Unit 4 covers the fundamentals of classes and objects in Object-Oriented Programming (OOP) using C++. It explains the structure of a class, member functions, data privacy, and how to define and use objects. Key concepts include the class keyword, public and private access specifiers, and the significance of member functions in encapsulating data and behavior.
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Classes and object
Unit 4 covers the fundamentals of classes and objects in Object-Oriented Programming (OOP) using C++. It explains the structure of a class, member functions, data privacy, and how to define and use objects. Key concepts include the class keyword, public and private access specifiers, and the significance of member functions in encapsulating data and behavior.
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Notes
Unit 4: Classes and Object
Structure
4.4 Introduction
42 Class
424 The Class Keyword
42.2. Simple class program
43° Class Specification
43.1. Private and Public
43.2 Data of Class
4.4 Defining Member Functions
444 Using the Class
44.2 Defining Objects
443. Calling Member Functions
45° Making an Outside Function inline
4.6 Nesting of Member Functions.
47 Private Member Functions
48° Arrays within A Class
49 Static Data Members
4.10. Static Member Functions
4.11 Arrays of Objects
4.12. Objects As Function Arguments,
4.12. Friendly Functions
4.14 Retuming Objects
4.45 Const Member Functions
4.15.1 Classes Versus Objects
4.18.2. Pnvacy Versus Secunty
4.46. Pointer to member
447 Summary
4.18 Check Your Progress
4.19 Quastions and Exercises
420 KeyTerms
4.21 Further ReadingsClasses and Objet
‘Objectives
After studying this unt, you should be able to
+ Understand the concept of class
+ Lear about member function.
+ Understand about array of object
+ Understand structure and classes.
4,1 Introduction
Object-Oriented Programs (OOPs) attempt to emulete real world in software system
The real world consists of objects, categorized in classes. For example, you're using an
object categorized as 2 baok to learn about programming. OOP describes a software
system in terms of real world objects
4.2 Class,
The user defined data type, class, distinguishes C++ from traditional procedural
language. A class is a new data type that is created to solve a particular kind of
problem. Once a class is created anyone can use it, without knowing the specifics of
how it works or even how a class is bull.
4.2.1 The Class Keyword
‘The class keyword is used to declare a class. The braces ere used to indicate the start
and end of 2 class body. Member variables and member functions are declared inside
the class body. A semicolon is used to end the declaration
Example
# include