visual basic notes
visual basic notes
Philosophy; The Controls; The Properties; Events; Methods; Developing an Application; Design the User
Interface; Write Code to Respond to User Input/Events
Event-driven programming is a paradigm where the execution of a program is determined by events such as
user actions or messages. Programs respond to events with predefined actions, allowing for asynchronous and
responsive behavior, often seen in GUI applications and distributed systems.
Visual Basic, developed by Microsoft, has been offered in various editions tailored to different types of
developers and project requirements. Here's an overview of the primary editions:
1. Learning Edition: Designed for beginners, this edition provides essential tools and resources to help new
programmers get started with Visual Basic. It includes:
2. Professional Edition: Aimed at professional developers, the Professional Edition offers advanced features to
build robust applications. It encompasses all functionalities of the Learning Edition, plus:
3. Enterprise Edition: This edition is tailored for large-scale, distributed application development and includes
all features of the Professional Edition, along with:
Support for enterprise-level features like OLE automation and remote database access.
4. Control Creation Edition: Introduced with Visual Basic 5.0, this free edition enables developers to create
ActiveX controls for use in applications and on the web. It's particularly useful for those focusing on
component-based development.
5. Working Model Edition: This edition provides a functional environment for learning and development but
with certain limitations, such as the inability to create executable files, web pages, or ActiveX controls. It's
primarily intended for educational purposes and introductory exploration of Visual Basic.
1. Low Learning Curve: Visual Basic was designed to be easy to learn, enabling beginners to start programming
without extensive training. Its syntax is straightforward, and the language abstracts complex programming
concepts, allowing new developers to focus on building functional applications quickly.
2. Visual Development Environment: The integrated development environment (IDE) allows developers to
design user interfaces by dragging and dropping controls onto forms. This visual approach streamlines the
development process, making it intuitive to create and arrange interface elements without manual coding.
3. Event-Driven Programming: Visual Basic adopts an event-driven model, where the flow of the program is
determined by user actions (events) such as clicks or key presses. Developers can attach code to these events,
facilitating interactive and responsive application design.
4. Rapid Application Development (RAD): By combining a visual interface designer with a straightforward
programming language, Visual Basic enables rapid development of applications. This approach reduces the
time and effort required to build functional software, making it ideal for prototyping and iterative
development.
5. Integration with Windows: Visual Basic provides seamless integration with the Windows operating system,
offering built-in support for Windows APIs and controls. This tight integration allows developers to create
applications that align closely with the Windows user experience.
Overall, the philosophy behind Visual Basic centers on empowering developers to create applications
efficiently and effectively, regardless of their programming expertise.
Controls
In Visual Basic, controls are the fundamental building blocks used to create the graphical user interface (GUI)
of an application. These controls, also known as components or objects, are elements like buttons, text boxes,
labels, and more, that users interact with within the application. Each control possesses its own set of
properties, methods, and events, allowing developers to design interactive and user-friendly applications.
Categories of Controls:
1. Intrinsic Controls:
o These are the standard controls included by default in the Visual Basic toolbox.
2. ActiveX Controls:
o These are additional controls that can be added to the toolbox, extending the functionality of
applications.
3. Insertable Objects:
o These are objects from other applications that can be embedded into a Visual Basic
application.
ComboBox: Combines a TextBox and a ListBox, allowing users to select from a list or enter new text.
RadioButton: Allows users to select one option from a set of mutually exclusive choices.
Properties: Attributes that define the appearance and behavior of a control (e.g., size, color, text).
Methods: Functions or actions that a control can perform (e.g., Show, Hide, Focus).
Events: Responses to user actions or changes in the control (e.g., Click, TextChanged).
Properties:
Properties are attributes that determine the appearance and behavior of a control. They can be set during
design time via the Properties window or programmatically at runtime. Each property consists of:
Form1.Caption = "Hello"
Events:
Events are actions or occurrences recognized by a control, such as user interactions or system-generated
notifications. Controls can respond to these events by executing specific blocks of code, known as event
handlers. Common events include:
MouseEnter: Activated when the mouse pointer enters the control's area.
KeyPress: Fired when a key is pressed while the control has focus.
To handle an event, you define an event procedure. For instance, to handle a button's click event:
End Sub
In this example, Button1_Click is the event handler that executes when Button1 is clicked. The Handles
Button1.Click clause associates the event with the handler.
In Visual Basic, methods are blocks of code that perform specific tasks and are associated with classes or
objects. They define the actions that an object can execute and are essential for implementing the behavior of
applications. Methods can be categorized into two primary types:
1. Subroutines (Sub):
Definition: A subroutine is a method that performs a task but does not return a value.
Syntax:
End Sub
Example:
Console.WriteLine("Hello, World!")
End Sub
2. Functions (Function):
Syntax:
End Function
Example:
End Function
Here, AddNumbers is a function that takes two integers as parameters and returns their sum.
Key Points:
Parameters: Both subroutines and functions can accept parameters, allowing you to pass data into
the method. Parameters are defined within parentheses after the method name.
Return Type: Functions require a return type specified after the As keyword, indicating the type of
value the function will return. Subroutines do not have a return type since they do not return a value.
Access Modifiers: Methods can have access modifiers like Public, Private, Protected, etc., determining
their accessibility within the application.
Developing an Application
Developing an application in Visual Basic involves several key steps, from setting up your development
environment to writing and testing your code. Here's a structured guide to help you get started:
o During installation, select the ".NET desktop development" workload to ensure all necessary
components for Visual Basic are included.
o In the "Create a new project" window, filter by "Visual Basic" and select the desired
application type, such as "Console App" or "Windows Forms App".
o Click "Next," provide a project name and location, then click "Create."
Solution Explorer:
Properties Window:
Toolbox:
Code Editor:
Add Controls:
o Drag and drop controls (e.g., buttons, text boxes) from the Toolbox onto your form.
Set Properties:
o Use the Properties Window to configure control properties, such as Name, Text, and Size.
5. Write Code:
Implement Functionality:
MessageBox.Show("Hello, World!")
End Sub
o Click the "Start" button (or press F5) to compile and run your application.
Debugging:
o Use breakpoints and the debugging tools in Visual Studio to inspect variables and control
execution flow.
Deploy:
o For deployment options, refer to Visual Studio's publishing tools or create an installer
package.
Designing the user interface (UI) in Visual Basic is a crucial step in application development, as it defines how
users interact with your application. Here's a structured guide to help you design an effective UI:
Sketch the Layout: Before diving into development, sketch your UI on paper or use a digital tool. This
helps in visualizing the placement of controls and overall flow.
Define User Interaction: Consider how users will navigate and interact with your application. Ensure
that the design is intuitive and user-friendly.
Form Designer: Visual Studio provides a Form Designer that allows you to design your UI visually. You
can drag and drop controls onto the form and position them as desired.
Toolbox: Access a variety of controls (e.g., buttons, labels, text boxes) from the Toolbox. Drag these
controls onto your form to add them to your UI.
Properties Window: Customize the properties of each control using the Properties window. You can
set attributes like Name, Text, Size, Color, and more to tailor the controls to your requirements.
Define Events: Determine the events (e.g., clicks, text changes) that each control should respond to.
Write Event Handlers: Double-click a control in the Form Designer to automatically generate an event
handler in the code editor. Implement the desired functionality within these handlers.
Run the Application: Regularly test your application to ensure that the UI behaves as expected.
Gather Feedback: If possible, have potential users test the UI and provide feedback. Use this input to
make necessary adjustments and improvements.
In Visual Basic, responding to user inputs and events is fundamental to creating interactive applications. Events
are actions or occurrences, such as button clicks or text changes, that your application can detect and respond
to by executing specific code blocks known as event handlers.
Visual Studio simplifies event handling by allowing you to create event handlers directly from the designer:
o In the Visual Studio Form Designer, double-click a control (e.g., a Button). This action
automatically generates the default event handler for that control and opens the code editor
with the generated method.
End Sub
o You can then add the desired code within this method to define what should happen when
the event occurs.
You can also manually associate event handlers using the Handles keyword or the AddHandler statement:
o Define a subroutine with parameters matching the event delegate and use the Handles
keyword to associate it with the event.
End Sub
End Sub
' Associate the event handler with the event