Flash CS6 Level 1
Flash CS6 Level 1
Topics:
• Workspace
• Stage
• Grids, Rulers, Guides
• Timeline
• Library Panel
FLASH CS6
Overview
Adobe Flash Professional is an application used by web designers,
developers, and animators to create rich content for screen and
web environments. Web designers use Flash for creating
interactive and animated content for web sites and mobile
applications, working with and converting video using Adobe
Media Encoder. Developers use Flash for creating and editing
ActionScript using the built-in coding tools, developing
cross-platform mobile applications using Adobe AIR, debugging
and testing applications on AIR-enabled mobile devices, and
building applications which can be distributed across various device
app store ecosystems.
Animators use Flash for animating characters and objects using
sophisticated motion tweens, adding visual effects with various
filters and blurs, and creating lifelike environments using the
various drawing tools. Flash Professionals allows you to create
engaging artwork, applications, and animations like the ones you
see here. As a member of the creative suite, Flash Pro integrates
with several other Adobe applications, like Photoshop for bitmap
editing and Illustrator for vector symbol manipulation. No matter if
you are a web designer, developer, or animator, Flash
Professional provides you with an array of tools to help you create
rich and engaging content for the web, screen, or mobile devices.
Properties Inspector
Layers
Timeline
Tools panel
Stage
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FLASH CS6
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In the Tools panel, select the Hand tool
and drag the Stage. To temporarily Use rulers
switch between another tool and the When rulers show, they appear along the top and left sides of the
Hand tool, hold down the Spacebar and document. You can change the unit of measure used in the
click the tool in the Tools panel. rulers from the default of pixels to another unit. When you move
an element on the Stage with the rulers displayed, lines indicating
the element’s dimensions appear on the rulers.
To show or hide rulers, select View > Rulers.
To specify the rulers’ unit of measure for a document, select
Modify > Document, and select a unit from the Ruler Units menu.
Use guides
When rulers show (View > Rulers), you can drag horizontal and
vertical guides from the rulers onto the Stage.
When you create nested timelines, draggable guides appear on the
Stage only when the Timeline in which they were created is active.
Note: Snapping to guides takes precedence over • To move a guide, click anywhere on the ruler with the Selection
snapping to the grid in places where guides fall tool and drag the guide to the desired place on the Stage.
between grid lines.
• To lock guides, select View > Guides > Lock Guides or use the
Lock Guides option in the Edit Guides (View > Guides > Edit
Guides) dialog box.
Set guide • To clear guides, select View > Guides > Clear Guides. If you
preferences are in document-editing mode, all guides in the document are
cleared. If you are in symbol-editing mode, only guides used in
Select View > Guides > Edit Guides and symbols are cleared.
do any of the following:
To set Color, click the triangle in the
color box and select a guide line color
from the palette. The default guide
color is green.
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FLASH CS6
To display or hide Use the grid
guides, select or The grid appears in a document as a set of lines behind the artwork
deselect Show in all scenes.
Guides. Display or hide the drawing grid
• To turn snapping to guides on or Do one of the following:
off, select or deselect Snap To • Select View > Grid > Show
Guides. Grid.
• Select or deselect Lock Guides.
• To set Snap Accuracy, select an
• Press Control+’’ (quote)
option from the pop‑up menu. (Windows) or Command+’’
• To remove all guides, click Clear All. (quote) (Macintosh).
Clear All removes all guides from • Turn snapping to grid lines
the current scene. on or off
• To save the current settings as the
default, click Save Default.
• Select View > Snapping >
• Click OK. Snap to Grid.
• Set grid preferences
• Select View > Grid > Edit Grid and select from the options.
• To save the current settings as the default, click Save Default.
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FLASH CS6
Customize the Tools panel
To specify which tools appear in the Select tools
authoring environment, use the Cus- Do one of the following:
tomize Tools Panel dialog box to add or • Click the tool in the Tools panel. Depending on the tool you
remove tools from the Tools panel. select, a set of modifiers might appear in the options area at
the bottom of the Tools panel.
To show the Customize Tools Panel
dialog box, do one of the following: • Press the tool’s keyboard shortcut. To view the keyboard
(Windows) Select Edit > Customize shortcuts, select Edit > Keyboard Shortcuts (Windows) or
Tools panel. Flash > Keyboard Shortcuts (Macintosh). On the Macintosh, you
(Macintosh) Select Flash > Customize might need to move the mouse to see the new pointer appear.
Tools panel.
• To select a tool located in the pop‑up menu for a visible tool
The Available Tools menu indicates the
tools that are currently available. The such as the Rectangle tool, press the icon of the visible tool and
Current Selection menu indicates the select another tool from the pop‑up menu.
tools currently assigned to the selected
location in the Tools panel.
To browse through the tools to specify
the location to assign to another tool,
click a tool in the image of the Tools
panel or use the arrows.
To add a tool to the selected location,
select the tool in the Available Tools list
and click Add. You can assign a tool to
more than one location.
To remove a tool from the selected
location, select the tool in the Current
Selection scroll list and click Remove.
To restore the default Tools Panel lay-
out, click Restore Default in the
Customize Tools Panel dialog box.
Click OK to apply your changes and
close the Customize Tools Panel dialog
box.
Use context menus
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FLASH CS6
Controls in the layers section of the Timeline let you hide, show,
lock, or unlock layers, as well as display layer contents as outlines.
You can drag Timeline frames to a new location on the same layer
or to a different layer.
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FLASH CS6
To change the number of layers and frames that are visible, resize
the Timeline. To view additional layers when the Timeline contains
more layers than can be displayed, use the scroll bars on the right
side of the Timeline.
Dragging the
Timeline
To move the Timeline when it is docked
to the document window, drag the title
bar tab at the upper-left corner of the
Timeline.
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FLASH CS6
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Move the playhead
The red playhead at the top of the Timeline moves as a document
plays to indicate the current frame displayed on the Stage. The
Timeline header shows the frame numbers of the animation. To
display a frame on the Stage, move the playhead to the frame in
(CS5.5 only) To play, rewind, skip back, and the Timeline.
skip forward in the Timeline, use the Playback
buttons at the bottom of the Timeline panel. To display a specific frame when you’re working with a large
number of frames that can’t all be displayed in the Timeline at
(CS5.5 only) To loop through a specific range of
frames, click the Loop button at the bottom of once, move the playhead along the Timeline.
the Timeline panel. Then move the frame range To go to a frame, click the frame’s location in the Timeline header,
markers to the first and last frames you want or drag the playhead to the desired position.
to loop.
To center the Timeline on the current frame, click the Center
Frame button at the bottom of the Timeline.
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FLASH CS6
The library also contains any components that you have added to
your document. Components can be either compiled clips or
MovieClip based components.
Note: (Flash Professional CC and later versions
only) Dragging objects from Stage to the
You can open the library of any Flash Professional document while
Library panel to convert to a Symbol is dep- you are working in Flash Professional, to make the library items
recated, and will not be functional with Flash from that file available for the current document.
Professional CC.
Note: (Flash Professional CC and later versions You can create permanent libraries in your Flash Professional
only) Dragging objects on to the Stage across
two undocked documents is deprecated, and
application that are available whenever you start Flash
will not be functional with Flash Professional Professional. Flash Professional also includes several sample
CC. libraries containing buttons, graphics, movie clips, and sounds.
The Library panel (Window > Library) displays a scroll list with the
names of all items in the library, which lets you view and organize
these elements as you work. An icon next to an item’s name in the
Library panel indicates the item’s file type.
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Sort items in the Library panel
Columns in the Library panel list the name of an item, its type, the
Create a new folder number of times it’s used in the file, its linkage status and
• Click the New Folder button at the identifier (if the item is associated with a shared library or is
bottom of the Library exported for ActionScript), and the date on which it was last
panel. modified.
You can sort items in the Library panel alphanumerically by any
Open or close a column. Items are sorted within folders.
Click the column header to sort by that column. Click the
folder triangle button to the right of the column headers to reverse the
• Double-click the folder, or Select
the folder and select Expand Folder sort order.
or Collapse Folder from the Panel
menu for the Library panel.
Work with library items
When you select an item in the Library panel, a thumbnail preview
Open or close all of the item appears at the top of the Library panel. If the selected
folders item is animated or is a sound file, you can use the Play button in
the library preview window or the Controller to preview the item.
• Select Expand All Folders or Col-
lapse All Folders from the Panel Use a library item in the current document
menu for the Library panel. Drag the item from the Library panel onto the Stage.
Move an item The item is added to the current layer.
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Wrap-up
By the end of this workshop, you should be able to:
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