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Computer Programming Course outline

This document outlines a Computer Programming course designed for software engineering majors, emphasizing computational thinking and problem-solving skills through programming. It covers various topics, including functions, conditionals, data structures, and object-oriented programming, with a mix of assessments such as labs, projects, and a final exam. The course requires high school mathematics and enthusiasm as prerequisites and utilizes the textbook 'How to Think Like a Computer Scientist.'
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0% found this document useful (0 votes)
3 views3 pages

Computer Programming Course outline

This document outlines a Computer Programming course designed for software engineering majors, emphasizing computational thinking and problem-solving skills through programming. It covers various topics, including functions, conditionals, data structures, and object-oriented programming, with a mix of assessments such as labs, projects, and a final exam. The course requires high school mathematics and enthusiasm as prerequisites and utilizes the textbook 'How to Think Like a Computer Scientist.'
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as DOCX, PDF, TXT or read online on Scribd
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Computer Programming

Instructors: Absalat D., Hiskel K., Kabila H., Michael B.,Tewodros W, Salem
G.

Course Summary
“The value of a college education is not the learning of many facts but the training of the mind to think.” Albert Einstein

The first course for software engineering majors and anyone seeking a rigorous introduction. Develops computational thinking
and problem-solving skills by programming, and exposes students to variety of other topics from computer science and its
applications.

Prerequisites: High school mathematics and Excitement

Course Topics

Chapter 1: Introduction

● What is computation?

● History of computing and programming

● Formal and Natural languages

Chapter 2: Variables, Expressions and Statements

● Primitive data types and values

● Variables

● Data Types & Casting

● Booleans and Expressions

Chapter 3: Functions

● What are functions?

● Built-in Functions

● Function calls

● Parameters and Arguments

● Flow of execution

● Function composition

Chapter 4: Conditionals

● Boolean Expression and Logical Operators


● Conditional Execution

● Chained and Nested Conditions

● Keyboard input and Defensive Programming

Chapter 5: Functions (Not a typo … functions again)

● User-Defined Functions

● Fruitful and void functions

● Return vs Print

● Function Scope

● Decomposition and Abstractions

Chapter 6: Iteration

● Looping Basics

● The while loop

● Break and Continue

● For Loops, Nested Loops

● Nested Lists & Looping

Chapter 7: Strings

● String as a sequence

● Indexing

● Mutability and Immutability

● Searching

● String Comparison

Chapter 8: Data Structures

● What are Data Structures

● Lists

● Numerical Indexing

● Dictionaries

● Tuples and Sets

Chapter 9: Persistence
● File

● Reading and Writing

● Common file formats

● Pickling

Chapter 10: Object Oriented Programming

● Class and Object

● Object Modelling

Assessment

Lab: 20%

Projects: 15%

Assessments: 20%

Assignments and Quiz: 15%

Final Exam: 30%

Text Book:

How to Think Like a Computer Scientist

Useful links (Online books)

https://books.trinket.io/pfe/index.html

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