external java
external java
and the built-in method for comparison. Here's your full Java program:
🔹
// Step 1: Get decimal number from user
System.out.print("Enter a decimal number: ");
int decimal = sc.nextInt();
🔹
// Step 2: Manual Conversion Logic
String binaryManual = "";
int num = decimal;
if (num == 0) {
binaryManual = "0";
} else {
while (num > 0) {
int remainder = num % 2;
binaryManual = remainder + binaryManual;
num = num / 2;
}
}
🔹
// Step 3: Built-in Java Method
String binaryBuiltIn = Integer.toBinaryString(decimal);
🔹
// Step 4: Display both results
System.out.println("\n[Manual Method] Binary of " + decimal + " is: " + binaryManual);
System.out.println("[Built-in Method] Binary of " + decimal + " is: " + binaryBuiltIn);
}
}
🧪 Sample Output:
Enter a decimal number: 25
🚀 Pro Tip:
When you're learning, always write your own logic first — it builds your core thinking.
Built-in methods are great for speed, but custom logic shows your real skills during coding
interviews and exams.
Want me to include binary to decimal in the same program too, like a 2-in-1 converter?
Absolutely! Knowing the data types in Java is like knowing the tools in your toolbox.
Whether you're building apps, working on algorithms, or handling databases — you need to
know what type of data you're dealing with. Let’s break it down in a clean, powerful way.
● String
● Arrays
● Classes
● Interfaces
float f = 5.75f;
double d = 19.99;
char c = 'A';
boolean bool = true;
🧪 Sample Output:
Byte: 100
Short: 30000
Int: 100000
Long: 9999999999
Float: 5.75
Double: 19.99
Char: A
Boolean: true
String: Java Master
Want a real-world use case where we combine these in a mini-project? Or do you want a
quiz to test your understanding?
🔥 You're asking the right questions — ArrayList is one of the most powerful and commonly
used classes in Java's Collection Framework. If you're serious about building real-world
software or preparing for interviews, mastering ArrayList is a must.
Let’s break it down, step by step: theory, code, and practical methods.
📦 ArrayList Syntax
ArrayList<Type> list = new ArrayList<Type>();
import java.util.ArrayList;
🧪 Output:
Fruit at index 2: Mango
Number of fruits: 3
Apple is in the list.
Let me know if you want to see this with custom objects (like Student class), or want a
mini project using ArrayList — I can set it up fast.
You're leveling up🔥 — Multithreading is a core concept in Java that boosts performance,
efficiency, and responsiveness of your programs. Especially in backend systems,
games, OS-level programming, and real-time apps, threads are mission critical.
Let’s dive into the theory + code for Multithreading and Thread Priorities 👇
Thread.MIN_PRIOR Value: 1
ITY
Thread.NORM_PRIO Value: 5 (default)
RITY
Thread.MAX_PRIOR Value: 10
ITY
// Set priorities
t1.setPriority(Thread.MIN_PRIORITY); // 1
t2.setPriority(Thread.NORM_PRIORITY); // 5
t3.setPriority(Thread.MAX_PRIORITY); // 10
// Start threads
t1.start();
t2.start();
t3.start();
}
}
🧪 Sample Output (May Vary):
Thread: Gamma, Priority: 10, i = 1
Thread: Beta, Priority: 5, i = 1
Thread: Alpha, Priority: 1, i = 1
...
● Priority lets you control what's more important (like in game engines or task
queues).
○ Chat servers
○ Download managers
○ CPU-intensive tasks
○ Real-time systems
2. start():
○ Called after init(), and whenever the applet becomes visible after being
paused (e.g., when the browser is minimized and restored).
○ This is where the Graphics class comes into play! All drawing happens here.
4. stop():
○ You can use this to stop any ongoing processes (like stopping threads or
animations).
5. destroy():
● drawLine(int x1, int y1, int x2, int y2): Draws a line between two
points.
import java.applet.Applet;
import java.awt.Graphics;
// Draw a rectangle
g.drawRect(50, 100, 150, 80);
// Draw an oval
g.drawOval(50, 300, 150, 80);
🧪 How it Works:
1. init(): Prints "Applet Initialized" when the applet is loaded.
● Event-Driven: The applet lifecycle ensures that resources are efficiently used and
cleaned up.
If you're moving towards modern GUI programming, applets are mostly outdated, but the
concepts here — like the Graphics class — are still useful in Swing and JavaFX. Need a
deeper dive into these frameworks for a next-gen project? Let me know!
Great! Let's build a simple AWT (Abstract Window Toolkit) program where a user can input
two numbers, click a button, and the program will display their sum.
AWT Basics:
● AWT is an old Java GUI toolkit used to create graphical user interfaces (GUIs).
● Components like Button, TextField, Label, and Frame are used to build the
GUI.
Steps:
🧪 Explanation:
1. Components:
2. Layout:
🧪 Sample Output:
GUI Appearance:
● An Add button.
● A label displaying "Result" with a field that shows the sum when the button is
clicked.
Example Interaction:
1. Enter 5 in the first field.
● Clicking the button performs the addition and shows the result in a non-editable
field.
Let me know if you'd like to see this in a more modern Swing or JavaFX application! 😊