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CS 1.6 - Map Cycle & Rotation Server Commands

The document outlines server configuration settings for a game, including map rotation, time limits, and chat duration. It provides commands for map management and examples of maps to include in the mapcycle.txt file. Additionally, it includes tips for saving and reloading server configurations.

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kingshayanali
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0% found this document useful (0 votes)
52 views1 page

CS 1.6 - Map Cycle & Rotation Server Commands

The document outlines server configuration settings for a game, including map rotation, time limits, and chat duration. It provides commands for map management and examples of maps to include in the mapcycle.txt file. Additionally, it includes tips for saving and reloading server configurations.

Uploaded by

kingshayanali
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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mapcyclefile "mapcycle.

txt" // Path to map rotation list


mp_timelimit 25 // 25-minute map time limit
mp_maxrounds 0 // No round cap, only time-based

// Force rotation based on time or completion


mp_winlimit 0 // No win cap
mp_chattime 10 // 10 seconds of post-match chat

// Useful map management commands


changelevel de_nuke // Change to specific map instantly
rcon changelevel cs_office // Remote map change
listmaps // Lists all maps in rotation
maps * // Lists all maps in server’s maps folder

// Setup mapcycle.txt (example maps)


de_dust2
de_inferno
de_nuke
cs_assault
de_train
cs_office

// Admin tip:
writecfg // Save changes to server config
exec server.cfg // Reload main config

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