lecture#3
lecture#3
18-2
Stack Basics
18-3
Stack Operations and Functions
Operations:
◦ push: add a value at the top of the stack
◦ pop: remove a value from the top of the stack
Functions:
◦ isEmpty: true if the stack currently contains no elements
◦ isFull: true if the stack is full; only useful for static stacks
18-4
Static Stack Implementation
Uses an array of a fixed size
Bottom of stack is at index 0. A variable called top tracks the current top of the stack
const int STACK_SIZE = 3;
char s[STACK_SIZE];
int top = 0;
18-5
Array Implementation Example
This stack has max capacity 3, initially top = 0 and stack is empty.
K K
push('E'); push('K'); push('G');
E E E
top is 1 top is 2 top is 3
18-6
Stack Operations Example
K
pop(); pop(); pop();
(remove G) E (remove K) E (remove E)
18-7
Array Implementation
char s[STACK_SIZE];
int top=0;
To check if stack is empty:
bool isEmpty()
{
if (top == 0)
return true;
else return false;
}
18-8
Array Implementation
char s[STACK_SIZE];
int top=0;
To check if stack is full:
bool isFull()
{
if (top == STACK_SIZE)
return true;
else return false;
}
18-9
Array Implementation
To add an item to the stack
void push(char x)
{
if (isFull())
{error(); exit(1);}
// or could throw an exception
s[top] = x;
top++;
}
18-10
Array Implementation
To remove an item from the stack
void pop(char &x)
{
if (isEmpty())
{error(); exit(1);}
// or could throw an exception
top--;
x = s[top];
}
18-11
Class Implementation
class STACK
{
private:
char *s;
int capacity, top;
public:
void push(char x);
void pop(char &x);
bool isFull(); bool isEmpty();
STACK(int stackSize);
~STACK()
};
18-12
Exceptions from Stack Operations
Exception classes can be added to stack object definition to handle cases where an attempt is
made to push onto a full stack (overflow) or to pop from an empty stack (underflow)
Program that uses push and pop operations should do so from within a try block.
catch block(s) should follow the try block, interpret what occurred, and inform the user.
18-13
Dynamic Stacks
Implemented as a linked list
Can grow and shrink as necessary
Can't ever be full as long as memory is available
18-14
Linked List Implementation
Node for the linked list
struct LNode
{
char value;
LNode *next;
LNode(char ch, LNode *p = 0)
{ value = ch; next = p;}
};
Pointer to beginning of linked list, which will serve as top of stack
LNode *top = NULL;
18-15
Linked List Implementation
A linked stack after three push operations:
push('a'); push('b'); push('c');
c b a NULL
top
18-16
Operations on a Linked Stack
Check if stack is empty:
bool isEmpty()
{
if (top == NULL)
return true;
else
return false;
}
18-17
Operations on a Linked Stack
Add a new item to the stack
void push(char x)
{
top = new LNode(x, top);
}
18-18
Operations on a Linked Stack
Remove an item from the stack
void pop(char &x)
{
if (isEmpty())
{ error(); exit(1);}
x = top->value;
LNode *oldTop = top;
top = top->next;
delete oldTop;
}
18-19
The STL stack Container
Stack template can be implemented as a vector, list, or a deque
Implements push, pop, and empty member functions
Implements other member functions:
◦ size: number of elements on the stack
◦ top: reference to element on top of the stack (must be used with pop to remove and retrieve top
element)
18-20
Defining an STL-based Stack
Defining a stack of char, named cstack, implemented using a vector:
stack< char, vector<char> > cstack;
Spaces are required between consecutive > > symbols to distinguish from
stream extraction
18-21
Introduction to the Queue ADT
Queue: a FIFO (first in, first out) data structure.
Examples:
◦ people in line at the theatre box office
◦ print jobs sent to a printer
Implementation:
◦ static: fixed size, implemented as array
◦ dynamic: variable size, implemented as linked list
18-22
Queue Locations and Operations
rear: position where elements are added
front: position from which elements are removed
enqueue: add an element to the rear of the queue
dequeue: remove an element from the front of a queue
18-23
Array Implementation of Queue
enqueue('E');
front, rear
front rear
18-24
Queue Operations - Example
enqueue('K');
E K
front
enqueue('G'); rear
E K G
front rear
18-25
Queue Operations - Example
dequeue(); // remove E
K G
front// rear
dequeue(); remove K
front rear
18-26
Array Implementation Issues
18-27
Array Implementation Issues
Variables needed
◦ const int QSIZE = 100;
◦ char q[QSIZE];
◦ int front = -1;
◦ int rear = -1;
◦ int number = 0; //how many in queue
Could make these members of a queue class, and queue operations would be
member functions
18-28
isEmpty Member Function
Check if queue is empty
bool isEmpty()
{
if (number > 0)
return false;
else
return true;
}
18-29
isFull Member Function
Check if queue is full
bool isFull()
{
if (number < QSIZE)
return false;
else
return true;
}
18-30
enqueue and dequeue
18-31
enqueue and dequeue
18-32
enqueue and dequeue
enqueue moves rear to the right as it fills positions in the array
dequeue moves front to the right as it empties positions in the array
When enqueue gets to the end, it wraps around to the beginning to use those positions that
have been emptied
When dequeue gets to the end, it wraps around to the beginning use those positions that have
been filled
18-33
enqueue and dequeue
Enqueue wraps around by executing
rear = (rear + 1) % QSIZE;
Dequeue wraps around by executing
front = (front + 1) % QSIZE;
18-34
Dynamic Queues
Like a stack, a queue can be implemented using a linked list
Allows dynamic sizing, avoids issue of wrapping indices
NULL
front rear
18-35
Dynamic Queue Implementation Data
Structures
struct QNode
{
char value;
QNode *next;
QNode(char ch, QNode *p = NULL);
{value = ch; next = p;}
}
QNode *front = NULL;
QNode *rear = NULL;
18-36
isEmpty Member Function
To check if queue is empty:
bool isEmpty()
{
if (front == NULL)
return true;
else
return false;
}
18-37
enqueue Member Function
To add item at rear of queue
void enqueue(char x)
{
if (isEmpty())
{ rear = new QNode(x);
front = rear;
return;
}
rear->next = new QNode(x);
rear = rear->next;
}
18-38
dequeue Member Function
To remove item from front of queue
void dequeue(char &x)
{
if (isEmpty())
{ error(); exit(1);
}
x = front->value;
QNode *oldfront = front;
front = front->next;
delete oldfront;
}
18-39
The STL deque and queue Containers
deque: a double-ended queue. Has member functions to enqueue
(push_back) and dequeue (pop_front)
18-40
Defining a Queue
Defining a queue of char, named cQueue, based on a deque:
deque<char> cQueue;
Spaces are required between consecutive > > symbols to distinguish from
stream extraction
18-41
Eliminating Recursion
Recursive solutions to problems are often elegant but inefficient
A solution that does not use recursion is more efficient for larger sizes of inputs
Eliminating the recursion: re-writing a recursive algorithm so that it uses other programming
constructs (stacks, loops) rather than recursive calls