CorelDRAW Notes
CorelDRAW Notes
Chapter 1:
Opening CorelDRAW
If you have been using CorelDRAW, you may have turned off this opening screen.
If so, skip to step5.
1. When CorelDRAW is loaded, a new section is created on the Start Menu. To open DRAW, click the Start
button from the Taskbar.
This opens the Windows Start menu.
2. Select Programs from the list. This activates the Programs panel. Programs are contained in groups, but
rather than being initially displayed in a group window, each group is listed.
3. Find the Corel section and select CorelDRAW 12.
This opens up the program with the CorelDRAW welcome screen. If you have used the program before,
you may have turned off this screen.
4. Choose Open Graphic or use the open command on the File Menu.
New Graphic creates a new, one page document. Open Last Edited opens the document you had open.
The splash screen will show the names of the files over the icon. The Template icon always you to
access many professionally created templates you can them modify for your own projects. The Corel
Tutor gives you a brief overview of how to use the program and What’s new? Shows you all the
improvements from version 11. Designer.com connects you to the Corel Designer.com web site where
you can find many helpful areas. If you clear the check from the box in the lower left corner, you will not
see this graphic but will open a new file when you open the program.
5. Direct the Explorer to your hard drive and the folder where you saved the class files.
6. Choose the file open 1st.cdr.
If the Panose Screen appears listing fonts that are not loaded, click on OK button. This utility allows you
to load fonts for a document when you open the document. You must have the font Navigator utility
loaded and active for the fonts to install automatically.
The CorelDRAW Window
Text Overview
The Toolbox is located in the left portion of the Window and contains all the drawing and editing tools
necessary to create objects for an illustration. Tools containing a small triangle in the corner produce a Flyout.
Flyouts contain additional tolls, or tool options and are explained below in the order they appear on the default
screen. Flyouts are described following the Tool Overview.
Flyouts
Too buttons containing a small triangle in the lower right corner display Flyouts. Flyouts are used by
CorelDRAW to display additional tools. They are activated by holding down the tool button with the mouse.
The table below is not meant to be a comprehensive look at each tool Flyout, but rather a reference.
Toolbars and Flyouts can be made to float. Once floating, you can dock them to any part of the window. To float
a toolbar or a Flyout, place your cursor over the area at the end of the bar that resembles two ribbed bumps or
gray lines. Hold down the left mouse button and darg the bar out to the main window of the program. All tools
on the Flyout will be displayed so you can easily access them. To check the flyout or return the toolbar to its
original location, double click on the title bar of the floating Flyout. To return the Flyout to its original location,
click on the closing X in the Upper right-hand corner. Below is the Interactive Tool Flyout in Floating mode and
in Flyout mode.
Zooming
1. Go to the Toolbox and select the zoom Tool (F2)
The mouse cursor changes to the magnifying glass with the plus sign. The property bar also displays the
tools described above.
2. Click in an area.
You have just gotten closer to the drawing. You can also zoom in by dragging the zoom tool around a
specific area.
3. Press the F3 key on your keyboard.
This shortcut zooms out to the previous view each time you press it.
4. Place the tool icon to the upper right of the Bluebonnet,
5. Click and drag diagonally to create a zoom marquee,
6. Release the mouse.
By dragging the Zoom Tool around an area, you can chance the magnification and bee more precise by
zooming to a specific area.
7. Go to the standard Toolbar and select the Zoom Levels list (the box showing % of magnifications).
8. Select to Page ((Shift+F4).
This will change the display to show you whole the page.
Marquee Selecting
1. Place the Pick Tool cursor just outside and above the circle and hexagon.
2. Click and darg to surround the objects.
By dragging with no objects selected, you create a ‘dotted line box’. All objects within this dotted line or
marquee will be selected.
3. Release the mouse when they are surrounded.
Notice the Status Bar. It will help verify how many objects are selected.
4. Place the cursor over the centre X.
5. Hold down the mouse button and drag both objects next to the square.
Objects act as one while they are group-selected.
Shift-Select
1. Select the square.
2. Hold down the Shift Key.
3. Click on the Circle.
The selection is extended to the circle. Notice the selection handles.
4. Click on the Polygon.
5. Release the Shift Key
The selection handles surround all three objects. You should have all three objects selected,
Check the Status Bar to be sure you have three objects.
You can also select all objects on a page and the desktop by double-clicking the Pick Tool.
Nudging objects
Sometimes you only want to move an object a small distance or you want to move several objects the same
distance. The arrow Keys allow you to nudge an object. The default nudge is one tenth of an inch (0.10). You can
change the distance in the Options Edit Dialog or on the Property Bar with nothing selected.
1. Select the circle.
2. Push the Up Arrow key on the numeric Key pad at right of your keyboard.
3. Push the Down Arrow key.
4. Push the right arrow key, then left arrow key.
Each time the object has been moved one tenth of an inch in the direction of arrow.
Skewing Objects
Skewing slant objects along the horizontal or a vertical plane. This technique is used often to give the illusion of
distance or movement.
1. Go to page 6.
2. Select the top grey text object.
3. Activate the Rotate and Skew handle.
4. Place the cursor on the top middle skew handle.
5. Click and drag to the right about in 1 inch.
6. Move the red text object on top of the grey text.
This combination produces a cast shadow.
Flipping objects
1. Go to page 7.
2. Select the blue triangle.
3. Place the cursor on the middle-left selection handle.
4. Hold down the control key
5. Drag the handle over to the middle right selection handle.
As soon as you begin to drag, the cursor turns into a double-headed arrow.
6. Release the mouse button.
7. Release the Control Key.
When using a combination of the mouse and keyboard, always let go of the mouse first.
8. Select the red triangle.
9. Place the cursor on the middle top selection handle.
10. Hold down the control key.
11. Drag the handle over to the bottom right section handle.
As soon as you begin to drag, the cursor turns into a double-headed arrow.
12. Release the mouse button.
13. Release the control key
14. Use a corner handle to flip the shapes diagonally.
Drawing Tools
1. Go to the Standard Toolbar and select the open button.
2. Go to the folder where you stored the class files and open 3rd.cdr
This file contains templates for drawing basic shapes.
3. Go to Toolbox and select the Rectangle Tool.
Notice the cursor changes to indicate the tool you are using. Place the cursor in the upper—left corner
of the top rectangle shape.
4. Click and drag diagonally along the red line.
You can also draw a rectangle shape by drawing one dimension (height), then the order (width).
Release the mouse button when finished.
Drawing squares
1. Move to square shape.
2. Place he cursor on the upper left corner.
3. Hold down the Control Key.
Don’t release it until you are finished. The Control Key constrains the sides of the rectangle, forcing it to
become a square.
4. Click and drag diagonally along the red line.
5. Release the mouse first, then the Control Key.
Since the keyboard is modifying the mouse, you must release the mouse first. If you do not, you will lose
the modification-in this case the constraint for creating the square.
6. Try redrawing the objects for practice.
Drawing polygons
Polygons are mutli-sided closed shapes. By default, the Polygon-tool is used to draw pentagons. By changing the
tool properties, you can draw a polygon with up to 500 sides, which looks very much like a circle.
1. Go to the page 9.
2. Go to the toolbox and select the perfect shapes tool flyout.
Creating Polylines
1. Go the page 11.
2. If needed select the Freehand Tool again.
3. Place the Freehand Tool at the top left end of the object.
4. Click to start the first line segment.
5. Move down to the first dot. ((do not drag)
6. Double Click
This ends one line and begins the next line so they are connected.
7. Move to the second dot.
8. Double click.
This ends one line and begins the next line so they are connected.
9. Repeat the previous steps.
10. Move to the last dot.
11. Click once to stop drawing.
Clicking only once will end the line.
Applying Color
With the mouse
Although color can be applied using the fill or outline tool, it is faster to apply color directly from the color
Palette.
1. Go to the page 14.
2. Select the square.
3. Go to the Color Palette and select a color by clicking the left mouse button.
The square should fill with your selected color.
4. Look at the status bar in the far-right lower corner.
The status Bar changes to give you the fill information on the selected object. You can enlarge the status
bar height by dragging the top border.
5. Right click on a different color.
The outline is now changed. The right mouse button assigns the outline color.
6. Change the fill and outline of the other objects.
7. Select the blue text.
8. Right—click on a different color.
The outline fill also works with text object.
Mixing colors
1. Select the square again.
2. Hold down the control key and select another color on the color palette.
3. Click once on the other color.
CorelDRAW adds a 10 shading of that color to the square.
4. Click again on another color to mix it with the first.
You can see how you can manipulate the colors here to obtain a new shade for your drawings.
By dragging
1. Select the star.
2. Click on a color and drag that color to an arm of the star.
The cursor icon changes to show you are dragging a fill color. The color will be used to fill the star. Note
that only parts of the star will be filled. The default setting in DRAW creates a six chambered object
from the polygon. To create a star with one area, must use the Perfect Shapes tool.
3. Click on another color and drag that color to the line that creates the star.
The cursor icon changes to show you are dragging a line color.
4. Practice this function by changing the colors in the other two objects.
An overview of Fills
All closed objects can contain fills. Fill styles range from a simple color to a complex bitmap pattern. Fill types
are applied to objects through the Fill Tool. Once the object is selected you can choose a fill type from the Fill
Tool Flyout. Each fill style has unique characteristics and editing that are controlled through their respective
dialog boxes.
Chapter 4:
Aligning objects
When preparing to align objects the selection order is important. All selected objects will align to the last
selected object. You will be working in the file Open 3rd.crd, the same file as in the chapter3.
1. Go to the page 16.
2. Select the yellow ‘X’
3. Hold down the shift key.
4. Select the red circle, then the blue box.
Objects align with the last one selected.
5. Go to Arrange Menu Align and Distribute
6. Select the Left Align option.
7. Click OK
Changes do not take effect until you apply them. Notice how the objects all aligned with the blue box.
That is because it was the last selected object. The preview button allows you to move the dialog box
and see if the resulting alignment is what you wanted.
Alignment Shortcuts
Draw provides some fast alignments options using the keyboard. At least two objects must be selected for this
function to work.
1. Select the yellow ‘X’
2. Hold down the Shift Key.
3. Select the red circle, then the blue box.
4. Press the t keys.
Objects are aligned at the top of their bounding boxes.
5. Practice using these short cuts
Distributing objects
1. Go to the page 16.
2. Select all the objects on the page.
You can use the select All command from the edit menu, or double click on the Pick Tool button.
3. Go to the Align and distribute dialog box and select the distribute tab.
4. Select the vertical center option.
5. Click ok.
The objects are now evenly spaced out between the top and bottom.
6. Go to the Edit menu select Undo.
7. Go to the Align and Distribute dialog box and select the distribute tab.
8. Select the vertical center option again.
9. Select the align tab.
10. Select vertical Horizontal center option.
As long as do not click from one panel remain active allowing you to combine both align and distribute
options. Adding the center align option and distribute. Objects at the same time.
11. Click ok.
Ordering objects
1. Go to the page 17.
2. Select the red object.
This object is actually the background and needs to move to the back.
Creating Duplicates
The duplicate command
The duplicate command creates a copy of the original and places it back into the drawing offset from the
original.
1. Go to the page 18.
2. Select the red box.
3. Go to Edit Menu and select Duplicate (Ctrl+D).
The duplicate command creates a copy and places it back into the drawing offset to the top and right of
the original. This default placement can be changed from the options dialog box or on the property Bar
when nothing is selected.
4. Go to the Color Palette and select a gray color.
5. Moves the gray object to the back (Shift+Page Down).
This creates a drop shadow for the red box.
Placing objects
1. Be sure the rectangle is selected.
2. Go to the Transform/Position Docker and use the parameter below.
Rotation
Remember the exercise the following in the first session where you created a clock? Here we will use a different
approach to the same thing.
1. Go to the page 2.
2. Go to the Transform DockerRotation.
The second button.
3. Select the flower petal and move it until the pointed end touches the edge of the flower center.
4. Change the point of rotation to the following settings.
H=5.5
V=4.25
5. Change the rotation angle to 15 degrees.
6. Click the Apply to Duplicate button. Continue clicking until you have completed the valid flower, Texas
Indian Blanket.
Another way to complete the flower is to use CTRL+R, the repeat the last function short-cut, after you
have moved the petal once.
7. Save the file.
Scale
1. Go to the page 3.
2. Select the first tree and place it at the edge of widest part of the road.
3. Go to Transform DockerScale and Mirror.
4. Be sure the Proportional setting is selected and the grid selection is the middle both directions.
5. Change the H setting 10 125%.
6. Click on the Apply Button.
Notice about the V setting changed to 125%
7. Place another tree at the top or end of the road Change its size to 25% of the original.
8. Move the trees to the side of the road and scale them to give the illusion of a line of trees along a road.
9. Save the file.
Mirror
In an earlier chapter you mirrored objects by dragging a middle selection handle from one side to the other
while holding down the Control Key. Now, you will flip an object using the Transform Docker.
1. Return to page 1.
2. Go to the Toolbox and select the Freehand Tool.
Remember to use the Control Key to draw straight lines.
3. Draw lines to connect the boxes as in the example below.
4. Select only the line.
5. Go to the Transform DockerScale and Mirror.
6. Select the left/right mirror button.
7. Click the middle right relative position box.
This will flip the object back to the right along the right selection handle.
Size
1. Go to the page 4.
2. Select the upper right-hand box.
3. Go to the Transform DockerSize.
4. Clear the box by non-proportional.
5. Move the grid indicator to the upper right position.
6. Change the H setting to 3.5
The proportional function changes the V setting automatically for you.
7. Click the Apply Button.
The box resizes from the grid point toward the center.
8. Select each box and resizes it, changing the grid point setting so the boxes resize to the center of the
page.
The grid set the direction of the increase or decrease in size. Selecting the center of the grid and
proportional cause the object to increase equally on all sides.
Skew
1. Go to the page 5.
2. Select the box.
3. Go to the Transform Docker Skew
4. Check the box by Anchor Point.
This functions like the grid point setting in the size function. The anchor point will remain stationary
and the object will distort from the point.
5. Choose the upper right corner on the grid as the anchor point.
6. Change the H skew angle to 15%.
7. Click Apply button.
8. Repeat the process on each of the four boxes. Change the anchor point on each and see what results.
This resulting objects like a stack of paper.
9. Save the file.
Button Definition
When the lock is closed (default button is raised), all
changes will be proportional. A change to the width
(H) will always change the height (V).
When the lock is open (button depressed), all
changes will be non-proportional. A change to the
width (H) will NOT change the height (V).
To Line
Changes a straight-line segment into a curved line
and adds control handles.
To Curve
Changes the node property so the curve control
handles can be moved independent of each other.
Cusp
Changes the node property so the curve control
handles stay in a straight line. The curves from
Smooth complaints to each other.
Each side of the curve mimics the other as in you
move one control handle and the other moves in the
Symmetrical opposite direction.
Reverse the end nodes on a line or curve. This is
useful when you are putting arrowheads or other
Reverse ends special endings on lines.
Creates a new line segment between two
unconnected nodes of an object.
Extend
Removes nodes and line segment from within an
object.
Extract Subpath
Draw a line from the first to the last node of a line
segment
Auto close
Allows you to make an object larger or smaller by
dragging the nodes.
Stretch And Close
Allows you to rotate or skew selected parts of an
object using the nodes.
Rotate
Places the nodes in line with each other either
horizontally or vertically.
Align
Select All the nodes in the active object.
Select All
Alters the way nodes are moved by proportionally
maintaining the distance between nodes are they
Elastic Mode
moved.
A slider that allows you to simplify an object by
having DRAW remove nodes that are unnecessary to
maintain the shape. Can be used for the entire object
Auto Reduce or selected nodes.
In certain situation when you select a line or an object, the program will change from the Pick Tool to the shape
Tool. When this happens, you will be manipulating nodes rather than just moving the object.
The shift will be indicated by the cursor icon and the appearance of nodes on the lines in your drawing.
Adding nodes
1. Click on a portion of the blue line that has no node.
A small black circle appears on the line.
With the lock open, the corners can be rounded once at time. With the lock closed the corners will
round rectangle.
4. Click on one corner node.
Be sure only one node is selected. Notice the mouse cursor icon changes to the shape Edit Tool Cursor.
5. Round the corner by pulling the along the line that makes up the side of the rectangle.
Notice that the number of degrees in the arc is shown on the Property Bar. You can also enter the
number in and change the corners so several rectangles match. Press the Enter key to apply the
changes.
6. Select the red rectangle.
7. Go to the Property Bar and degrees the Round Corners Together Lock.
8. Click on one corner node
9. .
10. Round the corners by pulling the node along the line that makes up the side of the rectangle. All four
corners round together in the same amount. As with the individual corner rounding. You can enter the
measurement and press the Enter Key to apply this change.
6. Go to the Property Bar and click the middle button of the three shown here.
7. The circle becomes a three-quarter pie-shape.
A 270-degree arc is the default.
8. Click on the third are icon.
The object becomes 270-degree arc.
9. Click the Reverse Button.
The arc reverses to the smaller portion of the circle. This works on the pie shape also.
10. Arc and pie shapes to the smaller can be using the Property Bar parameters.
This allows you to create duplicate arcs and pies for charts and technical drawings.
Welding Objects
1. Select the blue diagonal line.
Notice it overlaps the circle. You can see the outlines of both shapes.
2. Go to the window Dockers Shaping.
This will activate the shaping Docker.
3. Click the Weld to Button.
4. Select the red circle (this is the target object).
The two are welded together and form a new object.
5. Go to the Standard Toolbar Undo Button.
6. Go to the Weld Docker Leave original Target Object.
This is the object you weld to. It is the one you select when you weld. Notice the window in the Docker.
This a visual cue.
7. Select the Other Object(s).
8. Click the Weld To Button.
9. Select the circle.
When you leave the original objects they remain along with the welded object, which is below the
originals.
10. Drag the weld off the page.
The originals may be on top. The blue rectangle turns red because it is welded to the red circle. The
target object determines the fill and outline of the final object.
Trimming objects
1. Go to the page 13.
2. Select the large black arrow.
The selection order is important. The last selected will be the object trimmed.
3. Go to the Shaping Docker Trim.
4. Deselect Source Objects and Target Objects.
5. Click on the Trim Button.
6. Click on red rectangle with the special cursor.
A notch is created using the overlapping areas of the objects and the arrow is discarded.
7. Go to the Arrange menuOrderto the back.
This moves the red object back behind the text. Objects that are being affected will be moved to the
front layer by the program so you must change the stacking order.
8. Save the file.
Intersecting objects
1. Go to the page 14.
2. Select the yellow rectangle.
3. Go to the shaping Docker Intersect.
Once you activate the Docker you can select the Intersect command because these are all part of a
Docker group.
4. Turn off leave original Target and Source objects.
5. Click the Intersection With Button.
6. Select the red circle.
The remaining object looks like a red pie slice.
7. Place the red object on the gauge.
8. Move the arrow on top.
9. Rearrange the order (from the Arrange Menu) if needed.
Your final image should look similar to the one below.
The other options are available on the drop-down menu of the shaping docker. These are versions of the first
three tools that provide shortcuts. As you become more familiar with the program you may find them very
helpful.
Tool Characteristics
Weld Creates one object from two or more. Target object,
last object chosen, determines the fill and outline of
the final object.
Trim Uses one object to alter the outline of a selected
object. Acts like a die cut or a cookie cutter. First
object chosen alters the target object.
Intersect Creates a new object from the area of where two
objects. The overlapping areas are discarded.
Simplify Trims overlapping areas of objects. This tool will
work on several objects. The overlapping areas are
discarded.
Back Minus front Removes overlap by discarding the front object.
Front minus back Removes the overlap by discarding the back object.
Simplify
This tool allows you to remove parts of an image that are not visible. It will cause the file to print faster the
printer driver will have to parse less code. All code in a file must be passed even if the object will not show.
1. Go to page 15.
2. Select the graphic.
3. Ungroup it.
Always use the ungroup All function begore you simplify.
4. Select the black outline and move it off to one side
Notice it is solid black box.
5. Undo the move.
6. Select all the object again.
7. Go to the Shaping Docker and select Simplify.
8. Click the Apply Button.
Because this image only has 20 objects in it, it will simplify quickly. If you have an image with hundreds
of parts, do it incrementally. This is a very complex process and takes lots of resources to accomplish.
You can crash the program.
9. Select the black outline and move it off to the side.
Notice how the other objects have now been used as templates to put holes in the black background.
10. Undo the move.
Tool Description
Creates a series of shapes that gradually change from
the beginning shape to the ending shape. Can be
Interactive Bend adjusted for speed of change, direction of change,
color, and path of change.
Creates a blend using the outline of the selected
object. Much improved over previous versions of the
Interactive Contour effect.
Allows you distort an object by placing a container or
envelope around the object to constrain the
Interactive Envelope distortion. Distortions can be mirrored on the object
and the direction of distortion is controlled.
Allow you to extend an object as if it were three
Interactive Extrude dimensional. You can control the fills, light source,
and believing of the sources.
Allows you to create the illusion of a shadow for an
Interactive Drop Shadow object. Text will remain editable and the shadow will
reform as the text is edited. You can change the color,
edge feathering, and opacity of the shadow.
Allows you to create a screening effect over an image.
You can change the color, percent of cover, direction
Interactive Transparency of the gradient, and type of gradient.
10. Go to the Property Bar and choose the Double Arc mode.
11. Click on the top enter node and drag it up.
The words are distorted into a humped sign. The other modes change the direction of the distortion.
12. Save the file and close it.
Chapter-7
Setting up a page
Pages in CorelDRAW document can have mixed orientation. Some can be portrait and some can be landscape.
In these exercises, you will explore the various options on the Page setup up dialog. When you print the
document, DRAW will adjust the orientation so the page prints properly, in other words, you will see the pages
as mixed orientation but they will print with all the pages rotated to either landscape or portrait.
Using Guidelines
Guidelines provide assistance for placing and aligning objects or dividing pages into columns. For example, they
can be used to create columns for text layouts, baselines for newsletters headers and footers, or just align
objects as you draw. There are three types of guidelines, vertical, horizontal and started guidelines.
Placing guidelines
1. Go to the View Menu and Select Guidelines Steup.
This will activate the Guidelines Setup dialog box.
2. Type: 0.5% in the horizontal parameters box.
3. Click the Add Button.
A dotted guideline is placed at bottom of the page. Remember that the ruler origins start at the bottom
left corner of the page, so 0.50 is ich from the bottom edge.
4. Type: 10.5 in the horizontal position text box.
Notice that the position of the guidelines displays as you place them. If you want to change the position
of a guideline, highlight it, change the measurement, then click Move.
5. Click Add.
Do not use the Return (Enter) Key. This will close the box without adding the guideline.
6. Click on the Vertical tab and set two guidelines at one half inch from the sides of the page.
7. Activate snap to Guidelines.
If you click on a guideline then when in the Pick Tool.
You can turn the snap to off with a button on the property Bar.
8. Click OK.
9. After you have added to the Guidelines Click Ok.
Double clicking on the guidelines up the Guideline properties dialog you can use the parameter setting on the
Property Bar.
Creating Labels
1. Type: Organization chart of LaSalle Produce Company.
2. Right click on the word LaSalle and choose Ignore All.
The red underlines turn to blue. You can add to your dictionary any words you know you will be using
often.
3. Press Enter.
4. Use the Following list to complete the titles for the left group.
Press the enter Key after each to place title on a new line.
Corporate
Sales
Marketing
Advertising
5. Goto the Toolbox and select the Pick Tool.
This will end the typing mode. The text will become selected. To toggle to the pick tool, use Ctrl+Space
Bar.
6. Go to the Arrange menu and select Break Apart.
This will split the text into individual text lines. They can now be moved into position.
Importing Files
Many file types can be opened within CorelDRAW. When you open the Import dialog, the files of type drop
down list will show you all of the various kinds. The filters to import these files are installed with DRAW. If you
do not see a file type you need, do a custom install from the CD-ROM. Check the list of files to see a filter is
available and follow the directions to install it.
Importing files makes a copy of the file within DRAW. It does not affect the original file.
1. Go to the File Menu Import
This activates the import dialog box. The screen capture below shows the dialog with the Options
button clicked. You can also use the Import button from the Standard Toolbar.
Clipart
Clipart consists of drawings and bitmap images produced by artists for use in desktop publishing and graphic
design. Corel Corporation Provides thousands of clip art images with CorelDRAW12. You USE the clipart, you
do not OWN the clipart. Most suppliers ask that you indicate the source especially if you use serval images. Each
package of clipart comes with an agreement outlining the limitations and acceptable usage of the Clipart.
Always read your clipart package agreement. Copyright infringement fines are very high. Better safe than sorry!
Adding Clipart to your drawing
1. Go to the Standard Toolbar and click on the Import Button.
2. Go to the class files folder and select the Oranges.cdr file.
3. Click ok.
4. Click the cursor once at the lower left corner of the page.
The clipart oranges are much larger than we need.
5. Use the selection handles to sale the image down.
6. Save the file.
Chapter-8
Printing Your Work
1. Go to the Standard Toolbar and select the Print Button.
(Ctrl+P or File Print)
This activates the print dialog box. There are six tabs which parameters may be set for printing projects.
Many of these are highly advanced for use in complex projects such as four-color process work where
very exact negatives must be created. You will cover only the options on the General tab in the class.
Workspace
CorelDRAW allows you to customize the working area or interface of the program. Just as you can float the tool
bars, you can create tool bars, hide tool button you never use, change DRAW to speed work on particular
projects.
1. Go to Tools menu Options Workspace
DRAW allows you to customize the working area to suit a project, work style, or knowledge of another
vector illustration program.
2. Click on New to create your own workspace.
Do not make changes to the default. Workspace customization are very small so you can create as many
as you like. While you can return to factory defaults by pressing the F8 Key while the program is
loading, some organizations will not be over written. When using the F8 reset, be sure Default is Set as
Current. If not, your personal Workspace will be over laid. By preserving the default workspace, you
have a benchmark when you have problems.
3. Give the workspace a name.
4. Click Ok.
5. Go to the listing at the left of the dialog and choose Customization.
6. To remove a button you don’t use. Such as the Cut, Copy and Paste Buttons because you use the
shortcut keys for those, hold down the button with the left mouse button, drag it to the work area and
drop it.
It will be removed from the Toolbar.
7. To add a button, such as the Save All or Save as, go to the Customization option in the file tree at he left
of the dialog.
8. Choose the file and Layout folder File.
All the button options for the items on the file menu will then be displayed.
9. Select the button you want to add and drag it to the tool bar where you want to add it.
10. To create a new tool bat, drop the button on the workspace and a new toolbar is created.
Explore the many options by opening the various menu titles listed.
11. When you have made all the changes you want for now, click on Set as current.
12. Click OK to return to the work area. You will see the changes displayed.
13. To change the Workspace, go to the Tools menu Options Workspace and choose the one you
want, then click set as current.
You can create workspaces with all Web Tools, different rules and measuring system, custom colors or
nay other combination you want. Just remember that if you are reloading the program using the F8 Key,
you should be in the default Workspace. If you have more than one-person using DRAW, you can each
create a custom Workspace. If you move from one machine to another, you can take the Workspace
with you by copying the files. The workspaces are saved in the program Files Folder with Draw 12.