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STL ToneHub v2.0 User Manual

The ToneHub Plugin User Manual provides comprehensive instructions for installation, activation, and usage of the ToneHub guitar and bass plugin, including system requirements and supported host software. It features a powerful Tracing Amplifier for capturing various hardware amplifier characteristics and allows users to create and share their own tones. The manual also outlines the user interface, stomp sections, and various settings for optimal performance and sound quality.

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0% found this document useful (0 votes)
118 views76 pages

STL ToneHub v2.0 User Manual

The ToneHub Plugin User Manual provides comprehensive instructions for installation, activation, and usage of the ToneHub guitar and bass plugin, including system requirements and supported host software. It features a powerful Tracing Amplifier for capturing various hardware amplifier characteristics and allows users to create and share their own tones. The manual also outlines the user interface, stomp sections, and various settings for optimal performance and sound quality.

Uploaded by

saratani1
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
You are on page 1/ 76

ToneHub Plugin User Manual

Version 2.0.0
Introduction 3 Support 69

System Requirements 4 Trouble Shooting 70

Supported Host Software 5 Legal Disclaimer 75

Recommendations 6 Credits 76

Installation & License Activation 7

User Interface 18

Stomp Section 22

Amplifier Section 25

Cabinet Section 27

Equalizer Section 29

Effects Selection 30

Preset & Trace Browser 34

User Presets 37

Artist & Amp Series Packs 38

Traces 39

ToneHub Tracer 40

Tracer Amplifier User Interface 54

General Tracing Guidelines 57

Trace Exchange User Interface 62

Settings 64

Account 65

MIDI 66
Introduction Page 3

ToneHub is a guitar and bass plugin platform that brings you signature
expansion packs from the biggest names in the industry and allows you to
capture your own tones and share them with the world via the STL Trace
Exchange.

The core amplifier behind the scenes of the ToneHub plugin is the
incredibly powerful Tracing Amplifier. It can capture the precise
characteristics of a huge variety of hardware amplifiers while maintaining
the important real feel when plugging in and playing.

Our ever-expanding roster of expansive and detailed sounds allows you to


explore the unique tones of your favorite producers and guitarists without
the need for comparable hardware units.
System Requirements Page 4

• ToneHub comes in 64-bit VST3, VST2, AU, AAX, and standalone plugin
formats.

• Latest OS Compatibility for Windows & Mac, including Native Apple


Silicon

• Minimum Requirements Mac OS 10.13 or Windows 7

• STL Licensing System, no iLok account required.

• 3 activations are available per user.

NOTE: During recording or monitoring, we recommend a buffer size of 128


samples or lower. This low buffer size is to minimize latency and improve
the play-through experience. This can be set in your audio interface setup
utility or your DAW audio settings.
Supported Host Software Page 5

ToneHub is available in the following plugin formats, compatible with the


noted Digital Audio Workstation (DAW) platforms:

- VST3, VST2 (Cubase, Studio One, Ableton Live, and Reaper)


- AU (Logic, Garage Band, and Luna)
- AAX (ProTools)
ToneHub software can also be used as a standalone application. The
Standalone version is perfect for practice on the go and for use in live
situations.
Recommendations Page 6

• Always use the high impedance (Hi-Z) input of your interface. This will
ensure less noise and signal loss. Most analog (pre)amplifiers and stomp
boxes have an input impedance of 1MegaOhm, so the best practice
would be to match the 1MegaOhm input impedance on your interface
when using this plugin.

• Always make sure to have the highest input signal before the AD
conversion, avoiding clipping.

• Amp and stomp box simulators are not noisy, they do not add noise.
They re a lot less noisy than analog hardware. If you have noise issues,
check your guitar s electronic circuit, cables, and sound-card settings.

• In almost all cases, amp and stomp box simulators do not introduce
noticeable latency. STL ToneHub doesn t introduce any noticeable
latency. If you re experiencing latency issues, check your interface
settings. Experiment with your input buffer size. We recommend a
setting of 128 samples.




Installation and License Activation Page 7

STL Tones Download Center

Please visit https://www.stltones.com/pages/file-downloads where you will


find the relevant installers for your products.

STL Tones License System

• Your Activation License code will be in the confirmation email you


received after your purchase.

• Login to your user account by visiting www.stltones.com and clicking on


the “Login” icon in the upper right-hand corner. If you don t have a user
account, create one by clicking “Create Account” inside the same login
window.

• Multiple Machines: Each activation code can be used on up to 3 different


machines, however, the associated email will always be the email
entered during your first activation. If you try to activate the same code
on a 2nd machine with a separate email, the activation will fail.

• Trial ToneHub, all expansion packs, and the Tracer for a full 10 days by
simply adding a ToneHub Pro All Access subscription trial to your cart on
the STL Tones website and then activate your trial subscription in the
plugin by selecting the “Activate Subscription” account prompt.

• If you own a ToneHub perpetual license you can trial individual


expansion packs and the Tracer for 5 days without the need for a
subscription. Activation of these trial licenses is done directly in the
plugin.

• Trial Limitations: Only one trial can be requested per account or


machine.

Installation and License Activation Page 8

Full Perpetual License (Online Activation)

• When you first open the plugin, you will be prompted to log in to your
STL Tones user account.

• You will receive an email to the address you provided from


[email protected]. This email contains your 6-digit verification
code. Copy this 6-digit code from your email and paste it into the
Verification Code field in the menu, then click “Verify”. Note: Check your
spam folder if you didn t receive a verification code.

Installation and License Activation Page 9

• You then will be prompted to activate a license. Select “Own Outright”.

• This will take you to the activation screen. Enter your activation code and
click “Activate”.
Installation and License Activation Page 10

Subscription License and Free Trial (Online Activation)

• When you first open the plugin, you will be prompted to log in to your
STL Tones user account.

• You will receive an email to the address you provided from


[email protected]. This email contains your 6-digit verification
code. Copy this 6-digit code from your email and paste it into the
Verification Code field in the menu, then click “Verify”. Note: Check your
spam folder if you didn t receive a verification code.

Installation and License Activation Page 11

• You then will be prompted to activate a license. Select “Subscription or


Free Trial”.

• You then will be prompted to activate the subscription license connected


to your account. Select “Activate”.
Installation and License Activation Page 12

Expansion Pack and Tracer Full Perpetual License (Online Activation)

• When you first open the plugin, you will be prompted to log in to your
STL Tones user account.

• You will receive an email to the address you provided from


[email protected]. This email contains your 6-digit verification
code. Copy this 6-digit code from your email and paste it into the
Verification Code field in the menu, then click “Verify”. Note: Check your
spam folder if you didn t receive a verification code.

Installation and License Activation Page 13

• Activate your expansion pack license by


either clicking on the pack name in the
sidebar Packs list followed by the “Activate
Product” button, or by clicking on the
“lock” icon next to the pack name, to bring
up the activation window.

• Activate your Tracer license by clicking on


the sidebar Tracer button to bring up the
activation window.

• You then will be prompted to activate a license. Select “Own Outright”.


Installation and License Activation Page 14

• This will take you to the activation screen. Enter your activation code and
click “Activate”.
Installation and License Activation Page 15

Trial License for Expansion Packs and the Tracer (Online Activation)

• When you first open the plugin, you will be prompted to log in to your
STL Tones user account.

• You will receive an email to the address you provided from


[email protected]. This email contains your 6-digit verification
code. Copy this 6-digit code from your email and paste it into the
Verification Code field in the menu, then click “Verify”. Note: Check your
spam folder if you didn t receive a verification code.

Installation and License Activation Page 16

• Activate your expansion pack trial license


by either clicking on the pack name in the
sidebar Packs list followed by the “Activate
Product” button or by clicking on the “lock”
icon next to the pack name, to bring up the
activation window.

• Activate your Tracer trial license by


clicking on the sidebar Tracer button to
bring up the activation window.

• You then will be prompted to activate a license. Select “Free Trial”.


Installation and License Activation Page 17

• You then will be prompted to activate a license. Select “Activate Trial”.


User Interface Page 18

ToneHub Sidebar Menu:

• Preset Image: Displays the image for the currently loaded preset, such
as the Artist Expansion Pack image. Click on the image to toggle the
visibility of the image.

• Search: Allows for quick browsing through Packs, User Presets, and
Traces. Tip: try searching for Pack criteria such as relevant artists, amp
names, genres, or sound characteristics.

• User Presets: Displays the list of Presets created/saved by the user. See
the “User Presets” section for more information.
User Interface Page 19

-
• Packs: Displays the list of Artist and Amp Series Preset Packs. See the
“Artist and Amp Series Packs” section for more information.

• Traces: Displays the list of User Traces created with the Tracer or
downloaded from the Trace Exchange which can be loaded by the Tracer
Amplifier or a Tracer Stomp. See the “Traces” section for more
information.

• Tracer: Opens the ToneHub Tracer for creating your own Traces. See
the “ToneHub Tracer” section for more information.

• Trace Exchange: Opens the Trace Exchange for downloading user


Traces and managing your Trace uploads. See the “Trace Exchange”
section for more information.

• Settings: Provides options for the following:

- Audio & MIDI (standalone application only): Opens a pop-up window


for configuring the Audio & MIDI settings of the ToneHub standalone
application.
- Appearance: Provides the option for either a Dark or Light mode for
the user interface.
- User Manual: Opens this User Manual.
- Version number: displays the installed version number and
architecture type.

• Account: Opens the licensing pop-up window for managing your


ToneHub licenses.

• Update: Displays if a new software update is available to download, and


provides an option to download if so.

Preset Browser: This is where you load pack presets or Traces, and it
also displays metadata/information for all presets of the selected Preset
Pack or all User Traces and provides options to search / sort / filter the
preset list. See the “Preset and Trace Browser” section for more
information.
User Interface Page 20

Preset Info Header: The Preset Info Header displays information about
the currently loaded preset (whether an Artist / Amp pack preset or an
Amp Trace). It also provides the following controls:
- Click on the Preset Name text to toggle the display of the Preset
Browser.
- Click on the left or right arrows to navigate to the previous or next
preset as displayed in the Preset Browser table.

Resize: Located in the top left corner is the resize arrow for the plugin
interface. This lets you quickly change the size to three preset values
(50%, 75%, and 100%). You can fine-tune the size using the resize
function in the bottom right corner of the plugin by clicking and dragging.

ToneHub Footer Controls:

• Input: Adjusts how much signal the plugin will receive. This will affect
the amount of distortion range of the gain pots in the Amplifier and
Stomps sections. See the Input Level Meters to the left of the knob to
see the audio input level coming into the plugin. NOTE: To make the
virtual circuits react naturally to your guitar playing, it is vital to use the
correct signal level, so we suggest using the input Level Listener feature
located top-right of the input knob.

• Gate: Cuts unwanted noise spill, hiss, or hum by setting a threshold at


which the input signal needs to be above for processing.

• Tuner: Click the tuner icon to open and close. The tuning indicator light
will span from left to right and turn green when the note is in tune
(middle position). The small power-on button top-right of the tuner
button will display the input signal pitch continuously without expanding
the full tuner display. The full tuner display provides the following
settings:

- Mute: Mutes the input audio when the full tuner is displayed.
- Reference: Sets the audio frequency (Hz) for the musical note of A
above middle C.
- Sensitivity: Sets how sensitive the tuner is to pitch changes.
User Interface Page 21

• Stomps: This button will navigate you to the Stomps section. Click on
the button a second time to enable/disable the stomps in the signal
chain. Enable the ‘lock button to lock all current Stomps parameter
values when changing pack presets.

• Amp & Cab: This button will navigate you to the Amplifier and Cabinet
modules.

• EQ: This button will navigate you to the Master EQ module. Click on the
button a second time to enable/disable the EQ in the signal chain. Enable
the ‘lock button to lock all current EQ parameter values when changing
pack presets.

• FX: This button will navigate you to the Effects section, where you will
find all the plug-in time-based effects such as Delay, Reverb, Chorus,
Flanger, Phaser, Tremolo, Shimmer Reverb, and Doubler. Click on the
button a second time to enable/disable the FX in the signal chain. Enable
the ‘lock button to lock all current FX parameter values when changing
pack presets.

• MIDI: This will open the MIDI panel to review and modify active Preset
and Global MIDI bindings. Refer to the MIDI section of the manual for
further details on how to assign MIDI controls within ToneHub.

• Routing: ToneHub allows three different modes: Mono, Mono>Stereo,


and Stereo. The small lock icon at the top-right of the routing modes will
lock the selected mode, avoiding overwrites when auditioning different
user presets. NOTE: This control is only enabled when the plugin is
loaded in the DAW with a Mono>Stereo or Stereo channel configuration
(or if opened as a standalone application when there are two active
output channels configured in the audio settings).

• Output: Adjusts how much signal the plugin will feed to your DAW
channel. The Output Level Meters to the right of the Output knob
indicate the audio output level coming out of the plugin.

NOTE: When each of the modules is active you will notice the button/icon
illuminated in a solid color, else when the module is inactive it will be
greyed out. The module currently selected (in view) will be illuminated in a
highlighted color.



Stomps Page 22
Stomps Page 23

Compressor: There are 5 controls on the Compressor stomp.


1. Threshold: Controls the level at which the compressor begins to
attenuate the signal. This level is related to the ratio setting.
2. Makeup: Allows you to manually match the input levels to the output
levels once the signal is being attenuated.
3. Ratio: Determines how much gain reduction the signal above the given
Threshold will be compressed.
4. Attack: Controls how fast the compressor reacts to the incoming
signal.
5. Release: Controls how long the compressor holds the signal before
returning to an uncompressed state.

Tracer Stomps: There are 6 controls on the Tracer Stomps.


1. Volume: Controls the output signal level coming out of the stomp.
2. Gain: Variable control for the amount of Tracer Stomp gain.
3. Tracer Stomp Selector: This will open the Trace Browser containing
Tracer Stomps.
4. Bass: Variable bass EQ control.
5. Middle: Variable middle EQ control.
6. Treble: Variable treble EQ control.

Overdrive 1: There are 3 controls on the Overdrive 1.


1. Drive: Controls the amount of overdrive being introduced to the signal.
2. Tone: A reciprocal tone control.
3. Balance: Choose the appropriate volume of your altered signal with
your dry signal.

Overdrive 2: There are 4 controls on the Overdrive 2.


1. Gain: Controls the amount of gain being introduced to the signal.
2. Treble: Variable treble EQ control.
3. Volume: Controls the level of the output signal.
4. Bass: Variable bass EQ control.

Overdrive 3: There are 3 controls on the Overdrive 3.


1. Tone: A reciprocal tone control.
2. Distortion: Controls the amount of modeled distortion being
introduced to the signal.
3. Level: Controls the level of the output signal.
Stomps Page 24

Overdrive 4: There is 1 control for Overdrive 4.


1. Level: A reciprocal boost control.

Overdrive 5: There are 4 controls on the Overdrive 5.


1. Volume: Controls the level of the output signal.
2. Bright: Variable high-frequency EQ control.
3. Attack: Controls the internal modelled gate settings.
4. Drive: Controls the amount of model distortion being introduced to the
signal.

Overdrive 6: There are 4 controls on the Overdrive 6.


1. L: Variable low-frequency EQ.
2. H: Variable high-frequency EQ.
3. Level: Controls the level of the input signal.
4. Distortion: Controls the amount of model distortion being introduced
to the signal.

Graphic EQ: There are 6 controls on the Graphic EQ, each controlling a
set frequency band.

Octaver: There are 4 controls on the Octaver pedal.


1. Dry: Controls the amount of unprocessed signal.
2. Wet: Controls the amount of processed (affected) signal.
3. Drop: Controls the pitch at which the effect is set.
4. Step/Cont: Switch between stepped pitch amounts (12 steps in an
octave) or a continuous transpose in cents.

Volume: There is 1 control on the Volume pedal.


1. Pedal: An adjustable expression-style pedal for volume control.

Wah: There are 2 controls on the Wah pedal.


1. Pedal: An adjustable expression-style pedal to control the Wah effect.
2. Auto Bypass: Engaging the Auto Bypass will allow the Wah effect to
be bypassed when at its maximum value (100%).
Amplifier Section Page 25

The core amplifier behind the scenes of the ToneHub plug-in is the
incredibly powerful Tracing Amplifier. Designed from the ground up, the
ToneHub Amplifier captures the precise characteristics of many hardware
amplifiers, while maintaining the vital tactile feel when playing.

The ToneHub audio core is based on a hybrid engine, combining STL


Tones proprietary Tracing Technology and analog modeling at its finest to
get the most accurate sounding snapshot of a guitar or bass chain. Pedals
to amps, cabs, mics, and preamps with the possibility to change the
settings while maintaining an impressive degree of realism, ToneHub is an
unprecedented leap in algorithmic advancement.

Gain: Controls the amount of gain and saturation of your sound.

Bass, Mid, Treble: Classic tone stack controls. Like in real amplifiers,
every control influences the tonal response of the others involved in the
circuit. The exact behavior and frequencies controlled by these tone stack
controls differ for each preset depending on the amplifier or tone stack
that the present is based on.

Presence: Controls the high-frequency content in the power-amp section,


it works in the power-amp feedback.

Resonance: Controls the low-frequency content in the power-amp


section, it works in the power-amp feedback.
Amplifier Section Page 26

Master: Controls the overall volume of the amp. It also affects the
frequency response. The higher master volume will react as the Master
volume control on a real tube amp. This level will be the input level of the
power amp.

Level: Controls the output volume of the amplifier.

Bias & Sag: These controls help you get the correct power amp to feel by
changing the headroom and dynamic response of the virtual circuit
(Artist / Amp Series Pack Presets only).

NOTE: This Amp Trace Selector is available for Tracer mode only.

• Amp Trace Selector (Tracer mode only): When loading an Amp Trace,
use this button to open the Trace Browser for selecting the Amp Trace to
load. When the Trace Browser is opened in this way it will only display
Traces of amp-based Trace types (Amp, Amp+Cab, Stomp+Amp,
Stomp+Amp+Cab).

• Amp Status (Tracer mode only): When loading an Amp Trace, use this
button to enable/disable the Amp Trace.
Cabinet Section Page 27

The cabinet plays an integral role in a complete rig s overall tone and
character. Drag the microphone pointer image (on the speaker image) in
the X and Y axes to change the microphone X and Y position. Drag the
microphone image in the X and Y axes to change the microphone X and Z
(distance) position. Right-click and drag either of these images to change
the microphone angle. The 3D Cabinet Module within ToneHub has been
engineered to allow you to:

• Adjust the microphone placement on an X, Y, Z-axes (3D)


• Angle the microphone up to 45 degrees.

Angle: Controls the angle of the microphone, from 0 to 45 degrees in


motion.

Distance: Controls how close or far away the microphone is from the
speaker cone.

Resonance: This control simulates the power amp and speaker interaction
in tube amplifiers. It provides a boost in the guitar cabinet speaker s
resonant frequencies.

Hi-Pass: This lets you select the frequency range of the high-pass filter. It
ranges from 10Hz to 400Hz and can be useful to control the low-end
response of the speaker.

Lo-Pass: This lets you select the frequency of the low-pass filer. It ranges
from 6KHz to 22KHz and can be useful to control the high-end response.


Cabinet Section Page 28

NOTE: This cabinet section is available for Tracer Amp and Stomp + Amp
traces only.

Using the internal ToneHub cabinets, you can now change cabinet and
microphone models within the ever-growing collection of ToneHub
cabinets. Taking advantage of interpolation technology, you can move any
microphone around the speaker with 4 degrees of freedom: X (horizontal
axis), Y (vertical axis), Z (distance), and W (angle).
Each cabinet has been measured with each of the available microphones
in more than 100 positions to achieve the ultimate realism and accuracy.

You can further tweak your tone by using the ‘HIPASS and ‘LOPASS
filters and ‘RESO (Resonance) control, change the volume of each
microphone by using the related volume slider, flip the phase with the
related button, and set the mix of the two cabinets using the percentage
slider to find the perfect balance.

You can also load your third-party IRs using the External Impulse option.
Please note you will not have distance or angle controls for these single
IRs.

The Status Buttons located to the left and right of each corresponding
speaker dropdown menu allow you to mute a single cab / IR by disabling
both power buttons, or bypass the entire cabinet section by disabling all
four power buttons.



Equalizer Section Page 29

The Master EQ module within Tonehub is an indispensable tool for shaping


your tone. Featuring classic Hi-Pass and Lo-Pass controls, paired with
36dB excursion Hi-Shelf and Lo-Shelf filters in addition to two fully
parametric peak controls with adjustable bandwidth.

Whether you need tone shaping or surgical equalization, this module


allows you to craft any type of tone and fit it into your mix with ease.
Effects Section Page 30

FX Tail Spillover

Spillover allows the tail of ambiance effects (ex. Delay or Reverb) to play
even after the effect is switched off, achieving a smoother change
between two different sounds by fading out the decay, instead of
truncating it abruptly. Enable the FX Tail Spillover function by clicking on
the down arrow in the top left corner of the effects section.
Effects Section Page 31

Delay: There are 9 controls for the Delay pedal.


1. Mix: Controls the mix of your signal, from 0-100%. 100% is for an
equal mix. The dry signal always passes unprocessed, when the mix is
at 100%, the delayed signal has the same amplitude, therefore at 50%,
the delayed signal is lower.
2. Feedback: Controls the feedback and repeats of the delay.
3. Time, which sets the delay time note. This value can be synced to the
DAW by clicking the ‘BPM Sync button. You can also use the ‘Tap
button to Tap a specific delay time of your choice.
4. Lo-Pass: Controls the eq of the delay repeats from 1000Hz to
22050Hz.
5. Hi-Pass: Controls the eq of the delay repeats from 20Hz to 1000Hz.
6. Depth: Controls the modulation depth of the delay repeats from
0-100%.
7. Rate: Controls the modulation rate of the delay repeats from 0Hz to
10Hz.
8. Pre/Post Switch: Allows you to choose the delay position in the chain.
Use Pre if you want the delay in front of the amp, or Post if you want it
in the loop of the Amp.
9. BPM Sync: Syncs to the DAWs session tempo.

NOTE: You can only use the effect in Stereo mode when the switch is in
Post Mode.

Reverb: There are 9 controls for the Reverb pedal.


1. Wet / Dry: Controls the balance of the dry and wet signal.
2. Delay: Controls the delay time before the reverberated signal appears.
3. Length: Sets the time of the reverb, from 0-10 seconds without
temporal reference.
4. Lo-Pass: Controls the eq of the delay repeats from 1000Hz to
22050Hz.
5. Hi-Pass: Controls the eq of the delay repeats from 20Hz to 1000Hz.
6. Depth: Controls the modulation depth of the delay repeats from
0-100%.
7. Rate: Controls the modulation rate of the delay repeats from 0Hz to
10Hz.
8. Pre/Post Switch: Allows you to choose the reverb position in the
chain. Use Pre if you want the reverb in front of the amp, or Post if you
want it in the loop of the Amp.
9. Hall / Plate: Select the type of reverb effect.


Effects Section Page 32

NOTE: You can only use the effect in Stereo mode when the switch is in
Post Mode.

Space Verb: There are 10 controls for the Space Verb pedal.
1. Wet / Dry: Controls the balance of the dry and wet signal.
2. Delay: Controls the delay time before the reverberated signal appears.
3. Length: Sets the time of the Reverb.
4. Mix (Shimmer): Controls the mix of the shimmer effect from 0-100%.
5. Mode: Switches between the different shimmer modes.
6. Delay (Shimmer): Controls the delay shimmer delay time.
7. Depth: Controls the modulation depth of the delay repeats from
0-100%.
8. Rate: Controls the modulation rate of the delay repeats from 0Hz to
10Hz.
9. Lo-Pass: Controls the eq of the delay repeats from 1000Hz to
22050Hz.
10. Hi-Pass: Controls the eq of the delay repeats from 20Hz to 1000Hz.

Doubler: There are 5 controls for the Doubler pedal. NOTE: The Doubler
pedal will only have an audible effect when using a mono input signal and
using a Mono>Stereo or Stereo Routing.
1. Balance: Controls the left/right panning of the effect.
2. Tight: Changes the timing of the effect for a more natural double-
tracking performance.
3. Spread: Creates a wider spatial image.
4. Focus: Changes the center point of the doubling effect.
5. Stability: Controls the steadiness of the pitch of the double.

Phaser: There are 3 controls for the Phaser pedal.


1. Speed: Controls the speed of the modulation from 0.02Hz to 20.0Hz
2. Depth: Controls the depth of the modulation from 0-100%.
3. Level: Controls the overall mix level of the modulation.

Tremelo: There are 2 controls for the Tremelo pedal.


1. Depth: Controls the depth of the modulation from 0-100%.
2. Rate: Controls the rate/speed of the modulation from 1.0Hz to 10.0Hz.

Chorus: There are 3 controls for the Chorus pedal.


1. Depth: Controls the depth of the effect from 0-100%.
2. Rate: Controls the rate from 0.1Hz to 5.0Hz.
3. Level: Controls the overall mix of the effect.
Effects Section Page 33

Flanger: There are 4 controls for the Flanger pedal.


1. Speed: Controls the speed of the modulation from 0.1Hz to 10.0Hz.
2. Depth: Controls the depth of the modulation from 0-100%.
3. Feedback: Controls the feedback and repeats of the modulation from
0-100%.
4. Level: Controls the mix level of the overall output of the modulation
from 0-100%.

NOTE: When opened as a standalone application, the two provided tempo


controls allow you to set the tempo / BPM of the application that is used
by the Delay pedal when in BPM Sync mode, using either a text entry
control or a tap-tempo button.
Preset and Trace Browser Page 34

The Preset / Trace Browser is where you can view all the available
information for each Artist or Amp Pack Preset or Trace with a variety of
display options, as well as load Presets or Traces. The browser has
customizable features:

- The ‘Search… bar allows for targeted browsing through the selected
expansion pack or by selecting ‘All Packs” in the ToneHub sidebar
menu, you can search every preset available in ToneHub simultaneously.

- Use the ‘Load random preset icon as a creative way to spark


inspiration.

- Double-click anywhere on the preset metadata to load that preset.


NOTE: The currently loaded preset info is always displayed in the top
plugin header.

- Drag column headers to rearrange order.


- Drag the end of column headers to resize.
- Right-click column headers for options to hide and show specific
columns.

- Arrange each column alphabetically by clicking the column header. Click


again to arrange backward and click a third time to reset to the default
table sorting.


Preset and Trace Browser Page 35

- Preset / Trace selection can also be done using the up/down keys, or
using the character + return keys to jump to the first preset starting with
that character.

- Filter by gain using the ‘Gain Level column which makes auditioning
similar style presets quick and intuitive.

- Rate and filter favorite presets using ‘My Rating .

Use the ‘Toggle Browser Filter View icon to show/hide the Browser Filter
component for filtering the preset list by custom selections of metadata
text entries. You can select multiple entries in a list using CMD-click /
CTRL-click, or clear a list selection using the ‘X button at the top of the
list. You can quickly clear all list selections using the ‘X button found in
the top bar of the Browser. You can also select list entries using character
keys. Both the Browser Table and Browser Filter Lists can be configured
with the following options:

- Drag on the center of the column/list header to change the column/list


ordering.
- Drag on the end of the column/list header to change the width of the
column/list.
- Right-click on any column/list header and select the column/list name
from the pop-up menu to show/hide that particular column/list.
- Right-click on any column/list header and select “Save as default
settings” to set the current table/list sorting and arrangement as the
new default configuration.





Preset and Trace Browser Page 36

- Right-click on any column/list header and select “Restore factory


settings” to quickly revert the table/list sorting and arrangement back
to the default configuration.

NOTE: All presets within an official ToneHub preset pack are editable,
however, they will default back to their original settings if not saved as a
User Preset. Please see the ‘User Preset section for more information.

User Presets Page 37

User Presets: Save and access your


own presets. User Presets can be
modified Artist / Amp Pack presets
or presets made up of Amp Traces
and Stomp Traces. Clicking the User
Presets tab enables the drop-down
menu where you can manage this
type of preset using the icons:
- Create a new folder
- Save as a new preset in the current
folder
- Save preset
- View current preset info and
options

Right-click on any item in the tree


view (folder or preset) to bring up
the available options for the selected
item. You will be provided the most
options when right-clicking on the
currently loaded user preset
(signified using a different text
color), such as Save / Copy / Paste /
Undo / Redo options.

NOTE: In most cases, there is always


a loaded/selected user preset at any
time.
Artist and Amp Series Packs Page 38

The Packs section in the ToneHub sidebar menu is where you can access
the Artist and Amp Series Preset Packs. Click on the pack name to open
the Preset Browser for that specific pack, or click on the “All packs” item
to display all activated presets in the Preset Browser.

The Packs section also includes the following additional functionality and
options:

- Click on the “heart” icon next to a


pack name to add the pack to your
‘Favorites list.

- Use the “Filter” combo box to filter


the pack list by certain criteria for
quicker browsing.

- Pack selection can also be done


using the up/down + return keys, or
using character keys to jump to the
first pack name starting with that
character.

NOTE: You can change / load pack


presets from both the Preset
Browser (double-clicking, click, and
press the return key, or using the up/
down keys) or the Preset Info Header
left / right buttons.

Traces Page 39

ToneHub Tracer presets are saved in


the Traces folder in the ToneHub
navigation menu. Clicking the Traces
tab enables the drop-down menu
where you can manage all your
Tracer presets.

Simply right-click anywhere in the


Traces menu to create:

- New Folder
- Show in Finder
- Close All Folders

Selecting a folder or preset and


right-clicking brings up all of the
available editing options:

- Rename
- Move Trace To… (move and organize your traces)
- Duplicate (duplicates the selected Trace with a new name)
- Delete
- Show in Finder
- Edit Trace Info*
- Upload to Trace Exchange
- Close All Folders

NOTE: Clicking on a Trace item will open the Trace Browser for viewing the
metadata/information for the Trace, or double-click to load the Trace
where amp-based Traces will load into the Tracer Amp and Stomp Traces
will load into the Tracer Stomp.
*NOTE: Edit Trace Info allows you to edit the settings and metadata of the
Trace. Selecting this option will temporarily load a preview of the Trace
(bypassing the existing signal chain) for previewing the changes. Please
note that editing a Trace will not update the Trace if currently loaded in
the current user preset (as user presets contain copies of the Trace) –
reload the edited Trace to apply the updated Trace settings.
ToneHub Tracer Page 40

Welcome to the ToneHub Tracer

Powered by our advanced AI Tracing Technology, the ToneHub Tracer can


learn and replicate the sonic characteristics of your analog amplifiers,
stomp pedals (distortion, overdrive, fuzz, EQ, and boosts), and entire
recording rigs that include speaker cabinets paired with your favorite
preamps and microphones.

STL Tracing Technology combined with our new Adaptive Tracing means
guitarists and engineers can now experience faithful emulations of their
individual amps and stomps by combining analog modeling of the original
amplifier s design and tone stack circuits with our precise AI Tracing
Technology.

The parametric parts of the rigs within ToneHub are analog-modeled,


meaning you can tweak the controls and maintain the exact frequency-
dependent and gain behavior of the original device.

ToneHub Tracer Page 41

Getting Started with ToneHub Tracer

Add the ToneHub plugin to your


track. You will see the Tracer in the
ToneHub sidebar menu.
ToneHub Tracer Page 42

Activation: Click on the “Lock” button to view and manage your Tracer
license.

Close: Click on the “X” button to hide the Tracer view. Please note that
this does not cancel the current Tracing session – simply reopen the
Tracer to continue the Tracing session if the Tracer is closed/hidden at any
point.

Proceed / Save: Use this button to proceed through the Tracing process.
If this button is disabled, please make sure you have followed the
instructions on the current Tracer step.

Start Again: Use this button to reset the current Tracing session.

Back: Use this button to go back a step in the Tracing process.

Preview Trace: By default opening the Tracer will temporarily load a


preview of the Trace (or a DI signal before the Trace has been generated),
bypassing the existing signal chain, for previewing the Trace results and
any settings changes. To disable the functionality, untick this option.
ToneHub Tracer Page 43

Welcome

Once the Tracer tab is selected, select the type of Trace you d like to
make:

Amp + Cab - Model an amp head and cabinet setup, or combo amp.

Rig - Model one or more stompboxes connected to an amp head and


cabinet set or combo amp.

Amp - Model an amp head, or the amp section of a combo, only.

Stomp + Amp - Model one or more stompboxes connected to an amp


head or the amp section of a combo.

Stomp - Model one or more stomp boxes.

NOTE: For routing diagrams on how to set up your hardware, click the
“Hardware Setup Example” button. Tracing cannot capture time-based or
phase-based effects such as reverbs, delays, compressors, pitch shifters,
choruses, tremolos, etc.

ToneHub Tracer Page 44

Setup

Create the processed audio file:

1. Locate the Tracer audio file by clicking on the Locate button below,
then import this file into your DAW.

NOTE: Please refer to your DAWs instructional manual on the best way to
import files however most DAWs simply allow you to drag & drop the audio
file into your current session. You can also find the Tracer audio file here:
Finder > Macintosh HD > Library > STL > ToneHub > Audio > TracerTone

2. Run the Tracer audio file from your DAW through the desired signal
chain you want to trace, recording the result to a 48kHz (or above)
WAV audio file.

WARNING: If tracing hardware equipment, exercise caution when


operating analog amplifiers. Failure to connect a speaker cabinet, load
box, or reamp box before powering the amplifier can result in significant
damage to your equipment. Please consult your hardware s
documentation for best practices. NOTE: Please refer to the ‘General
Tracing Guidelines for additional setup information.


ToneHub Tracer Page 45

Import the processed audio file:

1. Import the processed Tracer audio file by clicking on the Import button
below.

Here are our guidelines for getting the best result from the ToneHub
Tracing Technology:

- Avoid digital clipping! Do not exceed 0 dBFS. Aim for a target level of
around -5 dBFS at the loudest peaks of the Tracer Tone audio file.
- Extreme deliberate digital clipping may produce unwanted results.
- No wet/dry parallel blends. It must be the 100% processed signal being
imported.

NOTE: The ToneHub Tracer analyzes the imported audio and prepares the
file for tracing. You will be prompted if your selected file contains any
issues that the Tracer detects and will not be able to select the Proceed
button.

2. Click on the Proceed button below to begin the Tracing process.


ToneHub Tracer Page 46

Tracing

Configure the Tracer:

Default: The Default training mode is suitable for tracing clean, low, and
mid gain tones.

Advanced: The Advanced training mode is suitable for tracing high gain
and fuzz tones.

GPU / CPU Selector: Training times will greatly vary depending on the
complexity of distortion and your operating system specifications,
therefore we suggest using the GPU option if available. However, if your
computer has a low-spec GPU, using your computer s CPU may be faster.
IMPORTANT! The quality of your traced preset will not change by
selecting GPU or using your machine s CPU.

Run the Tracer:

Click Start Tracing to start the Tracing process.




ToneHub Tracer Page 47

Expected training times (Default):

Operating System GPU Training Times

MacOS (eg. M1-M3) Yes 5-15 minutes

MacOS No 15-35 minutes

Windows 10 (eg. RTX 3060) Yes 3-5 minutes

Windows 10 No 18-25 minutes

Expected training times (Advanced):

Operating System GPU Training Times

MacOS (eg. M1-M3) Yes 10-25 minutes

MacOS No 40-60 minutes

Windows 10 (eg. RTX 3060) Yes 10-15 minutes

Windows 10 No 60-90 minutes


ToneHub Tracer Page 48

Click on the Proceed button to adjust the settings of your Trace.


ToneHub Tracer Page 49

NOTE: Amp + Cab / Rig settings options window.

Settings

The Optional Settings section allows you to set the default control and
cabinet microphone positions for Amp Traces, including the use of our
Adaptive Tracing technology for selecting a matching tone stack for the
Traced amp, allowing the saved Trace to respond to control changes like
the original gear. It also allows you to tweak the sound of the generated
Trace if desired.

The provided options differ based on the Trace Type:

- Amp + Cab / Rig: Provides settings for all amp and cab controls, as well
as the option to select a tone stack that sets the behavior of the Bass /
Middle / Treble / Master controls.
- Amp / Stomp + Amp: Provides settings for all amp controls, as well as
the option to select a tone stack that sets the behavior of the Bass /
Middle / Treble / Master controls.
- Stomp: Provides settings for the Tracer Stomp which include a 3-band
EQ.
ToneHub Tracer Page 50

NOTE: Amp / Stomp + Amp (above), Stomp only (below) settings options.
ToneHub Tracer Page 51

The Amp Trace ‘Match Settings To Trace option allows you to set the
control positions (and cabinet microphone position) to match that of the
original signal chain, allowing the saved Trace to respond to control
changes like the original gear. To apply these settings, simply set any of
the controls, as well as tone stack selection, to the desired values/
positions and click on ‘Match Settings To Trace to revert the sound of the
trace and apply the new default control settings.

NOTE: Certain changes to the settings may result in a volume drop or


increase after ‘matched - please use the Volume, Level, or Master control
to adjust the level accordingly. Also, please note that the Amp Gain control
cannot be ‘matched .




ToneHub Tracer Page 52

NOTE: Amp + Cab / Rig save options window.

Save

Once you click the Proceed button, you ll be prompted to input the
metadata for your preset. Saving the Trace will result in the Trace being
automatically loaded into the plugin.

Here are our guidelines to ensure your trace is optimally integrated into
the ToneHub Trace Browser:

- Please include the brand name followed by the product name, correctly
capitalized and formatted as per the product s website.

- If entering multiple products, please separate each product with a


comma.


ToneHub Tracer Page 53

NOTE: Amp / Stomp + Amp (above), Stomp only (below) save options.
Tracer Amplifier User Interface Page 54

Tracer Amplifier: The Tracer Amplifier contains all the Tracer presets you
have created, including the traces downloaded from the Trace Exchange.

1. Access your collection of traces by selecting the menu at the top of


the tracer amplifier. This will open the Trace Browser. Please refer to
the ‘Trace Browser section of the manual for navigation information.

NOTE: You can also access your traces from the ToneHub menu by
selecting the ‘Traces folder.

2. Depending on the type of trace created, the cabinet section will load to
reflect whether you are using:

- The ToneHub cabinet simulator. Please refer to the ‘Cabinet Section


of the manual for more information.

- Impulse response loader. Available for Amp and Stomp + Amp traces
only. Please refer to the ‘Cabinet Section of the manual for more
info.




Tracer Amplifier User Interface Page 55

Trace Browser: The trace browser is where you can view all the available
information for all trace types, including traces downloaded from the Trace
Exchange. The browser has customizable features:

- The ‘Search… bar allows for targeted browsing through your available
traces.

- Use the ‘Toggle browser filter view icon to filter search presets by
common keywords.

- Use ‘Load random preset as a creative way to spark inspiration.


- Double-click anywhere on the preset metadata to load that preset.
- Click and drag to change the column order.
- Arrange each column alphabetically by clicking the column header.
NOTE: See the ‘Preset and Trace Browser section for more information.




Tracer Amplifier User Interface Page 56

Tracer Stomps: The Tracer Stomp section contains all the Tracer Stomp
presets you have created, including the traces downloaded from the Trace
Exchange.

1. Access your collection of stomp-only traces by selecting the menu in


the middle of the Tracer pedal. This will open the Trace Browser.
Please refer to the ‘Trace Browser section of the manual for navigation
information.

NOTE: You can also access your traces from the ToneHub sidebar menu
by selecting the ‘Traces folder.


General Tracing Guidelines Page 57

Here are some recommendations to get the best out of your ToneHub
Tracer:

- ToneHub Tracer is not able to trace time-based effects such as delays,


reverbs, compressors, tremolo/phase effects, doubler, and stereo-width
enhancing tools.

- ToneHub Tracer cannot trace expanders/gates. We recommend


bypassing these processors when tracing as it may affect optimal
tracing results.

- If the volume of your Tracer Preset or Tracer Stomp doesn t match the
original chain, please ensure there are no volume automation/volume
changes enabled on the track or bus/aux tracks, that could affect the
final output level of the final Trace.

- Avoid digital clipping! Do not exceed 0 dBFS. Aim for a target level of
around -6 dBFS at the loudest peaks of the Tracer Tone audio file.

- If tracing hardware equipment (analog amplifiers, stomp pedals, etc)


directly, exercise caution when operating analog amplifiers. Failure to
connect either a speaker cabinet or load box before powering the
amplifier can result in significant damage to your equipment. Please
consult your hardware s documentation for best practices.

- Always use a reamp box for best tracing results.




General Tracing Guidelines Page 58

Setup Options

Amp + Cab - Model an amp head and cabinet setup, or combo amp.

By capturing your physical amp and cab through the ToneHub Tracer, you
can preserve the exact nuances and character of your own gear. This
ensures your signature sound is faithfully reproduced, even in a digital
format.

The beauty of ToneHub lies in its ability to integrate virtual microphone


placement with other tone-shaping tools seamlessly. You can add
overdrives, post-EQ, and various effects after tracing, allowing you to
sculpt your sound further.
General Tracing Guidelines Page 59

Amp - Model an amp head, or the amp section of a combo, only

While traditional microphone setups still offer unique sonic possibilities


and may be preferred by some guitarists, the convenience and versatility
of direct recording with virtual cabinets and IRs (Impulse Responses) make
it a valuable option for musicians of all levels.

The advantages of direct tracing means there is no need for microphones


or sound isolation, making it ideal for small spaces, on-the-go recording,
or situations where traditional recording methods are impractical.

Bring your favorite amp directly into the ToneHub platform and experiment
with all the virtual microphone placement with other tone-shaping tools
available. You can add overdrives, post-EQ, and various effects after
tracing, allowing you to sculpt your sound further.
General Tracing Guidelines Page 60

Stomp - Model one or more stomp boxes.

ToneHub stomp tracing allows you to model the sound of your analog
pedals. This essentially creates a digital model of your pedal s unique
sonic characteristics, enabling you to use it directly within the ToneHub
plugin.

ToneHub Tracer acts as a bridge between your physical and digital worlds,
allowing you to seamlessly integrate the sound of your pedals into your
digital workflow.

General Tracing Guidelines Page 61

FAQ

What is a trace?

• ToneHub uses AI Tracing Technology and Adaptive Tracing analog


modeling as a powerful way to profile your favorite amplifiers (analog
and digital) speaker cabinets, and stomp tones into the ToneHub digital
platform environment.

What do I need to trace my rig?

• For best results tracing hardware, we recommend using an audio


interface and a reamp box as a minimum. For direct tracing and more
complex rig tracing, please use a load box and consult your load box
hardware/amplifier documentation for best practices. Refer to the
‘Getting Started with ToneHub Tracer and ‘Setup Options in this manual
for more information.


Trace Exchange User Interface Page 62

Welcome to the Trace Exchange

Trace Exchange is your access to a limitless library of tones. Create your


own captures of hardware and software signal chains to share with users
from around the world. You can now access hundreds of amplifiers,
stomps, and full rigs from the guitar community, all available in the Trace
Exchange. These presets can be accessed directly from within ToneHub
using the Trace Exchange tab, where you can instantly search, filter, and
download user-created presets.
Trace Exchange User Interface Page 63

Setting up a username

When using the Trace Exchange for the first time, you will need to create a
user name. Note: This user name is linked to your STL Tones user account
and associated email. If you need to change your username, please
contact support directly via [email protected].

Sharing Tracer Presets on the Trace Exchange

• Simply right-click on the preset you d like to share to the Trace


Exchange and select “Upload to Trace Exchange”.

• Here you can also update the


preset metadata of your Tracer
Presets.

NOTE: You can change the


metadata of any Tracer Preset
however you can not update the
original creator s username
connected to the preset.

Once successfully uploaded, you will see your preset with options to:

- Like
- Download the preset for other users to use within ToneHub.
- Delete. You can remove your preset from the Trace Exchange by
clicking on the trash icon. This only deletes the presets from the Trace
Exchange. Your preset is still saved on your local drive, located in the
Traces folder.


Settings Page 64

• Settings: Under the Settings sidebar menu,


you ll find the ToneHub Appearance tab,
allowing you to change the color scheme for
the plugin. Under this tab, you ll also find the
ToneHub plugin user manual.


Account Page 65

• Account: Manage your ToneHub


perpetual licenses and
subscriptions.
Midi Page 66

How do I connect a MIDI foot controller to control my STL Tones plug-


in?

• Using MIDI cables, connect the MIDI Out port to the MIDI In port on a
MIDI audio interface.

My audio interface doesn t have MIDI ports. Can I still use a foot
controller?

• Yes absolutely! Using a MIDI to USB interface, connect the MIDI Out port
on the foot controller to the USB port on your computer.

Can I use other USB MIDI devices to control my STL Tones plug-ins?

• Yes, simply connect the USB MIDI device (keyboard controller, etc)
straight to the USB port of your computer using the product-supplied
USB cable.

IMPORTANT NOTE: Be sure to follow the instructions that came with the
MIDI controller, which may include installing the correct driver on your
computer. Check the manufacturer s website for the latest driver
software. If you are using a MIDI interface, be sure to follow the
instructions that came with the interface.

MIDI (ToneHub Standalone App)

1. Open the standalone version


and click on the Audio I/O
button.

2. Select the MIDI inputs (device) connected to your computer you want
to use - all done!


Midi Page 67

MIDI Learn

Enable MIDI Learn by right-clicking


on the Tonehub plugin parameters
and UI sections you want to assign
MIDI controls:

- MIDI Learn - Preset: This feature will store the MIDI bindings at the
Preset level. Preset-level bindings have priority over Global Bindings,
meaning that assigning a MIDI PC or CC message at the preset level will
override bindings of the same messages assigned at the Global level, if
any. Preset-level bindings are saved within the active preset and
recalled when the preset becomes active.

NOTE: Remember to save the preset using the Preset Manager (check the
Header Controls section) if you want to persist the MIDI bindings.

- MIDI Learn - Global: This feature will store the MIDI bindings globally for
the application/plug-in. Global bindings are shared among presets,
meaning the registered MIDI assignments will remain active even when
changing presets (unless overridden by a Preset level assignment as
described above).

Once you select the binding type, the application will notify you that it s
ready to perform the assignment: press the MIDI note/trigger you want to
assign to the selected parameter on the MIDI controller and the binding
will be stored and the MIDI Learn popup menu will then disappear. You can
now adjust the plug-in parameter value using the MIDI controller.

Midi Page 68

All MIDI activity is managed in the MIDI settings panel, accessed by


clicking on the MIDI icon.
Support Page 69

For technical issues or any problems experienced with our software


contact us via the contact page at www.stltones.com

Before doing so, follow our troubleshooting questions below to see if


these fix your issue.

Support Information to be provided

To help us assist you in the best way possible, please provide the following
information to our support team:

- Product Version Number (e.g. STL ToneHub - V2.0.0.)


- Version number of your DAW (e.g ProTools 11.2.2, Logic 10.2.4)
- Interface/hardware (e.g. Focusrite Scarlett 2i2, Universal Audio Apollo
Twin, etc.)

- Computer and operating system info (e.g. Macbook Pro OS X 11.5.1,


Windows 10 ver 1709, etc.)

- Please include a detailed description of your problem.


Troubleshooting Page 70

Uninstall / Reinstall

This will repair possible broken permissions, fix corrupted files, and
remove old versions of our software.

Steps:

1. Close out of all host software (Pro Tools, Logic, Cubase, etc.)

2. Uninstall your plug-in.

3. Open your host software and ensure that the plug-ins no longer show
up in the inserts list. If the plug-ins are still present, locate the files on
your computer and remove them manually. Once they no longer show
up in your DAW (after restarting it), move on to step 4.

4. Close out of all host software.

5. Follow the installation and licensing procedure outlined in the


“Installation & License Activation” section of this manual, ensuring you
have the latest installers for the plug-in.

6. Run the latest installers and start your host program.

7. Follow the STL licensing prompts, ensuring that your host program is
reading the latest version of our software.
Troubleshooting Page 71

Repair permissions on your computer

Mac & Windows

Instructions: Run your host software as an administrator (Windows-only)

This can fix a variety of issues that result in crashing or error messages on
Windows DAWs that are loading our plugins for the first time.

1. Exit your host program (Pro Tools, Cubase, etc.)

2. Right-click on the icon for that host program and select “Run as an
Administrator.” You will only have to do this once, meaning you can
open up the host program normally the next time.
Troubleshooting Page 72

How do I find my plugin in Reaper?

If you cannot find your STL ToneHub plugin in Reaper, follow these steps
to make the plugin available:

1. Follow the installation and licensing procedure outlined in the


“Installation & License Activation” section of this manual, ensuring you
have the latest installers for the plug-in.

2. Now check if the plugin is installed on your computer in the default


folder.

File Locations: Mac


VST: Macintosh HD/Library/Audio/Plugins/VST/STL ToneHub

File Locations: Windows


64-bit VST: C:\Program Files\VSTPlugins\STL ToneHub

If you don t find the respective files please reinstall your STL ToneHub
Product. If the relevant plugin files are in the above folder, perform a
rescan:

1. In Reaper, press [Ctrl] + P (Windows) / [Cmd] + [,] (Mac) to access


Preferences.

2. Go to Plugins > VST

3. Under “VST Plugin Path,” make sure that the following path is listed (if
not, add it):

Windows: 64-bit VST: C:\ Program Files \ VSTPlugins \ STL ToneHub

Mac: System HD > Library > Audio > Plugins > VST

Click on Clear Cache/Re-Scan. Create a new session with a supported


sample rate, add a track, and load your STL ToneHub plugin. If the pop-up
window tells you to activate please press the “activate” button and insert
your Full license serial code.

Troubleshooting Page 73

How do I find my plugin in Pro Tools?

If you cannot find your STL ToneHub plugin in Pro Tools, follow these
steps to make the plugin available.

1. Follow the installation and licensing procedure outlined in the


“Installation & License Activation” section of this manual, ensuring you
have the latest installers for the plug-in.

2. Now check if the plugin is installed on your computer in the default


folder.

VST: Macintosh HD / Library / Audio / Plugins / VST / STL ToneHub

AAX: Macintosh HD / Library / Application Support / Avid / Audio / Plugins /


STL ToneHub

Windows: 64-bit VST: C:\Program Files\VSTPlugins\STL ToneHub


Windows: 64-bit AAX: C:\Program
Files\Common\Files\Avid\Audio\Plugins\STL ToneHub

If you don t find the respective files please reinstall your STL ToneHub
Product. If the relevant plugin files are in the above folder, perform a
rescan:

• To do a Rescan, you must delete certain files on your computer


depending on your Pro Tools version. Please follow the official Avid
website to do this.

Troubleshooting Page 74

The plugin makes no sound at all, why is this happening?

You have most likely not activated the software yet, or the license file has
moved to a different location and the software can t find it anymore.

Follow the installation and licensing procedure outlined in the “Installation


& License Activation” section of this manual, making sure you have the
latest installers for the plug-in.

Where do I find the installers?

Visit www.stltones.com/pages/file-downloads where you will find the latest


installers for your product.

Where is the STL ToneHub Plugin located on my computer?

Mac

AU: Macintosh HD / Library / Audio / Plugins / Components / STL ToneHub


VST: Macintosh HD / Library / Audio / Plugins / VST / STL ToneHub
AAX: Macintosh HD / Library / Application Support / Avid / Audio / Plugins /
STL ToneHub

Windows

64-bit VST: C:\ Program Files \ VSTPlugins \ STL ToneHub


64-bit AAX: C:\ Program Files \ Common Files \ Avid \ Audio \ Plugins \ STL
ToneHub

Legal Disclaimer Page 75

All names of amps, pedals, cabinets, microphones, and other gear and/or
accessory brands are trademarks owned by their respective
manufacturers and are in no way affiliated with STL Tones or STL
Tonehub. Product names are simply used for the purpose of identifying
the hardware chain that was used to create the digital presets.
Credits Page 76

Plugin Development

Federico Berti (Ignite Amps), Liam Lacey and Momchil Jeliazkov

GUI and UI Design

Sonny Truelove, Dan Dankmeyer & Liam Lacey

Need more help?

Find technical support and instructions here: www.stltones.com/pages/


contact-us

Contact our friendly Support Team here: www.stltones.com/pages/submit-


a-request

Sincerely,

STL Tones Team

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