0% found this document useful (0 votes)
13 views2 pages

Kinematics Notes 5 - Constant Acceleration

Chapter 1 of the Regents Physics document focuses on one-dimensional motion and constant acceleration equations. It introduces key formulas for calculating velocity, displacement, and acceleration, emphasizing the importance of identifying given information in problems. Several example problems illustrate the application of these equations in different scenarios.

Uploaded by

beautifulbey09
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
0% found this document useful (0 votes)
13 views2 pages

Kinematics Notes 5 - Constant Acceleration

Chapter 1 of the Regents Physics document focuses on one-dimensional motion and constant acceleration equations. It introduces key formulas for calculating velocity, displacement, and acceleration, emphasizing the importance of identifying given information in problems. Several example problems illustrate the application of these equations in different scenarios.

Uploaded by

beautifulbey09
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
You are on page 1/ 2

Chapter 1- Kinematics Regents Physics

One-Dimensional Motion – Constant Acceleration Equations


As we already know, acceleration is defined as the change of velocity per unit of time and can
be found using:
∆v
a=
t

Since: ∆ v=¿ vf - vi, our formula then becomes:

If we apply some algebra and solve for “vf” then we arrive at:

vf = vi + at
Several derivations using the above information lead to useful equations when we want
knowledge of an object’s displacement, velocity, or acceleration at any particular time. Such
equations include:

1
d = vit + 2 at2

vf2 = vi2 + 2ad


Knowing which equation to use relies simply on the information you are given in the problem.
In other words, it is important to write down every piece of information given by the problem
including the variable that you are looking for.

For example:

1.) Roger starts from rest and accelerates at 4 m/s2 for 3 seconds. How far has Roger
travelled?
Notice how if an object starts from rest, vi (initial velocity) will always be zero. Similarly, if an
object comes to rest, the vf (final velocity) will be zero.

2.) A bowling ball moving 20 m/s comes to rest at the end of the alley 20 meters away.
Determine the acceleration of the bowling ball.

3.) A soccer ball kicked from rest travels 50 meters in 3 seconds. Determine the
acceleration of the soccer ball.

4.) A car is initially moving at 20 m/s. The car then accelerates at a rate of 5 m/s 2. How fast
will the car be moving after 400 meters?

5.) Superman is flying at 300 m/s. He then accelerates at a rate of 20 m/s 2 for 10 seconds.
How fast is he now flying?

You might also like