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SCAR Trace

The document outlines the initialization process for Mission SCAR, including the setup of primary quests and player groups. It details the creation and filtering of various encounters within the game, highlighting the presence of multiple combatant types and their attributes. The initialization also includes checks for player markers and the assignment of regions to enemies.

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Jeremiah
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© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
7 views64 pages

SCAR Trace

The document outlines the initialization process for Mission SCAR, including the setup of primary quests and player groups. It details the creation and filtering of various encounters within the game, highlighting the presence of multiple combatant types and their attributes. The initialization also includes checks for player markers and the assignment of regions to enemies.

Uploaded by

Jeremiah
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 64

-- Starting Mission SCAR --

FOUND CAMPAIGN QUEST


PC: Mission added.
QUEST: QuestType:
QUEST: Quest is Primary.
QUEST: We dont have primary yet... Setting this one to primary
QUEST: Quests:SetupPlayers()
QUEST: Using default player setup for quest:
SGroup_Create: Group with name actorgroup_elena already exists, be very careful!
SGroup_Create: Group with name actorgroup_thaddeus already exists, be very careful!
SGroup_Create: Group with name actorgroup_cyrus already exists, be very careful!
SGroup_Create: Group with name actorgroup_tarkus already exists, be very careful!
SGroup_Create: Group with name actorgroup_avitus already exists, be very careful!
SGroup_Create: Group with name actorgroup_techmarine already exists, be very
careful!
SGroup_Create: Group with name actorgroup_librarian already exists, be very
careful!
QUEST: Quests:Initial()
PC: scar is go
SCAR Init: Setting Up Regions
PC: Initialize Regions starting
QUEST: GetMarkerName
PC: Looking for player markers mkr_PlayerStart2
PC: CHECK 1: N = 1
PC: Region: city Assigned to enemy
QUEST: Quests:InitializeRegions()
PC: Discovery system initiating.
PC: Initialize Regions complete
SCAR Init: Searching for Stratagems
World Entities: 2665
SCAR Init: Starting Quests
QUEST: Quests:Start()
done Reliquary_InitializeObjective
done Eldar_InitializeObjective
done Supply_InitializeObjective
done Forge_InitializeObjective
done Tarkus_InitializeObjective
SCAR Init: Populating Encounters
ENCOUNTER: mkr_Chaff57
ENCOUNTER: ChooseEncounter( table: 86C70DC0 eldar region table: 86C70BE0
)
ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius =
65 nearestEncounter = 100000
ENCOUNTER: 3 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Garrisoned
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff1
ENCOUNTER: ChooseEncounter( table: 86C739A8 eldar region table: 86C70BE0
)
ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius =
10 nearestEncounter = 114.03949737549
ENCOUNTER: 3 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Garrisoned
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff29
ENCOUNTER: ChooseEncounter( table: 86C73958 eldar region table: 86C70BE0
)
ENCOUNTER: FilterEncounters() markerType = smlArtillery maxRadius =
70 nearestEncounter = 112.43058776855
ENCOUNTER: 2 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Artillery
ENCOUNTER: Combatant
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff77
ENCOUNTER: ChooseEncounter( table: 86C78048 eldar region table: 86C70BE0
)
ENCOUNTER: FilterEncounters() markerType = smlJumpers maxRadius = 50
nearestEncounter = 118.35908508301
ENCOUNTER: 2 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: JumpMelee
ENCOUNTER: mkr_Chaff12
ENCOUNTER: ChooseEncounter( table: 86C7AC58 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = medJumpers maxRadius = 50
nearestEncounter = 197.2022857666
ENCOUNTER: 2 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: JumpMelee
ENCOUNTER: mkr_Chaff67
ENCOUNTER: ChooseEncounter( table: 86C7D6B0 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius =
10 nearestEncounter = 61.761199951172
ENCOUNTER: 4 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Garrisoned
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Grenadier
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff17
ENCOUNTER: ChooseEncounter( table: 86CA2530 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = smlChargers maxRadius = 70
nearestEncounter = 43.082187652588
ENCOUNTER: 9 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Charge
ENCOUNTER: Combatant
ENCOUNTER: Charge
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff125
ENCOUNTER: ChooseEncounter( table: 86CA5B90 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius =
10 nearestEncounter = 123.22635650635
ENCOUNTER: 4 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Garrisoned
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Grenadier
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff113
ENCOUNTER: ChooseEncounter( table: 86CA89D0 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = lrgChargers maxRadius = 70
nearestEncounter = 79.944206237793
ENCOUNTER: 10 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Charge
ENCOUNTER: Combatant
ENCOUNTER: Charge
ENCOUNTER: AntiArmor
ENCOUNTER: Charge
ENCOUNTER: Combatant
ENCOUNTER: Cowardly
ENCOUNTER: Charge
ENCOUNTER: Combatant
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff6
ENCOUNTER: ChooseEncounter( table: 86CAD2C8 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius =
65 nearestEncounter = 55.46607208252
ENCOUNTER: 3 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Garrisoned
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff122
ENCOUNTER: ChooseEncounter( table: 86CAFE10 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = medJumpers maxRadius = 65
nearestEncounter = 21.53963470459
ENCOUNTER: 2 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: JumpMelee
ENCOUNTER: mkr_Chaff13
ENCOUNTER: ChooseEncounter( table: 86BB2F20 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = medJumpers maxRadius = 50
nearestEncounter = 106.8059463501
ENCOUNTER: 2 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: JumpMelee
ENCOUNTER: mkr_Chaff2
ENCOUNTER: ChooseEncounter( table: 86CD3448 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = smlShooter maxRadius = 10
nearestEncounter = 39.622688293457
ENCOUNTER: 11 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Wander
ENCOUNTER: Combatant
ENCOUNTER: Cowardly
ENCOUNTER: Wander
ENCOUNTER: Combatant
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff25
ENCOUNTER: ChooseEncounter( table: 86C6F740 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = smlChargers maxRadius = 50
nearestEncounter = 27.642581939697
ENCOUNTER: 9 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Charge
ENCOUNTER: Combatant
ENCOUNTER: Charge
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff7
ENCOUNTER: ChooseEncounter( table: 86C72E68 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius =
10 nearestEncounter = 34.402606964111
ENCOUNTER: 3 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Garrisoned
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff26
ENCOUNTER: ChooseEncounter( table: 86C76B08 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = medWander maxRadius = 50
nearestEncounter = 63.708557128906
ENCOUNTER: 9 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: AntiArmor
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Cowardly
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff22
ENCOUNTER: ChooseEncounter( table: 86C7AED8 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = medChargers maxRadius = 65
nearestEncounter = 20.918237686157
ENCOUNTER: 8 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Charge
ENCOUNTER: AntiArmor
ENCOUNTER: Combatant
ENCOUNTER: Charge
ENCOUNTER: Cowardly
ENCOUNTER: Combatant
ENCOUNTER: Charge
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff10
ENCOUNTER: ChooseEncounter( table: 86C6E2C8 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = smlJumpers maxRadius = 50
nearestEncounter = 26.359035491943
ENCOUNTER: 2 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: JumpMelee
ENCOUNTER: mkr_Chaff44
ENCOUNTER: ChooseEncounter( table: 86BD6558 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = smlGarrisoned maxRadius =
65 nearestEncounter = 24.450338363647
ENCOUNTER: 3 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Garrisoned
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff8
ENCOUNTER: ChooseEncounter( table: 86BDA338 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius =
10 nearestEncounter = 114.0338973999
ENCOUNTER: 4 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Garrisoned
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Grenadier
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff15
ENCOUNTER: ChooseEncounter( table: 86BDDE70 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = medGarrisoned maxRadius =
10 nearestEncounter = 22.993661880493
ENCOUNTER: 4 encounter definitions found.
ENCOUNTER: Building Encounter
ENCOUNTER: Combatant
ENCOUNTER: Garrisoned
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Grenadier
ENCOUNTER: Combatant
ENCOUNTER: Wander
ENCOUNTER: Cowardly
ENCOUNTER: mkr_Chaff28
ENCOUNTER: ChooseEncounter( table: 86CD73E0 eldar region table: 86C70BE0
)
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
World_Pos has generated a position outside the world and was clamped.
ENCOUNTER: FilterEncounters() markerType = medShooters maxRadius = 65
nearestEncounter = 28.803926467896
ENCOUNTER: Encounter medShooters does NOT exist.
PC: populate
Found 0 wargear drop points
QUEST: Quests:SetUpPlayerUnits()
QUEST: GetMarkerName
HERO: Heroes:CreateHero() <unnamed>
HERO: Heroes:CreateHero() <unnamed>
HERO: Heroes:CreateHero() <unnamed>
HERO: Heroes:CreateHero() <unnamed>
Objectives Started
HERO: Heroes:CreateHero() Tarkus
start FN:false
HintPoint_Remove: parameter is nil!
LocID: 9102879 subtitle: We need to move up quickly.
start FN:false
Could not execute rule: '[anonymous function]'
Could not execute rule: '[anonymous function]'
HintPoint_Remove: parameter is nil!
LocID: 9067822 subtitle: This is no military storehouse.
LocID: 9067823 subtitle: These are relics of the Chapter!
LocID: 9067826 subtitle: Those items match the descriptions of relics long lost
to the chapter.
start FN:false
LocID: 9067827 subtitle: You should secure them and await extraction.
path: CampaignMissions/AngelForge_MissionD2/missionD_lootedtank.scar
{
[MoveTarget]
false
[AbilityTimer]
5
[ObjectiveTitle]
9053082
[LastKnownPosition]
false
[spawnList]
{
[1]
{
[offset]
{
[z]
10
[x]
10
},
[traits]
{
[1]
Boss
[2]
BossVeneratedDreadnought
},
[UseRandomAbilities]
true
[introMarker]
mkr_tankboss
[Actions]
{
[1]
{
[inherits]
action.BossHealthBar
[SubActions]
{
[1]
{
[inherits]
action.ChangeStartPosition
[Type]
marker
[name]
CHANGING boss's startinPosition
[Uses]
0
[FireFunction]
function: 61C493F8
[TargetCanBeNil]
true
[pos]
mkr_tankboss
},
},
[Uses]
0
[FireFunction]
function: 61C494D8
[name]
showing TANK health bar
[evalStrings]
{
[1]
function: 86B411A0
[2]
function: 86B411C0
[3]
function: 86B41380
},
[TargetCanBeNil]
true
[Cooldown]
5
[Visible]
true
},
[2]
{
[Visible]
false
[TargetCanBeNil]
true
[name]
hiding TANK health bar
[evalStrings]
{
[1]
function: 86B41180
[2]
function: 86B41240
},
[Uses]
0
[FireFunction]
function: 61C494D8
[Cooldown]
5
[inherits]
action.BossHealthBar
},
[3]
{
[Path]
campaign/NPC/race_ork/ork_a28_charge_warning
[name]
Facing target for charge
[evalStrings]
{
[1]
function: 86B41280
[2]
function: 86B412A0
[3]
function: 86B412E0
[4]
function: 86B41660
},
[SubActions]
{
[1]
{
[inherits]
action.AutoIntel
[TargetCanBeNil]
true
[Speech]
{
[space_marines]
function: 61C22320
[boss]
function: 61C22200
[orks]
function: 61C21F60
[eldar]
function: 61C21FA0
},
[evalStrings]
{
[1]
function: 61C497F8
},
[Uses]
0
[FireFunction]
function: 61C496D8
[Count]
0
[name]
AutoIntel
},
[2]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
charge
[name]
ModifyBossStage
},
},
[range]
50
[Cooldown]
8
[normalize]
true
},
[4]
{
[inherits]
action.cancelOrders
[SubActions]
{
[1]
{
[inherits]
action.activateRundownAura
[name]
activateRundownAura
[evalStrings]
{
[1]
function: 61C49EB8
},
[Uses]
0
[FireFunction]
function: 61C49698
[Toggle]
242
},
[2]
{
[inherits]
action.speech
[TargetCanBeNil]
true
[Speech]
function: 61C22200
[evalStrings]
{
[1]
function: 61C497B8
},
[Uses]
0
[FireFunction]
function: 61C49118
[Count]
0
[name]
speech
},
[3]
{
[inherits]
action.tankCharge
[name]
tankCharge
[evalStrings]
{
[1]
function: 61C49D18
},
[loc]
target
[FireFunction]
function: 61C49678
[Uses]
0
[Speed]
6
},
[4]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
charge3
[name]
ModifyBossStage
},
},
[Uses]
0
[FireFunction]
function: 61C496B8
[keepTarget]
true
[name]
cancelOrders
[evalStrings]
{
[1]
function: 86B41860
[2]
function: 86B41780
},
[TargetCanBeNil]
true
[Cooldown]
5
},
[5]
{
[inherits]
action.endTankCharge
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
charge4
[name]
ModifyBossStage
},
},
[Uses]
0
[FireFunction]
function: 61C49638
[keepTarget]
true
[name]
endTankCharge
[evalStrings]
{
[1]
function: 86B418A0
[2]
function: 86B417A0
},
[TargetCanBeNil]
true
[Cooldown]
2
[Toggle]
242
},
[6]
{
[inherits]
action.MoveUnit
[Radius]
20
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
idle
[name]
ModifyBossStage
},
},
[Uses]
-1
[FireFunction]
function: 61C48F98
[range]
1
[name]
MoveUnit
[evalStrings]
{
[1]
function: 86B418C0
[2]
function: 86B41600
},
[TargetCanBeNil]
true
[Cooldown]
10
[Count]
0
},
[7]
{
[furthest]
true
[Path]
campaign/NPC/race_ork/ork_a23_tank_shot
[minRange]
10
[Uses]
0
[range]
45
[name]
paint target -> HP Shot
[evalStrings]
{
[1]
function: 86B417C0
[2]
function: 86B41820
[3]
function: 86B41580
[4]
function: 86B41680
},
[Cooldown]
10
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
charge4
[name]
ModifyBossStage
},
[2]
{
[inherits]
action.AutoIntel
[TargetCanBeNil]
true
[Speech]
{
[space_marines]
function: 61C22260
[boss]
function: 61C221A0
[orks]
function: 61C22160
[eldar]
function: 61C22220
},
[evalStrings]
{
[1]
function: 61C497F8
},
[Uses]
0
[FireFunction]
function: 61C496D8
[Count]
0
[name]
AutoIntel
},
[3]
{
[inherits]
action.speech
[TargetCanBeNil]
true
[Speech]
function: 61C221A0
[evalStrings]
{
[1]
function: 61C497B8
},
[Uses]
0
[FireFunction]
function: 61C49118
[Count]
0
[name]
speech
},
},
},
[8]
{
[Path]
campaign/NPC/race_ork/ork_a28_charge_warning
[name]
Facing target for charge
[evalStrings]
{
[1]
function: 86B416A0
[2]
function: 86B418E0
[3]
function: 86B417E0
[4]
function: 86B41800
},
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
alt_charge
[name]
ModifyBossStage
},
},
[range]
45
[Cooldown]
8
[normalize]
true
},
[9]
{
[inherits]
action.cancelOrders
[SubActions]
{
[1]
{
[inherits]
action.activateRundownAura
[name]
activateRundownAura
[evalStrings]
{
[1]
function: 61C49EB8
},
[Uses]
0
[FireFunction]
function: 61C49698
[Toggle]
242
},
[2]
{
[inherits]
action.tankCharge
[name]
tankCharge
[evalStrings]
{
[1]
function: 61C49D18
},
[loc]
target
[FireFunction]
function: 61C49678
[Uses]
0
[Speed]
6
},
[3]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
alt_charge3
[name]
ModifyBossStage
},
},
[Uses]
0
[FireFunction]
function: 61C496B8
[keepTarget]
true
[name]
cancelOrders
[evalStrings]
{
[1]
function: 86B41920
[2]
function: 86B41560
},
[TargetCanBeNil]
true
[Cooldown]
10
},
[10]
{
[inherits]
action.endTankCharge
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
idle
[name]
ModifyBossStage
},
},
[Uses]
0
[FireFunction]
function: 61C49638
[keepTarget]
true
[name]
endTankCharge
[evalStrings]
{
[1]
function: 86B41840
[2]
function: 86B41740
},
[TargetCanBeNil]
true
[Cooldown]
2
[Toggle]
242
},
[11]
{
[Path]
campaign/NPC/race_ork/ork_a28_charge_warning
[name]
Facing target for charge
[evalStrings]
{
[1]
function: 86B41640
[2]
function: 86B41900
[3]
function: 86B41540
},
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
dm_alt_charge
[name]
ModifyBossStage
},
},
[range]
45
[Cooldown]
8
[normalize]
true
},
[12]
{
[inherits]
action.cancelOrders
[SubActions]
{
[1]
{
[inherits]
action.activateRundownAura
[name]
activateRundownAura
[evalStrings]
{
[1]
function: 61C49EB8
},
[Uses]
0
[FireFunction]
function: 61C49698
[Toggle]
242
},
[2]
{
[inherits]
action.tankCharge
[name]
tankCharge
[evalStrings]
{
[1]
function: 61C49D18
},
[loc]
target
[FireFunction]
function: 61C49678
[Uses]
0
[Speed]
6
},
[3]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
dm_alt_charge3
[name]
ModifyBossStage
},
},
[Uses]
0
[FireFunction]
function: 61C496B8
[keepTarget]
true
[name]
cancelOrders
[evalStrings]
{
[1]
function: 86B41620
[2]
function: 86B415A0
},
[TargetCanBeNil]
true
[Cooldown]
5
},
[13]
{
[inherits]
action.endTankCharge
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
dm_shot1
[name]
ModifyBossStage
},
},
[Uses]
0
[FireFunction]
function: 61C49638
[keepTarget]
true
[name]
endTankCharge
[evalStrings]
{
[1]
function: 86B416C0
[2]
function: 86B416E0
},
[TargetCanBeNil]
true
[Cooldown]
2
[Toggle]
242
},
[14]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[name]
Starting desperation mode
[Count]
0
[evalStrings]
{
[1]
function: 86B41720
[2]
function: 86B41760
[3]
function: 86B41CC0
},
[TargetCanBeNil]
true
[stage]
dm_idle
[Cooldown]
3
[SubActions]
{
[1]
{
[inherits]
action.SetVehicleSpeed
[Count]
0
[name]
SetVehicleSpeed
[evalStrings]
{
[1]
function: 61C49E38
},
[speed]
1.5
[FireFunction]
function: 61C48FB8
[Uses]
0
[TargetCanBeNil]
true
},
},
},
[15]
{
[inherits]
action.MoveUnit
[Radius]
45
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
dm_shot1
[name]
ModifyBossStage
},
},
[Uses]
-1
[FireFunction]
function: 61C48F98
[range]
1
[name]
MoveUnit
[evalStrings]
{
[1]
function: 86B41AA0
[2]
function: 86B41C80
[3]
function: 86B41D20
},
[TargetCanBeNil]
true
[Count]
0
[Cooldown]
3
[loc]
away
},
[16]
{
[inherits]
action.GetPos
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
dm_precharge
[name]
ModifyBossStage
},
},
[Uses]
0
[FireFunction]
function: 61C49398
[range]
45
[name]
getting target position
[evalStrings]
{
[1]
function: 86B41A80
[2]
function: 86B41A40
},
[TargetCanBeNil]
true
[Cooldown]
0
[normalize]
true
},
[17]
{
[keepTarget]
true
[Path]
campaign/NPC/race_ork/ork_a23_charge_warning
[name]
Facing target for charge
[evalStrings]
{
[1]
function: 86B41CE0
},
[Cooldown]
3
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
dm_charge
[name]
ModifyBossStage
},
},
},
[18]
{
[inherits]
action.cancelOrders
[SubActions]
{
[1]
{
[inherits]
action.tankCharge
[name]
tankCharge
[evalStrings]
{
[1]
function: 61C49D18
},
[loc]
target
[FireFunction]
function: 61C49678
[Uses]
0
[Speed]
6
},
[2]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
dm_charge3
[name]
ModifyBossStage
},
[3]
{
[inherits]
action.activateRundownAura
[name]
activateRundownAura
[evalStrings]
{
[1]
function: 61C49EB8
},
[Uses]
0
[FireFunction]
function: 61C49698
[Toggle]
242
},
},
[Uses]
0
[FireFunction]
function: 61C496B8
[keepTarget]
true
[name]
cancelOrders
[evalStrings]
{
[1]
function: 86B41BC0
[2]
function: 86B41D00
},
[TargetCanBeNil]
true
[Cooldown]
7
},
[19]
{
[inherits]
action.endTankCharge
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
dm_shot1
[name]
ModifyBossStage
},
},
[Uses]
0
[FireFunction]
function: 61C49638
[keepTarget]
true
[name]
endTankCharge
[evalStrings]
{
[1]
function: 86B41B00
[2]
function: 86B41C00
},
[TargetCanBeNil]
true
[Cooldown]
2
[Toggle]
242
},
[20]
{
[furthest]
true
[Path]
campaign/NPC/race_ork/ork_a23_tripple_shot
[minRange]
10
[Uses]
0
[range]
45
[name]
paint target -> HP Shot 1
[evalStrings]
{
[1]
function: 86B41BE0
[2]
function: 86B41CA0
[3]
function: 86B41A20
[4]
function: 86B41A60
},
[Cooldown]
10
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
dm_idle
[name]
ModifyBossStage
},
},
},
[21]
{
[inherits]
action.speech
[TargetCanBeNil]
true
[Speech]
function: 61C222C0
[evalStrings]
{
[1]
function: 86B419E0
[2]
function: 86B41BA0
[3]
function: 86B41AC0
[4]
function: 86B41AE0
[5]
function: 86B41940
},
[Uses]
0
[FireFunction]
function: 61C49118
[Count]
0
[name]
taunt #1
},
[22]
{
[inherits]
action.speech
[TargetCanBeNil]
true
[Speech]
function: 61C222E0
[evalStrings]
{
[1]
function: 86B41B60
[2]
function: 86B41C20
[3]
function: 86B41B20
[4]
function: 86B41C40
[5]
function: 86B419A0
},
[Uses]
0
[FireFunction]
function: 61C49118
[Count]
0
[name]
taunt #2
},
[23]
{
[inherits]
action.speech
[TargetCanBeNil]
true
[Speech]
function: 61C22300
[evalStrings]
{
[1]
function: 86B41C60
[2]
function: 86B41960
[3]
function: 86B41B40
[4]
function: 86B41980
[5]
function: 86B419C0
},
[Uses]
0
[FireFunction]
function: 61C49118
[Count]
0
[name]
taunt #3
},
[24]
{
[inherits]
action.speech
[Speech]
function: 61C21FC0
[Uses]
0
[FireFunction]
function: 61C49118
[Count]
0
[evalStrings]
{
[1]
function: 86B41B80
[2]
function: 86B41A00
[3]
function: 86B42120
},
[TargetCanBeNil]
true
[Cooldown]
50
[name]
playing BOSS VICTORY speech
},
},
[assignPairedSGroup]
PredatorTankBoss
[sbp]
177
[assignSGroup]
sg_LootedTank
[idleStage]
idle
[deathSpeech]
function: 61C22000
[maxRange]
25
[stage]
idle
[colour]
{
[1]
{
[r]
255
[b]
255
[g]
255
[slot]
0
},
[2]
{
[r]
255
[b]
255
[g]
255
[slot]
1
},
[3]
{
[r]
255
[b]
255
[g]
255
[slot]
2
},
[4]
{
[r]
255
[b]
255
[g]
255
[slot]
3
},
},
},
},
[ObjectiveDescription]
9053082
[SpawnMarkerID]
false
},
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 177 49.570323944092 300 1 1
Assign Wargear
sgcount: 1
SGroup: sg_encounter_1
Firing Ability: showing TANK health bar
Playing music for race: orks
Firing Ability: CHANGING boss's startinPosition
Firing Ability: Facing target for charge
Type:string
Firing Ability: target: SCARPOS
Firing Ability: Firing at Position
Firing Ability: AutoIntel
PLAYER RACE = space_marines
Firing Ability: ModifyBossStage
Firing Ability: cancelOrders
Firing Ability: activateRundownAura
Firing Ability: speech
Firing Ability: tankCharge
Firing Ability: ModifyBossStage
Firing Ability: endTankCharge
Firing Ability: ModifyBossStage
Firing Ability: MoveUnit
Firing Ability: ModifyBossStage
Firing Ability: Starting desperation mode
Firing Ability: SetVehicleSpeed
Firing Ability: getting target position
Firing Ability: ModifyBossStage
Firing Ability: Facing target for charge
Type:string
Firing Ability: target: SCARPOS
Firing Ability: Firing at Position
Firing Ability: ModifyBossStage
Firing Ability: cancelOrders
Firing Ability: tankCharge
Firing Ability: ModifyBossStage
Firing Ability: activateRundownAura
Firing Ability: endTankCharge
Firing Ability: ModifyBossStage
Firing Ability: paint target -> HP Shot 1
Type:string
Firing Ability: target: SCARPOS
Firing Ability: Firing at Position
Firing Ability: ModifyBossStage
LocID: 9102883 subtitle: Make for the forge works!
LocID: 9102884 subtitle: Let nothing stop you, Eldar!
LocID: 9067828 subtitle: Angel gate is under attack!
LocID: 9102881 subtitle: The Eldar!
LocID: 9102882 subtitle: The witch Idranel! It must be!
LocID: 9067830 subtitle: Commander, we'll need your help to repel the attack.
LocID: 9102885 subtitle: This warehouse is full of relics stolen from our
Chapter.
LocID: 9102886 subtitle: Your governor is a thief as well as a coward.
LocID: 9102887 subtitle: I couldn't agree more, Sergeant.
LocID: 9067833 subtitle: But the fate of Meridian still rests on holding Angel
Gate.
LocID: 9047200 subtitle: Greenskin reinforcements.
LocID: 9067835 subtitle: She is right, Commander. We cannot allow Angel Gate to
fall.
LocID: 9067836 subtitle: I will hold off these aliens and guard our relics.
LocID: 9067837 subtitle: Go save Angel Gate.
start FN:false
LocID: 9102888 subtitle: Come, humans! It is the day of your deaths!
LocID: 9102889 subtitle: And I am your executioner!
LocID: 9102898 subtitle: You will not reach Idranel in time to stop the
detonation.
LocID: 9102899 subtitle: Detonation? They mean to destroy the forge!
LocID: 9102900 subtitle: The forge and this entire world, human!
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 86 82.551147460938 305 1 1
Assign Wargear
sgcount: 1
SGroup: sg_encounter_2
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 82 85.551147460938 305 1 4
Assign Wargear
sgcount: 1
SGroup: sg_encounter_2
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 82 90.963317871094 311.67889404297 1 4
Assign Wargear
sgcount: 1
SGroup: sg_encounter_3
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 81 93.963317871094 311.67889404297 1 3
Assign Wargear
sgcount: 1
SGroup: sg_encounter_3
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 81 62.583484649658 305 1 3
Assign Wargear
sgcount: 1
SGroup: sg_encounter_4
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 82 65.583480834961 305 1 4
Assign Wargear
sgcount: 1
SGroup: sg_encounter_4
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 94 138.26412963867 320.99740600586 1 2
Assign Wargear
sgcount: 1
SGroup: sg_encounter_5
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 86 134.57928466797 305 1 1
Assign Wargear
sgcount: 1
SGroup: sg_encounter_6
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 82 137.57928466797 305 1 4
Assign Wargear
sgcount: 1
SGroup: sg_encounter_6
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 86 62.947914123535 305 1 1
Assign Wargear
sgcount: 1
SGroup: sg_encounter_7
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 82 65.947914123535 305 1 4
Assign Wargear
sgcount: 1
SGroup: sg_encounter_7
path: CampaignMissions/AngelForge_MissionD2/missionD_farseer.scar
{
[MoveTarget]
false
[AbilityTimer]
5
[ObjectiveTitle]
9053074
[LastKnownPosition]
false
[spawnList]
{
[1]
{
[introMarker]
mkr_Farseer1
[sbp]
61
[assignSGroup]
sg_Farseer
[traits]
{
[1]
Boss
[2]
BossVeneratedDreadnought
},
[deathSpeech]
{
[1]
{
[1]
{
[group]
{
[id]
63
},
[race]
eldar
[icon]
speech_eldar_farseer
[actor_name_loc_id]
9053057
},
[2]
9052216
[3]
false
},
[2]
{
[1]
{
[group]
{
[id]
18
},
[race]
space_marine
[icon]
speech_marine_cyrus
[actor_name_loc_id]
9032427
},
[2]
9052217
[3]
false
},
[3]
{
[1]
{
[group]
{
[id]
18
},
[race]
space_marine
[icon]
speech_marine_cyrus
[actor_name_loc_id]
9032427
},
[2]
9052218
[3]
false
},
[4]
{
[1]
{
[group]
{
[id]
20
},
[race]
space_marine
[icon]
speech_marine_avitus
[actor_name_loc_id]
9032429
},
[2]
9052219
[3]
false
},
},
[maxRange]
45
[Actions]
{
[1]
{
[Visible]
true
[name]
Health Bar On
[evalStrings]
{
[1]
function: 86B401A0
[2]
function: 86B40400
[3]
function: 86B401C0
},
[Uses]
0
[FireFunction]
function: 61C494D8
[TargetCanBeNil]
true
[inherits]
action.BossHealthBar
},
[2]
{
[Visible]
false
[name]
Health Bar Off
[evalStrings]
{
[1]
function: 86B40340
[2]
function: 86B40160
},
[Uses]
0
[FireFunction]
function: 61C494D8
[TargetCanBeNil]
true
[inherits]
action.BossHealthBar
},
[3]
{
[inherits]
action.AutoIntel
[Speech]
{
[space_marines]
function: 61C1FD00
[boss]
function: 61C1FE20
[orks]
function: 61C1FEC0
},
[Uses]
0
[FireFunction]
function: 61C496D8
[Count]
0
[evalStrings]
{
[1]
function: 86B40320
[2]
function: 86B404A0
},
[TargetCanBeNil]
true
[Cooldown]
15
[name]
intro speech
},
[4]
{
[inherits]
action.MoveUnit
[Radius]
8
[Uses]
-1
[FireFunction]
function: 61C48F98
[range]
1
[name]
MoveUnit
[cover]
false
[TargetCanBeNil]
true
[Count]
0
[evalStrings]
{
[1]
function: 86B404E0
[2]
function: 86B40440
[3]
function: 86B40360
},
},
[5]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 86B40380
[2]
function: 86B401E0
},
[TargetCanBeNil]
true
[name]
ModifyBossStage
[stage]
idle
[Cooldown]
2
},
[6]
{
[Path]
171
[name]
Melee Blast
[evalStrings]
{
[1]
function: 86B40200
[2]
function: 86B40420
[3]
function: 86B40460
[4]
function: 86B403A0
},
[target]
self
[SubActions]
{
[1]
{
[inherits]
action.AutoIntel
[TargetCanBeNil]
true
[Speech]
{
[space_marines]
function: 61C1FD40
},
[evalStrings]
{
[1]
function: 61C497F8
},
[Uses]
0
[FireFunction]
function: 61C496D8
[Count]
0
[name]
AutoIntel
},
},
[Cooldown]
15
[Uses]
0
},
[7]
{
[Path]
177
[name]
Mind Blast
[evalStrings]
{
[1]
function: 86B40220
[2]
function: 86B402A0
[3]
function: 86B402E0
},
[target]
squad
[SubActions]
{
[1]
{
[inherits]
action.AutoIntel
[TargetCanBeNil]
true
[Speech]
{
[space_marines]
function: 61C1FCC0
[boss]
function: 61C1FC20
[orks]
function: 61C1FD80
},
[evalStrings]
{
[1]
function: 61C497F8
},
[Uses]
0
[FireFunction]
function: 61C496D8
[Count]
0
[name]
AutoIntel
},
},
[Cooldown]
15
[Uses]
0
},
[8]
{
[SubActions]
{
[1]
{
[target]
squad
[Path]
159
[name]
Eldritch Storm
[Uses]
0
},
[2]
{
},
[3]
{
[DelayedActions]
{
[1]
{
[inherits]
action.AutoIntel
[TargetCanBeNil]
true
[Speech]
{
[space_marines]
function: 61C1FF00
},
[evalStrings]
{
[1]
function: 61C497F8
},
[Uses]
0
[FireFunction]
function: 61C496D8
[Count]
0
[name]
AutoIntel
},
},
[FireFunction]
function: 61C49A98
[name]
DelayedAction
[delay]
2
},
[4]
{
[DelayedActions]
{
[1]
{
[inherits]
action.AutoIntel
[TargetCanBeNil]
true
[Speech]
{
[space_marines]
function: 61C1FBA0
},
[evalStrings]
{
[1]
function: 61C497F8
},
[Uses]
0
[FireFunction]
function: 61C496D8
[Count]
0
[name]
AutoIntel
},
},
[FireFunction]
function: 61C49A98
[name]
DelayedAction
[delay]
15
},
},
[name]
Desperation
[evalStrings]
{
[1]
function: 86B40500
[2]
function: 86B40240
[3]
function: 86B40260
},
[Toggle]
172
[FireFunction]
function: 61C49698
[Cooldown]
45
[duration]
10
},
[9]
{
[evalStrings]
{
[1]
function: 86B40280
[2]
function: 86B40480
},
[Effect]
abilities\eldar\teleport_arrive
[name]
Replace with Warlocks
[SubActions]
{
[1]
{
[inherits]
action.spawnReinforcements
[ReinforceTimeOffset]
0.5
[Uses]
1
[FireFunction]
function: 61C490F8
[range]
1
[ReinforceAt]
30
[spawnList]
{
[1]
{
[offset]
{
[z]
-2
[x]
-2
},
[sbp]
74
[squadSize]
5
[spawnEffect]
abilities\eldar\
teleport_arrive
[numSquads]
1
[assignSGroup]
FarseerWarlocks
[traits]
{
[1]

BossVeneratedDreadnought
[2]
Charge
},
},
},
[name]
spawnReinforcements
[Count]
0
[evalStrings]
{
[1]
function: 61C49978
},
[TargetCanBeNil]
true
[MaxOffset]
15
[IllusionSettings]
{
[RecievedDamage]
15
[WeaponDamage]
0.10000000149012
},
[Illusion]
false
},
[2]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
bossWarlocks
[name]
ModifyBossStage
},
[3]
{
[inherits]
action.BossDespawn
[name]
Hiding Boss
[evalStrings]
{
[1]
function: 61C49AF8
},
[Uses]
1
[FireFunction]
function: 61C49078
[TargetCanBeNil]
true
},
[4]
{
[inherits]
action.AutoIntel
[TargetCanBeNil]
true
[Speech]
{
[space_marines]
function: 61C1FC80
[boss]
function: 61C1FE40
[orks]
function: 61C1FC60
},
[evalStrings]
{
[1]
function: 61C497F8
},
[Uses]
0
[FireFunction]
function: 61C496D8
[Count]
0
[name]
AutoIntel
},
[5]
{
[inherits]
action.AutoIntel
[TargetCanBeNil]
true
[Speech]
{
[space_marines]
function: 86B3FEE0
},
[evalStrings]
{
[1]
function: 61C497F8
},
[Uses]
0
[FireFunction]
function: 61C496D8
[Count]
0
[name]
AutoIntel
},
},
[Uses]
0
[targetType]
self
[FireFunction]
function: 61C493D8
[Duration]
3
},
[10]
{
[evalStrings]
{
[1]
function: 86B402C0
[2]
function: 86B40180
},
[Effect]
abilities\eldar\teleport_arrive
[name]
Replace with Warlocks
[SubActions]
{
[1]
{
[inherits]
action.spawnReinforcements
[ReinforceTimeOffset]
0.5
[Uses]
1
[FireFunction]
function: 61C490F8
[range]
1
[ReinforceAt]
30
[spawnList]
{
[1]
{
[offset]
{
[z]
-2
[x]
-2
},
[sbp]
91
[squadSize]
4
[spawnEffect]
abilities\eldar\
teleport_arrive
[numSquads]
2
[assignSGroup]
FarseerWarlocks
[traits]
{
[1]

BossVeneratedDreadnought
[2]
Charge
},
},
},
[name]
spawnReinforcements
[Count]
0
[evalStrings]
{
[1]
function: 61C49978
},
[TargetCanBeNil]
true
[MaxOffset]
15
[IllusionSettings]
{
[RecievedDamage]
15
[WeaponDamage]
0.10000000149012
},
[Illusion]
false
},
[2]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
bossWarlocks
[name]
ModifyBossStage
},
[3]
{
[inherits]
action.BossDespawn
[name]
Hiding Boss
[evalStrings]
{
[1]
function: 61C49AF8
},
[Uses]
1
[FireFunction]
function: 61C49078
[TargetCanBeNil]
true
},
[4]
{
[inherits]
action.AutoIntel
[TargetCanBeNil]
true
[Speech]
{
[space_marines]
function: 61C1FCA0
},
[evalStrings]
{
[1]
function: 61C497F8
},
[Uses]
0
[FireFunction]
function: 61C496D8
[Count]
0
[name]
AutoIntel
},
},
[Uses]
0
[targetType]
self
[FireFunction]
function: 61C493D8
[Duration]
3
},
[11]
{
[evalStrings]
{
[1]
function: 86B403E0
[2]
function: 86B40300
},
[Effect]
abilities\eldar\teleport_arrive
[name]
Replace with Warlocks
[SubActions]
{
[1]
{
[inherits]
action.spawnReinforcements
[ReinforceTimeOffset]
0.5
[Uses]
1
[spawnList]
{
[1]
{
[offset]
{
[z]
-1
[x]
-1
},
[sbp]
98
[squadSize]
1
[spawnEffect]
abilities\eldar\
teleport_arrive
[numSquads]
1
[assignSGroup]
FarseerWarlocks
[traits]
{
[1]

BossVeneratedDreadnought
[2]
Charge
},
},
},
[FireFunction]
function: 61C490F8
[range]
1
[ReinforceAt]
30
[marker]
mkr_FarseerSummon1
[name]
spawnReinforcements
[Count]
0
[evalStrings]
{
[1]
function: 61C49978
},
[TargetCanBeNil]
true
[MaxOffset]
15
[IllusionSettings]
{
[RecievedDamage]
15
[WeaponDamage]
0.10000000149012
},
[Illusion]
false
},
[2]
{
[inherits]
action.spawnReinforcements
[ReinforceTimeOffset]
0.5
[Uses]
1
[spawnList]
{
[1]
{
[offset]
{
[z]
-1
[x]
-1
},
[sbp]
98
[squadSize]
1
[spawnEffect]
abilities\eldar\
teleport_arrive
[numSquads]
1
[assignSGroup]
FarseerWarlocks
[traits]
{
[1]

BossVeneratedDreadnought
[2]
Charge
},
},
},
[FireFunction]
function: 61C490F8
[range]
1
[ReinforceAt]
30
[marker]
mkr_FarseerSummon2
[name]
spawnReinforcements
[Count]
0
[evalStrings]
{
[1]
function: 61C49978
},
[TargetCanBeNil]
true
[MaxOffset]
15
[IllusionSettings]
{
[RecievedDamage]
15
[WeaponDamage]
0.10000000149012
},
[Illusion]
false
},
[3]
{
[inherits]
action.spawnReinforcements
[ReinforceTimeOffset]
0.5
[Uses]
1
[spawnList]
{
[1]
{
[offset]
{
[z]
-1
[x]
-1
},
[sbp]
98
[squadSize]
1
[spawnEffect]
abilities\eldar\
teleport_arrive
[numSquads]
1
[assignSGroup]
FarseerWarlocks
[traits]
{
[1]

BossVeneratedDreadnought
[2]
Charge
},
},
},
[FireFunction]
function: 61C490F8
[range]
1
[ReinforceAt]
30
[marker]
mkr_FarseerSummon3
[name]
spawnReinforcements
[Count]
0
[evalStrings]
{
[1]
function: 61C49978
},
[TargetCanBeNil]
true
[MaxOffset]
15
[IllusionSettings]
{
[RecievedDamage]
15
[WeaponDamage]
0.10000000149012
},
[Illusion]
false
},
[4]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
bossWarlocks
[name]
ModifyBossStage
},
[5]
{
[inherits]
action.BossDespawn
[name]
Hiding Boss
[evalStrings]
{
[1]
function: 61C49AF8
},
[Uses]
1
[FireFunction]
function: 61C49078
[TargetCanBeNil]
true
},
[6]
{
[inherits]
action.AutoIntel
[TargetCanBeNil]
true
[Speech]
{
[space_marines]
function: 61C1FC80
[boss]
function: 61C1FE40
[orks]
function: 61C1FC60
},
[evalStrings]
{
[1]
function: 61C497F8
},
[Uses]
0
[FireFunction]
function: 61C496D8
[Count]
0
[name]
AutoIntel
},
},
[Uses]
0
[targetType]
self
[FireFunction]
function: 61C493D8
[Duration]
3
},
[12]
{
[inherits]
action.BossRespawn
[name]
Bringing back Boss
[evalStrings]
{
[1]
function: 86B403C0
[2]
function: 86B404C0
[3]
function: 86B40520
},
[Uses]
0
[FireFunction]
function: 61C492F8
[TargetCanBeNil]
true
[SubActions]
{
[1]
{
[inherits]
action.ModifyBossStage
[accuracy]
1
[Uses]
0
[FireFunction]
function: 61C49378
[Count]
0
[evalStrings]
{
[1]
function: 61C49E18
},
[TargetCanBeNil]
true
[stage]
Combat
[name]
ModifyBossStage
},
[2]
{
[Duration]
3
[FireFunction]
function: 61C493D8
[targetType]
self
[Effect]
abilities\eldar\teleport_leave
},
[3]
{
[inherits]
action.AutoIntel
[TargetCanBeNil]
true
[Speech]
{
[space_marines]
function: 61C1FD20
},
[evalStrings]
{
[1]
function: 61C497F8
},
[Uses]
0
[FireFunction]
function: 61C496D8
[Count]
0
[name]
AutoIntel
},
},
},
},
[colour]
{
[1]
{
[r]
0
[b]
0
[g]
0
[slot]
0
},
[2]
{
[r]
0
[b]
0
[g]
0
[slot]
1
},
[3]
{
[r]
0
[b]
0
[g]
0
[slot]
2
},
[4]
{
[r]
0
[b]
0
[g]
0
[slot]
3
},
},
},
},
[ObjectiveDescription]
9100299
[SpawnMarkerID]
false
},
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 61 -200.9949798584 297.625 1 1
Assign Wargear
sgcount: 1
SGroup: sg_encounter_8
LocID: 9102892 subtitle: Yes, the plans were correct. The forge's power supply
is unstable.
LocID: 9102893 subtitle: A simple chain reaction will wreath this world in fire.
LocID: 9058769 subtitle: Idranel - your wounds. The humans press in�
LocID: 9054219 subtitle: Suffering and I are old friends, Warlock.
LocID: 9102894 subtitle: See to the humans, and I will enact our final gambit to
protect the Craftworld.
LocID: 9102895 subtitle: My retinue's wards will keep me safe long enough.
LocID: 9102896 subtitle: Of course, Idranel.
start FN:false
LocID: 9052212 subtitle: Commander, we are experiencing massive power
fluctuations.
LocID: 9052213 subtitle: Whatever is happening there, you must stop it!
Could not execute rule: '[anonymous function]'
Could not execute rule: '[anonymous function]'
Firing Ability: Health Bar On
Playing music for race: eldar
Firing Ability: intro speech
PLAYER RACE = space_marines
Firing Ability: Replace with Warlocks
Firing Ability: spawnReinforcements
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 74 -198.85922241211 297 1 5
Assign Wargear
sgcount: 1
SGroup: sg_encounter_9
Firing Ability: ModifyBossStage
Firing Ability: Hiding Boss
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
Firing Ability: AutoIntel
PLAYER RACE = space_marines
Firing Ability: AutoIntel
PLAYER RACE = space_marines
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
LocID: 9052207 subtitle: Destroy the Space Marines!
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
LocID: 9067848 subtitle: Cut them down where they stand!
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
Firing Ability: Bringing back Boss
Firing Ability: ModifyBossStage
Firing Ability: Unnamed Ability
Firing Ability: AutoIntel
PLAYER RACE = space_marines
Firing Ability: Mind Blast
Type:number
Firing Ability: target: SQUAD
Firing Ability: Firing at Squad
Firing Ability: AutoIntel
PLAYER RACE = space_marines
Firing Ability: Melee Blast
Type:number
Firing Ability: target: SGROUP
Firing Ability: Firing at self; no target
Firing Ability: AutoIntel
PLAYER RACE = space_marines
Firing Ability: Melee Blast
Type:number
Firing Ability: target: SGROUP
Firing Ability: Firing at self; no target
Firing Ability: Mind Blast
Type:number
Firing Ability: target: SQUAD
Firing Ability: Firing at Squad
Firing Ability: Replace with Warlocks
Firing Ability: spawnReinforcements
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 91 -199.61297607422 296.13247680664 2 4
Assign Wargear
sgcount: 2
SGroup: sg_encounter_10
Firing Ability: ModifyBossStage
Firing Ability: Hiding Boss
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
Firing Ability: AutoIntel
PLAYER RACE = space_marines
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
PC: ebps\campaign\playable\race_marine\troops\sm_force_commander Knocked out
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
PC: ebps\campaign\playable\race_marine\troops\sm_assault_marine_thaddeus
Knocked out
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
Firing Ability: Bringing back Boss
Firing Ability: ModifyBossStage
Firing Ability: Unnamed Ability
Firing Ability: Mind Blast
Type:number
Firing Ability: target: SQUAD
Firing Ability: Firing at Squad
PC: ebps\campaign\playable\race_marine\troops\sm_scout_marine_cyrus Knocked out
PC: ebps\campaign\playable\race_marine\troops\sm_assault_marine_thaddeus
Knocked out
Firing Ability: Mind Blast
Type:number
Firing Ability: target: SQUAD
Firing Ability: Firing at Squad
Firing Ability: Melee Blast
Type:number
Firing Ability: target: SGROUP
Firing Ability: Firing at self; no target
Firing Ability: Desperation
DURATION = 10
Firing Ability: Eldritch Storm
Type:number
Firing Ability: target: SCARPOS
Firing Ability: Firing at Position
Firing Ability: DelayedAction
Firing Ability: DelayedAction
Firing Ability: AutoIntel
PLAYER RACE = space_marines
PC: ebps\campaign\playable\race_marine\troops\sm_force_commander Knocked out
Firing Ability: AutoIntel
PLAYER RACE = space_marines
PC: ebps\campaign\playable\race_marine\troops\sm_assault_marine_thaddeus
Knocked out
Firing Ability: Desperation
DURATION = 10
Firing Ability: Eldritch Storm
Type:number
Firing Ability: target: SCARPOS
Firing Ability: Firing at Position
Firing Ability: DelayedAction
Firing Ability: DelayedAction
Firing Ability: Replace with Warlocks
Firing Ability: spawnReinforcements
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 98 -227.58734130859 297 1 1
Assign Wargear
sgcount: 1
SGroup: sg_encounter_11
Firing Ability: spawnReinforcements
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 98 -212.9503326416 297 1 1
Assign Wargear
sgcount: 1
SGroup: sg_encounter_12
Firing Ability: spawnReinforcements
ENCOUNTER: Spawning Encounter
ENCOUNTER: CreateSBP 98 -210.63296508789 297 1 1
Assign Wargear
sgcount: 1
SGroup: sg_encounter_13
Firing Ability: ModifyBossStage
Firing Ability: Hiding Boss
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
Firing Ability: AutoIntel
PLAYER RACE = space_marines
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
*******Tarkus Control Group = 5
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
PC: ebps\campaign\playable\race_marine\troops\sm_force_commander Knocked out
PC: ebps\campaign\playable\race_marine\troops\sm_scout_marine_cyrus Knocked out
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
PC: ebps\campaign\playable\race_marine\troops\sm_assault_marine_thaddeus
Knocked out
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
PC: ebps\campaign\playable\race_marine\troops\sm_devastator_marine_lucanus
Knocked out
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
PC: ebps\campaign\playable\race_marine\troops\sm_terminator_tarkus Knocked out
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
SGroup_GetPosition: Warning! - Getting position of empty SquadGroupObs
sg_encounter_ai_13. Position will be (0,0,0)
-- Shutting Down Mission SCAR --

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