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Classes and object

Unit 4 covers the fundamentals of classes and objects in Object-Oriented Programming (OOP) using C++. It explains the structure of a class, member functions, data privacy, and how to define and use objects. Key concepts include the class keyword, public and private access specifiers, and the significance of member functions in encapsulating data and behavior.

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0% found this document useful (0 votes)
10 views

Classes and object

Unit 4 covers the fundamentals of classes and objects in Object-Oriented Programming (OOP) using C++. It explains the structure of a class, member functions, data privacy, and how to define and use objects. Key concepts include the class keyword, public and private access specifiers, and the significance of member functions in encapsulating data and behavior.

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Heureuse
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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Notes Unit 4: Classes and Object Structure 4.4 Introduction 42 Class 424 The Class Keyword 42.2. Simple class program 43° Class Specification 43.1. Private and Public 43.2 Data of Class 4.4 Defining Member Functions 444 Using the Class 44.2 Defining Objects 443. Calling Member Functions 45° Making an Outside Function inline 4.6 Nesting of Member Functions. 47 Private Member Functions 48° Arrays within A Class 49 Static Data Members 4.10. Static Member Functions 4.11 Arrays of Objects 4.12. Objects As Function Arguments, 4.12. Friendly Functions 4.14 Retuming Objects 4.45 Const Member Functions 4.15.1 Classes Versus Objects 4.18.2. Pnvacy Versus Secunty 4.46. Pointer to member 447 Summary 4.18 Check Your Progress 4.19 Quastions and Exercises 420 KeyTerms 4.21 Further Readings Classes and Objet ‘Objectives After studying this unt, you should be able to + Understand the concept of class + Lear about member function. + Understand about array of object + Understand structure and classes. 4,1 Introduction Object-Oriented Programs (OOPs) attempt to emulete real world in software system The real world consists of objects, categorized in classes. For example, you're using an object categorized as 2 baok to learn about programming. OOP describes a software system in terms of real world objects 4.2 Class, The user defined data type, class, distinguishes C++ from traditional procedural language. A class is a new data type that is created to solve a particular kind of problem. Once a class is created anyone can use it, without knowing the specifics of how it works or even how a class is bull. 4.2.1 The Class Keyword ‘The class keyword is used to declare a class. The braces ere used to indicate the start and end of 2 class body. Member variables and member functions are declared inside the class body. A semicolon is used to end the declaration Example # include