STL ToneHub v2.0 User Manual
STL ToneHub v2.0 User Manual
Version 2.0.0
Introduction 3 Support 69
Recommendations 6 Credits 76
User Interface 18
Stomp Section 22
Amplifier Section 25
Cabinet Section 27
Equalizer Section 29
Effects Selection 30
User Presets 37
Traces 39
ToneHub Tracer 40
Settings 64
Account 65
MIDI 66
Introduction Page 3
ToneHub is a guitar and bass plugin platform that brings you signature
expansion packs from the biggest names in the industry and allows you to
capture your own tones and share them with the world via the STL Trace
Exchange.
The core amplifier behind the scenes of the ToneHub plugin is the
incredibly powerful Tracing Amplifier. It can capture the precise
characteristics of a huge variety of hardware amplifiers while maintaining
the important real feel when plugging in and playing.
• ToneHub comes in 64-bit VST3, VST2, AU, AAX, and standalone plugin
formats.
• Always use the high impedance (Hi-Z) input of your interface. This will
ensure less noise and signal loss. Most analog (pre)amplifiers and stomp
boxes have an input impedance of 1MegaOhm, so the best practice
would be to match the 1MegaOhm input impedance on your interface
when using this plugin.
• Always make sure to have the highest input signal before the AD
conversion, avoiding clipping.
• Amp and stomp box simulators are not noisy, they do not add noise.
They re a lot less noisy than analog hardware. If you have noise issues,
check your guitar s electronic circuit, cables, and sound-card settings.
• In almost all cases, amp and stomp box simulators do not introduce
noticeable latency. STL ToneHub doesn t introduce any noticeable
latency. If you re experiencing latency issues, check your interface
settings. Experiment with your input buffer size. We recommend a
setting of 128 samples.
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Installation and License Activation Page 7
• Trial ToneHub, all expansion packs, and the Tracer for a full 10 days by
simply adding a ToneHub Pro All Access subscription trial to your cart on
the STL Tones website and then activate your trial subscription in the
plugin by selecting the “Activate Subscription” account prompt.
• When you first open the plugin, you will be prompted to log in to your
STL Tones user account.
• This will take you to the activation screen. Enter your activation code and
click “Activate”.
Installation and License Activation Page 10
• When you first open the plugin, you will be prompted to log in to your
STL Tones user account.
• When you first open the plugin, you will be prompted to log in to your
STL Tones user account.
• This will take you to the activation screen. Enter your activation code and
click “Activate”.
Installation and License Activation Page 15
Trial License for Expansion Packs and the Tracer (Online Activation)
• When you first open the plugin, you will be prompted to log in to your
STL Tones user account.
• Preset Image: Displays the image for the currently loaded preset, such
as the Artist Expansion Pack image. Click on the image to toggle the
visibility of the image.
• Search: Allows for quick browsing through Packs, User Presets, and
Traces. Tip: try searching for Pack criteria such as relevant artists, amp
names, genres, or sound characteristics.
• User Presets: Displays the list of Presets created/saved by the user. See
the “User Presets” section for more information.
User Interface Page 19
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• Packs: Displays the list of Artist and Amp Series Preset Packs. See the
“Artist and Amp Series Packs” section for more information.
• Traces: Displays the list of User Traces created with the Tracer or
downloaded from the Trace Exchange which can be loaded by the Tracer
Amplifier or a Tracer Stomp. See the “Traces” section for more
information.
• Tracer: Opens the ToneHub Tracer for creating your own Traces. See
the “ToneHub Tracer” section for more information.
Preset Browser: This is where you load pack presets or Traces, and it
also displays metadata/information for all presets of the selected Preset
Pack or all User Traces and provides options to search / sort / filter the
preset list. See the “Preset and Trace Browser” section for more
information.
User Interface Page 20
Preset Info Header: The Preset Info Header displays information about
the currently loaded preset (whether an Artist / Amp pack preset or an
Amp Trace). It also provides the following controls:
- Click on the Preset Name text to toggle the display of the Preset
Browser.
- Click on the left or right arrows to navigate to the previous or next
preset as displayed in the Preset Browser table.
Resize: Located in the top left corner is the resize arrow for the plugin
interface. This lets you quickly change the size to three preset values
(50%, 75%, and 100%). You can fine-tune the size using the resize
function in the bottom right corner of the plugin by clicking and dragging.
• Input: Adjusts how much signal the plugin will receive. This will affect
the amount of distortion range of the gain pots in the Amplifier and
Stomps sections. See the Input Level Meters to the left of the knob to
see the audio input level coming into the plugin. NOTE: To make the
virtual circuits react naturally to your guitar playing, it is vital to use the
correct signal level, so we suggest using the input Level Listener feature
located top-right of the input knob.
• Tuner: Click the tuner icon to open and close. The tuning indicator light
will span from left to right and turn green when the note is in tune
(middle position). The small power-on button top-right of the tuner
button will display the input signal pitch continuously without expanding
the full tuner display. The full tuner display provides the following
settings:
- Mute: Mutes the input audio when the full tuner is displayed.
- Reference: Sets the audio frequency (Hz) for the musical note of A
above middle C.
- Sensitivity: Sets how sensitive the tuner is to pitch changes.
User Interface Page 21
• Stomps: This button will navigate you to the Stomps section. Click on
the button a second time to enable/disable the stomps in the signal
chain. Enable the ‘lock button to lock all current Stomps parameter
values when changing pack presets.
• Amp & Cab: This button will navigate you to the Amplifier and Cabinet
modules.
• EQ: This button will navigate you to the Master EQ module. Click on the
button a second time to enable/disable the EQ in the signal chain. Enable
the ‘lock button to lock all current EQ parameter values when changing
pack presets.
• FX: This button will navigate you to the Effects section, where you will
find all the plug-in time-based effects such as Delay, Reverb, Chorus,
Flanger, Phaser, Tremolo, Shimmer Reverb, and Doubler. Click on the
button a second time to enable/disable the FX in the signal chain. Enable
the ‘lock button to lock all current FX parameter values when changing
pack presets.
• MIDI: This will open the MIDI panel to review and modify active Preset
and Global MIDI bindings. Refer to the MIDI section of the manual for
further details on how to assign MIDI controls within ToneHub.
• Output: Adjusts how much signal the plugin will feed to your DAW
channel. The Output Level Meters to the right of the Output knob
indicate the audio output level coming out of the plugin.
NOTE: When each of the modules is active you will notice the button/icon
illuminated in a solid color, else when the module is inactive it will be
greyed out. The module currently selected (in view) will be illuminated in a
highlighted color.
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Stomps Page 22
Stomps Page 23
Graphic EQ: There are 6 controls on the Graphic EQ, each controlling a
set frequency band.
The core amplifier behind the scenes of the ToneHub plug-in is the
incredibly powerful Tracing Amplifier. Designed from the ground up, the
ToneHub Amplifier captures the precise characteristics of many hardware
amplifiers, while maintaining the vital tactile feel when playing.
Bass, Mid, Treble: Classic tone stack controls. Like in real amplifiers,
every control influences the tonal response of the others involved in the
circuit. The exact behavior and frequencies controlled by these tone stack
controls differ for each preset depending on the amplifier or tone stack
that the present is based on.
Master: Controls the overall volume of the amp. It also affects the
frequency response. The higher master volume will react as the Master
volume control on a real tube amp. This level will be the input level of the
power amp.
Bias & Sag: These controls help you get the correct power amp to feel by
changing the headroom and dynamic response of the virtual circuit
(Artist / Amp Series Pack Presets only).
NOTE: This Amp Trace Selector is available for Tracer mode only.
• Amp Trace Selector (Tracer mode only): When loading an Amp Trace,
use this button to open the Trace Browser for selecting the Amp Trace to
load. When the Trace Browser is opened in this way it will only display
Traces of amp-based Trace types (Amp, Amp+Cab, Stomp+Amp,
Stomp+Amp+Cab).
• Amp Status (Tracer mode only): When loading an Amp Trace, use this
button to enable/disable the Amp Trace.
Cabinet Section Page 27
The cabinet plays an integral role in a complete rig s overall tone and
character. Drag the microphone pointer image (on the speaker image) in
the X and Y axes to change the microphone X and Y position. Drag the
microphone image in the X and Y axes to change the microphone X and Z
(distance) position. Right-click and drag either of these images to change
the microphone angle. The 3D Cabinet Module within ToneHub has been
engineered to allow you to:
Distance: Controls how close or far away the microphone is from the
speaker cone.
Resonance: This control simulates the power amp and speaker interaction
in tube amplifiers. It provides a boost in the guitar cabinet speaker s
resonant frequencies.
Hi-Pass: This lets you select the frequency range of the high-pass filter. It
ranges from 10Hz to 400Hz and can be useful to control the low-end
response of the speaker.
Lo-Pass: This lets you select the frequency of the low-pass filer. It ranges
from 6KHz to 22KHz and can be useful to control the high-end response.
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Cabinet Section Page 28
NOTE: This cabinet section is available for Tracer Amp and Stomp + Amp
traces only.
Using the internal ToneHub cabinets, you can now change cabinet and
microphone models within the ever-growing collection of ToneHub
cabinets. Taking advantage of interpolation technology, you can move any
microphone around the speaker with 4 degrees of freedom: X (horizontal
axis), Y (vertical axis), Z (distance), and W (angle).
Each cabinet has been measured with each of the available microphones
in more than 100 positions to achieve the ultimate realism and accuracy.
You can further tweak your tone by using the ‘HIPASS and ‘LOPASS
filters and ‘RESO (Resonance) control, change the volume of each
microphone by using the related volume slider, flip the phase with the
related button, and set the mix of the two cabinets using the percentage
slider to find the perfect balance.
You can also load your third-party IRs using the External Impulse option.
Please note you will not have distance or angle controls for these single
IRs.
The Status Buttons located to the left and right of each corresponding
speaker dropdown menu allow you to mute a single cab / IR by disabling
both power buttons, or bypass the entire cabinet section by disabling all
four power buttons.
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Equalizer Section Page 29
FX Tail Spillover
Spillover allows the tail of ambiance effects (ex. Delay or Reverb) to play
even after the effect is switched off, achieving a smoother change
between two different sounds by fading out the decay, instead of
truncating it abruptly. Enable the FX Tail Spillover function by clicking on
the down arrow in the top left corner of the effects section.
Effects Section Page 31
NOTE: You can only use the effect in Stereo mode when the switch is in
Post Mode.
NOTE: You can only use the effect in Stereo mode when the switch is in
Post Mode.
Space Verb: There are 10 controls for the Space Verb pedal.
1. Wet / Dry: Controls the balance of the dry and wet signal.
2. Delay: Controls the delay time before the reverberated signal appears.
3. Length: Sets the time of the Reverb.
4. Mix (Shimmer): Controls the mix of the shimmer effect from 0-100%.
5. Mode: Switches between the different shimmer modes.
6. Delay (Shimmer): Controls the delay shimmer delay time.
7. Depth: Controls the modulation depth of the delay repeats from
0-100%.
8. Rate: Controls the modulation rate of the delay repeats from 0Hz to
10Hz.
9. Lo-Pass: Controls the eq of the delay repeats from 1000Hz to
22050Hz.
10. Hi-Pass: Controls the eq of the delay repeats from 20Hz to 1000Hz.
Doubler: There are 5 controls for the Doubler pedal. NOTE: The Doubler
pedal will only have an audible effect when using a mono input signal and
using a Mono>Stereo or Stereo Routing.
1. Balance: Controls the left/right panning of the effect.
2. Tight: Changes the timing of the effect for a more natural double-
tracking performance.
3. Spread: Creates a wider spatial image.
4. Focus: Changes the center point of the doubling effect.
5. Stability: Controls the steadiness of the pitch of the double.
The Preset / Trace Browser is where you can view all the available
information for each Artist or Amp Pack Preset or Trace with a variety of
display options, as well as load Presets or Traces. The browser has
customizable features:
- The ‘Search… bar allows for targeted browsing through the selected
expansion pack or by selecting ‘All Packs” in the ToneHub sidebar
menu, you can search every preset available in ToneHub simultaneously.
- Preset / Trace selection can also be done using the up/down keys, or
using the character + return keys to jump to the first preset starting with
that character.
- Filter by gain using the ‘Gain Level column which makes auditioning
similar style presets quick and intuitive.
Use the ‘Toggle Browser Filter View icon to show/hide the Browser Filter
component for filtering the preset list by custom selections of metadata
text entries. You can select multiple entries in a list using CMD-click /
CTRL-click, or clear a list selection using the ‘X button at the top of the
list. You can quickly clear all list selections using the ‘X button found in
the top bar of the Browser. You can also select list entries using character
keys. Both the Browser Table and Browser Filter Lists can be configured
with the following options:
NOTE: All presets within an official ToneHub preset pack are editable,
however, they will default back to their original settings if not saved as a
User Preset. Please see the ‘User Preset section for more information.
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User Presets Page 37
The Packs section in the ToneHub sidebar menu is where you can access
the Artist and Amp Series Preset Packs. Click on the pack name to open
the Preset Browser for that specific pack, or click on the “All packs” item
to display all activated presets in the Preset Browser.
The Packs section also includes the following additional functionality and
options:
- New Folder
- Show in Finder
- Close All Folders
- Rename
- Move Trace To… (move and organize your traces)
- Duplicate (duplicates the selected Trace with a new name)
- Delete
- Show in Finder
- Edit Trace Info*
- Upload to Trace Exchange
- Close All Folders
NOTE: Clicking on a Trace item will open the Trace Browser for viewing the
metadata/information for the Trace, or double-click to load the Trace
where amp-based Traces will load into the Tracer Amp and Stomp Traces
will load into the Tracer Stomp.
*NOTE: Edit Trace Info allows you to edit the settings and metadata of the
Trace. Selecting this option will temporarily load a preview of the Trace
(bypassing the existing signal chain) for previewing the changes. Please
note that editing a Trace will not update the Trace if currently loaded in
the current user preset (as user presets contain copies of the Trace) –
reload the edited Trace to apply the updated Trace settings.
ToneHub Tracer Page 40
STL Tracing Technology combined with our new Adaptive Tracing means
guitarists and engineers can now experience faithful emulations of their
individual amps and stomps by combining analog modeling of the original
amplifier s design and tone stack circuits with our precise AI Tracing
Technology.
Activation: Click on the “Lock” button to view and manage your Tracer
license.
Close: Click on the “X” button to hide the Tracer view. Please note that
this does not cancel the current Tracing session – simply reopen the
Tracer to continue the Tracing session if the Tracer is closed/hidden at any
point.
Proceed / Save: Use this button to proceed through the Tracing process.
If this button is disabled, please make sure you have followed the
instructions on the current Tracer step.
Start Again: Use this button to reset the current Tracing session.
Welcome
Once the Tracer tab is selected, select the type of Trace you d like to
make:
Amp + Cab - Model an amp head and cabinet setup, or combo amp.
NOTE: For routing diagrams on how to set up your hardware, click the
“Hardware Setup Example” button. Tracing cannot capture time-based or
phase-based effects such as reverbs, delays, compressors, pitch shifters,
choruses, tremolos, etc.
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ToneHub Tracer Page 44
Setup
1. Locate the Tracer audio file by clicking on the Locate button below,
then import this file into your DAW.
NOTE: Please refer to your DAWs instructional manual on the best way to
import files however most DAWs simply allow you to drag & drop the audio
file into your current session. You can also find the Tracer audio file here:
Finder > Macintosh HD > Library > STL > ToneHub > Audio > TracerTone
2. Run the Tracer audio file from your DAW through the desired signal
chain you want to trace, recording the result to a 48kHz (or above)
WAV audio file.
1. Import the processed Tracer audio file by clicking on the Import button
below.
Here are our guidelines for getting the best result from the ToneHub
Tracing Technology:
- Avoid digital clipping! Do not exceed 0 dBFS. Aim for a target level of
around -5 dBFS at the loudest peaks of the Tracer Tone audio file.
- Extreme deliberate digital clipping may produce unwanted results.
- No wet/dry parallel blends. It must be the 100% processed signal being
imported.
NOTE: The ToneHub Tracer analyzes the imported audio and prepares the
file for tracing. You will be prompted if your selected file contains any
issues that the Tracer detects and will not be able to select the Proceed
button.
Tracing
Default: The Default training mode is suitable for tracing clean, low, and
mid gain tones.
Advanced: The Advanced training mode is suitable for tracing high gain
and fuzz tones.
GPU / CPU Selector: Training times will greatly vary depending on the
complexity of distortion and your operating system specifications,
therefore we suggest using the GPU option if available. However, if your
computer has a low-spec GPU, using your computer s CPU may be faster.
IMPORTANT! The quality of your traced preset will not change by
selecting GPU or using your machine s CPU.
Settings
The Optional Settings section allows you to set the default control and
cabinet microphone positions for Amp Traces, including the use of our
Adaptive Tracing technology for selecting a matching tone stack for the
Traced amp, allowing the saved Trace to respond to control changes like
the original gear. It also allows you to tweak the sound of the generated
Trace if desired.
- Amp + Cab / Rig: Provides settings for all amp and cab controls, as well
as the option to select a tone stack that sets the behavior of the Bass /
Middle / Treble / Master controls.
- Amp / Stomp + Amp: Provides settings for all amp controls, as well as
the option to select a tone stack that sets the behavior of the Bass /
Middle / Treble / Master controls.
- Stomp: Provides settings for the Tracer Stomp which include a 3-band
EQ.
ToneHub Tracer Page 50
NOTE: Amp / Stomp + Amp (above), Stomp only (below) settings options.
ToneHub Tracer Page 51
The Amp Trace ‘Match Settings To Trace option allows you to set the
control positions (and cabinet microphone position) to match that of the
original signal chain, allowing the saved Trace to respond to control
changes like the original gear. To apply these settings, simply set any of
the controls, as well as tone stack selection, to the desired values/
positions and click on ‘Match Settings To Trace to revert the sound of the
trace and apply the new default control settings.
Save
Once you click the Proceed button, you ll be prompted to input the
metadata for your preset. Saving the Trace will result in the Trace being
automatically loaded into the plugin.
Here are our guidelines to ensure your trace is optimally integrated into
the ToneHub Trace Browser:
- Please include the brand name followed by the product name, correctly
capitalized and formatted as per the product s website.
NOTE: Amp / Stomp + Amp (above), Stomp only (below) save options.
Tracer Amplifier User Interface Page 54
Tracer Amplifier: The Tracer Amplifier contains all the Tracer presets you
have created, including the traces downloaded from the Trace Exchange.
NOTE: You can also access your traces from the ToneHub menu by
selecting the ‘Traces folder.
2. Depending on the type of trace created, the cabinet section will load to
reflect whether you are using:
- Impulse response loader. Available for Amp and Stomp + Amp traces
only. Please refer to the ‘Cabinet Section of the manual for more
info.
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Tracer Amplifier User Interface Page 55
Trace Browser: The trace browser is where you can view all the available
information for all trace types, including traces downloaded from the Trace
Exchange. The browser has customizable features:
- The ‘Search… bar allows for targeted browsing through your available
traces.
- Use the ‘Toggle browser filter view icon to filter search presets by
common keywords.
Tracer Stomps: The Tracer Stomp section contains all the Tracer Stomp
presets you have created, including the traces downloaded from the Trace
Exchange.
NOTE: You can also access your traces from the ToneHub sidebar menu
by selecting the ‘Traces folder.
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General Tracing Guidelines Page 57
Here are some recommendations to get the best out of your ToneHub
Tracer:
- If the volume of your Tracer Preset or Tracer Stomp doesn t match the
original chain, please ensure there are no volume automation/volume
changes enabled on the track or bus/aux tracks, that could affect the
final output level of the final Trace.
- Avoid digital clipping! Do not exceed 0 dBFS. Aim for a target level of
around -6 dBFS at the loudest peaks of the Tracer Tone audio file.
Setup Options
Amp + Cab - Model an amp head and cabinet setup, or combo amp.
By capturing your physical amp and cab through the ToneHub Tracer, you
can preserve the exact nuances and character of your own gear. This
ensures your signature sound is faithfully reproduced, even in a digital
format.
Bring your favorite amp directly into the ToneHub platform and experiment
with all the virtual microphone placement with other tone-shaping tools
available. You can add overdrives, post-EQ, and various effects after
tracing, allowing you to sculpt your sound further.
General Tracing Guidelines Page 60
ToneHub stomp tracing allows you to model the sound of your analog
pedals. This essentially creates a digital model of your pedal s unique
sonic characteristics, enabling you to use it directly within the ToneHub
plugin.
ToneHub Tracer acts as a bridge between your physical and digital worlds,
allowing you to seamlessly integrate the sound of your pedals into your
digital workflow.
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General Tracing Guidelines Page 61
FAQ
What is a trace?
Setting up a username
When using the Trace Exchange for the first time, you will need to create a
user name. Note: This user name is linked to your STL Tones user account
and associated email. If you need to change your username, please
contact support directly via [email protected].
Once successfully uploaded, you will see your preset with options to:
- Like
- Download the preset for other users to use within ToneHub.
- Delete. You can remove your preset from the Trace Exchange by
clicking on the trash icon. This only deletes the presets from the Trace
Exchange. Your preset is still saved on your local drive, located in the
Traces folder.
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Settings Page 64
• Using MIDI cables, connect the MIDI Out port to the MIDI In port on a
MIDI audio interface.
My audio interface doesn t have MIDI ports. Can I still use a foot
controller?
• Yes absolutely! Using a MIDI to USB interface, connect the MIDI Out port
on the foot controller to the USB port on your computer.
Can I use other USB MIDI devices to control my STL Tones plug-ins?
• Yes, simply connect the USB MIDI device (keyboard controller, etc)
straight to the USB port of your computer using the product-supplied
USB cable.
IMPORTANT NOTE: Be sure to follow the instructions that came with the
MIDI controller, which may include installing the correct driver on your
computer. Check the manufacturer s website for the latest driver
software. If you are using a MIDI interface, be sure to follow the
instructions that came with the interface.
2. Select the MIDI inputs (device) connected to your computer you want
to use - all done!
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Midi Page 67
MIDI Learn
- MIDI Learn - Preset: This feature will store the MIDI bindings at the
Preset level. Preset-level bindings have priority over Global Bindings,
meaning that assigning a MIDI PC or CC message at the preset level will
override bindings of the same messages assigned at the Global level, if
any. Preset-level bindings are saved within the active preset and
recalled when the preset becomes active.
NOTE: Remember to save the preset using the Preset Manager (check the
Header Controls section) if you want to persist the MIDI bindings.
- MIDI Learn - Global: This feature will store the MIDI bindings globally for
the application/plug-in. Global bindings are shared among presets,
meaning the registered MIDI assignments will remain active even when
changing presets (unless overridden by a Preset level assignment as
described above).
Once you select the binding type, the application will notify you that it s
ready to perform the assignment: press the MIDI note/trigger you want to
assign to the selected parameter on the MIDI controller and the binding
will be stored and the MIDI Learn popup menu will then disappear. You can
now adjust the plug-in parameter value using the MIDI controller.
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Midi Page 68
To help us assist you in the best way possible, please provide the following
information to our support team:
Uninstall / Reinstall
This will repair possible broken permissions, fix corrupted files, and
remove old versions of our software.
Steps:
1. Close out of all host software (Pro Tools, Logic, Cubase, etc.)
3. Open your host software and ensure that the plug-ins no longer show
up in the inserts list. If the plug-ins are still present, locate the files on
your computer and remove them manually. Once they no longer show
up in your DAW (after restarting it), move on to step 4.
7. Follow the STL licensing prompts, ensuring that your host program is
reading the latest version of our software.
Troubleshooting Page 71
This can fix a variety of issues that result in crashing or error messages on
Windows DAWs that are loading our plugins for the first time.
2. Right-click on the icon for that host program and select “Run as an
Administrator.” You will only have to do this once, meaning you can
open up the host program normally the next time.
Troubleshooting Page 72
If you cannot find your STL ToneHub plugin in Reaper, follow these steps
to make the plugin available:
If you don t find the respective files please reinstall your STL ToneHub
Product. If the relevant plugin files are in the above folder, perform a
rescan:
3. Under “VST Plugin Path,” make sure that the following path is listed (if
not, add it):
Mac: System HD > Library > Audio > Plugins > VST
If you cannot find your STL ToneHub plugin in Pro Tools, follow these
steps to make the plugin available.
If you don t find the respective files please reinstall your STL ToneHub
Product. If the relevant plugin files are in the above folder, perform a
rescan:
You have most likely not activated the software yet, or the license file has
moved to a different location and the software can t find it anymore.
Mac
Windows
All names of amps, pedals, cabinets, microphones, and other gear and/or
accessory brands are trademarks owned by their respective
manufacturers and are in no way affiliated with STL Tones or STL
Tonehub. Product names are simply used for the purpose of identifying
the hardware chain that was used to create the digital presets.
Credits Page 76
Plugin Development
Sincerely,