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Project Explanation

The document provides a detailed breakdown of a quiz program, explaining key functions such as `run_quiz()`, `get_high_score()`, and `update_high_score(score)`, which manage the quiz logic, high score retrieval, and updating. It also covers the main loop for user interaction, time tracking for responses, random question selection, and error handling. Overall, the quiz is designed to be engaging and user-friendly, with features that enhance replayability and data persistence.

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iweka.shem
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0% found this document useful (0 votes)
5 views4 pages

Project Explanation

The document provides a detailed breakdown of a quiz program, explaining key functions such as `run_quiz()`, `get_high_score()`, and `update_high_score(score)`, which manage the quiz logic, high score retrieval, and updating. It also covers the main loop for user interaction, time tracking for responses, random question selection, and error handling. Overall, the quiz is designed to be engaging and user-friendly, with features that enhance replayability and data persistence.

Uploaded by

iweka.shem
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 4

Absolutely, I’m glad you liked the update!

Let’s break it down even **deeper** so


you’re equipped to **explain every detail** confidently. Here’s a breakdown for
**every major function** and concept used in the code:

---

### **1. `run_quiz()`**:


This is the **core function** that contains the logic of the quiz itself. It
handles asking questions, checking answers, and calculating the score.

#### Key Steps:


- **`question_answer`**: This list contains tuples where each tuple holds a
question and the correct answer. It’s where the quiz content is stored.

- **`choices`**: This list holds multiple-choice answers for each question (labeled
as `a`, `b`, `c`, and `d`).

- **`selected_questions`**: This line picks **10 random** questions from the list
of all available questions, ensuring variety in each quiz session.

- **`score`**: This variable keeps track of the score. It starts at `0` and
increases by **10 points** for each correct answer.

- **Quiz loop**:
- For each question and corresponding answer options, the program:
- Displays the question and answer choices.
- Records the time it took the user to respond (using `time.time()`).
- If the response time is over 15 seconds, the program tells the user they were
too slow.
- If the answer is correct, it adds 10 points to the score and prints a success
message.
- If the answer is incorrect, it shows the correct answer.

- **`return score`**: At the end of the function, it **returns the total score**
the user achieved in that quiz round.

---

### **2. `get_high_score()`**:


This function **retrieves the highest score** recorded in the quiz from a text file
(`high_score.txt`).

#### Key Steps:


- **File Opening (`open("high_score.txt", "r")`)**:
- The function tries to **open** the file in **read mode** (`"r"`).
- If the file exists, it reads the content (which is the previous high score),
converts it to an integer, and returns it.

- **Error Handling**:
- If the file doesn’t exist (for example, if this is the first time running the
program), it handles the **`FileNotFoundError`** exception.
- If the file exists but it doesn’t contain a valid integer (e.g., if it was
corrupted or empty), the **`ValueError`** is caught and the function defaults to a
high score of `0`.

- **Return Value**:
- The function returns the **current high score** so that we can compare it with
the user’s score later.
---

### **3. `update_high_score(score)`**:


This function **updates the high score** if the current quiz score beats the
previous one. It writes the new high score to the `high_score.txt` file.

#### Key Steps:


- **Get the current high score**:
- The function calls `get_high_score()` to get the current high score from the
file.

- **Score Comparison**:
- If the score from this quiz is **higher** than the stored high score, it
updates the file with the new high score.
- It uses the **`write()`** method to **overwrite** the content of the file with
the new score.

- **Output Message**:
- If the user set a new high score, the program congratulates them with a
**message** (e.g., `🏆 New High Score: 90!`).
- If the score did not beat the high score, it just displays the **current
highest score**.

---

### **4. `while True:` Loop (Main Loop)**:


This loop keeps running the quiz until the user decides to stop.

#### Key Steps:


- **Login System**:
- Before starting the quiz, the program requires the user to **enter a password**
to gain access.
- If the password is correct (`"Shemmy"`), the program proceeds; if not, the user
has **5 chances** to try again.

- **Quiz Replay**:
- After the quiz ends, it asks the user if they want to retry. If the answer is
`yes`, it **restarts** the quiz by calling `run_quiz()` again.
- If the answer is `no`, the program exits, thanking the user for playing.

- **Exit Condition**:
- If the user types "no" when asked about retrying, the program will **exit the
loop** and print a goodbye message.

---

### **5. `open("high_score.txt", "w")`**:


This function is used for **writing to a file**. When the user beats the previous
high score, we need to store the new score. Here's the breakdown:

- **File Opening (`"w"` Mode)**:


- The `"w"` mode stands for **write** mode. If the file doesn't exist, it will be
created. If it does exist, it will **overwrite** the file's content.

- **Write to File**:
- The score is written to the file using `file.write()`. This updates the high
score in the file so that it can persist even after the program ends.

---
### **6. Time Tracking (`time.time()`)**:
This is used to track how long the user takes to answer each question, adding an
element of **time pressure**.

#### Key Steps:


- **Start Time**:
- When the user is prompted for an answer, the current time (in seconds since the
epoch) is recorded using `time.time()`.

- **End Time**:
- After the user provides their answer, another timestamp is recorded.

- **Elapsed Time**:
- The time difference (`end_time - start_time`) gives the duration it took the
user to answer.

- **Time Limit**:
- If the time taken exceeds 15 seconds, the program automatically marks the
answer as **too slow** and does not award points.

---

### **7. Randomizing Questions (`random.sample()`)**:


This is used to select a **random set of questions** each time the quiz is played,
ensuring variety.

- **`random.sample()`**:
- It randomly selects 10 questions from the `question_answer` list.
- `random.sample()` returns a **random subset** of the list, so each time the
quiz is played, the user sees different questions (from the pool of all available
questions).

---

### **8. The `input()` function**:


This function is used for taking **user input** throughout the program.

- **Password input**:
- The `input()` function takes the user’s password and checks if it matches the
expected value (`"Shemmy"`).

- **Quiz Answer input**:


- The function is used to prompt the user for answers to each multiple-choice
question in the quiz.

- **Retry input**:
- After the quiz finishes, it asks if the user wants to **retry**. The program
then waits for a `yes` or `no` response and handles the flow accordingly.

---

### **9. Error Handling**:


Python uses **try-except blocks** to handle **exceptions** (errors).

- **`FileNotFoundError`**: When the file doesn’t exist, it defaults the high score
to `0` instead of crashing the program.

- **`ValueError`**: If the file is empty or contains invalid data, it handles that


gracefully.

---

### In Conclusion:
- **The quiz** involves displaying random questions, getting user input, checking
answers, and scoring based on correct responses.
- **High score tracking** involves saving the best score to a text file, comparing
each quiz result to that score, and updating the file when needed.
- **Replayability** is handled through a loop, so the user can take the quiz again
without restarting the program.
- **Time tracking** adds an element of urgency, while **error handling** ensures
that the program doesn't break unexpectedly.

---

### Now you're **fully equipped** to explain every function and concept to your
teacher! You can say with confidence that this code is designed to be both
functional and user-friendly, while **storing important data** (like the high
score) between quiz sessions. 🏆💯

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