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0% found this document useful (0 votes)
3 views1 page

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© © All Rights Reserved
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<Inventory Primary="Keyboard.Tab" Secondary="GamepadButton.

Button Back" />


<Journal Primary="Keyboard.J" Secondary="GamepadButton.Button Y" />
<Forward Primary="Keyboard.W" Secondary="GamepadAxis.Axis LeftY.Negative" />
<Backward Primary="Keyboard.S" Secondary="GamepadAxis.Axis LeftY.Positive" />
<Right Primary="Keyboard.D" Secondary="GamepadAxis.Axis LeftX.Positive" />
<Left Primary="Keyboard.A" Secondary="GamepadAxis.Axis LeftX.Negative" />
<LeanRight Primary="Keyboard.E" Secondary="" />
<LeanLeft Primary="Keyboard.Q" Secondary="" />
<Attack Primary="MouseButton.RightMouse" Secondary="GamepadButton.Button
LeftShoulder" />
<Interact Primary="MouseButton.LeftMouse" Secondary="GamepadButton.Button
RightShoulder" />
<Rotate Primary="Keyboard.R" Secondary="GamepadButton.Button RightStick" />
<Lantern Primary="Keyboard.F" Secondary="GamepadButton.Button X" />
<Run Primary="Keyboard.LeftShift" Secondary="GamepadAxis.Axis LeftTrigger.Positive"
/>
<Lean Primary="GamepadAxis.Axis RightTrigger.Positive" Secondary="" />
<Crouch Primary="Keyboard.LeftControl" Secondary="GamepadButton.Button B" />
<Jump Primary="Keyboard.Space" Secondary="GamepadButton.Button A" />
<QuestLog Primary="Keyboard.M" Secondary="" />
<RecentText Primary="Keyboard.N" Secondary="" />
<CrosshairToggle Primary="Keyboard.X" Secondary="" />

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