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For-A - HVS-2000 (Gui)

The document is an operation manual for the HVS-2000GUI graphical user interface software, detailing its version history, software license agreement, and installation instructions. It includes comprehensive sections on setup, connection settings, menu operations, video sources and outputs, bus operations, transitions, and key functionalities. The manual serves as a guide for users to effectively utilize the software while adhering to licensing terms and conditions.
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© © All Rights Reserved
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0% found this document useful (0 votes)
29 views135 pages

For-A - HVS-2000 (Gui)

The document is an operation manual for the HVS-2000GUI graphical user interface software, detailing its version history, software license agreement, and installation instructions. It includes comprehensive sections on setup, connection settings, menu operations, video sources and outputs, bus operations, transitions, and key functionalities. The manual serves as a guide for users to effectively utilize the software while adhering to licensing terms and conditions.
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as PDF, TXT or read online on Scribd
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OPERATION

MANUAL
HVS-2000GUI
Graphical User Interface Software

Version 1.00.0-01-41 or Higher


Version Revision History
Ver. Rev. Date Description Section/Page
1.00.0-00-88 - 2016/09/26 1st release
1.00.0-01-09 - 2017/03/01 Supported Windows 10. 1-1
Changed MU IP address settings. 4-1-2
Changed MACRO menu page. 18
Added EXT TALLY control. 22-2-6
Revised TSL UMD protocol. 22-3
Supported HVS-AUX16A/16B/32A/64A. 22-4
Added ROUTER menu. 22-8
Added folder name limitation for sequential image files. 23-3-4
Added data loading. 23-3-5
1.00.0-01-19 - 2017/04/28 Adding ASPECT SET button for CROP function. 13-3
1.00.0-01-27 - 2017/06/23 RGB FULL RANGE / RGB LIMITED RANGE supported 7-3
on HDMI outputs.
14-way display supported on MV outputs. 16-2
1.00.0-01-37 - 2017/09/07 Added TEMPERATURE ALARM pop-up dialog box. 5-2-1
Added MV Tallies. 16-4-7
Revised the time adjustment using SNTP server. 16-5-1
Supported PNG image files for read and write. 23
1.00.0-01-41 - 2017/11/09 Added Mask feature. 13-3
Added still operations using V-RAM. 15-1-3
Added OU Event feature 17-7
Added EAL/MAL file splitting procedure. 23-1-1

2
Software License Agreement
This Software License Agreement is a legally binding agreement between you (“User”) and FOR-A Company
Limited (“Company”). The software, user manual and all other associated documentation (collectively, “Product”)
are licensed, not sold, to the User. By installing and using the software, or by using a product of the Company in
which the software is installed, User agrees to be bound by all terms and conditions of this agreement, as set forth
below.
1. Grant of License
a. The Company grants User a license to operate the Product in the manner specified in the user
manual and other associated documentation. User may not use the Product in any manner other
than that specified.
b. The Company only grants User a license to personally use the Product, and does not allow User to
transfer the license to a third person or to enable a third person to use the Product by any other
method.
c. In principle, the software may only be used on a single computer or device.
d. While the software may include various programs, they may not be unbundled and used as
standalone programs.
2. Restrictions on Distribution, Duplication, Leasing and/or Transfer of Product
User may not, without the Company’s prior permission, distribute via communication lines, or lease or
transfer electronic copies of the Product to another party, in whole or in part, nor attempt to do so.
3. Limitations of Guarantee
The Company and its program licensors disclaim all legal warranties, express or implied, with respect to
the Product. User must use the Product at his or her own risk. In no event shall the Company and its
program licensors be liable for any damages or loss of data or contents resulting from User’s use of or
inability to use the Product.
4. Provision of Upgrades and Updates
Whenever a software version is upgraded or updated, User may use the new version of the software by
paying the amount separately specified by the Company. After upgrading software, User may not use
an earlier version without the Company’s prior permission.
5. Term of Validity of Agreement
This agreement shall be effective for a period of one year from the day User begins using the software.
The same conditions of the agreement shall be extended for further one-year terms unless User or the
Company expresses, at least one month prior to expiration of the agreement, the intent not to renew the
agreement.
6. Termination of Agreement
a. The Company reserves the right to immediately terminate this agreement if User corresponds to any
of the following circumstances.
(1) User violates any terms of this agreement
(2) User is unable or refuses to make any required payment.
b. User may terminate this agreement by written notice to the Company under the following
circumstances, but may not seek a refund of the amount that User has already paid to the Company.
(1) User waives the license.
(2) User destroys or loses the software package and prevents the Company from being able to
confirm its existence.
c. After termination of this agreement, User may not use the Product in any way, shape or form.
7. Ownership
The Company and its program licensors retain all rights, including copyright and intellectual property
rights, to the Product. User may not modify any program included in this software, nor disassemble,
decompile, or reverse-engineer a program to analyze its source code.
8. Others
This agreement will be governed by and construed in accordance with copyright laws and treaties in
Japan and by laws and international treaties relating to intangible property rights. User must comply with
all copyright laws as well as applicable laws and regulations when using the Product.
9. Jurisdiction
Any dispute relating to the Agreement shall be subject to the exclusive jurisdiction of the Tokyo District
Court of Japan.
10. Support
If the Company discovers a flaw in the software or revises a program within one year after User receives
the software, the Company will provide information regarding the flaw or revision or a revised program
to User, free of cost.

3
Table of Contents
1. Setup ..................................................................................................................................................10
1-1. PC System Environment ...........................................................................................................10
2. HVS-2000GUI Installation ..................................................................................................................11
2-1. Installing HVS-2000GUI ............................................................................................................11
2-2. Starting / Closing the HVS-2000GUI.........................................................................................11
2-3. Removing the HVS-2000GUI ....................................................................................................11
3. Connection Settings ...........................................................................................................................12
3-1. How to Connect the HVS-2000 System to the PC ....................................................................12
3-2. PC Network Settings .................................................................................................................12
3-3. PC Network Device Settings .....................................................................................................13
4. Connection .........................................................................................................................................14
4-1. Connecting the PC to HVS-2000 System .................................................................................14
4-1-1. Manually Selecting an MU .................................................................................................14
4-1-2. Changing the Connected MU IP Address ..........................................................................15
4-2. Verifying Current Status ............................................................................................................16
5. Menu Operation ..................................................................................................................................18
5-1. Opening Menu Pages ...............................................................................................................18
5-2. Setting Menu Parameters .........................................................................................................18
5-2-1. GUI SETUP........................................................................................................................19
5-2-2. Displays a Settings List for Each Bus ................................................................................19
5-3. GUI Menus (Mini Menu / Midas Touch / HVS-2000GUI) ..........................................................21
5-4. Copying / Swapping Settings ....................................................................................................22
5-5. Returning Menu Settings to Default ..........................................................................................22
5-5-1. Returning Parameters to Default .......................................................................................22
5-5-2. Returning Menus to Default ...............................................................................................22
5-6. Reboot and Initialization ............................................................................................................23
6. Setting up Video Sources ...................................................................................................................24
6-1. Selecting a System Mode (Signal Format) ...............................................................................24
6-2. Reference Signal Settings.........................................................................................................24
6-3. Adjusting Input Signal Levels ....................................................................................................25
6-3-1. Proc Amp ...........................................................................................................................25
6-3-2. Video Level Clip .................................................................................................................25
6-4. Mapping Video Sources to Bus Buttons ...................................................................................25
6-5. Changing Video Source Names ................................................................................................26
6-5-1. Setting Video Source Name Display Mode .......................................................................26
6-5-2. Displaying M/E Bus Names ...............................................................................................26
6-6. Frame Synchronizer ..................................................................................................................27
6-7. Changing the Side Panel Image ...............................................................................................27
6-7-1. UTILITY 1-2 and AUX UTILITY 1-4 ...................................................................................27
6-8. Matte Color Images ...................................................................................................................29
6-8-1. Setting Matte Colors ..........................................................................................................29
6-8-2. Creating a Gradient Color Image .......................................................................................29
6-9. Setting up Additional Inputs ......................................................................................................30
6-9-1. HVS-100DI-A .....................................................................................................................30
6-9-2. HVS-100AI .........................................................................................................................30
6-9-3. HVS-100PCI ......................................................................................................................30
7. Video Outputs .....................................................................................................................................31
7-1. Selecting Video for M/E OUT 1-4 ..............................................................................................31
7-1-1. Selecting OUT 1-3 Images on M/E 1-3 ..............................................................................31
7-1-2. PREVIEW (PVW), CLEAN1 and CLEAN2 Images ............................................................32
7-2. Changing AUX Output Images (AUX Transitions) ....................................................................33

4
7-2-1. Selecting a Video Using Bus Buttons (HVS-2240OU) ......................................................33
7-2-2. Selecting a Video Using the Menu ....................................................................................33
7-3. HDMI Output .............................................................................................................................34
7-4. Setting up Additional Outputs ...................................................................................................34
7-4-1. HVS-100DO .......................................................................................................................35
7-4-2. HVS-100AO .......................................................................................................................35
7-4-3. HVS-100PCO.....................................................................................................................35
7-5. Adjusting Output Signal Levels .................................................................................................35
7-5-1. Proc Amp ...........................................................................................................................35
7-5-2. Video Level Clip .................................................................................................................36
7-6. Color Correction ........................................................................................................................36
7-6-1. Assigning a Color Correction Channel ..............................................................................36
7-6-2. Adjusting Colors .................................................................................................................37
7-6-3. Clip Adjustment ..................................................................................................................38
7-6-4. Resetting a Color Corrector Channel.................................................................................38
7-6-5. Input Color Correction (HVS-2000EX) ...............................................................................39
7-7. Safety Area Markers .................................................................................................................39
7-8. Ancillary Data ............................................................................................................................41
7-9. BUS LINK Function ...................................................................................................................42
7-9-1. BUS LINK...........................................................................................................................42
7-9-2. TRANS LINK ......................................................................................................................43
8. Bus Operation .....................................................................................................................................44
8-1. Control Panel ............................................................................................................................44
8-2. Selecting Video Sources ...........................................................................................................44
8-2-1. M/E Bus Type ....................................................................................................................44
8-3. XPT DELAY ..............................................................................................................................44
8-4. Selecting a Function to BUS FUNC Buttons .............................................................................45
8-5. Bus Button Colors .....................................................................................................................45
8-5-1. Creating and Saving Colors ...............................................................................................45
8-6. Adjusting Control Panel Brightness ..........................................................................................45
9. MELite1-6 Operations.........................................................................................................................46
9-1. Setting up an MELite .................................................................................................................46
9-2. XPT Re-entry ............................................................................................................................46
10. Transitions ........................................................................................................................................47
10-1. Black Transitions .....................................................................................................................47
10-2. Transition Block .......................................................................................................................47
10-3. Background Transitions ..........................................................................................................47
10-4. KEY Transitions ......................................................................................................................47
10-5. Simultaneous BKGD and Key Transitions ..............................................................................47
10-6. Simultaneous Transition of M/Es (ONStage) ..........................................................................47
10-7. Pattern (WIPE/DVE) Transitions .............................................................................................47
10-8. Direct Pattern Function ...........................................................................................................48
10-8-1. Registering Direct Patterns ..............................................................................................48
10-8-2. Loading a Direct Pattern ..................................................................................................48
10-8-3. Clearing Direct Patterns ...................................................................................................49
10-9. Modifying Patterns ..................................................................................................................49
10-9-1. Modified Pattern Data ......................................................................................................49
10-9-2. WIPE Modify Example .....................................................................................................50
10-9-3. DVE Modify Example .......................................................................................................50
10-9-4. Resetting Modified Pattern ..............................................................................................51
10-10. KEY IN/OUT Using Cut or Fade ...........................................................................................52
10-11. AUX Image Transitions .........................................................................................................52
10-12. Advanced Transition Settings ...............................................................................................53
10-12-1. Transition Rate ..............................................................................................................53

5
10-12-2. Using Fader Limit ...........................................................................................................53
10-12-3. Adjusting Fader Offset ...................................................................................................53
10-12-4. Disabling Faders (Fader Inhibit) ....................................................................................53
10-12-5. EFF1 and EFF2 Buttons ................................................................................................54
10-12-6. COLOR MIX ...................................................................................................................54
10-12-7. Background Layer of DVE Images (Effect Background) ...............................................54
10-12-8. AUTO Button Setting .....................................................................................................55
11. KEY and FLEXaKEY ........................................................................................................................56
11-1. Creating a Luminance Key and Full Key.................................................................................57
11-2. Creating Bus Keys ..................................................................................................................58
11-2-1. Key Link ...........................................................................................................................58
11-2-2. Key Quick Recall (KEY SET: INPUT) ..............................................................................59
11-3. Adjusting Key Signal ...............................................................................................................59
11-4. Chroma Key Setup ..................................................................................................................60
11-4-1. Creating a Chroma Key ...................................................................................................60
11-4-2. Chroma Key adjustments ................................................................................................61
11-4-3. Example (Images with a Specified Color Left) .................................................................62
11-5. Advanced Chromakey (HVS-2000EX) ....................................................................................63
11-5-1. Independently Outputting FILL and KEY Signals ............................................................63
11-5-2. Creating Advanced Chromakeys .....................................................................................63
11-5-3. Adjusting Advanced Chromakeys ....................................................................................64
11-5-4. Adding a Box Mask ..........................................................................................................65
11-5-5. Resetting an Advanced Chromakey ................................................................................65
11-6. Mask and Invert .......................................................................................................................66
11-6-1. Inverting Key and Background (INVERT) ........................................................................66
11-6-2. Key Masks .......................................................................................................................66
11-7. KEY EDGE ..............................................................................................................................67
11-8. FLEXaKEY1-4 .........................................................................................................................68
11-8-1. Where FLEXaKEY1-4 Appear .........................................................................................68
11-9. Changing Key Layer Order .....................................................................................................69
12. Assigning DVE Channels .................................................................................................................70
12-1. Pattern Transitions with DVE Types .......................................................................................70
12-2. Assigning DVE Channels to Buses (LINE DVE) .....................................................................70
12-2-1. LINE DVE ON/OFF Button ..............................................................................................70
12-2-2. Enabling LINE DVE on a BUS .........................................................................................70
12-3. DVE Channel Status Indication ...............................................................................................71
12-4. Assigning 3D DVE (HVS-2000DVE) .......................................................................................71
13. DVE Effects ......................................................................................................................................72
13-1. Changing Position and Size ....................................................................................................72
13-2. Rotation ...................................................................................................................................73
13-3. CROP/MASK ...........................................................................................................................73
13-4. SIZE(X, Y) and FADE .............................................................................................................75
13-5. ROUND RATE and WARP EDGE ..........................................................................................75
13-6. BORDER .................................................................................................................................75
13-7. Warp Effects ............................................................................................................................76
13-8. Lighting Effects........................................................................................................................77
14. SUB EFFECT ...................................................................................................................................78
14-1. Assigning a SUB EFFECT Channel to a Bus .........................................................................78
14-2. Applying Sub Effects ...............................................................................................................78
15. Still and Clip Store ............................................................................................................................80
15-1. Still Images (STILL).................................................................................................................80
15-1-1. Capturing Still Images ......................................................................................................80
15-1-2. Displaying Still Images .....................................................................................................80

6
15-1-3. Handling V-RAM Still Images ..........................................................................................81
15-1-4. Loading 4K Still Images ...................................................................................................82
15-2. Video Clips (CLIP) ...................................................................................................................82
15-2-1. Recording Video Clips .....................................................................................................82
15-2-2. Playing Video Clips ..........................................................................................................83
15-2-3. CG WIPE .........................................................................................................................83
15-3. Still Image Display Using FS Buffer (INPUT STILL) ...............................................................85
15-3-1. Capturing Still Images ......................................................................................................85
15-3-2. Returning to Input Video Display .....................................................................................85
15-4. Saving Multiple Still / Clip Sets ...............................................................................................86
16. Multiview Output ...............................................................................................................................87
16-1. Assigning a Multiview Image to an AUX Bus ..........................................................................87
16-2. Selecting the Screen Layout ...................................................................................................88
16-3. Assigning Video to Sub-screens .............................................................................................88
16-4. Setting up Each Sub-screen ...................................................................................................88
16-4-1. Titles (Signal Names) ......................................................................................................88
16-4-2. Audio Level Meter ............................................................................................................89
16-4-3. Safety Area ......................................................................................................................89
16-4-4. On-air Tally Indications ....................................................................................................90
16-4-5. Frame Border Color .........................................................................................................90
16-4-6. Clock3 Color ....................................................................................................................90
16-4-7. MV TALLY........................................................................................................................90
16-5. Setting Date and Time ............................................................................................................90
16-5-1. Time Adjustment using an SNTP Server .........................................................................91
17. Event Memory ..................................................................................................................................92
17-1. Storing Events .........................................................................................................................92
17-2. Recalling Events .....................................................................................................................93
17-2-1. DIRECT Mode..................................................................................................................93
17-2-2. Using the RECALL Button ...............................................................................................93
17-2-3. Transitions Using Event Recall ........................................................................................94
17-3. Overwrite Protection ................................................................................................................95
17-4. Deleting Event Data ................................................................................................................95
17-5. User Default Setting ................................................................................................................96
17-6. Local Event Memory ...............................................................................................................96
17-7. OU Event Function ..................................................................................................................97
18. Macro Operations .............................................................................................................................98
18-1. Recording Macros ...................................................................................................................98
18-2. Executing Macros ....................................................................................................................98
18-3. Macro Memory Operation .......................................................................................................99
18-3-1. Overwrite Protection ........................................................................................................99
18-3-2. Naming Macros ................................................................................................................99
18-3-3. Deleting Macro Data ........................................................................................................99
18-3-4. Copying, Moving and Exchanging Macro Data .............................................................100
18-3-5. Macro Play Channel ......................................................................................................100
18-3-6. Macro Record Setting ....................................................................................................100
18-4. Editing Macros ......................................................................................................................101
18-4-1. Adjusting Macro Duration ..............................................................................................101
18-4-2. Deleting Actions from Macros ........................................................................................101
18-4-3. Adding Actions to Macros ..............................................................................................102
18-4-4. Adding Macro Recalls to Macros ...................................................................................103
18-4-5. Showing Event Recall Data ...........................................................................................104
18-5. Macro Execution Buttons ......................................................................................................104
19. USER Button ..................................................................................................................................104

7
20. 4K Mode .........................................................................................................................................104
21. Sequence Function.........................................................................................................................105
21-1. Basic Sequence Operations .................................................................................................105
21-1-1. Creating New Sequences ..............................................................................................105
21-1-2. Storing Sequences ........................................................................................................106
21-1-3. Playing Back Sequences ...............................................................................................106
21-1-4. Playing Back Sequences Using Advanced Settings .....................................................107
21-1-5. Editing Sequences (Adding or Inserting Steps) .............................................................107
21-1-6. Editing Sequences (Step Copy and Step Delete) ..........................................................108
21-1-7. Editing Sequences (Step Settings) ................................................................................109
21-2. Sequence Group Operation ..................................................................................................109
21-2-1. Assigning Buses to a Group ..........................................................................................109
21-2-2. Creating, Editing and Playing Sequences .....................................................................110
21-2-3. SEQUENCE Memory Operation ....................................................................................110
21-3. Deleting Sequence Memory Data .........................................................................................111
22. External Device Connections .........................................................................................................112
22-1. GPI Control ...........................................................................................................................112
22-1-1. GPI IN ............................................................................................................................112
22-1-2. GPI OUT ........................................................................................................................112
22-1-3. GPI IN/TALLY OUT (Control Panel) ..............................................................................113
22-2. Tally Output ...........................................................................................................................113
22-2-1. Tally Color Settings ........................................................................................................113
22-2-2. Tally Output Settings (GPI /TALLY OUT) ......................................................................114
22-2-3. GPI IN/TALLY OUT (Control Panel) ..............................................................................114
22-2-4. Tally Output Settings (Tally Units) .................................................................................114
22-2-5. USER REGISTER .........................................................................................................115
22-2-6. EXT TALLY ....................................................................................................................115
22-3. TSL UMD Protocol ................................................................................................................116
22-4. AUX Bus Control Box (HVS-AUX16A/16B/32A/64A) ...........................................................117
22-4-1. Connecting AUX Boxes .................................................................................................117
22-4-2. Assigning Actions to AUX Box Buttons .........................................................................118
22-4-3. Adjusting Light Levels for AUX Box Buttons ..................................................................120
22-4-4. Assigning the SHIFT or TAKE Function ........................................................................120
22-4-5. Using an OU LINE as AUX Box .....................................................................................121
22-5. Editor Control ........................................................................................................................121
22-6. VTR Control ..........................................................................................................................122
22-6-1. Assigning VTR Channel to an RS-422 Port ...................................................................122
22-6-2. VTR Control ...................................................................................................................122
22-7. VDCP Operation ...................................................................................................................123
22-7-1. Changing to LAN Connection ........................................................................................123
22-7-2. RS-422 Connection Settings .........................................................................................123
22-7-3. VDCP Control ................................................................................................................123
22-7-4. Selecting a Clip ..............................................................................................................124
22-8. ROUTER ...............................................................................................................................125
22-8-1. Assigning Router Channel to an RS-422 Port ...............................................................126
22-8-2. Setting MFR Link ...........................................................................................................126
22-8-3. Crosspoint Switches using the Menu ............................................................................126
22-8-4. Simultaneous Switching (TAKE function) ......................................................................127
22-8-5. ROUTER LINK ...............................................................................................................127
23. File Operations ...............................................................................................................................129
23-1. Setting and Image Files ........................................................................................................129
23-1-1. Breaking Down EAL/MAL Files......................................................................................129
23-2. Saving Data (from Switcher to USB Drive) ...........................................................................130
23-3. Loading Data (from USB Drive to Switcher) .........................................................................130

8
23-3-1. Loading ALL Data ..........................................................................................................130
23-3-2. Loading Event, Macro or Sequence Files ......................................................................131
23-3-3. Loading Image Files ......................................................................................................131
23-3-4. Loading Sequential Image Files ....................................................................................132
23-3-5. Adding Audio to Sequential Image Files ........................................................................133
24. Status Information ..........................................................................................................................135
25. Updating the System Software .......................................................................................................135
25-1. Update Procedure .................................................................................................................135
25-1-1. Updating the HVS-2000 .................................................................................................135

9
1. Setup
Installing the HVS-2000GUI (See Sec. 2.)

PC Network Settings (See Secs. 3-2 and 3-3.)

Connecting the PC to HVS-2000 system (See Sec. 3-1.)

Starting HVS-2000GUI (See Sec. 3-2.)

HVS-2000 switcher operation

1-1. PC System Environment


 Required System
OS Windows 7(Home Premium Edition or later)
Windows 10 (Pro or later)
CPU Intel(R) Atom(TM) CPU N450 @ 1.66GHz or faster
Memory 1GB or more
Hard Disk Space 32GB or more
Display Resolution of WXGA (1280 x 768 pixels) or better
Must be capable of full color(24-bit) display
Graphic Card 256.0MB or more video memory
Network Port 1 port, 1000BASE-T (USB-LAN adapter can also be used.*)
USB Port 1 port for transferring files
* When using USB-LAN converters, disable the sleep and standby modes on your computer.

 Recommended Monitor
Multi-touch screen monitor

10
2. HVS-2000GUI Installation
2-1. Installing HVS-2000GUI
Before installing HVS-2000GUI, set the text size in Windows to Smaller – 100% using the
following prodedure.

 Go to Control Panel > Appearance and Personalization > Display. Select Smaller – 100%
and tap Apply.
 Installation
(1) Load the supplied installation CD-ROM into the PC.
Double-tap “HVS-2000GUI_vXXXX_XXXX_XXXX.exe” in the folder to start the installation
wizard.

NOTE
If you are copying contents from the CD-ROM to a folder on the PC for installation, only
one-byte alphanumeric characters can be used for the folder name. Otherwise, installation may
not be completed properly.

(2) The HVS-2000GUI installation will automatically start.


(3) Once the installation is completed properly, the screen as below will appear. Check the
checkbox and tap Finish to exit the installation wizard and start HVS-2000GUI.(2)

2-2. Starting / Closing the HVS-2000GUI


 Starting the HVS-2000GUI
(1) Go to Start > All Programs > FOR-A > HANABI > HVS-2000GUI to start HVS-2000GUI.
(2) The HOME screen will be displayed. Make sure that the status indicator (upper right) turns
green.

 Closing the HVS-2000GUI


Tap the close button [X] at the upper-right corner of the window, then tap YES to exit the
HVS-2000GUI.

2-3. Removing the HVS-2000GUI


To remove HVS-2000GUI from the PC, follow the steps below.

(1) Go to Control Panel. Tap Uninstall a program beneath Programs. Select HVS-2000GUI
and tap Uninstall.
(2) Select Remove and tap Next.
(3) Tap Finish.

11
3. Connection Settings
3-1. How to Connect the HVS-2000 System to the PC
Configure your devices as shown below.

192.168.0.2

HVS-2000 ETHERNET MU (HVS-2000)


GUI (LAN2) 192.168.0.81

Up to three GUI (including a control panel Midas Touch) can control a single MU (HVS-2000) via
an Ethernet hub.

ETHERNET MU (HVS-2000)
(LAN2) 192.168.0.81

192.168.0.2 192.168.0.3 192.168.0.4

3-2. PC Network Settings


HVS-2000 units and GUI are connected via Ethernet. The Ethernet port on the HVS-2000 supports
10/100/1000BASE-T. Use the supplied or prepared LAN cable to connect to the HVS-2000. Use
Category 5e or 6 cables. Use a cross-over cable for directly connection and straight-through
cables for connection via a network hub.
 MU (HVS-2000) LAN1 Default Settings
IP address 192.168.0.80
Subnet mask 255.255.255.0
Gateway 192.168.0.1

 MU (HVS-2000) LAN2 Default Settings


IP address 192.168.0.81
Subnet mask 255.255.255.0
Gateway 192.168.0.1

 PC Network Settings (if MU LAN ports settings are factory default)


Available IP address 192.168.0.2 to 254
range (Do NOT use an IP address already being used by device on the
same network.)
Subnet mask 255.255.255.0
Gateway 192.168.0.1

12
(1) Go to Start > Control Panel > Network and Internet > Network and Sharing Center.
(2) Tap the Local Area Connection icon and choose Properties. If the administrator password
or confirmation is requested, enter the password or enter the confirmation information.
(3) Tap the Network tab. Tap Internet Protocol Version 4 (TCP/IPv4) under “This connection
uses the following items:” and tap Properties.
(4) Select the Use the following IP address: radio button and set the IP address and Subnet
mask settings.

After completing all settings, tap OK and close all windows.

NOTE
The procedure for setting network settings on the PC varies depending on the PC, so refer to
your computer's USER Manual for details.
Make a note of the network settings before changing them in case you need to return the
settings to their original settings later.
When running HVS-2000GUI within a company LAN, consult your network administrator.

3-3. PC Network Device Settings


Before using your HVS-2000GUI, verify that the network device on the computer is set as shown
below.

(1) Tap on the Start button, then select Control Panel.


(2) Change Viewed by: to Large Icons found in the drop down in the upper left of the screen.
(3) Tap on Device Manager.
(4) Double tap on the Ethernet adapter device listed under Network Adapters.
(Choose an appropriate device, because an Ethernet device may vary depending on
computers.)
(5) Tap on the Advanced tab.
(6) Select Large Send Offload v2(IPV4) in the Property box, then set Disable in the Value box.
(7) Tap OK.

Note that depending on the Ethernet device, Large Send Offload v2(IPV4) may not listed or
appear under a different name in the Property box.

13
4. Connection
4-1. Connecting the PC to HVS-2000 System
After completing the network settings on the PC (see Sec. 3-2. " PC Network Settings"), connect
your PC to the LAN. Once the HVS-2000GUI has launched, the connection to the MU will be
established automatically. (The "LINK" indication in the bottom right of the HVS-2000GUI window
changes to "CONNECTION".)

If the connection between the MU and PC is not established or Windows Security Alert
window does not appear:

(1) Go to Start > Control Panel > Windows Firewall > Allow a program or feature through
Windows Firewall.
(2) Tap the Change settings button.
(3) Check the HVS-2000GUI checkbox and tap OK.

4-1-1. Manually Selecting an MU


Normally the MU connection is automatically established, however, an MU can be manually
connected by specifying the IP address (LAN2). To connect to another MU or the MU whose
IP address has changed, proceed as follows:

 Specifying an IP address

(1) Display the [SETUP > HOME > GUI SETUP] menu.
(2) Tap CONTROL MU to display parameters.
(3) Tap CONTROL MU IP ADDRESS (left edge) and enter the MU IP address (LAN2).
(4) Tap RE CONNECT and EXEC. The specified MU IP address will pop-up. Tap YES to
connect to the MU.
 Selecting the MU IP address from the IP address list
(1) Display the [SETUP > HOME > GUI SETUP] menu.
(2) Tap CONTROL MU to display parameters.
(3) Tap CONTROL MU IP ADDRESS (left edge) to display the numeric keypad.
(4) Tap LIST on the keypad.
(5) An IP address list as shown below will appear.
(6) Select the MU IP address to be connected.
(7) Tap RE CONNECT and EXEC. The specified MU IP address will pop-up. Tap YES to
connect to the MU.

14
4-1-2. Changing the Connected MU IP Address
Open the [SETUP > SYSTEM > SYSTEM] menu and set the LAN1(MAIN) and LAN2(SUB)
port settings.

Tap a parameter in the menu to display it in the Setting area. Tap the parameter value in the
Setting area to change port settings using a pop-up keypad. After completing settings, click
Enter.

LAN port settings require an MU reboot, which can be performed after finishing all other
necessary settings by pressing MU REBOOT.

15
4-2. Verifying Current Status
The HOME screen allows you to verify the M/E, FLEXaKEY and STILL status.

 [SETUP > HOME > HOME > STATUS] menu


If this tab screen does not appear on your display, tap tabs in the order (1), (2), (3) and (4) as
shown in the figure below.

TRANS PATTERN
ON AIR RATE DVE EDGE FILL KEY
TYPE NO
Lit red: On-air Channel type Key edge Selected video
Displays current settings
Unlit: Off-air when using DVE type sources
See Sec. 10-4. 10-3, 10-7, 10-12-1 12 11-7 11-8

 [SETUP > HOME > HOME > RE-SOURCE1] menu

Symbol Meaning Symbol Meaning


✓ This is being used. --- Unavailable
X Unavailable in the current setting. Available

16
 [SETUP > HOME > HOME > RE-SOUCE2] menu

MELite / AUX
AUX TRANS AUX INHIBIT
M/E Lite / AUX BUS
ENABLE SELECT MU OU
AUX Transition AUX image change AUX bus buttons
Lit: Active output M/E Lite
transition support locked (ON) / locked (ON)/
bus between them video source
ON/OFF bus unlocked (OFF) unlocked (OFF)
See Sec. 9. 9-1 7-2-2, 10-11 7-2-2 7-2-1

M/E UTILITY
ANCILLARY ANCILLARY
XPT MASK SIDE PANEL EFF BKGD
PGM OUT1-3
Selected video
Displays the M/E UTILITY usage status.
source
See Sec. 6-7-1. 11-6-2 6-7 10-12-5 7-8 7-8

AUX UTILITY
AUX UTILITY XPT AUX UTILITY ASSIGN

Displays the AUX UTILITY


Selected video source
usage status.
See Sec. 6-7-1. 10-11

FLEXaKEY
ASSIGN
Displays the FLEXaKEY assignment status.
See Sec. 11-8-1.

17
5. Menu Operation
5-1. Opening Menu Pages
Tap tabs in the “TAB1 > TAB2 > TAB3 > TAB4” order as shown below to display the desired menu
page.

Setting area

Menu Display area

TAB3

TAB4

TAB2

TAB1

5-2. Setting Menu Parameters


The figure below shows IN01-10 in the [SETUP > INPUT > PROCESS AMP] menu page.
To change parameter settings, tap to select parameters in the Menu Display area to display them
in the Setting area at the top of the screen.

Parameters

Values

Slide the bar to


change setting.

Tap the bar to Tap to display it in the Setting area.


change setting. Or,
double-tap to pop-up the input screen.

(Ex.) To change IN01 ENABLE to ON:


Tap the bar to change from OFF to ON.

(Ex.) To change the SETUP value, use any of the following procedures.
 Tap the parameter value in the Menu Display area to display it in the Setting area. Slide the
bar to change the SETUP value.
 Double-tap the parameter value in the Menu Display area to pop-up the input screen and
directly enter the value.

18
5-2-1. GUI SETUP
The [HOME > GUI SETUP] menu allows you to set GUI display settings.

Item Description
MENU LINE DISPLAY Displays borders between parameters.
MEMORY MENU CLEAR DISPLAY Displays clear items for each or all pages.
Displays connector names to the top left of current
SIGNAL NUMBER DISPLAY
video names.
MU TEMPERATURE ALARM Enables/disables the MU TEMPERATURE ALARM
POPUP pop-up dialog.

5-2-2. Displays a Settings List for Each Bus


A settings list for each bus can be displayed in the menu. The figure below shows the list of
M/E1KEY1 settings ([M/E > M/E1 > KEY1 > KEYER SETTINGS] menu).

Settings list pages allow you not only to verify settings, but also change the following menu
settings.
 FUNCTION > TRANS
 FUNCTION > KEYER
 FUNCTION > WIPE MODIFY
 FUNCTION > DVE MODIFY
 FUNCTION > SUB EFFECT

19
 SETUP > OUTPUT > MELite
 SETUP > OUTPUT > OUT XPT

 Setting Same Parameters Simultaneously


If delegate operation is available, the following subsidiary buttons appear.

Button Description
DELEGATE BUS Allows you to select multiple buses to be set simultaneously.
Allows you to select all buses.
ALL
Allows you to deselect buses if two or more buses are selected.
Allows you to set a parameter of the selected buses to the same
ABS
value.
DIFF Allows you to add a value to each parameter setting.

Operation Example 1: To Set GAIN to 1.2 for KEY1 to KEY4


(1) Open the [M/E > M/E1 > KEY1 > KEYER SETTINGS] menu.
(2) Tap M/E1 KEY2, M/E1 KEY3, and M/E1 KEY4 in the DELEGATE BUS block.
(3) Tap ABS.
(4) Tap the GAIN value to display it in the setting area.
(5) Change GAIN to 1.2. M/E1 KEY1 to M/E1 KEY4 values are set to 1.2.
(6) Tap ALL to deselect buses, return to normal mode.

Ex. 2: To Increase CLIP by 4.5 for KEY1 and KEY2


(1) Open the [M/E > M/E1 > KEY1 > KEYER SETTINGS] menu.
(2) Tap M/E1 KEY2 in the DELEGATE BUS block.
(3) Tap DIFF.
(4) Tap the CLIP value to display it in the setting area.
(5) Add 4.5 to the value. The CLIP value increases by 4.5 in both KEY1 and KEY2.
(6) Tap ALL to deselect buses, return to normal mode.

20
5-3. GUI Menus (Mini Menu / Midas Touch / HVS-2000GUI)
The HVS-2000 switcher provides three types of GUI menus.

Mini Menu: Used to operate on a control panel display.


See the HVS-2000/OU Operation Manual for details on the operation.
Midas Touch: Used to operate on a touch panel or monitor directly connected to the
control panel via HDMI or VGA. USB keyboard and mouse are also
available.
Menu structure and operation are almost the same as those of the
HVS-2000GUI.
HVS-2000GUI: Used to install on a computer or tablet PC and set menus remotely
through the LAN. Connect to the HVS-2000 (MU) LAN2 port.
See this operation manual for connection and operation details.

 Mini Menu
Mini Menu is displayed on the control panel.

 Midas Touch
Midas Touch menu pages are displayed on a touch panel or monitor directly connected to the
control panel via HDMI (VGA).

POWER 1 POWER 2
SER. NO. AC100-240 V 50/60Hz IN

POWER
MONIT OR OUT USB LAN2 LAN1
(SUB) (MAIN)
VGA HDMI
CONTROL GPI IN/T ALLY OUT ON

MODE SW

O FF

RATING LABLE

Midas Touch
menu

IMPORTANT
Power OFF your control panel before plug or unplug HDMI or VGA cables.
HDMI and VGA ports cannot be used simultaneously.
Note that the EWF (Enhanced Write Protection) function is enabled on the OS system volume
on the HDD to protect it from writing. This will increase the memory consumption as the time
elapses. A warning message is displayed when the remaining memory capacity is insufficient.
In such cases, open the GUI SETUP menu and perform the GUI REBOOT.

 HVS-2000GUI
HVS-2000GUI menu pages are displayed on a computer remotely connected via LAN.

HVS-2000 (MU)
(LAN2)

21
5-4. Copying / Swapping Settings
The [FUNCTION > COPY SWAP] menu allows you to copy or swap settings between MEs,
MELites or, KEYs.

 Ex. 1: Copying Settings from M/E1BKGD to M/E2BKGD


(1) Open the [FUNCTION > COPY SWAP > COPY] menu.
(2) Tap M/E1 BKGD DATA in the SOURCE block.
(3) Tap M/E2 BKGD DATA in the TARGET block.
(4) Tap EXEC to copy settings.

 Ex. 2: Swapping Settings between M/E1KEY3 and FLEXaKEY4


(1) Open the [FUNCTION > COPY SWAP > COPY] menu.
(2) Tap M/E1 KEY3 DATA in the SOURCE block.
(3) Tap FLX4 DATA in the TARGET block.
(4) Tap EXEC to swap settings.

5-5. Returning Menu Settings to Default


5-5-1. Returning Parameters to Default
Press and hold each parameter value in the Setting area to return the setting to factory default

5-5-2. Returning Menus to Default


The menu pages in the table below have an INIT parameter, which can reset all relevant
parameters to their default setting.
Menu with INIT included Menu to be reset
SETUP SYSTEM INIT See “System Initialization” on next page.
FUNCTION WIPE MODIFY INIT WIPE MODIFY menu for each bus
FUNCTION DVE MODIFY INIT DVE MODIFY menu for each bus
FUNCTION KEYER FLEXaKEY INIT Keyer setup menu

22
5-6. Reboot and Initialization
 Rebooting the System
Tap MU REBOOT in the right side of the screen in the [SETUP > SYSTEM] menu.

 Resetting the Control Panel


The operation is unavailable. Do it on the control panel.

 MU Initialization
Tap any of INIT buttons at the right edge of the [SETUP > SYSTEM] menu screen.
INIT button Description
MU CURRENT INIT Resets the BKGD, KEY and MATTE data.
MU SETUP INIT Resets the SETUP menu data
MU CURRENT Resets the menu data in MU CURRENT and MU SETUP INIT.
+SETUP INIT
MU MEMORY INIT Reset the EVENT, SEQUENCE, MACRO, STILL and V-RAM data.
MU FACTORY INIT Resets all menu data.

 OU Initialization
The operation is unavailable. Do it on the control panel.

 GUI Initialization
Tap any of INIT buttons at the right edge of the [SETUP > HOME > GUI SETUP] menu
INIT button Description
GUI SETUP INIT Resets the GUI excluding network settings.
GUI FACTORY INIT Resets the GUI including network settings.

 Restarting the GUI (Midas Touch)


The operation is unavailable. Do it on the control panel.

23
6. Setting up Video Sources
6-1. Selecting a System Mode (Signal Format)
(1) Open the [SETUP > SYSTEM > SYSTEM] menu.
(2) Select a signal format under FORMAT.
(3) Select an aspect ration under ASPECT.
(4) Select SWITCH TIMING from ODD, EVEN or ANY.
(5) Tap MU REBOOT. Tap YES in the confirmation dialog. The selected format and aspect ratio
are applied after restarting the switcher.

 Crosspoint Switch Timing


Setting Description
ODD Switches crosspoints in odd fields.
EVEN Switches crosspoints in even fields.
Setting Switches crosspoints at any time whenever commands are issued.

6-2. Reference Signal Settings


The HVS-2000 switcher provides reference input, loop-through and output connectors in the
GENLOCK section on the rear panel.

 Reference Input
(1) Open the [SETUP > SYSTEM > SYSTEM] menu.
(2) Select a reference input signal under REF IN.
(3) H PHASE allows you to adjust horizontal timing.

 Reference Output
(1) Open the [SETUP > SYSTEM > SYSTEM] menu.
(2) Select a reference output signal under REF OUT.
(3) H PHASE and V PHASE allow you to adjust horizontal and vertical timings.

24
6-3. Adjusting Input Signal Levels
6-3-1. Proc Amp
The HVS-2000 switcher provides the following Proc Amp features.

(1) Open the [SETUP > INPUT > PROCESS AMP] menu.
(2) Turn ENABLE to ON to activate the PROCESS AMP feature.
(3) Adjust the black level under SETUP.
(4) Adjust the luminance level under LUM GAIN.
(5) Adjust the chrominance level under CHROMA GAIN.
(6) Adjust the color under HUE.

6-3-2. Video Level Clip


To maintain desired signal levels after adjusting video levels with the Proc Amp, use the
Video Level Clip function to adjust the upper and lower YPbPr color space limits. Note that
Video Level Clip can be applied only when the Proc Amp is enabled.

(1) Open the [SETUP > INPUT > PROCESS AMP] menu.
(2) Signal level limits can be set respectively under WHITE Lv, BLACK Lv and CHROMA.

6-4. Mapping Video Sources to Bus Buttons


The operation is unavailable. Do it on the control panel.

25
6-5. Changing Video Source Names
Input or internally generated video sources have default names (such as IN01-IN24, MATTE1,
BLACK, COLOR BAR, etc.), which can be freely changed by the user. These source names are
displayed on the video name displays and as titles in multiview images.
To change video source names, proceed as follows.

77 88 99

4 5 6

1 2 3

(1) Open the [SETUP > INPUT > NAME] menu.


(2) Select a video source.
(3) To change the short name, tap SHORT, type a new name (max. 4 characters) and tap Enter.
(4) To change the long name, tap LONG, type a new name (max. 8 characters) and tap Enter.

6-5-1. Setting Video Source Name Display Mode


The operation is unavailable. Do it on the control panel.

6-5-2. Displaying M/E Bus Names


The operation is unavailable. Do it on the control panel.

26
6-6. Frame Synchronizer
A video frame synchronizer is provided for each input (including optional inputs) and is used to
synchronize asynchronous signals. Users can select whether to apply frame synchronization to
input signals (for each signal) as shown in the procedure below.

(1) Open the [SETUP > INPUT > SIGNAL] menu.


(2) Turn ON/OFF for each synchronizer under FS.

Ancillary data in input video cannot be passed through if FS (input frame


synchronizer) is set to ON or RESIZE is enabled. To pass ancillary data, input the
video synchronized with the genlock signal and set FS to OFF. Note that ancillary
data in SD inputs cannot be used when the switcher operates in HD mode.

6-7. Changing the Side Panel Image


The side panel image of 4:3 video can be changed as shown in the procedure below.

(1) Open the [SETUP > INPUT > SIDE PANEL] menu.
(2) Select a video signal to be used for the side panel.
Select to select a side panel source to be used for M/E1-2 outputs under M/E SELECT.
Select to select a side panel source to be used for AUX outputs under AUX SELECT.
Select to select a side panel source to be used for M/E3 outputs under M/E3 DSK SELECT.
(if an HVS-2000ME is installed).
(3) Adjust the side panel position in pixels under WIDTH.
(4) If SIDE MATTE is set for the side panel source, select a color under COMMON.
► See Sec. 6-8-1. “Setting a Color” for more details on color settings.

6-7-1. UTILITY 1-2 and AUX UTILITY 1-4


UTL (UTILITY) 1-2 are internal buses that can be used for M/E1-2 side panels and applied to

27
key masks. To select a video source for these buses, open the [FUNCTION > TRANS >
TRANS] menu.

AUX UTL (UTILITY) 1-4 are also internal buses that can be used for AUX and MELite side
panels and for which video sources can be selected in the [SETUP > OUTPUT > OUT XPT]
menu.

28
6-8. Matte Color Images
Two matte color and one gradient matte signals (MAT1, MAT2 and GMAT) can be used as video
sources and assigned to all bus buttons.

6-8-1. Setting Matte Colors


(1) Open the [SETUP > MATTE > MATTE] menu.
(2) Set a color using SAT, LUM and HUE parameters or select a color by tapping on
COLOR.

 MATTE SPIN Effect


The MATTE SPIN effect automatically changes matte color values (SAT, LUM and HUE)
using set speeds. Adjust the speed under COLOR SPIN and turn ENABLE to ON to see how
the color changes.

6-8-2. Creating a Gradient Color Image


(1) Open the [SETUP > MATTE > GRADIENT MATTE] menu.
(2) Set a color under COLOR1 and set the other color under COLOR2.
(3) Adjust the gradient color image using PATTERN, POSITION and/or SOFTNESS.
Parameter Description
HOR: Displays a horizontal gradient from COLOR1 to COLOR2.
PATTERN VER: Displays a vertical gradient from COLOR1 to COLOR2.
H/V: Displays a diagonal gradient from COLOR1 to COLOR2.
POSITION Adjusts position.
SOFTNESS Adjusts the softness gradient

29
6-9. Setting up Additional Inputs
Up to 6 additional input/output cards can be installed into 6 slots: IN A, IN-B, IN-C, IN-D, I/O A and
I/O B.
Input signal Input number
Option Slot Available card Signal (connector)
name per card
IN A IN33-36
HVS-100DI-A HD/SD SDI (BNC) 4 inputs
IN B IN37-40
IN C IN41-44 HD/SD analog component
HVS-100AI or 2 inputs
IN D IN45-48 analog composite (BNC)
I/O A IN25-28 Digital RGB (HDMI)
HVS-100PCI 2 inputs
I/O B IN29-32 Analog RGB (VGA)
* When installing a 2-input card such as HVS-100AI or HVS-100PCI, the first two input numbers are assigned
to inputs. (For example, IN37 and 38 are assigned when installing an HVS-100AI card onto the IN B slot.)

 Signal Name
Each card provides four or two channels of input and each channel can be independently set.
Input signal names are initially fixed for each slot as shown in the above table (although they can
be changed). Use these names to set up additional input signals.
 See Sec. 6-5. "Changing Video Source Names" for details on signal name changes.
 See Sec. 6-4. "Mapping Video Sources to Bus Buttons" for signal source assignments.

 Proc Amp, Frame Synchronizer, Input Still and Side Panel


Almost the same functions as those for standard inputs can be applied to additional inputs, such
as Frame Synchronizer and Input Still.
 See Sec. 6-3. "Mapping Video Sources to Bus Buttons" for signal level adjustments.
 See Sec. 6-6. "Frame Synchronizer."
 See Sec. 15-3. "Still Image Display using FS Buffer (INPUT STILL)."
 See Sec. 6-7. "Changing the Side Panel Image," if resize option is available.

 4K Mode
Only SDI input cards support 4K mode. HVS-100AI and HVS-100PCI cards accept no inputs
in 4K mode.

6-9-1. HVS-100DI-A
HVS-100DI-A cards accept SDI signals. Normally, no menu settings are required for the
cards.

6-9-2. HVS-100AI
HVS-100AI cards accept analog signals. Specify the analog signal format for each input in the
menu. Select the signal format in the [SETUP > INPUT > SIGNAL] menu.
See the HVS-2000/OU Operation Manual for more details.

6-9-3. HVS-100PCI
HVS-100PCI cards accept HDMI and VGA signals. Select a signal for Ch2 in the [SETUP >
INPUT > SIGNAL] menu.
See the HVS-2000/OU Operation Manual for more details.

30
7. Video Outputs
Three output types are provided: M/E OUT1-4 ports are for combined M/E images and both AUX1-12
and HDMI1-2 ports can output input video sources as well as combined M/E and multiview images.

PS1 SER. NO.


M /E A UX
1 2 3 4 1 2 3 4 5 6 7 8 9 10 11 12

AC 1 0 0 - 2 4 0 V 5 0 /6 0 H z I N
SDI OUTPUT

1 2 3 4 5 6

RS-422
LAN1 LAN2
CPU
PS2 GPI IN
HDMI1-2
TALLY OUT ARCNET
AUX1-12
RE F IN
GENLOCK
REF OUT
AC1 0 0 - 2 4 0 V 5 0 /6 0 H z I N

M/E OUT1-4
(MA IN) (SU B)

1 2 3 4 5 6 7 8 9 10 11 12

I/O 1

SDI IN PUT HDMI OUT1

13 14 15 16 17 18 19 20 21 22 23 24

I/O 2

SDI IN PUT HDMI OUT2

IN A IN B I/O A

IN C IN D I/O B

OPTION SLOT

7-1. Selecting Video for M/E OUT 1-4


M/E OUT1-4 ports on the MU rear panel are dedicated to output combined M/E video images.
Select M/E images for OUT1-4 in the menu as shown below.

(1) Open the [SETUP > OUTPUT > M/E OUT] menu.
(2) Select an composite video under .DIRECT M/E OUT. Options are M/E1PGM, M/E1 OUT1 to 3,
M/E2PGM, and M/E2 OUT1 to 3.

 M/E1 OUT 1-3 and M/E2 OUT1-3 buses


M/E1 OUT 1-3 and M/E2 OUT1-3 are internal buses that can output from M/E OUT1-4 ports as
shown above. All combined images for M/E1 and M/E2 can be assigned to these buses.

NOTE
M/E3 PGM and M/E1 OUT 1-3 selections are available in the higher HVS-2000 editions as
shown below.
S/N:15880001 to 15880220: Unavailable (Select them under AUX OUT.)
S/N:15880221 and higher: Available with an HVS-2000ME option

7-1-1. Selecting OUT 1-3 Images on M/E 1-3


Combined M/E1 and M/E2 images (PGM, PVW, CLEAN1, CLEAN2 and KEY OUT) can be
easily assigned to AUX or KEY buses by using M/E1OUT1-3 and M/E2OUT1-3 internal
buses.

(1) Open the [SETUP > OUTPUT > M/E OUT] menu.

31
(2) If M/E1 OUT1 TYPE is set to PGM, M/E1OUT1 becomes the M/E1 program image.
If M/E2 OUT2 TYPE is set to PVW, M/E2OUT2 becomes the M/E2 preview image.
If turning KEY OUT to ON, the output image becomes the keyed signal of combined
image, which is helpful when adjusting a chromakey.

7-1-2. PREVIEW (PVW), CLEAN1 and CLEAN2 Images


 PVW (Preview) images
The switcher does not provide dedicated preview outputs. To preview the next combined M/E
image, assign PVW to one of the M/E internal buses (M/E1OUT1-3 and M/E2OUT1-3) using
the menu, then select the bus for an AUX output or M/E OUT1-4.

 CLEAN images
Clean images are essentially the same as program images, but they can also include key
images. They also have no dedicated outputs. To display clean images, assign CLEAN1 or
CLEAN2 to one of the M/E internal buses (M/E1OUT1-3 and M/E2OUT1-3) using the menu,
then select the bus for an AUX output or M/E OUT1-4.

 Setting up PVW and CLEAN images


On-air or standby key images can be added to CLEAN or PREVIEW images. This can be
done as explained below:

(1) Open the [SETUP > OUTPUT > CLEAN PREVIEW] menu.
(2) For example, to add M/E1KEY1 to the PREVIEW image, turn ON KEY1 under M/E1
PREV. KEY2-4 and FLX1-4 can be set in the same way as M/E1KEY1.

32
7-2. Changing AUX Output Images (AUX Transitions)
AUX output images can be selected from all video sources, program, preview, clean and key out
signals. To select a combined M/E signal, use an internal bus from among M/E1 OUT1-3 and
M/E2 OUT1-3. In addition, simple video effects can be applied to AUX video switching.
See Sec. 9-2 "XPT Re-entry" for details on re-entry video layers.

7-2-1. Selecting a Video Using Bus Buttons (HVS-2240OU)


Select it on the control panel.

7-2-2. Selecting a Video Using the Menu


(1) Open the [SETUP > OUTPUT > OUT XPT] menu.
(2) Turn AUX TRANS ENABLE to ON.
(3) Select a transition type under AUX TRANS TYPE and a direction under WIPE, if the type
is set to WIPE.
(4) Select a video under OUTPUT XPT to change the AUX video image.

 Other Menu Settings


Parameter Description
OUTPUT INHIBIT If set to ON, the AUX video image is fixed and cannot be changed.
AUX TRANS RATE Allows you to set the duration time needed for MIX or WIPE
transitions.
AUX TRANS SOFTNESS Allows you to set transition softness.

33
7-3. HDMI Output
Note that the HDMI 1 and HDMI 2 output ports are respectively assigned to AUX13 and AUX14.

(1) Open the [SETUP > OUTPUT > OUT XPT] menu.
(2) Select a video image under XPT.
(3) The HDMI ports can output dual-channels of audio. Select a channel pair under AUDIO.
(4) if INHIBIT is set to ON, the video images cannot be selected for the HDMI port on the control
panel.
(5) Select an RGB range under OUTPUT RGB.

 HD Multiviewer Video Output in SD Mode


The HDMI ports can display multiviewer video (MV1 or MV2) in HD resolution when the switcher is
running in SD mode. To do so, open the [SETUP > SYSTEM > MV SETUP] menu and turn MV
HIGH QUALITY MODE to ON.

7-4. Setting up Additional Outputs


Up to two cards of additional outputs can be installed into slots I/O A and I/O B.
Number of
Option Output Available Video Signal
Available card outputs
slot name (Connector)
per card.
HVS-100DO HD/SD SDI (BNC) 2 outputs (*1)
AUX15 HD/SD Analog Component or
I/O A HVS-100AO 2 outputs
AUX16 Analog Composite (BNC)
Digital RGB (HDMI)
Digital RGB (HDMI) / Analog
RGB or Y/Pb/Pr (VGA)
AUX17 HVS-100PCO 2 outputs
I/O B Digital RGB (HDMI)
AUX18
Digital RGB (HDMI) / Analog
RGB or Y/Pb/Pr (VGA)
(*1) Each channel in the HVS-100DO card has a simultaneous SD output feature. When operating in HD
mode, the simultaneous output outputs the down-converted SD signal.

 Output name
A card provides two output channels, which can be independently set in the menu.
Output bus numbers are fixed to AUX15-18, as shown in the above table. Use these numbers to
set up additional output signals.

 Proc Amp, Safety Area Marker and Color Correction


Almost the same functions as those for standard outputs can be applied to additional outputs, such
as Proc Amp, Safety Area Marker, and Color Correction.
 See Sec. 7-5. "Adjusting Output Signal Levels" to 7-9. "BUS LINK Function" for details.

 4K Mode
Only SDI output cards support 4K mode. No video outputs from HVS-100AO and
HVS-100PCO cards in 4K mode.

34
7-4-1. HVS-100DO
HVS-100DO cards output SDI signals.
Open the [SETUP > OUTPUT > OUT XPT] menu and select video signals for AUX15 and
AUX16 (if the card is installed in Slot A), or AUX17 and AUX18 (Ii the card in Slot B).

7-4-2. HVS-100AO
The 100AO card outputs analog signals.
Use the supplied conversion cable for AUX16 and AUX18. Specify the signal format in the
[SETUP > OUTPUT > OPTION] menu.
See the HVS-2000/OU Operation Manual for more details.

7-4-3. HVS-100PCO
HVS-100PCO cards output HDMI signals.
Select the RESOLUTION and ASPECT RATIO in the [SETUP > OUTPUT > OPTION] menu.
See the HVS-2000/OU Operation Manual for more details.

7-5. Adjusting Output Signal Levels


7-5-1. Proc Amp
The switcher provides the following Proc Amp features, allowing you to adjust output signal
levels.

(1) Open the [SETUP > OUTPUT > PROCESS AMP] menu.
(2) Turn ENABLE to ON to enable the Proc Amp feature.
(3) Adjust the Black Level under SETUP.
(4) Adjust the luminance level under LUM GAIN.
(5) Adjust the chrominance level under CHROMA GAIN.
(6) Adjust the color under HUE.

35
7-5-2. Video Level Clip
To maintain the desired signal level after adjusting video levels with the Proc Amp, use the
Video Level Clip function to adjust the upper and lower limits of YPbPr color space. Note that
Video Level Clip can be applied only when the Proc Amp is enabled.

(1) Open the [SETUP > OUTPUT > PROCESS AMP] menu.
(2) Signal level limits can be set respectively under WHITE-Lv, BLACK-Lv and CHROMA.

7-6. Color Correction


The switcher has two color correction filters for each M/E that can be assigned to inputs, M/E
outputs and keys. In addition, Clip adjustment allows users to set signal level limits for all color
correction outputs. The following features are available:

 Max. 4 color correction filters (2 for each M/E)


 Separate or group adjustment for RGB White/Black/Gamma levels.
 Three Color Correction modes available: BAL (balanced), DIF (differential) and SEPIA.
 Two Clip modes available: YBR and RGB (GBR)

Installing an HVS-2000EX option card allows you to add 8 more color corrector channels to the
switcher. See Sec. 7-6-5 "Input Color Correction (HVS-2000EX)."

7-6-1. Assigning a Color Correction Channel


(1) Open the [FUNCTION > COLOR CORRECT > BUS CC] menu.
(2) Select a color correction channel. Channel 1 of M/E1 (M/E1 CH1) is selected in the below
menu example.
(3) Select a video (bus) to be adjusted under SIGNAL.
(4) Set ENABLE to ON to enable the channel.

36
7-6-2. Adjusting Colors
Now the selected video signal can be processed using Color Correction. Check and adjust
the signal using a waveform monitor and vector scope. Also use an SDI monitor to compare
pre- and post-processed images.

 Selecting a Correction Mode


(1) Open the [FUNCTION > COLOR CORRECT > BUS CC] menu.
(2) Select BALANCE, DIFFERENTIAL or SEPIA under MODE.

<If BALANCE or DIFFERENTIAL selected>


Set signal levels for WHITE LEVEL, BLACK LEVEL and GAMMA LEVEL. Set levels for R, G
and B components respectively. Select a gamma curve under CURVE.
Parameter Description Default Setting range
WHITE LEVEL R/G/B Adjusts R, G and B. 100% 0% to 200%
BLACK LEVEL R/G/B Adjusts R, G and B. 100% 0% to 200%
GAMMA CURVE Select a gamma curve. CENTER CENTER, BLACK, WHITE
LEVEL R/G/B Adjusts R, G and B. 100% 0% to 200%

<If Sepia is selected>


Adjust SAT and HUE under SEPIA LEVEL.
Parameter Description Default Setting range
SEPIA SAT Adjusts the SATURATION level. 25 0 to 100
LEVEL HUE Adjusts the HUE. -160 -179 to 180

37
7-6-3. Clip Adjustment
Signal level thresholds for all color correction outputs (Clip adjustment) can be adjusted in
YBR or RGB mode. If Clip adjustment is disabled (ENABLE to OFF), default values are
applied to output signals.

<To Set Clip in Y/C Mode>


(1) Open the [FUNCTION > COLOR CORRECT > BUS CC] menu.
(2) Select Y/C under CLIP ENABLE.
(3) Set each parameter limit respectively under Y/C CLIP.

Parameter Description Default Setting range


YW Sets the WHITE limit in Y signal. 109% 50% to 109%
YB Sets the BLACK limit in Y signal. -7% -7% to 50%
C Sets the WHITE limit in C signal. 111% 50% to 111%

<To Set Clip in RGB Mode>


(1) Open the [FUNCTION > COLOR CORRECT > BUS CC] menu.
(2) Select RGB under CLIP ENABLE.
(3) Set R, G and B limits respectively under RGB WHITE CLIP and RGB BLACK CLIP.

Parameter Description Default Setting range


RGB WHITE CLIP R/G/B Sets the WHITE limit. 300% 50% to 300%
RGB BLACK CLIP R/G/B Sets the BLACK limit. -200% -200% to 50 %

7-6-4. Resetting a Color Corrector Channel


(1) Open the [FUNCTION > COLOR CORRECT > BUS CC] menu.
(2) Select EXEC under CURRENT INIT.
(3) Tap YES in the confirmation dialog. Color Corrector Channel Settings are reset excluding
SIGNAL and ENABLE items.

38
7-6-5. Input Color Correction (HVS-2000EX)
An optional HVS-2000EX allows you to add 8 color corrector channels in HD/SD mode (4
channels in 1080p mode), and assign corrected video signals to bus buttons as input sources.
The following procedure explains how to assign INPUT01 to the CC1 channel and then to
AUX01.

 Assigning INPUT01 to CC1


(1) Open the [SETUP > COLOR CORRECT > INPUT CC1-4] menu.
(2) Select IN01 under CC1 SIGNAL.
(3) Select CH or INPUT under TYPE.
If set to CH, menu settings are stored per channel.
If set to INPUT, menu settings are stored per input.
If the same input video is assigned to different channels and the input video is
color-corrected on a channel, the input video on the other channel is not color-corrected.
The last settings are stored as the color correction values for the input.
(4) Turn ENABLE to ON to enable the Input Color Correction.

 Correcting Colors
See Sec. 7-6-2. "Adjusting Colors" for details on color correction.
To clip signal levels, see Sec. 7-6-3. "Clip Adjustment."
To reset color corrections, see Sec. 7-6-4. "Resetting a Color Corrector Channel.

 Assigning the corrected signal to the AUX01 output


(1) Open the [SETUP > OUTPUT > OUT XPT] menu.
(2) Select CC1 under AUX01 OUTPUT XPT.

7-7. Safety Area Markers


Various markers for the safety area and screen center can be displayed on the desired output.

(1) Open the [SETUP > OUTPUT > MARKER] menu.


(2) Turn MARKER ENABLE to ON to enable the marker display function.
(3) Select a safety area mark type (see table on next page).

39
OFF No safety markers are displayed. Set to OFF if SIDE CUT ENABLE is set to ON.
BOX Displays a safety area in a box-shaped frame. Set the size and aspect ratio respectively
under AREA1 SIZE and AREA1 ASPECT.
HOOK Displays a safety area with four corner marks. Set the size and aspect ratio respectively
under AREA1 SIZE and AREA1 ASPECT.
B+H Displays two safety areas: box and hook.
Set the size and aspect ratio respectively under AREA1 SIZE and AREA1 ASPECT,
AREA2 SIZE and AREA2 ASPECT.
B+B Displays two box type safety areas.
Set the size and aspect ratio respectively under AREA1 SIZE and AREA1 ASPECT,
AREA2 SIZE and AREA2 ASPECT.

(4) The center point will be added if CENTER CROSS is set to ON.

 Side Cut Display (HD mode only)


To check the Side Cut image converting the aspect ratio from 16:9 to 4:3, go to PAGE 4 and select
the SIDE CUT TYPE from LINE, BLACK or HALF. Then turn SIDE CUT ENABLE to ON.

 Marker Display Examples

MARKER TYPE: BOX MARKER TYPE: HOOK MARKER TYPE: OFF


AREA1 SIZE: 85% AREA1 SIZE: 85% SIDE CUT TYPE: BLACK
AREA1 ASPECT: 16:9 AREA1 ASPECT: 16:9 CENTER CROSS: ON
CENTER CROSS: ON

40
7-8. Ancillary Data
Ancillary data embedded in SDI input signals can be erased or passed through to outputs. As
factory default, ancillary data, including audio, is set to pass through all combined M/E outputs, but
not to pass through all AUX outputs.

Ancillary data in input video cannot be passed through if input frame synchronizers

 are set to ON for SDI input. To pass ancillary data to video output, input the video
that is synchronized with the genlock signal and set FS to OFF in the [SETUP >
INPUT > SIGNAL] menu.

 Note that ancillary data in SD inputs cannot be used when the switcher operates in
HD mode.

(1) Open the [SETUP > OUTPUT > ANCILLARY] menu.


(2) If a combined M/E output is selected:
Select OFF (blank), EACH (pass-through), or a UTILITY signal (UTL1 or UTL2) under
ANCILLARY SELECT. If a UTILITY signal is selected, ancillary data in combined M/E signals
are replaced with ancillary data in the UTILITY signal. (See Sec. 6-7-1. “UTILITY1-2 and AUX
UTILITY1-4.”)

If an AUX output is selected:


Select OFF (blank), EACH (pass-through), or UTL1 to UTL4 (replace) under ANCILLARY
SELECT.
(3) Select the data switching point during video transitions under ANCILLARY CHANGE.

41
7-9. BUS LINK Function
The BUS LINK function allows you to link video switches between any two buses among M/E PGM,
PST and AUX outputs. Two types of bus links are available: BUS (video) LINK and TRANS
(transition) LINK.

7-9-1. BUS LINK


The BUS LINK function allows images to be switched synchronously. For example, when you
change the AUX1 image, the AUX2 image will automatically change accordingly, or when you
change the M/E1PGM image, the M/E2PGM image will automatically change accordingly. In
the above examples, AUX1 and M/E1PGM are called Master Bus and AUX2 and M/E2PGM
Slave Bus. Let’s set up bus link examples that meet the following conditions.

 Required Link Conditions


When M/E1PGM selects IN01, M/E1PST automatically selects IN05.
When M/E1PGM selects IN02, M/E1PST automatically selects IN06.
When AUX1 selects IN01, AUX2 automatically selects IN05.
When AUX1 selects IN02, AUX2 automatically selects IN06.

(1) Open the [SETUP > BUS LINK > BUS LINK] menu.
(2) Select LINK1 under LINK No.
(3) Set MASTER BUS to M/E1PGM and SLAVE BUS to M/E1PST.
(4) Set LINK MODE to NORMAL.
NORMAL When the video image is changed in a Master Bus, the paired image is
automatically applied to its Slave Bus.
SYNC When the video image is changed in a Master Bus, the same image is
automatically applied to its Slave Bus.

(5) Select pair images for LINK1.


(a) Assign IN01 to MASTER XPT and IN05 to SLAVE XPT under PAIR No.01.
(b) Assign IN02 to MASTER XPT and IN06 to SLAVE XPT under PAIR No.02.
(6) Change LINK No to LINK2 and set MASTER BUS to AUX1, SLAVE BUS to AUX2, and
LINK MODE to NORMAL.
(7) Then turn ALL ENABLE ON to enable all bus (video) links.

42
 Copying BUS LINK Setting
(1) Open the [SETUP > BUS LINK > BUS LINK] menu. Select a destination link under LINK
No (LINK3, for example).
(2) Select a source link (LINK1, for example) under XPT COPY SOURCE. Select YES in the
confirmation dialog.
LINK1 setting is copied to LINK3.

 Resetting Bus Links


(1) Open the [SETUP > BUS LINK > BUS LINK] menu.
(2) Select CURRENT LINK or ALL INIT under LINK INIT.

7-9-2. TRANS LINK


The TRANS LINK function allows you to perform synchronous transitions. When a transition
is performed on a master bus, the same transition is automatically performed on its slave bus.
The following transition settings are shared.

-CUT or AUTO transition


-Transition Type, Pattern number and Transition Rate
-Fader Level, Fader Limit and Limit Enable

(1) Open the [SETUP > BUS LINK > TRANS LINK] menu.
(2) Select a master bus under MASTER BUS and a slave bus under SLAVE BUS.
(3) Turn ENABLE to ON to enable the trans link.

 Enabling/Disabling All Trans Links


Open the [SETUP > BUS LINK > TRANS LINK] menu and turn ON/OFF ALL ENABLE.

 Resetting Trans Links


Open the [SETUP > BUS LINK > TRANS LINK] menu and change LINK INIT to EXEC.

43
8. Bus Operation
8-1. Control Panel
See the HVS-2000/OU Operation Manual for control panel details.

8-2. Selecting Video Sources


8-2-1. M/E Bus Type
The M/E bus type can be selected under BUS TYPE in the [SETUP > SYSTEM > MU
SETUP] menu from the following three options.
P/P (PGM/PST) Source selections in the PGM and PST buses are switched when transitions
(Default) occur and users can always select the next background signal (PST image) in the
bottom row.
A/B Source selections in the PGM and PST buses do not switch when transitions
occur and the next signal must be selected in the accompanying bus after each
transition.
P/P Reverse PST/PGM mode. PGM and PST buses are placed in the reverse order of
P/P(PGM/PST) and users can always select the on-air background signal (PGM
image) in the bottom row.

8-3. XPT DELAY


The XPT DELAY (crosspoint delay) feature allows you to add a time delay until a signal is changed
after pressing a bus button. To enable the feature, proceed as follows:

(1) Open [SETUP > INPUT > SIDE PANEL] menu.


(2) Select a video input source.
(3) Set a delay value in frames.

44
8-4. Selecting a Function to BUS FUNC Buttons
The operation is unavailable. Do it on the control panel.

8-5. Bus Button Colors


Bus buttons on the control panel can be changed to any desired color with the COLOR PALETTE
menu. Before changing button colors, create and save colors to the color palette or to signals.

8-5-1. Creating and Saving Colors


 Registering Signal Colors
Signal colors can be applied to bus buttons. To create signal colors proceed as follows.
(1) Open the [SETUP > INPUT > SIGNAL COLOR] menu.
(2) Select a signal and create and assign a color under PALETTE COLOR.

8-6. Adjusting Control Panel Brightness


The operation is unavailable. Do it on the control panel.

45
9. MELite1-6 Operations
MELites, simplified M/Es, can be assigned to a LINE. Once an MELite (MELite1-6) is enabled,
PGM/PST buses are automatically assigned to two AUX buses: AUX1/2 for MELite1, AUX3/4 for
MELite2…and AUX11/12 for MELite6.
FLEXaKEY1-4 can be displayed on MELite mixed images. Therefore the switcher can provide up to 6
M/E with a key for each. See the table below for MELite configuration details.

M/E PGM output PST output Available keys


MELite1 AUX1 AUX2
MELite2 AUX3 AUX4
MELite3 AUX5 AUX6
FLEXaKEY1-4
MELite4 AUX7 AUX8
MELite5 AUX9 AUX10
MELite6 AUX11 AUX12

Note that once an MELite is assigned to a LINE, AUX transitions (signal selection)
are disabled on the AUX buses used for associated MELite PGM and PST buses.

9-1. Setting up an MELite


Open the [SETUP > OUTPUT > MELite] menu and turn ON ENABLE for an MELite. Once enabled,
the MELite can be assigned to a LINE.

MELite output (AUX) images can be used as video sources for other buses.
► See Sec. 7-2. “Changing AUX Output Images (AUX Transitions).”
 Displaying Key Images
MELites can display up to 4 key images (FLEXaKEY1-4) in total.
Open the [FUNCTION > KEYER FLEXaKEY > SRC INS] menu. To display FLEXaKEY1 on the
MELite1 combined image, change FLX1 ASSIGN to MELite1.

9-2. XPT Re-entry


See the HVS-2000/OU Operation Manual for crosspoint re-entry details.

46
10. Transitions
Transitions cannot be performed on the HVS-2000GUI. See the HVS-2000/OU Operation Manual for
transition details.

10-1. Black Transitions


 Setting Black Transition Rate
(1) Open the [FUNCTION > TRANS > BLACKTRANS] menu.
(2) Set the black transition rate.

10-2. Transition Block


See the HVS-2000/OU Operation Manual for transition block details.

10-3. Background Transitions


The operation is unavailable. Do it on the control panel.

10-4. KEY Transitions


The operation is unavailable. Do it on the control panel.

10-5. Simultaneous BKGD and Key Transitions


The operation is unavailable. Do it on the control panel.

10-6. Simultaneous Transition of M/Es (ONStage)


The operation is unavailable. Do it on the control panel.

10-7. Pattern (WIPE/DVE) Transitions


The operation is unavailable. Do it on the control panel.

47
10-8. Direct Pattern Function
10-8-1. Registering Direct Patterns
DIRECT PATTERN data is copied from BKGD or KEY pattern buffers, so that modification
information stored in buffers can be copied to DIRECT Patterns. The following example saves
Pattern 120 for M/E2 BKGD to DIRECT PATTERN 10 in GLOBAL memory.

 Selecting Pattern 120 for M/E2 BKGD


(1) Open the [FUNCTION > TRANS > TRANS] menu.
(2) Select Pattern 120 under M/E2 BKGD PATTERN NO.
(3) Modify the pattern, if necessary. (See Sec. 10-9. “Modifying Patterns.”)
 Saving Pattern 120 to DIRECT PATTERN 10
(1) Open the [MEMORY > DIRECT PATTERN > GLOBAL] menu.
(2) Select the PAGE1 tab in the right side of the screen. (PAGE0 contains DIRECT
PATTERN 0-9 and PAGE1 DIRECT PATTERN 10-19.)
(3) Tap M/E2 BKGD.
(4) Tap STORE.
(5) Tap NO.010. (Pattern 120 is saved to DIRECT PATTERN 10 in GLOBAL memory.)

If a number button (lit red) cannot be overwritten, cancel the operation, change
OVERWRITE from DISABLE to ENABLE in the [DIRECT RECALL] menu, then
overwrite the pattern setting.

10-8-2. Loading a Direct Pattern


Let’s load DIRECT PATTERN10, which is saved in the previous chapter, to M/E2 KEY1.
(1) Open the [MEMORY > DIRECT PATTERN > GLOBAL] menu.
(2) Select PAGE1.
(3) Select NO.010.
(4) Tap on M/E2 KEY1 button to specify the target.
(5) Tap RECALL. The M/E2 KEY1 pattern is changed to PATTERN 120 and the transition
type to WIPE.

recalled by pressing number buttons without pressing RECALL.


If DIRECT in the [DIRECT PATTERN] menu is set to ON, direct patterns can be

48
10-8-3. Clearing Direct Patterns
 Clearing a Direct Pattern Individually
(1) Open the [MEMORY > DIRECT PATTERN > GLOBAL] menu.
(2) Tap the number button to be deleted.
(3) Tap DELETE.

 Clearing a Direct Pattern Page


(1) Open the [MEMORY > DIRECT PATTERN > GLOBAL] menu.
(2) Select PAGE0 or PAGE1 and tap PAGE CLEAR.

 Clearing all Direct Patterns


(1) Open the [MEMORY > DIRECT PATTERN > GLOBAL] menu.
(2) Tap ALL CLEAR.

Before clearing a direct pattern registration, set DIRECT to OFF. Otherwise, the
selected pattern is loaded immediately when pressing the number button.

10-9. Modifying Patterns


Preset patterns for pattern transitions can be changed or modified from their original patterns.
There are two types of preset patterns, WIPE and DVE, which undergo different image processing
methods and algorithms and provide different MODIFY menus: WIPE MODIFY and DVE MODIFY.

10-9-1. Modified Pattern Data


When opening the [FUNCTION > TRANS > TRANS] menu, selected pattern numbers and
icons are displayed under PATTERN NO. If a pattern is modified, the letter "M' is added in
front of the pattern number.

A pattern can be differently modified for the background and KEY1-4 buses, because each
bus has two temporary buffers to store WIPE and DVE pattern data. Note that, however,
modified data will be lost if another pattern is selected for a bus.

The DIRECT patterns allow you to store “pattern and modified information” and to load the
data as needed. (See Sec. 10-8. “Direct Pattern Function.")

49
10-9-2. WIPE Modify Example
This modification example adds a border effect to the M/E1 background transitions using
Pattern 20.

(1) Select a desired video on the M/E1 PST bus.


(2) Open the [FUNCTION > TRANS > TRANS] (or [SETUP > HOME > HOME > STATUS])
menu.
(3) Select Pattern 20 under M/E1 BKGD PATTERN NO.
(4) Change M/E1 BKGD TRANS TYPE to WIPE.

(5) Open the [FUNCTION > WIPE MODIFY > BORDER] menu.
(6) Select a video signal used for borders under SIGNAL in M/E1 BKGD. Select MATTE in
this example. Set the border width under WIDTH and border softness under SOFTNESS.
(7) Specify a MATTE color under BORDER COLOR.

10-9-3. DVE Modify Example


The following modification example is applied to M/E1KEY1 transitions using Pattern 117.

A DVE channel is applied to a bus when the bus selects a DVE type pattern,
 regardless of pattern modification.
See Sec. 12. “Assigning DVE Channels. “

(1) Refer to Sec. 11. “KEY and FLEXaKEY” to set up M/E1 KEY1.
(2) Open the [FUNCTION > TRANS > TRANS] menu.
(3) Select Pattern 117 under PATTERN NO of M/E1 KEY1.

50
(4) Select WIPE on the control panel (or in the [SETUP > HOME > HOME > STATUS]
menu) to change the M/E1 BKGD transition type to WIPE.
(5) Use the fader to perform the KEY1 pattern transition on the control panel.
Let’s modify the pattern while monitoring the screen.
(6) Open the [FUNCTION > DVE MODIFY > POS/SIZE] menu. Refer to Sec. 13. “DVE
Effects” to modify the pattern.

 Saving the Modify Pattern to a DIRECT Pattern


The modified pattern can be saved to a DIRECT Pattern. Then let’s save Pattern 117 that was
modified for M/E1KEY1 to DIRECT PATTERN 07.
(1) Open the [MEMORY > DIRECT PATTERN > GLOBAL] menu.
(2) Select PAGE0.
(3) Tap M/E2 KEY1.
(4) Tap STORE.
(5) Tap NO.007.

See Sec. 10-8. “Direct Pattern Function” for Direct Pattern function details.

10-9-4. Resetting Modified Pattern


The INIT parameters in the menu allow you to reset all or subset of modified data.
 Resetting a subset of modified settings
(1) Open the [FUNCTION > WIPE MODIFY > INIT] or [FUNCTION > DVE MODIFY > INIT]
menu.
(2) Tap a bus.
(3) Select a subset to be reset, then tap YES on the confirmation dialog.

 Resetting all modified settings


(1) Select ALL in the [FUNCTION > WIPE MODIFY > INIT] or [FUNCTION > DVE MODIFY >
INIT] menu.
(2) Tap YES on the confirmation dialog.

51
10-10. KEY IN/OUT Using Cut or Fade
The operation is unavailable. Do it on the control panel.

10-11. AUX Image Transitions


AUX bus images can be switched using simple effects, such as fade and horizontal, vertical and
both directional slides. The following example shows how to fade in/out AUX 1 images in 30
frames.

(1) Open the [SETUP > OUTPUT > OUT XPT] menu.
(2) Turn ON AUX TRANS ENABLE for AUX01. Set RATE to 30 (frames).
(3) Change TYPE to MIX.
(4) Select a next video under OUTPUT XPT. The AUX1 image is switched to the next one with
fade-in/fade-out effect.

FLEXaKEY or AUX UTILITY buses are used for AUX transitions.


AUX01-04 transitions need AUX UTILITY bus support.

 AUX05-12 transitions need FLEXaKEY1-4 support. (FLEXaKEY1-4 must be


assigned to AUX outputs.)
Therefore, when AUX UTILITY and FLEXaKEY are used for AUX transitions, they
cannot perform their original functions.

PGM/PST outputs. (e.g. AUX1 and 2 if MELite 1 is ON.)


Note that once an MELite is turned to ON, AUX transitions are disabled on its

52
10-12. Advanced Transition Settings
10-12-1. Transition Rate
The transition rate setting determines how long transitions take in frames to complete and is
effective only for AUTO transitions.

AUTO

Transition rate (ex. 30 frames)

(1) Open the [FUNCTION > TRANS > TRANS] menu.


(2) Set the transition rate under TRANS RATE.

10-12-2. Using Fader Limit


Fader Limit allows you to set how far transitions can proceed. You will need to set the FADER
LEVEL setting, turn FADER LIMIT to ON and perform transitions using the AUTO button or
fader lever. The figure below shows the case in which FADER LEVEL is set to 50%.

50%
FADER LIMIT
FADER LIM IT

0%

AUTO

Transition process
0% 50% 100%

(1) Open the [FUNCTION > TRANS > TRANS] menu.


(2) Set the fader limit value under FADER LEVEL. Default is 50.0. With this setting,
transitions are completed midway in the switching process. (See the figure above.)
(3) Set FADER LIMIT ON/OFF to enable/disable the FADER LEVEL setting.

10-12-3. Adjusting Fader Offset


The operation is unavailable. Do it on the control panel.

10-12-4. Disabling Faders (Fader Inhibit)


The operation is unavailable. Do it on the control panel.

53
10-12-5. EFF1 and EFF2 Buttons
Transition type effects can be assigned to EFF1 and EFF2 buttons on the control panel.
Open the [FUNCTION > TRANS > TRANS] menu and select an effect under EFF1 BUTTON
or EFF2 BUTTON from MIX, WIPE, NAM, FAM or PRESET BLACK (BKGD only).

10-12-6. COLOR MIX


This effect allows you to mix a color or image to the transition image during background
transitions. COLOR MIX is effective only for background MIX transitions.

Refer to the table below and set up the color mix effect in the [FUNCTION > TRANS >
TRANS] menu.
Parameter Default Setting range Description
If set to ON, color mix effects are enabled.
COLOR MIX OFF, ON
OFF If set to ONCE, color mix effects are one-time
ENABLE ONCE
enabled.
COLOR MIX
50.0 0.1 to 99.9 Specifies the signal insertion point.
POINT
EFF BKGD MATTE See Sec. 10-12-7. Specifies a color or image to be mixed.

Background MIX transition (COLOR MIX ENABLE: OFF)

PGM image The video is switched while overlapping. PGM image

Background MIX transition (COLOR MIX ENABLE: ON or ONCE)

Black is mixed from the middle of the transition (if POINT is set to 50.0 and EFF BKGD is Black).

10-12-7. Background Layer of DVE Images (Effect Background)


The bottom effect background layer, below the DVE effects, is used to fill gaps between PGM
and PST DVE images, which occasionally arise when two DVE channels are used for
backgrounds.

Effect background

PGM image PST image

(1) Open the [FUNCTION > TRANS > TRANS] menu.


(2) Select MATTE, UTILITY1 or UTILITY2 under EFF BKGD.
Images used for internal buses UTILITY1 and 2 should be selected in the menu. (See
Sec. 6-7-1. “UTILITY1-2 and AUX UTILITY1-2.")
If MATTE is selected, set the color under MATTE COLOR.

54
10-12-8. AUTO Button Setting
The operation is unavailable. Do it on the control panel.

55
11. KEY and FLEXaKEY
The key feature enables you to superimpose titles and images onto background signals. Four key
channels are provided for each M/E and four key types are available in all keyers: Luminance Key,
Full Key, Bus Key and Chroma Key. Key Invert, Mask and DVE effects can also be added to keys.
Furthermore, FLEXaKEY 1-4, whose background buses can be freely selected, are equipped as
downstream keyers.

KEY/FLEXaKEY features
DSK1-4 (M/E3 )
Feature KEY1-4 FLEXaKEY1-4 Refer to
(*2)
Luminance key Available Available Available 11-1
Full key Available Available Available 11-1
Bus key Available Available Available 11-2
Chroma key Available - Available 11-4
Key invert Available Available Available
11-6-1
Box mask Available Available Available
Pattern mask Available - Available
11-6-2
Utility mask Available - -
Edge effect Available - Available 11-7
Pattern transition Available - Available 10-7
M/E1, M/E2, M/E3 and AUX Available Available Available
9-2
image selection (re-entry) (*1) (*3) (*1)
M/E1 output Available FLEXaKEY3-4 - 11-8
M/E2 output Available Available - 11-8
M/E3 output (*2) Available - Available 11-8
MELite1-6 output - Available - 9
AUX output - Available - 11-8
(*1) Except when destination backgrounds are the same.
(*2) M/E3 is an option and HVS-2000M/E card is required.
(*3) Note that FLEXaKEY video images are delayed by one line.

This chapter describes the key setup and adjustment using M/E1 KEY1 as an example.

 Luminance Key
Luminance Key, also called Self Key, uses the same image for Key Source and Key Insert. This
image is selected from Key Insert.
Luminance key

Edge

56
 Full Key
Full Key displays the key insert signal full-screen.
Full key

BOX(AND)
mask

 Bus Key
Bus Key, also called External Key, uses different images for Key Source and Key Insert. The
background signal is cut out using Key Source and Key Insert fills in the cut out part of the signal.
Bus key

INVERT

BOX(OR)
mask

11-1. Creating a Luminance Key and Full Key


(1) Open the [FUNCTION > KEYER FLEXaKEY > SRC INS > M/E1] menu.
(2) Select a signal under KEY1 INSERT SIGNAL.
(3) Select LUM or FULL under KEY TYPE.

► See Sec. 11-3. "Adjusting Key Signal" for details on making fine adjustments.
► Key edge, invert, mask and DVE effects can be applied to these keys. See the following
sections.

57
11-2. Creating Bus Keys
Bus Keys use different signals for the INSERT SIGNAL and SOURCE SIGNAL. To create a Bus
Key, select key insert and key source signals in the menus. Since selecting both signals in the
menu takes time, the switcher KEY LINK function allows you to select an insert and source signal
pair by selecting only an insert signal. See Sec. 11-2-1. "Key Link" for details.

(1) Open the [FUNCTION > KEYER FLEXaKEY > SRC INS > M/E1] menu.
(2) Select BUS under KEY1 KEYTYPE.
(3) Select a video signal under INSERT SIGNAL.
(4) Select a video signal under SOURCE SIGNAL.

Using a MATTE for KEY INSERT


The internally generate matte signal can be used as key fill (KEY INSERT). To do so, INSERT
TYPE to MATTE and select the color under INSERT MATTE.

► See Sec. 11-3. "Adjusting Key Signal" for details on making fine adjustments.
► Key edge, invert, mask and DVE effects can be applied to these keys. See the following
sections.

11-2-1. Key Link


If KEY LINK is on, a paired Key Source video is automatically selected when a Key Insert
video is selected.

 Using Key Links


First, turn KEY LINK to ON (default) in the [SETUP > SYSTEM > MU SETUP] menu. Then,
successively select key insert and source pair signals as necessary for a BUS key in the
menu to save key link pairs.
The INSERT/SOURCE signal pairs for Bus keys are automatically set once they are selected
for a key. To reassign a signal assignment, select the INSERT/SOURCE signal pair again for
the key or another key. The same assignments are shared among all keys.

58
11-2-2. Key Quick Recall (KEY SET: INPUT)
If KEY SET is changed from KEYER to INPUT, key setups can be quickly recalled by
selecting corresponding KEY INSERT signals. Open the [SETUP> SYSTEM > MU SETUP]
menu to change the KEY SET setting for each key, as needed.

 KEY SET Setting


INPUT KEY TYPE, Key CLIP, GAIN, FAM ON/OFF and Chromakey adjustment
settings are stored in each input set for KEY INSERT and are not saved to
events and sequences.
KEYER KEY TYPE, Key CLIP, GAIN, FAM ON/OFF and Chromakey adjustment
settings are stored in each key and are saved to events and sequences.

 Operation Example
To quickly recall key settings, which are set up in M/E1KEY1 and M/E1KEY2, to M/E2KEY2,
proceed as follows.

(1) Open the [SETUP > SYSTEM > MU SETUP] menu. Change KEY SET to INPUT under
M/E1KEY1, M/E1KEY2 and M/E2KEY2.
(2) Create a logo key for M/E1KEY1 using IN01 (KEY INSERT).
(3) Create a chromakey for M/E1KEY2 using IN02 (KEY INSERT).
(4) Select IN01 (KEY INSERT) for M/E2KEY2. The logo key set for M/E1KEY1 is recalled.
Then, select IN02 to recall the chromakey set for M/E1KEY2.

This function (KEY SET: INPUT) is very useful for live broadcast, streaming, or recording
purposes, however , note that these settings are not saved to events.

11-3. Adjusting Key Signal


Clip and Gain allows users to adjust the key signal and its composition over the background. Key
transparency can also be adjusted. Adjust these parameters while monitoring keys on the screen
by displaying keys on the Program, Preview or Clean video.

(1) Open [FUNCTION > KEYER FLEXaKEY > SRC INS > M/E1] menu.
(2) Adjust the key gain under ADJUST GAIN.
(3) Adjust the key clip level under CLIP.
(4) If increasing the TRANSP value, the key appears more transparent.
(5) If set FAM to ON, the key will created using Full Additive Mix.

For Bus type keys, key luminance thresholds can be adjusted. Set the upper and lower
luminance levels for clipping, and turn ON CLIP ENABLE.

59
 Clip Example
Original Key signal Clipped Key signal

100.0% 100.0%
CLIP-H
Key
lumina
nce
level CLIP-L
0.0% 0.0%
Pixel Pixel

11-4. Chroma Key Setup


Chroma keying allows key signal creation using a chroma component instead of a luminance
component. This feature is mostly used to composite moving subjects such a person in a virtual
background. For example, to place a person onto a background graphic, first film the person
standing in front of a blue screen background. The blue colored area of the filmed image is
detected and will be used to create the key signal.

Chromakey

11-4-1. Creating a Chroma Key


(1) Select a background video for M/E1 PGM on the control panel.
(2) Open the [FUNCTION > KEYER FLEXaKEY > SRC INS > M/E1] menu.
(3) Select CHRM under KEY TYPE.
(4) Select a chromakey source under INSERT SIGNAL.

(5) Press KEY1 ON AIR in the M/E1 transition block of the control panel to display KEY1 on
the M/E1 PGM video.

60
(6) [FUNCTION > KEYER FLEXaKEY > CK > M/E1] menu.
(7) Turn ON SELECT to activate the Auto Chroma-keyer.

KEY1 is displayed on the topmost layer of the M/E1 preview image and a cross hair cursor
appears. The current position of the cursor is displayed under POS X and POS Y.

to ON in the menu.


To make a crosshair cursor also appear on the M/E1 PGM screen, turn PGM OUT

(8) Move the joystick up, down, left, or right on the control panel to move the crosshair cursor
onto the desired color.
(9) Twist the joystick counter-clockwise to generate the Chroma key. This can also be done
by turning SELECT to OFF in the [FUNCTION > KEYER FLEXaKEY > CK > M/E1]
menu.

Move the crosshair with the


joystick along the X-Y axes and
twist the joystick CCW to
create a Chroma key.
Preview image

11-4-2. Chroma Key adjustments


If the desired result is not achieved using the automatic chroma key generation procedure,
fine adjustments can be made as follows:
Use CK EDGE to smooth
Adjust HUE, ANGLE and chroma key edges.
ANGLE OFFSET to make
the background clear.
Use COLOR CANCEL
and SUPPRESSION to
eliminate or reduce
color noise on the bird.

[FUNCTION > KEYER FLEXaKEY > SRC INS] menu

61
 Adjusting Edges
Used to adjust the edge of the Keyed area when it appears unnatural.
Open the [FUNCTION > KEYER FLEXaKEY > SRC INS] menu and adjust the left edge under
CK EDGE L and the right edge under CK EDGE R.

 GAIN and Clip


These parameters are used to adjust the key signal and its composition over the background
image.

 Chroma Key Mix Mode


Adjust the Chroma Key Mix Mode using MODE and MASK parameters.
Parameter Description
MODE NOR Used for ordinary background images.
BLK Used for lower luminance background images. Reduces the luminance
level of chroma key edges to appear smoother.
MASK NOR Used for the standard chroma key composite. (Used to mask areas
characterized by both luminance and chrominance components with
the key cut signal.)
CHROMA Used to mask areas characterized by the chrominance component
with the key cut signal. (See the next chapter.)

 Adjusting Chroma key Colors


Fine-tune specific chroma key colors under HUE.

 Chroma Angle
The ANGLE parameter determines the width of the color hue. If the reference color (blue back
panel or other background) is not uniform and has some variation, widen the ANGLE to make
the HUE range wider. You can fine-tune the range using the Y, C and K parameters of
ANGLE OFFSET.

 Color Cancellation and Suppression


Turning ON Color Cancel (default) reduces the reflection in the foreground and background
images. If you still notice some tint or spill of color (blue) on the foreground subject, use the Y,
C1, and C2 parameters in SUPPRESSION respectively to eliminate or reduce the color noise.

11-4-3. Example (Images with a Specified Color Left)


KEY INVERT to ON in the [FUNCTION > KEYER FLEXaKEY > SRC INS] menu.
Change MASK to CHROM in the [FUNCTION > KEYER FLEXaKEY > CK] menu.
Then the specified color areas remain with the original color and other areas changed to
black-and-white. Only green color remains.

Green is specified. Changed to B/W


except Green
IN01 Chroma key composite image

Only red color remains.

Red Flag is specified. Changed to B/W


except Flag
IN01 Chroma key composite image

62
11-5. Advanced Chromakey (HVS-2000EX)
An optional HVS-2000EX card allows you to add 4 channels of advanced chromakeys.
In advanced chromakeys, chromakey fill and key signals can be adjusted and output
independently.

Note that the advanced chromakey feature is unavailable when the system format is set to SD
or 1080p/23.98, 24, 25, 29.97, 30.

11-5-1. Independently Outputting FILL and KEY Signals


Before creating a chromakey, assign chromakey signals to output buses in order to let them
to display. For example, to output the CK1 (Advanced Chromakey 1) fill or key signal from
AUX1, proceed as follows.

(1) Open the [SETUP > OUTPUT > OUT XPT] menu.
(2) Select AUX01 under AUX.
(3) To output the CK1 fill signal, select CK1F under AUX01 XPT. To output the CK1 key
signal, select CK1K.

11-5-2. Creating Advanced Chromakeys


(1) Open the [FUNCTION > ADVANCED CK > CK1] menu.
(2) Select an input signal under AUTO CK SIGNAL.
(3) Select CH or INPUT under TYPE.
If set to CH, menu settings are stored per channel.
If set to INPUT, menu settings are stored per input.
(4) Turn SELECT to ON to display the cross hair cursor on the FILL video screen.
(5) Change POSITION X and Y to move the cursor on the target color.
(7) Turn OFF SELECT to create a chroma-key.

63
11-5-3. Adjusting Advanced Chromakeys
If auto chromakeying gives an unsatisfied result, adjust the chromakey using the following
parameters in the menu.
Adjust the
background color.
Adjust key levels.

Adjust fill levels.

Adjust the
chroma-key edges.

 Adjusting the Background Color


Finely adjust the keyed color under AUTO CK BKGD.

 Adjusting KEY Levels


 Adjusting FILL Levels
After adjusting the keyed color, a new key (MATTE) signal is created. MATTE in ADJUST
allows you to adjust the MATTE signal.
Increasing values widens / sharpens the key-cut region, and decreasing values narrows /
softens the key-cut region. MATTE component levels can be adjusted independently and as a
whole.

FG in ADJUST allows you to adjust the fill (FOREGROUND) signal. FG component levels can
be adjusted independently and as a whole.

Parameters for adjusting key (MATTE) levels. Parameters for adjusting fill (FG) signal levels.
MATTE GAIN FG GAIN
MATTE SOFT FG SOFT
MATTE SAT FG SAT
MATTE HUE FG HUE
MATTE WHITE FG WHITE
MATTE BLACK FG BLACK

The following parameters allow to remove key color spills from the FG image.
Parameter Description
FG SUPPRESSION Turns FG CC/CS to ON/OFF.
FG CC/CS If set to 0:
Color cancellation is active and the adjusted keyed color is reduced from
each pixel on the FOREGROUND.
If set to 100:
Color suppression is active and color levels are decreased.
If color spills on the image are not removed, decrease the value.
If color spills are removed and hue values, however, are shifted, increase
the value.

64
 Adjusting Chroma-key Edges
<MATTE side>
Parameter Description
MATTE EDGE SHRINK TOP Cuts off both up and down edges of MATTE by one line
MATTE EDGE SHRINK BOTTOM each.
MATTE EDGE SHRINK LEFT Cuts off both left and right edges of MATTE by a half pixel
MATTE EDGE SHRINK RIGHT each.
* No selection (unlit) means OFF.
MATTE FILTER H Enables horizontal/vertical filter on MATTE.
MATTE FILTER V Select the filtering strength from LOW, HIGH and MID.
MATTE FILTER RCSV If set to ON, a recursive filter is activated on MATTE to
reduce noise.

<FOREGROUND side>
Parameter Description
FG EDGE REPLACE TOP
FG EDGE REPLACE BOTTOM
If set to ON, replace the edge color with the inside color.
FG EDGE REPLACE LEFT
FG EDGE REPLACE RIGHT
FG FILTER RCSV If set to ON, a recursive filter is activated on
FOREGROUND to reduce noise.

11-5-4. Adding a Box Mask


A box mask can be applied to chromakeys. To do this, go to the [SETUP > ADVANCED CK >
CK1] menu. See Sec. 11-6-2 "Key Masks" for details on mask settings.

11-5-5. Resetting an Advanced Chromakey


(1) Open the [FUNCTION > ADVANCED CK > CK1] menu.
(2) Change CURRENT INIT to EXEC.
(3) Tap YES on the confirmation dialog. The selected channel will be reset except SIGNAL
and TYPE settings.

65
11-6. Mask and Invert
Mask and Invert can be used for all keys. Preset masks are available only for KEY1-4.
Bus key

INVERT

BOX(OR)
mask

11-6-1. Inverting Key and Background (INVERT)


Setting KEY INVERT to ON inverts the key and the background images.
Display the [FUNCTION > M/E FLEXaKEY1 > SRC/INS] menu. Set KEY INVERT to ON.

11-6-2. Key Masks


 BOX Mask
Box-shaped masks can be applied to all keys and can also be inverted so that the keyed area
inside the box becomes invisible.

(1) Create a KEY1.


(2) Open the [FUNCTION > KEYER FLEXaKEY > MASK] menu.

(3) Select BOX under MASK TYPE.

66
If MASK & KEY is set to AND, the area where Key Source and Box Mask overlap is used
as the key signal. If set to OR, both Key Source and Box Mask are used as the key signal.
To invert the box mask, turn BOX INVERT to ON.
(4) Set the mask size under BOX MASK POS.

 UTILTITY MASK
Video inputs can be used for mask signals instead of Box. Inputs used for masks must be
assigned to UTILITY 1 or UTILITY 2. Combined video signals such as program or multi-view
cannot be used.

(1) Create KEY1.


(2) Open the [FUNCTION > KEYER FLEXaKEY > MASK] menu.
(3) Select UTILITY1 or UTILITY2 under MASK TYPE.

The UTILITY 1 and 2 images should be selected in the [M/E FLEXaKEY1 >
 M/E1(2) > BKGD PGM > TRANS SUB EFF> UTILITY] menu. (See Sec. 6-7-1.
“UTILITY1-2 and AUX UTILITY1-2.")

 PATTERN MASK
WIPE patterns can be used for mask signals for keys.

(1) Create KEY1.


(2) Open the [FUNCTION > KEYER FLEXaKEY > MASK] menu.
(3) Select PATTERN under MASK TYPE.
(4) Select a pattern and set the level.
(5) Modify the pattern using WIPE POS and WIPE MULTI, if necessary.

Mixed mask signals using BOX, UTILITY and PATTERN are also available. Select
BOX + UTL1, for example, under BOX TYPE.

11-7. KEY EDGE


The EDGE function allows users to add border type edges on KEY1-4. Three types of edges are
available: Normal, Outline and Drop Shadow. The width, transparency, and color can be set for the
edges. Shadow effects can also be added by changing the position of the edges. This chapter
shows how to add a key edge using M/E1 KEY1 as an example.

(No edge) Normal edge Outline edge Drop shadow

(1) Open the [FUNCTION > KEYER FLEXaKEY > EDGE] menu.
(2) Select NORMAL, OUT LINE or DROP SHADOW under TYPE.
Selecting NORMAL allows users to add edges. O_LINE allows users to display outlines
without key fill images.
(3) The SOFT (SOFTNESS) parameter is used to set softness, TRANSP (TRANSPARENCY) is
to set transparency, and WIDTH to set edge width.
(4) Change the X and Y values to set the edge position under EDGE POS.
(5) Set the edge color under EDGE COLOR.

67
11-8. FLEXaKEY1-4
To create FLEXaKEY1-4, use the [FUNCTION > KEYER FLEXaKEY > SRC/INS] menu.
Note that FLEXaKEY1-4 do not support Chromakey, Edge or UTILITY / PATTERN masks.

11-8-1. Where FLEXaKEY1-4 Appear


FLEXaKEY1-4 images appear on combined M/E2 images as factory default. Users can
change the destination of FLEXaKEY1-4 to another bus under ASSIGN in the [FUNCTION >
KEYER FLEXaKEY > SRC INS] menu.

Note that only FLEXaKEY3 and 4 can select M//E1 and FLEXaKEY1-4 cannot be
used on M/E3.

68
11-9. Changing Key Layer Order
Layer order from KEY1 to KEY4 can be changed.

(1) Open the [FUNCTION > KEYER FLEXaKEY > PRIORITY] menu.
(2) Change the key layer order. If set to PRI1, the key will appear in front of others.

69
12. Assigning DVE Channels
The HVS-2000 has 8 DVE modules as standard: 4 modules each for M/E1 (LINE1) and M/E2 (LINE2).
These modules are applied to the BKGD or Key buses as a DVE channel or DVE pattern to allow
various advanced effects. FLEXaKEYs can use DVE effects by assigning available DVE channels in
each M/E.

12-1. Pattern Transitions with DVE Types


A DVE channel is required for transitions with a DVE pattern (PATTERN 100 and later) regardless
of whether the pattern is modified or not. Two DVE channels are used if BKGD and KEY1
transitions are performed using DVE type patterns, for example.
See Sec. 10-7. ”Pattern (WIPE/DVE) Transitions” for details on pattern transitions.
 To Release a DVE Channel from a Bus
Change the pattern for the bus from DVE to WIPE type (or transition type from WIPE to MIX or
CUT). Or, turn LINE DVE to OFF for the bus.

12-2. Assigning DVE Channels to Buses (LINE DVE)


LINE DVE is a function that applies DVE effects to individual buses, not patterns, and applies
reduction, enlargement, movement, rotation, lighting, and other effects using the DVE MODIFY
menu. It can be used for the PGM, PST, KEY and FLEXaKEY buses.

For example, LINE DVE allows you to create PinP images as shown below, by turning on LINE
DVE on the PGM bus, reducing the PGM video size and moving it to the lower-right corner.

PST video PGM video

M/E output image

See Sec. 13. ”DVE Effects” for details on DVE effects.

12-2-1. LINE DVE ON/OFF Button


The operation is unavailable. Do it on the control panel.

12-2-2. Enabling LINE DVE on a BUS


 To Enable LINE DVE
Open the [FUNCTION > DVE MODIFY > POS/SIZE] menu and turn ON LINE DVE.

 To Enable LINE DVE for FLEXaKEY1-4


(1) Open the [FUNCTION > KEYER FLEXaKEY > SRC INS] menu.
(2) Select a DVE channel to be assigned to FLX1 to 4 under ASSIGN.
Select FREE if the key is assigned to (displayed on) M/E1 (FLX3, 4) or M/E2 (FLX1, 2).
Select another option if the key is assigned to an AUX or MELite bus.
FLEXaKEY1-2 are allowed to select M/E2CH1-4 and FLEXaKEY3-4 are allowed to
select M/E1CH1-4.
(3) Open the [FUNCTION > DVE MODIFY > POS/SIZE] menu and turn ON LINE DVE.

70
12-3. DVE Channel Status Indication
The operation is unavailable. Do it on the control panel.

12-4. Assigning 3D DVE (HVS-2000DVE)


An HVS-2000DVE card is required for 3D DVE effects.

An HVS-2000DVE card adds 4 channels of 3D DVE and allows you to use 3D preset patterns
such as Page Turn and Page Roll and apply Warp or Highlight effects to images.
Before using 3D DVE patterns or effects in a bus, a 3D DVE channel must be assigned to the bus
by changing DVE SETUP to 3D. For example, to assign 3D DVE channel to M/E2KEY1, proceed
as follows.

(1) Open the [FUNCTION > DVE MODIFY > SETUP] menu.
(2) Change DVE SETUP from 2.5D to 3D.

 3D DVE Channels
The number of available 3D DVE channels changes depending on the implementation of
HVS-2000DVE-EX and HVS-2000ME cards.
Option cards Maximum channels
2000DVE 2000DVE-EX 2000ME Total Each M/E
 - - 4 2
  - 4 2
 -  4 2
   6 2

71
13. DVE Effects
This chapter shows how to apply DVE effects to M/E2KEY1 as an example. Assume that LINE DVE is
set to ON for M/E2KEY1. (See Sec. 12-2-2. “Enabling LINE DVE on a BUS.") In this example, the
KEY1 image, to which DVE effects is applied, is called “DVE image.”

13-1. Changing Position and Size


Let’s change the position and size of a DVE image using the menu or joystick.

(1) Open the [FUNCTION > DVE MODIFY > POS/SIZE] menu.
(2) Change the DVE image position using POSITION X and Y.
(3) Change the DVE image size under SIZE.

The base POSITION of the DVE image is originally the center of the output
screen. You can set the position of the image by specifying X and Y coordinates,
 with the origin of the axes located at screen-center.
Setting the size allows users to change the size of key images while retaining
aspect ratios. If the value is 1,000, the key images will be full-screen size.

The POS/SIZE STEP parameter in [M/E1,2 FLEXaKEY > M/E1 > BKGD PGM >
 MODIFY >DVE INIT/SETUP] menu PAGE20 allows you to enlarge the maximum
size from 1000 to 4096 to enable finer settings.

72
13-2. Rotation
In addition to position and size changes, users can add rotational effects to DVE images.
Open the [FUNCTION > DVE MODIFY > ROTATION] menu.
Remember that DVE images are located at their POSITION X and Y coordinates, with the origin of
the axes located at the center of the screen.
 GLOBAL ROTATION
Rotates DVE images around the center of the screen up to approximately eight times in the
positive or negative direction.

X rotation Y rotation Z rotation

 GLOBAL POSITION
Sets the GLOBAL axis position for DVE images.
 LOCAL ROTATION
Rotates DVE images around the center of the DVE image (GLOBAL POSITION values) up to
approximately eight times in the positive or negative direction.

X rotation Y rotation Z rotation

 LOCAL POSITION
Sets the LOCAL axis position for DVE images.

 PERSPECTIVE
Allows you to add the perspective effect to a pattern or DVE image.
This effect requires an HVS-2000DVE option card.

13-3. CROP/MASK
CROP or MASK can be selected for DVE image trimming.
Open the [FUNCTION > DVE MODIFY > POS/SIZE] menu.
Select CROP or MASK under CROP/MASK.
Set the trimming region under TOP, BOTTOM, LEFT and RIGHT. The background image will
appear in the trimming region.

73
 Differences between Crop and Mask
The Crop effect is useful when moving sub-images having borders in PIP pictures.
The Mask effect is useful when modifying sub-images in PIP pictures without changing position
and size.
Their trimming settings are different as shown below.
Crop Mask

DVE image

Background image

NOTE
If you need to displace masked DVE images, cover and do not expose their edges. Otherwise,
the edges may look distorted.

DVE image

Trim the image Displace the


by Mask and image. Edges may look distorted.
Image edges
add a border.

NOTE
Note that Mask and 3D DVE Warp effects cannot be used together. (See Sec. 13-7. “Warp
effects.”) An effect that is used first is enabled, but the other effect is disabled.

74
13-4. SIZE(X, Y) and FADE
 SIZE (X, Y)
The SIZE X and Y in the [FUNCTION > DVE MODIFY > POS/SIZE] menu allow you to change the
aspect ratio of DVE images.

The figures below show examples when POSITION is set to (0, 0) and SIZE 1,000.

(500,500) (500, 750) (750, 750)

 FADE Effect
FADE in the same menu page allows you to add an effect to make backgrounds transparent. The
higher the value, the clearer the background becomes.

13-5. ROUND RATE and WARP EDGE


ROUND RATE and WARP EDGE effects require an HVS-2000DVE option card.
Before using these effects, change DVE SETUP to 3D or 3D(x2) for the bus. (See Sec. 12-4.
"Assigning 3D DVE (HVS-2000DVE).")

 ROUND RATE
ROUND RATE allows you to round DVE image edges.

 WARP EDGE
If WARP EDGE is set to ON, WARP and HILIGHT effects are applied only on DVE image edges.

13-6. BORDER
Borders can be added to a DVE image. Inside border and outside borders can be adjusted
independently.

(1) Open the [FUNCTION > DVE MODIFY > BORDER] menu.
(2) To use the inside border, set the width under INSIDE X and Y.
To use the outside border, set the width under OUTSIDE X and Y.
(3) Adjust the edge softness under SOFTNESS parameters.
(4) Set the border color under BORDER COLOR.

Inside Borders Outside borders


INSIDE-Y INSIDE-X OUTSIDE-Y OUTSIDE-X

D D
V V
E E

i i
W/ border m W/ border m
a a
g g
e e

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13-7. Warp Effects
Warp effects require an HVS-2000DVE option card.
Before setting Warp menu pages, change DVE SETUP to 3D or 3D(x2) for the bus. (See
Sec. 12-4. "Assigning 3D DVE (HVS-2000DVE).")

WARP effects allow you to create complex and advanced effects such as Page Turn, Page Roll,
Wave, Ripple and Screw. Open the [FUNCTION > DVE MODIFY > WARP] menu to create your
own warp effects. These effects are also applied to images when WARP EDGE is turned on.

Available parameters vary depending on WARP TYPE. Once a type is selected, available
parameters are displayed in the menu.

Parameter Setting Description


TYPE OFF Disables warp effects.
PGTURN Adds a page turn effect.
HZTURN
VZTURN
QDTURN
PGROLL Adds a page roll effect.
HZROLL
VZROLL
QDROLL
WAVE Adds a waving effect.
ACCORD
SPLIT Adds a split effect.
STREAM Adds an effect that stretches an image from one side.
SW WIN Adds an effect that divides images horizontally and vertically.
RIPPLE Adds a rippling water effect.
LENS Adds a zoom lens effect.
Adds an effect to an image so that it looks like it is wrapped on a
SPHERE
sphere.
Adds an effect to an image so that it looks like it is spirally
SCREW1 to 4
wound.
STRM1 to 12 Adds a stormy effect.
HDOOR Adds an open door effect.
VDOOR
LEVEL (See the table below.) Sets the warp effect level.
DIR (See the table below.) Sets the warp effect direction.
RAD (See the table below.) Sets the warp effect radian.
ROLL -7999 to 7999 Sets the warp effect rotation.

Available parameters for each type


TYPE LEVEL DIR RAD ROLL
*PGTURN 0 to 2999 -7999 to 7999 -
*HZTURN 0 to 2999 250 to 750 -
*VZTURN 0 to 2999 0 to 500 -
*QDTURN 0 to 2999 -125 to 125 -
0 to 7999
*PGROLL 0 to 1500 -7999 to 7999 -
*HZROLL 0 to 1500 250 to 750 -
*VZROLL 0 to 1500 0 to 500 -
*QDROLL 0 to 1500 -125 to 125 -
WAVE -1000 to 1130 -7999 to 7999 0 to 1900 -7999 to 7999
ACCORD -1000 to 1130 -7999 to 7999 0 to 1900 -7999 to 7999
SPLIT -1000 to 1130 -7999 to 7999 0 to 1900 -7999 to 7999

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STREAM 0 to 1000 -7999 to 7999 - -
*SW WIN -500 to 7999 -500 to 7999 - -
RIPPLE 0 to 1000 - - -
LENS -1000 to 1000 - - -
*SPHERE 0 to 1000 - - -
SCREW1 to 4 -1000 to 1000 - - -
STRM1-12 0 to 1000 - - -
H DOOR -3000 to 3000 - - -
V DOOR -3000 to 3000 - - -
* Cannot be used with OUTSIDE SOFTNESS X, Y in the [DVE BORDER] menu.

13-8. Lighting Effects


Lighting effects require an HVS-2000DVE option card.
Before setting Hilite menu pages, change DVE SETUP to 3D or 3D(x2) for the bus. (See
Sec. 12-4. "Assigning 3D DVE (HVS-2000DVE).")

HILIGHT effects allow you to add lighting effects to images. Light type, source and position can be
selected. Available parameters vary depending on HILIGHT TYPE. Once a type is selected,
available parameters are displayed in the menu.
These effects are also applied to images when WARP EDGE is turned on.

Parameter Setting Description


TYPE OFF Disables lighting effects.
FLAT Adds flat light.
BAR Adds a bar light.
SPOT Adds a spot light.

Available parameters for each type


TYPE BAR ROT SPOT RAD POS WIDTH POS-X POS-Y
FLAT - - -100.0 to 100.0 0.0 to 100.0 - -
BAR -7999 to 7999 - -100.0 to 100.0 0.0 to 100.0 - -
-100.0 to -0.0 to
SPOT - 0 to 1000
100.0 100.0
Spotlight Lighting
(Description) Bar rotation Lighting position Spotlight center
radius width

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14. SUB EFFECT
Sub effects such as Mono Color, Defocus, Paint and Mosaic can be added to video images. To do so,
assign a SUB EFFECT channel to a bus (PGM, PST, KEY1-4 and FLEXaKEY1-4). Up to 4 channels
are available for each M/E (LINE).

14-1. Assigning a SUB EFFECT Channel to a Bus


(1) Open the [FUNCTION > SUB EFFECT > SUB EFF] menu.
(2) Turn ENABLE to ON.
(3) FILL or FILL/KEY can be selected for a key bus.
If FILL/KEY is selected, two channels are automatically assigned.
For FLEXaKEYs, SUB EFFECT channel(s) must be manually assigned to keys.

* Note that when SUB EFFECT is used on FLEXaKEY, an abnormal image mixing process is
applied.
* If KEY TYPE is set to FULL (KEYER and FLEXaKEY), set FILL/KEY to FILL.
If KEY TYPE is set to LUM, BUS or CHR, set FILL/KEY to FILL/KEY.

14-2. Applying Sub Effects


 MONO COLOR
Monochrome effects can be configured via the following menu page.
Turn ENABLE to ON and set a color using SAT and HUE.

 DEFOCUS
Defocus allows you to add an effect that will blur the image.
Set the horizontal defocus level under DEFOCUS H.
Set the vertical defocus level under DEFOCUS V.
 PAINT
The Paint Color effect allows you to add an effect, which makes the image look like a painting.
Increasing the value decreases the degree of gradation, so the image resembles a painting.
Set the luminance level under PAINT Y and chrominance level under PAINT C.

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 FREEZE, STROBE, NEGA and MOSAIC
Freeze, Strobe, Nega and Mosaic effects are also available by turning each parameter ON under
the setting.

Parameter Description
Allows users to enable the freeze effect function.
FREEZE
Users can select either frame freeze or field freeze.
Allows users to enable strobe effects.
STROBE Increasing the value increases the light flashing interval.
If set to FILM A or FILM B, a different film effect is applied
NEGA Setting to ON makes an image negative by reversing all luminance levels.
Allows users to use a mosaic effect.
MOSAIC
Increasing the value enlarges the size of mosaic cells.

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15. Still and Clip Store
The switcher can capture and memorize still images from the switcher input and output video, and
record and play back the output video as video clips. In addition, input video can display frozen images
by capturing an input video and saving it to the Frame Synchronizer buffer. (INPUT STILL function)
(See Sec. 23. "File Operations.")

STILL5 and STILL6 are added by installing an optional HVS-2000MV card.

15-1. Still Images (STILL)


15-1-1. Capturing Still Images
Up to four Video and Key still pictures can be stored.
Let's capture M/E1 program images using STILL1 as follows:

(1) Open the [FUNCTION > STILL > STILL CLIP] menu.
(2) Select M/E1 for both FILL SOURCE and KEY SOURCE.
(3) Tap on the STILL1 camera icon to capture a still image. The image is saved to STILL1.

Still images 1-6 are respectively stored to four still memory buffers. These still
images are automatically backed up and loaded at start-up.
 They can be backed up to USB flash drives and loaded to still memory buffers
from USB flash drives. (See Sec. 23. “File Operations.”)

15-1-2. Displaying Still Images


To display the STILL1 image stored above on a screen, select STILL1 for the M/E, AUX or a
key insert video in the menu. Or, assign STILL1 on a bus button and press the button to select
it. The read out mode of still images can be changed. Select it from FRAME, ODD or EVEN.
For example, to load the STILL1 image in odd mode, select ODD under READOUT MODE.

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15-1-3. Handling V-RAM Still Images
Still images backed up from STILL buffers (STILL1-6) or loaded using the FILE LOAD menu
are stored in V-RAM (built-in video memory), and can be sorted, renamed and deleted. The
images can also be uploaded to STILL1-6 or INPUT STILL1-48. (See Sec. 15-4. “Saving
Multiple Still / Clip Sets” for details on saving image data.)

(1) Click a still image thumbnail in the [FUNCTION > STILL > STILL CLIP] menu.

Click

(2) A pop-up screen as shown below will appear. Operations listed in the following table are
available.

V-RAM area
opens.

Operation Description
UPDATE Refreshes image thumbnails.
SORT Sorts images by name and date.
EVENT STILL Deletes still images that were stored by saving events if linked events
CLEANUP do not exist.
RENAME Renames the selected image.
DELETE Deletes the selected image.
LOAD Uploads the selected image to the still buffer. If DIRECT LOAD is
checked, images are immediately uploaded by selecting them. (In the
example above, the selected image is uploaded to STILL 1.)
MULTI SELECT/ Allows you to select multiple images at the same time. Multiple image
ALL SELECT selection is ineffective for RENAME and LOAD (DIRECT LOAD).

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15-1-4. Loading 4K Still Images
Still images of 3840 x 2160 pixels can be used on the switcher.
 Loading 4K Images
(1) Insert the USB drive in which a 4K still image file is stored, into the USB port.
(2) Open the [SETUP > FILE > LOAD] menu. Select STILL.
(3) Select the USB drive letter. (The USB drive should be displayed under “E: \\”.)
(4) Select the still image in the right side of the screen.
(5) Select an image to load it to the still memory (STILL1-4).

To store 4K images to the still or input still memory, any channel from 1 to 4 can be
 specified under TARGET. 4K images will be divided and stored, preserving their
original division method.

 Loading 4K Images by Specifying the Division Method (SQD / 2SI)


To load 4K images by specifying SQD or 2SI, divide a 4K image into four HD images on the
GUI.

(1) Insert a USB flash drive in which a 4K image file (file name with less than 8 characters) is
stored into a USB port on the control panel.
(2) Open the [SETUP >FILE > DATA BACKUP] menu. Select STILL.
(3) Select the 4K still image in the left side of the screen.
(4) Select 4K SPLIT.
(5) Select the division method between SQD and 2SI.
(6) Four HD images are created with the following file names.
[Original file name]_1.xxx to [original file name]_4.xxx

15-2. Video Clips (CLIP)


Output images can be recorded as Video and Key clips (up to 1,024 clips). STILL1-6 buses are
used for recording and playing video clips, however, they are stored in different internal memory
buffer (V-RAM).

15-2-1. Recording Video Clips


Let's record M/E1 program images using STILL1 as follows:

(1) Open the [FUNCTION > STILL > STILL CLIP] menu.

(2) Select M/E1 PGM for both FILL SOURCE and KEY SOURCE.
(3) Select CLIP for STILL1 READOUT MODE.
(4) Tap on REC READY to be on recording standby. (If the number of recording frames are
predetermined, set the number of frames under OUT.)

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(5) Tap on RECORD (red circle) to start recording.
(6) Tap on STOP (square) to stop recording. (If the number is set under OUT, the recording
will automatically stop.)

Vido clips are automatically backed up and loaded on start-up.


 Clip data can be backed up to USB flash drives and loaded to the switcher
memory from USB flash drives. (See Sec. 23. “File Operations.”)

 Recording Mode (REC MODE)


The recording mode can be changed. To start recording with no standby (without tapping
REC READY), change REC MODE from STANDARD to DIRECT.

 CLIP FILE TRIMMING


To trim a video clip, select a clip, set IN and OUT points and press CLIP FILE IN/OUT
TRIMMING. Pressing TRIMMING CLIP FILE UNDO allows you to restore the trimmed data to
its original clip. Note that, however, rebooting or next clip trimming disables TRIMMING CLIP
FILE UNDO.

15-2-2. Playing Video Clips


This example shows how to play the M/E1PGM clip recorded above on the M/E2 background
through STILL1. Assume that STILL 1 is assigned to the bus button 10 on the control panel.

(1) Open the [FUNCTION > STILL > STILL CLIP] menu.
(2) Select CLIP for STILL1 READOUT MODE.
(3) Select the STILL icon of STILL1 in the [STILL/CLIP HDD] menu.
(4) Select the recorded clip for playback.
(5) On the control panel, press 10 in the M/E2 PGM bus. (The start frame will be displayed
on the M/E2 program screen.)
(6) Tap PLAY (green arrow) to start playback. (The screen returns to a stopped state when
playback is complete.)

 Simultaneous Playback of Video and Audio Clips


If a video clip is set up with an audio file, video and audio are simultaneously played back.

15-2-3. CG WIPE
CG Wipes are video effects that allow you to play movie files according to background
transitions. CG Wipes can be created using a modified pattern. CG WIPE videos are
composed using an M/E key.
The procedure example below shows how to play a CG WIPE on the M/E1 background under
the conditions listed in the table. The CG clip should be stored in the switcher by capturing
video or uploading from a USB flash drive.

Item Setting example


Channel STILL1
Pattern No. 51
Key used for CG M/E1KEY1
Play time 60 frames
BKGD transition type WIPE
BKGD transition pattern WIPE No. 51
(preset or modified)

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 CG Settings
(1) Open the [FUNCTION > WIPE MODIFY > CG WIPE] menu or [FUNCTION > DVE
MODIFY > CG WIPE] menu.
(2) Turn ENABLE to ON to enable CG WIPE mode.
(3) Specify the CG clip under SOURCE.
(4) Set DURATION (CG playback time) to 60 frames.

 KEY and Background Settings


(1) Select KEY1 under KEYER SELECT.
(2) Set the delay time from the start of the CG WIPE to setting the key ON under KEYER
DELAY(f).
(3) Set TRANS END to KEY_OFF to clear KEY1 from the screen after CG playback is
finished. (In CG WIPE operations, a key is cut into and cut out from the screen after the
specified time elapses.)
(4) Set the BKGD transition type to WIPE under TRAMS TYPE.
(Note that NOR/REV, the WIPE direction button, on the control panel must be OFF. In
other cases, CG wipes may be improperly performed.)
(5) Set the delay time from the start of the CG WIPE to the start of the background transition
under TRANS DELAY(f).
(6) Set the BKGD transition rate under TRANS RATE.

 Executing the CG WIPE


(1) On the control panel transition block, verify that the transition type is set to WIPE and
Pattern 51 is selected for the BKGD in the menu.
(2) Press AUTO on the control panel to perform the CG WIPE effect.

 Fader Operation Setting


The FADER setting allows you to isolate CG WIPE and Fader operations.
(1) Open [FUNCTION > WIPE MODIFY > CG WIPE] or [FUNCTION > DVE MODIFY > CG
WIPE] menu.
(2) Select the fader operation from CG, MIX and WIPE.

FADER Setting Description


CG Moring fader performs CG Wipes in the same way as AUTO transitions.
MIX Moving fader performs MIX transitions. CG Wipes are not performed.
WIPE Moving fader performs WIPE transitions. CG Wipes are not performed.

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15-3. Still Image Display Using FS Buffer (INPUT STILL)
The switcher standard inputs can display still images by capturing input video or uploading still
images to frame synchronizer buffers (INPUT STILL) from USB flash drives. (See Sec. 23. “File
Operations.”)
The following example shows how to capture and display a still image on IN05.

15-3-1. Capturing Still Images


(1) Open the [FUNCTION > STILL > INPUT] menu.
(2) Select IN05 for both FILL SOURCE and KEY SOURCE.
(3) Tap on the IN05 Camera icon to capture the current video frame. The captured image is
saved in the FS memory buffer.
(4) To change read out mode, select it from ODD, EVEN and FRAME.

Input Stills use the frame synchronizer buffer memory. Therefore, the frame
 synchronizer is inoperable while an INPUT STILL is displayed or enabled. (See
Sec. 6-6. “Frame Synchronizer.”)

15-3-2. Returning to Input Video Display


To return IN05 to input video, open [SETUP > INPUT > SIGNAL] menu, and change CTRL
from STILL to INPUT.

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15-4. Saving Multiple Still / Clip Sets
Although HVS-2000 units automatically back up 4 captured still images and clips (one data set) in
the built-in HDD and load them on start-up, the BANK SELECT menu allows you to store multiple
data sets of images by manually changing the destination location.
Furthermore, this menu can also specify the still data destination for events.
The diagram below shows the case where BANK02 is set as the backup memory.

STILL1-6 V-RAM BANKS


Main unit built-in Main unit built-in video Backup area on the Main unit
buffers (Volatile) memory (Volatile) built-in HDD (Non-volatile)
Data loaded
STILL1-4 (6) CLIPs at startup BANK01 BANK11
STILL1-4 (6) BANK02 BANK12

EVENT
STILLs
FS frame buffers INPUT STILLs Backup BANK03 BANK13
BANK04 BANK14

 To Enable Image Backup


(1) Open the [FUNCTION > STILL > STILL CLIP] menu.
Turn ON V-RAM BACKUP to enable image backup. STILL and INPUT STILL images are
automatically backed up to V-RAM and images are stored to the V-RAM whenever an image
is captured.

 To Change the Destination Location (BANK number)


(1) Open the [FUNCTION > STILL > STILL CLIP] menu.
(2) Tap BANK SELECT to display the BANK SELECT pop-up window.

Item Description
NAME Data location (bank) name. Tap RENAME to enter the bank name.
FORMAT Displays the video signal format of the switcher when the data was stored.
FRAME Displays the remaining number of frames available in the bank.
CLIP Displays the stored number of clips and stills in the bank.
ATTRIBUTE Displays the data type stored in the bank.
RESUME: Still and clip backup data
EVENT STILL: Still data for events
RESUME/EVENT STILL: Still data both for RESUME and EVENT STILL. Clip data is
stored in the remaining area, allowing events (EVENT STILL) to load faster.
NOT USED: No data is stored.

(3) Select a BANK number, then tap the RESUME button (tap EVENT STILL if changing the still
data destination for events.)

Note that 1080/50i and 1080/25PsF sources are stored in the same bank, so these still
sources are swappable, however, these movie sources must be played back in their proper
format.
In the same manner, 1080/59.94i, 1080/30PsF and 1080/29.97PsF materials are stored in the
same bank.

(4) A pop-up dialog will appear. Set the resume bank and tap EXEC.

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16. Multiview Output
The multiviewer allows you to monitor multiple images such as video sources input to the switcher and
internally generated or combined images on the same screen. The switcher provides two multiviewer
channels (MV1 and MV2), with each output having various types of split displays: 2, 4, 5, 7, 9, 10, 11,
13, 14 and 16 way.
Each MV channel provides dual outputs: Out-A and Out-B. Out-A displays a multiview image while
Out-B displays a key signal (alpha-channel) output of window layout. Only in quad-screen mode,
Out-B can display a quad screen image different from Out-A.
Different video images can be displayed in different patterns. An HVS-2000MV option card allows you
to add 2 channels (MV3 and MV4). Video titles and on-air tally information can also be displayed. This
chapter use MV1 as an example, but MV1 and MV2 operations are the same.
Note that the multiviewer outputs are delayed by one frame relative to the program output.

Note that adding an HVS-2000ME card disables all the standard and optional multiview channels.

The setup procedure for the multiviewer is as follows:


1. Assign a multiviewer video to an AUX output bus.
2. Select a split-screen type.
3. Select video for each split area. (Clock display available instead of video)
4. Add titles, audio level meters, safety area markers, on-air tallies and frame borders.

16-1. Assigning a Multiview Image to an AUX Bus


The multiviewer channels can be assigned to any AUX bus. There are two ways to select an AUX
bus: using the buttons in BUS SELECT or using the menu. In the following example AUX2 is
selected to be the MV1 output. If AUX13 or AUX14 is selected, the multiview image will appear on
the HDMI1 or HDMI2 screen.

(1) Open the [SETUP > OUTPUT > OUT XPT] menu.
(2) Select MV1 for AUX02 OUTPUT XPT.

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16-2. Selecting the Screen Layout
(1) Open the [SETUP > MULTI VIEWER > MV1] menu.
(2) Select the screen layout.

 When using a 5,7,10 11 or 14-way display, setting LAYOUT FLIP to ON interchanges the top
and bottom subscreens.
 In quad mode, Out-A and Out-B can display different quad-screen images.

16-3. Assigning Video to Sub-screens


(1) Open the [SETUP > MULTI VIEWER > MV1] menu.
(2) Select the sub-screen number under SCREEN.
(3) Tap SIGNAL and select a video to be displayed on the sub-screen.

IN01-IN40
BLAK(BLACK), STL1- STL4, ST1K - ST4K, MATTE1, MATTE2,
Available images
CB(Color bar), CB A, WHIT (WHITE) CK1K-CK4K,
for MV1 to MV4
M/E1 PGM, M/E1 OUT1-3, M/E2 PGM, M/E2 OUT1-3, AUX1-AUX14,
CLOCK, CLOCK2, CLOCK3
In addition to all images listed above following images are available.
Available images
STL5, STL6, ST5K, ST6K, IN41-48,
for MV3 and MV4
CK1F-CK4F, CC1-CC8

(4) Repeat steps (2) and (3) to assign images to the multiviewer sub-screens.
A clock is also selectable, to adjust time for the clock, See Sec. 16-5. “Setting Date and Time.”

16-4. Setting up Each Sub-screen


16-4-1. Titles (Signal Names)
(1) Open the [SETUP > MULTI VIEWER > MV1] menu.
(2) Select a sub-screen.
(3) Changing CHARA from OFF to SHORT (up to 4 characters), LONG (up to 8 characters)
or LONG2 (included signal sources for AUX buses) displays the signal name on the
sub-screen.
Signal names displayed on sub-screens can be changed in the [SETUP > INPUT >
NAME] menu. (See Sec. 6-5. “Changing Video Source Names.")

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(4) Set the title background and position under TITLE.
TITLE AREA setting Description
WIDE Spreads the title background to the width of the screen.
NORMAL Adjusts the width of the title background to fit the title.
OFF Title Backgrounds are not displayed.

Parameter Description
TITLE X Selects the horizontal title position from -100 (left), 0 (middle) or 100 (right).
Y Selects the vertical title position from 100 (high), 0 (middle) or -100 (low).

(5) Set the title font size under FONT SIZE.


FONT SIZE setting Description
AUTO Automatically changes the font size according to the sub-screen size.
MINIMUM Minimum font size to fit to a 1/36 size sub-screen.
SMALL Small font size to fit to a 1/16 size sub-screen.
MIDDLE Middle font size to fit to a 1/9 size sub-screen.
LARGE Large font size to fit to a 1/4 size sub-screen.

 Setting Example
In the following setting example, the multiview image is displayed as shown at right.
(Names are default settings.)
SCREEN SIGNAL CHARA TITLE AREA
1 IN01 OFF
2 IN02 SHORT
NORMAL
3 ME2PVW LONG
4 ME2PGM LONG

16-4-2. Audio Level Meter


A Level Meter for embedded audio can be displayed on each screen in multiviewer video.
Select 2- or 4-channel for audio type to be displayed, which can be set for each screen.

(1) Open the [SETUP > MULTI VIEWER > MV1] menu.
(2) Select a sub-screen.
(3) Select audio channels to be displayed under AUDIO.

AUDIO setting Description


OFF Displays no level meters.
Ch1/2, Ch3/4, Ch5/6, Ch7/8 Displays level meters for two channels.
Ch1-4, Ch5-8 Displays level meters for four channels.

16-4-3. Safety Area


(1) Open the [SETUP > MULTI VIEWER > MV1] menu.
(2) Select a sub-screen.
(3) Select HOOK or BOX under AREA of SAFETY AREA (for each sub-screen).
(4) Select the safety area size under SIZE of SAFETY AREA.

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16-4-4. On-air Tally Indications
The tally indicates which video is currently On-air (output from the program) and which is set
to be the next output. The multiviewer can display two types of tally indicators: Frame and
Marker. You can use either or both at the same time.

(1) Open the [SETUP > MULTI VIEWER > MV1] menu.
(2) If FRAME is set to ON, the tally is indicated on the sub-screen frame.
(3) If MARKER is set to ON, the tally is indicated on a small square mark.
(4) If KEY TLY is set to ON, the key tally is also indicated.
(5) Turning BORDER ENABLE to OFF hides the frame borders.

To display the tally indication of another video, set the video signal under TALLY SIGNAL.

16-4-5. Frame Border Color


Frame Border that divide sub-screens can be added.
(1) Open the [SETUP > MULTI VIEWER > MV1] menu.
(2) Turn ON BORDER ENABLE.
(3) Select the border color under BORDER SAT, LUM and HUE, or using SELECT.

16-4-6. Clock3 Color


The following procedure allows you to set the CLOCK3 color according to red and green tally
information of a bus

(1) Open the [SETUP > MULTI VIEWER > OUTER


MV CLOCK3 COLOR] menu.
(2) Sets clock colors under OUTER, INDEX and
NUMBER for NORMAL, RED and GREEN
states.
(3) TALLY BUS SELECT allows you to select
a bus to monitor tallies. According to the bus
tally information, clock colors in NORMAL, INDEX
RED or GREEN states are applied.

16-4-7. MV TALLY
MV tally color allocation can be changed from RED and GREEN to RED, GREEN and
COLOR1-24 as shown below.
(1) Open the [SETUP > MULTI VIEWER > MV1] menu.
(2) Select RED TALLY or GREEN TALLY.
(3) Select a color to be allocated from RED, GREEN and COLOR1-24.

16-5. Setting Date and Time


The date and time are used for the multiviewer clock and recording data backup time. Note that if
the switcher is turned OFF within 100 hours (or less if it is not fully charged), date and time data
will be cleared. In such case, open the [SETUP> SYSTEM > MU SETUP] menu and reset the date
and time.

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16-5-1. Time Adjustment using an SNTP Server
The switcher time can be synchronized to a SNTP server time as shown below.

(1) Open the [SETUP > SYSTEM > MU SETUP] menu.


(2) Enter the server IP address under SNTP SERVER IP ADDRESS.

Network delay or other factors may decrease the SNTP server time accuracy.
To increase the time accuracy, place the server on the local network.

(3) The SNTP uses UTC (Coordinated Universal Time). Select the time zone under TIME
ZONE to convert UTC to your local time.
(4) Select EXEC under MANUAL UPDATE. A beep sound is heard and the switcher time is
updated.
(5) To set auto time adjustment:
(a) To adjust time at startup, turn 1st CHECK to ON.
(b) To adjust time at a set time, specify the time under UPDATE TIME. UPDATE
INTERVAL allows you to repeat time adjustment at the set intervals starting from
the UPDATE TIME.
(6) Setting SUMMER TIME to ON advances the time by one hour at time adjustment.

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17. Event Memory
The switcher can save settings as a data set. This function is called Event Memory. Event Memory
allows you to quickly recall saved panel settings at any time when needed. The MEMORY block is used
to save and recall events. In addition, data to be stored to or loaded from events can be selected in the
menu. Selecting STILL allows you to store still images saved in the STILL memory to events.
Event memory data can be backed up to USB flash drives using MEMORY menu. (See Sec. 23. “File
Operations”)
In addition, the RATE item in the EVENT menu allows users to perform transitions by loading events.
(See Sec. 17-2-3. "Transitions Using Event Recall.")

17-1. Storing Events


Event memory can store control panel settings. Up to 100 events (10 memory pages, with 10
events per page) can be stored in memory.

(1) Open the [MEMORY > EVENT MEMORY > GLOBAL EVENT] menu.
(2) Select STORE.
(3) Select an event number.
(4) Select data to be stored in the right side of the menu screen.
(5) Tap STORE EXEC to save the data to the event.

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17-2. Recalling Events
17-2-1. DIRECT Mode
Events can most quickly be recalled in Direct Operation mode. However, loaded data cannot
be selected while recalling events.

(1) Open the [MEMORY > EVENT MEMORY > GLOBAL EVENT] menu.
(2) Select a page.
(3) Tap RECALL and DIRECT.
(4) Select an event memory button to load the event data to the switcher.

17-2-2. Using the RECALL Button


 To Recall Events (DIRECT OFF):
(1) Open the [MEMORY > EVENT MEMORY > GLOBAL EVENT] menu.
(2) Select a page.
(3) Tap RECALL.
(4) Select an event memory button.
(5) Tap RECALL EXEC to load the event.

Ex) To Recall EVENT 013


Tap buttons in the following order: PAGE1 > RECALL > NO.013 > RECALL EXEC.

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 To Recall Events while Selecting Loaded Data (DIRECT OFF):
(1) Open the [MEMORY > EVENT MEMORY > GLOBAL EVENT] menu.
(2) Select a page.
(3) Tap RECALL.
(4) Select an event memory button.
(5) At this time users can select to recall all saved data or specific data within the event by
selecting on the menu screen (for example, loading data excluding M/E2 settings)
(6) Tap RECALL EXEC.

Ex) To Load EVENT 13


Tap buttons in the following order:
PAGE1 > RECALL > NO.013 > (Data Selection) > RECALL EXEC

17-2-3. Transitions Using Event Recall


The DURATION parameter in the EVENT menu allows users to set the time duration
(transition rate) it takes to load events. With this time duration, transition sequences of two
steps (statuses before and after recalling events) can be performed. The two images
(keyframes) before and after recalling events that appear on program screens are
automatically interpolated to create a smooth transition in the same way as the Sequence
feature. The DURATION time can be set for each event. It can also be set and changed when
events are recalled.

M/E2 PGM image M/E2 PGM image

DURATION (Transition time)

Loading starts. Loading ends.

 Operation Example
The following operation example shows an event that is saved to EVENT No. 2 with 150
frames for DURATION and it is recalled while changing DURATION to 30 frames.

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To Save EVENT 2
(1) Open the [MEMORY > EVENT MEMORY > GLOBAL EVENT] menu.
(2) Select PAGE 0 (Event 0-9).
(3) Tap STORE.
(4) Tap NO. 002 to select Event 2.
(5) Enter 150 for DURATION and press Enter.
(6) Tap STORE EXEC to save the current control panel settings to Event 2.

To Load Event 2
(1) Open the [MEMORY > EVENT MEMORY > GLOBAL EVENT] menu.
(2) Select PAGE 0.
(3) Tap RECALL.
(4) Tap NO. 002 to select Event 2.
(5) Change DURATION from 150 to 30.
(6) Tap RECALL EXEC. EVENT 2 data is loaded in 30 frames.

17-3. Overwrite Protection


(1) Open the [MEMORY > EVENT MEMORY > GLOBAL EVENT] menu.
(2) Select an event memory number.
(3) Change OVERWRITE to DISABLE.

17-4. Deleting Event Data


 To Delete Data for an Event
(1) Open the [MEMORY > EVENT MEMORY > GLOBAL EVENT] menu.
(2) Select an event memory number.
(3) Tap DELETE to clear the event memory.

 To Delete Data for an Event Page


(1) Open the [MEMORY > EVENT MEMORY > GLOBAL EVENT] menu.
(2) Select an event memory page such as PAGE0.
(3) Tap PAGE0 CLEAR.

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 To Delete All Event Data
Tap ALL CLEAR in the [MEMORY > EVENT MEMORY > GLOBAL EVENT] menu.

17-5. User Default Setting


The event store data can be changed from the factory default settings (M/E1 and M/E2). To do so,
open the [MEMORY > EVENT MEMORY > GLOBAL EVENT] menu and select the default store
data, then press PREFERENCES to save settings.

17-6. Local Event Memory


ME LOCAL tabs shown at the right edge of the following screen open each LOCAL EVENT
MEMORY menu, in which event recall, event transition, overwrite protection and event clear can
be performed in the same manner as those for global events. In addition, note that the DIRECT
mode setting is applied to both global and local event operations.

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17-7. OU Event Function
The OU Event function allows you to save / load individual control panel settings, including
GLOBAL / LOCAL events.

 STORE
(1) Open the [SETUP > PANEL CONTROL > OU EVENT] menu.
(2) Press STORE and select an event number.
(3) Select setting items to be stored.
(4) Press STORE EXEC. The control panel settings are stored to the selected event number.

 RECALL
(1) Open the [SETUP > PANEL CONTROL > OU EVENT] menu.
(2) Press RECALL and select an event number.
(3) Press RECALL EXEC. The stored settings are loaded to the control panel.

NOTE
When loading events, loaded items cannot be selected.

 MU LINK ASSIGN
Global/Local and OU events can be loaded together by linking them.

(1) Open the [SETUP > PANEL CONTROL > OU EVENT] menu
(2) Set MU LINK to ENABLE.
(3) Select a select a GLOBAL or LOCAL event number.
(4) Select an OU event number under SELECT NO.

The OU event is loaded after the GLOBAL/LOCAL event is loaded.

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18. Macro Operations
The Macro function allows users to perform a sequence of recorded operations with the single push of
a button. The keypad is used to record and execute macros. Macro memory data can be backed up
and restored from USB flash drives. (See Sec. 23 "File Operations.")

18-1. Recording Macros


Max of 100 macros (10 pages with 10 macros per page) can be stored in memory.
No. 0-89 macros can hold up to 30 actions for each and No. 90-99 up to 300. Use No. 90-99 when
using the fader or joystick, because these operations involve many actions.

 Recording Macros
(1) Open the [MEMORY > MACRO > FILE] menu.
(2) Select a page.
(3) Tap STORE.
(4) Tap REC START. When the button display is changed to REC READY, perform actions to be
stored to the macro.
(5) Tap REC END to stop recording.
(6) Select a macro memory number to save the macro data.

18-2. Executing Macros


(1) Open the [MEMORY > MACRO > FILE] menu.
(2) Select a page.
(3) Tap RECALL.
(4) Select a macro number.
(5) Tap RECALL EXEC to run the macro.

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18-3. Macro Memory Operation
18-3-1. Overwrite Protection
(1) Open the [MEMORY > MACRO > EDIT] menu.
(2) Select a macro number.
(3) Turn on the overwrite protection.

18-3-2. Naming Macros


Macros are named as MACRO0000 to MACRO0099 by default. Names for registered
macros can be changed following the steps shown below. Alphanumeric and symbol
characters are available.

(1) Open the [MEMORY > MACRO > EDIT] menu.


(2) Select a macro number.
(3) Tap NAME to type a name, then tap Enter on the pop-up keyboard.

18-3-3. Deleting Macro Data


 To Delete Macro Data
(1) Open the [MEMORY > MACRO > FILE] menu.
(2) Select a macro number.
(3) Tap DELETE.

 To Delete a Macro Page


(1) Open the [MEMORY > MACRO > FILE] menu.
(2) Select a page and tap PAGE CLEAR.

 To Delete All Macro Data


Tap ALL CLEAR.

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18-3-4. Copying, Moving and Exchanging Macro Data
(1) Open the [MEMORY > MACRO > FILE] menu.
(2) Select a macro number under SOURCE MACRO.
(3) Select a macro number under TARGET MACRO.
(4) Tap COPY to copy data.
Tap MOVE to move data.
Tap SWAP to swap data.

Copying, moving or exchanging macros between No.90-99 and No.00-89, only the
first 30 actions are used.

18-3-5. Macro Play Channel


Three play channels are provided to macros and able to execute macros simultaneously on
different controllers. For example, the HVS-2240OU plays a macro using CH1 and the
HVS-2000GUI plays another macro using CH2. The macro execution channel can be
changed in the menu.

(1) Open the [MEMORY > MACRO > FILE] menu.


(2) Select a macro channel under MACRO CH.

18-3-6. Macro Record Setting


REC DURATION allows you to specify a duration between actions before recording macros.
REC EVENT RECALL allows you to record event recall actions to macros in Direct Recall
mode.

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18-4. Editing Macros
The MACRO EDIT menu allows users to adjust the time between macro actions, add actions to
and delete actions from macros.
Open the [MEMORY > MACRO > EDIT] menu, tap MACRO NO to enter a macro number. Once
the macro is selected, detailed information is displayed.

18-4-1. Adjusting Macro Duration


Time duration setting between macro actions can be adjusted.
(1) Select a macro number.
(2) Tap an action bar in the left side of the screen.
(3) Double-tap DURATION to enter the new value in fields (for interlaces video) or in frames
(for progressive video).
(4) Tap SAVE to apply changes.
(5) To run the macro, tap PLAY.

18-4-2. Deleting Actions from Macros


(1) Select a macro number.
(2) Tap an action entry in the left side of the screen.
(3) Tap DELETE to delete the selected action from the macro.
(4) Tap SAVE to apply changes.

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18-4-3. Adding Actions to Macros
To add actions to macros, first, add an action to a temporary list (ITEM LIST) in the left side,
then add the action from the temporary to a macro. In addition to this, add actions by creating
them in the ACTION LIST.
There are two methods to add actions to the ITEM LIST: Using ITEM REC or TO ITEM
(copying actions from other macros).
* Note that the ITEM LIST is cleared when the MU is restarted.

 Preparing Actions to be added


<Adding actions to ITEM LIST (using ITEM REC)>
(1) Tap ITEM REC START to change mode to REC.
(2) Perform operations on the control panel or GUI you need to record as an action in the
same manner as macro recording. The ITEM REC START button will blink.
(3) Tap ITEM REC START again. (Do not tap MACRO REC.) A confirmation message will
pop-up.
(4) Tap YES to add actions to the ITEM LIST and exit the REC mode.

<Adding actions to ITEM LIST (using TO ITEM) >


(1) Tap MACRO NO to select a macro. Actions in the macro are listed in the left side of the
window.
(2) Tap an action to be added to the ITEM LIST.
(3) Tap a target entry in the ITEM LIST.
(4) Tap TO ITEM to add the action to the ITEM LIST.

<Adding actions to ACTION LIST (creating actions) >


(1) Open the [MEMORY > MACRO > EDIT] menu.
(2) Tap the ACTION tab in the right list.
(3) Create actions by setting TYPE, FUNC, TARGET1 and TARGET2. Up to 300 actions can
be temporarily stored.

 Adding actions to a macro


(1) Tap MACRO NO to select a macro (with data or without data).
(2) Select a target entry in the macro action list (left side).
(3) Select an action in the ITEM LIST (right side)
(4) Tap ADD ACTION to add the action to the macro.
INSERT ACTION allows you to insert the action above the target entry.
OVER WRITE ACTION allows you to overwrite the target entry.
(5) Tap SAVE to save changes. To run the macro, tap PLAY.

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18-4-4. Adding Macro Recalls to Macros
A Macro recall can be added to macros as an action.

(1) Open the [MEMORY > MACRO > EDIT] menu.


(2) Select MACRO NO to select a macro (with data or without data).
(3) Select a target entry in the macro action list (left side).
(4) Tap the MACRO tab in the right side of the window.
(5) Specify a macro to be recalled under RECALL MACRO NO.
(6) Tap TYPE to select ALWAYS. If you need to set a condition to recall the macro, select a
user flag number.
(7) If you select a user flag, define the condition under IF.
(8) Select EMPTY ACTION under OTHER to add a “No Action,” which allows you to adjust
execution time.
(9) Tap ADD ACTION. The action is added beneath the target entry (selected at Step (3)) in
the macro action list.
INSERT ACTION allows you to insert the action above the target entry.
OVER WRITE ACTION allows you to overwrite the target entry.
(10) Tap SAVE to save changes. To run the macro, tap PLAY.

* When executing macros with a macro recall, the original macro resumes after the
recalled macro is complete.

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18-4-5. Showing Event Recall Data
If an event recall action is included in macros, detailed event data can be displayed.
To do this, select an event recall action in a macro, then tap EVENT DATA.

18-5. Macro Execution Buttons


The operation is unavailable. Do it on the control panel.

19. USER Button


The operation is unavailable. Do it on the control panel.

20. 4K Mode
4K Mode settings are mainly performed in [SETUP > SYSTEM > SYSTEM] and [SETUP > INPUT > 4K]
menu. See the HVS-2000/OU Operation Manual for more details.

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21. Sequence Function
See the HVS-2000/OU Operation Manual for details on sequence function.

21-1. Basic Sequence Operations


The HVS-2000 allows you to create sequences based on which buses are to be used.
For example, to create sequences of the M/E1, create a group of M/E1 BKGD and M/E1 KEY1 to
4, then create and store sequences based on the group.

This chapter explains basic sequence operations: how to create, store, load and play sequences
using only one bus, M/E1 BKGD. Then, the next chapter (Sec. 21-2) describes the details on
sequence group management.

21-1-1. Creating New Sequences


This chapter shows how to create a sequence of M/E1 BKGD in three steps as an example.

 Selecting M/E1 BKGD


(1) Open the [MEMORY > SEQUENCE > EDIT] menu.
(2) Select GROUP0 under GROUP. (See Sec. 21-2 for details on GROUP.)
(3) Tap M1BG.

 Creating Steps
(4) Tap NEW to clear the M/E1 BKGD block in the working memory.
(5) Create “Video A.” Tap ADD to save it to Step 1.
(6) Create “Video B.” Tap ADD to save it to Step 2.
(7) Create “Video C.” Tap ADD to save it to Step 3.

Now the sequence is created and saved in the working memory.

Note that DVE channel switching may cause video distortion.


The switches will happen in cases when turning LINE-DVE On/Off, or changing the
transition type or pattern.

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21-1-2. Storing Sequences
The following procedure shows how to store the M/E1 BKGD sequence just created to
Sequence Memory 10.

(1) Open the [MEMORY > SEQUENCE > FILE] menu.


(2) Tap PAGE1.
(3) Tap STORE.
(4) Tap M1BG.
(5) Tap SEQUENCE NO.10.
(6) Tap STORE EXEC.
The sequence data in the working memory is stored to Sequence Memory 10.

Although the sequence data saved in the working memory is cleared and lost when the
switcher is powered off, it can be kept and recalled by storing it to sequence memory. Up to
30 sequences (10 x 3 pages) of 20 steps at most for each bus can be saved to sequence
memory.

21-1-3. Playing Back Sequences


The following procedure shows how to load and play the sequence stored in Sequence
Memory 10.

(1) Open the [MEMORY > SEQUENCE > FILE] menu.


(2) Tap PAGE1.
(3) Tap RECALL.
(4) Tap SEQUENCE NO.10.
(5) Tap M1BG.
(6) Tap RECALL EXEC.
The M1BG block data in Sequence Memory 10 is loaded to the M1BG block in the
working memory.

(7) Open the [MEMORY > SEQUENCE > EDIT] menu.


(8) Tap PLAY/PAUSE. To stop playback, press STOP.

The RUN button on the control panel also allows you to play/pause sequences.

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 Quick Recall (DIRECT mode)
In DIRECT mode, sequences can be loaded just pressing a memory button without pressing
RECALL.
To recall Sequence Memory 0 in DIRECT mode:

(1) Open the [MEMORY > SEQUENCE > FILE] menu.


(2) Tap PAGE0.
(3) Tap RECALL.
(4) Tap DIRECT.
(5) Tap SEQUENCE NO.00.

21-1-4. Playing Back Sequences Using Advanced Settings


Playback settings can be set in the [MEMORY > SEQUENCE > EDIT].
See the HVS-2000/OU Operation Manual for details on sequence play.

21-1-5. Editing Sequences (Adding or Inserting Steps)


This chapter explains how to copy, paste and delete steps. The operational example below
shows how to load Sequence Memory 10 (created in Sec. 21-1-1) and edit the sequence by
adding and overwriting steps.

Sequence Memory 10 data

Store the edited sequence to


Sequence Memory 1.

 Loading the Sequence


(1) Refer to Sec. 21-1-3. “Playing Back Sequences” to load Sequence Memory 10.

 Adding a Step
(2) Open [MEMORY > SEQUENCE > EDIT] menu.
(3) Verify that STEP01 is selected. (If not, go to STEP01.)
(4) Create “Video a”. Tap ADD to add “Video a” to the sequence.

Tap ADD
on STEP01.

 Replacing the Step


(5) Go to STEP03.
(6) Create “Video b”. Tap OVERWRITE to replace “Video B” with “Video b”.

Tap OVERWRITE
on STEP03.

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(7) Tap PLAY/PAUSE to play the edited sequence.
(8) To store the sequence, refer to Sec. 21-1-2. “Storing Sequences.”

Editing buttons

Tapping ADD adds a step behind the current step and the total duration is increased.
Tapping INS add a step behind the current step but the total duration is the same as before.
TOTAL DURATION
Add

Insert TOTAL DURATION

21-1-6. Editing Sequences (Step Copy and Step Delete)


The following procedure example creates a sequence having 4 steps, then shows how to
copy & paste, cut & paste and delete steps.
 To create a New Sequence:
Refer to Sec 21-1-1. “Creating New Sequences” to create a sequence with 4 steps.

 To copy STEP01 then paste it to STEP04:


(1) Open [MEMORY > SEQUENCE > EDIT] menu.
(2) Turn F1 to go to STEP01.
(3) Tap COPY to copy the STEP01 data.
(4) Turn F1 to go to STEP04.
(5) Tap PASTE to replace STEP04 with the STEP01 data.

(3) Tap COPY on STEP01. (5) Tap PASTE on STEP04.

 To cut STEP01 then paste it to STEP04:

(1) Tap CUT on STEP01. (2) Tap PASTE on STEP04.

 To delete STEP02:

Tap DELETE on STEP03.

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21-1-7. Editing Sequences (Step Settings)
In the [MEMORY > SEQUENCE > EDIT] menu, detailed step settings can be performed.

Step settings

 INTERPOLATION mode between Steps


The INTERPOLATION mode allows you to add no interpolation (OFF), or to interpolate steps
smoothly (SMOOTH) or linearly (LINE).

 Changing Playback Time (DURATION)


As factory default, durations between steps (keyframes) are defined as 30 frames (for video in
60 Hz format) or 25 frames (for video in 50 Hz format). Each duration, however, can be
changed.
For example, if the STEP04 duration in the following sequence is changed to 60 (frames), the
total duration is summed up to 150 (frames).
TOTAL DURATION:150

DUR:30 DUR:30 DUR:30 DUR:60

 Break Points
If BREAK is set to ON for a step, the sequence play will pause on the step. Retapping
PLAY/PAUSE resumes the sequence play.
Note that BREAK settings are disabled in loop playback mode.

21-2. Sequence Group Operation


Sequence Group in the HVS-2000 is a strong tool for sequence bus operations and allows you to
flexibly manage video buses in sequences. Once buses are grouped, sequence operations using
multiple buses can be performed only by selecting a group.
In the previous chapter, sequences are operated with only one bus, M/E1 BKGD). This chapter,
however, shows how to operate sequences having multiple buses using the following operation
examples:
 M/E1 BKGD and M/E2KEY1 to M/E2KEY4 are grouped in Group 0. (See Sec. 21-2-1.)
 M/E2 BKGD and M/E2KEY1 to M/E2KEY4 are grouped in Group 1. (See Sec. 21-2-1.)
 Create and store sequences based on Group 0 or Group 1. (See Sec. 21-2-2.)
 Select to narrow down the bus data while storing or loading sequences. (See Sec. 21-2-3.)

21-2-1. Assigning Buses to a Group


 Assigning five M/E1 buses to GROUP 0
(1) Open the [MEMORY > SEQUENCE > EDIT] menu.
(2) Tap GROUP to select GROUP0.
(3) Tap GROUP SELECT to pop-up an input dialog box.
(4) Tap M1BG, M1K1, M1K2, M1K3 and M1K4 to select 5 buses.
This allows you to simultaneously use these M/E1 buses for sequences under GROUP 0.

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 Assigning five M/E2 buses to GROUP 1.
(1) Tap GROUP to select GROUP0.
(2) Tap GROUP SELECT.
(3) Tap M2BG, M2K1, M2K2, M2K3 and M2K4 to select 5 buses.
This allows you to simultaneously use these M/E2 buses for sequences under GROUP 1.

Note that PLAY SELECT allows you to directly select buses for playback.

21-2-2. Creating, Editing and Playing Sequences


Once group settings are complete, select GROUP0 or GROUP1 in the [SEQUENCE > EDIT]
menu, then create, edit and play sequences in the same manner as described in Sec 21-1.
If GROUP0 is selected, five M/E1 buses are simultaneously set for sequence operations.
If GROUP1 is selected, five M/E2 buses are simultaneously set for sequence operations.

Note that group bus assignments are not fixed and able to change accordingly.
Be careful, however, that a video bus cannot belong to two or more groups, but to only one
group simultaneously, although buses can be assigned to any group.

21-2-3. SEQUENCE Memory Operation


 A sequence having multiple bus data to Sequence Memory 3
(1) Open the [MEMORY > SEQUENCE > FILE] menu.
(2) Tap PAGE0.
(3) Tap STORE.
(4) Verify that all required buses are selected.
Note that only buses whose data is saved in the working memory are active in STORE
mode.
(5) Tap SEQUENCE NO.03 to store the sequence data.

 Loading Data in Sequence Memory 3


(1) Open the [MEMORY > SEQUENCE > FILE] menu.
(2) Tap SEQUENCE NO.03.
(3) Multiple bus data will be displayed in the menu. If there is an unneeded bus, deselect the
bus.
(4) Tap RECALL to load the sequence.

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21-3. Deleting Sequence Memory Data
Open the [MEMORY > SEQUENCE > FILE] menu.
 Deleteing a bus data in Sequence Memory 10
(1) Refer to Sec. 21-1-3 to load Sequence Memory 10.
(2) Select a bus.
(3) Tap DELETE BUS to delete the bus data from the Sequence Memory 10.

 Deleteing all data in Sequence Memory 10


(1) Select Sequence Memory 10.
(2) Tap DELETE SEQ.

 Deleteing all Sequence Memory data


Tap ALL CLEAR.

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22. External Device Connections
See the HVS-2000/OU Operation Manual for details on external device connections.

22-1. GPI Control


The switcher can control external devices or can be controlled by external devices via the GPI
interface. Tally output is also possible. GPI input and output functions and tallies are freely
assignable to the GPI IN and GPI/TALLY OUT connectors on the HVS-2000.
Pin assignments are also available for the OU GPI IN/TALLY OUT connector on the control panel.

22-1-1. GPI IN
The GPI IN connector on the HVS-2000 provides GPI inputs. Assign GPI IN functions as
shown below.

(1) Open the [SETUP > GPI TALLY > GPI IN] menu.
(2) Set the number under RULE. (This number becomes the pin and function registration
number.)
(3) Select a pin number under PIN.
(4) Select POSITIVE or NEGATIVE logic under TRIGGER.
(5) Select the function type under FUNCTION.
(6) Select a function under TARGET. (See “HVS-2000/OU Operation Manual, Appendix
“GPI/GPO/TALLY Functions for assignable options.)
(7) Turn ENABLE to ON to activate this GPI input.
(8) Repeat the above steps to assign and enable functions to other pins.

22-1-2. GPI OUT


The GPI/TALLY OUT connector on the HVS-2000 provides GPI outputs, to which functions
can be assigned in the [SETUP > GPI TALLY > GPI OUT] menu.

(1) Open the [SETUP > GPI TALLY > GPI OUT] menu.
(2) Select the pin number or flag number under PIN/FLAG.
(3) Select a signal type under ACTIVE between LOW and HIGH.
(4) Select FUNC for TYPE.
(5) Select the function type under FUNC/COL and a function under TARGET/XPT. (See
“HVS-2000/OU Operation Manual, Appendix “GPI/GPO/TALLY Functions for assignable
options.)
(6) Repeat the above steps to assign functions to other pins.

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22-1-3. GPI IN/TALLY OUT (Control Panel)
The HVS-2000 cannot perform function assignments fro the GPI IN/TALLY OUT connector
pins on the control panel. Do it on the control panel.

22-2. Tally Output


Tally information can be output from the GPI /TALLY OUT connectors. Tallies can be assigned to
the GPI/TALLY OUT connector on the HVS-2000. (See Sec. 22-2-2. "Tally Output Settings (GPI
/TALLY OUT).") for details on settings.)
Tally information can also be output via the Tally Unit, in which case the RS-422 connector is used
for connection to tally units. (See Sec. 22-2-4. "Tally Output Settings (Tally Units).")

22-2-1. Tally Color Settings


(1) Open the [SETUP > GPI TALLY > TALLY COLOR] menu.
(2) Select a bus (M/E1 PGM, for example).
(3) Turn ON the color to be used for the bus: RED, GREEN or COLOR1-24.

Set colors for M/E1 PST, M/E2 PGM, M/E2 PST, AUX and MELite output buses and EXT
TALLY in the same manner.

Tally Color settings made in this menu are shared with those for the GPI/TALLY OUT
connectors and Tally Units.

 Tally Color Memory


Up to 30 sets of tally color settings can be saved to Tally Color Memory.

Saving Tally Color Settings


(1) Open the [SETUP > GPI TALLY > TALLY COLOR] menu.
(2) Select a memory number under TALLY COLOR MEMORY.
(3) A confirmation dialog will appear. Tap STORE to save the current tally color settings to
the memory number. Once data is saved, an asterisk "*" is added after the number such
as "No.01*"

Loading Tally Color Settings


(1) Open the [SETUP > GPI TALLY > TALLY COLOR] menu.
(2) Select a memory number under TALLY COLOR MEMORY.

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(3) A confirmation dialog will appear. Tap RECALL to load the tally color settings to the
switcher.

22-2-2. Tally Output Settings (GPI /TALLY OUT)


To change GPI/TALLY OUT connector pin assignments, proceed as follows.

(1) Set tally colors for output buses. (See above.)


(2) Open the [SETUP > GPI TALLY > GPI OUT] menu.
(3) Select the pin number.
(4) Select TALLY under TYPE.
(5) Select a tally color under FUNC/COL and a tally signal under TARGET/XPT.
See “HVS-2000/OU Operation Manual, Appendix “GPI/GPO/TALLY Functions for
assignable options.

22-2-3. GPI IN/TALLY OUT (Control Panel)


The HVS-2000 cannot perform function assignments fro the GPI IN/TALLY OUT connector
pins on the control panel. Do it on the control panel.

22-2-4. Tally Output Settings (Tally Units)


Up to 5 tally units can be connected. This section explains how to set up TALLY1 (the tally
unit 1) as an example.
 Selecting Tally Color for an Output Bus
See Sec. 22-2-1 "Tally Color Settings." The Tally Color settings made in this menu are shared
with those for the GPI/TALLY OUT connectors and Tally Units.

 Setting Pin Assignments for TALLY1


(1) Open the [SETUP > GPI TALLY > TALLY UNIT1] menu.
(2) Select the pin number.
(3) Select TALLY under TYPE.
(4) Select a tally color under FUNC/COL and signal under TARGET/XPT.
(5) Assign tallies to other pins in the same manner.
(6) Set TALLY UNIT to ENABLE to enable TALLY UNIT1.

114
Setup other tally units. See the HVS-TALOC/TALR 20/32 operation manual for details on tally
connection and operation.

 Connection Settings with Tally Units (RS-422 port setting)


Tally units are connected in series to the switcher via RS-422 port (Port 1 in this example).
The connection settings with Tally Units are set in the menu as shown below.

(1) Open the [SETUP > SYSTEM > RS-422] menu.


(2) Select TALLY under FUNCTION for PORT1.
(3) Set BAUDRATE to 38400 and PARITY to EVEN.
(4) Reboot the HVS-2000. (See Sec. 5-6. “Reboot and Initialization.”)

22-2-5. USER REGISTER


User registers can hold values between 0 and 255 and 16 registers are available. They are
used by external systems such as GearLink, an integrated control software for FOR-A
devices.

(1) Open the [SETUP > GPI TALLY > USER REGISTER] menu.
(2) Set a value in each register.

22-2-6. EXT TALLY


Two external tallies allow users to freely notify the system information to external devices.
Their tally colors are also set in the [SETUP > GPI TALLY > TALLY COLOR] menu.

(1) Open the [SETUP > GPI TALLY > EXT TALLY] menu.
(2) Select the tally control method under EXT TALLY CTRL.
(3) Turn ON/OFF for signals by tapping the toggle buttons.

Item Setting Description


TALLY EDITOR Controls EXT TALLY via an editor.
TSL RED Controls EXT TALLY via TSL RED signals.
TSL GREEN Controls EXT TALLY via TSL GREEN signals.
TSL AMBER Controls EXT TALLY via TSL AMBER signals.

115
22-3. TSL UMD Protocol
The HVS-2000 supports the TSL UMD 5.0 protocol, through which tally export and signal name
import/export over Ethernet are available.

FOR-A MV-1200 Series multiviewers can receive tally information sent from HVS-2000 units.
The HVS-2000 can receive signal names from FOR-A MFR Series routers.
Consult your FOR-A resellers for more details.

 Receiving Signal Names (TSL IN)


The HVS-2000 can receive source signal names using TSL UMD 5.0.

Item Description
ENABLE Setting to ON starts receiving TSL commands.
LAN2(SUB) IP ADDRESS Displays MU LAN2 (SUB) IP address.
LAN2(SUB) PORT Displays MU LAN2(SUB) port number
DLE OPTION Turns Data Link Escape on/off.
SCREEN NO Sets the TSL screen number.
DISPLAY ID OFFSET Sets the Display ID start position. (See the table below.)
NONE Ignores received signal names.
SHORT Uses received signal names in Short (4-letter) format.
NAME TYPE LONG Uses received signal names in Long (8-letter) format.
Uses received signal names in both Short and Long
BOTH
formats.

Display ID numbers are defined as shown below.


To change Display ID numbers, specify the start position under DISPLAY ID OFFSET.
Signal INPUT AUX M/E1 M/E1 M/E1 M/E1 M/E2 M/E2 M/E2 M/E2 M/E3 M/E3 M/E3 M/E3
name 01-48 01-18 PGM OUT1 OUT2 OUT3 PGM OUT1 OUT2 OUT3 PGM OUT1 OUT2 OUT3
ID 0-47 50-67 70 71 72 73 80 81 82 83 90 91 92 93

116
 Sending Tally Information and Signal Names (TSL OUT1-3)
To send signal names and RED/GREEN tallies through TSL UMD 5.0, the LAN2 (SUB) port on the
HVS-2000 is used. Three output targets can be specified.

Item Description
Setting to ON starts sending TSL commands, in which input source
names, and AUX and M/E OUT output tally information are included for
ENABLE
FOR-A switchers (input source names, and Mode 1 tally information for
FOR-A multi-viewers)
TARGET
Specify the target IP address.
IP ADDRESS
TARGET
Specify the target port number.
PORT
DLE OPTION Turns Data Link Escape on/off.
SCREEN NO Sets the TSL screen number.
DISPLAY ID OFFSET Sets the Display ID start position. (See the table on previous page.)
SHORT Sends signal names in Short format (4 letters).
NAME TYPE
LONG Sends signal names in Long format (8 letters).
RED TALLY Selects a tally color from RED, GREEN, COLOR1-24 to re-allocate the MV
GREEN TALLY RED or GREEN tally.

22-4. AUX Bus Control Box (HVS-AUX16A/16B/32A/64A)


HVS-AUX16A/16B/32A/64A units allow users to remotely change AUX output signals or recall
events of the switcher. A single AUX Box can manage all AUX outputs. Up to 16 (32 with SHIFT)
actions can be assigned to buttons on HVS-AUX16A/16B, 32 (64 with SHIFT) on HVS-AUX32A
and 64 on HVS-AUX64A. Up to 10 AUX units can be connected to the switcher.

A LAN cable is required for the AUX box connection.

22-4-1. Connecting AUX Boxes


AUX boxes should be connected to the switcher using an Ethernet hub and LAN cables.
 AUX ID Number
AUX ID numbers from 1 to 255 are used to uniquely identify an AUX box.
To connect to HVS-2000 units, use ID1 to ID12. (Default setting: ID1)
The ID numbers should not be duplicated when connecting to a switcher.
In an AUX box, specify the IP address of the LAN1 (MAIN) port on the HVS-2000 as a
switcher IP address. (Default: 192.168.0.80)
 See the "HVS-AUX16A/16B/32A/64A Operation Manual" for more details.

HVS-2000 rear panel HVS-AUX16A rear panel


PS1 SER. NO.
M /E A UX
1 2 3 4 1 2 3 4 5 6 7 8 9 10 11 12
AC 1 0 0 - 2 4 0 V 5 0 /6 0 H z I N

LAN

SDI OUTPUT

DC12V IN
1 2 3 4 5 6

RS-422
Ethernet hub

LAN1 LAN2
CPU
GPI IN TALLY OUT ARCNET GENLOCK
PS2 RE F IN REF OUT
AC1 0 0 - 2 4 0 V 5 0 /6 0 H z I N

(MA IN) (SU B)

1 2 3 4 5 6 7 8 9 10 11 12

I/O 1

SDI IN PUT HDMI OUT1

13 14 15 16 17 18 19 20 21 22 23 24

I/O 2

SDI IN PUT HDMI OUT2

IN A IN B I/O A

IN C IN D I/O B

OPTION SLOT

POWER 1 POWER 2
SER. NO. AC100-240 V 50/60Hz IN

POWER
MONIT OR OUT USB LAN2 LAN1
(SUB) (MAIN)
VGA HDMI
CONTROL GPI IN/T ALLY OUT ON

MODE SW
O FF

RATING LABLE

HVS-2240OU rear panel

117
 Checking AUX Box Connection
The following example shows how to check the connection between AUX Box and the
switcher.

(1) Open the [SETUP > EXT INTERFACE > AUX UNIT] menu.
(2) Specify the Unit ID of the AUX unit (AUX01 in this example) under AUX SELECT.

22-4-2. Assigning Actions to AUX Box Buttons


Actions can be assigned to AUX Box buttons. (Ex 1)
An AUX Box can change crosspoints on the router connected to the switcher. (Ex 2)

Ex 1) To assign the action “Output the M/E1PGM video from the AUX3 bus”
to Button 1 on UNIT 01 (AUX01):

(1) Open the [SETUP > EXT INTERFACE > AUX UNIT > UNIT01] menu.
(2) Once AUX connection is established, the product name and MAC address is displayed
respectively under AUX SELECT and MAC ADDRESS.
(3) Select AUX03/MELite 2 PGM under TYPE.
(4) Select M/E1PGM under FUNCTION.
(5) Select 01 in the BUS BUTTON SELECT block.
(6) Press Button 1 on the UNIT 1 AUX box. The AUX 3 output signal is changed to PGM.

Ex 2) To assign the action “Select SRC5 for DST3 on the connected router”
to Button 2 on UNIT02 (AUX02):

(1) Open the [SETUP > EXT INTERFACE > AUX UNIT > UNIT02] menu.
(2) Once AUX connection is established, the product name and MAC address is displayed
respectively under AUX SELECT and MAC ADDRESS.
(3) Select DST3 under ROUTER DST.
(4) Select ROUTER SRC under TYPE.
(5) Select SRC5 under FUNCTION.
(6) Select 02 ithe BUS BUTTON SELECT block.
(7) Press Button 2 on the UNIT 2 AUX box. The DST (Destination) 3 is switched to SRC
(Source) on the connected router.

118
 TYPE and FUNC Settings
AUX Box buttons light as shown below to indicate the status.

When an action is assigned to a button: Dim-lit


When an action is being performed: Lit green
TYPE Setting FUNC (action) Setting Description
NONE (NOT ASSIGN)
AUX01-AUX12
AUX01/MELite1 PGM XPT SELECT
AUX02/MELite1 PST XPT SELECT
|
| Selects an AUX bus.
AUX11/MELite6 PGM XPT SELECT
AUX12/MELite6 PST XPT SELECT
AUX13 XPT SELECT
|
AUX18 XPT SELECT
M/E1 PGM
M/E1 PST
M/E1 ABUS
M/E1 BBUS
M/E1 KEY1-4 INSERT Selects mixed video for AUX outputs.
AUX M/E1 KEY1-4 SOURCE
M/E2 PGM Note that an AUX bus should be
M/E2 PST selected using buttons assigned to
M/E2 ABUS "AUX01/MELite1 PGM XPT
M/E2 BBUS SELECT" to "AUX18 XPT SELECT"
M/E2 KEY1-4 INSERT above before pressing a signal
M/E2 KEY1-4 SOURCE selection button.
FLX1-4 INSERT If an AUX bus is not selected when
FLX1-4 SOURCE pressing a signal selection button,
M/E3 PGM the selected signal is applied to the
M/E3 PST AUX bus set under AUX SELECT in
M/E3 A BUS [SETUP > EXT I/F > AUX UNIT]
M/E3 B BUS menu PAGE 1 on the HVS-2000.
M/E3 KEY1-4 INSERT
M/E3 KEY1-4 SOURCE
M/E3 DSK1-4 INSERT
M/E3 DSK1-4 SOURCE
AUX XPT BLACK
IN01-48
AUX01/MELite1 PGM STILL1-6
AUX02/MELite1 PST COLOR BAR
| COLOR BAR ARIB
| WHITE
MATTE1-2 Selects input video for AUX outputs.
AUX11/MELite6 PGM
AUX12/MELite6 PST GMATTE
AUX13 MV1-2
| M/E1-3 PGM
AUX18 M/E1-3 OUT1-3
AUX1-12
Turns the AUX bus transition
AUX TRANS AUX1-12 ON/OFF.
AUX CUT
AUX MIX AUX1-12 Selects the AUX bus transition type.
AUX WIPE
EVENT RECALL EVENT NO.0-99 Loads an event.
MACRO RECALL MACRO NO.0-99 Recalls a macro.
M/E1-2 PGM
M/E1-2 PST BLACK
M/E1-2 A BUS IN01-48
STILL1-6
M/E1-2 B BUS (STILL1-6 KEY) *
M/E1-2 KEY1-4 INSERT
M/E1-2 KEY1-4 SOURCE * COLOR BAR
COLOR BAR ARIB
FLX1-4 INSERT WHITE
FLX1-4 SOURCE *
M/E3 PGM MATTE1-2 Selects the output signal.
GMATTE
M/E3 PST MV1-2
M/E3 A BUS
M/E3 B BUS M/E1-3 PGM
M/E1-3 OUT1-3
M/E3 KEY1-4 INSERT AUX1-12
M/E3 KEY1-4 SOURCE *
M/E3 DSK1-4 INSERT MELite1-6
MELite1-6 PVW
M/E3 DSK1-4 SOURCE *
M/E1 BKGD
AUTO TRANS M/E1 KEY1-4 Performs a CUT or AUTO transition.
CUT TRANS M/E2 BKGD
M/E2 KEY1-4
FLX1-4
M/E3 BKGD
TRANS TYPE MIX M/E3 KEY1-4
M/E3 DSK1-4 Selects the transition type.
TRANS TYPE WIPE
MELite1-6

119
USER FLG PUSH USER FLG 1-60 Turns a user flag ON/OFF.
USER FLG TOGGLE
ROUTER DST DST 1-256 Selects a destination on the router.
ROUTER SRC SRC 1-1024 Selects a source on the router.

Select a macro play channel under MACRO CH.

22-4-3. Adjusting Light Levels for AUX Box Buttons

(1) Adjust the normal light level under BRIGHTNESS H.


(2) Adjust the dim light level BRIGHTNESS L.

22-4-4. Assigning the SHIFT or TAKE Function


HVS-AUX16A/16B/32A units can use additional 16/32 buttons by using the SHIFT function. In
addition, HVS-AUX16A/16B/32A/64A units can use the TAKE (confirmation) function.

Note that the SHIFT and TAKE functions cannot be used simultaneously. The TAKE
function is always enabled by setting TAKE to ON in the menu regardless of SHIFT state.

 Using the SHIFT function


(1) Open [SETUP > EXT INTERFACE > AUX UNIT] menu.
(2) Select TOGGLE or NORMAL under SHIFT.
(3) Set TAKE to OFF.

With these settings, HVS-AUX16A/16B/32A units can use additional 16/32 buttons using
the SHIFT/TAKE button. Refer to the table below for details on how to use this button.

Parameter Default Setting Description


OFF Additional buttons cannot be used.
Pressing the SHIFT/TAKE button enables SHIFT and
TOGGLE
SHIFT OFF pressing the button again disables SHIFT.
SHIFT is enabled while the SHIFT/TAKE button is
PUSH
pressed.

120
 Using the TAKE (Confirmation) function
(1) Open [SETUP > EXT INTERFACE > AUX UNIT] menu.
(2) Set TAKE to ON.

Parameter Default Setting Description


An action is immediately executed (by pressing the action
OFF
button) without pressing TAKE.
An action is executed by pressing TAKE after pressing the
TAKE OFF
action button.
ON
Press TAKE within 5 seconds after pressing an action
button. Otherwise, the operation will be canceled.

22-4-5. Using an OU LINE as AUX Box


Unavailable on HVS-2000GUI

22-5. Editor Control


Use the [SETUP > EXT INTERFACE > EDITOR] menu for editor control.
See the HVS-2000/OU Operation Manual for the details.

121
22-6. VTR Control
The switcher can control video tape or video disk recorders via RS-422 using the VTR (Sony 9-pin)
protocol. Up to 4 channels are available. Connect a device to a desired RS-422 port, configure the
port and select a channel for VTR following the procedures in this chapter.

22-6-1. Assigning VTR Channel to an RS-422 Port


(1) Open the [SETUP > SYSTEM > RS-422] menu.
(2) Select a VTR channel (VTR1 to VTR4) under FUNCTION for the desired RS-422 port.
(3) Select BAUDRATE and PARITY according to your VTR device.

22-6-2. VTR Control


(1) Open the [SETUP > EXT INTERFACE > VTR] menu.
(2) Control your VTR using the selected VTR channel.

NO Item Description
1 Timecode Displays the current timecode on the VTR.
2 VTR control buttons (1st line) REW, JOG-REV, PLAY, JOG-FWD and FF
3 VTR control buttons (2nd line) PAUSE and STOP
4 VTR control buttons (3rd line) Variable playback and direction/speed setting
buttons
Before performing variable playback, select the direction
and speed. Note that some VTR devices may not accept
double speed or reverse playback.
5 REC BUTTON Enables/disables recording.
(REC ENABLE / DISABLE)
6 RECORD button Starts recording video on the VDCP device while recording
is enabled.
7 CUE UP TIME Tap to set the CUE UP time, then tap CUE UP.

122
22-7. VDCP Operation
The switcher can control a VCR or Video Disk Recorder through RS-422 or LAN using VDCP
protocol. Up to 4 channels (device connections) are available. Follow the procedure below to
perform VDCP communication and RS-422 port settings.

22-7-1. Changing to LAN Connection


Default VDCP connection is set to RS-422. To change connection to LAN, proceed as
follows:

(1) Open the [SETUP > EXT INTERFACE > VDCP] menu.
(2) Select a VDCP channel (VDCP1 to VDCP4).
(3) Select LAN under CONNECTION.
(4) Enter the IP address of your VDCP device.
(5) Specify the TCP/UDP port number under PORT.

22-7-2. RS-422 Connection Settings


To use an RS-422 connection, assign a VDCP channel to an RS-422 port on the switcher,
then set communication settings as shown below:

(1) Open the [SETUP > SYSTEM > RS-422] menu.


(2) Select a VDCP channel (VDCP1 to 4) under FUNCTION.
(3) Select BAUDRATE and PARITY according to your VDCP device.

22-7-3. VDCP Control


(1) Open the [SETUP > EXT INTERFACE > VDCP] menu.
(2) Control your VTR using the selected VTR channel.

NO Item Description
1 Current timecode Displays the current timecode on the VDCP device.
2 VDCP control buttons (1st line) 22-7-4, JOG-REV, PLAY, JOG-FWD, FF
3 VDCP control buttons (2nd line) PAUSE, STOP
4 REC BUTTON Enables/disables recording.
(REC ENABLE / DISABLE)
5 RECORD button Starts recording video on the VDCP device while
recording is enabled.
6 CUE UP TIME Tap to set the CUE UP time, then CUE UP.
7 CLIP SEL VSelects a clip in the VDCP device.
See Sec. 22-7-4. "Selecting a Clip."
8 IN/OUT TIME Sets IN and OUT points.

123
9 IN CUEUP Cues up to the IN point.
10 OUT CUEUP Cues up to the OUT point.

22-7-4. Selecting a Clip


Tap CLIP SEL. A pop-up window as shown below will appear.

NO Item Description
1 Clip list Clips saved in the VDCP device are displayed.
2 PREV Goes to next page.
3 NEXT Goes to previous page.
4 RENAME Changes clip names using up to 8 characters.
5 DELETE Deletes a clip.
6 LOAD Loads the selected clip.

124
22-8. ROUTER
The switcher can control a FOR-A MFR series routing switcher.
The following functions are available:
 Switches Router's crosspoints on the control panel. Manageable number
(See Sec.22-8-3 and 22-8-4.) Level 16
 Receives titles with video signals (MFR link). Source 1,024
Destination 256
(See Sec.22-8-2.)
 Links a router crosspoint and switcher source and
switches them simultaneously on the switcher. (See Sec. 22-8-5.)
-
Connect an MFR main unit to the HVS-2000 using an RS-422 straight-through cable. Two types of
connections are possible as shown below. Then, configure the RS-422 port(s) for the router
control. (See Sec. 22-8-1.)
Refer to each MFR Main unit manual for details on router settings.

<Connection 1 (Connecting MFR Main unit to HVS-2000)>

MFR Main unit


Routing
IN OUT
Camera 01 01
HVS-2000
02 02
Camera IN M/E1PVW To other devices
| |
01 M/E1 PGM
| |
| | | M/E2PVW To other devices
Video | M/E2PGM
| |
server |
| |
| | 08
| | Title links
16 16
Titles
RS-422 RS-422 1
XPT
switches

<Connection 2 (Connecting MFR Main unit and MFR-TALR to HVS-2000)>

Routing MFR Main unit


IN OUT HVS-2000
Camera 01 01
IN M/E1PVW
02 02 M/E1 PGM To other devices
Camera 01
| |
| M/E2PVW To other devices
| | M/E2PGM
| | |
Video |
| |
server 08
| |
| |
Title links
| |
16 16
RS-422 RS-422 1
XPT
switches
LAN

RS-422 RS-422 2
Titles
MFR-TALM

125
22-8-1. Assigning Router Channel to an RS-422 Port
 If Connection 1 is configured:
(1) Open the [SETUP > SYSTEM > RS-422] menu.
(2) Select an RS-422 port for the router main unit connection.
(3) Select ROUTER under FUNCTION.
(4) Set BAUDRATE and PARITY according to the router.

 If Connection 2 is configured:
(1) Open the [SETUP > SYSTEM > RS-422] menu.
(2) Select an RS-422 port for the router main unit connection.
(3) Select ROUTER XPT under FUNCTION.
(4) Select an RS-422 port tor the router tally unit connection.
(5) Select ROUTER NAME under FUNCTION.
(6) Set BAUDRATE and PARITY according to the router.

22-8-2. Setting MFR Link


When the title link display is set to ON, the switcher accepts video titles with video signals
from the router and displays them on the control panel in accordance with crosspoint switches
on the router.

(1) Open the [SETUP > EXT I/F > ROUTER NAME LINK] menu.
(2) Tap the LINK setting and select MFR.
(3) Select a name link type from SHORT, LONG and BOTH (Both short and long names) to
be used in the switcher.
(4) Set the title link display to ON or OFF for each video.

22-8-3. Crosspoint Switches using the Menu


(1) Open the [SETUP > EXT INTERFACE > ROUTER > XPT] menu.
(2) Select NORMAL and a level.
(3) Tap a crosspoint. Re-tap the crosspoint to execute switching.

Ex. 1) Change Destination 1 to Source 2.


Ex. 2) Change Destination 1 to Source 4.

Tap here twice.

Tap here twice.

126
22-8-4. Simultaneous Switching (TAKE function)
Multiple crosspoints (destination/source pairs) can be switched simultaneously in the menu
using stored crosspoint data.

 Simultaneous switching using the menu


(1) Open the [SETUP > EXT INTERFACE > ROUTER > XPT] menu.
(2) Select PRESET.
(3) Select a level.
(4) Tap a crosspoint. Re-tap the crosspoint to confirm the selection.
(5) Repeat it three times, if necessary.
(6) Tap TAKE. Tap YES in the confirmation dialog to execute the take.
To cancel the process, tap CANCEL, then YES in the confirmation dialog.

22-8-5. ROUTER LINK


The Router Link function allows you to switch a crosspoint on a router by pressing a switcher
bus button when inputting video from the router.
The following example will help to explain how to set up and use this function.
In the connection example below, the DST4 video is input to the switcher INPUT1. The
system will be set up so that if the switcher bus button 1, 2 or 3 is pressed, SRC7, SRC8 or
SRC9 video is respectively sent to the switcher.
If Router Link is enabled, pressing a linked bus button sends a signal switch command to a
router and the switcher receives the specified video from a router even if a different video is
assigned to the associated destination channel on the router.

RS-422 Router
SRC7
DST4 OUT5 (DST4) SRC8
HD/SD SDI SRC9
PS1 SER. NO.
M /E A UX
1 2 3 4 1 2 3 4 5 6 7 8 9 10 11 12
AC 1 0 0 - 2 4 0 V 5 0 /6 0 H z I N

SDI OUTPUT

1 2 3 4 5 6

PG M PST
SRC HO LD LD VE SEL

RS-422
LAN1 LAN2
CPU
GPI IN TALLY OUT ARCNET GENLOCK
PS2 RE F IN REF OUT MIX
SRC HO LD LD VE SEL
AC1 0 0 - 2 4 0 V 5 0 /6 0 H z I N

(MA IN) (SU B)

SH IFT SHIFT SEL WIPE


DISP
1 2 3 4 5 6 7 8 9 10 11 12 2 3 BUS

I/O 1
EFF
SDI IN PUT HDMI OUT1 1

13 14 15 16 17 18 19 20 21 22 23 24

INPUT1 SDI IN PUT HDMI OUT2


I/O 2
HO LD LD VE
EFF
2

IN HI
IN A IN B I/O A
HO LD LD VE LOCK C UT

IN C IN D I/O B

OPTION SLOT
Control panel
HVS-2000 rear panel Router link buttons on the A bus.

Router Link function can be applied to the M/E A bus and B bus. (See Sec. 8-2-1. "M/E Bus
Type."

 Router Link Settings


The following procedure shows how to create a router crosspoint and source pair and assign
it to a bus button. In the example below, three link pairs (RX001, RX002 and RX003) are
respectively assigned to Buttons 1, 2 and 3.

(1) Open the [SETUP > EXT INTERFACE > ROUTER > LINK] menu.
(2) Turn LINK ENABLE to ON.
(3) Assign RX001 in RTR XPT (router crosspoints) to 7 in RTR SRC (router sources).
(4) Assign RX002 to 8.
(5) Assign RX003 to 9.

127
(6) Open the [SETUP > PANEL CONTROL > BUS ASSIGN > LEVEL1] menu.
Assign the link pair RX001 to BUTTON 1 SIGNAL.
(7) Assign RX002 to BUTTON 2 SIGNAL.
(8) Assign RX003 to BUTTON 3 SIGNAL.

(9) Open the [SETUP > EXT INTERFACE > ROUTER > LINK] menu.
Tap the M/E1,2 tab. When using M/E1 A BUS, select IN01 (input port on the swithcer) for
M/E1 A BUS INPUT and 4 (router destination channel) for RTR DST.

Link settings are now completed.

 Router Link Operation


Pressing Bus Button 1 on the switcher A bus displays the SRC7 image on the M/E output.
Pressing Bus Button 2 on the switcher A bus displays the SRC8 image on the M/E output.
Pressing Bus Button 3 on the switcher A bus displays the SRC9 image on the M/E output.

<Available Bus for Router Link (Selectable bus under BUS SEL)>
A BUS, B BUS, AUX1-18,
K1-4INS, K1-4SRC, FLX1-4INS, FLX1-4SRC,
MELite1-6 A BUS, MELite1-6 B BUS

 Router Crosspoints
The maximum number of available router crosspoints: 256
The maximum number of available source/destination pairs: 256

128
23. File Operations
The switcher is capable of storing operational data, such as system and bus setting data, still images,
WIPE and DVE modifications and event data, to USB flash drives and of recalling and downloading
previously saved data for application to production operations.

23-1. Setting and Image Files


Supported Menu Setting Files and Image Files
File (folder) name (*1) Extension File Data Description
HVS-2000 folder All data including the following shaded files.
HVS2000 sys System data
msy MU data (including pattern lists)
osy OU data
gsy GUI data
ME KEY kym Each keyer memory data
FLX kms Each key data in keyer memory
kma All keyer memory data
USER PATTERN upt Each user pattern data
ual All user pattern data
EVENT eal All event data
evt Each event data
lema All local event data (M/E)
lem Each local event data (M/E)
lela All local event data (MELite)
lel Each local event data (MELite)
MACRO mal All macro data
mcr Each macro data
SEQUENCE pbkd BKGD sequence data
pkey KEYER sequence data
pflx FLEXaKEY sequence data
pmel MELite sequence data
STILL1-6 jpg Still images in JPEG format
tga Still images in TARGA format
bmp Still images in BITMAP format
png Still images in PNG format
Note that file names are limited to max. 8 characters in length (ASCII code).
(*1) Files are automatically named to their correct name as shown above when saving to USB flash drives.

23-1-1. Breaking Down EAL/MAL Files


Total event or macro data files such as ealm, lema, lela and mal files can be divided into
each event or macro data files (evtm lem, lel and mcr respectively). The procedure below
shows how to break down “Sample.eal“ file as an example.

(1) Open the [SETUP > FILE > DATA BACKUP] menu.
(2) Select EVENT in the center of the screen.
(3) Select Sample.eal on the left side of the screen.
(4) Select a location into which divided files are stored on the right side of the screen.
(5) Press EAL SPLIT on the right side of the screen to break down the file. All divided files
are generated and stored in the Sample (same name as the eal source file) folder as evt
files.

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23-2. Saving Data (from Switcher to USB Drive)
This section explains how to save all switcher settings to USB flash drives as an example.
(1) Insert a USB flash drive into the USB port.
(2) Open the [SETUP > FILE > SAVE] menu.
(3) Tap USB E:\\ (USB drive to which the data is going to be backed up).
(4) Tap MU ALL.
(5) Tap the MU ALL DATA icon in the right side of the screen.
(6) Tap on YES on the confirmation dialog to save the data to the USB drive.

MU PC

ALL data files will be stored to the “HVS-2000” folder in the root directory.
A lot of sequence data will take a longer time, more than 30 minutes, to save ALL data. In such
cases, change MU ALL DATA to MU ALL except SEQ to save ALL data excluding sequences.

Do not remove the USB drive while the access lamp is flashing. The time at which data
 is saved to a USB drive is also recorded according to the switcher internal clock. Set
the date and time if it is improperly set. (See Sec. 16-5. “Setting Date and Time.”)

23-3. Loading Data (from USB Drive to Switcher)


23-3-1. Loading ALL Data
The following example shows how to load panel settings from a USB drive to the switcher in
which all data is saved as shown in the previous page.

(1) Insert the USB drive in which the all data is stored, into the USB port.
(2) Open the [SETUP > FILE > LOAD] menu.
(3) Tap USB E:\\ (USB drive to which the file is stored).
(4) Tap MU ALL.
(5) Select the folder to which the data is to be stored (HVS-2000) to load all setting data.
(6) Reboot the system. (See Sec. 5-6. "Reboot and Initialization".)

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Once the saved system data (files with "all" or "sys" extension) finishes loading,
 you will have to restart the switcher. (The unit should be powered off then powered
ON.) The system data is applied only after the switcher is restarted.

23-3-2. Loading Event, Macro or Sequence Files


(1) Insert the USB drive in which your file is stored, into the USB port.
(2) Open the [SETUP > FILE > LOAD] menu.
(3) Tap USB E:\\ (USB drive to which the file is stored).
(4) Tap EVENT, MACRO, or SEQUENCE.
(5) Select the memory number to load all data in the memory number.

23-3-3. Loading Image Files


JPEG. TARGA, BITMAP or PNG image files can be loaded to STILL1-6 and INPUT STILL
buffers using USB drives. The following procedure explains how to download a JPEG file to
STILL1 as an example.

(1) Insert the USB drive in which the JPG file is stored, into the USB port.
(2) Open the [SETUP > FILE > LOAD] menu.
(3) Tap USB E:\\ (USB drive to which the file is stored).
(4) Tap STILL.
(5) Tap STILL1.
(6) Select an image file to load it to STILL1

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 Image File Upload Targets
Upload Target Description
STILL1-STILL6 Loads to each still buffer.
Once an image is uploaded, the previous image is replaced with this.
IN01-IN48 Loads to each input frame buffer. Once an image is uploaded, the input
(INPUT STILL) bus automatically displays the image instead of input video. To recover
the input video display, change CTRL to INPUT in the [SETUP > INPUT >
SIGNAL] menu. (See Sec. 15-3-2. “Returning to Input Video Display.”)
V-RAM Loads to internal video memory.

 Image File Thumbnails


The menu allows you to view thumbnails of images when loading still images or clip
video. To do this, tap STILL THUMB.

23-3-4. Loading Sequential Image Files


JPEG. TARGA, BITMAP or PNG sequential image files can be uploaded to the switcher and
used as clips as shown below.

(1) Insert the USB drive in which sequential image files (with up to 8 file names) are stored,
into the USB port.
(2) Open the [SETUP > FILE > DATA BACKUP] menu. Tap CLIP.
(3) Select USB E:\\ (USB drive to which the data is stored).
(4) Tap on the menu screen to specify the folder that contains the image files.
(5) Tap CREATE CLIP.

(6) Open the [SETUP > FILE > LOAD] menu. Tap CLIP.
(7) Specify the folder (the same as specified in Step (4)) to load the files to the switcher as a
clip.

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 Sequential Image File Names
Folder name XXXXXXXX
XXXXXXXX Up to 8 alphanumeric characters (Folders whose name have 9 or more
characters cannot be accessed.)

Prepare sequential file names in the following name format.


File name [ XXXXXXXX-yyyy.zzz]
XXXXXXXX Up to 8 alphanumeric characters (File names must be within 8
characters and excess characters are truncated on the right.)
- Hyphen
yyyy Serial numbers starting from 0
zzz File extension (bmp, jpg, tga or png)

23-3-5. Adding Audio to Sequential Image Files


Loading an audio with sequential image files allows you to add the audio data to the created
clip. The following procedure shows how to upload an audio file and multiplex it to a clip. WAV
files (Windows standard audio files) can be used as audio sources.
 Loading an audio file
(1) Insert the USB drive, in which sequential image files and an audio file are stored, into the
USB port. Follow Step (1) to (5) in the previous chapter to create a clip from the
sequential files.
(2) Open the [FILE > LOAD] menu.
(3) Select CLIP.
(4) Set the audio delay under AUDIO OFFSET. To add the audio from the beginning of the
clip, leave the value at zero.
(5) Tap USB E, select and load a WAV file.
(6) Select and load a clip that should have been created as a clip.

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IMPORTANT
Load an audio file first, then a create clip. Otherwise the audio is not inserted to the clip.
Once the audio is multiplexed to the clip, the audio file is removed.

Audio-included clips can be loaded to STILL1-6 in the same manner as those for normal clips
and played back with audio in down-stream devices.

 Audio Files
Format WAV or WAVE(RIFF waveform Audio Format)
Filenames are allowed only alphanumeric characters.
Sampling frequency 48kHz, 20/24-bit
Upload Target V-RAM

 If the duration of audio is longer than that of video, the gap in between is filled with black
video.
 Clips are backed up to the internal hard disk drive with audio and loaded whenever the
switcher is restarted. The audio inserting position, however, is reset to zero (not stored).
 Clips cannot be stored with audio as files.

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24. Status Information
The [SETUP > STATUS] menu pages allow you to view miscellaneous information such as the cooling
fan / power alarm, hardware and option installation status and firmware and software versions.
See the HVS-2000/OU Operation Manual for details on status information.

25. Updating the System Software


Consult your FOR-A supplier in order to update or upgrade your switcher.
See the HVS-2000/OU Operation Manual for details on system update.

25-1. Update Procedure


Once the system is updated, the setting data will be lost and returns to factory default. Important
setting data should be backed up by saving it to a USB drive.

You will needs to go through the following process to complete the update procedure:

Step Description Refer to


1 Save current setting data to a USB drive. 23-2
2 Update the software 25-1-1
3 Reboot the switcher. 5-6
4 Initialize the switcher. 5-6
5 Reload the setting data saved in Step 1. 23-3-1
6 Reboot the switcher. 5-6
7 Turn the control panel power Off then On.

25-1-1. Updating the HVS-2000


(1) Insert the USB drive that contains update data into the USB port.
(2) Open the [SETUP > FILE > LOAD] menu.
(3) Select the drive in which the update file is stored.
(4) Tap UPDATE.
(5) Select the update file. (The data starts writing to the switcher. DO NOT turn the power of
your units OFF or try to remove the USB drive from the port until the file downloads are
complete.)
(6) A pop-up status window appears showing the file transfer progress.
(7) Another pop-up window appears showing data is being written to the flash ROM.
(8) When the writing is complete, “COMPLETE” is displayed.
(9) Repeat the above steps if you have other update files.
(10) Perform Step 3 and later in the table above to complete the update procedure.

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