General Physics Chapter-2 Material
General Physics Chapter-2 Material
Chapter-2 Introduction
• General Terms & Definition:
• Mechanic Static – equilibrium of a body that is at rest, or the
body moves with constant velocity
Introduction
• Dynamic: Kinematic of Particles
• Rectilinear Motion
– A particle moves in a straight line and does not rotate about its centre
of mass.
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Rectilinear Motion
• Rectilinear Kinematics – specifying the particle’s position,
velocity, and acceleration at any instant (time factor)
Rectilinear Motion
• Position:
– Single coordinate axis, s
– Magnitude of s = distance from origin (O) to current
position (P)
– Direction: +ve = right of origin; ‐ve = left of origin
t0 t1 t2 Time
s
O Position
s1 s
s2
Displacement
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Rectilinear Motion
• Displacement:
– Change in the particle’s position, vector quantity
– If particle moves from S1 to S2:
ss2 s1
– When s is +ve / ‐ve, particle’s position is right / left of its
initial position
t0 t1 t2 Time
s
O Position
s1 s
s2
Displacement
Rectilinear Motion
• Velocity:
– The speed of the changes of positions.
– Average velocity:
s
v s s2 s1 t t 2 t1
t
– Instantaneous velocity:
Velocity, v
vins lims / t
t0 s
O
ds s1 s
v
dt s2
t1 t2
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Rectilinear Motion
• Acceleration:
– The speed of the changes of velocities.
– Average acceleration:
v
a v v2 v1 t t2 t1
t
– Instantaneous acceleration:
a limv/ t
t0 Acceleration, a
2
dv d s s
a O
dt dt 2 v1 v2
Rectilinear Motion
• Magnitude and directions
Factor +ve value ‐ve value Zero value
Position, s Direction to right Direction to left ‐
Velocity, v Direction to right Direction to left Particle stop moving
Acceleration, a Velocity Velocity Constant velocity
increased decreased
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Rectilinear Motion
• Position, velocity and acceleration as a function of
time (t):
ds dv
v a Differential
dt dt
s(t) v(t) a(t)
s(t) v(t) a(t)
s vdt v adt Integration
Rectilinear Motion
• Function of position, velocity and acceleration
without time (t) factor:
ds ds
v dt
dt v ds dv
vdv ads
dv dv v a
a dt
dt a
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Rectilinear Motion
• Constant acceleration, ac:
v t
dv a dt v v a t
v0 0 c 0 c
s
1
v0t act 2
t
ds vdt s s
s0 0
0
2
v s
vdv
v0 s0 c a dsv 2
v0
2
2ac s s0
Rectilinear Motion
• Summary of Equations:
ds dv d 2s
v a a vdv ads
dt dt dt 2
– When acceleration is constant:
v v0 act
1
s so vot act 2
2
v v0 2ac s s0
2 2
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Rectilinear Motion
• A vehicle moves in a straight line such that for a short
time its velocity is defined by v = (0.9t2 + 0.6t) m/s
where t is in second.
• When t = 0, s = 0.
• Determine it position (s) and acceleration (a) when t
= 3s.
Rectilinear Motion
• Solution:
Position
When s = 0 when t = 0, we have:
ds
0.9t2 0.6t
v
dt
s t
0
s t
ds 0.9t2 0.6t dt s
0 0
0.3t3 0.3t 2 0
3 2
When t = 3s:
0.3t 0.3t
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Rectilinear Motion
• Solution:
Acceleration
Knowing v is a function of time (t), the acceleration can be
determined from a = dv/dt
dv d
a
dt
0.9t2 0.6t
dt
1.8t 0.6
Rectilinear Motion
B vB = 0
A ball is thrown upward at
75m/s from the top of a 40 m vA = 75m/s
tall building. Determine:
A
vC s O
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Rectilinear Motion
• Solution:
Information gathering:
Take origin at “O” and upward direction is positive.
Acceleration is constant and due to gravity: aC = ‐9.81m/s2
The ball will reach maximum height at B:
s = sB vB = 0 (ball stops moving at maximum height)
Rectilinear Motion
• Solution:
At Point B:
2
v2 v02 2ac ss0 v2B v A 2a C (s B s A )
02 752 2(9.81)(s 40)
B
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Rectilinear Motion
• Solution:
At Point C:
v2 v2 2a s s vC2 v2B 2a C (s C sB )
0 c 0
2
v 0 2(9.81)(0 327)
C
vc 6415.74
vc 80.1 m / s 80.1 m / s ()
Rectilinear Motion
• Erratic Motion:
– When a particle moves in erratic motion, it can be
best described graphically by a series of curves.
– A graph is used to describe the relationship with
any 2 of the factors: a, v, s, t
– Recall kinematic equations:
ds dv
v a s vdt v adt
dt dt
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Rectilinear Motion
• Erratic Motion:
– The s‐t, v‐t and a‐t Graphs
– When given the s‐t graph, we can construct the v‐t
graph and a‐t graph, and vice versa:
Slope of s‐t graph = v;
•
• Slope of v‐t graph = a; v
ds
dt
a
dv
dt
• Area under a‐t graph = v
s vdt v adt
• Area under v‐t graph = s
Rectilinear Motion
• Erratic Motion:
– The s‐t, v‐t and a‐t Graphs
– General behavior of graph:
• Incline slope positive
• Stagnant slope “0”
• Decline slope negative
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Rectilinear Motion
• Erratic Motion:
– Take an example of a bicycle moves along a
straight road in the motion with such that it
position is described by:
• s1 = 0.02t3 from time t = 0s to t = 10s;
• s2 = 0.2t2 + 2t ‐ 20 from time t = 10s to t = 20s;
• s3 = 10t ‐ 100 from time t = 20s to t = 30s;
Rectilinear Motion
• Erratic Motion:
– With the given information, a s‐t graph can be
constructed:
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Rectilinear Motion
• Erratic Motion:
– By using function v = ds/dt and a = dv/dt:
ds
0 t 10; s 0.02t 3 v 0.06t 2 a 0.12t
dt
ds
10 t 20; s 0.2t 2 2t 20 v 0.4t 2 a 0.4
dt
ds
20 t 30; s 10t 100 v 10 a0
dt
Rectilinear Motion
• Erratic Motion:
– The v‐t graph of the bicycle motion:
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Rectilinear Motion
• Erratic Motion:
– The a‐t graph of the bicycle motion:
Rectilinear Motion
• Erratic Motion:
– Comparison between s‐t, v‐t and a‐t graphs:
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Curvilinear Motion
• Introduction:
– Curvilinear occurs when a particle is moving along
a curved path.
– Position is measured from a fixed point O, by the
position vector r = r(t)
s
r
Displacement, r’
s
Position, r
O
Path, s
Curvilinear Motion
• Introduction:
– Displacement Δr represents the change in the
particle’s position.
r' r r s
r
Displacement, r’
s
Position, r
O
Path, s
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Curvilinear Motion
• Introduction:
r
– Average velocity is defined as: vavg
t
Curvilinear Motion
• Introduction:
– The average and instantaneous acceleration are:
v dv d 2r
aavg a
t dt dt 2
a
Acceleration
Path, s
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Curvilinear Motion
• Projectile Motion
– Projectile launched at (x0, y0) and path is defined
in the x‐y plane where y‐axis is the vertical axis.
– Air resistance is neglected
– The only force exists is the weight downwards
– Projectile’s acceleration always act vertically
• Constant acceleration: ac = g = 9.81 m/s2
• ax = 0; ay = ‐g = ‐9.81 m/s2
Curvilinear Motion
• Projectile Motion
– Horizontal motion:
– Since ax = 0,
v v0 act; vx (v0 )x
1 2 x x0 (v0 ) x t
x x0 v0t act ;
2
vx (v0 )x
v 2 v02 2ac (s s0 );
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Curvilinear Motion
• Projectile Motion
– Vertical motion:
– Positive y axis is upward, we take ay = ‐ g
v v0 act; vy (v0 ) y gt
1 2 1 2
y y0 v0t ac t ; y y0 (v0 ) y t gt
2 2
2 2
v v0 2a c ( y y0 ); v 2 (v )2 2g( y y )
y 0 y 0
Curvilinear Motion
• Projectile Motion
– A cyclist jumps off the 25o slope track at 5m height, and
with the speed 20 m/s. Calculate the time (t) that the
cyclist is flying in the air, and the distance (D) from point A
when he landed on the ground.
y
v = 20 m/s B
h
25o
x
A 5m
C
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Curvilinear Motion
• Projectile Motion
– Solution:
• Vertical motion:
Curvilinear Motion
• Projectile Motion
– Solution:
• Using mathematical solution (take positive answer):
4.905t 2 8.45t 5 0
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Curvilinear Motion
• Projectile Motion
– Solution:
• Horizontal motion:
xC xA (vAx )t
D xC 0 (18.13)(2.19) 39.7m
Curvilinear Motion
• Planar Circular Motion:
– Normal & Tangential Components O
s
• When a particle moves in planar
circular motion, the path of motion O’
n
can be described using n and t un
coordinates, which act normal and ut
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Curvilinear Motion
• Planar Circular Motion:
– Normal & Tangential Components
• Velocity: Particle’s velocity v has
direction that is always tangent to
the path
v v u t
ds
v ṡ
dt
Curvilinear Motion
• Planar Circular Motion:
– Normal & Tangential Components
• Acceleration: the time rate of
chang e of velocity
→ →
a v̇ v̇u→t vu̇ t
→ → →
a atut anun
v2
where at v̇ or at ds vdv and an
R
2 2
• Magnitude: a at an
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Curvilinear Motion
• Planar Circular Motion:
– Starting from rest, a motor travels around a circular path
of R = 30 m at a speed that increases with time: v = 0.25t2
m/s. Find the magnitudes of the boat’s velocity and
acceleration at the time t = 3 s.
s
R = 30m
v = 0.25t2
O’
Curvilinear Motion
• Planar Circular Motion:
– Solution:
• 1) Calculate the velocity at t = 3s
• The magnitude is given by: v = 0.25t2 m/s.
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Curvilinear Motion
• Planar Circular Motion:
– Solution:
• 2) Calculate the tangential and normal components of
acceleration and then the magnitude of the
acceleration vector.
• Tangential Component:
d
at v˙
dt
0.25t2 0.5t
• At t = 3s: at = 0.5(3) = 1.5 ms‐2
Curvilinear Motion
• Planar Circular Motion:
– Solution:
• 2) Normal Component:
an
v2
0.25t
2 2
30
• At t = 3s: a n
v2
0.25(3)2 0.169m / s
2
2
30
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Curvilinear Motion
• Planar Circular Motion:
– Solution:
• acceleration vector is:
v2
a atut anun v˙ut un
• Magnitude of acceleration:
2 2 2 2
a at2 an 1.5 0.169 1.509m / s
Curvilinear Motion
• Angular motion
– Angular motion equation:
v v0 act; 0 t;
1 2 1 2
y y 0 v0 t ac t ; 0 t
t ;
2 2
v2 v2 2a ( y y ); 2 02 2 ;
0 c 0
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Problem P1
• A position of a particle is given by s = 12 + 6t2 ‐ t3,
where s is distance in meter and t is time in second.
Determine:
a) velocity of the particle when the particle is at 17 m.
b) maximum velocity of the particle.
c) acceleration of the particle when it stops momentary.
d) position of the particle when the velocity is maximum,
and
e) travelling distance by the particle in 3 seconds.
Problem P2
• A particle travels along a straight line with a velocity
v = (12 – 3t2) m/s, where t is in seconds. When t = 1s,
the particle is located 10 m to the left of the origin.
a) Determine the acceleration when t = 4s.
b) Calculate the displacement from t = 0 s to t = 10 s.
c) Analyze and the distance the particle travels during this
time period.
d) Sketch the movement of the particle.
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Problem P3
• A ball is thrown upward from the ground. The
initial velocity is 15 m/s. Calculate:
– The height and its velocity after 2 seconds.
– The maximum height that the ball reached.
Problem P4
• The v‐t graph of a car while traveling along a road is
shown in following Figure. Draw the s‐t and a‐t
graphs for the motion.
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Problem P5
• A projectile launched from point A with an initial
velocity of 150 m/s at an angle of to the horizontal
axis. The projectile passes over the peak of a hill
(point B) at a vertical height of 70 m above point A,
and fall to the ground at point C which is 20 m
vertically below point A. When passing point B the
vertical component of the projectiles’ velocity is
upwards.
Problem P5 (cont.)
a) Determine the angle, .
b) The velocity of the projectile when passing point B.
c) The horizontal distance, s.
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Problem 6
• A car races around a horizontal circular track with a
radius of 80 m. Starting from rest, the car increases
its speed at a constant rate of 2 m/s2. Find the time
(t) needed for it to reach an acceleration of 3 m/s2.
What is its speed at this instant?
The End
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