Lesson 1 - Drawing Shapes
Lesson 1 - Drawing Shapes
Year One
Computing | Year 2 | Programming Turtle Logo and Scratch | Drawing Shapes | Lesson 1
Drawing Shapes
Aim
• I can create an algorithm to move or rotate the turtle.
Success Criteria
• I can write commands in the correct order.
• I can write a variable value where required.
• I can correct any mistakes.
• I can use the commands fd, lt, rt to move or rotate the turtle.
• I can use cs to clear the screen.
Squares and Rectangles
Give instructions to a partner to walk a square or rectangle using the
commands below:
forward <steps>.
rt 90
fd 4?
Or fd 5?
Turtle Logo Commands
Here are some of the main commands needed for these tasks:
fd 3
rt 90
fd 3
rt 90
fd 3
rt 90
fd 3
rt 90
Walking Shapes
Can you walk a rectangle of sides 4 steps and 2 steps?
fd 4
rt 90
fd 2
rt 90
fd 4
rt 90
fd 2
rt 90
Drawing Squares and Rectangles
Using a Turtle Logo programme on a computer or tablet,
draw some different squares and rectangles.
Lf 90
?
Turtle Logo Commands
Here are some of the main commands needed for these tasks:
‘Clearscreen’ or ‘cs’ will clear the You can use the up arrow to scroll
screen and return the turtle to the back through previous commands.
starting position. This can save time by not having to
type out commands again.
Aim
• I can create an algorithm to move or rotate the turtle.
Success Criteria
• I can write commands in the correct order.
• I can write a variable value where required.
• I can correct any mistakes.
• I can use the commands fd, lt, rt to move or rotate the turtle.
• I can use cs to clear the screen.