Lecture 9
Lecture 9
❑ The origin represents black and the vertex with coordinates (1,1,1) is white.
❑ Vertices of the cube on the axes represent the primary colors, and the remaining vertices
represent the complementary color for each of the primary colors.
❑ Complementary colors: are pair of colors which, when combined cancels each other out.
RGB Color Model
❑ The RGB color scheme is an additive model. Intensities of the primary colors are added to
produce other colors.
❑ Each color point within the bounds of the cube can be represented as the triple (R,G, B),
where values for R, G, and B are assigned in the range from 0 to 1.
❑ Shades of gray are represented along the main diagonal of the cube from the origin
(black) to the white vertex.
❑ Each point along this diagonal has an equal contribution from each primary color.
YIQ Color Model
❑ In the YIQ color model, Luminance (brightness) information is contained in the Y
parameter, while chromaticity information (hue and purity/saturation) is incorporated
into the I and Q parameters.
❑ A combination of red, green, and blue intensities are chosen for the Y parameter.
❑ Black-and-white television monitors use only the Y signal.
❑ Parameter I contains orange-cyan hue information
❑ Q carries green-magenta hue information.
❑ An RGB signal can be converted to a television signal using an NTSC encoder, which
❑ converts RGB values to YIQ values.
❑ The printing process used with the CMY model generates a color point with a collection of
four ink dots. One dot is used for each of the primary colors and one dot is black.
❑ A black dot is included because the combination of cyan, magenta, and yellow inks produce
gray instead of black.
HSV Color Model Hexcone