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C++ Game Development

Game development involves creating video games by integrating graphics, sound, gameplay mechanics, and AI, requiring programming and creativity. Key components include the game loop, graphics rendering, user input, physics engine, AI, and sound. The development pipeline consists of concept planning, design, programming, testing, and release, utilizing various programming languages and game engines like C++, Unity, and Unreal Engine.

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Ir Azlan
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0% found this document useful (0 votes)
14 views

C++ Game Development

Game development involves creating video games by integrating graphics, sound, gameplay mechanics, and AI, requiring programming and creativity. Key components include the game loop, graphics rendering, user input, physics engine, AI, and sound. The development pipeline consists of concept planning, design, programming, testing, and release, utilizing various programming languages and game engines like C++, Unity, and Unreal Engine.

Uploaded by

Ir Azlan
Copyright
© © All Rights Reserved
Available Formats
Download as PDF, TXT or read online on Scribd
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C++ GAME

DEVELOPMENT
INTRODUCTION TO GAME DEVELOPMENT

•A game consists of: Game Engine vs. Libraries

▪ Graphics (rendering images, sprites) • We use SFML (Simple and Fast Multimedia
▪ Sound (music, effects) Library) in C++ for 2D game development.
▪ Physics (movement, collision)
▪ User Input (keyboard, mouse)
WHAT IS GAME DEVELOPMENT?
▪ What is Game Development?
▪ Game development is the process of creating a video game by combining:
Graphics (visual elements like characters, backgrounds)
Sound (music, sound effects)
Gameplay Mechanics (rules, movement, interactions)
Artificial Intelligence (AI) (enemy behavior, decision-making)
▪ Game development requires programming, creativity, and problem-solving to
build interactive experiences.
COMPONENTS OF A GAME
▪ A game consists of several key elements:
▪ Game Loop – Runs continuously, updating the
game world.

Graphics Rendering – Displays characters,


backgrounds, and UI.

User Input – Handles keyboard, mouse, or


controller interactions.

Physics Engine – Simulates movement, gravity,


and collisions.

Artificial Intelligence (AI) – Controls enemies,


NPCs, and decision-making.

Sound & Music – Enhances gameplay


immersion.
GAME DEVELOPMENT PIPELINE
▪ Steps to Create a Game
1.Concept & Planning – Brainstorm game ideas,
define objectives.
2.Design – Sketch characters, levels, and UI.
3.Programming – Write game logic, physics, and
AI using a game engine.
4.Testing & Debugging – Fix errors and optimize
performance.
5.Release & Updates – Launch the game, collect
feedback, and improve.
TOOLS & TECHNOLOGIES IN GAME
DEVELOPMENT
▪ Programming Languages:

• C++ – Used in Unreal Engine & SFML.


• C# – Common in Unity.
• Python – Used for simpler games (e.g., Pygame).
TOOLS & TECHNOLOGIES IN GAME
DEVELOPMENT
▪ Game Engines:

• Unity – Popular for 2D/3D games (C#).


• Unreal Engine – Advanced graphics (C++).
• SFML & SDL – Lightweight C++ libraries for 2D games.
TOOLS & TECHNOLOGIES IN GAME
DEVELOPMENT
▪ Design Tools:

• Photoshop/GIMP – For graphics and textures.


• Blender – For 3D modeling.
• Audacity – For sound editing.
TYPES OF GAMES
▪ Action – Fast-paced, real-time challenges (e.g., Call of Duty).

Puzzle – Brain teasers, problem-solving (e.g., Tetris).

Racing – Vehicle-based speed challenges (e.g., Need for Speed).

Arcade – Simple, engaging mechanics (e.g., Pac-Man).

RPG (Role-Playing Games) – Story-driven adventures (e.g., Skyrim).
Thank You

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