CH 3 Memory Management
CH 3 Memory Management
Background
Swapping
Contiguous Memory Allocation
Segmentation
Paging
Structure of the Page Table
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Background
Program must be brought (from disk) into memory and
placed within a process for it to be run
Main memory and registers are only storage CPU can
access directly
Memory unit only sees a stream of addresses + read
requests, or address + data and write requests
Register access in one CPU clock (or less)
Main memory can take many cycles, causing a stall
Cache sits between main memory and CPU registers
Protection of memory required to ensure correct
operation
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Base and Limit Registers
A pair of base and limit registers define the logical
address space
CPU must check every memory access generated in user
mode to be sure it is between base and limit for that user
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Address Binding
Programs on disk, ready to be brought into memory to execute form an
input queue
Without support, must be loaded into address 0000
Inconvenient to have first user process physical address always at 0000
How can it not be?
Further, addresses represented in different ways at different stages of
a program’s life
Source code addresses usually symbolic
Compiled code addresses bind to relocatable addresses
i.e. “14 bytes from beginning of this module”
Linker or loader will bind relocatable addresses to absolute
addresses
i.e. 74014
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Each binding maps one address space to another
Binding of Instructions and Data to Memory
Address binding of instructions and data to
memory addresses can happen at three different
stages
Compile time: If memory location known a priori,
absolute code can be generated; must recompile code
if starting location changes
Loadtime: Must generate relocatable code if
memory location is not known at compile time
Execution time: Binding delayed until run time if the
process can be moved during its execution from one
memory segment to another
Need hardware support for address maps (e.g., base and limit
registers)
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Logical vs. Physical Address Space
The concept of a logical address space that is bound to a
separate physical address space is central to proper
memory management
Logical address – generated by the CPU; also referred to as virtual
address
Physical address – address seen by the memory unit
Logical and physical addresses are the same in compile-
time and load-time address-binding schemes; logical
(virtual) and physical addresses differ in execution-time
address-binding scheme
Logical address space is the set of all logical addresses
generated by a program
Physical address space is the set of all physical addresses
generated by a program 6
Memory-Management Unit (MMU)
Hardware device that at run time maps virtual to physical
address
Many methods possible, covered in the rest of this
chapter
To start, consider simple scheme where the value in the
relocation register is added to every address generated
by a user process at the time it is sent to memory
Base register now called relocation register
MS-DOS on Intel 80x86 used 4 relocation registers
The user program deals with logical addresses; it never
sees the real physical addresses
Execution-time binding occurs when reference is made to location
in memory
Logical address bound to physical addresses 7
Dynamic Linking
Static linking – system libraries and program code combined
by the loader into the binary program image
Dynamic linking –linking postponed until execution time
Small piece of code, stub, used to locate the appropriate
memory-resident library routine
Stub replaces itself with the address of the routine, and
executes the routine
Operating system checks if routine is in processes’ memory
address
If not in address space, add to address space
Dynamic linking is particularly useful for libraries
System also known as shared libraries
Consider applicability to patching system libraries
Versioning may be needed 8
Swapping
A process can be swapped temporarily out of memory to
a backing store, and then brought back into memory for
continued execution
Total physical memory space of processes can exceed physical
memory
Backing store – fast disk large enough to accommodate
copies of all memory images for all users; must provide
direct access to these memory images
Roll out, roll in – swapping variant used for priority-
based scheduling algorithms; lower-priority process is
swapped out so higher-priority process can be loaded and
executed
Major part of swap time is transfer time; total transfer
time is directly proportional to the amount of memory
swapped
System maintains a ready queue of ready-to-run 9
processes which have memory images on disk
Swapping (Cont.)
Does the swapped out process need to swap back
in to same physical addresses?
Depends on address binding method
Plusconsider pending I/O to / from process memory
space
Modified versions of swapping are found on many
systems (i.e., UNIX, Linux, and Windows)
Swapping normally disabled
Started if more than threshold amount of memory
allocated
Disabled again once memory demand reduced below
threshold
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Context Switch Time including Swapping
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Swapping on Mobile Systems
Not typically supported
Flash memory based
Small amount of space
Limited number of write cycles
Poor throughput between flash memory and CPU on mobile platform
o arrays
Segmentation Architecture
Logical address consists of a two tuple:
<segment-number, offset>,
Segment table – maps two-dimensional physical
addresses; each table entry has:
base – contains the starting physical address where the segments
reside in memory. It is the base address of the segment
limit – specifies the length of the segment
Segment-table base register (STBR) points to the
segment table’s location in memory
Segment-table length register (STLR) indicates number
of segments used by a program;
segment number s is legal if s < STLR
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Segmentation Architecture (Cont.)
Protection
With each entry in segment table associate:
validation bit = 0 illegal segment
read/write/execute privileges
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Paging
Physical address space of a process can be noncontiguous;
process is allocated physical memory whenever the latter is
available
Avoids external fragmentation
Avoids problem of varying sized memory chunks
Divide physical memory into fixed-sized blocks called frames
Size is power of 2, between 512 bytes and 16 Mbytes
Divide logical memory into blocks of same size called pages
Keep track of all free frames
To run a program of size N pages, need to find N free frames
and load program
Set up a page table to translate logical to physical addresses
Backing store likewise split into pages
Still have Internal fragmentation 20
Address Translation Scheme
Address generated by CPU is divided into:
Page number (p) – used as an index into a page table which
contains base address of each page in physical memory
Page offset (d) – combined with base address to define the
physical memory address that is sent to the memory unit
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Paging Model of Logical
and
Physical Memory
Paging Example
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Shared Pages
Shared code Shared Pages Example
One copy of read-only
(reentrant) code shared
among processes (i.e., text
editors, compilers, window
systems)
Similar to multiple threads
sharing the same process
space
Also useful for interprocess
communication if sharing of
read-write pages is allowed
Private code and data
Each process keeps a
separate copy of the code
and data
The pages for the private
code and data can appear
anywhere in the logical
address space
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Structure of the Page Table
Memory structures for paging can get huge using straight-
forward methods
Consider a 32-bit logical address space as on modern computers
Page size of 4 KB (212)
Page table would have 1 million entries (232 / 212)
If each entry is 4 bytes -> 4 MB of physical address space /
memory for page table alone
That amount of memory used to cost a lot
Don’t want to allocate that contiguously in main memory
Hierarchical Paging
Hashed Page Tables
Inverted Page Tables
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Hierarchical Page Tables
Break up the logical address space into multiple page tables
A simple technique is a two-level page table
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Two-Level Paging Example
A logical address (on 32-bit machine with 1K page size) is divided
into:
a page number consisting of 22 bits
a page offset consisting of 10 bits
Since the page table is paged, the page number is further divided
into:
a 12-bit page number
a 10-bit page offset
Thus, a logical address is as follows:
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Memory management is the functionality of an
operating system which handles or manages
primary memory and moves processes back and
forth between main memory and disk during
execution. Memory management keeps track of
each and every memory location, regardless of
either it is allocated to some process or it is
free.
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