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cppRoadmap

The document provides a comprehensive C++ roadmap designed to make learners industry-ready, covering topics from basic syntax to advanced concepts. It includes suggested timeframes, mini projects, and project ideas for each level, as well as tips for building a portfolio and preparing for interviews. Additionally, it emphasizes the importance of industry tools and competitive programming for enhancing coding skills.

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0% found this document useful (0 votes)
2 views

cppRoadmap

The document provides a comprehensive C++ roadmap designed to make learners industry-ready, covering topics from basic syntax to advanced concepts. It includes suggested timeframes, mini projects, and project ideas for each level, as well as tips for building a portfolio and preparing for interviews. Additionally, it emphasizes the importance of industry tools and competitive programming for enhancing coding skills.

Uploaded by

vaibhav.test.api
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Absolutely!

💯 Here's a **complete C++ roadmap** to get you **industry-ready**, step


by step — from fundamentals to advanced concepts, including project ideas to
showcase your skills.

---

## 🚀 **C++ Roadmap: From Basics to Industry-Ready**

---

### 🔰 **1. Fundamentals (Beginner Level)**

> Time: 2–3 weeks

- [ ] Basic Syntax (variables, data types, operators)


- [ ] Input/Output (`cin`, `cout`)
- [ ] Control Structures (if-else, switch)
- [ ] Loops (`for`, `while`, `do-while`)
- [ ] Functions (declaration, definition, scope, return types)
- [ ] Arrays & Strings
- [ ] Pointers & References (basic understanding)
- [ ] Basic Error Handling

**Mini Projects:**
- Calculator
- Tic-Tac-Toe
- Number guessing game

---

### 🧱 **2. Object-Oriented Programming (OOP)**

> Time: 2–4 weeks

- [ ] Classes and Objects


- [ ] Constructors & Destructors
- [ ] Encapsulation
- [ ] Inheritance
- [ ] Polymorphism (compile-time, runtime)
- [ ] Abstraction
- [ ] Operator Overloading
- [ ] Friend Functions & Classes
- [ ] `this` pointer
- [ ] Static members

**Project Ideas:**
- Library Management System
- Bank Management System
- Inventory Management System

---

### 🧠 **3. Intermediate Concepts & STL (Standard Template Library)**

> Time: 2–3 weeks

- [ ] Function Overloading & Templates


- [ ] Exception Handling (`try-catch-throw`)
- [ ] Namespaces
- [ ] File Handling
- [ ] Lambda Expressions
- [ ] Smart Pointers (`unique_ptr`, `shared_ptr`)
- [ ] STL Containers:
- `vector`, `map`, `set`, `unordered_map`, `stack`, `queue`, etc.
- [ ] STL Algorithms (`sort`, `find`, `count`, etc.)
- [ ] Iterators & Range-based loops

**Project Ideas:**
- Todo List App using `vector`
- Phone Book using `map`
- Text-based RPG game using OOP + STL

---

### 🔥 **4. Advanced Concepts**

> Time: 3–4 weeks

- [ ] Dynamic Memory Management (`new`, `delete`)


- [ ] Memory Leaks and Debugging
- [ ] Deep Copy vs Shallow Copy
- [ ] Move Semantics & Rvalue References
- [ ] Multithreading (`<thread>`, `mutex`, `condition_variable`)
- [ ] Design Patterns (Singleton, Factory, Observer, etc.)
- [ ] RAII (Resource Acquisition Is Initialization)
- [ ] C++11/14/17/20 Features (like `auto`, `constexpr`, `decltype`, etc.)

**Project Ideas:**
- Threaded Chat Server (basic client-server)
- File Compression Tool
- Custom Smart Pointer Implementation

---

### 🎯 **5. Competitive Programming / Problem Solving (Optional but Useful)**

- [ ] Learn how to use STL efficiently


- [ ] Practice on:
- Leetcode
- Codeforces
- AtCoder

🧠 Boosts your logic and performance coding — useful for interviews and
finance/quant roles!

---

### 📂 **6. Portfolio & Showcase Projects**

✅ Pick 1–2 **larger projects** combining concepts:


- C++ Game Engine (2D text or basic graphics with SFML)
- Custom Shell or Command-line Tool
- Simulation Engine (like a traffic system or physics engine)
- C++ Backend for a REST API using `Cpp-REST-SDK` or `Boost`

🧾 **Documentation Tips:**
- Use `README.md` to explain your project
- Add screenshots or GIFs
- Write clean, modular code
- Comment important parts

---

### 🧪 **7. Industry Tools & Ecosystem**

- [ ] Version Control (Git + GitHub)


- [ ] Build Systems (`CMake`, `Make`)
- [ ] Debugging (`gdb`, `Valgrind`)
- [ ] IDEs (CLion, Visual Studio, or VSCode with C++ extensions)
- [ ] CI/CD (optional, but great to know: GitHub Actions)

---

### 💼 **8. Prepare for Interviews (If Job Hunting)**

- [ ] DSA (Data Structures and Algorithms)


- [ ] System Design Basics
- [ ] Behavioral Questions
- [ ] Projects Explanation

📘 Resources:
- *Effective C++* by Scott Meyers
- *The C++ Programming Language* by Bjarne Stroustrup
- *Design Patterns: Elements of Reusable Object-Oriented Software*

---

Want me to turn this into a **PDF checklist** or a **Notion template** for easier
tracking?

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