Computer Graphics
Computer Graphics
It is the use of computers to create and manipulate pictures on a display device. It comprises of
software techniques to create, store, modify, represents pictures. Computer graphics deals with
generating images and art with the aid of computers. Today, computer graphics is a core technology
in digital photography, film, video games, digital art, cell phone and computer displays, and many
specialized applications. A great deal of specialized hardware and software has been developed, with
the displays of most devices being driven
by computer graphics hardware. It is a vast and
recently developed area of computer science. The
phrase was coined in 1960 by computer graphics
researchers Verne Hudson and William Fetter of
Boeing. It is often abbreviated as CG, or typically in
the context of film as computer generated
imagery (CGI).
Many tools have been developed to visualize data. Computer-generated imagery can be categorized
into several different types: two dimensional (2D), three dimensional (3D), and animated graphics.
As technology has improved, 3D computer graphics have become more common, but 2D computer
graphics are still widely used. Computer graphics has emerged as a sub-field of computer
science which studies methods for digitally synthesizing and manipulating visual content.