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Performance Engineering Keywords 1737001675

The document lists 150 performance engineering keywords, providing definitions and explanations for each term. Key concepts include metrics like Average Response Time, Throughput, and Latency, as well as methodologies such as Load Testing, Stress Testing, and Deployment strategies. The document serves as a comprehensive reference for understanding essential terms and practices in performance engineering.

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Prakash Rounak
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0% found this document useful (0 votes)
5 views29 pages

Performance Engineering Keywords 1737001675

The document lists 150 performance engineering keywords, providing definitions and explanations for each term. Key concepts include metrics like Average Response Time, Throughput, and Latency, as well as methodologies such as Load Testing, Stress Testing, and Deployment strategies. The document serves as a comprehensive reference for understanding essential terms and practices in performance engineering.

Uploaded by

Prakash Rounak
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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150 performance engineering keywords

1. Average Response Time


o The arithmetic mean of all individual response times measured
for requests processed by a system, typically computed in
milliseconds.
o It serves as a primary metric for gauging overall system
performance under typical load conditions, helping to identify
trends in latency over time.
2. 90th Percentile
o A statistical measure that indicates the response time below
which 90% of all requests fall, discounting the worst 10% to
highlight general performance.
o It is used to assess user experience by emphasizing the
performance experienced by most end-users while de-
emphasizing extreme outliers.
3. Throughput
o The total number of transactions, operations, or requests
processed by a system per unit time (often expressed in requests
per second or transactions per minute).
o It reflects the system’s capacity and efficiency, directly
correlating with how well hardware and software resources are
utilized under load.
4. Hits/sec
o The number of discrete HTTP hits or network requests the server
handles every second, typically used in web performance
metrics.
o It provides insight into the load and traffic intensity on web
servers and is crucial for capacity planning and scaling strategies.
5. Latency
o The delay between a request being initiated and the first byte of
the response being received, often measured in milliseconds.
o It is a critical parameter for evaluating the performance impact of
network propagation, processing overhead, or bottlenecks within
the application stack.

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6. Concurrent Users
o The count of users actively interacting with the system at the
same time, making simultaneous requests during a given time
window.
o This metric is vital for capacity planning and load testing,
indicating how the system scales under high-traffic, multi-user
scenarios.
7. Simultaneous Users
o A refined metric representing the number of users performing
actions at exactly the same moment, providing a snapshot of
peak concurrency.
o Essential for understanding instantaneous load peaks that might
stress the system's synchronous processing capabilities.
8. Peak Load
o The maximum load (in terms of traffic, transactions, or resource
usage) that a system experiences during a specific period.
o Analyzing peak load helps in capacity planning and stress testing,
ensuring that the system can handle extreme conditions without
degradation.
9. Baseline
o A reference set of performance metrics collected under normal
operating conditions, used for future comparisons.
o Establishing a baseline is critical in performance monitoring and
regression testing, allowing teams to detect deviations
introduced by new changes.
10. Benchmark
o Standardized tests or sets of conditions used to measure and
compare system performance against industry standards or
previous releases.
o They provide objective data points that help validate system
improvements and identify performance regressions over time.
11. Stateful
o Describes systems or applications that retain client or session
state across multiple interactions, often using memory,
databases, or distributed caches.

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o Stateful design increases complexity in load balancing and
scalability due to the need for session persistence and state
synchronization.
12. Stateless
o Architectures where each request is independent and contains all
information needed to complete the processing, with no stored
context between requests.
o This design simplifies horizontal scaling and load distribution, as
any server can handle any request without coordination
overhead.
13. Session
o A temporary, server-managed interaction period with unique
identifiers (often via cookies or tokens), preserving client state
across multiple requests.
o Sessions manage authentication, user preferences, and
transactional continuity, often backed by in-memory stores or
databases.
14. Cookie
o Small data files stored on the client-side by web browsers to
maintain state, track user behavior, or store session identifiers.
o Technically, cookies are transmitted via HTTP headers and
require careful security (e.g., HttpOnly, Secure flags) to prevent
exploits.
15. Deployment
o The process of transferring code, configurations, and associated
resources from a development environment into production.
o It involves version control, CI/CD pipelines, and environment
orchestration to ensure seamless rollouts with minimal
downtime.
16. Migration
o The movement or transformation of data, applications, or
services from one platform, architecture, or environment to
another.
o Migration often involves compatibility testing, data integrity
verification, and robust rollback strategies to maintain system
continuity.

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17. Replication
o The process of duplicating data or systems across multiple nodes
or geographic regions to enhance availability and fault tolerance.
o In databases, replication strategies (master-slave, multi-master)
require careful conflict resolution and consistency management.
18. Upgrades
o The process of replacing or improving system components—
hardware, software libraries, or entire platforms—to benefit from
enhanced features and performance.
o Upgrades require comprehensive testing, compatibility checks,
and often, staged rollouts to avoid service disruption.
19. Swapping
o The operation of moving inactive memory pages from RAM to
disk-based swap space, allowing systems to free physical
memory.
o While swapping prevents out-of-memory errors, excessive
swapping can severely impact performance due to slower disk I/O
speeds compared to RAM.
20. Paging
o A memory management technique that divides the system’s
virtual memory into fixed-size blocks (pages) which are mapped
to physical memory frames.
o Paging enables efficient use of memory but can lead to
performance overhead due to page faults if memory is
overcommitted.
21. Context Switches
o The process by which an operating system suspends one process
or thread and resumes another, thereby sharing CPU time among
multiple tasks.
o High rates of context switching may indicate contention or
inefficient scheduling, impacting overall system responsiveness.
22. Cache
o A fast, intermediary storage layer that holds a subset of data (or
instructions) to improve read performance and reduce latency.
o Used at various levels (CPU cache, application-level cache,
distributed cache) to minimize expensive data retrieval
operations from slower storage.

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23. JVM Stack
o A memory area allocated for each thread in a Java Virtual Machine
(JVM) to store method call frames, local variables, and partial
results.
o The stack is managed via LIFO (Last In, First Out) order and is
critical for execution context isolation during method calls.
24. JVM Heap
o The runtime memory pool from which Java objects are allocated,
subject to garbage collection.
o Heap management—including sizing and garbage collector
configuration—is key to maintaining optimal performance and
avoiding memory leaks.
25. Pods
o The smallest deployable units in Kubernetes, encapsulating one
or more containers with shared storage and network
namespaces.
o Pods serve as the basic building blocks for deploying and scaling
containerized applications within a cluster.
26. Containers
o Isolated, lightweight execution environments that package
application code and its dependencies together, enabling
consistency across deployments.
o They use kernel-level virtualization (often via Docker) and are
orchestrated using container management systems like
Kubernetes.
27. Observability
o The measure of how well a system’s internal state can be inferred
from its external outputs (logs, metrics, events, traces).
o High observability facilitates debugging, performance tuning, and
real-time monitoring in complex distributed systems.
28. Monitoring
o The systematic collection, processing, and analysis of
performance and operational data from a system.
o Employs tools for real-time alerting, dashboards, and anomaly
detection to continuously gauge system health.

5|Page Santhosh Kumar J


29. Profiling
o The process of instrumenting an application to collect detailed
metrics about resource consumption (CPU, memory, I/O) during
runtime.
o Profiling is used to uncover performance bottlenecks and
optimize code execution through detailed metrics analysis.
30. Scaling
o The adjustment of computing resources—either by adding more
instances (horizontal scaling) or enhancing individual node
capabilities (vertical scaling).
o Effective scaling strategies ensure that a system can handle
growth in demand while maintaining performance SLAs.
31. Extrapolating
o Predicting future system behavior based on current and historical
performance data using statistical or machine learning models.
o This supports proactive capacity planning and helps forecast
potential performance issues before they impact production.
32. Visualization
o The graphical representation of performance data using charts,
graphs, and dashboards to aid in analysis and decision-making.
o Visualization tools provide an intuitive way to monitor trends,
detect anomalies, and communicate complex performance data
clearly.
33. Distributed Systems
o Systems composed of multiple independent computers that work
together to achieve a common goal, communicating via a
network.
o They require mechanisms for synchronization, fault tolerance,
and data consistency to ensure reliable operation across nodes.
34. Microservices
o An architectural style where a large application is divided into
smaller, loosely coupled services, each handling a specific
function.
o Microservices allow for independent deployment, scaling, and
technology heterogeneity but also introduce challenges in
distributed communication and data consistency.

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35. Monolithic
o A unified software application that is built, deployed, and scaled
as a single codebase, with tightly integrated components.
o While easier to develop initially, monoliths can become difficult
to maintain and scale as the application grows.
36. Pacing
o The deliberate introduction of delays between consecutive test
iterations or operations to simulate realistic user behavior.
o In performance testing, pacing helps control the request rate,
preventing artificial load spikes that don’t reflect real-world
usage.
37. Think Time
o The simulated delay that represents the time a real user would
spend interacting with an application between actions.
o Incorporating think time in tests ensures more realistic workload
simulations and more accurate measurement of system
responsiveness.
38. Load Balancers
o Network devices or software applications that distribute incoming
requests across multiple servers to achieve optimal resource
utilization.
o Load balancers enhance fault tolerance, improve response times,
and support scalability by preventing any single node from
becoming a bottleneck.
39. Fault Tolerance
o The ability of a system to continue operating in the event of
component failures, using redundancy and error-handling
mechanisms.
o Achieved through techniques such as replication, graceful
degradation, and failover to ensure uninterrupted service
availability.
40. High Availability
o A system design paradigm focused on ensuring continuous
operational performance, typically targeting minimal downtime.
o Implemented via redundant components, clustering, and
geographically distributed architectures to withstand failures.

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41. Failover
o The automatic switching to a standby system or redundant
component when the primary one fails.
o Designed to minimize service interruptions, failover mechanisms
require state synchronization and constant health monitoring.
42. Horizontal Scaling
o Increasing system capacity by adding more machines or nodes to
a system or cluster.
o This method enables distributed load and fault isolation,
facilitating elastic scaling in cloud and data center environments.
43. Vertical Scaling
o Enhancing a system’s performance by upgrading existing
hardware resources such as CPU, RAM, or storage.
o While simpler to implement, vertical scaling is limited by
hardware constraints and may lead to single points of failure.
44. Load Testing
o A performance testing practice where a system is subjected to a
predetermined load to evaluate its behavior under normal and
peak conditions.
o It identifies resource utilization thresholds and performance
bottlenecks, enabling informed capacity planning.
45. Stress Testing
o A type of performance evaluation where the system is pushed
beyond its normal operational capacity to determine its breaking
point.
o It helps identify failure modes, recovery capabilities, and the
resilience of the system under extreme conditions.
46. Soak Testing
o Also known as endurance testing, it subjects a system to a high
load over an extended period to detect memory leaks, resource
exhaustion, or degradation.
o This helps ensure long-term stability and performance
consistency over prolonged operational periods.
47. Smoke Testing
o A preliminary testing process that verifies whether the basic
functionalities of an application are working after a new build or
deployment.

8|Page Santhosh Kumar J


o Often automated, it serves as a quick check before more detailed
performance or regression tests are executed.
48. Endurance Testing
o Evaluates how a system performs under a continuous load for a
prolonged period, focusing on potential degradation.
o It uncovers issues like resource leaks, slow memory buildup, or
gradual decreases in throughput that might not be evident in
shorter tests.
49. Resilience Testing
o The practice of deliberately testing system recovery mechanisms
by introducing failures to assess its ability to recover and
maintain critical operations.
o This process validates redundancy, automated recovery
strategies, and the robustness of error-handling mechanisms.
50. Regression Testing
o Re-running previously conducted tests after changes or updates
to ensure that new code has not adversely affected existing
functionality.
o It is crucial for maintaining performance standards, especially
after refactoring or integration of new features.
51. API Gateway
o A centralized management layer that handles all client
interactions with backend microservices, offering routing,
authentication, and aggregation.
o It abstracts complexity from clients while managing cross-cutting
concerns such as rate limiting and logging.
52. Middleware
o Software that functions as an intermediary between different
systems or applications, providing services such as messaging,
authentication, and data transformation.
o It simplifies integration and communication between disparate
systems and abstracts network complexities.
53. Orchestration
o The automated coordination and management of complex
service interactions and deployments, often using container
orchestrators like Kubernetes.

9|Page Santhosh Kumar J


o It ensures that distributed components are correctly configured,
scaled, and maintained, reducing manual intervention and error
rates.
54. Automation
o The use of scripts, tools, and pipelines to perform tasks such as
deployments, monitoring, and testing without manual input.
o Automation enhances consistency, speeds up processes, and
reduces the likelihood of human error in repetitive tasks.
55. CI/CD
o Continuous Integration and Continuous Deployment pipelines
that automate the testing and deployment of code changes in a
streamlined manner.
o They facilitate rapid iteration, quick rollback, and consistent
quality assurance through automated builds, tests, and releases.
56. Canary Deployment
o A strategy wherein a new release is initially rolled out to a small
subset of users to monitor its performance and stability before
full-scale deployment.
o It minimizes risk and allows early detection of issues by
comparing the new release’s metrics against the baseline.
57. Blue-Green Deployment
o A release management strategy that maintains two identical
environments (blue and green), enabling a smooth transition by
switching traffic from the old to the new environment seamlessly.
o This approach minimizes downtime and simplifies rollback if the
new environment fails to meet performance criteria.
58. Tracing
o The detailed recording of the path and execution flow of a request
as it traverses microservices and system components.
o Distributed tracing allows engineers to pinpoint latency hotspots
and pinpoint failures across complex call graphs.
59. Metrics
o Quantitative measurements collected from various system
components (e.g., CPU load, memory usage, I/O throughput) that
indicate system performance.

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o These metrics are often aggregated, processed, and visualized to
monitor system health, troubleshoot issues, and support
capacity planning.
60. Logs
o Time-stamped records of system events, transactions, or errors
generated by software applications and infrastructure
components.
o They serve as a primary source for debugging, forensic analysis,
and tracking operational behavior in production environments.
61. Distributed Tracing
o An advanced form of tracing that correlates logs and traces
across multiple services in a distributed architecture.
o It enables end-to-end monitoring of request flows, facilitating
rapid isolation of performance issues or failures across
interconnected components.
62. Chaos Engineering
o The disciplined practice of deliberately injecting failures (e.g.,
network blackouts, service crashes) into a system to evaluate its
resilience and robustness.
o By simulating real-world failure scenarios, chaos engineering
validates recovery strategies and reinforces system stability
under unexpected conditions.
63. Elasticity
o The property of a system that allows it to automatically adjust its
resource allocation (scaling up or down) in response to real-time
demand.
o Elasticity is central to cloud-native architectures, ensuring cost-
effectiveness while maintaining performance consistency during
load fluctuations.
64. Fault Injection
o A testing technique that purposefully introduces errors or failures
into a system to verify its error-handling and recovery capabilities.
o It is used to simulate uncommon failure modes and to validate
that the system can gracefully handle and recover from
unexpected disruptions.

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65. Immutable Infrastructure
o An approach in which servers or infrastructure components are
never modified after deployment; any change is achieved by
replacing the entire component.
o This strategy minimizes configuration drift, simplifies rollback
procedures, and ensures consistency across deployments.
66. Service Discovery
o The automated process by which applications locate and
communicate with service instances in dynamic, distributed
environments.
o It eliminates hard-coded endpoints and adapts to runtime
changes through mechanisms like DNS-based resolution or
dedicated service registries.
67. Sharding
o The practice of horizontally partitioning data across multiple
databases or nodes to distribute load and improve performance.
o Each shard holds a subset of the overall data, which can lead to
reduced latency and enhanced throughput for large-scale
systems.
68. Rate Limiting
o The enforcement of a maximum threshold on the number of
operations (e.g., API calls) allowed over a fixed interval.
o Rate limiting prevents overuse, protects backend resources, and
maintains service quality during high-traffic scenarios.
69. Circuit Breaker
o A fault-tolerance pattern that halts operations for a defined
period when a particular service repeatedly fails, preventing
system-wide cascading failures.
o It monitors error rates and automatically “trips” to stop further
calls, then gradually allows trial requests to check service
recovery.
70. Containerization
o The process of bundling an application and its dependencies into
a standardized unit called a container, ensuring consistency
across environments.

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o Containers share the host OS kernel while remaining isolated
from one another, optimizing resource usage and simplifying
deployment workflows.
71. Service Mesh
o An infrastructure layer that manages service-to-service
communication in microservices architectures, providing
features like traffic management, security, and observability.
o It abstracts network complexities away from application code,
enabling consistent policy enforcement and enhanced inter-
service communication.
72. Ingress Controller
o A Kubernetes component responsible for managing external
access to services within a cluster, often handling HTTP/S traffic
routing.
o It performs tasks like SSL termination, load balancing, and URL-
based routing based on Ingress configuration rules.
73. Observability Pillars
o The three fundamental data sources—logs, metrics, and traces—
that collectively provide full insight into system behavior.
o Each pillar contributes uniquely to diagnosing issues, where logs
capture detailed events, metrics offer quantitative snapshots,
and traces show request flows.
74. Garbage Collection (GC)
o An automated memory management process in high-level
languages like Java, which reclaims memory from objects that are
no longer referenced.
o Proper GC tuning and profiling are critical to reducing pause
times and ensuring minimal impact on application throughput.
75. Thread Dump
o A snapshot of all threads and their execution state within a
running application, providing detailed call stacks and
synchronization status.
o Analyzing thread dumps is invaluable for diagnosing deadlocks,
performance bottlenecks, and contention issues in multi-
threaded environments.

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76. Reverse Proxy
o A server that receives client requests and forwards them to one or
more backend servers, often abstracting and load balancing
services.
o It can perform caching, SSL termination, and security filtering,
thus improving overall system performance and security.
77. Forward Proxy
o An intermediary server that processes client requests on behalf of
external servers, often used for internet access control and
content caching.
o It provides anonymity, security filtering, and bandwidth
optimization by caching frequently accessed resources.
78. Virtualization
o The technique of creating virtual versions of hardware platforms,
storage devices, or network resources to maximize utilization and
flexibility.
o Virtualization abstracts physical resources, enabling multiple
virtual machines to run concurrently on a single physical host
with isolated environments.
79. Hypervisor
o Software that creates and manages virtual machines (VMs) by
abstracting and partitioning physical hardware resources.
o Examples include VMware ESXi, Microsoft Hyper-V, and KVM,
which enable multi-tenancy and improved resource utilization
within data centers.
80. Infrastructure as Code (IaC)
o The management of infrastructure (networks, servers, storage)
through code and configuration files rather than manual
processes.
o Tools like Terraform and AWS CloudFormation enforce version
control, repeatability, and automated deployment of
infrastructure components.
81. Immutable Artifact
o A build output (such as a container image or compiled binary)
that, once generated, is not altered.
o This immutability ensures that deployments are consistent,
traceable, and can be reliably rolled back if necessary.

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82. Rollback
o The controlled process of reverting a system or application to a
previous stable version after identifying issues in the new release.
o Rollbacks are a critical safety mechanism in deployments and
rely on versioning and immutable artifacts for successful
restoration.
83. Hotfix
o A rapid and often urgent update deployed to address critical
issues in a production environment without waiting for the regular
release cycle.
o Hotfixes aim to resolve security vulnerabilities or performance
regressions swiftly, often with minimal testing in a controlled
release pipeline.
84. Zero Downtime Deployment
o Deployment techniques—such as rolling updates, blue-green
deployment, or canary releases—that ensure uninterrupted
service availability during updates.
o This practice requires strategies to manage state, traffic
redirection, and real-time health monitoring to avoid any service
disruptions.
85. Data Partitioning
o The segmentation of large datasets into discrete, manageable
chunks (partitions or shards) to improve query efficiency and
system scalability.
o Data partitioning helps distribute I/O operations and processing
loads, often using range, hash, or list partitioning methods in
databases.
86. Eventual Consistency
o A consistency model in distributed systems where updates
propagate asynchronously, ensuring that all nodes will become
consistent over time.
o This model prioritizes availability and partition tolerance,
accepting temporary discrepancies in favor of system scalability.
87. Strong Consistency
o A data consistency model ensuring that once a data update is
committed, all subsequent read operations reflect that change
immediately across all nodes.

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o Strong consistency is often enforced in traditional RDBMS or
through distributed consensus protocols (e.g., Paxos, Raft),
potentially at the expense of latency.
88. Message Queue
o A communication middleware that enables asynchronous
message passing between producers and consumers, decoupling
processing through queuing.
o Systems like RabbitMQ or Apache Kafka provide durable and
reliable queuing mechanisms to handle high volumes of
messages while ensuring delivery guarantees.
89. Publish-Subscribe (Pub/Sub)
o An asynchronous messaging pattern where publishers broadcast
messages to topics, and subscribers receive messages based on
their interests.
o This decouples the sender and receiver, allowing for highly
scalable, real-time distribution of information across distributed
systems.
90. Leader Election
o A consensus process in distributed systems where nodes
determine a single coordinator (leader) to manage tasks or
resources.
o Leader election algorithms (e.g., Bully Algorithm, Raft) are
essential for coordination, preventing conflicts, and ensuring
reliable system operations.
91. Idempotency
o A property of operations where executing the same request
multiple times produces the same result without side effects
beyond the initial application.
o Idempotency is crucial for reliable API design and handling retries
in distributed systems to avoid unintended duplicate
transactions.
92. Tokenization
o The process of replacing sensitive data with non-sensitive
placeholders (tokens) that can be mapped back only with
authorized access.

16 | P a g e Santhosh Kumar J
o This technique is employed to secure data in transit or at rest,
reducing exposure of personal or confidential information in
applications.
93. Redundancy
o The duplication of critical components or functions to increase
system reliability, ensuring that failure of one element does not
lead to system collapse.
o Redundancy is implemented via clustering, replication, or failover
mechanisms, enhancing fault tolerance and continuous
availability.
94. Elastic Load Balancer (ELB)
o A cloud-based load balancing solution that dynamically
distributes incoming application traffic across multiple backend
instances.
o ELBs, such as those offered by AWS, integrate health checks and
auto-scaling to adapt to varying load conditions in real time.
95. Health Check
o Automated probes or tests that determine whether a system
component, such as a server or microservice, is functioning
correctly.
o Health checks are integral to load balancers and orchestration
systems, triggering automatic recovery or rerouting when failures
are detected.
96. Middleware Caching
o Caching implemented at the middleware layer to store and
rapidly serve frequently requested data, reducing downstream
processing.
o It minimizes latency by offloading repetitive data retrieval
operations and thereby alleviates the load on databases or
backend services.
97. Rate Throttling
o Controlling the flow of requests to a service by enforcing a
maximum number of allowed operations per time unit.
o This protects the system from overload during traffic bursts,
ensuring equitable resource usage and system stability.

17 | P a g e Santhosh Kumar J
98. Namespace
o A logical partition within systems like Kubernetes that isolates
resources (pods, services, etc.) to enforce organizational
boundaries and manage access control.
o Namespaces facilitate multi-tenancy and prevent resource
conflicts by segregating workloads within the same cluster.
99. Autoscaling
o The dynamic adjustment of computing resources based on real-
time monitoring metrics, such as CPU or memory utilization.
o Autoscaling helps maintain performance targets while optimizing
cost efficiency by ensuring that resources match the current
demand.

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100. Cold Start

• The initialization latency experienced when a service, container, or


serverless function is invoked for the first time, requiring loading of
dependencies and configurations.
• Critical in ephemeral environments where the delay can significantly
impact user experience, especially under sporadic request patterns.

101. Warm Start

• A scenario where pre-initialized resources or containers remain


available to handle incoming requests quickly, reducing startup
latency.
• Achieved by keeping instances "warm" (persistently allocated) to avoid
the overhead of reinitialization, ensuring faster response times.

102. API Rate Limiting

• A mechanism that restricts the number of API calls a client can make in
a specific timeframe to protect backend services.
• Helps prevent abuse, mitigates the risk of server overload, and
maintains overall system performance by enforcing strict quotas.

103. Horizontal Pod Autoscaler (HPA)

• A Kubernetes feature that automatically adjusts the number of pod


replicas in a deployment based on real-time resource metrics (e.g.,
CPU, memory).
• Ensures that applications dynamically scale to meet load variations,
maintaining performance and efficiency.

104. StatefulSet

• A Kubernetes controller designed for managing stateful applications


that require stable network identities and persistent storage.
• Guarantees ordered deployment, scaling, and updates, which is
essential for maintaining data consistency in systems like databases.

19 | P a g e Santhosh Kumar J
105. DaemonSet

• A Kubernetes configuration ensuring that a copy of a specific pod runs


on all (or selected) nodes throughout the cluster.
• Commonly used for deploying system-level services (e.g., logging,
monitoring, security agents) consistently across nodes.

106. CronJob

• A scheduled task in Kubernetes configured to run at specific times or


intervals using cron syntax.
• Automates repetitive operations such as backups, report generation, or
clean-up tasks, ensuring regular maintenance without manual
intervention.

107. Disaster Recovery (DR)

• A comprehensive set of policies and procedures to restore critical


systems and data after catastrophic failures or significant disruptions.
• Involves strategies like data backups, offsite replication, and
predefined failover processes to minimize downtime and data loss.

108. Rolling Update

• A deployment strategy that incrementally replaces old application


instances with new ones, ensuring that some instances remain
operational throughout the process.
• Minimizes service disruption and allows for continuous monitoring of
performance, with the ability to rollback if issues arise.

109. Distributed Lock

• A synchronization mechanism that ensures only one process or node


can access a shared resource or execute a critical section at any given
time in a distributed system.
• Typically implemented using tools like ZooKeeper or Redis, distributed
locks prevent race conditions and maintain data consistency.

20 | P a g e Santhosh Kumar J
110. Hot Path

• The section of code or execution path that is most frequently invoked


and critically influences overall system performance.
• Optimizing the hot path (through algorithm improvements or hardware
acceleration) can significantly reduce latency and boost throughput.

111. Warm Path

• A data processing route optimized for near-real-time analytics, where


timely processing is important but not as critical as strict low-latency
requirements.
• Typically leverages in-memory processing and batch techniques to
balance speed with resource efficiency.

112. Cold Path

• The part of a data processing pipeline designed for non-real-time, batch


processing where latency is less critical than cost efficiency and
throughput.
• Often used for long-term analytics, data warehousing, or offline
reporting using frameworks like Hadoop.

113. Service Level Agreement (SLA)

• A formal contract that specifies performance, uptime, and


responsiveness targets agreed upon between a service provider and its
clients.
• Defines measurable objectives and incorporates remediation or penalty
clauses for non-compliance, ensuring accountability and reliability.

114. Service Level Indicator (SLI)

• A specific, quantifiable metric (such as response time, error rate, or


availability) used to evaluate a service’s performance against its SLA.
• Provides the necessary data to assess whether the service is meeting
its agreed-upon performance standards.

21 | P a g e Santhosh Kumar J
115. Service Level Objective (SLO)

• A clearly defined target value or range for an SLI, setting the acceptable
performance threshold for a service over a period.
• Used as a performance benchmark to trigger alerts and corrective
actions when the service deviates from expected behavior.

116. Synthetic Monitoring

• The use of automated, scripted transactions to simulate user


interactions and continuously test service performance from various
locations.
• Enables proactive identification of issues by emulating realistic usage
scenarios under controlled conditions.

117. Real User Monitoring (RUM)

• The collection and analysis of performance data directly from real users
interacting with the application in production.
• Provides a detailed understanding of end-user experience, capturing
variations across different geographies and device types.

118. Application Performance Monitoring (APM)

• A suite of tools and practices that continuously track, analyze, and


optimize the performance of an application’s code, infrastructure, and
transactions.
• Combines metrics, traces, and logs to provide deep diagnostics,
helping engineers quickly identify and resolve performance
bottlenecks.

119. Memory Leak

• A situation in which an application fails to release memory that is no


longer needed, resulting in gradual depletion of available memory over
time.
• Can lead to severe performance degradation or system crashes,
necessitating careful profiling and code analysis to identify and correct
the leak.

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120. Resource Utilization

• The measurement of how efficiently system resources (CPU, memory,


disk I/O, network bandwidth) are being consumed under operational
load.
• Monitoring resource utilization is key to identifying inefficiencies and
making informed decisions on scaling or optimization.

121. Thread Pool

• A collection of pre-instantiated threads that are used to execute


multiple tasks concurrently, reducing the overhead of thread creation.
• Improves performance in multi-threaded applications by managing
resource allocation and ensuring timely processing of queued tasks.

122. Bottleneck Analysis

• The systematic examination of system components to identify limiting


factors that restrict overall performance.
• Helps pinpoint hardware or software constraints so targeted
optimizations can be implemented to improve throughput and
efficiency.

123. Lock Contention

• A scenario in which multiple threads or processes simultaneously


compete to acquire the same synchronization lock, resulting in delays.
• High lock contention often signals the need for improved concurrency
control or refactoring to reduce critical section scope.

124. Deadlock

• A state where two or more processes are each waiting indefinitely for
the other to release a resource, resulting in a standstill.
• Preventing deadlocks involves designing systems with careful resource
management, employing timeouts, and applying deadlock detection
algorithms.

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125. CPU Utilization

• The percentage of the CPU’s processing capacity that is actively used


by running tasks and processes at any given time.
• High CPU utilization may indicate intensive computation or inefficient
processes, necessitating performance tuning or hardware upgrades.

126. Memory Utilization

• The ratio of memory currently in use to the total available memory,


including allocations in the JVM heap, caches, and buffers.
• Monitoring memory utilization is crucial for detecting leaks, planning for
capacity increases, and optimizing overall system performance.

127. Garbage Collection Tuning

• The process of configuring and optimizing garbage collection


parameters (heap size, GC algorithms, pause thresholds) in managed
runtimes such as the JVM.
• Effective tuning minimizes GC pause times and enhances throughput
by ensuring timely reclamation of unused memory.

128. Exception Handling

• The mechanism for capturing and managing errors during runtime to


prevent unexpected application termination and allow graceful
recovery.
• Robust exception handling contributes to system stability and provides
detailed diagnostic information for debugging performance issues.

129. Instrumentation

• The integration of monitoring code or agents (such as APM tools) into an


application to capture detailed performance metrics and operational
data.
• Instrumentation enables fine-grained analysis of latency, throughput,
and resource consumption, facilitating proactive optimization.

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130. Profiling Overhead

• The additional CPU, memory, or I/O cost incurred by the tools and
processes used for monitoring and profiling application performance.
• It is essential to minimize profiling overhead to ensure that
measurement tools do not significantly impact the performance being
evaluated.

131. Performance Budget

• A pre-established limit on critical performance metrics (e.g., load time,


resource usage) that guides development and optimization efforts.
• Serves as a quantitative constraint ensuring that new features or code
changes do not exceed established performance thresholds.

132. Latency Budget

• The total permissible delay allocated across the various components or


stages involved in processing a request.
• Distributing a latency budget across services helps identify and
optimize individual components contributing to overall response time.

133. Cache Invalidation

• The process of removing or refreshing stale data from a cache to ensure


that the information served remains consistent with the underlying data
source.
• Effective cache invalidation strategies (time-based, event-driven) are
critical for maintaining data integrity while benefiting from the speed of
caching.

134. Cache Hit Ratio

• The proportion of cache accesses that result in a successful data


retrieval, compared to total cache lookups.
• A high cache hit ratio indicates efficient caching mechanisms, which
reduce the need for slower, repeated backend data fetches.

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135. Thundering Herd

• A phenomenon where a large number of processes or requests


simultaneously attempt to access a shared resource, overwhelming the
system.
• Mitigation strategies include randomized backoff, request queuing, and
rate limiting to distribute the load more evenly.

136. Hot Code Path

• The segment of an application’s code that is executed most frequently


and thus has a significant impact on performance.
• Optimizations in the hot code path (via refactoring or algorithmic
improvements) can dramatically reduce response times and resource
usage.

137. Asynchronous Processing

• A programming paradigm that allows tasks to be executed


independently of the main execution thread, avoiding blocking
operations.
• Enhances application responsiveness by leveraging callbacks, futures,
or event loops to process tasks concurrently.

138. I/O Wait

• The duration during which a process is idle while waiting for


input/output operations (such as disk reads/writes or network
transfers) to complete.
• High I/O wait times are indicative of bottlenecks in storage or network
subsystems, often prompting hardware upgrades or optimization of I/O
patterns.

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139. Back Pressure

• A control mechanism that signals data producers to slow down when


the downstream consumers are overwhelmed, thereby preventing
overload.
• Vital in streaming and high-throughput systems, back pressure ensures
smooth operation and prevents resource exhaustion.

140. Service Dependency

• The inter-relationship between various services where the performance


of one system component directly impacts others.
• Mapping and managing these dependencies is crucial for diagnosing
performance issues and ensuring that cascading failures are prevented.

141. Transaction Tracing

• The end-to-end tracking of a business transaction across various


services and system components, capturing detailed timing and
context.
• Provides granular visibility into the complete lifecycle of a transaction,
enabling pinpoint identification of performance bottlenecks.

142. Tracing Span

• A discrete unit or segment within a distributed trace that encapsulates


the start, end, and metadata of a single operation.
• Aggregated spans form a complete trace, allowing in-depth analysis of
latency and operational context across distributed systems.

143. Burst Traffic Management

• Techniques to handle sudden, short-term spikes in traffic without


compromising system stability or performance.
• Involves autoscaling, buffering, and rate limiting to absorb transient
surges while maintaining quality of service.

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144. Concurrency Control

• Mechanisms such as locks, semaphores, or optimistic concurrency


used to manage simultaneous access to shared resources in multi-
threaded or distributed environments.
• Ensures data integrity and orderly execution when many processes or
threads operate concurrently under high load.

145. SLO Violation

• An occurrence wherein a service fails to meet its defined Service Level


Objective, signaling degraded performance or reliability.
• Triggers alerts and detailed investigations to determine root causes and
implement corrective measures promptly.

146. Distributed Caching

• The spread of cache storage across multiple nodes or servers to provide


faster data retrieval and improved redundancy.
• Systems like Redis or Memcached are used in distributed caching to
reduce load on primary data stores and lower response times.

147. Connection Pooling

• A resource management technique that maintains a pool of active


connections (to databases or network services) for reuse in multiple
requests.
• Reduces the overhead of establishing new connections, thereby
significantly enhancing overall request processing speed.

148. JVM Tuning

• The process of configuring Java Virtual Machine parameters (e.g., heap


size, garbage collector settings, thread configurations) to optimize
application performance.
• Critical for balancing throughput, memory efficiency, and latency in
Java applications under varying workloads.

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149. Code Optimization

• The systematic refinement of software code to improve execution


speed, reduce resource consumption, and lower latency.
• Involves profiling, algorithmic improvements, and low-level
enhancements (e.g., loop unrolling, inlining) to achieve measurable
performance gains.

150. Performance Regression

• A decline in system performance or efficiency introduced by new code


changes, upgrades, or configuration modifications compared to
previous benchmarks.
• Continuous performance regression testing is essential to quickly
detect and remediate any degradations before they impact end users.

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