This document outlines configuration settings for a competitive gaming match, including rules for money, round times, and team dynamics. Key settings include disabling cheats, setting a maximum of 30 rounds, and enabling team damage. Additional features include logging match details and player chat for analysis.
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CS 1.6 - Competitive Match Server Commands
This document outlines configuration settings for a competitive gaming match, including rules for money, round times, and team dynamics. Key settings include disabling cheats, setting a maximum of 30 rounds, and enabling team damage. Additional features include logging match details and player chat for analysis.
We take content rights seriously. If you suspect this is your content, claim it here.
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sv_cheats 0 // Disable cheats (required for fair play)
mp_startmoney 800 // Standard match start money
mp_buytime 0.25 // Short buy period (15 seconds) mp_freezetime 10 // Standard freeze before round starts mp_roundtime 1.75 // Official match round time mp_timelimit 0 // Disable time-based map rotation mp_maxrounds 30 // Max rounds (MR15 setup) mp_winlimit 0 // No win cap mp_c4timer 35 // Bomb explodes after 35 seconds mp_friendlyfire 1 // Enable team damage mp_autokick 0 // Prevent auto-kick for teamkills mp_tkpunish 0 // Don't slay TKers
sv_alltalk 0 // Disable cross-team voice
mp_forcecamera 1 // Force dead players to spectate their team only mp_limitteams 1 // Limit imbalance to 1 player mp_autoteambalance 1 // Auto balance if teams are uneven