SF Dump
SF Dump
MAX_VIRT_DISPLAY_DIM=0 RUNNING_WITHOUT_SYNC_FRAMEWORK=0
NUM_FRAMEBUFFER_SURFACE_BUFFERS=3]
Wide-Color information:
Device has wide color built-in display: 0
Device uses color management: 1
DisplayColorSetting: Managed
Display 0 color modes:
ColorMode::NATIVE (0)
Current color mode: ColorMode::NATIVE (0)
Scheduler:
+ Touch timer: off
+ Content detection: off LayerHistory{size=117, active=0}
4 Layers
- Output Layer 0xb400007ddff47c00(Letterbox - left#1289)
Region visibleRegion (this=0xb400007ddff47c18, count=1)
[ 0, 0, 74, 720]
Region visibleNonTransparentRegion (this=0xb400007ddff47c80, count=1)
[ 0, 0, 74, 720]
Region coveredRegion (this=0xb400007ddff47ce8, count=1)
[ 0, 0, 0, 0]
Region output visibleRegion (this=0xb400007ddff47d50, count=1)
[ 0, 0, 720, 74]
Region shadowRegion (this=0xb400007ddff47db8, count=1)
[ 0, 0, 0, 0]
Region outputSpaceBlockingRegionHint (this=0xb400007ddff47e50, count=1)
[ 0, 0, 0, 0]
forceClientComposition=false clearClientTarget=false displayFrame=[0 0 720
74] sourceCrop=[0.000000 0.000000 0.000000 0.000000] bufferTransform=ROT_90 (4)
dataspace=UNKNOWN (0) whitePointNits=-1.000000 dimmingRatio=1.000000 override
buffer=0x0 override acquire fence=0x0 override display frame=[0 0 -1 -1] override
dataspace=UNKNOWN (0) override display space=ProjectionSpace{bounds=Rect(0, 0, -1,
-1), content=Rect(0, 0, -1, -1), orientation=ROTATION_0} override damage region=
Region (this=0xb400007ddff47f00, count=1)
[ 0, 0, -1, -1]
override visible region= Region (this=0xb400007ddff47f68, count=1)
[ 0, 0, 0, 0]
override peekThroughLayer=0x0 override disableBackgroundBlur=false
hwc: layer=0x083db composition=SOLID_COLOR (3)
- Output Layer 0xb400007dfa931e00(Letterbox - right#1290)
Region visibleRegion (this=0xb400007dfa931e18, count=1)
[1572, 0, 1600, 720]
Region visibleNonTransparentRegion (this=0xb400007dfa931e80, count=1)
[1572, 0, 1600, 720]
Region coveredRegion (this=0xb400007dfa931ee8, count=1)
[ 0, 0, 0, 0]
Region output visibleRegion (this=0xb400007dfa931f50, count=1)
[ 0, 1572, 720, 1600]
Region shadowRegion (this=0xb400007dfa931fb8, count=1)
[ 0, 0, 0, 0]
Region outputSpaceBlockingRegionHint (this=0xb400007dfa932050, count=1)
[ 0, 0, 0, 0]
forceClientComposition=false clearClientTarget=false displayFrame=[0 1572 720
1600] sourceCrop=[0.000000 0.000000 0.000000 0.000000] bufferTransform=ROT_90 (4)
dataspace=UNKNOWN (0) whitePointNits=-1.000000 dimmingRatio=1.000000 override
buffer=0x0 override acquire fence=0x0 override display frame=[0 0 -1 -1] override
dataspace=UNKNOWN (0) override display space=ProjectionSpace{bounds=Rect(0, 0, -1,
-1), content=Rect(0, 0, -1, -1), orientation=ROTATION_0} override damage region=
Region (this=0xb400007dfa932100, count=1)
[ 0, 0, -1, -1]
override visible region= Region (this=0xb400007dfa932168, count=1)
[ 0, 0, 0, 0]
override peekThroughLayer=0x0 override disableBackgroundBlur=false
hwc: layer=0x083dc composition=SOLID_COLOR (3)
- Output Layer
0xb400007ddff4b800(SurfaceView[jp.konami.pesam/com.epicgames.ue4.GameActivity]@0(BL
AST)#2378)
Region visibleRegion (this=0xb400007ddff4b818, count=1)
[ 74, 0, 1572, 720]
Region visibleNonTransparentRegion (this=0xb400007ddff4b880, count=1)
[ 74, 0, 1572, 720]
Region coveredRegion (this=0xb400007ddff4b8e8, count=1)
[ 74, 0, 1572, 720]
Region output visibleRegion (this=0xb400007ddff4b950, count=1)
[ 0, 74, 720, 1572]
Region shadowRegion (this=0xb400007ddff4b9b8, count=1)
[ 0, 0, 0, 0]
Region outputSpaceBlockingRegionHint (this=0xb400007ddff4ba50, count=1)
[ 0, 0, 0, 0]
forceClientComposition=false clearClientTarget=false displayFrame=[0 74 720
1572] sourceCrop=[0.000000 0.000000 576.000000 1192.000000] bufferTransform=0 (0)
dataspace=UNKNOWN (0) whitePointNits=-1.000000 dimmingRatio=1.000000 override
buffer=0x0 override acquire fence=0x0 override display frame=[0 0 -1 -1] override
dataspace=UNKNOWN (0) override display space=ProjectionSpace{bounds=Rect(0, 0, -1,
-1), content=Rect(0, 0, -1, -1), orientation=ROTATION_0} override damage region=
Region (this=0xb400007ddff4bb00, count=1)
[ 0, 0, -1, -1]
override visible region= Region (this=0xb400007ddff4bb68, count=1)
[ 0, 0, 0, 0]
override peekThroughLayer=0x0 override disableBackgroundBlur=false
hwc: layer=0x083dd composition=CLIENT (1)
- Output Layer
0xb400007dfa930a00(jp.konami.pesam/com.epicgames.ue4.GameActivity$_21503#2375)
Region visibleRegion (this=0xb400007dfa930a18, count=1)
[ 74, 0, 1572, 720]
Region visibleNonTransparentRegion (this=0xb400007dfa930a80, count=1)
[ 74, 0, 1572, 720]
Region coveredRegion (this=0xb400007dfa930ae8, count=1)
[ 0, 0, 0, 0]
Region output visibleRegion (this=0xb400007dfa930b50, count=1)
[ 0, 74, 720, 1572]
Region shadowRegion (this=0xb400007dfa930bb8, count=1)
[ 0, 0, 0, 0]
Region outputSpaceBlockingRegionHint (this=0xb400007dfa930c50, count=1)
[ 0, 0, 0, 0]
forceClientComposition=false clearClientTarget=false displayFrame=[0 74 720
1572] sourceCrop=[0.000000 0.000000 720.000000 1498.000000] bufferTransform=0 (0)
dataspace=UNKNOWN (0) whitePointNits=-1.000000 dimmingRatio=1.000000 override
buffer=0x0 override acquire fence=0x0 override display frame=[0 0 -1 -1] override
dataspace=UNKNOWN (0) override display space=ProjectionSpace{bounds=Rect(0, 0, -1,
-1), content=Rect(0, 0, -1, -1), orientation=ROTATION_0} override damage region=
Region (this=0xb400007dfa930d00, count=1)
[ 0, 0, -1, -1]
override visible region= Region (this=0xb400007dfa930d68, count=1)
[ 0, 0, 0, 0]
override peekThroughLayer=0x0 override disableBackgroundBlur=false
hwc: layer=0x083d9 composition=DEVICE (2)
------------RE-----------------
EGL implementation : 1.4 Android META-EGL
EGL_ANDROID_front_buffer_auto_refresh EGL_ANDROID_get_frame_timestamps
EGL_ANDROID_get_native_client_buffer EGL_ANDROID_presentation_time
EGL_EXT_surface_CTA861_3_metadata EGL_EXT_surface_SMPTE2086_metadata
EGL_KHR_get_all_proc_addresses EGL_KHR_swap_buffers_with_damage
EGL_ANDROID_image_native_buffer EGL_ANDROID_native_fence_sync
EGL_ANDROID_recordable EGL_EXT_buffer_age EGL_EXT_create_context_robustness
EGL_EXT_pixel_format_float EGL_EXT_yuv_surface EGL_IMG_context_priority
EGL_KHR_create_context EGL_KHR_fence_sync EGL_KHR_gl_colorspace
EGL_KHR_gl_renderbuffer_image EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_3D_image EGL_KHR_gl_texture_cubemap_image EGL_KHR_image
EGL_KHR_image_base EGL_KHR_mutable_render_buffer EGL_KHR_no_config_context
EGL_KHR_partial_update EGL_KHR_surfaceless_context EGL_KHR_wait_sync
GLES: Imagination Technologies, PowerVR Rogue GE8320, OpenGL ES 3.2 build
1.13@5776728
GL_EXT_debug_marker GL_ANDROID_extension_pack_es31a GL_EXT_blend_minmax
GL_EXT_buffer_storage GL_EXT_clear_texture GL_EXT_clip_control
GL_EXT_color_buffer_float GL_EXT_color_buffer_half_float GL_EXT_conservative_depth
GL_EXT_copy_image GL_EXT_discard_framebuffer GL_EXT_draw_buffers
GL_EXT_draw_buffers_indexed GL_EXT_draw_elements_base_vertex GL_EXT_EGL_image_array
GL_EXT_external_buffer GL_EXT_float_blend GL_EXT_geometry_point_size
GL_EXT_geometry_shader GL_EXT_gpu_shader5 GL_EXT_memory_object
GL_EXT_memory_object_fd GL_EXT_multi_draw_arrays
GL_EXT_multisampled_render_to_texture GL_EXT_multisampled_render_to_texture2
GL_EXT_occlusion_query_boolean GL_EXT_polygon_offset_clamp
GL_EXT_primitive_bounding_box GL_EXT_pvrtc_sRGB GL_EXT_read_format_bgra
GL_EXT_robustness GL_EXT_separate_shader_objects GL_EXT_shader_framebuffer_fetch
GL_EXT_shader_group_vote GL_EXT_shader_implicit_conversions GL_EXT_shader_io_blocks
GL_EXT_shader_non_constant_global_initializers GL_EXT_shader_pixel_local_storage
GL_EXT_shader_pixel_local_storage2 GL_EXT_shader_texture_lod GL_EXT_sparse_texture
GL_EXT_sRGB_write_control GL_EXT_tessellation_point_size GL_EXT_tessellation_shader
GL_EXT_texture_border_clamp GL_EXT_texture_buffer GL_EXT_texture_cube_map_array
GL_EXT_texture_format_BGRA8888 GL_EXT_texture_format_sRGB_override
GL_EXT_texture_rg GL_EXT_texture_shadow_lod GL_EXT_texture_sRGB_decode
GL_EXT_texture_sRGB_R8 GL_EXT_texture_sRGB_RG8 GL_EXT_YUV_target
GL_IMG_framebuffer_downsample GL_IMG_multisampled_render_to_texture
GL_IMG_program_binary GL_IMG_read_format GL_IMG_shader_binary
GL_IMG_texture_compression_pvrtc GL_IMG_texture_compression_pvrtc2
GL_IMG_texture_format_BGRA8888 GL_IMG_texture_npot GL_KHR_blend_equation_advanced
GL_KHR_blend_equation_advanced_coherent GL_KHR_debug GL_KHR_robustness
GL_KHR_texture_compression_astc_ldr GL_OES_compressed_ETC1_RGB8_texture
GL_OES_depth24 GL_OES_depth_texture GL_OES_draw_buffers_indexed
GL_OES_draw_elements_base_vertex GL_OES_EGL_image GL_OES_EGL_image_external
GL_OES_EGL_image_external_essl3 GL_OES_EGL_sync GL_OES_element_index_uint
GL_OES_fragment_precision_high GL_OES_geometry_point_size GL_OES_geometry_shader
GL_OES_get_program_binary GL_OES_gpu_shader5 GL_OES_mapbuffer
GL_OES_packed_depth_stencil GL_OES_required_internalformat GL_OES_rgb8_rgba8
GL_OES_sample_shading GL_OES_sample_variables GL_OES_shader_image_atomic
GL_OES_shader_io_blocks GL_OES_shader_multisample_interpolation
GL_OES_standard_derivatives GL_OES_surfaceless_context
GL_OES_tessellation_point_size GL_OES_tessellation_shader
GL_OES_texture_border_clamp GL_OES_texture_buffer GL_OES_texture_cube_map_array
GL_OES_texture_float GL_OES_texture_half_float GL_OES_texture_npot
GL_OES_texture_stencil8 GL_OES_texture_storage_multisample_2d_array
GL_OES_vertex_array_object GL_OES_vertex_half_float
RenderEngine supports protected context: 0
RenderEngine is in protected context: 0
RenderEngine shaders cached since last dump/primeCache: 0
Skia CPU Caches: 0 bytes, 0.00 bytes (0.00 bytes is purgeable)
Skia's GPU Caches: 805508 bytes, 786.63 KB (226.50 KB is purgeable)
Texture/RenderBuffer: 224.00 KB (4 entries)
skia/gpu_resources/resource_120/texture_renderbuffer: size[128.00 KB]
type[RenderTarget] category[Scratch] purgeable_size[128.00 KB]
skia/gpu_resources/resource_12/texture_renderbuffer: size[64.00 KB]
type[RenderTarget] category[Scratch] purgeable_size[64.00 KB]
skia/gpu_resources/resource_13/texture_renderbuffer: size[16.00 KB]
type[RenderTarget] category[Scratch] purgeable_size[16.00 KB]
skia/gpu_resources/resource_14/texture_renderbuffer: size[16.00 KB]
type[RenderTarget] category[Scratch] purgeable_size[16.00 KB]
Texture: 128.00 bytes (1 entry)
skia/gpu_resources/resource_6/texture: size[128.00 bytes] type[Texture]
category[Scratch]
Other: 562.50 KB (6 entries)
skia/gpu_resources/resource_2: size[180.00 bytes] type[Buffer Object]
category[Other] purgeable_size[180.00 bytes]
skia/gpu_resources/resource_122: size[192.00 bytes] type[Buffer Object]
category[Other] purgeable_size[192.00 bytes]
skia/gpu_resources/resource_123: size[512.00 KB] type[StencilAttachment]
category[Other]
skia/gpu_resources/resource_15: size[48.00 KB] type[Buffer Object]
category[Scratch]
skia/gpu_resources/resource_121: size[272.00 bytes] type[Buffer Object]
category[Other] purgeable_size[272.00 bytes]
skia/gpu_resources/resource_3: size[1.88 KB] type[Buffer Object]
category[Other] purgeable_size[1.88 KB]
Skia's Wrapped Objects:
Texture/RenderBuffer: 13.21 MB (4 entries)
skia/gpu_resources/resource_202/texture_renderbuffer: size[4.39 MB]
skia/gpu_resources/resource_205/texture_renderbuffer: size[4.39 MB]
skia/gpu_resources/resource_199/texture_renderbuffer: size[4.39 MB]
skia/gpu_resources/resource_105031/texture_renderbuffer: size[27.78 KB]
RenderEngine tracked buffers: 17
Dumping buffer ids...
- 0x53ff0000007a - 1 refs
- 0x53ff00000079 - 1 refs
- 0x7730000071d - 1 refs
- 0x7730000071c - 1 refs
- 0x7730000071b - 1 refs
- 0x7730000071a - 1 refs
- 0x53ff00000078 - 1 refs
- 0x77300000719 - 1 refs
- 0x77300000715 - 1 refs
- 0x53ff00000076 - 1 refs
- 0x53ff00000077 - 1 refs
- 0x3f500000621 - 1 refs
- 0x3f500000000 - 1 refs
- 0x7730000072f - 1 refs
- 0x3f500000001 - 1 refs
- 0x77300000026 - 1 refs
- 0x3f500000002 - 1 refs
RenderEngine AHB/BackendTexture cache size: 17
Dumping buffer ids...
- 0x53ff0000007a
- 0x53ff00000079
- 0x7730000071d
- 0x7730000071c
- 0x7730000071b
- 0x7730000071a
- 0x53ff00000078
- 0x77300000719
- 0x77300000715
- 0x53ff00000076
- 0x53ff00000077
- 0x3f500000621
- 0x3f500000000
- 0x7730000072f
- 0x3f500000001
- 0x77300000026
- 0x3f500000002
Skia's GPU Protected Caches: 0 bytes, 0.00 bytes (0.00 bytes is purgeable)
Skia's Protected Wrapped Objects:
ClientCache state:
Cache owner: 0xb400007ddff5ec40
ID: 92354681766010, size: 720x1498
ID: 92354681766009, size: 576x1192
ID: 92354681766008, size: 576x1192
ID: 92354681766006, size: 576x1192
ID: 92354681766007, size: 720x1498
Cache owner: 0xb400007de013aaa0
Cache owner: 0xb400007de0581cc0
Cache owner: 0xb400007dfa823060
ID: 8190502635311, size: 45x1600
ID: 8190502635293, size: 90x1600
ID: 8190502635292, size: 90x1600
ID: 8190502635291, size: 45x1600
ID: 8190502635290, size: 45x1600
ID: 8190502635289, size: 90x1600
ID: 8190502635285, size: 720x135
ID: 8190502633510, size: 786x1600
Cache owner: 0xb400007dfa823560
Cache owner: 0xb400007dfa86d360
Cache owner: 0xb400007dfa86f660
Region undefinedRegion (this=0xb400007dfa88c5e8, count=1)
[ 0, 0, 0, 0]
orientation=ROTATION_90, isPoweredOn=1
transaction-flags : 00000010
gpu_to_cpu_unsupported : 0
refresh-rate : 60.00 Hz
x-dpi : 272.95
y-dpi : 270.93
transaction time: 0.000000 us
Tracing state: disabled
number of entries: 0 (0.00MB / 0.00MB) duration: 0ms
Planner is disabled
h/w composer state:
h/w composer enabled
Display(0)
visible_layers:4 invisible_layers:0 commit_layers:4 ct_handle:0xb400007679026880
ct_fbdc:0 hbm:0
+----------+-------------------------------+----------+-------
+--------------------------------------+---+------------+-+-------------
+------------+----------------+--------+
| layer id | handle / alloc_id | fmt | blend |
comp | tr| ds |c| pq | usage | gralloc range | caps |
+----------+-------------------------------+----------+-------
+--------------------------------------+---+------------+-+-------------
+------------+----------------+--------+
| 987 | 0x0 / -1 | 2 | NON |
DEV( DIM,SOL,SOL, HWCL: 243) 0| 0| 0 |0|0, 0,0,0,0,0|
0| 0| 40|
+----------+-------------------------------+----------+-------
+--------------------------------------+---+------------+-+-------------
+------------+----------------+--------+
| 988 | 0x0 / -1 | 2 | NON |
DEV( DIM,SOL,SOL, HWCL: 243) 0| 0| 0 |0|0, 0,0,0,0,0|
0| 0| 40|
+----------+-------------------------------+----------+-------
+--------------------------------------+---+------------+-+-------------
+------------+----------------+--------+
| 989 | 0xb400007679025a80 / 9021 | 2 | NON |
CLI( INV,CLI,DEV, HWCD: 743) 0| 0| 0 |0|0, 0,0,0,0,0|
b00| 0| 40|
+----------+-------------------------------+----------+-------
+--------------------------------------+---+------------+-+-------------
+------------+----------------+--------+
| 985 | 0xb400007679025d20 / 9016 | 1 | PRE |
DEV( UI,DEV,DEV, HWCL: 332) 0| 0| 0 |0|0, 0,0,0,0,0|
b00| 0| 0|
+----------+-------------------------------+----------+-------
+--------------------------------------+---+------------+-+-------------
+------------+----------------+--------+
987: , usage: 0x0 flags: 0x0
988: , usage: 0x0 flags: 0x0
989: SurfaceView[jp.konami.pesam/com.epicgames.ue4.GameActivity]@0#1, usage:
0x0 flags: 0x0
985: ViewRootImpl@eaf4ef9[GameActivity]#13(BLAST Consumer)13, usage: 0x0
flags: 0x0
Color Mode & Render Intent
current state: color_mode[0] render_intent[0] pq_mode_id[-1]
ColorMode 0: RenderIntent[0](id=-1 range=0),
Color Matrix
[ 1.000000 0.000000 0.000000 0.000000 ]
[ 0.000000 1.000000 0.000000 0.000000 ]
[ 0.000000 0.000000 1.000000 0.000000 ]
[ 0.000000 0.000000 0.000000 1.000000 ]
FPS ring buffer:
(0) 20:57:45.361 fps=32.82 dur=1036.09 max=132.16 min=11.19
(1) 20:57:46.361 fps=10.00 dur=1000.07 max=136.30 min=47.61
(2) 20:57:47.366 fps=8.95 dur=1005.29 max=153.58 min=33.68
(3) 20:57:38.161 fps=21.95 dur=1002.19 max=85.72 min=19.45
(4) 20:57:39.209 fps=8.59 dur=1047.82 max=452.39 min=33.02
(5) 20:57:40.242 fps=21.30 dur=1032.93 max=119.80 min=9.51
(6) 20:57:41.246 fps=32.88 dur=1003.72 max=120.91 min=12.18
(7) 20:57:42.292 fps=25.81 dur=1046.21 max=159.55 min=10.77
(8) 20:57:43.296 fps=36.87 dur=1003.62 max=62.45 min=14.53
(9) 20:57:44.325 fps=46.63 dur=1029.34 max=66.08 min=11.16
[HRT] [(0) active_config_id:0] [(0,0) s_wh:720,74 d_xywh:0,0,720,74 caps:64] [(0,1)
s_wh:720,28 d_xywh:0,1572,720,28 caps:64] [(0,2) s_wh:576,1192 d_xywh:0,74,720,1498
caps:64] [(0,3) s_wh:720,1498 d_xywh:0,74,720,1498 caps:0] [(1) active_config_id:0]
[HWC Statistics]
0 - displayFrame over range
[Driver Support]
0,1-730-4096-0,0,0,1,1,0
0,0
[HWC Property]
0,0,1,1,0,1 ,1,1,I,1,0 ,0,0.000000,1 ,1,0,0x1,A-0,A-
0,0 ,0,1,0,0,1,1,1 ,0.10,1,0,0,0,0,1 ,0 0 0,0,0,-
1,0 ,0,0,1,0,1,1,4000000 ,0,1,0xc00,1,0,0,0,0
[PQ Support]
1,0,0,0,0
[MM Buffer]
0, 0
[Layer Hint]
0, NON
dpy 0, m_packages size 0
dpy 1, m_packages size 0
dpy 2, m_packages size 0
GraphicBufferAllocator buffers:
Handle | Size | W (Stride) x H | Layers | Format | Usage |
Requestor
0xb400007ddbe5a2a0 | 28.00 KiB | 254 ( 256) x 28 | 1 | 1 | 0x
303 | RegionSamplingThread
0xb400007dfa876620 | 4600.00 KiB | 720 ( 736) x 1600 | 1 | 1 | 0x
1b00 | FramebufferSurface
0xb400007dfa8768c0 | 4600.00 KiB | 720 ( 736) x 1600 | 1 | 1 | 0x
1b00 | FramebufferSurface
0xb400007dfa8769a0 | 4600.00 KiB | 720 ( 736) x 1600 | 1 | 1 | 0x
1b00 | FramebufferSurface
Total allocated by GraphicBufferAllocator (estimate): 13828.00 KB
Imported gralloc buffers:
+ name:ViewRootImpl@eaf4ef9[GameActivity]#13(BLAST Consumer)13, id:69249,
size:4316.00KiB, w/h:720x1498, usage: 0xb00, req fmt:1, fourcc/mod:0/0, dataspace:
0x0, compressed: false
planes: R/G/B/A: w/h:720x1498, stride:736 bytes, size:4410112
+ name:ViewRootImpl@86fea0a[StatusBar]#5(BLAST Consumer)5, id:68546,
size:408.00KiB, w/h:45x1600, usage: 0xb00, req fmt:1, fourcc/mod:0/0, dataspace:
0x0, compressed: false
planes: R/G/B/A: w/h:45x1600, stride:64 bytes, size:409600
+ name:SurfaceView[jp.konami.pesam/com.epicgames.ue4.GameActivity]@0#1, id:68506,
size:2692.00KiB, w/h:576x1192, usage: 0xb00, req fmt:2, fourcc/mod:0/0, dataspace:
0x0, compressed: false
planes: R/G/B: w/h:576x1192, stride:576 bytes, size:2746368
+ name:ViewRootImpl@305b34b[NavigationBar0]#2(BLAST Consumer)2, id:68357,
size:608.00KiB, w/h:90x1600, usage: 0xb00, req fmt:1, fourcc/mod:0/0, dataspace:
0x0, compressed: false
planes: R/G/B/A: w/h:90x1600, stride:96 bytes, size:614400
+ name:ViewRootImpl@305b34b[NavigationBar0]#2(BLAST Consumer)2, id:68353,
size:608.00KiB, w/h:90x1600, usage: 0xb00, req fmt:1, fourcc/mod:0/0, dataspace:
0x0, compressed: false
planes: R/G/B/A: w/h:90x1600, stride:96 bytes, size:614400
+ name:ViewRootImpl@86fea0a[StatusBar]#5(BLAST Consumer)5, id:68351,
size:408.00KiB, w/h:45x1600, usage: 0xb00, req fmt:1, fourcc/mod:0/0, dataspace:
0x0, compressed: false
planes: R/G/B/A: w/h:45x1600, stride:64 bytes, size:409600
+ name:ViewRootImpl@86fea0a[StatusBar]#5(BLAST Consumer)5, id:68343,
size:408.00KiB, w/h:45x1600, usage: 0xb00, req fmt:1, fourcc/mod:0/0, dataspace:
0x0, compressed: false
planes: R/G/B/A: w/h:45x1600, stride:64 bytes, size:409600
+ name:SurfaceView[jp.konami.pesam/com.epicgames.ue4.GameActivity]@0#1, id:68333,
size:2692.00KiB, w/h:576x1192, usage: 0xb00, req fmt:2, fourcc/mod:0/0, dataspace:
0x0, compressed: false
planes: R/G/B: w/h:576x1192, stride:576 bytes, size:2746368
+ name:ViewRootImpl@305b34b[NavigationBar0]#2(BLAST Consumer)2, id:68338,
size:608.00KiB, w/h:90x1600, usage: 0xb00, req fmt:1, fourcc/mod:0/0, dataspace:
0x0, compressed: false
planes: R/G/B/A: w/h:90x1600, stride:96 bytes, size:614400
+ name:ViewRootImpl@46d6792[StageCoordinatorSplitDivider]#205(BLAST Co, id:68315,
size:400.00KiB, w/h:720x135, usage: 0xb00, req fmt:1, fourcc/mod:0/0, dataspace:
0x0, compressed: false
planes: R/G/B/A: w/h:720x135, stride:736 bytes, size:397440
+ name:SurfaceView[jp.konami.pesam/com.epicgames.ue4.GameActivity]@0#1, id:68286,
size:2692.00KiB, w/h:576x1192, usage: 0xb00, req fmt:2, fourcc/mod:0/0, dataspace:
0x0, compressed: false
planes: R/G/B: w/h:576x1192, stride:576 bytes, size:2746368
+ name:ViewRootImpl@eaf4ef9[GameActivity]#13(BLAST Consumer)13, id:68310,
size:4316.00KiB, w/h:720x1498, usage: 0xb00, req fmt:1, fourcc/mod:0/0, dataspace:
0x0, compressed: false
planes: R/G/B/A: w/h:720x1498, stride:736 bytes, size:4410112
+ name:RegionSamplingThread, id:60917, size:36.00KiB, w/h:254x28, usage: 0x303, req
fmt:1, fourcc/mod:0/0, dataspace: 0x0, compressed: false
planes: R/G/B/A: w/h:254x28, stride:256 bytes, size:28672
+ name:Wallpaper#1(BLAST Consumer)1, id:1399, size:5008.00KiB, w/h:786x1600, usage:
0xb00, req fmt:2, fourcc/mod:0/0, dataspace: 0x0, compressed: false
planes: R/G/B: w/h:786x1600, stride:800 bytes, size:5120000
+ name:FramebufferSurface, id:84, size:4608.00KiB, w/h:720x1600, usage: 0x1b00, req
fmt:1, fourcc/mod:0/0, dataspace: 0x0, compressed: false
planes: R/G/B/A: w/h:720x1600, stride:736 bytes, size:4710400
+ name:FramebufferSurface, id:80, size:4608.00KiB, w/h:720x1600, usage: 0x1b00, req
fmt:1, fourcc/mod:0/0, dataspace: 0x0, compressed: false
planes: R/G/B/A: w/h:720x1600, stride:736 bytes, size:4710400
+ name:FramebufferSurface, id:76, size:4608.00KiB, w/h:720x1600, usage: 0x1b00, req
fmt:1, fourcc/mod:0/0, dataspace: 0x0, compressed: false
planes: R/G/B/A: w/h:720x1600, stride:736 bytes, size:4710400
Total imported by gralloc: 39024.00KiB
FlagManager values:
demo_flag: -1
use_adpf_cpu_hint: false
use_skia_tracing: false
TimeStats miniDump:
Number of layers currently being tracked is 5
Number of layers in the stats pool is 1
BQ state:
Extended Duration:
DecoupleModeSwitch = 0
DrawingDecoupleMode = 0
mActiveDisplayId = 0
DisplayMML[0]=0, 0, 0, 0