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Day 2 Notes

The document outlines the objectives and activities for a Scratch programming session focused on motion and visual blocks. It details various motion blocks that control sprite movement and appearance, such as moving steps, turning, and changing coordinates, as well as look blocks that manage sprite speech and appearance changes. The session encourages experimentation with these blocks to create interactive projects involving sprite movement and visual changes.
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0% found this document useful (0 votes)
14 views9 pages

Day 2 Notes

The document outlines the objectives and activities for a Scratch programming session focused on motion and visual blocks. It details various motion blocks that control sprite movement and appearance, such as moving steps, turning, and changing coordinates, as well as look blocks that manage sprite speech and appearance changes. The session encourages experimentation with these blocks to create interactive projects involving sprite movement and visual changes.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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WELCOME

SCRATCH SESSION 2
OBJECTIVES:
• Understand Motion and visual blocks
• Explore Motion blocks
• Explore Look blocks
• Experiment a sprite moving across the screen and changing
appearance
ACTIVITY 1
• Create a project where sprite moves and interact with visual changes.
LETS START….
Motion Blocks
• Move 10 Steps-Moves Sprite forward by specified no. of steps ie/ 10

• Turn 15 Degrees-Rotates sprite by certain degree clockwise or anti-

clockwise.

• Go to x,y-Places Sprite at Specified Co-ordinates on stage.

• Go to Mouse Pointer-Moves sprite to follow the mouse pointer or cursor.


• Glide 1sec to x ,y-Makes sprite move smoothly to specified co-
ordinate over time.
• Point in 90 direction-Rotates the sprite to face a certain direction eg.
90
• Change x by 10-Adjust sprites position to vertically by certain value
• Set x to () and y to()-Sets sprites x and y co-ordinates.
• If on Edge Bounce-Makes sprite bounce back if it touches the edge of
the stage.
Looks Block
• Say [Hello] for 2 sec-Displays a speech bubble with text for specific
time.
• Say Hello-Keeps speech bubble with text visible until another action
occurs.
• Think() for 2 sec-Displays thought bubble for specific duration.
• Think Hmm()- sec-Displays thought bubble until another action
occurs.
• Switch Costume to-Changes sprite appearance by switching to a
different one.
• Next Costume-Moves to the next costume in sprite costume list.
• Switch Backdrop to-Switch the stage backdrop to a specified one.
• Next backdrop- Costume-Moves to the next backdrop in sprite
backdrop list.
• Change Color effect by-alters sprite appearance by applying visual
effect eg.color
• Show/Hide-Shows or hide the sprite.

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