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Management Information Systems

The 2023-24 Competitive Events Guidelines for Management Information Systems outline the structure for a high school team event that includes an objective test and a role play scenario. Competitors must be FBLA members, adhere to eligibility requirements, and demonstrate competencies in systems analysis, database management, and user interfaces. The event consists of two rounds with specific time limits for testing and presentations, and scoring is based on both the objective test and role play performance.

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0% found this document useful (0 votes)
14 views7 pages

Management Information Systems

The 2023-24 Competitive Events Guidelines for Management Information Systems outline the structure for a high school team event that includes an objective test and a role play scenario. Competitors must be FBLA members, adhere to eligibility requirements, and demonstrate competencies in systems analysis, database management, and user interfaces. The event consists of two rounds with specific time limits for testing and presentations, and scoring is based on both the objective test and role play performance.

Uploaded by

jolangorostiza
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 7

2023-24 Competitive Events Guidelines

Management Information Systems


Management Information Systems provides members with the opportunity to gain knowledge
around outlining a small business’ environment and needs. This competitive event consists of
an objective test and a role play scenario.

Event Overview
Division: High School
Event Type: Team of 1, 2 or 3 members
Event Category: Role Play Event
Event Elements: Objective Test and Role Play
Objective Test Time: 50 minutes
Role Play Time: 20-minute preparation time, 7-minute presentation time
NACE Connections: Career & Self-Development, Communication, Leadership,
Professionalism, Teamwork

Equipment Provided by Competitors: Pencil for objective test


Equipment Provided by FBLA: One piece of scratch paper per competitor for objective test;
Two notecards and pencils for each competitor, flip chart paper, and secret
problem/scenario for role play

Objective Test & Role Play Competencies

• Systems Analysis & Design Test Composition


(Systems Development Life Cycle) 25
• Database Management and 20
Modeling Concepts 15
10
• Object Oriented Analysis and
5
Design 0
• User Interfaces
• System Controls
• Defining System and Business
Requirements

District/Region/Section
Check with your District/Region/Section leadership for District/Region/Section-specific
competition information.

State
Check with your State Leader for state-specific competition information.

National
Policy and Procedures Manual
• Competitors should be familiar with the Competitive Events Policy & Procedures
Manual, found on the Competitive Events page on www.fbla.org.

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2023-24 Competitive Events Guidelines
Management Information Systems
Eligibility
• FBLA membership dues are paid by 11:59 pm Eastern Time on March 1 of the current
program year.
• Members may compete in an event at the National Leadership Conference (NLC) more
than once if they have not previously placed in the top 10 of that event at the NLC. If a
member places in the top 10 of an event at the NLC, they are no longer eligible to
compete in that event.
• Members must be registered for the NLC and pay the national conference registration
fee in order to participate in competitive events.
• Members must stay in an official FBLA hotel to be eligible to compete.
• Each state may submit four entries per event.
• Each member can only compete in one individual/team event and one chapter event
(American Enterprise Project, Community Service Project, Local Chapter Annual
Business Report, Partnership with Business Project).
• Each competitor must compete in all parts of an event for award eligibility.
• All members of a team must consist of individuals from the same chapter.
• Competitors cannot be replaced or substituted in between the objective test and role
play time.
• Picture identification (physical or digital driver’s license, passport, state-issued
identification, or school-issued identification) is required when checking in for
competitive events.
• If competitors are late for an objective test or presentation time, they will be allowed
to compete until such time that results are finalized, or the accommodation would
impact the fairness and integrity of the event. Competitive event schedules cannot be
changed. Competitive events start in the morning before the Opening Session of the
NLC.

Recognition
• The number of competitors will determine the number of winners. The maximum
number of winners for each competitive event is 10.

Event Administration
• This event is two rounds: objective test and role play
• Objective Test
o Objective Test Time: 50 minutes
o Objective Test Questions: 100 questions
o This event is an objective test administered online at the NLC.
o No reference or study materials may be brought to the testing site.
o All electronic devices such as cell phones and smart watches must be turned
off before competition begins.
o Competitors on a team must test individually, starting within minutes of each
other. Individual test scores will be averaged for a team score.
• Interactive Role Play Presentation
o Preparation Time: 20 minutes
o Presentation Time: 7 minutes (one-minute warning)

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2023-24 Competitive Events Guidelines
Management Information Systems
o Question & Answer: None
o The top 15 scoring teams will advance to the role play final round.
o The role play will be a problem or scenario that includes a decision-making
problem outlining a small business’ environment and needs. The role play will
be given to the competitors at the beginning of their assigned preparation
time.
o Two notecards will be provided to each competitor and may be used during
event preparation and role play presentation. Information may be written on
both sides of the notecards. Notecards will be collected following the role play.
o No additional reference materials or props or visuals are allowed.
o If participating as a team, all team members are expected to actively participate
in the role play.
o Role plays are interactive presentations; the judges may ask questions
throughout the presentation.
o Role play presentations are not open to conference attendees.
o Competition ethics demand that competitors do not discuss or reveal the role
play until the event has ended.

Scoring
• The team-averaged objective test score determines the top 15 teams advancing to role
play round.
• The role play round scores only will be used to determine winners.
• Objective test scores will be used to break a tie.

Recording of Presentations
• No unauthorized audio or video recording devices will be allowed in any competitive
event.
• Participants in the events should be aware FBLA reserves the right to record any
presentation for use in study or training materials.

Americans with Disabilities Act (ADA)


• FBLA meets the criteria specified in the Americans with Disabilities Act for all
competitors with accommodations submitted through the conference registration
system by the registration deadline.

Penalty Points
• Competitors may be disqualified if they violate the Competitive Event Guidelines or
the Honor Code.
• Five points are deducted if competitors do not follow the Dress Code or are late for
their assigned testing or presentation/role play time.

Electronic Devices
• All electronic devices such as cell phones and smart watches must be turned off.

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2023-24 Competitive Events Guidelines
Management Information Systems
Study Guide: Test Competencies and Tasks
A. Systems Analysis & Design (Systems Development Life Cycle)
1. Demonstrate knowledge of the key functions and subsystems of the network
system.
2. Demonstrate knowledge of the system life-cycle approach and identify and explain
the steps in the system’s development life cycle.
3. Identify the functions of systems analysts.
4. Select basic fact-gathering techniques to be used and conduct a preliminary
investigation.
5. Record facts gathered through the system investigation.
6. Define the scope of the systems project.
7. Identify time, technology, and resource constraints.
8. Perform appropriate diagnostic tests.
9. Investigate system alerts.
10. Design system output, system input, files, and processing.
11. Analyze the interaction of the operating system and hardware architecture.
12. Justify the communications selections for the system (e.g., single PCs, LANS,
and/or WANS).
13. Identify the system components and their relationships.
14. Specify the workflow system.
15. Develop programming specifications and program the system.
16. Test and document the system.
17. Design a framework for evaluating information system function and individual
applications.
18. Compare the capabilities of an application with the requirements it is intended to
meet.
19. Identify alternative outcomes of the application verification process.
20. Evaluate processes and outcomes including the results and probabilities of errors.
21. Modify inputs, outputs, and processing to refine an application.
22. Determine needed follow-up actions including recommendations for new features
or enhancements to existing tools.
B. Database Management and Modeling Concepts
1. Demonstrate knowledge of the features, functions, and architecture of a database
management system.
2. Identify the uses of a DBMS in business organizations.
3. Demonstrate knowledge of how a DBMS ensures data integrity through transaction-
control techniques.
4. Trace the evolution of DBMS models and their implementation.
5. Produce single- and multiple-level control break reports and subtotal and final
totals.
6. Write programs that allow the user to make a menu choice, that require
statements to be executed multiple times, and that access multiple files.
7. Design an information system within a database environment.
8. Build database applications and distribute data across a distributed DBMS.
9. Analyze/model organizations using Entity-Relationship and Object technologies.
10. Create/update and query a relational database using Structured Query Language.
11. Manage and monitor implementation of a database management system.
12. Identify and document problems and propose solutions that are congruent with
application requirements.

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2023-24 Competitive Events Guidelines
Management Information Systems
13. Apply databases to actual situations and business problems.
14. Create conceptual data models.
15. Identify and select logical and physical structures appropriate for specific
applications.
16. Create and normalize a logical data model in accordance with established company
policy.
17. Plan, develop and normalize a database schema.
18. Explain the options for converting legacy records to electronic database
management systems.
C. Object Oriented Analysis and Design
1. Identify and define object-oriented programming terminology.
2. Describe the fundamental object-oriented principles and identify the
characteristics and uses of object-oriented processing.
3. Describe the object-oriented software development process.
4. Explain the purpose, activities, and artifacts of the following Object-Oriented
Software Development workflows: requirements gathering, requirements analysis,
architecture, design, implementation, testing, and deployment.
5. Choose an object-oriented methodology that best suits the project.
6. Create a project vision document from the results of interviews and risk analysis.
7. Document the system in the System Requirements Specifications.
8. Create and refine the diagram for a software system based on the System
Requirements Specifications.
9. Identify the key abstractions based on the analysis.
10. Describe the Analysis Model, the Architecture Model and the Component (Design)
Model.
11. Construct the problem domain model.
12. Create the Analysis Model using Robustness analysis.
13. Distinguish between architecture and design.
14. Create the Architecture workflow artifacts.
15. Create an architecture model for presentation.
16. Create a solution model for GUI and Web UI application.
17. Refine the attributes, relationships, and methods of the Domain model.
18. Apply design patterns (e.g., composite, strategy, observer, and abstract factory) to
the Solution Model.
19. Model complex object state using state chart diagrams.
D. User Interfaces
1. Define hardware-software interface issues for a system.
2. Describe interface techniques and standards.
3. Demonstrate knowledge of version management and interface control.
4. Assess the impact of changes that affect interfaces.
5. Integrate human factors and user interfaces in visual design.
6. Develop user interfaces.
7. Develop programs that interface with a data store.
8. Understand the characteristics of potential users, their tasks, and their
environments.
9. Relate to the ways in which the users define themselves and their roles (e.g., jobs,
tasks, and tools they use).
10. Conduct tasks analysis to review the workflow and other aspects of the user’s job.
11. Interpret the results of tasks analysis.
12. Select techniques that are appropriate to a project and the user’s environment.

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2023-24 Competitive Events Guidelines
Management Information Systems
13. Analyze and document data by creating representations such as workflows, task
hierarchies, and task scenarios.
14. Reorganize results using such techniques as affinity diagrams and insight sheets to
clarify relationships.
15. Form the design using storyboarding, sketching, and video presentations.
16. Test and document user interface usability.
E. System Controls
1. Set up/maintain user accounts on multiple systems.
2. Provide technical product support and facilitate the delivery of technical services.
3. Manage inventory and assets.
4. Participate in evaluation of the total system.
5. Identify new application requirements within the system.
6. Document presentation problems.
7. Analyze historical data to identify trends.
8. Formulate technical procedures.
9. Prepare documentation manuals.
10. Prepare required reports.
11. Apply data structure concepts to the storage and retrieval of data (e.g., map a
model, create, and enter records and logical files).
12. Query a database and create reports and/or files from queries.
13. Transfer files between mid-range and microcomputer systems.
14. Implement hardware and software network security solutions (e.g., VPN, SSL, and
firewall).
15. Maintain technical industry knowledge.
F. Defining System and Business Requirements
1. Identify information technology needed to support given sets of tasks and
activities for individuals, workgroups, and the organization.
2. Define the role of Information Systems within strategic plan for the total company.
3. Develop a short-range Information System plan and a continuous improvement
plan.
4. Determine functional structures (internal vs. outsourcing).
5. Establish goals and objectives for an Information System.
6. Define mission and critical success factors.
7. Formulate Information System operating procedures.
8. Identify hierarchical and flow models of the organization.
9. Define the roles and function of Information System personnel within the
organization.
10. Identify drivers and inhibitors of information technology change in the
organization.
11. Describe how information technology affects worker-management relationships.
12. Explain how information technology has contributed to worker productivity and
teamwork.

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2023-24 Competitive Events Guidelines
Management Information Systems
Management Information Systems Role Play Presentation Rating Sheet
Not Below Exceeds Points
Expectation Item Meets Expectations
Demonstrated Expectations Expectations Earned
Demonstrates
No description or Describes and
Describes and provides expertise of role play
Demonstrates understanding of role play synopsis provides role play
role play synopsis AND synopsis AND
the role play and defines provided; no synopsis OR defines
defines the problem(s) definition of the
problem(s) to be solved problems defined the problem(s)
problem(s)
0 points 1-8 points 9-12 points 13-15 points
Alternative(s) given Multiple alternatives
At least two alternatives
No alternatives but pro(s) and/or given and multiple
Identifies alternatives and the given, and pro(s) and
identified con(s) are not pros and cons
pro(s) and con(s) of each con(s) are analyzed
analyzed analyzed for each
0 points 1-9 points 10-16 points 17-20 points
Feasible solution and
Solution provided, Logical solution and implementation plan
No solution
Identifies logical solution and but implementation implementation plan developed, and
identified
aspects of implementation plan not developed provided and developed necessary resources
identified
0 points 1-9 points 10-16 points 17-20 points
Demonstrates knowledge and
understanding of the event
competencies:
One or two Four or more
Business size and scope / No competencies Three competencies are
competencies are competencies are
systems analysis and design / demonstrated demonstrated
demonstrated demonstrated
object-oriented analysis and
design / user interfaces / system
controls / defining systems

0 points 1-9 points 10-16 points 17-20 points


Presentation Delivery
Presentation flowed
Competitor(s) did Competitor(s) were
Presentation flowed in in a logical sequence;
Statements are well-organized not appear prepared, but flow
logical sequence statements were well
and clearly stated prepared was not logical
organized
0 points 1-6 points 7-8 points 9-10 points
Competitor(s)
Competitor(s) Competitor(s) demonstrated self-
Competitor(s) did
Demonstrates self-confidence, demonstrated self- demonstrated self- confidence, poise,
not demonstrate
poise, assertiveness, and good confidence and confidence, poise, and good voice
self-confidence
voice projection poise good voice projection projection, and
assertiveness
0 points 1-2 points 3-4 points 5 points
Interacted with the
Unable to answer Does not completely Completely answers judges in the process
Demonstrates the ability to
questions answer questions questions of completely
effectively answer questions
answering questions
0 points 1-6 points 7-8 points 9-10 points
Staff Only: Penalty Points (5 points for dress code penalty and/or 5 points for late arrival penalty)
Presentation Total (100 points)
Name(s):
School:
Judge Signature: Date:
Comments:

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