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The document outlines the syllabus for the Computer Graphics course in the 6th semester of the Integrated MSc program at Gujarat Technological University. It includes details on the teaching and examination scheme, course content covering topics such as 2D and 3D transformations, graphics output primitives, and advanced topics like illumination and color models. Additionally, it specifies course outcomes and reference books for students to enhance their understanding and skills in computer graphics.

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0% found this document useful (0 votes)
44 views2 pages

CG

The document outlines the syllabus for the Computer Graphics course in the 6th semester of the Integrated MSc program at Gujarat Technological University. It includes details on the teaching and examination scheme, course content covering topics such as 2D and 3D transformations, graphics output primitives, and advanced topics like illumination and color models. Additionally, it specifies course outcomes and reference books for students to enhance their understanding and skills in computer graphics.

Uploaded by

ishankanani598
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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GUJARAT TECHNOLOGICAL UNIVERSITY

Syllabus for Integrated MSc, 6th Semester


Branch: Information Technology
Subject Name: Computer Graphics
Subject Code: 1360502

Teaching and Examination Scheme

Teaching Scheme Credits Examination Marks


Total
Theory Marks Practical Marks
L T P C Marks
ESE(E) PA (M) PA (I) ESE(V)
3 0 2 4 70 30 20 30 150

Content:
Sr. Content Teaching Module
No. Hours Weightage
(%)
1. Basic of Computer Graphics: Basic of Computer Graphics,
Applications of computer graphics, Display devices, Random 4 15
and Raster scan systems, Graphics input devices, Graphics
software and standards
2. Graphics Output Primitives: Points, Lines, Circles and
Ellipses as primitives, Scan conversion algorithms for 8 20
primitives, Fill area primitives including Scan-line polygon
filling, Inside Outside Test, Boundary and Flood-fill, Character
Generation, Line attributes, Area fill attributes, Character
attributers. Anti-aliasing
3. 2D transformation and viewing: Transformations
(Translation, Rotation, Scaling), Matrix Representation,
Homogeneous Coordinates, Composite Transformations,
Reflection and Shearing, Viewing Pipeline and Coordinates 8 20
System, Window-to-Viewport Transformation, Clipping
including Point clipping, Line clipping (Cohen-Sutherland,
Liang bersky, NLN), Polygon clipping, Text clipping
4. 3D concepts and object representation: 3D Display Methods,
Polygon surfaces, Tables, Equations, Meshes, Curved lies and 6 15
Surfaces, Quadric surfaces, Spline Representation, Cubic Spline
Interpolation Methods, Bazier Curves and Surfaces, B-spline
Curves and Surfaces
5. 3D transformation and viewing: 3D Translation, Rotation and
scaling, Composite Transformation, Viewing Pipeline and
Coordinates, Parallel and Perspective Transformation, View 8 20
Volume and General (Parallel and Perspective) Projection
Transformations
6. Advance topics: Visible Surface Detection Concepts, Back-
Face Detection, Depth Buffer Method, illumination, Light 6 10
Sources, illumination methods (Ambient, Diffuse Reflection,
Specular Reflection), Color models: Properties of light, XYZ,
RGB, YIQ and CMY color models

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GUJARAT TECHNOLOGICAL UNIVERSITY
Syllabus for Integrated MSc, 6th Semester
Branch: Information Technology
Subject Name: Computer Graphics
Subject Code: 1360502

Suggested Specification table with Marks (Theory):70

Distribution of Theory Marks


R Level U Level A Level N Level E Level C Level
15 20 15 10 5 5
R: Remembrance; U: Understanding; A: Application, N: Analyze and E: Evaluate C: Create and
above Levels (Revised Bloom’s Taxonomy)

Reference Books:

1. Computer Graphics,D.Hearn And P.Baker - Pearson Eduction - C Version, Latest edition


2. Computer Graphics, with OpenGLHearn and Baker, - Pearson
3. Computer Graphics, Sinha &Udai, - TMH
4. Computer Graphics, Foley and van Dam - Person Education

Course outcomes: Students will be able to

Sr. No CO statement

1 To understand the basic computer graphics primitives as well as able to implement


them
2 To learn, compare and apply various transformation techniques.
3 To design basic animations using latest graphics package software.
4 Students will be able to solve open design problems regarding surface and edge
detection.
5 Students will be able to apply the knowledge, techniques, skills and modern tools to
become successful professionals in graphics industries.

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