Ip - Unit 5
Ip - Unit 5
Introduction to Functions, Function Declaration and Definition, Function call Return Types and
Arguments, modifying parameters inside functions using pointers, arrays as parameters. Scope and
Lifetime of Variables, Basics of File Handling
Functions
In c, we can divide a large program into the basic building blocks known as function. The
function contains the set of programming statements enclosed by {}. A function can be called
multiple times to provide reusability and modularity to the C program. In other words, we can
say that the collection of functions creates a program. The function is also known as procedure
or subroutine in other programming languages.
Advantage of functions in C
o By using functions, we can avoid rewriting same logic/code again and again in a program.
o We can call C functions any number of times in a program and from any place in a program.
o We can track a large C program easily when it is divided into multiple functions.
o Reusability is the main achievement of C functions.
Function Aspects
o Function declaration A function must be declared globally in a c program to tell the compiler
about the function name, function parameters, and return type.
o Function call Function can be called from anywhere in the program. The parameter list must not
differ in function calling and function declaration. We must pass the same number of functions as
it is declared in the function declaration.
o Function definition It contains the actual statements which are to be executed. It is the most
important aspect to which the control comes when the function is called. Here, we must notice
that only one value can be returned fromthe function.
1. Library Functions: are the functions which are declared in the C header files such as scanf(), printf(), gets(),
puts(),ceil(), floor() etc.
2. User-defined functions: are the functions which are created by the C programmer, so that he/she can use it
manytimes. It reduces the complexity of a big program and optimizes the code.
Return Value
A C function may or may not return a value from the function. If you don't have to return any value from
thefunction, use void for the return type.
Let's see a simple example of C function that doesn't return any value from the function.
void hello()
{
printf("hello c");
}
If you want to return any value from the function, you need to use any data type such as int, long, char, etc.
Thereturn type depends on the value to be returned from the function.
Let's see a simple example of C function that returns int value from the function.
value:int get()
{
return 10;
}
In the above example, we have to return 10 as a value, so the return type is int. If you want to return floating-
pointvalue (e.g., 10.2, 3.1, 54.5, etc), you need to use float as the return type of the method.
1. float get(){
2. return
10.2;3. }
Now, you need to call the function, to get the value of the function.
Different aspects of function calling/Types of user defined functions:
A function may or may not accept any argument. It may or may not return any value. Based on these facts, There
are four different aspects of function calls.
Example 1
1. #include<stdio.h>
2. void printName();
3. void main ()
4. {
5. printf("Hello ");
6. printName();
7. }
8. void printName()
9. {
10. printf("welcome");
11. }
Output
Hello welcome
Example 2
#include<stdio.h>
void sum();
void main()
{
printf("\nGoing to calculate the sum of two numbers:");
sum();
}
void sum()
{
int a,b;
printf("\nEnter two numbers");
scanf("%d %d",&a,&b);
printf("The sum is %d",a+b);
}
Output
The sum is 34
#include<stdio.h>
1. int sum();
2. void main()
3. {
4. int result;
5. printf("\nGoing to calculate the sum of two numbers:");
6. result = sum();
7. printf("%d",result);
8. }
9. int sum()
10. {
11. int a,b;
12. printf("\nEnter two numbers");
13. scanf("%d %d",&a,&b);
14. return a+b;
15. }
Output
The sum is 34
1. #include<stdio.h>
2. int sum();
3. void main()
4. {
5. printf("Going to calculate the area of the square\n");
6. float area = square();
7. printf("The area of the square: %f\n",area);
8. }
9. int square()
10. {
11. float side;
12. printf("Enter the length of the side in meters: ");
13. scanf("%f",&side);
14. return side * side;
15. }
Output
1. #include<stdio.h>
2. void sum(int, int);
3. void main()
4. {
5. int a,b,result;
6. printf("\nGoing to calculate the sum of two numbers:");
7. printf("\nEnter two numbers:");
8. scanf("%d %d",&a,&b);
9. sum(a,b);
10. }
11. void sum(int a, int b)
12. {
13. printf("\nThe sum is %d",a+b);
14. }
Output
The sum is 34
Output
1. #include<stdio.h>
2. int sum(int, int);
3. void main()
4. {
5. int a,b,result;
6. printf("\nGoing to calculate the sum of two numbers:");
7. printf("\nEnter two numbers:");
8. scanf("%d %d",&a,&b);
9. result = sum(a,b);
10. printf("\nThe sum is : %d",result);
11. }
12. int sum(int a, int b)
13. {
14. return a+b;
15. }
Output
Going to calculate the sum of two numbers:
Enter two numbers:10
20
The sum is : 30
1. #include<stdio.h>
2. int even_odd(int);
3. void main()
4. {
5. int n,flag=0;
6. printf("\nGoing to check whether a number is even or odd");
7. printf("\nEnter the number: ");
8. scanf("%d",&n);
9. flag = even_odd(n);
10. if(flag == 0)
11. {
12. printf("\nThe number is odd");
13. }
14. else
15. {
16. printf("\nThe number is even");
17. }
18. }
19. int even_odd(int n)
20. {
21. if(n%2 == 0)
22. {
23. return 1;
24. }
25. else
26. {
27. return 0;
28. }
29. }
Output
Library Functions
Library functions are the inbuilt function in C that are grouped and placed at a common place called the library.
Such functions are used to perform some specific operations. For example, printf is a library function used to print
on the console. The library functions are created by the designers of compilers. All C standard library functions are
defined inside the different header files saved with the extension .h.
We need to include these header files in our program to make use of the library functions defined in such header
files. For example, To use the library functions such as printf/scanf we need to include stdio.h in our program which
is a header file that contains all the library functions regarding standard input/output.
The list of mostly used header files is given in the following table.
1 stdio.h This is a standard input/output header file. It contains all the library functio
regarding standard input/output.
3 string.h It contains all string related library functions like gets(), puts(),etc.
4 stdlib.h This header file contains all the general library functions like malloc
calloc(), exit(), etc.
5 math.h This header file contains all the math operations related functions like sqrt
pow(), etc.
9 signal.h All the signal handling functions are defined in this header file.
Call by value in C:
o In call by value method, the value of the actual parameters is copied into the formal parameters. In other words, we
can say that the value of the variable is used in the function call in the call by value method.
o In call by value method, we can not modify the value of the actual parameter by the formal parameter.
o In call by value, different memory is allocated for actual and formal parameters since the value of the actual
parameter is copied into the formal parameter.
o The actual parameter is the argument which is used in the function call whereas formal parameter is the argument
which is used in the function definition.
Let's try to understand the concept of call by value in c language by the example given below:
1. #include<stdio.h>
2. void change(int num) {
3. printf("Before adding value inside function num=%d \n",num);
4. num=num+100;
5. printf("After adding value inside function num=%d \n", num);
6. }
7. int main() {
8. int x=100;
9. printf("Before function call x=%d \n", x);
10. change(x);//passing value in function
11. printf("After function call x=%d \n", x);
12. return 0;
13. }
Output
Before function call x=100
Before adding value inside function num=100
After adding value inside function num=200
After function call x=100
Call by reference in C
o In call by reference, the address of the variable is passed into the function call as the actual parameter.
o The value of the actual parameters can be modified by changing the formal parameters since the address of the
actual parameters is passed.
o In call by reference, the memory allocation is similar for both formal parameters and actual parameters. All the
operations in the function are performed on the value stored at the address of the actual parameters, and the modified
value gets stored at the same address.
1. #include<stdio.h>
2. void change(int *num) {
3. printf("Before adding value inside function num=%d \n",*num);
4. (*num) += 100;
5. printf("After adding value inside function num=%d \n", *num);
6. }
7. int main() {
8. int x=100;
9. printf("Before function call x=%d \n", x);
10. change(&x);//passing reference in function
11. printf("After function call x=%d \n", x);
12. return 0;
13. }
Output
Before function call x=100
Before adding value inside function num=100
After adding value inside function num=200
After function call x=200
Call by reference Example: Swapping the values of the two variables
1. #include <stdio.h>
2. void swap(int *, int *); //prototype of the function
3. int main()
4. {
5. int a = 10;
6. int b = 20;
7. printf("Before swapping the values in main a = %d, b = %d\n",a,b); // printing the value of a and b in main
8. swap(&a,&b);
9. printf("After swapping values in main a = %d, b = %d\n",a,b); // The values of actual parameters do change in call
by reference, a = 10, b = 20
10. }
11. void swap (int *a, int *b)
12. {
13. int temp;
14. temp = *a;
15. *a=*b;
16. *b=temp;
17. printf("After swapping values in function a = %d, b = %d\n",*a,*b); // Formal parameters, a = 20, b = 10
18. }
Output
Before swapping the values in main a = 10, b = 20
After swapping values in function a = 20, b = 10
After swapping values in main a = 20, b = 10
1 A copy of the value is passed into the An address of value is passed into the
function function
2 Changes made inside the function is Changes made inside the function validate
limited to the function only. The values of outside of the function also. The values of
the actual parameters do not change by the actual parameters do change by
changing the formal parameters. changing the formal parameters.
3 Actual and formal arguments are created at Actual and formal arguments are created at
the different memory location the same memory location
Recursion in C
Recursion is the process which comes into existence when a function calls a copy of itself to work on a smaller
problem. Any function which calls itself is called recursive function, and such function calls are called recursive
calls. Recursion involves several numbers of recursive calls. However, it is important to impose a termination
condition of recursion. Recursion code is shorter than iterative code however it is difficult to understand.
Recursion cannot be applied to all the problem, but it is more useful for the tasks that can be defined in terms of
similar subtasks. For Example, recursion may be applied to sorting, searching, and traversal problems.
Generally, iterative solutions are more efficient than recursion since function call is always overhead. Any problem
that can be solved recursively, can also be solved iteratively. However, some problems are best suited to be solved
by the recursion, for example, tower of Hanoi, Fibonacci series, factorial finding, etc.
In the following example, recursion is used to calculate the factorial of a number.
1. #include <stdio.h>
2. int fact (int);
3. int main()
4. {
5. int n,f;
6. printf("Enter the number whose factorial you want to calculate?");
7. scanf("%d",&n);
8. f = fact(n);
9. printf("factorial = %d",f);
10. }
11. int fact(int n)
12. {
13. if (n==0)
14. {
15. return 0;
16. }
17. else if ( n == 1)
18. {
19. return 1;
20. }
21. else
22. {
23. return n*fact(n-1);
24. }
25. }
Output
Enter the number whose factorial you want to calculate?5
factorial = 120
We can understand the above program of the recursive method call by the figure given below:
Recursive Function:
A recursive function performs the tasks by dividing it into the subtasks. There is a termination condition defined
in the function which is satisfied by some specific subtask. After this, the recursion stops and the final result is
returnedfrom the function.
The case at which the function doesn't recur is called the base case whereas the instances where the function
keeps calling itself to perform a subtask, is called the recursive case. All the recursive functions can be written
using thisformat.
1. if
(test_for_base)2. {
3. return
some_value;4. }
5. else if
(test_for_another_base)6. {
7. return
some_another_value;8. }
9. else
10. {
11. // Statements;
12. recursive call;
13. }
Example of recursion in C
Let's see an example to find the nth term of the Fibonacci series.
1. #include<stdio.h>
2. int fibonacci(int);
3. void main
()4. {
5. int n,f;
6. printf("Enter the value of n?");
7. scanf("%d",&n);
8. f = fibonacci(n);
9. printf("%d",f);
10. }
11. int fibonacci (int n)
12. {
13. if (n==0)
14. {
15. return 0;
16. }
17. else if (n == 1)
18. {
19. return 1;
20. }
21. else
22. { return fibonacci(n-1)+fibonacci(n-2);
23. }
24. }
Output
Enter the value of n?12
144
Let us consider the following example to understand the memory allocation of the recursive functions.
Explanation
Let us examine this recursive function for n = 4. First, all the stacks are maintained which prints the corresponding
value of n until n becomes 0, Once the termination condition is reached, the stacks get destroyed one by one by
returning 0 to its calling stack. Consider the following image for more information regarding the stack trace for the
recursive functions.
Scope and Life Time of Variable
Storage Classes in C
A storage class defines the scope (visibility) and life-time of variables and/or functions within a C Program
Storage classes in C are used to determine the lifetime, visibility, memory location, and initial value of a variable.
There are four types of storage classes in C
o Automatic
o External
o Static
o Register
Extern RAM Zero Global Till the end of the main program
Maybe declared anywhere in the
program
Static RAM Zero Local/Global Till the end of the main program,
Retains value between multiple
functions call
Automatic
o Automatic variables are allocated memory automatically at runtime.
o The visibility of the automatic variables is limited to the block in which they are defined.
The scope of the automatic variables is limited to the block in which they are defined.
o The automatic variables are initialized to garbage by default.
o The memory assigned to automatic variables gets freed upon exiting from the block.
o The keyword used for defining automatic variables is auto.
o Every local variable is automatic in C by default.
Example 1
1. #include <stdio.h>
2. int main()
3. {
4. int a; //auto
5. char b;
6. float c;
7. printf("%d %c %f",a,b,c); // printing initial default value of automatic variables a, b, and c.
8. return 0;
9. }
Output:
Output:
11 20 20 20 11
Static
o The variables defined as static specifier can hold their value between the multiple function calls.
o Static local variables are visible only to the function or the block in which they are defined.
o A same static variable can be declared many times but can be assigned at only one time.
o Default initial value of the static integral variable is 0 otherwise null.
o The visibility of the static global variable is limited to the file in which it has declared.
o The keyword used to define static variable is static.
Example 1
1. #include<stdio.h>
2. static char c;
3. static int i;
4. static float f;
5. static char s[100];
6. void main ()
7. {
8. printf("%d %d %f %s",c,i,f); // the initial default value of c, i, and f will be printed.
9. }
Output:
0 0 0.000000 (null)
Example 2
1. #include<stdio.h>
2. void sum()
3. {
4. static int a = 10;
5. static int b = 24;
6. printf("%d %d \n",a,b);
7. a++;
8. b++;
9. }
10. void main()
11. {
12. int i;
13. for(i = 0; i< 3; i++)
14. {
15. sum(); // The static variables holds their value between multiple function calls.
16. }
17. }
Output:
10 24
11 25
12 26
Register
o The variables defined as the register is allocated the memory into the CPU registers depending upon the size of the
memory remaining in the CPU.
o We can not dereference the register variables, i.e., we can not use &operator for the register variable.
o The access time of the register variables is faster than the automatic variables.
o The initial default value of the register local variables is 0.
o The register keyword is used for the variable which should be stored in the CPU register. However, it is compiler?s
choice whether or not; the variables can be stored in the register.
o We can store pointers into the register, i.e., a register can store the address of a variable.
o Static variables can not be stored into the register since we can not use more than one storage specifier for the same
variable.
Example 1
1. #include <stdio.h>
2. int main()
3. {
4. register int a; // variable a is allocated memory in the CPU register. The initial default value of a is 0.
5. printf("%d",a);
6. }
Output:
0
Example 2
1. #include <stdio.h>
2. int main()
3. {
4. register int a = 0;
5. printf("%u",&a); // This will give a compile time error since we can not access the address of a register variable.
6. }
Output:
External
o The external storage class is used to tell the compiler that the variable defined as extern is declared with an external
linkage elsewhere in the program.
o The variables declared as extern are not allocated any memory. It is only declaration and intended to specify that
the variable is declared elsewhere in the program.
o The default initial value of external integral type is 0 otherwise null.
o We can only initialize the extern variable globally, i.e., we can not initialize the external variable within any block
or method.
o An external variable can be declared many times but can be initialized at only once.
o If a variable is declared as external then the compiler searches for that variable to be initialized somewhere in the
program which may be extern or static. If it is not, then the compiler will show an error.
Example 1
1. #include <stdio.h>
2. int main()
3. {
4. extern int a;
5. printf("%d",a);
6. }
Output
Output
Output
20
Example 5
1. extern int a;
2. int a = 10;
3. #include <stdio.h>
4. int main()
5. {
6. printf("%d",a);
7. }
8. int a = 20; // compiler will show an error at this line
Output
• Static allocation is what happens when you declare a static or global variable. Each static or global variable
defines one block of space, of a fixed size. The space is allocated once, when your program is started (part of the
exec operation), and is never freed.
• Automatic allocation happens when you declare an automatic variable, such as a function argument or a local
variable. The space for an automatic variable is allocated when the compound statement containing the declaration
is entered, and is freed when that compound statement is exited.
In GNU C, the size of the automatic storage can be an expression that varies. In other C implementations, it must
be a constant.
A third important kind of memory allocation, dynamic allocation, is not supported by C variables but is available
via GNU C Library functions.
1. ptr=(cast-type*)malloc(byte-size)
1. #include<stdio.h>
2. #include<stdlib.h>
3. int main(){
4. int n,i,*ptr,sum=0;
5. printf("Enter number of elements: ");
6. scanf("%d",&n);
7. ptr=(int*)malloc(n*sizeof(int)); //memory allocated using malloc
8. if(ptr==NULL)
9. {
10. printf("Sorry! unable to allocate memory");
11. exit(0);
12. }
13. printf("Enter elements of array: ");
14. for(i=0;i<n;++i)
15. {
16. scanf("%d",ptr+i);
17. sum+=*(ptr+i);
18. }
19. printf("Sum=%d",sum);
20. free(ptr);
21. return 0;
22. }
Output
calloc() function in C:
The calloc() function allocates multiple block of requested memory.
1. ptr=(cast-type*)calloc(number, byte-size)
1. #include<stdio.h>
2. #include<stdlib.h>
3. int main(){
4. int n,i,*ptr,sum=0;
5. printf("Enter number of elements: ");
6. scanf("%d",&n);
7. ptr=(int*)calloc(n,sizeof(int)); //memory allocated using calloc
8. if(ptr==NULL)
9. {
10. printf("Sorry! unable to allocate memory");
11. exit(0);
12. }
13. printf("Enter elements of array: ");
14. for(i=0;i<n;++i)
15. {
16. scanf("%d",ptr+i);
17. sum+=*(ptr+i);
18. }
19. printf("Sum=%d",sum);
20. free(ptr);
21. return 0;
22. } Output
Enter elements of array: 3
Enter elements of array: 10
10
10
Sum=30
realloc() function in C:
If memory is not sufficient for malloc() or calloc(), you can reallocate the memory by realloc() function. In short, it
changes the memory size.
1. ptr=realloc(ptr, new-size)
free() function in C:
The memory occupied by malloc() or calloc() functions must be released by calling free() function. Otherwise, it
will consume memory until program exit.
Let's see the syntax of free() function.
1. free(ptr)
Data type 3 -
o (): This operator is a bracket operator used to declare and define the function.
o []: This operator is an array subscript operator
o * : This operator is a pointer operator.
o Identifier: It is the name of the pointer. The priority will always be assigned to this.
o Data type: Data type is the type of the variable to which the pointer is intended to point. It also includes the modifier
like signed int, long, etc).
C Function Pointer:
As we know that we can create a pointer of any data type such as int, char, float, we can also create a pointer pointing
to a function. The code of a function always resides in memory, which means that the function has some address.
We can get the address of memory by using the function pointer.
1. #include <stdio.h>
2. int main()
3. {
4. printf("Address of main() function is %p",main);
5. return 0;
6. }
Output
In the above output, we observe that the main() function has some address. Therefore, we conclude that every
function has some address.
For example:
In the above declaration, *ip is a pointer that points to a function which returns an int value and accepts an integer
value as an argument.
In the above declaration, *fp is a pointer that points to a function that returns a float value and accepts a float value
as an argument.
We can observe that the declaration of a function is similar to the declaration of a function pointer except that the
pointer is preceded by a '*'. So, in the above declaration, fp is declared as a function rather than a pointer.
Till now, we have learnt how to declare the function pointer. Our next step is to assign the address of a function to
the function pointer.
In the above declaration, 'fp' pointer contains the address of the 'func' function.
Note: Declaration of a function is necessary before assigning the address of a function to the function pointer.
Or
1. result = fp(a , b); // Calling a function using function pointer, and indirection operator can be removed.
The effect of calling a function by its name or function pointer is the same. If we are using the function pointer, we
can omit the indirection operator as we did in the second case. Still, we use the indirection operator as it makes it
clear to the user that we are using a function pointer.
1. #include <stdio.h>
2. int add(int,int);
3. int main()
4. {
5. int a,b;
6. int (*ip)(int,int);
7. int result;
8. printf("Enter the values of a and b : ");
9. scanf("%d %d",&a,&b);
10. ip=add;
11. result=(*ip)(a,b);
12. printf("Value after addition is : %d",result);
13. return 0;
14. }
15. int add(int a,int b)
16. {
17. int c=a+b;
18. return c;
19. }
Output
File Handling:
So far the operations using the C program are done on a prompt/terminal which is not stored
anywhere. The output is deleted when the program is closed. But in the software industry, most
programs are written to store the information fetched from the program. The use of file
handling is exactly what the situation calls for.
In order to understand why file handling is important, let us look at a few features of using
files:
• Reusability: The data stored in the file can be accessed, updated, and deleted
anywhere and anytime providing high reusability.
• Portability: Without losing any data, files can be transferred to another in the
computer system. The risk of flawed coding is minimized with this feature.
• Efficient: A large amount of input may be required for some programs. File
handling allows you to easily access a part of a file using few instructions which
saves a lot of time and reduces the chance of errors.
• Storage Capacity: Files allow you to store a large amount of data without having
to worry about storing everything simultaneously in a program.
Types of Files in C
A file can be classified into two types based on the way the file stores the data. They are as
follows:
• Text Files
• Binary Files
1. Text Files
A text file contains data in the form of ASCII characters and is generally used to store a
stream of characters.
• Each line in a text file ends with a new line character (‘\n’).
• It can be read or written by any text editor.
• They are generally stored with .txt file extension.
• Text files can also be used to store the source code.
2. Binary Files
A binary file contains data in binary form (i.e. 0’s and 1’s) instead of ASCII characters. They
contain data that is stored in a similar manner to how it is stored in the main memory.
• The binary files can be created only from within a program and their contents can
only be read by a program.
• More secure as they are not easily readable.
• They are generally stored with .bin file extension.
C File Operations
C file operations refer to the different possible operations that we can perform on a file in C
such as:
1. Creating a new file – fopen() with attributes as “a” or “a+” or “w” or “w+”
2. Opening an existing file – fopen()
3. Reading from file – fscanf() or fgets()
4. Writing to a file – fprintf() or fputs()
5. Moving to a specific location in a file – fseek(), rewind()
6. Closing a file – fclose()
The highlighted text mentions the C function used to perform the file operations.
Functions for C File Operations
File Pointer in C
A file pointer is a reference to a particular position in the opened file. It is used in file handling
to perform all file operations such as read, write, close, etc. We use the FILE macro to declare
the file pointer variable. The FILE macro is defined inside <stdio.h> header file.
Syntax of File Pointer
FILE* pointer_name;
File Pointer is used in almost all the file operations in C.
Open a File in C
For opening a file in C, the fopen() function is used with the filename or file path along with
the required access modes.
Syntax of fopen()
FILE* fopen(const char *file_name, const char *access_mode);
Parameters
• file_name: name of the file when present in the same directory as the source file.
Otherwise, full path.
• access_mode: Specifies for what operation the file is being opened.
Return Value
• If the file is opened successfully, returns a file pointer to it.
• If the file is not opened, then returns NULL.
File opening modes in C
File opening modes or access modes specify the allowed operations on the file to be opened.
They are passed as an argument to the fopen() function. Some of the commonly used file
access modes are listed below:
Opening
Modes Description
Searches file. If the file is opened successfully fopen( ) loads it into memory
r and sets up a pointer that points to the first character in it. If the file cannot be
opened fopen( ) returns NULL.
Open for reading in binary mode. If the file does not exist, fopen( ) returns
rb
NULL.
Open for writing in text mode. If the file exists, its contents are overwritten. If
w the file doesn’t exist, a new file is created. Returns NULL, if unable to open the
file.
Open for writing in binary mode. If the file exists, its contents are overwritten.
wb
If the file does not exist, it will be created.
Searches file. If the file is opened successfully fopen( ) loads it into memory
and sets up a pointer that points to the last character in it. It opens only in the
a
append mode. If the file doesn’t exist, a new file is created. Returns NULL, if
unable to open the file.
Open for append in binary mode. Data is added to the end of the file. If the file
ab
does not exist, it will be created.
Searches file. It is opened successfully fopen( ) loads it into memory and sets
r+ up a pointer that points to the first character in it. Returns NULL, if unable to
open the file.
Open for both reading and writing in binary mode. If the file does not exist,
rb+
fopen( ) returns NULL.
Opening
Modes Description
Searches file. If the file exists, its contents are overwritten. If the file doesn’t
w+
exist a new file is created. Returns NULL, if unable to open the file.
Open for both reading and writing in binary mode. If the file exists, its contents
wb+
are overwritten. If the file does not exist, it will be created.
Searches file. If the file is opened successfully fopen( ) loads it into memory
and sets up a pointer that points to the last character in it. It opens the file in
a+
both reading and append mode. If the file doesn’t exist, a new file is created.
Returns NULL, if unable to open the file.
Open for both reading and appending in binary mode. If the file does not exist,
ab+
it will be created.
As given above, if you want to perform operations on a binary file, then you have to append
‘b’ at the last. For example, instead of “w”, you have to use “wb”, instead of “a+” you have to
use “a+b”.
Example of Opening a File
• C
int main()
{
// file pointer variable to store the value returned by
// fopen
FILE* fptr;
Output
The file is not opened. The program will now exit.
The file is not opened because it does not exist in the source directory. But the fopen() function
is also capable of creating a file if it does not exist. It is shown below
Create a File in C
The fopen() function can not only open a file but also can create a file if it does not exist
already. For that, we have to use the modes that allow the creation of a file if not found such as
w, w+, wb, wb+, a, a+, ab, and ab+.
FILE *fptr;
fptr = fopen("filename.txt", "w");
Example of Opening a File
• C
int main()
{
// file pointer
FILE* fptr;
return 0;
}
Output
The file is created Successfully.
Reading From a File
The file read operation in C can be performed using functions fscanf() or fgets(). Both the
functions performed the same operations as that of scanf and gets but with an additional
parameter, the file pointer. There are also other functions we can use to read from a file. Such
functions are listed below:
Function Description
fscanf() Use formatted string and variable arguments list to take input from a file.
So, it depends on you if you want to read the file line by line or character by character.
Example:
FILE * fptr;
fptr = fopen(“fileName.txt”, “r”);
fscanf(fptr, "%s %s %s %d", str1, str2, str3, &year);
char c = fgetc(fptr);
The getc() and some other file reading functions return EOF (End Of File) when they reach the
end of the file while reading. EOF indicates the end of the file and its value is implementation-
defined.
Note: One thing to note here is that after reading a particular part of the file, the file pointer
will be automatically moved to the end of the last read character.
Write to a File
The file write operations can be performed by the functions fprintf() and fputs() with
similarities to read operations. C programming also provides some other functions that can be
used to write data to a file such as:
Function Description
Similar to printf(), this function use formatted string and varible arguments list
fprintf()
to print output to the file.
fputs() Prints the whole line in the file and a newline at the end.
Function Description
fwrite() This functions write the specified amount of bytes to the binary file.
Example:
FILE *fptr ;
fptr = fopen(“fileName.txt”, “w”);
fprintf(fptr, "%s %s %s %d", "We", "are", "in", 2012);
fputc("a", fptr);
Closing a File
The fclose() function is used to close the file. After successful file operations, you must always
close a file to remove it from the memory.
Syntax of fclose()
fclose(file_pointer);
where the file_pointer is the pointer to the opened file.
Example:
FILE *fptr ;
fptr= fopen(“fileName.txt”, “w”);
---------- Some file Operations -------
fclose(fptr);
Examples of File Handing in C
Example 1: Program to Create a File, Write in it, And Close the File
• C
int main()
{
return 0;
}
Output
The file is now opened.
Data successfully written in file GfgTest.c
The file is now closed.
This program will create a file named GfgTest.c in the same directory as the source file which
will contain the following text: “GeeksforGeeks-A Computer Science Portal for Geeks”.
Example 2: Program to Open a File, Read from it, And Close the File
• C
// C program to Open a File,
// Read from it, And Close the File
#include <stdio.h>
#include <string.h>
int main()
{
printf(
"Data successfully read from file GfgTest.c\n");
printf("The file is now closed.");
}
return 0;
}
Output
The file is now opened.
GeeksforGeeks-A Computer Science Portal for Geeks
Data successfully read from file GfgTest.c
The file is now closed.
This program reads the text from the file named GfgTest.c which we created in the previous
example and prints it in the console.