Swe Lecture 06
Swe Lecture 06
Implementation
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025 1
Topics covered
✧ Object-oriented design using the UML
✧ Design patterns
✧ Implementation issues
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Design and implementation
✧ Software design and implementation is the stage in the software engineering process at
which an executable software system is developed.
○ Software design is a creative activity in which you identify software components and their relationships, based on
a customer’s requirements.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Build or buy
✧ In a wide range of domains, it is now possible to buy off-the-shelf systems (COTS) that can be
adapted and tailored to the users’ requirements.
○ For example, if you want to implement a medical records system, you can buy a package that is already used in
hospitals. It can be cheaper and faster to use this approach rather than developing a system in a conventional
programming language.
✧ When you develop an application in this way, the design process becomes concerned with
how to use the configuration features of that system to deliver the system requirements.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Object-oriented design using the UML
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
An object-oriented design process
● Structured object-oriented design processes involve developing a number of different
system models.
● They require a lot of effort for development and maintenance of these models and, for small
systems, this may not be cost-effective.
● However, for large systems developed by different groups design models are an important
communication mechanism.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Process stages
✧ There are a variety of different object-oriented design processes that depend on the organization
using the process.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
System context and interactions
✧ Understanding the relationships between the software that is being designed and its
external environment is essential for deciding how to provide the required system
functionality and how to structure the system to communicate with its environment.
✧ Understanding of the context also lets you establish the boundaries of the system. Setting
the system boundaries helps you decide what features are implemented in the system being
designed and what features are in other associated systems.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Context and interaction models
✧ A system context model is a structural model that demonstrates the other systems in the
environment of the system being developed.
✧ An interaction model is a dynamic model that shows how the system interacts with its
environment as it is used.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
System context for the weather station
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Weather station use cases
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Use case description—Report weather
System Weather station
Use case Report weather
Actors Weather information system, Weather station
Description The weather station sends a summary of the weather data that has been collected from the instruments
in the collection period to the weather information system. The data sent are the maximum, minimum,
and average ground and air temperatures; the maximum, minimum, and average air pressures; the
maximum, minimum, and average wind speeds; the total rainfall; and the wind direction as sampled at
five-minute intervals.
Stimulus The weather information system establishes a satellite communication link with the weather station and
requests transmission of the data.
Response The summarized data is sent to the weather information system.
Comments Weather stations are usually asked to report once per hour but this frequency may differ from one
station to another and may be modified in the future.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Architectural design
✧ Once interactions between the system and its environment have been understood,
you use this information for designing the system architecture.
✧ You identify the major components that make up the system and their interactions,
and then may organize the components using an architectural pattern such as a
layered or client-server model.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
High-level architecture of the weather station
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Architecture of data collection system
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Object class identification
✧ Identifying object classes is often a difficult part of object oriented design.
✧ There is no 'magic formula' for object identification. It relies on the skill, experience
and domain knowledge of system designers.
✧ Object identification is an iterative process. You are unlikely to get it right first time.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Approaches to identification
✧ Use a grammatical approach based on a natural language description
of the system.
✧ Base the identification on tangible things in the application domain.
✧ Use a behavioural approach and identify objects based on what
participates in what behaviour.
✧ Use a scenario-based analysis. The objects, attributes and methods
in each scenario are identified.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Weather station object classes
✧ Object class identification in the weather station system may be
based on the tangible hardware and data in the system:
○ Ground thermometer, Anemometer, Barometer
■ Application domain objects that are ‘hardware’ objects related to the instruments
in the system.
○ Weather station
■ The basic interface of the weather station to its environment. It therefore reflects
the interactions identified in the use-case model.
○ Weather data
■ Encapsulates the summarized data from the instruments.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Weather station object classes
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Design models
✧ Design models show the objects and object classes and relationships between these
entities.
○ Structural models describe the static structure of the system in terms of object classes and relationships.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Examples of design models
✧ Subsystem models that show logical groupings of objects into
coherent subsystems.
✧ Sequence models that show the sequence of object interactions.
✧ State machine models that show how individual objects change their
state in response to events.
✧ Other models include use-case models, aggregation models,
generalisation models, etc.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Subsystem models
✧ Shows how the design is organised into logically related groups of objects.
✧ In the UML, these are shown using packages - an encapsulation construct. This is a logical
model. The actual organisation of objects in the system may be different.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Sequence models
● Sequence models show the sequence of object interactions that take place
○ Objects are arranged horizontally across the top;
○ Time is represented vertically so models are read top to bottom;
○ Interactions are represented by labelled arrows, Different styles of arrow represent different types of interaction;
○ A thin rectangle in an object lifeline represents the time when the object is the controlling object in the system.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Sequence diagram describing data collection
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
State diagrams
● State diagrams are used to show how objects respond to different service requests
and the state transitions triggered by these requests.
● State diagrams are useful high-level models of a system or an object’s run-time
behavior.
● You don’t usually need a state diagram for all of the objects in the system. Many of
the objects in a system are relatively simple and a state model adds unnecessary
detail to the design.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Weather station state diagram
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Interface specification
✧ Object interfaces have to be specified so that the objects and other
components can be designed in parallel.
✧ Designers should avoid designing the interface representation but
should hide this in the object itself.
✧ Objects may have several interfaces which are viewpoints on the
methods provided.
✧ The UML uses class diagrams for interface specification but Java may
also be used.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Weather station interfaces
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Design patterns
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Design patterns
✧ A design pattern is a way of reusing abstract knowledge about a problem and its solution.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Patterns
✧ Patterns and Pattern Languages are ways to describe best practices, good designs, and
capture experience in a way that it is possible for others to reuse this experience.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Pattern elements
✧ Name
○ A meaningful pattern identifier.
✧ Problem description.
✧ Solution description.
○ Not a concrete design but a template for a design solution that can be instantiated in different ways.
✧ Consequences
○ The results and trade-offs of applying the pattern.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
The Observer pattern
● Name
○ Observer.
● Description
○ Separates the display of object state from the object itself.
● Problem description
○ Used when multiple displays of state are needed.
● Solution description
○ See slide with UML description.
● Consequences
○ Optimisations to enhance display performance are impractical.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
The Observer pattern (1)
Pattern name Observer
Description Separates the display of the state of an object from the object itself and allows alternative
displays to be provided. When the object state changes, all displays are automatically notified and
updated to reflect the change.
Problem In many situations, you have to provide multiple displays of state information, such as a graphical
description display and a tabular display. Not all of these may be known when the information is specified. All
alternative presentations should support interaction and, when the state is changed, all displays
must be updated.
This pattern may be used in all situations where more than one display format for state
information is required and where it is not necessary for the object that maintains the state
information to know about the specific display formats used.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
The Observer pattern (2)
Pattern name Observer
Solution description This involves two abstract objects, Subject and Observer, and two concrete objects, ConcreteSubject
and ConcreteObject, which inherit the attributes of the related abstract objects. The abstract objects
include general operations that are applicable in all situations. The state to be displayed is maintained in
ConcreteSubject, which inherits operations from Subject allowing it to add and remove Observers (each
observer corresponds to a display) and to issue a notification when the state has changed.
The ConcreteObserver maintains a copy of the state of ConcreteSubject and implements the Update()
interface of Observer that allows these copies to be kept in step. The ConcreteObserver automatically
displays the state and reflects changes whenever the state is updated.
Consequences The subject only knows the abstract Observer and does not know details of the concrete class.
Therefore there is minimal coupling between these objects. Because of this lack of knowledge,
optimizations that enhance display performance are impractical. Changes to the subject may cause a
set of linked updates to observers to be generated, some of which may not be necessary.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Multiple displays using the Observer pattern
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
A UML model of the Observer pattern
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Design problems
✧ To use patterns in your design, you need to recognize that any design problem you are facing
may have an associated pattern that can be applied.
○ Tell several objects that the state of some other object has changed (Observer pattern).
○ Tidy up the interfaces to a number of related objects that have often been developed incrementally (Façade
pattern).
○ Provide a standard way of accessing the elements in a collection, irrespective of how that collection is
implemented (Iterator pattern).
○ Allow for the possibility of extending the functionality of an existing class at run-time (Decorator pattern).
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Implementation issues
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Implementation issues
✧ Focus here is not on programming, although this is obviously important, but on other
implementation issues that are often not covered in programming texts:
○ Reuse Most modern software is constructed by reusing existing components or systems. When you are developing
software, you should make as much use as possible of existing code.
○ Configuration management During the development process, you have to keep track of the many different
versions of each software component in a configuration management system.
○ Host-target development Production software does not usually execute on the same computer as the software
development environment. Rather, you develop it on one computer (the host system) and execute it on a separate
computer (the target system).
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Reuse
✧ From the 1960s to the 1990s, most new software was developed from scratch, by writing all
code in a high-level programming language.
○ The only significant reuse or software was the reuse of functions and objects in programming language libraries.
✧ Costs and schedule pressure mean that this approach became increasingly unviable,
especially for commercial and Internet-based systems.
✧ An approach to development based around the reuse of existing software emerged and is
now generally used for business and scientific software.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Reuse levels
✧ The abstraction level
○ At this level, you don’t reuse software directly but use knowledge of successful abstractions in the design of your software.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Software reuse
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Reuse costs
✧ The costs of the time spent in looking for software to reuse and assessing whether or not it
meets your needs.
✧ Where applicable, the costs of buying the reusable software. For large off-the-shelf systems,
these costs can be very high.
✧ The costs of adapting and configuring the reusable software components or systems to
reflect the requirements of the system that you are developing.
✧ The costs of integrating reusable software elements with each other (if you are using
software from different sources) and with the new code that you have developed.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Configuration management
✧ Configuration management is the name given to the general process of managing a changing
software system.
✧ The aim of configuration management is to support the system integration process so that all
developers can access the project code and documents in a controlled way, find out what
changes have been made, and compile and link components to create a system.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Configuration management activities
✧ Version management, where support is provided to keep track of the different
versions of software components. Version management systems include facilities
to coordinate development by several programmers.
✧ System integration, where support is provided to help developers define what
versions of components are used to create each version of a system. This
description is then used to build a system automatically by compiling and linking
the required components.
✧ Problem tracking, where support is provided to allow users to report bugs and
other problems, and to allow all developers to see who is working on these
problems and when they are fixed.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Configuration management tool interaction
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Host-target development
✧ Most software is developed on one computer (the host), but runs on a separate machine (the
target).
✧ More generally, we can talk about a development platform and an execution platform.
○ It includes the installed operating system plus other supporting software such as a database management system
or, for development platforms, an interactive development environment.
✧ Development platform usually has different installed software than execution platform;
these platforms may have different architectures.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Host-target development
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Development platform tools
✧ An integrated compiler and syntax-directed editing system that allows you to create, edit and
compile code.
✧ Testing tools, such as Junit that can automatically run a set of tests on a new version of a
program.
✧ Project support tools that help you organize the code for different development projects.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Integrated development environments (IDEs)
✧ Software development tools are often grouped to create an integrated development
environment (IDE).
✧ An IDE is a set of software tools that supports different aspects of software development,
within some common framework and user interface.
✧ IDEs are created to support development in a specific programming language such as Java.
The language IDE may be developed specially, or may be an instantiation of a
general-purpose IDE, with specific language-support tools.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Component/system deployment factors
✧ If a component is designed for a specific hardware architecture, or relies on some other software
system, it must obviously be deployed on a platform that provides the required hardware and
software support.
✧ High availability systems may require components to be deployed on more than one platform. This
means that, in the event of platform failure, an alternative implementation of the component is
available.
✧ If there is a high level of communications traffic between components, it usually makes sense to
deploy them on the same platform or on platforms that are physically close to one other. This
reduces the delay between the time a message is sent by one component and received by another.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Open source development
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Open source development
✧ Open source development is an approach to software development in which the source code
of a software system is published and volunteers are invited to participate in the
development process
✧ Its roots are in the Free Software Foundation (www.fsf.org), which advocates that source code
should not be proprietary but rather should always be available for users to examine and
modify as they wish.
✧ Open source software extended this idea by using the Internet to recruit a much larger
population of volunteer developers. Many of them are also users of the code.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Open source systems
✧ The best-known open source product is, of course, the Linux operating system which is
widely used as a server system and, increasingly, as a desktop environment.
✧ Other important open source products are Java, the Apache web server and the mySQL
database management system.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Open source issues
✧ Should the product that is being developed make use of open source components?
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Open source business
✧ More and more product companies are using an open source approach to development.
✧ Their business model is not reliant on selling a software product but on selling support for
that product.
✧ They believe that involving the open source community will allow software to be developed
more cheaply, more quickly and will create a community of users for the software.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Open source licensing
✧ A fundamental principle of open-source development is that source code should be freely
available, this does not mean that anyone can do as they wish with that code.
○ Legally, the developer of the code (either a company or an individual) still owns the code. They can place
restrictions on how it is used by including legally binding conditions in an open source software license.
○ Some open source developers believe that if an open source component is used to develop a new system, then
that system should also be open source.
○ Others are willing to allow their code to be used without this restriction. The developed systems may be
proprietary and sold as closed source systems.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
License models
✧ The GNU General Public License (GPL). This is a so-called ‘reciprocal’ license that means
that if you use open source software that is licensed under the GPL license, then you
must make that software open source.
✧ The GNU Lesser General Public License (LGPL) is a variant of the GPL license where you
can write components that link to open source code without having to publish the source
of these components.
✧ The Berkley Standard Distribution (BSD) License. This is a non-reciprocal license, which
means you are not obliged to re-publish any changes or modifications made to open
source code. You can include the code in proprietary systems that are sold.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
License management
✧ Establish a system for maintaining information about open-source components that are downloaded
and used.
✧ Be aware of the different types of licenses and understand how a component is licensed before it is
used.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Key points
✧ Software design and implementation are inter-leaved activities. The level of detail in the design
depends on the type of system and whether you are using a plan-driven or agile approach.
✧ The process of object-oriented design includes activities to design the system architecture,
identify objects in the system, describe the design using different object models and document
the component interfaces.
✧ A range of different models may be produced during an object-oriented design process. These
include static models (class models, generalization models, association models) and dynamic
models (sequence models, state machine models).
✧ Component interfaces must be defined precisely so that other objects can use them. A UML
interface stereotype may be used to define interfaces.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Key points
✧ When developing software, you should always consider the possibility of reusing existing
software, either as components, services or complete systems.
✧ Configuration management is the process of managing changes to an evolving software
system. It is essential when a team of people are cooperating to develop software.
✧ Most software development is host-target development. You use an IDE on a host machine
to develop the software, which is transferred to a target machine for execution.
✧ Open source development involves making the source code of a system publicly available.
This means that many people can propose changes and improvements to the software.
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025
Questions?!
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025 63
Stay in touch!
[email protected]
@hassaneldeeb
@_HassanEldeeb_
t.me/haeldeeb
Dr. Hassan Eldeeb Software Engineering: Design and Implementation Software Engineering - Mar, 2025 64