0% found this document useful (0 votes)
6 views

Unit3_Overview_of_C_Programming

This document provides an overview of the C programming language, covering basic constructs, data types, and programming style. It includes guidelines for students on the use of materials, a simple C program example, and common programming errors. The document also outlines the structure of a C program, including preprocessor directives, input/output functions, and variable initialization.

Uploaded by

dinhhien150706
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
6 views

Unit3_Overview_of_C_Programming

This document provides an overview of the C programming language, covering basic constructs, data types, and programming style. It includes guidelines for students on the use of materials, a simple C program example, and common programming errors. The document also outlines the structure of a C program, including preprocessor directives, input/output functions, and variable initialization.

Uploaded by

dinhhien150706
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 48

PROGRAMMING METHODOLOGY

(PHƯƠNG PHÁP LẬP TRÌNH)


UNIT 3: Overview of
C Programming Language
© IT - TDT Programming Methodology Unit3 - 2
Acknowledgement
• The contents of these slides have origin from School of
Computing, National University of Singapore.
• We greatly appreciate support from Mr. Aaron Tan Tuck
Choy for kindly sharing these materials.
© IT - TDT Programming Methodology Unit3 - 3
Policies for students
• These contents are only used for students
PERSONALLY.
• Students are NOT allowed to modify or deliver these
contents to anywhere or anyone for any purpose.
© IT - TDT Programming Methodology Unit3 - 4
Recording of modifications
• Currently, there are no modification on these contents.
© IT - TDT Programming Methodology Unit3 - 5
Unit 3: Overview of C Programming
Objectives:
▪ Learn basic C constructs, interactive input, output,
and arithmetic operations
▪ Learn some data types and the use of variables to
hold data
▪ Understand basic programming style
References:
▪ Chapter 2 Variables, Arithmetic Expressions and
Input/Output
▪ Chapter 3 Lessons 3.1 Math Library Functions and 3.2
Single Character Data
© IT - TDT Programming Methodology Unit3 - 6
Unit 3: Overview of C Programming
1. A Simple C Program
2. Variables and Data Types
3. Program Structure
▪ Preprocessor directives
▪ Input
▪ Compute
▪ Output
4. Math Functions
5. Programming Style
6. Common Mistakes
© IT - TDT Programming Methodology Unit3 - 7
Introduction
◼ C: A general-purpose computer programming
language developed in 1972 by Dennis Ritchie
(1941 – 2011) at Bell Telephone Lab for use
with the UNIX operation System
◼ We will follow the ANSI C (C90) standard
http://en.wikipedia.org/wiki/ANSI_C
© IT - TDT Programming Methodology Unit3 - 8
Quick Review: Edit, Compile, Execute
Edit Compile
Test, test, and test!
Execute
Source code
Edit produces
first.c
eg: vim first.c
Executable code
Compile produces
a.out Cannot
eg: gcc first.c
compile?
Program output Incorrect
Execute produces result?
The value of c is 3.
eg: a.out
© IT - TDT Programming Methodology Unit3 - 9
A Simple C Program (1/3)
◼ General form of a simple C program
preprocessor directives
main function header
{
declaration of variables
executable statements
}
“Executable statements”
usually consists of 3 parts:
▪ Input data
▪ Computation
▪ Output results
© IT - TDT Programming Methodology Unit3 - 10
A Simple C Program (2/3)
Unit3_MileToKm.c
// Converts distance in miles to kilometres.
#include <stdio.h> /* printf, scanf definitions */
#define KMS_PER_MILE 1.609 /* conversion constant */
int main(void) {
float miles, // input – distance in miles
kms; // output – distance in kilometres
/* Get the distance in miles */
printf("Enter distance in miles: ");
scanf("%f", &miles);
// Convert the distance to kilometres
kms = KMS_PER_MILE * miles;
// Display the distance in kilometres
printf("That equals %9.2f km.\n", kms);
Sample run
return 0; $ gcc –Wall Week2_MileToKm.c
}
$ a.out
Enter distance in miles: 10.5
That equals 16.89 km.
© IT - TDT Programming Methodology Unit3 - 11
A Simple C Program (3/3)
// Converts distance in miles to kilometres.
standard header file
preprocessor #include <stdio.h> /* printf, scanf definitions */
directives #define KMS_PER_MILE 1.609 /* conversion constant */
constant
int main(void) {
float miles, // input – distance in miles
reserved
words kms; // output – distance in kilometres
/* Get the distance in miles */
variables printf("Enter distance in miles: "); comments
scanf("%f", &miles);
functions
// Convert the distance to kilometres
kms = KMS_PER_MILE * miles;
special // Display the distance in kilometres
symbols printf("That equals %9.2f km.\n", kms);
return 0;
} punctuations
© IT - TDT Programming Methodology Unit3 - 12
What Happens in the Computer Memory
memory memory memory
Executable code of Executable code of Executable code of
Unit3_MileToKm.c Unit3_MileToKm.c Unit_MileToKm.c
miles miles miles
? 10.5 10.5
kms kms kms
? ? 16.89
At the beginning
After user enters: 10.5 to After this line is executed:
Do not assume that
uninitialised variables scanf("%f", &miles); kms = KMS_PER_MILE * miles;
contain zero! (Very
common mistake.)
© IT - TDT Programming Methodology Unit3 - 13
Variables
◼ Data used in a program are stored in variables
◼ Every variable is identified by a name (identifier),
has a data type, and contains a value which
could be modified
◼ A variable is declared with a data type
◼ Eg: int count; // variable ‘count’ of type ‘int’
◼ Variables may be initialized during declaration:
◼ Eg: int count = 3; // count is initialized to 3
◼ Without initialization, the variable contains an
unknown value (Cannot assume that it is zero)
© IT - TDT Programming Methodology Unit3 - 14
Variables: Mistakes in Initialization
◼ Incorrect: No initialization
int count;
Does ‘count’ contain 12
count = count + 12;
after this statement?
◼ Redundant initialization
Initialization here is
int count = 0;
redundant.
count = 123;
© IT - TDT Programming Methodology Unit3 - 15
Data Types
◼ To determine the type of data a variable may hold
◼ Basic data types in C (more will be discussed in class later):
◼ int: For integers
◼ 4 bytes (in sunfire); -2,147,483,648 (-231) through
+2,147,483,647 (231 – 1)
◼ float or double: For real numbers
◼ 4 bytes for float and 8 bytes for double (in sunfire)
◼ Eg: 12.34, 0.0056, 213.0
◼ May use scientific notation; eg: 1.5e-2 and 15.0E-3 both refer
to 0.015; 12e+4 and 1.2E+5 both refer to 120000.0
◼ char: For individual characters
◼ Enclosed in a pair of single quotes
◼ Eg: 'A', 'z', '2', '*', ' ', '\n'
http://www.tutorialspoint.com/ansi_c/c_basic_datatypes.htm
© IT - TDT Programming Methodology Unit3 - 17
Notes (1/2)
◼ Basic steps of a simple program
1. Read inputs (scanf)
2. Compute
3. Print outputs (printf)
◼ For now we will use interactive inputs
◼ Standard input stream (stdin) – default is keyboard
◼ Use the scanf() function
◼ Assume input data always follow specification
◼ Hence no need to validate input data (for now)
◼ Outputs
◼ Standand output stream (stdout) – default is monitor
◼ Use the printf() function
© IT - TDT Programming Methodology Unit3 - 18
Notes (2/2)
◼ Include header file <stdio.h> to use scanf() and
printf()
◼ Include the header file (for portability sake) even
though some systems do no require this to be done
◼ Read
◼ Lessons 1.6 – 1.9
◼ Important! (CodeCrunch issue)
◼ Make sure you have a newline character (‘\n’) at the
end of your last line of output, or CodeCrunch may
mark your output as incorrect.
printf("That equals %9.2f km.\n", kms);
© IT - TDT Programming Methodology Unit3 - 19
Type of Errors Easiest to spot – the
◼ Syntax errors (and warnings) compiler helps you!
◼ Program violates syntax rules
◼ Warning happens, for example, incomparable use of types for
output
◼ Advise to use gcc –Wall to compile your programs
◼ Run-time errors Moderately easy to spot
◼ Program terminates unexpectedly due to illegal operations, such
as dividing a number by zero, or user enters a real number for an
integer data type
◼ Logic errors Hard to spot
◼ Program produces incorrect result
◼ Undetected errors May never be spotted!
◼ Exist if we do not test the program thoroughly enough
The process of correcting errors in
programs is called debugging.
This process can be very time-consuming!
© IT - TDT Programming Methodology Unit3 - 20
Program Structure
◼ A basic C program has 4 main parts:
◼ Preprocessor directives:
◼ eg: #include <stdio.h>, #include <math.h>, #define PI 3.142
◼ Input: through stdin (using scanf), or file input
We will learn
◼ Compute: through arithmetic operations file input/output
◼ Output: through stdout (using printf), or file output later.
© IT - TDT Programming Methodology Unit3 - 21
Program Structure: Preprocessor Directives (1/2)
Preprocessor
◼ The C preprocessor provides the following Input
Compute
◼ Inclusion of header files Output
◼ Macro expansions
◼ Conditional compilation
◼ For now, we will focus on inclusion of header files and simple
application of macro expansions
◼ Inclusion of header files
◼ To use input/output functions such as scanf() and printf(), you
need to include <stdio.h>: #include <stdio.h>
◼ To use mathematical functions, you need to include <math.h>:
#include <math.h>
© IT - TDT Programming Methodology Unit3 - 22
Program Structure: Preprocessor Directives (2/2)
Preprocessor
◼ Macro expansions Input
Compute
◼ One of the uses is to define a macro for a constant value Output
◼ Eg: #define PI 3.142 // use all CAP for macro
#define PI 3.142 Preprocessor replaces all instances
of PI with 3.142 before passing the
int main(void) { program to the compiler.
...
areaCircle = PI * radius * radius;
volCone = PI * radius * radius * height / 3.0;
}
What the compiler sees:
int main(void) {
...
areaCircle = 3.142 * radius * radius;
volCone = 3.142 * radius * radius * height / 3.0;
}
© IT - TDT Programming Methodology Unit3 - 23
Preprocessor
Program Structure: Input/Output (1/3)
Input
Compute
Output
▪ Input/output statements:
age Address of variable
▪ printf ( format string, print list ); ‘age’ varies each
20
▪ printf ( format string ); time a program is
run.
▪ scanf( format string, input list );
One version: “age” refers to value in the variable age.
int age; “&age” refers to (address of) the memory
cell where the value of age is stored.
double cap; // cumulative average point
printf("What is your age? ");
scanf("%d", &age);
printf("What is your CAP? ");
scanf("%lf", &cap);
printf("You are %d years old, and your CAP is %f\n", age, cap);
Unit3_InputOutput.c
Another version:
int age;
Unit3_InputOutputV2.c
double cap; // cumulative average point
printf("What are your age and CAP? ");
scanf("%d %lf", &age, &cap);
printf("You are %d years old, and your CAP is %f\n", age, cap);
© IT - TDT Programming Methodology Unit3 - 24
Preprocessor
Program Structure: Input/Output (2/3)
Input
Compute
Output
▪ %d and %lf are examples of format specifiers; they are placeholders
for values to be displayed or read
Placeholder Variable Type Function Use
%c char printf / scanf
%d int printf / scanf
%f float or double printf
%f float scanf
%lf double scanf
%e float or double printf (for scientific notation)
▪ Examples of format specifiers used in printf():
▪ %5d: to display an integer in a width of 5, right justified
▪ %8.3f: to display a real number (float or double) in a width of 8, with 3
decimal places, right justified
▪ See Table 2.3 (page 65) for sample displays
▪ Note: For scanf(), just use the format specifier without indicating
width, decimal places, etc.
© IT - TDT Programming Methodology Unit3 - 25
Preprocessor
Program Structure: Input/Output (3/3)
Input
Compute
Output
▪ \n is an example of escape sequence
▪ Escape sequences are used in printf() function for certain special
effects or to display certain characters properly
▪ See Table 1.4 (pages 32 – 33)
▪ These are the more commonly used escape sequences:
Escape Meaning Result
sequence
\n New line Subsequent output will appear on the next line
\t Horizontal tab Move to the next tab position on the current line
\" Double quote Display a double quote "
%% Percent Display a percent character %
Note the error in Table 1.4. It should be %% and not \%
© IT - TDT Programming Methodology Unit3 - 27
Exercise #3: Distance Conversion (1/2)
◼ Convert distance from miles to kilometres
◼ Unit3_MileToKm.c
◼ The program is given (which you can copy to your
directory as earlier instructed), but for this exercise we
want you to type in the program yourself as a practice
in using vim
◼ The program is shown in the next slide
© IT - TDT Programming Methodology Unit3 - 28
Exercise #3: Distance Conversion (2/2)
Unit3_MileToKm.c
// Unit3_MileToKm.c
// Converts distance in miles to kilometers.
#include <stdio.h>
#define KMS_PER_MILE 1.609
int main(void) {
float miles, // input - distance in miles.
kms; // output - distance in kilometers
/* Get the distance in miles */
printf("Enter distance in miles: ");
scanf("%f", &miles);
// Convert the distance to kilometres
kms = KMS_PER_MILE * miles;
// Display the distance in kilometres
printf("That equals %9.2f km.\n", kms);
return 0;
}
© IT - TDT Programming Methodology Unit3 - 29
Preprocessor
Program Structure: Compute (1/9)
Input
Compute
Output
▪ Computation is through function
▪ So far, we have used one function: int main(void)
main() function: where execution of program begins
▪ A function body has two parts
▪ Declarations statements: tell compiler what type of memory cells
needed
▪ Executable statements: describe the processing on the memory
cells
int main(void) {
/* declaration statements */
/* executable statements */
return 0;
}
© IT - TDT Programming Methodology Unit3 - 30
Preprocessor
Program Structure: Compute (2/9)
Input
Compute
Output
▪ Declaration Statements: To declare use of variables
int count, value;
Data type Names of variables
▪ User-defined Identifier
▪ Name of a variable or function
▪ May consist of letters (a-z, A-Z), digits (0-9) and underscores (_),
but MUST NOT begin with a digit
▪ Case sensitive, i.e. count and Count are two distinct identifiers
▪ Guideline: Usually should begin with lowercase letter
▪ Must not be reserved words (next slide)
▪ Should avoid standard identifiers (next slide)
▪ Eg: Valid identifiers: maxEntries, _X123, this_IS_a_long_name
Invalid: 1Letter, double, return, joe’s, ice cream, T*S
© IT - TDT Programming Methodology Unit3 - 31
Preprocessor
Program Structure: Compute (3/9)
Input
Compute
Output
▪ Reserved words (or keywords)
▪ Have special meaning in C
▪ Eg: int, void, double, return
▪ Complete list: http://c.ihypress.ca/reserved.html
▪ Cannot be used for user-defined identifiers (names of variables or
functions)
▪ Standard identifiers
▪ Names of common functions, such as printf, scanf
▪ Avoid naming your variables/functions with the same name of
built-in functions you intend to use
© IT - TDT Programming Methodology Unit3 - 32
Preprocessor
Program Structure: Compute (4/9)
Input
Compute
Output
▪ Executable statements
▪ I/O statements (eg: printf, scanf)
▪ Computational and assignment statements
▪ Assignment statements
▪ Store a value or a computational result in a variable
▪ (Note: ‘=’ means ‘assign value on its right to the variable on
its left’; it does NOT mean equality)
▪ Left side of ‘=’ is called lvalue
Eg: kms = KMS_PER_MILE * miles;
© IT - TDT Programming Methodology Unit3 - 33
Preprocessor
Program Structure: Compute (5/9)
Input
Compute
Output
Eg: sum = sum + item;
 Note: lvalue must be
assignable
 Examples of invalid assignment (result in compilation error “lvalue
required as left operand of assignment”):
◼ 32 = a; // ’32’ is not a variable
◼ a + b = c; // ‘a + b’ is an expression, not variable
 Assignment can be cascaded, with associativity from right to left:
◼ a = b = c = 3 + 6; // 9 assigned to variables c, b and a
◼ The above is equivalent to: a = (b = (c = 3 + 6));
which is also equivalent to:
c = 3 + 6;
b = c;
a = b;
© IT - TDT Programming Methodology Unit3 - 34
Preprocessor
Program Structure: Compute (6/9)
Input
Compute
Output
 Side Effect:
◼ An assignment statement does not just assigns, it also has the
side effect of returning the value of its right-hand side
expression
◼ Hence a = 12; has the side effect of returning the value of 12,
besides assigning 12 to a
◼ Usually we don’t make use of its side effect, but sometimes we
do, eg:
z = a = 12; // or z = (a = 12);
◼ The above makes use of the side effect of the assignment
statement a = 12; (which returns 12) and assigns it to z
◼ Side effects have their use, but avoid convoluted codes:
a = 5 + (b = 10); // assign 10 to b, and 15 to a
◼ Side effects also apply to expressions involving other operators
(eg: logical operators). We will see more of this later.
© IT - TDT Programming Methodology Unit3 - 35
Preprocessor
Program Structure: Compute (7/9)
Input
Compute
Output
▪ Arithmetic operations
▪ Binary Operators: +, –, *, /, % (modulo or remainder)
▪ Left Associative (from left to right)
▪ 46 / 15 / 2 → 3 / 2 → 1
▪ 19 % 7 % 3 → 5 % 3 → 2
▪ Unary operators: +, –
▪ Right Associative
▪ x = – 23 p = +4 * 10
▪ Execution from left to right, respecting parentheses rule, and then
precedence rule, and then associative rule (next page)
▪ addition, subtraction are lower in precedence than multiplication,
division, and remainder
▪ Truncated result if result can’t be stored (the page after next)
▪ int n; n = 9 * 0.5;
results in 4 being stored in n.
Try out Unit3_ArithOps.c
© IT - TDT Programming Methodology Unit3 - 36
Preprocessor
Program Structure: Compute (8/9)
Input
Compute
Output
▪ Arithmetic operators: Associativity & Precedence
Operator Type Operator Associativity
Primary expression ( ) expr++ expr-- L to R
operators
Unary operators * & + - ++expr --expr (typecast) R to L
Binary operators * / % L to R
+ -
Assignment = += -= *= /= %= R to L
operators
© IT - TDT Programming Methodology Unit3 - 37
Preprocessor
Program Structure: Compute (9/9)
Input
Compute
Output
▪ Mixed-Type Arithmetic Operations
int m = 10/4; means m = 2;
float p = 10/4; means p = 2.0;
int n = 10/4.0; means n = 2;
float q = 10/4.0; means q = 2.5;
int r = -10/4.0; means r = -2;
Caution!
▪ Type Casting
Use a cast operator to change the type of an expression

◼ syntax: (type) expression
int aa = 6; float ff = 15.8;
float pp = (float) aa / 4; means pp = 1.5;
int nn = (int) ff / aa; means nn = 2;
float qq = (float) (aa / 4); means qq = 1.0;
Try out Unit3_MixedTypes.c and Unit3_TypeCast.c
© IT - TDT Programming Methodology Unit3 - 38
Exercise #4: Temperature Conversion
◼ Instructions will be given out in class
◼ We will use this formula
5
𝑐𝑒𝑙𝑠𝑖𝑢𝑠 = × (𝑓𝑎ℎ𝑟𝑒𝑛ℎ𝑒𝑖𝑡 − 32)
9
© IT - TDT Programming Methodology Unit3 - 39
Exercise #5: Freezer (1/2)
◼ Write a program freezer.c that estimates the temperature in a
freezer (in oC) given the elapsed time (hours) since a power failure.
Assume this temperature (T) is given by
4t 2
T= − 20
t+2
where t is the time since the power failure.
◼ Your program should prompt the user to enter how long it has been
since the start of the power failure in hours and minutes, both
values in integers.
◼ Note that you need to convert the elapsed time into hours in real
number (use type float)
◼ For example, if the user entered 2 30 (2 hours 30 minutes), you need
to convert this to 2.5 hours before applying the above formula.
© IT - TDT Programming Methodology Unit3 - 40
Exercise #5: Freezer (2/2)
◼ Refer to the sample run below. Follow the output format.
Enter hours and minutes since power failure: 2 45
Temperature in freezer = -13.63
◼ How long does it take the freezer to get to zero degree?
Which of the following is the closest answer?
a) 3 hours
b) 4 hours 10 minutes
c) 6 hours 30 minutes
d) 8 hours
◼ This exercise is mounted on CodeCrunch as a practice
exercise.
© IT - TDT Programming Methodology Unit3 - 41
Math Functions (1/2)
◼ In C, there are many libraries offering functions for you
to use.
◼ Eg: scanf() and printf() – requires to include <stdio.h>
◼ In Exercise #5, for t2 you may use t*t, or the pow()
function in the math library: pow(t, 2)
◼ pow(x, y) // computes x raised to the power of y
◼ To use math functions, you need to
◼ Include <math.h> AND
◼ Compile your program with –lm option (i.e. gcc –lm …)
◼ See Tables 3.3 and 3.4 (pages 88 – 89) for some math
functions
© IT - TDT Programming Methodology Unit3 - 42
Math Functions (2/2)
◼ Some useful math functions
◼ Function abs(x) from <stdlib.h>; the rest from <math.h>
Function prototype:
double pow(double x, double y)
function return type
Q: Since the parameters x
and y in pow() function are of
double type, why can we call
the function with pow(t, 2)?
A: Integer value can be
assigned to a double
variable/parameter.
© IT - TDT Programming Methodology Unit3 - 43
Math Functions: Example (1/2)
◼ Program Unit3_Hypotenuse.c computes the hypotenuse
of a right-angled triangle given the lengths of its two
perpendicular sides
h
ℎ= (𝑎 2 + 𝑏 2 ) a
b
© IT - TDT Programming Methodology Unit3 - 44
Math Functions: Example (2/2)
Unit3_Hypotenuse.c
// Unit3_Hypotenuse.c
// Compute the hypotenuse of a right-angled triangle.
#include <stdio.h>
#include <math.h> Remember to compile with –lm option!
int main(void) {
float hypot, side1, side2;
printf("Enter lengths of the 2 perpendicular sides: ");
scanf("%f %f", &side1, side2);
hypot = sqrt(side1*side1 + side2*side2);
// or hypot = sqrt(pow(side1, 2) + pow(side2, 2));
printf("Hypotenuse = %6.2f\n", hypot);
return 0;
}
© IT - TDT Programming Methodology Unit3 - 45
Exercise #6: Freezer (version 2)
◼ Instructions will be given out in class
© IT - TDT Programming Methodology Unit3 - 47
Programming Style
◼ Identifier naming for variables and functions
◼ Use lower-case with underscore or capitalise first character
of every subsequent word (Eg: celsius, sum, second_max,
secondMax; NOT Celsius, SUM, SecondMax)
◼ Must be descriptive (Eg: numYears instead of ny, abc, xbrt)
◼ User-defined constants
◼ Use upper-case with underscore (Eg: KMS_PER_MILE,
DAYS_IN_YEAR)
◼ Consistent indentation
◼ Appropriate comments In vim, typing
◼ Spacing and blank lines gg=G
◼ And many others would auto-indent your
program nicely!
© IT - TDT Programming Methodology Unit3 - 48
Common Mistakes (1/2)
▪ Not initialising variables EXTREMELY COMMON MISTAKE
▪ Program may work on some machine but not on another!
Cannot assume that the
initial value of b is zero!
int a, b;
a = b + 3; // but what is the value of b?
▪ Unnecessary initialisation of variables
int x = 0; int x = 0;
x = 531; scanf("%d", &x);
▪ Forgetting & in a scanf() statement
int x; int x;
scanf("%d", x); scanf("%d", &x);
© IT - TDT Programming Methodology Unit3 - 49
Common Mistakes (2/2)
▪ Forgetting to compile with –lm option when the program
uses math functions.
▪ Forgetting to recompile after modifying the source code.
Sometimes when your program crashes, a “core dump”
may happen. Remove the file “core” (UNIX command:
rm core) from your directory as it takes up a lot of
space.
© IT - TDT Programming Methodology Unit2 - 50
Summary
◼ In this unit, you have learned about
◼ The use of variables in a program and the basic data
types in C
◼ The basic structure of a simple C program which
includes: preprocessor directives, input statements,
computation, and output statements.
◼ Using Math functions
◼ Good programming style
◼ Common mistakes made by beginners
© IT - TDT Programming Methodology Unit3 - 51
End of File

You might also like