1 Introduction
1 Introduction
Learning
Dr Suresh Sundaram
[email protected]
Lets get started
• Person identification systems -> Biometrics,
Aadhar,
Human Perception
• How did we learn the alphabet of the English
language?
– Speech recognition
– Fingerprint identification
Pattern l
Pattern i
• Presence of a dot in ‘i’ can distinguish these
‘i’ from ‘l’ and is a feature.
Pattern l
Pattern i
• Presence of a dot in ‘i’ can distinguish these
‘i’ from ‘l’ and is a feature.
Sea bass
Species
Salmon
• Problem Analysis
• Length
• Lightness
• Width
• Number and shape of fins
• Position of the mouth, etc…
• This is the set of all suggested features to explore for use in our
classifier!
• Preprocessing
Lightness Width
• We might add other features that are not
correlated with the ones we already have. A
precaution should be taken not to reduce the
performance by adding such “noisy features”
• Classification
– Use a feature vector provided by a feature extractor to
assign the object to a category
• Post Processing
– Exploit context input dependent information other than
from the target pattern itself to improve performance
The Design Cycle
• Data collection
• Feature Choice
• Model Choice
• Training
• Evaluation
• Computational Complexity
• Data Collection
• Unsupervised learning
Original image
• Unsupervised learning
Original image
Decision
Surface
[a] Parametric
[b] Non-parametric
Generative classifier
• Samples of training data of a class assumed
to come from a probability density function
(class conditional pdf)
• Parametric classifier
Class conditional Density : pdf built using infinite samples of a given pattern / class.
w1x1+w2x2+b<0
Yes : Healthy
No: Diseased
TP : True positive
FN : False negative
TN : True Negative
FN : False Negative