Write A Program To Implement The Heuristic Search
Write A Program To Implement The Heuristic Search
import heapq
class Graph:
def __init__(self):
# Graph represented as an adjacency list with costs
self.graph = {}
# Heuristic values for each node (used to guide the search)
self.heuristic = {}
while open_list:
_, current_node = heapq.heappop(open_list)
if current_node == goal:
path = []
while current_node is not None:
path.append(current_node)
current_node = parents[current_node]
return path[::-1] # Return reversed path
closed_list.add(current_node)
# Example usage
if __name__ == "__main__":
g = Graph()
# Run A* search
path = g.a_star('A', 'G')
if path:
print("Path found:", " -> ".join(path))
else:
print("No path found.")
AIM: Write a python program to implement A* and AO* algorithm. (Ex: find
the shortest path).
import heapq
class Graph:
def __init__(self):
self.graph = {}
while open_list:
_, cost, current, path = heapq.heappop(open_list)
if current in closed_set:
continue
if current == goal:
return path, cost
closed_set.add(current)
# Example usage of A*
print("=== A* Algorithm ===")
g = Graph()
g.add_edge('A', 'B', 1)
g.add_edge('A', 'C', 4)
g.add_edge('B', 'C', 2)
g.add_edge('B', 'D', 5)
g.add_edge('C', 'D', 1)
class AOStarGraph:
def __init__(self):
self.graph = {} # Node: [[group1], [group2], ...]
self.heuristic = {} # Heuristic values per node
return min_cost
while queue:
state = queue.popleft()
a, b = state
if state in visited:
continue
visited.add(state)
✅
if a == target or b == target:
print(" Solution Found!")
return
❌
print(" No solution found.")
jug1_capacity = 4
jug2_capacity = 3
target_amount = 2
import math
if depth == 3:
return values[node_index]
if maximizing_player:
max_eval = -math.inf
for i in range(2):
return max_eval
else:
min_eval = math.inf
for i in range(2):
eval = alpha_beta_pruning(depth + 1, node_index * 2 + i, True,
values, alpha, beta)
return min_eval
def print_solution(board):
print("\n")
def is_safe(board, row, col, n):
for i in range(col):
if board[row][i]:
return False
if board[i][j]:
return False
if board[i][j]:
return False
return True
if col >= n:
print_solution(board)
return True
res = False
for i in range(n):
board[i][col] = True
board[i][col] = False
return res
def solve_n_queens(n):
# Example usage
solve_n_queens(8)
Output:
Q.......
......Q.
....Q...
.......Q
.Q......
...Q....
.....Q..
..Q.....