StrategyDesignPattern
StrategyDesignPattern
===================================================================================
=================================
The Strategy Design Pattern is a behavioral design pattern that allows you to
define a family of interchangeable algorithms (i.e., strategies) and make them
interchangeable at runtime. It allows you to encapsulate the behavior of an object
and select it at runtime based on the context of the application.
Context: This is the class that uses the strategy objects. It maintains a reference
to a Strategy object and uses it to delegate tasks to it.
Strategy: This is the interface that defines the common methods that all concrete
strategies must implement.
Concrete Strategies: These are the concrete classes that implement the Strategy
interface. They provide different implementations of the same behavior.
context.setStrategy(new ConcreteStrategy2());
context.executeStrategy(); // outputs "Executing Concrete Strategy 2"
}
}
In this example, the Strategy Design Pattern allows us to switch between different
algorithms (Concrete Strategies) at runtime, without changing the code of the
Context class. This makes the code more modular and flexible, and allows for easy
testing and maintenance.