Python_A11
Python_A11
1. A programmer needs to follow a plan. Complete the algorithm for the Guess It game.
START
YES
Player picks a
number.
Game selects
a number
You are wrong. between 1
and 10.
You are right! NO
Game checks
if the player
GAME guessed
OVER correctly.
Play
again?
END
2. A programmer will think about the code for each step. What code is for step 2?
pick=input('What is your guess?') if pick!=guess: