The document outlines a comprehensive guide on game programming, covering various topics such as scheduling game events, mathematics, artificial intelligence, graphics, networking, and audio. It emphasizes the importance of a scheduler in managing real-time events and simulations within games, detailing its components like task and event managers. Additionally, it discusses the differences between real-time and virtual time, providing insights into task execution and event processing for efficient game development.
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Game Programming Gems 3
The document outlines a comprehensive guide on game programming, covering various topics such as scheduling game events, mathematics, artificial intelligence, graphics, networking, and audio. It emphasizes the importance of a scheduler in managing real-time events and simulations within games, detailing its components like task and event managers. Additionally, it discusses the differences between real-time and virtual time, providing insights into task execution and event processing for efficient game development.
(Ebook) Patterns for Time-Triggered Embedded Systems: Building Reliable Applications with the 8051 Family of Microcontrollers by Michael J. Pont ISBN 9780201331387, 0201331381 pdf download