Mean Stack Unit 1 - HTML (1)
Mean Stack Unit 1 - HTML (1)
ENVIRONMENT SETUP:
Setting up a development environment for JavaScript involves installing the necessary software and tools
on your computer. Here are the basic steps to set up a development environment for JavaScript:
1. Install a text editor: You will need a text editor to write your JavaScript code. Some popular text editors
include Sublime Text, Atom, and Visual Studio Code.
2. Install a web browser: You will need a web browser to test and debug your JavaScript code. Google
Chrome, Mozilla Firefox, and Microsoft Edge are popular choices
3. Install Node.js: Node.js is a JavaScript runtime environment that allows you to run JavaScript code outside of a
web browser. It includes a package manager called npm that you can use to install libraries and frameworks.
You can download and install Node.js from the official website.
4. Install a version control system: A version control system, such as Git, allows you to keep track of changes to
your code and collaborate with others. Git is a popular choice, and you can download it from the official website.
5. Install a JavaScript framework or library: Depending on your project requirements, you may need to install a
JavaScript framework or library. Some popular choices include React, Angular, Vue.js, and jQuery. You can use
npm to install these libraries and frameworks.
Setting up the JavaScript Environment
In this section, you will set up your work environment: install Node.js on your system, install Nuxeo JavaScript
Client and prepare a folder on your system in which you will save your JavaScript files.
1. Install Node.js. The minimum required version is v6.5.0.
2. If you previously installed Node.js, you can check your version with the following command:
3.
4. $ node --version
WORKING WITH IDENTIFIERS
Identifiers are names that you give to variables, functions, objects, and other elements in your JavaScript
code. They are used to identify and refer to these elements in your code. Here are some rules and conventions
for working with identifiers in JavaScript:
1. Naming Conventions: It is a common convention in JavaScript to use camelCase when naming identifiers. This
means that the first word is lowercase, and subsequent words start with an uppercase letter (e.g. firstName,
myVariable, calculateTotal).
2. Keywords: You cannot use JavaScript keywords as identifiers. Keywords are reserved words that have special
meanings in the language (e.g. if, else, while, for).
3. Special Characters: Identifiers can only contain letters, numbers, underscores, and dollar signs. They cannot
contain spaces or other special characters.
4. Case Sensitivity: JavaScript is case sensitive, so myVariable and myvariable are considered different identifiers.
5. Meaningful Names: It is important to use meaningful names for your identifiers to make your code easier to
understand and maintain. For example, instead of using a generic name like x for a variable, use a more
descriptive name like totalPrice.
6. Scope: Identifiers are only visible within the scope in which they are defined. For example, a variable defined
inside a function is only visible within that function.
TYPE OF IDENTIFIERS
In JavaScript, there are several types of identifiers that are used to name variables, functions, objects, and other
elements in your code. Here are some common types of identifiers:
1. Variables: Variables are used to store data values in JavaScript. They are declared using the "var", "let", or
"const" keywords, followed by the identifier name.
For example: var firstName = "John"; let age = 30; const PI = 3.14;
2. Functions: Functions are used to perform actions and return values in JavaScript. They are declared using the
"function" keyword, followed by the identifier name and a set of parentheses.
For example: function calculateSum(a, b) { return a + b; }
3. Objects: Objects are used to group related data and functions in JavaScript. They are declared using curly
braces, with key-value pairs separated by colons.
For example: var person = { firstName: "John", lastName: "Doe", age: 30, getFullName: function() { return
this.firstName + " " + this.lastName; } };
4. Classes: Classes are a new feature in JavaScript that allow you to create objects using a template. They are
declared using the "class" keyword, followed by the identifier name.
For example: class Person { constructor(firstName, lastName) { this.firstName = firstName; this.lastName =
lastName; } getFullName() { return this.firstName + " " + this.lastName; } }