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CS 1.6 - Competitive Match Server Commands

This document outlines configuration settings for a competitive gaming match, including rules for money, round times, and team dynamics. Key settings include disabling cheats, setting a maximum of 30 rounds, and enabling team damage. Additional features include logging match details and player chat for analysis.

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kingshayanali
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0% found this document useful (0 votes)
84 views1 page

CS 1.6 - Competitive Match Server Commands

This document outlines configuration settings for a competitive gaming match, including rules for money, round times, and team dynamics. Key settings include disabling cheats, setting a maximum of 30 rounds, and enabling team damage. Additional features include logging match details and player chat for analysis.

Uploaded by

kingshayanali
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Download as TXT, PDF, TXT or read online on Scribd
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sv_cheats 0 // Disable cheats (required for fair play)

mp_startmoney 800 // Standard match start money


mp_buytime 0.25 // Short buy period (15 seconds)
mp_freezetime 10 // Standard freeze before round starts
mp_roundtime 1.75 // Official match round time
mp_timelimit 0 // Disable time-based map rotation
mp_maxrounds 30 // Max rounds (MR15 setup)
mp_winlimit 0 // No win cap
mp_c4timer 35 // Bomb explodes after 35 seconds
mp_friendlyfire 1 // Enable team damage
mp_autokick 0 // Prevent auto-kick for teamkills
mp_tkpunish 0 // Don't slay TKers

sv_alltalk 0 // Disable cross-team voice


mp_forcecamera 1 // Force dead players to spectate their team only
mp_limitteams 1 // Limit imbalance to 1 player
mp_autoteambalance 1 // Auto balance if teams are uneven

log on // Enable match logging


mp_logdetail 3 // Detailed logging
mp_logmessages 1 // Log player chat

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