Chapter 1 Ed 4 LESSON 2
Chapter 1 Ed 4 LESSON 2
Lesson Outcome:
•1. Define conceptually or operationally
terms that are basic to the understanding
of ICT.
•2. Use the concept and terms in
communicating with peers for further
understanding.
TERMS AND CONCEPTS IN ICT
1. 1. Technology refers to a mix of process and product used in the
application of knowledge. It includes tools from pencil and
paper to the latest electronic gadgets and tools for practical
tasks.
1. 2. Information and Communication Technology Literacy or ICT
Literacy is the use of digital technology, communication tools
and/or networks to access, manage, integrate, evaluate, create
and communicate information in order to function in a
knowledge society (Guro 21, 2011).
1. 3. Educational Technology refers to the use of technology
in teaching and learning. Educational technology
includes both the non-digital (flip charts, pictures, models,
realias, etc.) and digital (electronic tools: hardware,
software and connections, etc.).
1. 4. Digital Literacy is the ability to find, evaluate, utilize, share
and create contents using information technologies and the
Internet (Cornell University). According to American Library
Association (2018), digital literacy is the ability to use
information and communication, requiring both cognitive
and technical skills (hptts:// edweek.org. downloaded 06-
03-18).
5. Digital learning is any type of learning that is
accompanied by technology or by instructional practice
that makes effective use of technology.
1. 6. On-line digital tools and apps use an
Internet connection to access the information
needed. A common example is Skype.
1. 7. Off-line digital tools and apps can still
be used even if there is no internet
access.
1. 8. Instructional technology is the theory and
practice of design, development, utilization,
management, and evaluation of the processes
and resources for learning (Association for
Educational Communications and Technology,
seeis, B.B. & Richey, P. C. 1994).
1. 9. Software refers to program
control instructions and
accompanying documentation;
stored on disks or tapes when not
being used in the computer. By
extension, the term refers to any
audiovisual materials
(Smaldino, 2005
10. Multimedia is a sequential or
simultaneous use of a variety of media
formats in a given presentation or self-
study program (Smaldino, 2005).
1. 11. Internet is a massive network of networks, a
networking infrastructure. It connects millions of
computers together globally, forming a network
in which any computer can communicate with
any other computer
(https://www.webopedia.com).
1. 12. World' Wide Web (www) is also called the Web
which is a graphical environment on computer
networks that allows you to access, view and
maintain documentations that can include text,
data, sound and videos. (Smaldino, 2005). It is a
way of accessing information over the medium of
the Internet.
1. 13. Web access is the ability of the
learner to access the Internet at any
point during the lesson in order to
take advantage of the array of
available education resources.
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14. Webquest is an inquiry-oriented lesson format in
which most or all information that learners work with
comes from the web. These can be created using
various programs, including simple word processing
documents that include links to websites.
15. Productivity tools refer to any type of software
associated with computers and related
technologies that can be used as tools for personal,
professional or classroom productivity.
Examples:
• Microsoft Office
• Apple works
16. Technology Tool is an instrument used
for doing work. It can be anything that
help you accomplish your goal with the
use of technology. These technology
tools can be classified as:
A. Data/Calculation tools. Examples:
spreadsheets, Excels, Sketchpads, probability
constructor
B. Design tools. These are 'used to make
models and designs, creating and building.
Included here are Family Tree Maker,
GollyGee, and Crazy Machines among others.
C. Discussion tools. Ex. Padlet, Gclass, Zoom.