Serial and Parallel Transmission
Serial and Parallel Transmission
Synchronous
Asynchronous Transmission
● In asynchronous systems, the sending and
receiving devices operate with separate clocks
having the same frequency.
● Because the separate clock frequencies may
drift over time, they are typically
re-synchronized on each data packet with the
start bit.
Asynchronous Transmission
• In asynchronous transmission data are sent in small
packets of perhaps 10 to11 bits. Eight of these bits
carry the information.
• When the channel is idle, there is a continuous logic
level. A data packet always begins with a start bit
with the opposite logic level as the idle period to
alert the receiver that a data packet is starting. A
parity bit follows the eight data bits, and a stop bit
Receiver Sender
x 100 %=20%
Synchronous Transmission
● In synchronous data transmission, both the
sender and the receiver derive timing from the
same clock signal, which originates at the
sender end of the system.
● The bits are transmitted in a continuous stream
with no pauses, so the receiver must have
some way to recognize where a data block
starts and ends.
Synchronization
✔ synchronization is achieved either through
❖ a separate clock channel
✔ The disadvantage of this method is that it requires two physical lines.
❖ Line coding schemes (Manchester, differential Manchester)
✔ Transmitter embed the timing signal in the data so that only one channel
is required. The receiver extracts the embedded timing signal and uses it
to synchronize to the transmitter.
Clock Channel
Sender Receiver
Data Channel Sender Receiver
Data Channel
Synchronous Transmission
● In order for the receiver to know when to read
information bits from the channel, it must
determine exactly when the data begin and the
time between bits. When this timing information
is determined, the receiver is synchronized with
the transmitter.
● Unlike asynchronous transmission, the data
blocks usually contain more than one character
Synchronous Frames
● Synchronous data are sent in frames that
include other bits, as shown by the generic
protocol in Figure. (Frame formats vary
because there are numerous standards in use.)
Preamble/Flag/Sync
• This filed is used for synchronization, which tells the
receiver that a frame transmission is going to start.
Address Field
Synchronous Asynchrnous
Complex in implementation Simple in implementation
Efficient Inefficient
Fast Slow
More cost Less cost
Transmission of Digital
Signals
Baseband & Broadband Transmissions
Digital
• Information can be represented by
Signals
❖ Analog signals
✔ Analog signals are continuous time and continuous value signals
❖ Digital signals
✔ Digital signals are Discrete time and discrete value signals
• A digital signal can have two are more than two levels (finite levels).
Bandwidth of Digital signals
• Digital signals have infinite bandwidth
✔ The bandwidth is defined as the range of frequencies present in a com
signal.
• Periodic digital signals have infinite bandwidth and discrete
frequencies
• Non-periodic digital signals have infinite bandwidth and contin
frequencies.
Time Domain and frequency Domain
representation of Digital Signals
Baseband Transmission
Baseband transmission means sending a digital signal over a cha
without changing the digital signal to an analog signal. The Figu
shows baseband transmission.