Introduction To Cadd
Introduction To Cadd
Output devices
The output devices receive data from the computer and provide an output, hard copy. There are two
main types of output devices, namely printers and plotters.
1) Dot Matrix Printers: The characters are formed by printing dots in a specific manner. The dot
matrix printer can also be used for printing of drawings, but the quality of output is poor.
2) Pen Plotters: A pen plotter consists of a device to hold the paper. Usually, two orthogonal
motorized carriages hold a pen and move it under computer control. There are three inputs to the
pen plotter: (i) an X coordinate, (ii) a Y coordinate and (iii) a pen variable. The pen variable can
specify the pen colour by pen number, the pen to be up (non-drawing position) or down (in contact
with paper in drawing position).
3) Ink-Jet printers/plotters: The drawing which is made up of lines, arcs, characters and symbols
is converted into dot form. Then the rows of dots are printed across the width of the paper by
impelling a tiny jet of ink on the surface of paper. The jets are switched on and off at high
frequency to create multicolour plots.
4) Laser printers: use a fine beam of laser light to create the required shapes. It can write with much
greater speed than an ink jet and can draw more precisely, without spilling any excess ink.
CAD software
✓ The CAD system creates an environment to prepare drawings interactively.
✓ Most CAD systems available commercially are menu driven.
✓ Commands can either be typed directly with the help of a keyboard or can be picked-up from
the screen menu or from toolbar with the help of a mouse or can be selected from the digitizer
menu.
✓ Some screen menus offer pull-down menus (also referred to as pop-up menus) and dialogue
boxes.
Note: Each new project will create two files in the directory. One is the main file extension (.pln) and
the other is the backup file (.bpn). Both of these files must remain together at all times. If they are
separated, neither file will be able to open in the program.
All of the mentioned palettes are dockable and can be arranged however you like on your screen.
They can also be dragged away from the main ArchiCAD interface. For instance, you could have
palettes on a second monitor.
Panning and Zooming
✓ ArchiCAD has the same panning and zooming interface as most other CAD (Computer-aided
design) and BIM (Building Information Modelling) programs.
✓ Rolling the scroll wheel on your mouse will zoom in and out.
✓ Pressing down on the scroll wheel (or middle button) and moving your cursor will execute a pan.
✓ Each drawing view window has a row of zoom commands along the bottom. You should try each
one to get familiar with each of their functions.
View toggling
✓ When you have multiple views open, you can toggle through them by pressing the Ctrl key and
tapping on the Tab key. Or, you can pick any of the open views from the bottom of the
Window pull-down menu.
✓ Pressing the F2 key will open a 2D floor plan view and pressing the F3 key will open the
default 3D view.
✓ Pressing the F5 key will open a 3D view of selected items. In other words if you want to isolate
specific items in a 3D view, select those items and press F5.
Step 1: Setting the Scale
It is very important to set your drawing scale. In the area of architectural drafting, there are two
standard drawing scales that are used when creating a floor plan:
✓ Residential: 1: 50
✓ Commercial: 1:00
To set the scale of your drawing, click on the scale indicator at the bottom of the Archicad window
and select the desired scale. The software, by default, is set to the commercial scale
2. Drawing walls
(a) Click on the wall icon from the toolbox.
(b) Click on the infobox wall setting
Coordinate values are displayed in the Tracker, which follows your mouse movements and is
available in any editable window type.
The Tracker gives you a dynamic and constant feedback on such values as edited lengths, angles, and
hotspot values for GDL Object editing.
To use the Tracker, you must activate the Tracker toggle button on the Standard toolbar
or activate the Show Tracker checkbox in Options > Work Environment > Tracker and
Coordinate Input.
As soon as you start drawing the first Wall, a pet palette appears, offering you geometry options for
drawing a straight or a curved segment.
The options are:
❖ A straight wall segment
❖ A curved segment tangential to the previous one (cannot be used for the first wall segment) • A
curved segment tangential to a line you define before actually drawing the segment
❖ A curved segment passing through two points
❖ A curved segment defined by its centerpoint, radius and length
✓ Place the cursor on the option that suits you best and define the endpoint of the first segment using
the methods described above for single Wall segments.
✓ This endpoint automatically becomes the starting point of the next Wall segment.
✓ When you want to finish drawing Wall chain segments, double-click the endpoint of the last
segment.
✓ Throughout the process, a ghost contour of the Wall segments is shown.
✓ The full Walls are only displayed when you are finished.
▪ Clicking the Cancel button in the context menu or the Delete key at any time during drafting
will abort the process, and no elements will be created.
▪ Choosing Edit > Undo command will remove the entire new chain of Walls, not just the last
segment.
▪ Hitting the Backspace key allows you to undo the previous segment and continue the creation
of the Wall chain.
• Circumference
✓ Click on three points of the Wall’s circumference (e.g. other elements or intersections, or special
snap points).
✓ Click a fourth time to define the length of the Wall.
• Centerpoint and radius
✓ Click to define centerpoint.
✓ Move the cursor to define the radius, then click a second time.
✓ Move the cursor to draw the length of the Wall, then click to complete.
Note: To draw a full circular Wall, double-click when defining its radius.
• Circumference
✓ Click on three points of the Wall’s circumference (e.g. other elements or intersections, or special
snap points).
✓ Click a fourth time to define the length of the Wall.
• Tangential: Define a full circular Wall based on three tangential edges or points.
✓ Select three initial points: these can be a tangent edge, a node, or a free-floating point. The next
step depends on the geometric situation.
✓ If there is only one solution, the circular Wall is automatically drawn.
✓ If there are multiple solutions, the Eyeball cursor appears and the ghost contour of the
✓ Wall flips from one position to the other as you move the cursor around. Click when it is at the
right place to complete the circular Wall.
✓ If there is no solution, (for example, if you define three parallel edges for tangency), no circle will
be made.
Note: Since Walls need to have two endpoints, the fully closed circular Wall that you draw will in fact
consist of two half-circles. Walls in the forms of full ellipses, elliptic arcs or splines cannot be
created directly, but you can trace the shapes of plain drawing elements with the Magic Wand.
SELECTION METHODS
Before you can do much in ArchiCAD, you need to be familiar with selecting elements. There are
several ways to select something in ArchiCAD, which are as follows:
1. Single cursor click
✓ Pick the Arrow tool from the toolbox or hold the Shift key down on the keyboard and click on
what you want to select.
✓ As you click on the elements, hold the Shift key down to add them to your selection set.
✓ To remove elements from the selection set, just click on them again with the Shift key pressed.
✓ There is a mode within this mode called Quick Selection. It is toggled on and off from the Info
Box palette. The icon looks like a magnet. When it is on, it works like a magnet because it will
stick to faces or surfaces, such as slabs or fill patterns. If this mode is not on, then you are
required to find an edge, endpoint, or hotspot node to select an element with a single click. Hold
the Space button down to temporarily change the mode while selecting elements.
2. Window
Pick the Arrow tool from the toolbox or hold the Shift key down and draw your selection window.
Click once for the window starting corner and click a second time for the end corner.
There are 3 different windowing methods. Each one is set from the Info Box palette:
a) Partial Elements: Anything that is inside of or touching the window will be selected.
b) Entire Elements: Anything completely encapsulated by the window will be selected. If
something is not completely inside the window then it will not be selected.
c) Direction Dependent: Click and window to the left, the Partial Elements window will be
used. Click and window to the right, the Entire Elements window will be used.
3. Marquee
The Marquee tool is used to define areas for selection, editing and visualization purposes.
The capabilities of the Marquee tool complement those of the Arrow tool, and are particularly
useful in selecting and moving groups of ArchiCAD elements.
A Marquee area does not display selection dots on the included elements; the marqueed area is shown
by a dashed line of “marching ants.” The color of the Marquee is the same as that of Selection dots:
set this color at Options > Work Environment > Selection and Element Information > Selection
Dots and Marquee color.
Origins in ArchiCAD
✓ In ArchiCAD, as in any coordinate system, all measurements are made in reference to an origin.
✓ The location of the origin is always interpreted as (0, 0).
✓ ArchiCAD defines three coordinate system origins:
Project Origin
The Project Origin is a constant location which remains fixed for the life of your Project. The Project
Origin of the coordinate system, marked with an X, is close to the lower left corner of the Floor Plan
window, when using the default view of the default template. (The Coordinates Palette shows the
coordinates as (0, 0).
In Floor Plan and other 2D views, the origin is always marked by a bold X.
In 3D Views, the origins and their X, Y and Z axes are displayed with bold black lines.
User Origin
✓ The User Origin is the place at which element input begins.
✓ By default, the User Origin is located at the Project Origin.
✓ The User Origin can be moved to any location, allowing you to “reset the zero point” to any
location. This is often helpful when you need to draw elements with respect to existing walls,
slabs or other components.
✓ Click the User Origin button, then click at any point in the window. The origin is instantly
relocated there.
✓ Now your new element input will begin at this newly set User Origin
✓ To return the User Origin to the Project Origin, double-click the User Origin button in the
Standard Toolbar.
Line Types
Line Types
Line types are assigned to each ArchiCAD construction element in its own Tool Settings dialog box,
depending on the element type.
For example, when defining how a Column should be displayed in a 2D window, you will apply different
line types for its core outline, for its overhead display and for its crossing symbol.
The line types available in the element Settings dialog boxes are defined and managed as the
project’s Line Type attributes, in Options > Element Attributes > Line Types.
Use the Line Types Dialog Box to modify the standard line types (solid, dotted, dashed, etc.) and
define customized line types.
• Circumference
✓ Click on three points of the arc’s circumference (e.g. other elements or intersections, or special snap
points).
✓ Click a fourth time to define the length of the arc.
✓ To draw a Chained line, choose a geometry method for the Line tool: Chained method,
Rectangle method, or Rotated Rectangle method.
Sections
3. Choose an input method (either Straight Line or Staggered Line) from the Info Box and draw a
Section line on the Floor Plan.
✓ Enter a radius for the fillet/chamfer. (The chamfer does not have a radius, but it will be drawn
as the chord of arcs of the specified radius.)
✓ Click OK.
Note: The Fillet, Chamfer and Intersect commands are not effective on grouped elements,
unless Suspend Groups is on.
Roof Pitch
✓ The Roof Pitch is measured from the pivot line.
✓ The Roof Pitch value is also shown in the Info Box.
Create a Single-plane Roof on the Floor Plan
1. Select the Roof Tool. In Roof Settings or the Info Box, adjust the main roof parameters (e.g. pitch,
surfaces).
2. Choose the Single-plane construction method from the Info Box or from Roof Settings.
3. Choose one of the three geometry methods in the Info Box (Polygon, Rectangle, Rotated
Rectangle)
4. On the Floor Plan, click twice to define the Roof’s pivot line.
In most cases, you will want the pivot line of the roof to coincide with a wall Reference Line
or a slab edge.
6. After you draw the pivot line, a cursor in the form of an Eyeball will appear. Use this cursor to click on
the side of the pivot line where you want the roof plane to rise (or, in the case of a negative roof
pitch, slope downward).
7. Draw the contour of the roof by clicking on each of the new roof’s nodes. Or use the Magic Wand:
click on an existing element to serve as the p attern for the roof’s contour.
4. Start drawing the pivot polygon of the multi-plane roof - usually, along the outline of your building
structure.
5. Close the polygon to complete the Multi-plane roof.
6. Alternatively, use the Magic Wand (space+click) on an existing Wall to instantly place the pivot
polygon and the resulting Multi-plane roof.
The result is a single roof element, consisting of multiple planes. You can further edit the roof plane by
plane (for example, assign a custom surface or pitch to any plane), but the roof always remains a
single element.
Hip Roof
1. Draw the Floor Plan outline of your building (i.e. external walls).
2. Activate the Roof Tool, and use the Multi-plane Construction method and the Hip geometry
method.
3. In Roof Settings, adjust the main roof parameters (e.g. pitch, eaves overhang)
4. Click twice to place the rectangle-shaped pivot line of the Roof, or use the Magic Wand
(Space+click) on the edge of the Wall outline to quickly create a Multi-plane roof.
5. The created Roof is a single, Multi-plane roof element.
Gable Roof
1. Draw the Floor Plan outline of your building (i.e. external walls).
2. Activate the Roof Tool, and use the Multi-plane construction method and the rectangular
Gable geometry method (this is found in the pop-up next to the Hip geometry method).
3. In Roof Settings, adjust the main roof parameters (e.g. pitch, eaves overhang)
4. Click twice to place the rectangle-shaped pivot line of the Roof.
Another way:
1. In the 3D window, select the endpoint of the roof ridge.
2. From the Pet Palette, use the Stretch Horizontal Ridge option to drag the ridge endpoint until
the plane on that end becomes vertical. (The cursor will snap to the vertical position to make this
easy.)
1. Open the 3D window, orbit to the west side of the house and select the west wall of the garage.
2. With the wall selected, go to the Info Box palette and change the Top setting to 3. Roof. Use the
following image as a guide:
3. Right-click on wall (the wall is still selected), from the right-click menu
select Connect… | Trim Elements to Roof/Shell.
a. Click on the roof over the garage to use it as your trim element.
b. Click on the lower portion of the wall to select what part to keep.
c. Click on a blank area of the screen to complete the command.
3 DIMENSIONAL DRAWING
Metric projections
1. Isometric: Receding lines drawn at 30º and are usually kept at true measured
lengths.
Oblique: Front face sketched as a true shape. Starts with two axes, one horizontal,
one vertical. The third axis is usually drawn at 45º and lengths are reduced by 50%
of true lengths. Sometimes called 'cabinet' projection.
Axonometric: a geometric drawing of an object, such as a building, in three
dimensions showing the verticals and horizontals projected to scale but with
diagonals and curves distorted, so that the whole appears inclined.
Axonometric:
Axonometric projections are parallel projections onto an oblique plane. Axonometric
projections have the advantage that they give a pictorial view of the object, yet
dimensions are measurable.
Perspectives
Perspectives are defined by a viewpoint and a specific target.
Interior perspective: Perspective inside the building.
Exterior perspective: Perspective view outside the building
3D Projection Settings
Go to View > 3D View Options > 3D Projection Settings, or open this dialog box
from the Mini-Navigator’s pop-up menu.
The name and contents of the dialog box depend on the projection type:
• Parallel Projection Settings or
• Perspective Projection Settings.
You can easily switch from one settings dialog to the other with the button at the top
right corner.
The projections you define here remain valid only until the next time you open the
dialog box and modify them.
3D Visualization toolbar:
Mini-Navigator toolbar:
Navigator Palette:
Rendering
Materials
Building Materials in ArchiCAD consist of two components.
1) The Cut Fill is a 2D representation of the material, which will appear in floor plans and
sections when the element is cut.
2) The Surface is a 3D representation of the same material, which will define the look of the
element in sections, elevations, 3D documents, and 3D views when the element is not cut as
well as in renderings.
You can access the Building Materials settings by navigating to Options > Element >Attributes >
Building Materials.
Landscape
✓ The basic ArchiCAD library includes objects that are designed to add the details of the building's
surroundings.
✓ You can select these objects under 2. VISUALIZATION > 2.2 Site Improvements in the
library.
✓ Plants, people, and vehicles are helpful in visually clarifying the scale of the building.
✓ The human eye can naturally relate to the scale of these elements and in return relate to the
scale of the building that is adjacent to them.
✓ You can find people models under 2. VISUALIZATION >2.3 Site People and Vehicles > People
✓ vehicles under 2. VISUALIZATION > 2.3 Site People and Vehicles > Vehicles in the basic
ArchiCAD library
Light
For exterior images, you can adjust the position of the sun as the main light source in the 3D
Projection Settings dialog.
You can access the 3D Projection Settings dialog by navigating to View > 3D View Options > 3D
Projection Settings.