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BIMx Log

The document is a log of the initialization process for the BIMx application, detailing the setup of various components such as memory management, graphics rendering, and user interface. It includes information about the operating system, graphics hardware, and supported OpenGL features. The application is launched in player mode with specific configurations for layers, render modes, and gallery clips.

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0% found this document useful (0 votes)
10 views3 pages

BIMx Log

The document is a log of the initialization process for the BIMx application, detailing the setup of various components such as memory management, graphics rendering, and user interface. It includes information about the operating system, graphics hardware, and supported OpenGL features. The application is launched in player mode with specific configurations for layers, render modes, and gallery clips.

Uploaded by

boutaynarabta
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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//BIMx

//Copyright 2002-2013 Graphisoft SE All rights reserved


//Sun Nov 03 17:45:40 2024

//0.000 zrEngine_InitCore
Program directory is 'C:\Program Files\GRAPHISOFT\ArchiCAD 19\Add-Ons\BIMx\'
Data directory is 'C:\Program Files\GRAPHISOFT\ArchiCAD 19\Add-Ons\BIMx\'
User directory is 'C:\Users\lenovo\Documents'

//0.001 zrEngine_Startup
Initializing memory manager
Initializing window

//0.098 zrWindow_CreateGLWindow()
Changed to 32 bit mode

//0.649 zrWindow_CreateGLWindow
Classic context creation (ChoosePixelFormat)

//1.143 zrWindow_PrintWindowInfo
Operating system = Windows 6.2
Window size = 1280 x 720
Color bits = 32
Depth bits = 32
Stencil bits = 0
Video memory installed = 1 073 741 824 bytes

//1.146 zrEngine_Startup
Initializing input
Initializing opengl

//1.323 zrOgl_InitExtensions
Renderer = Intel(R) HD Graphics 620
Vendor = Intel
Driver = 4.6.0 - Build 31.0.101.2111
Maximum supported texture size = 16384
Maximum supported 3d texture size = 0
Maximum number of texture units = 8
Opengl 1.2 support = Yes
Opengl 1.3 support = Yes
Opengl 1.4 support = Yes
Opengl 1.5 support = Yes
Opengl 2.0 support = Yes
Opengl 2.1 support = Yes
ARB_multitexture = Yes
ARB_texture_compression = Yes
ARB_texture_env_dot3 = Yes
ARB_texture_cube_map = Yes
ARB_vertex_program = Yes
ARB_occlusion_query = Yes
ARB_vertex_buffer_object = Yes
ARB_pixel_buffer_object = Yes
ARB_depth_texture = Yes
ARB_shadow = Yes
ARB_shadow_ambient = No
ARB_shading_language_100 = Yes
ARB_fragment_program = Yes
ARB_fragment_pr_shadow = Yes
ARB_color_buffer_float = Yes
ARB_texture_float = Yes
ATI_texture_float = No
EXT_texture_compression_s3tc = Yes
EXT_framebuffer_object = Yes
EXT_depth_bounds_test = No
NV_vertex_array_range = No
NV_vertex_array_range2 = No

//1.343 zrEngine_Startup
Initializing strings

//1.344 zrStrings_Load
Number of strings to load = 1038

//1.347 zrEngine_Startup
Initializing engine

//1.348 zrEngine_InitEngine
Version is 19.3003
Launching application only

//1.349 zrEngine_Startup
Initializing devmode
Initializing camera
Initializing compressor

//1.350 zrEngine_InitLicense
Player version

//1.350 zrEngine_Startup
Initializing layers

//1.350 zrLayers_Init
Maximum number of layers = 10

//1.350 zrEngine_Startup
Initializing measure tool
Initializing gallery

//1.353 zrGallery_Init
Allocated 403 KB for gallery clips

//1.353 zrEngine_Startup
Initializing skybox
Initializing world

//1.523 zrEngine_InitAvailableRenderModes
Number of render modes = 8

//2.933 zrEngine_Startup
Initializing interface

//2.935 zrEngine_SetupInterface
Radiosity = Yes
Launched from player

//2.936 zrEngine_Startup
Entering level
//2.937 zrEngine_Run
---Entering main loop---

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