0% found this document useful (0 votes)
9 views4 pages

Chapter 1

gr 12
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
9 views4 pages

Chapter 1

gr 12
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 4

Computer application technology

HAMS TUTION HUB

Abstract
Theory booklet
Author : Hamesha Chatergune

[email protected]
Chapter 1 :
Unit 1 : Using computers

1.1 Computer systems for different users

A personal user (home user):


Home users rely on computers for various personal and business tasks, such as
email, budgeting, gaming, and online shopping. These users typically use
desktops or laptops networked within their homes to share an internet
connection and printer.

A small office/home office (SOHO) user:


SOHO users include small companies and self-employed individuals. They use
desktop computers and smartphones, often sharing resources like printers. Basic
software such as word processing and industry-specific applications are
commonly used for business tasks.

Mobile users:
Mobile users work remotely using devices like smartphones or PDAs. They
connect to networks or the internet to access and transfer data. Basic software
applications, including word processing and email, are essential for tasks.
Examples include delivery personnel and journalists.

Power users:
Power users require high-performance computers for demanding tasks like video
editing and graphic design. These users work with multimedia applications,
requiring powerful processors and specialized software to meet their needs.
1.2 Data ,information, knowledge and conclusions /
decisions

The text explains the relationship between data, information, and knowledge. It
highlights that data is collected and processed into information, which is then
interpreted to generate knowledge. This cycle helps organizations make
informed decisions, solve problems, and adapt to changes. Quality information is
crucial for accurate conclusions, and repeated cycles of data processing and
knowledge creation enable continuous improvement and adaptation in
organizations.

1.3 Reasons for using a computer

Computers save time, labour, and paper


by storing large amounts of data efficiently. A single disk can hold as much
information as several books. Retailers and service providers use digital invoices
and e-receipts, reducing paper use. Typing instead of writing also saves paper, as
more words fit on a page. Electronic filing and messaging further decrease the
need for printed materials, promoting recycling and environmental conservation.

Electronic communication reduces costs


and increases speed compared to traditional mail. It supports immediate
decision-making and remote meetings, lowering travel expenses. Computers
enhance efficiency and reliability by performing complex tasks faster than
humans, enabling e-commerce and dependable online services. They ensure
accuracy by consistently processing large data sets correctly, though errors in
input lead to inaccurate results, summarized by the term "garbage in, garbage
out" (GIGO)

Effects on time and distance:


The Internet has removed barriers of time and distance in communication,
enabling people to share information instantly across the globe. Whether via
email, text, or social media, global communication has become seamless,
allowing real-time interactions and collaboration regardless of geographical
location.

1.4 Convergence – What is it?


Convergence refers to the merging of different technologies and functionalities
into single devices. This trend allows technologies like phones, computers, and
entertainment systems to overlap in features, reducing the need for multiple
devices. Examples include smartphones that function as cameras, music players,
and internet browsers, demonstrating the integration of various technologies into
unified platforms.

You might also like