LAB Report
LAB Report
Computer Network
(BL2024250400630)
Submitted by
NAME: ShreeramKothari
REGNO: 22BCY10107
BACHELOR OF TECHNOLOGY
in
CSE (Cyber Security and Digital Forensics)
Submitted to
Dr.Trapti Sharma
2 -To design two LANs using switches and connect them using
ges taking at
at least 4-5 work-stations.
4 -To construct a Wireless LAN and make the 4 PC's and 1 Tablet
municate
wirelessly.
Dec, 2024
LAB- 1
Objective
The objective of this project is to design and simulate a Local Area Network (LAN) using hubs to
connect a minimum of five workstations, utilizing a Class A IP address scheme. Additionally, the design
will include connecting two LANs using a physical layer device known as a repeater.
Apparatus Required
• Hardware:
• 1 Hub (with at least 5 ports)
• 2 Repeaters
• 10 Workstations (PCs)
• Software:
• Cisco Packet Tracer or similar network simulation software
Theory
Class A Addressing
Class A IP addresses are characterized by their first octet ranging from 1 to 126. The default subnet
mask for Class A is 255.0.0.0, allowing for a vast number of hosts within a single network. For example,
the network address could be defined as:
Results/Observation
Real-Time Mode
In real-time mode, when one workstation sends data, it is broadcasted to all other workstations connected
to the hub. This can be observed by sending a simple data packet from one workstation and confirming
that all other workstations receive the packet simultaneously.
Simulation Mode
Result
The hub effectively connects multiple workstations in a star topology. Data sent from one workstation is
received by all others, confirming the hub's functionality.
The repeater successfully extends the network by connecting two LAN segments without loss of signal
integrity.
This setup showcases the basic principles of networking using hubs and repeaters while adhering to Class
A addressing conventions, providing practical insights into physical layer device operations in LANs.
LAB -2
Objective
The objective of this activity is to design two LocalArea Networks (LANs), each containing 4-5
workstations, and connect them using bridges. This setup allows communication between devices within
the same LAN and across different LANs, while also helping in learning about the practical usage of
network bridges and switches in real-world scenarios.
Apparatus Required
Network cables: Ethernet cables to connect devices to switches and switches to bridges.
Networking software (e.g., Cisco Packet Tracer, GNS3, or any simulation tool if working in simulation
mode).
Screenshot software for taking screenshots with registration number and name.
Theory
In a Local Area Network (LAN), multiple devices (workstations, servers, printers, etc.) are connected to
share resources and exchange data. LANs can be connected to each other using bridges, allowing them
to act as a larger network while minimizing unnecessary traffic between LANs.
Switches are devices that operate at the data link layer (Layer 2) of the OSI model. They receive incoming
data packets, analyze their MAC addresses, and forward them to the correct destination within the LAN.
Bridges are also Layer 2 devices that connect two or more LAN segments, filtering and forwarding data
based on MAC addresses. Bridges help divide the network into manageable segments, reducing traffic and
collisions within individual LANs.
Switch: A switch can connect multiple devices in a LAN and forward data to the correct device based on
MAC addresses.
Bridge: A bridge can connect two LANs, enabling communication between them while isolating traffic
within each LAN to avoid congestion.
Network Diagram
You can create the network diagram in the simulation tool you are using or draw it manually.
Results/Observation
After designing the network, you will verify whether the workstations within the same LAN can
communicate directly with each other.
You will also check whether the two LANs can communicate with each other through the bridge.
LAB-3
I. Design and simulate wireless Local area network – Consider 3 or more wireless
devices(such as desktop, laptop, tablet, smart devices etc.) connected to Access
point/wireless router and illustrate the results.
Objective
To design and simulate a wireless LAN consisting of at least three wireless devices connected to an
access point or router, analyze its functionality, and observe its behavior in both real-time and
simulation modes.
Apparatus Required
3. Network Components:
Wireless router
Theory
Wireless Local Area Networks (WLANs) enable devices to connect to a network without cables,
using radio waves. They typically involve:
1. Access Point (AP): Acts as a hub for wireless devices.
2. Wireless Standards: IEEE 802.11 (a/b/g/n/ac/ax) for communication. 3. IP Addressing:
Devices are assigned IP addresses for connectivity. 4. Real-time Mode: Reflects actual device
communication behavior. 5. Simulation Mode: Visualizes data packet flow and device
interaction.
Network Diagram
Create a network
diagram with the following components:
1. Wireless Router (configured as a DHCP server).
2. Three or more devices:
Laptop
Tablet
Smartphone/desktop
3. Real-Time Mode:
The WLAN design demonstrates seamless connectivity among devices in both real-time and simulation
modes. It highlights the use of wireless technology in creating efficient and reliable local networks.
Activity 3. To construct a Wireless LAN and make the 4-PC’s and 1-Tablet
communicate wirelessly.
Objective
To construct a Wireless LAN (WLAN) using Cisco Packet Tracer and enable communication among 4 PCs and 1
Tablet.
Apparatus Required
1. Cisco Packet Tracer software.
2. Devices:
. Wireless Router/Access Point.
. 4 PCs.
. 1 Tablet.
3. Connectivity tools in Cisco Packet Tracer.
Theory
Wireless Local Area Network (WLAN) enables devices to connect to a network wirelessly using radio waves. WLANs
rely on Access Points (APs) to manage wireless communication and link wireless devices to the wired network
infrastructure.
Network Diagram
Ip Configuration of PC0
Ip Configuration 0th Router
1. Real-Time Mode:
2. Simulation Mode:
Conclusion
The Wireless LAN was successfully constructed, and communication between 4 PCs and 1 Tablet was
achieved. The setup demonstrates how WLANs enable seamless wireless communication and highlights the
role of access points in managing a wireless network.
Activity: Design and Simulation of Dynamic Routing Networks Objective: 1. Design and
simulation of two different Local area networks and connect them using Dynamic routing (RIP)
Apparatus Required:
Theory:
1. Dynamic Routing:
. Dynamic routing (adaptive routing) allows routers to forward data via alternative routes based on
current network conditions.
. This method adapts to changes such as node or link failures, ensuring 2. Routing Information
Protocol (RIP):
. RIP is a distance-vector routing protocol that dynamically calculates the best route to a destination.
3. Benefits of Dynamic Routing:
. Improved performance and scalability.
. Automatic rerouting in case of failures, reducing downtime.
4. Network Topology:
. In both scenarios, workstations connect to switches via Ethernet cables. . Routers are connected to
each other to form the backbone of the networks.
Network Diagram:
1. Two-Router Network:
2. Three-Router Network:
Results/Observations:
1. Simulation Mode:
- For Three Routers
2. Real-Time Mode:
- For Two Routers
Result:
Activity
Design and simulation of two different Local area networks and connect them using Static routing
considering 2 routers and 3 routers respectively.
Objective
To design and simulate two different Local Area Networks (LANs) and connect them using static routing.
1. First Network Design: Using a minimum of 2 routers and 3 workstations per LAN.
2. Second Network Design: Using a minimum of 3 routers and 3 workstations per LAN.
Apparatus Required
Static routing is a manual method of routing where routes are added to the router's routing table
manually by the administrator. It is suitable for small and simple networks where routes do not change
frequently.
1. First Design:
. Create two separate LANs using switches and workstations.
. Connect the LANs using two routers.
. Assign IP addresses to all devices within the LANs and ensure they follow the
2. Second Design:
. Create three separate LANs using switches and workstations.
. Connect the LANs using three routers.
. Assign IP addresses to all devices within the LANs and ensure they follow the
same subnet.
. Configure the routers for static routing.
Network Diagrams
Simulation Mode
2. Second Design (3 Routers, 9 PCs): Include a topology screenshot showing 3 routers
connected to their respective LANs.
Real Time Mode
Simulation Mode
Conclusion
The simulation of two different LAN designs was successfully implemented using static routing.
The first design used two routers, and the second design used three routers. Both
configurations achieved seamless communication between devices in separate LANs,
demonstrating effective implementation of static routing.