1.3 Capstone Project Overview - 26.07.2023
1.3 Capstone Project Overview - 26.07.2023
Lesson summary
This lesson will give students an overview of the capstone project for this course. At the end of this
lesson, students should be able to:
- Capstone project activity 1: Reverse brief, time, and project risks and challenges
1. Overview
This project will allow the students to demonstrate their developing skills in designing, coding and
building a 2D game in Unity using C#. The task is to create a game that showcases the skills
acquired throughout the course. Focus on creativity and overall user experience of the game
design, ensuring you pay attention to the requirements and criteria which are outlined below.
2. Requirements
1) Game design
• Clearly defined theme, objective and target audience for the game
• Create a compelling storyline and motive that encompasses the key objective if the
game
• Design a level of gameplay that progressively increases in difficulty, challenging the
player
• Include a variety of obstacle types, like enemies, no-go areas, moving platforms,
etc.
3) Level design
• Design a level of gameplay that progressively increases in difficulty, challenging the
player
• Design level that encourages exploration, discovery and strategic thinking
• Incorporate checkpoints or save points to allow player to progress through the level
and return to the point if life has been lost.
4) Game assets
• Game visuals including background, foreground and player sprite (level design
elements can be sourced from free asset resources)
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CRICOS provider number: 00122A | RTO Code: 3046
• Credit to assets original creators must be present on the Start screen of the game,
clearly labelling who created the game assets.
9) Final submission
• Submit a playable build of 2D game
• Provide written documentation and presentation materials as specified
• Provide game files as required by assessor
• Present game to peer group.
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CRICOS provider number: 00122A | RTO Code: 3046
Submission
Students will present their finalised game to peers alongside submitting their game documentation
and build files.
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CRICOS provider number: 00122A | RTO Code: 3046
3. Capstone criteria
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CRICOS provider number: 00122A | RTO Code: 3046
4. Tips
• Complete all Learning Activities
The learning activities throughout the course are designed for you to develop content that
goes towards your capstone project.
By completing the learning activity, you can get progressive feedback from your assessor.
• Complete the video tutorial learning
There are series of video tutorials that guide you through the how use game engine to
create a basic 2D game.
By completing these tutorials you will have a basic shell of a game you can then adapt for
your capstone project.
• Enjoy your learning
You may face some challenges, but that is OK.
Remember you need to do things a few time over in order to get better at them.
Technical challenges
Learning new software and code will mean you will face several technical challenges:
• Learning curve: Be patient with yourself, embrace errors and ask for help when you need it.
• Bugs and issues: One of the most important skills to develop. You can only really develop a
deeper understanding of software and code if you make mistakes and have to work on your
problem-solving skills.
Time management
Good time management skills will allow you to pace out the learning and complete the learning
activities and capstone project. Leaving everything to the end of the course and completing it in a
rush is not ideal and it will not leave you with a solid understanding of game design and coding.
• Underestimating time: Ensure that you give yourself a good amount of time to dedicate to
your learning.
• Balancing responsibilities: When studying, it is always tricky to balance, work, study and a
personal life. Using calendars and blocking out times for when you will work, study and play
can help ensure a work-life balance.
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CRICOS provider number: 00122A | RTO Code: 3046
Scope and feature creep
For your capstone project, keep your concept realistic and feasible. Don’t bite off more than you
can chew! Remember that this is your first game – it should be a vehicle for learning, not launching
your indie game career.
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CRICOS provider number: 00122A | RTO Code: 3046