Terms
Terms
3. double: A commonly used floating-point data type, often providing higher precision than a 'float'.
6. nothing data type: A special value used in some programming languages to indicate a missing or
uninitialized value.
7. constant: A data item whose value cannot change during the program's execution.
8. variable: A data item whose value can change during the program's execution.
9. data type: A classification of data that dictates how it can be used and the operations that can be
applied to it.
10. mantissa exponent: The two integer parts used to represent a floating-point value.
14. expression: A valid sequence of operands and operators that evaluates to a value.
22. associativity: The direction operators are evaluated when they have the same precedence.
23. unary operation: An operation with one operand.
Control Structures
27. iteration control structures: Loops like `while`, `for`, `do while`.
31. function definition: Code that specifies what the function does.
32. function prototype: Declaration of a function's name, return type, and parameters.
46. identifier name: A name given to program elements like variables or functions.
47. comment: A line in the code meant for humans, ignored by the compiler.