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Executor

This document contains a Lua script for creating a graphical user interface (GUI) in Roblox. The GUI allows users to input scripts, execute them, and manipulate their character's appearance with buttons for actions like 'BodySwitch', 'Execute', 'Clear', and 'ResetCharacter'. The script includes features for draggable frames, text labels, and text boxes, as well as character customization functionalities.

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leoxanderbryan
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© © All Rights Reserved
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0% found this document useful (0 votes)
108 views2 pages

Executor

This document contains a Lua script for creating a graphical user interface (GUI) in Roblox. The GUI allows users to input scripts, execute them, and manipulate their character's appearance with buttons for actions like 'BodySwitch', 'Execute', 'Clear', and 'ResetCharacter'. The script includes features for draggable frames, text labels, and text boxes, as well as character customization functionalities.

Uploaded by

leoxanderbryan
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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local I = Instance.

new
local P = game.Players.LocalPlayer
local G = I("ScreenGui", P.PlayerGui)

-- Tworzenie GUI
local F = I("Frame", G)
F.Size = UDim2.new(0, 500, 0, 350)
F.Position = UDim2.new(.5, -250, .5, -175)
F.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
F.BackgroundTransparency = .4
F.BorderColor3 = Color3.fromRGB(255, 0, 0)
F.BorderSizePixel = 5
F.Active = true
F.Draggable = true -- WAŻNE: to włącza łatwe przesuwanie!

local T = I("TextLabel", F)
T.Size = UDim2.new(1, 0, 0, 40)
T.BackgroundTransparency = 1
T.Text = "C00lkId HaCk ThIs FuCkInG rObLoX 2025"
T.TextColor3 = Color3.fromRGB(255, 0, 0)
T.Font = Enum.Font.SourceSansBold
T.TextScaled = true

local B = I("TextBox", F)
B.Size = UDim2.new(1, -20, 0, 180)
B.Position = UDim2.new(0, 10, 0, 50)
B.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
B.TextColor3 = Color3.fromRGB(255, 255, 255)
B.Font = Enum.Font.Code
B.Text = "-- Enter your script here"
B.TextXAlignment = Enum.TextXAlignment.Left
B.TextYAlignment = Enum.TextYAlignment.Top
B.ClearTextOnFocus = false
B.MultiLine = true

-- Tworzenie przycisków
local function mkBtn(txt, x, fn)
local b = I("TextButton", F)
b.Size = UDim2.new(0, 90, 0, 30)
b.Position = UDim2.new(0, x, 1, -40)
b.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
b.Text = txt
b.TextColor3 = Color3.fromRGB(255, 255, 255)
b.Font = Enum.Font.SourceSansBold
b.TextScaled = true
b.BorderColor3 = Color3.fromRGB(255, 0, 0)
b.BorderSizePixel = 3
b.MouseButton1Click:Connect(fn)
end

mkBtn("BodySwitch", 310, function()


local char = P.Character
if not char then return end
local hum = char:FindFirstChildOfClass("Humanoid")
local hrp = char:FindFirstChild("HumanoidRootPart")
if not (hum and hrp) then return end

for _, part in ipairs(char:GetDescendants()) do


if part:IsA("BasePart") then
part.Color = Color3.new(0, 0, 0)
elseif part:IsA("Accessory") or part:IsA("Clothing") then
part:Destroy()
end
end

local shirt = char:FindFirstChildOfClass("Shirt")


if shirt then shirt:Destroy() end
local pants = char:FindFirstChildOfClass("Pants")
if pants then pants:Destroy() end

local particle = Instance.new("ParticleEmitter", hrp)


particle.Texture = "rbxassetid://243660364"
particle.Rate = 20
particle.Lifetime = NumberRange.new(0.5, 1)
particle.Speed = NumberRange.new(1, 3)
particle.Size = NumberSequence.new(1)
game.Debris:AddItem(particle, 5)

hum:ChangeState(Enum.HumanoidStateType.Physics)
task.wait(3)
hum:ChangeState(Enum.HumanoidStateType.GettingUp)

local head = char:FindFirstChild("Head")


if head then
local face = head:FindFirstChild("face")
if face and face:IsA("Decal") then
face.Texture = "rbxassetid://7074764"
end
end
end)

mkBtn("Execute", 10, function() pcall(loadstring(B.Text)) end)


mkBtn("Clear", 110, function() B.Text = "" end)
mkBtn("ResetCharacter", 210, function() P.Character:BreakJoints() end)

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