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Log

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0% found this document useful (0 votes)
13 views7 pages

Log

Uploaded by

chefemeno01
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
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Mon Apr 14 15:32:13 2025

Alternative_Saves_Android_Port
Ren'Py 8.2.1.24030407

Manufacturer samsung Model SM-A236M


Android Version: 14
Device Arch: android-arm64_v8a

Screen diagonal is 5.397488213266026 inches.


Version: Ren'Py 8.2.1.24030407
Attempting to sync your saves to/from stock ANDROID_PUBLIC location...
Mobile search paths: /data/user/0/com.thatty.crazy_son/files/game
/storage/emulated/0/Android/data/com.thatty.crazy_son/files/../../../../Documents/
Lapk/com.thatty.crazy_son/game
Early init took 1.08s
Early init took 1.08s
Loading error handling took 0.78s
Loading error handling took 0.78s
Loading script took 2.00s
Loading script took 2.00s
Saving to /storage/emulated/0/Android/data/com.thatty.crazy_son/files/../../../../
Documents/Lapk/com.thatty.crazy_son
Loading save slot metadata took 0.27s
Loading save slot metadata took 0.27s
Loading persistent took 0.00s
Loading persistent took 0.00s
Set script version to: (8, 2, 1)
Running init code took 0.49s
Running init code took 0.49s
Loading analysis data took 0.32s
Loading analysis data took 0.32s
Analyze and compile ATL took 0.71s
Analyze and compile ATL took 0.71s
Reloading save slot metadata took 0.14s
Reloading save slot metadata took 0.14s
Index archives took 0.00s
Index archives took 0.00s
Dump and make backups took 0.00s
Dump and make backups took 0.00s
Cleaning cache took 0.00s
Cleaning cache took 0.00s
Making clean stores took 0.00s
Making clean stores took 0.00s
Initial gc took 0.31s
Initial gc took 0.31s
DPI scale factor: 1.000000
Creating interface object took 0.01s
Creating interface object took 0.01s
Cleaning stores took 0.00s
Cleaning stores took 0.00s
Init translation took 0.34s
Init translation took 0.34s
Build styles took 0.01s
Build styles took 0.01s
Load screen analysis took 0.17s
Load screen analysis took 0.17s
Analyze screens took 0.00s
Analyze screens took 0.00s
Save screen analysis took 0.00s
Save screen analysis took 0.00s
Prepare screens took 0.32s
Prepare screens took 0.32s
Save pyanalysis. took 0.00s
Save pyanalysis. took 0.00s
Save bytecode. took 0.00s
Save bytecode. took 0.00s
Running _start took 0.00s
Running _start took 0.00s
Interface start took 0.70s
Interface start took 0.70s

Initializing gles2 renderer:


primary display bounds: (0, 0, 2208, 1012)
swap interval: 1 frames
Fullscreen mode.
Vendor: "b'Qualcomm'"
Renderer: b'Adreno (TM) 619'
Version: b'OpenGL ES 3.2 [email protected] (GIT@8699000cd8, I1027f1d7d9, 1649421937)
(Date:04/08/22)'
Display Info: None
Screen sizes: virtual=(1920, 1080) physical=(2343, 1080) drawable=(2343, 1080)
Maximum texture size: 4096x4096
Total time until interface ready: 8.388474702835083s.
Screen sizes: virtual=(1920, 1080) physical=(2208, 1012) drawable=(2208, 1012)
Maximum texture size: 4096x4096
Hid presplash.
Screen sizes: virtual=(1920, 1080) physical=(2343, 1080) drawable=(2343, 1080)
Maximum texture size: 4096x4096

Full traceback:
File "_layout/screen_main_menu.rpymc", line 28, in script
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in
_execute_python_hide
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 2687, in interact_core
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
[Previous line repeated 1 more time]
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2687, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/screens.rpy", line 337, in execute
File "game/screens.rpy", line 337, in execute
File "game/screens.rpy", line 348, in execute
File "game/screens.rpy", line 349, in execute
File "renpy/ui.py", line 950, in _imagebutton
File "renpy/ui.py", line 944, in choice
Exception: Imagebutton does not have a idle image.
(auto='images/game_gui/main_menu_button/Start_%s.png').
While running game code:
File "game/screens.rpy", line 337, in execute
File "game/screens.rpy", line 337, in execute
File "game/screens.rpy", line 348, in execute
File "game/screens.rpy", line 349, in execute
Exception: Imagebutton does not have a idle image.
(auto='images/game_gui/main_menu_button/Start_%s.png').
While handling exception:
Traceback (most recent call last):
File "renpy/execution.py", line 596, in run
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in
_execute_python_hide
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 2687, in interact_core
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
[Previous line repeated 1 more time]
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2687, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "renpy/sl2\slast.py", line 2713, in __call__
File "renpy/sl2\slast.py", line 2651, in execute
File "renpy/sl2\slast.py", line 500, in execute
File "renpy/sl2\slast.py", line 1447, in execute
File "renpy/sl2\slast.py", line 1055, in execute
File "renpy/ui.py", line 950, in _imagebutton
File "renpy/ui.py", line 944, in choice
Exception: Imagebutton does not have a idle image.
(auto='images/game_gui/main_menu_button/Start_%s.png').

During handling of the above exception, another exception occurred:

Traceback (most recent call last):


File "renpy/display\error.py", line 140, in report_exception
File "renpy/game.py", line 293, in invoke_in_new_context
File "renpy/display\error.py", line 48, in call_exception_screen
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 3201, in interact_core
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\screen.py", line 793, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1426, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\behavior.py", line 1174, in event
File "renpy/display\behavior.py", line 1095, in handle_click
File "renpy/display\behavior.py", line 395, in run
File "renpy/display\error.py", line 55, in rollback_action
File "renpy/exports.py", line 1840, in rollback
File "renpy/rollback.py", line 925, in rollback
File "renpy/rollback.py", line 843, in load_failed
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed
in an incompatible way?

Full traceback:
File "00start.rpyc", line 279, in script
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/00start.rpy", line 283, in <module>
File "renpy/game.py", line 358, in call_in_new_context
File "renpy/execution.py", line 955, in run_context
File "_layout/screen_main_menu.rpymc", line 28, in script
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "_layout/screen_main_menu.rpymc", line 28, in script
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in
_execute_python_hide
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 2687, in interact_core
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
[Previous line repeated 1 more time]
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2687, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/screens.rpy", line 337, in execute
File "game/screens.rpy", line 337, in execute
File "game/screens.rpy", line 348, in execute
File "game/screens.rpy", line 349, in execute
File "renpy/ui.py", line 950, in _imagebutton
File "renpy/ui.py", line 944, in choice
Exception: Imagebutton does not have a idle image.
(auto='images/game_gui/main_menu_button/Start_%s.png').

While running game code:


File "renpy/common/00start.rpy", line 283, in <module>
File "game/screens.rpy", line 337, in execute
File "game/screens.rpy", line 337, in execute
File "game/screens.rpy", line 348, in execute
File "game/screens.rpy", line 349, in execute
Exception: Imagebutton does not have a idle image.
(auto='images/game_gui/main_menu_button/Start_%s.png').
While handling exception:
Traceback (most recent call last):
File "renpy/execution.py", line 626, in run
File "renpy/display\error.py", line 140, in report_exception
File "renpy/game.py", line 293, in invoke_in_new_context
File "renpy/display\error.py", line 48, in call_exception_screen
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 3201, in interact_core
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\screen.py", line 793, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1426, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\behavior.py", line 1174, in event
File "renpy/display\behavior.py", line 1095, in handle_click
File "renpy/display\behavior.py", line 395, in run
File "renpy/display\error.py", line 55, in rollback_action
File "renpy/exports.py", line 1840, in rollback
File "renpy/rollback.py", line 925, in rollback
File "renpy/rollback.py", line 843, in load_failed
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed
in an incompatible way?

During handling of the above exception, another exception occurred:

Traceback (most recent call last):


File "renpy/execution.py", line 596, in run
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/00start.rpy", line 283, in <module>
File "renpy/game.py", line 358, in call_in_new_context
File "renpy/execution.py", line 955, in run_context
File "renpy/execution.py", line 631, in run
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "renpy/execution.py", line 596, in run
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in
_execute_python_hide
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 2687, in interact_core
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
[Previous line repeated 1 more time]
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2687, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "renpy/sl2\slast.py", line 2713, in __call__
File "renpy/sl2\slast.py", line 2651, in execute
File "renpy/sl2\slast.py", line 500, in execute
File "renpy/sl2\slast.py", line 1447, in execute
File "renpy/sl2\slast.py", line 1055, in execute
File "renpy/ui.py", line 950, in _imagebutton
File "renpy/ui.py", line 944, in choice
Exception: Imagebutton does not have a idle image.
(auto='images/game_gui/main_menu_button/Start_%s.png').
During handling of the above exception, another exception occurred:

Traceback (most recent call last):


File "renpy/display\error.py", line 140, in report_exception
File "renpy/game.py", line 293, in invoke_in_new_context
File "renpy/display\error.py", line 48, in call_exception_screen
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 3201, in interact_core
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\screen.py", line 793, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1426, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\layout.py", line 288, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\layout.py", line 1202, in event
File "renpy/display\behavior.py", line 1174, in event
File "renpy/display\behavior.py", line 1095, in handle_click
File "renpy/display\behavior.py", line 395, in run
File "renpy/display\error.py", line 55, in rollback_action
File "renpy/exports.py", line 1840, in rollback
File "renpy/rollback.py", line 925, in rollback
File "renpy/rollback.py", line 843, in load_failed
Exception: Couldn't find a place to stop rolling back. Perhaps the script changed
in an incompatible way?

Full traceback:
File "renpy/bootstrap.py", line 359, in bootstrap
File "renpy/main.py", line 662, in main
File "renpy/main.py", line 150, in run
File "renpy/execution.py", line 955, in run_context
File "00start.rpyc", line 279, in script
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "00start.rpyc", line 279, in script
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/00start.rpy", line 283, in <module>
File "renpy/game.py", line 358, in call_in_new_context
File "renpy/execution.py", line 955, in run_context
File "_layout/screen_main_menu.rpymc", line 28, in script
File "lib/python3.9/future/utils/__init__.py", line 444, in raise_
File "_layout/screen_main_menu.rpymc", line 28, in script
File "renpy/ast.py", line 823, in execute
File "renpy/python.py", line 1178, in py_exec_bytecode
File "renpy/common/_layout/screen_main_menu.rpym", line 28, in <module>
File "renpy/common/_layout/screen_main_menu.rpym", line 35, in
_execute_python_hide
File "renpy/ui.py", line 301, in interact
File "renpy/display\core.py", line 2165, in interact
File "renpy/display\core.py", line 2687, in interact_core
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
File "renpy/display\displayable.py", line 431, in visit_all
[Previous line repeated 1 more time]
File "renpy/display\screen.py", line 480, in visit_all
File "renpy/display\core.py", line 2687, in <lambda>
File "renpy/display\screen.py", line 491, in per_interact
File "renpy/display\screen.py", line 697, in update
File "game/screens.rpy", line 337, in execute
File "game/screens.rpy", line 337, in execute
File "game/screens.rpy", line 348, in execute
File "game/screens.rpy", line 349, in execute
File "renpy/ui.py", line 950, in _imagebutton
File "renpy/ui.py", line 944, in choice
Exception: Imagebutton does not have a idle image.
(auto='images/game_gui/main_menu_button/Start_%s.png').

While running game code:


File "renpy/common/00start.rpy", line 283, in <module>
File "game/screens.rpy", line 337, in execute
File "game/screens.rpy", line 337, in execute
File "game/screens.rpy", line 348, in execute
File "game/screens.rpy", line 349, in execute
Exception: Imagebutton does not have a idle image.
(auto='images/game_gui/main_menu_button/Start_%s.png').

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