Computer Graphics
Computer Graphics
1. Standardization: They provide a consistent way to represent and interpret colors across
various devices and platforms.
2. Efficiency: They allow for compact and efficient encoding of color data (e.g., RGB,
CMYK).
3. Realism: Models like HSV or HSL make it easier to manipulate images and create effects
like shading or brightness adjustment.
4. Hardware Compatibility: Color models like RGB are aligned with how display hardware
renders images, ensuring accurate color reproduction.
5. Editing and Processing: Some models (like LAB) are better suited for image editing,
providing greater control over color manipulation.
1. Resource Management: Balancing the use of memory and CPU/GPU resources is critical
in rendering complex scenes.
2. Compatibility: Ensuring the software works across various platforms, screen resolutions,
and hardware configurations.
3. Performance Optimization: Maintaining smooth frame rates and fast rendering while
handling high-detail assets and animations.
4. User Interface Complexity: Designing intuitive interfaces that allow users to interact with
graphic systems effectively.
5. Debugging and Testing: Graphics systems are visual and real-time, making bugs harder to
detect and fix.