Executor
Executor
new
local P = game.Players.LocalPlayer
local G = I("ScreenGui", P.PlayerGui)
-- Tworzenie GUI
local F = I("Frame", G)
F.Size = UDim2.new(0, 500, 0, 350)
F.Position = UDim2.new(.5, -250, .5, -175)
F.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
F.BackgroundTransparency = .4
F.BorderColor3 = Color3.fromRGB(255, 0, 0)
F.BorderSizePixel = 5
F.Active = true
F.Draggable = true -- WAŻNE: to włącza łatwe przesuwanie!
local T = I("TextLabel", F)
T.Size = UDim2.new(1, 0, 0, 40)
T.BackgroundTransparency = 1
T.Text = "C00lkId HaCk ThIs FuCkInG rObLoX 2025"
T.TextColor3 = Color3.fromRGB(255, 0, 0)
T.Font = Enum.Font.SourceSansBold
T.TextScaled = true
local B = I("TextBox", F)
B.Size = UDim2.new(1, -20, 0, 180)
B.Position = UDim2.new(0, 10, 0, 50)
B.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
B.TextColor3 = Color3.fromRGB(255, 255, 255)
B.Font = Enum.Font.Code
B.Text = "-- Enter your script here"
B.TextXAlignment = Enum.TextXAlignment.Left
B.TextYAlignment = Enum.TextYAlignment.Top
B.ClearTextOnFocus = false
B.MultiLine = true
-- Tworzenie przycisków
local function mkBtn(txt, x, fn)
local b = I("TextButton", F)
b.Size = UDim2.new(0, 90, 0, 30)
b.Position = UDim2.new(0, x, 1, -40)
b.BackgroundColor3 = Color3.fromRGB(0, 0, 0)
b.Text = txt
b.TextColor3 = Color3.fromRGB(255, 255, 255)
b.Font = Enum.Font.SourceSansBold
b.TextScaled = true
b.BorderColor3 = Color3.fromRGB(255, 0, 0)
b.BorderSizePixel = 3
b.MouseButton1Click:Connect(fn)
end
hum:ChangeState(Enum.HumanoidStateType.Physics)
task.wait(3)
hum:ChangeState(Enum.HumanoidStateType.GettingUp)