m2 Java Main
m2 Java Main
ABSTRACT
The ATM Machine Application is a Java-based software simulation that replicates the
core functionalities of a real-world Automated Teller Machine (ATM). Designed as a console or
GUI-based application, it allows users to perform essential banking operations such as account
login, balance inquiry, cash withdrawal, deposit, PIN change, and mini-statements. The application
emphasizes user authentication and transaction security, implementing input validation and basic
encryption techniques.
Built using Java's object-oriented programming principles, the system comprises various
classes to manage accounts, transactions, and user interfaces. Data is either stored in-memory using
collections (such as HashMap or ArrayList) or integrated with a backend database for persistent
storage. Exception handling, modular code design, and a clear user interface contribute to the
robustness and maintainability of the application.
This project serves as an educational tool for understanding banking system logic and
practicing core Java concepts, including file handling, exception management, and GUI
development (using Swing or JavaFX). Future enhancements could include database integration,
multi-threading for concurrent access, and enhanced security features like OTP verification.
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1. INTRODUCTION
1.1 Background
In today's fast-paced digital world, banking systems have increasingly moved towards
automation to enhance customer convenience and operational efficiency. One such pivotal
innovation is the Automated Teller Machine (ATM), which allows users to perform banking
transactions independently without the need for human assistance. This project aims to simulate
an ATM machine's core functionalities using the Java programming language, providing users with
a basic yet functional banking interface.
The primary purpose of the ATM Machine Application in Java is to simulate the core
functionalities of an Automated Teller Machine (ATM), allowing users to perform basic banking
operations in a secure and user-friendly environment. The system is designed to replicate the
interaction between a bank customer and an ATM, helping users understand how such systems
function in real-world scenarios.
1.3 Scope
1.4 Objectives
• To simulate real-world ATM functionalities like balance inquiry, deposit, withdrawal, and
PIN change. To automate stock tracking and reduce dependency on manual processes.
• To provide a secure user login system using card number and PIN for authentication.To
enable product and supplier management through an intuitive interface.
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1.5 Methodology
The development process of the ATM Machine Application in Java began with the
requirement gathering phase, where the core functionalities of a typical ATM were identified.
These functionalities included user authentication, balance inquiry, cash withdrawal, deposit,
PIN change, and mini statement generation. The user’s needs and expectations were also
analyzed, such as the required inputs and outputs, to ensure the system meets all basic ATM
requirements.
Once the requirements were established, the system analysis phase focused on determining the
technical and functional specifications. The core system features such as login authentication,
transaction handling, and user interface design were thoroughly examined. This phase also
defined the functional and non-functional requirements of the system, such as security,
performance, and usability.
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ATM Machine Application
2. LITERATURE SURVEY
2.1 Introduction
In today's fast-paced digital world, banking systems have increasingly moved towards
automation to enhance customer convenience and operational efficiency. One such pivotal
innovation is the Automated Teller Machine (ATM), which allows users to perform banking
transactions independently without the need for human assistance. This project aims to simulate
an ATM machine's core functionalities using the Java programming language, providing users with
a basic yet functional banking interface.
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ATM Machine Application
they often require subscriptions, internet connectivity, and are not suitable for offline or
onpremises-only environments.
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ATM Machine Application
The System Analysis for the ATM Machine Application in Java begins with identifying
the problem definition. The objective of this system is to simulate the core functionalities of an
Automated Teller Machine (ATM), allowing users to perform basic banking operations such as
balance inquiry, cash withdrawal, deposit, PIN change, and mini statement viewing. The primary
goal is to develop a secure, reliable, and user-friendly ATM simulation using Java that closely
mimics real-world ATM operations.
In today’s banking world, Automated Teller Machines (ATMs) play a vital role in
providing convenient access to banking services such as withdrawing money, checking balances,
depositing funds, and changing personal identification numbers (PINs). However, understanding
the internal workings and functionality of an ATM system is often overlooked. This creates an
opportunity to develop a simulation of an ATM system that replicates the core operations of
real-world ATMs using software.
The proposed solution is to develop an ATM Machine Application in Java that simulates
the basic functionalities of a real-world ATM. The solution focuses on creating a secure, user-
friendly, and efficient system where users can perform essential banking operations, including
balance inquiry, withdrawals, deposits, PIN changes, and mini statement generation.
• User Authentication
• Balance inquiry
• Cash withdrawal
• Cash deposit
• PIN change
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ATM Machine Application
• Transaction history
• Security
• Usability
• Performance
• Reliability
The System Design for the ATM Machine Application in Java focuses on creating an organized
and efficient structure to meet both functional and non-functional requirements. The system
design covers the overall architecture, key components, interaction between components, and
the flow of data through the system.
1. High-Level Architecture
The ATM system follows a Modular Architecture, which breaks down the entire system into
individual components, each responsible for specific tasks. The major modules of the system are:
1. User Interface (UI) Module: Interacts with the user to gather inputs and display results.
4. Account Module: Manages account details, transaction history, and balance updates.
5. Security Module: Handles secure PIN management, encryption, and session control.
7. Data Persistence Module: Manages storing and retrieving user data, possibly through a
database or file system.
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4.IMPLEMENTATION
4.1 Tools & Technologies Used
o Eclipse: A widely used IDE for Java development, offering features like code
completion, debugging, and a rich ecosystem of plugins.
o IntelliJ IDEA: Another popular IDE with excellent support for Java and a variety
of tools for efficient development.
o JDK 8 or later is required for Java development. It provides all the tools needed to
compile and run Java programs, including the JVM (Java Virtual Machine) and
libraries.
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ATM Machine Application
For the ATM Machine Application in Java, integrating a database is essential for storing user
data (such as account details, transactions, and PINs) persistently. Below is a simple database
implementation for the ATM system, using SQLite (a lightweight, serverless database) as an
example. You can use any other relational database like MySQL if needed.
4.5 Code
import java.util.Scanner;
public ATM() {
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if (amount > 0) {
balance += amount;
} else {
System.out.println("Invalid amount.");
balance -= amount;
} else {
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if (!atm.validatePIN(enteredPIN)) {
return;
int choice;
do {
System.out.println("4. Exit");
choice = scanner.nextInt();
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switch (choice) {
case 1:
atm.checkBalance();
break;
case 2:
atm.deposit(depositAmount);
break;
case 3:
atm.withdraw(withdrawAmount);
break;
case 4:
break;
default:
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scanner.close();
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5. RESULTS
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The ATM Machine Application in Java provides a comprehensive solution for simulating
real-world banking operations, such as user authentication, balance inquiries, deposits, and
withdrawals. By implementing key features like secure PIN authentication, transaction history
logging, and data persistence through a database, this system ensures both functionality and
security.
The modular design allows for easy maintenance and future enhancements, with separate
modules handling the user interface, banking operations, transaction management, and database
integration. Additionally, the use of JDBC for database connectivity ensures that user data (such
as account balance and transaction history) is securely stored and retrieved.
Future Scope
REFERENCES:
• Java: The Complete Reference – Herbert Schildt, McGraw-Hill Education, 11th Edition
• Head First Java – Kathy Sierra and Bert Bates, O'Reilly Media
• GeeksforGeeks Java and MySQL Integration – https://www.geeksforgeeks.org/
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