Programing in Java Notes Part 2 (1)
Programing in Java Notes Part 2 (1)
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1. Collection Framework
The Java Collection Framework is a unified architecture for storing and manipulating groups of
data using interfaces, implementations, and algorithms. It plays a crucial role in managing data
in Java programs by providing efficient and reusable data structures like Lists, Sets, and Maps.
List & Set Based Collection: List (like ArrayList, LinkedList) allows ordered collection with
duplicate elements, while Set (like HashSet, TreeSet) stores unique elements without order
(HashSet) or in sorted order (TreeSet).
Iterator & ListIterator: Iterator helps in traversing elements of a collection in forward direction
only. ListIterator can move both forward and backward in a list and can also modify elements
while iterating.
Maps: Map stores key-value pairs, where each key maps to a specific value. Examples include
HashMap, TreeMap, and LinkedHashMap.
Searching Elements in List: Searching involves using methods like contains(), indexOf(), and
looping through elements to match criteria.
Hash and Tree Based Collections: HashSet, HashMap use hashing for fast data access.
TreeSet, TreeMap use Red-Black trees for sorted storage.
Role of equals() and hashCode(): These two methods ensure correct behavior of hash-based
collections. equals() checks logical equality; hashCode() returns an integer used for hashing.
Both must be overridden consistently in custom classes used as keys.
Comparable and Comparator Interfaces: Comparable is used for natural ordering (by
implementing compareTo() method). Comparator is used to define custom sorting logic outside
the class, using the compare() method.
Thread Safety and Vector: Vector is a thread-safe collection (synchronized). Unlike ArrayList, it
is safe to use in multi-threaded programs but slower in single-threaded applications.
Difference Between Enumeration and Iterator: Enumeration is an older legacy interface used
with Vectors and Hashtable. It supports only read operations. Iterator is newer, supports
element removal, and is used with all modern collections.
Type Safety and Generics: Generics allow you to define classes and methods with a
placeholder for types, providing compile-time type safety and eliminating ClassCastException.
Common Algorithms and Collections Class: The Collections utility class provides static methods
for algorithms such as sorting, reversing, shuffling, min, max, binary search, etc.
Properties Class for Managing Properties Files: The Properties class is used to read and write
configuration data from .properties files, using key-value pairs. It helps in storing settings
externally (e.g., DB config, messages).
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JDBC allows Java programs to connect and interact with databases using SQL queries.
Overview of Native and ODBC Drivers: ODBC (Open Database Connectivity) is a generic driver
model; JDBC-ODBC Bridge connects Java apps to ODBC drivers. Native drivers directly
connect Java with databases using vendor-specific libraries.
Introduction to JDBC: JDBC is an API that helps Java apps interact with databases. It includes
interfaces for connecting, executing queries, and handling results.
2. Native-API driver
3. PreparedStatement
Setting Query Parameters and Executing Queries: You use setInt(), setString(), etc., to pass
parameters in the SQL query and then execute it using executeQuery() or executeUpdate().
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4. CallableStatement
Creating Stored Procedures and Functions: Stored procedures are precompiled blocks of SQL
code stored in the database. Java can execute them using CallableStatement.
Executing Procedures and Batch Updation: You can pass parameters to procedures and update
multiple records at once in a batch.
ResultSetMetaData provides information about result set structure (column names, types).
DatabaseMetaData gives information about the database itself (tables, drivers, users).
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5. Input/Output Streams
Java I/O API helps in reading and writing data from various sources like files, keyboard, or
network.
Stream Filters: Used to process data (e.g., compression, encryption) while reading/writing.
DataInput and DataOutput Streams: Read and write primitive data types (int, float, etc.) in a
machine-independent way.
PrintStream: Allows formatted output. It is used for console and file output (like System.out).
RandomAccessFile: Allows reading and writing to a file at specific locations using file pointers.
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6. Reflection
Reflection API allows inspecting and manipulating classes, methods, and fields at runtime.
Reflection API and newInstance(): Allows creating new object instances dynamically at runtime
without using new.
javap Tool: A Java command-line tool used to disassemble class files and inspect bytecode,
method signatures, and modifiers.
Applet Viewer: A tool used to run and debug applets without using a browser.
Calling Private Methods: Reflection can be used to access private members (not recommended
due to security and performance issues).
Java 9 Features: Includes modules system, JShell (REPL tool), factory methods for collections,
stream API enhancements, and improved performance features.
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UNIT-III of your Java syllabus, covering Threads, Swing & AWT, Packages & Scopes, and
Exception Handling — with all points included and explained clearly.
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1. Threads
Java provides multithreading capabilities to execute multiple parts of a program simultaneously
for better performance and responsiveness.
Thread Priority: Each thread has a priority (1 to 10). It helps the thread scheduler decide the
order of execution, though it's not guaranteed. Constants: Thread.MIN_PRIORITY,
Thread.NORM_PRIORITY, Thread.MAX_PRIORITY.
Blocked States: A thread enters blocked state when it’s waiting for a resource or is paused
using methods like sleep(), wait(), or waiting for I/O.
Thread class allows direct creation but restricts extending another class (since Java supports
only single inheritance).
Runnable is preferred for flexibility and decoupling the task from thread creation.
Starting Threads: Once a thread is created, it's started using the start() method which internally
calls the run() method.
Thread Synchronization: Prevents multiple threads from accessing shared resources at the
same time to avoid inconsistency and race conditions.
synchronized keyword is used to lock methods or blocks to allow only one thread to access at a
time.
A synchronized block allows locking only the critical part of the code, improving performance.
Java GUI programming is supported using AWT and Swing. Swing is a part of Java Foundation
Classes (JFC) and is more powerful and flexible.
Swing Class Hierarchy: The hierarchy starts with javax.swing.JComponent, which includes
classes like JButton, JLabel, JTextField, JFrame, etc.
Containers & UI Components: Containers like JFrame, JPanel hold components. Components
are buttons, labels, text fields, etc., used for user interaction.
Graphics Context: The Graphics class allows drawing shapes, text, or images in components
using methods like drawLine(), drawString(), etc.
AWT Components: AWT includes basic components like Button, Label, TextField, Checkbox,
etc. These are heavyweight (platform-dependent).
Container is a subclass of Component that can hold other components (like Panel, Frame).
Layout Manager Interface & Default Layouts: Layout managers organize components. Common
types are:
Insets and Dimensions: Insets specify padding (top, left, bottom, right), and Dimension defines
width and height of a component.
AWT Events and Event Models: Java uses an event-driven model. Events are generated by
user actions like click or keypress.
Listeners & Event Handling: Listeners are interfaces used to respond to events:
Adapters: Provide empty implementations of event listener interfaces. You can override only
required methods.
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3. Package & Scopes
Packages organize classes and avoid naming conflicts. Scopes control the visibility of classes,
methods, and variables.
Need of Packages: Packages help in grouping related classes and interfaces, improve code
maintainability, and avoid name clashes.
Associating Classes to Packages: Use the package keyword at the top of your Java file to
define its package.
Classpath Environment Variable: It defines the location of user-defined packages and classes
used by the Java compiler and JVM.
import static enables using static members without class name (e.g., out.println() instead of
System.out.println()).
Scopes – public, protected, private & default:
Private Inheritance: Though Java doesn’t allow true private inheritance like C++, composition
can achieve similar behavior by hiding inner class logic.
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4. Exception Handling
Java uses exceptions to handle run-time errors gracefully, ensuring program robustness and
user-friendly error messages.
Exceptions: Issues in user code (e.g., file not found, divide by zero).
Errors: Serious problems not meant to be caught (e.g., memory issues, JVM crash).
Exception Handling & Robustness: Proper use of exception handling makes programs more
stable and less likely to crash.
OutOfMemoryError, StackOverflowError
Try and Catch Block: try surrounds risky code, and catch handles exceptions that occur.
Exception Handlers: Multiple catch blocks can handle different exception types. Always write
specific exceptions first.
Throw Keyword: Used to explicitly throw an exception in the code.
Role of Finally: A finally block runs whether an exception occurs or not. Useful for closing files,
releasing resources.
User Defined Exceptions: You can create custom exceptions by extending the Exception class
to represent specific application-related errors.
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UNIT-II of your Java syllabus in paragraph form, covering all topics under OOPs
Implementation, Memory Structure, Class Loading, Argument Passing, Inheritance,
Polymorphism, Interfaces, and more.
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1. OOPs Implementation
Attributes represent the state (data) of an object, while methods represent its behavior.
Data encapsulation is achieved by using access modifiers (like private, public) to restrict direct
access and using methods (getters/setters) to access or modify data.
Reference variables are used to refer to objects in memory rather than holding actual data.
Constructors are special methods used to initialize objects and are called automatically when an
object is created.
Anonymous blocks (also known as initializer blocks) are used for shared initialization logic that’s
executed before the constructor.
Method overloading allows multiple methods with the same name but different parameter lists.
Static data members, static blocks, and static methods belong to the class rather than instances
and are shared across all objects.
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2. Memory Structure
The Method Area (also known as Class Area) contains class definitions, static members, and
method data.
The Class Loader Subsystem loads class files, while the Execution Engine executes bytecode.
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3. Class Loading & Execution Flow
Static loading loads the class at compile-time using the new keyword.
Implicit class loading happens automatically during object creation, while explicit loading uses
APIs to load and inspect classes manually.
The class loading process involves loading, linking (verification, preparation, and resolution),
and initialization.
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4. Argument Passing Mechanism
For primitive types (int, float, etc.), the actual value is passed.
For objects, the reference (memory address) is passed by value, which means changes to the
object's data reflect outside the method.
Wrapper classes like Integer, Float, Double are used to treat primitives as objects. This is useful
in collections and for features like autoboxing/unboxing.
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5. This Keyword
It can be used to reference instance variables when local variables hide them.
It allows intra-class constructor chaining, i.e., calling one constructor from another within the
same class.
It also supports method chaining, which enables multiple method calls in a single statement, like
obj.setX().setY().
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6. Inheritance & Code Reusability
Inheritance allows one class (subclass) to inherit features (fields and methods) from another
(superclass), supporting code reuse.
The super keyword is used to refer to the parent class’s constructor or methods.
Method overriding occurs when a subclass provides its own implementation of a method already
defined in the parent class.
All classes in Java inherit from the Object class, which provides common methods like
toString(), equals(), and hashCode().
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7. Inheritance & Runtime Polymorphism
Java supports polymorphism, allowing one interface to be used for different data types.
Dynamic binding (runtime polymorphism) is achieved using method overriding and is resolved
during execution.
Generalization refers to accessing subclass objects through superclass references, which helps
in flexible code.
Abstract classes and methods define a common template and are meant to be extended. They
cannot be instantiated directly.
The final keyword is used to prevent further inheritance, method overriding, or changes to
variables.
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8. Interfaces and Role-Based Inheritance
Interfaces in Java define contracts for classes to implement. They support multiple inheritance
by allowing a class to implement multiple interfaces.
Feature-based inheritance means sharing common behavior (e.g., Flyable for flying creatures).
Role-based inheritance refers to assigning roles (like Drivable, Payable) through interfaces.
Static and dynamic classing environments involve defining or resolving classes at compile-time
and run-time, respectively.
Real-world use of interfaces includes callback handlers, event listeners, and DAO patterns.
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9. Has-A Relationship: Aggregation & Composition
Aggregation: A weak association where child objects can exist independently of the parent.
Composition: A strong association where child objects depend on the parent (lifespan is tightly
coupled).
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10. Nested Classes
Inner classes are non-static and can access all members of the outer class.
Anonymous inner classes are declared and instantiated in one expression, often used in GUI or
threading code.
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11. StringBuffer Class, Tokenizer, Applets
The StringBuffer class provides a mutable sequence of characters and is thread-safe. It’s
preferred when multiple modifications are needed.
The StringTokenizer class is used to split strings into tokens based on delimiters.
Applets are Java programs that run in a web browser. Though outdated, they demonstrate GUI
and network interaction.
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12. Life Cycle of Applet and Security Concerns
1. init(): Initialization
2. start(): Begin execution
3. paint(): Display content
4. stop(): Pause execution
5. destroy(): Clean up resources
Applets face security restrictions, such as limited file access and network communication, to
protect users from malicious code.
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UNIT-I of your Java syllabus in paragraph format, covering Java Introduction, Compilation
Process, JVM structure, Security, and more.
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1. Introduction to Java & Evolution
Java is a high-level, object-oriented, platform-independent programming language developed by
James Gosling at Sun Microsystems in 1995. It evolved from earlier languages like C and C++,
combining their power with easier syntax and memory management. Its motto “Write Once, Run
Anywhere” comes from its platform independence, making it popular for web, enterprise, and
mobile applications.
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2. Object-Oriented Programming Structure
Java is based on the Object-Oriented Programming (OOP) paradigm, which includes key
principles like:
Java organizes code into classes and objects, which helps in modularity, maintainability, and
reuse.
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3. Overview and Characteristics of Java
Object-oriented,
Secure,
Multithreaded,
These features make Java suitable for everything from desktop apps to Android development
and enterprise software.
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4. Java Program Compilation and Execution Process
1. Compilation: .java files are compiled by the Java compiler into bytecode (.class files).
2. Execution: The JVM (Java Virtual Machine) interprets or compiles this bytecode into
machine-specific code at runtime.
The JVM abstracts hardware details, enabling consistent execution on any system with a JVM.
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6. Client-side Programming
Java supports client-side development through Java Applets (now obsolete) and Swing/AWT for
GUI. It can also be used in JavaFX or in Android development using XML and Java APIs to
build mobile apps with client-side interaction.
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7. Platform Independency & Portability
Java's biggest strength is platform independence. Once compiled into bytecode, a Java
program can run on any platform that has a JVM, regardless of the underlying hardware or OS.
This portability eliminates the need to recompile the code for different systems.
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8. Java Security
Java allows developers to define security policies using APIs, and it restricts access to the file
system, network, and runtime environment unless explicitly permitted.
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9. JVM, JRE, and JDK
JRE (Java Runtime Environment) = JVM + class libraries; it's needed to run Java programs.
JDK (Java Development Kit) = JRE + development tools like javac, javadoc, jar etc., used to
develop and compile Java programs.
Understanding their relation helps in setting up the right development and runtime
environments.
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10. Introduction to JAR Format
A JAR (Java Archive) file bundles multiple .class files, images, and libraries into a single file for
easier distribution. It’s used to package Java applications or libraries and can be executed or
imported as needed.
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11. Naming Conventions
Constants: ALL_CAPS_WITH_UNDERSCORES
Following naming conventions improves code readability and professionalism.
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12. Data Types and Type Casting
Java has 8 primitive data types: byte, short, int, long, float, double, char, and boolean.
Type casting refers to converting one data type to another:
Java includes:
Bitwise operators,
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14. Security Promises of JVM
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Java’s security architecture includes a Security Manager, Access Controller, and Permission
Classes.
The sandbox model isolates running code and restricts potentially harmful operations,
particularly in browsers or shared environments. This protects users from malicious or buggy
code.