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Webhelper Gpu

The document is a GPU report detailing the client and GPU information for a system running Windows 10 with an NVIDIA GeForce RTX 3050. It includes specifics such as the client version, command line parameters, GPU features, and driver versions. The report also lists various supported and disabled extensions related to OpenGL and ANGLE.

Uploaded by

karaknight113
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
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0% found this document useful (0 votes)
19 views1,218 pages

Webhelper Gpu

The document is a GPU report detailing the client and GPU information for a system running Windows 10 with an NVIDIA GeForce RTX 3050. It includes specifics such as the client version, command line parameters, GPU features, and driver versions. The report also lists various supported and disabled extensions related to OpenGL and ANGLE.

Uploaded by

karaknight113
Copyright
© © All Rights Reserved
We take content rights seriously. If you suspect this is your content, claim it here.
Available Formats
Download as TXT, PDF, TXT or read online on Scribd
You are on page 1/ 1218

[1969-12-31 18:00:00] Client version: no bootstrapper found

[1969-12-31 18:00:00] GPU process started: start count: 0


[2024-11-06 12:49:30] ==================[ GPU Report: Start [0] ]=================
[2024-11-06 12:49:30]
[2024-11-06 12:49:30] *** Report Section: Client Info ***
[2024-11-06 12:49:30]
[2024-11-06 12:49:30] [ client_info ]:
[2024-11-06 12:49:30] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-06 12:49:30] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=18376 -buildid=1730853027 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-06 12:49:30] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-06 12:49:30] [ operating_system ]: Windows NT 10.0.22621
[2024-11-06 12:49:30] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-06 12:49:30] [ version ]: Chrome/126.0.6478.183
[2024-11-06 12:49:30]
[2024-11-06 12:49:30] *** Report Section: GPU Info ***
[2024-11-06 12:49:30]
[2024-11-06 12:49:30] [ gpu_info ]:
[2024-11-06 12:49:30] [ ANGLEFeatures ]:
[2024-11-06 12:49:30] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-06 12:49:30] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-06 12:49:30] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-06 12:49:30] [ basicInfo ]:
[2024-11-06 12:49:30] [ Initialization time ]: 258
[2024-11-06 12:49:30] [ In-process GPU ]: (null)
[2024-11-06 12:49:30] [ Passthrough Command Decoder ]: (null)
[2024-11-06 12:49:30] [ Sandboxed ]: (null)
[2024-11-06 12:49:30] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,49969}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-06 12:49:30] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53280}, DRIVER_VERSION=10.0.22621.4249
[2024-11-06 12:49:30] [ Optimus ]: (null)
[2024-11-06 12:49:30] [ AMD switchable ]: (null)
[2024-11-06 12:49:30] [ Desktop compositing ]: Aero Glass
[2024-11-06 12:49:30] [ Direct composition ]: (null)
[2024-11-06 12:49:30] [ Supports overlays ]: (null)
[2024-11-06 12:49:30] [ YUY2 overlay support ]: SCALING
[2024-11-06 12:49:30] [ NV12 overlay support ]: SCALING
[2024-11-06 12:49:30] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-06 12:49:30] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-06 12:49:30] [ DirectML feature level ]: Not supported
[2024-11-06 12:49:30] [ Driver D3D12 feature level ]: Not supported
[2024-11-06 12:49:30] [ Driver Vulkan API version ]: Not supported
[2024-11-06 12:49:30] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-06 12:49:30] [ Pixel shader version ]: 5.0
[2024-11-06 12:49:30] [ Vertex shader version ]: 5.0
[2024-11-06 12:49:30] [ Max. MSAA samples ]: 8
[2024-11-06 12:49:30] [ Machine model name ]: (null)
[2024-11-06 12:49:30] [ Machine model version ]: (null)
[2024-11-06 12:49:30] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-06 12:49:30] [ Display type ]: ANGLE_D3D11
[2024-11-06 12:49:30] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-06 12:49:30] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-06 12:49:30] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-06 12:49:30] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-06 12:49:30] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-06 12:49:30] [ Disabled WebGL Extensions ]: (null)
[2024-11-06 12:49:30] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-06 12:49:30] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-06 12:49:30] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-06 12:49:30] [ Direct rendering version ]: unknown
[2024-11-06 12:49:30] [ Reset notification strategy ]: 0x8252
[2024-11-06 12:49:30] [ GPU process crash count ]: (null)
[2024-11-06 12:49:30] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-06 12:49:30] [ compositorInfo ]:
[2024-11-06 12:49:30] [ Tile Update Mode ]: One-copy
[2024-11-06 12:49:30] [ Partial Raster ]: Enabled
[2024-11-06 12:49:30] [ dawnInfo ]:
[2024-11-06 12:49:30] [ devicePerfInfo ]:
[2024-11-06 12:49:30] [ displayInfo ]:
[2024-11-06 12:49:30] [ Info ]: Display[4280586921] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-06 12:49:30] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-06 12:49:30] [ Buffer format (all) ]: BGRA_8888
[2024-11-06 12:49:30] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-06 12:49:30] [ SDR white level in nits ]: 203
[2024-11-06 12:49:30] [ HDR relative maximum luminance ]: 1
[2024-11-06 12:49:30] [ Bits per color component ]: 8
[2024-11-06 12:49:30] [ Bits per pixel ]: 24
[2024-11-06 12:49:30] [ Refresh Rate in Hz ]: 60
[2024-11-06 12:49:30] [ featureStatus ]:
[2024-11-06 12:49:30] [ featureStatus ]:
[2024-11-06 12:49:30] [ 2d_canvas ]: enabled
[2024-11-06 12:49:30] [ canvas_oop_rasterization ]: enabled_on
[2024-11-06 12:49:30] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-06 12:49:30] [ gpu_compositing ]: enabled
[2024-11-06 12:49:30] [ multiple_raster_threads ]: enabled_on
[2024-11-06 12:49:30] [ opengl ]: enabled_on
[2024-11-06 12:49:30] [ rasterization ]: enabled
[2024-11-06 12:49:30] [ raw_draw ]: disabled_off_ok
[2024-11-06 12:49:30] [ skia_graphite ]: disabled_off
[2024-11-06 12:49:30] [ video_decode ]: enabled
[2024-11-06 12:49:30] [ video_encode ]: enabled
[2024-11-06 12:49:30] [ vulkan ]: disabled_off
[2024-11-06 12:49:30] [ webgl ]: enabled
[2024-11-06 12:49:30] [ webgl2 ]: enabled
[2024-11-06 12:49:30] [ webgpu ]: enabled
[2024-11-06 12:49:30] [ webnn ]: disabled_off
[2024-11-06 12:49:30] [ problems ]:
[2024-11-06 12:49:30] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-06 12:49:30] [ tag ]: workarounds
[2024-11-06 12:49:30] [ affectedSettings ]:
exit_on_context_lost
[2024-11-06 12:49:30] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-06 12:49:30] [ tag ]: workarounds
[2024-11-06 12:49:30] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-06 12:49:30] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-06 12:49:30] [ tag ]: workarounds
[2024-11-06 12:49:30] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-06 12:49:30] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-06 12:49:30] [ tag ]: workarounds
[2024-11-06 12:49:30] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-06 12:49:30] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-06 12:49:30] [ tag ]: workarounds
[2024-11-06 12:49:30] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-06 12:49:30] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-06 12:49:30] [ tag ]: workarounds
[2024-11-06 12:49:30] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-06 12:49:30] [ workarounds ]:
[2024-11-06 12:49:30] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-06 12:49:30] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-06 12:49:30] [ workarounds[2] ]: exit_on_context_lost
[2024-11-06 12:49:30] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-06 12:49:30] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-06 12:49:30] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-06 12:49:30] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-06 12:49:30] [ gpuMemoryBufferInfo ]:
[2024-11-06 12:49:30] [ R_8 ]: Software only
[2024-11-06 12:49:30] [ R_16 ]: Software only
[2024-11-06 12:49:30] [ RG_88 ]: Software only
[2024-11-06 12:49:30] [ RG_1616 ]: Software only
[2024-11-06 12:49:30] [ BGR_565 ]: Software only
[2024-11-06 12:49:30] [ RGBA_4444 ]: Software only
[2024-11-06 12:49:30] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-06 12:49:30] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-06 12:49:30] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-06 12:49:30] [ BGRA_1010102 ]: Software only
[2024-11-06 12:49:30] [ RGBA_1010102 ]: Software only
[2024-11-06 12:49:30] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-06 12:49:30] [ RGBA_F16 ]: Software only
[2024-11-06 12:49:30] [ YVU_420 ]: Software only
[2024-11-06 12:49:30] [ YUV_420_BIPLANAR ]: Software only
[2024-11-06 12:49:30] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-06 12:49:30] [ P010 ]: Software only
[2024-11-06 12:49:30] [ videoAcceleratorsInfo ]:
[2024-11-06 12:49:30] [ Decoding ]: (null)
[2024-11-06 12:49:30] [ Encoding ]: (null)
[2024-11-06 12:49:30]
[2024-11-06 12:49:30] *** Report Section: Log Messages ***
[2024-11-06 12:49:30]
[2024-11-06 12:49:30] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-06 13:09:28] ==================[ GPU Report: Start [0] ]=================
[2024-11-06 13:09:29]
[2024-11-06 13:09:29] *** Report Section: Client Info ***
[2024-11-06 13:09:29]
[2024-11-06 13:09:29] [ client_info ]:
[2024-11-06 13:09:29] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-06 13:09:29] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=10096 -buildid=1730853027 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-06 13:09:29] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-06 13:09:29] [ operating_system ]: Windows NT 10.0.22621
[2024-11-06 13:09:29] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-06 13:09:29] [ version ]: Chrome/126.0.6478.183
[2024-11-06 13:09:29]
[2024-11-06 13:09:29] *** Report Section: GPU Info ***
[2024-11-06 13:09:29]
[2024-11-06 13:09:29] [ gpu_info ]:
[2024-11-06 13:09:29] [ ANGLEFeatures ]:
[2024-11-06 13:09:29] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-06 13:09:29] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-06 13:09:29] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-06 13:09:29] [ basicInfo ]:
[2024-11-06 13:09:29] [ Initialization time ]: 229
[2024-11-06 13:09:29] [ In-process GPU ]: (null)
[2024-11-06 13:09:29] [ Passthrough Command Decoder ]: (null)
[2024-11-06 13:09:29] [ Sandboxed ]: (null)
[2024-11-06 13:09:29] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,49934}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-06 13:09:29] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53236}, DRIVER_VERSION=10.0.22621.4249
[2024-11-06 13:09:29] [ Optimus ]: (null)
[2024-11-06 13:09:29] [ AMD switchable ]: (null)
[2024-11-06 13:09:29] [ Desktop compositing ]: Aero Glass
[2024-11-06 13:09:29] [ Direct composition ]: (null)
[2024-11-06 13:09:29] [ Supports overlays ]: (null)
[2024-11-06 13:09:29] [ YUY2 overlay support ]: SCALING
[2024-11-06 13:09:29] [ NV12 overlay support ]: SCALING
[2024-11-06 13:09:29] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-06 13:09:29] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-06 13:09:29] [ DirectML feature level ]: Not supported
[2024-11-06 13:09:29] [ Driver D3D12 feature level ]: Not supported
[2024-11-06 13:09:29] [ Driver Vulkan API version ]: Not supported
[2024-11-06 13:09:29] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-06 13:09:29] [ Pixel shader version ]: 5.0
[2024-11-06 13:09:29] [ Vertex shader version ]: 5.0
[2024-11-06 13:09:29] [ Max. MSAA samples ]: 8
[2024-11-06 13:09:29] [ Machine model name ]: (null)
[2024-11-06 13:09:29] [ Machine model version ]: (null)
[2024-11-06 13:09:29] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-06 13:09:29] [ Display type ]: ANGLE_D3D11
[2024-11-06 13:09:29] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-06 13:09:29] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-06 13:09:29] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-06 13:09:29] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-06 13:09:29] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-06 13:09:29] [ Disabled WebGL Extensions ]: (null)
[2024-11-06 13:09:29] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-06 13:09:29] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-06 13:09:29] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-06 13:09:29] [ Direct rendering version ]: unknown
[2024-11-06 13:09:29] [ Reset notification strategy ]: 0x8252
[2024-11-06 13:09:29] [ GPU process crash count ]: (null)
[2024-11-06 13:09:29] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-06 13:09:29] [ compositorInfo ]:
[2024-11-06 13:09:29] [ Tile Update Mode ]: One-copy
[2024-11-06 13:09:29] [ Partial Raster ]: Enabled
[2024-11-06 13:09:29] [ dawnInfo ]:
[2024-11-06 13:09:29] [ devicePerfInfo ]:
[2024-11-06 13:09:29] [ displayInfo ]:
[2024-11-06 13:09:29] [ Info ]: Display[3292697934] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-06 13:09:29] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-06 13:09:29] [ Buffer format (all) ]: BGRA_8888
[2024-11-06 13:09:29] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-06 13:09:29] [ SDR white level in nits ]: 203
[2024-11-06 13:09:29] [ HDR relative maximum luminance ]: 1
[2024-11-06 13:09:29] [ Bits per color component ]: 8
[2024-11-06 13:09:29] [ Bits per pixel ]: 24
[2024-11-06 13:09:29] [ Refresh Rate in Hz ]: 60
[2024-11-06 13:09:29] [ featureStatus ]:
[2024-11-06 13:09:29] [ featureStatus ]:
[2024-11-06 13:09:29] [ 2d_canvas ]: enabled
[2024-11-06 13:09:29] [ canvas_oop_rasterization ]: enabled_on
[2024-11-06 13:09:29] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-06 13:09:29] [ gpu_compositing ]: enabled
[2024-11-06 13:09:29] [ multiple_raster_threads ]: enabled_on
[2024-11-06 13:09:29] [ opengl ]: enabled_on
[2024-11-06 13:09:29] [ rasterization ]: enabled
[2024-11-06 13:09:29] [ raw_draw ]: disabled_off_ok
[2024-11-06 13:09:29] [ skia_graphite ]: disabled_off
[2024-11-06 13:09:29] [ video_decode ]: enabled
[2024-11-06 13:09:29] [ video_encode ]: enabled
[2024-11-06 13:09:29] [ vulkan ]: disabled_off
[2024-11-06 13:09:29] [ webgl ]: enabled
[2024-11-06 13:09:29] [ webgl2 ]: enabled
[2024-11-06 13:09:29] [ webgpu ]: enabled
[2024-11-06 13:09:29] [ webnn ]: disabled_off
[2024-11-06 13:09:29] [ problems ]:
[2024-11-06 13:09:29] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-06 13:09:29] [ tag ]: workarounds
[2024-11-06 13:09:29] [ affectedSettings ]:
exit_on_context_lost
[2024-11-06 13:09:29] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-06 13:09:29] [ tag ]: workarounds
[2024-11-06 13:09:29] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-06 13:09:29] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-06 13:09:29] [ tag ]: workarounds
[2024-11-06 13:09:29] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-06 13:09:29] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-06 13:09:29] [ tag ]: workarounds
[2024-11-06 13:09:29] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-06 13:09:29] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-06 13:09:29] [ tag ]: workarounds
[2024-11-06 13:09:29] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-06 13:09:29] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-06 13:09:29] [ tag ]: workarounds
[2024-11-06 13:09:29] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-06 13:09:29] [ workarounds ]:
[2024-11-06 13:09:29] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-06 13:09:29] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-06 13:09:29] [ workarounds[2] ]: exit_on_context_lost
[2024-11-06 13:09:29] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-06 13:09:29] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-06 13:09:29] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-06 13:09:29] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-06 13:09:29] [ gpuMemoryBufferInfo ]:
[2024-11-06 13:09:29] [ R_8 ]: Software only
[2024-11-06 13:09:29] [ R_16 ]: Software only
[2024-11-06 13:09:29] [ RG_88 ]: Software only
[2024-11-06 13:09:29] [ RG_1616 ]: Software only
[2024-11-06 13:09:29] [ BGR_565 ]: Software only
[2024-11-06 13:09:29] [ RGBA_4444 ]: Software only
[2024-11-06 13:09:29] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-06 13:09:29] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-06 13:09:29] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-06 13:09:29] [ BGRA_1010102 ]: Software only
[2024-11-06 13:09:29] [ RGBA_1010102 ]: Software only
[2024-11-06 13:09:29] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-06 13:09:29] [ RGBA_F16 ]: Software only
[2024-11-06 13:09:29] [ YVU_420 ]: Software only
[2024-11-06 13:09:29] [ YUV_420_BIPLANAR ]: Software only
[2024-11-06 13:09:29] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-06 13:09:29] [ P010 ]: Software only
[2024-11-06 13:09:29] [ videoAcceleratorsInfo ]:
[2024-11-06 13:09:29] [ Decoding ]: (null)
[2024-11-06 13:09:29] [ Encoding ]: (null)
[2024-11-06 13:09:29]
[2024-11-06 13:09:29] *** Report Section: Log Messages ***
[2024-11-06 13:09:29]
[2024-11-06 13:09:29] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-06 17:55:36] ==================[ GPU Report: Start [0] ]=================
[2024-11-06 17:55:36]
[2024-11-06 17:55:36] *** Report Section: Client Info ***
[2024-11-06 17:55:36]
[2024-11-06 17:55:36] [ client_info ]:
[2024-11-06 17:55:36] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-06 17:55:36] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=16024 -buildid=1730853027 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-06 17:55:36] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-06 17:55:36] [ operating_system ]: Windows NT 10.0.22621
[2024-11-06 17:55:36] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-06 17:55:36] [ version ]: Chrome/126.0.6478.183
[2024-11-06 17:55:36]
[2024-11-06 17:55:36] *** Report Section: GPU Info ***
[2024-11-06 17:55:36]
[2024-11-06 17:55:36] [ gpu_info ]:
[2024-11-06 17:55:36] [ ANGLEFeatures ]:
[2024-11-06 17:55:36] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-06 17:55:36] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-06 17:55:36] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-06 17:55:36] [ basicInfo ]:
[2024-11-06 17:55:36] [ Initialization time ]: 184
[2024-11-06 17:55:36] [ In-process GPU ]: (null)
[2024-11-06 17:55:36] [ Passthrough Command Decoder ]: (null)
[2024-11-06 17:55:36] [ Sandboxed ]: (null)
[2024-11-06 17:55:36] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,52107}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-06 17:55:36] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,55410}, DRIVER_VERSION=10.0.22621.4249
[2024-11-06 17:55:36] [ Optimus ]: (null)
[2024-11-06 17:55:36] [ AMD switchable ]: (null)
[2024-11-06 17:55:36] [ Desktop compositing ]: Aero Glass
[2024-11-06 17:55:36] [ Direct composition ]: (null)
[2024-11-06 17:55:36] [ Supports overlays ]: (null)
[2024-11-06 17:55:36] [ YUY2 overlay support ]: SCALING
[2024-11-06 17:55:36] [ NV12 overlay support ]: SCALING
[2024-11-06 17:55:36] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-06 17:55:36] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-06 17:55:36] [ DirectML feature level ]: Not supported
[2024-11-06 17:55:36] [ Driver D3D12 feature level ]: Not supported
[2024-11-06 17:55:36] [ Driver Vulkan API version ]: Not supported
[2024-11-06 17:55:36] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-06 17:55:36] [ Pixel shader version ]: 5.0
[2024-11-06 17:55:36] [ Vertex shader version ]: 5.0
[2024-11-06 17:55:36] [ Max. MSAA samples ]: 8
[2024-11-06 17:55:36] [ Machine model name ]: (null)
[2024-11-06 17:55:36] [ Machine model version ]: (null)
[2024-11-06 17:55:36] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-06 17:55:36] [ Display type ]: ANGLE_D3D11
[2024-11-06 17:55:36] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-06 17:55:36] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-06 17:55:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-06 17:55:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-06 17:55:36] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-06 17:55:36] [ Disabled WebGL Extensions ]: (null)
[2024-11-06 17:55:36] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-06 17:55:36] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-06 17:55:36] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-06 17:55:36] [ Direct rendering version ]: unknown
[2024-11-06 17:55:36] [ Reset notification strategy ]: 0x8252
[2024-11-06 17:55:36] [ GPU process crash count ]: (null)
[2024-11-06 17:55:36] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-06 17:55:36] [ compositorInfo ]:
[2024-11-06 17:55:36] [ Tile Update Mode ]: One-copy
[2024-11-06 17:55:36] [ Partial Raster ]: Enabled
[2024-11-06 17:55:36] [ dawnInfo ]:
[2024-11-06 17:55:36] [ devicePerfInfo ]:
[2024-11-06 17:55:36] [ displayInfo ]:
[2024-11-06 17:55:36] [ Info ]: Display[1568652358] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-06 17:55:36] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-06 17:55:36] [ Buffer format (all) ]: BGRA_8888
[2024-11-06 17:55:36] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-06 17:55:36] [ SDR white level in nits ]: 203
[2024-11-06 17:55:36] [ HDR relative maximum luminance ]: 1
[2024-11-06 17:55:36] [ Bits per color component ]: 8
[2024-11-06 17:55:36] [ Bits per pixel ]: 24
[2024-11-06 17:55:36] [ Refresh Rate in Hz ]: 60
[2024-11-06 17:55:36] [ featureStatus ]:
[2024-11-06 17:55:36] [ featureStatus ]:
[2024-11-06 17:55:36] [ 2d_canvas ]: enabled
[2024-11-06 17:55:36] [ canvas_oop_rasterization ]: enabled_on
[2024-11-06 17:55:36] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-06 17:55:36] [ gpu_compositing ]: enabled
[2024-11-06 17:55:36] [ multiple_raster_threads ]: enabled_on
[2024-11-06 17:55:36] [ opengl ]: enabled_on
[2024-11-06 17:55:36] [ rasterization ]: enabled
[2024-11-06 17:55:36] [ raw_draw ]: disabled_off_ok
[2024-11-06 17:55:36] [ skia_graphite ]: disabled_off
[2024-11-06 17:55:36] [ video_decode ]: enabled
[2024-11-06 17:55:36] [ video_encode ]: enabled
[2024-11-06 17:55:36] [ vulkan ]: disabled_off
[2024-11-06 17:55:36] [ webgl ]: enabled
[2024-11-06 17:55:36] [ webgl2 ]: enabled
[2024-11-06 17:55:36] [ webgpu ]: enabled
[2024-11-06 17:55:36] [ webnn ]: disabled_off
[2024-11-06 17:55:36] [ problems ]:
[2024-11-06 17:55:36] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-06 17:55:36] [ tag ]: workarounds
[2024-11-06 17:55:36] [ affectedSettings ]:
exit_on_context_lost
[2024-11-06 17:55:36] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-06 17:55:36] [ tag ]: workarounds
[2024-11-06 17:55:36] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-06 17:55:36] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-06 17:55:36] [ tag ]: workarounds
[2024-11-06 17:55:36] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-06 17:55:36] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-06 17:55:36] [ tag ]: workarounds
[2024-11-06 17:55:36] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-06 17:55:36] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-06 17:55:36] [ tag ]: workarounds
[2024-11-06 17:55:36] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-06 17:55:36] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-06 17:55:36] [ tag ]: workarounds
[2024-11-06 17:55:36] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-06 17:55:36] [ workarounds ]:
[2024-11-06 17:55:36] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-06 17:55:36] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-06 17:55:36] [ workarounds[2] ]: exit_on_context_lost
[2024-11-06 17:55:36] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-06 17:55:36] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-06 17:55:36] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-06 17:55:36] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-06 17:55:36] [ gpuMemoryBufferInfo ]:
[2024-11-06 17:55:36] [ R_8 ]: Software only
[2024-11-06 17:55:36] [ R_16 ]: Software only
[2024-11-06 17:55:36] [ RG_88 ]: Software only
[2024-11-06 17:55:36] [ RG_1616 ]: Software only
[2024-11-06 17:55:36] [ BGR_565 ]: Software only
[2024-11-06 17:55:36] [ RGBA_4444 ]: Software only
[2024-11-06 17:55:36] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-06 17:55:36] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-06 17:55:36] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-06 17:55:36] [ BGRA_1010102 ]: Software only
[2024-11-06 17:55:36] [ RGBA_1010102 ]: Software only
[2024-11-06 17:55:36] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-06 17:55:36] [ RGBA_F16 ]: Software only
[2024-11-06 17:55:36] [ YVU_420 ]: Software only
[2024-11-06 17:55:36] [ YUV_420_BIPLANAR ]: Software only
[2024-11-06 17:55:36] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-06 17:55:36] [ P010 ]: Software only
[2024-11-06 17:55:36] [ videoAcceleratorsInfo ]:
[2024-11-06 17:55:36] [ Decoding ]: (null)
[2024-11-06 17:55:36] [ Encoding ]: (null)
[2024-11-06 17:55:36]
[2024-11-06 17:55:36] *** Report Section: Log Messages ***
[2024-11-06 17:55:36]
[2024-11-06 17:55:36] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-07 13:18:12] ==================[ GPU Report: Start [0] ]=================
[2024-11-07 13:18:12]
[2024-11-07 13:18:12] *** Report Section: Client Info ***
[2024-11-07 13:18:12]
[2024-11-07 13:18:12] [ client_info ]:
[2024-11-07 13:18:12] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-07 13:18:12] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=15928 -buildid=1730853027 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-07 13:18:12] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-07 13:18:12] [ operating_system ]: Windows NT 10.0.22621
[2024-11-07 13:18:12] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-07 13:18:12] [ version ]: Chrome/126.0.6478.183
[2024-11-07 13:18:12]
[2024-11-07 13:18:12] *** Report Section: GPU Info ***
[2024-11-07 13:18:12]
[2024-11-07 13:18:12] [ gpu_info ]:
[2024-11-07 13:18:12] [ ANGLEFeatures ]:
[2024-11-07 13:18:12] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-07 13:18:12] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-07 13:18:12] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-07 13:18:12] [ basicInfo ]:
[2024-11-07 13:18:12] [ Initialization time ]: 169
[2024-11-07 13:18:12] [ In-process GPU ]: (null)
[2024-11-07 13:18:12] [ Passthrough Command Decoder ]: (null)
[2024-11-07 13:18:12] [ Sandboxed ]: (null)
[2024-11-07 13:18:12] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,49958}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-07 13:18:12] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53254}, DRIVER_VERSION=10.0.22621.4249
[2024-11-07 13:18:12] [ Optimus ]: (null)
[2024-11-07 13:18:12] [ AMD switchable ]: (null)
[2024-11-07 13:18:12] [ Desktop compositing ]: Aero Glass
[2024-11-07 13:18:12] [ Direct composition ]: (null)
[2024-11-07 13:18:12] [ Supports overlays ]: (null)
[2024-11-07 13:18:12] [ YUY2 overlay support ]: SCALING
[2024-11-07 13:18:12] [ NV12 overlay support ]: SCALING
[2024-11-07 13:18:12] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-07 13:18:12] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-07 13:18:12] [ DirectML feature level ]: Not supported
[2024-11-07 13:18:12] [ Driver D3D12 feature level ]: Not supported
[2024-11-07 13:18:12] [ Driver Vulkan API version ]: Not supported
[2024-11-07 13:18:12] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-07 13:18:12] [ Pixel shader version ]: 5.0
[2024-11-07 13:18:12] [ Vertex shader version ]: 5.0
[2024-11-07 13:18:12] [ Max. MSAA samples ]: 8
[2024-11-07 13:18:12] [ Machine model name ]: (null)
[2024-11-07 13:18:12] [ Machine model version ]: (null)
[2024-11-07 13:18:12] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-07 13:18:12] [ Display type ]: ANGLE_D3D11
[2024-11-07 13:18:12] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-07 13:18:12] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-07 13:18:12] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-07 13:18:12] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-07 13:18:12] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-07 13:18:12] [ Disabled WebGL Extensions ]: (null)
[2024-11-07 13:18:12] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-07 13:18:12] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-07 13:18:12] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-07 13:18:12] [ Direct rendering version ]: unknown
[2024-11-07 13:18:12] [ Reset notification strategy ]: 0x8252
[2024-11-07 13:18:12] [ GPU process crash count ]: (null)
[2024-11-07 13:18:12] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-07 13:18:12] [ compositorInfo ]:
[2024-11-07 13:18:12] [ Tile Update Mode ]: One-copy
[2024-11-07 13:18:12] [ Partial Raster ]: Enabled
[2024-11-07 13:18:12] [ dawnInfo ]:
[2024-11-07 13:18:12] [ devicePerfInfo ]:
[2024-11-07 13:18:12] [ displayInfo ]:
[2024-11-07 13:18:12] [ Info ]: Display[1733510179] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-07 13:18:12] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-07 13:18:12] [ Buffer format (all) ]: BGRA_8888
[2024-11-07 13:18:12] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-07 13:18:12] [ SDR white level in nits ]: 203
[2024-11-07 13:18:12] [ HDR relative maximum luminance ]: 1
[2024-11-07 13:18:12] [ Bits per color component ]: 8
[2024-11-07 13:18:12] [ Bits per pixel ]: 24
[2024-11-07 13:18:12] [ Refresh Rate in Hz ]: 60
[2024-11-07 13:18:12] [ featureStatus ]:
[2024-11-07 13:18:12] [ featureStatus ]:
[2024-11-07 13:18:12] [ 2d_canvas ]: enabled
[2024-11-07 13:18:12] [ canvas_oop_rasterization ]: enabled_on
[2024-11-07 13:18:12] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-07 13:18:12] [ gpu_compositing ]: enabled
[2024-11-07 13:18:12] [ multiple_raster_threads ]: enabled_on
[2024-11-07 13:18:12] [ opengl ]: enabled_on
[2024-11-07 13:18:12] [ rasterization ]: enabled
[2024-11-07 13:18:12] [ raw_draw ]: disabled_off_ok
[2024-11-07 13:18:12] [ skia_graphite ]: disabled_off
[2024-11-07 13:18:12] [ video_decode ]: enabled
[2024-11-07 13:18:12] [ video_encode ]: enabled
[2024-11-07 13:18:12] [ vulkan ]: disabled_off
[2024-11-07 13:18:12] [ webgl ]: enabled
[2024-11-07 13:18:12] [ webgl2 ]: enabled
[2024-11-07 13:18:12] [ webgpu ]: enabled
[2024-11-07 13:18:12] [ webnn ]: disabled_off
[2024-11-07 13:18:12] [ problems ]:
[2024-11-07 13:18:12] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-07 13:18:12] [ tag ]: workarounds
[2024-11-07 13:18:12] [ affectedSettings ]:
exit_on_context_lost
[2024-11-07 13:18:12] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-07 13:18:12] [ tag ]: workarounds
[2024-11-07 13:18:12] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-07 13:18:12] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-07 13:18:12] [ tag ]: workarounds
[2024-11-07 13:18:12] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-07 13:18:12] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-07 13:18:12] [ tag ]: workarounds
[2024-11-07 13:18:12] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-07 13:18:12] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-07 13:18:12] [ tag ]: workarounds
[2024-11-07 13:18:12] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-07 13:18:12] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-07 13:18:12] [ tag ]: workarounds
[2024-11-07 13:18:12] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-07 13:18:12] [ workarounds ]:
[2024-11-07 13:18:12] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-07 13:18:12] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-07 13:18:12] [ workarounds[2] ]: exit_on_context_lost
[2024-11-07 13:18:12] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-07 13:18:12] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-07 13:18:12] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-07 13:18:12] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-07 13:18:12] [ gpuMemoryBufferInfo ]:
[2024-11-07 13:18:12] [ R_8 ]: Software only
[2024-11-07 13:18:12] [ R_16 ]: Software only
[2024-11-07 13:18:12] [ RG_88 ]: Software only
[2024-11-07 13:18:12] [ RG_1616 ]: Software only
[2024-11-07 13:18:12] [ BGR_565 ]: Software only
[2024-11-07 13:18:12] [ RGBA_4444 ]: Software only
[2024-11-07 13:18:12] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-07 13:18:12] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-07 13:18:12] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-07 13:18:12] [ BGRA_1010102 ]: Software only
[2024-11-07 13:18:12] [ RGBA_1010102 ]: Software only
[2024-11-07 13:18:12] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-07 13:18:12] [ RGBA_F16 ]: Software only
[2024-11-07 13:18:12] [ YVU_420 ]: Software only
[2024-11-07 13:18:12] [ YUV_420_BIPLANAR ]: Software only
[2024-11-07 13:18:12] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-07 13:18:12] [ P010 ]: Software only
[2024-11-07 13:18:12] [ videoAcceleratorsInfo ]:
[2024-11-07 13:18:12] [ Decoding ]: (null)
[2024-11-07 13:18:12] [ Encoding ]: (null)
[2024-11-07 13:18:12]
[2024-11-07 13:18:12] *** Report Section: Log Messages ***
[2024-11-07 13:18:12]
[2024-11-07 13:18:12] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-07 17:35:31] ==================[ GPU Report: Start [0] ]=================
[2024-11-07 17:35:31]
[2024-11-07 17:35:31] *** Report Section: Client Info ***
[2024-11-07 17:35:31]
[2024-11-07 17:35:31] [ client_info ]:
[2024-11-07 17:35:31] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-07 17:35:31] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14724 -buildid=1730853027 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-07 17:35:31] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-07 17:35:31] [ operating_system ]: Windows NT 10.0.22621
[2024-11-07 17:35:31] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-07 17:35:31] [ version ]: Chrome/126.0.6478.183
[2024-11-07 17:35:31]
[2024-11-07 17:35:31] *** Report Section: GPU Info ***
[2024-11-07 17:35:31]
[2024-11-07 17:35:31] [ gpu_info ]:
[2024-11-07 17:35:31] [ ANGLEFeatures ]:
[2024-11-07 17:35:31] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-07 17:35:31] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-07 17:35:31] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-07 17:35:31] [ basicInfo ]:
[2024-11-07 17:35:31] [ Initialization time ]: 169
[2024-11-07 17:35:31] [ In-process GPU ]: (null)
[2024-11-07 17:35:31] [ Passthrough Command Decoder ]: (null)
[2024-11-07 17:35:31] [ Sandboxed ]: (null)
[2024-11-07 17:35:31] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,49916}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-07 17:35:31] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53218}, DRIVER_VERSION=10.0.22621.4249
[2024-11-07 17:35:31] [ Optimus ]: (null)
[2024-11-07 17:35:31] [ AMD switchable ]: (null)
[2024-11-07 17:35:31] [ Desktop compositing ]: Aero Glass
[2024-11-07 17:35:31] [ Direct composition ]: (null)
[2024-11-07 17:35:31] [ Supports overlays ]: (null)
[2024-11-07 17:35:31] [ YUY2 overlay support ]: SCALING
[2024-11-07 17:35:31] [ NV12 overlay support ]: SCALING
[2024-11-07 17:35:31] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-07 17:35:31] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-07 17:35:31] [ DirectML feature level ]: Not supported
[2024-11-07 17:35:31] [ Driver D3D12 feature level ]: Not supported
[2024-11-07 17:35:31] [ Driver Vulkan API version ]: Not supported
[2024-11-07 17:35:31] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-07 17:35:31] [ Pixel shader version ]: 5.0
[2024-11-07 17:35:31] [ Vertex shader version ]: 5.0
[2024-11-07 17:35:31] [ Max. MSAA samples ]: 8
[2024-11-07 17:35:31] [ Machine model name ]: (null)
[2024-11-07 17:35:31] [ Machine model version ]: (null)
[2024-11-07 17:35:31] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-07 17:35:31] [ Display type ]: ANGLE_D3D11
[2024-11-07 17:35:31] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-07 17:35:31] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-07 17:35:31] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-07 17:35:31] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-07 17:35:31] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-07 17:35:31] [ Disabled WebGL Extensions ]: (null)
[2024-11-07 17:35:31] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-07 17:35:31] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-07 17:35:31] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-07 17:35:31] [ Direct rendering version ]: unknown
[2024-11-07 17:35:31] [ Reset notification strategy ]: 0x8252
[2024-11-07 17:35:31] [ GPU process crash count ]: (null)
[2024-11-07 17:35:31] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-07 17:35:31] [ compositorInfo ]:
[2024-11-07 17:35:31] [ Tile Update Mode ]: One-copy
[2024-11-07 17:35:31] [ Partial Raster ]: Enabled
[2024-11-07 17:35:31] [ dawnInfo ]:
[2024-11-07 17:35:31] [ devicePerfInfo ]:
[2024-11-07 17:35:31] [ displayInfo ]:
[2024-11-07 17:35:31] [ Info ]: Display[2035955279] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-07 17:35:31] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-07 17:35:31] [ Buffer format (all) ]: BGRA_8888
[2024-11-07 17:35:31] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-07 17:35:31] [ SDR white level in nits ]: 203
[2024-11-07 17:35:31] [ HDR relative maximum luminance ]: 1
[2024-11-07 17:35:31] [ Bits per color component ]: 8
[2024-11-07 17:35:31] [ Bits per pixel ]: 24
[2024-11-07 17:35:31] [ Refresh Rate in Hz ]: 60
[2024-11-07 17:35:31] [ featureStatus ]:
[2024-11-07 17:35:31] [ featureStatus ]:
[2024-11-07 17:35:31] [ 2d_canvas ]: enabled
[2024-11-07 17:35:31] [ canvas_oop_rasterization ]: enabled_on
[2024-11-07 17:35:31] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-07 17:35:31] [ gpu_compositing ]: enabled
[2024-11-07 17:35:31] [ multiple_raster_threads ]: enabled_on
[2024-11-07 17:35:31] [ opengl ]: enabled_on
[2024-11-07 17:35:31] [ rasterization ]: enabled
[2024-11-07 17:35:31] [ raw_draw ]: disabled_off_ok
[2024-11-07 17:35:31] [ skia_graphite ]: disabled_off
[2024-11-07 17:35:31] [ video_decode ]: enabled
[2024-11-07 17:35:31] [ video_encode ]: enabled
[2024-11-07 17:35:31] [ vulkan ]: disabled_off
[2024-11-07 17:35:31] [ webgl ]: enabled
[2024-11-07 17:35:31] [ webgl2 ]: enabled
[2024-11-07 17:35:31] [ webgpu ]: enabled
[2024-11-07 17:35:31] [ webnn ]: disabled_off
[2024-11-07 17:35:31] [ problems ]:
[2024-11-07 17:35:31] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-07 17:35:31] [ tag ]: workarounds
[2024-11-07 17:35:31] [ affectedSettings ]:
exit_on_context_lost
[2024-11-07 17:35:31] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-07 17:35:31] [ tag ]: workarounds
[2024-11-07 17:35:31] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-07 17:35:31] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-07 17:35:31] [ tag ]: workarounds
[2024-11-07 17:35:31] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-07 17:35:31] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-07 17:35:31] [ tag ]: workarounds
[2024-11-07 17:35:31] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-07 17:35:31] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-07 17:35:31] [ tag ]: workarounds
[2024-11-07 17:35:31] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-07 17:35:31] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-07 17:35:31] [ tag ]: workarounds
[2024-11-07 17:35:31] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-07 17:35:31] [ workarounds ]:
[2024-11-07 17:35:31] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-07 17:35:31] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-07 17:35:31] [ workarounds[2] ]: exit_on_context_lost
[2024-11-07 17:35:31] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-07 17:35:31] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-07 17:35:31] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-07 17:35:31] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-07 17:35:31] [ gpuMemoryBufferInfo ]:
[2024-11-07 17:35:31] [ R_8 ]: Software only
[2024-11-07 17:35:31] [ R_16 ]: Software only
[2024-11-07 17:35:31] [ RG_88 ]: Software only
[2024-11-07 17:35:31] [ RG_1616 ]: Software only
[2024-11-07 17:35:31] [ BGR_565 ]: Software only
[2024-11-07 17:35:31] [ RGBA_4444 ]: Software only
[2024-11-07 17:35:31] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-07 17:35:31] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-07 17:35:31] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-07 17:35:31] [ BGRA_1010102 ]: Software only
[2024-11-07 17:35:31] [ RGBA_1010102 ]: Software only
[2024-11-07 17:35:31] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-07 17:35:31] [ RGBA_F16 ]: Software only
[2024-11-07 17:35:31] [ YVU_420 ]: Software only
[2024-11-07 17:35:31] [ YUV_420_BIPLANAR ]: Software only
[2024-11-07 17:35:31] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-07 17:35:31] [ P010 ]: Software only
[2024-11-07 17:35:31] [ videoAcceleratorsInfo ]:
[2024-11-07 17:35:31] [ Decoding ]: (null)
[2024-11-07 17:35:31] [ Encoding ]: (null)
[2024-11-07 17:35:31]
[2024-11-07 17:35:31] *** Report Section: Log Messages ***
[2024-11-07 17:35:31]
[2024-11-07 17:35:31] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-08 15:23:59] ==================[ GPU Report: Start [0] ]=================
[2024-11-08 15:23:59]
[2024-11-08 15:23:59] *** Report Section: Client Info ***
[2024-11-08 15:23:59]
[2024-11-08 15:23:59] [ client_info ]:
[2024-11-08 15:23:59] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-08 15:23:59] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=15776 -buildid=1730853027 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-08 15:23:59] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-08 15:23:59] [ operating_system ]: Windows NT 10.0.22621
[2024-11-08 15:23:59] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-08 15:23:59] [ version ]: Chrome/126.0.6478.183
[2024-11-08 15:23:59]
[2024-11-08 15:23:59] *** Report Section: GPU Info ***
[2024-11-08 15:23:59]
[2024-11-08 15:23:59] [ gpu_info ]:
[2024-11-08 15:23:59] [ ANGLEFeatures ]:
[2024-11-08 15:23:59] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-08 15:23:59] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-08 15:23:59] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-08 15:23:59] [ basicInfo ]:
[2024-11-08 15:23:59] [ Initialization time ]: 133
[2024-11-08 15:23:59] [ In-process GPU ]: (null)
[2024-11-08 15:23:59] [ Passthrough Command Decoder ]: (null)
[2024-11-08 15:23:59] [ Sandboxed ]: (null)
[2024-11-08 15:23:59] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50611}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-08 15:23:59] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53903}, DRIVER_VERSION=10.0.22621.4249
[2024-11-08 15:23:59] [ Optimus ]: (null)
[2024-11-08 15:23:59] [ AMD switchable ]: (null)
[2024-11-08 15:23:59] [ Desktop compositing ]: Aero Glass
[2024-11-08 15:23:59] [ Direct composition ]: (null)
[2024-11-08 15:23:59] [ Supports overlays ]: (null)
[2024-11-08 15:23:59] [ YUY2 overlay support ]: SCALING
[2024-11-08 15:23:59] [ NV12 overlay support ]: SCALING
[2024-11-08 15:23:59] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-08 15:23:59] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-08 15:23:59] [ DirectML feature level ]: Not supported
[2024-11-08 15:23:59] [ Driver D3D12 feature level ]: Not supported
[2024-11-08 15:23:59] [ Driver Vulkan API version ]: Not supported
[2024-11-08 15:23:59] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-08 15:23:59] [ Pixel shader version ]: 5.0
[2024-11-08 15:23:59] [ Vertex shader version ]: 5.0
[2024-11-08 15:23:59] [ Max. MSAA samples ]: 8
[2024-11-08 15:23:59] [ Machine model name ]: (null)
[2024-11-08 15:23:59] [ Machine model version ]: (null)
[2024-11-08 15:23:59] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-08 15:23:59] [ Display type ]: ANGLE_D3D11
[2024-11-08 15:23:59] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-08 15:23:59] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-08 15:23:59] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-08 15:23:59] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-08 15:23:59] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-08 15:23:59] [ Disabled WebGL Extensions ]: (null)
[2024-11-08 15:23:59] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-08 15:23:59] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-08 15:23:59] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-08 15:23:59] [ Direct rendering version ]: unknown
[2024-11-08 15:23:59] [ Reset notification strategy ]: 0x8252
[2024-11-08 15:23:59] [ GPU process crash count ]: (null)
[2024-11-08 15:23:59] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-08 15:23:59] [ compositorInfo ]:
[2024-11-08 15:23:59] [ Tile Update Mode ]: One-copy
[2024-11-08 15:23:59] [ Partial Raster ]: Enabled
[2024-11-08 15:23:59] [ dawnInfo ]:
[2024-11-08 15:23:59] [ devicePerfInfo ]:
[2024-11-08 15:23:59] [ displayInfo ]:
[2024-11-08 15:23:59] [ Info ]: Display[239855639] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-08 15:23:59] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-08 15:23:59] [ Buffer format (all) ]: BGRA_8888
[2024-11-08 15:23:59] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-08 15:23:59] [ SDR white level in nits ]: 203
[2024-11-08 15:23:59] [ HDR relative maximum luminance ]: 1
[2024-11-08 15:23:59] [ Bits per color component ]: 8
[2024-11-08 15:23:59] [ Bits per pixel ]: 24
[2024-11-08 15:23:59] [ Refresh Rate in Hz ]: 60
[2024-11-08 15:23:59] [ featureStatus ]:
[2024-11-08 15:23:59] [ featureStatus ]:
[2024-11-08 15:23:59] [ 2d_canvas ]: enabled
[2024-11-08 15:23:59] [ canvas_oop_rasterization ]: enabled_on
[2024-11-08 15:23:59] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-08 15:23:59] [ gpu_compositing ]: enabled
[2024-11-08 15:23:59] [ multiple_raster_threads ]: enabled_on
[2024-11-08 15:23:59] [ opengl ]: enabled_on
[2024-11-08 15:23:59] [ rasterization ]: enabled
[2024-11-08 15:23:59] [ raw_draw ]: disabled_off_ok
[2024-11-08 15:23:59] [ skia_graphite ]: disabled_off
[2024-11-08 15:23:59] [ video_decode ]: enabled
[2024-11-08 15:23:59] [ video_encode ]: enabled
[2024-11-08 15:23:59] [ vulkan ]: disabled_off
[2024-11-08 15:23:59] [ webgl ]: enabled
[2024-11-08 15:23:59] [ webgl2 ]: enabled
[2024-11-08 15:23:59] [ webgpu ]: enabled
[2024-11-08 15:23:59] [ webnn ]: disabled_off
[2024-11-08 15:23:59] [ problems ]:
[2024-11-08 15:23:59] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-08 15:23:59] [ tag ]: workarounds
[2024-11-08 15:23:59] [ affectedSettings ]:
exit_on_context_lost
[2024-11-08 15:23:59] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-08 15:23:59] [ tag ]: workarounds
[2024-11-08 15:23:59] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-08 15:23:59] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-08 15:23:59] [ tag ]: workarounds
[2024-11-08 15:23:59] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-08 15:23:59] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-08 15:23:59] [ tag ]: workarounds
[2024-11-08 15:23:59] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-08 15:23:59] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-08 15:23:59] [ tag ]: workarounds
[2024-11-08 15:23:59] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-08 15:23:59] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-08 15:23:59] [ tag ]: workarounds
[2024-11-08 15:23:59] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-08 15:23:59] [ workarounds ]:
[2024-11-08 15:23:59] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-08 15:23:59] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-08 15:23:59] [ workarounds[2] ]: exit_on_context_lost
[2024-11-08 15:23:59] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-08 15:23:59] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-08 15:23:59] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-08 15:23:59] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-08 15:23:59] [ gpuMemoryBufferInfo ]:
[2024-11-08 15:23:59] [ R_8 ]: Software only
[2024-11-08 15:23:59] [ R_16 ]: Software only
[2024-11-08 15:23:59] [ RG_88 ]: Software only
[2024-11-08 15:23:59] [ RG_1616 ]: Software only
[2024-11-08 15:23:59] [ BGR_565 ]: Software only
[2024-11-08 15:23:59] [ RGBA_4444 ]: Software only
[2024-11-08 15:23:59] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-08 15:23:59] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-08 15:23:59] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-08 15:23:59] [ BGRA_1010102 ]: Software only
[2024-11-08 15:23:59] [ RGBA_1010102 ]: Software only
[2024-11-08 15:23:59] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-08 15:23:59] [ RGBA_F16 ]: Software only
[2024-11-08 15:23:59] [ YVU_420 ]: Software only
[2024-11-08 15:23:59] [ YUV_420_BIPLANAR ]: Software only
[2024-11-08 15:23:59] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-08 15:23:59] [ P010 ]: Software only
[2024-11-08 15:23:59] [ videoAcceleratorsInfo ]:
[2024-11-08 15:23:59] [ Decoding ]: (null)
[2024-11-08 15:23:59] [ Encoding ]: (null)
[2024-11-08 15:23:59]
[2024-11-08 15:23:59] *** Report Section: Log Messages ***
[2024-11-08 15:23:59]
[2024-11-08 15:23:59] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-09 14:51:54] ==================[ GPU Report: Start [0] ]=================
[2024-11-09 14:51:54]
[2024-11-09 14:51:54] *** Report Section: Client Info ***
[2024-11-09 14:51:54]
[2024-11-09 14:51:54] [ client_info ]:
[2024-11-09 14:51:54] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-09 14:51:54] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14496 -buildid=1730853027 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-09 14:51:54] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-09 14:51:54] [ operating_system ]: Windows NT 10.0.22621
[2024-11-09 14:51:54] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-09 14:51:54] [ version ]: Chrome/126.0.6478.183
[2024-11-09 14:51:54]
[2024-11-09 14:51:54] *** Report Section: GPU Info ***
[2024-11-09 14:51:54]
[2024-11-09 14:51:54] [ gpu_info ]:
[2024-11-09 14:51:54] [ ANGLEFeatures ]:
[2024-11-09 14:51:54] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-09 14:51:54] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-09 14:51:54] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-09 14:51:54] [ basicInfo ]:
[2024-11-09 14:51:54] [ Initialization time ]: 146
[2024-11-09 14:51:54] [ In-process GPU ]: (null)
[2024-11-09 14:51:54] [ Passthrough Command Decoder ]: (null)
[2024-11-09 14:51:54] [ Sandboxed ]: (null)
[2024-11-09 14:51:54] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,49952}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-09 14:51:54] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53253}, DRIVER_VERSION=10.0.22621.4249
[2024-11-09 14:51:54] [ Optimus ]: (null)
[2024-11-09 14:51:54] [ AMD switchable ]: (null)
[2024-11-09 14:51:54] [ Desktop compositing ]: Aero Glass
[2024-11-09 14:51:54] [ Direct composition ]: (null)
[2024-11-09 14:51:54] [ Supports overlays ]: (null)
[2024-11-09 14:51:54] [ YUY2 overlay support ]: SCALING
[2024-11-09 14:51:54] [ NV12 overlay support ]: SCALING
[2024-11-09 14:51:54] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-09 14:51:54] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-09 14:51:54] [ DirectML feature level ]: Not supported
[2024-11-09 14:51:54] [ Driver D3D12 feature level ]: Not supported
[2024-11-09 14:51:54] [ Driver Vulkan API version ]: Not supported
[2024-11-09 14:51:54] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-09 14:51:54] [ Pixel shader version ]: 5.0
[2024-11-09 14:51:54] [ Vertex shader version ]: 5.0
[2024-11-09 14:51:54] [ Max. MSAA samples ]: 8
[2024-11-09 14:51:54] [ Machine model name ]: (null)
[2024-11-09 14:51:54] [ Machine model version ]: (null)
[2024-11-09 14:51:54] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-09 14:51:54] [ Display type ]: ANGLE_D3D11
[2024-11-09 14:51:54] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-09 14:51:54] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-09 14:51:54] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-09 14:51:54] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-09 14:51:54] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-09 14:51:54] [ Disabled WebGL Extensions ]: (null)
[2024-11-09 14:51:54] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-09 14:51:54] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-09 14:51:54] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-09 14:51:54] [ Direct rendering version ]: unknown
[2024-11-09 14:51:54] [ Reset notification strategy ]: 0x8252
[2024-11-09 14:51:54] [ GPU process crash count ]: (null)
[2024-11-09 14:51:54] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-09 14:51:54] [ compositorInfo ]:
[2024-11-09 14:51:54] [ Tile Update Mode ]: One-copy
[2024-11-09 14:51:54] [ Partial Raster ]: Enabled
[2024-11-09 14:51:54] [ dawnInfo ]:
[2024-11-09 14:51:54] [ devicePerfInfo ]:
[2024-11-09 14:51:54] [ displayInfo ]:
[2024-11-09 14:51:54] [ Info ]: Display[1464592078] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-09 14:51:54] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-09 14:51:54] [ Buffer format (all) ]: BGRA_8888
[2024-11-09 14:51:54] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-09 14:51:54] [ SDR white level in nits ]: 203
[2024-11-09 14:51:54] [ HDR relative maximum luminance ]: 1
[2024-11-09 14:51:54] [ Bits per color component ]: 8
[2024-11-09 14:51:54] [ Bits per pixel ]: 24
[2024-11-09 14:51:54] [ Refresh Rate in Hz ]: 60
[2024-11-09 14:51:54] [ featureStatus ]:
[2024-11-09 14:51:54] [ featureStatus ]:
[2024-11-09 14:51:54] [ 2d_canvas ]: enabled
[2024-11-09 14:51:54] [ canvas_oop_rasterization ]: enabled_on
[2024-11-09 14:51:54] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-09 14:51:54] [ gpu_compositing ]: enabled
[2024-11-09 14:51:54] [ multiple_raster_threads ]: enabled_on
[2024-11-09 14:51:54] [ opengl ]: enabled_on
[2024-11-09 14:51:54] [ rasterization ]: enabled
[2024-11-09 14:51:54] [ raw_draw ]: disabled_off_ok
[2024-11-09 14:51:54] [ skia_graphite ]: disabled_off
[2024-11-09 14:51:54] [ video_decode ]: enabled
[2024-11-09 14:51:54] [ video_encode ]: enabled
[2024-11-09 14:51:54] [ vulkan ]: disabled_off
[2024-11-09 14:51:54] [ webgl ]: enabled
[2024-11-09 14:51:54] [ webgl2 ]: enabled
[2024-11-09 14:51:54] [ webgpu ]: enabled
[2024-11-09 14:51:54] [ webnn ]: disabled_off
[2024-11-09 14:51:54] [ problems ]:
[2024-11-09 14:51:54] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-09 14:51:54] [ tag ]: workarounds
[2024-11-09 14:51:54] [ affectedSettings ]:
exit_on_context_lost
[2024-11-09 14:51:54] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-09 14:51:54] [ tag ]: workarounds
[2024-11-09 14:51:54] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-09 14:51:54] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-09 14:51:54] [ tag ]: workarounds
[2024-11-09 14:51:54] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-09 14:51:54] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-09 14:51:54] [ tag ]: workarounds
[2024-11-09 14:51:54] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-09 14:51:54] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-09 14:51:54] [ tag ]: workarounds
[2024-11-09 14:51:54] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-09 14:51:54] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-09 14:51:54] [ tag ]: workarounds
[2024-11-09 14:51:54] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-09 14:51:54] [ workarounds ]:
[2024-11-09 14:51:54] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-09 14:51:54] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-09 14:51:54] [ workarounds[2] ]: exit_on_context_lost
[2024-11-09 14:51:54] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-09 14:51:54] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-09 14:51:54] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-09 14:51:54] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-09 14:51:54] [ gpuMemoryBufferInfo ]:
[2024-11-09 14:51:54] [ R_8 ]: Software only
[2024-11-09 14:51:54] [ R_16 ]: Software only
[2024-11-09 14:51:54] [ RG_88 ]: Software only
[2024-11-09 14:51:54] [ RG_1616 ]: Software only
[2024-11-09 14:51:54] [ BGR_565 ]: Software only
[2024-11-09 14:51:54] [ RGBA_4444 ]: Software only
[2024-11-09 14:51:54] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-09 14:51:54] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-09 14:51:54] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-09 14:51:54] [ BGRA_1010102 ]: Software only
[2024-11-09 14:51:54] [ RGBA_1010102 ]: Software only
[2024-11-09 14:51:54] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-09 14:51:54] [ RGBA_F16 ]: Software only
[2024-11-09 14:51:54] [ YVU_420 ]: Software only
[2024-11-09 14:51:54] [ YUV_420_BIPLANAR ]: Software only
[2024-11-09 14:51:54] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-09 14:51:54] [ P010 ]: Software only
[2024-11-09 14:51:54] [ videoAcceleratorsInfo ]:
[2024-11-09 14:51:54] [ Decoding ]: (null)
[2024-11-09 14:51:54] [ Encoding ]: (null)
[2024-11-09 14:51:54]
[2024-11-09 14:51:54] *** Report Section: Log Messages ***
[2024-11-09 14:51:54]
[2024-11-09 14:51:54] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-09 17:15:20] ==================[ GPU Report: Start [0] ]=================
[2024-11-09 17:15:20]
[2024-11-09 17:15:20] *** Report Section: Client Info ***
[2024-11-09 17:15:20]
[2024-11-09 17:15:20] [ client_info ]:
[2024-11-09 17:15:20] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-09 17:15:20] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=15180 -buildid=1730853027 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-09 17:15:20] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-09 17:15:20] [ operating_system ]: Windows NT 10.0.22621
[2024-11-09 17:15:20] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-09 17:15:20] [ version ]: Chrome/126.0.6478.183
[2024-11-09 17:15:20]
[2024-11-09 17:15:20] *** Report Section: GPU Info ***
[2024-11-09 17:15:20]
[2024-11-09 17:15:20] [ gpu_info ]:
[2024-11-09 17:15:20] [ ANGLEFeatures ]:
[2024-11-09 17:15:20] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-09 17:15:20] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-09 17:15:20] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-09 17:15:20] [ basicInfo ]:
[2024-11-09 17:15:20] [ Initialization time ]: 139
[2024-11-09 17:15:20] [ In-process GPU ]: (null)
[2024-11-09 17:15:20] [ Passthrough Command Decoder ]: (null)
[2024-11-09 17:15:20] [ Sandboxed ]: (null)
[2024-11-09 17:15:20] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50614}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-09 17:15:20] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53926}, DRIVER_VERSION=10.0.22621.4249
[2024-11-09 17:15:20] [ Optimus ]: (null)
[2024-11-09 17:15:20] [ AMD switchable ]: (null)
[2024-11-09 17:15:20] [ Desktop compositing ]: Aero Glass
[2024-11-09 17:15:20] [ Direct composition ]: (null)
[2024-11-09 17:15:20] [ Supports overlays ]: (null)
[2024-11-09 17:15:20] [ YUY2 overlay support ]: SCALING
[2024-11-09 17:15:20] [ NV12 overlay support ]: SCALING
[2024-11-09 17:15:20] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-09 17:15:20] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-09 17:15:20] [ DirectML feature level ]: Not supported
[2024-11-09 17:15:20] [ Driver D3D12 feature level ]: Not supported
[2024-11-09 17:15:20] [ Driver Vulkan API version ]: Not supported
[2024-11-09 17:15:20] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-09 17:15:20] [ Pixel shader version ]: 5.0
[2024-11-09 17:15:20] [ Vertex shader version ]: 5.0
[2024-11-09 17:15:20] [ Max. MSAA samples ]: 8
[2024-11-09 17:15:20] [ Machine model name ]: (null)
[2024-11-09 17:15:20] [ Machine model version ]: (null)
[2024-11-09 17:15:20] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-09 17:15:20] [ Display type ]: ANGLE_D3D11
[2024-11-09 17:15:20] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-09 17:15:20] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-09 17:15:20] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-09 17:15:20] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-09 17:15:20] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-09 17:15:20] [ Disabled WebGL Extensions ]: (null)
[2024-11-09 17:15:20] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-09 17:15:20] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-09 17:15:20] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-09 17:15:20] [ Direct rendering version ]: unknown
[2024-11-09 17:15:20] [ Reset notification strategy ]: 0x8252
[2024-11-09 17:15:20] [ GPU process crash count ]: (null)
[2024-11-09 17:15:20] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-09 17:15:20] [ compositorInfo ]:
[2024-11-09 17:15:20] [ Tile Update Mode ]: One-copy
[2024-11-09 17:15:20] [ Partial Raster ]: Enabled
[2024-11-09 17:15:20] [ dawnInfo ]:
[2024-11-09 17:15:20] [ devicePerfInfo ]:
[2024-11-09 17:15:20] [ displayInfo ]:
[2024-11-09 17:15:20] [ Info ]: Display[2655896482] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-09 17:15:20] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-09 17:15:20] [ Buffer format (all) ]: BGRA_8888
[2024-11-09 17:15:20] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-09 17:15:20] [ SDR white level in nits ]: 203
[2024-11-09 17:15:20] [ HDR relative maximum luminance ]: 1
[2024-11-09 17:15:20] [ Bits per color component ]: 8
[2024-11-09 17:15:20] [ Bits per pixel ]: 24
[2024-11-09 17:15:20] [ Refresh Rate in Hz ]: 60
[2024-11-09 17:15:20] [ featureStatus ]:
[2024-11-09 17:15:20] [ featureStatus ]:
[2024-11-09 17:15:20] [ 2d_canvas ]: enabled
[2024-11-09 17:15:20] [ canvas_oop_rasterization ]: enabled_on
[2024-11-09 17:15:20] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-09 17:15:20] [ gpu_compositing ]: enabled
[2024-11-09 17:15:20] [ multiple_raster_threads ]: enabled_on
[2024-11-09 17:15:20] [ opengl ]: enabled_on
[2024-11-09 17:15:20] [ rasterization ]: enabled
[2024-11-09 17:15:20] [ raw_draw ]: disabled_off_ok
[2024-11-09 17:15:20] [ skia_graphite ]: disabled_off
[2024-11-09 17:15:20] [ video_decode ]: enabled
[2024-11-09 17:15:20] [ video_encode ]: enabled
[2024-11-09 17:15:20] [ vulkan ]: disabled_off
[2024-11-09 17:15:20] [ webgl ]: enabled
[2024-11-09 17:15:20] [ webgl2 ]: enabled
[2024-11-09 17:15:20] [ webgpu ]: enabled
[2024-11-09 17:15:20] [ webnn ]: disabled_off
[2024-11-09 17:15:20] [ problems ]:
[2024-11-09 17:15:20] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-09 17:15:20] [ tag ]: workarounds
[2024-11-09 17:15:20] [ affectedSettings ]:
exit_on_context_lost
[2024-11-09 17:15:20] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-09 17:15:20] [ tag ]: workarounds
[2024-11-09 17:15:20] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-09 17:15:20] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-09 17:15:20] [ tag ]: workarounds
[2024-11-09 17:15:20] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-09 17:15:20] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-09 17:15:20] [ tag ]: workarounds
[2024-11-09 17:15:20] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-09 17:15:20] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-09 17:15:20] [ tag ]: workarounds
[2024-11-09 17:15:20] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-09 17:15:20] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-09 17:15:20] [ tag ]: workarounds
[2024-11-09 17:15:20] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-09 17:15:20] [ workarounds ]:
[2024-11-09 17:15:20] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-09 17:15:20] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-09 17:15:20] [ workarounds[2] ]: exit_on_context_lost
[2024-11-09 17:15:20] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-09 17:15:20] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-09 17:15:20] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-09 17:15:20] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-09 17:15:20] [ gpuMemoryBufferInfo ]:
[2024-11-09 17:15:20] [ R_8 ]: Software only
[2024-11-09 17:15:20] [ R_16 ]: Software only
[2024-11-09 17:15:20] [ RG_88 ]: Software only
[2024-11-09 17:15:20] [ RG_1616 ]: Software only
[2024-11-09 17:15:20] [ BGR_565 ]: Software only
[2024-11-09 17:15:20] [ RGBA_4444 ]: Software only
[2024-11-09 17:15:20] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-09 17:15:20] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-09 17:15:20] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-09 17:15:20] [ BGRA_1010102 ]: Software only
[2024-11-09 17:15:20] [ RGBA_1010102 ]: Software only
[2024-11-09 17:15:20] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-09 17:15:20] [ RGBA_F16 ]: Software only
[2024-11-09 17:15:20] [ YVU_420 ]: Software only
[2024-11-09 17:15:20] [ YUV_420_BIPLANAR ]: Software only
[2024-11-09 17:15:20] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-09 17:15:20] [ P010 ]: Software only
[2024-11-09 17:15:20] [ videoAcceleratorsInfo ]:
[2024-11-09 17:15:20] [ Decoding ]: (null)
[2024-11-09 17:15:20] [ Encoding ]: (null)
[2024-11-09 17:15:20]
[2024-11-09 17:15:20] *** Report Section: Log Messages ***
[2024-11-09 17:15:20]
[2024-11-09 17:15:20] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-10 12:35:35] ==================[ GPU Report: Start [0] ]=================
[2024-11-10 12:35:35]
[2024-11-10 12:35:35] *** Report Section: Client Info ***
[2024-11-10 12:35:35]
[2024-11-10 12:35:35] [ client_info ]:
[2024-11-10 12:35:35] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-10 12:35:35] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=9660 -buildid=1730853027 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-11-10 12:35:35] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-10 12:35:35] [ operating_system ]: Windows NT 10.0.22621
[2024-11-10 12:35:35] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-10 12:35:35] [ version ]: Chrome/126.0.6478.183
[2024-11-10 12:35:35]
[2024-11-10 12:35:35] *** Report Section: GPU Info ***
[2024-11-10 12:35:35]
[2024-11-10 12:35:35] [ gpu_info ]:
[2024-11-10 12:35:35] [ ANGLEFeatures ]:
[2024-11-10 12:35:35] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-10 12:35:35] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-10 12:35:35] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-10 12:35:35] [ basicInfo ]:
[2024-11-10 12:35:35] [ Initialization time ]: 120
[2024-11-10 12:35:35] [ In-process GPU ]: (null)
[2024-11-10 12:35:35] [ Passthrough Command Decoder ]: (null)
[2024-11-10 12:35:35] [ Sandboxed ]: (null)
[2024-11-10 12:35:35] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50105}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-10 12:35:35] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53417}, DRIVER_VERSION=10.0.22621.4249
[2024-11-10 12:35:35] [ Optimus ]: (null)
[2024-11-10 12:35:35] [ AMD switchable ]: (null)
[2024-11-10 12:35:35] [ Desktop compositing ]: Aero Glass
[2024-11-10 12:35:35] [ Direct composition ]: (null)
[2024-11-10 12:35:35] [ Supports overlays ]: (null)
[2024-11-10 12:35:35] [ YUY2 overlay support ]: SCALING
[2024-11-10 12:35:35] [ NV12 overlay support ]: SCALING
[2024-11-10 12:35:35] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-10 12:35:35] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-10 12:35:35] [ DirectML feature level ]: Not supported
[2024-11-10 12:35:35] [ Driver D3D12 feature level ]: Not supported
[2024-11-10 12:35:35] [ Driver Vulkan API version ]: Not supported
[2024-11-10 12:35:35] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-10 12:35:35] [ Pixel shader version ]: 5.0
[2024-11-10 12:35:35] [ Vertex shader version ]: 5.0
[2024-11-10 12:35:35] [ Max. MSAA samples ]: 8
[2024-11-10 12:35:35] [ Machine model name ]: (null)
[2024-11-10 12:35:35] [ Machine model version ]: (null)
[2024-11-10 12:35:35] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-10 12:35:35] [ Display type ]: ANGLE_D3D11
[2024-11-10 12:35:35] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-10 12:35:35] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-10 12:35:35] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-10 12:35:35] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-10 12:35:35] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-10 12:35:35] [ Disabled WebGL Extensions ]: (null)
[2024-11-10 12:35:35] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-10 12:35:35] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-10 12:35:35] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-10 12:35:35] [ Direct rendering version ]: unknown
[2024-11-10 12:35:35] [ Reset notification strategy ]: 0x8252
[2024-11-10 12:35:35] [ GPU process crash count ]: (null)
[2024-11-10 12:35:35] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-10 12:35:35] [ compositorInfo ]:
[2024-11-10 12:35:35] [ Tile Update Mode ]: One-copy
[2024-11-10 12:35:35] [ Partial Raster ]: Enabled
[2024-11-10 12:35:35] [ dawnInfo ]:
[2024-11-10 12:35:35] [ devicePerfInfo ]:
[2024-11-10 12:35:35] [ displayInfo ]:
[2024-11-10 12:35:35] [ Info ]: Display[838697100] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-10 12:35:35] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-10 12:35:35] [ Buffer format (all) ]: BGRA_8888
[2024-11-10 12:35:35] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-10 12:35:35] [ SDR white level in nits ]: 203
[2024-11-10 12:35:35] [ HDR relative maximum luminance ]: 1
[2024-11-10 12:35:35] [ Bits per color component ]: 8
[2024-11-10 12:35:35] [ Bits per pixel ]: 24
[2024-11-10 12:35:35] [ Refresh Rate in Hz ]: 60
[2024-11-10 12:35:35] [ featureStatus ]:
[2024-11-10 12:35:35] [ featureStatus ]:
[2024-11-10 12:35:35] [ 2d_canvas ]: enabled
[2024-11-10 12:35:35] [ canvas_oop_rasterization ]: enabled_on
[2024-11-10 12:35:35] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-10 12:35:35] [ gpu_compositing ]: enabled
[2024-11-10 12:35:35] [ multiple_raster_threads ]: enabled_on
[2024-11-10 12:35:35] [ opengl ]: enabled_on
[2024-11-10 12:35:35] [ rasterization ]: enabled
[2024-11-10 12:35:35] [ raw_draw ]: disabled_off_ok
[2024-11-10 12:35:35] [ skia_graphite ]: disabled_off
[2024-11-10 12:35:35] [ video_decode ]: enabled
[2024-11-10 12:35:35] [ video_encode ]: enabled
[2024-11-10 12:35:35] [ vulkan ]: disabled_off
[2024-11-10 12:35:35] [ webgl ]: enabled
[2024-11-10 12:35:35] [ webgl2 ]: enabled
[2024-11-10 12:35:35] [ webgpu ]: enabled
[2024-11-10 12:35:35] [ webnn ]: disabled_off
[2024-11-10 12:35:35] [ problems ]:
[2024-11-10 12:35:35] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-10 12:35:35] [ tag ]: workarounds
[2024-11-10 12:35:35] [ affectedSettings ]:
exit_on_context_lost
[2024-11-10 12:35:35] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-10 12:35:35] [ tag ]: workarounds
[2024-11-10 12:35:35] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-10 12:35:35] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-10 12:35:35] [ tag ]: workarounds
[2024-11-10 12:35:35] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-10 12:35:35] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-10 12:35:35] [ tag ]: workarounds
[2024-11-10 12:35:35] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-10 12:35:35] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-10 12:35:35] [ tag ]: workarounds
[2024-11-10 12:35:35] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-10 12:35:35] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-10 12:35:35] [ tag ]: workarounds
[2024-11-10 12:35:35] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-10 12:35:35] [ workarounds ]:
[2024-11-10 12:35:35] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-10 12:35:35] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-10 12:35:35] [ workarounds[2] ]: exit_on_context_lost
[2024-11-10 12:35:35] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-10 12:35:35] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-10 12:35:35] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-10 12:35:35] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-10 12:35:35] [ gpuMemoryBufferInfo ]:
[2024-11-10 12:35:35] [ R_8 ]: Software only
[2024-11-10 12:35:35] [ R_16 ]: Software only
[2024-11-10 12:35:35] [ RG_88 ]: Software only
[2024-11-10 12:35:35] [ RG_1616 ]: Software only
[2024-11-10 12:35:35] [ BGR_565 ]: Software only
[2024-11-10 12:35:35] [ RGBA_4444 ]: Software only
[2024-11-10 12:35:35] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-10 12:35:35] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-10 12:35:35] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-10 12:35:35] [ BGRA_1010102 ]: Software only
[2024-11-10 12:35:35] [ RGBA_1010102 ]: Software only
[2024-11-10 12:35:35] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-10 12:35:35] [ RGBA_F16 ]: Software only
[2024-11-10 12:35:35] [ YVU_420 ]: Software only
[2024-11-10 12:35:35] [ YUV_420_BIPLANAR ]: Software only
[2024-11-10 12:35:35] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-10 12:35:35] [ P010 ]: Software only
[2024-11-10 12:35:35] [ videoAcceleratorsInfo ]:
[2024-11-10 12:35:35] [ Decoding ]: (null)
[2024-11-10 12:35:35] [ Encoding ]: (null)
[2024-11-10 12:35:35]
[2024-11-10 12:35:35] *** Report Section: Log Messages ***
[2024-11-10 12:35:35]
[2024-11-10 12:35:35] ===================[ GPU Report: End [0] ]==================
[1969-12-31 18:00:00] Client version: no bootstrapper found
[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-11 15:24:03] ==================[ GPU Report: Start [0] ]=================
[2024-11-11 15:24:03]
[2024-11-11 15:24:03] *** Report Section: Client Info ***
[2024-11-11 15:24:03]
[2024-11-11 15:24:03] [ client_info ]:
[2024-11-11 15:24:03] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-11 15:24:03] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=15912 -buildid=1730853027 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-11 15:24:03] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-11 15:24:03] [ operating_system ]: Windows NT 10.0.22621
[2024-11-11 15:24:03] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-11 15:24:03] [ version ]: Chrome/126.0.6478.183
[2024-11-11 15:24:03]
[2024-11-11 15:24:03] *** Report Section: GPU Info ***
[2024-11-11 15:24:03]
[2024-11-11 15:24:03] [ gpu_info ]:
[2024-11-11 15:24:03] [ ANGLEFeatures ]:
[2024-11-11 15:24:03] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-11 15:24:03] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-11 15:24:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-11 15:24:03] [ basicInfo ]:
[2024-11-11 15:24:03] [ Initialization time ]: 143
[2024-11-11 15:24:03] [ In-process GPU ]: (null)
[2024-11-11 15:24:03] [ Passthrough Command Decoder ]: (null)
[2024-11-11 15:24:03] [ Sandboxed ]: (null)
[2024-11-11 15:24:03] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50634}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-11 15:24:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53946}, DRIVER_VERSION=10.0.22621.4249
[2024-11-11 15:24:03] [ Optimus ]: (null)
[2024-11-11 15:24:03] [ AMD switchable ]: (null)
[2024-11-11 15:24:03] [ Desktop compositing ]: Aero Glass
[2024-11-11 15:24:03] [ Direct composition ]: (null)
[2024-11-11 15:24:03] [ Supports overlays ]: (null)
[2024-11-11 15:24:03] [ YUY2 overlay support ]: SCALING
[2024-11-11 15:24:03] [ NV12 overlay support ]: SCALING
[2024-11-11 15:24:03] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-11 15:24:03] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-11 15:24:03] [ DirectML feature level ]: Not supported
[2024-11-11 15:24:03] [ Driver D3D12 feature level ]: Not supported
[2024-11-11 15:24:03] [ Driver Vulkan API version ]: Not supported
[2024-11-11 15:24:03] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-11 15:24:03] [ Pixel shader version ]: 5.0
[2024-11-11 15:24:03] [ Vertex shader version ]: 5.0
[2024-11-11 15:24:03] [ Max. MSAA samples ]: 8
[2024-11-11 15:24:03] [ Machine model name ]: (null)
[2024-11-11 15:24:03] [ Machine model version ]: (null)
[2024-11-11 15:24:03] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-11 15:24:03] [ Display type ]: ANGLE_D3D11
[2024-11-11 15:24:03] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-11 15:24:03] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-11 15:24:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-11 15:24:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-11 15:24:03] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-11 15:24:03] [ Disabled WebGL Extensions ]: (null)
[2024-11-11 15:24:03] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-11 15:24:03] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-11 15:24:03] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-11 15:24:03] [ Direct rendering version ]: unknown
[2024-11-11 15:24:03] [ Reset notification strategy ]: 0x8252
[2024-11-11 15:24:03] [ GPU process crash count ]: (null)
[2024-11-11 15:24:03] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-11 15:24:03] [ compositorInfo ]:
[2024-11-11 15:24:03] [ Tile Update Mode ]: One-copy
[2024-11-11 15:24:03] [ Partial Raster ]: Enabled
[2024-11-11 15:24:03] [ dawnInfo ]:
[2024-11-11 15:24:03] [ devicePerfInfo ]:
[2024-11-11 15:24:03] [ displayInfo ]:
[2024-11-11 15:24:03] [ Info ]: Display[3694168144] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-11 15:24:03] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-11 15:24:03] [ Buffer format (all) ]: BGRA_8888
[2024-11-11 15:24:03] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-11 15:24:03] [ SDR white level in nits ]: 203
[2024-11-11 15:24:03] [ HDR relative maximum luminance ]: 1
[2024-11-11 15:24:03] [ Bits per color component ]: 8
[2024-11-11 15:24:03] [ Bits per pixel ]: 24
[2024-11-11 15:24:03] [ Refresh Rate in Hz ]: 60
[2024-11-11 15:24:03] [ featureStatus ]:
[2024-11-11 15:24:03] [ featureStatus ]:
[2024-11-11 15:24:03] [ 2d_canvas ]: enabled
[2024-11-11 15:24:03] [ canvas_oop_rasterization ]: enabled_on
[2024-11-11 15:24:03] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-11 15:24:03] [ gpu_compositing ]: enabled
[2024-11-11 15:24:03] [ multiple_raster_threads ]: enabled_on
[2024-11-11 15:24:03] [ opengl ]: enabled_on
[2024-11-11 15:24:03] [ rasterization ]: enabled
[2024-11-11 15:24:03] [ raw_draw ]: disabled_off_ok
[2024-11-11 15:24:03] [ skia_graphite ]: disabled_off
[2024-11-11 15:24:03] [ video_decode ]: enabled
[2024-11-11 15:24:03] [ video_encode ]: enabled
[2024-11-11 15:24:03] [ vulkan ]: disabled_off
[2024-11-11 15:24:03] [ webgl ]: enabled
[2024-11-11 15:24:03] [ webgl2 ]: enabled
[2024-11-11 15:24:03] [ webgpu ]: enabled
[2024-11-11 15:24:03] [ webnn ]: disabled_off
[2024-11-11 15:24:03] [ problems ]:
[2024-11-11 15:24:03] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-11 15:24:03] [ tag ]: workarounds
[2024-11-11 15:24:03] [ affectedSettings ]:
exit_on_context_lost
[2024-11-11 15:24:03] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-11 15:24:03] [ tag ]: workarounds
[2024-11-11 15:24:03] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-11 15:24:03] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-11 15:24:03] [ tag ]: workarounds
[2024-11-11 15:24:03] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-11 15:24:03] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-11 15:24:03] [ tag ]: workarounds
[2024-11-11 15:24:03] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-11 15:24:03] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-11 15:24:03] [ tag ]: workarounds
[2024-11-11 15:24:03] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-11 15:24:03] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-11 15:24:03] [ tag ]: workarounds
[2024-11-11 15:24:03] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-11 15:24:03] [ workarounds ]:
[2024-11-11 15:24:03] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-11 15:24:03] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-11 15:24:03] [ workarounds[2] ]: exit_on_context_lost
[2024-11-11 15:24:03] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-11 15:24:03] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-11 15:24:03] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-11 15:24:03] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-11 15:24:03] [ gpuMemoryBufferInfo ]:
[2024-11-11 15:24:03] [ R_8 ]: Software only
[2024-11-11 15:24:03] [ R_16 ]: Software only
[2024-11-11 15:24:03] [ RG_88 ]: Software only
[2024-11-11 15:24:03] [ RG_1616 ]: Software only
[2024-11-11 15:24:03] [ BGR_565 ]: Software only
[2024-11-11 15:24:03] [ RGBA_4444 ]: Software only
[2024-11-11 15:24:03] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-11 15:24:03] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-11 15:24:03] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-11 15:24:03] [ BGRA_1010102 ]: Software only
[2024-11-11 15:24:03] [ RGBA_1010102 ]: Software only
[2024-11-11 15:24:03] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-11 15:24:03] [ RGBA_F16 ]: Software only
[2024-11-11 15:24:03] [ YVU_420 ]: Software only
[2024-11-11 15:24:03] [ YUV_420_BIPLANAR ]: Software only
[2024-11-11 15:24:03] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-11 15:24:03] [ P010 ]: Software only
[2024-11-11 15:24:03] [ videoAcceleratorsInfo ]:
[2024-11-11 15:24:03] [ Decoding ]: (null)
[2024-11-11 15:24:03] [ Encoding ]: (null)
[2024-11-11 15:24:03]
[2024-11-11 15:24:03] *** Report Section: Log Messages ***
[2024-11-11 15:24:03]
[2024-11-11 15:24:03] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-12 14:25:27] ==================[ GPU Report: Start [0] ]=================
[2024-11-12 14:25:27]
[2024-11-12 14:25:27] *** Report Section: Client Info ***
[2024-11-12 14:25:27]
[2024-11-12 14:25:27] [ client_info ]:
[2024-11-12 14:25:27] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-12 14:25:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=16180 -buildid=1730853027 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-12 14:25:27] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-12 14:25:27] [ operating_system ]: Windows NT 10.0.22621
[2024-11-12 14:25:27] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-12 14:25:27] [ version ]: Chrome/126.0.6478.183
[2024-11-12 14:25:27]
[2024-11-12 14:25:27] *** Report Section: GPU Info ***
[2024-11-12 14:25:27]
[2024-11-12 14:25:27] [ gpu_info ]:
[2024-11-12 14:25:27] [ ANGLEFeatures ]:
[2024-11-12 14:25:27] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-12 14:25:27] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-12 14:25:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-12 14:25:27] [ basicInfo ]:
[2024-11-12 14:25:27] [ Initialization time ]: 202
[2024-11-12 14:25:27] [ In-process GPU ]: (null)
[2024-11-12 14:25:27] [ Passthrough Command Decoder ]: (null)
[2024-11-12 14:25:27] [ Sandboxed ]: (null)
[2024-11-12 14:25:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50072}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-12 14:25:27] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53408}, DRIVER_VERSION=10.0.22621.4249
[2024-11-12 14:25:27] [ Optimus ]: (null)
[2024-11-12 14:25:27] [ AMD switchable ]: (null)
[2024-11-12 14:25:27] [ Desktop compositing ]: Aero Glass
[2024-11-12 14:25:27] [ Direct composition ]: (null)
[2024-11-12 14:25:27] [ Supports overlays ]: (null)
[2024-11-12 14:25:27] [ YUY2 overlay support ]: SCALING
[2024-11-12 14:25:27] [ NV12 overlay support ]: SCALING
[2024-11-12 14:25:27] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-12 14:25:27] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-12 14:25:27] [ DirectML feature level ]: Not supported
[2024-11-12 14:25:27] [ Driver D3D12 feature level ]: Not supported
[2024-11-12 14:25:27] [ Driver Vulkan API version ]: Not supported
[2024-11-12 14:25:27] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-12 14:25:27] [ Pixel shader version ]: 5.0
[2024-11-12 14:25:27] [ Vertex shader version ]: 5.0
[2024-11-12 14:25:27] [ Max. MSAA samples ]: 8
[2024-11-12 14:25:27] [ Machine model name ]: (null)
[2024-11-12 14:25:27] [ Machine model version ]: (null)
[2024-11-12 14:25:27] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-12 14:25:27] [ Display type ]: ANGLE_D3D11
[2024-11-12 14:25:27] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-12 14:25:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-12 14:25:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-12 14:25:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-12 14:25:27] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-12 14:25:27] [ Disabled WebGL Extensions ]: (null)
[2024-11-12 14:25:27] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-12 14:25:27] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-12 14:25:27] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-12 14:25:27] [ Direct rendering version ]: unknown
[2024-11-12 14:25:27] [ Reset notification strategy ]: 0x8252
[2024-11-12 14:25:27] [ GPU process crash count ]: (null)
[2024-11-12 14:25:27] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-12 14:25:27] [ compositorInfo ]:
[2024-11-12 14:25:27] [ Tile Update Mode ]: One-copy
[2024-11-12 14:25:27] [ Partial Raster ]: Enabled
[2024-11-12 14:25:27] [ dawnInfo ]:
[2024-11-12 14:25:27] [ devicePerfInfo ]:
[2024-11-12 14:25:27] [ displayInfo ]:
[2024-11-12 14:25:27] [ Info ]: Display[1454479941] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-12 14:25:27] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-12 14:25:27] [ Buffer format (all) ]: BGRA_8888
[2024-11-12 14:25:27] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-12 14:25:27] [ SDR white level in nits ]: 203
[2024-11-12 14:25:27] [ HDR relative maximum luminance ]: 1
[2024-11-12 14:25:27] [ Bits per color component ]: 8
[2024-11-12 14:25:27] [ Bits per pixel ]: 24
[2024-11-12 14:25:27] [ Refresh Rate in Hz ]: 60
[2024-11-12 14:25:27] [ featureStatus ]:
[2024-11-12 14:25:27] [ featureStatus ]:
[2024-11-12 14:25:27] [ 2d_canvas ]: enabled
[2024-11-12 14:25:27] [ canvas_oop_rasterization ]: enabled_on
[2024-11-12 14:25:27] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-12 14:25:27] [ gpu_compositing ]: enabled
[2024-11-12 14:25:27] [ multiple_raster_threads ]: enabled_on
[2024-11-12 14:25:27] [ opengl ]: enabled_on
[2024-11-12 14:25:27] [ rasterization ]: enabled
[2024-11-12 14:25:27] [ raw_draw ]: disabled_off_ok
[2024-11-12 14:25:27] [ skia_graphite ]: disabled_off
[2024-11-12 14:25:27] [ video_decode ]: enabled
[2024-11-12 14:25:27] [ video_encode ]: enabled
[2024-11-12 14:25:27] [ vulkan ]: disabled_off
[2024-11-12 14:25:27] [ webgl ]: enabled
[2024-11-12 14:25:27] [ webgl2 ]: enabled
[2024-11-12 14:25:27] [ webgpu ]: enabled
[2024-11-12 14:25:27] [ webnn ]: disabled_off
[2024-11-12 14:25:27] [ problems ]:
[2024-11-12 14:25:27] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-12 14:25:27] [ tag ]: workarounds
[2024-11-12 14:25:27] [ affectedSettings ]:
exit_on_context_lost
[2024-11-12 14:25:27] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-12 14:25:27] [ tag ]: workarounds
[2024-11-12 14:25:27] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-12 14:25:27] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-12 14:25:27] [ tag ]: workarounds
[2024-11-12 14:25:27] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-12 14:25:27] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-12 14:25:27] [ tag ]: workarounds
[2024-11-12 14:25:27] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-12 14:25:27] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-12 14:25:27] [ tag ]: workarounds
[2024-11-12 14:25:27] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-12 14:25:27] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-12 14:25:27] [ tag ]: workarounds
[2024-11-12 14:25:27] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-12 14:25:27] [ workarounds ]:
[2024-11-12 14:25:27] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-12 14:25:27] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-12 14:25:27] [ workarounds[2] ]: exit_on_context_lost
[2024-11-12 14:25:27] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-12 14:25:27] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-12 14:25:27] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-12 14:25:27] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-12 14:25:27] [ gpuMemoryBufferInfo ]:
[2024-11-12 14:25:27] [ R_8 ]: Software only
[2024-11-12 14:25:27] [ R_16 ]: Software only
[2024-11-12 14:25:27] [ RG_88 ]: Software only
[2024-11-12 14:25:27] [ RG_1616 ]: Software only
[2024-11-12 14:25:27] [ BGR_565 ]: Software only
[2024-11-12 14:25:27] [ RGBA_4444 ]: Software only
[2024-11-12 14:25:27] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-12 14:25:27] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-12 14:25:27] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-12 14:25:27] [ BGRA_1010102 ]: Software only
[2024-11-12 14:25:27] [ RGBA_1010102 ]: Software only
[2024-11-12 14:25:27] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-12 14:25:27] [ RGBA_F16 ]: Software only
[2024-11-12 14:25:27] [ YVU_420 ]: Software only
[2024-11-12 14:25:27] [ YUV_420_BIPLANAR ]: Software only
[2024-11-12 14:25:27] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-12 14:25:27] [ P010 ]: Software only
[2024-11-12 14:25:27] [ videoAcceleratorsInfo ]:
[2024-11-12 14:25:27] [ Decoding ]: (null)
[2024-11-12 14:25:27] [ Encoding ]: (null)
[2024-11-12 14:25:27]
[2024-11-12 14:25:27] *** Report Section: Log Messages ***
[2024-11-12 14:25:27]
[2024-11-12 14:25:27] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-13 13:12:02] ==================[ GPU Report: Start [0] ]=================
[2024-11-13 13:12:02]
[2024-11-13 13:12:02] *** Report Section: Client Info ***
[2024-11-13 13:12:02]
[2024-11-13 13:12:02] [ client_info ]:
[2024-11-13 13:12:02] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-13 13:12:02] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=17156 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-13 13:12:02] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-13 13:12:02] [ operating_system ]: Windows NT 10.0.22621
[2024-11-13 13:12:02] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-13 13:12:02] [ version ]: Chrome/126.0.6478.183
[2024-11-13 13:12:02]
[2024-11-13 13:12:02] *** Report Section: GPU Info ***
[2024-11-13 13:12:02]
[2024-11-13 13:12:02] [ gpu_info ]:
[2024-11-13 13:12:02] [ ANGLEFeatures ]:
[2024-11-13 13:12:02] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-13 13:12:02] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-13 13:12:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-13 13:12:02] [ basicInfo ]:
[2024-11-13 13:12:02] [ Initialization time ]: 185
[2024-11-13 13:12:02] [ In-process GPU ]: (null)
[2024-11-13 13:12:02] [ Passthrough Command Decoder ]: (null)
[2024-11-13 13:12:02] [ Sandboxed ]: (null)
[2024-11-13 13:12:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50653}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-13 13:12:02] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53936}, DRIVER_VERSION=10.0.22621.4249
[2024-11-13 13:12:02] [ Optimus ]: (null)
[2024-11-13 13:12:02] [ AMD switchable ]: (null)
[2024-11-13 13:12:02] [ Desktop compositing ]: Aero Glass
[2024-11-13 13:12:02] [ Direct composition ]: (null)
[2024-11-13 13:12:02] [ Supports overlays ]: (null)
[2024-11-13 13:12:02] [ YUY2 overlay support ]: SCALING
[2024-11-13 13:12:02] [ NV12 overlay support ]: SCALING
[2024-11-13 13:12:02] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-13 13:12:02] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-13 13:12:02] [ DirectML feature level ]: Not supported
[2024-11-13 13:12:02] [ Driver D3D12 feature level ]: Not supported
[2024-11-13 13:12:02] [ Driver Vulkan API version ]: Not supported
[2024-11-13 13:12:02] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-13 13:12:02] [ Pixel shader version ]: 5.0
[2024-11-13 13:12:02] [ Vertex shader version ]: 5.0
[2024-11-13 13:12:02] [ Max. MSAA samples ]: 8
[2024-11-13 13:12:02] [ Machine model name ]: (null)
[2024-11-13 13:12:02] [ Machine model version ]: (null)
[2024-11-13 13:12:02] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-13 13:12:02] [ Display type ]: ANGLE_D3D11
[2024-11-13 13:12:02] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-13 13:12:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-13 13:12:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-13 13:12:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-13 13:12:02] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-13 13:12:02] [ Disabled WebGL Extensions ]: (null)
[2024-11-13 13:12:02] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-13 13:12:02] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-13 13:12:02] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-13 13:12:02] [ Direct rendering version ]: unknown
[2024-11-13 13:12:02] [ Reset notification strategy ]: 0x8252
[2024-11-13 13:12:02] [ GPU process crash count ]: (null)
[2024-11-13 13:12:02] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-13 13:12:02] [ compositorInfo ]:
[2024-11-13 13:12:02] [ Tile Update Mode ]: One-copy
[2024-11-13 13:12:02] [ Partial Raster ]: Enabled
[2024-11-13 13:12:02] [ dawnInfo ]:
[2024-11-13 13:12:02] [ devicePerfInfo ]:
[2024-11-13 13:12:02] [ displayInfo ]:
[2024-11-13 13:12:02] [ Info ]: Display[745076712] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-13 13:12:02] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-13 13:12:02] [ Buffer format (all) ]: BGRA_8888
[2024-11-13 13:12:02] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-13 13:12:02] [ SDR white level in nits ]: 203
[2024-11-13 13:12:02] [ HDR relative maximum luminance ]: 1
[2024-11-13 13:12:02] [ Bits per color component ]: 8
[2024-11-13 13:12:02] [ Bits per pixel ]: 24
[2024-11-13 13:12:02] [ Refresh Rate in Hz ]: 60
[2024-11-13 13:12:02] [ featureStatus ]:
[2024-11-13 13:12:02] [ featureStatus ]:
[2024-11-13 13:12:02] [ 2d_canvas ]: enabled
[2024-11-13 13:12:02] [ canvas_oop_rasterization ]: enabled_on
[2024-11-13 13:12:02] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-13 13:12:02] [ gpu_compositing ]: enabled
[2024-11-13 13:12:02] [ multiple_raster_threads ]: enabled_on
[2024-11-13 13:12:02] [ opengl ]: enabled_on
[2024-11-13 13:12:02] [ rasterization ]: enabled
[2024-11-13 13:12:02] [ raw_draw ]: disabled_off_ok
[2024-11-13 13:12:02] [ skia_graphite ]: disabled_off
[2024-11-13 13:12:02] [ video_decode ]: enabled
[2024-11-13 13:12:02] [ video_encode ]: enabled
[2024-11-13 13:12:02] [ vulkan ]: disabled_off
[2024-11-13 13:12:02] [ webgl ]: enabled
[2024-11-13 13:12:02] [ webgl2 ]: enabled
[2024-11-13 13:12:02] [ webgpu ]: enabled
[2024-11-13 13:12:02] [ webnn ]: disabled_off
[2024-11-13 13:12:02] [ problems ]:
[2024-11-13 13:12:02] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-13 13:12:02] [ tag ]: workarounds
[2024-11-13 13:12:02] [ affectedSettings ]:
exit_on_context_lost
[2024-11-13 13:12:02] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-13 13:12:02] [ tag ]: workarounds
[2024-11-13 13:12:02] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-13 13:12:02] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-13 13:12:02] [ tag ]: workarounds
[2024-11-13 13:12:02] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-13 13:12:02] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-13 13:12:02] [ tag ]: workarounds
[2024-11-13 13:12:02] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-13 13:12:02] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-13 13:12:02] [ tag ]: workarounds
[2024-11-13 13:12:02] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-13 13:12:02] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-13 13:12:02] [ tag ]: workarounds
[2024-11-13 13:12:02] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-13 13:12:02] [ workarounds ]:
[2024-11-13 13:12:02] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-13 13:12:02] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-13 13:12:02] [ workarounds[2] ]: exit_on_context_lost
[2024-11-13 13:12:02] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-13 13:12:02] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-13 13:12:02] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-13 13:12:02] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-13 13:12:02] [ gpuMemoryBufferInfo ]:
[2024-11-13 13:12:02] [ R_8 ]: Software only
[2024-11-13 13:12:02] [ R_16 ]: Software only
[2024-11-13 13:12:02] [ RG_88 ]: Software only
[2024-11-13 13:12:02] [ RG_1616 ]: Software only
[2024-11-13 13:12:02] [ BGR_565 ]: Software only
[2024-11-13 13:12:02] [ RGBA_4444 ]: Software only
[2024-11-13 13:12:02] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-13 13:12:02] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-13 13:12:02] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-13 13:12:02] [ BGRA_1010102 ]: Software only
[2024-11-13 13:12:02] [ RGBA_1010102 ]: Software only
[2024-11-13 13:12:02] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-13 13:12:02] [ RGBA_F16 ]: Software only
[2024-11-13 13:12:02] [ YVU_420 ]: Software only
[2024-11-13 13:12:02] [ YUV_420_BIPLANAR ]: Software only
[2024-11-13 13:12:02] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-13 13:12:02] [ P010 ]: Software only
[2024-11-13 13:12:02] [ videoAcceleratorsInfo ]:
[2024-11-13 13:12:02] [ Decoding ]: (null)
[2024-11-13 13:12:02] [ Encoding ]: (null)
[2024-11-13 13:12:02]
[2024-11-13 13:12:02] *** Report Section: Log Messages ***
[2024-11-13 13:12:02]
[2024-11-13 13:12:02] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-14 12:26:50] ==================[ GPU Report: Start [0] ]=================
[2024-11-14 12:26:50]
[2024-11-14 12:26:50] *** Report Section: Client Info ***
[2024-11-14 12:26:50]
[2024-11-14 12:26:50] [ client_info ]:
[2024-11-14 12:26:50] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-14 12:26:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14828 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-14 12:26:50] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-14 12:26:50] [ operating_system ]: Windows NT 10.0.22621
[2024-11-14 12:26:50] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-14 12:26:50] [ version ]: Chrome/126.0.6478.183
[2024-11-14 12:26:50]
[2024-11-14 12:26:50] *** Report Section: GPU Info ***
[2024-11-14 12:26:50]
[2024-11-14 12:26:50] [ gpu_info ]:
[2024-11-14 12:26:50] [ ANGLEFeatures ]:
[2024-11-14 12:26:50] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-14 12:26:50] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-14 12:26:50] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-14 12:26:50] [ basicInfo ]:
[2024-11-14 12:26:50] [ Initialization time ]: 143
[2024-11-14 12:26:50] [ In-process GPU ]: (null)
[2024-11-14 12:26:50] [ Passthrough Command Decoder ]: (null)
[2024-11-14 12:26:50] [ Sandboxed ]: (null)
[2024-11-14 12:26:50] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,49946}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-14 12:26:50] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53245}, DRIVER_VERSION=10.0.22621.4249
[2024-11-14 12:26:50] [ Optimus ]: (null)
[2024-11-14 12:26:50] [ AMD switchable ]: (null)
[2024-11-14 12:26:50] [ Desktop compositing ]: Aero Glass
[2024-11-14 12:26:50] [ Direct composition ]: (null)
[2024-11-14 12:26:50] [ Supports overlays ]: (null)
[2024-11-14 12:26:50] [ YUY2 overlay support ]: SCALING
[2024-11-14 12:26:50] [ NV12 overlay support ]: SCALING
[2024-11-14 12:26:50] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-14 12:26:50] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-14 12:26:50] [ DirectML feature level ]: Not supported
[2024-11-14 12:26:50] [ Driver D3D12 feature level ]: Not supported
[2024-11-14 12:26:50] [ Driver Vulkan API version ]: Not supported
[2024-11-14 12:26:50] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-14 12:26:50] [ Pixel shader version ]: 5.0
[2024-11-14 12:26:50] [ Vertex shader version ]: 5.0
[2024-11-14 12:26:50] [ Max. MSAA samples ]: 8
[2024-11-14 12:26:50] [ Machine model name ]: (null)
[2024-11-14 12:26:50] [ Machine model version ]: (null)
[2024-11-14 12:26:50] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-14 12:26:50] [ Display type ]: ANGLE_D3D11
[2024-11-14 12:26:50] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-14 12:26:50] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-14 12:26:50] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-14 12:26:50] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-14 12:26:50] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-14 12:26:50] [ Disabled WebGL Extensions ]: (null)
[2024-11-14 12:26:50] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-14 12:26:50] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-14 12:26:50] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-14 12:26:50] [ Direct rendering version ]: unknown
[2024-11-14 12:26:50] [ Reset notification strategy ]: 0x8252
[2024-11-14 12:26:50] [ GPU process crash count ]: (null)
[2024-11-14 12:26:50] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-14 12:26:50] [ compositorInfo ]:
[2024-11-14 12:26:50] [ Tile Update Mode ]: One-copy
[2024-11-14 12:26:50] [ Partial Raster ]: Enabled
[2024-11-14 12:26:50] [ dawnInfo ]:
[2024-11-14 12:26:50] [ devicePerfInfo ]:
[2024-11-14 12:26:50] [ displayInfo ]:
[2024-11-14 12:26:50] [ Info ]: Display[2783643184] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-14 12:26:50] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-14 12:26:50] [ Buffer format (all) ]: BGRA_8888
[2024-11-14 12:26:50] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-14 12:26:50] [ SDR white level in nits ]: 203
[2024-11-14 12:26:50] [ HDR relative maximum luminance ]: 1
[2024-11-14 12:26:50] [ Bits per color component ]: 8
[2024-11-14 12:26:50] [ Bits per pixel ]: 24
[2024-11-14 12:26:50] [ Refresh Rate in Hz ]: 60
[2024-11-14 12:26:50] [ featureStatus ]:
[2024-11-14 12:26:50] [ featureStatus ]:
[2024-11-14 12:26:50] [ 2d_canvas ]: enabled
[2024-11-14 12:26:50] [ canvas_oop_rasterization ]: enabled_on
[2024-11-14 12:26:50] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-14 12:26:50] [ gpu_compositing ]: enabled
[2024-11-14 12:26:50] [ multiple_raster_threads ]: enabled_on
[2024-11-14 12:26:50] [ opengl ]: enabled_on
[2024-11-14 12:26:50] [ rasterization ]: enabled
[2024-11-14 12:26:50] [ raw_draw ]: disabled_off_ok
[2024-11-14 12:26:50] [ skia_graphite ]: disabled_off
[2024-11-14 12:26:50] [ video_decode ]: enabled
[2024-11-14 12:26:50] [ video_encode ]: enabled
[2024-11-14 12:26:50] [ vulkan ]: disabled_off
[2024-11-14 12:26:50] [ webgl ]: enabled
[2024-11-14 12:26:50] [ webgl2 ]: enabled
[2024-11-14 12:26:50] [ webgpu ]: enabled
[2024-11-14 12:26:50] [ webnn ]: disabled_off
[2024-11-14 12:26:50] [ problems ]:
[2024-11-14 12:26:50] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-14 12:26:50] [ tag ]: workarounds
[2024-11-14 12:26:50] [ affectedSettings ]:
exit_on_context_lost
[2024-11-14 12:26:50] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-14 12:26:50] [ tag ]: workarounds
[2024-11-14 12:26:50] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-14 12:26:50] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-14 12:26:50] [ tag ]: workarounds
[2024-11-14 12:26:50] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-14 12:26:50] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-14 12:26:50] [ tag ]: workarounds
[2024-11-14 12:26:50] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-14 12:26:50] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-14 12:26:50] [ tag ]: workarounds
[2024-11-14 12:26:50] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-14 12:26:50] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-14 12:26:50] [ tag ]: workarounds
[2024-11-14 12:26:50] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-14 12:26:50] [ workarounds ]:
[2024-11-14 12:26:50] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-14 12:26:50] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-14 12:26:50] [ workarounds[2] ]: exit_on_context_lost
[2024-11-14 12:26:50] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-14 12:26:50] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-14 12:26:50] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-14 12:26:50] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-14 12:26:50] [ gpuMemoryBufferInfo ]:
[2024-11-14 12:26:50] [ R_8 ]: Software only
[2024-11-14 12:26:50] [ R_16 ]: Software only
[2024-11-14 12:26:50] [ RG_88 ]: Software only
[2024-11-14 12:26:50] [ RG_1616 ]: Software only
[2024-11-14 12:26:50] [ BGR_565 ]: Software only
[2024-11-14 12:26:50] [ RGBA_4444 ]: Software only
[2024-11-14 12:26:50] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-14 12:26:50] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-14 12:26:50] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-14 12:26:50] [ BGRA_1010102 ]: Software only
[2024-11-14 12:26:50] [ RGBA_1010102 ]: Software only
[2024-11-14 12:26:50] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-14 12:26:50] [ RGBA_F16 ]: Software only
[2024-11-14 12:26:50] [ YVU_420 ]: Software only
[2024-11-14 12:26:50] [ YUV_420_BIPLANAR ]: Software only
[2024-11-14 12:26:50] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-14 12:26:50] [ P010 ]: Software only
[2024-11-14 12:26:50] [ videoAcceleratorsInfo ]:
[2024-11-14 12:26:50] [ Decoding ]: (null)
[2024-11-14 12:26:50] [ Encoding ]: (null)
[2024-11-14 12:26:50]
[2024-11-14 12:26:50] *** Report Section: Log Messages ***
[2024-11-14 12:26:50]
[2024-11-14 12:26:50] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-15 14:05:49] ==================[ GPU Report: Start [0] ]=================
[2024-11-15 14:05:49]
[2024-11-15 14:05:49] *** Report Section: Client Info ***
[2024-11-15 14:05:49]
[2024-11-15 14:05:49] [ client_info ]:
[2024-11-15 14:05:49] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-15 14:05:49] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=16160 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-15 14:05:49] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-15 14:05:49] [ operating_system ]: Windows NT 10.0.22621
[2024-11-15 14:05:49] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-15 14:05:49] [ version ]: Chrome/126.0.6478.183
[2024-11-15 14:05:49]
[2024-11-15 14:05:49] *** Report Section: GPU Info ***
[2024-11-15 14:05:49]
[2024-11-15 14:05:49] [ gpu_info ]:
[2024-11-15 14:05:49] [ ANGLEFeatures ]:
[2024-11-15 14:05:49] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-15 14:05:49] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-15 14:05:49] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-15 14:05:49] [ basicInfo ]:
[2024-11-15 14:05:49] [ Initialization time ]: 184
[2024-11-15 14:05:49] [ In-process GPU ]: (null)
[2024-11-15 14:05:49] [ Passthrough Command Decoder ]: (null)
[2024-11-15 14:05:49] [ Sandboxed ]: (null)
[2024-11-15 14:05:49] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50698}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-15 14:05:49] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53990}, DRIVER_VERSION=10.0.22621.4249
[2024-11-15 14:05:49] [ Optimus ]: (null)
[2024-11-15 14:05:49] [ AMD switchable ]: (null)
[2024-11-15 14:05:49] [ Desktop compositing ]: Aero Glass
[2024-11-15 14:05:49] [ Direct composition ]: (null)
[2024-11-15 14:05:49] [ Supports overlays ]: (null)
[2024-11-15 14:05:49] [ YUY2 overlay support ]: SCALING
[2024-11-15 14:05:49] [ NV12 overlay support ]: SCALING
[2024-11-15 14:05:49] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-15 14:05:49] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-15 14:05:49] [ DirectML feature level ]: Not supported
[2024-11-15 14:05:49] [ Driver D3D12 feature level ]: Not supported
[2024-11-15 14:05:49] [ Driver Vulkan API version ]: Not supported
[2024-11-15 14:05:49] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-15 14:05:49] [ Pixel shader version ]: 5.0
[2024-11-15 14:05:49] [ Vertex shader version ]: 5.0
[2024-11-15 14:05:49] [ Max. MSAA samples ]: 8
[2024-11-15 14:05:49] [ Machine model name ]: (null)
[2024-11-15 14:05:49] [ Machine model version ]: (null)
[2024-11-15 14:05:49] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-15 14:05:49] [ Display type ]: ANGLE_D3D11
[2024-11-15 14:05:49] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-15 14:05:49] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-15 14:05:49] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-15 14:05:49] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-15 14:05:49] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-15 14:05:49] [ Disabled WebGL Extensions ]: (null)
[2024-11-15 14:05:49] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-15 14:05:49] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-15 14:05:49] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-15 14:05:49] [ Direct rendering version ]: unknown
[2024-11-15 14:05:49] [ Reset notification strategy ]: 0x8252
[2024-11-15 14:05:49] [ GPU process crash count ]: (null)
[2024-11-15 14:05:49] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-15 14:05:49] [ compositorInfo ]:
[2024-11-15 14:05:49] [ Tile Update Mode ]: One-copy
[2024-11-15 14:05:49] [ Partial Raster ]: Enabled
[2024-11-15 14:05:49] [ dawnInfo ]:
[2024-11-15 14:05:49] [ devicePerfInfo ]:
[2024-11-15 14:05:49] [ displayInfo ]:
[2024-11-15 14:05:49] [ Info ]: Display[1387031315] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-15 14:05:49] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-15 14:05:49] [ Buffer format (all) ]: BGRA_8888
[2024-11-15 14:05:49] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-15 14:05:49] [ SDR white level in nits ]: 203
[2024-11-15 14:05:49] [ HDR relative maximum luminance ]: 1
[2024-11-15 14:05:49] [ Bits per color component ]: 8
[2024-11-15 14:05:49] [ Bits per pixel ]: 24
[2024-11-15 14:05:49] [ Refresh Rate in Hz ]: 60
[2024-11-15 14:05:49] [ featureStatus ]:
[2024-11-15 14:05:49] [ featureStatus ]:
[2024-11-15 14:05:49] [ 2d_canvas ]: enabled
[2024-11-15 14:05:49] [ canvas_oop_rasterization ]: enabled_on
[2024-11-15 14:05:49] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-15 14:05:49] [ gpu_compositing ]: enabled
[2024-11-15 14:05:49] [ multiple_raster_threads ]: enabled_on
[2024-11-15 14:05:49] [ opengl ]: enabled_on
[2024-11-15 14:05:49] [ rasterization ]: enabled
[2024-11-15 14:05:49] [ raw_draw ]: disabled_off_ok
[2024-11-15 14:05:49] [ skia_graphite ]: disabled_off
[2024-11-15 14:05:49] [ video_decode ]: enabled
[2024-11-15 14:05:49] [ video_encode ]: enabled
[2024-11-15 14:05:49] [ vulkan ]: disabled_off
[2024-11-15 14:05:49] [ webgl ]: enabled
[2024-11-15 14:05:49] [ webgl2 ]: enabled
[2024-11-15 14:05:49] [ webgpu ]: enabled
[2024-11-15 14:05:49] [ webnn ]: disabled_off
[2024-11-15 14:05:49] [ problems ]:
[2024-11-15 14:05:49] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-15 14:05:49] [ tag ]: workarounds
[2024-11-15 14:05:49] [ affectedSettings ]:
exit_on_context_lost
[2024-11-15 14:05:49] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-15 14:05:49] [ tag ]: workarounds
[2024-11-15 14:05:49] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-15 14:05:49] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-15 14:05:49] [ tag ]: workarounds
[2024-11-15 14:05:49] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-15 14:05:49] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-15 14:05:49] [ tag ]: workarounds
[2024-11-15 14:05:49] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-15 14:05:49] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-15 14:05:49] [ tag ]: workarounds
[2024-11-15 14:05:49] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-15 14:05:49] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-15 14:05:49] [ tag ]: workarounds
[2024-11-15 14:05:49] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-15 14:05:49] [ workarounds ]:
[2024-11-15 14:05:49] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-15 14:05:49] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-15 14:05:49] [ workarounds[2] ]: exit_on_context_lost
[2024-11-15 14:05:49] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-15 14:05:49] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-15 14:05:49] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-15 14:05:49] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-15 14:05:49] [ gpuMemoryBufferInfo ]:
[2024-11-15 14:05:49] [ R_8 ]: Software only
[2024-11-15 14:05:49] [ R_16 ]: Software only
[2024-11-15 14:05:49] [ RG_88 ]: Software only
[2024-11-15 14:05:49] [ RG_1616 ]: Software only
[2024-11-15 14:05:49] [ BGR_565 ]: Software only
[2024-11-15 14:05:49] [ RGBA_4444 ]: Software only
[2024-11-15 14:05:49] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-15 14:05:49] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-15 14:05:49] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-15 14:05:49] [ BGRA_1010102 ]: Software only
[2024-11-15 14:05:49] [ RGBA_1010102 ]: Software only
[2024-11-15 14:05:49] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-15 14:05:49] [ RGBA_F16 ]: Software only
[2024-11-15 14:05:49] [ YVU_420 ]: Software only
[2024-11-15 14:05:49] [ YUV_420_BIPLANAR ]: Software only
[2024-11-15 14:05:49] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-15 14:05:49] [ P010 ]: Software only
[2024-11-15 14:05:49] [ videoAcceleratorsInfo ]:
[2024-11-15 14:05:49] [ Decoding ]: (null)
[2024-11-15 14:05:49] [ Encoding ]: (null)
[2024-11-15 14:05:49]
[2024-11-15 14:05:49] *** Report Section: Log Messages ***
[2024-11-15 14:05:49]
[2024-11-15 14:05:49] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-16 14:00:23] ==================[ GPU Report: Start [0] ]=================
[2024-11-16 14:00:23]
[2024-11-16 14:00:23] *** Report Section: Client Info ***
[2024-11-16 14:00:23]
[2024-11-16 14:00:23] [ client_info ]:
[2024-11-16 14:00:23] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-16 14:00:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=16144 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-16 14:00:23] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-16 14:00:23] [ operating_system ]: Windows NT 10.0.22621
[2024-11-16 14:00:23] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-16 14:00:23] [ version ]: Chrome/126.0.6478.183
[2024-11-16 14:00:23]
[2024-11-16 14:00:23] *** Report Section: GPU Info ***
[2024-11-16 14:00:23]
[2024-11-16 14:00:23] [ gpu_info ]:
[2024-11-16 14:00:23] [ ANGLEFeatures ]:
[2024-11-16 14:00:23] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-16 14:00:23] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-16 14:00:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-16 14:00:23] [ basicInfo ]:
[2024-11-16 14:00:23] [ Initialization time ]: 137
[2024-11-16 14:00:23] [ In-process GPU ]: (null)
[2024-11-16 14:00:23] [ Passthrough Command Decoder ]: (null)
[2024-11-16 14:00:23] [ Sandboxed ]: (null)
[2024-11-16 14:00:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50568}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-16 14:00:23] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53857}, DRIVER_VERSION=10.0.22621.4249
[2024-11-16 14:00:23] [ Optimus ]: (null)
[2024-11-16 14:00:23] [ AMD switchable ]: (null)
[2024-11-16 14:00:23] [ Desktop compositing ]: Aero Glass
[2024-11-16 14:00:23] [ Direct composition ]: (null)
[2024-11-16 14:00:23] [ Supports overlays ]: (null)
[2024-11-16 14:00:23] [ YUY2 overlay support ]: SCALING
[2024-11-16 14:00:23] [ NV12 overlay support ]: SCALING
[2024-11-16 14:00:23] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-16 14:00:23] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-16 14:00:23] [ DirectML feature level ]: Not supported
[2024-11-16 14:00:23] [ Driver D3D12 feature level ]: Not supported
[2024-11-16 14:00:23] [ Driver Vulkan API version ]: Not supported
[2024-11-16 14:00:23] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-16 14:00:23] [ Pixel shader version ]: 5.0
[2024-11-16 14:00:23] [ Vertex shader version ]: 5.0
[2024-11-16 14:00:23] [ Max. MSAA samples ]: 8
[2024-11-16 14:00:23] [ Machine model name ]: (null)
[2024-11-16 14:00:23] [ Machine model version ]: (null)
[2024-11-16 14:00:23] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-16 14:00:23] [ Display type ]: ANGLE_D3D11
[2024-11-16 14:00:23] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-16 14:00:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-16 14:00:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-16 14:00:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-16 14:00:23] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-16 14:00:23] [ Disabled WebGL Extensions ]: (null)
[2024-11-16 14:00:23] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-16 14:00:23] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-16 14:00:23] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-16 14:00:23] [ Direct rendering version ]: unknown
[2024-11-16 14:00:23] [ Reset notification strategy ]: 0x8252
[2024-11-16 14:00:23] [ GPU process crash count ]: (null)
[2024-11-16 14:00:23] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-16 14:00:23] [ compositorInfo ]:
[2024-11-16 14:00:23] [ Tile Update Mode ]: One-copy
[2024-11-16 14:00:23] [ Partial Raster ]: Enabled
[2024-11-16 14:00:23] [ dawnInfo ]:
[2024-11-16 14:00:23] [ devicePerfInfo ]:
[2024-11-16 14:00:23] [ displayInfo ]:
[2024-11-16 14:00:23] [ Info ]: Display[932936075] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-16 14:00:23] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-16 14:00:23] [ Buffer format (all) ]: BGRA_8888
[2024-11-16 14:00:23] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-16 14:00:23] [ SDR white level in nits ]: 203
[2024-11-16 14:00:23] [ HDR relative maximum luminance ]: 1
[2024-11-16 14:00:23] [ Bits per color component ]: 8
[2024-11-16 14:00:23] [ Bits per pixel ]: 24
[2024-11-16 14:00:23] [ Refresh Rate in Hz ]: 60
[2024-11-16 14:00:23] [ featureStatus ]:
[2024-11-16 14:00:23] [ featureStatus ]:
[2024-11-16 14:00:23] [ 2d_canvas ]: enabled
[2024-11-16 14:00:23] [ canvas_oop_rasterization ]: enabled_on
[2024-11-16 14:00:23] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-16 14:00:23] [ gpu_compositing ]: enabled
[2024-11-16 14:00:23] [ multiple_raster_threads ]: enabled_on
[2024-11-16 14:00:23] [ opengl ]: enabled_on
[2024-11-16 14:00:23] [ rasterization ]: enabled
[2024-11-16 14:00:23] [ raw_draw ]: disabled_off_ok
[2024-11-16 14:00:23] [ skia_graphite ]: disabled_off
[2024-11-16 14:00:23] [ video_decode ]: enabled
[2024-11-16 14:00:23] [ video_encode ]: enabled
[2024-11-16 14:00:23] [ vulkan ]: disabled_off
[2024-11-16 14:00:23] [ webgl ]: enabled
[2024-11-16 14:00:23] [ webgl2 ]: enabled
[2024-11-16 14:00:23] [ webgpu ]: enabled
[2024-11-16 14:00:23] [ webnn ]: disabled_off
[2024-11-16 14:00:23] [ problems ]:
[2024-11-16 14:00:23] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-16 14:00:23] [ tag ]: workarounds
[2024-11-16 14:00:23] [ affectedSettings ]:
exit_on_context_lost
[2024-11-16 14:00:23] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-16 14:00:23] [ tag ]: workarounds
[2024-11-16 14:00:23] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-16 14:00:23] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-16 14:00:23] [ tag ]: workarounds
[2024-11-16 14:00:23] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-16 14:00:23] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-16 14:00:23] [ tag ]: workarounds
[2024-11-16 14:00:23] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-16 14:00:23] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-16 14:00:23] [ tag ]: workarounds
[2024-11-16 14:00:23] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-16 14:00:23] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-16 14:00:23] [ tag ]: workarounds
[2024-11-16 14:00:23] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-16 14:00:23] [ workarounds ]:
[2024-11-16 14:00:23] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-16 14:00:23] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-16 14:00:23] [ workarounds[2] ]: exit_on_context_lost
[2024-11-16 14:00:23] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-16 14:00:23] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-16 14:00:23] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-16 14:00:23] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-16 14:00:23] [ gpuMemoryBufferInfo ]:
[2024-11-16 14:00:23] [ R_8 ]: Software only
[2024-11-16 14:00:23] [ R_16 ]: Software only
[2024-11-16 14:00:23] [ RG_88 ]: Software only
[2024-11-16 14:00:23] [ RG_1616 ]: Software only
[2024-11-16 14:00:23] [ BGR_565 ]: Software only
[2024-11-16 14:00:23] [ RGBA_4444 ]: Software only
[2024-11-16 14:00:23] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-16 14:00:23] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-16 14:00:23] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-16 14:00:23] [ BGRA_1010102 ]: Software only
[2024-11-16 14:00:23] [ RGBA_1010102 ]: Software only
[2024-11-16 14:00:23] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-16 14:00:23] [ RGBA_F16 ]: Software only
[2024-11-16 14:00:23] [ YVU_420 ]: Software only
[2024-11-16 14:00:23] [ YUV_420_BIPLANAR ]: Software only
[2024-11-16 14:00:23] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-16 14:00:23] [ P010 ]: Software only
[2024-11-16 14:00:23] [ videoAcceleratorsInfo ]:
[2024-11-16 14:00:23] [ Decoding ]: (null)
[2024-11-16 14:00:23] [ Encoding ]: (null)
[2024-11-16 14:00:23]
[2024-11-16 14:00:23] *** Report Section: Log Messages ***
[2024-11-16 14:00:23]
[2024-11-16 14:00:23] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-17 01:22:47] ==================[ GPU Report: Start [0] ]=================
[2024-11-17 01:22:47]
[2024-11-17 01:22:47] *** Report Section: Client Info ***
[2024-11-17 01:22:47]
[2024-11-17 01:22:47] [ client_info ]:
[2024-11-17 01:22:47] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-17 01:22:47] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=15220 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-17 01:22:47] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-17 01:22:47] [ operating_system ]: Windows NT 10.0.22621
[2024-11-17 01:22:47] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-17 01:22:47] [ version ]: Chrome/126.0.6478.183
[2024-11-17 01:22:47]
[2024-11-17 01:22:47] *** Report Section: GPU Info ***
[2024-11-17 01:22:47]
[2024-11-17 01:22:47] [ gpu_info ]:
[2024-11-17 01:22:47] [ ANGLEFeatures ]:
[2024-11-17 01:22:47] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-17 01:22:47] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-17 01:22:47] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-17 01:22:47] [ basicInfo ]:
[2024-11-17 01:22:47] [ Initialization time ]: 143
[2024-11-17 01:22:47] [ In-process GPU ]: (null)
[2024-11-17 01:22:47] [ Passthrough Command Decoder ]: (null)
[2024-11-17 01:22:47] [ Sandboxed ]: (null)
[2024-11-17 01:22:47] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50635}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-17 01:22:47] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53947}, DRIVER_VERSION=10.0.22621.4249
[2024-11-17 01:22:47] [ Optimus ]: (null)
[2024-11-17 01:22:47] [ AMD switchable ]: (null)
[2024-11-17 01:22:47] [ Desktop compositing ]: Aero Glass
[2024-11-17 01:22:47] [ Direct composition ]: (null)
[2024-11-17 01:22:47] [ Supports overlays ]: (null)
[2024-11-17 01:22:47] [ YUY2 overlay support ]: SCALING
[2024-11-17 01:22:47] [ NV12 overlay support ]: SCALING
[2024-11-17 01:22:47] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-17 01:22:47] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-17 01:22:47] [ DirectML feature level ]: Not supported
[2024-11-17 01:22:47] [ Driver D3D12 feature level ]: Not supported
[2024-11-17 01:22:47] [ Driver Vulkan API version ]: Not supported
[2024-11-17 01:22:47] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-17 01:22:47] [ Pixel shader version ]: 5.0
[2024-11-17 01:22:47] [ Vertex shader version ]: 5.0
[2024-11-17 01:22:47] [ Max. MSAA samples ]: 8
[2024-11-17 01:22:47] [ Machine model name ]: (null)
[2024-11-17 01:22:47] [ Machine model version ]: (null)
[2024-11-17 01:22:47] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-17 01:22:47] [ Display type ]: ANGLE_D3D11
[2024-11-17 01:22:47] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-17 01:22:47] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-17 01:22:47] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 01:22:47] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-17 01:22:47] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-17 01:22:47] [ Disabled WebGL Extensions ]: (null)
[2024-11-17 01:22:47] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-17 01:22:47] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 01:22:47] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-17 01:22:47] [ Direct rendering version ]: unknown
[2024-11-17 01:22:47] [ Reset notification strategy ]: 0x8252
[2024-11-17 01:22:47] [ GPU process crash count ]: (null)
[2024-11-17 01:22:47] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-17 01:22:47] [ compositorInfo ]:
[2024-11-17 01:22:47] [ Tile Update Mode ]: One-copy
[2024-11-17 01:22:47] [ Partial Raster ]: Enabled
[2024-11-17 01:22:47] [ dawnInfo ]:
[2024-11-17 01:22:47] [ devicePerfInfo ]:
[2024-11-17 01:22:47] [ displayInfo ]:
[2024-11-17 01:22:47] [ Info ]: Display[2487617375] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-17 01:22:47] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-17 01:22:47] [ Buffer format (all) ]: BGRA_8888
[2024-11-17 01:22:47] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-17 01:22:47] [ SDR white level in nits ]: 203
[2024-11-17 01:22:47] [ HDR relative maximum luminance ]: 1
[2024-11-17 01:22:47] [ Bits per color component ]: 8
[2024-11-17 01:22:47] [ Bits per pixel ]: 24
[2024-11-17 01:22:47] [ Refresh Rate in Hz ]: 60
[2024-11-17 01:22:47] [ featureStatus ]:
[2024-11-17 01:22:47] [ featureStatus ]:
[2024-11-17 01:22:47] [ 2d_canvas ]: enabled
[2024-11-17 01:22:47] [ canvas_oop_rasterization ]: enabled_on
[2024-11-17 01:22:47] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-17 01:22:47] [ gpu_compositing ]: enabled
[2024-11-17 01:22:47] [ multiple_raster_threads ]: enabled_on
[2024-11-17 01:22:47] [ opengl ]: enabled_on
[2024-11-17 01:22:47] [ rasterization ]: enabled
[2024-11-17 01:22:47] [ raw_draw ]: disabled_off_ok
[2024-11-17 01:22:47] [ skia_graphite ]: disabled_off
[2024-11-17 01:22:47] [ video_decode ]: enabled
[2024-11-17 01:22:47] [ video_encode ]: enabled
[2024-11-17 01:22:47] [ vulkan ]: disabled_off
[2024-11-17 01:22:47] [ webgl ]: enabled
[2024-11-17 01:22:47] [ webgl2 ]: enabled
[2024-11-17 01:22:47] [ webgpu ]: enabled
[2024-11-17 01:22:47] [ webnn ]: disabled_off
[2024-11-17 01:22:47] [ problems ]:
[2024-11-17 01:22:47] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-17 01:22:47] [ tag ]: workarounds
[2024-11-17 01:22:47] [ affectedSettings ]:
exit_on_context_lost
[2024-11-17 01:22:47] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-17 01:22:47] [ tag ]: workarounds
[2024-11-17 01:22:47] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 01:22:47] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-17 01:22:47] [ tag ]: workarounds
[2024-11-17 01:22:47] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-17 01:22:47] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-17 01:22:47] [ tag ]: workarounds
[2024-11-17 01:22:47] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-17 01:22:47] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-17 01:22:47] [ tag ]: workarounds
[2024-11-17 01:22:47] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-17 01:22:47] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-17 01:22:47] [ tag ]: workarounds
[2024-11-17 01:22:47] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 01:22:47] [ workarounds ]:
[2024-11-17 01:22:47] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 01:22:47] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-17 01:22:47] [ workarounds[2] ]: exit_on_context_lost
[2024-11-17 01:22:47] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 01:22:47] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-17 01:22:47] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-17 01:22:47] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-17 01:22:47] [ gpuMemoryBufferInfo ]:
[2024-11-17 01:22:47] [ R_8 ]: Software only
[2024-11-17 01:22:47] [ R_16 ]: Software only
[2024-11-17 01:22:47] [ RG_88 ]: Software only
[2024-11-17 01:22:47] [ RG_1616 ]: Software only
[2024-11-17 01:22:47] [ BGR_565 ]: Software only
[2024-11-17 01:22:47] [ RGBA_4444 ]: Software only
[2024-11-17 01:22:47] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 01:22:47] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 01:22:47] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 01:22:47] [ BGRA_1010102 ]: Software only
[2024-11-17 01:22:47] [ RGBA_1010102 ]: Software only
[2024-11-17 01:22:47] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 01:22:47] [ RGBA_F16 ]: Software only
[2024-11-17 01:22:47] [ YVU_420 ]: Software only
[2024-11-17 01:22:47] [ YUV_420_BIPLANAR ]: Software only
[2024-11-17 01:22:47] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-17 01:22:47] [ P010 ]: Software only
[2024-11-17 01:22:47] [ videoAcceleratorsInfo ]:
[2024-11-17 01:22:47] [ Decoding ]: (null)
[2024-11-17 01:22:47] [ Encoding ]: (null)
[2024-11-17 01:22:47]
[2024-11-17 01:22:47] *** Report Section: Log Messages ***
[2024-11-17 01:22:47]
[2024-11-17 01:22:47] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-17 13:06:59] ==================[ GPU Report: Start [0] ]=================
[2024-11-17 13:06:59]
[2024-11-17 13:06:59] *** Report Section: Client Info ***
[2024-11-17 13:06:59]
[2024-11-17 13:06:59] [ client_info ]:
[2024-11-17 13:06:59] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-17 13:06:59] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14276 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-17 13:06:59] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-17 13:06:59] [ operating_system ]: Windows NT 10.0.22621
[2024-11-17 13:06:59] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-17 13:06:59] [ version ]: Chrome/126.0.6478.183
[2024-11-17 13:06:59]
[2024-11-17 13:06:59] *** Report Section: GPU Info ***
[2024-11-17 13:06:59]
[2024-11-17 13:06:59] [ gpu_info ]:
[2024-11-17 13:06:59] [ ANGLEFeatures ]:
[2024-11-17 13:06:59] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-17 13:06:59] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-17 13:06:59] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-17 13:06:59] [ basicInfo ]:
[2024-11-17 13:06:59] [ Initialization time ]: 147
[2024-11-17 13:06:59] [ In-process GPU ]: (null)
[2024-11-17 13:06:59] [ Passthrough Command Decoder ]: (null)
[2024-11-17 13:06:59] [ Sandboxed ]: (null)
[2024-11-17 13:06:59] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,49453}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-17 13:06:59] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,52750}, DRIVER_VERSION=10.0.22621.4249
[2024-11-17 13:06:59] [ Optimus ]: (null)
[2024-11-17 13:06:59] [ AMD switchable ]: (null)
[2024-11-17 13:06:59] [ Desktop compositing ]: Aero Glass
[2024-11-17 13:06:59] [ Direct composition ]: (null)
[2024-11-17 13:06:59] [ Supports overlays ]: (null)
[2024-11-17 13:06:59] [ YUY2 overlay support ]: SCALING
[2024-11-17 13:06:59] [ NV12 overlay support ]: SCALING
[2024-11-17 13:06:59] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-17 13:06:59] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-17 13:06:59] [ DirectML feature level ]: Not supported
[2024-11-17 13:06:59] [ Driver D3D12 feature level ]: Not supported
[2024-11-17 13:06:59] [ Driver Vulkan API version ]: Not supported
[2024-11-17 13:06:59] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-17 13:06:59] [ Pixel shader version ]: 5.0
[2024-11-17 13:06:59] [ Vertex shader version ]: 5.0
[2024-11-17 13:06:59] [ Max. MSAA samples ]: 8
[2024-11-17 13:06:59] [ Machine model name ]: (null)
[2024-11-17 13:06:59] [ Machine model version ]: (null)
[2024-11-17 13:06:59] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-17 13:06:59] [ Display type ]: ANGLE_D3D11
[2024-11-17 13:06:59] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-17 13:06:59] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-17 13:06:59] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 13:06:59] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-17 13:06:59] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-17 13:06:59] [ Disabled WebGL Extensions ]: (null)
[2024-11-17 13:06:59] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-17 13:06:59] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 13:06:59] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-17 13:06:59] [ Direct rendering version ]: unknown
[2024-11-17 13:06:59] [ Reset notification strategy ]: 0x8252
[2024-11-17 13:06:59] [ GPU process crash count ]: (null)
[2024-11-17 13:06:59] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-17 13:06:59] [ compositorInfo ]:
[2024-11-17 13:06:59] [ Tile Update Mode ]: One-copy
[2024-11-17 13:06:59] [ Partial Raster ]: Enabled
[2024-11-17 13:06:59] [ dawnInfo ]:
[2024-11-17 13:06:59] [ devicePerfInfo ]:
[2024-11-17 13:06:59] [ displayInfo ]:
[2024-11-17 13:06:59] [ Info ]: Display[1702318801] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-17 13:06:59] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-17 13:06:59] [ Buffer format (all) ]: BGRA_8888
[2024-11-17 13:06:59] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-17 13:06:59] [ SDR white level in nits ]: 203
[2024-11-17 13:06:59] [ HDR relative maximum luminance ]: 1
[2024-11-17 13:06:59] [ Bits per color component ]: 8
[2024-11-17 13:06:59] [ Bits per pixel ]: 24
[2024-11-17 13:06:59] [ Refresh Rate in Hz ]: 60
[2024-11-17 13:06:59] [ featureStatus ]:
[2024-11-17 13:06:59] [ featureStatus ]:
[2024-11-17 13:06:59] [ 2d_canvas ]: enabled
[2024-11-17 13:06:59] [ canvas_oop_rasterization ]: enabled_on
[2024-11-17 13:06:59] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-17 13:06:59] [ gpu_compositing ]: enabled
[2024-11-17 13:06:59] [ multiple_raster_threads ]: enabled_on
[2024-11-17 13:06:59] [ opengl ]: enabled_on
[2024-11-17 13:06:59] [ rasterization ]: enabled
[2024-11-17 13:06:59] [ raw_draw ]: disabled_off_ok
[2024-11-17 13:06:59] [ skia_graphite ]: disabled_off
[2024-11-17 13:06:59] [ video_decode ]: enabled
[2024-11-17 13:06:59] [ video_encode ]: enabled
[2024-11-17 13:06:59] [ vulkan ]: disabled_off
[2024-11-17 13:06:59] [ webgl ]: enabled
[2024-11-17 13:06:59] [ webgl2 ]: enabled
[2024-11-17 13:06:59] [ webgpu ]: enabled
[2024-11-17 13:06:59] [ webnn ]: disabled_off
[2024-11-17 13:06:59] [ problems ]:
[2024-11-17 13:06:59] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-17 13:06:59] [ tag ]: workarounds
[2024-11-17 13:06:59] [ affectedSettings ]:
exit_on_context_lost
[2024-11-17 13:06:59] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-17 13:06:59] [ tag ]: workarounds
[2024-11-17 13:06:59] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 13:06:59] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-17 13:06:59] [ tag ]: workarounds
[2024-11-17 13:06:59] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-17 13:06:59] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-17 13:06:59] [ tag ]: workarounds
[2024-11-17 13:06:59] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-17 13:06:59] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-17 13:06:59] [ tag ]: workarounds
[2024-11-17 13:06:59] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-17 13:06:59] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-17 13:06:59] [ tag ]: workarounds
[2024-11-17 13:06:59] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 13:06:59] [ workarounds ]:
[2024-11-17 13:06:59] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 13:06:59] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-17 13:06:59] [ workarounds[2] ]: exit_on_context_lost
[2024-11-17 13:06:59] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 13:06:59] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-17 13:06:59] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-17 13:06:59] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-17 13:06:59] [ gpuMemoryBufferInfo ]:
[2024-11-17 13:06:59] [ R_8 ]: Software only
[2024-11-17 13:06:59] [ R_16 ]: Software only
[2024-11-17 13:06:59] [ RG_88 ]: Software only
[2024-11-17 13:06:59] [ RG_1616 ]: Software only
[2024-11-17 13:06:59] [ BGR_565 ]: Software only
[2024-11-17 13:06:59] [ RGBA_4444 ]: Software only
[2024-11-17 13:06:59] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 13:06:59] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 13:06:59] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 13:06:59] [ BGRA_1010102 ]: Software only
[2024-11-17 13:06:59] [ RGBA_1010102 ]: Software only
[2024-11-17 13:06:59] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 13:06:59] [ RGBA_F16 ]: Software only
[2024-11-17 13:06:59] [ YVU_420 ]: Software only
[2024-11-17 13:06:59] [ YUV_420_BIPLANAR ]: Software only
[2024-11-17 13:06:59] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-17 13:06:59] [ P010 ]: Software only
[2024-11-17 13:06:59] [ videoAcceleratorsInfo ]:
[2024-11-17 13:06:59] [ Decoding ]: (null)
[2024-11-17 13:06:59] [ Encoding ]: (null)
[2024-11-17 13:06:59]
[2024-11-17 13:06:59] *** Report Section: Log Messages ***
[2024-11-17 13:06:59]
[2024-11-17 13:06:59] ===================[ GPU Report: End [0] ]==================
[2024-11-17 18:40:02] GPU process started: start count: 1
[2024-11-17 18:40:04] ==================[ GPU Report: Start [1] ]=================
[2024-11-17 18:40:04]
[2024-11-17 18:40:04] *** Report Section: Client Info ***
[2024-11-17 18:40:04]
[2024-11-17 18:40:04] [ client_info ]:
[2024-11-17 18:40:04] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-17 18:40:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14276 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-17 18:40:04] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-17 18:40:04] [ operating_system ]: Windows NT 10.0.22621
[2024-11-17 18:40:04] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-17 18:40:04] [ version ]: Chrome/126.0.6478.183
[2024-11-17 18:40:04]
[2024-11-17 18:40:04] *** Report Section: GPU Info ***
[2024-11-17 18:40:04]
[2024-11-17 18:40:04] [ gpu_info ]:
[2024-11-17 18:40:04] [ ANGLEFeatures ]:
[2024-11-17 18:40:04] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-17 18:40:04] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-17 18:40:04] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-17 18:40:04] [ basicInfo ]:
[2024-11-17 18:40:04] [ Initialization time ]: 511
[2024-11-17 18:40:04] [ In-process GPU ]: (null)
[2024-11-17 18:40:04] [ Passthrough Command Decoder ]: (null)
[2024-11-17 18:40:04] [ Sandboxed ]: (null)
[2024-11-17 18:40:04] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,49453}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-17 18:40:04] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,52750}, DRIVER_VERSION=10.0.22621.4249
[2024-11-17 18:40:04] [ Optimus ]: (null)
[2024-11-17 18:40:04] [ AMD switchable ]: (null)
[2024-11-17 18:40:04] [ Desktop compositing ]: Aero Glass
[2024-11-17 18:40:04] [ Direct composition ]: (null)
[2024-11-17 18:40:04] [ Supports overlays ]: (null)
[2024-11-17 18:40:04] [ YUY2 overlay support ]: SCALING
[2024-11-17 18:40:04] [ NV12 overlay support ]: SCALING
[2024-11-17 18:40:04] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-17 18:40:04] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-17 18:40:04] [ DirectML feature level ]: 5.0
[2024-11-17 18:40:04] [ Driver D3D12 feature level ]: D3D 12.2
[2024-11-17 18:40:04] [ Driver Vulkan API version ]: Not supported
[2024-11-17 18:40:04] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-17 18:40:04] [ Pixel shader version ]: 5.0
[2024-11-17 18:40:04] [ Vertex shader version ]: 5.0
[2024-11-17 18:40:04] [ Max. MSAA samples ]: 8
[2024-11-17 18:40:04] [ Machine model name ]: (null)
[2024-11-17 18:40:04] [ Machine model version ]: (null)
[2024-11-17 18:40:04] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-17 18:40:04] [ Display type ]: ANGLE_D3D11
[2024-11-17 18:40:04] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-17 18:40:04] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-17 18:40:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-17 18:40:04] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-17 18:40:04] [ Disabled WebGL Extensions ]: (null)
[2024-11-17 18:40:04] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-17 18:40:04] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:04] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-17 18:40:04] [ Direct rendering version ]: unknown
[2024-11-17 18:40:04] [ Reset notification strategy ]: 0x8252
[2024-11-17 18:40:04] [ GPU process crash count ]: (null)
[2024-11-17 18:40:04] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-17 18:40:04] [ compositorInfo ]:
[2024-11-17 18:40:04] [ Tile Update Mode ]: One-copy
[2024-11-17 18:40:04] [ Partial Raster ]: Enabled
[2024-11-17 18:40:04] [ dawnInfo ]:
[2024-11-17 18:40:04] [ devicePerfInfo ]:
[2024-11-17 18:40:04] [ Total Physical Memory (Gb) ]: 15
[2024-11-17 18:40:04] [ Total Disk Space (Gb) ]: 464
[2024-11-17 18:40:04] [ Hardware Concurrency ]: 12
[2024-11-17 18:40:04] [ System Commit Limit (Gb) ]: 28
[2024-11-17 18:40:04] [ D3D11 Feature Level ]: 12_1
[2024-11-17 18:40:04] [ Has Discrete GPU ]: yes
[2024-11-17 18:40:04] [ Software Rendering ]: No
[2024-11-17 18:40:04] [ displayInfo ]:
[2024-11-17 18:40:04] [ Info ]: Display[1702318801] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-17 18:40:04] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-17 18:40:04] [ Buffer format (all) ]: BGRA_8888
[2024-11-17 18:40:04] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-17 18:40:04] [ SDR white level in nits ]: 203
[2024-11-17 18:40:04] [ HDR relative maximum luminance ]: 1
[2024-11-17 18:40:04] [ Bits per color component ]: 8
[2024-11-17 18:40:04] [ Bits per pixel ]: 24
[2024-11-17 18:40:04] [ Refresh Rate in Hz ]: 60
[2024-11-17 18:40:04] [ featureStatus ]:
[2024-11-17 18:40:04] [ featureStatus ]:
[2024-11-17 18:40:04] [ 2d_canvas ]: enabled
[2024-11-17 18:40:04] [ canvas_oop_rasterization ]: enabled_on
[2024-11-17 18:40:04] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-17 18:40:04] [ gpu_compositing ]: enabled
[2024-11-17 18:40:04] [ multiple_raster_threads ]: enabled_on
[2024-11-17 18:40:04] [ opengl ]: enabled_on
[2024-11-17 18:40:04] [ rasterization ]: enabled
[2024-11-17 18:40:04] [ raw_draw ]: disabled_off_ok
[2024-11-17 18:40:04] [ skia_graphite ]: disabled_off
[2024-11-17 18:40:04] [ video_decode ]: enabled
[2024-11-17 18:40:04] [ video_encode ]: enabled
[2024-11-17 18:40:04] [ vulkan ]: disabled_off
[2024-11-17 18:40:04] [ webgl ]: enabled
[2024-11-17 18:40:04] [ webgl2 ]: enabled
[2024-11-17 18:40:04] [ webgpu ]: enabled
[2024-11-17 18:40:04] [ webnn ]: disabled_off
[2024-11-17 18:40:04] [ problems ]:
[2024-11-17 18:40:04] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-17 18:40:04] [ tag ]: workarounds
[2024-11-17 18:40:04] [ affectedSettings ]:
exit_on_context_lost
[2024-11-17 18:40:04] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-17 18:40:04] [ tag ]: workarounds
[2024-11-17 18:40:04] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 18:40:04] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-17 18:40:04] [ tag ]: workarounds
[2024-11-17 18:40:04] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-17 18:40:04] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-17 18:40:04] [ tag ]: workarounds
[2024-11-17 18:40:04] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-17 18:40:04] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-17 18:40:04] [ tag ]: workarounds
[2024-11-17 18:40:04] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-17 18:40:04] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-17 18:40:04] [ tag ]: workarounds
[2024-11-17 18:40:04] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 18:40:04] [ workarounds ]:
[2024-11-17 18:40:04] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 18:40:04] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-17 18:40:04] [ workarounds[2] ]: exit_on_context_lost
[2024-11-17 18:40:04] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 18:40:04] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-17 18:40:04] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-17 18:40:04] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-17 18:40:04] [ gpuMemoryBufferInfo ]:
[2024-11-17 18:40:04] [ R_8 ]: Software only
[2024-11-17 18:40:04] [ R_16 ]: Software only
[2024-11-17 18:40:04] [ RG_88 ]: Software only
[2024-11-17 18:40:04] [ RG_1616 ]: Software only
[2024-11-17 18:40:04] [ BGR_565 ]: Software only
[2024-11-17 18:40:04] [ RGBA_4444 ]: Software only
[2024-11-17 18:40:04] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:04] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:04] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:04] [ BGRA_1010102 ]: Software only
[2024-11-17 18:40:04] [ RGBA_1010102 ]: Software only
[2024-11-17 18:40:04] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:04] [ RGBA_F16 ]: Software only
[2024-11-17 18:40:04] [ YVU_420 ]: Software only
[2024-11-17 18:40:04] [ YUV_420_BIPLANAR ]: Software only
[2024-11-17 18:40:04] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-17 18:40:04] [ P010 ]: Software only
[2024-11-17 18:40:04] [ videoAcceleratorsInfo ]:
[2024-11-17 18:40:04] [ Decoding ]: (null)
[2024-11-17 18:40:04] [ Encoding ]: (null)
[2024-11-17 18:40:04]
[2024-11-17 18:40:04] *** Report Section: Log Messages ***
[2024-11-17 18:40:04]
[2024-11-17 18:40:04] [2]GpuProcessHost: The info collection GPU process exited
normally. Everything is okay.
[2024-11-17 18:40:04] [1][1117/184002.376:WARNING:angle_platform_impl.cc(49)] :
Debug.cpp:186 (gl::Debug::insertMessage): GL error: HIGH: Error: 0x00000505,
in ..\..\third_party\angle\src\libANGLE\renderer\d3d\d3d11\ResourceManager11.cpp,
rx::ResourceManager11::allocate:496. Internal D3D11 error: HRESULT: 0x8007000E:
Error allocating Texture2D
[2024-11-17 18:40:04] [1][1117/184002.381:WARNING:angle_platform_impl.cc(49)] :
Debug.cpp:186 (gl::Debug::insertMessage): GL error: HIGH: Error: 0x00000505,
in ..\..\third_party\angle\src\libANGLE\renderer\d3d\d3d11\ResourceManager11.cpp,
rx::ResourceManager11::allocate:496. Internal D3D11 error: HRESULT: 0x8007000E:
Error allocating Texture2D
[2024-11-17 18:40:04] [0][1117/184002.383:INFO:OpsTask.cpp(564)] : WARNING: failed
to attach a stencil buffer. Rendering will be skipped.

[2024-11-17 18:40:04] [0][1117/184002.383:INFO:AAHairLinePathRenderer.cpp(1209)] :


Could not allocate vertices

[2024-11-17 18:40:04] [0][1117/184002.383:INFO:OpsTask.cpp(564)] : WARNING: failed


to attach a stencil buffer. Rendering will be skipped.

[2024-11-17 18:40:04] [2][1117/184002.390:ERROR:shared_context_state.cc(1162)] :


SharedContextState context lost via Skia OOM.
[2024-11-17 18:40:04] [2]GpuProcessHost: The GPU process crashed!
[2024-11-17 18:40:04] ===================[ GPU Report: End [1] ]==================
[2024-11-17 18:40:04] GPU process started: start count: 2
[2024-11-17 18:40:05] GPU process started: start count: 3

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-17 18:40:09] ==================[ GPU Report: Start [0] ]=================
[2024-11-17 18:40:09]
[2024-11-17 18:40:09] *** Report Section: Client Info ***
[2024-11-17 18:40:09]
[2024-11-17 18:40:09] [ client_info ]:
[2024-11-17 18:40:09] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-17 18:40:09] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14276 -buildid=1731433018 -
steamid=76561198104788648 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7
<truncated>
[2024-11-17 18:40:09] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-17 18:40:09] [ operating_system ]: Windows NT 10.0.22621
[2024-11-17 18:40:09] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-17 18:40:09] [ version ]: Chrome/126.0.6478.183
[2024-11-17 18:40:09]
[2024-11-17 18:40:09] *** Report Section: GPU Info ***
[2024-11-17 18:40:09]
[2024-11-17 18:40:09] [ gpu_info ]:
[2024-11-17 18:40:09] [ ANGLEFeatures ]:
[2024-11-17 18:40:09] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-17 18:40:09] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-17 18:40:09] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-17 18:40:09] [ basicInfo ]:
[2024-11-17 18:40:09] [ Initialization time ]: 119
[2024-11-17 18:40:09] [ In-process GPU ]: (null)
[2024-11-17 18:40:09] [ Passthrough Command Decoder ]: (null)
[2024-11-17 18:40:09] [ Sandboxed ]: (null)
[2024-11-17 18:40:09] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,49453}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-17 18:40:09] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,52750}, DRIVER_VERSION=10.0.22621.4249
[2024-11-17 18:40:09] [ Optimus ]: (null)
[2024-11-17 18:40:09] [ AMD switchable ]: (null)
[2024-11-17 18:40:09] [ Desktop compositing ]: Aero Glass
[2024-11-17 18:40:09] [ Direct composition ]: (null)
[2024-11-17 18:40:09] [ Supports overlays ]: (null)
[2024-11-17 18:40:09] [ YUY2 overlay support ]: SCALING
[2024-11-17 18:40:09] [ NV12 overlay support ]: SCALING
[2024-11-17 18:40:09] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-17 18:40:09] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-17 18:40:09] [ DirectML feature level ]: Not supported
[2024-11-17 18:40:09] [ Driver D3D12 feature level ]: Not supported
[2024-11-17 18:40:09] [ Driver Vulkan API version ]: Not supported
[2024-11-17 18:40:09] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-17 18:40:09] [ Pixel shader version ]: 5.0
[2024-11-17 18:40:09] [ Vertex shader version ]: 5.0
[2024-11-17 18:40:09] [ Max. MSAA samples ]: 8
[2024-11-17 18:40:09] [ Machine model name ]: (null)
[2024-11-17 18:40:09] [ Machine model version ]: (null)
[2024-11-17 18:40:09] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-17 18:40:09] [ Display type ]: ANGLE_D3D11
[2024-11-17 18:40:09] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-17 18:40:09] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-17 18:40:09] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:09] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-17 18:40:09] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-17 18:40:09] [ Disabled WebGL Extensions ]: (null)
[2024-11-17 18:40:09] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-17 18:40:09] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:09] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-17 18:40:09] [ Direct rendering version ]: unknown
[2024-11-17 18:40:09] [ Reset notification strategy ]: 0x8252
[2024-11-17 18:40:09] [ GPU process crash count ]: (null)
[2024-11-17 18:40:09] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-17 18:40:09] [ compositorInfo ]:
[2024-11-17 18:40:09] [ Tile Update Mode ]: One-copy
[2024-11-17 18:40:09] [ Partial Raster ]: Enabled
[2024-11-17 18:40:09] [ dawnInfo ]:
[2024-11-17 18:40:09] [ devicePerfInfo ]:
[2024-11-17 18:40:09] [ displayInfo ]:
[2024-11-17 18:40:09] [ Info ]: Display[1702318801] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-17 18:40:09] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-17 18:40:09] [ Buffer format (all) ]: BGRA_8888
[2024-11-17 18:40:09] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-17 18:40:09] [ SDR white level in nits ]: 203
[2024-11-17 18:40:09] [ HDR relative maximum luminance ]: 1
[2024-11-17 18:40:09] [ Bits per color component ]: 8
[2024-11-17 18:40:09] [ Bits per pixel ]: 24
[2024-11-17 18:40:09] [ Refresh Rate in Hz ]: 60
[2024-11-17 18:40:09] [ featureStatus ]:
[2024-11-17 18:40:09] [ featureStatus ]:
[2024-11-17 18:40:09] [ 2d_canvas ]: enabled
[2024-11-17 18:40:09] [ canvas_oop_rasterization ]: enabled_on
[2024-11-17 18:40:09] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-17 18:40:09] [ gpu_compositing ]: enabled
[2024-11-17 18:40:09] [ multiple_raster_threads ]: enabled_on
[2024-11-17 18:40:09] [ opengl ]: enabled_on
[2024-11-17 18:40:09] [ rasterization ]: enabled
[2024-11-17 18:40:09] [ raw_draw ]: disabled_off_ok
[2024-11-17 18:40:09] [ skia_graphite ]: disabled_off
[2024-11-17 18:40:09] [ video_decode ]: enabled
[2024-11-17 18:40:09] [ video_encode ]: enabled
[2024-11-17 18:40:09] [ vulkan ]: disabled_off
[2024-11-17 18:40:09] [ webgl ]: enabled
[2024-11-17 18:40:09] [ webgl2 ]: enabled
[2024-11-17 18:40:09] [ webgpu ]: enabled
[2024-11-17 18:40:09] [ webnn ]: disabled_off
[2024-11-17 18:40:09] [ problems ]:
[2024-11-17 18:40:09] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-17 18:40:09] [ tag ]: workarounds
[2024-11-17 18:40:09] [ affectedSettings ]:
exit_on_context_lost
[2024-11-17 18:40:09] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-17 18:40:09] [ tag ]: workarounds
[2024-11-17 18:40:09] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 18:40:09] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-17 18:40:09] [ tag ]: workarounds
[2024-11-17 18:40:09] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-17 18:40:09] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-17 18:40:09] [ tag ]: workarounds
[2024-11-17 18:40:09] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-17 18:40:09] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-17 18:40:09] [ tag ]: workarounds
[2024-11-17 18:40:09] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-17 18:40:09] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-17 18:40:09] [ tag ]: workarounds
[2024-11-17 18:40:09] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 18:40:09] [ workarounds ]:
[2024-11-17 18:40:09] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 18:40:09] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-17 18:40:09] [ workarounds[2] ]: exit_on_context_lost
[2024-11-17 18:40:09] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 18:40:09] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-17 18:40:09] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-17 18:40:09] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-17 18:40:09] [ gpuMemoryBufferInfo ]:
[2024-11-17 18:40:09] [ R_8 ]: Software only
[2024-11-17 18:40:09] [ R_16 ]: Software only
[2024-11-17 18:40:09] [ RG_88 ]: Software only
[2024-11-17 18:40:09] [ RG_1616 ]: Software only
[2024-11-17 18:40:09] [ BGR_565 ]: Software only
[2024-11-17 18:40:09] [ RGBA_4444 ]: Software only
[2024-11-17 18:40:09] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:09] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:09] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:09] [ BGRA_1010102 ]: Software only
[2024-11-17 18:40:09] [ RGBA_1010102 ]: Software only
[2024-11-17 18:40:09] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:09] [ RGBA_F16 ]: Software only
[2024-11-17 18:40:09] [ YVU_420 ]: Software only
[2024-11-17 18:40:09] [ YUV_420_BIPLANAR ]: Software only
[2024-11-17 18:40:09] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-17 18:40:09] [ P010 ]: Software only
[2024-11-17 18:40:09] [ videoAcceleratorsInfo ]:
[2024-11-17 18:40:09] [ Decoding ]: (null)
[2024-11-17 18:40:09] [ Encoding ]: (null)
[2024-11-17 18:40:09]
[2024-11-17 18:40:09] *** Report Section: Log Messages ***
[2024-11-17 18:40:09]
[2024-11-17 18:40:09] ===================[ GPU Report: End [0] ]==================
[2024-11-17 18:40:13] GPU process started: start count: 1
[2024-11-17 18:40:14] GPU process started: start count: 2
[2024-11-17 18:40:14] GPU process started: start count: 3
[2024-11-17 18:40:14] Disabling GPU acceleration: Disabled/CrashCount
[2024-11-17 18:40:15] ==================[ GPU Report: Start [1] ]=================
[2024-11-17 18:40:15]
[2024-11-17 18:40:15] *** Report Section: Client Info ***
[2024-11-17 18:40:15]
[2024-11-17 18:40:15] [ client_info ]:
[2024-11-17 18:40:15] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-17 18:40:15] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14276 -buildid=1731433018 -
steamid=76561198104788648 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7
<truncated>
[2024-11-17 18:40:15] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-17 18:40:15] [ operating_system ]: Windows NT 10.0.22621
[2024-11-17 18:40:15] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-17 18:40:15] [ version ]: Chrome/126.0.6478.183
[2024-11-17 18:40:15]
[2024-11-17 18:40:15] *** Report Section: GPU Info ***
[2024-11-17 18:40:15]
[2024-11-17 18:40:15] [ gpu_info ]:
[2024-11-17 18:40:15] [ ANGLEFeatures ]:
[2024-11-17 18:40:15] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[2] ]: cacheCompiledShader:
enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[25] ]:
adjustClearColorPrecision: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[26] ]: allocateNonZeroMemory:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[27] ]:
allowGenerateMipmapWithCompute: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[28] ]:
allowHostImageCopyDespiteNonIdenticalLayout: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[29] ]:
allowMultisampledRenderToTextureEmulation: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[30] ]:
appendAliasedMemoryDecorations: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[31] ]:
asyncCommandBufferReset: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[32] ]: asyncCommandQueue:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[33] ]:
avoidOpSelectWithMismatchingRelaxedPrecision: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[34] ]:
bottomLeftOriginPresentRegionRectangles: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[35] ]:
bresenhamLineRasterization: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[36] ]: clDumpVkSpirv:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[37] ]: clampFragDepth:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[38] ]: clampPointSize:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[39] ]:
combineAllShadersInPipelineLibrary: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[40] ]: compressVertexData:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[41] ]:
deferFlushUntilEndRenderPass: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[42] ]:
disableDepthStencilResolveThroughAttachment: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[43] ]:
disableFlippingBlitWithCommand: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[44] ]:
disablePipelineCacheLoadForTesting: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[45] ]:
disableSeparateShaderObjects: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[46] ]:
disallowMixedDepthStencilLoadOpNoneAndLoad: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[47] ]:
doubleDepthBiasConstantFactor: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[48] ]:
eglColorspaceAttributePassthrough: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[49] ]:
emulateAdvancedBlendEquations: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[50] ]: emulateDithering:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[51] ]:
emulateR32fImageAtomicExchange: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[52] ]:
emulateTransformFeedback: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[53] ]:
emulatedPrerotation180: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[54] ]:
emulatedPrerotation270: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[55] ]: emulatedPrerotation90:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[56] ]:
enableAdditionalBlendFactorsForDithering: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[57] ]:
enableAsyncPipelineCacheCompression: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[58] ]:
enableMergeClientAttribBuffer: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[59] ]:
enableMultisampledRenderToTexture: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[60] ]:
enableParallelCompileAndLink: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[61] ]:
enablePipelineCacheDataCompression: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[62] ]:
enablePortabilityEnumeration: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[63] ]:
enablePreRotateSurfaces: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[64] ]:
enablePrecisionQualifiers: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[65] ]:
explicitlyCastMediumpFloatTo16Bit: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[66] ]:
explicitlyEnablePerSampleShading: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[67] ]:
exposeNonConformantExtensionsAndVersions: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[68] ]:
forceContinuousRefreshOnSharedPresent: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[69] ]: forceD16TexFilter:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[70] ]:
forceDisableFullScreenExclusive: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[71] ]: forceFallbackFormat:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[72] ]:
forceFragmentShaderPrecisionHighpToMediump: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[73] ]:
forceMaxUniformBufferSize16KB: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[74] ]: forceNearestFiltering:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[75] ]:
forceNearestMipFiltering: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[76] ]:
forceSampleUsageForAhbBackedImages: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[77] ]:
forceSubmitImmutableTextureUpdates: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[78] ]:
forceTextureLodOffset1: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[79] ]:
forceTextureLodOffset2: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[80] ]:
forceTextureLodOffset3: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[81] ]:
forceTextureLodOffset4: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[82] ]:
forceWaitForSubmissionToCompleteForQueryResult: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[83] ]:
hasEffectivePipelineCacheSerialization: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[84] ]: limitSampleCountTo2:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[85] ]:
logMemoryReportCallbacks: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[86] ]: logMemoryReportStats:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[87] ]:
mapUnspecifiedColorSpaceToPassThrough: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[88] ]:
mergeProgramPipelineCachesToGlobalCache: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[89] ]:
mutableMipmapTextureUpload: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[90] ]:
overrideSurfaceFormatRGB8ToRGBA8: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[91] ]:
padBuffersToMaxVertexAttribStride: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[92] ]:
perFrameWindowSizeQuery: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[93] ]:
permanentlySwitchToFramebufferFetchMode: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[94] ]:
persistentlyMappedBuffers: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[95] ]:
preferAggregateBarrierCalls: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[96] ]:
preferCPUForBufferSubData: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[97] ]:
preferDeviceLocalMemoryHostVisible: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[98] ]:
preferDrawClearOverVkCmdClearAttachments: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[99] ]:
preferDriverUniformOverSpecConst: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[100] ]:
preferHostCachedForNonStaticBufferUsage: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[101] ]:
preferLinearFilterForYUV: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[102] ]:
preferMSRTSSFlagByDefault: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[103] ]:
preferMonolithicPipelinesOverLibraries: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[104] ]:
preferSkippingInvalidateForEmulatedFormats: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[105] ]:
preferSubmitAtFBOBoundary: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[106] ]:
preferSubmitOnAnySamplesPassedQueryEnd: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[107] ]: provokingVertex:
enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[108] ]: retainSPIRVDebugInfo:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[109] ]:
roundOutputAfterDithering: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[110] ]:
slowAsyncCommandQueueForTesting: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[111] ]:
slowDownMonolithicPipelineCreationForTesting: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[112] ]:
supports16BitInputOutput: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[113] ]:
supports16BitPushConstant: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[114] ]:
supports16BitStorageBuffer: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[115] ]:
supports16BitUniformAndStorageBuffer: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[116] ]:
supports8BitPushConstant: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[117] ]:
supports8BitStorageBuffer: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[118] ]:
supports8BitUniformAndStorageBuffer: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[119] ]:
supportsAndroidHardwareBuffer: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[120] ]:
supportsAndroidNativeFenceSync: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[121] ]: supportsBindMemory2:
enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[122] ]:
supportsBlendOperationAdvanced: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[123] ]:
supportsColorWriteEnable: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[124] ]:
supportsComputeTranscodeEtcToBc: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[125] ]:
supportsCustomBorderColor: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[126] ]:
supportsDepthClampZeroOne: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[127] ]:
supportsDepthClipControl: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[128] ]:
supportsDepthStencilIndependentResolveNone: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[129] ]:
supportsDepthStencilResolve: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[130] ]:
supportsExtendedDynamicState: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[131] ]:
supportsExtendedDynamicState2: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[132] ]:
supportsExternalFenceCapabilities: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[133] ]:
supportsExternalFenceFd: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[134] ]:
supportsExternalFormatResolve: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[135] ]:
supportsExternalMemoryDmaBufAndModifiers: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[136] ]:
supportsExternalMemoryFd: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[137] ]:
supportsExternalMemoryFuchsia: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[138] ]:
supportsExternalMemoryHost: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[139] ]:
supportsExternalSemaphoreCapabilities: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[140] ]:
supportsExternalSemaphoreFd: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[141] ]:
supportsExternalSemaphoreFuchsia: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[142] ]:
supportsFormatFeatureFlags2: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[143] ]:
supportsFoveatedRendering: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[144] ]:
supportsFragmentShaderPixelInterlock: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[145] ]:
supportsFragmentShadingRate: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[146] ]:
supportsFullScreenExclusive: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[147] ]:
supportsGGPFrameToken: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[148] ]:
supportsGeometryStreamsCapability: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[149] ]:
supportsGetMemoryRequirements2: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[150] ]:
supportsGraphicsPipelineLibrary: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[151] ]:
supportsHostImageCopy: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[152] ]:
supportsHostQueryReset: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[153] ]:
supportsImage2dViewOf3d: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[154] ]:
supportsImageCubeArray: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[155] ]:
supportsImageFormatList: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[156] ]:
supportsImagelessFramebuffer: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[157] ]:
supportsIncrementalPresent: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[158] ]:
supportsIndexTypeUint8: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[159] ]:
supportsLegacyDithering: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[160] ]:
supportsLockSurfaceExtension: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[161] ]:
supportsLogicOpDynamicState: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[162] ]: supportsMemoryBudget:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[163] ]:
supportsMixedReadWriteDepthStencilLayouts: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[164] ]:
supportsMultiDrawIndirect: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[165] ]:
supportsMultisampledRenderToSingleSampled: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[166] ]:
supportsMultisampledRenderToSingleSampledGOOGLEX: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[167] ]: supportsMultiview:
enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[168] ]:
supportsPipelineCreationFeedback: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[169] ]:
supportsPipelineProtectedAccess: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[170] ]:
supportsPipelineRobustness: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[171] ]:
supportsPipelineStatisticsQuery: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[172] ]:
supportsPortabilityEnumeration: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[173] ]: supportsPresentation:
enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[174] ]:
supportsPrimitiveTopologyListRestart: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[175] ]:
supportsPrimitivesGeneratedQuery: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[176] ]:
supportsProtectedMemory: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[177] ]:
supportsRasterizationOrderAttachmentAccess: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[178] ]:
supportsRenderPassLoadStoreOpNone: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[179] ]:
supportsRenderPassStoreOpNone: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[180] ]: supportsRenderpass2:
enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[181] ]:
supportsSampler2dViewOf3d: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[182] ]:
supportsSamplerMirrorClampToEdge: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[183] ]:
supportsShaderFloat16: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[184] ]:
supportsShaderFramebufferFetch: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[185] ]:
supportsShaderFramebufferFetchNonCoherent: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[186] ]:
supportsShaderNonSemanticInfo: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[187] ]:
supportsShaderStencilExport: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[188] ]:
supportsSharedPresentableImageExtension: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[189] ]:
supportsSurfaceCapabilities2Extension: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[190] ]:
supportsSurfaceMaintenance1: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[191] ]:
supportsSurfaceProtectedCapabilitiesExtension: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[192] ]:
supportsSurfaceProtectedSwapchains: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[193] ]:
supportsSurfacelessQueryExtension: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[194] ]:
supportsSwapchainMaintenance1: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[195] ]:
supportsSynchronization2: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[196] ]:
supportsTimelineSemaphore: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[197] ]:
supportsTimestampSurfaceAttribute: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[198] ]:
supportsTransformFeedbackExtension: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[199] ]:
supportsVertexInputDynamicState: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[200] ]:
supportsYUVSamplerConversion: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[201] ]: supportsYuvTarget:
disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[202] ]:
swapbuffersOnFlushOrFinishWithSingleBuffer: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[203] ]:
syncMonolithicPipelinesToBlobCache: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[204] ]:
useCullModeDynamicState: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[205] ]:
useDepthBiasEnableDynamicState: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[206] ]:
useDepthCompareOpDynamicState: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[207] ]:
useDepthTestEnableDynamicState: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[208] ]:
useDepthWriteEnableDynamicState: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[209] ]:
useFrontFaceDynamicState: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[210] ]:
useMultipleDescriptorsForExternalFormats: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[211] ]:
useNonZeroStencilWriteMaskStaticState: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[212] ]:
usePrimitiveRestartEnableDynamicState: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[213] ]:
useRasterizerDiscardEnableDynamicState: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[214] ]:
useResetCommandBufferBitForSecondaryPools: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[215] ]:
useStencilOpDynamicState: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[216] ]:
useStencilTestEnableDynamicState: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[217] ]:
useVertexInputBindingStrideDynamicState: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[218] ]:
useVkEventForImageBarrier: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[219] ]:
useVmaForImageSuballocation: enabled
[2024-11-17 18:40:15] [ ANGLEFeatures[220] ]:
varyingsRequireMatchingPrecisionInSpirv: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[221] ]:
waitIdleBeforeSwapchainRecreation: disabled
[2024-11-17 18:40:15] [ ANGLEFeatures[222] ]:
warmUpPipelineCacheAtLink: enabled
[2024-11-17 18:40:15] [ basicInfo ]:
[2024-11-17 18:40:15] [ Initialization time ]: 151
[2024-11-17 18:40:15] [ In-process GPU ]: (null)
[2024-11-17 18:40:15] [ Passthrough Command Decoder ]: (null)
[2024-11-17 18:40:15] [ Sandboxed ]: (null)
[2024-11-17 18:40:15] [ GPU0 ]: VENDOR= 0xffff [Google Inc.
(Google)], DEVICE=0xffff [ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero)
(0x0000C0DE)), SwiftShader driver-5.0.0)], LUID={0,0}, DRIVER_VENDOR=SwANGLE,
DRIVER_VERSION=5.0.0 *ACTIVE*
[2024-11-17 18:40:15] [ Optimus ]: (null)
[2024-11-17 18:40:15] [ AMD switchable ]: (null)
[2024-11-17 18:40:15] [ Desktop compositing ]: Aero Glass
[2024-11-17 18:40:15] [ Direct composition ]: (null)
[2024-11-17 18:40:15] [ Supports overlays ]: (null)
[2024-11-17 18:40:15] [ YUY2 overlay support ]: NONE
[2024-11-17 18:40:15] [ NV12 overlay support ]: NONE
[2024-11-17 18:40:15] [ BGRA8 overlay support ]: NONE
[2024-11-17 18:40:15] [ RGB10A2 overlay support ]: NONE
[2024-11-17 18:40:15] [ DirectML feature level ]: Not supported
[2024-11-17 18:40:15] [ Driver D3D12 feature level ]: Not supported
[2024-11-17 18:40:15] [ Driver Vulkan API version ]: Not supported
[2024-11-17 18:40:15] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-17 18:40:15] [ Pixel shader version ]: 1.00
[2024-11-17 18:40:15] [ Vertex shader version ]: 1.00
[2024-11-17 18:40:15] [ Max. MSAA samples ]: 4
[2024-11-17 18:40:15] [ Machine model name ]: (null)
[2024-11-17 18:40:15] [ Machine model version ]: (null)
[2024-11-17 18:40:15] [ GL implementation parts ]: (gl=egl-
angle,angle=swiftshader)
[2024-11-17 18:40:15] [ Display type ]: ANGLE_SWIFTSHADER
[2024-11-17 18:40:15] [ GL_VENDOR ]: Google Inc. (Google)
[2024-11-17 18:40:15] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0
(SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)
[2024-11-17 18:40:15] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:15] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_read_only_depth_stencil_feedback_loops
GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension
GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory
GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image
GL_APPLE_clip_distance GL_A
[2024-11-17 18:40:15] [ Disabled Extensions ]: (null)
[2024-11-17 18:40:15] [ Disabled WebGL Extensions ]: (null)
[2024-11-17 18:40:15] [ Window system binding vendor ]: Google Inc.
(Google)
[2024-11-17 18:40:15] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:15] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace
EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image
EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync
EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource
EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float
EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group
EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays
EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization
EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache
EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible
EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error
EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A
[2024-11-17 18:40:15] [ Direct rendering version ]: unknown
[2024-11-17 18:40:15] [ Reset notification strategy ]: 0x8252
[2024-11-17 18:40:15] [ GPU process crash count ]: (null)
[2024-11-17 18:40:15] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-17 18:40:15] [ basicInfoForHardwareGpu ]:
[2024-11-17 18:40:15] [ Initialization time ]: 119
[2024-11-17 18:40:15] [ In-process GPU ]: (null)
[2024-11-17 18:40:15] [ Passthrough Command Decoder ]: (null)
[2024-11-17 18:40:15] [ Sandboxed ]: (null)
[2024-11-17 18:40:15] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,49453}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-17 18:40:15] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,52750}, DRIVER_VERSION=10.0.22621.4249
[2024-11-17 18:40:15] [ Optimus ]: (null)
[2024-11-17 18:40:15] [ AMD switchable ]: (null)
[2024-11-17 18:40:15] [ Desktop compositing ]: Aero Glass
[2024-11-17 18:40:15] [ Direct composition ]: (null)
[2024-11-17 18:40:15] [ Supports overlays ]: (null)
[2024-11-17 18:40:15] [ YUY2 overlay support ]: SCALING
[2024-11-17 18:40:15] [ NV12 overlay support ]: SCALING
[2024-11-17 18:40:15] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-17 18:40:15] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-17 18:40:15] [ DirectML feature level ]: Not supported
[2024-11-17 18:40:15] [ Driver D3D12 feature level ]: Not supported
[2024-11-17 18:40:15] [ Driver Vulkan API version ]: Not supported
[2024-11-17 18:40:15] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-17 18:40:15] [ Pixel shader version ]: 5.0
[2024-11-17 18:40:15] [ Vertex shader version ]: 5.0
[2024-11-17 18:40:15] [ Max. MSAA samples ]: 8
[2024-11-17 18:40:15] [ Machine model name ]: (null)
[2024-11-17 18:40:15] [ Machine model version ]: (null)
[2024-11-17 18:40:15] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-17 18:40:15] [ Display type ]: ANGLE_D3D11
[2024-11-17 18:40:15] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-17 18:40:15] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-17 18:40:15] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:15] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-17 18:40:15] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-17 18:40:15] [ Disabled WebGL Extensions ]: (null)
[2024-11-17 18:40:15] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-17 18:40:15] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:15] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-17 18:40:15] [ Direct rendering version ]: unknown
[2024-11-17 18:40:15] [ Reset notification strategy ]: 0x8252
[2024-11-17 18:40:15] [ GPU process crash count ]: (null)
[2024-11-17 18:40:15] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-17 18:40:15] [ compositorInfo ]:
[2024-11-17 18:40:15] [ Tile Update Mode ]: One-copy
[2024-11-17 18:40:15] [ Partial Raster ]: Enabled
[2024-11-17 18:40:15] [ dawnInfo ]:
[2024-11-17 18:40:15] [ devicePerfInfo ]:
[2024-11-17 18:40:15] [ displayInfo ]:
[2024-11-17 18:40:15] [ Info ]: Display[1702318801] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-17 18:40:15] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-17 18:40:15] [ Buffer format (all) ]: BGRA_8888
[2024-11-17 18:40:15] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-17 18:40:15] [ SDR white level in nits ]: 203
[2024-11-17 18:40:15] [ HDR relative maximum luminance ]: 1
[2024-11-17 18:40:15] [ Bits per color component ]: 8
[2024-11-17 18:40:15] [ Bits per pixel ]: 24
[2024-11-17 18:40:15] [ Refresh Rate in Hz ]: 60
[2024-11-17 18:40:15] [ featureStatus ]:
[2024-11-17 18:40:15] [ featureStatus ]:
[2024-11-17 18:40:15] [ 2d_canvas ]: unavailable_software
[2024-11-17 18:40:15] [ canvas_oop_rasterization ]:
disabled_off
[2024-11-17 18:40:15] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-17 18:40:15] [ gpu_compositing ]: disabled_software
[2024-11-17 18:40:15] [ multiple_raster_threads ]: enabled_on
[2024-11-17 18:40:15] [ opengl ]: disabled_off
[2024-11-17 18:40:15] [ rasterization ]: disabled_software
[2024-11-17 18:40:15] [ raw_draw ]: disabled_off_ok
[2024-11-17 18:40:15] [ skia_graphite ]: disabled_off
[2024-11-17 18:40:15] [ video_decode ]: disabled_software
[2024-11-17 18:40:15] [ video_encode ]: disabled_software
[2024-11-17 18:40:15] [ vulkan ]: disabled_off
[2024-11-17 18:40:15] [ webgl ]: unavailable_software
[2024-11-17 18:40:15] [ webgl2 ]: unavailable_software
[2024-11-17 18:40:15] [ webgpu ]: unavailable_software
[2024-11-17 18:40:15] [ webnn ]: disabled_off
[2024-11-17 18:40:15] [ problems ]:
[2024-11-17 18:40:15] [ problems[0] ]: WebGPU has been
disabled via blocklist or the command line.
[2024-11-17 18:40:15] [ tag ]: disabledFeatures
[2024-11-17 18:40:15] [ affectedSettings ]: webgpu
[2024-11-17 18:40:15] [ problems[1] ]: WebGL2 has been
disabled via blocklist or the command line.
[2024-11-17 18:40:15] [ tag ]: disabledFeatures
[2024-11-17 18:40:15] [ affectedSettings ]: webgl2
[2024-11-17 18:40:15] [ problems[2] ]: Accelerated
rasterization has been disabled, either via blocklist, about:flags or the command
line.
[2024-11-17 18:40:15] [ tag ]: disabledFeatures
[2024-11-17 18:40:15] [ affectedSettings ]:
rasterization
[2024-11-17 18:40:15] [ problems[3] ]: Accelerated video
encode has been disabled, either via blocklist, about:flags or the command line.
[2024-11-17 18:40:15] [ tag ]: disabledFeatures
[2024-11-17 18:40:15] [ affectedSettings ]:
video_encode
[2024-11-17 18:40:15] [ problems[4] ]: Accelerated video
decode has been disabled, either via blocklist, about:flags or the command line.
[2024-11-17 18:40:15] [ tag ]: disabledFeatures
[2024-11-17 18:40:15] [ affectedSettings ]:
video_decode
[2024-11-17 18:40:15] [ problems[5] ]: WebGL has been
disabled via blocklist or the command line.
[2024-11-17 18:40:15] [ tag ]: disabledFeatures
[2024-11-17 18:40:15] [ affectedSettings ]: webgl
[2024-11-17 18:40:15] [ problems[6] ]: Gpu compositing has
been disabled, either via blocklist, about:flags or the command line. The browser
will fall back to software compositing and hardware acceleration will be
unavailable.
[2024-11-17 18:40:15] [ tag ]: disabledFeatures
[2024-11-17 18:40:15] [ affectedSettings ]:
gpu_compositing
[2024-11-17 18:40:15] [ problems[7] ]: Accelerated 2D
canvas is unavailable: either disabled via blocklist or the command line.
[2024-11-17 18:40:15] [ tag ]: disabledFeatures
[2024-11-17 18:40:15] [ affectedSettings ]: 2d_canvas
[2024-11-17 18:40:15] [ workarounds ]:
[2024-11-17 18:40:15] [ featureStatusForHardwareGpu ]:
[2024-11-17 18:40:15] [ featureStatus ]:
[2024-11-17 18:40:15] [ 2d_canvas ]: enabled
[2024-11-17 18:40:15] [ canvas_oop_rasterization ]: enabled_on
[2024-11-17 18:40:15] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-17 18:40:15] [ gpu_compositing ]: enabled
[2024-11-17 18:40:15] [ multiple_raster_threads ]: enabled_on
[2024-11-17 18:40:15] [ opengl ]: enabled_on
[2024-11-17 18:40:15] [ rasterization ]: enabled
[2024-11-17 18:40:15] [ raw_draw ]: disabled_off_ok
[2024-11-17 18:40:15] [ skia_graphite ]: disabled_off
[2024-11-17 18:40:15] [ video_decode ]: enabled
[2024-11-17 18:40:15] [ video_encode ]: enabled
[2024-11-17 18:40:15] [ vulkan ]: disabled_off
[2024-11-17 18:40:15] [ webgl ]: enabled
[2024-11-17 18:40:15] [ webgl2 ]: enabled
[2024-11-17 18:40:15] [ webgpu ]: enabled
[2024-11-17 18:40:15] [ webnn ]: disabled_off
[2024-11-17 18:40:15] [ problems ]:
[2024-11-17 18:40:15] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-17 18:40:15] [ tag ]: workarounds
[2024-11-17 18:40:15] [ affectedSettings ]:
exit_on_context_lost
[2024-11-17 18:40:15] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-17 18:40:15] [ tag ]: workarounds
[2024-11-17 18:40:15] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 18:40:15] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-17 18:40:15] [ tag ]: workarounds
[2024-11-17 18:40:15] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-17 18:40:15] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-17 18:40:15] [ tag ]: workarounds
[2024-11-17 18:40:15] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-17 18:40:15] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-17 18:40:15] [ tag ]: workarounds
[2024-11-17 18:40:15] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-17 18:40:15] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-17 18:40:15] [ tag ]: workarounds
[2024-11-17 18:40:15] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 18:40:15] [ workarounds ]:
[2024-11-17 18:40:15] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 18:40:15] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-17 18:40:15] [ workarounds[2] ]: exit_on_context_lost
[2024-11-17 18:40:15] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 18:40:15] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-17 18:40:15] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-17 18:40:15] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-17 18:40:15] [ gpuMemoryBufferInfo ]:
[2024-11-17 18:40:15] [ R_8 ]: Software only
[2024-11-17 18:40:15] [ R_16 ]: Software only
[2024-11-17 18:40:15] [ RG_88 ]: Software only
[2024-11-17 18:40:15] [ RG_1616 ]: Software only
[2024-11-17 18:40:15] [ BGR_565 ]: Software only
[2024-11-17 18:40:15] [ RGBA_4444 ]: Software only
[2024-11-17 18:40:15] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:15] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:15] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:15] [ BGRA_1010102 ]: Software only
[2024-11-17 18:40:15] [ RGBA_1010102 ]: Software only
[2024-11-17 18:40:15] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:15] [ RGBA_F16 ]: Software only
[2024-11-17 18:40:15] [ YVU_420 ]: Software only
[2024-11-17 18:40:15] [ YUV_420_BIPLANAR ]: Software only
[2024-11-17 18:40:15] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-17 18:40:15] [ P010 ]: Software only
[2024-11-17 18:40:15] [ videoAcceleratorsInfo ]:
[2024-11-17 18:40:15] [ Decoding ]: (null)
[2024-11-17 18:40:15] [ Encoding ]: (null)
[2024-11-17 18:40:15]
[2024-11-17 18:40:15] *** Report Section: Log Messages ***
[2024-11-17 18:40:15]
[2024-11-17 18:40:15] [2][1117/184014.007:ERROR:shared_image_factory.cc(1015)] :
CreateSharedImage: could not create backing.
[2024-11-17 18:40:15] [2][1117/184014.007:ERROR:shared_image_manager.cc(223)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[2024-11-17 18:40:15] [2]GpuProcessHost: The GPU process crashed!
[2024-11-17 18:40:15] [2][1117/184014.650:ERROR:shared_image_factory.cc(1015)] :
CreateSharedImage: could not create backing.
[2024-11-17 18:40:15] [2][1117/184014.650:ERROR:shared_image_manager.cc(223)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[2024-11-17 18:40:15] [2]GpuProcessHost: The GPU process crashed!
[2024-11-17 18:40:15] [2][1117/184014.909:ERROR:shared_image_factory.cc(1015)] :
CreateSharedImage: could not create backing.
[2024-11-17 18:40:15] [2][1117/184014.909:ERROR:shared_image_manager.cc(223)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[2024-11-17 18:40:15] [2]GpuProcessHost: The GPU process crashed!
[2024-11-17 18:40:15] ===================[ GPU Report: End [1] ]==================
[2024-11-17 18:40:16] ==================[ GPU Report: Start [2] ]=================
[2024-11-17 18:40:16]
[2024-11-17 18:40:16] *** Report Section: Client Info ***
[2024-11-17 18:40:16]
[2024-11-17 18:40:16] [ client_info ]:
[2024-11-17 18:40:16] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-17 18:40:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14276 -buildid=1731433018 -
steamid=76561198104788648 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7
<truncated>
[2024-11-17 18:40:16] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-17 18:40:16] [ operating_system ]: Windows NT 10.0.22621
[2024-11-17 18:40:16] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-17 18:40:16] [ version ]: Chrome/126.0.6478.183
[2024-11-17 18:40:16]
[2024-11-17 18:40:16] *** Report Section: GPU Info ***
[2024-11-17 18:40:16]
[2024-11-17 18:40:16] [ gpu_info ]:
[2024-11-17 18:40:16] [ ANGLEFeatures ]:
[2024-11-17 18:40:16] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[2] ]: cacheCompiledShader:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[25] ]:
adjustClearColorPrecision: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[26] ]: allocateNonZeroMemory:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[27] ]:
allowGenerateMipmapWithCompute: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[28] ]:
allowHostImageCopyDespiteNonIdenticalLayout: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[29] ]:
allowMultisampledRenderToTextureEmulation: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[30] ]:
appendAliasedMemoryDecorations: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[31] ]:
asyncCommandBufferReset: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[32] ]: asyncCommandQueue:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[33] ]:
avoidOpSelectWithMismatchingRelaxedPrecision: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[34] ]:
bottomLeftOriginPresentRegionRectangles: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[35] ]:
bresenhamLineRasterization: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[36] ]: clDumpVkSpirv:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[37] ]: clampFragDepth:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[38] ]: clampPointSize:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[39] ]:
combineAllShadersInPipelineLibrary: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[40] ]: compressVertexData:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[41] ]:
deferFlushUntilEndRenderPass: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[42] ]:
disableDepthStencilResolveThroughAttachment: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[43] ]:
disableFlippingBlitWithCommand: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[44] ]:
disablePipelineCacheLoadForTesting: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[45] ]:
disableSeparateShaderObjects: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[46] ]:
disallowMixedDepthStencilLoadOpNoneAndLoad: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[47] ]:
doubleDepthBiasConstantFactor: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[48] ]:
eglColorspaceAttributePassthrough: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[49] ]:
emulateAdvancedBlendEquations: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[50] ]: emulateDithering:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[51] ]:
emulateR32fImageAtomicExchange: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[52] ]:
emulateTransformFeedback: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[53] ]:
emulatedPrerotation180: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[54] ]:
emulatedPrerotation270: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[55] ]: emulatedPrerotation90:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[56] ]:
enableAdditionalBlendFactorsForDithering: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[57] ]:
enableAsyncPipelineCacheCompression: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[58] ]:
enableMergeClientAttribBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[59] ]:
enableMultisampledRenderToTexture: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[60] ]:
enableParallelCompileAndLink: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[61] ]:
enablePipelineCacheDataCompression: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[62] ]:
enablePortabilityEnumeration: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[63] ]:
enablePreRotateSurfaces: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[64] ]:
enablePrecisionQualifiers: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[65] ]:
explicitlyCastMediumpFloatTo16Bit: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[66] ]:
explicitlyEnablePerSampleShading: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[67] ]:
exposeNonConformantExtensionsAndVersions: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[68] ]:
forceContinuousRefreshOnSharedPresent: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[69] ]: forceD16TexFilter:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[70] ]:
forceDisableFullScreenExclusive: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[71] ]: forceFallbackFormat:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[72] ]:
forceFragmentShaderPrecisionHighpToMediump: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[73] ]:
forceMaxUniformBufferSize16KB: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[74] ]: forceNearestFiltering:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[75] ]:
forceNearestMipFiltering: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[76] ]:
forceSampleUsageForAhbBackedImages: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[77] ]:
forceSubmitImmutableTextureUpdates: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[78] ]:
forceTextureLodOffset1: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[79] ]:
forceTextureLodOffset2: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[80] ]:
forceTextureLodOffset3: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[81] ]:
forceTextureLodOffset4: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[82] ]:
forceWaitForSubmissionToCompleteForQueryResult: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[83] ]:
hasEffectivePipelineCacheSerialization: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[84] ]: limitSampleCountTo2:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[85] ]:
logMemoryReportCallbacks: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[86] ]: logMemoryReportStats:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[87] ]:
mapUnspecifiedColorSpaceToPassThrough: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[88] ]:
mergeProgramPipelineCachesToGlobalCache: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[89] ]:
mutableMipmapTextureUpload: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[90] ]:
overrideSurfaceFormatRGB8ToRGBA8: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[91] ]:
padBuffersToMaxVertexAttribStride: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[92] ]:
perFrameWindowSizeQuery: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[93] ]:
permanentlySwitchToFramebufferFetchMode: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[94] ]:
persistentlyMappedBuffers: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[95] ]:
preferAggregateBarrierCalls: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[96] ]:
preferCPUForBufferSubData: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[97] ]:
preferDeviceLocalMemoryHostVisible: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[98] ]:
preferDrawClearOverVkCmdClearAttachments: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[99] ]:
preferDriverUniformOverSpecConst: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[100] ]:
preferHostCachedForNonStaticBufferUsage: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[101] ]:
preferLinearFilterForYUV: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[102] ]:
preferMSRTSSFlagByDefault: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[103] ]:
preferMonolithicPipelinesOverLibraries: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[104] ]:
preferSkippingInvalidateForEmulatedFormats: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[105] ]:
preferSubmitAtFBOBoundary: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[106] ]:
preferSubmitOnAnySamplesPassedQueryEnd: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[107] ]: provokingVertex:
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[2024-11-17 18:40:16] [ ANGLEFeatures[108] ]: retainSPIRVDebugInfo:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[109] ]:
roundOutputAfterDithering: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[110] ]:
slowAsyncCommandQueueForTesting: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[111] ]:
slowDownMonolithicPipelineCreationForTesting: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[112] ]:
supports16BitInputOutput: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[113] ]:
supports16BitPushConstant: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[114] ]:
supports16BitStorageBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[115] ]:
supports16BitUniformAndStorageBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[116] ]:
supports8BitPushConstant: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[117] ]:
supports8BitStorageBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[118] ]:
supports8BitUniformAndStorageBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[119] ]:
supportsAndroidHardwareBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[120] ]:
supportsAndroidNativeFenceSync: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[121] ]: supportsBindMemory2:
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[2024-11-17 18:40:16] [ ANGLEFeatures[122] ]:
supportsBlendOperationAdvanced: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[123] ]:
supportsColorWriteEnable: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[124] ]:
supportsComputeTranscodeEtcToBc: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[125] ]:
supportsCustomBorderColor: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[126] ]:
supportsDepthClampZeroOne: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[127] ]:
supportsDepthClipControl: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[128] ]:
supportsDepthStencilIndependentResolveNone: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[129] ]:
supportsDepthStencilResolve: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[130] ]:
supportsExtendedDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[131] ]:
supportsExtendedDynamicState2: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[132] ]:
supportsExternalFenceCapabilities: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[133] ]:
supportsExternalFenceFd: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[134] ]:
supportsExternalFormatResolve: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[135] ]:
supportsExternalMemoryDmaBufAndModifiers: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[136] ]:
supportsExternalMemoryFd: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[137] ]:
supportsExternalMemoryFuchsia: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[138] ]:
supportsExternalMemoryHost: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[139] ]:
supportsExternalSemaphoreCapabilities: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[140] ]:
supportsExternalSemaphoreFd: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[141] ]:
supportsExternalSemaphoreFuchsia: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[142] ]:
supportsFormatFeatureFlags2: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[143] ]:
supportsFoveatedRendering: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[144] ]:
supportsFragmentShaderPixelInterlock: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[145] ]:
supportsFragmentShadingRate: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[146] ]:
supportsFullScreenExclusive: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[147] ]:
supportsGGPFrameToken: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[148] ]:
supportsGeometryStreamsCapability: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[149] ]:
supportsGetMemoryRequirements2: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[150] ]:
supportsGraphicsPipelineLibrary: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[151] ]:
supportsHostImageCopy: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[152] ]:
supportsHostQueryReset: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[153] ]:
supportsImage2dViewOf3d: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[154] ]:
supportsImageCubeArray: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[155] ]:
supportsImageFormatList: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[156] ]:
supportsImagelessFramebuffer: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[157] ]:
supportsIncrementalPresent: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[158] ]:
supportsIndexTypeUint8: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[159] ]:
supportsLegacyDithering: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[160] ]:
supportsLockSurfaceExtension: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[161] ]:
supportsLogicOpDynamicState: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[162] ]: supportsMemoryBudget:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[163] ]:
supportsMixedReadWriteDepthStencilLayouts: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[164] ]:
supportsMultiDrawIndirect: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[165] ]:
supportsMultisampledRenderToSingleSampled: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[166] ]:
supportsMultisampledRenderToSingleSampledGOOGLEX: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[167] ]: supportsMultiview:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[168] ]:
supportsPipelineCreationFeedback: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[169] ]:
supportsPipelineProtectedAccess: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[170] ]:
supportsPipelineRobustness: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[171] ]:
supportsPipelineStatisticsQuery: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[172] ]:
supportsPortabilityEnumeration: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[173] ]: supportsPresentation:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[174] ]:
supportsPrimitiveTopologyListRestart: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[175] ]:
supportsPrimitivesGeneratedQuery: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[176] ]:
supportsProtectedMemory: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[177] ]:
supportsRasterizationOrderAttachmentAccess: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[178] ]:
supportsRenderPassLoadStoreOpNone: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[179] ]:
supportsRenderPassStoreOpNone: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[180] ]: supportsRenderpass2:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[181] ]:
supportsSampler2dViewOf3d: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[182] ]:
supportsSamplerMirrorClampToEdge: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[183] ]:
supportsShaderFloat16: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[184] ]:
supportsShaderFramebufferFetch: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[185] ]:
supportsShaderFramebufferFetchNonCoherent: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[186] ]:
supportsShaderNonSemanticInfo: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[187] ]:
supportsShaderStencilExport: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[188] ]:
supportsSharedPresentableImageExtension: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[189] ]:
supportsSurfaceCapabilities2Extension: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[190] ]:
supportsSurfaceMaintenance1: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[191] ]:
supportsSurfaceProtectedCapabilitiesExtension: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[192] ]:
supportsSurfaceProtectedSwapchains: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[193] ]:
supportsSurfacelessQueryExtension: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[194] ]:
supportsSwapchainMaintenance1: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[195] ]:
supportsSynchronization2: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[196] ]:
supportsTimelineSemaphore: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[197] ]:
supportsTimestampSurfaceAttribute: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[198] ]:
supportsTransformFeedbackExtension: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[199] ]:
supportsVertexInputDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[200] ]:
supportsYUVSamplerConversion: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[201] ]: supportsYuvTarget:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[202] ]:
swapbuffersOnFlushOrFinishWithSingleBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[203] ]:
syncMonolithicPipelinesToBlobCache: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[204] ]:
useCullModeDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[205] ]:
useDepthBiasEnableDynamicState: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[206] ]:
useDepthCompareOpDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[207] ]:
useDepthTestEnableDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[208] ]:
useDepthWriteEnableDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[209] ]:
useFrontFaceDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[210] ]:
useMultipleDescriptorsForExternalFormats: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[211] ]:
useNonZeroStencilWriteMaskStaticState: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[212] ]:
usePrimitiveRestartEnableDynamicState: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[213] ]:
useRasterizerDiscardEnableDynamicState: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[214] ]:
useResetCommandBufferBitForSecondaryPools: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[215] ]:
useStencilOpDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[216] ]:
useStencilTestEnableDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[217] ]:
useVertexInputBindingStrideDynamicState: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[218] ]:
useVkEventForImageBarrier: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[219] ]:
useVmaForImageSuballocation: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[220] ]:
varyingsRequireMatchingPrecisionInSpirv: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[221] ]:
waitIdleBeforeSwapchainRecreation: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[222] ]:
warmUpPipelineCacheAtLink: enabled
[2024-11-17 18:40:16] [ basicInfo ]:
[2024-11-17 18:40:16] [ Initialization time ]: 151
[2024-11-17 18:40:16] [ In-process GPU ]: (null)
[2024-11-17 18:40:16] [ Passthrough Command Decoder ]: (null)
[2024-11-17 18:40:16] [ Sandboxed ]: (null)
[2024-11-17 18:40:16] [ GPU0 ]: VENDOR= 0xffff [Google Inc.
(Google)], DEVICE=0xffff [ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero)
(0x0000C0DE)), SwiftShader driver-5.0.0)], LUID={0,0}, DRIVER_VENDOR=SwANGLE,
DRIVER_VERSION=5.0.0 *ACTIVE*
[2024-11-17 18:40:16] [ Optimus ]: (null)
[2024-11-17 18:40:16] [ AMD switchable ]: (null)
[2024-11-17 18:40:16] [ Desktop compositing ]: Aero Glass
[2024-11-17 18:40:16] [ Direct composition ]: (null)
[2024-11-17 18:40:16] [ Supports overlays ]: (null)
[2024-11-17 18:40:16] [ YUY2 overlay support ]: NONE
[2024-11-17 18:40:16] [ NV12 overlay support ]: NONE
[2024-11-17 18:40:16] [ BGRA8 overlay support ]: NONE
[2024-11-17 18:40:16] [ RGB10A2 overlay support ]: NONE
[2024-11-17 18:40:16] [ DirectML feature level ]: Not supported
[2024-11-17 18:40:16] [ Driver D3D12 feature level ]: Not supported
[2024-11-17 18:40:16] [ Driver Vulkan API version ]: Not supported
[2024-11-17 18:40:16] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-17 18:40:16] [ Pixel shader version ]: 1.00
[2024-11-17 18:40:16] [ Vertex shader version ]: 1.00
[2024-11-17 18:40:16] [ Max. MSAA samples ]: 4
[2024-11-17 18:40:16] [ Machine model name ]: (null)
[2024-11-17 18:40:16] [ Machine model version ]: (null)
[2024-11-17 18:40:16] [ GL implementation parts ]: (gl=egl-
angle,angle=swiftshader)
[2024-11-17 18:40:16] [ Display type ]: ANGLE_SWIFTSHADER
[2024-11-17 18:40:16] [ GL_VENDOR ]: Google Inc. (Google)
[2024-11-17 18:40:16] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0
(SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)
[2024-11-17 18:40:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_read_only_depth_stencil_feedback_loops
GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension
GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory
GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image
GL_APPLE_clip_distance GL_A
[2024-11-17 18:40:16] [ Disabled Extensions ]: (null)
[2024-11-17 18:40:16] [ Disabled WebGL Extensions ]: (null)
[2024-11-17 18:40:16] [ Window system binding vendor ]: Google Inc.
(Google)
[2024-11-17 18:40:16] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:16] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace
EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image
EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync
EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource
EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float
EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group
EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays
EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization
EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache
EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible
EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error
EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A
[2024-11-17 18:40:16] [ Direct rendering version ]: unknown
[2024-11-17 18:40:16] [ Reset notification strategy ]: 0x8252
[2024-11-17 18:40:16] [ GPU process crash count ]: (null)
[2024-11-17 18:40:16] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-17 18:40:16] [ basicInfoForHardwareGpu ]:
[2024-11-17 18:40:16] [ Initialization time ]: 119
[2024-11-17 18:40:16] [ In-process GPU ]: (null)
[2024-11-17 18:40:16] [ Passthrough Command Decoder ]: (null)
[2024-11-17 18:40:16] [ Sandboxed ]: (null)
[2024-11-17 18:40:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,49453}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-17 18:40:16] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,52750}, DRIVER_VERSION=10.0.22621.4249
[2024-11-17 18:40:16] [ Optimus ]: (null)
[2024-11-17 18:40:16] [ AMD switchable ]: (null)
[2024-11-17 18:40:16] [ Desktop compositing ]: Aero Glass
[2024-11-17 18:40:16] [ Direct composition ]: (null)
[2024-11-17 18:40:16] [ Supports overlays ]: (null)
[2024-11-17 18:40:16] [ YUY2 overlay support ]: SCALING
[2024-11-17 18:40:16] [ NV12 overlay support ]: SCALING
[2024-11-17 18:40:16] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-17 18:40:16] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-17 18:40:16] [ DirectML feature level ]: Not supported
[2024-11-17 18:40:16] [ Driver D3D12 feature level ]: Not supported
[2024-11-17 18:40:16] [ Driver Vulkan API version ]: Not supported
[2024-11-17 18:40:16] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-17 18:40:16] [ Pixel shader version ]: 5.0
[2024-11-17 18:40:16] [ Vertex shader version ]: 5.0
[2024-11-17 18:40:16] [ Max. MSAA samples ]: 8
[2024-11-17 18:40:16] [ Machine model name ]: (null)
[2024-11-17 18:40:16] [ Machine model version ]: (null)
[2024-11-17 18:40:16] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-17 18:40:16] [ Display type ]: ANGLE_D3D11
[2024-11-17 18:40:16] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-17 18:40:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-17 18:40:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-17 18:40:16] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-17 18:40:16] [ Disabled WebGL Extensions ]: (null)
[2024-11-17 18:40:16] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-17 18:40:16] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:16] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-17 18:40:16] [ Direct rendering version ]: unknown
[2024-11-17 18:40:16] [ Reset notification strategy ]: 0x8252
[2024-11-17 18:40:16] [ GPU process crash count ]: (null)
[2024-11-17 18:40:16] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-17 18:40:16] [ compositorInfo ]:
[2024-11-17 18:40:16] [ Tile Update Mode ]: One-copy
[2024-11-17 18:40:16] [ Partial Raster ]: Enabled
[2024-11-17 18:40:16] [ dawnInfo ]:
[2024-11-17 18:40:16] [ devicePerfInfo ]:
[2024-11-17 18:40:16] [ displayInfo ]:
[2024-11-17 18:40:16] [ Info ]: Display[1702318801] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-17 18:40:16] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-17 18:40:16] [ Buffer format (all) ]: BGRA_8888
[2024-11-17 18:40:16] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-17 18:40:16] [ SDR white level in nits ]: 203
[2024-11-17 18:40:16] [ HDR relative maximum luminance ]: 1
[2024-11-17 18:40:16] [ Bits per color component ]: 8
[2024-11-17 18:40:16] [ Bits per pixel ]: 24
[2024-11-17 18:40:16] [ Refresh Rate in Hz ]: 60
[2024-11-17 18:40:16] [ featureStatus ]:
[2024-11-17 18:40:16] [ featureStatus ]:
[2024-11-17 18:40:16] [ 2d_canvas ]: unavailable_software
[2024-11-17 18:40:16] [ canvas_oop_rasterization ]:
disabled_off
[2024-11-17 18:40:16] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-17 18:40:16] [ gpu_compositing ]: disabled_software
[2024-11-17 18:40:16] [ multiple_raster_threads ]: enabled_on
[2024-11-17 18:40:16] [ opengl ]: disabled_off
[2024-11-17 18:40:16] [ rasterization ]: disabled_software
[2024-11-17 18:40:16] [ raw_draw ]: disabled_off_ok
[2024-11-17 18:40:16] [ skia_graphite ]: disabled_off
[2024-11-17 18:40:16] [ video_decode ]: disabled_software
[2024-11-17 18:40:16] [ video_encode ]: disabled_software
[2024-11-17 18:40:16] [ vulkan ]: disabled_off
[2024-11-17 18:40:16] [ webgl ]: unavailable_software
[2024-11-17 18:40:16] [ webgl2 ]: unavailable_software
[2024-11-17 18:40:16] [ webgpu ]: unavailable_software
[2024-11-17 18:40:16] [ webnn ]: disabled_off
[2024-11-17 18:40:16] [ problems ]:
[2024-11-17 18:40:16] [ problems[0] ]: WebGPU has been
disabled via blocklist or the command line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]: webgpu
[2024-11-17 18:40:16] [ problems[1] ]: WebGL2 has been
disabled via blocklist or the command line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]: webgl2
[2024-11-17 18:40:16] [ problems[2] ]: Accelerated
rasterization has been disabled, either via blocklist, about:flags or the command
line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]:
rasterization
[2024-11-17 18:40:16] [ problems[3] ]: Accelerated video
encode has been disabled, either via blocklist, about:flags or the command line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]:
video_encode
[2024-11-17 18:40:16] [ problems[4] ]: Accelerated video
decode has been disabled, either via blocklist, about:flags or the command line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]:
video_decode
[2024-11-17 18:40:16] [ problems[5] ]: WebGL has been
disabled via blocklist or the command line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]: webgl
[2024-11-17 18:40:16] [ problems[6] ]: Gpu compositing has
been disabled, either via blocklist, about:flags or the command line. The browser
will fall back to software compositing and hardware acceleration will be
unavailable.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]:
gpu_compositing
[2024-11-17 18:40:16] [ problems[7] ]: Accelerated 2D
canvas is unavailable: either disabled via blocklist or the command line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]: 2d_canvas
[2024-11-17 18:40:16] [ workarounds ]:
[2024-11-17 18:40:16] [ featureStatusForHardwareGpu ]:
[2024-11-17 18:40:16] [ featureStatus ]:
[2024-11-17 18:40:16] [ 2d_canvas ]: enabled
[2024-11-17 18:40:16] [ canvas_oop_rasterization ]: enabled_on
[2024-11-17 18:40:16] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-17 18:40:16] [ gpu_compositing ]: enabled
[2024-11-17 18:40:16] [ multiple_raster_threads ]: enabled_on
[2024-11-17 18:40:16] [ opengl ]: enabled_on
[2024-11-17 18:40:16] [ rasterization ]: enabled
[2024-11-17 18:40:16] [ raw_draw ]: disabled_off_ok
[2024-11-17 18:40:16] [ skia_graphite ]: disabled_off
[2024-11-17 18:40:16] [ video_decode ]: enabled
[2024-11-17 18:40:16] [ video_encode ]: enabled
[2024-11-17 18:40:16] [ vulkan ]: disabled_off
[2024-11-17 18:40:16] [ webgl ]: enabled
[2024-11-17 18:40:16] [ webgl2 ]: enabled
[2024-11-17 18:40:16] [ webgpu ]: enabled
[2024-11-17 18:40:16] [ webnn ]: disabled_off
[2024-11-17 18:40:16] [ problems ]:
[2024-11-17 18:40:16] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-17 18:40:16] [ tag ]: workarounds
[2024-11-17 18:40:16] [ affectedSettings ]:
exit_on_context_lost
[2024-11-17 18:40:16] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-17 18:40:16] [ tag ]: workarounds
[2024-11-17 18:40:16] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 18:40:16] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-17 18:40:16] [ tag ]: workarounds
[2024-11-17 18:40:16] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-17 18:40:16] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-17 18:40:16] [ tag ]: workarounds
[2024-11-17 18:40:16] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-17 18:40:16] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-17 18:40:16] [ tag ]: workarounds
[2024-11-17 18:40:16] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-17 18:40:16] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-17 18:40:16] [ tag ]: workarounds
[2024-11-17 18:40:16] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 18:40:16] [ workarounds ]:
[2024-11-17 18:40:16] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 18:40:16] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-17 18:40:16] [ workarounds[2] ]: exit_on_context_lost
[2024-11-17 18:40:16] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 18:40:16] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-17 18:40:16] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-17 18:40:16] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-17 18:40:16] [ gpuMemoryBufferInfo ]:
[2024-11-17 18:40:16] [ R_8 ]: Software only
[2024-11-17 18:40:16] [ R_16 ]: Software only
[2024-11-17 18:40:16] [ RG_88 ]: Software only
[2024-11-17 18:40:16] [ RG_1616 ]: Software only
[2024-11-17 18:40:16] [ BGR_565 ]: Software only
[2024-11-17 18:40:16] [ RGBA_4444 ]: Software only
[2024-11-17 18:40:16] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:16] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:16] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:16] [ BGRA_1010102 ]: Software only
[2024-11-17 18:40:16] [ RGBA_1010102 ]: Software only
[2024-11-17 18:40:16] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:16] [ RGBA_F16 ]: Software only
[2024-11-17 18:40:16] [ YVU_420 ]: Software only
[2024-11-17 18:40:16] [ YUV_420_BIPLANAR ]: Software only
[2024-11-17 18:40:16] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-17 18:40:16] [ P010 ]: Software only
[2024-11-17 18:40:16] [ videoAcceleratorsInfo ]:
[2024-11-17 18:40:16] [ Decoding ]: (null)
[2024-11-17 18:40:16] [ Encoding ]: (null)
[2024-11-17 18:40:16]
[2024-11-17 18:40:16] *** Report Section: Log Messages ***
[2024-11-17 18:40:16]
[2024-11-17 18:40:16] [2][1117/184014.007:ERROR:shared_image_factory.cc(1015)] :
CreateSharedImage: could not create backing.
[2024-11-17 18:40:16] [2][1117/184014.007:ERROR:shared_image_manager.cc(223)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[2024-11-17 18:40:16] [2]GpuProcessHost: The GPU process crashed!
[2024-11-17 18:40:16] [2][1117/184014.650:ERROR:shared_image_factory.cc(1015)] :
CreateSharedImage: could not create backing.
[2024-11-17 18:40:16] [2][1117/184014.650:ERROR:shared_image_manager.cc(223)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[2024-11-17 18:40:16] [2]GpuProcessHost: The GPU process crashed!
[2024-11-17 18:40:16] [2][1117/184014.909:ERROR:shared_image_factory.cc(1015)] :
CreateSharedImage: could not create backing.
[2024-11-17 18:40:16] [2][1117/184014.909:ERROR:shared_image_manager.cc(223)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[2024-11-17 18:40:16] [2]GpuProcessHost: The GPU process crashed!
[2024-11-17 18:40:16] ===================[ GPU Report: End [2] ]==================
[2024-11-17 18:40:16] ==================[ GPU Report: Start [3] ]=================
[2024-11-17 18:40:16]
[2024-11-17 18:40:16] *** Report Section: Client Info ***
[2024-11-17 18:40:16]
[2024-11-17 18:40:16] [ client_info ]:
[2024-11-17 18:40:16] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-17 18:40:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14276 -buildid=1731433018 -
steamid=76561198104788648 -logdir="C:\Program Files (x86)\Steam\logs" -uimode=7
<truncated>
[2024-11-17 18:40:16] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-17 18:40:16] [ operating_system ]: Windows NT 10.0.22621
[2024-11-17 18:40:16] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-17 18:40:16] [ version ]: Chrome/126.0.6478.183
[2024-11-17 18:40:16]
[2024-11-17 18:40:16] *** Report Section: GPU Info ***
[2024-11-17 18:40:16]
[2024-11-17 18:40:16] [ gpu_info ]:
[2024-11-17 18:40:16] [ ANGLEFeatures ]:
[2024-11-17 18:40:16] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[2] ]: cacheCompiledShader:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[25] ]:
adjustClearColorPrecision: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[26] ]: allocateNonZeroMemory:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[27] ]:
allowGenerateMipmapWithCompute: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[28] ]:
allowHostImageCopyDespiteNonIdenticalLayout: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[29] ]:
allowMultisampledRenderToTextureEmulation: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[30] ]:
appendAliasedMemoryDecorations: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[31] ]:
asyncCommandBufferReset: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[32] ]: asyncCommandQueue:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[33] ]:
avoidOpSelectWithMismatchingRelaxedPrecision: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[34] ]:
bottomLeftOriginPresentRegionRectangles: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[35] ]:
bresenhamLineRasterization: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[36] ]: clDumpVkSpirv:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[37] ]: clampFragDepth:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[38] ]: clampPointSize:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[39] ]:
combineAllShadersInPipelineLibrary: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[40] ]: compressVertexData:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[41] ]:
deferFlushUntilEndRenderPass: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[42] ]:
disableDepthStencilResolveThroughAttachment: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[43] ]:
disableFlippingBlitWithCommand: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[44] ]:
disablePipelineCacheLoadForTesting: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[45] ]:
disableSeparateShaderObjects: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[46] ]:
disallowMixedDepthStencilLoadOpNoneAndLoad: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[47] ]:
doubleDepthBiasConstantFactor: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[48] ]:
eglColorspaceAttributePassthrough: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[49] ]:
emulateAdvancedBlendEquations: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[50] ]: emulateDithering:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[51] ]:
emulateR32fImageAtomicExchange: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[52] ]:
emulateTransformFeedback: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[53] ]:
emulatedPrerotation180: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[54] ]:
emulatedPrerotation270: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[55] ]: emulatedPrerotation90:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[56] ]:
enableAdditionalBlendFactorsForDithering: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[57] ]:
enableAsyncPipelineCacheCompression: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[58] ]:
enableMergeClientAttribBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[59] ]:
enableMultisampledRenderToTexture: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[60] ]:
enableParallelCompileAndLink: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[61] ]:
enablePipelineCacheDataCompression: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[62] ]:
enablePortabilityEnumeration: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[63] ]:
enablePreRotateSurfaces: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[64] ]:
enablePrecisionQualifiers: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[65] ]:
explicitlyCastMediumpFloatTo16Bit: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[66] ]:
explicitlyEnablePerSampleShading: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[67] ]:
exposeNonConformantExtensionsAndVersions: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[68] ]:
forceContinuousRefreshOnSharedPresent: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[69] ]: forceD16TexFilter:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[70] ]:
forceDisableFullScreenExclusive: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[71] ]: forceFallbackFormat:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[72] ]:
forceFragmentShaderPrecisionHighpToMediump: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[73] ]:
forceMaxUniformBufferSize16KB: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[74] ]: forceNearestFiltering:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[75] ]:
forceNearestMipFiltering: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[76] ]:
forceSampleUsageForAhbBackedImages: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[77] ]:
forceSubmitImmutableTextureUpdates: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[78] ]:
forceTextureLodOffset1: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[79] ]:
forceTextureLodOffset2: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[80] ]:
forceTextureLodOffset3: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[81] ]:
forceTextureLodOffset4: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[82] ]:
forceWaitForSubmissionToCompleteForQueryResult: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[83] ]:
hasEffectivePipelineCacheSerialization: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[84] ]: limitSampleCountTo2:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[85] ]:
logMemoryReportCallbacks: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[86] ]: logMemoryReportStats:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[87] ]:
mapUnspecifiedColorSpaceToPassThrough: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[88] ]:
mergeProgramPipelineCachesToGlobalCache: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[89] ]:
mutableMipmapTextureUpload: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[90] ]:
overrideSurfaceFormatRGB8ToRGBA8: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[91] ]:
padBuffersToMaxVertexAttribStride: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[92] ]:
perFrameWindowSizeQuery: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[93] ]:
permanentlySwitchToFramebufferFetchMode: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[94] ]:
persistentlyMappedBuffers: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[95] ]:
preferAggregateBarrierCalls: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[96] ]:
preferCPUForBufferSubData: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[97] ]:
preferDeviceLocalMemoryHostVisible: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[98] ]:
preferDrawClearOverVkCmdClearAttachments: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[99] ]:
preferDriverUniformOverSpecConst: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[100] ]:
preferHostCachedForNonStaticBufferUsage: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[101] ]:
preferLinearFilterForYUV: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[102] ]:
preferMSRTSSFlagByDefault: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[103] ]:
preferMonolithicPipelinesOverLibraries: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[104] ]:
preferSkippingInvalidateForEmulatedFormats: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[105] ]:
preferSubmitAtFBOBoundary: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[106] ]:
preferSubmitOnAnySamplesPassedQueryEnd: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[107] ]: provokingVertex:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[108] ]: retainSPIRVDebugInfo:
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[2024-11-17 18:40:16] [ ANGLEFeatures[109] ]:
roundOutputAfterDithering: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[110] ]:
slowAsyncCommandQueueForTesting: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[111] ]:
slowDownMonolithicPipelineCreationForTesting: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[112] ]:
supports16BitInputOutput: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[113] ]:
supports16BitPushConstant: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[114] ]:
supports16BitStorageBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[115] ]:
supports16BitUniformAndStorageBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[116] ]:
supports8BitPushConstant: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[117] ]:
supports8BitStorageBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[118] ]:
supports8BitUniformAndStorageBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[119] ]:
supportsAndroidHardwareBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[120] ]:
supportsAndroidNativeFenceSync: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[121] ]: supportsBindMemory2:
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[2024-11-17 18:40:16] [ ANGLEFeatures[122] ]:
supportsBlendOperationAdvanced: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[123] ]:
supportsColorWriteEnable: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[124] ]:
supportsComputeTranscodeEtcToBc: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[125] ]:
supportsCustomBorderColor: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[126] ]:
supportsDepthClampZeroOne: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[127] ]:
supportsDepthClipControl: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[128] ]:
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[2024-11-17 18:40:16] [ ANGLEFeatures[129] ]:
supportsDepthStencilResolve: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[130] ]:
supportsExtendedDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[131] ]:
supportsExtendedDynamicState2: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[132] ]:
supportsExternalFenceCapabilities: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[133] ]:
supportsExternalFenceFd: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[134] ]:
supportsExternalFormatResolve: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[135] ]:
supportsExternalMemoryDmaBufAndModifiers: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[136] ]:
supportsExternalMemoryFd: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[137] ]:
supportsExternalMemoryFuchsia: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[138] ]:
supportsExternalMemoryHost: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[139] ]:
supportsExternalSemaphoreCapabilities: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[140] ]:
supportsExternalSemaphoreFd: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[141] ]:
supportsExternalSemaphoreFuchsia: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[142] ]:
supportsFormatFeatureFlags2: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[143] ]:
supportsFoveatedRendering: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[144] ]:
supportsFragmentShaderPixelInterlock: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[145] ]:
supportsFragmentShadingRate: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[146] ]:
supportsFullScreenExclusive: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[147] ]:
supportsGGPFrameToken: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[148] ]:
supportsGeometryStreamsCapability: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[149] ]:
supportsGetMemoryRequirements2: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[150] ]:
supportsGraphicsPipelineLibrary: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[151] ]:
supportsHostImageCopy: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[152] ]:
supportsHostQueryReset: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[153] ]:
supportsImage2dViewOf3d: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[154] ]:
supportsImageCubeArray: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[155] ]:
supportsImageFormatList: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[156] ]:
supportsImagelessFramebuffer: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[157] ]:
supportsIncrementalPresent: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[158] ]:
supportsIndexTypeUint8: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[159] ]:
supportsLegacyDithering: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[160] ]:
supportsLockSurfaceExtension: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[161] ]:
supportsLogicOpDynamicState: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[162] ]: supportsMemoryBudget:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[163] ]:
supportsMixedReadWriteDepthStencilLayouts: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[164] ]:
supportsMultiDrawIndirect: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[165] ]:
supportsMultisampledRenderToSingleSampled: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[166] ]:
supportsMultisampledRenderToSingleSampledGOOGLEX: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[167] ]: supportsMultiview:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[168] ]:
supportsPipelineCreationFeedback: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[169] ]:
supportsPipelineProtectedAccess: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[170] ]:
supportsPipelineRobustness: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[171] ]:
supportsPipelineStatisticsQuery: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[172] ]:
supportsPortabilityEnumeration: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[173] ]: supportsPresentation:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[174] ]:
supportsPrimitiveTopologyListRestart: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[175] ]:
supportsPrimitivesGeneratedQuery: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[176] ]:
supportsProtectedMemory: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[177] ]:
supportsRasterizationOrderAttachmentAccess: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[178] ]:
supportsRenderPassLoadStoreOpNone: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[179] ]:
supportsRenderPassStoreOpNone: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[180] ]: supportsRenderpass2:
enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[181] ]:
supportsSampler2dViewOf3d: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[182] ]:
supportsSamplerMirrorClampToEdge: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[183] ]:
supportsShaderFloat16: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[184] ]:
supportsShaderFramebufferFetch: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[185] ]:
supportsShaderFramebufferFetchNonCoherent: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[186] ]:
supportsShaderNonSemanticInfo: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[187] ]:
supportsShaderStencilExport: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[188] ]:
supportsSharedPresentableImageExtension: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[189] ]:
supportsSurfaceCapabilities2Extension: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[190] ]:
supportsSurfaceMaintenance1: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[191] ]:
supportsSurfaceProtectedCapabilitiesExtension: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[192] ]:
supportsSurfaceProtectedSwapchains: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[193] ]:
supportsSurfacelessQueryExtension: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[194] ]:
supportsSwapchainMaintenance1: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[195] ]:
supportsSynchronization2: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[196] ]:
supportsTimelineSemaphore: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[197] ]:
supportsTimestampSurfaceAttribute: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[198] ]:
supportsTransformFeedbackExtension: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[199] ]:
supportsVertexInputDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[200] ]:
supportsYUVSamplerConversion: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[201] ]: supportsYuvTarget:
disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[202] ]:
swapbuffersOnFlushOrFinishWithSingleBuffer: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[203] ]:
syncMonolithicPipelinesToBlobCache: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[204] ]:
useCullModeDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[205] ]:
useDepthBiasEnableDynamicState: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[206] ]:
useDepthCompareOpDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[207] ]:
useDepthTestEnableDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[208] ]:
useDepthWriteEnableDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[209] ]:
useFrontFaceDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[210] ]:
useMultipleDescriptorsForExternalFormats: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[211] ]:
useNonZeroStencilWriteMaskStaticState: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[212] ]:
usePrimitiveRestartEnableDynamicState: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[213] ]:
useRasterizerDiscardEnableDynamicState: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[214] ]:
useResetCommandBufferBitForSecondaryPools: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[215] ]:
useStencilOpDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[216] ]:
useStencilTestEnableDynamicState: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[217] ]:
useVertexInputBindingStrideDynamicState: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[218] ]:
useVkEventForImageBarrier: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[219] ]:
useVmaForImageSuballocation: enabled
[2024-11-17 18:40:16] [ ANGLEFeatures[220] ]:
varyingsRequireMatchingPrecisionInSpirv: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[221] ]:
waitIdleBeforeSwapchainRecreation: disabled
[2024-11-17 18:40:16] [ ANGLEFeatures[222] ]:
warmUpPipelineCacheAtLink: enabled
[2024-11-17 18:40:16] [ basicInfo ]:
[2024-11-17 18:40:16] [ Initialization time ]: 151
[2024-11-17 18:40:16] [ In-process GPU ]: (null)
[2024-11-17 18:40:16] [ Passthrough Command Decoder ]: (null)
[2024-11-17 18:40:16] [ Sandboxed ]: (null)
[2024-11-17 18:40:16] [ GPU0 ]: VENDOR= 0xffff [Google Inc.
(Google)], DEVICE=0xffff [ANGLE (Google, Vulkan 1.3.0 (SwiftShader Device (Subzero)
(0x0000C0DE)), SwiftShader driver-5.0.0)], LUID={0,0}, DRIVER_VENDOR=SwANGLE,
DRIVER_VERSION=5.0.0 *ACTIVE*
[2024-11-17 18:40:16] [ Optimus ]: (null)
[2024-11-17 18:40:16] [ AMD switchable ]: (null)
[2024-11-17 18:40:16] [ Desktop compositing ]: Aero Glass
[2024-11-17 18:40:16] [ Direct composition ]: (null)
[2024-11-17 18:40:16] [ Supports overlays ]: (null)
[2024-11-17 18:40:16] [ YUY2 overlay support ]: NONE
[2024-11-17 18:40:16] [ NV12 overlay support ]: NONE
[2024-11-17 18:40:16] [ BGRA8 overlay support ]: NONE
[2024-11-17 18:40:16] [ RGB10A2 overlay support ]: NONE
[2024-11-17 18:40:16] [ DirectML feature level ]: Not supported
[2024-11-17 18:40:16] [ Driver D3D12 feature level ]: Not supported
[2024-11-17 18:40:16] [ Driver Vulkan API version ]: Not supported
[2024-11-17 18:40:16] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-17 18:40:16] [ Pixel shader version ]: 1.00
[2024-11-17 18:40:16] [ Vertex shader version ]: 1.00
[2024-11-17 18:40:16] [ Max. MSAA samples ]: 4
[2024-11-17 18:40:16] [ Machine model name ]: (null)
[2024-11-17 18:40:16] [ Machine model version ]: (null)
[2024-11-17 18:40:16] [ GL implementation parts ]: (gl=egl-
angle,angle=swiftshader)
[2024-11-17 18:40:16] [ Display type ]: ANGLE_SWIFTSHADER
[2024-11-17 18:40:16] [ GL_VENDOR ]: Google Inc. (Google)
[2024-11-17 18:40:16] [ GL_RENDERER ]: ANGLE (Google, Vulkan 1.3.0
(SwiftShader Device (Subzero) (0x0000C0DE)), SwiftShader driver-5.0.0)
[2024-11-17 18:40:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_compressed_texture_etc GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit
GL_ANGLE_framebuffer_multisample GL_ANGLE_get_image
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_memory_object_flags GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_read_only_depth_stencil_feedback_loops
GL_ANGLE_relaxed_vertex_attribute_type GL_ANGLE_request_extension
GL_ANGLE_rgbx_internal_format GL_ANGLE_robust_client_memory
GL_ANGLE_robust_fragment_shader_output GL_ANGLE_robust_resource_initialization
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_ANGLE_vulkan_image
GL_APPLE_clip_distance GL_A
[2024-11-17 18:40:16] [ Disabled Extensions ]: (null)
[2024-11-17 18:40:16] [ Disabled WebGL Extensions ]: (null)
[2024-11-17 18:40:16] [ Window system binding vendor ]: Google Inc.
(Google)
[2024-11-17 18:40:16] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:16] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_surface_orientation
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_EXT_image_gl_colorspace
EGL_KHR_gl_colorspace EGL_KHR_gl_texture_2D_image EGL_KHR_gl_texture_cubemap_image
EGL_KHR_gl_renderbuffer_image EGL_KHR_get_all_proc_addresses EGL_KHR_fence_sync
EGL_KHR_wait_sync EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource
EGL_KHR_swap_buffers_with_damage EGL_EXT_pixel_format_float
EGL_KHR_surfaceless_context EGL_ANGLE_display_texture_share_group
EGL_ANGLE_display_semaphore_share_group EGL_ANGLE_create_context_client_arrays
EGL_ANGLE_program_cache_control EGL_ANGLE_robust_resource_initialization
EGL_ANGLE_create_context_extensions_enabled EGL_ANDROID_blob_cache
EGL_ANDROID_recordable EGL_ANGLE_create_context_backwards_compatible
EGL_KHR_no_config_context EGL_IMG_context_priority EGL_KHR_create_context_no_error
EGL_KHR_reusable_sync EGL_EXT_buffer_age EGL_A
[2024-11-17 18:40:16] [ Direct rendering version ]: unknown
[2024-11-17 18:40:16] [ Reset notification strategy ]: 0x8252
[2024-11-17 18:40:16] [ GPU process crash count ]: (null)
[2024-11-17 18:40:16] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-17 18:40:16] [ basicInfoForHardwareGpu ]:
[2024-11-17 18:40:16] [ Initialization time ]: 119
[2024-11-17 18:40:16] [ In-process GPU ]: (null)
[2024-11-17 18:40:16] [ Passthrough Command Decoder ]: (null)
[2024-11-17 18:40:16] [ Sandboxed ]: (null)
[2024-11-17 18:40:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,49453}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-17 18:40:16] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,52750}, DRIVER_VERSION=10.0.22621.4249
[2024-11-17 18:40:16] [ Optimus ]: (null)
[2024-11-17 18:40:16] [ AMD switchable ]: (null)
[2024-11-17 18:40:16] [ Desktop compositing ]: Aero Glass
[2024-11-17 18:40:16] [ Direct composition ]: (null)
[2024-11-17 18:40:16] [ Supports overlays ]: (null)
[2024-11-17 18:40:16] [ YUY2 overlay support ]: SCALING
[2024-11-17 18:40:16] [ NV12 overlay support ]: SCALING
[2024-11-17 18:40:16] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-17 18:40:16] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-17 18:40:16] [ DirectML feature level ]: Not supported
[2024-11-17 18:40:16] [ Driver D3D12 feature level ]: Not supported
[2024-11-17 18:40:16] [ Driver Vulkan API version ]: Not supported
[2024-11-17 18:40:16] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-17 18:40:16] [ Pixel shader version ]: 5.0
[2024-11-17 18:40:16] [ Vertex shader version ]: 5.0
[2024-11-17 18:40:16] [ Max. MSAA samples ]: 8
[2024-11-17 18:40:16] [ Machine model name ]: (null)
[2024-11-17 18:40:16] [ Machine model version ]: (null)
[2024-11-17 18:40:16] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-17 18:40:16] [ Display type ]: ANGLE_D3D11
[2024-11-17 18:40:16] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-17 18:40:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-17 18:40:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-17 18:40:16] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-17 18:40:16] [ Disabled WebGL Extensions ]: (null)
[2024-11-17 18:40:16] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-17 18:40:16] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:40:16] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-17 18:40:16] [ Direct rendering version ]: unknown
[2024-11-17 18:40:16] [ Reset notification strategy ]: 0x8252
[2024-11-17 18:40:16] [ GPU process crash count ]: (null)
[2024-11-17 18:40:16] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-17 18:40:16] [ compositorInfo ]:
[2024-11-17 18:40:16] [ Tile Update Mode ]: One-copy
[2024-11-17 18:40:16] [ Partial Raster ]: Enabled
[2024-11-17 18:40:16] [ dawnInfo ]:
[2024-11-17 18:40:16] [ devicePerfInfo ]:
[2024-11-17 18:40:16] [ displayInfo ]:
[2024-11-17 18:40:16] [ Info ]: Display[1702318801] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-17 18:40:16] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-17 18:40:16] [ Buffer format (all) ]: BGRA_8888
[2024-11-17 18:40:16] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-17 18:40:16] [ SDR white level in nits ]: 203
[2024-11-17 18:40:16] [ HDR relative maximum luminance ]: 1
[2024-11-17 18:40:16] [ Bits per color component ]: 8
[2024-11-17 18:40:16] [ Bits per pixel ]: 24
[2024-11-17 18:40:16] [ Refresh Rate in Hz ]: 60
[2024-11-17 18:40:16] [ featureStatus ]:
[2024-11-17 18:40:16] [ featureStatus ]:
[2024-11-17 18:40:16] [ 2d_canvas ]: unavailable_software
[2024-11-17 18:40:16] [ canvas_oop_rasterization ]:
disabled_off
[2024-11-17 18:40:16] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-17 18:40:16] [ gpu_compositing ]: disabled_software
[2024-11-17 18:40:16] [ multiple_raster_threads ]: enabled_on
[2024-11-17 18:40:16] [ opengl ]: disabled_off
[2024-11-17 18:40:16] [ rasterization ]: disabled_software
[2024-11-17 18:40:16] [ raw_draw ]: disabled_off_ok
[2024-11-17 18:40:16] [ skia_graphite ]: disabled_off
[2024-11-17 18:40:16] [ video_decode ]: disabled_software
[2024-11-17 18:40:16] [ video_encode ]: disabled_software
[2024-11-17 18:40:16] [ vulkan ]: disabled_off
[2024-11-17 18:40:16] [ webgl ]: unavailable_software
[2024-11-17 18:40:16] [ webgl2 ]: unavailable_software
[2024-11-17 18:40:16] [ webgpu ]: unavailable_software
[2024-11-17 18:40:16] [ webnn ]: disabled_off
[2024-11-17 18:40:16] [ problems ]:
[2024-11-17 18:40:16] [ problems[0] ]: WebGPU has been
disabled via blocklist or the command line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]: webgpu
[2024-11-17 18:40:16] [ problems[1] ]: WebGL2 has been
disabled via blocklist or the command line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]: webgl2
[2024-11-17 18:40:16] [ problems[2] ]: Accelerated
rasterization has been disabled, either via blocklist, about:flags or the command
line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]:
rasterization
[2024-11-17 18:40:16] [ problems[3] ]: Accelerated video
encode has been disabled, either via blocklist, about:flags or the command line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]:
video_encode
[2024-11-17 18:40:16] [ problems[4] ]: Accelerated video
decode has been disabled, either via blocklist, about:flags or the command line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]:
video_decode
[2024-11-17 18:40:16] [ problems[5] ]: WebGL has been
disabled via blocklist or the command line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]: webgl
[2024-11-17 18:40:16] [ problems[6] ]: Gpu compositing has
been disabled, either via blocklist, about:flags or the command line. The browser
will fall back to software compositing and hardware acceleration will be
unavailable.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]:
gpu_compositing
[2024-11-17 18:40:16] [ problems[7] ]: Accelerated 2D
canvas is unavailable: either disabled via blocklist or the command line.
[2024-11-17 18:40:16] [ tag ]: disabledFeatures
[2024-11-17 18:40:16] [ affectedSettings ]: 2d_canvas
[2024-11-17 18:40:16] [ workarounds ]:
[2024-11-17 18:40:16] [ featureStatusForHardwareGpu ]:
[2024-11-17 18:40:16] [ featureStatus ]:
[2024-11-17 18:40:16] [ 2d_canvas ]: enabled
[2024-11-17 18:40:16] [ canvas_oop_rasterization ]: enabled_on
[2024-11-17 18:40:16] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-17 18:40:16] [ gpu_compositing ]: enabled
[2024-11-17 18:40:16] [ multiple_raster_threads ]: enabled_on
[2024-11-17 18:40:16] [ opengl ]: enabled_on
[2024-11-17 18:40:16] [ rasterization ]: enabled
[2024-11-17 18:40:16] [ raw_draw ]: disabled_off_ok
[2024-11-17 18:40:16] [ skia_graphite ]: disabled_off
[2024-11-17 18:40:16] [ video_decode ]: enabled
[2024-11-17 18:40:16] [ video_encode ]: enabled
[2024-11-17 18:40:16] [ vulkan ]: disabled_off
[2024-11-17 18:40:16] [ webgl ]: enabled
[2024-11-17 18:40:16] [ webgl2 ]: enabled
[2024-11-17 18:40:16] [ webgpu ]: enabled
[2024-11-17 18:40:16] [ webnn ]: disabled_off
[2024-11-17 18:40:16] [ problems ]:
[2024-11-17 18:40:16] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-17 18:40:16] [ tag ]: workarounds
[2024-11-17 18:40:16] [ affectedSettings ]:
exit_on_context_lost
[2024-11-17 18:40:16] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-17 18:40:16] [ tag ]: workarounds
[2024-11-17 18:40:16] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 18:40:16] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-17 18:40:16] [ tag ]: workarounds
[2024-11-17 18:40:16] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-17 18:40:16] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-17 18:40:16] [ tag ]: workarounds
[2024-11-17 18:40:16] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-17 18:40:16] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-17 18:40:16] [ tag ]: workarounds
[2024-11-17 18:40:16] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-17 18:40:16] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-17 18:40:16] [ tag ]: workarounds
[2024-11-17 18:40:16] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 18:40:16] [ workarounds ]:
[2024-11-17 18:40:16] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 18:40:16] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-17 18:40:16] [ workarounds[2] ]: exit_on_context_lost
[2024-11-17 18:40:16] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 18:40:16] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-17 18:40:16] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-17 18:40:16] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-17 18:40:16] [ gpuMemoryBufferInfo ]:
[2024-11-17 18:40:16] [ R_8 ]: Software only
[2024-11-17 18:40:16] [ R_16 ]: Software only
[2024-11-17 18:40:16] [ RG_88 ]: Software only
[2024-11-17 18:40:16] [ RG_1616 ]: Software only
[2024-11-17 18:40:16] [ BGR_565 ]: Software only
[2024-11-17 18:40:16] [ RGBA_4444 ]: Software only
[2024-11-17 18:40:16] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:16] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:16] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:16] [ BGRA_1010102 ]: Software only
[2024-11-17 18:40:16] [ RGBA_1010102 ]: Software only
[2024-11-17 18:40:16] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:40:16] [ RGBA_F16 ]: Software only
[2024-11-17 18:40:16] [ YVU_420 ]: Software only
[2024-11-17 18:40:16] [ YUV_420_BIPLANAR ]: Software only
[2024-11-17 18:40:16] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-17 18:40:16] [ P010 ]: Software only
[2024-11-17 18:40:16] [ videoAcceleratorsInfo ]:
[2024-11-17 18:40:16] [ Decoding ]: (null)
[2024-11-17 18:40:16] [ Encoding ]: (null)
[2024-11-17 18:40:16]
[2024-11-17 18:40:16] *** Report Section: Log Messages ***
[2024-11-17 18:40:16]
[2024-11-17 18:40:16] [2][1117/184014.007:ERROR:shared_image_factory.cc(1015)] :
CreateSharedImage: could not create backing.
[2024-11-17 18:40:16] [2][1117/184014.007:ERROR:shared_image_manager.cc(223)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[2024-11-17 18:40:16] [2]GpuProcessHost: The GPU process crashed!
[2024-11-17 18:40:16] [2][1117/184014.650:ERROR:shared_image_factory.cc(1015)] :
CreateSharedImage: could not create backing.
[2024-11-17 18:40:16] [2][1117/184014.650:ERROR:shared_image_manager.cc(223)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[2024-11-17 18:40:16] [2]GpuProcessHost: The GPU process crashed!
[2024-11-17 18:40:16] [2][1117/184014.909:ERROR:shared_image_factory.cc(1015)] :
CreateSharedImage: could not create backing.
[2024-11-17 18:40:16] [2][1117/184014.909:ERROR:shared_image_manager.cc(223)] :
SharedImageManager::ProduceSkia: Trying to Produce a Skia representation from a
non-existent mailbox.
[2024-11-17 18:40:16] [2]GpuProcessHost: The GPU process crashed!
[2024-11-17 18:40:16] ===================[ GPU Report: End [3] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-17 18:44:16] ==================[ GPU Report: Start [0] ]=================
[2024-11-17 18:44:16]
[2024-11-17 18:44:16] *** Report Section: Client Info ***
[2024-11-17 18:44:16]
[2024-11-17 18:44:16] [ client_info ]:
[2024-11-17 18:44:16] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-17 18:44:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=17356 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-17 18:44:16] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-17 18:44:16] [ operating_system ]: Windows NT 10.0.22621
[2024-11-17 18:44:16] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-17 18:44:16] [ version ]: Chrome/126.0.6478.183
[2024-11-17 18:44:16]
[2024-11-17 18:44:16] *** Report Section: GPU Info ***
[2024-11-17 18:44:16]
[2024-11-17 18:44:16] [ gpu_info ]:
[2024-11-17 18:44:16] [ ANGLEFeatures ]:
[2024-11-17 18:44:16] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-17 18:44:16] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-17 18:44:16] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-17 18:44:16] [ basicInfo ]:
[2024-11-17 18:44:16] [ Initialization time ]: 169
[2024-11-17 18:44:16] [ In-process GPU ]: (null)
[2024-11-17 18:44:16] [ Passthrough Command Decoder ]: (null)
[2024-11-17 18:44:16] [ Sandboxed ]: (null)
[2024-11-17 18:44:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53857}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-17 18:44:16] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57163}, DRIVER_VERSION=10.0.22621.4249
[2024-11-17 18:44:16] [ Optimus ]: (null)
[2024-11-17 18:44:16] [ AMD switchable ]: (null)
[2024-11-17 18:44:16] [ Desktop compositing ]: Aero Glass
[2024-11-17 18:44:16] [ Direct composition ]: (null)
[2024-11-17 18:44:16] [ Supports overlays ]: (null)
[2024-11-17 18:44:16] [ YUY2 overlay support ]: SCALING
[2024-11-17 18:44:16] [ NV12 overlay support ]: SCALING
[2024-11-17 18:44:16] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-17 18:44:16] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-17 18:44:16] [ DirectML feature level ]: Not supported
[2024-11-17 18:44:16] [ Driver D3D12 feature level ]: Not supported
[2024-11-17 18:44:16] [ Driver Vulkan API version ]: Not supported
[2024-11-17 18:44:16] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-17 18:44:16] [ Pixel shader version ]: 5.0
[2024-11-17 18:44:16] [ Vertex shader version ]: 5.0
[2024-11-17 18:44:16] [ Max. MSAA samples ]: 8
[2024-11-17 18:44:16] [ Machine model name ]: (null)
[2024-11-17 18:44:16] [ Machine model version ]: (null)
[2024-11-17 18:44:16] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-17 18:44:16] [ Display type ]: ANGLE_D3D11
[2024-11-17 18:44:16] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-17 18:44:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-17 18:44:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:44:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-17 18:44:16] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-17 18:44:16] [ Disabled WebGL Extensions ]: (null)
[2024-11-17 18:44:16] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-17 18:44:16] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-17 18:44:16] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-17 18:44:16] [ Direct rendering version ]: unknown
[2024-11-17 18:44:16] [ Reset notification strategy ]: 0x8252
[2024-11-17 18:44:16] [ GPU process crash count ]: (null)
[2024-11-17 18:44:16] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-17 18:44:16] [ compositorInfo ]:
[2024-11-17 18:44:16] [ Tile Update Mode ]: One-copy
[2024-11-17 18:44:16] [ Partial Raster ]: Enabled
[2024-11-17 18:44:16] [ dawnInfo ]:
[2024-11-17 18:44:16] [ devicePerfInfo ]:
[2024-11-17 18:44:16] [ displayInfo ]:
[2024-11-17 18:44:16] [ Info ]: Display[2541310119] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-17 18:44:16] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-17 18:44:16] [ Buffer format (all) ]: BGRA_8888
[2024-11-17 18:44:16] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-17 18:44:16] [ SDR white level in nits ]: 203
[2024-11-17 18:44:16] [ HDR relative maximum luminance ]: 1
[2024-11-17 18:44:16] [ Bits per color component ]: 8
[2024-11-17 18:44:16] [ Bits per pixel ]: 24
[2024-11-17 18:44:16] [ Refresh Rate in Hz ]: 60
[2024-11-17 18:44:16] [ featureStatus ]:
[2024-11-17 18:44:16] [ featureStatus ]:
[2024-11-17 18:44:16] [ 2d_canvas ]: enabled
[2024-11-17 18:44:16] [ canvas_oop_rasterization ]: enabled_on
[2024-11-17 18:44:16] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-17 18:44:16] [ gpu_compositing ]: enabled
[2024-11-17 18:44:16] [ multiple_raster_threads ]: enabled_on
[2024-11-17 18:44:16] [ opengl ]: enabled_on
[2024-11-17 18:44:16] [ rasterization ]: enabled
[2024-11-17 18:44:16] [ raw_draw ]: disabled_off_ok
[2024-11-17 18:44:16] [ skia_graphite ]: disabled_off
[2024-11-17 18:44:16] [ video_decode ]: enabled
[2024-11-17 18:44:16] [ video_encode ]: enabled
[2024-11-17 18:44:16] [ vulkan ]: disabled_off
[2024-11-17 18:44:16] [ webgl ]: enabled
[2024-11-17 18:44:16] [ webgl2 ]: enabled
[2024-11-17 18:44:16] [ webgpu ]: enabled
[2024-11-17 18:44:16] [ webnn ]: disabled_off
[2024-11-17 18:44:16] [ problems ]:
[2024-11-17 18:44:16] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-17 18:44:16] [ tag ]: workarounds
[2024-11-17 18:44:16] [ affectedSettings ]:
exit_on_context_lost
[2024-11-17 18:44:16] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-17 18:44:16] [ tag ]: workarounds
[2024-11-17 18:44:16] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 18:44:16] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-17 18:44:16] [ tag ]: workarounds
[2024-11-17 18:44:16] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-17 18:44:16] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-17 18:44:16] [ tag ]: workarounds
[2024-11-17 18:44:16] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-17 18:44:16] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-17 18:44:16] [ tag ]: workarounds
[2024-11-17 18:44:16] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-17 18:44:16] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-17 18:44:16] [ tag ]: workarounds
[2024-11-17 18:44:16] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 18:44:16] [ workarounds ]:
[2024-11-17 18:44:16] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-17 18:44:16] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-17 18:44:16] [ workarounds[2] ]: exit_on_context_lost
[2024-11-17 18:44:16] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-17 18:44:16] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-17 18:44:16] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-17 18:44:16] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-17 18:44:16] [ gpuMemoryBufferInfo ]:
[2024-11-17 18:44:16] [ R_8 ]: Software only
[2024-11-17 18:44:16] [ R_16 ]: Software only
[2024-11-17 18:44:16] [ RG_88 ]: Software only
[2024-11-17 18:44:16] [ RG_1616 ]: Software only
[2024-11-17 18:44:16] [ BGR_565 ]: Software only
[2024-11-17 18:44:16] [ RGBA_4444 ]: Software only
[2024-11-17 18:44:16] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:44:16] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:44:16] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:44:16] [ BGRA_1010102 ]: Software only
[2024-11-17 18:44:16] [ RGBA_1010102 ]: Software only
[2024-11-17 18:44:16] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-17 18:44:16] [ RGBA_F16 ]: Software only
[2024-11-17 18:44:16] [ YVU_420 ]: Software only
[2024-11-17 18:44:16] [ YUV_420_BIPLANAR ]: Software only
[2024-11-17 18:44:16] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-17 18:44:16] [ P010 ]: Software only
[2024-11-17 18:44:16] [ videoAcceleratorsInfo ]:
[2024-11-17 18:44:16] [ Decoding ]: (null)
[2024-11-17 18:44:16] [ Encoding ]: (null)
[2024-11-17 18:44:16]
[2024-11-17 18:44:16] *** Report Section: Log Messages ***
[2024-11-17 18:44:16]
[2024-11-17 18:44:16] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-18 19:06:45] ==================[ GPU Report: Start [0] ]=================
[2024-11-18 19:06:45]
[2024-11-18 19:06:45] *** Report Section: Client Info ***
[2024-11-18 19:06:45]
[2024-11-18 19:06:45] [ client_info ]:
[2024-11-18 19:06:45] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-18 19:06:45] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=16188 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-18 19:06:45] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-18 19:06:45] [ operating_system ]: Windows NT 10.0.22621
[2024-11-18 19:06:45] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-18 19:06:45] [ version ]: Chrome/126.0.6478.183
[2024-11-18 19:06:45]
[2024-11-18 19:06:45] *** Report Section: GPU Info ***
[2024-11-18 19:06:45]
[2024-11-18 19:06:45] [ gpu_info ]:
[2024-11-18 19:06:45] [ ANGLEFeatures ]:
[2024-11-18 19:06:45] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-18 19:06:45] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-18 19:06:45] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-18 19:06:45] [ basicInfo ]:
[2024-11-18 19:06:45] [ Initialization time ]: 130
[2024-11-18 19:06:45] [ In-process GPU ]: (null)
[2024-11-18 19:06:45] [ Passthrough Command Decoder ]: (null)
[2024-11-18 19:06:45] [ Sandboxed ]: (null)
[2024-11-18 19:06:45] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50625}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-18 19:06:45] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53937}, DRIVER_VERSION=10.0.22621.4249
[2024-11-18 19:06:45] [ Optimus ]: (null)
[2024-11-18 19:06:45] [ AMD switchable ]: (null)
[2024-11-18 19:06:45] [ Desktop compositing ]: Aero Glass
[2024-11-18 19:06:45] [ Direct composition ]: (null)
[2024-11-18 19:06:45] [ Supports overlays ]: (null)
[2024-11-18 19:06:45] [ YUY2 overlay support ]: SCALING
[2024-11-18 19:06:45] [ NV12 overlay support ]: SCALING
[2024-11-18 19:06:45] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-18 19:06:45] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-18 19:06:45] [ DirectML feature level ]: Not supported
[2024-11-18 19:06:45] [ Driver D3D12 feature level ]: Not supported
[2024-11-18 19:06:45] [ Driver Vulkan API version ]: Not supported
[2024-11-18 19:06:45] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-18 19:06:45] [ Pixel shader version ]: 5.0
[2024-11-18 19:06:45] [ Vertex shader version ]: 5.0
[2024-11-18 19:06:45] [ Max. MSAA samples ]: 8
[2024-11-18 19:06:45] [ Machine model name ]: (null)
[2024-11-18 19:06:45] [ Machine model version ]: (null)
[2024-11-18 19:06:45] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-18 19:06:45] [ Display type ]: ANGLE_D3D11
[2024-11-18 19:06:45] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-18 19:06:45] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-18 19:06:45] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-18 19:06:45] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-18 19:06:45] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-18 19:06:45] [ Disabled WebGL Extensions ]: (null)
[2024-11-18 19:06:45] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-18 19:06:45] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-18 19:06:45] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-18 19:06:45] [ Direct rendering version ]: unknown
[2024-11-18 19:06:45] [ Reset notification strategy ]: 0x8252
[2024-11-18 19:06:45] [ GPU process crash count ]: (null)
[2024-11-18 19:06:45] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-18 19:06:45] [ compositorInfo ]:
[2024-11-18 19:06:45] [ Tile Update Mode ]: One-copy
[2024-11-18 19:06:45] [ Partial Raster ]: Enabled
[2024-11-18 19:06:45] [ dawnInfo ]:
[2024-11-18 19:06:45] [ devicePerfInfo ]:
[2024-11-18 19:06:45] [ displayInfo ]:
[2024-11-18 19:06:45] [ Info ]: Display[4096504854] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-18 19:06:45] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-18 19:06:45] [ Buffer format (all) ]: BGRA_8888
[2024-11-18 19:06:45] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-18 19:06:45] [ SDR white level in nits ]: 203
[2024-11-18 19:06:45] [ HDR relative maximum luminance ]: 1
[2024-11-18 19:06:45] [ Bits per color component ]: 8
[2024-11-18 19:06:45] [ Bits per pixel ]: 24
[2024-11-18 19:06:45] [ Refresh Rate in Hz ]: 60
[2024-11-18 19:06:45] [ featureStatus ]:
[2024-11-18 19:06:45] [ featureStatus ]:
[2024-11-18 19:06:45] [ 2d_canvas ]: enabled
[2024-11-18 19:06:45] [ canvas_oop_rasterization ]: enabled_on
[2024-11-18 19:06:45] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-18 19:06:45] [ gpu_compositing ]: enabled
[2024-11-18 19:06:45] [ multiple_raster_threads ]: enabled_on
[2024-11-18 19:06:45] [ opengl ]: enabled_on
[2024-11-18 19:06:45] [ rasterization ]: enabled
[2024-11-18 19:06:45] [ raw_draw ]: disabled_off_ok
[2024-11-18 19:06:45] [ skia_graphite ]: disabled_off
[2024-11-18 19:06:45] [ video_decode ]: enabled
[2024-11-18 19:06:45] [ video_encode ]: enabled
[2024-11-18 19:06:45] [ vulkan ]: disabled_off
[2024-11-18 19:06:45] [ webgl ]: enabled
[2024-11-18 19:06:45] [ webgl2 ]: enabled
[2024-11-18 19:06:45] [ webgpu ]: enabled
[2024-11-18 19:06:45] [ webnn ]: disabled_off
[2024-11-18 19:06:45] [ problems ]:
[2024-11-18 19:06:45] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-18 19:06:45] [ tag ]: workarounds
[2024-11-18 19:06:45] [ affectedSettings ]:
exit_on_context_lost
[2024-11-18 19:06:45] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-18 19:06:45] [ tag ]: workarounds
[2024-11-18 19:06:45] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-18 19:06:45] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-18 19:06:45] [ tag ]: workarounds
[2024-11-18 19:06:45] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-18 19:06:45] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-18 19:06:45] [ tag ]: workarounds
[2024-11-18 19:06:45] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-18 19:06:45] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-18 19:06:45] [ tag ]: workarounds
[2024-11-18 19:06:45] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-18 19:06:45] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-18 19:06:45] [ tag ]: workarounds
[2024-11-18 19:06:45] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-18 19:06:45] [ workarounds ]:
[2024-11-18 19:06:45] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-18 19:06:45] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-18 19:06:45] [ workarounds[2] ]: exit_on_context_lost
[2024-11-18 19:06:45] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-18 19:06:45] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-18 19:06:45] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-18 19:06:45] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-18 19:06:45] [ gpuMemoryBufferInfo ]:
[2024-11-18 19:06:45] [ R_8 ]: Software only
[2024-11-18 19:06:45] [ R_16 ]: Software only
[2024-11-18 19:06:45] [ RG_88 ]: Software only
[2024-11-18 19:06:45] [ RG_1616 ]: Software only
[2024-11-18 19:06:45] [ BGR_565 ]: Software only
[2024-11-18 19:06:45] [ RGBA_4444 ]: Software only
[2024-11-18 19:06:45] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-18 19:06:45] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-18 19:06:45] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-18 19:06:45] [ BGRA_1010102 ]: Software only
[2024-11-18 19:06:45] [ RGBA_1010102 ]: Software only
[2024-11-18 19:06:45] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-18 19:06:45] [ RGBA_F16 ]: Software only
[2024-11-18 19:06:45] [ YVU_420 ]: Software only
[2024-11-18 19:06:45] [ YUV_420_BIPLANAR ]: Software only
[2024-11-18 19:06:45] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-18 19:06:45] [ P010 ]: Software only
[2024-11-18 19:06:45] [ videoAcceleratorsInfo ]:
[2024-11-18 19:06:45] [ Decoding ]: (null)
[2024-11-18 19:06:45] [ Encoding ]: (null)
[2024-11-18 19:06:45]
[2024-11-18 19:06:45] *** Report Section: Log Messages ***
[2024-11-18 19:06:45]
[2024-11-18 19:06:45] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-19 12:12:00] ==================[ GPU Report: Start [0] ]=================
[2024-11-19 12:12:00]
[2024-11-19 12:12:00] *** Report Section: Client Info ***
[2024-11-19 12:12:00]
[2024-11-19 12:12:00] [ client_info ]:
[2024-11-19 12:12:00] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-19 12:12:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=15316 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-19 12:12:00] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-19 12:12:00] [ operating_system ]: Windows NT 10.0.22621
[2024-11-19 12:12:00] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-19 12:12:00] [ version ]: Chrome/126.0.6478.183
[2024-11-19 12:12:00]
[2024-11-19 12:12:00] *** Report Section: GPU Info ***
[2024-11-19 12:12:00]
[2024-11-19 12:12:00] [ gpu_info ]:
[2024-11-19 12:12:00] [ ANGLEFeatures ]:
[2024-11-19 12:12:00] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-19 12:12:00] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-19 12:12:00] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-19 12:12:00] [ basicInfo ]:
[2024-11-19 12:12:00] [ Initialization time ]: 166
[2024-11-19 12:12:00] [ In-process GPU ]: (null)
[2024-11-19 12:12:00] [ Passthrough Command Decoder ]: (null)
[2024-11-19 12:12:00] [ Sandboxed ]: (null)
[2024-11-19 12:12:00] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50162}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-19 12:12:00] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53461}, DRIVER_VERSION=10.0.22621.4249
[2024-11-19 12:12:00] [ Optimus ]: (null)
[2024-11-19 12:12:00] [ AMD switchable ]: (null)
[2024-11-19 12:12:00] [ Desktop compositing ]: Aero Glass
[2024-11-19 12:12:00] [ Direct composition ]: (null)
[2024-11-19 12:12:00] [ Supports overlays ]: (null)
[2024-11-19 12:12:00] [ YUY2 overlay support ]: SCALING
[2024-11-19 12:12:00] [ NV12 overlay support ]: SCALING
[2024-11-19 12:12:00] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-19 12:12:00] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-19 12:12:00] [ DirectML feature level ]: Not supported
[2024-11-19 12:12:00] [ Driver D3D12 feature level ]: Not supported
[2024-11-19 12:12:00] [ Driver Vulkan API version ]: Not supported
[2024-11-19 12:12:00] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-19 12:12:00] [ Pixel shader version ]: 5.0
[2024-11-19 12:12:00] [ Vertex shader version ]: 5.0
[2024-11-19 12:12:00] [ Max. MSAA samples ]: 8
[2024-11-19 12:12:00] [ Machine model name ]: (null)
[2024-11-19 12:12:00] [ Machine model version ]: (null)
[2024-11-19 12:12:00] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-19 12:12:00] [ Display type ]: ANGLE_D3D11
[2024-11-19 12:12:00] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-19 12:12:00] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-19 12:12:00] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-19 12:12:00] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-19 12:12:00] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-19 12:12:00] [ Disabled WebGL Extensions ]: (null)
[2024-11-19 12:12:00] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-19 12:12:00] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-19 12:12:00] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-19 12:12:00] [ Direct rendering version ]: unknown
[2024-11-19 12:12:00] [ Reset notification strategy ]: 0x8252
[2024-11-19 12:12:00] [ GPU process crash count ]: (null)
[2024-11-19 12:12:00] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-19 12:12:00] [ compositorInfo ]:
[2024-11-19 12:12:00] [ Tile Update Mode ]: One-copy
[2024-11-19 12:12:00] [ Partial Raster ]: Enabled
[2024-11-19 12:12:00] [ dawnInfo ]:
[2024-11-19 12:12:00] [ devicePerfInfo ]:
[2024-11-19 12:12:00] [ displayInfo ]:
[2024-11-19 12:12:00] [ Info ]: Display[1321136958] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-19 12:12:00] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-19 12:12:00] [ Buffer format (all) ]: BGRA_8888
[2024-11-19 12:12:00] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-19 12:12:00] [ SDR white level in nits ]: 203
[2024-11-19 12:12:00] [ HDR relative maximum luminance ]: 1
[2024-11-19 12:12:00] [ Bits per color component ]: 8
[2024-11-19 12:12:00] [ Bits per pixel ]: 24
[2024-11-19 12:12:00] [ Refresh Rate in Hz ]: 60
[2024-11-19 12:12:00] [ featureStatus ]:
[2024-11-19 12:12:00] [ featureStatus ]:
[2024-11-19 12:12:00] [ 2d_canvas ]: enabled
[2024-11-19 12:12:00] [ canvas_oop_rasterization ]: enabled_on
[2024-11-19 12:12:00] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-19 12:12:00] [ gpu_compositing ]: enabled
[2024-11-19 12:12:00] [ multiple_raster_threads ]: enabled_on
[2024-11-19 12:12:00] [ opengl ]: enabled_on
[2024-11-19 12:12:00] [ rasterization ]: enabled
[2024-11-19 12:12:00] [ raw_draw ]: disabled_off_ok
[2024-11-19 12:12:00] [ skia_graphite ]: disabled_off
[2024-11-19 12:12:00] [ video_decode ]: enabled
[2024-11-19 12:12:00] [ video_encode ]: enabled
[2024-11-19 12:12:00] [ vulkan ]: disabled_off
[2024-11-19 12:12:00] [ webgl ]: enabled
[2024-11-19 12:12:00] [ webgl2 ]: enabled
[2024-11-19 12:12:00] [ webgpu ]: enabled
[2024-11-19 12:12:00] [ webnn ]: disabled_off
[2024-11-19 12:12:00] [ problems ]:
[2024-11-19 12:12:00] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-19 12:12:00] [ tag ]: workarounds
[2024-11-19 12:12:00] [ affectedSettings ]:
exit_on_context_lost
[2024-11-19 12:12:00] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-19 12:12:00] [ tag ]: workarounds
[2024-11-19 12:12:00] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-19 12:12:00] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-19 12:12:00] [ tag ]: workarounds
[2024-11-19 12:12:00] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-19 12:12:00] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-19 12:12:00] [ tag ]: workarounds
[2024-11-19 12:12:00] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-19 12:12:00] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-19 12:12:00] [ tag ]: workarounds
[2024-11-19 12:12:00] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-19 12:12:00] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-19 12:12:00] [ tag ]: workarounds
[2024-11-19 12:12:00] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-19 12:12:00] [ workarounds ]:
[2024-11-19 12:12:00] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-19 12:12:00] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-19 12:12:00] [ workarounds[2] ]: exit_on_context_lost
[2024-11-19 12:12:00] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-19 12:12:00] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-19 12:12:00] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-19 12:12:00] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-19 12:12:00] [ gpuMemoryBufferInfo ]:
[2024-11-19 12:12:00] [ R_8 ]: Software only
[2024-11-19 12:12:00] [ R_16 ]: Software only
[2024-11-19 12:12:00] [ RG_88 ]: Software only
[2024-11-19 12:12:00] [ RG_1616 ]: Software only
[2024-11-19 12:12:00] [ BGR_565 ]: Software only
[2024-11-19 12:12:00] [ RGBA_4444 ]: Software only
[2024-11-19 12:12:00] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-19 12:12:00] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-19 12:12:00] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-19 12:12:00] [ BGRA_1010102 ]: Software only
[2024-11-19 12:12:00] [ RGBA_1010102 ]: Software only
[2024-11-19 12:12:00] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-19 12:12:00] [ RGBA_F16 ]: Software only
[2024-11-19 12:12:00] [ YVU_420 ]: Software only
[2024-11-19 12:12:00] [ YUV_420_BIPLANAR ]: Software only
[2024-11-19 12:12:00] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-19 12:12:00] [ P010 ]: Software only
[2024-11-19 12:12:00] [ videoAcceleratorsInfo ]:
[2024-11-19 12:12:00] [ Decoding ]: (null)
[2024-11-19 12:12:00] [ Encoding ]: (null)
[2024-11-19 12:12:00]
[2024-11-19 12:12:00] *** Report Section: Log Messages ***
[2024-11-19 12:12:00]
[2024-11-19 12:12:00] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-19 16:39:13] ==================[ GPU Report: Start [0] ]=================
[2024-11-19 16:39:13]
[2024-11-19 16:39:13] *** Report Section: Client Info ***
[2024-11-19 16:39:13]
[2024-11-19 16:39:13] [ client_info ]:
[2024-11-19 16:39:13] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-19 16:39:13] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=1900 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-11-19 16:39:13] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-19 16:39:13] [ operating_system ]: Windows NT 10.0.22621
[2024-11-19 16:39:13] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-19 16:39:13] [ version ]: Chrome/126.0.6478.183
[2024-11-19 16:39:13]
[2024-11-19 16:39:13] *** Report Section: GPU Info ***
[2024-11-19 16:39:13]
[2024-11-19 16:39:13] [ gpu_info ]:
[2024-11-19 16:39:13] [ ANGLEFeatures ]:
[2024-11-19 16:39:13] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-19 16:39:13] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-19 16:39:13] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-19 16:39:13] [ basicInfo ]:
[2024-11-19 16:39:13] [ Initialization time ]: 278
[2024-11-19 16:39:13] [ In-process GPU ]: (null)
[2024-11-19 16:39:13] [ Passthrough Command Decoder ]: (null)
[2024-11-19 16:39:13] [ Sandboxed ]: (null)
[2024-11-19 16:39:13] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,51259}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-19 16:39:13] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,54555}, DRIVER_VERSION=10.0.22621.4249
[2024-11-19 16:39:13] [ Optimus ]: (null)
[2024-11-19 16:39:13] [ AMD switchable ]: (null)
[2024-11-19 16:39:13] [ Desktop compositing ]: Aero Glass
[2024-11-19 16:39:13] [ Direct composition ]: (null)
[2024-11-19 16:39:13] [ Supports overlays ]: (null)
[2024-11-19 16:39:13] [ YUY2 overlay support ]: SCALING
[2024-11-19 16:39:13] [ NV12 overlay support ]: SCALING
[2024-11-19 16:39:13] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-19 16:39:13] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-19 16:39:13] [ DirectML feature level ]: Not supported
[2024-11-19 16:39:13] [ Driver D3D12 feature level ]: Not supported
[2024-11-19 16:39:13] [ Driver Vulkan API version ]: Not supported
[2024-11-19 16:39:13] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-19 16:39:13] [ Pixel shader version ]: 5.0
[2024-11-19 16:39:13] [ Vertex shader version ]: 5.0
[2024-11-19 16:39:13] [ Max. MSAA samples ]: 8
[2024-11-19 16:39:13] [ Machine model name ]: (null)
[2024-11-19 16:39:13] [ Machine model version ]: (null)
[2024-11-19 16:39:13] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-19 16:39:13] [ Display type ]: ANGLE_D3D11
[2024-11-19 16:39:13] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-19 16:39:13] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-19 16:39:13] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-19 16:39:13] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-19 16:39:13] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-19 16:39:13] [ Disabled WebGL Extensions ]: (null)
[2024-11-19 16:39:13] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-19 16:39:13] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-19 16:39:13] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-19 16:39:13] [ Direct rendering version ]: unknown
[2024-11-19 16:39:13] [ Reset notification strategy ]: 0x8252
[2024-11-19 16:39:13] [ GPU process crash count ]: (null)
[2024-11-19 16:39:13] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-19 16:39:13] [ compositorInfo ]:
[2024-11-19 16:39:13] [ Tile Update Mode ]: One-copy
[2024-11-19 16:39:13] [ Partial Raster ]: Enabled
[2024-11-19 16:39:13] [ dawnInfo ]:
[2024-11-19 16:39:13] [ devicePerfInfo ]:
[2024-11-19 16:39:13] [ displayInfo ]:
[2024-11-19 16:39:13] [ Info ]: Display[622325306] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-19 16:39:13] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-19 16:39:13] [ Buffer format (all) ]: BGRA_8888
[2024-11-19 16:39:13] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-19 16:39:13] [ SDR white level in nits ]: 203
[2024-11-19 16:39:13] [ HDR relative maximum luminance ]: 1
[2024-11-19 16:39:13] [ Bits per color component ]: 8
[2024-11-19 16:39:13] [ Bits per pixel ]: 24
[2024-11-19 16:39:13] [ Refresh Rate in Hz ]: 60
[2024-11-19 16:39:13] [ featureStatus ]:
[2024-11-19 16:39:13] [ featureStatus ]:
[2024-11-19 16:39:13] [ 2d_canvas ]: enabled
[2024-11-19 16:39:13] [ canvas_oop_rasterization ]: enabled_on
[2024-11-19 16:39:13] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-19 16:39:13] [ gpu_compositing ]: enabled
[2024-11-19 16:39:13] [ multiple_raster_threads ]: enabled_on
[2024-11-19 16:39:13] [ opengl ]: enabled_on
[2024-11-19 16:39:13] [ rasterization ]: enabled
[2024-11-19 16:39:13] [ raw_draw ]: disabled_off_ok
[2024-11-19 16:39:13] [ skia_graphite ]: disabled_off
[2024-11-19 16:39:13] [ video_decode ]: enabled
[2024-11-19 16:39:13] [ video_encode ]: enabled
[2024-11-19 16:39:13] [ vulkan ]: disabled_off
[2024-11-19 16:39:13] [ webgl ]: enabled
[2024-11-19 16:39:13] [ webgl2 ]: enabled
[2024-11-19 16:39:13] [ webgpu ]: enabled
[2024-11-19 16:39:13] [ webnn ]: disabled_off
[2024-11-19 16:39:13] [ problems ]:
[2024-11-19 16:39:13] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-19 16:39:13] [ tag ]: workarounds
[2024-11-19 16:39:13] [ affectedSettings ]:
exit_on_context_lost
[2024-11-19 16:39:13] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-19 16:39:13] [ tag ]: workarounds
[2024-11-19 16:39:13] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-19 16:39:13] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-19 16:39:13] [ tag ]: workarounds
[2024-11-19 16:39:13] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-19 16:39:13] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-19 16:39:13] [ tag ]: workarounds
[2024-11-19 16:39:13] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-19 16:39:13] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-19 16:39:13] [ tag ]: workarounds
[2024-11-19 16:39:13] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-19 16:39:13] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-19 16:39:13] [ tag ]: workarounds
[2024-11-19 16:39:13] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-19 16:39:13] [ workarounds ]:
[2024-11-19 16:39:13] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-19 16:39:13] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-19 16:39:13] [ workarounds[2] ]: exit_on_context_lost
[2024-11-19 16:39:13] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-19 16:39:13] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-19 16:39:13] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-19 16:39:13] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-19 16:39:13] [ gpuMemoryBufferInfo ]:
[2024-11-19 16:39:13] [ R_8 ]: Software only
[2024-11-19 16:39:13] [ R_16 ]: Software only
[2024-11-19 16:39:13] [ RG_88 ]: Software only
[2024-11-19 16:39:13] [ RG_1616 ]: Software only
[2024-11-19 16:39:13] [ BGR_565 ]: Software only
[2024-11-19 16:39:13] [ RGBA_4444 ]: Software only
[2024-11-19 16:39:13] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-19 16:39:13] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-19 16:39:13] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-19 16:39:13] [ BGRA_1010102 ]: Software only
[2024-11-19 16:39:13] [ RGBA_1010102 ]: Software only
[2024-11-19 16:39:13] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-19 16:39:13] [ RGBA_F16 ]: Software only
[2024-11-19 16:39:13] [ YVU_420 ]: Software only
[2024-11-19 16:39:13] [ YUV_420_BIPLANAR ]: Software only
[2024-11-19 16:39:13] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-19 16:39:13] [ P010 ]: Software only
[2024-11-19 16:39:13] [ videoAcceleratorsInfo ]:
[2024-11-19 16:39:13] [ Decoding ]: (null)
[2024-11-19 16:39:13] [ Encoding ]: (null)
[2024-11-19 16:39:13]
[2024-11-19 16:39:13] *** Report Section: Log Messages ***
[2024-11-19 16:39:13]
[2024-11-19 16:39:13] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-20 12:00:33] ==================[ GPU Report: Start [0] ]=================
[2024-11-20 12:00:33]
[2024-11-20 12:00:33] *** Report Section: Client Info ***
[2024-11-20 12:00:33]
[2024-11-20 12:00:33] [ client_info ]:
[2024-11-20 12:00:33] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-20 12:00:33] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=16220 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-20 12:00:33] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-20 12:00:33] [ operating_system ]: Windows NT 10.0.22621
[2024-11-20 12:00:33] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-20 12:00:33] [ version ]: Chrome/126.0.6478.183
[2024-11-20 12:00:33]
[2024-11-20 12:00:33] *** Report Section: GPU Info ***
[2024-11-20 12:00:33]
[2024-11-20 12:00:33] [ gpu_info ]:
[2024-11-20 12:00:33] [ ANGLEFeatures ]:
[2024-11-20 12:00:33] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-20 12:00:33] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-20 12:00:33] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-20 12:00:33] [ basicInfo ]:
[2024-11-20 12:00:33] [ Initialization time ]: 118
[2024-11-20 12:00:33] [ In-process GPU ]: (null)
[2024-11-20 12:00:33] [ Passthrough Command Decoder ]: (null)
[2024-11-20 12:00:33] [ Sandboxed ]: (null)
[2024-11-20 12:00:33] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50678}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-20 12:00:33] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53970}, DRIVER_VERSION=10.0.22621.4249
[2024-11-20 12:00:33] [ Optimus ]: (null)
[2024-11-20 12:00:33] [ AMD switchable ]: (null)
[2024-11-20 12:00:33] [ Desktop compositing ]: Aero Glass
[2024-11-20 12:00:33] [ Direct composition ]: (null)
[2024-11-20 12:00:33] [ Supports overlays ]: (null)
[2024-11-20 12:00:33] [ YUY2 overlay support ]: SCALING
[2024-11-20 12:00:33] [ NV12 overlay support ]: SCALING
[2024-11-20 12:00:33] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-20 12:00:33] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-20 12:00:33] [ DirectML feature level ]: Not supported
[2024-11-20 12:00:33] [ Driver D3D12 feature level ]: Not supported
[2024-11-20 12:00:33] [ Driver Vulkan API version ]: Not supported
[2024-11-20 12:00:33] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-20 12:00:33] [ Pixel shader version ]: 5.0
[2024-11-20 12:00:33] [ Vertex shader version ]: 5.0
[2024-11-20 12:00:33] [ Max. MSAA samples ]: 8
[2024-11-20 12:00:33] [ Machine model name ]: (null)
[2024-11-20 12:00:33] [ Machine model version ]: (null)
[2024-11-20 12:00:33] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-20 12:00:33] [ Display type ]: ANGLE_D3D11
[2024-11-20 12:00:33] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-20 12:00:33] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-20 12:00:33] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-20 12:00:33] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-20 12:00:33] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-20 12:00:33] [ Disabled WebGL Extensions ]: (null)
[2024-11-20 12:00:33] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-20 12:00:33] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-20 12:00:33] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-20 12:00:33] [ Direct rendering version ]: unknown
[2024-11-20 12:00:33] [ Reset notification strategy ]: 0x8252
[2024-11-20 12:00:33] [ GPU process crash count ]: (null)
[2024-11-20 12:00:33] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-20 12:00:33] [ compositorInfo ]:
[2024-11-20 12:00:33] [ Tile Update Mode ]: One-copy
[2024-11-20 12:00:33] [ Partial Raster ]: Enabled
[2024-11-20 12:00:33] [ dawnInfo ]:
[2024-11-20 12:00:33] [ devicePerfInfo ]:
[2024-11-20 12:00:33] [ displayInfo ]:
[2024-11-20 12:00:33] [ Info ]: Display[911164355] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-20 12:00:33] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-20 12:00:33] [ Buffer format (all) ]: BGRA_8888
[2024-11-20 12:00:33] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-20 12:00:33] [ SDR white level in nits ]: 203
[2024-11-20 12:00:33] [ HDR relative maximum luminance ]: 1
[2024-11-20 12:00:33] [ Bits per color component ]: 8
[2024-11-20 12:00:33] [ Bits per pixel ]: 24
[2024-11-20 12:00:33] [ Refresh Rate in Hz ]: 60
[2024-11-20 12:00:33] [ featureStatus ]:
[2024-11-20 12:00:33] [ featureStatus ]:
[2024-11-20 12:00:33] [ 2d_canvas ]: enabled
[2024-11-20 12:00:33] [ canvas_oop_rasterization ]: enabled_on
[2024-11-20 12:00:33] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-20 12:00:33] [ gpu_compositing ]: enabled
[2024-11-20 12:00:33] [ multiple_raster_threads ]: enabled_on
[2024-11-20 12:00:33] [ opengl ]: enabled_on
[2024-11-20 12:00:33] [ rasterization ]: enabled
[2024-11-20 12:00:33] [ raw_draw ]: disabled_off_ok
[2024-11-20 12:00:33] [ skia_graphite ]: disabled_off
[2024-11-20 12:00:33] [ video_decode ]: enabled
[2024-11-20 12:00:33] [ video_encode ]: enabled
[2024-11-20 12:00:33] [ vulkan ]: disabled_off
[2024-11-20 12:00:33] [ webgl ]: enabled
[2024-11-20 12:00:33] [ webgl2 ]: enabled
[2024-11-20 12:00:33] [ webgpu ]: enabled
[2024-11-20 12:00:33] [ webnn ]: disabled_off
[2024-11-20 12:00:33] [ problems ]:
[2024-11-20 12:00:33] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-20 12:00:33] [ tag ]: workarounds
[2024-11-20 12:00:33] [ affectedSettings ]:
exit_on_context_lost
[2024-11-20 12:00:33] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-20 12:00:33] [ tag ]: workarounds
[2024-11-20 12:00:33] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-20 12:00:33] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-20 12:00:33] [ tag ]: workarounds
[2024-11-20 12:00:33] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-20 12:00:33] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-20 12:00:33] [ tag ]: workarounds
[2024-11-20 12:00:33] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-20 12:00:33] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-20 12:00:33] [ tag ]: workarounds
[2024-11-20 12:00:33] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-20 12:00:33] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-20 12:00:33] [ tag ]: workarounds
[2024-11-20 12:00:33] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-20 12:00:33] [ workarounds ]:
[2024-11-20 12:00:33] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-20 12:00:33] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-20 12:00:33] [ workarounds[2] ]: exit_on_context_lost
[2024-11-20 12:00:33] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-20 12:00:33] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-20 12:00:33] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-20 12:00:33] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-20 12:00:33] [ gpuMemoryBufferInfo ]:
[2024-11-20 12:00:33] [ R_8 ]: Software only
[2024-11-20 12:00:33] [ R_16 ]: Software only
[2024-11-20 12:00:33] [ RG_88 ]: Software only
[2024-11-20 12:00:33] [ RG_1616 ]: Software only
[2024-11-20 12:00:33] [ BGR_565 ]: Software only
[2024-11-20 12:00:33] [ RGBA_4444 ]: Software only
[2024-11-20 12:00:33] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-20 12:00:33] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-20 12:00:33] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-20 12:00:33] [ BGRA_1010102 ]: Software only
[2024-11-20 12:00:33] [ RGBA_1010102 ]: Software only
[2024-11-20 12:00:33] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-20 12:00:33] [ RGBA_F16 ]: Software only
[2024-11-20 12:00:33] [ YVU_420 ]: Software only
[2024-11-20 12:00:33] [ YUV_420_BIPLANAR ]: Software only
[2024-11-20 12:00:33] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-20 12:00:33] [ P010 ]: Software only
[2024-11-20 12:00:33] [ videoAcceleratorsInfo ]:
[2024-11-20 12:00:33] [ Decoding ]: (null)
[2024-11-20 12:00:33] [ Encoding ]: (null)
[2024-11-20 12:00:33]
[2024-11-20 12:00:33] *** Report Section: Log Messages ***
[2024-11-20 12:00:33]
[2024-11-20 12:00:33] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-21 17:48:34] ==================[ GPU Report: Start [0] ]=================
[2024-11-21 17:48:34]
[2024-11-21 17:48:34] *** Report Section: Client Info ***
[2024-11-21 17:48:34]
[2024-11-21 17:48:34] [ client_info ]:
[2024-11-21 17:48:34] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-21 17:48:34] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=16108 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-21 17:48:34] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-21 17:48:34] [ operating_system ]: Windows NT 10.0.22621
[2024-11-21 17:48:34] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-21 17:48:34] [ version ]: Chrome/126.0.6478.183
[2024-11-21 17:48:34]
[2024-11-21 17:48:34] *** Report Section: GPU Info ***
[2024-11-21 17:48:34]
[2024-11-21 17:48:34] [ gpu_info ]:
[2024-11-21 17:48:34] [ ANGLEFeatures ]:
[2024-11-21 17:48:34] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-21 17:48:34] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-21 17:48:34] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-21 17:48:34] [ basicInfo ]:
[2024-11-21 17:48:34] [ Initialization time ]: 139
[2024-11-21 17:48:34] [ In-process GPU ]: (null)
[2024-11-21 17:48:34] [ Passthrough Command Decoder ]: (null)
[2024-11-21 17:48:34] [ Sandboxed ]: (null)
[2024-11-21 17:48:34] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50664}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-21 17:48:34] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53957}, DRIVER_VERSION=10.0.22621.4249
[2024-11-21 17:48:34] [ Optimus ]: (null)
[2024-11-21 17:48:34] [ AMD switchable ]: (null)
[2024-11-21 17:48:34] [ Desktop compositing ]: Aero Glass
[2024-11-21 17:48:34] [ Direct composition ]: (null)
[2024-11-21 17:48:34] [ Supports overlays ]: (null)
[2024-11-21 17:48:34] [ YUY2 overlay support ]: SCALING
[2024-11-21 17:48:34] [ NV12 overlay support ]: SCALING
[2024-11-21 17:48:34] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-21 17:48:34] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-21 17:48:34] [ DirectML feature level ]: Not supported
[2024-11-21 17:48:34] [ Driver D3D12 feature level ]: Not supported
[2024-11-21 17:48:34] [ Driver Vulkan API version ]: Not supported
[2024-11-21 17:48:34] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-21 17:48:34] [ Pixel shader version ]: 5.0
[2024-11-21 17:48:34] [ Vertex shader version ]: 5.0
[2024-11-21 17:48:34] [ Max. MSAA samples ]: 8
[2024-11-21 17:48:34] [ Machine model name ]: (null)
[2024-11-21 17:48:34] [ Machine model version ]: (null)
[2024-11-21 17:48:34] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-21 17:48:34] [ Display type ]: ANGLE_D3D11
[2024-11-21 17:48:34] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-21 17:48:34] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-21 17:48:34] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-21 17:48:34] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-21 17:48:34] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-21 17:48:34] [ Disabled WebGL Extensions ]: (null)
[2024-11-21 17:48:34] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-21 17:48:34] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-21 17:48:34] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-21 17:48:34] [ Direct rendering version ]: unknown
[2024-11-21 17:48:34] [ Reset notification strategy ]: 0x8252
[2024-11-21 17:48:34] [ GPU process crash count ]: (null)
[2024-11-21 17:48:34] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-21 17:48:34] [ compositorInfo ]:
[2024-11-21 17:48:34] [ Tile Update Mode ]: One-copy
[2024-11-21 17:48:34] [ Partial Raster ]: Enabled
[2024-11-21 17:48:34] [ dawnInfo ]:
[2024-11-21 17:48:34] [ devicePerfInfo ]:
[2024-11-21 17:48:34] [ displayInfo ]:
[2024-11-21 17:48:34] [ Info ]: Display[2275353983] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-21 17:48:34] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-21 17:48:34] [ Buffer format (all) ]: BGRA_8888
[2024-11-21 17:48:34] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-21 17:48:34] [ SDR white level in nits ]: 203
[2024-11-21 17:48:34] [ HDR relative maximum luminance ]: 1
[2024-11-21 17:48:34] [ Bits per color component ]: 8
[2024-11-21 17:48:34] [ Bits per pixel ]: 24
[2024-11-21 17:48:34] [ Refresh Rate in Hz ]: 60
[2024-11-21 17:48:34] [ featureStatus ]:
[2024-11-21 17:48:34] [ featureStatus ]:
[2024-11-21 17:48:34] [ 2d_canvas ]: enabled
[2024-11-21 17:48:34] [ canvas_oop_rasterization ]: enabled_on
[2024-11-21 17:48:34] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-21 17:48:34] [ gpu_compositing ]: enabled
[2024-11-21 17:48:34] [ multiple_raster_threads ]: enabled_on
[2024-11-21 17:48:34] [ opengl ]: enabled_on
[2024-11-21 17:48:34] [ rasterization ]: enabled
[2024-11-21 17:48:34] [ raw_draw ]: disabled_off_ok
[2024-11-21 17:48:34] [ skia_graphite ]: disabled_off
[2024-11-21 17:48:34] [ video_decode ]: enabled
[2024-11-21 17:48:34] [ video_encode ]: enabled
[2024-11-21 17:48:34] [ vulkan ]: disabled_off
[2024-11-21 17:48:34] [ webgl ]: enabled
[2024-11-21 17:48:34] [ webgl2 ]: enabled
[2024-11-21 17:48:34] [ webgpu ]: enabled
[2024-11-21 17:48:34] [ webnn ]: disabled_off
[2024-11-21 17:48:34] [ problems ]:
[2024-11-21 17:48:34] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-21 17:48:34] [ tag ]: workarounds
[2024-11-21 17:48:34] [ affectedSettings ]:
exit_on_context_lost
[2024-11-21 17:48:34] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-21 17:48:34] [ tag ]: workarounds
[2024-11-21 17:48:34] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-21 17:48:34] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-21 17:48:34] [ tag ]: workarounds
[2024-11-21 17:48:34] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-21 17:48:34] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-21 17:48:34] [ tag ]: workarounds
[2024-11-21 17:48:34] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-21 17:48:34] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-21 17:48:34] [ tag ]: workarounds
[2024-11-21 17:48:34] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-21 17:48:34] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-21 17:48:34] [ tag ]: workarounds
[2024-11-21 17:48:34] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-21 17:48:34] [ workarounds ]:
[2024-11-21 17:48:34] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-21 17:48:34] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-21 17:48:34] [ workarounds[2] ]: exit_on_context_lost
[2024-11-21 17:48:34] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-21 17:48:34] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-21 17:48:34] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-21 17:48:34] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-21 17:48:34] [ gpuMemoryBufferInfo ]:
[2024-11-21 17:48:34] [ R_8 ]: Software only
[2024-11-21 17:48:34] [ R_16 ]: Software only
[2024-11-21 17:48:34] [ RG_88 ]: Software only
[2024-11-21 17:48:34] [ RG_1616 ]: Software only
[2024-11-21 17:48:34] [ BGR_565 ]: Software only
[2024-11-21 17:48:34] [ RGBA_4444 ]: Software only
[2024-11-21 17:48:34] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-21 17:48:34] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-21 17:48:34] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-21 17:48:34] [ BGRA_1010102 ]: Software only
[2024-11-21 17:48:34] [ RGBA_1010102 ]: Software only
[2024-11-21 17:48:34] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-21 17:48:34] [ RGBA_F16 ]: Software only
[2024-11-21 17:48:34] [ YVU_420 ]: Software only
[2024-11-21 17:48:34] [ YUV_420_BIPLANAR ]: Software only
[2024-11-21 17:48:34] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-21 17:48:34] [ P010 ]: Software only
[2024-11-21 17:48:34] [ videoAcceleratorsInfo ]:
[2024-11-21 17:48:34] [ Decoding ]: (null)
[2024-11-21 17:48:34] [ Encoding ]: (null)
[2024-11-21 17:48:34]
[2024-11-21 17:48:34] *** Report Section: Log Messages ***
[2024-11-21 17:48:34]
[2024-11-21 17:48:34] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-22 10:58:45] ==================[ GPU Report: Start [0] ]=================
[2024-11-22 10:58:45]
[2024-11-22 10:58:45] *** Report Section: Client Info ***
[2024-11-22 10:58:45]
[2024-11-22 10:58:45] [ client_info ]:
[2024-11-22 10:58:45] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-22 10:58:45] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14708 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-22 10:58:45] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-22 10:58:45] [ operating_system ]: Windows NT 10.0.22621
[2024-11-22 10:58:45] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-22 10:58:45] [ version ]: Chrome/126.0.6478.183
[2024-11-22 10:58:45]
[2024-11-22 10:58:45] *** Report Section: GPU Info ***
[2024-11-22 10:58:45]
[2024-11-22 10:58:45] [ gpu_info ]:
[2024-11-22 10:58:45] [ ANGLEFeatures ]:
[2024-11-22 10:58:45] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-22 10:58:45] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-22 10:58:45] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-22 10:58:45] [ basicInfo ]:
[2024-11-22 10:58:45] [ Initialization time ]: 161
[2024-11-22 10:58:45] [ In-process GPU ]: (null)
[2024-11-22 10:58:45] [ Passthrough Command Decoder ]: (null)
[2024-11-22 10:58:45] [ Sandboxed ]: (null)
[2024-11-22 10:58:45] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50201}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-22 10:58:45] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53520}, DRIVER_VERSION=10.0.22621.4249
[2024-11-22 10:58:45] [ Optimus ]: (null)
[2024-11-22 10:58:45] [ AMD switchable ]: (null)
[2024-11-22 10:58:45] [ Desktop compositing ]: Aero Glass
[2024-11-22 10:58:45] [ Direct composition ]: (null)
[2024-11-22 10:58:45] [ Supports overlays ]: (null)
[2024-11-22 10:58:45] [ YUY2 overlay support ]: SCALING
[2024-11-22 10:58:45] [ NV12 overlay support ]: SCALING
[2024-11-22 10:58:45] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-22 10:58:45] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-22 10:58:45] [ DirectML feature level ]: Not supported
[2024-11-22 10:58:45] [ Driver D3D12 feature level ]: Not supported
[2024-11-22 10:58:45] [ Driver Vulkan API version ]: Not supported
[2024-11-22 10:58:45] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-22 10:58:45] [ Pixel shader version ]: 5.0
[2024-11-22 10:58:45] [ Vertex shader version ]: 5.0
[2024-11-22 10:58:45] [ Max. MSAA samples ]: 8
[2024-11-22 10:58:45] [ Machine model name ]: (null)
[2024-11-22 10:58:45] [ Machine model version ]: (null)
[2024-11-22 10:58:45] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-22 10:58:45] [ Display type ]: ANGLE_D3D11
[2024-11-22 10:58:45] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-22 10:58:45] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-22 10:58:45] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-22 10:58:45] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-22 10:58:45] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-22 10:58:45] [ Disabled WebGL Extensions ]: (null)
[2024-11-22 10:58:45] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-22 10:58:45] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-22 10:58:45] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-22 10:58:45] [ Direct rendering version ]: unknown
[2024-11-22 10:58:45] [ Reset notification strategy ]: 0x8252
[2024-11-22 10:58:45] [ GPU process crash count ]: (null)
[2024-11-22 10:58:45] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-22 10:58:45] [ compositorInfo ]:
[2024-11-22 10:58:45] [ Tile Update Mode ]: One-copy
[2024-11-22 10:58:45] [ Partial Raster ]: Enabled
[2024-11-22 10:58:45] [ dawnInfo ]:
[2024-11-22 10:58:45] [ devicePerfInfo ]:
[2024-11-22 10:58:45] [ displayInfo ]:
[2024-11-22 10:58:45] [ Info ]: Display[2252140172] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-22 10:58:45] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-22 10:58:45] [ Buffer format (all) ]: BGRA_8888
[2024-11-22 10:58:45] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-22 10:58:45] [ SDR white level in nits ]: 203
[2024-11-22 10:58:45] [ HDR relative maximum luminance ]: 1
[2024-11-22 10:58:45] [ Bits per color component ]: 8
[2024-11-22 10:58:45] [ Bits per pixel ]: 24
[2024-11-22 10:58:45] [ Refresh Rate in Hz ]: 60
[2024-11-22 10:58:45] [ featureStatus ]:
[2024-11-22 10:58:45] [ featureStatus ]:
[2024-11-22 10:58:45] [ 2d_canvas ]: enabled
[2024-11-22 10:58:45] [ canvas_oop_rasterization ]: enabled_on
[2024-11-22 10:58:45] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-22 10:58:45] [ gpu_compositing ]: enabled
[2024-11-22 10:58:45] [ multiple_raster_threads ]: enabled_on
[2024-11-22 10:58:45] [ opengl ]: enabled_on
[2024-11-22 10:58:45] [ rasterization ]: enabled
[2024-11-22 10:58:45] [ raw_draw ]: disabled_off_ok
[2024-11-22 10:58:45] [ skia_graphite ]: disabled_off
[2024-11-22 10:58:45] [ video_decode ]: enabled
[2024-11-22 10:58:45] [ video_encode ]: enabled
[2024-11-22 10:58:45] [ vulkan ]: disabled_off
[2024-11-22 10:58:45] [ webgl ]: enabled
[2024-11-22 10:58:45] [ webgl2 ]: enabled
[2024-11-22 10:58:45] [ webgpu ]: enabled
[2024-11-22 10:58:45] [ webnn ]: disabled_off
[2024-11-22 10:58:45] [ problems ]:
[2024-11-22 10:58:45] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-22 10:58:45] [ tag ]: workarounds
[2024-11-22 10:58:45] [ affectedSettings ]:
exit_on_context_lost
[2024-11-22 10:58:45] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-22 10:58:45] [ tag ]: workarounds
[2024-11-22 10:58:45] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-22 10:58:45] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-22 10:58:45] [ tag ]: workarounds
[2024-11-22 10:58:45] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-22 10:58:45] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-22 10:58:45] [ tag ]: workarounds
[2024-11-22 10:58:45] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-22 10:58:45] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-22 10:58:45] [ tag ]: workarounds
[2024-11-22 10:58:45] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-22 10:58:45] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-22 10:58:45] [ tag ]: workarounds
[2024-11-22 10:58:45] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-22 10:58:45] [ workarounds ]:
[2024-11-22 10:58:45] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-22 10:58:45] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-22 10:58:45] [ workarounds[2] ]: exit_on_context_lost
[2024-11-22 10:58:45] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-22 10:58:45] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-22 10:58:45] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-22 10:58:45] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-22 10:58:45] [ gpuMemoryBufferInfo ]:
[2024-11-22 10:58:45] [ R_8 ]: Software only
[2024-11-22 10:58:45] [ R_16 ]: Software only
[2024-11-22 10:58:45] [ RG_88 ]: Software only
[2024-11-22 10:58:45] [ RG_1616 ]: Software only
[2024-11-22 10:58:45] [ BGR_565 ]: Software only
[2024-11-22 10:58:45] [ RGBA_4444 ]: Software only
[2024-11-22 10:58:45] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-22 10:58:45] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-22 10:58:45] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-22 10:58:45] [ BGRA_1010102 ]: Software only
[2024-11-22 10:58:45] [ RGBA_1010102 ]: Software only
[2024-11-22 10:58:45] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-22 10:58:45] [ RGBA_F16 ]: Software only
[2024-11-22 10:58:45] [ YVU_420 ]: Software only
[2024-11-22 10:58:45] [ YUV_420_BIPLANAR ]: Software only
[2024-11-22 10:58:45] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-22 10:58:45] [ P010 ]: Software only
[2024-11-22 10:58:45] [ videoAcceleratorsInfo ]:
[2024-11-22 10:58:45] [ Decoding ]: (null)
[2024-11-22 10:58:45] [ Encoding ]: (null)
[2024-11-22 10:58:45]
[2024-11-22 10:58:45] *** Report Section: Log Messages ***
[2024-11-22 10:58:45]
[2024-11-22 10:58:45] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-22 16:06:16] ==================[ GPU Report: Start [0] ]=================
[2024-11-22 16:06:16]
[2024-11-22 16:06:16] *** Report Section: Client Info ***
[2024-11-22 16:06:16]
[2024-11-22 16:06:16] [ client_info ]:
[2024-11-22 16:06:16] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-22 16:06:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=15004 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-22 16:06:16] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-22 16:06:16] [ operating_system ]: Windows NT 10.0.22621
[2024-11-22 16:06:16] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-22 16:06:16] [ version ]: Chrome/126.0.6478.183
[2024-11-22 16:06:16]
[2024-11-22 16:06:16] *** Report Section: GPU Info ***
[2024-11-22 16:06:16]
[2024-11-22 16:06:16] [ gpu_info ]:
[2024-11-22 16:06:16] [ ANGLEFeatures ]:
[2024-11-22 16:06:16] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-22 16:06:16] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-22 16:06:16] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-22 16:06:16] [ basicInfo ]:
[2024-11-22 16:06:16] [ Initialization time ]: 141
[2024-11-22 16:06:16] [ In-process GPU ]: (null)
[2024-11-22 16:06:16] [ Passthrough Command Decoder ]: (null)
[2024-11-22 16:06:16] [ Sandboxed ]: (null)
[2024-11-22 16:06:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50018}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-22 16:06:16] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53320}, DRIVER_VERSION=10.0.22621.4249
[2024-11-22 16:06:16] [ Optimus ]: (null)
[2024-11-22 16:06:16] [ AMD switchable ]: (null)
[2024-11-22 16:06:16] [ Desktop compositing ]: Aero Glass
[2024-11-22 16:06:16] [ Direct composition ]: (null)
[2024-11-22 16:06:16] [ Supports overlays ]: (null)
[2024-11-22 16:06:16] [ YUY2 overlay support ]: SCALING
[2024-11-22 16:06:16] [ NV12 overlay support ]: SCALING
[2024-11-22 16:06:16] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-22 16:06:16] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-22 16:06:16] [ DirectML feature level ]: Not supported
[2024-11-22 16:06:16] [ Driver D3D12 feature level ]: Not supported
[2024-11-22 16:06:16] [ Driver Vulkan API version ]: Not supported
[2024-11-22 16:06:16] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-22 16:06:16] [ Pixel shader version ]: 5.0
[2024-11-22 16:06:16] [ Vertex shader version ]: 5.0
[2024-11-22 16:06:16] [ Max. MSAA samples ]: 8
[2024-11-22 16:06:16] [ Machine model name ]: (null)
[2024-11-22 16:06:16] [ Machine model version ]: (null)
[2024-11-22 16:06:16] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-22 16:06:16] [ Display type ]: ANGLE_D3D11
[2024-11-22 16:06:16] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-22 16:06:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-22 16:06:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-22 16:06:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-22 16:06:16] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-22 16:06:16] [ Disabled WebGL Extensions ]: (null)
[2024-11-22 16:06:16] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-22 16:06:16] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-22 16:06:16] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-22 16:06:16] [ Direct rendering version ]: unknown
[2024-11-22 16:06:16] [ Reset notification strategy ]: 0x8252
[2024-11-22 16:06:16] [ GPU process crash count ]: (null)
[2024-11-22 16:06:16] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-22 16:06:16] [ compositorInfo ]:
[2024-11-22 16:06:16] [ Tile Update Mode ]: One-copy
[2024-11-22 16:06:16] [ Partial Raster ]: Enabled
[2024-11-22 16:06:16] [ dawnInfo ]:
[2024-11-22 16:06:16] [ devicePerfInfo ]:
[2024-11-22 16:06:16] [ displayInfo ]:
[2024-11-22 16:06:16] [ Info ]: Display[3495547247] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-22 16:06:16] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-22 16:06:16] [ Buffer format (all) ]: BGRA_8888
[2024-11-22 16:06:16] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-22 16:06:16] [ SDR white level in nits ]: 203
[2024-11-22 16:06:16] [ HDR relative maximum luminance ]: 1
[2024-11-22 16:06:16] [ Bits per color component ]: 8
[2024-11-22 16:06:16] [ Bits per pixel ]: 24
[2024-11-22 16:06:16] [ Refresh Rate in Hz ]: 60
[2024-11-22 16:06:16] [ featureStatus ]:
[2024-11-22 16:06:16] [ featureStatus ]:
[2024-11-22 16:06:16] [ 2d_canvas ]: enabled
[2024-11-22 16:06:16] [ canvas_oop_rasterization ]: enabled_on
[2024-11-22 16:06:16] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-22 16:06:16] [ gpu_compositing ]: enabled
[2024-11-22 16:06:16] [ multiple_raster_threads ]: enabled_on
[2024-11-22 16:06:16] [ opengl ]: enabled_on
[2024-11-22 16:06:16] [ rasterization ]: enabled
[2024-11-22 16:06:16] [ raw_draw ]: disabled_off_ok
[2024-11-22 16:06:16] [ skia_graphite ]: disabled_off
[2024-11-22 16:06:16] [ video_decode ]: enabled
[2024-11-22 16:06:16] [ video_encode ]: enabled
[2024-11-22 16:06:16] [ vulkan ]: disabled_off
[2024-11-22 16:06:16] [ webgl ]: enabled
[2024-11-22 16:06:16] [ webgl2 ]: enabled
[2024-11-22 16:06:16] [ webgpu ]: enabled
[2024-11-22 16:06:16] [ webnn ]: disabled_off
[2024-11-22 16:06:16] [ problems ]:
[2024-11-22 16:06:16] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-22 16:06:16] [ tag ]: workarounds
[2024-11-22 16:06:16] [ affectedSettings ]:
exit_on_context_lost
[2024-11-22 16:06:16] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-22 16:06:16] [ tag ]: workarounds
[2024-11-22 16:06:16] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-22 16:06:16] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-22 16:06:16] [ tag ]: workarounds
[2024-11-22 16:06:16] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-22 16:06:16] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-22 16:06:16] [ tag ]: workarounds
[2024-11-22 16:06:16] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-22 16:06:16] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-22 16:06:16] [ tag ]: workarounds
[2024-11-22 16:06:16] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-22 16:06:16] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-22 16:06:16] [ tag ]: workarounds
[2024-11-22 16:06:16] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-22 16:06:16] [ workarounds ]:
[2024-11-22 16:06:16] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-22 16:06:16] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-22 16:06:16] [ workarounds[2] ]: exit_on_context_lost
[2024-11-22 16:06:16] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-22 16:06:16] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-22 16:06:16] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-22 16:06:16] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-22 16:06:16] [ gpuMemoryBufferInfo ]:
[2024-11-22 16:06:16] [ R_8 ]: Software only
[2024-11-22 16:06:16] [ R_16 ]: Software only
[2024-11-22 16:06:16] [ RG_88 ]: Software only
[2024-11-22 16:06:16] [ RG_1616 ]: Software only
[2024-11-22 16:06:16] [ BGR_565 ]: Software only
[2024-11-22 16:06:16] [ RGBA_4444 ]: Software only
[2024-11-22 16:06:16] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-22 16:06:16] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-22 16:06:16] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-22 16:06:16] [ BGRA_1010102 ]: Software only
[2024-11-22 16:06:16] [ RGBA_1010102 ]: Software only
[2024-11-22 16:06:16] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-22 16:06:16] [ RGBA_F16 ]: Software only
[2024-11-22 16:06:16] [ YVU_420 ]: Software only
[2024-11-22 16:06:16] [ YUV_420_BIPLANAR ]: Software only
[2024-11-22 16:06:16] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-22 16:06:16] [ P010 ]: Software only
[2024-11-22 16:06:16] [ videoAcceleratorsInfo ]:
[2024-11-22 16:06:16] [ Decoding ]: (null)
[2024-11-22 16:06:16] [ Encoding ]: (null)
[2024-11-22 16:06:16]
[2024-11-22 16:06:16] *** Report Section: Log Messages ***
[2024-11-22 16:06:16]
[2024-11-22 16:06:16] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-24 10:58:09] ==================[ GPU Report: Start [0] ]=================
[2024-11-24 10:58:09]
[2024-11-24 10:58:09] *** Report Section: Client Info ***
[2024-11-24 10:58:09]
[2024-11-24 10:58:09] [ client_info ]:
[2024-11-24 10:58:09] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-24 10:58:09] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=7660 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-11-24 10:58:09] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-24 10:58:09] [ operating_system ]: Windows NT 10.0.22621
[2024-11-24 10:58:09] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-24 10:58:09] [ version ]: Chrome/126.0.6478.183
[2024-11-24 10:58:09]
[2024-11-24 10:58:09] *** Report Section: GPU Info ***
[2024-11-24 10:58:09]
[2024-11-24 10:58:09] [ gpu_info ]:
[2024-11-24 10:58:09] [ ANGLEFeatures ]:
[2024-11-24 10:58:09] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-24 10:58:09] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-24 10:58:09] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-24 10:58:09] [ basicInfo ]:
[2024-11-24 10:58:09] [ Initialization time ]: 166
[2024-11-24 10:58:09] [ In-process GPU ]: (null)
[2024-11-24 10:58:09] [ Passthrough Command Decoder ]: (null)
[2024-11-24 10:58:09] [ Sandboxed ]: (null)
[2024-11-24 10:58:09] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50764}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-24 10:58:09] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,54102}, DRIVER_VERSION=10.0.22621.4249
[2024-11-24 10:58:09] [ Optimus ]: (null)
[2024-11-24 10:58:09] [ AMD switchable ]: (null)
[2024-11-24 10:58:09] [ Desktop compositing ]: Aero Glass
[2024-11-24 10:58:09] [ Direct composition ]: (null)
[2024-11-24 10:58:09] [ Supports overlays ]: (null)
[2024-11-24 10:58:09] [ YUY2 overlay support ]: SCALING
[2024-11-24 10:58:09] [ NV12 overlay support ]: SCALING
[2024-11-24 10:58:09] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-24 10:58:09] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-24 10:58:09] [ DirectML feature level ]: Not supported
[2024-11-24 10:58:09] [ Driver D3D12 feature level ]: Not supported
[2024-11-24 10:58:09] [ Driver Vulkan API version ]: Not supported
[2024-11-24 10:58:09] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-24 10:58:09] [ Pixel shader version ]: 5.0
[2024-11-24 10:58:09] [ Vertex shader version ]: 5.0
[2024-11-24 10:58:09] [ Max. MSAA samples ]: 8
[2024-11-24 10:58:09] [ Machine model name ]: (null)
[2024-11-24 10:58:09] [ Machine model version ]: (null)
[2024-11-24 10:58:09] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-24 10:58:09] [ Display type ]: ANGLE_D3D11
[2024-11-24 10:58:09] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-24 10:58:09] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-24 10:58:09] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-24 10:58:09] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-24 10:58:09] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-24 10:58:09] [ Disabled WebGL Extensions ]: (null)
[2024-11-24 10:58:09] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-24 10:58:09] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-24 10:58:09] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-24 10:58:09] [ Direct rendering version ]: unknown
[2024-11-24 10:58:09] [ Reset notification strategy ]: 0x8252
[2024-11-24 10:58:09] [ GPU process crash count ]: (null)
[2024-11-24 10:58:09] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-24 10:58:09] [ compositorInfo ]:
[2024-11-24 10:58:09] [ Tile Update Mode ]: One-copy
[2024-11-24 10:58:09] [ Partial Raster ]: Enabled
[2024-11-24 10:58:09] [ dawnInfo ]:
[2024-11-24 10:58:09] [ devicePerfInfo ]:
[2024-11-24 10:58:09] [ displayInfo ]:
[2024-11-24 10:58:09] [ Info ]: Display[2937950550] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-24 10:58:09] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-24 10:58:09] [ Buffer format (all) ]: BGRA_8888
[2024-11-24 10:58:09] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-24 10:58:09] [ SDR white level in nits ]: 203
[2024-11-24 10:58:09] [ HDR relative maximum luminance ]: 1
[2024-11-24 10:58:09] [ Bits per color component ]: 8
[2024-11-24 10:58:09] [ Bits per pixel ]: 24
[2024-11-24 10:58:09] [ Refresh Rate in Hz ]: 60
[2024-11-24 10:58:09] [ featureStatus ]:
[2024-11-24 10:58:09] [ featureStatus ]:
[2024-11-24 10:58:09] [ 2d_canvas ]: enabled
[2024-11-24 10:58:09] [ canvas_oop_rasterization ]: enabled_on
[2024-11-24 10:58:09] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-24 10:58:09] [ gpu_compositing ]: enabled
[2024-11-24 10:58:09] [ multiple_raster_threads ]: enabled_on
[2024-11-24 10:58:09] [ opengl ]: enabled_on
[2024-11-24 10:58:09] [ rasterization ]: enabled
[2024-11-24 10:58:09] [ raw_draw ]: disabled_off_ok
[2024-11-24 10:58:09] [ skia_graphite ]: disabled_off
[2024-11-24 10:58:09] [ video_decode ]: enabled
[2024-11-24 10:58:09] [ video_encode ]: enabled
[2024-11-24 10:58:09] [ vulkan ]: disabled_off
[2024-11-24 10:58:09] [ webgl ]: enabled
[2024-11-24 10:58:09] [ webgl2 ]: enabled
[2024-11-24 10:58:09] [ webgpu ]: enabled
[2024-11-24 10:58:09] [ webnn ]: disabled_off
[2024-11-24 10:58:09] [ problems ]:
[2024-11-24 10:58:09] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-24 10:58:09] [ tag ]: workarounds
[2024-11-24 10:58:09] [ affectedSettings ]:
exit_on_context_lost
[2024-11-24 10:58:09] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-24 10:58:09] [ tag ]: workarounds
[2024-11-24 10:58:09] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-24 10:58:09] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-24 10:58:09] [ tag ]: workarounds
[2024-11-24 10:58:09] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-24 10:58:09] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-24 10:58:09] [ tag ]: workarounds
[2024-11-24 10:58:09] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-24 10:58:09] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-24 10:58:09] [ tag ]: workarounds
[2024-11-24 10:58:09] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-24 10:58:09] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-24 10:58:09] [ tag ]: workarounds
[2024-11-24 10:58:09] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-24 10:58:09] [ workarounds ]:
[2024-11-24 10:58:09] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-24 10:58:09] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-24 10:58:09] [ workarounds[2] ]: exit_on_context_lost
[2024-11-24 10:58:09] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-24 10:58:09] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-24 10:58:09] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-24 10:58:09] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-24 10:58:09] [ gpuMemoryBufferInfo ]:
[2024-11-24 10:58:09] [ R_8 ]: Software only
[2024-11-24 10:58:09] [ R_16 ]: Software only
[2024-11-24 10:58:09] [ RG_88 ]: Software only
[2024-11-24 10:58:09] [ RG_1616 ]: Software only
[2024-11-24 10:58:09] [ BGR_565 ]: Software only
[2024-11-24 10:58:09] [ RGBA_4444 ]: Software only
[2024-11-24 10:58:09] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-24 10:58:09] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-24 10:58:09] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-24 10:58:09] [ BGRA_1010102 ]: Software only
[2024-11-24 10:58:09] [ RGBA_1010102 ]: Software only
[2024-11-24 10:58:09] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-24 10:58:09] [ RGBA_F16 ]: Software only
[2024-11-24 10:58:09] [ YVU_420 ]: Software only
[2024-11-24 10:58:09] [ YUV_420_BIPLANAR ]: Software only
[2024-11-24 10:58:09] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-24 10:58:09] [ P010 ]: Software only
[2024-11-24 10:58:09] [ videoAcceleratorsInfo ]:
[2024-11-24 10:58:09] [ Decoding ]: (null)
[2024-11-24 10:58:09] [ Encoding ]: (null)
[2024-11-24 10:58:09]
[2024-11-24 10:58:09] *** Report Section: Log Messages ***
[2024-11-24 10:58:09]
[2024-11-24 10:58:09] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-25 14:20:06] ==================[ GPU Report: Start [0] ]=================
[2024-11-25 14:20:06]
[2024-11-25 14:20:06] *** Report Section: Client Info ***
[2024-11-25 14:20:06]
[2024-11-25 14:20:06] [ client_info ]:
[2024-11-25 14:20:06] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-25 14:20:06] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=12936 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-25 14:20:06] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-25 14:20:06] [ operating_system ]: Windows NT 10.0.22621
[2024-11-25 14:20:06] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-25 14:20:06] [ version ]: Chrome/126.0.6478.183
[2024-11-25 14:20:06]
[2024-11-25 14:20:06] *** Report Section: GPU Info ***
[2024-11-25 14:20:06]
[2024-11-25 14:20:06] [ gpu_info ]:
[2024-11-25 14:20:06] [ ANGLEFeatures ]:
[2024-11-25 14:20:06] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-25 14:20:06] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-25 14:20:06] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-25 14:20:06] [ basicInfo ]:
[2024-11-25 14:20:06] [ Initialization time ]: 171
[2024-11-25 14:20:06] [ In-process GPU ]: (null)
[2024-11-25 14:20:06] [ Passthrough Command Decoder ]: (null)
[2024-11-25 14:20:06] [ Sandboxed ]: (null)
[2024-11-25 14:20:06] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50687}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-25 14:20:06] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53999}, DRIVER_VERSION=10.0.22621.4249
[2024-11-25 14:20:06] [ Optimus ]: (null)
[2024-11-25 14:20:06] [ AMD switchable ]: (null)
[2024-11-25 14:20:06] [ Desktop compositing ]: Aero Glass
[2024-11-25 14:20:06] [ Direct composition ]: (null)
[2024-11-25 14:20:06] [ Supports overlays ]: (null)
[2024-11-25 14:20:06] [ YUY2 overlay support ]: SCALING
[2024-11-25 14:20:06] [ NV12 overlay support ]: SCALING
[2024-11-25 14:20:06] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-25 14:20:06] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-25 14:20:06] [ DirectML feature level ]: Not supported
[2024-11-25 14:20:06] [ Driver D3D12 feature level ]: Not supported
[2024-11-25 14:20:06] [ Driver Vulkan API version ]: Not supported
[2024-11-25 14:20:06] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-25 14:20:06] [ Pixel shader version ]: 5.0
[2024-11-25 14:20:06] [ Vertex shader version ]: 5.0
[2024-11-25 14:20:06] [ Max. MSAA samples ]: 8
[2024-11-25 14:20:06] [ Machine model name ]: (null)
[2024-11-25 14:20:06] [ Machine model version ]: (null)
[2024-11-25 14:20:06] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-25 14:20:06] [ Display type ]: ANGLE_D3D11
[2024-11-25 14:20:06] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-25 14:20:06] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-25 14:20:06] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-25 14:20:06] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-25 14:20:06] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-25 14:20:06] [ Disabled WebGL Extensions ]: (null)
[2024-11-25 14:20:06] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-25 14:20:06] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-25 14:20:06] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-25 14:20:06] [ Direct rendering version ]: unknown
[2024-11-25 14:20:06] [ Reset notification strategy ]: 0x8252
[2024-11-25 14:20:06] [ GPU process crash count ]: (null)
[2024-11-25 14:20:06] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-25 14:20:06] [ compositorInfo ]:
[2024-11-25 14:20:06] [ Tile Update Mode ]: One-copy
[2024-11-25 14:20:06] [ Partial Raster ]: Enabled
[2024-11-25 14:20:06] [ dawnInfo ]:
[2024-11-25 14:20:06] [ devicePerfInfo ]:
[2024-11-25 14:20:06] [ displayInfo ]:
[2024-11-25 14:20:06] [ Info ]: Display[1117744396] bounds=[0,0
1920x1080], workarea=[0,0 1920x1032], scale=1, rotation=0, panel_rotation=0
external detected
[2024-11-25 14:20:06] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-25 14:20:06] [ Buffer format (all) ]: BGRA_8888
[2024-11-25 14:20:06] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-25 14:20:06] [ SDR white level in nits ]: 203
[2024-11-25 14:20:06] [ HDR relative maximum luminance ]: 1
[2024-11-25 14:20:06] [ Bits per color component ]: 8
[2024-11-25 14:20:06] [ Bits per pixel ]: 24
[2024-11-25 14:20:06] [ Refresh Rate in Hz ]: 60
[2024-11-25 14:20:06] [ featureStatus ]:
[2024-11-25 14:20:06] [ featureStatus ]:
[2024-11-25 14:20:06] [ 2d_canvas ]: enabled
[2024-11-25 14:20:06] [ canvas_oop_rasterization ]: enabled_on
[2024-11-25 14:20:06] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-25 14:20:06] [ gpu_compositing ]: enabled
[2024-11-25 14:20:06] [ multiple_raster_threads ]: enabled_on
[2024-11-25 14:20:06] [ opengl ]: enabled_on
[2024-11-25 14:20:06] [ rasterization ]: enabled
[2024-11-25 14:20:06] [ raw_draw ]: disabled_off_ok
[2024-11-25 14:20:06] [ skia_graphite ]: disabled_off
[2024-11-25 14:20:06] [ video_decode ]: enabled
[2024-11-25 14:20:06] [ video_encode ]: enabled
[2024-11-25 14:20:06] [ vulkan ]: disabled_off
[2024-11-25 14:20:06] [ webgl ]: enabled
[2024-11-25 14:20:06] [ webgl2 ]: enabled
[2024-11-25 14:20:06] [ webgpu ]: enabled
[2024-11-25 14:20:06] [ webnn ]: disabled_off
[2024-11-25 14:20:06] [ problems ]:
[2024-11-25 14:20:06] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-25 14:20:06] [ tag ]: workarounds
[2024-11-25 14:20:06] [ affectedSettings ]:
exit_on_context_lost
[2024-11-25 14:20:06] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-25 14:20:06] [ tag ]: workarounds
[2024-11-25 14:20:06] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-25 14:20:06] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-25 14:20:06] [ tag ]: workarounds
[2024-11-25 14:20:06] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-25 14:20:06] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-25 14:20:06] [ tag ]: workarounds
[2024-11-25 14:20:06] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-25 14:20:06] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-25 14:20:06] [ tag ]: workarounds
[2024-11-25 14:20:06] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-25 14:20:06] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-25 14:20:06] [ tag ]: workarounds
[2024-11-25 14:20:06] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-25 14:20:06] [ workarounds ]:
[2024-11-25 14:20:06] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-25 14:20:06] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-25 14:20:06] [ workarounds[2] ]: exit_on_context_lost
[2024-11-25 14:20:06] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-25 14:20:06] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-25 14:20:06] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-25 14:20:06] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-25 14:20:06] [ gpuMemoryBufferInfo ]:
[2024-11-25 14:20:06] [ R_8 ]: Software only
[2024-11-25 14:20:06] [ R_16 ]: Software only
[2024-11-25 14:20:06] [ RG_88 ]: Software only
[2024-11-25 14:20:06] [ RG_1616 ]: Software only
[2024-11-25 14:20:06] [ BGR_565 ]: Software only
[2024-11-25 14:20:06] [ RGBA_4444 ]: Software only
[2024-11-25 14:20:06] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-25 14:20:06] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-25 14:20:06] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-25 14:20:06] [ BGRA_1010102 ]: Software only
[2024-11-25 14:20:06] [ RGBA_1010102 ]: Software only
[2024-11-25 14:20:06] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-25 14:20:06] [ RGBA_F16 ]: Software only
[2024-11-25 14:20:06] [ YVU_420 ]: Software only
[2024-11-25 14:20:06] [ YUV_420_BIPLANAR ]: Software only
[2024-11-25 14:20:06] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-25 14:20:06] [ P010 ]: Software only
[2024-11-25 14:20:06] [ videoAcceleratorsInfo ]:
[2024-11-25 14:20:06] [ Decoding ]: (null)
[2024-11-25 14:20:06] [ Encoding ]: (null)
[2024-11-25 14:20:06]
[2024-11-25 14:20:06] *** Report Section: Log Messages ***
[2024-11-25 14:20:06]
[2024-11-25 14:20:06] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-25 18:05:53] ==================[ GPU Report: Start [0] ]=================
[2024-11-25 18:05:53]
[2024-11-25 18:05:53] *** Report Section: Client Info ***
[2024-11-25 18:05:53]
[2024-11-25 18:05:53] [ client_info ]:
[2024-11-25 18:05:53] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-25 18:05:53] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=7808 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-11-25 18:05:53] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-25 18:05:53] [ operating_system ]: Windows NT 10.0.22621
[2024-11-25 18:05:53] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-25 18:05:53] [ version ]: Chrome/126.0.6478.183
[2024-11-25 18:05:53]
[2024-11-25 18:05:53] *** Report Section: GPU Info ***
[2024-11-25 18:05:53]
[2024-11-25 18:05:53] [ gpu_info ]:
[2024-11-25 18:05:53] [ ANGLEFeatures ]:
[2024-11-25 18:05:53] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-25 18:05:53] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-25 18:05:53] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-25 18:05:53] [ basicInfo ]:
[2024-11-25 18:05:53] [ Initialization time ]: 167
[2024-11-25 18:05:53] [ In-process GPU ]: (null)
[2024-11-25 18:05:53] [ Passthrough Command Decoder ]: (null)
[2024-11-25 18:05:53] [ Sandboxed ]: (null)
[2024-11-25 18:05:53] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50683}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-25 18:05:53] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53985}, DRIVER_VERSION=10.0.22621.4249
[2024-11-25 18:05:53] [ Optimus ]: (null)
[2024-11-25 18:05:53] [ AMD switchable ]: (null)
[2024-11-25 18:05:53] [ Desktop compositing ]: Aero Glass
[2024-11-25 18:05:53] [ Direct composition ]: (null)
[2024-11-25 18:05:53] [ Supports overlays ]: (null)
[2024-11-25 18:05:53] [ YUY2 overlay support ]: SCALING
[2024-11-25 18:05:53] [ NV12 overlay support ]: SCALING
[2024-11-25 18:05:53] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-25 18:05:53] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-25 18:05:53] [ DirectML feature level ]: Not supported
[2024-11-25 18:05:53] [ Driver D3D12 feature level ]: Not supported
[2024-11-25 18:05:53] [ Driver Vulkan API version ]: Not supported
[2024-11-25 18:05:53] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-25 18:05:53] [ Pixel shader version ]: 5.0
[2024-11-25 18:05:53] [ Vertex shader version ]: 5.0
[2024-11-25 18:05:53] [ Max. MSAA samples ]: 8
[2024-11-25 18:05:53] [ Machine model name ]: (null)
[2024-11-25 18:05:53] [ Machine model version ]: (null)
[2024-11-25 18:05:53] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-25 18:05:53] [ Display type ]: ANGLE_D3D11
[2024-11-25 18:05:53] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-25 18:05:53] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-25 18:05:53] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-25 18:05:53] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-25 18:05:53] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-25 18:05:53] [ Disabled WebGL Extensions ]: (null)
[2024-11-25 18:05:53] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-25 18:05:53] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-25 18:05:53] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-25 18:05:53] [ Direct rendering version ]: unknown
[2024-11-25 18:05:53] [ Reset notification strategy ]: 0x8252
[2024-11-25 18:05:53] [ GPU process crash count ]: (null)
[2024-11-25 18:05:53] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-25 18:05:53] [ compositorInfo ]:
[2024-11-25 18:05:53] [ Tile Update Mode ]: One-copy
[2024-11-25 18:05:53] [ Partial Raster ]: Enabled
[2024-11-25 18:05:53] [ dawnInfo ]:
[2024-11-25 18:05:53] [ devicePerfInfo ]:
[2024-11-25 18:05:53] [ displayInfo ]:
[2024-11-25 18:05:53] [ Info ]: Display[1252864190] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-11-25 18:05:53] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-25 18:05:53] [ Buffer format (all) ]: BGRA_8888
[2024-11-25 18:05:53] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-25 18:05:53] [ SDR white level in nits ]: 203
[2024-11-25 18:05:53] [ HDR relative maximum luminance ]: 1
[2024-11-25 18:05:53] [ Bits per color component ]: 8
[2024-11-25 18:05:53] [ Bits per pixel ]: 24
[2024-11-25 18:05:53] [ Refresh Rate in Hz ]: 60
[2024-11-25 18:05:53] [ featureStatus ]:
[2024-11-25 18:05:53] [ featureStatus ]:
[2024-11-25 18:05:53] [ 2d_canvas ]: enabled
[2024-11-25 18:05:53] [ canvas_oop_rasterization ]: enabled_on
[2024-11-25 18:05:53] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-25 18:05:53] [ gpu_compositing ]: enabled
[2024-11-25 18:05:53] [ multiple_raster_threads ]: enabled_on
[2024-11-25 18:05:53] [ opengl ]: enabled_on
[2024-11-25 18:05:53] [ rasterization ]: enabled
[2024-11-25 18:05:53] [ raw_draw ]: disabled_off_ok
[2024-11-25 18:05:53] [ skia_graphite ]: disabled_off
[2024-11-25 18:05:53] [ video_decode ]: enabled
[2024-11-25 18:05:53] [ video_encode ]: enabled
[2024-11-25 18:05:53] [ vulkan ]: disabled_off
[2024-11-25 18:05:53] [ webgl ]: enabled
[2024-11-25 18:05:53] [ webgl2 ]: enabled
[2024-11-25 18:05:53] [ webgpu ]: enabled
[2024-11-25 18:05:53] [ webnn ]: disabled_off
[2024-11-25 18:05:53] [ problems ]:
[2024-11-25 18:05:53] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-25 18:05:53] [ tag ]: workarounds
[2024-11-25 18:05:53] [ affectedSettings ]:
exit_on_context_lost
[2024-11-25 18:05:53] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-25 18:05:53] [ tag ]: workarounds
[2024-11-25 18:05:53] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-25 18:05:53] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-25 18:05:53] [ tag ]: workarounds
[2024-11-25 18:05:53] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-25 18:05:53] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-25 18:05:53] [ tag ]: workarounds
[2024-11-25 18:05:53] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-25 18:05:53] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-25 18:05:53] [ tag ]: workarounds
[2024-11-25 18:05:53] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-25 18:05:53] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-25 18:05:53] [ tag ]: workarounds
[2024-11-25 18:05:53] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-25 18:05:53] [ workarounds ]:
[2024-11-25 18:05:53] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-25 18:05:53] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-25 18:05:53] [ workarounds[2] ]: exit_on_context_lost
[2024-11-25 18:05:53] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-25 18:05:53] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-25 18:05:53] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-25 18:05:53] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-25 18:05:53] [ gpuMemoryBufferInfo ]:
[2024-11-25 18:05:53] [ R_8 ]: Software only
[2024-11-25 18:05:53] [ R_16 ]: Software only
[2024-11-25 18:05:53] [ RG_88 ]: Software only
[2024-11-25 18:05:53] [ RG_1616 ]: Software only
[2024-11-25 18:05:53] [ BGR_565 ]: Software only
[2024-11-25 18:05:53] [ RGBA_4444 ]: Software only
[2024-11-25 18:05:53] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-25 18:05:53] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-25 18:05:53] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-25 18:05:53] [ BGRA_1010102 ]: Software only
[2024-11-25 18:05:53] [ RGBA_1010102 ]: Software only
[2024-11-25 18:05:53] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-25 18:05:53] [ RGBA_F16 ]: Software only
[2024-11-25 18:05:53] [ YVU_420 ]: Software only
[2024-11-25 18:05:53] [ YUV_420_BIPLANAR ]: Software only
[2024-11-25 18:05:53] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-25 18:05:53] [ P010 ]: Software only
[2024-11-25 18:05:53] [ videoAcceleratorsInfo ]:
[2024-11-25 18:05:53] [ Decoding ]: (null)
[2024-11-25 18:05:53] [ Encoding ]: (null)
[2024-11-25 18:05:53]
[2024-11-25 18:05:53] *** Report Section: Log Messages ***
[2024-11-25 18:05:53]
[2024-11-25 18:05:53] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-25 19:40:09] ==================[ GPU Report: Start [0] ]=================
[2024-11-25 19:40:09]
[2024-11-25 19:40:09] *** Report Section: Client Info ***
[2024-11-25 19:40:09]
[2024-11-25 19:40:09] [ client_info ]:
[2024-11-25 19:40:09] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-25 19:40:09] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=15204 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-25 19:40:09] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-25 19:40:09] [ operating_system ]: Windows NT 10.0.22621
[2024-11-25 19:40:09] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-25 19:40:09] [ version ]: Chrome/126.0.6478.183
[2024-11-25 19:40:09]
[2024-11-25 19:40:09] *** Report Section: GPU Info ***
[2024-11-25 19:40:09]
[2024-11-25 19:40:09] [ gpu_info ]:
[2024-11-25 19:40:09] [ ANGLEFeatures ]:
[2024-11-25 19:40:09] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-25 19:40:09] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-25 19:40:09] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-25 19:40:09] [ basicInfo ]:
[2024-11-25 19:40:09] [ Initialization time ]: 197
[2024-11-25 19:40:09] [ In-process GPU ]: (null)
[2024-11-25 19:40:09] [ Passthrough Command Decoder ]: (null)
[2024-11-25 19:40:09] [ Sandboxed ]: (null)
[2024-11-25 19:40:09] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50696}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-25 19:40:09] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,54006}, DRIVER_VERSION=10.0.22621.4249
[2024-11-25 19:40:09] [ Optimus ]: (null)
[2024-11-25 19:40:09] [ AMD switchable ]: (null)
[2024-11-25 19:40:09] [ Desktop compositing ]: Aero Glass
[2024-11-25 19:40:09] [ Direct composition ]: (null)
[2024-11-25 19:40:09] [ Supports overlays ]: (null)
[2024-11-25 19:40:09] [ YUY2 overlay support ]: SCALING
[2024-11-25 19:40:09] [ NV12 overlay support ]: SCALING
[2024-11-25 19:40:09] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-25 19:40:09] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-25 19:40:09] [ DirectML feature level ]: Not supported
[2024-11-25 19:40:09] [ Driver D3D12 feature level ]: Not supported
[2024-11-25 19:40:09] [ Driver Vulkan API version ]: Not supported
[2024-11-25 19:40:09] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-25 19:40:09] [ Pixel shader version ]: 5.0
[2024-11-25 19:40:09] [ Vertex shader version ]: 5.0
[2024-11-25 19:40:09] [ Max. MSAA samples ]: 8
[2024-11-25 19:40:09] [ Machine model name ]: (null)
[2024-11-25 19:40:09] [ Machine model version ]: (null)
[2024-11-25 19:40:09] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-25 19:40:09] [ Display type ]: ANGLE_D3D11
[2024-11-25 19:40:09] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-25 19:40:09] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-25 19:40:09] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-25 19:40:09] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-25 19:40:09] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-25 19:40:09] [ Disabled WebGL Extensions ]: (null)
[2024-11-25 19:40:09] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-25 19:40:09] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-25 19:40:09] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-25 19:40:09] [ Direct rendering version ]: unknown
[2024-11-25 19:40:09] [ Reset notification strategy ]: 0x8252
[2024-11-25 19:40:09] [ GPU process crash count ]: (null)
[2024-11-25 19:40:09] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-25 19:40:09] [ compositorInfo ]:
[2024-11-25 19:40:09] [ Tile Update Mode ]: One-copy
[2024-11-25 19:40:09] [ Partial Raster ]: Enabled
[2024-11-25 19:40:09] [ dawnInfo ]:
[2024-11-25 19:40:09] [ devicePerfInfo ]:
[2024-11-25 19:40:09] [ displayInfo ]:
[2024-11-25 19:40:09] [ Info ]: Display[2119251275] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-11-25 19:40:09] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-25 19:40:09] [ Buffer format (all) ]: BGRA_8888
[2024-11-25 19:40:09] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-25 19:40:09] [ SDR white level in nits ]: 203
[2024-11-25 19:40:09] [ HDR relative maximum luminance ]: 1
[2024-11-25 19:40:09] [ Bits per color component ]: 8
[2024-11-25 19:40:09] [ Bits per pixel ]: 24
[2024-11-25 19:40:09] [ Refresh Rate in Hz ]: 60
[2024-11-25 19:40:09] [ featureStatus ]:
[2024-11-25 19:40:09] [ featureStatus ]:
[2024-11-25 19:40:09] [ 2d_canvas ]: enabled
[2024-11-25 19:40:09] [ canvas_oop_rasterization ]: enabled_on
[2024-11-25 19:40:09] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-25 19:40:09] [ gpu_compositing ]: enabled
[2024-11-25 19:40:09] [ multiple_raster_threads ]: enabled_on
[2024-11-25 19:40:09] [ opengl ]: enabled_on
[2024-11-25 19:40:09] [ rasterization ]: enabled
[2024-11-25 19:40:09] [ raw_draw ]: disabled_off_ok
[2024-11-25 19:40:09] [ skia_graphite ]: disabled_off
[2024-11-25 19:40:09] [ video_decode ]: enabled
[2024-11-25 19:40:09] [ video_encode ]: enabled
[2024-11-25 19:40:09] [ vulkan ]: disabled_off
[2024-11-25 19:40:09] [ webgl ]: enabled
[2024-11-25 19:40:09] [ webgl2 ]: enabled
[2024-11-25 19:40:09] [ webgpu ]: enabled
[2024-11-25 19:40:09] [ webnn ]: disabled_off
[2024-11-25 19:40:09] [ problems ]:
[2024-11-25 19:40:09] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-25 19:40:09] [ tag ]: workarounds
[2024-11-25 19:40:09] [ affectedSettings ]:
exit_on_context_lost
[2024-11-25 19:40:09] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-25 19:40:09] [ tag ]: workarounds
[2024-11-25 19:40:09] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-25 19:40:09] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-25 19:40:09] [ tag ]: workarounds
[2024-11-25 19:40:09] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-25 19:40:09] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-25 19:40:09] [ tag ]: workarounds
[2024-11-25 19:40:09] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-25 19:40:09] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-25 19:40:09] [ tag ]: workarounds
[2024-11-25 19:40:09] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-25 19:40:09] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-25 19:40:09] [ tag ]: workarounds
[2024-11-25 19:40:09] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-25 19:40:09] [ workarounds ]:
[2024-11-25 19:40:09] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-25 19:40:09] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-25 19:40:09] [ workarounds[2] ]: exit_on_context_lost
[2024-11-25 19:40:09] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-25 19:40:09] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-25 19:40:09] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-25 19:40:09] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-25 19:40:09] [ gpuMemoryBufferInfo ]:
[2024-11-25 19:40:09] [ R_8 ]: Software only
[2024-11-25 19:40:09] [ R_16 ]: Software only
[2024-11-25 19:40:09] [ RG_88 ]: Software only
[2024-11-25 19:40:09] [ RG_1616 ]: Software only
[2024-11-25 19:40:09] [ BGR_565 ]: Software only
[2024-11-25 19:40:09] [ RGBA_4444 ]: Software only
[2024-11-25 19:40:09] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-25 19:40:09] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-25 19:40:09] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-25 19:40:09] [ BGRA_1010102 ]: Software only
[2024-11-25 19:40:09] [ RGBA_1010102 ]: Software only
[2024-11-25 19:40:09] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-25 19:40:09] [ RGBA_F16 ]: Software only
[2024-11-25 19:40:09] [ YVU_420 ]: Software only
[2024-11-25 19:40:09] [ YUV_420_BIPLANAR ]: Software only
[2024-11-25 19:40:09] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-25 19:40:09] [ P010 ]: Software only
[2024-11-25 19:40:09] [ videoAcceleratorsInfo ]:
[2024-11-25 19:40:09] [ Decoding ]: (null)
[2024-11-25 19:40:09] [ Encoding ]: (null)
[2024-11-25 19:40:09]
[2024-11-25 19:40:09] *** Report Section: Log Messages ***
[2024-11-25 19:40:09]
[2024-11-25 19:40:09] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-26 18:36:18] ==================[ GPU Report: Start [0] ]=================
[2024-11-26 18:36:18]
[2024-11-26 18:36:18] *** Report Section: Client Info ***
[2024-11-26 18:36:18]
[2024-11-26 18:36:18] [ client_info ]:
[2024-11-26 18:36:18] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-26 18:36:18] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=15384 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-26 18:36:18] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-26 18:36:18] [ operating_system ]: Windows NT 10.0.22621
[2024-11-26 18:36:18] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-26 18:36:18] [ version ]: Chrome/126.0.6478.183
[2024-11-26 18:36:18]
[2024-11-26 18:36:18] *** Report Section: GPU Info ***
[2024-11-26 18:36:18]
[2024-11-26 18:36:18] [ gpu_info ]:
[2024-11-26 18:36:18] [ ANGLEFeatures ]:
[2024-11-26 18:36:18] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-26 18:36:18] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-26 18:36:18] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-26 18:36:18] [ basicInfo ]:
[2024-11-26 18:36:18] [ Initialization time ]: 142
[2024-11-26 18:36:18] [ In-process GPU ]: (null)
[2024-11-26 18:36:18] [ Passthrough Command Decoder ]: (null)
[2024-11-26 18:36:18] [ Sandboxed ]: (null)
[2024-11-26 18:36:18] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50569}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-26 18:36:18] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53878}, DRIVER_VERSION=10.0.22621.4249
[2024-11-26 18:36:18] [ Optimus ]: (null)
[2024-11-26 18:36:18] [ AMD switchable ]: (null)
[2024-11-26 18:36:18] [ Desktop compositing ]: Aero Glass
[2024-11-26 18:36:18] [ Direct composition ]: (null)
[2024-11-26 18:36:18] [ Supports overlays ]: (null)
[2024-11-26 18:36:18] [ YUY2 overlay support ]: SCALING
[2024-11-26 18:36:18] [ NV12 overlay support ]: SCALING
[2024-11-26 18:36:18] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-26 18:36:18] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-26 18:36:18] [ DirectML feature level ]: Not supported
[2024-11-26 18:36:18] [ Driver D3D12 feature level ]: Not supported
[2024-11-26 18:36:18] [ Driver Vulkan API version ]: Not supported
[2024-11-26 18:36:18] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-26 18:36:18] [ Pixel shader version ]: 5.0
[2024-11-26 18:36:18] [ Vertex shader version ]: 5.0
[2024-11-26 18:36:18] [ Max. MSAA samples ]: 8
[2024-11-26 18:36:18] [ Machine model name ]: (null)
[2024-11-26 18:36:18] [ Machine model version ]: (null)
[2024-11-26 18:36:18] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-26 18:36:18] [ Display type ]: ANGLE_D3D11
[2024-11-26 18:36:18] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-26 18:36:18] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-26 18:36:18] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-26 18:36:18] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-26 18:36:18] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-26 18:36:18] [ Disabled WebGL Extensions ]: (null)
[2024-11-26 18:36:18] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-26 18:36:18] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-26 18:36:18] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-26 18:36:18] [ Direct rendering version ]: unknown
[2024-11-26 18:36:18] [ Reset notification strategy ]: 0x8252
[2024-11-26 18:36:18] [ GPU process crash count ]: (null)
[2024-11-26 18:36:18] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-26 18:36:18] [ compositorInfo ]:
[2024-11-26 18:36:18] [ Tile Update Mode ]: One-copy
[2024-11-26 18:36:18] [ Partial Raster ]: Enabled
[2024-11-26 18:36:18] [ dawnInfo ]:
[2024-11-26 18:36:18] [ devicePerfInfo ]:
[2024-11-26 18:36:18] [ displayInfo ]:
[2024-11-26 18:36:18] [ Info ]: Display[4133340195] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-11-26 18:36:18] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-26 18:36:18] [ Buffer format (all) ]: BGRA_8888
[2024-11-26 18:36:18] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-26 18:36:18] [ SDR white level in nits ]: 203
[2024-11-26 18:36:18] [ HDR relative maximum luminance ]: 1
[2024-11-26 18:36:18] [ Bits per color component ]: 8
[2024-11-26 18:36:18] [ Bits per pixel ]: 24
[2024-11-26 18:36:18] [ Refresh Rate in Hz ]: 60
[2024-11-26 18:36:18] [ featureStatus ]:
[2024-11-26 18:36:18] [ featureStatus ]:
[2024-11-26 18:36:18] [ 2d_canvas ]: enabled
[2024-11-26 18:36:18] [ canvas_oop_rasterization ]: enabled_on
[2024-11-26 18:36:18] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-26 18:36:18] [ gpu_compositing ]: enabled
[2024-11-26 18:36:18] [ multiple_raster_threads ]: enabled_on
[2024-11-26 18:36:18] [ opengl ]: enabled_on
[2024-11-26 18:36:18] [ rasterization ]: enabled
[2024-11-26 18:36:18] [ raw_draw ]: disabled_off_ok
[2024-11-26 18:36:18] [ skia_graphite ]: disabled_off
[2024-11-26 18:36:18] [ video_decode ]: enabled
[2024-11-26 18:36:18] [ video_encode ]: enabled
[2024-11-26 18:36:18] [ vulkan ]: disabled_off
[2024-11-26 18:36:18] [ webgl ]: enabled
[2024-11-26 18:36:18] [ webgl2 ]: enabled
[2024-11-26 18:36:18] [ webgpu ]: enabled
[2024-11-26 18:36:18] [ webnn ]: disabled_off
[2024-11-26 18:36:18] [ problems ]:
[2024-11-26 18:36:18] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-26 18:36:18] [ tag ]: workarounds
[2024-11-26 18:36:18] [ affectedSettings ]:
exit_on_context_lost
[2024-11-26 18:36:18] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-26 18:36:18] [ tag ]: workarounds
[2024-11-26 18:36:18] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-26 18:36:18] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-26 18:36:18] [ tag ]: workarounds
[2024-11-26 18:36:18] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-26 18:36:18] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-26 18:36:18] [ tag ]: workarounds
[2024-11-26 18:36:18] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-26 18:36:18] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-26 18:36:18] [ tag ]: workarounds
[2024-11-26 18:36:18] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-26 18:36:18] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-26 18:36:18] [ tag ]: workarounds
[2024-11-26 18:36:18] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-26 18:36:18] [ workarounds ]:
[2024-11-26 18:36:18] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-26 18:36:18] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-26 18:36:18] [ workarounds[2] ]: exit_on_context_lost
[2024-11-26 18:36:18] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-26 18:36:18] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-26 18:36:18] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-26 18:36:18] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-26 18:36:18] [ gpuMemoryBufferInfo ]:
[2024-11-26 18:36:18] [ R_8 ]: Software only
[2024-11-26 18:36:18] [ R_16 ]: Software only
[2024-11-26 18:36:18] [ RG_88 ]: Software only
[2024-11-26 18:36:18] [ RG_1616 ]: Software only
[2024-11-26 18:36:18] [ BGR_565 ]: Software only
[2024-11-26 18:36:18] [ RGBA_4444 ]: Software only
[2024-11-26 18:36:18] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-26 18:36:18] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-26 18:36:18] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-26 18:36:18] [ BGRA_1010102 ]: Software only
[2024-11-26 18:36:18] [ RGBA_1010102 ]: Software only
[2024-11-26 18:36:18] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-26 18:36:18] [ RGBA_F16 ]: Software only
[2024-11-26 18:36:18] [ YVU_420 ]: Software only
[2024-11-26 18:36:18] [ YUV_420_BIPLANAR ]: Software only
[2024-11-26 18:36:18] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-26 18:36:18] [ P010 ]: Software only
[2024-11-26 18:36:18] [ videoAcceleratorsInfo ]:
[2024-11-26 18:36:18] [ Decoding ]: (null)
[2024-11-26 18:36:18] [ Encoding ]: (null)
[2024-11-26 18:36:18]
[2024-11-26 18:36:18] *** Report Section: Log Messages ***
[2024-11-26 18:36:18]
[2024-11-26 18:36:18] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-27 13:11:08] ==================[ GPU Report: Start [0] ]=================
[2024-11-27 13:11:08]
[2024-11-27 13:11:08] *** Report Section: Client Info ***
[2024-11-27 13:11:08]
[2024-11-27 13:11:08] [ client_info ]:
[2024-11-27 13:11:08] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-27 13:11:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=16244 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-27 13:11:08] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-27 13:11:08] [ operating_system ]: Windows NT 10.0.22621
[2024-11-27 13:11:08] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-27 13:11:08] [ version ]: Chrome/126.0.6478.183
[2024-11-27 13:11:08]
[2024-11-27 13:11:08] *** Report Section: GPU Info ***
[2024-11-27 13:11:08]
[2024-11-27 13:11:08] [ gpu_info ]:
[2024-11-27 13:11:08] [ ANGLEFeatures ]:
[2024-11-27 13:11:08] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-27 13:11:08] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-27 13:11:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-27 13:11:08] [ basicInfo ]:
[2024-11-27 13:11:08] [ Initialization time ]: 148
[2024-11-27 13:11:08] [ In-process GPU ]: (null)
[2024-11-27 13:11:08] [ Passthrough Command Decoder ]: (null)
[2024-11-27 13:11:08] [ Sandboxed ]: (null)
[2024-11-27 13:11:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50207}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-27 13:11:08] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53521}, DRIVER_VERSION=10.0.22621.4249
[2024-11-27 13:11:08] [ Optimus ]: (null)
[2024-11-27 13:11:08] [ AMD switchable ]: (null)
[2024-11-27 13:11:08] [ Desktop compositing ]: Aero Glass
[2024-11-27 13:11:08] [ Direct composition ]: (null)
[2024-11-27 13:11:08] [ Supports overlays ]: (null)
[2024-11-27 13:11:08] [ YUY2 overlay support ]: SCALING
[2024-11-27 13:11:08] [ NV12 overlay support ]: SCALING
[2024-11-27 13:11:08] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-27 13:11:08] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-27 13:11:08] [ DirectML feature level ]: Not supported
[2024-11-27 13:11:08] [ Driver D3D12 feature level ]: Not supported
[2024-11-27 13:11:08] [ Driver Vulkan API version ]: Not supported
[2024-11-27 13:11:08] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-27 13:11:08] [ Pixel shader version ]: 5.0
[2024-11-27 13:11:08] [ Vertex shader version ]: 5.0
[2024-11-27 13:11:08] [ Max. MSAA samples ]: 8
[2024-11-27 13:11:08] [ Machine model name ]: (null)
[2024-11-27 13:11:08] [ Machine model version ]: (null)
[2024-11-27 13:11:08] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-27 13:11:08] [ Display type ]: ANGLE_D3D11
[2024-11-27 13:11:08] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-27 13:11:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-27 13:11:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-27 13:11:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-27 13:11:08] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-27 13:11:08] [ Disabled WebGL Extensions ]: (null)
[2024-11-27 13:11:08] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-27 13:11:08] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-27 13:11:08] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-27 13:11:08] [ Direct rendering version ]: unknown
[2024-11-27 13:11:08] [ Reset notification strategy ]: 0x8252
[2024-11-27 13:11:08] [ GPU process crash count ]: (null)
[2024-11-27 13:11:08] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-27 13:11:08] [ compositorInfo ]:
[2024-11-27 13:11:08] [ Tile Update Mode ]: One-copy
[2024-11-27 13:11:08] [ Partial Raster ]: Enabled
[2024-11-27 13:11:08] [ dawnInfo ]:
[2024-11-27 13:11:08] [ devicePerfInfo ]:
[2024-11-27 13:11:08] [ displayInfo ]:
[2024-11-27 13:11:08] [ Info ]: Display[1274780289] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-11-27 13:11:08] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-27 13:11:08] [ Buffer format (all) ]: BGRA_8888
[2024-11-27 13:11:08] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-27 13:11:08] [ SDR white level in nits ]: 203
[2024-11-27 13:11:08] [ HDR relative maximum luminance ]: 1
[2024-11-27 13:11:08] [ Bits per color component ]: 8
[2024-11-27 13:11:08] [ Bits per pixel ]: 24
[2024-11-27 13:11:08] [ Refresh Rate in Hz ]: 60
[2024-11-27 13:11:08] [ featureStatus ]:
[2024-11-27 13:11:08] [ featureStatus ]:
[2024-11-27 13:11:08] [ 2d_canvas ]: enabled
[2024-11-27 13:11:08] [ canvas_oop_rasterization ]: enabled_on
[2024-11-27 13:11:08] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-27 13:11:08] [ gpu_compositing ]: enabled
[2024-11-27 13:11:08] [ multiple_raster_threads ]: enabled_on
[2024-11-27 13:11:08] [ opengl ]: enabled_on
[2024-11-27 13:11:08] [ rasterization ]: enabled
[2024-11-27 13:11:08] [ raw_draw ]: disabled_off_ok
[2024-11-27 13:11:08] [ skia_graphite ]: disabled_off
[2024-11-27 13:11:08] [ video_decode ]: enabled
[2024-11-27 13:11:08] [ video_encode ]: enabled
[2024-11-27 13:11:08] [ vulkan ]: disabled_off
[2024-11-27 13:11:08] [ webgl ]: enabled
[2024-11-27 13:11:08] [ webgl2 ]: enabled
[2024-11-27 13:11:08] [ webgpu ]: enabled
[2024-11-27 13:11:08] [ webnn ]: disabled_off
[2024-11-27 13:11:08] [ problems ]:
[2024-11-27 13:11:08] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-27 13:11:08] [ tag ]: workarounds
[2024-11-27 13:11:08] [ affectedSettings ]:
exit_on_context_lost
[2024-11-27 13:11:08] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-27 13:11:08] [ tag ]: workarounds
[2024-11-27 13:11:08] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-27 13:11:08] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-27 13:11:08] [ tag ]: workarounds
[2024-11-27 13:11:08] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-27 13:11:08] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-27 13:11:08] [ tag ]: workarounds
[2024-11-27 13:11:08] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-27 13:11:08] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-27 13:11:08] [ tag ]: workarounds
[2024-11-27 13:11:08] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-27 13:11:08] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-27 13:11:08] [ tag ]: workarounds
[2024-11-27 13:11:08] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-27 13:11:08] [ workarounds ]:
[2024-11-27 13:11:08] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-27 13:11:08] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-27 13:11:08] [ workarounds[2] ]: exit_on_context_lost
[2024-11-27 13:11:08] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-27 13:11:08] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-27 13:11:08] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-27 13:11:08] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-27 13:11:08] [ gpuMemoryBufferInfo ]:
[2024-11-27 13:11:08] [ R_8 ]: Software only
[2024-11-27 13:11:08] [ R_16 ]: Software only
[2024-11-27 13:11:08] [ RG_88 ]: Software only
[2024-11-27 13:11:08] [ RG_1616 ]: Software only
[2024-11-27 13:11:08] [ BGR_565 ]: Software only
[2024-11-27 13:11:08] [ RGBA_4444 ]: Software only
[2024-11-27 13:11:08] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-27 13:11:08] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-27 13:11:08] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-27 13:11:08] [ BGRA_1010102 ]: Software only
[2024-11-27 13:11:08] [ RGBA_1010102 ]: Software only
[2024-11-27 13:11:08] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-27 13:11:08] [ RGBA_F16 ]: Software only
[2024-11-27 13:11:08] [ YVU_420 ]: Software only
[2024-11-27 13:11:08] [ YUV_420_BIPLANAR ]: Software only
[2024-11-27 13:11:08] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-27 13:11:08] [ P010 ]: Software only
[2024-11-27 13:11:08] [ videoAcceleratorsInfo ]:
[2024-11-27 13:11:08] [ Decoding ]: (null)
[2024-11-27 13:11:08] [ Encoding ]: (null)
[2024-11-27 13:11:08]
[2024-11-27 13:11:08] *** Report Section: Log Messages ***
[2024-11-27 13:11:08]
[2024-11-27 13:11:08] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-27 17:25:58] ==================[ GPU Report: Start [0] ]=================
[2024-11-27 17:25:58]
[2024-11-27 17:25:58] *** Report Section: Client Info ***
[2024-11-27 17:25:58]
[2024-11-27 17:25:58] [ client_info ]:
[2024-11-27 17:25:58] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-27 17:25:58] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=8784 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-11-27 17:25:58] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-27 17:25:58] [ operating_system ]: Windows NT 10.0.22621
[2024-11-27 17:25:58] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-27 17:25:58] [ version ]: Chrome/126.0.6478.183
[2024-11-27 17:25:58]
[2024-11-27 17:25:58] *** Report Section: GPU Info ***
[2024-11-27 17:25:58]
[2024-11-27 17:25:58] [ gpu_info ]:
[2024-11-27 17:25:58] [ ANGLEFeatures ]:
[2024-11-27 17:25:58] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-27 17:25:58] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-27 17:25:58] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-27 17:25:58] [ basicInfo ]:
[2024-11-27 17:25:58] [ Initialization time ]: 117
[2024-11-27 17:25:58] [ In-process GPU ]: (null)
[2024-11-27 17:25:58] [ Passthrough Command Decoder ]: (null)
[2024-11-27 17:25:58] [ Sandboxed ]: (null)
[2024-11-27 17:25:58] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50160}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-27 17:25:58] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53467}, DRIVER_VERSION=10.0.22621.4249
[2024-11-27 17:25:58] [ Optimus ]: (null)
[2024-11-27 17:25:58] [ AMD switchable ]: (null)
[2024-11-27 17:25:58] [ Desktop compositing ]: Aero Glass
[2024-11-27 17:25:58] [ Direct composition ]: (null)
[2024-11-27 17:25:58] [ Supports overlays ]: (null)
[2024-11-27 17:25:58] [ YUY2 overlay support ]: SCALING
[2024-11-27 17:25:58] [ NV12 overlay support ]: SCALING
[2024-11-27 17:25:58] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-27 17:25:58] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-27 17:25:58] [ DirectML feature level ]: Not supported
[2024-11-27 17:25:58] [ Driver D3D12 feature level ]: Not supported
[2024-11-27 17:25:58] [ Driver Vulkan API version ]: Not supported
[2024-11-27 17:25:58] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-27 17:25:58] [ Pixel shader version ]: 5.0
[2024-11-27 17:25:58] [ Vertex shader version ]: 5.0
[2024-11-27 17:25:58] [ Max. MSAA samples ]: 8
[2024-11-27 17:25:58] [ Machine model name ]: (null)
[2024-11-27 17:25:58] [ Machine model version ]: (null)
[2024-11-27 17:25:58] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-27 17:25:58] [ Display type ]: ANGLE_D3D11
[2024-11-27 17:25:58] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-27 17:25:58] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-27 17:25:58] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-27 17:25:58] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-27 17:25:58] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-27 17:25:58] [ Disabled WebGL Extensions ]: (null)
[2024-11-27 17:25:58] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-27 17:25:58] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-27 17:25:58] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-27 17:25:58] [ Direct rendering version ]: unknown
[2024-11-27 17:25:58] [ Reset notification strategy ]: 0x8252
[2024-11-27 17:25:58] [ GPU process crash count ]: (null)
[2024-11-27 17:25:58] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-27 17:25:58] [ compositorInfo ]:
[2024-11-27 17:25:58] [ Tile Update Mode ]: One-copy
[2024-11-27 17:25:58] [ Partial Raster ]: Enabled
[2024-11-27 17:25:58] [ dawnInfo ]:
[2024-11-27 17:25:58] [ devicePerfInfo ]:
[2024-11-27 17:25:58] [ displayInfo ]:
[2024-11-27 17:25:58] [ Info ]: Display[4169503476] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-11-27 17:25:58] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-27 17:25:58] [ Buffer format (all) ]: BGRA_8888
[2024-11-27 17:25:58] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-27 17:25:58] [ SDR white level in nits ]: 203
[2024-11-27 17:25:58] [ HDR relative maximum luminance ]: 1
[2024-11-27 17:25:58] [ Bits per color component ]: 8
[2024-11-27 17:25:58] [ Bits per pixel ]: 24
[2024-11-27 17:25:58] [ Refresh Rate in Hz ]: 60
[2024-11-27 17:25:58] [ featureStatus ]:
[2024-11-27 17:25:58] [ featureStatus ]:
[2024-11-27 17:25:58] [ 2d_canvas ]: enabled
[2024-11-27 17:25:58] [ canvas_oop_rasterization ]: enabled_on
[2024-11-27 17:25:58] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-27 17:25:58] [ gpu_compositing ]: enabled
[2024-11-27 17:25:58] [ multiple_raster_threads ]: enabled_on
[2024-11-27 17:25:58] [ opengl ]: enabled_on
[2024-11-27 17:25:58] [ rasterization ]: enabled
[2024-11-27 17:25:58] [ raw_draw ]: disabled_off_ok
[2024-11-27 17:25:58] [ skia_graphite ]: disabled_off
[2024-11-27 17:25:58] [ video_decode ]: enabled
[2024-11-27 17:25:58] [ video_encode ]: enabled
[2024-11-27 17:25:58] [ vulkan ]: disabled_off
[2024-11-27 17:25:58] [ webgl ]: enabled
[2024-11-27 17:25:58] [ webgl2 ]: enabled
[2024-11-27 17:25:58] [ webgpu ]: enabled
[2024-11-27 17:25:58] [ webnn ]: disabled_off
[2024-11-27 17:25:58] [ problems ]:
[2024-11-27 17:25:58] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-27 17:25:58] [ tag ]: workarounds
[2024-11-27 17:25:58] [ affectedSettings ]:
exit_on_context_lost
[2024-11-27 17:25:58] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-27 17:25:58] [ tag ]: workarounds
[2024-11-27 17:25:58] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-27 17:25:58] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-27 17:25:58] [ tag ]: workarounds
[2024-11-27 17:25:58] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-27 17:25:58] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-27 17:25:58] [ tag ]: workarounds
[2024-11-27 17:25:58] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-27 17:25:58] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-27 17:25:58] [ tag ]: workarounds
[2024-11-27 17:25:58] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-27 17:25:58] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-27 17:25:58] [ tag ]: workarounds
[2024-11-27 17:25:58] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-27 17:25:58] [ workarounds ]:
[2024-11-27 17:25:58] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-27 17:25:58] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-27 17:25:58] [ workarounds[2] ]: exit_on_context_lost
[2024-11-27 17:25:58] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-27 17:25:58] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-27 17:25:58] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-27 17:25:58] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-27 17:25:58] [ gpuMemoryBufferInfo ]:
[2024-11-27 17:25:58] [ R_8 ]: Software only
[2024-11-27 17:25:58] [ R_16 ]: Software only
[2024-11-27 17:25:58] [ RG_88 ]: Software only
[2024-11-27 17:25:58] [ RG_1616 ]: Software only
[2024-11-27 17:25:58] [ BGR_565 ]: Software only
[2024-11-27 17:25:58] [ RGBA_4444 ]: Software only
[2024-11-27 17:25:58] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-27 17:25:58] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-27 17:25:58] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-27 17:25:58] [ BGRA_1010102 ]: Software only
[2024-11-27 17:25:58] [ RGBA_1010102 ]: Software only
[2024-11-27 17:25:58] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-27 17:25:58] [ RGBA_F16 ]: Software only
[2024-11-27 17:25:58] [ YVU_420 ]: Software only
[2024-11-27 17:25:58] [ YUV_420_BIPLANAR ]: Software only
[2024-11-27 17:25:58] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-27 17:25:58] [ P010 ]: Software only
[2024-11-27 17:25:58] [ videoAcceleratorsInfo ]:
[2024-11-27 17:25:58] [ Decoding ]: (null)
[2024-11-27 17:25:58] [ Encoding ]: (null)
[2024-11-27 17:25:58]
[2024-11-27 17:25:58] *** Report Section: Log Messages ***
[2024-11-27 17:25:58]
[2024-11-27 17:25:58] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-28 17:56:50] ==================[ GPU Report: Start [0] ]=================
[2024-11-28 17:56:50]
[2024-11-28 17:56:50] *** Report Section: Client Info ***
[2024-11-28 17:56:50]
[2024-11-28 17:56:50] [ client_info ]:
[2024-11-28 17:56:50] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-28 17:56:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14544 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-28 17:56:50] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-28 17:56:50] [ operating_system ]: Windows NT 10.0.22621
[2024-11-28 17:56:50] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-28 17:56:50] [ version ]: Chrome/126.0.6478.183
[2024-11-28 17:56:50]
[2024-11-28 17:56:50] *** Report Section: GPU Info ***
[2024-11-28 17:56:50]
[2024-11-28 17:56:50] [ gpu_info ]:
[2024-11-28 17:56:50] [ ANGLEFeatures ]:
[2024-11-28 17:56:50] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-28 17:56:50] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-28 17:56:50] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-28 17:56:50] [ basicInfo ]:
[2024-11-28 17:56:50] [ Initialization time ]: 163
[2024-11-28 17:56:50] [ In-process GPU ]: (null)
[2024-11-28 17:56:50] [ Passthrough Command Decoder ]: (null)
[2024-11-28 17:56:50] [ Sandboxed ]: (null)
[2024-11-28 17:56:50] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,50636}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-28 17:56:50] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,53945}, DRIVER_VERSION=10.0.22621.4249
[2024-11-28 17:56:50] [ Optimus ]: (null)
[2024-11-28 17:56:50] [ AMD switchable ]: (null)
[2024-11-28 17:56:50] [ Desktop compositing ]: Aero Glass
[2024-11-28 17:56:50] [ Direct composition ]: (null)
[2024-11-28 17:56:50] [ Supports overlays ]: (null)
[2024-11-28 17:56:50] [ YUY2 overlay support ]: SCALING
[2024-11-28 17:56:50] [ NV12 overlay support ]: SCALING
[2024-11-28 17:56:50] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-28 17:56:50] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-28 17:56:50] [ DirectML feature level ]: Not supported
[2024-11-28 17:56:50] [ Driver D3D12 feature level ]: Not supported
[2024-11-28 17:56:50] [ Driver Vulkan API version ]: Not supported
[2024-11-28 17:56:50] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-28 17:56:50] [ Pixel shader version ]: 5.0
[2024-11-28 17:56:50] [ Vertex shader version ]: 5.0
[2024-11-28 17:56:50] [ Max. MSAA samples ]: 8
[2024-11-28 17:56:50] [ Machine model name ]: (null)
[2024-11-28 17:56:50] [ Machine model version ]: (null)
[2024-11-28 17:56:50] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-28 17:56:50] [ Display type ]: ANGLE_D3D11
[2024-11-28 17:56:50] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-28 17:56:50] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-28 17:56:50] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-28 17:56:50] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-28 17:56:50] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-28 17:56:50] [ Disabled WebGL Extensions ]: (null)
[2024-11-28 17:56:50] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-28 17:56:50] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-28 17:56:50] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-28 17:56:50] [ Direct rendering version ]: unknown
[2024-11-28 17:56:50] [ Reset notification strategy ]: 0x8252
[2024-11-28 17:56:50] [ GPU process crash count ]: (null)
[2024-11-28 17:56:50] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-28 17:56:50] [ compositorInfo ]:
[2024-11-28 17:56:50] [ Tile Update Mode ]: One-copy
[2024-11-28 17:56:50] [ Partial Raster ]: Enabled
[2024-11-28 17:56:50] [ dawnInfo ]:
[2024-11-28 17:56:50] [ devicePerfInfo ]:
[2024-11-28 17:56:50] [ displayInfo ]:
[2024-11-28 17:56:50] [ Info ]: Display[469828090] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-11-28 17:56:50] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-28 17:56:50] [ Buffer format (all) ]: BGRA_8888
[2024-11-28 17:56:50] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-28 17:56:50] [ SDR white level in nits ]: 203
[2024-11-28 17:56:50] [ HDR relative maximum luminance ]: 1
[2024-11-28 17:56:50] [ Bits per color component ]: 8
[2024-11-28 17:56:50] [ Bits per pixel ]: 24
[2024-11-28 17:56:50] [ Refresh Rate in Hz ]: 60
[2024-11-28 17:56:50] [ featureStatus ]:
[2024-11-28 17:56:50] [ featureStatus ]:
[2024-11-28 17:56:50] [ 2d_canvas ]: enabled
[2024-11-28 17:56:50] [ canvas_oop_rasterization ]: enabled_on
[2024-11-28 17:56:50] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-28 17:56:50] [ gpu_compositing ]: enabled
[2024-11-28 17:56:50] [ multiple_raster_threads ]: enabled_on
[2024-11-28 17:56:50] [ opengl ]: enabled_on
[2024-11-28 17:56:50] [ rasterization ]: enabled
[2024-11-28 17:56:50] [ raw_draw ]: disabled_off_ok
[2024-11-28 17:56:50] [ skia_graphite ]: disabled_off
[2024-11-28 17:56:50] [ video_decode ]: enabled
[2024-11-28 17:56:50] [ video_encode ]: enabled
[2024-11-28 17:56:50] [ vulkan ]: disabled_off
[2024-11-28 17:56:50] [ webgl ]: enabled
[2024-11-28 17:56:50] [ webgl2 ]: enabled
[2024-11-28 17:56:50] [ webgpu ]: enabled
[2024-11-28 17:56:50] [ webnn ]: disabled_off
[2024-11-28 17:56:50] [ problems ]:
[2024-11-28 17:56:50] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-28 17:56:50] [ tag ]: workarounds
[2024-11-28 17:56:50] [ affectedSettings ]:
exit_on_context_lost
[2024-11-28 17:56:50] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-28 17:56:50] [ tag ]: workarounds
[2024-11-28 17:56:50] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-28 17:56:50] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-28 17:56:50] [ tag ]: workarounds
[2024-11-28 17:56:50] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-28 17:56:50] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-28 17:56:50] [ tag ]: workarounds
[2024-11-28 17:56:50] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-28 17:56:50] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-28 17:56:50] [ tag ]: workarounds
[2024-11-28 17:56:50] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-28 17:56:50] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-28 17:56:50] [ tag ]: workarounds
[2024-11-28 17:56:50] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-28 17:56:50] [ workarounds ]:
[2024-11-28 17:56:50] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-28 17:56:50] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-28 17:56:50] [ workarounds[2] ]: exit_on_context_lost
[2024-11-28 17:56:50] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-28 17:56:50] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-28 17:56:50] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-28 17:56:50] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-28 17:56:50] [ gpuMemoryBufferInfo ]:
[2024-11-28 17:56:50] [ R_8 ]: Software only
[2024-11-28 17:56:50] [ R_16 ]: Software only
[2024-11-28 17:56:50] [ RG_88 ]: Software only
[2024-11-28 17:56:50] [ RG_1616 ]: Software only
[2024-11-28 17:56:50] [ BGR_565 ]: Software only
[2024-11-28 17:56:50] [ RGBA_4444 ]: Software only
[2024-11-28 17:56:50] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-28 17:56:50] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-28 17:56:50] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-28 17:56:50] [ BGRA_1010102 ]: Software only
[2024-11-28 17:56:50] [ RGBA_1010102 ]: Software only
[2024-11-28 17:56:50] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-28 17:56:50] [ RGBA_F16 ]: Software only
[2024-11-28 17:56:50] [ YVU_420 ]: Software only
[2024-11-28 17:56:50] [ YUV_420_BIPLANAR ]: Software only
[2024-11-28 17:56:50] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-28 17:56:50] [ P010 ]: Software only
[2024-11-28 17:56:50] [ videoAcceleratorsInfo ]:
[2024-11-28 17:56:50] [ Decoding ]: (null)
[2024-11-28 17:56:50] [ Encoding ]: (null)
[2024-11-28 17:56:50]
[2024-11-28 17:56:50] *** Report Section: Log Messages ***
[2024-11-28 17:56:50]
[2024-11-28 17:56:50] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-29 21:27:33] ==================[ GPU Report: Start [0] ]=================
[2024-11-29 21:27:33]
[2024-11-29 21:27:33] *** Report Section: Client Info ***
[2024-11-29 21:27:33]
[2024-11-29 21:27:33] [ client_info ]:
[2024-11-29 21:27:33] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-29 21:27:33] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14632 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-29 21:27:33] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-29 21:27:33] [ operating_system ]: Windows NT 10.0.22621
[2024-11-29 21:27:33] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-29 21:27:33] [ version ]: Chrome/126.0.6478.183
[2024-11-29 21:27:33]
[2024-11-29 21:27:33] *** Report Section: GPU Info ***
[2024-11-29 21:27:33]
[2024-11-29 21:27:33] [ gpu_info ]:
[2024-11-29 21:27:33] [ ANGLEFeatures ]:
[2024-11-29 21:27:33] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-29 21:27:33] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-29 21:27:33] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-29 21:27:33] [ basicInfo ]:
[2024-11-29 21:27:33] [ Initialization time ]: 175
[2024-11-29 21:27:33] [ In-process GPU ]: (null)
[2024-11-29 21:27:33] [ Passthrough Command Decoder ]: (null)
[2024-11-29 21:27:33] [ Sandboxed ]: (null)
[2024-11-29 21:27:33] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54486}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-29 21:27:33] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57830}, DRIVER_VERSION=10.0.22621.4249
[2024-11-29 21:27:33] [ Optimus ]: (null)
[2024-11-29 21:27:33] [ AMD switchable ]: (null)
[2024-11-29 21:27:33] [ Desktop compositing ]: Aero Glass
[2024-11-29 21:27:33] [ Direct composition ]: (null)
[2024-11-29 21:27:33] [ Supports overlays ]: (null)
[2024-11-29 21:27:33] [ YUY2 overlay support ]: SCALING
[2024-11-29 21:27:33] [ NV12 overlay support ]: SCALING
[2024-11-29 21:27:33] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-29 21:27:33] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-29 21:27:33] [ DirectML feature level ]: Not supported
[2024-11-29 21:27:33] [ Driver D3D12 feature level ]: Not supported
[2024-11-29 21:27:33] [ Driver Vulkan API version ]: Not supported
[2024-11-29 21:27:33] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-29 21:27:33] [ Pixel shader version ]: 5.0
[2024-11-29 21:27:33] [ Vertex shader version ]: 5.0
[2024-11-29 21:27:33] [ Max. MSAA samples ]: 8
[2024-11-29 21:27:33] [ Machine model name ]: (null)
[2024-11-29 21:27:33] [ Machine model version ]: (null)
[2024-11-29 21:27:33] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-29 21:27:33] [ Display type ]: ANGLE_D3D11
[2024-11-29 21:27:33] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-29 21:27:33] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-29 21:27:33] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-29 21:27:33] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-29 21:27:33] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-29 21:27:33] [ Disabled WebGL Extensions ]: (null)
[2024-11-29 21:27:33] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-29 21:27:33] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-29 21:27:33] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-29 21:27:33] [ Direct rendering version ]: unknown
[2024-11-29 21:27:33] [ Reset notification strategy ]: 0x8252
[2024-11-29 21:27:33] [ GPU process crash count ]: (null)
[2024-11-29 21:27:33] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-29 21:27:33] [ compositorInfo ]:
[2024-11-29 21:27:33] [ Tile Update Mode ]: One-copy
[2024-11-29 21:27:33] [ Partial Raster ]: Enabled
[2024-11-29 21:27:33] [ dawnInfo ]:
[2024-11-29 21:27:33] [ devicePerfInfo ]:
[2024-11-29 21:27:33] [ displayInfo ]:
[2024-11-29 21:27:33] [ Info ]: Display[2777218424] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-11-29 21:27:33] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-29 21:27:33] [ Buffer format (all) ]: BGRA_8888
[2024-11-29 21:27:33] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-29 21:27:33] [ SDR white level in nits ]: 203
[2024-11-29 21:27:33] [ HDR relative maximum luminance ]: 1
[2024-11-29 21:27:33] [ Bits per color component ]: 8
[2024-11-29 21:27:33] [ Bits per pixel ]: 24
[2024-11-29 21:27:33] [ Refresh Rate in Hz ]: 60
[2024-11-29 21:27:33] [ featureStatus ]:
[2024-11-29 21:27:33] [ featureStatus ]:
[2024-11-29 21:27:33] [ 2d_canvas ]: enabled
[2024-11-29 21:27:33] [ canvas_oop_rasterization ]: enabled_on
[2024-11-29 21:27:33] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-29 21:27:33] [ gpu_compositing ]: enabled
[2024-11-29 21:27:33] [ multiple_raster_threads ]: enabled_on
[2024-11-29 21:27:33] [ opengl ]: enabled_on
[2024-11-29 21:27:33] [ rasterization ]: enabled
[2024-11-29 21:27:33] [ raw_draw ]: disabled_off_ok
[2024-11-29 21:27:33] [ skia_graphite ]: disabled_off
[2024-11-29 21:27:33] [ video_decode ]: enabled
[2024-11-29 21:27:33] [ video_encode ]: enabled
[2024-11-29 21:27:33] [ vulkan ]: disabled_off
[2024-11-29 21:27:33] [ webgl ]: enabled
[2024-11-29 21:27:33] [ webgl2 ]: enabled
[2024-11-29 21:27:33] [ webgpu ]: enabled
[2024-11-29 21:27:33] [ webnn ]: disabled_off
[2024-11-29 21:27:33] [ problems ]:
[2024-11-29 21:27:33] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-29 21:27:33] [ tag ]: workarounds
[2024-11-29 21:27:33] [ affectedSettings ]:
exit_on_context_lost
[2024-11-29 21:27:33] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-29 21:27:33] [ tag ]: workarounds
[2024-11-29 21:27:33] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-29 21:27:33] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-29 21:27:33] [ tag ]: workarounds
[2024-11-29 21:27:33] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-29 21:27:33] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-29 21:27:33] [ tag ]: workarounds
[2024-11-29 21:27:33] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-29 21:27:33] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-29 21:27:33] [ tag ]: workarounds
[2024-11-29 21:27:33] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-29 21:27:33] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-29 21:27:33] [ tag ]: workarounds
[2024-11-29 21:27:33] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-29 21:27:33] [ workarounds ]:
[2024-11-29 21:27:33] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-29 21:27:33] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-29 21:27:33] [ workarounds[2] ]: exit_on_context_lost
[2024-11-29 21:27:33] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-29 21:27:33] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-29 21:27:33] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-29 21:27:33] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-29 21:27:33] [ gpuMemoryBufferInfo ]:
[2024-11-29 21:27:33] [ R_8 ]: Software only
[2024-11-29 21:27:33] [ R_16 ]: Software only
[2024-11-29 21:27:33] [ RG_88 ]: Software only
[2024-11-29 21:27:33] [ RG_1616 ]: Software only
[2024-11-29 21:27:33] [ BGR_565 ]: Software only
[2024-11-29 21:27:33] [ RGBA_4444 ]: Software only
[2024-11-29 21:27:33] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-29 21:27:33] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-29 21:27:33] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-29 21:27:33] [ BGRA_1010102 ]: Software only
[2024-11-29 21:27:33] [ RGBA_1010102 ]: Software only
[2024-11-29 21:27:33] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-29 21:27:33] [ RGBA_F16 ]: Software only
[2024-11-29 21:27:33] [ YVU_420 ]: Software only
[2024-11-29 21:27:33] [ YUV_420_BIPLANAR ]: Software only
[2024-11-29 21:27:33] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-29 21:27:33] [ P010 ]: Software only
[2024-11-29 21:27:33] [ videoAcceleratorsInfo ]:
[2024-11-29 21:27:33] [ Decoding ]: (null)
[2024-11-29 21:27:33] [ Encoding ]: (null)
[2024-11-29 21:27:33]
[2024-11-29 21:27:33] *** Report Section: Log Messages ***
[2024-11-29 21:27:33]
[2024-11-29 21:27:33] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-30 12:24:09] ==================[ GPU Report: Start [0] ]=================
[2024-11-30 12:24:09]
[2024-11-30 12:24:09] *** Report Section: Client Info ***
[2024-11-30 12:24:09]
[2024-11-30 12:24:09] [ client_info ]:
[2024-11-30 12:24:09] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-30 12:24:09] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=9504 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-11-30 12:24:09] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-30 12:24:09] [ operating_system ]: Windows NT 10.0.22621
[2024-11-30 12:24:09] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-30 12:24:09] [ version ]: Chrome/126.0.6478.183
[2024-11-30 12:24:09]
[2024-11-30 12:24:09] *** Report Section: GPU Info ***
[2024-11-30 12:24:09]
[2024-11-30 12:24:09] [ gpu_info ]:
[2024-11-30 12:24:09] [ ANGLEFeatures ]:
[2024-11-30 12:24:09] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-30 12:24:09] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-30 12:24:09] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-30 12:24:09] [ basicInfo ]:
[2024-11-30 12:24:09] [ Initialization time ]: 158
[2024-11-30 12:24:09] [ In-process GPU ]: (null)
[2024-11-30 12:24:09] [ Passthrough Command Decoder ]: (null)
[2024-11-30 12:24:09] [ Sandboxed ]: (null)
[2024-11-30 12:24:09] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53915}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-30 12:24:09] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57259}, DRIVER_VERSION=10.0.22621.4249
[2024-11-30 12:24:09] [ Optimus ]: (null)
[2024-11-30 12:24:09] [ AMD switchable ]: (null)
[2024-11-30 12:24:09] [ Desktop compositing ]: Aero Glass
[2024-11-30 12:24:09] [ Direct composition ]: (null)
[2024-11-30 12:24:09] [ Supports overlays ]: (null)
[2024-11-30 12:24:09] [ YUY2 overlay support ]: SCALING
[2024-11-30 12:24:09] [ NV12 overlay support ]: SCALING
[2024-11-30 12:24:09] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-30 12:24:09] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-30 12:24:09] [ DirectML feature level ]: Not supported
[2024-11-30 12:24:09] [ Driver D3D12 feature level ]: Not supported
[2024-11-30 12:24:09] [ Driver Vulkan API version ]: Not supported
[2024-11-30 12:24:09] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-30 12:24:09] [ Pixel shader version ]: 5.0
[2024-11-30 12:24:09] [ Vertex shader version ]: 5.0
[2024-11-30 12:24:09] [ Max. MSAA samples ]: 8
[2024-11-30 12:24:09] [ Machine model name ]: (null)
[2024-11-30 12:24:09] [ Machine model version ]: (null)
[2024-11-30 12:24:09] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-30 12:24:09] [ Display type ]: ANGLE_D3D11
[2024-11-30 12:24:09] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-30 12:24:09] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-30 12:24:09] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-30 12:24:09] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-30 12:24:09] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-30 12:24:09] [ Disabled WebGL Extensions ]: (null)
[2024-11-30 12:24:09] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-30 12:24:09] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-30 12:24:09] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-30 12:24:09] [ Direct rendering version ]: unknown
[2024-11-30 12:24:09] [ Reset notification strategy ]: 0x8252
[2024-11-30 12:24:09] [ GPU process crash count ]: (null)
[2024-11-30 12:24:09] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-30 12:24:09] [ compositorInfo ]:
[2024-11-30 12:24:09] [ Tile Update Mode ]: One-copy
[2024-11-30 12:24:09] [ Partial Raster ]: Enabled
[2024-11-30 12:24:09] [ dawnInfo ]:
[2024-11-30 12:24:09] [ devicePerfInfo ]:
[2024-11-30 12:24:09] [ displayInfo ]:
[2024-11-30 12:24:09] [ Info ]: Display[1735863039] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-11-30 12:24:09] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-30 12:24:09] [ Buffer format (all) ]: BGRA_8888
[2024-11-30 12:24:09] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-30 12:24:09] [ SDR white level in nits ]: 203
[2024-11-30 12:24:09] [ HDR relative maximum luminance ]: 1
[2024-11-30 12:24:09] [ Bits per color component ]: 8
[2024-11-30 12:24:09] [ Bits per pixel ]: 24
[2024-11-30 12:24:09] [ Refresh Rate in Hz ]: 60
[2024-11-30 12:24:09] [ featureStatus ]:
[2024-11-30 12:24:09] [ featureStatus ]:
[2024-11-30 12:24:09] [ 2d_canvas ]: enabled
[2024-11-30 12:24:09] [ canvas_oop_rasterization ]: enabled_on
[2024-11-30 12:24:09] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-30 12:24:09] [ gpu_compositing ]: enabled
[2024-11-30 12:24:09] [ multiple_raster_threads ]: enabled_on
[2024-11-30 12:24:09] [ opengl ]: enabled_on
[2024-11-30 12:24:09] [ rasterization ]: enabled
[2024-11-30 12:24:09] [ raw_draw ]: disabled_off_ok
[2024-11-30 12:24:09] [ skia_graphite ]: disabled_off
[2024-11-30 12:24:09] [ video_decode ]: enabled
[2024-11-30 12:24:09] [ video_encode ]: enabled
[2024-11-30 12:24:09] [ vulkan ]: disabled_off
[2024-11-30 12:24:09] [ webgl ]: enabled
[2024-11-30 12:24:09] [ webgl2 ]: enabled
[2024-11-30 12:24:09] [ webgpu ]: enabled
[2024-11-30 12:24:09] [ webnn ]: disabled_off
[2024-11-30 12:24:09] [ problems ]:
[2024-11-30 12:24:09] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-30 12:24:09] [ tag ]: workarounds
[2024-11-30 12:24:09] [ affectedSettings ]:
exit_on_context_lost
[2024-11-30 12:24:09] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-30 12:24:09] [ tag ]: workarounds
[2024-11-30 12:24:09] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-30 12:24:09] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-30 12:24:09] [ tag ]: workarounds
[2024-11-30 12:24:09] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-30 12:24:09] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-30 12:24:09] [ tag ]: workarounds
[2024-11-30 12:24:09] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-30 12:24:09] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-30 12:24:09] [ tag ]: workarounds
[2024-11-30 12:24:09] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-30 12:24:09] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-30 12:24:09] [ tag ]: workarounds
[2024-11-30 12:24:09] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-30 12:24:09] [ workarounds ]:
[2024-11-30 12:24:09] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-30 12:24:09] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-30 12:24:09] [ workarounds[2] ]: exit_on_context_lost
[2024-11-30 12:24:09] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-30 12:24:09] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-30 12:24:09] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-30 12:24:09] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-30 12:24:09] [ gpuMemoryBufferInfo ]:
[2024-11-30 12:24:09] [ R_8 ]: Software only
[2024-11-30 12:24:09] [ R_16 ]: Software only
[2024-11-30 12:24:09] [ RG_88 ]: Software only
[2024-11-30 12:24:09] [ RG_1616 ]: Software only
[2024-11-30 12:24:09] [ BGR_565 ]: Software only
[2024-11-30 12:24:09] [ RGBA_4444 ]: Software only
[2024-11-30 12:24:09] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-30 12:24:09] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-30 12:24:09] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-30 12:24:09] [ BGRA_1010102 ]: Software only
[2024-11-30 12:24:09] [ RGBA_1010102 ]: Software only
[2024-11-30 12:24:09] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-30 12:24:09] [ RGBA_F16 ]: Software only
[2024-11-30 12:24:09] [ YVU_420 ]: Software only
[2024-11-30 12:24:09] [ YUV_420_BIPLANAR ]: Software only
[2024-11-30 12:24:09] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-30 12:24:09] [ P010 ]: Software only
[2024-11-30 12:24:09] [ videoAcceleratorsInfo ]:
[2024-11-30 12:24:09] [ Decoding ]: (null)
[2024-11-30 12:24:09] [ Encoding ]: (null)
[2024-11-30 12:24:09]
[2024-11-30 12:24:09] *** Report Section: Log Messages ***
[2024-11-30 12:24:09]
[2024-11-30 12:24:09] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-30 18:27:44] ==================[ GPU Report: Start [0] ]=================
[2024-11-30 18:27:44]
[2024-11-30 18:27:44] *** Report Section: Client Info ***
[2024-11-30 18:27:44]
[2024-11-30 18:27:44] [ client_info ]:
[2024-11-30 18:27:45] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-30 18:27:45] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14448 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-30 18:27:45] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-30 18:27:45] [ operating_system ]: Windows NT 10.0.22621
[2024-11-30 18:27:45] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-30 18:27:45] [ version ]: Chrome/126.0.6478.183
[2024-11-30 18:27:45]
[2024-11-30 18:27:45] *** Report Section: GPU Info ***
[2024-11-30 18:27:45]
[2024-11-30 18:27:45] [ gpu_info ]:
[2024-11-30 18:27:45] [ ANGLEFeatures ]:
[2024-11-30 18:27:45] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-30 18:27:45] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-30 18:27:45] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-30 18:27:45] [ basicInfo ]:
[2024-11-30 18:27:45] [ Initialization time ]: 179
[2024-11-30 18:27:45] [ In-process GPU ]: (null)
[2024-11-30 18:27:45] [ Passthrough Command Decoder ]: (null)
[2024-11-30 18:27:45] [ Sandboxed ]: (null)
[2024-11-30 18:27:45] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53943}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-30 18:27:45] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57287}, DRIVER_VERSION=10.0.22621.4249
[2024-11-30 18:27:45] [ Optimus ]: (null)
[2024-11-30 18:27:45] [ AMD switchable ]: (null)
[2024-11-30 18:27:45] [ Desktop compositing ]: Aero Glass
[2024-11-30 18:27:45] [ Direct composition ]: (null)
[2024-11-30 18:27:45] [ Supports overlays ]: (null)
[2024-11-30 18:27:45] [ YUY2 overlay support ]: SCALING
[2024-11-30 18:27:45] [ NV12 overlay support ]: SCALING
[2024-11-30 18:27:45] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-30 18:27:45] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-30 18:27:45] [ DirectML feature level ]: Not supported
[2024-11-30 18:27:45] [ Driver D3D12 feature level ]: Not supported
[2024-11-30 18:27:45] [ Driver Vulkan API version ]: Not supported
[2024-11-30 18:27:45] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-30 18:27:45] [ Pixel shader version ]: 5.0
[2024-11-30 18:27:45] [ Vertex shader version ]: 5.0
[2024-11-30 18:27:45] [ Max. MSAA samples ]: 8
[2024-11-30 18:27:45] [ Machine model name ]: (null)
[2024-11-30 18:27:45] [ Machine model version ]: (null)
[2024-11-30 18:27:45] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-30 18:27:45] [ Display type ]: ANGLE_D3D11
[2024-11-30 18:27:45] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-30 18:27:45] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-30 18:27:45] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-30 18:27:45] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-30 18:27:45] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-30 18:27:45] [ Disabled WebGL Extensions ]: (null)
[2024-11-30 18:27:45] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-30 18:27:45] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-30 18:27:45] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-30 18:27:45] [ Direct rendering version ]: unknown
[2024-11-30 18:27:45] [ Reset notification strategy ]: 0x8252
[2024-11-30 18:27:45] [ GPU process crash count ]: (null)
[2024-11-30 18:27:45] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-30 18:27:45] [ compositorInfo ]:
[2024-11-30 18:27:45] [ Tile Update Mode ]: One-copy
[2024-11-30 18:27:45] [ Partial Raster ]: Enabled
[2024-11-30 18:27:45] [ dawnInfo ]:
[2024-11-30 18:27:45] [ devicePerfInfo ]:
[2024-11-30 18:27:45] [ displayInfo ]:
[2024-11-30 18:27:45] [ Info ]: Display[916552] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-11-30 18:27:45] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-30 18:27:45] [ Buffer format (all) ]: BGRA_8888
[2024-11-30 18:27:45] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-30 18:27:45] [ SDR white level in nits ]: 203
[2024-11-30 18:27:45] [ HDR relative maximum luminance ]: 1
[2024-11-30 18:27:45] [ Bits per color component ]: 8
[2024-11-30 18:27:45] [ Bits per pixel ]: 24
[2024-11-30 18:27:45] [ Refresh Rate in Hz ]: 60
[2024-11-30 18:27:45] [ featureStatus ]:
[2024-11-30 18:27:45] [ featureStatus ]:
[2024-11-30 18:27:45] [ 2d_canvas ]: enabled
[2024-11-30 18:27:45] [ canvas_oop_rasterization ]: enabled_on
[2024-11-30 18:27:45] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-30 18:27:45] [ gpu_compositing ]: enabled
[2024-11-30 18:27:45] [ multiple_raster_threads ]: enabled_on
[2024-11-30 18:27:45] [ opengl ]: enabled_on
[2024-11-30 18:27:45] [ rasterization ]: enabled
[2024-11-30 18:27:45] [ raw_draw ]: disabled_off_ok
[2024-11-30 18:27:45] [ skia_graphite ]: disabled_off
[2024-11-30 18:27:45] [ video_decode ]: enabled
[2024-11-30 18:27:45] [ video_encode ]: enabled
[2024-11-30 18:27:45] [ vulkan ]: disabled_off
[2024-11-30 18:27:45] [ webgl ]: enabled
[2024-11-30 18:27:45] [ webgl2 ]: enabled
[2024-11-30 18:27:45] [ webgpu ]: enabled
[2024-11-30 18:27:45] [ webnn ]: disabled_off
[2024-11-30 18:27:45] [ problems ]:
[2024-11-30 18:27:45] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-30 18:27:45] [ tag ]: workarounds
[2024-11-30 18:27:45] [ affectedSettings ]:
exit_on_context_lost
[2024-11-30 18:27:45] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-30 18:27:45] [ tag ]: workarounds
[2024-11-30 18:27:45] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-30 18:27:45] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-30 18:27:45] [ tag ]: workarounds
[2024-11-30 18:27:45] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-30 18:27:45] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-30 18:27:45] [ tag ]: workarounds
[2024-11-30 18:27:45] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-30 18:27:45] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-30 18:27:45] [ tag ]: workarounds
[2024-11-30 18:27:45] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-30 18:27:45] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-30 18:27:45] [ tag ]: workarounds
[2024-11-30 18:27:45] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-30 18:27:45] [ workarounds ]:
[2024-11-30 18:27:45] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-30 18:27:45] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-30 18:27:45] [ workarounds[2] ]: exit_on_context_lost
[2024-11-30 18:27:45] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-30 18:27:45] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-30 18:27:45] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-30 18:27:45] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-30 18:27:45] [ gpuMemoryBufferInfo ]:
[2024-11-30 18:27:45] [ R_8 ]: Software only
[2024-11-30 18:27:45] [ R_16 ]: Software only
[2024-11-30 18:27:45] [ RG_88 ]: Software only
[2024-11-30 18:27:45] [ RG_1616 ]: Software only
[2024-11-30 18:27:45] [ BGR_565 ]: Software only
[2024-11-30 18:27:45] [ RGBA_4444 ]: Software only
[2024-11-30 18:27:45] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-30 18:27:45] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-30 18:27:45] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-30 18:27:45] [ BGRA_1010102 ]: Software only
[2024-11-30 18:27:45] [ RGBA_1010102 ]: Software only
[2024-11-30 18:27:45] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-30 18:27:45] [ RGBA_F16 ]: Software only
[2024-11-30 18:27:45] [ YVU_420 ]: Software only
[2024-11-30 18:27:45] [ YUV_420_BIPLANAR ]: Software only
[2024-11-30 18:27:45] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-30 18:27:45] [ P010 ]: Software only
[2024-11-30 18:27:45] [ videoAcceleratorsInfo ]:
[2024-11-30 18:27:45] [ Decoding ]: (null)
[2024-11-30 18:27:45] [ Encoding ]: (null)
[2024-11-30 18:27:45]
[2024-11-30 18:27:45] *** Report Section: Log Messages ***
[2024-11-30 18:27:45]
[2024-11-30 18:27:45] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-11-30 21:41:57] ==================[ GPU Report: Start [0] ]=================
[2024-11-30 21:41:57]
[2024-11-30 21:41:57] *** Report Section: Client Info ***
[2024-11-30 21:41:57]
[2024-11-30 21:41:57] [ client_info ]:
[2024-11-30 21:41:57] [ angle_commit_id ]: 5d4df51d1d7d
[2024-11-30 21:41:57] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14828 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-11-30 21:41:57] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-11-30 21:41:57] [ operating_system ]: Windows NT 10.0.22621
[2024-11-30 21:41:57] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-11-30 21:41:57] [ version ]: Chrome/126.0.6478.183
[2024-11-30 21:41:57]
[2024-11-30 21:41:57] *** Report Section: GPU Info ***
[2024-11-30 21:41:57]
[2024-11-30 21:41:57] [ gpu_info ]:
[2024-11-30 21:41:57] [ ANGLEFeatures ]:
[2024-11-30 21:41:57] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-11-30 21:41:57] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-11-30 21:41:57] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-11-30 21:41:57] [ basicInfo ]:
[2024-11-30 21:41:57] [ Initialization time ]: 173
[2024-11-30 21:41:57] [ In-process GPU ]: (null)
[2024-11-30 21:41:57] [ Passthrough Command Decoder ]: (null)
[2024-11-30 21:41:57] [ Sandboxed ]: (null)
[2024-11-30 21:41:57] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54508}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-11-30 21:41:57] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57853}, DRIVER_VERSION=10.0.22621.4249
[2024-11-30 21:41:57] [ Optimus ]: (null)
[2024-11-30 21:41:57] [ AMD switchable ]: (null)
[2024-11-30 21:41:57] [ Desktop compositing ]: Aero Glass
[2024-11-30 21:41:57] [ Direct composition ]: (null)
[2024-11-30 21:41:57] [ Supports overlays ]: (null)
[2024-11-30 21:41:57] [ YUY2 overlay support ]: SCALING
[2024-11-30 21:41:57] [ NV12 overlay support ]: SCALING
[2024-11-30 21:41:57] [ BGRA8 overlay support ]: SOFTWARE
[2024-11-30 21:41:57] [ RGB10A2 overlay support ]: SOFTWARE
[2024-11-30 21:41:57] [ DirectML feature level ]: Not supported
[2024-11-30 21:41:57] [ Driver D3D12 feature level ]: Not supported
[2024-11-30 21:41:57] [ Driver Vulkan API version ]: Not supported
[2024-11-30 21:41:57] [ GPU CUDA compute capability major
version ]: (null)
[2024-11-30 21:41:57] [ Pixel shader version ]: 5.0
[2024-11-30 21:41:57] [ Vertex shader version ]: 5.0
[2024-11-30 21:41:57] [ Max. MSAA samples ]: 8
[2024-11-30 21:41:57] [ Machine model name ]: (null)
[2024-11-30 21:41:57] [ Machine model version ]: (null)
[2024-11-30 21:41:57] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-11-30 21:41:57] [ Display type ]: ANGLE_D3D11
[2024-11-30 21:41:57] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-11-30 21:41:57] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-11-30 21:41:57] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-30 21:41:57] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-11-30 21:41:57] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-11-30 21:41:57] [ Disabled WebGL Extensions ]: (null)
[2024-11-30 21:41:57] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-11-30 21:41:57] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-11-30 21:41:57] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-11-30 21:41:57] [ Direct rendering version ]: unknown
[2024-11-30 21:41:57] [ Reset notification strategy ]: 0x8252
[2024-11-30 21:41:57] [ GPU process crash count ]: (null)
[2024-11-30 21:41:57] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-11-30 21:41:57] [ compositorInfo ]:
[2024-11-30 21:41:57] [ Tile Update Mode ]: One-copy
[2024-11-30 21:41:57] [ Partial Raster ]: Enabled
[2024-11-30 21:41:57] [ dawnInfo ]:
[2024-11-30 21:41:57] [ devicePerfInfo ]:
[2024-11-30 21:41:57] [ displayInfo ]:
[2024-11-30 21:41:57] [ Info ]: Display[3023501110] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-11-30 21:41:57] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-11-30 21:41:57] [ Buffer format (all) ]: BGRA_8888
[2024-11-30 21:41:57] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-11-30 21:41:57] [ SDR white level in nits ]: 203
[2024-11-30 21:41:57] [ HDR relative maximum luminance ]: 1
[2024-11-30 21:41:57] [ Bits per color component ]: 8
[2024-11-30 21:41:57] [ Bits per pixel ]: 24
[2024-11-30 21:41:57] [ Refresh Rate in Hz ]: 60
[2024-11-30 21:41:57] [ featureStatus ]:
[2024-11-30 21:41:57] [ featureStatus ]:
[2024-11-30 21:41:57] [ 2d_canvas ]: enabled
[2024-11-30 21:41:57] [ canvas_oop_rasterization ]: enabled_on
[2024-11-30 21:41:57] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-11-30 21:41:57] [ gpu_compositing ]: enabled
[2024-11-30 21:41:57] [ multiple_raster_threads ]: enabled_on
[2024-11-30 21:41:57] [ opengl ]: enabled_on
[2024-11-30 21:41:57] [ rasterization ]: enabled
[2024-11-30 21:41:57] [ raw_draw ]: disabled_off_ok
[2024-11-30 21:41:57] [ skia_graphite ]: disabled_off
[2024-11-30 21:41:57] [ video_decode ]: enabled
[2024-11-30 21:41:57] [ video_encode ]: enabled
[2024-11-30 21:41:57] [ vulkan ]: disabled_off
[2024-11-30 21:41:57] [ webgl ]: enabled
[2024-11-30 21:41:57] [ webgl2 ]: enabled
[2024-11-30 21:41:57] [ webgpu ]: enabled
[2024-11-30 21:41:57] [ webnn ]: disabled_off
[2024-11-30 21:41:57] [ problems ]:
[2024-11-30 21:41:57] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-11-30 21:41:57] [ tag ]: workarounds
[2024-11-30 21:41:57] [ affectedSettings ]:
exit_on_context_lost
[2024-11-30 21:41:57] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-11-30 21:41:57] [ tag ]: workarounds
[2024-11-30 21:41:57] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-30 21:41:57] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-11-30 21:41:57] [ tag ]: workarounds
[2024-11-30 21:41:57] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-11-30 21:41:57] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-11-30 21:41:57] [ tag ]: workarounds
[2024-11-30 21:41:57] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-11-30 21:41:57] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-11-30 21:41:57] [ tag ]: workarounds
[2024-11-30 21:41:57] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-11-30 21:41:57] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-11-30 21:41:57] [ tag ]: workarounds
[2024-11-30 21:41:57] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-30 21:41:57] [ workarounds ]:
[2024-11-30 21:41:57] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-11-30 21:41:57] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-11-30 21:41:57] [ workarounds[2] ]: exit_on_context_lost
[2024-11-30 21:41:57] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-11-30 21:41:57] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-11-30 21:41:57] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-11-30 21:41:57] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-11-30 21:41:57] [ gpuMemoryBufferInfo ]:
[2024-11-30 21:41:57] [ R_8 ]: Software only
[2024-11-30 21:41:57] [ R_16 ]: Software only
[2024-11-30 21:41:57] [ RG_88 ]: Software only
[2024-11-30 21:41:57] [ RG_1616 ]: Software only
[2024-11-30 21:41:57] [ BGR_565 ]: Software only
[2024-11-30 21:41:57] [ RGBA_4444 ]: Software only
[2024-11-30 21:41:57] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-11-30 21:41:57] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-11-30 21:41:57] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-11-30 21:41:57] [ BGRA_1010102 ]: Software only
[2024-11-30 21:41:57] [ RGBA_1010102 ]: Software only
[2024-11-30 21:41:57] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-11-30 21:41:57] [ RGBA_F16 ]: Software only
[2024-11-30 21:41:57] [ YVU_420 ]: Software only
[2024-11-30 21:41:57] [ YUV_420_BIPLANAR ]: Software only
[2024-11-30 21:41:57] [ YUVA_420_TRIPLANAR ]: Software only
[2024-11-30 21:41:57] [ P010 ]: Software only
[2024-11-30 21:41:57] [ videoAcceleratorsInfo ]:
[2024-11-30 21:41:57] [ Decoding ]: (null)
[2024-11-30 21:41:57] [ Encoding ]: (null)
[2024-11-30 21:41:57]
[2024-11-30 21:41:57] *** Report Section: Log Messages ***
[2024-11-30 21:41:57]
[2024-11-30 21:41:57] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-01 14:04:48] ==================[ GPU Report: Start [0] ]=================
[2024-12-01 14:04:48]
[2024-12-01 14:04:48] *** Report Section: Client Info ***
[2024-12-01 14:04:48]
[2024-12-01 14:04:48] [ client_info ]:
[2024-12-01 14:04:48] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-01 14:04:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13632 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-01 14:04:48] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-01 14:04:48] [ operating_system ]: Windows NT 10.0.22621
[2024-12-01 14:04:48] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-01 14:04:48] [ version ]: Chrome/126.0.6478.183
[2024-12-01 14:04:48]
[2024-12-01 14:04:48] *** Report Section: GPU Info ***
[2024-12-01 14:04:48]
[2024-12-01 14:04:48] [ gpu_info ]:
[2024-12-01 14:04:48] [ ANGLEFeatures ]:
[2024-12-01 14:04:48] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-01 14:04:48] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-01 14:04:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-01 14:04:48] [ basicInfo ]:
[2024-12-01 14:04:48] [ Initialization time ]: 178
[2024-12-01 14:04:48] [ In-process GPU ]: (null)
[2024-12-01 14:04:48] [ Passthrough Command Decoder ]: (null)
[2024-12-01 14:04:48] [ Sandboxed ]: (null)
[2024-12-01 14:04:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53960}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-01 14:04:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57298}, DRIVER_VERSION=10.0.22621.4249
[2024-12-01 14:04:48] [ Optimus ]: (null)
[2024-12-01 14:04:48] [ AMD switchable ]: (null)
[2024-12-01 14:04:48] [ Desktop compositing ]: Aero Glass
[2024-12-01 14:04:48] [ Direct composition ]: (null)
[2024-12-01 14:04:48] [ Supports overlays ]: (null)
[2024-12-01 14:04:48] [ YUY2 overlay support ]: SCALING
[2024-12-01 14:04:48] [ NV12 overlay support ]: SCALING
[2024-12-01 14:04:48] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-01 14:04:48] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-01 14:04:48] [ DirectML feature level ]: Not supported
[2024-12-01 14:04:48] [ Driver D3D12 feature level ]: Not supported
[2024-12-01 14:04:48] [ Driver Vulkan API version ]: Not supported
[2024-12-01 14:04:48] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-01 14:04:48] [ Pixel shader version ]: 5.0
[2024-12-01 14:04:48] [ Vertex shader version ]: 5.0
[2024-12-01 14:04:48] [ Max. MSAA samples ]: 8
[2024-12-01 14:04:48] [ Machine model name ]: (null)
[2024-12-01 14:04:48] [ Machine model version ]: (null)
[2024-12-01 14:04:48] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-01 14:04:48] [ Display type ]: ANGLE_D3D11
[2024-12-01 14:04:48] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-01 14:04:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-01 14:04:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-01 14:04:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-01 14:04:48] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-01 14:04:48] [ Disabled WebGL Extensions ]: (null)
[2024-12-01 14:04:48] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-01 14:04:48] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-01 14:04:48] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-01 14:04:48] [ Direct rendering version ]: unknown
[2024-12-01 14:04:48] [ Reset notification strategy ]: 0x8252
[2024-12-01 14:04:48] [ GPU process crash count ]: (null)
[2024-12-01 14:04:48] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-01 14:04:48] [ compositorInfo ]:
[2024-12-01 14:04:48] [ Tile Update Mode ]: One-copy
[2024-12-01 14:04:48] [ Partial Raster ]: Enabled
[2024-12-01 14:04:48] [ dawnInfo ]:
[2024-12-01 14:04:48] [ devicePerfInfo ]:
[2024-12-01 14:04:48] [ displayInfo ]:
[2024-12-01 14:04:48] [ Info ]: Display[176174573] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-01 14:04:48] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-01 14:04:48] [ Buffer format (all) ]: BGRA_8888
[2024-12-01 14:04:48] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-01 14:04:48] [ SDR white level in nits ]: 203
[2024-12-01 14:04:48] [ HDR relative maximum luminance ]: 1
[2024-12-01 14:04:48] [ Bits per color component ]: 8
[2024-12-01 14:04:48] [ Bits per pixel ]: 24
[2024-12-01 14:04:48] [ Refresh Rate in Hz ]: 60
[2024-12-01 14:04:48] [ featureStatus ]:
[2024-12-01 14:04:48] [ featureStatus ]:
[2024-12-01 14:04:48] [ 2d_canvas ]: enabled
[2024-12-01 14:04:48] [ canvas_oop_rasterization ]: enabled_on
[2024-12-01 14:04:48] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-01 14:04:48] [ gpu_compositing ]: enabled
[2024-12-01 14:04:48] [ multiple_raster_threads ]: enabled_on
[2024-12-01 14:04:48] [ opengl ]: enabled_on
[2024-12-01 14:04:48] [ rasterization ]: enabled
[2024-12-01 14:04:48] [ raw_draw ]: disabled_off_ok
[2024-12-01 14:04:48] [ skia_graphite ]: disabled_off
[2024-12-01 14:04:48] [ video_decode ]: enabled
[2024-12-01 14:04:48] [ video_encode ]: enabled
[2024-12-01 14:04:48] [ vulkan ]: disabled_off
[2024-12-01 14:04:48] [ webgl ]: enabled
[2024-12-01 14:04:48] [ webgl2 ]: enabled
[2024-12-01 14:04:48] [ webgpu ]: enabled
[2024-12-01 14:04:48] [ webnn ]: disabled_off
[2024-12-01 14:04:48] [ problems ]:
[2024-12-01 14:04:48] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-01 14:04:48] [ tag ]: workarounds
[2024-12-01 14:04:48] [ affectedSettings ]:
exit_on_context_lost
[2024-12-01 14:04:48] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-01 14:04:48] [ tag ]: workarounds
[2024-12-01 14:04:48] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-01 14:04:48] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-01 14:04:48] [ tag ]: workarounds
[2024-12-01 14:04:48] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-01 14:04:48] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-01 14:04:48] [ tag ]: workarounds
[2024-12-01 14:04:48] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-01 14:04:48] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-01 14:04:48] [ tag ]: workarounds
[2024-12-01 14:04:48] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-01 14:04:48] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-01 14:04:48] [ tag ]: workarounds
[2024-12-01 14:04:48] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-01 14:04:48] [ workarounds ]:
[2024-12-01 14:04:48] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-01 14:04:48] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-01 14:04:48] [ workarounds[2] ]: exit_on_context_lost
[2024-12-01 14:04:48] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-01 14:04:48] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-01 14:04:48] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-01 14:04:48] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-01 14:04:48] [ gpuMemoryBufferInfo ]:
[2024-12-01 14:04:48] [ R_8 ]: Software only
[2024-12-01 14:04:48] [ R_16 ]: Software only
[2024-12-01 14:04:48] [ RG_88 ]: Software only
[2024-12-01 14:04:48] [ RG_1616 ]: Software only
[2024-12-01 14:04:48] [ BGR_565 ]: Software only
[2024-12-01 14:04:48] [ RGBA_4444 ]: Software only
[2024-12-01 14:04:48] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-01 14:04:48] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-01 14:04:48] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-01 14:04:48] [ BGRA_1010102 ]: Software only
[2024-12-01 14:04:48] [ RGBA_1010102 ]: Software only
[2024-12-01 14:04:48] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-01 14:04:48] [ RGBA_F16 ]: Software only
[2024-12-01 14:04:48] [ YVU_420 ]: Software only
[2024-12-01 14:04:48] [ YUV_420_BIPLANAR ]: Software only
[2024-12-01 14:04:48] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-01 14:04:48] [ P010 ]: Software only
[2024-12-01 14:04:48] [ videoAcceleratorsInfo ]:
[2024-12-01 14:04:48] [ Decoding ]: (null)
[2024-12-01 14:04:48] [ Encoding ]: (null)
[2024-12-01 14:04:48]
[2024-12-01 14:04:48] *** Report Section: Log Messages ***
[2024-12-01 14:04:48]
[2024-12-01 14:04:48] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-02 11:20:02] ==================[ GPU Report: Start [0] ]=================
[2024-12-02 11:20:02]
[2024-12-02 11:20:02] *** Report Section: Client Info ***
[2024-12-02 11:20:02]
[2024-12-02 11:20:02] [ client_info ]:
[2024-12-02 11:20:02] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-02 11:20:02] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14496 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-02 11:20:02] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-02 11:20:02] [ operating_system ]: Windows NT 10.0.22621
[2024-12-02 11:20:02] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-02 11:20:02] [ version ]: Chrome/126.0.6478.183
[2024-12-02 11:20:02]
[2024-12-02 11:20:02] *** Report Section: GPU Info ***
[2024-12-02 11:20:02]
[2024-12-02 11:20:02] [ gpu_info ]:
[2024-12-02 11:20:02] [ ANGLEFeatures ]:
[2024-12-02 11:20:02] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-02 11:20:02] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-02 11:20:02] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-02 11:20:02] [ basicInfo ]:
[2024-12-02 11:20:02] [ Initialization time ]: 127
[2024-12-02 11:20:02] [ In-process GPU ]: (null)
[2024-12-02 11:20:02] [ Passthrough Command Decoder ]: (null)
[2024-12-02 11:20:02] [ Sandboxed ]: (null)
[2024-12-02 11:20:02] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54485}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-02 11:20:02] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57831}, DRIVER_VERSION=10.0.22621.4249
[2024-12-02 11:20:02] [ Optimus ]: (null)
[2024-12-02 11:20:02] [ AMD switchable ]: (null)
[2024-12-02 11:20:02] [ Desktop compositing ]: Aero Glass
[2024-12-02 11:20:02] [ Direct composition ]: (null)
[2024-12-02 11:20:02] [ Supports overlays ]: (null)
[2024-12-02 11:20:02] [ YUY2 overlay support ]: SCALING
[2024-12-02 11:20:02] [ NV12 overlay support ]: SCALING
[2024-12-02 11:20:02] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-02 11:20:02] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-02 11:20:02] [ DirectML feature level ]: Not supported
[2024-12-02 11:20:02] [ Driver D3D12 feature level ]: Not supported
[2024-12-02 11:20:02] [ Driver Vulkan API version ]: Not supported
[2024-12-02 11:20:02] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-02 11:20:02] [ Pixel shader version ]: 5.0
[2024-12-02 11:20:02] [ Vertex shader version ]: 5.0
[2024-12-02 11:20:02] [ Max. MSAA samples ]: 8
[2024-12-02 11:20:02] [ Machine model name ]: (null)
[2024-12-02 11:20:02] [ Machine model version ]: (null)
[2024-12-02 11:20:02] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-02 11:20:02] [ Display type ]: ANGLE_D3D11
[2024-12-02 11:20:02] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-02 11:20:02] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-02 11:20:02] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-02 11:20:02] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-02 11:20:02] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-02 11:20:02] [ Disabled WebGL Extensions ]: (null)
[2024-12-02 11:20:02] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-02 11:20:02] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-02 11:20:02] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-02 11:20:02] [ Direct rendering version ]: unknown
[2024-12-02 11:20:02] [ Reset notification strategy ]: 0x8252
[2024-12-02 11:20:02] [ GPU process crash count ]: (null)
[2024-12-02 11:20:02] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-02 11:20:02] [ compositorInfo ]:
[2024-12-02 11:20:02] [ Tile Update Mode ]: One-copy
[2024-12-02 11:20:02] [ Partial Raster ]: Enabled
[2024-12-02 11:20:02] [ dawnInfo ]:
[2024-12-02 11:20:02] [ devicePerfInfo ]:
[2024-12-02 11:20:02] [ displayInfo ]:
[2024-12-02 11:20:02] [ Info ]: Display[1279509216] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-02 11:20:02] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-02 11:20:02] [ Buffer format (all) ]: BGRA_8888
[2024-12-02 11:20:02] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-02 11:20:02] [ SDR white level in nits ]: 203
[2024-12-02 11:20:02] [ HDR relative maximum luminance ]: 1
[2024-12-02 11:20:02] [ Bits per color component ]: 8
[2024-12-02 11:20:02] [ Bits per pixel ]: 24
[2024-12-02 11:20:02] [ Refresh Rate in Hz ]: 60
[2024-12-02 11:20:02] [ featureStatus ]:
[2024-12-02 11:20:02] [ featureStatus ]:
[2024-12-02 11:20:02] [ 2d_canvas ]: enabled
[2024-12-02 11:20:02] [ canvas_oop_rasterization ]: enabled_on
[2024-12-02 11:20:02] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-02 11:20:02] [ gpu_compositing ]: enabled
[2024-12-02 11:20:02] [ multiple_raster_threads ]: enabled_on
[2024-12-02 11:20:02] [ opengl ]: enabled_on
[2024-12-02 11:20:02] [ rasterization ]: enabled
[2024-12-02 11:20:02] [ raw_draw ]: disabled_off_ok
[2024-12-02 11:20:02] [ skia_graphite ]: disabled_off
[2024-12-02 11:20:02] [ video_decode ]: enabled
[2024-12-02 11:20:02] [ video_encode ]: enabled
[2024-12-02 11:20:02] [ vulkan ]: disabled_off
[2024-12-02 11:20:02] [ webgl ]: enabled
[2024-12-02 11:20:02] [ webgl2 ]: enabled
[2024-12-02 11:20:02] [ webgpu ]: enabled
[2024-12-02 11:20:02] [ webnn ]: disabled_off
[2024-12-02 11:20:02] [ problems ]:
[2024-12-02 11:20:02] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-02 11:20:02] [ tag ]: workarounds
[2024-12-02 11:20:02] [ affectedSettings ]:
exit_on_context_lost
[2024-12-02 11:20:02] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-02 11:20:02] [ tag ]: workarounds
[2024-12-02 11:20:02] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-02 11:20:02] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-02 11:20:02] [ tag ]: workarounds
[2024-12-02 11:20:02] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-02 11:20:02] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-02 11:20:02] [ tag ]: workarounds
[2024-12-02 11:20:02] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-02 11:20:02] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-02 11:20:02] [ tag ]: workarounds
[2024-12-02 11:20:02] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-02 11:20:02] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-02 11:20:02] [ tag ]: workarounds
[2024-12-02 11:20:02] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-02 11:20:02] [ workarounds ]:
[2024-12-02 11:20:02] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-02 11:20:02] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-02 11:20:02] [ workarounds[2] ]: exit_on_context_lost
[2024-12-02 11:20:02] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-02 11:20:02] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-02 11:20:02] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-02 11:20:02] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-02 11:20:02] [ gpuMemoryBufferInfo ]:
[2024-12-02 11:20:02] [ R_8 ]: Software only
[2024-12-02 11:20:02] [ R_16 ]: Software only
[2024-12-02 11:20:02] [ RG_88 ]: Software only
[2024-12-02 11:20:02] [ RG_1616 ]: Software only
[2024-12-02 11:20:02] [ BGR_565 ]: Software only
[2024-12-02 11:20:02] [ RGBA_4444 ]: Software only
[2024-12-02 11:20:02] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-02 11:20:02] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-02 11:20:02] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-02 11:20:02] [ BGRA_1010102 ]: Software only
[2024-12-02 11:20:02] [ RGBA_1010102 ]: Software only
[2024-12-02 11:20:02] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-02 11:20:02] [ RGBA_F16 ]: Software only
[2024-12-02 11:20:02] [ YVU_420 ]: Software only
[2024-12-02 11:20:02] [ YUV_420_BIPLANAR ]: Software only
[2024-12-02 11:20:02] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-02 11:20:02] [ P010 ]: Software only
[2024-12-02 11:20:02] [ videoAcceleratorsInfo ]:
[2024-12-02 11:20:02] [ Decoding ]: (null)
[2024-12-02 11:20:02] [ Encoding ]: (null)
[2024-12-02 11:20:02]
[2024-12-02 11:20:02] *** Report Section: Log Messages ***
[2024-12-02 11:20:02]
[2024-12-02 11:20:02] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-03 11:54:06] ==================[ GPU Report: Start [0] ]=================
[2024-12-03 11:54:06]
[2024-12-03 11:54:06] *** Report Section: Client Info ***
[2024-12-03 11:54:06]
[2024-12-03 11:54:06] [ client_info ]:
[2024-12-03 11:54:06] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-03 11:54:06] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=15836 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-03 11:54:06] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-03 11:54:06] [ operating_system ]: Windows NT 10.0.22621
[2024-12-03 11:54:06] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-03 11:54:06] [ version ]: Chrome/126.0.6478.183
[2024-12-03 11:54:06]
[2024-12-03 11:54:06] *** Report Section: GPU Info ***
[2024-12-03 11:54:06]
[2024-12-03 11:54:06] [ gpu_info ]:
[2024-12-03 11:54:06] [ ANGLEFeatures ]:
[2024-12-03 11:54:06] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-03 11:54:06] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-03 11:54:06] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-03 11:54:06] [ basicInfo ]:
[2024-12-03 11:54:06] [ Initialization time ]: 206
[2024-12-03 11:54:06] [ In-process GPU ]: (null)
[2024-12-03 11:54:06] [ Passthrough Command Decoder ]: (null)
[2024-12-03 11:54:06] [ Sandboxed ]: (null)
[2024-12-03 11:54:06] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54562}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-03 11:54:06] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57899}, DRIVER_VERSION=10.0.22621.4249
[2024-12-03 11:54:06] [ Optimus ]: (null)
[2024-12-03 11:54:06] [ AMD switchable ]: (null)
[2024-12-03 11:54:06] [ Desktop compositing ]: Aero Glass
[2024-12-03 11:54:06] [ Direct composition ]: (null)
[2024-12-03 11:54:06] [ Supports overlays ]: (null)
[2024-12-03 11:54:06] [ YUY2 overlay support ]: SCALING
[2024-12-03 11:54:06] [ NV12 overlay support ]: SCALING
[2024-12-03 11:54:06] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-03 11:54:06] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-03 11:54:06] [ DirectML feature level ]: Not supported
[2024-12-03 11:54:06] [ Driver D3D12 feature level ]: Not supported
[2024-12-03 11:54:06] [ Driver Vulkan API version ]: Not supported
[2024-12-03 11:54:06] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-03 11:54:06] [ Pixel shader version ]: 5.0
[2024-12-03 11:54:06] [ Vertex shader version ]: 5.0
[2024-12-03 11:54:06] [ Max. MSAA samples ]: 8
[2024-12-03 11:54:06] [ Machine model name ]: (null)
[2024-12-03 11:54:06] [ Machine model version ]: (null)
[2024-12-03 11:54:06] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-03 11:54:06] [ Display type ]: ANGLE_D3D11
[2024-12-03 11:54:06] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-03 11:54:06] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-03 11:54:06] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-03 11:54:06] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-03 11:54:06] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-03 11:54:06] [ Disabled WebGL Extensions ]: (null)
[2024-12-03 11:54:06] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-03 11:54:06] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-03 11:54:06] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-03 11:54:06] [ Direct rendering version ]: unknown
[2024-12-03 11:54:06] [ Reset notification strategy ]: 0x8252
[2024-12-03 11:54:06] [ GPU process crash count ]: (null)
[2024-12-03 11:54:06] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-03 11:54:06] [ compositorInfo ]:
[2024-12-03 11:54:06] [ Tile Update Mode ]: One-copy
[2024-12-03 11:54:06] [ Partial Raster ]: Enabled
[2024-12-03 11:54:06] [ dawnInfo ]:
[2024-12-03 11:54:06] [ devicePerfInfo ]:
[2024-12-03 11:54:06] [ displayInfo ]:
[2024-12-03 11:54:06] [ Info ]: Display[3790652115] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-03 11:54:06] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-03 11:54:06] [ Buffer format (all) ]: BGRA_8888
[2024-12-03 11:54:06] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-03 11:54:06] [ SDR white level in nits ]: 203
[2024-12-03 11:54:06] [ HDR relative maximum luminance ]: 1
[2024-12-03 11:54:06] [ Bits per color component ]: 8
[2024-12-03 11:54:06] [ Bits per pixel ]: 24
[2024-12-03 11:54:06] [ Refresh Rate in Hz ]: 60
[2024-12-03 11:54:06] [ featureStatus ]:
[2024-12-03 11:54:06] [ featureStatus ]:
[2024-12-03 11:54:06] [ 2d_canvas ]: enabled
[2024-12-03 11:54:06] [ canvas_oop_rasterization ]: enabled_on
[2024-12-03 11:54:06] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-03 11:54:06] [ gpu_compositing ]: enabled
[2024-12-03 11:54:06] [ multiple_raster_threads ]: enabled_on
[2024-12-03 11:54:06] [ opengl ]: enabled_on
[2024-12-03 11:54:06] [ rasterization ]: enabled
[2024-12-03 11:54:06] [ raw_draw ]: disabled_off_ok
[2024-12-03 11:54:06] [ skia_graphite ]: disabled_off
[2024-12-03 11:54:06] [ video_decode ]: enabled
[2024-12-03 11:54:06] [ video_encode ]: enabled
[2024-12-03 11:54:06] [ vulkan ]: disabled_off
[2024-12-03 11:54:06] [ webgl ]: enabled
[2024-12-03 11:54:06] [ webgl2 ]: enabled
[2024-12-03 11:54:06] [ webgpu ]: enabled
[2024-12-03 11:54:06] [ webnn ]: disabled_off
[2024-12-03 11:54:06] [ problems ]:
[2024-12-03 11:54:06] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-03 11:54:06] [ tag ]: workarounds
[2024-12-03 11:54:06] [ affectedSettings ]:
exit_on_context_lost
[2024-12-03 11:54:06] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-03 11:54:06] [ tag ]: workarounds
[2024-12-03 11:54:06] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-03 11:54:06] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-03 11:54:06] [ tag ]: workarounds
[2024-12-03 11:54:06] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-03 11:54:06] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-03 11:54:06] [ tag ]: workarounds
[2024-12-03 11:54:06] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-03 11:54:06] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-03 11:54:06] [ tag ]: workarounds
[2024-12-03 11:54:06] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-03 11:54:06] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-03 11:54:06] [ tag ]: workarounds
[2024-12-03 11:54:06] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-03 11:54:06] [ workarounds ]:
[2024-12-03 11:54:06] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-03 11:54:06] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-03 11:54:06] [ workarounds[2] ]: exit_on_context_lost
[2024-12-03 11:54:06] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-03 11:54:06] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-03 11:54:06] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-03 11:54:06] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-03 11:54:06] [ gpuMemoryBufferInfo ]:
[2024-12-03 11:54:06] [ R_8 ]: Software only
[2024-12-03 11:54:06] [ R_16 ]: Software only
[2024-12-03 11:54:06] [ RG_88 ]: Software only
[2024-12-03 11:54:06] [ RG_1616 ]: Software only
[2024-12-03 11:54:06] [ BGR_565 ]: Software only
[2024-12-03 11:54:06] [ RGBA_4444 ]: Software only
[2024-12-03 11:54:06] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-03 11:54:06] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-03 11:54:06] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-03 11:54:06] [ BGRA_1010102 ]: Software only
[2024-12-03 11:54:06] [ RGBA_1010102 ]: Software only
[2024-12-03 11:54:06] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-03 11:54:06] [ RGBA_F16 ]: Software only
[2024-12-03 11:54:06] [ YVU_420 ]: Software only
[2024-12-03 11:54:06] [ YUV_420_BIPLANAR ]: Software only
[2024-12-03 11:54:06] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-03 11:54:06] [ P010 ]: Software only
[2024-12-03 11:54:06] [ videoAcceleratorsInfo ]:
[2024-12-03 11:54:06] [ Decoding ]: (null)
[2024-12-03 11:54:06] [ Encoding ]: (null)
[2024-12-03 11:54:06]
[2024-12-03 11:54:06] *** Report Section: Log Messages ***
[2024-12-03 11:54:06]
[2024-12-03 11:54:06] ===================[ GPU Report: End [0] ]==================
[1969-12-31 18:00:00] Client version: no bootstrapper found
[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-04 11:25:34] ==================[ GPU Report: Start [0] ]=================
[2024-12-04 11:25:34]
[2024-12-04 11:25:34] *** Report Section: Client Info ***
[2024-12-04 11:25:34]
[2024-12-04 11:25:34] [ client_info ]:
[2024-12-04 11:25:34] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-04 11:25:34] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=5880 -buildid=1731433018 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-04 11:25:34] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-04 11:25:34] [ operating_system ]: Windows NT 10.0.22621
[2024-12-04 11:25:34] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-04 11:25:34] [ version ]: Chrome/126.0.6478.183
[2024-12-04 11:25:34]
[2024-12-04 11:25:34] *** Report Section: GPU Info ***
[2024-12-04 11:25:34]
[2024-12-04 11:25:34] [ gpu_info ]:
[2024-12-04 11:25:34] [ ANGLEFeatures ]:
[2024-12-04 11:25:34] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-04 11:25:34] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-04 11:25:34] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-04 11:25:34] [ basicInfo ]:
[2024-12-04 11:25:34] [ Initialization time ]: 134
[2024-12-04 11:25:34] [ In-process GPU ]: (null)
[2024-12-04 11:25:34] [ Passthrough Command Decoder ]: (null)
[2024-12-04 11:25:34] [ Sandboxed ]: (null)
[2024-12-04 11:25:34] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53955}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-04 11:25:34] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57293}, DRIVER_VERSION=10.0.22621.4249
[2024-12-04 11:25:34] [ Optimus ]: (null)
[2024-12-04 11:25:34] [ AMD switchable ]: (null)
[2024-12-04 11:25:34] [ Desktop compositing ]: Aero Glass
[2024-12-04 11:25:34] [ Direct composition ]: (null)
[2024-12-04 11:25:34] [ Supports overlays ]: (null)
[2024-12-04 11:25:34] [ YUY2 overlay support ]: SCALING
[2024-12-04 11:25:34] [ NV12 overlay support ]: SCALING
[2024-12-04 11:25:34] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-04 11:25:34] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-04 11:25:34] [ DirectML feature level ]: Not supported
[2024-12-04 11:25:34] [ Driver D3D12 feature level ]: Not supported
[2024-12-04 11:25:34] [ Driver Vulkan API version ]: Not supported
[2024-12-04 11:25:34] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-04 11:25:34] [ Pixel shader version ]: 5.0
[2024-12-04 11:25:34] [ Vertex shader version ]: 5.0
[2024-12-04 11:25:34] [ Max. MSAA samples ]: 8
[2024-12-04 11:25:34] [ Machine model name ]: (null)
[2024-12-04 11:25:34] [ Machine model version ]: (null)
[2024-12-04 11:25:34] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-04 11:25:34] [ Display type ]: ANGLE_D3D11
[2024-12-04 11:25:34] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-04 11:25:34] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-04 11:25:34] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-04 11:25:34] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-04 11:25:34] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-04 11:25:34] [ Disabled WebGL Extensions ]: (null)
[2024-12-04 11:25:34] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-04 11:25:34] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-04 11:25:34] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-04 11:25:34] [ Direct rendering version ]: unknown
[2024-12-04 11:25:34] [ Reset notification strategy ]: 0x8252
[2024-12-04 11:25:34] [ GPU process crash count ]: (null)
[2024-12-04 11:25:34] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-04 11:25:34] [ compositorInfo ]:
[2024-12-04 11:25:34] [ Tile Update Mode ]: One-copy
[2024-12-04 11:25:34] [ Partial Raster ]: Enabled
[2024-12-04 11:25:34] [ dawnInfo ]:
[2024-12-04 11:25:34] [ devicePerfInfo ]:
[2024-12-04 11:25:34] [ displayInfo ]:
[2024-12-04 11:25:34] [ Info ]: Display[111876460] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-04 11:25:34] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-04 11:25:34] [ Buffer format (all) ]: BGRA_8888
[2024-12-04 11:25:34] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-04 11:25:34] [ SDR white level in nits ]: 203
[2024-12-04 11:25:34] [ HDR relative maximum luminance ]: 1
[2024-12-04 11:25:34] [ Bits per color component ]: 8
[2024-12-04 11:25:34] [ Bits per pixel ]: 24
[2024-12-04 11:25:34] [ Refresh Rate in Hz ]: 60
[2024-12-04 11:25:34] [ featureStatus ]:
[2024-12-04 11:25:34] [ featureStatus ]:
[2024-12-04 11:25:34] [ 2d_canvas ]: enabled
[2024-12-04 11:25:34] [ canvas_oop_rasterization ]: enabled_on
[2024-12-04 11:25:34] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-04 11:25:34] [ gpu_compositing ]: enabled
[2024-12-04 11:25:34] [ multiple_raster_threads ]: enabled_on
[2024-12-04 11:25:34] [ opengl ]: enabled_on
[2024-12-04 11:25:34] [ rasterization ]: enabled
[2024-12-04 11:25:34] [ raw_draw ]: disabled_off_ok
[2024-12-04 11:25:34] [ skia_graphite ]: disabled_off
[2024-12-04 11:25:34] [ video_decode ]: enabled
[2024-12-04 11:25:34] [ video_encode ]: enabled
[2024-12-04 11:25:34] [ vulkan ]: disabled_off
[2024-12-04 11:25:34] [ webgl ]: enabled
[2024-12-04 11:25:34] [ webgl2 ]: enabled
[2024-12-04 11:25:34] [ webgpu ]: enabled
[2024-12-04 11:25:34] [ webnn ]: disabled_off
[2024-12-04 11:25:34] [ problems ]:
[2024-12-04 11:25:34] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-04 11:25:34] [ tag ]: workarounds
[2024-12-04 11:25:34] [ affectedSettings ]:
exit_on_context_lost
[2024-12-04 11:25:34] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-04 11:25:34] [ tag ]: workarounds
[2024-12-04 11:25:34] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-04 11:25:34] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-04 11:25:34] [ tag ]: workarounds
[2024-12-04 11:25:34] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-04 11:25:34] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-04 11:25:34] [ tag ]: workarounds
[2024-12-04 11:25:34] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-04 11:25:34] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-04 11:25:34] [ tag ]: workarounds
[2024-12-04 11:25:34] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-04 11:25:34] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-04 11:25:34] [ tag ]: workarounds
[2024-12-04 11:25:34] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-04 11:25:34] [ workarounds ]:
[2024-12-04 11:25:34] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-04 11:25:34] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-04 11:25:34] [ workarounds[2] ]: exit_on_context_lost
[2024-12-04 11:25:34] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-04 11:25:34] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-04 11:25:34] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-04 11:25:34] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-04 11:25:34] [ gpuMemoryBufferInfo ]:
[2024-12-04 11:25:34] [ R_8 ]: Software only
[2024-12-04 11:25:34] [ R_16 ]: Software only
[2024-12-04 11:25:34] [ RG_88 ]: Software only
[2024-12-04 11:25:34] [ RG_1616 ]: Software only
[2024-12-04 11:25:34] [ BGR_565 ]: Software only
[2024-12-04 11:25:34] [ RGBA_4444 ]: Software only
[2024-12-04 11:25:34] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-04 11:25:34] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-04 11:25:34] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-04 11:25:34] [ BGRA_1010102 ]: Software only
[2024-12-04 11:25:34] [ RGBA_1010102 ]: Software only
[2024-12-04 11:25:34] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-04 11:25:34] [ RGBA_F16 ]: Software only
[2024-12-04 11:25:34] [ YVU_420 ]: Software only
[2024-12-04 11:25:34] [ YUV_420_BIPLANAR ]: Software only
[2024-12-04 11:25:34] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-04 11:25:34] [ P010 ]: Software only
[2024-12-04 11:25:34] [ videoAcceleratorsInfo ]:
[2024-12-04 11:25:34] [ Decoding ]: (null)
[2024-12-04 11:25:34] [ Encoding ]: (null)
[2024-12-04 11:25:34]
[2024-12-04 11:25:34] *** Report Section: Log Messages ***
[2024-12-04 11:25:34]
[2024-12-04 11:25:34] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-05 10:00:39] ==================[ GPU Report: Start [0] ]=================
[2024-12-05 10:00:39]
[2024-12-05 10:00:39] *** Report Section: Client Info ***
[2024-12-05 10:00:39]
[2024-12-05 10:00:39] [ client_info ]:
[2024-12-05 10:00:39] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-05 10:00:39] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=16144 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-05 10:00:39] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-05 10:00:39] [ operating_system ]: Windows NT 10.0.22621
[2024-12-05 10:00:39] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-05 10:00:39] [ version ]: Chrome/126.0.6478.183
[2024-12-05 10:00:39]
[2024-12-05 10:00:39] *** Report Section: GPU Info ***
[2024-12-05 10:00:39]
[2024-12-05 10:00:39] [ gpu_info ]:
[2024-12-05 10:00:39] [ ANGLEFeatures ]:
[2024-12-05 10:00:39] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-05 10:00:39] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-05 10:00:39] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-05 10:00:39] [ basicInfo ]:
[2024-12-05 10:00:39] [ Initialization time ]: 166
[2024-12-05 10:00:39] [ In-process GPU ]: (null)
[2024-12-05 10:00:39] [ Passthrough Command Decoder ]: (null)
[2024-12-05 10:00:39] [ Sandboxed ]: (null)
[2024-12-05 10:00:39] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54515}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-05 10:00:39] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57859}, DRIVER_VERSION=10.0.22621.4249
[2024-12-05 10:00:39] [ Optimus ]: (null)
[2024-12-05 10:00:39] [ AMD switchable ]: (null)
[2024-12-05 10:00:39] [ Desktop compositing ]: Aero Glass
[2024-12-05 10:00:39] [ Direct composition ]: (null)
[2024-12-05 10:00:39] [ Supports overlays ]: (null)
[2024-12-05 10:00:39] [ YUY2 overlay support ]: SCALING
[2024-12-05 10:00:39] [ NV12 overlay support ]: SCALING
[2024-12-05 10:00:39] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-05 10:00:39] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-05 10:00:39] [ DirectML feature level ]: Not supported
[2024-12-05 10:00:39] [ Driver D3D12 feature level ]: Not supported
[2024-12-05 10:00:39] [ Driver Vulkan API version ]: Not supported
[2024-12-05 10:00:39] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-05 10:00:39] [ Pixel shader version ]: 5.0
[2024-12-05 10:00:39] [ Vertex shader version ]: 5.0
[2024-12-05 10:00:39] [ Max. MSAA samples ]: 8
[2024-12-05 10:00:39] [ Machine model name ]: (null)
[2024-12-05 10:00:39] [ Machine model version ]: (null)
[2024-12-05 10:00:39] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-05 10:00:39] [ Display type ]: ANGLE_D3D11
[2024-12-05 10:00:39] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-05 10:00:39] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-05 10:00:39] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-05 10:00:39] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-05 10:00:39] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-05 10:00:39] [ Disabled WebGL Extensions ]: (null)
[2024-12-05 10:00:39] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-05 10:00:39] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-05 10:00:39] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-05 10:00:39] [ Direct rendering version ]: unknown
[2024-12-05 10:00:39] [ Reset notification strategy ]: 0x8252
[2024-12-05 10:00:39] [ GPU process crash count ]: (null)
[2024-12-05 10:00:39] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-05 10:00:39] [ compositorInfo ]:
[2024-12-05 10:00:39] [ Tile Update Mode ]: One-copy
[2024-12-05 10:00:39] [ Partial Raster ]: Enabled
[2024-12-05 10:00:39] [ dawnInfo ]:
[2024-12-05 10:00:39] [ devicePerfInfo ]:
[2024-12-05 10:00:39] [ displayInfo ]:
[2024-12-05 10:00:39] [ Info ]: Display[96950238] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-05 10:00:39] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-05 10:00:39] [ Buffer format (all) ]: BGRA_8888
[2024-12-05 10:00:39] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-05 10:00:39] [ SDR white level in nits ]: 203
[2024-12-05 10:00:39] [ HDR relative maximum luminance ]: 1
[2024-12-05 10:00:39] [ Bits per color component ]: 8
[2024-12-05 10:00:39] [ Bits per pixel ]: 24
[2024-12-05 10:00:39] [ Refresh Rate in Hz ]: 60
[2024-12-05 10:00:39] [ featureStatus ]:
[2024-12-05 10:00:39] [ featureStatus ]:
[2024-12-05 10:00:39] [ 2d_canvas ]: enabled
[2024-12-05 10:00:39] [ canvas_oop_rasterization ]: enabled_on
[2024-12-05 10:00:39] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-05 10:00:39] [ gpu_compositing ]: enabled
[2024-12-05 10:00:39] [ multiple_raster_threads ]: enabled_on
[2024-12-05 10:00:39] [ opengl ]: enabled_on
[2024-12-05 10:00:39] [ rasterization ]: enabled
[2024-12-05 10:00:39] [ raw_draw ]: disabled_off_ok
[2024-12-05 10:00:39] [ skia_graphite ]: disabled_off
[2024-12-05 10:00:39] [ video_decode ]: enabled
[2024-12-05 10:00:39] [ video_encode ]: enabled
[2024-12-05 10:00:39] [ vulkan ]: disabled_off
[2024-12-05 10:00:39] [ webgl ]: enabled
[2024-12-05 10:00:39] [ webgl2 ]: enabled
[2024-12-05 10:00:39] [ webgpu ]: enabled
[2024-12-05 10:00:39] [ webnn ]: disabled_off
[2024-12-05 10:00:39] [ problems ]:
[2024-12-05 10:00:39] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-05 10:00:39] [ tag ]: workarounds
[2024-12-05 10:00:39] [ affectedSettings ]:
exit_on_context_lost
[2024-12-05 10:00:39] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-05 10:00:39] [ tag ]: workarounds
[2024-12-05 10:00:39] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-05 10:00:39] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-05 10:00:39] [ tag ]: workarounds
[2024-12-05 10:00:39] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-05 10:00:39] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-05 10:00:39] [ tag ]: workarounds
[2024-12-05 10:00:39] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-05 10:00:39] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-05 10:00:39] [ tag ]: workarounds
[2024-12-05 10:00:39] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-05 10:00:39] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-05 10:00:39] [ tag ]: workarounds
[2024-12-05 10:00:39] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-05 10:00:39] [ workarounds ]:
[2024-12-05 10:00:39] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-05 10:00:39] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-05 10:00:39] [ workarounds[2] ]: exit_on_context_lost
[2024-12-05 10:00:39] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-05 10:00:39] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-05 10:00:39] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-05 10:00:39] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-05 10:00:39] [ gpuMemoryBufferInfo ]:
[2024-12-05 10:00:39] [ R_8 ]: Software only
[2024-12-05 10:00:39] [ R_16 ]: Software only
[2024-12-05 10:00:39] [ RG_88 ]: Software only
[2024-12-05 10:00:39] [ RG_1616 ]: Software only
[2024-12-05 10:00:39] [ BGR_565 ]: Software only
[2024-12-05 10:00:39] [ RGBA_4444 ]: Software only
[2024-12-05 10:00:39] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-05 10:00:39] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-05 10:00:39] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-05 10:00:39] [ BGRA_1010102 ]: Software only
[2024-12-05 10:00:39] [ RGBA_1010102 ]: Software only
[2024-12-05 10:00:39] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-05 10:00:39] [ RGBA_F16 ]: Software only
[2024-12-05 10:00:39] [ YVU_420 ]: Software only
[2024-12-05 10:00:39] [ YUV_420_BIPLANAR ]: Software only
[2024-12-05 10:00:39] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-05 10:00:39] [ P010 ]: Software only
[2024-12-05 10:00:39] [ videoAcceleratorsInfo ]:
[2024-12-05 10:00:39] [ Decoding ]: (null)
[2024-12-05 10:00:39] [ Encoding ]: (null)
[2024-12-05 10:00:39]
[2024-12-05 10:00:39] *** Report Section: Log Messages ***
[2024-12-05 10:00:39]
[2024-12-05 10:00:39] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-05 16:30:56] ==================[ GPU Report: Start [0] ]=================
[2024-12-05 16:30:56]
[2024-12-05 16:30:56] *** Report Section: Client Info ***
[2024-12-05 16:30:56]
[2024-12-05 16:30:56] [ client_info ]:
[2024-12-05 16:30:56] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-05 16:30:56] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=12648 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-05 16:30:56] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-05 16:30:56] [ operating_system ]: Windows NT 10.0.22621
[2024-12-05 16:30:56] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-05 16:30:56] [ version ]: Chrome/126.0.6478.183
[2024-12-05 16:30:56]
[2024-12-05 16:30:56] *** Report Section: GPU Info ***
[2024-12-05 16:30:56]
[2024-12-05 16:30:56] [ gpu_info ]:
[2024-12-05 16:30:56] [ ANGLEFeatures ]:
[2024-12-05 16:30:56] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-05 16:30:56] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-05 16:30:56] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-05 16:30:56] [ basicInfo ]:
[2024-12-05 16:30:56] [ Initialization time ]: 168
[2024-12-05 16:30:56] [ In-process GPU ]: (null)
[2024-12-05 16:30:56] [ Passthrough Command Decoder ]: (null)
[2024-12-05 16:30:56] [ Sandboxed ]: (null)
[2024-12-05 16:30:56] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53875}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-05 16:30:56] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57221}, DRIVER_VERSION=10.0.22621.4249
[2024-12-05 16:30:56] [ Optimus ]: (null)
[2024-12-05 16:30:56] [ AMD switchable ]: (null)
[2024-12-05 16:30:56] [ Desktop compositing ]: Aero Glass
[2024-12-05 16:30:56] [ Direct composition ]: (null)
[2024-12-05 16:30:56] [ Supports overlays ]: (null)
[2024-12-05 16:30:56] [ YUY2 overlay support ]: SCALING
[2024-12-05 16:30:56] [ NV12 overlay support ]: SCALING
[2024-12-05 16:30:56] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-05 16:30:56] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-05 16:30:56] [ DirectML feature level ]: Not supported
[2024-12-05 16:30:56] [ Driver D3D12 feature level ]: Not supported
[2024-12-05 16:30:56] [ Driver Vulkan API version ]: Not supported
[2024-12-05 16:30:56] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-05 16:30:56] [ Pixel shader version ]: 5.0
[2024-12-05 16:30:56] [ Vertex shader version ]: 5.0
[2024-12-05 16:30:56] [ Max. MSAA samples ]: 8
[2024-12-05 16:30:56] [ Machine model name ]: (null)
[2024-12-05 16:30:56] [ Machine model version ]: (null)
[2024-12-05 16:30:56] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-05 16:30:56] [ Display type ]: ANGLE_D3D11
[2024-12-05 16:30:56] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-05 16:30:56] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-05 16:30:56] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-05 16:30:56] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-05 16:30:56] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-05 16:30:56] [ Disabled WebGL Extensions ]: (null)
[2024-12-05 16:30:56] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-05 16:30:56] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-05 16:30:56] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-05 16:30:56] [ Direct rendering version ]: unknown
[2024-12-05 16:30:56] [ Reset notification strategy ]: 0x8252
[2024-12-05 16:30:56] [ GPU process crash count ]: (null)
[2024-12-05 16:30:56] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-05 16:30:56] [ compositorInfo ]:
[2024-12-05 16:30:56] [ Tile Update Mode ]: One-copy
[2024-12-05 16:30:56] [ Partial Raster ]: Enabled
[2024-12-05 16:30:56] [ dawnInfo ]:
[2024-12-05 16:30:56] [ devicePerfInfo ]:
[2024-12-05 16:30:56] [ displayInfo ]:
[2024-12-05 16:30:56] [ Info ]: Display[1211063186] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-05 16:30:56] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-05 16:30:56] [ Buffer format (all) ]: BGRA_8888
[2024-12-05 16:30:56] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-05 16:30:56] [ SDR white level in nits ]: 203
[2024-12-05 16:30:56] [ HDR relative maximum luminance ]: 1
[2024-12-05 16:30:56] [ Bits per color component ]: 8
[2024-12-05 16:30:56] [ Bits per pixel ]: 24
[2024-12-05 16:30:56] [ Refresh Rate in Hz ]: 60
[2024-12-05 16:30:56] [ featureStatus ]:
[2024-12-05 16:30:56] [ featureStatus ]:
[2024-12-05 16:30:56] [ 2d_canvas ]: enabled
[2024-12-05 16:30:56] [ canvas_oop_rasterization ]: enabled_on
[2024-12-05 16:30:56] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-05 16:30:56] [ gpu_compositing ]: enabled
[2024-12-05 16:30:56] [ multiple_raster_threads ]: enabled_on
[2024-12-05 16:30:56] [ opengl ]: enabled_on
[2024-12-05 16:30:56] [ rasterization ]: enabled
[2024-12-05 16:30:56] [ raw_draw ]: disabled_off_ok
[2024-12-05 16:30:56] [ skia_graphite ]: disabled_off
[2024-12-05 16:30:56] [ video_decode ]: enabled
[2024-12-05 16:30:56] [ video_encode ]: enabled
[2024-12-05 16:30:56] [ vulkan ]: disabled_off
[2024-12-05 16:30:56] [ webgl ]: enabled
[2024-12-05 16:30:56] [ webgl2 ]: enabled
[2024-12-05 16:30:56] [ webgpu ]: enabled
[2024-12-05 16:30:56] [ webnn ]: disabled_off
[2024-12-05 16:30:56] [ problems ]:
[2024-12-05 16:30:56] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-05 16:30:56] [ tag ]: workarounds
[2024-12-05 16:30:56] [ affectedSettings ]:
exit_on_context_lost
[2024-12-05 16:30:56] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-05 16:30:56] [ tag ]: workarounds
[2024-12-05 16:30:56] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-05 16:30:56] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-05 16:30:56] [ tag ]: workarounds
[2024-12-05 16:30:56] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-05 16:30:56] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-05 16:30:56] [ tag ]: workarounds
[2024-12-05 16:30:56] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-05 16:30:56] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-05 16:30:56] [ tag ]: workarounds
[2024-12-05 16:30:56] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-05 16:30:56] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-05 16:30:56] [ tag ]: workarounds
[2024-12-05 16:30:56] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-05 16:30:56] [ workarounds ]:
[2024-12-05 16:30:56] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-05 16:30:56] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-05 16:30:56] [ workarounds[2] ]: exit_on_context_lost
[2024-12-05 16:30:56] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-05 16:30:56] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-05 16:30:56] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-05 16:30:56] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-05 16:30:56] [ gpuMemoryBufferInfo ]:
[2024-12-05 16:30:56] [ R_8 ]: Software only
[2024-12-05 16:30:56] [ R_16 ]: Software only
[2024-12-05 16:30:56] [ RG_88 ]: Software only
[2024-12-05 16:30:56] [ RG_1616 ]: Software only
[2024-12-05 16:30:56] [ BGR_565 ]: Software only
[2024-12-05 16:30:56] [ RGBA_4444 ]: Software only
[2024-12-05 16:30:56] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-05 16:30:56] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-05 16:30:56] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-05 16:30:56] [ BGRA_1010102 ]: Software only
[2024-12-05 16:30:56] [ RGBA_1010102 ]: Software only
[2024-12-05 16:30:56] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-05 16:30:56] [ RGBA_F16 ]: Software only
[2024-12-05 16:30:56] [ YVU_420 ]: Software only
[2024-12-05 16:30:56] [ YUV_420_BIPLANAR ]: Software only
[2024-12-05 16:30:56] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-05 16:30:56] [ P010 ]: Software only
[2024-12-05 16:30:56] [ videoAcceleratorsInfo ]:
[2024-12-05 16:30:56] [ Decoding ]: (null)
[2024-12-05 16:30:56] [ Encoding ]: (null)
[2024-12-05 16:30:56]
[2024-12-05 16:30:56] *** Report Section: Log Messages ***
[2024-12-05 16:30:56]
[2024-12-05 16:30:56] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-06 10:15:43] ==================[ GPU Report: Start [0] ]=================
[2024-12-06 10:15:43]
[2024-12-06 10:15:43] *** Report Section: Client Info ***
[2024-12-06 10:15:43]
[2024-12-06 10:15:43] [ client_info ]:
[2024-12-06 10:15:43] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-06 10:15:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13196 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-06 10:15:43] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-06 10:15:43] [ operating_system ]: Windows NT 10.0.22621
[2024-12-06 10:15:43] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-06 10:15:43] [ version ]: Chrome/126.0.6478.183
[2024-12-06 10:15:43]
[2024-12-06 10:15:43] *** Report Section: GPU Info ***
[2024-12-06 10:15:43]
[2024-12-06 10:15:43] [ gpu_info ]:
[2024-12-06 10:15:43] [ ANGLEFeatures ]:
[2024-12-06 10:15:43] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-06 10:15:43] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-06 10:15:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-06 10:15:43] [ basicInfo ]:
[2024-12-06 10:15:43] [ Initialization time ]: 143
[2024-12-06 10:15:43] [ In-process GPU ]: (null)
[2024-12-06 10:15:43] [ Passthrough Command Decoder ]: (null)
[2024-12-06 10:15:43] [ Sandboxed ]: (null)
[2024-12-06 10:15:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54589}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-06 10:15:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57927}, DRIVER_VERSION=10.0.22621.4249
[2024-12-06 10:15:43] [ Optimus ]: (null)
[2024-12-06 10:15:43] [ AMD switchable ]: (null)
[2024-12-06 10:15:43] [ Desktop compositing ]: Aero Glass
[2024-12-06 10:15:43] [ Direct composition ]: (null)
[2024-12-06 10:15:43] [ Supports overlays ]: (null)
[2024-12-06 10:15:43] [ YUY2 overlay support ]: SCALING
[2024-12-06 10:15:43] [ NV12 overlay support ]: SCALING
[2024-12-06 10:15:43] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-06 10:15:43] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-06 10:15:43] [ DirectML feature level ]: Not supported
[2024-12-06 10:15:43] [ Driver D3D12 feature level ]: Not supported
[2024-12-06 10:15:43] [ Driver Vulkan API version ]: Not supported
[2024-12-06 10:15:43] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-06 10:15:43] [ Pixel shader version ]: 5.0
[2024-12-06 10:15:43] [ Vertex shader version ]: 5.0
[2024-12-06 10:15:43] [ Max. MSAA samples ]: 8
[2024-12-06 10:15:43] [ Machine model name ]: (null)
[2024-12-06 10:15:43] [ Machine model version ]: (null)
[2024-12-06 10:15:43] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-06 10:15:43] [ Display type ]: ANGLE_D3D11
[2024-12-06 10:15:43] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-06 10:15:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-06 10:15:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-06 10:15:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-06 10:15:43] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-06 10:15:43] [ Disabled WebGL Extensions ]: (null)
[2024-12-06 10:15:43] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-06 10:15:43] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-06 10:15:43] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-06 10:15:43] [ Direct rendering version ]: unknown
[2024-12-06 10:15:43] [ Reset notification strategy ]: 0x8252
[2024-12-06 10:15:43] [ GPU process crash count ]: (null)
[2024-12-06 10:15:43] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-06 10:15:43] [ compositorInfo ]:
[2024-12-06 10:15:43] [ Tile Update Mode ]: One-copy
[2024-12-06 10:15:43] [ Partial Raster ]: Enabled
[2024-12-06 10:15:43] [ dawnInfo ]:
[2024-12-06 10:15:43] [ devicePerfInfo ]:
[2024-12-06 10:15:43] [ displayInfo ]:
[2024-12-06 10:15:43] [ Info ]: Display[2026384755] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-06 10:15:43] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-06 10:15:43] [ Buffer format (all) ]: BGRA_8888
[2024-12-06 10:15:43] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-06 10:15:43] [ SDR white level in nits ]: 203
[2024-12-06 10:15:43] [ HDR relative maximum luminance ]: 1
[2024-12-06 10:15:43] [ Bits per color component ]: 8
[2024-12-06 10:15:43] [ Bits per pixel ]: 24
[2024-12-06 10:15:43] [ Refresh Rate in Hz ]: 60
[2024-12-06 10:15:43] [ featureStatus ]:
[2024-12-06 10:15:43] [ featureStatus ]:
[2024-12-06 10:15:43] [ 2d_canvas ]: enabled
[2024-12-06 10:15:43] [ canvas_oop_rasterization ]: enabled_on
[2024-12-06 10:15:43] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-06 10:15:43] [ gpu_compositing ]: enabled
[2024-12-06 10:15:43] [ multiple_raster_threads ]: enabled_on
[2024-12-06 10:15:43] [ opengl ]: enabled_on
[2024-12-06 10:15:43] [ rasterization ]: enabled
[2024-12-06 10:15:43] [ raw_draw ]: disabled_off_ok
[2024-12-06 10:15:43] [ skia_graphite ]: disabled_off
[2024-12-06 10:15:43] [ video_decode ]: enabled
[2024-12-06 10:15:43] [ video_encode ]: enabled
[2024-12-06 10:15:43] [ vulkan ]: disabled_off
[2024-12-06 10:15:43] [ webgl ]: enabled
[2024-12-06 10:15:43] [ webgl2 ]: enabled
[2024-12-06 10:15:43] [ webgpu ]: enabled
[2024-12-06 10:15:43] [ webnn ]: disabled_off
[2024-12-06 10:15:43] [ problems ]:
[2024-12-06 10:15:43] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-06 10:15:43] [ tag ]: workarounds
[2024-12-06 10:15:43] [ affectedSettings ]:
exit_on_context_lost
[2024-12-06 10:15:43] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-06 10:15:43] [ tag ]: workarounds
[2024-12-06 10:15:43] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-06 10:15:43] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-06 10:15:43] [ tag ]: workarounds
[2024-12-06 10:15:43] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-06 10:15:43] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-06 10:15:43] [ tag ]: workarounds
[2024-12-06 10:15:43] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-06 10:15:43] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-06 10:15:43] [ tag ]: workarounds
[2024-12-06 10:15:43] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-06 10:15:43] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-06 10:15:43] [ tag ]: workarounds
[2024-12-06 10:15:43] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-06 10:15:43] [ workarounds ]:
[2024-12-06 10:15:43] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-06 10:15:43] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-06 10:15:43] [ workarounds[2] ]: exit_on_context_lost
[2024-12-06 10:15:43] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-06 10:15:43] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-06 10:15:43] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-06 10:15:43] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-06 10:15:43] [ gpuMemoryBufferInfo ]:
[2024-12-06 10:15:43] [ R_8 ]: Software only
[2024-12-06 10:15:43] [ R_16 ]: Software only
[2024-12-06 10:15:43] [ RG_88 ]: Software only
[2024-12-06 10:15:43] [ RG_1616 ]: Software only
[2024-12-06 10:15:43] [ BGR_565 ]: Software only
[2024-12-06 10:15:43] [ RGBA_4444 ]: Software only
[2024-12-06 10:15:43] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-06 10:15:43] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-06 10:15:43] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-06 10:15:43] [ BGRA_1010102 ]: Software only
[2024-12-06 10:15:43] [ RGBA_1010102 ]: Software only
[2024-12-06 10:15:43] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-06 10:15:43] [ RGBA_F16 ]: Software only
[2024-12-06 10:15:43] [ YVU_420 ]: Software only
[2024-12-06 10:15:43] [ YUV_420_BIPLANAR ]: Software only
[2024-12-06 10:15:43] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-06 10:15:43] [ P010 ]: Software only
[2024-12-06 10:15:43] [ videoAcceleratorsInfo ]:
[2024-12-06 10:15:43] [ Decoding ]: (null)
[2024-12-06 10:15:43] [ Encoding ]: (null)
[2024-12-06 10:15:43]
[2024-12-06 10:15:43] *** Report Section: Log Messages ***
[2024-12-06 10:15:43]
[2024-12-06 10:15:43] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-06 16:48:12] ==================[ GPU Report: Start [0] ]=================
[2024-12-06 16:48:12]
[2024-12-06 16:48:12] *** Report Section: Client Info ***
[2024-12-06 16:48:12]
[2024-12-06 16:48:12] [ client_info ]:
[2024-12-06 16:48:12] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-06 16:48:12] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=8056 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-06 16:48:12] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-06 16:48:12] [ operating_system ]: Windows NT 10.0.22621
[2024-12-06 16:48:12] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-06 16:48:12] [ version ]: Chrome/126.0.6478.183
[2024-12-06 16:48:12]
[2024-12-06 16:48:12] *** Report Section: GPU Info ***
[2024-12-06 16:48:12]
[2024-12-06 16:48:12] [ gpu_info ]:
[2024-12-06 16:48:12] [ ANGLEFeatures ]:
[2024-12-06 16:48:12] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-06 16:48:12] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-06 16:48:12] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-06 16:48:12] [ basicInfo ]:
[2024-12-06 16:48:12] [ Initialization time ]: 170
[2024-12-06 16:48:12] [ In-process GPU ]: (null)
[2024-12-06 16:48:12] [ Passthrough Command Decoder ]: (null)
[2024-12-06 16:48:12] [ Sandboxed ]: (null)
[2024-12-06 16:48:12] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53933}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-06 16:48:12] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57252}, DRIVER_VERSION=10.0.22621.4249
[2024-12-06 16:48:12] [ Optimus ]: (null)
[2024-12-06 16:48:12] [ AMD switchable ]: (null)
[2024-12-06 16:48:12] [ Desktop compositing ]: Aero Glass
[2024-12-06 16:48:12] [ Direct composition ]: (null)
[2024-12-06 16:48:12] [ Supports overlays ]: (null)
[2024-12-06 16:48:12] [ YUY2 overlay support ]: SCALING
[2024-12-06 16:48:12] [ NV12 overlay support ]: SCALING
[2024-12-06 16:48:12] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-06 16:48:12] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-06 16:48:12] [ DirectML feature level ]: Not supported
[2024-12-06 16:48:12] [ Driver D3D12 feature level ]: Not supported
[2024-12-06 16:48:12] [ Driver Vulkan API version ]: Not supported
[2024-12-06 16:48:12] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-06 16:48:12] [ Pixel shader version ]: 5.0
[2024-12-06 16:48:12] [ Vertex shader version ]: 5.0
[2024-12-06 16:48:12] [ Max. MSAA samples ]: 8
[2024-12-06 16:48:12] [ Machine model name ]: (null)
[2024-12-06 16:48:12] [ Machine model version ]: (null)
[2024-12-06 16:48:12] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-06 16:48:12] [ Display type ]: ANGLE_D3D11
[2024-12-06 16:48:12] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-06 16:48:12] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-06 16:48:12] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-06 16:48:12] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-06 16:48:12] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-06 16:48:12] [ Disabled WebGL Extensions ]: (null)
[2024-12-06 16:48:12] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-06 16:48:12] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-06 16:48:12] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-06 16:48:12] [ Direct rendering version ]: unknown
[2024-12-06 16:48:12] [ Reset notification strategy ]: 0x8252
[2024-12-06 16:48:12] [ GPU process crash count ]: (null)
[2024-12-06 16:48:12] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-06 16:48:12] [ compositorInfo ]:
[2024-12-06 16:48:12] [ Tile Update Mode ]: One-copy
[2024-12-06 16:48:12] [ Partial Raster ]: Enabled
[2024-12-06 16:48:12] [ dawnInfo ]:
[2024-12-06 16:48:12] [ devicePerfInfo ]:
[2024-12-06 16:48:12] [ displayInfo ]:
[2024-12-06 16:48:12] [ Info ]: Display[1293949292] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-06 16:48:12] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-06 16:48:12] [ Buffer format (all) ]: BGRA_8888
[2024-12-06 16:48:12] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-06 16:48:12] [ SDR white level in nits ]: 203
[2024-12-06 16:48:12] [ HDR relative maximum luminance ]: 1
[2024-12-06 16:48:12] [ Bits per color component ]: 8
[2024-12-06 16:48:12] [ Bits per pixel ]: 24
[2024-12-06 16:48:12] [ Refresh Rate in Hz ]: 60
[2024-12-06 16:48:12] [ featureStatus ]:
[2024-12-06 16:48:12] [ featureStatus ]:
[2024-12-06 16:48:12] [ 2d_canvas ]: enabled
[2024-12-06 16:48:12] [ canvas_oop_rasterization ]: enabled_on
[2024-12-06 16:48:12] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-06 16:48:12] [ gpu_compositing ]: enabled
[2024-12-06 16:48:12] [ multiple_raster_threads ]: enabled_on
[2024-12-06 16:48:12] [ opengl ]: enabled_on
[2024-12-06 16:48:12] [ rasterization ]: enabled
[2024-12-06 16:48:12] [ raw_draw ]: disabled_off_ok
[2024-12-06 16:48:12] [ skia_graphite ]: disabled_off
[2024-12-06 16:48:12] [ video_decode ]: enabled
[2024-12-06 16:48:12] [ video_encode ]: enabled
[2024-12-06 16:48:12] [ vulkan ]: disabled_off
[2024-12-06 16:48:12] [ webgl ]: enabled
[2024-12-06 16:48:12] [ webgl2 ]: enabled
[2024-12-06 16:48:12] [ webgpu ]: enabled
[2024-12-06 16:48:12] [ webnn ]: disabled_off
[2024-12-06 16:48:12] [ problems ]:
[2024-12-06 16:48:12] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-06 16:48:12] [ tag ]: workarounds
[2024-12-06 16:48:12] [ affectedSettings ]:
exit_on_context_lost
[2024-12-06 16:48:12] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-06 16:48:12] [ tag ]: workarounds
[2024-12-06 16:48:12] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-06 16:48:12] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-06 16:48:12] [ tag ]: workarounds
[2024-12-06 16:48:12] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-06 16:48:12] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-06 16:48:12] [ tag ]: workarounds
[2024-12-06 16:48:12] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-06 16:48:12] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-06 16:48:12] [ tag ]: workarounds
[2024-12-06 16:48:12] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-06 16:48:12] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-06 16:48:12] [ tag ]: workarounds
[2024-12-06 16:48:12] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-06 16:48:12] [ workarounds ]:
[2024-12-06 16:48:12] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-06 16:48:12] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-06 16:48:12] [ workarounds[2] ]: exit_on_context_lost
[2024-12-06 16:48:12] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-06 16:48:12] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-06 16:48:12] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-06 16:48:12] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-06 16:48:12] [ gpuMemoryBufferInfo ]:
[2024-12-06 16:48:12] [ R_8 ]: Software only
[2024-12-06 16:48:12] [ R_16 ]: Software only
[2024-12-06 16:48:12] [ RG_88 ]: Software only
[2024-12-06 16:48:12] [ RG_1616 ]: Software only
[2024-12-06 16:48:12] [ BGR_565 ]: Software only
[2024-12-06 16:48:12] [ RGBA_4444 ]: Software only
[2024-12-06 16:48:12] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-06 16:48:12] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-06 16:48:12] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-06 16:48:12] [ BGRA_1010102 ]: Software only
[2024-12-06 16:48:12] [ RGBA_1010102 ]: Software only
[2024-12-06 16:48:12] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-06 16:48:12] [ RGBA_F16 ]: Software only
[2024-12-06 16:48:12] [ YVU_420 ]: Software only
[2024-12-06 16:48:12] [ YUV_420_BIPLANAR ]: Software only
[2024-12-06 16:48:12] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-06 16:48:12] [ P010 ]: Software only
[2024-12-06 16:48:12] [ videoAcceleratorsInfo ]:
[2024-12-06 16:48:12] [ Decoding ]: (null)
[2024-12-06 16:48:12] [ Encoding ]: (null)
[2024-12-06 16:48:12]
[2024-12-06 16:48:12] *** Report Section: Log Messages ***
[2024-12-06 16:48:12]
[2024-12-06 16:48:12] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-07 12:09:26] ==================[ GPU Report: Start [0] ]=================
[2024-12-07 12:09:26]
[2024-12-07 12:09:26] *** Report Section: Client Info ***
[2024-12-07 12:09:26]
[2024-12-07 12:09:26] [ client_info ]:
[2024-12-07 12:09:26] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-07 12:09:26] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=8572 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-07 12:09:26] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-07 12:09:26] [ operating_system ]: Windows NT 10.0.22621
[2024-12-07 12:09:26] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-07 12:09:26] [ version ]: Chrome/126.0.6478.183
[2024-12-07 12:09:26]
[2024-12-07 12:09:26] *** Report Section: GPU Info ***
[2024-12-07 12:09:26]
[2024-12-07 12:09:26] [ gpu_info ]:
[2024-12-07 12:09:26] [ ANGLEFeatures ]:
[2024-12-07 12:09:26] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-07 12:09:26] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-07 12:09:26] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-07 12:09:26] [ basicInfo ]:
[2024-12-07 12:09:26] [ Initialization time ]: 127
[2024-12-07 12:09:26] [ In-process GPU ]: (null)
[2024-12-07 12:09:26] [ Passthrough Command Decoder ]: (null)
[2024-12-07 12:09:26] [ Sandboxed ]: (null)
[2024-12-07 12:09:26] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54533}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-07 12:09:26] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57879}, DRIVER_VERSION=10.0.22621.4249
[2024-12-07 12:09:26] [ Optimus ]: (null)
[2024-12-07 12:09:26] [ AMD switchable ]: (null)
[2024-12-07 12:09:26] [ Desktop compositing ]: Aero Glass
[2024-12-07 12:09:26] [ Direct composition ]: (null)
[2024-12-07 12:09:26] [ Supports overlays ]: (null)
[2024-12-07 12:09:26] [ YUY2 overlay support ]: SCALING
[2024-12-07 12:09:26] [ NV12 overlay support ]: SCALING
[2024-12-07 12:09:26] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-07 12:09:26] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-07 12:09:26] [ DirectML feature level ]: Not supported
[2024-12-07 12:09:26] [ Driver D3D12 feature level ]: Not supported
[2024-12-07 12:09:26] [ Driver Vulkan API version ]: Not supported
[2024-12-07 12:09:26] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-07 12:09:26] [ Pixel shader version ]: 5.0
[2024-12-07 12:09:26] [ Vertex shader version ]: 5.0
[2024-12-07 12:09:26] [ Max. MSAA samples ]: 8
[2024-12-07 12:09:26] [ Machine model name ]: (null)
[2024-12-07 12:09:26] [ Machine model version ]: (null)
[2024-12-07 12:09:26] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-07 12:09:26] [ Display type ]: ANGLE_D3D11
[2024-12-07 12:09:26] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-07 12:09:26] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-07 12:09:26] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-07 12:09:26] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-07 12:09:26] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-07 12:09:26] [ Disabled WebGL Extensions ]: (null)
[2024-12-07 12:09:26] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-07 12:09:26] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-07 12:09:26] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-07 12:09:26] [ Direct rendering version ]: unknown
[2024-12-07 12:09:26] [ Reset notification strategy ]: 0x8252
[2024-12-07 12:09:26] [ GPU process crash count ]: (null)
[2024-12-07 12:09:26] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-07 12:09:26] [ compositorInfo ]:
[2024-12-07 12:09:26] [ Tile Update Mode ]: One-copy
[2024-12-07 12:09:26] [ Partial Raster ]: Enabled
[2024-12-07 12:09:26] [ dawnInfo ]:
[2024-12-07 12:09:26] [ devicePerfInfo ]:
[2024-12-07 12:09:26] [ displayInfo ]:
[2024-12-07 12:09:26] [ Info ]: Display[562652286] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-07 12:09:26] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-07 12:09:26] [ Buffer format (all) ]: BGRA_8888
[2024-12-07 12:09:26] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-07 12:09:26] [ SDR white level in nits ]: 203
[2024-12-07 12:09:26] [ HDR relative maximum luminance ]: 1
[2024-12-07 12:09:26] [ Bits per color component ]: 8
[2024-12-07 12:09:26] [ Bits per pixel ]: 24
[2024-12-07 12:09:26] [ Refresh Rate in Hz ]: 60
[2024-12-07 12:09:26] [ featureStatus ]:
[2024-12-07 12:09:26] [ featureStatus ]:
[2024-12-07 12:09:26] [ 2d_canvas ]: enabled
[2024-12-07 12:09:26] [ canvas_oop_rasterization ]: enabled_on
[2024-12-07 12:09:26] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-07 12:09:26] [ gpu_compositing ]: enabled
[2024-12-07 12:09:26] [ multiple_raster_threads ]: enabled_on
[2024-12-07 12:09:26] [ opengl ]: enabled_on
[2024-12-07 12:09:26] [ rasterization ]: enabled
[2024-12-07 12:09:26] [ raw_draw ]: disabled_off_ok
[2024-12-07 12:09:26] [ skia_graphite ]: disabled_off
[2024-12-07 12:09:26] [ video_decode ]: enabled
[2024-12-07 12:09:26] [ video_encode ]: enabled
[2024-12-07 12:09:26] [ vulkan ]: disabled_off
[2024-12-07 12:09:26] [ webgl ]: enabled
[2024-12-07 12:09:26] [ webgl2 ]: enabled
[2024-12-07 12:09:26] [ webgpu ]: enabled
[2024-12-07 12:09:26] [ webnn ]: disabled_off
[2024-12-07 12:09:26] [ problems ]:
[2024-12-07 12:09:26] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-07 12:09:26] [ tag ]: workarounds
[2024-12-07 12:09:26] [ affectedSettings ]:
exit_on_context_lost
[2024-12-07 12:09:26] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-07 12:09:26] [ tag ]: workarounds
[2024-12-07 12:09:26] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-07 12:09:26] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-07 12:09:26] [ tag ]: workarounds
[2024-12-07 12:09:26] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-07 12:09:26] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-07 12:09:26] [ tag ]: workarounds
[2024-12-07 12:09:26] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-07 12:09:26] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-07 12:09:26] [ tag ]: workarounds
[2024-12-07 12:09:26] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-07 12:09:26] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-07 12:09:26] [ tag ]: workarounds
[2024-12-07 12:09:26] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-07 12:09:26] [ workarounds ]:
[2024-12-07 12:09:26] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-07 12:09:26] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-07 12:09:26] [ workarounds[2] ]: exit_on_context_lost
[2024-12-07 12:09:26] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-07 12:09:26] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-07 12:09:26] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-07 12:09:26] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-07 12:09:26] [ gpuMemoryBufferInfo ]:
[2024-12-07 12:09:26] [ R_8 ]: Software only
[2024-12-07 12:09:26] [ R_16 ]: Software only
[2024-12-07 12:09:26] [ RG_88 ]: Software only
[2024-12-07 12:09:26] [ RG_1616 ]: Software only
[2024-12-07 12:09:26] [ BGR_565 ]: Software only
[2024-12-07 12:09:26] [ RGBA_4444 ]: Software only
[2024-12-07 12:09:26] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-07 12:09:26] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-07 12:09:26] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-07 12:09:26] [ BGRA_1010102 ]: Software only
[2024-12-07 12:09:26] [ RGBA_1010102 ]: Software only
[2024-12-07 12:09:26] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-07 12:09:26] [ RGBA_F16 ]: Software only
[2024-12-07 12:09:26] [ YVU_420 ]: Software only
[2024-12-07 12:09:26] [ YUV_420_BIPLANAR ]: Software only
[2024-12-07 12:09:26] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-07 12:09:26] [ P010 ]: Software only
[2024-12-07 12:09:26] [ videoAcceleratorsInfo ]:
[2024-12-07 12:09:26] [ Decoding ]: (null)
[2024-12-07 12:09:26] [ Encoding ]: (null)
[2024-12-07 12:09:26]
[2024-12-07 12:09:26] *** Report Section: Log Messages ***
[2024-12-07 12:09:26]
[2024-12-07 12:09:26] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-07 18:42:24] ==================[ GPU Report: Start [0] ]=================
[2024-12-07 18:42:24]
[2024-12-07 18:42:24] *** Report Section: Client Info ***
[2024-12-07 18:42:24]
[2024-12-07 18:42:24] [ client_info ]:
[2024-12-07 18:42:24] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-07 18:42:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14272 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-07 18:42:24] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-07 18:42:24] [ operating_system ]: Windows NT 10.0.22621
[2024-12-07 18:42:24] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-07 18:42:24] [ version ]: Chrome/126.0.6478.183
[2024-12-07 18:42:24]
[2024-12-07 18:42:24] *** Report Section: GPU Info ***
[2024-12-07 18:42:24]
[2024-12-07 18:42:24] [ gpu_info ]:
[2024-12-07 18:42:24] [ ANGLEFeatures ]:
[2024-12-07 18:42:24] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-07 18:42:24] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-07 18:42:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-07 18:42:24] [ basicInfo ]:
[2024-12-07 18:42:24] [ Initialization time ]: 154
[2024-12-07 18:42:24] [ In-process GPU ]: (null)
[2024-12-07 18:42:24] [ Passthrough Command Decoder ]: (null)
[2024-12-07 18:42:24] [ Sandboxed ]: (null)
[2024-12-07 18:42:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53941}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-07 18:42:24] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57285}, DRIVER_VERSION=10.0.22621.4249
[2024-12-07 18:42:24] [ Optimus ]: (null)
[2024-12-07 18:42:24] [ AMD switchable ]: (null)
[2024-12-07 18:42:24] [ Desktop compositing ]: Aero Glass
[2024-12-07 18:42:24] [ Direct composition ]: (null)
[2024-12-07 18:42:24] [ Supports overlays ]: (null)
[2024-12-07 18:42:24] [ YUY2 overlay support ]: SCALING
[2024-12-07 18:42:24] [ NV12 overlay support ]: SCALING
[2024-12-07 18:42:24] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-07 18:42:24] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-07 18:42:24] [ DirectML feature level ]: Not supported
[2024-12-07 18:42:24] [ Driver D3D12 feature level ]: Not supported
[2024-12-07 18:42:24] [ Driver Vulkan API version ]: Not supported
[2024-12-07 18:42:24] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-07 18:42:24] [ Pixel shader version ]: 5.0
[2024-12-07 18:42:24] [ Vertex shader version ]: 5.0
[2024-12-07 18:42:24] [ Max. MSAA samples ]: 8
[2024-12-07 18:42:24] [ Machine model name ]: (null)
[2024-12-07 18:42:24] [ Machine model version ]: (null)
[2024-12-07 18:42:24] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-07 18:42:24] [ Display type ]: ANGLE_D3D11
[2024-12-07 18:42:24] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-07 18:42:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-07 18:42:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-07 18:42:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-07 18:42:24] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-07 18:42:24] [ Disabled WebGL Extensions ]: (null)
[2024-12-07 18:42:24] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-07 18:42:24] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-07 18:42:24] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-07 18:42:24] [ Direct rendering version ]: unknown
[2024-12-07 18:42:24] [ Reset notification strategy ]: 0x8252
[2024-12-07 18:42:24] [ GPU process crash count ]: (null)
[2024-12-07 18:42:24] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-07 18:42:24] [ compositorInfo ]:
[2024-12-07 18:42:24] [ Tile Update Mode ]: One-copy
[2024-12-07 18:42:24] [ Partial Raster ]: Enabled
[2024-12-07 18:42:24] [ dawnInfo ]:
[2024-12-07 18:42:24] [ devicePerfInfo ]:
[2024-12-07 18:42:24] [ displayInfo ]:
[2024-12-07 18:42:24] [ Info ]: Display[3281953733] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-07 18:42:24] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-07 18:42:24] [ Buffer format (all) ]: BGRA_8888
[2024-12-07 18:42:24] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-07 18:42:24] [ SDR white level in nits ]: 203
[2024-12-07 18:42:24] [ HDR relative maximum luminance ]: 1
[2024-12-07 18:42:24] [ Bits per color component ]: 8
[2024-12-07 18:42:24] [ Bits per pixel ]: 24
[2024-12-07 18:42:24] [ Refresh Rate in Hz ]: 60
[2024-12-07 18:42:24] [ featureStatus ]:
[2024-12-07 18:42:24] [ featureStatus ]:
[2024-12-07 18:42:24] [ 2d_canvas ]: enabled
[2024-12-07 18:42:24] [ canvas_oop_rasterization ]: enabled_on
[2024-12-07 18:42:24] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-07 18:42:24] [ gpu_compositing ]: enabled
[2024-12-07 18:42:24] [ multiple_raster_threads ]: enabled_on
[2024-12-07 18:42:24] [ opengl ]: enabled_on
[2024-12-07 18:42:24] [ rasterization ]: enabled
[2024-12-07 18:42:24] [ raw_draw ]: disabled_off_ok
[2024-12-07 18:42:24] [ skia_graphite ]: disabled_off
[2024-12-07 18:42:24] [ video_decode ]: enabled
[2024-12-07 18:42:24] [ video_encode ]: enabled
[2024-12-07 18:42:24] [ vulkan ]: disabled_off
[2024-12-07 18:42:24] [ webgl ]: enabled
[2024-12-07 18:42:24] [ webgl2 ]: enabled
[2024-12-07 18:42:24] [ webgpu ]: enabled
[2024-12-07 18:42:24] [ webnn ]: disabled_off
[2024-12-07 18:42:24] [ problems ]:
[2024-12-07 18:42:24] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-07 18:42:24] [ tag ]: workarounds
[2024-12-07 18:42:24] [ affectedSettings ]:
exit_on_context_lost
[2024-12-07 18:42:24] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-07 18:42:24] [ tag ]: workarounds
[2024-12-07 18:42:24] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-07 18:42:24] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-07 18:42:24] [ tag ]: workarounds
[2024-12-07 18:42:24] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-07 18:42:24] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-07 18:42:24] [ tag ]: workarounds
[2024-12-07 18:42:24] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-07 18:42:24] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-07 18:42:24] [ tag ]: workarounds
[2024-12-07 18:42:24] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-07 18:42:24] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-07 18:42:24] [ tag ]: workarounds
[2024-12-07 18:42:24] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-07 18:42:24] [ workarounds ]:
[2024-12-07 18:42:24] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-07 18:42:24] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-07 18:42:24] [ workarounds[2] ]: exit_on_context_lost
[2024-12-07 18:42:24] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-07 18:42:24] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-07 18:42:24] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-07 18:42:24] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-07 18:42:24] [ gpuMemoryBufferInfo ]:
[2024-12-07 18:42:24] [ R_8 ]: Software only
[2024-12-07 18:42:24] [ R_16 ]: Software only
[2024-12-07 18:42:24] [ RG_88 ]: Software only
[2024-12-07 18:42:24] [ RG_1616 ]: Software only
[2024-12-07 18:42:24] [ BGR_565 ]: Software only
[2024-12-07 18:42:24] [ RGBA_4444 ]: Software only
[2024-12-07 18:42:24] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-07 18:42:24] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-07 18:42:24] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-07 18:42:24] [ BGRA_1010102 ]: Software only
[2024-12-07 18:42:24] [ RGBA_1010102 ]: Software only
[2024-12-07 18:42:24] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-07 18:42:24] [ RGBA_F16 ]: Software only
[2024-12-07 18:42:24] [ YVU_420 ]: Software only
[2024-12-07 18:42:24] [ YUV_420_BIPLANAR ]: Software only
[2024-12-07 18:42:24] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-07 18:42:24] [ P010 ]: Software only
[2024-12-07 18:42:24] [ videoAcceleratorsInfo ]:
[2024-12-07 18:42:24] [ Decoding ]: (null)
[2024-12-07 18:42:24] [ Encoding ]: (null)
[2024-12-07 18:42:24]
[2024-12-07 18:42:24] *** Report Section: Log Messages ***
[2024-12-07 18:42:24]
[2024-12-07 18:42:24] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-08 16:02:37] ==================[ GPU Report: Start [0] ]=================
[2024-12-08 16:02:37]
[2024-12-08 16:02:37] *** Report Section: Client Info ***
[2024-12-08 16:02:37]
[2024-12-08 16:02:37] [ client_info ]:
[2024-12-08 16:02:37] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-08 16:02:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14032 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-08 16:02:37] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-08 16:02:37] [ operating_system ]: Windows NT 10.0.22621
[2024-12-08 16:02:37] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-08 16:02:37] [ version ]: Chrome/126.0.6478.183
[2024-12-08 16:02:37]
[2024-12-08 16:02:37] *** Report Section: GPU Info ***
[2024-12-08 16:02:37]
[2024-12-08 16:02:37] [ gpu_info ]:
[2024-12-08 16:02:37] [ ANGLEFeatures ]:
[2024-12-08 16:02:37] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-08 16:02:37] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-08 16:02:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-08 16:02:37] [ basicInfo ]:
[2024-12-08 16:02:37] [ Initialization time ]: 138
[2024-12-08 16:02:37] [ In-process GPU ]: (null)
[2024-12-08 16:02:37] [ Passthrough Command Decoder ]: (null)
[2024-12-08 16:02:37] [ Sandboxed ]: (null)
[2024-12-08 16:02:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54545}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-08 16:02:37] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57882}, DRIVER_VERSION=10.0.22621.4249
[2024-12-08 16:02:37] [ Optimus ]: (null)
[2024-12-08 16:02:37] [ AMD switchable ]: (null)
[2024-12-08 16:02:37] [ Desktop compositing ]: Aero Glass
[2024-12-08 16:02:37] [ Direct composition ]: (null)
[2024-12-08 16:02:37] [ Supports overlays ]: (null)
[2024-12-08 16:02:37] [ YUY2 overlay support ]: SCALING
[2024-12-08 16:02:37] [ NV12 overlay support ]: SCALING
[2024-12-08 16:02:37] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-08 16:02:37] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-08 16:02:37] [ DirectML feature level ]: Not supported
[2024-12-08 16:02:37] [ Driver D3D12 feature level ]: Not supported
[2024-12-08 16:02:37] [ Driver Vulkan API version ]: Not supported
[2024-12-08 16:02:37] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-08 16:02:37] [ Pixel shader version ]: 5.0
[2024-12-08 16:02:37] [ Vertex shader version ]: 5.0
[2024-12-08 16:02:37] [ Max. MSAA samples ]: 8
[2024-12-08 16:02:37] [ Machine model name ]: (null)
[2024-12-08 16:02:37] [ Machine model version ]: (null)
[2024-12-08 16:02:37] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-08 16:02:37] [ Display type ]: ANGLE_D3D11
[2024-12-08 16:02:37] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-08 16:02:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-08 16:02:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-08 16:02:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-08 16:02:37] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-08 16:02:37] [ Disabled WebGL Extensions ]: (null)
[2024-12-08 16:02:37] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-08 16:02:37] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-08 16:02:37] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-08 16:02:37] [ Direct rendering version ]: unknown
[2024-12-08 16:02:37] [ Reset notification strategy ]: 0x8252
[2024-12-08 16:02:37] [ GPU process crash count ]: (null)
[2024-12-08 16:02:37] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-08 16:02:37] [ compositorInfo ]:
[2024-12-08 16:02:37] [ Tile Update Mode ]: One-copy
[2024-12-08 16:02:37] [ Partial Raster ]: Enabled
[2024-12-08 16:02:37] [ dawnInfo ]:
[2024-12-08 16:02:37] [ devicePerfInfo ]:
[2024-12-08 16:02:37] [ displayInfo ]:
[2024-12-08 16:02:37] [ Info ]: Display[1617846375] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-08 16:02:37] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-08 16:02:37] [ Buffer format (all) ]: BGRA_8888
[2024-12-08 16:02:37] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-08 16:02:37] [ SDR white level in nits ]: 203
[2024-12-08 16:02:37] [ HDR relative maximum luminance ]: 1
[2024-12-08 16:02:37] [ Bits per color component ]: 8
[2024-12-08 16:02:37] [ Bits per pixel ]: 24
[2024-12-08 16:02:37] [ Refresh Rate in Hz ]: 60
[2024-12-08 16:02:37] [ featureStatus ]:
[2024-12-08 16:02:37] [ featureStatus ]:
[2024-12-08 16:02:37] [ 2d_canvas ]: enabled
[2024-12-08 16:02:37] [ canvas_oop_rasterization ]: enabled_on
[2024-12-08 16:02:37] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-08 16:02:37] [ gpu_compositing ]: enabled
[2024-12-08 16:02:37] [ multiple_raster_threads ]: enabled_on
[2024-12-08 16:02:37] [ opengl ]: enabled_on
[2024-12-08 16:02:37] [ rasterization ]: enabled
[2024-12-08 16:02:37] [ raw_draw ]: disabled_off_ok
[2024-12-08 16:02:37] [ skia_graphite ]: disabled_off
[2024-12-08 16:02:37] [ video_decode ]: enabled
[2024-12-08 16:02:37] [ video_encode ]: enabled
[2024-12-08 16:02:37] [ vulkan ]: disabled_off
[2024-12-08 16:02:37] [ webgl ]: enabled
[2024-12-08 16:02:37] [ webgl2 ]: enabled
[2024-12-08 16:02:37] [ webgpu ]: enabled
[2024-12-08 16:02:37] [ webnn ]: disabled_off
[2024-12-08 16:02:37] [ problems ]:
[2024-12-08 16:02:37] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-08 16:02:37] [ tag ]: workarounds
[2024-12-08 16:02:37] [ affectedSettings ]:
exit_on_context_lost
[2024-12-08 16:02:37] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-08 16:02:37] [ tag ]: workarounds
[2024-12-08 16:02:37] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-08 16:02:37] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-08 16:02:37] [ tag ]: workarounds
[2024-12-08 16:02:37] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-08 16:02:37] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-08 16:02:37] [ tag ]: workarounds
[2024-12-08 16:02:37] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-08 16:02:37] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-08 16:02:37] [ tag ]: workarounds
[2024-12-08 16:02:37] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-08 16:02:37] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-08 16:02:37] [ tag ]: workarounds
[2024-12-08 16:02:37] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-08 16:02:37] [ workarounds ]:
[2024-12-08 16:02:37] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-08 16:02:37] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-08 16:02:37] [ workarounds[2] ]: exit_on_context_lost
[2024-12-08 16:02:37] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-08 16:02:37] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-08 16:02:37] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-08 16:02:37] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-08 16:02:37] [ gpuMemoryBufferInfo ]:
[2024-12-08 16:02:37] [ R_8 ]: Software only
[2024-12-08 16:02:37] [ R_16 ]: Software only
[2024-12-08 16:02:37] [ RG_88 ]: Software only
[2024-12-08 16:02:37] [ RG_1616 ]: Software only
[2024-12-08 16:02:37] [ BGR_565 ]: Software only
[2024-12-08 16:02:37] [ RGBA_4444 ]: Software only
[2024-12-08 16:02:37] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-08 16:02:37] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-08 16:02:37] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-08 16:02:37] [ BGRA_1010102 ]: Software only
[2024-12-08 16:02:37] [ RGBA_1010102 ]: Software only
[2024-12-08 16:02:37] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-08 16:02:37] [ RGBA_F16 ]: Software only
[2024-12-08 16:02:37] [ YVU_420 ]: Software only
[2024-12-08 16:02:37] [ YUV_420_BIPLANAR ]: Software only
[2024-12-08 16:02:37] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-08 16:02:37] [ P010 ]: Software only
[2024-12-08 16:02:37] [ videoAcceleratorsInfo ]:
[2024-12-08 16:02:37] [ Decoding ]: (null)
[2024-12-08 16:02:37] [ Encoding ]: (null)
[2024-12-08 16:02:37]
[2024-12-08 16:02:37] *** Report Section: Log Messages ***
[2024-12-08 16:02:37]
[2024-12-08 16:02:37] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-08 21:53:51] ==================[ GPU Report: Start [0] ]=================
[2024-12-08 21:53:51]
[2024-12-08 21:53:51] *** Report Section: Client Info ***
[2024-12-08 21:53:51]
[2024-12-08 21:53:51] [ client_info ]:
[2024-12-08 21:53:51] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-08 21:53:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=12496 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-08 21:53:51] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-08 21:53:51] [ operating_system ]: Windows NT 10.0.22621
[2024-12-08 21:53:51] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-08 21:53:51] [ version ]: Chrome/126.0.6478.183
[2024-12-08 21:53:51]
[2024-12-08 21:53:51] *** Report Section: GPU Info ***
[2024-12-08 21:53:51]
[2024-12-08 21:53:51] [ gpu_info ]:
[2024-12-08 21:53:51] [ ANGLEFeatures ]:
[2024-12-08 21:53:51] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-08 21:53:51] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-08 21:53:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-08 21:53:51] [ basicInfo ]:
[2024-12-08 21:53:51] [ Initialization time ]: 144
[2024-12-08 21:53:51] [ In-process GPU ]: (null)
[2024-12-08 21:53:51] [ Passthrough Command Decoder ]: (null)
[2024-12-08 21:53:51] [ Sandboxed ]: (null)
[2024-12-08 21:53:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,55249}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-08 21:53:51] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58601}, DRIVER_VERSION=10.0.22621.4249
[2024-12-08 21:53:51] [ Optimus ]: (null)
[2024-12-08 21:53:51] [ AMD switchable ]: (null)
[2024-12-08 21:53:51] [ Desktop compositing ]: Aero Glass
[2024-12-08 21:53:51] [ Direct composition ]: (null)
[2024-12-08 21:53:51] [ Supports overlays ]: (null)
[2024-12-08 21:53:51] [ YUY2 overlay support ]: SCALING
[2024-12-08 21:53:51] [ NV12 overlay support ]: SCALING
[2024-12-08 21:53:51] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-08 21:53:51] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-08 21:53:51] [ DirectML feature level ]: Not supported
[2024-12-08 21:53:51] [ Driver D3D12 feature level ]: Not supported
[2024-12-08 21:53:51] [ Driver Vulkan API version ]: Not supported
[2024-12-08 21:53:51] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-08 21:53:51] [ Pixel shader version ]: 5.0
[2024-12-08 21:53:51] [ Vertex shader version ]: 5.0
[2024-12-08 21:53:51] [ Max. MSAA samples ]: 8
[2024-12-08 21:53:51] [ Machine model name ]: (null)
[2024-12-08 21:53:51] [ Machine model version ]: (null)
[2024-12-08 21:53:51] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-08 21:53:51] [ Display type ]: ANGLE_D3D11
[2024-12-08 21:53:51] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-08 21:53:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-08 21:53:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-08 21:53:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-08 21:53:51] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-08 21:53:51] [ Disabled WebGL Extensions ]: (null)
[2024-12-08 21:53:51] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-08 21:53:51] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-08 21:53:51] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-08 21:53:51] [ Direct rendering version ]: unknown
[2024-12-08 21:53:51] [ Reset notification strategy ]: 0x8252
[2024-12-08 21:53:51] [ GPU process crash count ]: (null)
[2024-12-08 21:53:51] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-08 21:53:51] [ compositorInfo ]:
[2024-12-08 21:53:51] [ Tile Update Mode ]: One-copy
[2024-12-08 21:53:51] [ Partial Raster ]: Enabled
[2024-12-08 21:53:51] [ dawnInfo ]:
[2024-12-08 21:53:51] [ devicePerfInfo ]:
[2024-12-08 21:53:51] [ displayInfo ]:
[2024-12-08 21:53:51] [ Info ]: Display[453938400] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-08 21:53:51] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-08 21:53:51] [ Buffer format (all) ]: BGRA_8888
[2024-12-08 21:53:51] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-08 21:53:51] [ SDR white level in nits ]: 203
[2024-12-08 21:53:51] [ HDR relative maximum luminance ]: 1
[2024-12-08 21:53:51] [ Bits per color component ]: 8
[2024-12-08 21:53:51] [ Bits per pixel ]: 24
[2024-12-08 21:53:51] [ Refresh Rate in Hz ]: 60
[2024-12-08 21:53:51] [ featureStatus ]:
[2024-12-08 21:53:51] [ featureStatus ]:
[2024-12-08 21:53:51] [ 2d_canvas ]: enabled
[2024-12-08 21:53:51] [ canvas_oop_rasterization ]: enabled_on
[2024-12-08 21:53:51] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-08 21:53:51] [ gpu_compositing ]: enabled
[2024-12-08 21:53:51] [ multiple_raster_threads ]: enabled_on
[2024-12-08 21:53:51] [ opengl ]: enabled_on
[2024-12-08 21:53:51] [ rasterization ]: enabled
[2024-12-08 21:53:51] [ raw_draw ]: disabled_off_ok
[2024-12-08 21:53:51] [ skia_graphite ]: disabled_off
[2024-12-08 21:53:51] [ video_decode ]: enabled
[2024-12-08 21:53:51] [ video_encode ]: enabled
[2024-12-08 21:53:51] [ vulkan ]: disabled_off
[2024-12-08 21:53:51] [ webgl ]: enabled
[2024-12-08 21:53:51] [ webgl2 ]: enabled
[2024-12-08 21:53:51] [ webgpu ]: enabled
[2024-12-08 21:53:51] [ webnn ]: disabled_off
[2024-12-08 21:53:51] [ problems ]:
[2024-12-08 21:53:51] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-08 21:53:51] [ tag ]: workarounds
[2024-12-08 21:53:51] [ affectedSettings ]:
exit_on_context_lost
[2024-12-08 21:53:51] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-08 21:53:51] [ tag ]: workarounds
[2024-12-08 21:53:51] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-08 21:53:51] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-08 21:53:51] [ tag ]: workarounds
[2024-12-08 21:53:51] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-08 21:53:51] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-08 21:53:51] [ tag ]: workarounds
[2024-12-08 21:53:51] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-08 21:53:51] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-08 21:53:51] [ tag ]: workarounds
[2024-12-08 21:53:51] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-08 21:53:51] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-08 21:53:51] [ tag ]: workarounds
[2024-12-08 21:53:51] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-08 21:53:51] [ workarounds ]:
[2024-12-08 21:53:51] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-08 21:53:51] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-08 21:53:51] [ workarounds[2] ]: exit_on_context_lost
[2024-12-08 21:53:51] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-08 21:53:51] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-08 21:53:51] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-08 21:53:51] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-08 21:53:51] [ gpuMemoryBufferInfo ]:
[2024-12-08 21:53:51] [ R_8 ]: Software only
[2024-12-08 21:53:51] [ R_16 ]: Software only
[2024-12-08 21:53:51] [ RG_88 ]: Software only
[2024-12-08 21:53:51] [ RG_1616 ]: Software only
[2024-12-08 21:53:51] [ BGR_565 ]: Software only
[2024-12-08 21:53:51] [ RGBA_4444 ]: Software only
[2024-12-08 21:53:51] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-08 21:53:51] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-08 21:53:51] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-08 21:53:51] [ BGRA_1010102 ]: Software only
[2024-12-08 21:53:51] [ RGBA_1010102 ]: Software only
[2024-12-08 21:53:51] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-08 21:53:51] [ RGBA_F16 ]: Software only
[2024-12-08 21:53:51] [ YVU_420 ]: Software only
[2024-12-08 21:53:51] [ YUV_420_BIPLANAR ]: Software only
[2024-12-08 21:53:51] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-08 21:53:51] [ P010 ]: Software only
[2024-12-08 21:53:51] [ videoAcceleratorsInfo ]:
[2024-12-08 21:53:51] [ Decoding ]: (null)
[2024-12-08 21:53:51] [ Encoding ]: (null)
[2024-12-08 21:53:51]
[2024-12-08 21:53:51] *** Report Section: Log Messages ***
[2024-12-08 21:53:51]
[2024-12-08 21:53:51] ===================[ GPU Report: End [0] ]==================
[1969-12-31 18:00:00] Client version: no bootstrapper found
[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-09 16:12:07] ==================[ GPU Report: Start [0] ]=================
[2024-12-09 16:12:07]
[2024-12-09 16:12:07] *** Report Section: Client Info ***
[2024-12-09 16:12:07]
[2024-12-09 16:12:07] [ client_info ]:
[2024-12-09 16:12:07] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-09 16:12:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14896 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-09 16:12:07] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-09 16:12:07] [ operating_system ]: Windows NT 10.0.22621
[2024-12-09 16:12:07] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-09 16:12:07] [ version ]: Chrome/126.0.6478.183
[2024-12-09 16:12:07]
[2024-12-09 16:12:07] *** Report Section: GPU Info ***
[2024-12-09 16:12:07]
[2024-12-09 16:12:07] [ gpu_info ]:
[2024-12-09 16:12:07] [ ANGLEFeatures ]:
[2024-12-09 16:12:07] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-09 16:12:07] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-09 16:12:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-09 16:12:07] [ basicInfo ]:
[2024-12-09 16:12:07] [ Initialization time ]: 125
[2024-12-09 16:12:07] [ In-process GPU ]: (null)
[2024-12-09 16:12:07] [ Passthrough Command Decoder ]: (null)
[2024-12-09 16:12:07] [ Sandboxed ]: (null)
[2024-12-09 16:12:07] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54565}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-09 16:12:07] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57884}, DRIVER_VERSION=10.0.22621.4249
[2024-12-09 16:12:07] [ Optimus ]: (null)
[2024-12-09 16:12:07] [ AMD switchable ]: (null)
[2024-12-09 16:12:07] [ Desktop compositing ]: Aero Glass
[2024-12-09 16:12:07] [ Direct composition ]: (null)
[2024-12-09 16:12:07] [ Supports overlays ]: (null)
[2024-12-09 16:12:07] [ YUY2 overlay support ]: SCALING
[2024-12-09 16:12:07] [ NV12 overlay support ]: SCALING
[2024-12-09 16:12:07] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-09 16:12:07] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-09 16:12:07] [ DirectML feature level ]: Not supported
[2024-12-09 16:12:07] [ Driver D3D12 feature level ]: Not supported
[2024-12-09 16:12:07] [ Driver Vulkan API version ]: Not supported
[2024-12-09 16:12:07] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-09 16:12:07] [ Pixel shader version ]: 5.0
[2024-12-09 16:12:07] [ Vertex shader version ]: 5.0
[2024-12-09 16:12:07] [ Max. MSAA samples ]: 8
[2024-12-09 16:12:07] [ Machine model name ]: (null)
[2024-12-09 16:12:07] [ Machine model version ]: (null)
[2024-12-09 16:12:07] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-09 16:12:07] [ Display type ]: ANGLE_D3D11
[2024-12-09 16:12:07] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-09 16:12:07] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-09 16:12:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-09 16:12:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-09 16:12:07] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-09 16:12:07] [ Disabled WebGL Extensions ]: (null)
[2024-12-09 16:12:07] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-09 16:12:07] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-09 16:12:07] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-09 16:12:07] [ Direct rendering version ]: unknown
[2024-12-09 16:12:07] [ Reset notification strategy ]: 0x8252
[2024-12-09 16:12:07] [ GPU process crash count ]: (null)
[2024-12-09 16:12:07] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-09 16:12:07] [ compositorInfo ]:
[2024-12-09 16:12:07] [ Tile Update Mode ]: One-copy
[2024-12-09 16:12:07] [ Partial Raster ]: Enabled
[2024-12-09 16:12:07] [ dawnInfo ]:
[2024-12-09 16:12:07] [ devicePerfInfo ]:
[2024-12-09 16:12:07] [ displayInfo ]:
[2024-12-09 16:12:07] [ Info ]: Display[1025119702] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-09 16:12:07] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-09 16:12:07] [ Buffer format (all) ]: BGRA_8888
[2024-12-09 16:12:07] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-09 16:12:07] [ SDR white level in nits ]: 203
[2024-12-09 16:12:07] [ HDR relative maximum luminance ]: 1
[2024-12-09 16:12:07] [ Bits per color component ]: 8
[2024-12-09 16:12:07] [ Bits per pixel ]: 24
[2024-12-09 16:12:07] [ Refresh Rate in Hz ]: 60
[2024-12-09 16:12:07] [ featureStatus ]:
[2024-12-09 16:12:07] [ featureStatus ]:
[2024-12-09 16:12:07] [ 2d_canvas ]: enabled
[2024-12-09 16:12:07] [ canvas_oop_rasterization ]: enabled_on
[2024-12-09 16:12:07] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-09 16:12:07] [ gpu_compositing ]: enabled
[2024-12-09 16:12:07] [ multiple_raster_threads ]: enabled_on
[2024-12-09 16:12:07] [ opengl ]: enabled_on
[2024-12-09 16:12:07] [ rasterization ]: enabled
[2024-12-09 16:12:07] [ raw_draw ]: disabled_off_ok
[2024-12-09 16:12:07] [ skia_graphite ]: disabled_off
[2024-12-09 16:12:07] [ video_decode ]: enabled
[2024-12-09 16:12:07] [ video_encode ]: enabled
[2024-12-09 16:12:07] [ vulkan ]: disabled_off
[2024-12-09 16:12:07] [ webgl ]: enabled
[2024-12-09 16:12:07] [ webgl2 ]: enabled
[2024-12-09 16:12:07] [ webgpu ]: enabled
[2024-12-09 16:12:07] [ webnn ]: disabled_off
[2024-12-09 16:12:07] [ problems ]:
[2024-12-09 16:12:07] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-09 16:12:07] [ tag ]: workarounds
[2024-12-09 16:12:07] [ affectedSettings ]:
exit_on_context_lost
[2024-12-09 16:12:07] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-09 16:12:07] [ tag ]: workarounds
[2024-12-09 16:12:07] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-09 16:12:07] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-09 16:12:07] [ tag ]: workarounds
[2024-12-09 16:12:07] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-09 16:12:07] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-09 16:12:07] [ tag ]: workarounds
[2024-12-09 16:12:07] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-09 16:12:07] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-09 16:12:07] [ tag ]: workarounds
[2024-12-09 16:12:07] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-09 16:12:07] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-09 16:12:07] [ tag ]: workarounds
[2024-12-09 16:12:07] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-09 16:12:07] [ workarounds ]:
[2024-12-09 16:12:07] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-09 16:12:07] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-09 16:12:07] [ workarounds[2] ]: exit_on_context_lost
[2024-12-09 16:12:07] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-09 16:12:07] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-09 16:12:07] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-09 16:12:07] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-09 16:12:07] [ gpuMemoryBufferInfo ]:
[2024-12-09 16:12:07] [ R_8 ]: Software only
[2024-12-09 16:12:07] [ R_16 ]: Software only
[2024-12-09 16:12:07] [ RG_88 ]: Software only
[2024-12-09 16:12:07] [ RG_1616 ]: Software only
[2024-12-09 16:12:07] [ BGR_565 ]: Software only
[2024-12-09 16:12:07] [ RGBA_4444 ]: Software only
[2024-12-09 16:12:07] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-09 16:12:07] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-09 16:12:07] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-09 16:12:07] [ BGRA_1010102 ]: Software only
[2024-12-09 16:12:07] [ RGBA_1010102 ]: Software only
[2024-12-09 16:12:07] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-09 16:12:07] [ RGBA_F16 ]: Software only
[2024-12-09 16:12:07] [ YVU_420 ]: Software only
[2024-12-09 16:12:07] [ YUV_420_BIPLANAR ]: Software only
[2024-12-09 16:12:07] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-09 16:12:07] [ P010 ]: Software only
[2024-12-09 16:12:07] [ videoAcceleratorsInfo ]:
[2024-12-09 16:12:07] [ Decoding ]: (null)
[2024-12-09 16:12:07] [ Encoding ]: (null)
[2024-12-09 16:12:07]
[2024-12-09 16:12:07] *** Report Section: Log Messages ***
[2024-12-09 16:12:07]
[2024-12-09 16:12:07] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-10 09:24:27] ==================[ GPU Report: Start [0] ]=================
[2024-12-10 09:24:27]
[2024-12-10 09:24:27] *** Report Section: Client Info ***
[2024-12-10 09:24:27]
[2024-12-10 09:24:27] [ client_info ]:
[2024-12-10 09:24:27] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-10 09:24:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=1000 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-10 09:24:27] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-10 09:24:27] [ operating_system ]: Windows NT 10.0.22621
[2024-12-10 09:24:27] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-10 09:24:27] [ version ]: Chrome/126.0.6478.183
[2024-12-10 09:24:27]
[2024-12-10 09:24:27] *** Report Section: GPU Info ***
[2024-12-10 09:24:27]
[2024-12-10 09:24:27] [ gpu_info ]:
[2024-12-10 09:24:27] [ ANGLEFeatures ]:
[2024-12-10 09:24:27] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-10 09:24:27] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-10 09:24:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-10 09:24:27] [ basicInfo ]:
[2024-12-10 09:24:27] [ Initialization time ]: 167
[2024-12-10 09:24:27] [ In-process GPU ]: (null)
[2024-12-10 09:24:27] [ Passthrough Command Decoder ]: (null)
[2024-12-10 09:24:27] [ Sandboxed ]: (null)
[2024-12-10 09:24:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53942}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-10 09:24:27] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57280}, DRIVER_VERSION=10.0.22621.4249
[2024-12-10 09:24:27] [ Optimus ]: (null)
[2024-12-10 09:24:27] [ AMD switchable ]: (null)
[2024-12-10 09:24:27] [ Desktop compositing ]: Aero Glass
[2024-12-10 09:24:27] [ Direct composition ]: (null)
[2024-12-10 09:24:27] [ Supports overlays ]: (null)
[2024-12-10 09:24:27] [ YUY2 overlay support ]: SCALING
[2024-12-10 09:24:27] [ NV12 overlay support ]: SCALING
[2024-12-10 09:24:27] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-10 09:24:27] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-10 09:24:27] [ DirectML feature level ]: Not supported
[2024-12-10 09:24:27] [ Driver D3D12 feature level ]: Not supported
[2024-12-10 09:24:27] [ Driver Vulkan API version ]: Not supported
[2024-12-10 09:24:27] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-10 09:24:27] [ Pixel shader version ]: 5.0
[2024-12-10 09:24:27] [ Vertex shader version ]: 5.0
[2024-12-10 09:24:27] [ Max. MSAA samples ]: 8
[2024-12-10 09:24:27] [ Machine model name ]: (null)
[2024-12-10 09:24:27] [ Machine model version ]: (null)
[2024-12-10 09:24:27] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-10 09:24:27] [ Display type ]: ANGLE_D3D11
[2024-12-10 09:24:27] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-10 09:24:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-10 09:24:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-10 09:24:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-10 09:24:27] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-10 09:24:27] [ Disabled WebGL Extensions ]: (null)
[2024-12-10 09:24:27] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-10 09:24:27] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-10 09:24:27] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-10 09:24:27] [ Direct rendering version ]: unknown
[2024-12-10 09:24:27] [ Reset notification strategy ]: 0x8252
[2024-12-10 09:24:27] [ GPU process crash count ]: (null)
[2024-12-10 09:24:27] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-10 09:24:27] [ compositorInfo ]:
[2024-12-10 09:24:27] [ Tile Update Mode ]: One-copy
[2024-12-10 09:24:27] [ Partial Raster ]: Enabled
[2024-12-10 09:24:27] [ dawnInfo ]:
[2024-12-10 09:24:27] [ devicePerfInfo ]:
[2024-12-10 09:24:27] [ displayInfo ]:
[2024-12-10 09:24:27] [ Info ]: Display[3593211428] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-10 09:24:27] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-10 09:24:27] [ Buffer format (all) ]: BGRA_8888
[2024-12-10 09:24:27] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-10 09:24:27] [ SDR white level in nits ]: 203
[2024-12-10 09:24:27] [ HDR relative maximum luminance ]: 1
[2024-12-10 09:24:27] [ Bits per color component ]: 8
[2024-12-10 09:24:27] [ Bits per pixel ]: 24
[2024-12-10 09:24:27] [ Refresh Rate in Hz ]: 60
[2024-12-10 09:24:27] [ featureStatus ]:
[2024-12-10 09:24:27] [ featureStatus ]:
[2024-12-10 09:24:27] [ 2d_canvas ]: enabled
[2024-12-10 09:24:27] [ canvas_oop_rasterization ]: enabled_on
[2024-12-10 09:24:27] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-10 09:24:27] [ gpu_compositing ]: enabled
[2024-12-10 09:24:27] [ multiple_raster_threads ]: enabled_on
[2024-12-10 09:24:27] [ opengl ]: enabled_on
[2024-12-10 09:24:27] [ rasterization ]: enabled
[2024-12-10 09:24:27] [ raw_draw ]: disabled_off_ok
[2024-12-10 09:24:27] [ skia_graphite ]: disabled_off
[2024-12-10 09:24:27] [ video_decode ]: enabled
[2024-12-10 09:24:27] [ video_encode ]: enabled
[2024-12-10 09:24:27] [ vulkan ]: disabled_off
[2024-12-10 09:24:27] [ webgl ]: enabled
[2024-12-10 09:24:27] [ webgl2 ]: enabled
[2024-12-10 09:24:27] [ webgpu ]: enabled
[2024-12-10 09:24:27] [ webnn ]: disabled_off
[2024-12-10 09:24:27] [ problems ]:
[2024-12-10 09:24:27] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-10 09:24:27] [ tag ]: workarounds
[2024-12-10 09:24:27] [ affectedSettings ]:
exit_on_context_lost
[2024-12-10 09:24:27] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-10 09:24:27] [ tag ]: workarounds
[2024-12-10 09:24:27] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-10 09:24:27] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-10 09:24:27] [ tag ]: workarounds
[2024-12-10 09:24:27] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-10 09:24:27] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-10 09:24:27] [ tag ]: workarounds
[2024-12-10 09:24:27] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-10 09:24:27] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-10 09:24:27] [ tag ]: workarounds
[2024-12-10 09:24:27] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-10 09:24:27] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-10 09:24:27] [ tag ]: workarounds
[2024-12-10 09:24:27] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-10 09:24:27] [ workarounds ]:
[2024-12-10 09:24:27] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-10 09:24:27] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-10 09:24:27] [ workarounds[2] ]: exit_on_context_lost
[2024-12-10 09:24:27] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-10 09:24:27] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-10 09:24:27] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-10 09:24:27] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-10 09:24:27] [ gpuMemoryBufferInfo ]:
[2024-12-10 09:24:27] [ R_8 ]: Software only
[2024-12-10 09:24:27] [ R_16 ]: Software only
[2024-12-10 09:24:27] [ RG_88 ]: Software only
[2024-12-10 09:24:27] [ RG_1616 ]: Software only
[2024-12-10 09:24:27] [ BGR_565 ]: Software only
[2024-12-10 09:24:27] [ RGBA_4444 ]: Software only
[2024-12-10 09:24:27] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-10 09:24:27] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-10 09:24:27] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-10 09:24:27] [ BGRA_1010102 ]: Software only
[2024-12-10 09:24:27] [ RGBA_1010102 ]: Software only
[2024-12-10 09:24:27] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-10 09:24:27] [ RGBA_F16 ]: Software only
[2024-12-10 09:24:27] [ YVU_420 ]: Software only
[2024-12-10 09:24:27] [ YUV_420_BIPLANAR ]: Software only
[2024-12-10 09:24:27] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-10 09:24:27] [ P010 ]: Software only
[2024-12-10 09:24:27] [ videoAcceleratorsInfo ]:
[2024-12-10 09:24:27] [ Decoding ]: (null)
[2024-12-10 09:24:27] [ Encoding ]: (null)
[2024-12-10 09:24:27]
[2024-12-10 09:24:27] *** Report Section: Log Messages ***
[2024-12-10 09:24:27]
[2024-12-10 09:24:27] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-10 18:24:32] ==================[ GPU Report: Start [0] ]=================
[2024-12-10 18:24:32]
[2024-12-10 18:24:32] *** Report Section: Client Info ***
[2024-12-10 18:24:32]
[2024-12-10 18:24:32] [ client_info ]:
[2024-12-10 18:24:32] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-10 18:24:32] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=12360 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-10 18:24:32] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-10 18:24:32] [ operating_system ]: Windows NT 10.0.22621
[2024-12-10 18:24:32] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-10 18:24:32] [ version ]: Chrome/126.0.6478.183
[2024-12-10 18:24:32]
[2024-12-10 18:24:32] *** Report Section: GPU Info ***
[2024-12-10 18:24:32]
[2024-12-10 18:24:32] [ gpu_info ]:
[2024-12-10 18:24:32] [ ANGLEFeatures ]:
[2024-12-10 18:24:32] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-10 18:24:32] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-10 18:24:32] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-10 18:24:32] [ basicInfo ]:
[2024-12-10 18:24:32] [ Initialization time ]: 177
[2024-12-10 18:24:32] [ In-process GPU ]: (null)
[2024-12-10 18:24:32] [ Passthrough Command Decoder ]: (null)
[2024-12-10 18:24:32] [ Sandboxed ]: (null)
[2024-12-10 18:24:32] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54641}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-10 18:24:32] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57989}, DRIVER_VERSION=10.0.22621.4249
[2024-12-10 18:24:32] [ Optimus ]: (null)
[2024-12-10 18:24:32] [ AMD switchable ]: (null)
[2024-12-10 18:24:32] [ Desktop compositing ]: Aero Glass
[2024-12-10 18:24:32] [ Direct composition ]: (null)
[2024-12-10 18:24:32] [ Supports overlays ]: (null)
[2024-12-10 18:24:32] [ YUY2 overlay support ]: SCALING
[2024-12-10 18:24:32] [ NV12 overlay support ]: SCALING
[2024-12-10 18:24:32] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-10 18:24:32] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-10 18:24:32] [ DirectML feature level ]: Not supported
[2024-12-10 18:24:32] [ Driver D3D12 feature level ]: Not supported
[2024-12-10 18:24:32] [ Driver Vulkan API version ]: Not supported
[2024-12-10 18:24:32] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-10 18:24:32] [ Pixel shader version ]: 5.0
[2024-12-10 18:24:32] [ Vertex shader version ]: 5.0
[2024-12-10 18:24:32] [ Max. MSAA samples ]: 8
[2024-12-10 18:24:32] [ Machine model name ]: (null)
[2024-12-10 18:24:32] [ Machine model version ]: (null)
[2024-12-10 18:24:32] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-10 18:24:32] [ Display type ]: ANGLE_D3D11
[2024-12-10 18:24:32] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-10 18:24:32] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-10 18:24:32] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-10 18:24:32] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-10 18:24:32] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-10 18:24:32] [ Disabled WebGL Extensions ]: (null)
[2024-12-10 18:24:32] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-10 18:24:32] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-10 18:24:32] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-10 18:24:32] [ Direct rendering version ]: unknown
[2024-12-10 18:24:32] [ Reset notification strategy ]: 0x8252
[2024-12-10 18:24:32] [ GPU process crash count ]: (null)
[2024-12-10 18:24:32] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-10 18:24:32] [ compositorInfo ]:
[2024-12-10 18:24:32] [ Tile Update Mode ]: One-copy
[2024-12-10 18:24:32] [ Partial Raster ]: Enabled
[2024-12-10 18:24:32] [ dawnInfo ]:
[2024-12-10 18:24:32] [ devicePerfInfo ]:
[2024-12-10 18:24:32] [ displayInfo ]:
[2024-12-10 18:24:32] [ Info ]: Display[1550773948] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-10 18:24:32] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-10 18:24:32] [ Buffer format (all) ]: BGRA_8888
[2024-12-10 18:24:32] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-10 18:24:32] [ SDR white level in nits ]: 203
[2024-12-10 18:24:32] [ HDR relative maximum luminance ]: 1
[2024-12-10 18:24:32] [ Bits per color component ]: 8
[2024-12-10 18:24:32] [ Bits per pixel ]: 24
[2024-12-10 18:24:32] [ Refresh Rate in Hz ]: 60
[2024-12-10 18:24:32] [ featureStatus ]:
[2024-12-10 18:24:32] [ featureStatus ]:
[2024-12-10 18:24:32] [ 2d_canvas ]: enabled
[2024-12-10 18:24:32] [ canvas_oop_rasterization ]: enabled_on
[2024-12-10 18:24:32] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-10 18:24:32] [ gpu_compositing ]: enabled
[2024-12-10 18:24:32] [ multiple_raster_threads ]: enabled_on
[2024-12-10 18:24:32] [ opengl ]: enabled_on
[2024-12-10 18:24:32] [ rasterization ]: enabled
[2024-12-10 18:24:32] [ raw_draw ]: disabled_off_ok
[2024-12-10 18:24:32] [ skia_graphite ]: disabled_off
[2024-12-10 18:24:32] [ video_decode ]: enabled
[2024-12-10 18:24:32] [ video_encode ]: enabled
[2024-12-10 18:24:32] [ vulkan ]: disabled_off
[2024-12-10 18:24:32] [ webgl ]: enabled
[2024-12-10 18:24:32] [ webgl2 ]: enabled
[2024-12-10 18:24:32] [ webgpu ]: enabled
[2024-12-10 18:24:32] [ webnn ]: disabled_off
[2024-12-10 18:24:32] [ problems ]:
[2024-12-10 18:24:32] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-10 18:24:32] [ tag ]: workarounds
[2024-12-10 18:24:32] [ affectedSettings ]:
exit_on_context_lost
[2024-12-10 18:24:32] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-10 18:24:32] [ tag ]: workarounds
[2024-12-10 18:24:32] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-10 18:24:32] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-10 18:24:32] [ tag ]: workarounds
[2024-12-10 18:24:32] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-10 18:24:32] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-10 18:24:32] [ tag ]: workarounds
[2024-12-10 18:24:32] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-10 18:24:32] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-10 18:24:32] [ tag ]: workarounds
[2024-12-10 18:24:32] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-10 18:24:32] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-10 18:24:32] [ tag ]: workarounds
[2024-12-10 18:24:32] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-10 18:24:32] [ workarounds ]:
[2024-12-10 18:24:32] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-10 18:24:32] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-10 18:24:32] [ workarounds[2] ]: exit_on_context_lost
[2024-12-10 18:24:32] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-10 18:24:32] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-10 18:24:32] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-10 18:24:32] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-10 18:24:32] [ gpuMemoryBufferInfo ]:
[2024-12-10 18:24:32] [ R_8 ]: Software only
[2024-12-10 18:24:32] [ R_16 ]: Software only
[2024-12-10 18:24:32] [ RG_88 ]: Software only
[2024-12-10 18:24:32] [ RG_1616 ]: Software only
[2024-12-10 18:24:32] [ BGR_565 ]: Software only
[2024-12-10 18:24:32] [ RGBA_4444 ]: Software only
[2024-12-10 18:24:32] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-10 18:24:32] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-10 18:24:32] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-10 18:24:32] [ BGRA_1010102 ]: Software only
[2024-12-10 18:24:32] [ RGBA_1010102 ]: Software only
[2024-12-10 18:24:32] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-10 18:24:32] [ RGBA_F16 ]: Software only
[2024-12-10 18:24:32] [ YVU_420 ]: Software only
[2024-12-10 18:24:32] [ YUV_420_BIPLANAR ]: Software only
[2024-12-10 18:24:32] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-10 18:24:32] [ P010 ]: Software only
[2024-12-10 18:24:32] [ videoAcceleratorsInfo ]:
[2024-12-10 18:24:32] [ Decoding ]: (null)
[2024-12-10 18:24:32] [ Encoding ]: (null)
[2024-12-10 18:24:32]
[2024-12-10 18:24:32] *** Report Section: Log Messages ***
[2024-12-10 18:24:32]
[2024-12-10 18:24:32] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-12 09:42:28] ==================[ GPU Report: Start [0] ]=================
[2024-12-12 09:42:28]
[2024-12-12 09:42:28] *** Report Section: Client Info ***
[2024-12-12 09:42:28]
[2024-12-12 09:42:28] [ client_info ]:
[2024-12-12 09:42:28] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-12 09:42:28] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=9836 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-12 09:42:28] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-12 09:42:28] [ operating_system ]: Windows NT 10.0.22621
[2024-12-12 09:42:28] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-12 09:42:28] [ version ]: Chrome/126.0.6478.183
[2024-12-12 09:42:28]
[2024-12-12 09:42:28] *** Report Section: GPU Info ***
[2024-12-12 09:42:28]
[2024-12-12 09:42:28] [ gpu_info ]:
[2024-12-12 09:42:28] [ ANGLEFeatures ]:
[2024-12-12 09:42:28] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-12 09:42:28] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-12 09:42:28] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-12 09:42:28] [ basicInfo ]:
[2024-12-12 09:42:28] [ Initialization time ]: 193
[2024-12-12 09:42:28] [ In-process GPU ]: (null)
[2024-12-12 09:42:28] [ Passthrough Command Decoder ]: (null)
[2024-12-12 09:42:28] [ Sandboxed ]: (null)
[2024-12-12 09:42:28] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53318}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-12 09:42:28] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56662}, DRIVER_VERSION=10.0.22621.4249
[2024-12-12 09:42:28] [ Optimus ]: (null)
[2024-12-12 09:42:28] [ AMD switchable ]: (null)
[2024-12-12 09:42:28] [ Desktop compositing ]: Aero Glass
[2024-12-12 09:42:28] [ Direct composition ]: (null)
[2024-12-12 09:42:28] [ Supports overlays ]: (null)
[2024-12-12 09:42:28] [ YUY2 overlay support ]: SCALING
[2024-12-12 09:42:28] [ NV12 overlay support ]: SCALING
[2024-12-12 09:42:28] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-12 09:42:28] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-12 09:42:28] [ DirectML feature level ]: Not supported
[2024-12-12 09:42:28] [ Driver D3D12 feature level ]: Not supported
[2024-12-12 09:42:28] [ Driver Vulkan API version ]: Not supported
[2024-12-12 09:42:28] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-12 09:42:28] [ Pixel shader version ]: 5.0
[2024-12-12 09:42:28] [ Vertex shader version ]: 5.0
[2024-12-12 09:42:28] [ Max. MSAA samples ]: 8
[2024-12-12 09:42:28] [ Machine model name ]: (null)
[2024-12-12 09:42:28] [ Machine model version ]: (null)
[2024-12-12 09:42:28] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-12 09:42:28] [ Display type ]: ANGLE_D3D11
[2024-12-12 09:42:28] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-12 09:42:28] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-12 09:42:28] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 09:42:28] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-12 09:42:28] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-12 09:42:28] [ Disabled WebGL Extensions ]: (null)
[2024-12-12 09:42:28] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-12 09:42:28] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-12 09:42:28] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-12 09:42:28] [ Direct rendering version ]: unknown
[2024-12-12 09:42:28] [ Reset notification strategy ]: 0x8252
[2024-12-12 09:42:28] [ GPU process crash count ]: (null)
[2024-12-12 09:42:28] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-12 09:42:28] [ compositorInfo ]:
[2024-12-12 09:42:28] [ Tile Update Mode ]: One-copy
[2024-12-12 09:42:28] [ Partial Raster ]: Enabled
[2024-12-12 09:42:28] [ dawnInfo ]:
[2024-12-12 09:42:28] [ devicePerfInfo ]:
[2024-12-12 09:42:28] [ displayInfo ]:
[2024-12-12 09:42:28] [ Info ]: Display[49723523] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-12 09:42:28] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-12 09:42:28] [ Buffer format (all) ]: BGRA_8888
[2024-12-12 09:42:28] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-12 09:42:28] [ SDR white level in nits ]: 203
[2024-12-12 09:42:28] [ HDR relative maximum luminance ]: 1
[2024-12-12 09:42:28] [ Bits per color component ]: 8
[2024-12-12 09:42:28] [ Bits per pixel ]: 24
[2024-12-12 09:42:28] [ Refresh Rate in Hz ]: 60
[2024-12-12 09:42:28] [ featureStatus ]:
[2024-12-12 09:42:28] [ featureStatus ]:
[2024-12-12 09:42:28] [ 2d_canvas ]: enabled
[2024-12-12 09:42:28] [ canvas_oop_rasterization ]: enabled_on
[2024-12-12 09:42:28] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-12 09:42:28] [ gpu_compositing ]: enabled
[2024-12-12 09:42:28] [ multiple_raster_threads ]: enabled_on
[2024-12-12 09:42:28] [ opengl ]: enabled_on
[2024-12-12 09:42:28] [ rasterization ]: enabled
[2024-12-12 09:42:28] [ raw_draw ]: disabled_off_ok
[2024-12-12 09:42:28] [ skia_graphite ]: disabled_off
[2024-12-12 09:42:28] [ video_decode ]: enabled
[2024-12-12 09:42:28] [ video_encode ]: enabled
[2024-12-12 09:42:28] [ vulkan ]: disabled_off
[2024-12-12 09:42:28] [ webgl ]: enabled
[2024-12-12 09:42:28] [ webgl2 ]: enabled
[2024-12-12 09:42:28] [ webgpu ]: enabled
[2024-12-12 09:42:28] [ webnn ]: disabled_off
[2024-12-12 09:42:28] [ problems ]:
[2024-12-12 09:42:28] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-12 09:42:28] [ tag ]: workarounds
[2024-12-12 09:42:28] [ affectedSettings ]:
exit_on_context_lost
[2024-12-12 09:42:28] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-12 09:42:28] [ tag ]: workarounds
[2024-12-12 09:42:28] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 09:42:28] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-12 09:42:28] [ tag ]: workarounds
[2024-12-12 09:42:28] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-12 09:42:28] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-12 09:42:28] [ tag ]: workarounds
[2024-12-12 09:42:28] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-12 09:42:28] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-12 09:42:28] [ tag ]: workarounds
[2024-12-12 09:42:28] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-12 09:42:28] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-12 09:42:28] [ tag ]: workarounds
[2024-12-12 09:42:28] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-12 09:42:28] [ workarounds ]:
[2024-12-12 09:42:28] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-12 09:42:28] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-12 09:42:28] [ workarounds[2] ]: exit_on_context_lost
[2024-12-12 09:42:28] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-12 09:42:28] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-12 09:42:28] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-12 09:42:28] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-12 09:42:28] [ gpuMemoryBufferInfo ]:
[2024-12-12 09:42:28] [ R_8 ]: Software only
[2024-12-12 09:42:28] [ R_16 ]: Software only
[2024-12-12 09:42:28] [ RG_88 ]: Software only
[2024-12-12 09:42:28] [ RG_1616 ]: Software only
[2024-12-12 09:42:28] [ BGR_565 ]: Software only
[2024-12-12 09:42:28] [ RGBA_4444 ]: Software only
[2024-12-12 09:42:28] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-12 09:42:28] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-12 09:42:28] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-12 09:42:28] [ BGRA_1010102 ]: Software only
[2024-12-12 09:42:28] [ RGBA_1010102 ]: Software only
[2024-12-12 09:42:28] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-12 09:42:28] [ RGBA_F16 ]: Software only
[2024-12-12 09:42:28] [ YVU_420 ]: Software only
[2024-12-12 09:42:28] [ YUV_420_BIPLANAR ]: Software only
[2024-12-12 09:42:28] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-12 09:42:28] [ P010 ]: Software only
[2024-12-12 09:42:28] [ videoAcceleratorsInfo ]:
[2024-12-12 09:42:28] [ Decoding ]: (null)
[2024-12-12 09:42:28] [ Encoding ]: (null)
[2024-12-12 09:42:28]
[2024-12-12 09:42:28] *** Report Section: Log Messages ***
[2024-12-12 09:42:28]
[2024-12-12 09:42:28] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-13 04:18:45] ==================[ GPU Report: Start [0] ]=================
[2024-12-13 04:18:45]
[2024-12-13 04:18:45] *** Report Section: Client Info ***
[2024-12-13 04:18:45]
[2024-12-13 04:18:45] [ client_info ]:
[2024-12-13 04:18:45] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-13 04:18:45] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=12952 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-13 04:18:45] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-13 04:18:45] [ operating_system ]: Windows NT 10.0.22621
[2024-12-13 04:18:45] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-13 04:18:45] [ version ]: Chrome/126.0.6478.183
[2024-12-13 04:18:45]
[2024-12-13 04:18:45] *** Report Section: GPU Info ***
[2024-12-13 04:18:45]
[2024-12-13 04:18:45] [ gpu_info ]:
[2024-12-13 04:18:45] [ ANGLEFeatures ]:
[2024-12-13 04:18:45] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-13 04:18:45] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-13 04:18:45] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-13 04:18:45] [ basicInfo ]:
[2024-12-13 04:18:45] [ Initialization time ]: 163
[2024-12-13 04:18:45] [ In-process GPU ]: (null)
[2024-12-13 04:18:45] [ Passthrough Command Decoder ]: (null)
[2024-12-13 04:18:45] [ Sandboxed ]: (null)
[2024-12-13 04:18:45] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53238}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-13 04:18:45] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56582}, DRIVER_VERSION=10.0.22621.4249
[2024-12-13 04:18:45] [ Optimus ]: (null)
[2024-12-13 04:18:45] [ AMD switchable ]: (null)
[2024-12-13 04:18:45] [ Desktop compositing ]: Aero Glass
[2024-12-13 04:18:45] [ Direct composition ]: (null)
[2024-12-13 04:18:45] [ Supports overlays ]: (null)
[2024-12-13 04:18:45] [ YUY2 overlay support ]: SCALING
[2024-12-13 04:18:45] [ NV12 overlay support ]: SCALING
[2024-12-13 04:18:45] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-13 04:18:45] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-13 04:18:45] [ DirectML feature level ]: Not supported
[2024-12-13 04:18:45] [ Driver D3D12 feature level ]: Not supported
[2024-12-13 04:18:45] [ Driver Vulkan API version ]: Not supported
[2024-12-13 04:18:45] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-13 04:18:45] [ Pixel shader version ]: 5.0
[2024-12-13 04:18:45] [ Vertex shader version ]: 5.0
[2024-12-13 04:18:45] [ Max. MSAA samples ]: 8
[2024-12-13 04:18:45] [ Machine model name ]: (null)
[2024-12-13 04:18:45] [ Machine model version ]: (null)
[2024-12-13 04:18:45] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-13 04:18:45] [ Display type ]: ANGLE_D3D11
[2024-12-13 04:18:45] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-13 04:18:45] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-13 04:18:45] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-13 04:18:45] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-13 04:18:45] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-13 04:18:45] [ Disabled WebGL Extensions ]: (null)
[2024-12-13 04:18:45] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-13 04:18:45] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-13 04:18:45] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-13 04:18:45] [ Direct rendering version ]: unknown
[2024-12-13 04:18:45] [ Reset notification strategy ]: 0x8252
[2024-12-13 04:18:45] [ GPU process crash count ]: (null)
[2024-12-13 04:18:45] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-13 04:18:45] [ compositorInfo ]:
[2024-12-13 04:18:45] [ Tile Update Mode ]: One-copy
[2024-12-13 04:18:45] [ Partial Raster ]: Enabled
[2024-12-13 04:18:45] [ dawnInfo ]:
[2024-12-13 04:18:45] [ devicePerfInfo ]:
[2024-12-13 04:18:45] [ displayInfo ]:
[2024-12-13 04:18:45] [ Info ]: Display[63190412] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-13 04:18:45] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-13 04:18:45] [ Buffer format (all) ]: BGRA_8888
[2024-12-13 04:18:45] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-13 04:18:45] [ SDR white level in nits ]: 203
[2024-12-13 04:18:45] [ HDR relative maximum luminance ]: 1
[2024-12-13 04:18:45] [ Bits per color component ]: 8
[2024-12-13 04:18:45] [ Bits per pixel ]: 24
[2024-12-13 04:18:45] [ Refresh Rate in Hz ]: 60
[2024-12-13 04:18:45] [ featureStatus ]:
[2024-12-13 04:18:45] [ featureStatus ]:
[2024-12-13 04:18:45] [ 2d_canvas ]: enabled
[2024-12-13 04:18:45] [ canvas_oop_rasterization ]: enabled_on
[2024-12-13 04:18:45] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-13 04:18:45] [ gpu_compositing ]: enabled
[2024-12-13 04:18:45] [ multiple_raster_threads ]: enabled_on
[2024-12-13 04:18:45] [ opengl ]: enabled_on
[2024-12-13 04:18:45] [ rasterization ]: enabled
[2024-12-13 04:18:45] [ raw_draw ]: disabled_off_ok
[2024-12-13 04:18:45] [ skia_graphite ]: disabled_off
[2024-12-13 04:18:45] [ video_decode ]: enabled
[2024-12-13 04:18:45] [ video_encode ]: enabled
[2024-12-13 04:18:45] [ vulkan ]: disabled_off
[2024-12-13 04:18:45] [ webgl ]: enabled
[2024-12-13 04:18:45] [ webgl2 ]: enabled
[2024-12-13 04:18:45] [ webgpu ]: enabled
[2024-12-13 04:18:45] [ webnn ]: disabled_off
[2024-12-13 04:18:45] [ problems ]:
[2024-12-13 04:18:45] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-13 04:18:45] [ tag ]: workarounds
[2024-12-13 04:18:45] [ affectedSettings ]:
exit_on_context_lost
[2024-12-13 04:18:45] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-13 04:18:45] [ tag ]: workarounds
[2024-12-13 04:18:45] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-13 04:18:45] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-13 04:18:45] [ tag ]: workarounds
[2024-12-13 04:18:45] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-13 04:18:45] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-13 04:18:45] [ tag ]: workarounds
[2024-12-13 04:18:45] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-13 04:18:45] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-13 04:18:45] [ tag ]: workarounds
[2024-12-13 04:18:45] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-13 04:18:45] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-13 04:18:45] [ tag ]: workarounds
[2024-12-13 04:18:45] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-13 04:18:45] [ workarounds ]:
[2024-12-13 04:18:45] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-13 04:18:45] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-13 04:18:45] [ workarounds[2] ]: exit_on_context_lost
[2024-12-13 04:18:45] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-13 04:18:45] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-13 04:18:45] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-13 04:18:45] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-13 04:18:45] [ gpuMemoryBufferInfo ]:
[2024-12-13 04:18:45] [ R_8 ]: Software only
[2024-12-13 04:18:45] [ R_16 ]: Software only
[2024-12-13 04:18:45] [ RG_88 ]: Software only
[2024-12-13 04:18:45] [ RG_1616 ]: Software only
[2024-12-13 04:18:45] [ BGR_565 ]: Software only
[2024-12-13 04:18:45] [ RGBA_4444 ]: Software only
[2024-12-13 04:18:45] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-13 04:18:45] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-13 04:18:45] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-13 04:18:45] [ BGRA_1010102 ]: Software only
[2024-12-13 04:18:45] [ RGBA_1010102 ]: Software only
[2024-12-13 04:18:45] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-13 04:18:45] [ RGBA_F16 ]: Software only
[2024-12-13 04:18:45] [ YVU_420 ]: Software only
[2024-12-13 04:18:45] [ YUV_420_BIPLANAR ]: Software only
[2024-12-13 04:18:45] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-13 04:18:45] [ P010 ]: Software only
[2024-12-13 04:18:45] [ videoAcceleratorsInfo ]:
[2024-12-13 04:18:45] [ Decoding ]: (null)
[2024-12-13 04:18:45] [ Encoding ]: (null)
[2024-12-13 04:18:45]
[2024-12-13 04:18:45] *** Report Section: Log Messages ***
[2024-12-13 04:18:45]
[2024-12-13 04:18:45] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-14 12:13:17] ==================[ GPU Report: Start [0] ]=================
[2024-12-14 12:13:17]
[2024-12-14 12:13:17] *** Report Section: Client Info ***
[2024-12-14 12:13:17]
[2024-12-14 12:13:17] [ client_info ]:
[2024-12-14 12:13:17] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-14 12:13:17] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=1592 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-14 12:13:17] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-14 12:13:17] [ operating_system ]: Windows NT 10.0.22621
[2024-12-14 12:13:17] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-14 12:13:17] [ version ]: Chrome/126.0.6478.183
[2024-12-14 12:13:17]
[2024-12-14 12:13:17] *** Report Section: GPU Info ***
[2024-12-14 12:13:17]
[2024-12-14 12:13:17] [ gpu_info ]:
[2024-12-14 12:13:17] [ ANGLEFeatures ]:
[2024-12-14 12:13:17] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-14 12:13:17] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-14 12:13:17] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-14 12:13:17] [ basicInfo ]:
[2024-12-14 12:13:17] [ Initialization time ]: 147
[2024-12-14 12:13:17] [ In-process GPU ]: (null)
[2024-12-14 12:13:17] [ Passthrough Command Decoder ]: (null)
[2024-12-14 12:13:17] [ Sandboxed ]: (null)
[2024-12-14 12:13:17] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54341}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-14 12:13:17] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57685}, DRIVER_VERSION=10.0.22621.4249
[2024-12-14 12:13:17] [ Optimus ]: (null)
[2024-12-14 12:13:17] [ AMD switchable ]: (null)
[2024-12-14 12:13:17] [ Desktop compositing ]: Aero Glass
[2024-12-14 12:13:17] [ Direct composition ]: (null)
[2024-12-14 12:13:17] [ Supports overlays ]: (null)
[2024-12-14 12:13:17] [ YUY2 overlay support ]: SCALING
[2024-12-14 12:13:17] [ NV12 overlay support ]: SCALING
[2024-12-14 12:13:17] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-14 12:13:17] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-14 12:13:17] [ DirectML feature level ]: Not supported
[2024-12-14 12:13:17] [ Driver D3D12 feature level ]: Not supported
[2024-12-14 12:13:17] [ Driver Vulkan API version ]: Not supported
[2024-12-14 12:13:17] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-14 12:13:17] [ Pixel shader version ]: 5.0
[2024-12-14 12:13:17] [ Vertex shader version ]: 5.0
[2024-12-14 12:13:17] [ Max. MSAA samples ]: 8
[2024-12-14 12:13:17] [ Machine model name ]: (null)
[2024-12-14 12:13:17] [ Machine model version ]: (null)
[2024-12-14 12:13:17] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-14 12:13:17] [ Display type ]: ANGLE_D3D11
[2024-12-14 12:13:17] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-14 12:13:17] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-14 12:13:17] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-14 12:13:17] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-14 12:13:17] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-14 12:13:17] [ Disabled WebGL Extensions ]: (null)
[2024-12-14 12:13:17] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-14 12:13:17] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-14 12:13:17] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-14 12:13:17] [ Direct rendering version ]: unknown
[2024-12-14 12:13:17] [ Reset notification strategy ]: 0x8252
[2024-12-14 12:13:17] [ GPU process crash count ]: (null)
[2024-12-14 12:13:17] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-14 12:13:17] [ compositorInfo ]:
[2024-12-14 12:13:17] [ Tile Update Mode ]: One-copy
[2024-12-14 12:13:17] [ Partial Raster ]: Enabled
[2024-12-14 12:13:17] [ dawnInfo ]:
[2024-12-14 12:13:17] [ devicePerfInfo ]:
[2024-12-14 12:13:17] [ displayInfo ]:
[2024-12-14 12:13:17] [ Info ]: Display[396410634] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-14 12:13:17] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-14 12:13:17] [ Buffer format (all) ]: BGRA_8888
[2024-12-14 12:13:17] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-14 12:13:17] [ SDR white level in nits ]: 203
[2024-12-14 12:13:17] [ HDR relative maximum luminance ]: 1
[2024-12-14 12:13:17] [ Bits per color component ]: 8
[2024-12-14 12:13:17] [ Bits per pixel ]: 24
[2024-12-14 12:13:17] [ Refresh Rate in Hz ]: 60
[2024-12-14 12:13:17] [ featureStatus ]:
[2024-12-14 12:13:17] [ featureStatus ]:
[2024-12-14 12:13:17] [ 2d_canvas ]: enabled
[2024-12-14 12:13:17] [ canvas_oop_rasterization ]: enabled_on
[2024-12-14 12:13:17] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-14 12:13:17] [ gpu_compositing ]: enabled
[2024-12-14 12:13:17] [ multiple_raster_threads ]: enabled_on
[2024-12-14 12:13:17] [ opengl ]: enabled_on
[2024-12-14 12:13:17] [ rasterization ]: enabled
[2024-12-14 12:13:17] [ raw_draw ]: disabled_off_ok
[2024-12-14 12:13:17] [ skia_graphite ]: disabled_off
[2024-12-14 12:13:17] [ video_decode ]: enabled
[2024-12-14 12:13:17] [ video_encode ]: enabled
[2024-12-14 12:13:17] [ vulkan ]: disabled_off
[2024-12-14 12:13:17] [ webgl ]: enabled
[2024-12-14 12:13:17] [ webgl2 ]: enabled
[2024-12-14 12:13:17] [ webgpu ]: enabled
[2024-12-14 12:13:17] [ webnn ]: disabled_off
[2024-12-14 12:13:17] [ problems ]:
[2024-12-14 12:13:17] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-14 12:13:17] [ tag ]: workarounds
[2024-12-14 12:13:17] [ affectedSettings ]:
exit_on_context_lost
[2024-12-14 12:13:17] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-14 12:13:17] [ tag ]: workarounds
[2024-12-14 12:13:17] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-14 12:13:17] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-14 12:13:17] [ tag ]: workarounds
[2024-12-14 12:13:17] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-14 12:13:17] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-14 12:13:17] [ tag ]: workarounds
[2024-12-14 12:13:17] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-14 12:13:17] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-14 12:13:17] [ tag ]: workarounds
[2024-12-14 12:13:17] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-14 12:13:17] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-14 12:13:17] [ tag ]: workarounds
[2024-12-14 12:13:17] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-14 12:13:17] [ workarounds ]:
[2024-12-14 12:13:17] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-14 12:13:17] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-14 12:13:17] [ workarounds[2] ]: exit_on_context_lost
[2024-12-14 12:13:17] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-14 12:13:17] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-14 12:13:17] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-14 12:13:17] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-14 12:13:17] [ gpuMemoryBufferInfo ]:
[2024-12-14 12:13:17] [ R_8 ]: Software only
[2024-12-14 12:13:17] [ R_16 ]: Software only
[2024-12-14 12:13:17] [ RG_88 ]: Software only
[2024-12-14 12:13:17] [ RG_1616 ]: Software only
[2024-12-14 12:13:17] [ BGR_565 ]: Software only
[2024-12-14 12:13:17] [ RGBA_4444 ]: Software only
[2024-12-14 12:13:17] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-14 12:13:17] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-14 12:13:17] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-14 12:13:17] [ BGRA_1010102 ]: Software only
[2024-12-14 12:13:17] [ RGBA_1010102 ]: Software only
[2024-12-14 12:13:17] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-14 12:13:17] [ RGBA_F16 ]: Software only
[2024-12-14 12:13:17] [ YVU_420 ]: Software only
[2024-12-14 12:13:17] [ YUV_420_BIPLANAR ]: Software only
[2024-12-14 12:13:17] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-14 12:13:17] [ P010 ]: Software only
[2024-12-14 12:13:17] [ videoAcceleratorsInfo ]:
[2024-12-14 12:13:17] [ Decoding ]: (null)
[2024-12-14 12:13:17] [ Encoding ]: (null)
[2024-12-14 12:13:17]
[2024-12-14 12:13:17] *** Report Section: Log Messages ***
[2024-12-14 12:13:17]
[2024-12-14 12:13:17] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-16 13:05:37] ==================[ GPU Report: Start [0] ]=================
[2024-12-16 13:05:37]
[2024-12-16 13:05:37] *** Report Section: Client Info ***
[2024-12-16 13:05:37]
[2024-12-16 13:05:37] [ client_info ]:
[2024-12-16 13:05:37] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-16 13:05:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=7948 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-16 13:05:37] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-16 13:05:37] [ operating_system ]: Windows NT 10.0.22621
[2024-12-16 13:05:37] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-16 13:05:37] [ version ]: Chrome/126.0.6478.183
[2024-12-16 13:05:37]
[2024-12-16 13:05:37] *** Report Section: GPU Info ***
[2024-12-16 13:05:37]
[2024-12-16 13:05:37] [ gpu_info ]:
[2024-12-16 13:05:37] [ ANGLEFeatures ]:
[2024-12-16 13:05:37] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-16 13:05:37] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-16 13:05:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-16 13:05:37] [ basicInfo ]:
[2024-12-16 13:05:37] [ Initialization time ]: 162
[2024-12-16 13:05:37] [ In-process GPU ]: (null)
[2024-12-16 13:05:37] [ Passthrough Command Decoder ]: (null)
[2024-12-16 13:05:37] [ Sandboxed ]: (null)
[2024-12-16 13:05:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53904}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-16 13:05:37] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57248}, DRIVER_VERSION=10.0.22621.4249
[2024-12-16 13:05:37] [ Optimus ]: (null)
[2024-12-16 13:05:37] [ AMD switchable ]: (null)
[2024-12-16 13:05:37] [ Desktop compositing ]: Aero Glass
[2024-12-16 13:05:37] [ Direct composition ]: (null)
[2024-12-16 13:05:37] [ Supports overlays ]: (null)
[2024-12-16 13:05:37] [ YUY2 overlay support ]: SCALING
[2024-12-16 13:05:37] [ NV12 overlay support ]: SCALING
[2024-12-16 13:05:37] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-16 13:05:37] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-16 13:05:37] [ DirectML feature level ]: Not supported
[2024-12-16 13:05:37] [ Driver D3D12 feature level ]: Not supported
[2024-12-16 13:05:37] [ Driver Vulkan API version ]: Not supported
[2024-12-16 13:05:37] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-16 13:05:37] [ Pixel shader version ]: 5.0
[2024-12-16 13:05:37] [ Vertex shader version ]: 5.0
[2024-12-16 13:05:37] [ Max. MSAA samples ]: 8
[2024-12-16 13:05:37] [ Machine model name ]: (null)
[2024-12-16 13:05:37] [ Machine model version ]: (null)
[2024-12-16 13:05:37] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-16 13:05:37] [ Display type ]: ANGLE_D3D11
[2024-12-16 13:05:37] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-16 13:05:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-16 13:05:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-16 13:05:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-16 13:05:37] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-16 13:05:37] [ Disabled WebGL Extensions ]: (null)
[2024-12-16 13:05:37] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-16 13:05:37] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-16 13:05:37] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-16 13:05:37] [ Direct rendering version ]: unknown
[2024-12-16 13:05:37] [ Reset notification strategy ]: 0x8252
[2024-12-16 13:05:37] [ GPU process crash count ]: (null)
[2024-12-16 13:05:37] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-16 13:05:37] [ compositorInfo ]:
[2024-12-16 13:05:37] [ Tile Update Mode ]: One-copy
[2024-12-16 13:05:37] [ Partial Raster ]: Enabled
[2024-12-16 13:05:37] [ dawnInfo ]:
[2024-12-16 13:05:37] [ devicePerfInfo ]:
[2024-12-16 13:05:37] [ displayInfo ]:
[2024-12-16 13:05:37] [ Info ]: Display[231038671] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-16 13:05:37] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-16 13:05:37] [ Buffer format (all) ]: BGRA_8888
[2024-12-16 13:05:37] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-16 13:05:37] [ SDR white level in nits ]: 203
[2024-12-16 13:05:37] [ HDR relative maximum luminance ]: 1
[2024-12-16 13:05:37] [ Bits per color component ]: 8
[2024-12-16 13:05:37] [ Bits per pixel ]: 24
[2024-12-16 13:05:37] [ Refresh Rate in Hz ]: 60
[2024-12-16 13:05:37] [ featureStatus ]:
[2024-12-16 13:05:37] [ featureStatus ]:
[2024-12-16 13:05:37] [ 2d_canvas ]: enabled
[2024-12-16 13:05:37] [ canvas_oop_rasterization ]: enabled_on
[2024-12-16 13:05:37] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-16 13:05:37] [ gpu_compositing ]: enabled
[2024-12-16 13:05:37] [ multiple_raster_threads ]: enabled_on
[2024-12-16 13:05:37] [ opengl ]: enabled_on
[2024-12-16 13:05:37] [ rasterization ]: enabled
[2024-12-16 13:05:37] [ raw_draw ]: disabled_off_ok
[2024-12-16 13:05:37] [ skia_graphite ]: disabled_off
[2024-12-16 13:05:37] [ video_decode ]: enabled
[2024-12-16 13:05:37] [ video_encode ]: enabled
[2024-12-16 13:05:37] [ vulkan ]: disabled_off
[2024-12-16 13:05:37] [ webgl ]: enabled
[2024-12-16 13:05:37] [ webgl2 ]: enabled
[2024-12-16 13:05:37] [ webgpu ]: enabled
[2024-12-16 13:05:37] [ webnn ]: disabled_off
[2024-12-16 13:05:37] [ problems ]:
[2024-12-16 13:05:37] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-16 13:05:37] [ tag ]: workarounds
[2024-12-16 13:05:37] [ affectedSettings ]:
exit_on_context_lost
[2024-12-16 13:05:37] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-16 13:05:37] [ tag ]: workarounds
[2024-12-16 13:05:37] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-16 13:05:37] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-16 13:05:37] [ tag ]: workarounds
[2024-12-16 13:05:37] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-16 13:05:37] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-16 13:05:37] [ tag ]: workarounds
[2024-12-16 13:05:37] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-16 13:05:37] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-16 13:05:37] [ tag ]: workarounds
[2024-12-16 13:05:37] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-16 13:05:37] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-16 13:05:37] [ tag ]: workarounds
[2024-12-16 13:05:37] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-16 13:05:37] [ workarounds ]:
[2024-12-16 13:05:37] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-16 13:05:37] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-16 13:05:37] [ workarounds[2] ]: exit_on_context_lost
[2024-12-16 13:05:37] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-16 13:05:37] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-16 13:05:37] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-16 13:05:37] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-16 13:05:37] [ gpuMemoryBufferInfo ]:
[2024-12-16 13:05:37] [ R_8 ]: Software only
[2024-12-16 13:05:37] [ R_16 ]: Software only
[2024-12-16 13:05:37] [ RG_88 ]: Software only
[2024-12-16 13:05:37] [ RG_1616 ]: Software only
[2024-12-16 13:05:37] [ BGR_565 ]: Software only
[2024-12-16 13:05:37] [ RGBA_4444 ]: Software only
[2024-12-16 13:05:37] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-16 13:05:37] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-16 13:05:37] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-16 13:05:37] [ BGRA_1010102 ]: Software only
[2024-12-16 13:05:37] [ RGBA_1010102 ]: Software only
[2024-12-16 13:05:37] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-16 13:05:37] [ RGBA_F16 ]: Software only
[2024-12-16 13:05:37] [ YVU_420 ]: Software only
[2024-12-16 13:05:37] [ YUV_420_BIPLANAR ]: Software only
[2024-12-16 13:05:37] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-16 13:05:37] [ P010 ]: Software only
[2024-12-16 13:05:37] [ videoAcceleratorsInfo ]:
[2024-12-16 13:05:37] [ Decoding ]: (null)
[2024-12-16 13:05:37] [ Encoding ]: (null)
[2024-12-16 13:05:37]
[2024-12-16 13:05:37] *** Report Section: Log Messages ***
[2024-12-16 13:05:37]
[2024-12-16 13:05:37] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-17 22:13:48] ==================[ GPU Report: Start [0] ]=================
[2024-12-17 22:13:48]
[2024-12-17 22:13:48] *** Report Section: Client Info ***
[2024-12-17 22:13:48]
[2024-12-17 22:13:48] [ client_info ]:
[2024-12-17 22:13:48] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-17 22:13:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=7896 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-17 22:13:48] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-17 22:13:48] [ operating_system ]: Windows NT 10.0.22621
[2024-12-17 22:13:48] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-17 22:13:48] [ version ]: Chrome/126.0.6478.183
[2024-12-17 22:13:48]
[2024-12-17 22:13:48] *** Report Section: GPU Info ***
[2024-12-17 22:13:48]
[2024-12-17 22:13:48] [ gpu_info ]:
[2024-12-17 22:13:48] [ ANGLEFeatures ]:
[2024-12-17 22:13:48] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-17 22:13:48] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-17 22:13:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-17 22:13:48] [ basicInfo ]:
[2024-12-17 22:13:48] [ Initialization time ]: 178
[2024-12-17 22:13:48] [ In-process GPU ]: (null)
[2024-12-17 22:13:48] [ Passthrough Command Decoder ]: (null)
[2024-12-17 22:13:48] [ Sandboxed ]: (null)
[2024-12-17 22:13:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,55456}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-17 22:13:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58800}, DRIVER_VERSION=10.0.22621.4249
[2024-12-17 22:13:48] [ Optimus ]: (null)
[2024-12-17 22:13:48] [ AMD switchable ]: (null)
[2024-12-17 22:13:48] [ Desktop compositing ]: Aero Glass
[2024-12-17 22:13:48] [ Direct composition ]: (null)
[2024-12-17 22:13:48] [ Supports overlays ]: (null)
[2024-12-17 22:13:48] [ YUY2 overlay support ]: SCALING
[2024-12-17 22:13:48] [ NV12 overlay support ]: SCALING
[2024-12-17 22:13:48] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-17 22:13:48] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-17 22:13:48] [ DirectML feature level ]: Not supported
[2024-12-17 22:13:48] [ Driver D3D12 feature level ]: Not supported
[2024-12-17 22:13:48] [ Driver Vulkan API version ]: Not supported
[2024-12-17 22:13:48] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-17 22:13:48] [ Pixel shader version ]: 5.0
[2024-12-17 22:13:48] [ Vertex shader version ]: 5.0
[2024-12-17 22:13:48] [ Max. MSAA samples ]: 8
[2024-12-17 22:13:48] [ Machine model name ]: (null)
[2024-12-17 22:13:48] [ Machine model version ]: (null)
[2024-12-17 22:13:48] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-17 22:13:48] [ Display type ]: ANGLE_D3D11
[2024-12-17 22:13:48] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-17 22:13:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-17 22:13:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-17 22:13:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-17 22:13:48] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-17 22:13:48] [ Disabled WebGL Extensions ]: (null)
[2024-12-17 22:13:48] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-17 22:13:48] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-17 22:13:48] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-17 22:13:48] [ Direct rendering version ]: unknown
[2024-12-17 22:13:48] [ Reset notification strategy ]: 0x8252
[2024-12-17 22:13:48] [ GPU process crash count ]: (null)
[2024-12-17 22:13:48] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-17 22:13:48] [ compositorInfo ]:
[2024-12-17 22:13:48] [ Tile Update Mode ]: One-copy
[2024-12-17 22:13:48] [ Partial Raster ]: Enabled
[2024-12-17 22:13:48] [ dawnInfo ]:
[2024-12-17 22:13:48] [ devicePerfInfo ]:
[2024-12-17 22:13:48] [ displayInfo ]:
[2024-12-17 22:13:48] [ Info ]: Display[1426262231] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-17 22:13:48] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-17 22:13:48] [ Buffer format (all) ]: BGRA_8888
[2024-12-17 22:13:48] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-17 22:13:48] [ SDR white level in nits ]: 203
[2024-12-17 22:13:48] [ HDR relative maximum luminance ]: 1
[2024-12-17 22:13:48] [ Bits per color component ]: 8
[2024-12-17 22:13:48] [ Bits per pixel ]: 24
[2024-12-17 22:13:48] [ Refresh Rate in Hz ]: 60
[2024-12-17 22:13:48] [ featureStatus ]:
[2024-12-17 22:13:48] [ featureStatus ]:
[2024-12-17 22:13:48] [ 2d_canvas ]: enabled
[2024-12-17 22:13:48] [ canvas_oop_rasterization ]: enabled_on
[2024-12-17 22:13:48] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-17 22:13:48] [ gpu_compositing ]: enabled
[2024-12-17 22:13:48] [ multiple_raster_threads ]: enabled_on
[2024-12-17 22:13:48] [ opengl ]: enabled_on
[2024-12-17 22:13:48] [ rasterization ]: enabled
[2024-12-17 22:13:48] [ raw_draw ]: disabled_off_ok
[2024-12-17 22:13:48] [ skia_graphite ]: disabled_off
[2024-12-17 22:13:48] [ video_decode ]: enabled
[2024-12-17 22:13:48] [ video_encode ]: enabled
[2024-12-17 22:13:48] [ vulkan ]: disabled_off
[2024-12-17 22:13:48] [ webgl ]: enabled
[2024-12-17 22:13:48] [ webgl2 ]: enabled
[2024-12-17 22:13:48] [ webgpu ]: enabled
[2024-12-17 22:13:48] [ webnn ]: disabled_off
[2024-12-17 22:13:48] [ problems ]:
[2024-12-17 22:13:48] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-17 22:13:48] [ tag ]: workarounds
[2024-12-17 22:13:48] [ affectedSettings ]:
exit_on_context_lost
[2024-12-17 22:13:48] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-17 22:13:48] [ tag ]: workarounds
[2024-12-17 22:13:48] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-17 22:13:48] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-17 22:13:48] [ tag ]: workarounds
[2024-12-17 22:13:48] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-17 22:13:48] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-17 22:13:48] [ tag ]: workarounds
[2024-12-17 22:13:48] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-17 22:13:48] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-17 22:13:48] [ tag ]: workarounds
[2024-12-17 22:13:48] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-17 22:13:48] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-17 22:13:48] [ tag ]: workarounds
[2024-12-17 22:13:48] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-17 22:13:48] [ workarounds ]:
[2024-12-17 22:13:48] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-17 22:13:48] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-17 22:13:48] [ workarounds[2] ]: exit_on_context_lost
[2024-12-17 22:13:48] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-17 22:13:48] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-17 22:13:48] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-17 22:13:48] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-17 22:13:48] [ gpuMemoryBufferInfo ]:
[2024-12-17 22:13:48] [ R_8 ]: Software only
[2024-12-17 22:13:48] [ R_16 ]: Software only
[2024-12-17 22:13:48] [ RG_88 ]: Software only
[2024-12-17 22:13:48] [ RG_1616 ]: Software only
[2024-12-17 22:13:48] [ BGR_565 ]: Software only
[2024-12-17 22:13:48] [ RGBA_4444 ]: Software only
[2024-12-17 22:13:48] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-17 22:13:48] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-17 22:13:48] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-17 22:13:48] [ BGRA_1010102 ]: Software only
[2024-12-17 22:13:48] [ RGBA_1010102 ]: Software only
[2024-12-17 22:13:48] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-17 22:13:48] [ RGBA_F16 ]: Software only
[2024-12-17 22:13:48] [ YVU_420 ]: Software only
[2024-12-17 22:13:48] [ YUV_420_BIPLANAR ]: Software only
[2024-12-17 22:13:48] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-17 22:13:48] [ P010 ]: Software only
[2024-12-17 22:13:48] [ videoAcceleratorsInfo ]:
[2024-12-17 22:13:48] [ Decoding ]: (null)
[2024-12-17 22:13:48] [ Encoding ]: (null)
[2024-12-17 22:13:48]
[2024-12-17 22:13:48] *** Report Section: Log Messages ***
[2024-12-17 22:13:48]
[2024-12-17 22:13:48] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-19 17:22:48] ==================[ GPU Report: Start [0] ]=================
[2024-12-19 17:22:48]
[2024-12-19 17:22:48] *** Report Section: Client Info ***
[2024-12-19 17:22:48]
[2024-12-19 17:22:48] [ client_info ]:
[2024-12-19 17:22:48] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-19 17:22:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=11844 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-19 17:22:48] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-19 17:22:48] [ operating_system ]: Windows NT 10.0.22621
[2024-12-19 17:22:48] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-19 17:22:48] [ version ]: Chrome/126.0.6478.183
[2024-12-19 17:22:48]
[2024-12-19 17:22:48] *** Report Section: GPU Info ***
[2024-12-19 17:22:48]
[2024-12-19 17:22:48] [ gpu_info ]:
[2024-12-19 17:22:48] [ ANGLEFeatures ]:
[2024-12-19 17:22:48] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-19 17:22:48] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-19 17:22:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-19 17:22:48] [ basicInfo ]:
[2024-12-19 17:22:48] [ Initialization time ]: 194
[2024-12-19 17:22:48] [ In-process GPU ]: (null)
[2024-12-19 17:22:48] [ Passthrough Command Decoder ]: (null)
[2024-12-19 17:22:48] [ Sandboxed ]: (null)
[2024-12-19 17:22:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53883}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-19 17:22:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57234}, DRIVER_VERSION=10.0.22621.4249
[2024-12-19 17:22:48] [ Optimus ]: (null)
[2024-12-19 17:22:48] [ AMD switchable ]: (null)
[2024-12-19 17:22:48] [ Desktop compositing ]: Aero Glass
[2024-12-19 17:22:48] [ Direct composition ]: (null)
[2024-12-19 17:22:48] [ Supports overlays ]: (null)
[2024-12-19 17:22:48] [ YUY2 overlay support ]: SCALING
[2024-12-19 17:22:48] [ NV12 overlay support ]: SCALING
[2024-12-19 17:22:48] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-19 17:22:48] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-19 17:22:48] [ DirectML feature level ]: Not supported
[2024-12-19 17:22:48] [ Driver D3D12 feature level ]: Not supported
[2024-12-19 17:22:48] [ Driver Vulkan API version ]: Not supported
[2024-12-19 17:22:48] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-19 17:22:48] [ Pixel shader version ]: 5.0
[2024-12-19 17:22:48] [ Vertex shader version ]: 5.0
[2024-12-19 17:22:48] [ Max. MSAA samples ]: 8
[2024-12-19 17:22:48] [ Machine model name ]: (null)
[2024-12-19 17:22:48] [ Machine model version ]: (null)
[2024-12-19 17:22:48] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-19 17:22:48] [ Display type ]: ANGLE_D3D11
[2024-12-19 17:22:48] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-19 17:22:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-19 17:22:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-19 17:22:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-19 17:22:48] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-19 17:22:48] [ Disabled WebGL Extensions ]: (null)
[2024-12-19 17:22:48] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-19 17:22:48] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-19 17:22:48] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-19 17:22:48] [ Direct rendering version ]: unknown
[2024-12-19 17:22:48] [ Reset notification strategy ]: 0x8252
[2024-12-19 17:22:48] [ GPU process crash count ]: (null)
[2024-12-19 17:22:48] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-19 17:22:48] [ compositorInfo ]:
[2024-12-19 17:22:48] [ Tile Update Mode ]: One-copy
[2024-12-19 17:22:48] [ Partial Raster ]: Enabled
[2024-12-19 17:22:48] [ dawnInfo ]:
[2024-12-19 17:22:48] [ devicePerfInfo ]:
[2024-12-19 17:22:48] [ displayInfo ]:
[2024-12-19 17:22:48] [ Info ]: Display[3676463020] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-19 17:22:48] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-19 17:22:48] [ Buffer format (all) ]: BGRA_8888
[2024-12-19 17:22:48] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-19 17:22:48] [ SDR white level in nits ]: 203
[2024-12-19 17:22:48] [ HDR relative maximum luminance ]: 1
[2024-12-19 17:22:48] [ Bits per color component ]: 8
[2024-12-19 17:22:48] [ Bits per pixel ]: 24
[2024-12-19 17:22:48] [ Refresh Rate in Hz ]: 60
[2024-12-19 17:22:48] [ featureStatus ]:
[2024-12-19 17:22:48] [ featureStatus ]:
[2024-12-19 17:22:48] [ 2d_canvas ]: enabled
[2024-12-19 17:22:48] [ canvas_oop_rasterization ]: enabled_on
[2024-12-19 17:22:48] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-19 17:22:48] [ gpu_compositing ]: enabled
[2024-12-19 17:22:48] [ multiple_raster_threads ]: enabled_on
[2024-12-19 17:22:48] [ opengl ]: enabled_on
[2024-12-19 17:22:48] [ rasterization ]: enabled
[2024-12-19 17:22:48] [ raw_draw ]: disabled_off_ok
[2024-12-19 17:22:48] [ skia_graphite ]: disabled_off
[2024-12-19 17:22:48] [ video_decode ]: enabled
[2024-12-19 17:22:48] [ video_encode ]: enabled
[2024-12-19 17:22:48] [ vulkan ]: disabled_off
[2024-12-19 17:22:48] [ webgl ]: enabled
[2024-12-19 17:22:48] [ webgl2 ]: enabled
[2024-12-19 17:22:48] [ webgpu ]: enabled
[2024-12-19 17:22:48] [ webnn ]: disabled_off
[2024-12-19 17:22:48] [ problems ]:
[2024-12-19 17:22:48] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-19 17:22:48] [ tag ]: workarounds
[2024-12-19 17:22:48] [ affectedSettings ]:
exit_on_context_lost
[2024-12-19 17:22:48] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-19 17:22:48] [ tag ]: workarounds
[2024-12-19 17:22:48] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-19 17:22:48] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-19 17:22:48] [ tag ]: workarounds
[2024-12-19 17:22:48] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-19 17:22:48] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-19 17:22:48] [ tag ]: workarounds
[2024-12-19 17:22:48] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-19 17:22:48] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-19 17:22:48] [ tag ]: workarounds
[2024-12-19 17:22:48] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-19 17:22:48] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-19 17:22:48] [ tag ]: workarounds
[2024-12-19 17:22:48] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-19 17:22:48] [ workarounds ]:
[2024-12-19 17:22:48] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-19 17:22:48] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-19 17:22:48] [ workarounds[2] ]: exit_on_context_lost
[2024-12-19 17:22:48] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-19 17:22:48] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-19 17:22:48] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-19 17:22:48] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-19 17:22:48] [ gpuMemoryBufferInfo ]:
[2024-12-19 17:22:48] [ R_8 ]: Software only
[2024-12-19 17:22:48] [ R_16 ]: Software only
[2024-12-19 17:22:48] [ RG_88 ]: Software only
[2024-12-19 17:22:48] [ RG_1616 ]: Software only
[2024-12-19 17:22:48] [ BGR_565 ]: Software only
[2024-12-19 17:22:48] [ RGBA_4444 ]: Software only
[2024-12-19 17:22:48] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-19 17:22:48] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-19 17:22:48] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-19 17:22:48] [ BGRA_1010102 ]: Software only
[2024-12-19 17:22:48] [ RGBA_1010102 ]: Software only
[2024-12-19 17:22:48] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-19 17:22:48] [ RGBA_F16 ]: Software only
[2024-12-19 17:22:48] [ YVU_420 ]: Software only
[2024-12-19 17:22:48] [ YUV_420_BIPLANAR ]: Software only
[2024-12-19 17:22:48] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-19 17:22:48] [ P010 ]: Software only
[2024-12-19 17:22:48] [ videoAcceleratorsInfo ]:
[2024-12-19 17:22:48] [ Decoding ]: (null)
[2024-12-19 17:22:48] [ Encoding ]: (null)
[2024-12-19 17:22:48]
[2024-12-19 17:22:48] *** Report Section: Log Messages ***
[2024-12-19 17:22:48]
[2024-12-19 17:22:48] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-19 22:47:18] ==================[ GPU Report: Start [0] ]=================
[2024-12-19 22:47:18]
[2024-12-19 22:47:18] *** Report Section: Client Info ***
[2024-12-19 22:47:18]
[2024-12-19 22:47:18] [ client_info ]:
[2024-12-19 22:47:18] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-19 22:47:18] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=6420 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-19 22:47:18] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-19 22:47:18] [ operating_system ]: Windows NT 10.0.22621
[2024-12-19 22:47:18] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-19 22:47:18] [ version ]: Chrome/126.0.6478.183
[2024-12-19 22:47:18]
[2024-12-19 22:47:18] *** Report Section: GPU Info ***
[2024-12-19 22:47:18]
[2024-12-19 22:47:18] [ gpu_info ]:
[2024-12-19 22:47:18] [ ANGLEFeatures ]:
[2024-12-19 22:47:18] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-19 22:47:18] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-19 22:47:18] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-19 22:47:18] [ basicInfo ]:
[2024-12-19 22:47:18] [ Initialization time ]: 191
[2024-12-19 22:47:18] [ In-process GPU ]: (null)
[2024-12-19 22:47:18] [ Passthrough Command Decoder ]: (null)
[2024-12-19 22:47:18] [ Sandboxed ]: (null)
[2024-12-19 22:47:18] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53883}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-19 22:47:18] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57234}, DRIVER_VERSION=10.0.22621.4249
[2024-12-19 22:47:18] [ Optimus ]: (null)
[2024-12-19 22:47:18] [ AMD switchable ]: (null)
[2024-12-19 22:47:18] [ Desktop compositing ]: Aero Glass
[2024-12-19 22:47:18] [ Direct composition ]: (null)
[2024-12-19 22:47:18] [ Supports overlays ]: (null)
[2024-12-19 22:47:18] [ YUY2 overlay support ]: SCALING
[2024-12-19 22:47:18] [ NV12 overlay support ]: SCALING
[2024-12-19 22:47:18] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-19 22:47:18] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-19 22:47:18] [ DirectML feature level ]: Not supported
[2024-12-19 22:47:18] [ Driver D3D12 feature level ]: Not supported
[2024-12-19 22:47:18] [ Driver Vulkan API version ]: Not supported
[2024-12-19 22:47:18] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-19 22:47:18] [ Pixel shader version ]: 5.0
[2024-12-19 22:47:18] [ Vertex shader version ]: 5.0
[2024-12-19 22:47:18] [ Max. MSAA samples ]: 8
[2024-12-19 22:47:18] [ Machine model name ]: (null)
[2024-12-19 22:47:18] [ Machine model version ]: (null)
[2024-12-19 22:47:18] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-19 22:47:18] [ Display type ]: ANGLE_D3D11
[2024-12-19 22:47:18] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-19 22:47:18] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-19 22:47:18] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-19 22:47:18] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-19 22:47:18] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-19 22:47:18] [ Disabled WebGL Extensions ]: (null)
[2024-12-19 22:47:18] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-19 22:47:18] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-19 22:47:18] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-19 22:47:18] [ Direct rendering version ]: unknown
[2024-12-19 22:47:18] [ Reset notification strategy ]: 0x8252
[2024-12-19 22:47:18] [ GPU process crash count ]: (null)
[2024-12-19 22:47:18] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-19 22:47:18] [ compositorInfo ]:
[2024-12-19 22:47:18] [ Tile Update Mode ]: One-copy
[2024-12-19 22:47:18] [ Partial Raster ]: Enabled
[2024-12-19 22:47:18] [ dawnInfo ]:
[2024-12-19 22:47:18] [ devicePerfInfo ]:
[2024-12-19 22:47:18] [ displayInfo ]:
[2024-12-19 22:47:18] [ Info ]: Display[3676463020] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-19 22:47:18] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-19 22:47:18] [ Buffer format (all) ]: BGRA_8888
[2024-12-19 22:47:18] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-19 22:47:18] [ SDR white level in nits ]: 203
[2024-12-19 22:47:18] [ HDR relative maximum luminance ]: 1
[2024-12-19 22:47:18] [ Bits per color component ]: 8
[2024-12-19 22:47:18] [ Bits per pixel ]: 24
[2024-12-19 22:47:18] [ Refresh Rate in Hz ]: 60
[2024-12-19 22:47:18] [ featureStatus ]:
[2024-12-19 22:47:18] [ featureStatus ]:
[2024-12-19 22:47:18] [ 2d_canvas ]: enabled
[2024-12-19 22:47:18] [ canvas_oop_rasterization ]: enabled_on
[2024-12-19 22:47:18] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-19 22:47:18] [ gpu_compositing ]: enabled
[2024-12-19 22:47:18] [ multiple_raster_threads ]: enabled_on
[2024-12-19 22:47:18] [ opengl ]: enabled_on
[2024-12-19 22:47:18] [ rasterization ]: enabled
[2024-12-19 22:47:18] [ raw_draw ]: disabled_off_ok
[2024-12-19 22:47:18] [ skia_graphite ]: disabled_off
[2024-12-19 22:47:18] [ video_decode ]: enabled
[2024-12-19 22:47:18] [ video_encode ]: enabled
[2024-12-19 22:47:18] [ vulkan ]: disabled_off
[2024-12-19 22:47:18] [ webgl ]: enabled
[2024-12-19 22:47:18] [ webgl2 ]: enabled
[2024-12-19 22:47:18] [ webgpu ]: enabled
[2024-12-19 22:47:18] [ webnn ]: disabled_off
[2024-12-19 22:47:18] [ problems ]:
[2024-12-19 22:47:18] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-19 22:47:18] [ tag ]: workarounds
[2024-12-19 22:47:18] [ affectedSettings ]:
exit_on_context_lost
[2024-12-19 22:47:18] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-19 22:47:18] [ tag ]: workarounds
[2024-12-19 22:47:18] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-19 22:47:18] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-19 22:47:18] [ tag ]: workarounds
[2024-12-19 22:47:18] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-19 22:47:18] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-19 22:47:18] [ tag ]: workarounds
[2024-12-19 22:47:18] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-19 22:47:18] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-19 22:47:18] [ tag ]: workarounds
[2024-12-19 22:47:18] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-19 22:47:18] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-19 22:47:18] [ tag ]: workarounds
[2024-12-19 22:47:18] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-19 22:47:18] [ workarounds ]:
[2024-12-19 22:47:18] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-19 22:47:18] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-19 22:47:18] [ workarounds[2] ]: exit_on_context_lost
[2024-12-19 22:47:18] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-19 22:47:18] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-19 22:47:18] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-19 22:47:18] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-19 22:47:18] [ gpuMemoryBufferInfo ]:
[2024-12-19 22:47:18] [ R_8 ]: Software only
[2024-12-19 22:47:18] [ R_16 ]: Software only
[2024-12-19 22:47:18] [ RG_88 ]: Software only
[2024-12-19 22:47:18] [ RG_1616 ]: Software only
[2024-12-19 22:47:18] [ BGR_565 ]: Software only
[2024-12-19 22:47:18] [ RGBA_4444 ]: Software only
[2024-12-19 22:47:18] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-19 22:47:18] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-19 22:47:18] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-19 22:47:18] [ BGRA_1010102 ]: Software only
[2024-12-19 22:47:18] [ RGBA_1010102 ]: Software only
[2024-12-19 22:47:18] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-19 22:47:18] [ RGBA_F16 ]: Software only
[2024-12-19 22:47:18] [ YVU_420 ]: Software only
[2024-12-19 22:47:18] [ YUV_420_BIPLANAR ]: Software only
[2024-12-19 22:47:18] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-19 22:47:18] [ P010 ]: Software only
[2024-12-19 22:47:18] [ videoAcceleratorsInfo ]:
[2024-12-19 22:47:18] [ Decoding ]: (null)
[2024-12-19 22:47:18] [ Encoding ]: (null)
[2024-12-19 22:47:18]
[2024-12-19 22:47:18] *** Report Section: Log Messages ***
[2024-12-19 22:47:18]
[2024-12-19 22:47:18] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-20 09:43:07] ==================[ GPU Report: Start [0] ]=================
[2024-12-20 09:43:07]
[2024-12-20 09:43:07] *** Report Section: Client Info ***
[2024-12-20 09:43:07]
[2024-12-20 09:43:07] [ client_info ]:
[2024-12-20 09:43:07] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-20 09:43:07] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=7820 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-20 09:43:07] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-20 09:43:07] [ operating_system ]: Windows NT 10.0.22621
[2024-12-20 09:43:07] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-20 09:43:07] [ version ]: Chrome/126.0.6478.183
[2024-12-20 09:43:07]
[2024-12-20 09:43:07] *** Report Section: GPU Info ***
[2024-12-20 09:43:07]
[2024-12-20 09:43:07] [ gpu_info ]:
[2024-12-20 09:43:07] [ ANGLEFeatures ]:
[2024-12-20 09:43:07] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-20 09:43:07] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-20 09:43:07] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-20 09:43:07] [ basicInfo ]:
[2024-12-20 09:43:07] [ Initialization time ]: 120
[2024-12-20 09:43:07] [ In-process GPU ]: (null)
[2024-12-20 09:43:07] [ Passthrough Command Decoder ]: (null)
[2024-12-20 09:43:07] [ Sandboxed ]: (null)
[2024-12-20 09:43:07] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53236}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-20 09:43:07] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56573}, DRIVER_VERSION=10.0.22621.4249
[2024-12-20 09:43:07] [ Optimus ]: (null)
[2024-12-20 09:43:07] [ AMD switchable ]: (null)
[2024-12-20 09:43:07] [ Desktop compositing ]: Aero Glass
[2024-12-20 09:43:07] [ Direct composition ]: (null)
[2024-12-20 09:43:07] [ Supports overlays ]: (null)
[2024-12-20 09:43:07] [ YUY2 overlay support ]: SCALING
[2024-12-20 09:43:07] [ NV12 overlay support ]: SCALING
[2024-12-20 09:43:07] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-20 09:43:07] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-20 09:43:07] [ DirectML feature level ]: Not supported
[2024-12-20 09:43:07] [ Driver D3D12 feature level ]: Not supported
[2024-12-20 09:43:07] [ Driver Vulkan API version ]: Not supported
[2024-12-20 09:43:07] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-20 09:43:07] [ Pixel shader version ]: 5.0
[2024-12-20 09:43:07] [ Vertex shader version ]: 5.0
[2024-12-20 09:43:07] [ Max. MSAA samples ]: 8
[2024-12-20 09:43:07] [ Machine model name ]: (null)
[2024-12-20 09:43:07] [ Machine model version ]: (null)
[2024-12-20 09:43:07] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-20 09:43:07] [ Display type ]: ANGLE_D3D11
[2024-12-20 09:43:07] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-20 09:43:07] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-20 09:43:07] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-20 09:43:07] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-20 09:43:07] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-20 09:43:07] [ Disabled WebGL Extensions ]: (null)
[2024-12-20 09:43:07] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-20 09:43:07] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-20 09:43:07] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-20 09:43:07] [ Direct rendering version ]: unknown
[2024-12-20 09:43:07] [ Reset notification strategy ]: 0x8252
[2024-12-20 09:43:07] [ GPU process crash count ]: (null)
[2024-12-20 09:43:07] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-20 09:43:07] [ compositorInfo ]:
[2024-12-20 09:43:07] [ Tile Update Mode ]: One-copy
[2024-12-20 09:43:07] [ Partial Raster ]: Enabled
[2024-12-20 09:43:07] [ dawnInfo ]:
[2024-12-20 09:43:07] [ devicePerfInfo ]:
[2024-12-20 09:43:07] [ displayInfo ]:
[2024-12-20 09:43:07] [ Info ]: Display[2554475888] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-20 09:43:07] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-20 09:43:07] [ Buffer format (all) ]: BGRA_8888
[2024-12-20 09:43:07] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-20 09:43:07] [ SDR white level in nits ]: 203
[2024-12-20 09:43:07] [ HDR relative maximum luminance ]: 1
[2024-12-20 09:43:07] [ Bits per color component ]: 8
[2024-12-20 09:43:07] [ Bits per pixel ]: 24
[2024-12-20 09:43:07] [ Refresh Rate in Hz ]: 60
[2024-12-20 09:43:07] [ featureStatus ]:
[2024-12-20 09:43:07] [ featureStatus ]:
[2024-12-20 09:43:07] [ 2d_canvas ]: enabled
[2024-12-20 09:43:07] [ canvas_oop_rasterization ]: enabled_on
[2024-12-20 09:43:07] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-20 09:43:07] [ gpu_compositing ]: enabled
[2024-12-20 09:43:07] [ multiple_raster_threads ]: enabled_on
[2024-12-20 09:43:07] [ opengl ]: enabled_on
[2024-12-20 09:43:07] [ rasterization ]: enabled
[2024-12-20 09:43:07] [ raw_draw ]: disabled_off_ok
[2024-12-20 09:43:07] [ skia_graphite ]: disabled_off
[2024-12-20 09:43:07] [ video_decode ]: enabled
[2024-12-20 09:43:07] [ video_encode ]: enabled
[2024-12-20 09:43:07] [ vulkan ]: disabled_off
[2024-12-20 09:43:07] [ webgl ]: enabled
[2024-12-20 09:43:07] [ webgl2 ]: enabled
[2024-12-20 09:43:07] [ webgpu ]: enabled
[2024-12-20 09:43:07] [ webnn ]: disabled_off
[2024-12-20 09:43:07] [ problems ]:
[2024-12-20 09:43:07] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-20 09:43:07] [ tag ]: workarounds
[2024-12-20 09:43:07] [ affectedSettings ]:
exit_on_context_lost
[2024-12-20 09:43:07] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-20 09:43:07] [ tag ]: workarounds
[2024-12-20 09:43:07] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-20 09:43:07] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-20 09:43:07] [ tag ]: workarounds
[2024-12-20 09:43:07] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-20 09:43:07] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-20 09:43:07] [ tag ]: workarounds
[2024-12-20 09:43:07] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-20 09:43:07] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-20 09:43:07] [ tag ]: workarounds
[2024-12-20 09:43:07] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-20 09:43:07] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-20 09:43:07] [ tag ]: workarounds
[2024-12-20 09:43:07] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-20 09:43:07] [ workarounds ]:
[2024-12-20 09:43:07] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-20 09:43:07] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-20 09:43:07] [ workarounds[2] ]: exit_on_context_lost
[2024-12-20 09:43:07] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-20 09:43:07] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-20 09:43:07] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-20 09:43:07] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-20 09:43:07] [ gpuMemoryBufferInfo ]:
[2024-12-20 09:43:07] [ R_8 ]: Software only
[2024-12-20 09:43:07] [ R_16 ]: Software only
[2024-12-20 09:43:07] [ RG_88 ]: Software only
[2024-12-20 09:43:07] [ RG_1616 ]: Software only
[2024-12-20 09:43:07] [ BGR_565 ]: Software only
[2024-12-20 09:43:07] [ RGBA_4444 ]: Software only
[2024-12-20 09:43:07] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-20 09:43:07] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-20 09:43:07] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-20 09:43:07] [ BGRA_1010102 ]: Software only
[2024-12-20 09:43:07] [ RGBA_1010102 ]: Software only
[2024-12-20 09:43:07] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-20 09:43:07] [ RGBA_F16 ]: Software only
[2024-12-20 09:43:07] [ YVU_420 ]: Software only
[2024-12-20 09:43:07] [ YUV_420_BIPLANAR ]: Software only
[2024-12-20 09:43:07] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-20 09:43:07] [ P010 ]: Software only
[2024-12-20 09:43:07] [ videoAcceleratorsInfo ]:
[2024-12-20 09:43:07] [ Decoding ]: (null)
[2024-12-20 09:43:07] [ Encoding ]: (null)
[2024-12-20 09:43:07]
[2024-12-20 09:43:07] *** Report Section: Log Messages ***
[2024-12-20 09:43:07]
[2024-12-20 09:43:07] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-20 14:02:54] ==================[ GPU Report: Start [0] ]=================
[2024-12-20 14:02:54]
[2024-12-20 14:02:54] *** Report Section: Client Info ***
[2024-12-20 14:02:54]
[2024-12-20 14:02:54] [ client_info ]:
[2024-12-20 14:02:54] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-20 14:02:54] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=12728 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-20 14:02:54] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-20 14:02:54] [ operating_system ]: Windows NT 10.0.22621
[2024-12-20 14:02:54] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-20 14:02:54] [ version ]: Chrome/126.0.6478.183
[2024-12-20 14:02:54]
[2024-12-20 14:02:54] *** Report Section: GPU Info ***
[2024-12-20 14:02:54]
[2024-12-20 14:02:54] [ gpu_info ]:
[2024-12-20 14:02:54] [ ANGLEFeatures ]:
[2024-12-20 14:02:54] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-20 14:02:54] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-20 14:02:54] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-20 14:02:54] [ basicInfo ]:
[2024-12-20 14:02:54] [ Initialization time ]: 169
[2024-12-20 14:02:54] [ In-process GPU ]: (null)
[2024-12-20 14:02:54] [ Passthrough Command Decoder ]: (null)
[2024-12-20 14:02:54] [ Sandboxed ]: (null)
[2024-12-20 14:02:54] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53221}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-20 14:02:54] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56562}, DRIVER_VERSION=10.0.22621.4249
[2024-12-20 14:02:54] [ Optimus ]: (null)
[2024-12-20 14:02:54] [ AMD switchable ]: (null)
[2024-12-20 14:02:54] [ Desktop compositing ]: Aero Glass
[2024-12-20 14:02:54] [ Direct composition ]: (null)
[2024-12-20 14:02:54] [ Supports overlays ]: (null)
[2024-12-20 14:02:54] [ YUY2 overlay support ]: SCALING
[2024-12-20 14:02:54] [ NV12 overlay support ]: SCALING
[2024-12-20 14:02:54] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-20 14:02:54] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-20 14:02:54] [ DirectML feature level ]: Not supported
[2024-12-20 14:02:54] [ Driver D3D12 feature level ]: Not supported
[2024-12-20 14:02:54] [ Driver Vulkan API version ]: Not supported
[2024-12-20 14:02:54] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-20 14:02:54] [ Pixel shader version ]: 5.0
[2024-12-20 14:02:54] [ Vertex shader version ]: 5.0
[2024-12-20 14:02:54] [ Max. MSAA samples ]: 8
[2024-12-20 14:02:54] [ Machine model name ]: (null)
[2024-12-20 14:02:54] [ Machine model version ]: (null)
[2024-12-20 14:02:54] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-20 14:02:54] [ Display type ]: ANGLE_D3D11
[2024-12-20 14:02:54] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-20 14:02:54] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-20 14:02:54] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-20 14:02:54] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-20 14:02:54] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-20 14:02:54] [ Disabled WebGL Extensions ]: (null)
[2024-12-20 14:02:54] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-20 14:02:54] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-20 14:02:54] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-20 14:02:54] [ Direct rendering version ]: unknown
[2024-12-20 14:02:54] [ Reset notification strategy ]: 0x8252
[2024-12-20 14:02:54] [ GPU process crash count ]: (null)
[2024-12-20 14:02:54] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-20 14:02:54] [ compositorInfo ]:
[2024-12-20 14:02:54] [ Tile Update Mode ]: One-copy
[2024-12-20 14:02:54] [ Partial Raster ]: Enabled
[2024-12-20 14:02:54] [ dawnInfo ]:
[2024-12-20 14:02:54] [ devicePerfInfo ]:
[2024-12-20 14:02:54] [ displayInfo ]:
[2024-12-20 14:02:54] [ Info ]: Display[3547962910] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-20 14:02:54] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-20 14:02:54] [ Buffer format (all) ]: BGRA_8888
[2024-12-20 14:02:54] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-20 14:02:54] [ SDR white level in nits ]: 203
[2024-12-20 14:02:54] [ HDR relative maximum luminance ]: 1
[2024-12-20 14:02:54] [ Bits per color component ]: 8
[2024-12-20 14:02:54] [ Bits per pixel ]: 24
[2024-12-20 14:02:54] [ Refresh Rate in Hz ]: 60
[2024-12-20 14:02:54] [ featureStatus ]:
[2024-12-20 14:02:54] [ featureStatus ]:
[2024-12-20 14:02:54] [ 2d_canvas ]: enabled
[2024-12-20 14:02:54] [ canvas_oop_rasterization ]: enabled_on
[2024-12-20 14:02:54] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-20 14:02:54] [ gpu_compositing ]: enabled
[2024-12-20 14:02:54] [ multiple_raster_threads ]: enabled_on
[2024-12-20 14:02:54] [ opengl ]: enabled_on
[2024-12-20 14:02:54] [ rasterization ]: enabled
[2024-12-20 14:02:54] [ raw_draw ]: disabled_off_ok
[2024-12-20 14:02:54] [ skia_graphite ]: disabled_off
[2024-12-20 14:02:54] [ video_decode ]: enabled
[2024-12-20 14:02:54] [ video_encode ]: enabled
[2024-12-20 14:02:54] [ vulkan ]: disabled_off
[2024-12-20 14:02:54] [ webgl ]: enabled
[2024-12-20 14:02:54] [ webgl2 ]: enabled
[2024-12-20 14:02:54] [ webgpu ]: enabled
[2024-12-20 14:02:54] [ webnn ]: disabled_off
[2024-12-20 14:02:54] [ problems ]:
[2024-12-20 14:02:54] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-20 14:02:54] [ tag ]: workarounds
[2024-12-20 14:02:54] [ affectedSettings ]:
exit_on_context_lost
[2024-12-20 14:02:54] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-20 14:02:54] [ tag ]: workarounds
[2024-12-20 14:02:54] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-20 14:02:54] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-20 14:02:54] [ tag ]: workarounds
[2024-12-20 14:02:54] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-20 14:02:54] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-20 14:02:54] [ tag ]: workarounds
[2024-12-20 14:02:54] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-20 14:02:54] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-20 14:02:54] [ tag ]: workarounds
[2024-12-20 14:02:54] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-20 14:02:54] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-20 14:02:54] [ tag ]: workarounds
[2024-12-20 14:02:54] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-20 14:02:54] [ workarounds ]:
[2024-12-20 14:02:54] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-20 14:02:54] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-20 14:02:54] [ workarounds[2] ]: exit_on_context_lost
[2024-12-20 14:02:54] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-20 14:02:54] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-20 14:02:54] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-20 14:02:54] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-20 14:02:54] [ gpuMemoryBufferInfo ]:
[2024-12-20 14:02:54] [ R_8 ]: Software only
[2024-12-20 14:02:54] [ R_16 ]: Software only
[2024-12-20 14:02:54] [ RG_88 ]: Software only
[2024-12-20 14:02:54] [ RG_1616 ]: Software only
[2024-12-20 14:02:54] [ BGR_565 ]: Software only
[2024-12-20 14:02:54] [ RGBA_4444 ]: Software only
[2024-12-20 14:02:54] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-20 14:02:54] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-20 14:02:54] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-20 14:02:54] [ BGRA_1010102 ]: Software only
[2024-12-20 14:02:54] [ RGBA_1010102 ]: Software only
[2024-12-20 14:02:54] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-20 14:02:54] [ RGBA_F16 ]: Software only
[2024-12-20 14:02:54] [ YVU_420 ]: Software only
[2024-12-20 14:02:54] [ YUV_420_BIPLANAR ]: Software only
[2024-12-20 14:02:54] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-20 14:02:54] [ P010 ]: Software only
[2024-12-20 14:02:54] [ videoAcceleratorsInfo ]:
[2024-12-20 14:02:54] [ Decoding ]: (null)
[2024-12-20 14:02:54] [ Encoding ]: (null)
[2024-12-20 14:02:54]
[2024-12-20 14:02:54] *** Report Section: Log Messages ***
[2024-12-20 14:02:54]
[2024-12-20 14:02:54] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-21 11:42:06] ==================[ GPU Report: Start [0] ]=================
[2024-12-21 11:42:06]
[2024-12-21 11:42:06] *** Report Section: Client Info ***
[2024-12-21 11:42:06]
[2024-12-21 11:42:06] [ client_info ]:
[2024-12-21 11:42:06] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-21 11:42:06] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14212 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-21 11:42:06] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-21 11:42:06] [ operating_system ]: Windows NT 10.0.22621
[2024-12-21 11:42:06] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-21 11:42:06] [ version ]: Chrome/126.0.6478.183
[2024-12-21 11:42:06]
[2024-12-21 11:42:06] *** Report Section: GPU Info ***
[2024-12-21 11:42:06]
[2024-12-21 11:42:06] [ gpu_info ]:
[2024-12-21 11:42:06] [ ANGLEFeatures ]:
[2024-12-21 11:42:06] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-21 11:42:06] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-21 11:42:06] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-21 11:42:06] [ basicInfo ]:
[2024-12-21 11:42:06] [ Initialization time ]: 174
[2024-12-21 11:42:06] [ In-process GPU ]: (null)
[2024-12-21 11:42:06] [ Passthrough Command Decoder ]: (null)
[2024-12-21 11:42:06] [ Sandboxed ]: (null)
[2024-12-21 11:42:06] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53838}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-21 11:42:06] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57182}, DRIVER_VERSION=10.0.22621.4249
[2024-12-21 11:42:06] [ Optimus ]: (null)
[2024-12-21 11:42:06] [ AMD switchable ]: (null)
[2024-12-21 11:42:06] [ Desktop compositing ]: Aero Glass
[2024-12-21 11:42:06] [ Direct composition ]: (null)
[2024-12-21 11:42:06] [ Supports overlays ]: (null)
[2024-12-21 11:42:06] [ YUY2 overlay support ]: SCALING
[2024-12-21 11:42:06] [ NV12 overlay support ]: SCALING
[2024-12-21 11:42:06] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-21 11:42:06] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-21 11:42:06] [ DirectML feature level ]: Not supported
[2024-12-21 11:42:06] [ Driver D3D12 feature level ]: Not supported
[2024-12-21 11:42:06] [ Driver Vulkan API version ]: Not supported
[2024-12-21 11:42:06] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-21 11:42:06] [ Pixel shader version ]: 5.0
[2024-12-21 11:42:06] [ Vertex shader version ]: 5.0
[2024-12-21 11:42:06] [ Max. MSAA samples ]: 8
[2024-12-21 11:42:06] [ Machine model name ]: (null)
[2024-12-21 11:42:06] [ Machine model version ]: (null)
[2024-12-21 11:42:06] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-21 11:42:06] [ Display type ]: ANGLE_D3D11
[2024-12-21 11:42:06] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-21 11:42:06] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-21 11:42:06] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-21 11:42:06] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-21 11:42:06] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-21 11:42:06] [ Disabled WebGL Extensions ]: (null)
[2024-12-21 11:42:06] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-21 11:42:06] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-21 11:42:06] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-21 11:42:06] [ Direct rendering version ]: unknown
[2024-12-21 11:42:06] [ Reset notification strategy ]: 0x8252
[2024-12-21 11:42:06] [ GPU process crash count ]: (null)
[2024-12-21 11:42:06] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-21 11:42:06] [ compositorInfo ]:
[2024-12-21 11:42:06] [ Tile Update Mode ]: One-copy
[2024-12-21 11:42:06] [ Partial Raster ]: Enabled
[2024-12-21 11:42:06] [ dawnInfo ]:
[2024-12-21 11:42:06] [ devicePerfInfo ]:
[2024-12-21 11:42:06] [ displayInfo ]:
[2024-12-21 11:42:06] [ Info ]: Display[1987647264] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-21 11:42:06] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-21 11:42:06] [ Buffer format (all) ]: BGRA_8888
[2024-12-21 11:42:06] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-21 11:42:06] [ SDR white level in nits ]: 203
[2024-12-21 11:42:06] [ HDR relative maximum luminance ]: 1
[2024-12-21 11:42:06] [ Bits per color component ]: 8
[2024-12-21 11:42:06] [ Bits per pixel ]: 24
[2024-12-21 11:42:06] [ Refresh Rate in Hz ]: 60
[2024-12-21 11:42:06] [ featureStatus ]:
[2024-12-21 11:42:06] [ featureStatus ]:
[2024-12-21 11:42:06] [ 2d_canvas ]: enabled
[2024-12-21 11:42:06] [ canvas_oop_rasterization ]: enabled_on
[2024-12-21 11:42:06] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-21 11:42:06] [ gpu_compositing ]: enabled
[2024-12-21 11:42:06] [ multiple_raster_threads ]: enabled_on
[2024-12-21 11:42:06] [ opengl ]: enabled_on
[2024-12-21 11:42:06] [ rasterization ]: enabled
[2024-12-21 11:42:06] [ raw_draw ]: disabled_off_ok
[2024-12-21 11:42:06] [ skia_graphite ]: disabled_off
[2024-12-21 11:42:06] [ video_decode ]: enabled
[2024-12-21 11:42:06] [ video_encode ]: enabled
[2024-12-21 11:42:06] [ vulkan ]: disabled_off
[2024-12-21 11:42:06] [ webgl ]: enabled
[2024-12-21 11:42:06] [ webgl2 ]: enabled
[2024-12-21 11:42:06] [ webgpu ]: enabled
[2024-12-21 11:42:06] [ webnn ]: disabled_off
[2024-12-21 11:42:06] [ problems ]:
[2024-12-21 11:42:06] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-21 11:42:06] [ tag ]: workarounds
[2024-12-21 11:42:06] [ affectedSettings ]:
exit_on_context_lost
[2024-12-21 11:42:06] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-21 11:42:06] [ tag ]: workarounds
[2024-12-21 11:42:06] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-21 11:42:06] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-21 11:42:06] [ tag ]: workarounds
[2024-12-21 11:42:06] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-21 11:42:06] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-21 11:42:06] [ tag ]: workarounds
[2024-12-21 11:42:06] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-21 11:42:06] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-21 11:42:06] [ tag ]: workarounds
[2024-12-21 11:42:06] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-21 11:42:06] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-21 11:42:06] [ tag ]: workarounds
[2024-12-21 11:42:06] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-21 11:42:06] [ workarounds ]:
[2024-12-21 11:42:06] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-21 11:42:06] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-21 11:42:06] [ workarounds[2] ]: exit_on_context_lost
[2024-12-21 11:42:06] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-21 11:42:06] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-21 11:42:06] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-21 11:42:06] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-21 11:42:06] [ gpuMemoryBufferInfo ]:
[2024-12-21 11:42:06] [ R_8 ]: Software only
[2024-12-21 11:42:06] [ R_16 ]: Software only
[2024-12-21 11:42:06] [ RG_88 ]: Software only
[2024-12-21 11:42:06] [ RG_1616 ]: Software only
[2024-12-21 11:42:06] [ BGR_565 ]: Software only
[2024-12-21 11:42:06] [ RGBA_4444 ]: Software only
[2024-12-21 11:42:06] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-21 11:42:06] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-21 11:42:06] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-21 11:42:06] [ BGRA_1010102 ]: Software only
[2024-12-21 11:42:06] [ RGBA_1010102 ]: Software only
[2024-12-21 11:42:06] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-21 11:42:06] [ RGBA_F16 ]: Software only
[2024-12-21 11:42:06] [ YVU_420 ]: Software only
[2024-12-21 11:42:06] [ YUV_420_BIPLANAR ]: Software only
[2024-12-21 11:42:06] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-21 11:42:06] [ P010 ]: Software only
[2024-12-21 11:42:06] [ videoAcceleratorsInfo ]:
[2024-12-21 11:42:06] [ Decoding ]: (null)
[2024-12-21 11:42:06] [ Encoding ]: (null)
[2024-12-21 11:42:06]
[2024-12-21 11:42:06] *** Report Section: Log Messages ***
[2024-12-21 11:42:06]
[2024-12-21 11:42:06] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-22 11:10:56] ==================[ GPU Report: Start [0] ]=================
[2024-12-22 11:10:56]
[2024-12-22 11:10:56] *** Report Section: Client Info ***
[2024-12-22 11:10:56]
[2024-12-22 11:10:56] [ client_info ]:
[2024-12-22 11:10:56] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-22 11:10:56] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=6132 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-22 11:10:56] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-22 11:10:56] [ operating_system ]: Windows NT 10.0.22621
[2024-12-22 11:10:56] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-22 11:10:56] [ version ]: Chrome/126.0.6478.183
[2024-12-22 11:10:56]
[2024-12-22 11:10:56] *** Report Section: GPU Info ***
[2024-12-22 11:10:56]
[2024-12-22 11:10:56] [ gpu_info ]:
[2024-12-22 11:10:56] [ ANGLEFeatures ]:
[2024-12-22 11:10:56] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-22 11:10:56] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-22 11:10:56] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-22 11:10:56] [ basicInfo ]:
[2024-12-22 11:10:56] [ Initialization time ]: 140
[2024-12-22 11:10:56] [ In-process GPU ]: (null)
[2024-12-22 11:10:56] [ Passthrough Command Decoder ]: (null)
[2024-12-22 11:10:56] [ Sandboxed ]: (null)
[2024-12-22 11:10:56] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53270}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-22 11:10:56] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56612}, DRIVER_VERSION=10.0.22621.4249
[2024-12-22 11:10:56] [ Optimus ]: (null)
[2024-12-22 11:10:56] [ AMD switchable ]: (null)
[2024-12-22 11:10:56] [ Desktop compositing ]: Aero Glass
[2024-12-22 11:10:56] [ Direct composition ]: (null)
[2024-12-22 11:10:56] [ Supports overlays ]: (null)
[2024-12-22 11:10:56] [ YUY2 overlay support ]: SCALING
[2024-12-22 11:10:56] [ NV12 overlay support ]: SCALING
[2024-12-22 11:10:56] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-22 11:10:56] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-22 11:10:56] [ DirectML feature level ]: Not supported
[2024-12-22 11:10:56] [ Driver D3D12 feature level ]: Not supported
[2024-12-22 11:10:56] [ Driver Vulkan API version ]: Not supported
[2024-12-22 11:10:56] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-22 11:10:56] [ Pixel shader version ]: 5.0
[2024-12-22 11:10:56] [ Vertex shader version ]: 5.0
[2024-12-22 11:10:56] [ Max. MSAA samples ]: 8
[2024-12-22 11:10:56] [ Machine model name ]: (null)
[2024-12-22 11:10:56] [ Machine model version ]: (null)
[2024-12-22 11:10:56] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-22 11:10:56] [ Display type ]: ANGLE_D3D11
[2024-12-22 11:10:56] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-22 11:10:56] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-22 11:10:56] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-22 11:10:56] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-22 11:10:56] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-22 11:10:56] [ Disabled WebGL Extensions ]: (null)
[2024-12-22 11:10:56] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-22 11:10:56] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-22 11:10:56] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-22 11:10:56] [ Direct rendering version ]: unknown
[2024-12-22 11:10:56] [ Reset notification strategy ]: 0x8252
[2024-12-22 11:10:56] [ GPU process crash count ]: (null)
[2024-12-22 11:10:56] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-22 11:10:56] [ compositorInfo ]:
[2024-12-22 11:10:56] [ Tile Update Mode ]: One-copy
[2024-12-22 11:10:56] [ Partial Raster ]: Enabled
[2024-12-22 11:10:56] [ dawnInfo ]:
[2024-12-22 11:10:56] [ devicePerfInfo ]:
[2024-12-22 11:10:56] [ displayInfo ]:
[2024-12-22 11:10:56] [ Info ]: Display[3961729883] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-22 11:10:56] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-22 11:10:56] [ Buffer format (all) ]: BGRA_8888
[2024-12-22 11:10:56] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-22 11:10:56] [ SDR white level in nits ]: 203
[2024-12-22 11:10:56] [ HDR relative maximum luminance ]: 1
[2024-12-22 11:10:56] [ Bits per color component ]: 8
[2024-12-22 11:10:56] [ Bits per pixel ]: 24
[2024-12-22 11:10:56] [ Refresh Rate in Hz ]: 60
[2024-12-22 11:10:56] [ featureStatus ]:
[2024-12-22 11:10:56] [ featureStatus ]:
[2024-12-22 11:10:56] [ 2d_canvas ]: enabled
[2024-12-22 11:10:56] [ canvas_oop_rasterization ]: enabled_on
[2024-12-22 11:10:56] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-22 11:10:56] [ gpu_compositing ]: enabled
[2024-12-22 11:10:56] [ multiple_raster_threads ]: enabled_on
[2024-12-22 11:10:56] [ opengl ]: enabled_on
[2024-12-22 11:10:56] [ rasterization ]: enabled
[2024-12-22 11:10:56] [ raw_draw ]: disabled_off_ok
[2024-12-22 11:10:56] [ skia_graphite ]: disabled_off
[2024-12-22 11:10:56] [ video_decode ]: enabled
[2024-12-22 11:10:56] [ video_encode ]: enabled
[2024-12-22 11:10:56] [ vulkan ]: disabled_off
[2024-12-22 11:10:56] [ webgl ]: enabled
[2024-12-22 11:10:56] [ webgl2 ]: enabled
[2024-12-22 11:10:56] [ webgpu ]: enabled
[2024-12-22 11:10:56] [ webnn ]: disabled_off
[2024-12-22 11:10:56] [ problems ]:
[2024-12-22 11:10:56] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-22 11:10:56] [ tag ]: workarounds
[2024-12-22 11:10:56] [ affectedSettings ]:
exit_on_context_lost
[2024-12-22 11:10:56] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-22 11:10:56] [ tag ]: workarounds
[2024-12-22 11:10:56] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-22 11:10:56] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-22 11:10:56] [ tag ]: workarounds
[2024-12-22 11:10:56] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-22 11:10:56] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-22 11:10:56] [ tag ]: workarounds
[2024-12-22 11:10:56] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-22 11:10:56] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-22 11:10:56] [ tag ]: workarounds
[2024-12-22 11:10:56] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-22 11:10:56] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-22 11:10:56] [ tag ]: workarounds
[2024-12-22 11:10:56] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-22 11:10:56] [ workarounds ]:
[2024-12-22 11:10:56] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-22 11:10:56] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-22 11:10:56] [ workarounds[2] ]: exit_on_context_lost
[2024-12-22 11:10:56] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-22 11:10:56] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-22 11:10:56] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-22 11:10:56] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-22 11:10:56] [ gpuMemoryBufferInfo ]:
[2024-12-22 11:10:56] [ R_8 ]: Software only
[2024-12-22 11:10:56] [ R_16 ]: Software only
[2024-12-22 11:10:56] [ RG_88 ]: Software only
[2024-12-22 11:10:56] [ RG_1616 ]: Software only
[2024-12-22 11:10:56] [ BGR_565 ]: Software only
[2024-12-22 11:10:56] [ RGBA_4444 ]: Software only
[2024-12-22 11:10:56] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-22 11:10:56] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-22 11:10:56] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-22 11:10:56] [ BGRA_1010102 ]: Software only
[2024-12-22 11:10:56] [ RGBA_1010102 ]: Software only
[2024-12-22 11:10:56] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-22 11:10:56] [ RGBA_F16 ]: Software only
[2024-12-22 11:10:56] [ YVU_420 ]: Software only
[2024-12-22 11:10:56] [ YUV_420_BIPLANAR ]: Software only
[2024-12-22 11:10:56] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-22 11:10:56] [ P010 ]: Software only
[2024-12-22 11:10:56] [ videoAcceleratorsInfo ]:
[2024-12-22 11:10:56] [ Decoding ]: (null)
[2024-12-22 11:10:56] [ Encoding ]: (null)
[2024-12-22 11:10:56]
[2024-12-22 11:10:56] *** Report Section: Log Messages ***
[2024-12-22 11:10:56]
[2024-12-22 11:10:56] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-23 12:22:15] ==================[ GPU Report: Start [0] ]=================
[2024-12-23 12:22:15]
[2024-12-23 12:22:15] *** Report Section: Client Info ***
[2024-12-23 12:22:15]
[2024-12-23 12:22:15] [ client_info ]:
[2024-12-23 12:22:15] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-23 12:22:15] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=15896 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-23 12:22:15] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-23 12:22:15] [ operating_system ]: Windows NT 10.0.22621
[2024-12-23 12:22:15] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-23 12:22:15] [ version ]: Chrome/126.0.6478.183
[2024-12-23 12:22:15]
[2024-12-23 12:22:15] *** Report Section: GPU Info ***
[2024-12-23 12:22:15]
[2024-12-23 12:22:15] [ gpu_info ]:
[2024-12-23 12:22:15] [ ANGLEFeatures ]:
[2024-12-23 12:22:15] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-23 12:22:15] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-23 12:22:15] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-23 12:22:15] [ basicInfo ]:
[2024-12-23 12:22:15] [ Initialization time ]: 146
[2024-12-23 12:22:15] [ In-process GPU ]: (null)
[2024-12-23 12:22:15] [ Passthrough Command Decoder ]: (null)
[2024-12-23 12:22:15] [ Sandboxed ]: (null)
[2024-12-23 12:22:15] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53929}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-23 12:22:15] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57279}, DRIVER_VERSION=10.0.22621.4249
[2024-12-23 12:22:15] [ Optimus ]: (null)
[2024-12-23 12:22:15] [ AMD switchable ]: (null)
[2024-12-23 12:22:15] [ Desktop compositing ]: Aero Glass
[2024-12-23 12:22:15] [ Direct composition ]: (null)
[2024-12-23 12:22:15] [ Supports overlays ]: (null)
[2024-12-23 12:22:15] [ YUY2 overlay support ]: SCALING
[2024-12-23 12:22:15] [ NV12 overlay support ]: SCALING
[2024-12-23 12:22:15] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-23 12:22:15] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-23 12:22:15] [ DirectML feature level ]: Not supported
[2024-12-23 12:22:15] [ Driver D3D12 feature level ]: Not supported
[2024-12-23 12:22:15] [ Driver Vulkan API version ]: Not supported
[2024-12-23 12:22:15] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-23 12:22:15] [ Pixel shader version ]: 5.0
[2024-12-23 12:22:15] [ Vertex shader version ]: 5.0
[2024-12-23 12:22:15] [ Max. MSAA samples ]: 8
[2024-12-23 12:22:15] [ Machine model name ]: (null)
[2024-12-23 12:22:15] [ Machine model version ]: (null)
[2024-12-23 12:22:15] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-23 12:22:15] [ Display type ]: ANGLE_D3D11
[2024-12-23 12:22:15] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-23 12:22:15] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-23 12:22:15] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-23 12:22:15] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-23 12:22:15] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-23 12:22:15] [ Disabled WebGL Extensions ]: (null)
[2024-12-23 12:22:15] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-23 12:22:15] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-23 12:22:15] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-23 12:22:15] [ Direct rendering version ]: unknown
[2024-12-23 12:22:15] [ Reset notification strategy ]: 0x8252
[2024-12-23 12:22:15] [ GPU process crash count ]: (null)
[2024-12-23 12:22:15] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-23 12:22:15] [ compositorInfo ]:
[2024-12-23 12:22:15] [ Tile Update Mode ]: One-copy
[2024-12-23 12:22:15] [ Partial Raster ]: Enabled
[2024-12-23 12:22:15] [ dawnInfo ]:
[2024-12-23 12:22:15] [ devicePerfInfo ]:
[2024-12-23 12:22:15] [ displayInfo ]:
[2024-12-23 12:22:15] [ Info ]: Display[2633213649] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-23 12:22:15] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-23 12:22:15] [ Buffer format (all) ]: BGRA_8888
[2024-12-23 12:22:15] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-23 12:22:15] [ SDR white level in nits ]: 203
[2024-12-23 12:22:15] [ HDR relative maximum luminance ]: 1
[2024-12-23 12:22:15] [ Bits per color component ]: 8
[2024-12-23 12:22:15] [ Bits per pixel ]: 24
[2024-12-23 12:22:15] [ Refresh Rate in Hz ]: 60
[2024-12-23 12:22:15] [ featureStatus ]:
[2024-12-23 12:22:15] [ featureStatus ]:
[2024-12-23 12:22:15] [ 2d_canvas ]: enabled
[2024-12-23 12:22:15] [ canvas_oop_rasterization ]: enabled_on
[2024-12-23 12:22:15] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-23 12:22:15] [ gpu_compositing ]: enabled
[2024-12-23 12:22:15] [ multiple_raster_threads ]: enabled_on
[2024-12-23 12:22:15] [ opengl ]: enabled_on
[2024-12-23 12:22:15] [ rasterization ]: enabled
[2024-12-23 12:22:15] [ raw_draw ]: disabled_off_ok
[2024-12-23 12:22:15] [ skia_graphite ]: disabled_off
[2024-12-23 12:22:15] [ video_decode ]: enabled
[2024-12-23 12:22:15] [ video_encode ]: enabled
[2024-12-23 12:22:15] [ vulkan ]: disabled_off
[2024-12-23 12:22:15] [ webgl ]: enabled
[2024-12-23 12:22:15] [ webgl2 ]: enabled
[2024-12-23 12:22:15] [ webgpu ]: enabled
[2024-12-23 12:22:15] [ webnn ]: disabled_off
[2024-12-23 12:22:15] [ problems ]:
[2024-12-23 12:22:15] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-23 12:22:15] [ tag ]: workarounds
[2024-12-23 12:22:15] [ affectedSettings ]:
exit_on_context_lost
[2024-12-23 12:22:15] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-23 12:22:15] [ tag ]: workarounds
[2024-12-23 12:22:15] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-23 12:22:15] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-23 12:22:15] [ tag ]: workarounds
[2024-12-23 12:22:15] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-23 12:22:15] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-23 12:22:15] [ tag ]: workarounds
[2024-12-23 12:22:15] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-23 12:22:15] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-23 12:22:15] [ tag ]: workarounds
[2024-12-23 12:22:15] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-23 12:22:15] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-23 12:22:15] [ tag ]: workarounds
[2024-12-23 12:22:15] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-23 12:22:15] [ workarounds ]:
[2024-12-23 12:22:15] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-23 12:22:15] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-23 12:22:15] [ workarounds[2] ]: exit_on_context_lost
[2024-12-23 12:22:15] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-23 12:22:15] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-23 12:22:15] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-23 12:22:15] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-23 12:22:15] [ gpuMemoryBufferInfo ]:
[2024-12-23 12:22:15] [ R_8 ]: Software only
[2024-12-23 12:22:15] [ R_16 ]: Software only
[2024-12-23 12:22:15] [ RG_88 ]: Software only
[2024-12-23 12:22:15] [ RG_1616 ]: Software only
[2024-12-23 12:22:15] [ BGR_565 ]: Software only
[2024-12-23 12:22:15] [ RGBA_4444 ]: Software only
[2024-12-23 12:22:15] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-23 12:22:15] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-23 12:22:15] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-23 12:22:15] [ BGRA_1010102 ]: Software only
[2024-12-23 12:22:15] [ RGBA_1010102 ]: Software only
[2024-12-23 12:22:15] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-23 12:22:15] [ RGBA_F16 ]: Software only
[2024-12-23 12:22:15] [ YVU_420 ]: Software only
[2024-12-23 12:22:15] [ YUV_420_BIPLANAR ]: Software only
[2024-12-23 12:22:15] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-23 12:22:15] [ P010 ]: Software only
[2024-12-23 12:22:15] [ videoAcceleratorsInfo ]:
[2024-12-23 12:22:15] [ Decoding ]: (null)
[2024-12-23 12:22:15] [ Encoding ]: (null)
[2024-12-23 12:22:15]
[2024-12-23 12:22:15] *** Report Section: Log Messages ***
[2024-12-23 12:22:15]
[2024-12-23 12:22:15] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-24 10:39:20] ==================[ GPU Report: Start [0] ]=================
[2024-12-24 10:39:20]
[2024-12-24 10:39:20] *** Report Section: Client Info ***
[2024-12-24 10:39:20]
[2024-12-24 10:39:20] [ client_info ]:
[2024-12-24 10:39:20] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-24 10:39:20] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14172 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-24 10:39:20] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-24 10:39:20] [ operating_system ]: Windows NT 10.0.22621
[2024-12-24 10:39:20] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-24 10:39:20] [ version ]: Chrome/126.0.6478.183
[2024-12-24 10:39:20]
[2024-12-24 10:39:20] *** Report Section: GPU Info ***
[2024-12-24 10:39:20]
[2024-12-24 10:39:20] [ gpu_info ]:
[2024-12-24 10:39:20] [ ANGLEFeatures ]:
[2024-12-24 10:39:20] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-24 10:39:20] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-24 10:39:20] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-24 10:39:20] [ basicInfo ]:
[2024-12-24 10:39:20] [ Initialization time ]: 145
[2024-12-24 10:39:20] [ In-process GPU ]: (null)
[2024-12-24 10:39:20] [ Passthrough Command Decoder ]: (null)
[2024-12-24 10:39:20] [ Sandboxed ]: (null)
[2024-12-24 10:39:20] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53268}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-24 10:39:20] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56609}, DRIVER_VERSION=10.0.22621.4249
[2024-12-24 10:39:20] [ Optimus ]: (null)
[2024-12-24 10:39:20] [ AMD switchable ]: (null)
[2024-12-24 10:39:20] [ Desktop compositing ]: Aero Glass
[2024-12-24 10:39:20] [ Direct composition ]: (null)
[2024-12-24 10:39:20] [ Supports overlays ]: (null)
[2024-12-24 10:39:20] [ YUY2 overlay support ]: SCALING
[2024-12-24 10:39:20] [ NV12 overlay support ]: SCALING
[2024-12-24 10:39:20] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-24 10:39:20] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-24 10:39:20] [ DirectML feature level ]: Not supported
[2024-12-24 10:39:20] [ Driver D3D12 feature level ]: Not supported
[2024-12-24 10:39:20] [ Driver Vulkan API version ]: Not supported
[2024-12-24 10:39:20] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-24 10:39:20] [ Pixel shader version ]: 5.0
[2024-12-24 10:39:20] [ Vertex shader version ]: 5.0
[2024-12-24 10:39:20] [ Max. MSAA samples ]: 8
[2024-12-24 10:39:20] [ Machine model name ]: (null)
[2024-12-24 10:39:20] [ Machine model version ]: (null)
[2024-12-24 10:39:20] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-24 10:39:20] [ Display type ]: ANGLE_D3D11
[2024-12-24 10:39:20] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-24 10:39:20] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-24 10:39:20] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-24 10:39:20] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-24 10:39:20] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-24 10:39:20] [ Disabled WebGL Extensions ]: (null)
[2024-12-24 10:39:20] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-24 10:39:20] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-24 10:39:20] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-24 10:39:20] [ Direct rendering version ]: unknown
[2024-12-24 10:39:20] [ Reset notification strategy ]: 0x8252
[2024-12-24 10:39:20] [ GPU process crash count ]: (null)
[2024-12-24 10:39:20] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-24 10:39:20] [ compositorInfo ]:
[2024-12-24 10:39:20] [ Tile Update Mode ]: One-copy
[2024-12-24 10:39:20] [ Partial Raster ]: Enabled
[2024-12-24 10:39:20] [ dawnInfo ]:
[2024-12-24 10:39:20] [ devicePerfInfo ]:
[2024-12-24 10:39:20] [ displayInfo ]:
[2024-12-24 10:39:20] [ Info ]: Display[1336417883] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-24 10:39:20] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-24 10:39:20] [ Buffer format (all) ]: BGRA_8888
[2024-12-24 10:39:20] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-24 10:39:20] [ SDR white level in nits ]: 203
[2024-12-24 10:39:20] [ HDR relative maximum luminance ]: 1
[2024-12-24 10:39:20] [ Bits per color component ]: 8
[2024-12-24 10:39:20] [ Bits per pixel ]: 24
[2024-12-24 10:39:20] [ Refresh Rate in Hz ]: 60
[2024-12-24 10:39:20] [ featureStatus ]:
[2024-12-24 10:39:20] [ featureStatus ]:
[2024-12-24 10:39:20] [ 2d_canvas ]: enabled
[2024-12-24 10:39:20] [ canvas_oop_rasterization ]: enabled_on
[2024-12-24 10:39:20] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-24 10:39:20] [ gpu_compositing ]: enabled
[2024-12-24 10:39:20] [ multiple_raster_threads ]: enabled_on
[2024-12-24 10:39:20] [ opengl ]: enabled_on
[2024-12-24 10:39:20] [ rasterization ]: enabled
[2024-12-24 10:39:20] [ raw_draw ]: disabled_off_ok
[2024-12-24 10:39:20] [ skia_graphite ]: disabled_off
[2024-12-24 10:39:20] [ video_decode ]: enabled
[2024-12-24 10:39:20] [ video_encode ]: enabled
[2024-12-24 10:39:20] [ vulkan ]: disabled_off
[2024-12-24 10:39:20] [ webgl ]: enabled
[2024-12-24 10:39:20] [ webgl2 ]: enabled
[2024-12-24 10:39:20] [ webgpu ]: enabled
[2024-12-24 10:39:20] [ webnn ]: disabled_off
[2024-12-24 10:39:20] [ problems ]:
[2024-12-24 10:39:20] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-24 10:39:20] [ tag ]: workarounds
[2024-12-24 10:39:20] [ affectedSettings ]:
exit_on_context_lost
[2024-12-24 10:39:20] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-24 10:39:20] [ tag ]: workarounds
[2024-12-24 10:39:20] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-24 10:39:20] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-24 10:39:20] [ tag ]: workarounds
[2024-12-24 10:39:20] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-24 10:39:20] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-24 10:39:20] [ tag ]: workarounds
[2024-12-24 10:39:20] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-24 10:39:20] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-24 10:39:20] [ tag ]: workarounds
[2024-12-24 10:39:20] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-24 10:39:20] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-24 10:39:20] [ tag ]: workarounds
[2024-12-24 10:39:20] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-24 10:39:20] [ workarounds ]:
[2024-12-24 10:39:20] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-24 10:39:20] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-24 10:39:20] [ workarounds[2] ]: exit_on_context_lost
[2024-12-24 10:39:20] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-24 10:39:20] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-24 10:39:20] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-24 10:39:20] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-24 10:39:20] [ gpuMemoryBufferInfo ]:
[2024-12-24 10:39:20] [ R_8 ]: Software only
[2024-12-24 10:39:20] [ R_16 ]: Software only
[2024-12-24 10:39:20] [ RG_88 ]: Software only
[2024-12-24 10:39:20] [ RG_1616 ]: Software only
[2024-12-24 10:39:20] [ BGR_565 ]: Software only
[2024-12-24 10:39:20] [ RGBA_4444 ]: Software only
[2024-12-24 10:39:20] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-24 10:39:20] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-24 10:39:20] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-24 10:39:20] [ BGRA_1010102 ]: Software only
[2024-12-24 10:39:20] [ RGBA_1010102 ]: Software only
[2024-12-24 10:39:20] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-24 10:39:20] [ RGBA_F16 ]: Software only
[2024-12-24 10:39:20] [ YVU_420 ]: Software only
[2024-12-24 10:39:20] [ YUV_420_BIPLANAR ]: Software only
[2024-12-24 10:39:20] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-24 10:39:20] [ P010 ]: Software only
[2024-12-24 10:39:20] [ videoAcceleratorsInfo ]:
[2024-12-24 10:39:20] [ Decoding ]: (null)
[2024-12-24 10:39:20] [ Encoding ]: (null)
[2024-12-24 10:39:20]
[2024-12-24 10:39:20] *** Report Section: Log Messages ***
[2024-12-24 10:39:20]
[2024-12-24 10:39:20] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-25 08:23:46] ==================[ GPU Report: Start [0] ]=================
[2024-12-25 08:23:46]
[2024-12-25 08:23:46] *** Report Section: Client Info ***
[2024-12-25 08:23:46]
[2024-12-25 08:23:46] [ client_info ]:
[2024-12-25 08:23:46] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-25 08:23:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=9644 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-25 08:23:46] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-25 08:23:46] [ operating_system ]: Windows NT 10.0.22621
[2024-12-25 08:23:46] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-25 08:23:46] [ version ]: Chrome/126.0.6478.183
[2024-12-25 08:23:46]
[2024-12-25 08:23:46] *** Report Section: GPU Info ***
[2024-12-25 08:23:46]
[2024-12-25 08:23:46] [ gpu_info ]:
[2024-12-25 08:23:46] [ ANGLEFeatures ]:
[2024-12-25 08:23:46] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-25 08:23:46] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-25 08:23:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-25 08:23:46] [ basicInfo ]:
[2024-12-25 08:23:46] [ Initialization time ]: 164
[2024-12-25 08:23:46] [ In-process GPU ]: (null)
[2024-12-25 08:23:46] [ Passthrough Command Decoder ]: (null)
[2024-12-25 08:23:46] [ Sandboxed ]: (null)
[2024-12-25 08:23:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53854}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-25 08:23:46] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57199}, DRIVER_VERSION=10.0.22621.4249
[2024-12-25 08:23:46] [ Optimus ]: (null)
[2024-12-25 08:23:46] [ AMD switchable ]: (null)
[2024-12-25 08:23:46] [ Desktop compositing ]: Aero Glass
[2024-12-25 08:23:46] [ Direct composition ]: (null)
[2024-12-25 08:23:46] [ Supports overlays ]: (null)
[2024-12-25 08:23:46] [ YUY2 overlay support ]: SCALING
[2024-12-25 08:23:46] [ NV12 overlay support ]: SCALING
[2024-12-25 08:23:46] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-25 08:23:46] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-25 08:23:46] [ DirectML feature level ]: Not supported
[2024-12-25 08:23:46] [ Driver D3D12 feature level ]: Not supported
[2024-12-25 08:23:46] [ Driver Vulkan API version ]: Not supported
[2024-12-25 08:23:46] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-25 08:23:46] [ Pixel shader version ]: 5.0
[2024-12-25 08:23:46] [ Vertex shader version ]: 5.0
[2024-12-25 08:23:46] [ Max. MSAA samples ]: 8
[2024-12-25 08:23:46] [ Machine model name ]: (null)
[2024-12-25 08:23:46] [ Machine model version ]: (null)
[2024-12-25 08:23:46] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-25 08:23:46] [ Display type ]: ANGLE_D3D11
[2024-12-25 08:23:46] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-25 08:23:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-25 08:23:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-25 08:23:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-25 08:23:46] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-25 08:23:46] [ Disabled WebGL Extensions ]: (null)
[2024-12-25 08:23:46] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-25 08:23:46] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-25 08:23:46] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-25 08:23:46] [ Direct rendering version ]: unknown
[2024-12-25 08:23:46] [ Reset notification strategy ]: 0x8252
[2024-12-25 08:23:46] [ GPU process crash count ]: (null)
[2024-12-25 08:23:46] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-25 08:23:46] [ compositorInfo ]:
[2024-12-25 08:23:46] [ Tile Update Mode ]: One-copy
[2024-12-25 08:23:46] [ Partial Raster ]: Enabled
[2024-12-25 08:23:46] [ dawnInfo ]:
[2024-12-25 08:23:46] [ devicePerfInfo ]:
[2024-12-25 08:23:46] [ displayInfo ]:
[2024-12-25 08:23:46] [ Info ]: Display[87803677] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-25 08:23:46] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-25 08:23:46] [ Buffer format (all) ]: BGRA_8888
[2024-12-25 08:23:46] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-25 08:23:46] [ SDR white level in nits ]: 203
[2024-12-25 08:23:46] [ HDR relative maximum luminance ]: 1
[2024-12-25 08:23:46] [ Bits per color component ]: 8
[2024-12-25 08:23:46] [ Bits per pixel ]: 24
[2024-12-25 08:23:46] [ Refresh Rate in Hz ]: 60
[2024-12-25 08:23:46] [ featureStatus ]:
[2024-12-25 08:23:46] [ featureStatus ]:
[2024-12-25 08:23:46] [ 2d_canvas ]: enabled
[2024-12-25 08:23:46] [ canvas_oop_rasterization ]: enabled_on
[2024-12-25 08:23:46] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-25 08:23:46] [ gpu_compositing ]: enabled
[2024-12-25 08:23:46] [ multiple_raster_threads ]: enabled_on
[2024-12-25 08:23:46] [ opengl ]: enabled_on
[2024-12-25 08:23:46] [ rasterization ]: enabled
[2024-12-25 08:23:46] [ raw_draw ]: disabled_off_ok
[2024-12-25 08:23:46] [ skia_graphite ]: disabled_off
[2024-12-25 08:23:46] [ video_decode ]: enabled
[2024-12-25 08:23:46] [ video_encode ]: enabled
[2024-12-25 08:23:46] [ vulkan ]: disabled_off
[2024-12-25 08:23:46] [ webgl ]: enabled
[2024-12-25 08:23:46] [ webgl2 ]: enabled
[2024-12-25 08:23:46] [ webgpu ]: enabled
[2024-12-25 08:23:46] [ webnn ]: disabled_off
[2024-12-25 08:23:46] [ problems ]:
[2024-12-25 08:23:46] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-25 08:23:46] [ tag ]: workarounds
[2024-12-25 08:23:46] [ affectedSettings ]:
exit_on_context_lost
[2024-12-25 08:23:46] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-25 08:23:46] [ tag ]: workarounds
[2024-12-25 08:23:46] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-25 08:23:46] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-25 08:23:46] [ tag ]: workarounds
[2024-12-25 08:23:46] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-25 08:23:46] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-25 08:23:46] [ tag ]: workarounds
[2024-12-25 08:23:46] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-25 08:23:46] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-25 08:23:46] [ tag ]: workarounds
[2024-12-25 08:23:46] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-25 08:23:46] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-25 08:23:46] [ tag ]: workarounds
[2024-12-25 08:23:46] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-25 08:23:46] [ workarounds ]:
[2024-12-25 08:23:46] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-25 08:23:46] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-25 08:23:46] [ workarounds[2] ]: exit_on_context_lost
[2024-12-25 08:23:46] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-25 08:23:46] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-25 08:23:46] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-25 08:23:46] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-25 08:23:46] [ gpuMemoryBufferInfo ]:
[2024-12-25 08:23:46] [ R_8 ]: Software only
[2024-12-25 08:23:46] [ R_16 ]: Software only
[2024-12-25 08:23:46] [ RG_88 ]: Software only
[2024-12-25 08:23:46] [ RG_1616 ]: Software only
[2024-12-25 08:23:46] [ BGR_565 ]: Software only
[2024-12-25 08:23:46] [ RGBA_4444 ]: Software only
[2024-12-25 08:23:46] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-25 08:23:46] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-25 08:23:46] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-25 08:23:46] [ BGRA_1010102 ]: Software only
[2024-12-25 08:23:46] [ RGBA_1010102 ]: Software only
[2024-12-25 08:23:46] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-25 08:23:46] [ RGBA_F16 ]: Software only
[2024-12-25 08:23:46] [ YVU_420 ]: Software only
[2024-12-25 08:23:46] [ YUV_420_BIPLANAR ]: Software only
[2024-12-25 08:23:46] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-25 08:23:46] [ P010 ]: Software only
[2024-12-25 08:23:46] [ videoAcceleratorsInfo ]:
[2024-12-25 08:23:46] [ Decoding ]: (null)
[2024-12-25 08:23:46] [ Encoding ]: (null)
[2024-12-25 08:23:46]
[2024-12-25 08:23:46] *** Report Section: Log Messages ***
[2024-12-25 08:23:46]
[2024-12-25 08:23:46] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-25 17:19:56] ==================[ GPU Report: Start [0] ]=================
[2024-12-25 17:19:56]
[2024-12-25 17:19:56] *** Report Section: Client Info ***
[2024-12-25 17:19:56]
[2024-12-25 17:19:56] [ client_info ]:
[2024-12-25 17:19:56] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-25 17:19:56] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=10156 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-25 17:19:56] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-25 17:19:56] [ operating_system ]: Windows NT 10.0.22621
[2024-12-25 17:19:56] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-25 17:19:56] [ version ]: Chrome/126.0.6478.183
[2024-12-25 17:19:56]
[2024-12-25 17:19:56] *** Report Section: GPU Info ***
[2024-12-25 17:19:56]
[2024-12-25 17:19:56] [ gpu_info ]:
[2024-12-25 17:19:56] [ ANGLEFeatures ]:
[2024-12-25 17:19:56] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-25 17:19:56] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-25 17:19:56] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-25 17:19:56] [ basicInfo ]:
[2024-12-25 17:19:56] [ Initialization time ]: 138
[2024-12-25 17:19:56] [ In-process GPU ]: (null)
[2024-12-25 17:19:56] [ Passthrough Command Decoder ]: (null)
[2024-12-25 17:19:56] [ Sandboxed ]: (null)
[2024-12-25 17:19:56] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53287}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-25 17:19:56] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56624}, DRIVER_VERSION=10.0.22621.4249
[2024-12-25 17:19:56] [ Optimus ]: (null)
[2024-12-25 17:19:56] [ AMD switchable ]: (null)
[2024-12-25 17:19:56] [ Desktop compositing ]: Aero Glass
[2024-12-25 17:19:56] [ Direct composition ]: (null)
[2024-12-25 17:19:56] [ Supports overlays ]: (null)
[2024-12-25 17:19:56] [ YUY2 overlay support ]: SCALING
[2024-12-25 17:19:56] [ NV12 overlay support ]: SCALING
[2024-12-25 17:19:56] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-25 17:19:56] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-25 17:19:56] [ DirectML feature level ]: Not supported
[2024-12-25 17:19:56] [ Driver D3D12 feature level ]: Not supported
[2024-12-25 17:19:56] [ Driver Vulkan API version ]: Not supported
[2024-12-25 17:19:56] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-25 17:19:56] [ Pixel shader version ]: 5.0
[2024-12-25 17:19:56] [ Vertex shader version ]: 5.0
[2024-12-25 17:19:56] [ Max. MSAA samples ]: 8
[2024-12-25 17:19:56] [ Machine model name ]: (null)
[2024-12-25 17:19:56] [ Machine model version ]: (null)
[2024-12-25 17:19:56] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-25 17:19:56] [ Display type ]: ANGLE_D3D11
[2024-12-25 17:19:56] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-25 17:19:56] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-25 17:19:56] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-25 17:19:56] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-25 17:19:56] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-25 17:19:56] [ Disabled WebGL Extensions ]: (null)
[2024-12-25 17:19:56] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-25 17:19:56] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-25 17:19:56] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-25 17:19:56] [ Direct rendering version ]: unknown
[2024-12-25 17:19:56] [ Reset notification strategy ]: 0x8252
[2024-12-25 17:19:56] [ GPU process crash count ]: (null)
[2024-12-25 17:19:56] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-25 17:19:56] [ compositorInfo ]:
[2024-12-25 17:19:56] [ Tile Update Mode ]: One-copy
[2024-12-25 17:19:56] [ Partial Raster ]: Enabled
[2024-12-25 17:19:56] [ dawnInfo ]:
[2024-12-25 17:19:56] [ devicePerfInfo ]:
[2024-12-25 17:19:56] [ displayInfo ]:
[2024-12-25 17:19:56] [ Info ]: Display[2202649053] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-25 17:19:56] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-25 17:19:56] [ Buffer format (all) ]: BGRA_8888
[2024-12-25 17:19:56] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-25 17:19:56] [ SDR white level in nits ]: 203
[2024-12-25 17:19:56] [ HDR relative maximum luminance ]: 1
[2024-12-25 17:19:56] [ Bits per color component ]: 8
[2024-12-25 17:19:56] [ Bits per pixel ]: 24
[2024-12-25 17:19:56] [ Refresh Rate in Hz ]: 60
[2024-12-25 17:19:56] [ featureStatus ]:
[2024-12-25 17:19:56] [ featureStatus ]:
[2024-12-25 17:19:56] [ 2d_canvas ]: enabled
[2024-12-25 17:19:56] [ canvas_oop_rasterization ]: enabled_on
[2024-12-25 17:19:56] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-25 17:19:56] [ gpu_compositing ]: enabled
[2024-12-25 17:19:56] [ multiple_raster_threads ]: enabled_on
[2024-12-25 17:19:56] [ opengl ]: enabled_on
[2024-12-25 17:19:56] [ rasterization ]: enabled
[2024-12-25 17:19:56] [ raw_draw ]: disabled_off_ok
[2024-12-25 17:19:56] [ skia_graphite ]: disabled_off
[2024-12-25 17:19:56] [ video_decode ]: enabled
[2024-12-25 17:19:56] [ video_encode ]: enabled
[2024-12-25 17:19:56] [ vulkan ]: disabled_off
[2024-12-25 17:19:56] [ webgl ]: enabled
[2024-12-25 17:19:56] [ webgl2 ]: enabled
[2024-12-25 17:19:56] [ webgpu ]: enabled
[2024-12-25 17:19:56] [ webnn ]: disabled_off
[2024-12-25 17:19:56] [ problems ]:
[2024-12-25 17:19:56] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-25 17:19:56] [ tag ]: workarounds
[2024-12-25 17:19:56] [ affectedSettings ]:
exit_on_context_lost
[2024-12-25 17:19:56] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-25 17:19:56] [ tag ]: workarounds
[2024-12-25 17:19:56] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-25 17:19:56] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-25 17:19:56] [ tag ]: workarounds
[2024-12-25 17:19:56] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-25 17:19:56] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-25 17:19:56] [ tag ]: workarounds
[2024-12-25 17:19:56] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-25 17:19:56] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-25 17:19:56] [ tag ]: workarounds
[2024-12-25 17:19:56] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-25 17:19:56] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-25 17:19:56] [ tag ]: workarounds
[2024-12-25 17:19:56] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-25 17:19:56] [ workarounds ]:
[2024-12-25 17:19:56] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-25 17:19:56] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-25 17:19:56] [ workarounds[2] ]: exit_on_context_lost
[2024-12-25 17:19:56] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-25 17:19:56] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-25 17:19:56] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-25 17:19:56] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-25 17:19:56] [ gpuMemoryBufferInfo ]:
[2024-12-25 17:19:56] [ R_8 ]: Software only
[2024-12-25 17:19:56] [ R_16 ]: Software only
[2024-12-25 17:19:56] [ RG_88 ]: Software only
[2024-12-25 17:19:56] [ RG_1616 ]: Software only
[2024-12-25 17:19:56] [ BGR_565 ]: Software only
[2024-12-25 17:19:56] [ RGBA_4444 ]: Software only
[2024-12-25 17:19:56] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-25 17:19:56] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-25 17:19:56] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-25 17:19:56] [ BGRA_1010102 ]: Software only
[2024-12-25 17:19:56] [ RGBA_1010102 ]: Software only
[2024-12-25 17:19:56] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-25 17:19:56] [ RGBA_F16 ]: Software only
[2024-12-25 17:19:56] [ YVU_420 ]: Software only
[2024-12-25 17:19:56] [ YUV_420_BIPLANAR ]: Software only
[2024-12-25 17:19:56] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-25 17:19:56] [ P010 ]: Software only
[2024-12-25 17:19:56] [ videoAcceleratorsInfo ]:
[2024-12-25 17:19:56] [ Decoding ]: (null)
[2024-12-25 17:19:56] [ Encoding ]: (null)
[2024-12-25 17:19:56]
[2024-12-25 17:19:56] *** Report Section: Log Messages ***
[2024-12-25 17:19:56]
[2024-12-25 17:19:56] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-26 00:52:29] ==================[ GPU Report: Start [0] ]=================
[2024-12-26 00:52:29]
[2024-12-26 00:52:29] *** Report Section: Client Info ***
[2024-12-26 00:52:29]
[2024-12-26 00:52:29] [ client_info ]:
[2024-12-26 00:52:29] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-26 00:52:29] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=7932 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-26 00:52:29] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-26 00:52:29] [ operating_system ]: Windows NT 10.0.22621
[2024-12-26 00:52:29] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-26 00:52:29] [ version ]: Chrome/126.0.6478.183
[2024-12-26 00:52:29]
[2024-12-26 00:52:29] *** Report Section: GPU Info ***
[2024-12-26 00:52:29]
[2024-12-26 00:52:29] [ gpu_info ]:
[2024-12-26 00:52:29] [ ANGLEFeatures ]:
[2024-12-26 00:52:29] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-26 00:52:29] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-26 00:52:29] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-26 00:52:29] [ basicInfo ]:
[2024-12-26 00:52:29] [ Initialization time ]: 204
[2024-12-26 00:52:29] [ In-process GPU ]: (null)
[2024-12-26 00:52:29] [ Passthrough Command Decoder ]: (null)
[2024-12-26 00:52:29] [ Sandboxed ]: (null)
[2024-12-26 00:52:29] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53197}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-26 00:52:29] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56541}, DRIVER_VERSION=10.0.22621.4249
[2024-12-26 00:52:29] [ Optimus ]: (null)
[2024-12-26 00:52:29] [ AMD switchable ]: (null)
[2024-12-26 00:52:29] [ Desktop compositing ]: Aero Glass
[2024-12-26 00:52:29] [ Direct composition ]: (null)
[2024-12-26 00:52:29] [ Supports overlays ]: (null)
[2024-12-26 00:52:29] [ YUY2 overlay support ]: SCALING
[2024-12-26 00:52:29] [ NV12 overlay support ]: SCALING
[2024-12-26 00:52:29] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-26 00:52:29] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-26 00:52:29] [ DirectML feature level ]: Not supported
[2024-12-26 00:52:29] [ Driver D3D12 feature level ]: Not supported
[2024-12-26 00:52:29] [ Driver Vulkan API version ]: Not supported
[2024-12-26 00:52:29] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-26 00:52:29] [ Pixel shader version ]: 5.0
[2024-12-26 00:52:29] [ Vertex shader version ]: 5.0
[2024-12-26 00:52:29] [ Max. MSAA samples ]: 8
[2024-12-26 00:52:29] [ Machine model name ]: (null)
[2024-12-26 00:52:29] [ Machine model version ]: (null)
[2024-12-26 00:52:29] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-26 00:52:29] [ Display type ]: ANGLE_D3D11
[2024-12-26 00:52:29] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-26 00:52:29] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-26 00:52:29] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-26 00:52:29] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-26 00:52:29] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-26 00:52:29] [ Disabled WebGL Extensions ]: (null)
[2024-12-26 00:52:29] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-26 00:52:29] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-26 00:52:29] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-26 00:52:29] [ Direct rendering version ]: unknown
[2024-12-26 00:52:29] [ Reset notification strategy ]: 0x8252
[2024-12-26 00:52:29] [ GPU process crash count ]: (null)
[2024-12-26 00:52:29] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-26 00:52:29] [ compositorInfo ]:
[2024-12-26 00:52:29] [ Tile Update Mode ]: One-copy
[2024-12-26 00:52:29] [ Partial Raster ]: Enabled
[2024-12-26 00:52:29] [ dawnInfo ]:
[2024-12-26 00:52:29] [ devicePerfInfo ]:
[2024-12-26 00:52:29] [ displayInfo ]:
[2024-12-26 00:52:29] [ Info ]: Display[1282741408] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-26 00:52:29] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-26 00:52:29] [ Buffer format (all) ]: BGRA_8888
[2024-12-26 00:52:29] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-26 00:52:29] [ SDR white level in nits ]: 203
[2024-12-26 00:52:29] [ HDR relative maximum luminance ]: 1
[2024-12-26 00:52:29] [ Bits per color component ]: 8
[2024-12-26 00:52:29] [ Bits per pixel ]: 24
[2024-12-26 00:52:29] [ Refresh Rate in Hz ]: 60
[2024-12-26 00:52:29] [ featureStatus ]:
[2024-12-26 00:52:29] [ featureStatus ]:
[2024-12-26 00:52:29] [ 2d_canvas ]: enabled
[2024-12-26 00:52:29] [ canvas_oop_rasterization ]: enabled_on
[2024-12-26 00:52:29] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-26 00:52:29] [ gpu_compositing ]: enabled
[2024-12-26 00:52:29] [ multiple_raster_threads ]: enabled_on
[2024-12-26 00:52:29] [ opengl ]: enabled_on
[2024-12-26 00:52:29] [ rasterization ]: enabled
[2024-12-26 00:52:29] [ raw_draw ]: disabled_off_ok
[2024-12-26 00:52:29] [ skia_graphite ]: disabled_off
[2024-12-26 00:52:29] [ video_decode ]: enabled
[2024-12-26 00:52:29] [ video_encode ]: enabled
[2024-12-26 00:52:29] [ vulkan ]: disabled_off
[2024-12-26 00:52:29] [ webgl ]: enabled
[2024-12-26 00:52:29] [ webgl2 ]: enabled
[2024-12-26 00:52:29] [ webgpu ]: enabled
[2024-12-26 00:52:29] [ webnn ]: disabled_off
[2024-12-26 00:52:29] [ problems ]:
[2024-12-26 00:52:29] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-26 00:52:29] [ tag ]: workarounds
[2024-12-26 00:52:29] [ affectedSettings ]:
exit_on_context_lost
[2024-12-26 00:52:29] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-26 00:52:29] [ tag ]: workarounds
[2024-12-26 00:52:29] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-26 00:52:29] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-26 00:52:29] [ tag ]: workarounds
[2024-12-26 00:52:29] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-26 00:52:29] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-26 00:52:29] [ tag ]: workarounds
[2024-12-26 00:52:29] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-26 00:52:29] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-26 00:52:29] [ tag ]: workarounds
[2024-12-26 00:52:29] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-26 00:52:29] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-26 00:52:29] [ tag ]: workarounds
[2024-12-26 00:52:29] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-26 00:52:29] [ workarounds ]:
[2024-12-26 00:52:29] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-26 00:52:29] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-26 00:52:29] [ workarounds[2] ]: exit_on_context_lost
[2024-12-26 00:52:29] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-26 00:52:29] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-26 00:52:29] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-26 00:52:29] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-26 00:52:29] [ gpuMemoryBufferInfo ]:
[2024-12-26 00:52:29] [ R_8 ]: Software only
[2024-12-26 00:52:29] [ R_16 ]: Software only
[2024-12-26 00:52:29] [ RG_88 ]: Software only
[2024-12-26 00:52:29] [ RG_1616 ]: Software only
[2024-12-26 00:52:29] [ BGR_565 ]: Software only
[2024-12-26 00:52:29] [ RGBA_4444 ]: Software only
[2024-12-26 00:52:29] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-26 00:52:29] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-26 00:52:29] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-26 00:52:29] [ BGRA_1010102 ]: Software only
[2024-12-26 00:52:29] [ RGBA_1010102 ]: Software only
[2024-12-26 00:52:29] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-26 00:52:29] [ RGBA_F16 ]: Software only
[2024-12-26 00:52:29] [ YVU_420 ]: Software only
[2024-12-26 00:52:29] [ YUV_420_BIPLANAR ]: Software only
[2024-12-26 00:52:29] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-26 00:52:29] [ P010 ]: Software only
[2024-12-26 00:52:29] [ videoAcceleratorsInfo ]:
[2024-12-26 00:52:29] [ Decoding ]: (null)
[2024-12-26 00:52:29] [ Encoding ]: (null)
[2024-12-26 00:52:29]
[2024-12-26 00:52:29] *** Report Section: Log Messages ***
[2024-12-26 00:52:29]
[2024-12-26 00:52:29] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-26 12:35:10] ==================[ GPU Report: Start [0] ]=================
[2024-12-26 12:35:10]
[2024-12-26 12:35:10] *** Report Section: Client Info ***
[2024-12-26 12:35:10]
[2024-12-26 12:35:10] [ client_info ]:
[2024-12-26 12:35:10] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-26 12:35:10] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=5312 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-26 12:35:10] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-26 12:35:10] [ operating_system ]: Windows NT 10.0.22621
[2024-12-26 12:35:10] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-26 12:35:10] [ version ]: Chrome/126.0.6478.183
[2024-12-26 12:35:10]
[2024-12-26 12:35:10] *** Report Section: GPU Info ***
[2024-12-26 12:35:10]
[2024-12-26 12:35:10] [ gpu_info ]:
[2024-12-26 12:35:10] [ ANGLEFeatures ]:
[2024-12-26 12:35:10] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-26 12:35:10] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-26 12:35:10] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-26 12:35:10] [ basicInfo ]:
[2024-12-26 12:35:10] [ Initialization time ]: 158
[2024-12-26 12:35:10] [ In-process GPU ]: (null)
[2024-12-26 12:35:10] [ Passthrough Command Decoder ]: (null)
[2024-12-26 12:35:10] [ Sandboxed ]: (null)
[2024-12-26 12:35:10] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53837}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-26 12:35:10] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57181}, DRIVER_VERSION=10.0.22621.4249
[2024-12-26 12:35:10] [ Optimus ]: (null)
[2024-12-26 12:35:10] [ AMD switchable ]: (null)
[2024-12-26 12:35:10] [ Desktop compositing ]: Aero Glass
[2024-12-26 12:35:10] [ Direct composition ]: (null)
[2024-12-26 12:35:10] [ Supports overlays ]: (null)
[2024-12-26 12:35:10] [ YUY2 overlay support ]: SCALING
[2024-12-26 12:35:10] [ NV12 overlay support ]: SCALING
[2024-12-26 12:35:10] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-26 12:35:10] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-26 12:35:10] [ DirectML feature level ]: Not supported
[2024-12-26 12:35:10] [ Driver D3D12 feature level ]: Not supported
[2024-12-26 12:35:10] [ Driver Vulkan API version ]: Not supported
[2024-12-26 12:35:10] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-26 12:35:10] [ Pixel shader version ]: 5.0
[2024-12-26 12:35:10] [ Vertex shader version ]: 5.0
[2024-12-26 12:35:10] [ Max. MSAA samples ]: 8
[2024-12-26 12:35:10] [ Machine model name ]: (null)
[2024-12-26 12:35:10] [ Machine model version ]: (null)
[2024-12-26 12:35:10] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-26 12:35:10] [ Display type ]: ANGLE_D3D11
[2024-12-26 12:35:10] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-26 12:35:10] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-26 12:35:10] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-26 12:35:10] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-26 12:35:10] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-26 12:35:10] [ Disabled WebGL Extensions ]: (null)
[2024-12-26 12:35:10] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-26 12:35:10] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-26 12:35:10] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-26 12:35:10] [ Direct rendering version ]: unknown
[2024-12-26 12:35:10] [ Reset notification strategy ]: 0x8252
[2024-12-26 12:35:10] [ GPU process crash count ]: (null)
[2024-12-26 12:35:10] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-26 12:35:10] [ compositorInfo ]:
[2024-12-26 12:35:10] [ Tile Update Mode ]: One-copy
[2024-12-26 12:35:10] [ Partial Raster ]: Enabled
[2024-12-26 12:35:10] [ dawnInfo ]:
[2024-12-26 12:35:10] [ devicePerfInfo ]:
[2024-12-26 12:35:10] [ displayInfo ]:
[2024-12-26 12:35:10] [ Info ]: Display[2839782037] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-26 12:35:10] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-26 12:35:10] [ Buffer format (all) ]: BGRA_8888
[2024-12-26 12:35:10] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-26 12:35:10] [ SDR white level in nits ]: 203
[2024-12-26 12:35:10] [ HDR relative maximum luminance ]: 1
[2024-12-26 12:35:10] [ Bits per color component ]: 8
[2024-12-26 12:35:10] [ Bits per pixel ]: 24
[2024-12-26 12:35:10] [ Refresh Rate in Hz ]: 60
[2024-12-26 12:35:10] [ featureStatus ]:
[2024-12-26 12:35:10] [ featureStatus ]:
[2024-12-26 12:35:10] [ 2d_canvas ]: enabled
[2024-12-26 12:35:10] [ canvas_oop_rasterization ]: enabled_on
[2024-12-26 12:35:10] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-26 12:35:10] [ gpu_compositing ]: enabled
[2024-12-26 12:35:10] [ multiple_raster_threads ]: enabled_on
[2024-12-26 12:35:10] [ opengl ]: enabled_on
[2024-12-26 12:35:10] [ rasterization ]: enabled
[2024-12-26 12:35:10] [ raw_draw ]: disabled_off_ok
[2024-12-26 12:35:10] [ skia_graphite ]: disabled_off
[2024-12-26 12:35:10] [ video_decode ]: enabled
[2024-12-26 12:35:10] [ video_encode ]: enabled
[2024-12-26 12:35:10] [ vulkan ]: disabled_off
[2024-12-26 12:35:10] [ webgl ]: enabled
[2024-12-26 12:35:10] [ webgl2 ]: enabled
[2024-12-26 12:35:10] [ webgpu ]: enabled
[2024-12-26 12:35:10] [ webnn ]: disabled_off
[2024-12-26 12:35:10] [ problems ]:
[2024-12-26 12:35:10] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-26 12:35:10] [ tag ]: workarounds
[2024-12-26 12:35:10] [ affectedSettings ]:
exit_on_context_lost
[2024-12-26 12:35:10] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-26 12:35:10] [ tag ]: workarounds
[2024-12-26 12:35:10] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-26 12:35:10] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-26 12:35:10] [ tag ]: workarounds
[2024-12-26 12:35:10] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-26 12:35:10] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-26 12:35:10] [ tag ]: workarounds
[2024-12-26 12:35:10] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-26 12:35:10] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-26 12:35:10] [ tag ]: workarounds
[2024-12-26 12:35:10] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-26 12:35:10] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-26 12:35:10] [ tag ]: workarounds
[2024-12-26 12:35:10] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-26 12:35:10] [ workarounds ]:
[2024-12-26 12:35:10] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-26 12:35:10] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-26 12:35:10] [ workarounds[2] ]: exit_on_context_lost
[2024-12-26 12:35:10] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-26 12:35:10] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-26 12:35:10] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-26 12:35:10] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-26 12:35:10] [ gpuMemoryBufferInfo ]:
[2024-12-26 12:35:10] [ R_8 ]: Software only
[2024-12-26 12:35:10] [ R_16 ]: Software only
[2024-12-26 12:35:10] [ RG_88 ]: Software only
[2024-12-26 12:35:10] [ RG_1616 ]: Software only
[2024-12-26 12:35:10] [ BGR_565 ]: Software only
[2024-12-26 12:35:10] [ RGBA_4444 ]: Software only
[2024-12-26 12:35:10] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-26 12:35:10] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-26 12:35:10] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-26 12:35:10] [ BGRA_1010102 ]: Software only
[2024-12-26 12:35:10] [ RGBA_1010102 ]: Software only
[2024-12-26 12:35:10] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-26 12:35:10] [ RGBA_F16 ]: Software only
[2024-12-26 12:35:10] [ YVU_420 ]: Software only
[2024-12-26 12:35:10] [ YUV_420_BIPLANAR ]: Software only
[2024-12-26 12:35:10] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-26 12:35:10] [ P010 ]: Software only
[2024-12-26 12:35:10] [ videoAcceleratorsInfo ]:
[2024-12-26 12:35:10] [ Decoding ]: (null)
[2024-12-26 12:35:10] [ Encoding ]: (null)
[2024-12-26 12:35:10]
[2024-12-26 12:35:10] *** Report Section: Log Messages ***
[2024-12-26 12:35:10]
[2024-12-26 12:35:10] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-27 12:50:58] ==================[ GPU Report: Start [0] ]=================
[2024-12-27 12:50:58]
[2024-12-27 12:50:58] *** Report Section: Client Info ***
[2024-12-27 12:50:58]
[2024-12-27 12:50:58] [ client_info ]:
[2024-12-27 12:50:58] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-27 12:50:58] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=8700 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-27 12:50:58] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-27 12:50:58] [ operating_system ]: Windows NT 10.0.22621
[2024-12-27 12:50:58] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-27 12:50:58] [ version ]: Chrome/126.0.6478.183
[2024-12-27 12:50:58]
[2024-12-27 12:50:58] *** Report Section: GPU Info ***
[2024-12-27 12:50:58]
[2024-12-27 12:50:58] [ gpu_info ]:
[2024-12-27 12:50:58] [ ANGLEFeatures ]:
[2024-12-27 12:50:58] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-27 12:50:58] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-27 12:50:58] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-27 12:50:58] [ basicInfo ]:
[2024-12-27 12:50:58] [ Initialization time ]: 164
[2024-12-27 12:50:58] [ In-process GPU ]: (null)
[2024-12-27 12:50:58] [ Passthrough Command Decoder ]: (null)
[2024-12-27 12:50:58] [ Sandboxed ]: (null)
[2024-12-27 12:50:58] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53831}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-27 12:50:58] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57175}, DRIVER_VERSION=10.0.22621.4249
[2024-12-27 12:50:58] [ Optimus ]: (null)
[2024-12-27 12:50:58] [ AMD switchable ]: (null)
[2024-12-27 12:50:58] [ Desktop compositing ]: Aero Glass
[2024-12-27 12:50:58] [ Direct composition ]: (null)
[2024-12-27 12:50:58] [ Supports overlays ]: (null)
[2024-12-27 12:50:58] [ YUY2 overlay support ]: SCALING
[2024-12-27 12:50:58] [ NV12 overlay support ]: SCALING
[2024-12-27 12:50:58] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-27 12:50:58] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-27 12:50:58] [ DirectML feature level ]: Not supported
[2024-12-27 12:50:58] [ Driver D3D12 feature level ]: Not supported
[2024-12-27 12:50:58] [ Driver Vulkan API version ]: Not supported
[2024-12-27 12:50:58] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-27 12:50:58] [ Pixel shader version ]: 5.0
[2024-12-27 12:50:58] [ Vertex shader version ]: 5.0
[2024-12-27 12:50:58] [ Max. MSAA samples ]: 8
[2024-12-27 12:50:58] [ Machine model name ]: (null)
[2024-12-27 12:50:58] [ Machine model version ]: (null)
[2024-12-27 12:50:58] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-27 12:50:58] [ Display type ]: ANGLE_D3D11
[2024-12-27 12:50:58] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-27 12:50:58] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-27 12:50:58] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-27 12:50:58] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-27 12:50:58] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-27 12:50:58] [ Disabled WebGL Extensions ]: (null)
[2024-12-27 12:50:58] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-27 12:50:58] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-27 12:50:58] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-27 12:50:58] [ Direct rendering version ]: unknown
[2024-12-27 12:50:58] [ Reset notification strategy ]: 0x8252
[2024-12-27 12:50:58] [ GPU process crash count ]: (null)
[2024-12-27 12:50:58] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-27 12:50:58] [ compositorInfo ]:
[2024-12-27 12:50:58] [ Tile Update Mode ]: One-copy
[2024-12-27 12:50:58] [ Partial Raster ]: Enabled
[2024-12-27 12:50:58] [ dawnInfo ]:
[2024-12-27 12:50:58] [ devicePerfInfo ]:
[2024-12-27 12:50:58] [ displayInfo ]:
[2024-12-27 12:50:58] [ Info ]: Display[3473313752] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-27 12:50:58] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-27 12:50:58] [ Buffer format (all) ]: BGRA_8888
[2024-12-27 12:50:58] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-27 12:50:58] [ SDR white level in nits ]: 203
[2024-12-27 12:50:58] [ HDR relative maximum luminance ]: 1
[2024-12-27 12:50:58] [ Bits per color component ]: 8
[2024-12-27 12:50:58] [ Bits per pixel ]: 24
[2024-12-27 12:50:58] [ Refresh Rate in Hz ]: 60
[2024-12-27 12:50:58] [ featureStatus ]:
[2024-12-27 12:50:58] [ featureStatus ]:
[2024-12-27 12:50:58] [ 2d_canvas ]: enabled
[2024-12-27 12:50:58] [ canvas_oop_rasterization ]: enabled_on
[2024-12-27 12:50:58] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-27 12:50:58] [ gpu_compositing ]: enabled
[2024-12-27 12:50:58] [ multiple_raster_threads ]: enabled_on
[2024-12-27 12:50:58] [ opengl ]: enabled_on
[2024-12-27 12:50:58] [ rasterization ]: enabled
[2024-12-27 12:50:58] [ raw_draw ]: disabled_off_ok
[2024-12-27 12:50:58] [ skia_graphite ]: disabled_off
[2024-12-27 12:50:58] [ video_decode ]: enabled
[2024-12-27 12:50:58] [ video_encode ]: enabled
[2024-12-27 12:50:58] [ vulkan ]: disabled_off
[2024-12-27 12:50:58] [ webgl ]: enabled
[2024-12-27 12:50:58] [ webgl2 ]: enabled
[2024-12-27 12:50:58] [ webgpu ]: enabled
[2024-12-27 12:50:58] [ webnn ]: disabled_off
[2024-12-27 12:50:58] [ problems ]:
[2024-12-27 12:50:58] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-27 12:50:58] [ tag ]: workarounds
[2024-12-27 12:50:58] [ affectedSettings ]:
exit_on_context_lost
[2024-12-27 12:50:58] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-27 12:50:58] [ tag ]: workarounds
[2024-12-27 12:50:58] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-27 12:50:58] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-27 12:50:58] [ tag ]: workarounds
[2024-12-27 12:50:58] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-27 12:50:58] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-27 12:50:58] [ tag ]: workarounds
[2024-12-27 12:50:58] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-27 12:50:58] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-27 12:50:58] [ tag ]: workarounds
[2024-12-27 12:50:58] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-27 12:50:58] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-27 12:50:58] [ tag ]: workarounds
[2024-12-27 12:50:58] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-27 12:50:58] [ workarounds ]:
[2024-12-27 12:50:58] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-27 12:50:58] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-27 12:50:58] [ workarounds[2] ]: exit_on_context_lost
[2024-12-27 12:50:58] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-27 12:50:58] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-27 12:50:58] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-27 12:50:58] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-27 12:50:58] [ gpuMemoryBufferInfo ]:
[2024-12-27 12:50:58] [ R_8 ]: Software only
[2024-12-27 12:50:58] [ R_16 ]: Software only
[2024-12-27 12:50:58] [ RG_88 ]: Software only
[2024-12-27 12:50:58] [ RG_1616 ]: Software only
[2024-12-27 12:50:58] [ BGR_565 ]: Software only
[2024-12-27 12:50:58] [ RGBA_4444 ]: Software only
[2024-12-27 12:50:58] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-27 12:50:58] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-27 12:50:58] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-27 12:50:58] [ BGRA_1010102 ]: Software only
[2024-12-27 12:50:58] [ RGBA_1010102 ]: Software only
[2024-12-27 12:50:58] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-27 12:50:58] [ RGBA_F16 ]: Software only
[2024-12-27 12:50:58] [ YVU_420 ]: Software only
[2024-12-27 12:50:58] [ YUV_420_BIPLANAR ]: Software only
[2024-12-27 12:50:58] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-27 12:50:58] [ P010 ]: Software only
[2024-12-27 12:50:58] [ videoAcceleratorsInfo ]:
[2024-12-27 12:50:58] [ Decoding ]: (null)
[2024-12-27 12:50:58] [ Encoding ]: (null)
[2024-12-27 12:50:58]
[2024-12-27 12:50:58] *** Report Section: Log Messages ***
[2024-12-27 12:50:58]
[2024-12-27 12:50:58] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-28 12:24:23] ==================[ GPU Report: Start [0] ]=================
[2024-12-28 12:24:23]
[2024-12-28 12:24:23] *** Report Section: Client Info ***
[2024-12-28 12:24:23]
[2024-12-28 12:24:23] [ client_info ]:
[2024-12-28 12:24:23] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-28 12:24:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=11252 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-28 12:24:23] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-28 12:24:23] [ operating_system ]: Windows NT 10.0.22621
[2024-12-28 12:24:23] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-28 12:24:23] [ version ]: Chrome/126.0.6478.183
[2024-12-28 12:24:23]
[2024-12-28 12:24:23] *** Report Section: GPU Info ***
[2024-12-28 12:24:23]
[2024-12-28 12:24:23] [ gpu_info ]:
[2024-12-28 12:24:23] [ ANGLEFeatures ]:
[2024-12-28 12:24:23] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-28 12:24:23] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-28 12:24:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-28 12:24:23] [ basicInfo ]:
[2024-12-28 12:24:23] [ Initialization time ]: 152
[2024-12-28 12:24:23] [ In-process GPU ]: (null)
[2024-12-28 12:24:23] [ Passthrough Command Decoder ]: (null)
[2024-12-28 12:24:23] [ Sandboxed ]: (null)
[2024-12-28 12:24:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53366}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-28 12:24:23] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56710}, DRIVER_VERSION=10.0.22621.4249
[2024-12-28 12:24:23] [ Optimus ]: (null)
[2024-12-28 12:24:23] [ AMD switchable ]: (null)
[2024-12-28 12:24:23] [ Desktop compositing ]: Aero Glass
[2024-12-28 12:24:23] [ Direct composition ]: (null)
[2024-12-28 12:24:23] [ Supports overlays ]: (null)
[2024-12-28 12:24:23] [ YUY2 overlay support ]: SCALING
[2024-12-28 12:24:23] [ NV12 overlay support ]: SCALING
[2024-12-28 12:24:23] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-28 12:24:23] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-28 12:24:23] [ DirectML feature level ]: Not supported
[2024-12-28 12:24:23] [ Driver D3D12 feature level ]: Not supported
[2024-12-28 12:24:23] [ Driver Vulkan API version ]: Not supported
[2024-12-28 12:24:23] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-28 12:24:23] [ Pixel shader version ]: 5.0
[2024-12-28 12:24:23] [ Vertex shader version ]: 5.0
[2024-12-28 12:24:23] [ Max. MSAA samples ]: 8
[2024-12-28 12:24:23] [ Machine model name ]: (null)
[2024-12-28 12:24:23] [ Machine model version ]: (null)
[2024-12-28 12:24:23] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-28 12:24:23] [ Display type ]: ANGLE_D3D11
[2024-12-28 12:24:23] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-28 12:24:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-28 12:24:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-28 12:24:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-28 12:24:23] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-28 12:24:23] [ Disabled WebGL Extensions ]: (null)
[2024-12-28 12:24:23] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-28 12:24:23] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-28 12:24:23] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-28 12:24:23] [ Direct rendering version ]: unknown
[2024-12-28 12:24:23] [ Reset notification strategy ]: 0x8252
[2024-12-28 12:24:23] [ GPU process crash count ]: (null)
[2024-12-28 12:24:23] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-28 12:24:23] [ compositorInfo ]:
[2024-12-28 12:24:23] [ Tile Update Mode ]: One-copy
[2024-12-28 12:24:23] [ Partial Raster ]: Enabled
[2024-12-28 12:24:23] [ dawnInfo ]:
[2024-12-28 12:24:23] [ devicePerfInfo ]:
[2024-12-28 12:24:23] [ displayInfo ]:
[2024-12-28 12:24:23] [ Info ]: Display[2424901031] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-28 12:24:23] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-28 12:24:23] [ Buffer format (all) ]: BGRA_8888
[2024-12-28 12:24:23] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-28 12:24:23] [ SDR white level in nits ]: 203
[2024-12-28 12:24:23] [ HDR relative maximum luminance ]: 1
[2024-12-28 12:24:23] [ Bits per color component ]: 8
[2024-12-28 12:24:23] [ Bits per pixel ]: 24
[2024-12-28 12:24:23] [ Refresh Rate in Hz ]: 60
[2024-12-28 12:24:23] [ featureStatus ]:
[2024-12-28 12:24:23] [ featureStatus ]:
[2024-12-28 12:24:23] [ 2d_canvas ]: enabled
[2024-12-28 12:24:23] [ canvas_oop_rasterization ]: enabled_on
[2024-12-28 12:24:23] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-28 12:24:23] [ gpu_compositing ]: enabled
[2024-12-28 12:24:23] [ multiple_raster_threads ]: enabled_on
[2024-12-28 12:24:23] [ opengl ]: enabled_on
[2024-12-28 12:24:23] [ rasterization ]: enabled
[2024-12-28 12:24:23] [ raw_draw ]: disabled_off_ok
[2024-12-28 12:24:23] [ skia_graphite ]: disabled_off
[2024-12-28 12:24:23] [ video_decode ]: enabled
[2024-12-28 12:24:23] [ video_encode ]: enabled
[2024-12-28 12:24:23] [ vulkan ]: disabled_off
[2024-12-28 12:24:23] [ webgl ]: enabled
[2024-12-28 12:24:23] [ webgl2 ]: enabled
[2024-12-28 12:24:23] [ webgpu ]: enabled
[2024-12-28 12:24:23] [ webnn ]: disabled_off
[2024-12-28 12:24:23] [ problems ]:
[2024-12-28 12:24:23] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-28 12:24:23] [ tag ]: workarounds
[2024-12-28 12:24:23] [ affectedSettings ]:
exit_on_context_lost
[2024-12-28 12:24:23] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-28 12:24:23] [ tag ]: workarounds
[2024-12-28 12:24:23] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-28 12:24:23] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-28 12:24:23] [ tag ]: workarounds
[2024-12-28 12:24:23] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-28 12:24:23] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-28 12:24:23] [ tag ]: workarounds
[2024-12-28 12:24:23] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-28 12:24:23] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-28 12:24:23] [ tag ]: workarounds
[2024-12-28 12:24:23] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-28 12:24:23] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-28 12:24:23] [ tag ]: workarounds
[2024-12-28 12:24:23] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-28 12:24:23] [ workarounds ]:
[2024-12-28 12:24:23] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-28 12:24:23] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-28 12:24:23] [ workarounds[2] ]: exit_on_context_lost
[2024-12-28 12:24:23] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-28 12:24:23] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-28 12:24:23] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-28 12:24:23] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-28 12:24:23] [ gpuMemoryBufferInfo ]:
[2024-12-28 12:24:23] [ R_8 ]: Software only
[2024-12-28 12:24:23] [ R_16 ]: Software only
[2024-12-28 12:24:23] [ RG_88 ]: Software only
[2024-12-28 12:24:23] [ RG_1616 ]: Software only
[2024-12-28 12:24:23] [ BGR_565 ]: Software only
[2024-12-28 12:24:23] [ RGBA_4444 ]: Software only
[2024-12-28 12:24:23] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-28 12:24:23] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-28 12:24:23] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-28 12:24:23] [ BGRA_1010102 ]: Software only
[2024-12-28 12:24:23] [ RGBA_1010102 ]: Software only
[2024-12-28 12:24:23] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-28 12:24:23] [ RGBA_F16 ]: Software only
[2024-12-28 12:24:23] [ YVU_420 ]: Software only
[2024-12-28 12:24:23] [ YUV_420_BIPLANAR ]: Software only
[2024-12-28 12:24:23] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-28 12:24:23] [ P010 ]: Software only
[2024-12-28 12:24:23] [ videoAcceleratorsInfo ]:
[2024-12-28 12:24:23] [ Decoding ]: (null)
[2024-12-28 12:24:23] [ Encoding ]: (null)
[2024-12-28 12:24:23]
[2024-12-28 12:24:23] *** Report Section: Log Messages ***
[2024-12-28 12:24:23]
[2024-12-28 12:24:23] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-29 11:46:38] ==================[ GPU Report: Start [0] ]=================
[2024-12-29 11:46:38]
[2024-12-29 11:46:38] *** Report Section: Client Info ***
[2024-12-29 11:46:38]
[2024-12-29 11:46:38] [ client_info ]:
[2024-12-29 11:46:38] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-29 11:46:38] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14040 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-29 11:46:38] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-29 11:46:38] [ operating_system ]: Windows NT 10.0.22621
[2024-12-29 11:46:38] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-29 11:46:38] [ version ]: Chrome/126.0.6478.183
[2024-12-29 11:46:38]
[2024-12-29 11:46:38] *** Report Section: GPU Info ***
[2024-12-29 11:46:38]
[2024-12-29 11:46:38] [ gpu_info ]:
[2024-12-29 11:46:38] [ ANGLEFeatures ]:
[2024-12-29 11:46:38] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-29 11:46:38] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-29 11:46:38] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-29 11:46:38] [ basicInfo ]:
[2024-12-29 11:46:38] [ Initialization time ]: 134
[2024-12-29 11:46:38] [ In-process GPU ]: (null)
[2024-12-29 11:46:38] [ Passthrough Command Decoder ]: (null)
[2024-12-29 11:46:38] [ Sandboxed ]: (null)
[2024-12-29 11:46:38] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53963}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-29 11:46:38] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57306}, DRIVER_VERSION=10.0.22621.4249
[2024-12-29 11:46:38] [ Optimus ]: (null)
[2024-12-29 11:46:38] [ AMD switchable ]: (null)
[2024-12-29 11:46:38] [ Desktop compositing ]: Aero Glass
[2024-12-29 11:46:38] [ Direct composition ]: (null)
[2024-12-29 11:46:38] [ Supports overlays ]: (null)
[2024-12-29 11:46:38] [ YUY2 overlay support ]: SCALING
[2024-12-29 11:46:38] [ NV12 overlay support ]: SCALING
[2024-12-29 11:46:38] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-29 11:46:38] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-29 11:46:38] [ DirectML feature level ]: Not supported
[2024-12-29 11:46:38] [ Driver D3D12 feature level ]: Not supported
[2024-12-29 11:46:38] [ Driver Vulkan API version ]: Not supported
[2024-12-29 11:46:38] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-29 11:46:38] [ Pixel shader version ]: 5.0
[2024-12-29 11:46:38] [ Vertex shader version ]: 5.0
[2024-12-29 11:46:38] [ Max. MSAA samples ]: 8
[2024-12-29 11:46:38] [ Machine model name ]: (null)
[2024-12-29 11:46:38] [ Machine model version ]: (null)
[2024-12-29 11:46:38] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-29 11:46:38] [ Display type ]: ANGLE_D3D11
[2024-12-29 11:46:38] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-29 11:46:38] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-29 11:46:38] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-29 11:46:38] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-29 11:46:38] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-29 11:46:38] [ Disabled WebGL Extensions ]: (null)
[2024-12-29 11:46:38] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-29 11:46:38] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-29 11:46:38] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-29 11:46:38] [ Direct rendering version ]: unknown
[2024-12-29 11:46:38] [ Reset notification strategy ]: 0x8252
[2024-12-29 11:46:38] [ GPU process crash count ]: (null)
[2024-12-29 11:46:38] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-29 11:46:38] [ compositorInfo ]:
[2024-12-29 11:46:38] [ Tile Update Mode ]: One-copy
[2024-12-29 11:46:38] [ Partial Raster ]: Enabled
[2024-12-29 11:46:38] [ dawnInfo ]:
[2024-12-29 11:46:38] [ devicePerfInfo ]:
[2024-12-29 11:46:38] [ displayInfo ]:
[2024-12-29 11:46:38] [ Info ]: Display[743789447] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-29 11:46:38] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-29 11:46:38] [ Buffer format (all) ]: BGRA_8888
[2024-12-29 11:46:38] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-29 11:46:38] [ SDR white level in nits ]: 203
[2024-12-29 11:46:38] [ HDR relative maximum luminance ]: 1
[2024-12-29 11:46:38] [ Bits per color component ]: 8
[2024-12-29 11:46:38] [ Bits per pixel ]: 24
[2024-12-29 11:46:38] [ Refresh Rate in Hz ]: 60
[2024-12-29 11:46:38] [ featureStatus ]:
[2024-12-29 11:46:38] [ featureStatus ]:
[2024-12-29 11:46:38] [ 2d_canvas ]: enabled
[2024-12-29 11:46:38] [ canvas_oop_rasterization ]: enabled_on
[2024-12-29 11:46:38] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-29 11:46:38] [ gpu_compositing ]: enabled
[2024-12-29 11:46:38] [ multiple_raster_threads ]: enabled_on
[2024-12-29 11:46:38] [ opengl ]: enabled_on
[2024-12-29 11:46:38] [ rasterization ]: enabled
[2024-12-29 11:46:38] [ raw_draw ]: disabled_off_ok
[2024-12-29 11:46:38] [ skia_graphite ]: disabled_off
[2024-12-29 11:46:38] [ video_decode ]: enabled
[2024-12-29 11:46:38] [ video_encode ]: enabled
[2024-12-29 11:46:38] [ vulkan ]: disabled_off
[2024-12-29 11:46:38] [ webgl ]: enabled
[2024-12-29 11:46:38] [ webgl2 ]: enabled
[2024-12-29 11:46:38] [ webgpu ]: enabled
[2024-12-29 11:46:38] [ webnn ]: disabled_off
[2024-12-29 11:46:38] [ problems ]:
[2024-12-29 11:46:38] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-29 11:46:38] [ tag ]: workarounds
[2024-12-29 11:46:38] [ affectedSettings ]:
exit_on_context_lost
[2024-12-29 11:46:38] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-29 11:46:38] [ tag ]: workarounds
[2024-12-29 11:46:38] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-29 11:46:38] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-29 11:46:38] [ tag ]: workarounds
[2024-12-29 11:46:38] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-29 11:46:38] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-29 11:46:38] [ tag ]: workarounds
[2024-12-29 11:46:38] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-29 11:46:38] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-29 11:46:38] [ tag ]: workarounds
[2024-12-29 11:46:38] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-29 11:46:38] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-29 11:46:38] [ tag ]: workarounds
[2024-12-29 11:46:38] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-29 11:46:38] [ workarounds ]:
[2024-12-29 11:46:38] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-29 11:46:38] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-29 11:46:38] [ workarounds[2] ]: exit_on_context_lost
[2024-12-29 11:46:38] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-29 11:46:38] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-29 11:46:38] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-29 11:46:38] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-29 11:46:38] [ gpuMemoryBufferInfo ]:
[2024-12-29 11:46:38] [ R_8 ]: Software only
[2024-12-29 11:46:38] [ R_16 ]: Software only
[2024-12-29 11:46:38] [ RG_88 ]: Software only
[2024-12-29 11:46:38] [ RG_1616 ]: Software only
[2024-12-29 11:46:38] [ BGR_565 ]: Software only
[2024-12-29 11:46:38] [ RGBA_4444 ]: Software only
[2024-12-29 11:46:38] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-29 11:46:38] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-29 11:46:38] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-29 11:46:38] [ BGRA_1010102 ]: Software only
[2024-12-29 11:46:38] [ RGBA_1010102 ]: Software only
[2024-12-29 11:46:38] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-29 11:46:38] [ RGBA_F16 ]: Software only
[2024-12-29 11:46:38] [ YVU_420 ]: Software only
[2024-12-29 11:46:38] [ YUV_420_BIPLANAR ]: Software only
[2024-12-29 11:46:38] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-29 11:46:38] [ P010 ]: Software only
[2024-12-29 11:46:38] [ videoAcceleratorsInfo ]:
[2024-12-29 11:46:38] [ Decoding ]: (null)
[2024-12-29 11:46:38] [ Encoding ]: (null)
[2024-12-29 11:46:38]
[2024-12-29 11:46:38] *** Report Section: Log Messages ***
[2024-12-29 11:46:38]
[2024-12-29 11:46:38] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-29 17:12:16] ==================[ GPU Report: Start [0] ]=================
[2024-12-29 17:12:16]
[2024-12-29 17:12:16] *** Report Section: Client Info ***
[2024-12-29 17:12:16]
[2024-12-29 17:12:16] [ client_info ]:
[2024-12-29 17:12:16] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-29 17:12:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13912 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2024-12-29 17:12:16] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-29 17:12:16] [ operating_system ]: Windows NT 10.0.22621
[2024-12-29 17:12:16] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-29 17:12:16] [ version ]: Chrome/126.0.6478.183
[2024-12-29 17:12:16]
[2024-12-29 17:12:16] *** Report Section: GPU Info ***
[2024-12-29 17:12:16]
[2024-12-29 17:12:16] [ gpu_info ]:
[2024-12-29 17:12:16] [ ANGLEFeatures ]:
[2024-12-29 17:12:16] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-29 17:12:16] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-29 17:12:16] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-29 17:12:16] [ basicInfo ]:
[2024-12-29 17:12:16] [ Initialization time ]: 160
[2024-12-29 17:12:16] [ In-process GPU ]: (null)
[2024-12-29 17:12:16] [ Passthrough Command Decoder ]: (null)
[2024-12-29 17:12:16] [ Sandboxed ]: (null)
[2024-12-29 17:12:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53356}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-29 17:12:16] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56700}, DRIVER_VERSION=10.0.22621.4249
[2024-12-29 17:12:16] [ Optimus ]: (null)
[2024-12-29 17:12:16] [ AMD switchable ]: (null)
[2024-12-29 17:12:16] [ Desktop compositing ]: Aero Glass
[2024-12-29 17:12:16] [ Direct composition ]: (null)
[2024-12-29 17:12:16] [ Supports overlays ]: (null)
[2024-12-29 17:12:16] [ YUY2 overlay support ]: SCALING
[2024-12-29 17:12:16] [ NV12 overlay support ]: SCALING
[2024-12-29 17:12:16] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-29 17:12:16] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-29 17:12:16] [ DirectML feature level ]: Not supported
[2024-12-29 17:12:16] [ Driver D3D12 feature level ]: Not supported
[2024-12-29 17:12:16] [ Driver Vulkan API version ]: Not supported
[2024-12-29 17:12:16] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-29 17:12:16] [ Pixel shader version ]: 5.0
[2024-12-29 17:12:16] [ Vertex shader version ]: 5.0
[2024-12-29 17:12:16] [ Max. MSAA samples ]: 8
[2024-12-29 17:12:16] [ Machine model name ]: (null)
[2024-12-29 17:12:16] [ Machine model version ]: (null)
[2024-12-29 17:12:16] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-29 17:12:16] [ Display type ]: ANGLE_D3D11
[2024-12-29 17:12:16] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-29 17:12:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-29 17:12:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-29 17:12:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-29 17:12:16] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-29 17:12:16] [ Disabled WebGL Extensions ]: (null)
[2024-12-29 17:12:16] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-29 17:12:16] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-29 17:12:16] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-29 17:12:16] [ Direct rendering version ]: unknown
[2024-12-29 17:12:16] [ Reset notification strategy ]: 0x8252
[2024-12-29 17:12:16] [ GPU process crash count ]: (null)
[2024-12-29 17:12:16] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-29 17:12:16] [ compositorInfo ]:
[2024-12-29 17:12:16] [ Tile Update Mode ]: One-copy
[2024-12-29 17:12:16] [ Partial Raster ]: Enabled
[2024-12-29 17:12:16] [ dawnInfo ]:
[2024-12-29 17:12:16] [ devicePerfInfo ]:
[2024-12-29 17:12:16] [ displayInfo ]:
[2024-12-29 17:12:16] [ Info ]: Display[1940883469] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-29 17:12:16] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-29 17:12:16] [ Buffer format (all) ]: BGRA_8888
[2024-12-29 17:12:16] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-29 17:12:16] [ SDR white level in nits ]: 203
[2024-12-29 17:12:16] [ HDR relative maximum luminance ]: 1
[2024-12-29 17:12:16] [ Bits per color component ]: 8
[2024-12-29 17:12:16] [ Bits per pixel ]: 24
[2024-12-29 17:12:16] [ Refresh Rate in Hz ]: 60
[2024-12-29 17:12:16] [ featureStatus ]:
[2024-12-29 17:12:16] [ featureStatus ]:
[2024-12-29 17:12:16] [ 2d_canvas ]: enabled
[2024-12-29 17:12:16] [ canvas_oop_rasterization ]: enabled_on
[2024-12-29 17:12:16] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-29 17:12:16] [ gpu_compositing ]: enabled
[2024-12-29 17:12:16] [ multiple_raster_threads ]: enabled_on
[2024-12-29 17:12:16] [ opengl ]: enabled_on
[2024-12-29 17:12:16] [ rasterization ]: enabled
[2024-12-29 17:12:16] [ raw_draw ]: disabled_off_ok
[2024-12-29 17:12:16] [ skia_graphite ]: disabled_off
[2024-12-29 17:12:16] [ video_decode ]: enabled
[2024-12-29 17:12:16] [ video_encode ]: enabled
[2024-12-29 17:12:16] [ vulkan ]: disabled_off
[2024-12-29 17:12:16] [ webgl ]: enabled
[2024-12-29 17:12:16] [ webgl2 ]: enabled
[2024-12-29 17:12:16] [ webgpu ]: enabled
[2024-12-29 17:12:16] [ webnn ]: disabled_off
[2024-12-29 17:12:16] [ problems ]:
[2024-12-29 17:12:16] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-29 17:12:16] [ tag ]: workarounds
[2024-12-29 17:12:16] [ affectedSettings ]:
exit_on_context_lost
[2024-12-29 17:12:16] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-29 17:12:16] [ tag ]: workarounds
[2024-12-29 17:12:16] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-29 17:12:16] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-29 17:12:16] [ tag ]: workarounds
[2024-12-29 17:12:16] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-29 17:12:16] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-29 17:12:16] [ tag ]: workarounds
[2024-12-29 17:12:16] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-29 17:12:16] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-29 17:12:16] [ tag ]: workarounds
[2024-12-29 17:12:16] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-29 17:12:16] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-29 17:12:16] [ tag ]: workarounds
[2024-12-29 17:12:16] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-29 17:12:16] [ workarounds ]:
[2024-12-29 17:12:16] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-29 17:12:16] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-29 17:12:16] [ workarounds[2] ]: exit_on_context_lost
[2024-12-29 17:12:16] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-29 17:12:16] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-29 17:12:16] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-29 17:12:16] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-29 17:12:16] [ gpuMemoryBufferInfo ]:
[2024-12-29 17:12:16] [ R_8 ]: Software only
[2024-12-29 17:12:16] [ R_16 ]: Software only
[2024-12-29 17:12:16] [ RG_88 ]: Software only
[2024-12-29 17:12:16] [ RG_1616 ]: Software only
[2024-12-29 17:12:16] [ BGR_565 ]: Software only
[2024-12-29 17:12:16] [ RGBA_4444 ]: Software only
[2024-12-29 17:12:16] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-29 17:12:16] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-29 17:12:16] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-29 17:12:16] [ BGRA_1010102 ]: Software only
[2024-12-29 17:12:16] [ RGBA_1010102 ]: Software only
[2024-12-29 17:12:16] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-29 17:12:16] [ RGBA_F16 ]: Software only
[2024-12-29 17:12:16] [ YVU_420 ]: Software only
[2024-12-29 17:12:16] [ YUV_420_BIPLANAR ]: Software only
[2024-12-29 17:12:16] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-29 17:12:16] [ P010 ]: Software only
[2024-12-29 17:12:16] [ videoAcceleratorsInfo ]:
[2024-12-29 17:12:16] [ Decoding ]: (null)
[2024-12-29 17:12:16] [ Encoding ]: (null)
[2024-12-29 17:12:16]
[2024-12-29 17:12:16] *** Report Section: Log Messages ***
[2024-12-29 17:12:16]
[2024-12-29 17:12:16] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-30 12:55:51] ==================[ GPU Report: Start [0] ]=================
[2024-12-30 12:55:51]
[2024-12-30 12:55:51] *** Report Section: Client Info ***
[2024-12-30 12:55:51]
[2024-12-30 12:55:51] [ client_info ]:
[2024-12-30 12:55:51] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-30 12:55:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=4908 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-30 12:55:51] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-30 12:55:51] [ operating_system ]: Windows NT 10.0.22621
[2024-12-30 12:55:51] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-30 12:55:51] [ version ]: Chrome/126.0.6478.183
[2024-12-30 12:55:51]
[2024-12-30 12:55:51] *** Report Section: GPU Info ***
[2024-12-30 12:55:51]
[2024-12-30 12:55:51] [ gpu_info ]:
[2024-12-30 12:55:51] [ ANGLEFeatures ]:
[2024-12-30 12:55:51] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-30 12:55:51] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-30 12:55:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-30 12:55:51] [ basicInfo ]:
[2024-12-30 12:55:51] [ Initialization time ]: 164
[2024-12-30 12:55:51] [ In-process GPU ]: (null)
[2024-12-30 12:55:51] [ Passthrough Command Decoder ]: (null)
[2024-12-30 12:55:51] [ Sandboxed ]: (null)
[2024-12-30 12:55:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54028}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-30 12:55:51] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57374}, DRIVER_VERSION=10.0.22621.4249
[2024-12-30 12:55:51] [ Optimus ]: (null)
[2024-12-30 12:55:51] [ AMD switchable ]: (null)
[2024-12-30 12:55:51] [ Desktop compositing ]: Aero Glass
[2024-12-30 12:55:51] [ Direct composition ]: (null)
[2024-12-30 12:55:51] [ Supports overlays ]: (null)
[2024-12-30 12:55:51] [ YUY2 overlay support ]: SCALING
[2024-12-30 12:55:51] [ NV12 overlay support ]: SCALING
[2024-12-30 12:55:51] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-30 12:55:51] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-30 12:55:51] [ DirectML feature level ]: Not supported
[2024-12-30 12:55:51] [ Driver D3D12 feature level ]: Not supported
[2024-12-30 12:55:51] [ Driver Vulkan API version ]: Not supported
[2024-12-30 12:55:51] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-30 12:55:51] [ Pixel shader version ]: 5.0
[2024-12-30 12:55:51] [ Vertex shader version ]: 5.0
[2024-12-30 12:55:51] [ Max. MSAA samples ]: 8
[2024-12-30 12:55:51] [ Machine model name ]: (null)
[2024-12-30 12:55:51] [ Machine model version ]: (null)
[2024-12-30 12:55:51] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-30 12:55:51] [ Display type ]: ANGLE_D3D11
[2024-12-30 12:55:51] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-30 12:55:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-30 12:55:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-30 12:55:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-30 12:55:51] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-30 12:55:51] [ Disabled WebGL Extensions ]: (null)
[2024-12-30 12:55:51] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-30 12:55:51] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-30 12:55:51] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-30 12:55:51] [ Direct rendering version ]: unknown
[2024-12-30 12:55:51] [ Reset notification strategy ]: 0x8252
[2024-12-30 12:55:51] [ GPU process crash count ]: (null)
[2024-12-30 12:55:51] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-30 12:55:51] [ compositorInfo ]:
[2024-12-30 12:55:51] [ Tile Update Mode ]: One-copy
[2024-12-30 12:55:51] [ Partial Raster ]: Enabled
[2024-12-30 12:55:51] [ dawnInfo ]:
[2024-12-30 12:55:51] [ devicePerfInfo ]:
[2024-12-30 12:55:51] [ displayInfo ]:
[2024-12-30 12:55:51] [ Info ]: Display[3522529436] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-30 12:55:51] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-30 12:55:51] [ Buffer format (all) ]: BGRA_8888
[2024-12-30 12:55:51] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-30 12:55:51] [ SDR white level in nits ]: 203
[2024-12-30 12:55:51] [ HDR relative maximum luminance ]: 1
[2024-12-30 12:55:51] [ Bits per color component ]: 8
[2024-12-30 12:55:51] [ Bits per pixel ]: 24
[2024-12-30 12:55:51] [ Refresh Rate in Hz ]: 60
[2024-12-30 12:55:51] [ featureStatus ]:
[2024-12-30 12:55:51] [ featureStatus ]:
[2024-12-30 12:55:51] [ 2d_canvas ]: enabled
[2024-12-30 12:55:51] [ canvas_oop_rasterization ]: enabled_on
[2024-12-30 12:55:51] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-30 12:55:51] [ gpu_compositing ]: enabled
[2024-12-30 12:55:51] [ multiple_raster_threads ]: enabled_on
[2024-12-30 12:55:51] [ opengl ]: enabled_on
[2024-12-30 12:55:51] [ rasterization ]: enabled
[2024-12-30 12:55:51] [ raw_draw ]: disabled_off_ok
[2024-12-30 12:55:51] [ skia_graphite ]: disabled_off
[2024-12-30 12:55:51] [ video_decode ]: enabled
[2024-12-30 12:55:51] [ video_encode ]: enabled
[2024-12-30 12:55:51] [ vulkan ]: disabled_off
[2024-12-30 12:55:51] [ webgl ]: enabled
[2024-12-30 12:55:51] [ webgl2 ]: enabled
[2024-12-30 12:55:51] [ webgpu ]: enabled
[2024-12-30 12:55:51] [ webnn ]: disabled_off
[2024-12-30 12:55:51] [ problems ]:
[2024-12-30 12:55:51] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-30 12:55:51] [ tag ]: workarounds
[2024-12-30 12:55:51] [ affectedSettings ]:
exit_on_context_lost
[2024-12-30 12:55:51] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-30 12:55:51] [ tag ]: workarounds
[2024-12-30 12:55:51] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-30 12:55:51] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-30 12:55:51] [ tag ]: workarounds
[2024-12-30 12:55:51] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-30 12:55:51] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-30 12:55:51] [ tag ]: workarounds
[2024-12-30 12:55:51] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-30 12:55:51] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-30 12:55:51] [ tag ]: workarounds
[2024-12-30 12:55:51] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-30 12:55:51] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-30 12:55:51] [ tag ]: workarounds
[2024-12-30 12:55:51] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-30 12:55:51] [ workarounds ]:
[2024-12-30 12:55:51] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-30 12:55:51] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-30 12:55:51] [ workarounds[2] ]: exit_on_context_lost
[2024-12-30 12:55:51] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-30 12:55:51] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-30 12:55:51] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-30 12:55:51] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-30 12:55:51] [ gpuMemoryBufferInfo ]:
[2024-12-30 12:55:51] [ R_8 ]: Software only
[2024-12-30 12:55:51] [ R_16 ]: Software only
[2024-12-30 12:55:51] [ RG_88 ]: Software only
[2024-12-30 12:55:51] [ RG_1616 ]: Software only
[2024-12-30 12:55:51] [ BGR_565 ]: Software only
[2024-12-30 12:55:51] [ RGBA_4444 ]: Software only
[2024-12-30 12:55:51] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-30 12:55:51] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-30 12:55:51] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-30 12:55:51] [ BGRA_1010102 ]: Software only
[2024-12-30 12:55:51] [ RGBA_1010102 ]: Software only
[2024-12-30 12:55:51] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-30 12:55:51] [ RGBA_F16 ]: Software only
[2024-12-30 12:55:51] [ YVU_420 ]: Software only
[2024-12-30 12:55:51] [ YUV_420_BIPLANAR ]: Software only
[2024-12-30 12:55:51] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-30 12:55:51] [ P010 ]: Software only
[2024-12-30 12:55:51] [ videoAcceleratorsInfo ]:
[2024-12-30 12:55:51] [ Decoding ]: (null)
[2024-12-30 12:55:51] [ Encoding ]: (null)
[2024-12-30 12:55:51]
[2024-12-30 12:55:51] *** Report Section: Log Messages ***
[2024-12-30 12:55:51]
[2024-12-30 12:55:51] ===================[ GPU Report: End [0] ]==================
[1969-12-31 18:00:00] Client version: no bootstrapper found
[1969-12-31 18:00:00] GPU process started: start count: 0
[2024-12-31 12:33:09] ==================[ GPU Report: Start [0] ]=================
[2024-12-31 12:33:09]
[2024-12-31 12:33:09] *** Report Section: Client Info ***
[2024-12-31 12:33:09]
[2024-12-31 12:33:09] [ client_info ]:
[2024-12-31 12:33:09] [ angle_commit_id ]: 5d4df51d1d7d
[2024-12-31 12:33:09] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=8548 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2024-12-31 12:33:09] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2024-12-31 12:33:09] [ operating_system ]: Windows NT 10.0.22621
[2024-12-31 12:33:09] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2024-12-31 12:33:09] [ version ]: Chrome/126.0.6478.183
[2024-12-31 12:33:09]
[2024-12-31 12:33:09] *** Report Section: GPU Info ***
[2024-12-31 12:33:09]
[2024-12-31 12:33:09] [ gpu_info ]:
[2024-12-31 12:33:09] [ ANGLEFeatures ]:
[2024-12-31 12:33:09] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2024-12-31 12:33:09] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2024-12-31 12:33:09] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2024-12-31 12:33:09] [ basicInfo ]:
[2024-12-31 12:33:09] [ Initialization time ]: 180
[2024-12-31 12:33:09] [ In-process GPU ]: (null)
[2024-12-31 12:33:09] [ Passthrough Command Decoder ]: (null)
[2024-12-31 12:33:09] [ Sandboxed ]: (null)
[2024-12-31 12:33:09] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53377}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2024-12-31 12:33:09] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56721}, DRIVER_VERSION=10.0.22621.4249
[2024-12-31 12:33:09] [ Optimus ]: (null)
[2024-12-31 12:33:09] [ AMD switchable ]: (null)
[2024-12-31 12:33:09] [ Desktop compositing ]: Aero Glass
[2024-12-31 12:33:09] [ Direct composition ]: (null)
[2024-12-31 12:33:09] [ Supports overlays ]: (null)
[2024-12-31 12:33:09] [ YUY2 overlay support ]: SCALING
[2024-12-31 12:33:09] [ NV12 overlay support ]: SCALING
[2024-12-31 12:33:09] [ BGRA8 overlay support ]: SOFTWARE
[2024-12-31 12:33:09] [ RGB10A2 overlay support ]: SOFTWARE
[2024-12-31 12:33:09] [ DirectML feature level ]: Not supported
[2024-12-31 12:33:09] [ Driver D3D12 feature level ]: Not supported
[2024-12-31 12:33:09] [ Driver Vulkan API version ]: Not supported
[2024-12-31 12:33:09] [ GPU CUDA compute capability major
version ]: (null)
[2024-12-31 12:33:09] [ Pixel shader version ]: 5.0
[2024-12-31 12:33:09] [ Vertex shader version ]: 5.0
[2024-12-31 12:33:09] [ Max. MSAA samples ]: 8
[2024-12-31 12:33:09] [ Machine model name ]: (null)
[2024-12-31 12:33:09] [ Machine model version ]: (null)
[2024-12-31 12:33:09] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2024-12-31 12:33:09] [ Display type ]: ANGLE_D3D11
[2024-12-31 12:33:09] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2024-12-31 12:33:09] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2024-12-31 12:33:09] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 12:33:09] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2024-12-31 12:33:09] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2024-12-31 12:33:09] [ Disabled WebGL Extensions ]: (null)
[2024-12-31 12:33:09] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2024-12-31 12:33:09] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2024-12-31 12:33:09] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2024-12-31 12:33:09] [ Direct rendering version ]: unknown
[2024-12-31 12:33:09] [ Reset notification strategy ]: 0x8252
[2024-12-31 12:33:09] [ GPU process crash count ]: (null)
[2024-12-31 12:33:09] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2024-12-31 12:33:09] [ compositorInfo ]:
[2024-12-31 12:33:09] [ Tile Update Mode ]: One-copy
[2024-12-31 12:33:09] [ Partial Raster ]: Enabled
[2024-12-31 12:33:09] [ dawnInfo ]:
[2024-12-31 12:33:09] [ devicePerfInfo ]:
[2024-12-31 12:33:09] [ displayInfo ]:
[2024-12-31 12:33:09] [ Info ]: Display[1280440485] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2024-12-31 12:33:09] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2024-12-31 12:33:09] [ Buffer format (all) ]: BGRA_8888
[2024-12-31 12:33:09] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2024-12-31 12:33:09] [ SDR white level in nits ]: 203
[2024-12-31 12:33:09] [ HDR relative maximum luminance ]: 1
[2024-12-31 12:33:09] [ Bits per color component ]: 8
[2024-12-31 12:33:09] [ Bits per pixel ]: 24
[2024-12-31 12:33:09] [ Refresh Rate in Hz ]: 60
[2024-12-31 12:33:09] [ featureStatus ]:
[2024-12-31 12:33:09] [ featureStatus ]:
[2024-12-31 12:33:09] [ 2d_canvas ]: enabled
[2024-12-31 12:33:09] [ canvas_oop_rasterization ]: enabled_on
[2024-12-31 12:33:09] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2024-12-31 12:33:09] [ gpu_compositing ]: enabled
[2024-12-31 12:33:09] [ multiple_raster_threads ]: enabled_on
[2024-12-31 12:33:09] [ opengl ]: enabled_on
[2024-12-31 12:33:09] [ rasterization ]: enabled
[2024-12-31 12:33:09] [ raw_draw ]: disabled_off_ok
[2024-12-31 12:33:09] [ skia_graphite ]: disabled_off
[2024-12-31 12:33:09] [ video_decode ]: enabled
[2024-12-31 12:33:09] [ video_encode ]: enabled
[2024-12-31 12:33:09] [ vulkan ]: disabled_off
[2024-12-31 12:33:09] [ webgl ]: enabled
[2024-12-31 12:33:09] [ webgl2 ]: enabled
[2024-12-31 12:33:09] [ webgpu ]: enabled
[2024-12-31 12:33:09] [ webnn ]: disabled_off
[2024-12-31 12:33:09] [ problems ]:
[2024-12-31 12:33:09] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2024-12-31 12:33:09] [ tag ]: workarounds
[2024-12-31 12:33:09] [ affectedSettings ]:
exit_on_context_lost
[2024-12-31 12:33:09] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2024-12-31 12:33:09] [ tag ]: workarounds
[2024-12-31 12:33:09] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-31 12:33:09] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2024-12-31 12:33:09] [ tag ]: workarounds
[2024-12-31 12:33:09] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2024-12-31 12:33:09] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2024-12-31 12:33:09] [ tag ]: workarounds
[2024-12-31 12:33:09] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2024-12-31 12:33:09] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2024-12-31 12:33:09] [ tag ]: workarounds
[2024-12-31 12:33:09] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2024-12-31 12:33:09] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2024-12-31 12:33:09] [ tag ]: workarounds
[2024-12-31 12:33:09] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-31 12:33:09] [ workarounds ]:
[2024-12-31 12:33:09] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2024-12-31 12:33:09] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2024-12-31 12:33:09] [ workarounds[2] ]: exit_on_context_lost
[2024-12-31 12:33:09] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2024-12-31 12:33:09] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2024-12-31 12:33:09] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2024-12-31 12:33:09] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2024-12-31 12:33:09] [ gpuMemoryBufferInfo ]:
[2024-12-31 12:33:09] [ R_8 ]: Software only
[2024-12-31 12:33:09] [ R_16 ]: Software only
[2024-12-31 12:33:09] [ RG_88 ]: Software only
[2024-12-31 12:33:09] [ RG_1616 ]: Software only
[2024-12-31 12:33:09] [ BGR_565 ]: Software only
[2024-12-31 12:33:09] [ RGBA_4444 ]: Software only
[2024-12-31 12:33:09] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2024-12-31 12:33:09] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2024-12-31 12:33:09] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2024-12-31 12:33:09] [ BGRA_1010102 ]: Software only
[2024-12-31 12:33:09] [ RGBA_1010102 ]: Software only
[2024-12-31 12:33:09] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2024-12-31 12:33:09] [ RGBA_F16 ]: Software only
[2024-12-31 12:33:09] [ YVU_420 ]: Software only
[2024-12-31 12:33:09] [ YUV_420_BIPLANAR ]: Software only
[2024-12-31 12:33:09] [ YUVA_420_TRIPLANAR ]: Software only
[2024-12-31 12:33:09] [ P010 ]: Software only
[2024-12-31 12:33:09] [ videoAcceleratorsInfo ]:
[2024-12-31 12:33:09] [ Decoding ]: (null)
[2024-12-31 12:33:09] [ Encoding ]: (null)
[2024-12-31 12:33:09]
[2024-12-31 12:33:09] *** Report Section: Log Messages ***
[2024-12-31 12:33:09]
[2024-12-31 12:33:09] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-01 00:09:43] ==================[ GPU Report: Start [0] ]=================
[2025-01-01 00:09:43]
[2025-01-01 00:09:43] *** Report Section: Client Info ***
[2025-01-01 00:09:43]
[2025-01-01 00:09:43] [ client_info ]:
[2025-01-01 00:09:43] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-01 00:09:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=8420 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-01 00:09:43] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-01 00:09:43] [ operating_system ]: Windows NT 10.0.22621
[2025-01-01 00:09:43] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-01 00:09:43] [ version ]: Chrome/126.0.6478.183
[2025-01-01 00:09:43]
[2025-01-01 00:09:43] *** Report Section: GPU Info ***
[2025-01-01 00:09:43]
[2025-01-01 00:09:43] [ gpu_info ]:
[2025-01-01 00:09:43] [ ANGLEFeatures ]:
[2025-01-01 00:09:43] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-01 00:09:43] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-01 00:09:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-01 00:09:43] [ basicInfo ]:
[2025-01-01 00:09:43] [ Initialization time ]: 159
[2025-01-01 00:09:43] [ In-process GPU ]: (null)
[2025-01-01 00:09:43] [ Passthrough Command Decoder ]: (null)
[2025-01-01 00:09:43] [ Sandboxed ]: (null)
[2025-01-01 00:09:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,47472}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-01 00:09:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,52663}, DRIVER_VERSION=10.0.22621.4249
[2025-01-01 00:09:43] [ Optimus ]: (null)
[2025-01-01 00:09:43] [ AMD switchable ]: (null)
[2025-01-01 00:09:43] [ Desktop compositing ]: Aero Glass
[2025-01-01 00:09:43] [ Direct composition ]: (null)
[2025-01-01 00:09:43] [ Supports overlays ]: (null)
[2025-01-01 00:09:43] [ YUY2 overlay support ]: SCALING
[2025-01-01 00:09:43] [ NV12 overlay support ]: SCALING
[2025-01-01 00:09:43] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-01 00:09:43] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-01 00:09:43] [ DirectML feature level ]: Not supported
[2025-01-01 00:09:43] [ Driver D3D12 feature level ]: Not supported
[2025-01-01 00:09:43] [ Driver Vulkan API version ]: Not supported
[2025-01-01 00:09:43] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-01 00:09:43] [ Pixel shader version ]: 5.0
[2025-01-01 00:09:43] [ Vertex shader version ]: 5.0
[2025-01-01 00:09:43] [ Max. MSAA samples ]: 8
[2025-01-01 00:09:43] [ Machine model name ]: (null)
[2025-01-01 00:09:43] [ Machine model version ]: (null)
[2025-01-01 00:09:43] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-01 00:09:43] [ Display type ]: ANGLE_D3D11
[2025-01-01 00:09:43] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-01 00:09:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-01 00:09:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-01 00:09:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-01 00:09:43] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-01 00:09:43] [ Disabled WebGL Extensions ]: (null)
[2025-01-01 00:09:43] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-01 00:09:43] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-01 00:09:43] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-01 00:09:43] [ Direct rendering version ]: unknown
[2025-01-01 00:09:43] [ Reset notification strategy ]: 0x8252
[2025-01-01 00:09:43] [ GPU process crash count ]: (null)
[2025-01-01 00:09:43] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-01 00:09:43] [ compositorInfo ]:
[2025-01-01 00:09:43] [ Tile Update Mode ]: One-copy
[2025-01-01 00:09:43] [ Partial Raster ]: Enabled
[2025-01-01 00:09:43] [ dawnInfo ]:
[2025-01-01 00:09:43] [ devicePerfInfo ]:
[2025-01-01 00:09:43] [ displayInfo ]:
[2025-01-01 00:09:43] [ Info ]: Display[600907921] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-01 00:09:43] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-01 00:09:43] [ Buffer format (all) ]: BGRA_8888
[2025-01-01 00:09:43] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-01 00:09:43] [ SDR white level in nits ]: 203
[2025-01-01 00:09:43] [ HDR relative maximum luminance ]: 1
[2025-01-01 00:09:43] [ Bits per color component ]: 8
[2025-01-01 00:09:43] [ Bits per pixel ]: 24
[2025-01-01 00:09:43] [ Refresh Rate in Hz ]: 60
[2025-01-01 00:09:43] [ featureStatus ]:
[2025-01-01 00:09:43] [ featureStatus ]:
[2025-01-01 00:09:43] [ 2d_canvas ]: enabled
[2025-01-01 00:09:43] [ canvas_oop_rasterization ]: enabled_on
[2025-01-01 00:09:43] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-01 00:09:43] [ gpu_compositing ]: enabled
[2025-01-01 00:09:43] [ multiple_raster_threads ]: enabled_on
[2025-01-01 00:09:43] [ opengl ]: enabled_on
[2025-01-01 00:09:43] [ rasterization ]: enabled
[2025-01-01 00:09:43] [ raw_draw ]: disabled_off_ok
[2025-01-01 00:09:43] [ skia_graphite ]: disabled_off
[2025-01-01 00:09:43] [ video_decode ]: enabled
[2025-01-01 00:09:43] [ video_encode ]: enabled
[2025-01-01 00:09:43] [ vulkan ]: disabled_off
[2025-01-01 00:09:43] [ webgl ]: enabled
[2025-01-01 00:09:43] [ webgl2 ]: enabled
[2025-01-01 00:09:43] [ webgpu ]: enabled
[2025-01-01 00:09:43] [ webnn ]: disabled_off
[2025-01-01 00:09:43] [ problems ]:
[2025-01-01 00:09:43] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-01 00:09:43] [ tag ]: workarounds
[2025-01-01 00:09:43] [ affectedSettings ]:
exit_on_context_lost
[2025-01-01 00:09:43] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-01 00:09:43] [ tag ]: workarounds
[2025-01-01 00:09:43] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-01 00:09:43] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-01 00:09:43] [ tag ]: workarounds
[2025-01-01 00:09:43] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-01 00:09:43] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-01 00:09:43] [ tag ]: workarounds
[2025-01-01 00:09:43] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-01 00:09:43] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-01 00:09:43] [ tag ]: workarounds
[2025-01-01 00:09:43] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-01 00:09:43] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-01 00:09:43] [ tag ]: workarounds
[2025-01-01 00:09:43] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-01 00:09:43] [ workarounds ]:
[2025-01-01 00:09:43] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-01 00:09:43] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-01 00:09:43] [ workarounds[2] ]: exit_on_context_lost
[2025-01-01 00:09:43] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-01 00:09:43] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-01 00:09:43] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-01 00:09:43] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-01 00:09:43] [ gpuMemoryBufferInfo ]:
[2025-01-01 00:09:43] [ R_8 ]: Software only
[2025-01-01 00:09:43] [ R_16 ]: Software only
[2025-01-01 00:09:43] [ RG_88 ]: Software only
[2025-01-01 00:09:43] [ RG_1616 ]: Software only
[2025-01-01 00:09:43] [ BGR_565 ]: Software only
[2025-01-01 00:09:43] [ RGBA_4444 ]: Software only
[2025-01-01 00:09:43] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-01 00:09:43] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-01 00:09:43] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-01 00:09:43] [ BGRA_1010102 ]: Software only
[2025-01-01 00:09:43] [ RGBA_1010102 ]: Software only
[2025-01-01 00:09:43] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-01 00:09:43] [ RGBA_F16 ]: Software only
[2025-01-01 00:09:43] [ YVU_420 ]: Software only
[2025-01-01 00:09:43] [ YUV_420_BIPLANAR ]: Software only
[2025-01-01 00:09:43] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-01 00:09:43] [ P010 ]: Software only
[2025-01-01 00:09:43] [ videoAcceleratorsInfo ]:
[2025-01-01 00:09:43] [ Decoding ]: (null)
[2025-01-01 00:09:43] [ Encoding ]: (null)
[2025-01-01 00:09:43]
[2025-01-01 00:09:43] *** Report Section: Log Messages ***
[2025-01-01 00:09:43]
[2025-01-01 00:09:43] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-01 12:29:59] ==================[ GPU Report: Start [0] ]=================
[2025-01-01 12:29:59]
[2025-01-01 12:29:59] *** Report Section: Client Info ***
[2025-01-01 12:29:59]
[2025-01-01 12:30:00] [ client_info ]:
[2025-01-01 12:30:00] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-01 12:30:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13452 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-01 12:30:00] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-01 12:30:00] [ operating_system ]: Windows NT 10.0.22621
[2025-01-01 12:30:00] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-01 12:30:00] [ version ]: Chrome/126.0.6478.183
[2025-01-01 12:30:00]
[2025-01-01 12:30:00] *** Report Section: GPU Info ***
[2025-01-01 12:30:00]
[2025-01-01 12:30:00] [ gpu_info ]:
[2025-01-01 12:30:00] [ ANGLEFeatures ]:
[2025-01-01 12:30:00] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-01 12:30:00] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-01 12:30:00] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-01 12:30:00] [ basicInfo ]:
[2025-01-01 12:30:00] [ Initialization time ]: 156
[2025-01-01 12:30:00] [ In-process GPU ]: (null)
[2025-01-01 12:30:00] [ Passthrough Command Decoder ]: (null)
[2025-01-01 12:30:00] [ Sandboxed ]: (null)
[2025-01-01 12:30:00] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53386}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-01 12:30:00] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56700}, DRIVER_VERSION=10.0.22621.4249
[2025-01-01 12:30:00] [ Optimus ]: (null)
[2025-01-01 12:30:00] [ AMD switchable ]: (null)
[2025-01-01 12:30:00] [ Desktop compositing ]: Aero Glass
[2025-01-01 12:30:00] [ Direct composition ]: (null)
[2025-01-01 12:30:00] [ Supports overlays ]: (null)
[2025-01-01 12:30:00] [ YUY2 overlay support ]: SCALING
[2025-01-01 12:30:00] [ NV12 overlay support ]: SCALING
[2025-01-01 12:30:00] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-01 12:30:00] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-01 12:30:00] [ DirectML feature level ]: Not supported
[2025-01-01 12:30:00] [ Driver D3D12 feature level ]: Not supported
[2025-01-01 12:30:00] [ Driver Vulkan API version ]: Not supported
[2025-01-01 12:30:00] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-01 12:30:00] [ Pixel shader version ]: 5.0
[2025-01-01 12:30:00] [ Vertex shader version ]: 5.0
[2025-01-01 12:30:00] [ Max. MSAA samples ]: 8
[2025-01-01 12:30:00] [ Machine model name ]: (null)
[2025-01-01 12:30:00] [ Machine model version ]: (null)
[2025-01-01 12:30:00] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-01 12:30:00] [ Display type ]: ANGLE_D3D11
[2025-01-01 12:30:00] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-01 12:30:00] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-01 12:30:00] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-01 12:30:00] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-01 12:30:00] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-01 12:30:00] [ Disabled WebGL Extensions ]: (null)
[2025-01-01 12:30:00] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-01 12:30:00] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-01 12:30:00] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-01 12:30:00] [ Direct rendering version ]: unknown
[2025-01-01 12:30:00] [ Reset notification strategy ]: 0x8252
[2025-01-01 12:30:00] [ GPU process crash count ]: (null)
[2025-01-01 12:30:00] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-01 12:30:00] [ compositorInfo ]:
[2025-01-01 12:30:00] [ Tile Update Mode ]: One-copy
[2025-01-01 12:30:00] [ Partial Raster ]: Enabled
[2025-01-01 12:30:00] [ dawnInfo ]:
[2025-01-01 12:30:00] [ devicePerfInfo ]:
[2025-01-01 12:30:00] [ displayInfo ]:
[2025-01-01 12:30:00] [ Info ]: Display[3466076282] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-01 12:30:00] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-01 12:30:00] [ Buffer format (all) ]: BGRA_8888
[2025-01-01 12:30:00] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-01 12:30:00] [ SDR white level in nits ]: 203
[2025-01-01 12:30:00] [ HDR relative maximum luminance ]: 1
[2025-01-01 12:30:00] [ Bits per color component ]: 8
[2025-01-01 12:30:00] [ Bits per pixel ]: 24
[2025-01-01 12:30:00] [ Refresh Rate in Hz ]: 60
[2025-01-01 12:30:00] [ featureStatus ]:
[2025-01-01 12:30:00] [ featureStatus ]:
[2025-01-01 12:30:00] [ 2d_canvas ]: enabled
[2025-01-01 12:30:00] [ canvas_oop_rasterization ]: enabled_on
[2025-01-01 12:30:00] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-01 12:30:00] [ gpu_compositing ]: enabled
[2025-01-01 12:30:00] [ multiple_raster_threads ]: enabled_on
[2025-01-01 12:30:00] [ opengl ]: enabled_on
[2025-01-01 12:30:00] [ rasterization ]: enabled
[2025-01-01 12:30:00] [ raw_draw ]: disabled_off_ok
[2025-01-01 12:30:00] [ skia_graphite ]: disabled_off
[2025-01-01 12:30:00] [ video_decode ]: enabled
[2025-01-01 12:30:00] [ video_encode ]: enabled
[2025-01-01 12:30:00] [ vulkan ]: disabled_off
[2025-01-01 12:30:00] [ webgl ]: enabled
[2025-01-01 12:30:00] [ webgl2 ]: enabled
[2025-01-01 12:30:00] [ webgpu ]: enabled
[2025-01-01 12:30:00] [ webnn ]: disabled_off
[2025-01-01 12:30:00] [ problems ]:
[2025-01-01 12:30:00] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-01 12:30:00] [ tag ]: workarounds
[2025-01-01 12:30:00] [ affectedSettings ]:
exit_on_context_lost
[2025-01-01 12:30:00] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-01 12:30:00] [ tag ]: workarounds
[2025-01-01 12:30:00] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-01 12:30:00] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-01 12:30:00] [ tag ]: workarounds
[2025-01-01 12:30:00] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-01 12:30:00] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-01 12:30:00] [ tag ]: workarounds
[2025-01-01 12:30:00] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-01 12:30:00] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-01 12:30:00] [ tag ]: workarounds
[2025-01-01 12:30:00] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-01 12:30:00] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-01 12:30:00] [ tag ]: workarounds
[2025-01-01 12:30:00] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-01 12:30:00] [ workarounds ]:
[2025-01-01 12:30:00] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-01 12:30:00] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-01 12:30:00] [ workarounds[2] ]: exit_on_context_lost
[2025-01-01 12:30:00] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-01 12:30:00] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-01 12:30:00] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-01 12:30:00] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-01 12:30:00] [ gpuMemoryBufferInfo ]:
[2025-01-01 12:30:00] [ R_8 ]: Software only
[2025-01-01 12:30:00] [ R_16 ]: Software only
[2025-01-01 12:30:00] [ RG_88 ]: Software only
[2025-01-01 12:30:00] [ RG_1616 ]: Software only
[2025-01-01 12:30:00] [ BGR_565 ]: Software only
[2025-01-01 12:30:00] [ RGBA_4444 ]: Software only
[2025-01-01 12:30:00] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-01 12:30:00] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-01 12:30:00] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-01 12:30:00] [ BGRA_1010102 ]: Software only
[2025-01-01 12:30:00] [ RGBA_1010102 ]: Software only
[2025-01-01 12:30:00] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-01 12:30:00] [ RGBA_F16 ]: Software only
[2025-01-01 12:30:00] [ YVU_420 ]: Software only
[2025-01-01 12:30:00] [ YUV_420_BIPLANAR ]: Software only
[2025-01-01 12:30:00] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-01 12:30:00] [ P010 ]: Software only
[2025-01-01 12:30:00] [ videoAcceleratorsInfo ]:
[2025-01-01 12:30:00] [ Decoding ]: (null)
[2025-01-01 12:30:00] [ Encoding ]: (null)
[2025-01-01 12:30:00]
[2025-01-01 12:30:00] *** Report Section: Log Messages ***
[2025-01-01 12:30:00]
[2025-01-01 12:30:00] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-02 14:11:42] ==================[ GPU Report: Start [0] ]=================
[2025-01-02 14:11:42]
[2025-01-02 14:11:42] *** Report Section: Client Info ***
[2025-01-02 14:11:42]
[2025-01-02 14:11:42] [ client_info ]:
[2025-01-02 14:11:42] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-02 14:11:42] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=8536 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-02 14:11:42] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-02 14:11:42] [ operating_system ]: Windows NT 10.0.22621
[2025-01-02 14:11:42] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-02 14:11:42] [ version ]: Chrome/126.0.6478.183
[2025-01-02 14:11:42]
[2025-01-02 14:11:42] *** Report Section: GPU Info ***
[2025-01-02 14:11:42]
[2025-01-02 14:11:42] [ gpu_info ]:
[2025-01-02 14:11:42] [ ANGLEFeatures ]:
[2025-01-02 14:11:42] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-02 14:11:42] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-02 14:11:42] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-02 14:11:42] [ basicInfo ]:
[2025-01-02 14:11:42] [ Initialization time ]: 220
[2025-01-02 14:11:42] [ In-process GPU ]: (null)
[2025-01-02 14:11:42] [ Passthrough Command Decoder ]: (null)
[2025-01-02 14:11:42] [ Sandboxed ]: (null)
[2025-01-02 14:11:42] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54011}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-02 14:11:42] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57360}, DRIVER_VERSION=10.0.22621.4249
[2025-01-02 14:11:42] [ Optimus ]: (null)
[2025-01-02 14:11:42] [ AMD switchable ]: (null)
[2025-01-02 14:11:42] [ Desktop compositing ]: Aero Glass
[2025-01-02 14:11:42] [ Direct composition ]: (null)
[2025-01-02 14:11:42] [ Supports overlays ]: (null)
[2025-01-02 14:11:42] [ YUY2 overlay support ]: SCALING
[2025-01-02 14:11:42] [ NV12 overlay support ]: SCALING
[2025-01-02 14:11:42] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-02 14:11:42] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-02 14:11:42] [ DirectML feature level ]: Not supported
[2025-01-02 14:11:42] [ Driver D3D12 feature level ]: Not supported
[2025-01-02 14:11:42] [ Driver Vulkan API version ]: Not supported
[2025-01-02 14:11:42] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-02 14:11:42] [ Pixel shader version ]: 5.0
[2025-01-02 14:11:42] [ Vertex shader version ]: 5.0
[2025-01-02 14:11:42] [ Max. MSAA samples ]: 8
[2025-01-02 14:11:42] [ Machine model name ]: (null)
[2025-01-02 14:11:42] [ Machine model version ]: (null)
[2025-01-02 14:11:42] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-02 14:11:42] [ Display type ]: ANGLE_D3D11
[2025-01-02 14:11:42] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-02 14:11:42] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-02 14:11:42] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-02 14:11:42] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-02 14:11:42] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-02 14:11:42] [ Disabled WebGL Extensions ]: (null)
[2025-01-02 14:11:42] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-02 14:11:42] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-02 14:11:42] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-02 14:11:42] [ Direct rendering version ]: unknown
[2025-01-02 14:11:42] [ Reset notification strategy ]: 0x8252
[2025-01-02 14:11:42] [ GPU process crash count ]: (null)
[2025-01-02 14:11:42] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-02 14:11:42] [ compositorInfo ]:
[2025-01-02 14:11:42] [ Tile Update Mode ]: One-copy
[2025-01-02 14:11:42] [ Partial Raster ]: Enabled
[2025-01-02 14:11:42] [ dawnInfo ]:
[2025-01-02 14:11:42] [ devicePerfInfo ]:
[2025-01-02 14:11:42] [ displayInfo ]:
[2025-01-02 14:11:42] [ Info ]: Display[2013259183] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-02 14:11:42] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-02 14:11:42] [ Buffer format (all) ]: BGRA_8888
[2025-01-02 14:11:42] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-02 14:11:42] [ SDR white level in nits ]: 203
[2025-01-02 14:11:42] [ HDR relative maximum luminance ]: 1
[2025-01-02 14:11:42] [ Bits per color component ]: 8
[2025-01-02 14:11:42] [ Bits per pixel ]: 24
[2025-01-02 14:11:42] [ Refresh Rate in Hz ]: 60
[2025-01-02 14:11:42] [ featureStatus ]:
[2025-01-02 14:11:42] [ featureStatus ]:
[2025-01-02 14:11:42] [ 2d_canvas ]: enabled
[2025-01-02 14:11:42] [ canvas_oop_rasterization ]: enabled_on
[2025-01-02 14:11:42] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-02 14:11:42] [ gpu_compositing ]: enabled
[2025-01-02 14:11:42] [ multiple_raster_threads ]: enabled_on
[2025-01-02 14:11:42] [ opengl ]: enabled_on
[2025-01-02 14:11:42] [ rasterization ]: enabled
[2025-01-02 14:11:42] [ raw_draw ]: disabled_off_ok
[2025-01-02 14:11:42] [ skia_graphite ]: disabled_off
[2025-01-02 14:11:42] [ video_decode ]: enabled
[2025-01-02 14:11:42] [ video_encode ]: enabled
[2025-01-02 14:11:42] [ vulkan ]: disabled_off
[2025-01-02 14:11:42] [ webgl ]: enabled
[2025-01-02 14:11:42] [ webgl2 ]: enabled
[2025-01-02 14:11:42] [ webgpu ]: enabled
[2025-01-02 14:11:42] [ webnn ]: disabled_off
[2025-01-02 14:11:42] [ problems ]:
[2025-01-02 14:11:42] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-02 14:11:42] [ tag ]: workarounds
[2025-01-02 14:11:42] [ affectedSettings ]:
exit_on_context_lost
[2025-01-02 14:11:42] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-02 14:11:42] [ tag ]: workarounds
[2025-01-02 14:11:42] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-02 14:11:42] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-02 14:11:42] [ tag ]: workarounds
[2025-01-02 14:11:42] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-02 14:11:42] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-02 14:11:42] [ tag ]: workarounds
[2025-01-02 14:11:42] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-02 14:11:42] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-02 14:11:42] [ tag ]: workarounds
[2025-01-02 14:11:42] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-02 14:11:42] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-02 14:11:42] [ tag ]: workarounds
[2025-01-02 14:11:42] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-02 14:11:42] [ workarounds ]:
[2025-01-02 14:11:42] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-02 14:11:42] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-02 14:11:42] [ workarounds[2] ]: exit_on_context_lost
[2025-01-02 14:11:42] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-02 14:11:42] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-02 14:11:42] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-02 14:11:42] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-02 14:11:42] [ gpuMemoryBufferInfo ]:
[2025-01-02 14:11:42] [ R_8 ]: Software only
[2025-01-02 14:11:42] [ R_16 ]: Software only
[2025-01-02 14:11:42] [ RG_88 ]: Software only
[2025-01-02 14:11:42] [ RG_1616 ]: Software only
[2025-01-02 14:11:42] [ BGR_565 ]: Software only
[2025-01-02 14:11:42] [ RGBA_4444 ]: Software only
[2025-01-02 14:11:42] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-02 14:11:42] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-02 14:11:42] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-02 14:11:42] [ BGRA_1010102 ]: Software only
[2025-01-02 14:11:42] [ RGBA_1010102 ]: Software only
[2025-01-02 14:11:42] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-02 14:11:42] [ RGBA_F16 ]: Software only
[2025-01-02 14:11:42] [ YVU_420 ]: Software only
[2025-01-02 14:11:42] [ YUV_420_BIPLANAR ]: Software only
[2025-01-02 14:11:42] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-02 14:11:42] [ P010 ]: Software only
[2025-01-02 14:11:42] [ videoAcceleratorsInfo ]:
[2025-01-02 14:11:42] [ Decoding ]: (null)
[2025-01-02 14:11:42] [ Encoding ]: (null)
[2025-01-02 14:11:42]
[2025-01-02 14:11:42] *** Report Section: Log Messages ***
[2025-01-02 14:11:42]
[2025-01-02 14:11:42] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-03 13:52:03] ==================[ GPU Report: Start [0] ]=================
[2025-01-03 13:52:03]
[2025-01-03 13:52:03] *** Report Section: Client Info ***
[2025-01-03 13:52:03]
[2025-01-03 13:52:03] [ client_info ]:
[2025-01-03 13:52:03] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-03 13:52:03] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=9660 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-03 13:52:03] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-03 13:52:03] [ operating_system ]: Windows NT 10.0.22621
[2025-01-03 13:52:03] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-03 13:52:03] [ version ]: Chrome/126.0.6478.183
[2025-01-03 13:52:03]
[2025-01-03 13:52:03] *** Report Section: GPU Info ***
[2025-01-03 13:52:03]
[2025-01-03 13:52:03] [ gpu_info ]:
[2025-01-03 13:52:03] [ ANGLEFeatures ]:
[2025-01-03 13:52:03] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-03 13:52:03] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-03 13:52:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-03 13:52:03] [ basicInfo ]:
[2025-01-03 13:52:03] [ Initialization time ]: 152
[2025-01-03 13:52:03] [ In-process GPU ]: (null)
[2025-01-03 13:52:03] [ Passthrough Command Decoder ]: (null)
[2025-01-03 13:52:03] [ Sandboxed ]: (null)
[2025-01-03 13:52:03] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53411}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-03 13:52:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56752}, DRIVER_VERSION=10.0.22621.4249
[2025-01-03 13:52:03] [ Optimus ]: (null)
[2025-01-03 13:52:03] [ AMD switchable ]: (null)
[2025-01-03 13:52:03] [ Desktop compositing ]: Aero Glass
[2025-01-03 13:52:03] [ Direct composition ]: (null)
[2025-01-03 13:52:03] [ Supports overlays ]: (null)
[2025-01-03 13:52:03] [ YUY2 overlay support ]: SCALING
[2025-01-03 13:52:03] [ NV12 overlay support ]: SCALING
[2025-01-03 13:52:03] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-03 13:52:03] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-03 13:52:03] [ DirectML feature level ]: Not supported
[2025-01-03 13:52:03] [ Driver D3D12 feature level ]: Not supported
[2025-01-03 13:52:03] [ Driver Vulkan API version ]: Not supported
[2025-01-03 13:52:03] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-03 13:52:03] [ Pixel shader version ]: 5.0
[2025-01-03 13:52:03] [ Vertex shader version ]: 5.0
[2025-01-03 13:52:03] [ Max. MSAA samples ]: 8
[2025-01-03 13:52:03] [ Machine model name ]: (null)
[2025-01-03 13:52:03] [ Machine model version ]: (null)
[2025-01-03 13:52:03] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-03 13:52:03] [ Display type ]: ANGLE_D3D11
[2025-01-03 13:52:03] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-03 13:52:03] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-03 13:52:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-03 13:52:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-03 13:52:03] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-03 13:52:03] [ Disabled WebGL Extensions ]: (null)
[2025-01-03 13:52:03] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-03 13:52:03] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-03 13:52:03] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-03 13:52:03] [ Direct rendering version ]: unknown
[2025-01-03 13:52:03] [ Reset notification strategy ]: 0x8252
[2025-01-03 13:52:03] [ GPU process crash count ]: (null)
[2025-01-03 13:52:03] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-03 13:52:03] [ compositorInfo ]:
[2025-01-03 13:52:03] [ Tile Update Mode ]: One-copy
[2025-01-03 13:52:03] [ Partial Raster ]: Enabled
[2025-01-03 13:52:03] [ dawnInfo ]:
[2025-01-03 13:52:03] [ devicePerfInfo ]:
[2025-01-03 13:52:03] [ displayInfo ]:
[2025-01-03 13:52:03] [ Info ]: Display[2308652171] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-03 13:52:03] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-03 13:52:03] [ Buffer format (all) ]: BGRA_8888
[2025-01-03 13:52:03] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-03 13:52:03] [ SDR white level in nits ]: 203
[2025-01-03 13:52:03] [ HDR relative maximum luminance ]: 1
[2025-01-03 13:52:03] [ Bits per color component ]: 8
[2025-01-03 13:52:03] [ Bits per pixel ]: 24
[2025-01-03 13:52:03] [ Refresh Rate in Hz ]: 60
[2025-01-03 13:52:03] [ featureStatus ]:
[2025-01-03 13:52:03] [ featureStatus ]:
[2025-01-03 13:52:03] [ 2d_canvas ]: enabled
[2025-01-03 13:52:03] [ canvas_oop_rasterization ]: enabled_on
[2025-01-03 13:52:03] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-03 13:52:03] [ gpu_compositing ]: enabled
[2025-01-03 13:52:03] [ multiple_raster_threads ]: enabled_on
[2025-01-03 13:52:03] [ opengl ]: enabled_on
[2025-01-03 13:52:03] [ rasterization ]: enabled
[2025-01-03 13:52:03] [ raw_draw ]: disabled_off_ok
[2025-01-03 13:52:03] [ skia_graphite ]: disabled_off
[2025-01-03 13:52:03] [ video_decode ]: enabled
[2025-01-03 13:52:03] [ video_encode ]: enabled
[2025-01-03 13:52:03] [ vulkan ]: disabled_off
[2025-01-03 13:52:03] [ webgl ]: enabled
[2025-01-03 13:52:03] [ webgl2 ]: enabled
[2025-01-03 13:52:03] [ webgpu ]: enabled
[2025-01-03 13:52:03] [ webnn ]: disabled_off
[2025-01-03 13:52:03] [ problems ]:
[2025-01-03 13:52:03] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-03 13:52:03] [ tag ]: workarounds
[2025-01-03 13:52:03] [ affectedSettings ]:
exit_on_context_lost
[2025-01-03 13:52:03] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-03 13:52:03] [ tag ]: workarounds
[2025-01-03 13:52:03] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-03 13:52:03] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-03 13:52:03] [ tag ]: workarounds
[2025-01-03 13:52:03] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-03 13:52:03] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-03 13:52:03] [ tag ]: workarounds
[2025-01-03 13:52:03] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-03 13:52:03] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-03 13:52:03] [ tag ]: workarounds
[2025-01-03 13:52:03] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-03 13:52:03] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-03 13:52:03] [ tag ]: workarounds
[2025-01-03 13:52:03] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-03 13:52:03] [ workarounds ]:
[2025-01-03 13:52:03] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-03 13:52:03] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-03 13:52:03] [ workarounds[2] ]: exit_on_context_lost
[2025-01-03 13:52:03] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-03 13:52:03] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-03 13:52:03] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-03 13:52:03] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-03 13:52:03] [ gpuMemoryBufferInfo ]:
[2025-01-03 13:52:03] [ R_8 ]: Software only
[2025-01-03 13:52:03] [ R_16 ]: Software only
[2025-01-03 13:52:03] [ RG_88 ]: Software only
[2025-01-03 13:52:03] [ RG_1616 ]: Software only
[2025-01-03 13:52:03] [ BGR_565 ]: Software only
[2025-01-03 13:52:03] [ RGBA_4444 ]: Software only
[2025-01-03 13:52:03] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-03 13:52:03] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-03 13:52:03] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-03 13:52:03] [ BGRA_1010102 ]: Software only
[2025-01-03 13:52:03] [ RGBA_1010102 ]: Software only
[2025-01-03 13:52:03] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-03 13:52:03] [ RGBA_F16 ]: Software only
[2025-01-03 13:52:03] [ YVU_420 ]: Software only
[2025-01-03 13:52:03] [ YUV_420_BIPLANAR ]: Software only
[2025-01-03 13:52:03] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-03 13:52:03] [ P010 ]: Software only
[2025-01-03 13:52:03] [ videoAcceleratorsInfo ]:
[2025-01-03 13:52:03] [ Decoding ]: (null)
[2025-01-03 13:52:03] [ Encoding ]: (null)
[2025-01-03 13:52:03]
[2025-01-03 13:52:03] *** Report Section: Log Messages ***
[2025-01-03 13:52:03]
[2025-01-03 13:52:03] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-04 00:50:31] ==================[ GPU Report: Start [0] ]=================
[2025-01-04 00:50:31]
[2025-01-04 00:50:31] *** Report Section: Client Info ***
[2025-01-04 00:50:31]
[2025-01-04 00:50:31] [ client_info ]:
[2025-01-04 00:50:31] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-04 00:50:31] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=9396 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-04 00:50:31] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-04 00:50:31] [ operating_system ]: Windows NT 10.0.22621
[2025-01-04 00:50:31] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-04 00:50:31] [ version ]: Chrome/126.0.6478.183
[2025-01-04 00:50:31]
[2025-01-04 00:50:31] *** Report Section: GPU Info ***
[2025-01-04 00:50:31]
[2025-01-04 00:50:31] [ gpu_info ]:
[2025-01-04 00:50:31] [ ANGLEFeatures ]:
[2025-01-04 00:50:31] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-04 00:50:31] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-04 00:50:31] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-04 00:50:31] [ basicInfo ]:
[2025-01-04 00:50:31] [ Initialization time ]: 128
[2025-01-04 00:50:31] [ In-process GPU ]: (null)
[2025-01-04 00:50:31] [ Passthrough Command Decoder ]: (null)
[2025-01-04 00:50:31] [ Sandboxed ]: (null)
[2025-01-04 00:50:31] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54008}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-04 00:50:31] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57349}, DRIVER_VERSION=10.0.22621.4249
[2025-01-04 00:50:31] [ Optimus ]: (null)
[2025-01-04 00:50:31] [ AMD switchable ]: (null)
[2025-01-04 00:50:31] [ Desktop compositing ]: Aero Glass
[2025-01-04 00:50:31] [ Direct composition ]: (null)
[2025-01-04 00:50:31] [ Supports overlays ]: (null)
[2025-01-04 00:50:31] [ YUY2 overlay support ]: SCALING
[2025-01-04 00:50:31] [ NV12 overlay support ]: SCALING
[2025-01-04 00:50:31] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-04 00:50:31] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-04 00:50:31] [ DirectML feature level ]: Not supported
[2025-01-04 00:50:31] [ Driver D3D12 feature level ]: Not supported
[2025-01-04 00:50:31] [ Driver Vulkan API version ]: Not supported
[2025-01-04 00:50:31] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-04 00:50:31] [ Pixel shader version ]: 5.0
[2025-01-04 00:50:31] [ Vertex shader version ]: 5.0
[2025-01-04 00:50:31] [ Max. MSAA samples ]: 8
[2025-01-04 00:50:31] [ Machine model name ]: (null)
[2025-01-04 00:50:31] [ Machine model version ]: (null)
[2025-01-04 00:50:31] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-04 00:50:31] [ Display type ]: ANGLE_D3D11
[2025-01-04 00:50:31] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-04 00:50:31] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-04 00:50:31] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-04 00:50:31] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-04 00:50:31] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-04 00:50:31] [ Disabled WebGL Extensions ]: (null)
[2025-01-04 00:50:31] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-04 00:50:31] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-04 00:50:31] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-04 00:50:31] [ Direct rendering version ]: unknown
[2025-01-04 00:50:31] [ Reset notification strategy ]: 0x8252
[2025-01-04 00:50:31] [ GPU process crash count ]: (null)
[2025-01-04 00:50:31] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-04 00:50:31] [ compositorInfo ]:
[2025-01-04 00:50:31] [ Tile Update Mode ]: One-copy
[2025-01-04 00:50:31] [ Partial Raster ]: Enabled
[2025-01-04 00:50:31] [ dawnInfo ]:
[2025-01-04 00:50:31] [ devicePerfInfo ]:
[2025-01-04 00:50:31] [ displayInfo ]:
[2025-01-04 00:50:31] [ Info ]: Display[4128704380] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-04 00:50:31] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-04 00:50:31] [ Buffer format (all) ]: BGRA_8888
[2025-01-04 00:50:31] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-04 00:50:31] [ SDR white level in nits ]: 203
[2025-01-04 00:50:31] [ HDR relative maximum luminance ]: 1
[2025-01-04 00:50:31] [ Bits per color component ]: 8
[2025-01-04 00:50:31] [ Bits per pixel ]: 24
[2025-01-04 00:50:31] [ Refresh Rate in Hz ]: 60
[2025-01-04 00:50:31] [ featureStatus ]:
[2025-01-04 00:50:31] [ featureStatus ]:
[2025-01-04 00:50:31] [ 2d_canvas ]: enabled
[2025-01-04 00:50:31] [ canvas_oop_rasterization ]: enabled_on
[2025-01-04 00:50:31] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-04 00:50:31] [ gpu_compositing ]: enabled
[2025-01-04 00:50:31] [ multiple_raster_threads ]: enabled_on
[2025-01-04 00:50:31] [ opengl ]: enabled_on
[2025-01-04 00:50:31] [ rasterization ]: enabled
[2025-01-04 00:50:31] [ raw_draw ]: disabled_off_ok
[2025-01-04 00:50:31] [ skia_graphite ]: disabled_off
[2025-01-04 00:50:31] [ video_decode ]: enabled
[2025-01-04 00:50:31] [ video_encode ]: enabled
[2025-01-04 00:50:31] [ vulkan ]: disabled_off
[2025-01-04 00:50:31] [ webgl ]: enabled
[2025-01-04 00:50:31] [ webgl2 ]: enabled
[2025-01-04 00:50:31] [ webgpu ]: enabled
[2025-01-04 00:50:31] [ webnn ]: disabled_off
[2025-01-04 00:50:31] [ problems ]:
[2025-01-04 00:50:31] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-04 00:50:31] [ tag ]: workarounds
[2025-01-04 00:50:31] [ affectedSettings ]:
exit_on_context_lost
[2025-01-04 00:50:31] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-04 00:50:31] [ tag ]: workarounds
[2025-01-04 00:50:31] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-04 00:50:31] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-04 00:50:31] [ tag ]: workarounds
[2025-01-04 00:50:31] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-04 00:50:31] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-04 00:50:31] [ tag ]: workarounds
[2025-01-04 00:50:31] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-04 00:50:31] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-04 00:50:31] [ tag ]: workarounds
[2025-01-04 00:50:31] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-04 00:50:31] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-04 00:50:31] [ tag ]: workarounds
[2025-01-04 00:50:31] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-04 00:50:31] [ workarounds ]:
[2025-01-04 00:50:31] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-04 00:50:31] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-04 00:50:31] [ workarounds[2] ]: exit_on_context_lost
[2025-01-04 00:50:31] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-04 00:50:31] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-04 00:50:31] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-04 00:50:31] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-04 00:50:31] [ gpuMemoryBufferInfo ]:
[2025-01-04 00:50:31] [ R_8 ]: Software only
[2025-01-04 00:50:31] [ R_16 ]: Software only
[2025-01-04 00:50:31] [ RG_88 ]: Software only
[2025-01-04 00:50:31] [ RG_1616 ]: Software only
[2025-01-04 00:50:31] [ BGR_565 ]: Software only
[2025-01-04 00:50:31] [ RGBA_4444 ]: Software only
[2025-01-04 00:50:31] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-04 00:50:31] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-04 00:50:31] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-04 00:50:31] [ BGRA_1010102 ]: Software only
[2025-01-04 00:50:31] [ RGBA_1010102 ]: Software only
[2025-01-04 00:50:31] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-04 00:50:31] [ RGBA_F16 ]: Software only
[2025-01-04 00:50:31] [ YVU_420 ]: Software only
[2025-01-04 00:50:31] [ YUV_420_BIPLANAR ]: Software only
[2025-01-04 00:50:31] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-04 00:50:31] [ P010 ]: Software only
[2025-01-04 00:50:31] [ videoAcceleratorsInfo ]:
[2025-01-04 00:50:31] [ Decoding ]: (null)
[2025-01-04 00:50:31] [ Encoding ]: (null)
[2025-01-04 00:50:31]
[2025-01-04 00:50:31] *** Report Section: Log Messages ***
[2025-01-04 00:50:31]
[2025-01-04 00:50:31] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-05 11:54:55] ==================[ GPU Report: Start [0] ]=================
[2025-01-05 11:54:55]
[2025-01-05 11:54:55] *** Report Section: Client Info ***
[2025-01-05 11:54:55]
[2025-01-05 11:54:55] [ client_info ]:
[2025-01-05 11:54:55] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-05 11:54:55] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=8660 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-05 11:54:55] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-05 11:54:55] [ operating_system ]: Windows NT 10.0.22621
[2025-01-05 11:54:55] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-05 11:54:55] [ version ]: Chrome/126.0.6478.183
[2025-01-05 11:54:55]
[2025-01-05 11:54:55] *** Report Section: GPU Info ***
[2025-01-05 11:54:55]
[2025-01-05 11:54:55] [ gpu_info ]:
[2025-01-05 11:54:55] [ ANGLEFeatures ]:
[2025-01-05 11:54:55] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-05 11:54:55] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-05 11:54:55] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-05 11:54:55] [ basicInfo ]:
[2025-01-05 11:54:55] [ Initialization time ]: 176
[2025-01-05 11:54:55] [ In-process GPU ]: (null)
[2025-01-05 11:54:55] [ Passthrough Command Decoder ]: (null)
[2025-01-05 11:54:55] [ Sandboxed ]: (null)
[2025-01-05 11:54:55] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,48292}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-05 11:54:55] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58319}, DRIVER_VERSION=10.0.22621.4249
[2025-01-05 11:54:55] [ Optimus ]: (null)
[2025-01-05 11:54:55] [ AMD switchable ]: (null)
[2025-01-05 11:54:55] [ Desktop compositing ]: Aero Glass
[2025-01-05 11:54:55] [ Direct composition ]: (null)
[2025-01-05 11:54:55] [ Supports overlays ]: (null)
[2025-01-05 11:54:55] [ YUY2 overlay support ]: SCALING
[2025-01-05 11:54:55] [ NV12 overlay support ]: SCALING
[2025-01-05 11:54:55] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-05 11:54:55] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-05 11:54:55] [ DirectML feature level ]: Not supported
[2025-01-05 11:54:55] [ Driver D3D12 feature level ]: Not supported
[2025-01-05 11:54:55] [ Driver Vulkan API version ]: Not supported
[2025-01-05 11:54:55] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-05 11:54:55] [ Pixel shader version ]: 5.0
[2025-01-05 11:54:55] [ Vertex shader version ]: 5.0
[2025-01-05 11:54:55] [ Max. MSAA samples ]: 8
[2025-01-05 11:54:55] [ Machine model name ]: (null)
[2025-01-05 11:54:55] [ Machine model version ]: (null)
[2025-01-05 11:54:55] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-05 11:54:55] [ Display type ]: ANGLE_D3D11
[2025-01-05 11:54:55] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-05 11:54:55] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-05 11:54:55] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-05 11:54:55] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-05 11:54:55] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-05 11:54:55] [ Disabled WebGL Extensions ]: (null)
[2025-01-05 11:54:55] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-05 11:54:55] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-05 11:54:55] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-05 11:54:55] [ Direct rendering version ]: unknown
[2025-01-05 11:54:55] [ Reset notification strategy ]: 0x8252
[2025-01-05 11:54:55] [ GPU process crash count ]: (null)
[2025-01-05 11:54:55] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-05 11:54:55] [ compositorInfo ]:
[2025-01-05 11:54:55] [ Tile Update Mode ]: One-copy
[2025-01-05 11:54:55] [ Partial Raster ]: Enabled
[2025-01-05 11:54:55] [ dawnInfo ]:
[2025-01-05 11:54:55] [ devicePerfInfo ]:
[2025-01-05 11:54:55] [ displayInfo ]:
[2025-01-05 11:54:55] [ Info ]: Display[1271667621] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-05 11:54:55] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-05 11:54:55] [ Buffer format (all) ]: BGRA_8888
[2025-01-05 11:54:55] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-05 11:54:55] [ SDR white level in nits ]: 203
[2025-01-05 11:54:55] [ HDR relative maximum luminance ]: 1
[2025-01-05 11:54:55] [ Bits per color component ]: 8
[2025-01-05 11:54:55] [ Bits per pixel ]: 24
[2025-01-05 11:54:55] [ Refresh Rate in Hz ]: 60
[2025-01-05 11:54:55] [ featureStatus ]:
[2025-01-05 11:54:55] [ featureStatus ]:
[2025-01-05 11:54:55] [ 2d_canvas ]: enabled
[2025-01-05 11:54:55] [ canvas_oop_rasterization ]: enabled_on
[2025-01-05 11:54:55] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-05 11:54:55] [ gpu_compositing ]: enabled
[2025-01-05 11:54:55] [ multiple_raster_threads ]: enabled_on
[2025-01-05 11:54:55] [ opengl ]: enabled_on
[2025-01-05 11:54:55] [ rasterization ]: enabled
[2025-01-05 11:54:55] [ raw_draw ]: disabled_off_ok
[2025-01-05 11:54:55] [ skia_graphite ]: disabled_off
[2025-01-05 11:54:55] [ video_decode ]: enabled
[2025-01-05 11:54:55] [ video_encode ]: enabled
[2025-01-05 11:54:55] [ vulkan ]: disabled_off
[2025-01-05 11:54:55] [ webgl ]: enabled
[2025-01-05 11:54:55] [ webgl2 ]: enabled
[2025-01-05 11:54:55] [ webgpu ]: enabled
[2025-01-05 11:54:55] [ webnn ]: disabled_off
[2025-01-05 11:54:55] [ problems ]:
[2025-01-05 11:54:55] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-05 11:54:55] [ tag ]: workarounds
[2025-01-05 11:54:55] [ affectedSettings ]:
exit_on_context_lost
[2025-01-05 11:54:55] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-05 11:54:55] [ tag ]: workarounds
[2025-01-05 11:54:55] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-05 11:54:55] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-05 11:54:55] [ tag ]: workarounds
[2025-01-05 11:54:55] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-05 11:54:55] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-05 11:54:55] [ tag ]: workarounds
[2025-01-05 11:54:55] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-05 11:54:55] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-05 11:54:55] [ tag ]: workarounds
[2025-01-05 11:54:55] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-05 11:54:55] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-05 11:54:55] [ tag ]: workarounds
[2025-01-05 11:54:55] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-05 11:54:55] [ workarounds ]:
[2025-01-05 11:54:55] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-05 11:54:55] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-05 11:54:55] [ workarounds[2] ]: exit_on_context_lost
[2025-01-05 11:54:55] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-05 11:54:55] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-05 11:54:55] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-05 11:54:55] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-05 11:54:55] [ gpuMemoryBufferInfo ]:
[2025-01-05 11:54:55] [ R_8 ]: Software only
[2025-01-05 11:54:55] [ R_16 ]: Software only
[2025-01-05 11:54:55] [ RG_88 ]: Software only
[2025-01-05 11:54:55] [ RG_1616 ]: Software only
[2025-01-05 11:54:55] [ BGR_565 ]: Software only
[2025-01-05 11:54:55] [ RGBA_4444 ]: Software only
[2025-01-05 11:54:55] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-05 11:54:55] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-05 11:54:55] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-05 11:54:55] [ BGRA_1010102 ]: Software only
[2025-01-05 11:54:55] [ RGBA_1010102 ]: Software only
[2025-01-05 11:54:55] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-05 11:54:55] [ RGBA_F16 ]: Software only
[2025-01-05 11:54:55] [ YVU_420 ]: Software only
[2025-01-05 11:54:55] [ YUV_420_BIPLANAR ]: Software only
[2025-01-05 11:54:55] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-05 11:54:55] [ P010 ]: Software only
[2025-01-05 11:54:55] [ videoAcceleratorsInfo ]:
[2025-01-05 11:54:55] [ Decoding ]: (null)
[2025-01-05 11:54:55] [ Encoding ]: (null)
[2025-01-05 11:54:55]
[2025-01-05 11:54:55] *** Report Section: Log Messages ***
[2025-01-05 11:54:55]
[2025-01-05 11:54:55] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-06 02:00:54] ==================[ GPU Report: Start [0] ]=================
[2025-01-06 02:00:54]
[2025-01-06 02:00:54] *** Report Section: Client Info ***
[2025-01-06 02:00:54]
[2025-01-06 02:00:54] [ client_info ]:
[2025-01-06 02:00:54] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-06 02:00:54] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=11324 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-06 02:00:54] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-06 02:00:54] [ operating_system ]: Windows NT 10.0.22621
[2025-01-06 02:00:54] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-06 02:00:54] [ version ]: Chrome/126.0.6478.183
[2025-01-06 02:00:54]
[2025-01-06 02:00:54] *** Report Section: GPU Info ***
[2025-01-06 02:00:54]
[2025-01-06 02:00:54] [ gpu_info ]:
[2025-01-06 02:00:54] [ ANGLEFeatures ]:
[2025-01-06 02:00:54] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-06 02:00:54] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-06 02:00:54] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-06 02:00:54] [ basicInfo ]:
[2025-01-06 02:00:54] [ Initialization time ]: 142
[2025-01-06 02:00:54] [ In-process GPU ]: (null)
[2025-01-06 02:00:54] [ Passthrough Command Decoder ]: (null)
[2025-01-06 02:00:54] [ Sandboxed ]: (null)
[2025-01-06 02:00:54] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53418}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-06 02:00:54] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56767}, DRIVER_VERSION=10.0.22621.4249
[2025-01-06 02:00:54] [ Optimus ]: (null)
[2025-01-06 02:00:54] [ AMD switchable ]: (null)
[2025-01-06 02:00:54] [ Desktop compositing ]: Aero Glass
[2025-01-06 02:00:54] [ Direct composition ]: (null)
[2025-01-06 02:00:54] [ Supports overlays ]: (null)
[2025-01-06 02:00:54] [ YUY2 overlay support ]: SCALING
[2025-01-06 02:00:54] [ NV12 overlay support ]: SCALING
[2025-01-06 02:00:54] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-06 02:00:54] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-06 02:00:54] [ DirectML feature level ]: Not supported
[2025-01-06 02:00:54] [ Driver D3D12 feature level ]: Not supported
[2025-01-06 02:00:54] [ Driver Vulkan API version ]: Not supported
[2025-01-06 02:00:54] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-06 02:00:54] [ Pixel shader version ]: 5.0
[2025-01-06 02:00:54] [ Vertex shader version ]: 5.0
[2025-01-06 02:00:54] [ Max. MSAA samples ]: 8
[2025-01-06 02:00:54] [ Machine model name ]: (null)
[2025-01-06 02:00:54] [ Machine model version ]: (null)
[2025-01-06 02:00:54] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-06 02:00:54] [ Display type ]: ANGLE_D3D11
[2025-01-06 02:00:54] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-06 02:00:54] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-06 02:00:54] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-06 02:00:54] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-06 02:00:54] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-06 02:00:54] [ Disabled WebGL Extensions ]: (null)
[2025-01-06 02:00:54] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-06 02:00:54] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-06 02:00:54] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-06 02:00:54] [ Direct rendering version ]: unknown
[2025-01-06 02:00:54] [ Reset notification strategy ]: 0x8252
[2025-01-06 02:00:54] [ GPU process crash count ]: (null)
[2025-01-06 02:00:54] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-06 02:00:54] [ compositorInfo ]:
[2025-01-06 02:00:54] [ Tile Update Mode ]: One-copy
[2025-01-06 02:00:54] [ Partial Raster ]: Enabled
[2025-01-06 02:00:54] [ dawnInfo ]:
[2025-01-06 02:00:54] [ devicePerfInfo ]:
[2025-01-06 02:00:54] [ displayInfo ]:
[2025-01-06 02:00:54] [ Info ]: Display[2920100802] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-06 02:00:54] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-06 02:00:54] [ Buffer format (all) ]: BGRA_8888
[2025-01-06 02:00:54] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-06 02:00:54] [ SDR white level in nits ]: 203
[2025-01-06 02:00:54] [ HDR relative maximum luminance ]: 1
[2025-01-06 02:00:54] [ Bits per color component ]: 8
[2025-01-06 02:00:54] [ Bits per pixel ]: 24
[2025-01-06 02:00:54] [ Refresh Rate in Hz ]: 60
[2025-01-06 02:00:54] [ featureStatus ]:
[2025-01-06 02:00:54] [ featureStatus ]:
[2025-01-06 02:00:54] [ 2d_canvas ]: enabled
[2025-01-06 02:00:54] [ canvas_oop_rasterization ]: enabled_on
[2025-01-06 02:00:54] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-06 02:00:54] [ gpu_compositing ]: enabled
[2025-01-06 02:00:54] [ multiple_raster_threads ]: enabled_on
[2025-01-06 02:00:54] [ opengl ]: enabled_on
[2025-01-06 02:00:54] [ rasterization ]: enabled
[2025-01-06 02:00:54] [ raw_draw ]: disabled_off_ok
[2025-01-06 02:00:54] [ skia_graphite ]: disabled_off
[2025-01-06 02:00:54] [ video_decode ]: enabled
[2025-01-06 02:00:54] [ video_encode ]: enabled
[2025-01-06 02:00:54] [ vulkan ]: disabled_off
[2025-01-06 02:00:54] [ webgl ]: enabled
[2025-01-06 02:00:54] [ webgl2 ]: enabled
[2025-01-06 02:00:54] [ webgpu ]: enabled
[2025-01-06 02:00:54] [ webnn ]: disabled_off
[2025-01-06 02:00:54] [ problems ]:
[2025-01-06 02:00:54] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-06 02:00:54] [ tag ]: workarounds
[2025-01-06 02:00:54] [ affectedSettings ]:
exit_on_context_lost
[2025-01-06 02:00:54] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-06 02:00:54] [ tag ]: workarounds
[2025-01-06 02:00:54] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-06 02:00:54] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-06 02:00:54] [ tag ]: workarounds
[2025-01-06 02:00:54] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-06 02:00:54] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-06 02:00:54] [ tag ]: workarounds
[2025-01-06 02:00:54] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-06 02:00:54] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-06 02:00:54] [ tag ]: workarounds
[2025-01-06 02:00:54] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-06 02:00:54] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-06 02:00:54] [ tag ]: workarounds
[2025-01-06 02:00:54] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-06 02:00:54] [ workarounds ]:
[2025-01-06 02:00:54] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-06 02:00:54] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-06 02:00:54] [ workarounds[2] ]: exit_on_context_lost
[2025-01-06 02:00:54] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-06 02:00:54] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-06 02:00:54] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-06 02:00:54] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-06 02:00:54] [ gpuMemoryBufferInfo ]:
[2025-01-06 02:00:54] [ R_8 ]: Software only
[2025-01-06 02:00:54] [ R_16 ]: Software only
[2025-01-06 02:00:54] [ RG_88 ]: Software only
[2025-01-06 02:00:54] [ RG_1616 ]: Software only
[2025-01-06 02:00:54] [ BGR_565 ]: Software only
[2025-01-06 02:00:54] [ RGBA_4444 ]: Software only
[2025-01-06 02:00:54] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-06 02:00:54] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-06 02:00:54] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-06 02:00:54] [ BGRA_1010102 ]: Software only
[2025-01-06 02:00:54] [ RGBA_1010102 ]: Software only
[2025-01-06 02:00:54] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-06 02:00:54] [ RGBA_F16 ]: Software only
[2025-01-06 02:00:54] [ YVU_420 ]: Software only
[2025-01-06 02:00:54] [ YUV_420_BIPLANAR ]: Software only
[2025-01-06 02:00:54] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-06 02:00:54] [ P010 ]: Software only
[2025-01-06 02:00:54] [ videoAcceleratorsInfo ]:
[2025-01-06 02:00:54] [ Decoding ]: (null)
[2025-01-06 02:00:54] [ Encoding ]: (null)
[2025-01-06 02:00:54]
[2025-01-06 02:00:54] *** Report Section: Log Messages ***
[2025-01-06 02:00:54]
[2025-01-06 02:00:54] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-06 12:40:32] ==================[ GPU Report: Start [0] ]=================
[2025-01-06 12:40:32]
[2025-01-06 12:40:32] *** Report Section: Client Info ***
[2025-01-06 12:40:32]
[2025-01-06 12:40:32] [ client_info ]:
[2025-01-06 12:40:32] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-06 12:40:32] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14016 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-06 12:40:32] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-06 12:40:32] [ operating_system ]: Windows NT 10.0.22621
[2025-01-06 12:40:32] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-06 12:40:32] [ version ]: Chrome/126.0.6478.183
[2025-01-06 12:40:32]
[2025-01-06 12:40:32] *** Report Section: GPU Info ***
[2025-01-06 12:40:32]
[2025-01-06 12:40:32] [ gpu_info ]:
[2025-01-06 12:40:32] [ ANGLEFeatures ]:
[2025-01-06 12:40:32] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-06 12:40:32] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-06 12:40:32] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-06 12:40:32] [ basicInfo ]:
[2025-01-06 12:40:32] [ Initialization time ]: 151
[2025-01-06 12:40:32] [ In-process GPU ]: (null)
[2025-01-06 12:40:32] [ Passthrough Command Decoder ]: (null)
[2025-01-06 12:40:32] [ Sandboxed ]: (null)
[2025-01-06 12:40:32] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54002}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-06 12:40:32] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57341}, DRIVER_VERSION=10.0.22621.4249
[2025-01-06 12:40:32] [ Optimus ]: (null)
[2025-01-06 12:40:32] [ AMD switchable ]: (null)
[2025-01-06 12:40:32] [ Desktop compositing ]: Aero Glass
[2025-01-06 12:40:32] [ Direct composition ]: (null)
[2025-01-06 12:40:32] [ Supports overlays ]: (null)
[2025-01-06 12:40:32] [ YUY2 overlay support ]: SCALING
[2025-01-06 12:40:32] [ NV12 overlay support ]: SCALING
[2025-01-06 12:40:32] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-06 12:40:32] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-06 12:40:32] [ DirectML feature level ]: Not supported
[2025-01-06 12:40:32] [ Driver D3D12 feature level ]: Not supported
[2025-01-06 12:40:32] [ Driver Vulkan API version ]: Not supported
[2025-01-06 12:40:32] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-06 12:40:32] [ Pixel shader version ]: 5.0
[2025-01-06 12:40:32] [ Vertex shader version ]: 5.0
[2025-01-06 12:40:32] [ Max. MSAA samples ]: 8
[2025-01-06 12:40:32] [ Machine model name ]: (null)
[2025-01-06 12:40:32] [ Machine model version ]: (null)
[2025-01-06 12:40:32] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-06 12:40:32] [ Display type ]: ANGLE_D3D11
[2025-01-06 12:40:32] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-06 12:40:32] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-06 12:40:32] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-06 12:40:32] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-06 12:40:32] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-06 12:40:32] [ Disabled WebGL Extensions ]: (null)
[2025-01-06 12:40:32] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-06 12:40:32] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-06 12:40:32] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-06 12:40:32] [ Direct rendering version ]: unknown
[2025-01-06 12:40:32] [ Reset notification strategy ]: 0x8252
[2025-01-06 12:40:32] [ GPU process crash count ]: (null)
[2025-01-06 12:40:32] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-06 12:40:32] [ compositorInfo ]:
[2025-01-06 12:40:32] [ Tile Update Mode ]: One-copy
[2025-01-06 12:40:32] [ Partial Raster ]: Enabled
[2025-01-06 12:40:32] [ dawnInfo ]:
[2025-01-06 12:40:32] [ devicePerfInfo ]:
[2025-01-06 12:40:32] [ displayInfo ]:
[2025-01-06 12:40:32] [ Info ]: Display[33286539] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-06 12:40:32] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-06 12:40:32] [ Buffer format (all) ]: BGRA_8888
[2025-01-06 12:40:32] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-06 12:40:32] [ SDR white level in nits ]: 203
[2025-01-06 12:40:32] [ HDR relative maximum luminance ]: 1
[2025-01-06 12:40:32] [ Bits per color component ]: 8
[2025-01-06 12:40:32] [ Bits per pixel ]: 24
[2025-01-06 12:40:32] [ Refresh Rate in Hz ]: 60
[2025-01-06 12:40:32] [ featureStatus ]:
[2025-01-06 12:40:32] [ featureStatus ]:
[2025-01-06 12:40:32] [ 2d_canvas ]: enabled
[2025-01-06 12:40:32] [ canvas_oop_rasterization ]: enabled_on
[2025-01-06 12:40:32] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-06 12:40:32] [ gpu_compositing ]: enabled
[2025-01-06 12:40:32] [ multiple_raster_threads ]: enabled_on
[2025-01-06 12:40:32] [ opengl ]: enabled_on
[2025-01-06 12:40:32] [ rasterization ]: enabled
[2025-01-06 12:40:32] [ raw_draw ]: disabled_off_ok
[2025-01-06 12:40:32] [ skia_graphite ]: disabled_off
[2025-01-06 12:40:32] [ video_decode ]: enabled
[2025-01-06 12:40:32] [ video_encode ]: enabled
[2025-01-06 12:40:32] [ vulkan ]: disabled_off
[2025-01-06 12:40:32] [ webgl ]: enabled
[2025-01-06 12:40:32] [ webgl2 ]: enabled
[2025-01-06 12:40:32] [ webgpu ]: enabled
[2025-01-06 12:40:32] [ webnn ]: disabled_off
[2025-01-06 12:40:32] [ problems ]:
[2025-01-06 12:40:32] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-06 12:40:32] [ tag ]: workarounds
[2025-01-06 12:40:32] [ affectedSettings ]:
exit_on_context_lost
[2025-01-06 12:40:32] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-06 12:40:32] [ tag ]: workarounds
[2025-01-06 12:40:32] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-06 12:40:32] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-06 12:40:32] [ tag ]: workarounds
[2025-01-06 12:40:32] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-06 12:40:32] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-06 12:40:32] [ tag ]: workarounds
[2025-01-06 12:40:32] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-06 12:40:32] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-06 12:40:32] [ tag ]: workarounds
[2025-01-06 12:40:32] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-06 12:40:32] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-06 12:40:32] [ tag ]: workarounds
[2025-01-06 12:40:32] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-06 12:40:32] [ workarounds ]:
[2025-01-06 12:40:32] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-06 12:40:32] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-06 12:40:32] [ workarounds[2] ]: exit_on_context_lost
[2025-01-06 12:40:32] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-06 12:40:32] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-06 12:40:32] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-06 12:40:32] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-06 12:40:32] [ gpuMemoryBufferInfo ]:
[2025-01-06 12:40:32] [ R_8 ]: Software only
[2025-01-06 12:40:32] [ R_16 ]: Software only
[2025-01-06 12:40:32] [ RG_88 ]: Software only
[2025-01-06 12:40:32] [ RG_1616 ]: Software only
[2025-01-06 12:40:32] [ BGR_565 ]: Software only
[2025-01-06 12:40:32] [ RGBA_4444 ]: Software only
[2025-01-06 12:40:32] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-06 12:40:32] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-06 12:40:32] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-06 12:40:32] [ BGRA_1010102 ]: Software only
[2025-01-06 12:40:32] [ RGBA_1010102 ]: Software only
[2025-01-06 12:40:32] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-06 12:40:32] [ RGBA_F16 ]: Software only
[2025-01-06 12:40:32] [ YVU_420 ]: Software only
[2025-01-06 12:40:32] [ YUV_420_BIPLANAR ]: Software only
[2025-01-06 12:40:32] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-06 12:40:32] [ P010 ]: Software only
[2025-01-06 12:40:32] [ videoAcceleratorsInfo ]:
[2025-01-06 12:40:32] [ Decoding ]: (null)
[2025-01-06 12:40:32] [ Encoding ]: (null)
[2025-01-06 12:40:32]
[2025-01-06 12:40:32] *** Report Section: Log Messages ***
[2025-01-06 12:40:32]
[2025-01-06 12:40:32] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-07 11:31:28] ==================[ GPU Report: Start [0] ]=================
[2025-01-07 11:31:28]
[2025-01-07 11:31:28] *** Report Section: Client Info ***
[2025-01-07 11:31:28]
[2025-01-07 11:31:28] [ client_info ]:
[2025-01-07 11:31:28] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-07 11:31:28] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=8420 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-07 11:31:28] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-07 11:31:28] [ operating_system ]: Windows NT 10.0.22621
[2025-01-07 11:31:28] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-07 11:31:28] [ version ]: Chrome/126.0.6478.183
[2025-01-07 11:31:28]
[2025-01-07 11:31:28] *** Report Section: GPU Info ***
[2025-01-07 11:31:28]
[2025-01-07 11:31:28] [ gpu_info ]:
[2025-01-07 11:31:28] [ ANGLEFeatures ]:
[2025-01-07 11:31:28] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-07 11:31:28] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-07 11:31:28] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-07 11:31:28] [ basicInfo ]:
[2025-01-07 11:31:28] [ Initialization time ]: 152
[2025-01-07 11:31:28] [ In-process GPU ]: (null)
[2025-01-07 11:31:28] [ Passthrough Command Decoder ]: (null)
[2025-01-07 11:31:28] [ Sandboxed ]: (null)
[2025-01-07 11:31:28] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53402}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-07 11:31:28] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56746}, DRIVER_VERSION=10.0.22621.4249
[2025-01-07 11:31:28] [ Optimus ]: (null)
[2025-01-07 11:31:28] [ AMD switchable ]: (null)
[2025-01-07 11:31:28] [ Desktop compositing ]: Aero Glass
[2025-01-07 11:31:28] [ Direct composition ]: (null)
[2025-01-07 11:31:28] [ Supports overlays ]: (null)
[2025-01-07 11:31:28] [ YUY2 overlay support ]: SCALING
[2025-01-07 11:31:28] [ NV12 overlay support ]: SCALING
[2025-01-07 11:31:28] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-07 11:31:28] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-07 11:31:28] [ DirectML feature level ]: Not supported
[2025-01-07 11:31:28] [ Driver D3D12 feature level ]: Not supported
[2025-01-07 11:31:28] [ Driver Vulkan API version ]: Not supported
[2025-01-07 11:31:28] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-07 11:31:28] [ Pixel shader version ]: 5.0
[2025-01-07 11:31:28] [ Vertex shader version ]: 5.0
[2025-01-07 11:31:28] [ Max. MSAA samples ]: 8
[2025-01-07 11:31:28] [ Machine model name ]: (null)
[2025-01-07 11:31:28] [ Machine model version ]: (null)
[2025-01-07 11:31:28] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-07 11:31:28] [ Display type ]: ANGLE_D3D11
[2025-01-07 11:31:28] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-07 11:31:28] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-07 11:31:28] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-07 11:31:28] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-07 11:31:28] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-07 11:31:28] [ Disabled WebGL Extensions ]: (null)
[2025-01-07 11:31:28] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-07 11:31:28] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-07 11:31:28] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-07 11:31:28] [ Direct rendering version ]: unknown
[2025-01-07 11:31:28] [ Reset notification strategy ]: 0x8252
[2025-01-07 11:31:28] [ GPU process crash count ]: (null)
[2025-01-07 11:31:28] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-07 11:31:28] [ compositorInfo ]:
[2025-01-07 11:31:28] [ Tile Update Mode ]: One-copy
[2025-01-07 11:31:28] [ Partial Raster ]: Enabled
[2025-01-07 11:31:28] [ dawnInfo ]:
[2025-01-07 11:31:28] [ devicePerfInfo ]:
[2025-01-07 11:31:28] [ displayInfo ]:
[2025-01-07 11:31:28] [ Info ]: Display[3897980397] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-07 11:31:28] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-07 11:31:28] [ Buffer format (all) ]: BGRA_8888
[2025-01-07 11:31:28] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-07 11:31:28] [ SDR white level in nits ]: 203
[2025-01-07 11:31:28] [ HDR relative maximum luminance ]: 1
[2025-01-07 11:31:28] [ Bits per color component ]: 8
[2025-01-07 11:31:28] [ Bits per pixel ]: 24
[2025-01-07 11:31:28] [ Refresh Rate in Hz ]: 60
[2025-01-07 11:31:28] [ featureStatus ]:
[2025-01-07 11:31:28] [ featureStatus ]:
[2025-01-07 11:31:28] [ 2d_canvas ]: enabled
[2025-01-07 11:31:28] [ canvas_oop_rasterization ]: enabled_on
[2025-01-07 11:31:28] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-07 11:31:28] [ gpu_compositing ]: enabled
[2025-01-07 11:31:28] [ multiple_raster_threads ]: enabled_on
[2025-01-07 11:31:28] [ opengl ]: enabled_on
[2025-01-07 11:31:28] [ rasterization ]: enabled
[2025-01-07 11:31:28] [ raw_draw ]: disabled_off_ok
[2025-01-07 11:31:28] [ skia_graphite ]: disabled_off
[2025-01-07 11:31:28] [ video_decode ]: enabled
[2025-01-07 11:31:28] [ video_encode ]: enabled
[2025-01-07 11:31:28] [ vulkan ]: disabled_off
[2025-01-07 11:31:28] [ webgl ]: enabled
[2025-01-07 11:31:28] [ webgl2 ]: enabled
[2025-01-07 11:31:28] [ webgpu ]: enabled
[2025-01-07 11:31:28] [ webnn ]: disabled_off
[2025-01-07 11:31:28] [ problems ]:
[2025-01-07 11:31:28] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-07 11:31:28] [ tag ]: workarounds
[2025-01-07 11:31:28] [ affectedSettings ]:
exit_on_context_lost
[2025-01-07 11:31:28] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-07 11:31:28] [ tag ]: workarounds
[2025-01-07 11:31:28] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-07 11:31:28] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-07 11:31:28] [ tag ]: workarounds
[2025-01-07 11:31:28] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-07 11:31:28] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-07 11:31:28] [ tag ]: workarounds
[2025-01-07 11:31:28] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-07 11:31:28] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-07 11:31:28] [ tag ]: workarounds
[2025-01-07 11:31:28] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-07 11:31:28] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-07 11:31:28] [ tag ]: workarounds
[2025-01-07 11:31:28] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-07 11:31:28] [ workarounds ]:
[2025-01-07 11:31:28] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-07 11:31:28] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-07 11:31:28] [ workarounds[2] ]: exit_on_context_lost
[2025-01-07 11:31:28] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-07 11:31:28] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-07 11:31:28] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-07 11:31:28] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-07 11:31:28] [ gpuMemoryBufferInfo ]:
[2025-01-07 11:31:28] [ R_8 ]: Software only
[2025-01-07 11:31:28] [ R_16 ]: Software only
[2025-01-07 11:31:28] [ RG_88 ]: Software only
[2025-01-07 11:31:28] [ RG_1616 ]: Software only
[2025-01-07 11:31:28] [ BGR_565 ]: Software only
[2025-01-07 11:31:28] [ RGBA_4444 ]: Software only
[2025-01-07 11:31:28] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-07 11:31:28] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-07 11:31:28] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-07 11:31:28] [ BGRA_1010102 ]: Software only
[2025-01-07 11:31:28] [ RGBA_1010102 ]: Software only
[2025-01-07 11:31:28] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-07 11:31:28] [ RGBA_F16 ]: Software only
[2025-01-07 11:31:28] [ YVU_420 ]: Software only
[2025-01-07 11:31:28] [ YUV_420_BIPLANAR ]: Software only
[2025-01-07 11:31:28] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-07 11:31:28] [ P010 ]: Software only
[2025-01-07 11:31:28] [ videoAcceleratorsInfo ]:
[2025-01-07 11:31:28] [ Decoding ]: (null)
[2025-01-07 11:31:28] [ Encoding ]: (null)
[2025-01-07 11:31:28]
[2025-01-07 11:31:28] *** Report Section: Log Messages ***
[2025-01-07 11:31:28]
[2025-01-07 11:31:28] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-08 12:47:31] ==================[ GPU Report: Start [0] ]=================
[2025-01-08 12:47:31]
[2025-01-08 12:47:31] *** Report Section: Client Info ***
[2025-01-08 12:47:31]
[2025-01-08 12:47:31] [ client_info ]:
[2025-01-08 12:47:31] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-08 12:47:31] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14320 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-08 12:47:31] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-08 12:47:31] [ operating_system ]: Windows NT 10.0.22621
[2025-01-08 12:47:31] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-08 12:47:31] [ version ]: Chrome/126.0.6478.183
[2025-01-08 12:47:31]
[2025-01-08 12:47:31] *** Report Section: GPU Info ***
[2025-01-08 12:47:31]
[2025-01-08 12:47:31] [ gpu_info ]:
[2025-01-08 12:47:31] [ ANGLEFeatures ]:
[2025-01-08 12:47:31] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-08 12:47:31] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-08 12:47:31] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-08 12:47:31] [ basicInfo ]:
[2025-01-08 12:47:31] [ Initialization time ]: 167
[2025-01-08 12:47:31] [ In-process GPU ]: (null)
[2025-01-08 12:47:31] [ Passthrough Command Decoder ]: (null)
[2025-01-08 12:47:31] [ Sandboxed ]: (null)
[2025-01-08 12:47:31] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54020}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-08 12:47:31] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57364}, DRIVER_VERSION=10.0.22621.4249
[2025-01-08 12:47:31] [ Optimus ]: (null)
[2025-01-08 12:47:31] [ AMD switchable ]: (null)
[2025-01-08 12:47:31] [ Desktop compositing ]: Aero Glass
[2025-01-08 12:47:31] [ Direct composition ]: (null)
[2025-01-08 12:47:31] [ Supports overlays ]: (null)
[2025-01-08 12:47:31] [ YUY2 overlay support ]: SCALING
[2025-01-08 12:47:31] [ NV12 overlay support ]: SCALING
[2025-01-08 12:47:31] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-08 12:47:31] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-08 12:47:31] [ DirectML feature level ]: Not supported
[2025-01-08 12:47:31] [ Driver D3D12 feature level ]: Not supported
[2025-01-08 12:47:31] [ Driver Vulkan API version ]: Not supported
[2025-01-08 12:47:31] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-08 12:47:31] [ Pixel shader version ]: 5.0
[2025-01-08 12:47:31] [ Vertex shader version ]: 5.0
[2025-01-08 12:47:31] [ Max. MSAA samples ]: 8
[2025-01-08 12:47:31] [ Machine model name ]: (null)
[2025-01-08 12:47:31] [ Machine model version ]: (null)
[2025-01-08 12:47:31] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-08 12:47:31] [ Display type ]: ANGLE_D3D11
[2025-01-08 12:47:31] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-08 12:47:31] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-08 12:47:31] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-08 12:47:31] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-08 12:47:31] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-08 12:47:31] [ Disabled WebGL Extensions ]: (null)
[2025-01-08 12:47:31] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-08 12:47:31] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-08 12:47:31] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-08 12:47:31] [ Direct rendering version ]: unknown
[2025-01-08 12:47:31] [ Reset notification strategy ]: 0x8252
[2025-01-08 12:47:31] [ GPU process crash count ]: (null)
[2025-01-08 12:47:31] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-08 12:47:31] [ compositorInfo ]:
[2025-01-08 12:47:31] [ Tile Update Mode ]: One-copy
[2025-01-08 12:47:31] [ Partial Raster ]: Enabled
[2025-01-08 12:47:31] [ dawnInfo ]:
[2025-01-08 12:47:31] [ devicePerfInfo ]:
[2025-01-08 12:47:31] [ displayInfo ]:
[2025-01-08 12:47:31] [ Info ]: Display[1722960256] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-08 12:47:31] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-08 12:47:31] [ Buffer format (all) ]: BGRA_8888
[2025-01-08 12:47:31] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-08 12:47:31] [ SDR white level in nits ]: 203
[2025-01-08 12:47:31] [ HDR relative maximum luminance ]: 1
[2025-01-08 12:47:31] [ Bits per color component ]: 8
[2025-01-08 12:47:31] [ Bits per pixel ]: 24
[2025-01-08 12:47:31] [ Refresh Rate in Hz ]: 60
[2025-01-08 12:47:31] [ featureStatus ]:
[2025-01-08 12:47:31] [ featureStatus ]:
[2025-01-08 12:47:31] [ 2d_canvas ]: enabled
[2025-01-08 12:47:31] [ canvas_oop_rasterization ]: enabled_on
[2025-01-08 12:47:31] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-08 12:47:31] [ gpu_compositing ]: enabled
[2025-01-08 12:47:31] [ multiple_raster_threads ]: enabled_on
[2025-01-08 12:47:31] [ opengl ]: enabled_on
[2025-01-08 12:47:31] [ rasterization ]: enabled
[2025-01-08 12:47:31] [ raw_draw ]: disabled_off_ok
[2025-01-08 12:47:31] [ skia_graphite ]: disabled_off
[2025-01-08 12:47:31] [ video_decode ]: enabled
[2025-01-08 12:47:31] [ video_encode ]: enabled
[2025-01-08 12:47:31] [ vulkan ]: disabled_off
[2025-01-08 12:47:31] [ webgl ]: enabled
[2025-01-08 12:47:31] [ webgl2 ]: enabled
[2025-01-08 12:47:31] [ webgpu ]: enabled
[2025-01-08 12:47:31] [ webnn ]: disabled_off
[2025-01-08 12:47:31] [ problems ]:
[2025-01-08 12:47:31] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-08 12:47:31] [ tag ]: workarounds
[2025-01-08 12:47:31] [ affectedSettings ]:
exit_on_context_lost
[2025-01-08 12:47:31] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-08 12:47:31] [ tag ]: workarounds
[2025-01-08 12:47:31] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-08 12:47:31] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-08 12:47:31] [ tag ]: workarounds
[2025-01-08 12:47:31] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-08 12:47:31] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-08 12:47:31] [ tag ]: workarounds
[2025-01-08 12:47:31] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-08 12:47:31] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-08 12:47:31] [ tag ]: workarounds
[2025-01-08 12:47:31] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-08 12:47:31] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-08 12:47:31] [ tag ]: workarounds
[2025-01-08 12:47:31] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-08 12:47:31] [ workarounds ]:
[2025-01-08 12:47:31] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-08 12:47:31] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-08 12:47:31] [ workarounds[2] ]: exit_on_context_lost
[2025-01-08 12:47:31] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-08 12:47:31] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-08 12:47:31] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-08 12:47:31] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-08 12:47:31] [ gpuMemoryBufferInfo ]:
[2025-01-08 12:47:31] [ R_8 ]: Software only
[2025-01-08 12:47:31] [ R_16 ]: Software only
[2025-01-08 12:47:31] [ RG_88 ]: Software only
[2025-01-08 12:47:31] [ RG_1616 ]: Software only
[2025-01-08 12:47:31] [ BGR_565 ]: Software only
[2025-01-08 12:47:31] [ RGBA_4444 ]: Software only
[2025-01-08 12:47:31] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-08 12:47:31] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-08 12:47:31] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-08 12:47:31] [ BGRA_1010102 ]: Software only
[2025-01-08 12:47:31] [ RGBA_1010102 ]: Software only
[2025-01-08 12:47:31] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-08 12:47:31] [ RGBA_F16 ]: Software only
[2025-01-08 12:47:31] [ YVU_420 ]: Software only
[2025-01-08 12:47:31] [ YUV_420_BIPLANAR ]: Software only
[2025-01-08 12:47:31] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-08 12:47:31] [ P010 ]: Software only
[2025-01-08 12:47:31] [ videoAcceleratorsInfo ]:
[2025-01-08 12:47:31] [ Decoding ]: (null)
[2025-01-08 12:47:31] [ Encoding ]: (null)
[2025-01-08 12:47:31]
[2025-01-08 12:47:31] *** Report Section: Log Messages ***
[2025-01-08 12:47:31]
[2025-01-08 12:47:31] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-09 12:17:27] ==================[ GPU Report: Start [0] ]=================
[2025-01-09 12:17:27]
[2025-01-09 12:17:27] *** Report Section: Client Info ***
[2025-01-09 12:17:27]
[2025-01-09 12:17:27] [ client_info ]:
[2025-01-09 12:17:27] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-09 12:17:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13680 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-09 12:17:27] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-09 12:17:27] [ operating_system ]: Windows NT 10.0.22621
[2025-01-09 12:17:27] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-09 12:17:27] [ version ]: Chrome/126.0.6478.183
[2025-01-09 12:17:27]
[2025-01-09 12:17:27] *** Report Section: GPU Info ***
[2025-01-09 12:17:27]
[2025-01-09 12:17:27] [ gpu_info ]:
[2025-01-09 12:17:27] [ ANGLEFeatures ]:
[2025-01-09 12:17:27] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-09 12:17:27] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-09 12:17:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-09 12:17:27] [ basicInfo ]:
[2025-01-09 12:17:27] [ Initialization time ]: 171
[2025-01-09 12:17:27] [ In-process GPU ]: (null)
[2025-01-09 12:17:27] [ Passthrough Command Decoder ]: (null)
[2025-01-09 12:17:27] [ Sandboxed ]: (null)
[2025-01-09 12:17:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,52873}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-09 12:17:27] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56217}, DRIVER_VERSION=10.0.22621.4249
[2025-01-09 12:17:27] [ Optimus ]: (null)
[2025-01-09 12:17:27] [ AMD switchable ]: (null)
[2025-01-09 12:17:27] [ Desktop compositing ]: Aero Glass
[2025-01-09 12:17:27] [ Direct composition ]: (null)
[2025-01-09 12:17:27] [ Supports overlays ]: (null)
[2025-01-09 12:17:27] [ YUY2 overlay support ]: SCALING
[2025-01-09 12:17:27] [ NV12 overlay support ]: SCALING
[2025-01-09 12:17:27] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-09 12:17:27] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-09 12:17:27] [ DirectML feature level ]: Not supported
[2025-01-09 12:17:27] [ Driver D3D12 feature level ]: Not supported
[2025-01-09 12:17:27] [ Driver Vulkan API version ]: Not supported
[2025-01-09 12:17:27] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-09 12:17:27] [ Pixel shader version ]: 5.0
[2025-01-09 12:17:27] [ Vertex shader version ]: 5.0
[2025-01-09 12:17:27] [ Max. MSAA samples ]: 8
[2025-01-09 12:17:27] [ Machine model name ]: (null)
[2025-01-09 12:17:27] [ Machine model version ]: (null)
[2025-01-09 12:17:27] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-09 12:17:27] [ Display type ]: ANGLE_D3D11
[2025-01-09 12:17:27] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-09 12:17:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-09 12:17:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-09 12:17:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-09 12:17:27] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-09 12:17:27] [ Disabled WebGL Extensions ]: (null)
[2025-01-09 12:17:27] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-09 12:17:27] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-09 12:17:27] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-09 12:17:27] [ Direct rendering version ]: unknown
[2025-01-09 12:17:27] [ Reset notification strategy ]: 0x8252
[2025-01-09 12:17:27] [ GPU process crash count ]: (null)
[2025-01-09 12:17:27] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-09 12:17:27] [ compositorInfo ]:
[2025-01-09 12:17:27] [ Tile Update Mode ]: One-copy
[2025-01-09 12:17:27] [ Partial Raster ]: Enabled
[2025-01-09 12:17:27] [ dawnInfo ]:
[2025-01-09 12:17:27] [ devicePerfInfo ]:
[2025-01-09 12:17:27] [ displayInfo ]:
[2025-01-09 12:17:27] [ Info ]: Display[3344247415] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-09 12:17:27] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-09 12:17:27] [ Buffer format (all) ]: BGRA_8888
[2025-01-09 12:17:27] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-09 12:17:27] [ SDR white level in nits ]: 203
[2025-01-09 12:17:27] [ HDR relative maximum luminance ]: 1
[2025-01-09 12:17:27] [ Bits per color component ]: 8
[2025-01-09 12:17:27] [ Bits per pixel ]: 24
[2025-01-09 12:17:27] [ Refresh Rate in Hz ]: 60
[2025-01-09 12:17:27] [ featureStatus ]:
[2025-01-09 12:17:27] [ featureStatus ]:
[2025-01-09 12:17:27] [ 2d_canvas ]: enabled
[2025-01-09 12:17:27] [ canvas_oop_rasterization ]: enabled_on
[2025-01-09 12:17:27] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-09 12:17:27] [ gpu_compositing ]: enabled
[2025-01-09 12:17:27] [ multiple_raster_threads ]: enabled_on
[2025-01-09 12:17:27] [ opengl ]: enabled_on
[2025-01-09 12:17:27] [ rasterization ]: enabled
[2025-01-09 12:17:27] [ raw_draw ]: disabled_off_ok
[2025-01-09 12:17:27] [ skia_graphite ]: disabled_off
[2025-01-09 12:17:27] [ video_decode ]: enabled
[2025-01-09 12:17:27] [ video_encode ]: enabled
[2025-01-09 12:17:27] [ vulkan ]: disabled_off
[2025-01-09 12:17:27] [ webgl ]: enabled
[2025-01-09 12:17:27] [ webgl2 ]: enabled
[2025-01-09 12:17:27] [ webgpu ]: enabled
[2025-01-09 12:17:27] [ webnn ]: disabled_off
[2025-01-09 12:17:27] [ problems ]:
[2025-01-09 12:17:27] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-09 12:17:27] [ tag ]: workarounds
[2025-01-09 12:17:27] [ affectedSettings ]:
exit_on_context_lost
[2025-01-09 12:17:27] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-09 12:17:27] [ tag ]: workarounds
[2025-01-09 12:17:27] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-09 12:17:27] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-09 12:17:27] [ tag ]: workarounds
[2025-01-09 12:17:27] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-09 12:17:27] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-09 12:17:27] [ tag ]: workarounds
[2025-01-09 12:17:27] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-09 12:17:27] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-09 12:17:27] [ tag ]: workarounds
[2025-01-09 12:17:27] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-09 12:17:27] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-09 12:17:27] [ tag ]: workarounds
[2025-01-09 12:17:27] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-09 12:17:27] [ workarounds ]:
[2025-01-09 12:17:27] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-09 12:17:27] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-09 12:17:27] [ workarounds[2] ]: exit_on_context_lost
[2025-01-09 12:17:27] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-09 12:17:27] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-09 12:17:27] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-09 12:17:27] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-09 12:17:27] [ gpuMemoryBufferInfo ]:
[2025-01-09 12:17:27] [ R_8 ]: Software only
[2025-01-09 12:17:27] [ R_16 ]: Software only
[2025-01-09 12:17:27] [ RG_88 ]: Software only
[2025-01-09 12:17:27] [ RG_1616 ]: Software only
[2025-01-09 12:17:27] [ BGR_565 ]: Software only
[2025-01-09 12:17:27] [ RGBA_4444 ]: Software only
[2025-01-09 12:17:27] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-09 12:17:27] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-09 12:17:27] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-09 12:17:27] [ BGRA_1010102 ]: Software only
[2025-01-09 12:17:27] [ RGBA_1010102 ]: Software only
[2025-01-09 12:17:27] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-09 12:17:27] [ RGBA_F16 ]: Software only
[2025-01-09 12:17:27] [ YVU_420 ]: Software only
[2025-01-09 12:17:27] [ YUV_420_BIPLANAR ]: Software only
[2025-01-09 12:17:27] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-09 12:17:27] [ P010 ]: Software only
[2025-01-09 12:17:27] [ videoAcceleratorsInfo ]:
[2025-01-09 12:17:27] [ Decoding ]: (null)
[2025-01-09 12:17:27] [ Encoding ]: (null)
[2025-01-09 12:17:27]
[2025-01-09 12:17:27] *** Report Section: Log Messages ***
[2025-01-09 12:17:27]
[2025-01-09 12:17:27] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-09 23:50:32] ==================[ GPU Report: Start [0] ]=================
[2025-01-09 23:50:32]
[2025-01-09 23:50:32] *** Report Section: Client Info ***
[2025-01-09 23:50:32]
[2025-01-09 23:50:32] [ client_info ]:
[2025-01-09 23:50:32] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-09 23:50:32] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13952 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-09 23:50:32] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-09 23:50:32] [ operating_system ]: Windows NT 10.0.22621
[2025-01-09 23:50:32] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-09 23:50:32] [ version ]: Chrome/126.0.6478.183
[2025-01-09 23:50:32]
[2025-01-09 23:50:32] *** Report Section: GPU Info ***
[2025-01-09 23:50:32]
[2025-01-09 23:50:32] [ gpu_info ]:
[2025-01-09 23:50:32] [ ANGLEFeatures ]:
[2025-01-09 23:50:32] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-09 23:50:32] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-09 23:50:32] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-09 23:50:32] [ basicInfo ]:
[2025-01-09 23:50:32] [ Initialization time ]: 155
[2025-01-09 23:50:32] [ In-process GPU ]: (null)
[2025-01-09 23:50:32] [ Passthrough Command Decoder ]: (null)
[2025-01-09 23:50:32] [ Sandboxed ]: (null)
[2025-01-09 23:50:32] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54017}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-09 23:50:32] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57358}, DRIVER_VERSION=10.0.22621.4249
[2025-01-09 23:50:32] [ Optimus ]: (null)
[2025-01-09 23:50:32] [ AMD switchable ]: (null)
[2025-01-09 23:50:32] [ Desktop compositing ]: Aero Glass
[2025-01-09 23:50:32] [ Direct composition ]: (null)
[2025-01-09 23:50:32] [ Supports overlays ]: (null)
[2025-01-09 23:50:32] [ YUY2 overlay support ]: SCALING
[2025-01-09 23:50:32] [ NV12 overlay support ]: SCALING
[2025-01-09 23:50:32] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-09 23:50:32] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-09 23:50:32] [ DirectML feature level ]: Not supported
[2025-01-09 23:50:32] [ Driver D3D12 feature level ]: Not supported
[2025-01-09 23:50:32] [ Driver Vulkan API version ]: Not supported
[2025-01-09 23:50:32] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-09 23:50:32] [ Pixel shader version ]: 5.0
[2025-01-09 23:50:32] [ Vertex shader version ]: 5.0
[2025-01-09 23:50:32] [ Max. MSAA samples ]: 8
[2025-01-09 23:50:32] [ Machine model name ]: (null)
[2025-01-09 23:50:32] [ Machine model version ]: (null)
[2025-01-09 23:50:32] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-09 23:50:32] [ Display type ]: ANGLE_D3D11
[2025-01-09 23:50:32] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-09 23:50:32] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-09 23:50:32] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-09 23:50:32] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-09 23:50:32] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-09 23:50:32] [ Disabled WebGL Extensions ]: (null)
[2025-01-09 23:50:32] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-09 23:50:32] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-09 23:50:32] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-09 23:50:32] [ Direct rendering version ]: unknown
[2025-01-09 23:50:32] [ Reset notification strategy ]: 0x8252
[2025-01-09 23:50:32] [ GPU process crash count ]: (null)
[2025-01-09 23:50:32] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-09 23:50:32] [ compositorInfo ]:
[2025-01-09 23:50:32] [ Tile Update Mode ]: One-copy
[2025-01-09 23:50:32] [ Partial Raster ]: Enabled
[2025-01-09 23:50:32] [ dawnInfo ]:
[2025-01-09 23:50:32] [ devicePerfInfo ]:
[2025-01-09 23:50:32] [ displayInfo ]:
[2025-01-09 23:50:32] [ Info ]: Display[1548489507] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-09 23:50:32] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-09 23:50:32] [ Buffer format (all) ]: BGRA_8888
[2025-01-09 23:50:32] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-09 23:50:32] [ SDR white level in nits ]: 203
[2025-01-09 23:50:32] [ HDR relative maximum luminance ]: 1
[2025-01-09 23:50:32] [ Bits per color component ]: 8
[2025-01-09 23:50:32] [ Bits per pixel ]: 24
[2025-01-09 23:50:32] [ Refresh Rate in Hz ]: 60
[2025-01-09 23:50:32] [ featureStatus ]:
[2025-01-09 23:50:32] [ featureStatus ]:
[2025-01-09 23:50:32] [ 2d_canvas ]: enabled
[2025-01-09 23:50:32] [ canvas_oop_rasterization ]: enabled_on
[2025-01-09 23:50:32] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-09 23:50:32] [ gpu_compositing ]: enabled
[2025-01-09 23:50:32] [ multiple_raster_threads ]: enabled_on
[2025-01-09 23:50:32] [ opengl ]: enabled_on
[2025-01-09 23:50:32] [ rasterization ]: enabled
[2025-01-09 23:50:32] [ raw_draw ]: disabled_off_ok
[2025-01-09 23:50:32] [ skia_graphite ]: disabled_off
[2025-01-09 23:50:32] [ video_decode ]: enabled
[2025-01-09 23:50:32] [ video_encode ]: enabled
[2025-01-09 23:50:32] [ vulkan ]: disabled_off
[2025-01-09 23:50:32] [ webgl ]: enabled
[2025-01-09 23:50:32] [ webgl2 ]: enabled
[2025-01-09 23:50:32] [ webgpu ]: enabled
[2025-01-09 23:50:32] [ webnn ]: disabled_off
[2025-01-09 23:50:32] [ problems ]:
[2025-01-09 23:50:32] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-09 23:50:32] [ tag ]: workarounds
[2025-01-09 23:50:32] [ affectedSettings ]:
exit_on_context_lost
[2025-01-09 23:50:32] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-09 23:50:32] [ tag ]: workarounds
[2025-01-09 23:50:32] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-09 23:50:32] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-09 23:50:32] [ tag ]: workarounds
[2025-01-09 23:50:32] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-09 23:50:32] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-09 23:50:32] [ tag ]: workarounds
[2025-01-09 23:50:32] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-09 23:50:32] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-09 23:50:32] [ tag ]: workarounds
[2025-01-09 23:50:32] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-09 23:50:32] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-09 23:50:32] [ tag ]: workarounds
[2025-01-09 23:50:32] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-09 23:50:32] [ workarounds ]:
[2025-01-09 23:50:32] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-09 23:50:32] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-09 23:50:32] [ workarounds[2] ]: exit_on_context_lost
[2025-01-09 23:50:32] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-09 23:50:32] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-09 23:50:32] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-09 23:50:32] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-09 23:50:32] [ gpuMemoryBufferInfo ]:
[2025-01-09 23:50:32] [ R_8 ]: Software only
[2025-01-09 23:50:32] [ R_16 ]: Software only
[2025-01-09 23:50:32] [ RG_88 ]: Software only
[2025-01-09 23:50:32] [ RG_1616 ]: Software only
[2025-01-09 23:50:32] [ BGR_565 ]: Software only
[2025-01-09 23:50:32] [ RGBA_4444 ]: Software only
[2025-01-09 23:50:32] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-09 23:50:32] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-09 23:50:32] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-09 23:50:32] [ BGRA_1010102 ]: Software only
[2025-01-09 23:50:32] [ RGBA_1010102 ]: Software only
[2025-01-09 23:50:32] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-09 23:50:32] [ RGBA_F16 ]: Software only
[2025-01-09 23:50:32] [ YVU_420 ]: Software only
[2025-01-09 23:50:32] [ YUV_420_BIPLANAR ]: Software only
[2025-01-09 23:50:32] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-09 23:50:32] [ P010 ]: Software only
[2025-01-09 23:50:32] [ videoAcceleratorsInfo ]:
[2025-01-09 23:50:32] [ Decoding ]: (null)
[2025-01-09 23:50:32] [ Encoding ]: (null)
[2025-01-09 23:50:32]
[2025-01-09 23:50:32] *** Report Section: Log Messages ***
[2025-01-09 23:50:32]
[2025-01-09 23:50:32] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-10 21:51:03] ==================[ GPU Report: Start [0] ]=================
[2025-01-10 21:51:03]
[2025-01-10 21:51:03] *** Report Section: Client Info ***
[2025-01-10 21:51:03]
[2025-01-10 21:51:03] [ client_info ]:
[2025-01-10 21:51:03] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-10 21:51:03] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14152 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-10 21:51:03] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-10 21:51:03] [ operating_system ]: Windows NT 10.0.22621
[2025-01-10 21:51:03] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-10 21:51:03] [ version ]: Chrome/126.0.6478.183
[2025-01-10 21:51:03]
[2025-01-10 21:51:03] *** Report Section: GPU Info ***
[2025-01-10 21:51:03]
[2025-01-10 21:51:03] [ gpu_info ]:
[2025-01-10 21:51:03] [ ANGLEFeatures ]:
[2025-01-10 21:51:03] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-10 21:51:03] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-10 21:51:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-10 21:51:03] [ basicInfo ]:
[2025-01-10 21:51:03] [ Initialization time ]: 318
[2025-01-10 21:51:03] [ In-process GPU ]: (null)
[2025-01-10 21:51:03] [ Passthrough Command Decoder ]: (null)
[2025-01-10 21:51:03] [ Sandboxed ]: (null)
[2025-01-10 21:51:03] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,47105}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-10 21:51:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,52258}, DRIVER_VERSION=10.0.22621.4249
[2025-01-10 21:51:03] [ Optimus ]: (null)
[2025-01-10 21:51:03] [ AMD switchable ]: (null)
[2025-01-10 21:51:03] [ Desktop compositing ]: Aero Glass
[2025-01-10 21:51:03] [ Direct composition ]: (null)
[2025-01-10 21:51:03] [ Supports overlays ]: (null)
[2025-01-10 21:51:03] [ YUY2 overlay support ]: SCALING
[2025-01-10 21:51:03] [ NV12 overlay support ]: SCALING
[2025-01-10 21:51:03] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-10 21:51:03] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-10 21:51:03] [ DirectML feature level ]: Not supported
[2025-01-10 21:51:03] [ Driver D3D12 feature level ]: Not supported
[2025-01-10 21:51:03] [ Driver Vulkan API version ]: Not supported
[2025-01-10 21:51:03] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-10 21:51:03] [ Pixel shader version ]: 5.0
[2025-01-10 21:51:03] [ Vertex shader version ]: 5.0
[2025-01-10 21:51:03] [ Max. MSAA samples ]: 8
[2025-01-10 21:51:03] [ Machine model name ]: (null)
[2025-01-10 21:51:03] [ Machine model version ]: (null)
[2025-01-10 21:51:03] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-10 21:51:03] [ Display type ]: ANGLE_D3D11
[2025-01-10 21:51:03] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-10 21:51:03] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-10 21:51:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-10 21:51:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-10 21:51:03] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-10 21:51:03] [ Disabled WebGL Extensions ]: (null)
[2025-01-10 21:51:03] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-10 21:51:03] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-10 21:51:03] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-10 21:51:03] [ Direct rendering version ]: unknown
[2025-01-10 21:51:03] [ Reset notification strategy ]: 0x8252
[2025-01-10 21:51:03] [ GPU process crash count ]: (null)
[2025-01-10 21:51:03] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-10 21:51:03] [ compositorInfo ]:
[2025-01-10 21:51:03] [ Tile Update Mode ]: One-copy
[2025-01-10 21:51:03] [ Partial Raster ]: Enabled
[2025-01-10 21:51:03] [ dawnInfo ]:
[2025-01-10 21:51:03] [ devicePerfInfo ]:
[2025-01-10 21:51:03] [ displayInfo ]:
[2025-01-10 21:51:03] [ Info ]: Display[4192123081] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-10 21:51:03] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-10 21:51:03] [ Buffer format (all) ]: BGRA_8888
[2025-01-10 21:51:03] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-10 21:51:03] [ SDR white level in nits ]: 203
[2025-01-10 21:51:03] [ HDR relative maximum luminance ]: 1
[2025-01-10 21:51:03] [ Bits per color component ]: 8
[2025-01-10 21:51:03] [ Bits per pixel ]: 24
[2025-01-10 21:51:03] [ Refresh Rate in Hz ]: 60
[2025-01-10 21:51:03] [ featureStatus ]:
[2025-01-10 21:51:03] [ featureStatus ]:
[2025-01-10 21:51:03] [ 2d_canvas ]: enabled
[2025-01-10 21:51:03] [ canvas_oop_rasterization ]: enabled_on
[2025-01-10 21:51:03] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-10 21:51:03] [ gpu_compositing ]: enabled
[2025-01-10 21:51:03] [ multiple_raster_threads ]: enabled_on
[2025-01-10 21:51:03] [ opengl ]: enabled_on
[2025-01-10 21:51:03] [ rasterization ]: enabled
[2025-01-10 21:51:03] [ raw_draw ]: disabled_off_ok
[2025-01-10 21:51:03] [ skia_graphite ]: disabled_off
[2025-01-10 21:51:03] [ video_decode ]: enabled
[2025-01-10 21:51:03] [ video_encode ]: enabled
[2025-01-10 21:51:03] [ vulkan ]: disabled_off
[2025-01-10 21:51:03] [ webgl ]: enabled
[2025-01-10 21:51:03] [ webgl2 ]: enabled
[2025-01-10 21:51:03] [ webgpu ]: enabled
[2025-01-10 21:51:03] [ webnn ]: disabled_off
[2025-01-10 21:51:03] [ problems ]:
[2025-01-10 21:51:03] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-10 21:51:03] [ tag ]: workarounds
[2025-01-10 21:51:03] [ affectedSettings ]:
exit_on_context_lost
[2025-01-10 21:51:03] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-10 21:51:03] [ tag ]: workarounds
[2025-01-10 21:51:03] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-10 21:51:03] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-10 21:51:03] [ tag ]: workarounds
[2025-01-10 21:51:03] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-10 21:51:03] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-10 21:51:03] [ tag ]: workarounds
[2025-01-10 21:51:03] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-10 21:51:03] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-10 21:51:03] [ tag ]: workarounds
[2025-01-10 21:51:03] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-10 21:51:03] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-10 21:51:03] [ tag ]: workarounds
[2025-01-10 21:51:03] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-10 21:51:03] [ workarounds ]:
[2025-01-10 21:51:03] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-10 21:51:03] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-10 21:51:03] [ workarounds[2] ]: exit_on_context_lost
[2025-01-10 21:51:03] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-10 21:51:03] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-10 21:51:03] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-10 21:51:03] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-10 21:51:03] [ gpuMemoryBufferInfo ]:
[2025-01-10 21:51:03] [ R_8 ]: Software only
[2025-01-10 21:51:03] [ R_16 ]: Software only
[2025-01-10 21:51:03] [ RG_88 ]: Software only
[2025-01-10 21:51:03] [ RG_1616 ]: Software only
[2025-01-10 21:51:03] [ BGR_565 ]: Software only
[2025-01-10 21:51:03] [ RGBA_4444 ]: Software only
[2025-01-10 21:51:03] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-10 21:51:03] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-10 21:51:03] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-10 21:51:03] [ BGRA_1010102 ]: Software only
[2025-01-10 21:51:03] [ RGBA_1010102 ]: Software only
[2025-01-10 21:51:03] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-10 21:51:03] [ RGBA_F16 ]: Software only
[2025-01-10 21:51:03] [ YVU_420 ]: Software only
[2025-01-10 21:51:03] [ YUV_420_BIPLANAR ]: Software only
[2025-01-10 21:51:03] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-10 21:51:03] [ P010 ]: Software only
[2025-01-10 21:51:03] [ videoAcceleratorsInfo ]:
[2025-01-10 21:51:03] [ Decoding ]: (null)
[2025-01-10 21:51:03] [ Encoding ]: (null)
[2025-01-10 21:51:03]
[2025-01-10 21:51:03] *** Report Section: Log Messages ***
[2025-01-10 21:51:03]
[2025-01-10 21:51:03] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-11 00:48:00] ==================[ GPU Report: Start [0] ]=================
[2025-01-11 00:48:00]
[2025-01-11 00:48:00] *** Report Section: Client Info ***
[2025-01-11 00:48:00]
[2025-01-11 00:48:00] [ client_info ]:
[2025-01-11 00:48:00] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-11 00:48:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=5000 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-11 00:48:00] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-11 00:48:00] [ operating_system ]: Windows NT 10.0.22621
[2025-01-11 00:48:00] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-11 00:48:00] [ version ]: Chrome/126.0.6478.183
[2025-01-11 00:48:00]
[2025-01-11 00:48:00] *** Report Section: GPU Info ***
[2025-01-11 00:48:00]
[2025-01-11 00:48:00] [ gpu_info ]:
[2025-01-11 00:48:00] [ ANGLEFeatures ]:
[2025-01-11 00:48:00] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-11 00:48:00] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-11 00:48:00] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-11 00:48:00] [ basicInfo ]:
[2025-01-11 00:48:00] [ Initialization time ]: 143
[2025-01-11 00:48:00] [ In-process GPU ]: (null)
[2025-01-11 00:48:00] [ Passthrough Command Decoder ]: (null)
[2025-01-11 00:48:00] [ Sandboxed ]: (null)
[2025-01-11 00:48:00] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54013}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-11 00:48:00] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57359}, DRIVER_VERSION=10.0.22621.4249
[2025-01-11 00:48:00] [ Optimus ]: (null)
[2025-01-11 00:48:00] [ AMD switchable ]: (null)
[2025-01-11 00:48:00] [ Desktop compositing ]: Aero Glass
[2025-01-11 00:48:00] [ Direct composition ]: (null)
[2025-01-11 00:48:00] [ Supports overlays ]: (null)
[2025-01-11 00:48:00] [ YUY2 overlay support ]: SCALING
[2025-01-11 00:48:00] [ NV12 overlay support ]: SCALING
[2025-01-11 00:48:00] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-11 00:48:00] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-11 00:48:00] [ DirectML feature level ]: Not supported
[2025-01-11 00:48:00] [ Driver D3D12 feature level ]: Not supported
[2025-01-11 00:48:00] [ Driver Vulkan API version ]: Not supported
[2025-01-11 00:48:00] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-11 00:48:00] [ Pixel shader version ]: 5.0
[2025-01-11 00:48:00] [ Vertex shader version ]: 5.0
[2025-01-11 00:48:00] [ Max. MSAA samples ]: 8
[2025-01-11 00:48:00] [ Machine model name ]: (null)
[2025-01-11 00:48:00] [ Machine model version ]: (null)
[2025-01-11 00:48:00] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-11 00:48:00] [ Display type ]: ANGLE_D3D11
[2025-01-11 00:48:00] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-11 00:48:00] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-11 00:48:00] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-11 00:48:00] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-11 00:48:00] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-11 00:48:00] [ Disabled WebGL Extensions ]: (null)
[2025-01-11 00:48:00] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-11 00:48:00] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-11 00:48:00] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-11 00:48:00] [ Direct rendering version ]: unknown
[2025-01-11 00:48:00] [ Reset notification strategy ]: 0x8252
[2025-01-11 00:48:00] [ GPU process crash count ]: (null)
[2025-01-11 00:48:00] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-11 00:48:00] [ compositorInfo ]:
[2025-01-11 00:48:00] [ Tile Update Mode ]: One-copy
[2025-01-11 00:48:00] [ Partial Raster ]: Enabled
[2025-01-11 00:48:00] [ dawnInfo ]:
[2025-01-11 00:48:00] [ devicePerfInfo ]:
[2025-01-11 00:48:00] [ displayInfo ]:
[2025-01-11 00:48:00] [ Info ]: Display[918857870] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-11 00:48:00] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-11 00:48:00] [ Buffer format (all) ]: BGRA_8888
[2025-01-11 00:48:00] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-11 00:48:00] [ SDR white level in nits ]: 203
[2025-01-11 00:48:00] [ HDR relative maximum luminance ]: 1
[2025-01-11 00:48:00] [ Bits per color component ]: 8
[2025-01-11 00:48:00] [ Bits per pixel ]: 24
[2025-01-11 00:48:00] [ Refresh Rate in Hz ]: 60
[2025-01-11 00:48:00] [ featureStatus ]:
[2025-01-11 00:48:00] [ featureStatus ]:
[2025-01-11 00:48:00] [ 2d_canvas ]: enabled
[2025-01-11 00:48:00] [ canvas_oop_rasterization ]: enabled_on
[2025-01-11 00:48:00] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-11 00:48:00] [ gpu_compositing ]: enabled
[2025-01-11 00:48:00] [ multiple_raster_threads ]: enabled_on
[2025-01-11 00:48:00] [ opengl ]: enabled_on
[2025-01-11 00:48:00] [ rasterization ]: enabled
[2025-01-11 00:48:00] [ raw_draw ]: disabled_off_ok
[2025-01-11 00:48:00] [ skia_graphite ]: disabled_off
[2025-01-11 00:48:00] [ video_decode ]: enabled
[2025-01-11 00:48:00] [ video_encode ]: enabled
[2025-01-11 00:48:00] [ vulkan ]: disabled_off
[2025-01-11 00:48:00] [ webgl ]: enabled
[2025-01-11 00:48:00] [ webgl2 ]: enabled
[2025-01-11 00:48:00] [ webgpu ]: enabled
[2025-01-11 00:48:00] [ webnn ]: disabled_off
[2025-01-11 00:48:00] [ problems ]:
[2025-01-11 00:48:00] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-11 00:48:00] [ tag ]: workarounds
[2025-01-11 00:48:00] [ affectedSettings ]:
exit_on_context_lost
[2025-01-11 00:48:00] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-11 00:48:00] [ tag ]: workarounds
[2025-01-11 00:48:00] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-11 00:48:00] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-11 00:48:00] [ tag ]: workarounds
[2025-01-11 00:48:00] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-11 00:48:00] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-11 00:48:00] [ tag ]: workarounds
[2025-01-11 00:48:00] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-11 00:48:00] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-11 00:48:00] [ tag ]: workarounds
[2025-01-11 00:48:00] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-11 00:48:00] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-11 00:48:00] [ tag ]: workarounds
[2025-01-11 00:48:00] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-11 00:48:00] [ workarounds ]:
[2025-01-11 00:48:00] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-11 00:48:00] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-11 00:48:00] [ workarounds[2] ]: exit_on_context_lost
[2025-01-11 00:48:00] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-11 00:48:00] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-11 00:48:00] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-11 00:48:00] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-11 00:48:00] [ gpuMemoryBufferInfo ]:
[2025-01-11 00:48:00] [ R_8 ]: Software only
[2025-01-11 00:48:00] [ R_16 ]: Software only
[2025-01-11 00:48:00] [ RG_88 ]: Software only
[2025-01-11 00:48:00] [ RG_1616 ]: Software only
[2025-01-11 00:48:00] [ BGR_565 ]: Software only
[2025-01-11 00:48:00] [ RGBA_4444 ]: Software only
[2025-01-11 00:48:00] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-11 00:48:00] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-11 00:48:00] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-11 00:48:00] [ BGRA_1010102 ]: Software only
[2025-01-11 00:48:00] [ RGBA_1010102 ]: Software only
[2025-01-11 00:48:00] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-11 00:48:00] [ RGBA_F16 ]: Software only
[2025-01-11 00:48:00] [ YVU_420 ]: Software only
[2025-01-11 00:48:00] [ YUV_420_BIPLANAR ]: Software only
[2025-01-11 00:48:00] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-11 00:48:00] [ P010 ]: Software only
[2025-01-11 00:48:00] [ videoAcceleratorsInfo ]:
[2025-01-11 00:48:00] [ Decoding ]: (null)
[2025-01-11 00:48:00] [ Encoding ]: (null)
[2025-01-11 00:48:00]
[2025-01-11 00:48:00] *** Report Section: Log Messages ***
[2025-01-11 00:48:00]
[2025-01-11 00:48:00] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-11 11:57:56] ==================[ GPU Report: Start [0] ]=================
[2025-01-11 11:57:56]
[2025-01-11 11:57:56] *** Report Section: Client Info ***
[2025-01-11 11:57:56]
[2025-01-11 11:57:56] [ client_info ]:
[2025-01-11 11:57:56] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-11 11:57:56] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=5256 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-11 11:57:56] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-11 11:57:56] [ operating_system ]: Windows NT 10.0.22621
[2025-01-11 11:57:56] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-11 11:57:56] [ version ]: Chrome/126.0.6478.183
[2025-01-11 11:57:56]
[2025-01-11 11:57:56] *** Report Section: GPU Info ***
[2025-01-11 11:57:56]
[2025-01-11 11:57:56] [ gpu_info ]:
[2025-01-11 11:57:56] [ ANGLEFeatures ]:
[2025-01-11 11:57:56] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-11 11:57:56] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-11 11:57:56] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-11 11:57:56] [ basicInfo ]:
[2025-01-11 11:57:56] [ Initialization time ]: 183
[2025-01-11 11:57:56] [ In-process GPU ]: (null)
[2025-01-11 11:57:56] [ Passthrough Command Decoder ]: (null)
[2025-01-11 11:57:56] [ Sandboxed ]: (null)
[2025-01-11 11:57:56] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,47049}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-11 11:57:56] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,52202}, DRIVER_VERSION=10.0.22621.4249
[2025-01-11 11:57:56] [ Optimus ]: (null)
[2025-01-11 11:57:56] [ AMD switchable ]: (null)
[2025-01-11 11:57:56] [ Desktop compositing ]: Aero Glass
[2025-01-11 11:57:56] [ Direct composition ]: (null)
[2025-01-11 11:57:56] [ Supports overlays ]: (null)
[2025-01-11 11:57:56] [ YUY2 overlay support ]: SCALING
[2025-01-11 11:57:56] [ NV12 overlay support ]: SCALING
[2025-01-11 11:57:56] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-11 11:57:56] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-11 11:57:56] [ DirectML feature level ]: Not supported
[2025-01-11 11:57:56] [ Driver D3D12 feature level ]: Not supported
[2025-01-11 11:57:56] [ Driver Vulkan API version ]: Not supported
[2025-01-11 11:57:56] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-11 11:57:56] [ Pixel shader version ]: 5.0
[2025-01-11 11:57:56] [ Vertex shader version ]: 5.0
[2025-01-11 11:57:56] [ Max. MSAA samples ]: 8
[2025-01-11 11:57:56] [ Machine model name ]: (null)
[2025-01-11 11:57:56] [ Machine model version ]: (null)
[2025-01-11 11:57:56] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-11 11:57:56] [ Display type ]: ANGLE_D3D11
[2025-01-11 11:57:56] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-11 11:57:56] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-11 11:57:56] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-11 11:57:56] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-11 11:57:56] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-11 11:57:56] [ Disabled WebGL Extensions ]: (null)
[2025-01-11 11:57:56] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-11 11:57:56] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-11 11:57:56] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-11 11:57:56] [ Direct rendering version ]: unknown
[2025-01-11 11:57:56] [ Reset notification strategy ]: 0x8252
[2025-01-11 11:57:56] [ GPU process crash count ]: (null)
[2025-01-11 11:57:56] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-11 11:57:56] [ compositorInfo ]:
[2025-01-11 11:57:56] [ Tile Update Mode ]: One-copy
[2025-01-11 11:57:56] [ Partial Raster ]: Enabled
[2025-01-11 11:57:56] [ dawnInfo ]:
[2025-01-11 11:57:56] [ devicePerfInfo ]:
[2025-01-11 11:57:56] [ displayInfo ]:
[2025-01-11 11:57:56] [ Info ]: Display[1962762109] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-11 11:57:56] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-11 11:57:56] [ Buffer format (all) ]: BGRA_8888
[2025-01-11 11:57:56] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-11 11:57:56] [ SDR white level in nits ]: 203
[2025-01-11 11:57:56] [ HDR relative maximum luminance ]: 1
[2025-01-11 11:57:56] [ Bits per color component ]: 8
[2025-01-11 11:57:56] [ Bits per pixel ]: 24
[2025-01-11 11:57:56] [ Refresh Rate in Hz ]: 60
[2025-01-11 11:57:56] [ featureStatus ]:
[2025-01-11 11:57:56] [ featureStatus ]:
[2025-01-11 11:57:56] [ 2d_canvas ]: enabled
[2025-01-11 11:57:56] [ canvas_oop_rasterization ]: enabled_on
[2025-01-11 11:57:56] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-11 11:57:56] [ gpu_compositing ]: enabled
[2025-01-11 11:57:56] [ multiple_raster_threads ]: enabled_on
[2025-01-11 11:57:56] [ opengl ]: enabled_on
[2025-01-11 11:57:56] [ rasterization ]: enabled
[2025-01-11 11:57:56] [ raw_draw ]: disabled_off_ok
[2025-01-11 11:57:56] [ skia_graphite ]: disabled_off
[2025-01-11 11:57:56] [ video_decode ]: enabled
[2025-01-11 11:57:56] [ video_encode ]: enabled
[2025-01-11 11:57:56] [ vulkan ]: disabled_off
[2025-01-11 11:57:56] [ webgl ]: enabled
[2025-01-11 11:57:56] [ webgl2 ]: enabled
[2025-01-11 11:57:56] [ webgpu ]: enabled
[2025-01-11 11:57:56] [ webnn ]: disabled_off
[2025-01-11 11:57:56] [ problems ]:
[2025-01-11 11:57:56] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-11 11:57:56] [ tag ]: workarounds
[2025-01-11 11:57:56] [ affectedSettings ]:
exit_on_context_lost
[2025-01-11 11:57:56] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-11 11:57:56] [ tag ]: workarounds
[2025-01-11 11:57:56] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-11 11:57:56] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-11 11:57:56] [ tag ]: workarounds
[2025-01-11 11:57:56] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-11 11:57:56] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-11 11:57:56] [ tag ]: workarounds
[2025-01-11 11:57:56] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-11 11:57:56] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-11 11:57:56] [ tag ]: workarounds
[2025-01-11 11:57:56] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-11 11:57:56] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-11 11:57:56] [ tag ]: workarounds
[2025-01-11 11:57:56] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-11 11:57:56] [ workarounds ]:
[2025-01-11 11:57:56] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-11 11:57:56] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-11 11:57:56] [ workarounds[2] ]: exit_on_context_lost
[2025-01-11 11:57:56] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-11 11:57:56] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-11 11:57:56] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-11 11:57:56] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-11 11:57:56] [ gpuMemoryBufferInfo ]:
[2025-01-11 11:57:56] [ R_8 ]: Software only
[2025-01-11 11:57:56] [ R_16 ]: Software only
[2025-01-11 11:57:56] [ RG_88 ]: Software only
[2025-01-11 11:57:56] [ RG_1616 ]: Software only
[2025-01-11 11:57:56] [ BGR_565 ]: Software only
[2025-01-11 11:57:56] [ RGBA_4444 ]: Software only
[2025-01-11 11:57:56] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-11 11:57:56] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-11 11:57:56] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-11 11:57:56] [ BGRA_1010102 ]: Software only
[2025-01-11 11:57:56] [ RGBA_1010102 ]: Software only
[2025-01-11 11:57:56] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-11 11:57:56] [ RGBA_F16 ]: Software only
[2025-01-11 11:57:56] [ YVU_420 ]: Software only
[2025-01-11 11:57:56] [ YUV_420_BIPLANAR ]: Software only
[2025-01-11 11:57:56] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-11 11:57:56] [ P010 ]: Software only
[2025-01-11 11:57:56] [ videoAcceleratorsInfo ]:
[2025-01-11 11:57:56] [ Decoding ]: (null)
[2025-01-11 11:57:56] [ Encoding ]: (null)
[2025-01-11 11:57:56]
[2025-01-11 11:57:56] *** Report Section: Log Messages ***
[2025-01-11 11:57:56]
[2025-01-11 11:57:56] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-11 22:19:00] ==================[ GPU Report: Start [0] ]=================
[2025-01-11 22:19:00]
[2025-01-11 22:19:00] *** Report Section: Client Info ***
[2025-01-11 22:19:00]
[2025-01-11 22:19:00] [ client_info ]:
[2025-01-11 22:19:00] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-11 22:19:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13072 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-11 22:19:00] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-11 22:19:00] [ operating_system ]: Windows NT 10.0.22621
[2025-01-11 22:19:00] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-11 22:19:00] [ version ]: Chrome/126.0.6478.183
[2025-01-11 22:19:00]
[2025-01-11 22:19:00] *** Report Section: GPU Info ***
[2025-01-11 22:19:00]
[2025-01-11 22:19:00] [ gpu_info ]:
[2025-01-11 22:19:00] [ ANGLEFeatures ]:
[2025-01-11 22:19:00] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-11 22:19:00] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-11 22:19:00] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-11 22:19:00] [ basicInfo ]:
[2025-01-11 22:19:00] [ Initialization time ]: 176
[2025-01-11 22:19:00] [ In-process GPU ]: (null)
[2025-01-11 22:19:00] [ Passthrough Command Decoder ]: (null)
[2025-01-11 22:19:00] [ Sandboxed ]: (null)
[2025-01-11 22:19:00] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,47037}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-11 22:19:00] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,52190}, DRIVER_VERSION=10.0.22621.4249
[2025-01-11 22:19:00] [ Optimus ]: (null)
[2025-01-11 22:19:00] [ AMD switchable ]: (null)
[2025-01-11 22:19:00] [ Desktop compositing ]: Aero Glass
[2025-01-11 22:19:00] [ Direct composition ]: (null)
[2025-01-11 22:19:00] [ Supports overlays ]: (null)
[2025-01-11 22:19:00] [ YUY2 overlay support ]: SCALING
[2025-01-11 22:19:00] [ NV12 overlay support ]: SCALING
[2025-01-11 22:19:00] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-11 22:19:00] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-11 22:19:00] [ DirectML feature level ]: Not supported
[2025-01-11 22:19:00] [ Driver D3D12 feature level ]: Not supported
[2025-01-11 22:19:00] [ Driver Vulkan API version ]: Not supported
[2025-01-11 22:19:00] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-11 22:19:00] [ Pixel shader version ]: 5.0
[2025-01-11 22:19:00] [ Vertex shader version ]: 5.0
[2025-01-11 22:19:00] [ Max. MSAA samples ]: 8
[2025-01-11 22:19:00] [ Machine model name ]: (null)
[2025-01-11 22:19:00] [ Machine model version ]: (null)
[2025-01-11 22:19:00] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-11 22:19:00] [ Display type ]: ANGLE_D3D11
[2025-01-11 22:19:00] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-11 22:19:00] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-11 22:19:00] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-11 22:19:00] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-11 22:19:00] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-11 22:19:00] [ Disabled WebGL Extensions ]: (null)
[2025-01-11 22:19:00] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-11 22:19:00] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-11 22:19:00] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-11 22:19:00] [ Direct rendering version ]: unknown
[2025-01-11 22:19:00] [ Reset notification strategy ]: 0x8252
[2025-01-11 22:19:00] [ GPU process crash count ]: (null)
[2025-01-11 22:19:00] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-11 22:19:00] [ compositorInfo ]:
[2025-01-11 22:19:00] [ Tile Update Mode ]: One-copy
[2025-01-11 22:19:00] [ Partial Raster ]: Enabled
[2025-01-11 22:19:00] [ dawnInfo ]:
[2025-01-11 22:19:00] [ devicePerfInfo ]:
[2025-01-11 22:19:00] [ displayInfo ]:
[2025-01-11 22:19:00] [ Info ]: Display[2400433135] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-11 22:19:00] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-11 22:19:00] [ Buffer format (all) ]: BGRA_8888
[2025-01-11 22:19:00] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-11 22:19:00] [ SDR white level in nits ]: 203
[2025-01-11 22:19:00] [ HDR relative maximum luminance ]: 1
[2025-01-11 22:19:00] [ Bits per color component ]: 8
[2025-01-11 22:19:00] [ Bits per pixel ]: 24
[2025-01-11 22:19:00] [ Refresh Rate in Hz ]: 60
[2025-01-11 22:19:00] [ featureStatus ]:
[2025-01-11 22:19:00] [ featureStatus ]:
[2025-01-11 22:19:00] [ 2d_canvas ]: enabled
[2025-01-11 22:19:00] [ canvas_oop_rasterization ]: enabled_on
[2025-01-11 22:19:00] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-11 22:19:00] [ gpu_compositing ]: enabled
[2025-01-11 22:19:00] [ multiple_raster_threads ]: enabled_on
[2025-01-11 22:19:00] [ opengl ]: enabled_on
[2025-01-11 22:19:00] [ rasterization ]: enabled
[2025-01-11 22:19:00] [ raw_draw ]: disabled_off_ok
[2025-01-11 22:19:00] [ skia_graphite ]: disabled_off
[2025-01-11 22:19:00] [ video_decode ]: enabled
[2025-01-11 22:19:00] [ video_encode ]: enabled
[2025-01-11 22:19:00] [ vulkan ]: disabled_off
[2025-01-11 22:19:00] [ webgl ]: enabled
[2025-01-11 22:19:00] [ webgl2 ]: enabled
[2025-01-11 22:19:00] [ webgpu ]: enabled
[2025-01-11 22:19:00] [ webnn ]: disabled_off
[2025-01-11 22:19:00] [ problems ]:
[2025-01-11 22:19:00] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-11 22:19:00] [ tag ]: workarounds
[2025-01-11 22:19:00] [ affectedSettings ]:
exit_on_context_lost
[2025-01-11 22:19:00] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-11 22:19:00] [ tag ]: workarounds
[2025-01-11 22:19:00] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-11 22:19:00] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-11 22:19:00] [ tag ]: workarounds
[2025-01-11 22:19:00] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-11 22:19:00] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-11 22:19:00] [ tag ]: workarounds
[2025-01-11 22:19:00] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-11 22:19:00] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-11 22:19:00] [ tag ]: workarounds
[2025-01-11 22:19:00] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-11 22:19:00] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-11 22:19:00] [ tag ]: workarounds
[2025-01-11 22:19:00] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-11 22:19:00] [ workarounds ]:
[2025-01-11 22:19:00] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-11 22:19:00] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-11 22:19:00] [ workarounds[2] ]: exit_on_context_lost
[2025-01-11 22:19:00] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-11 22:19:00] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-11 22:19:00] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-11 22:19:00] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-11 22:19:00] [ gpuMemoryBufferInfo ]:
[2025-01-11 22:19:00] [ R_8 ]: Software only
[2025-01-11 22:19:00] [ R_16 ]: Software only
[2025-01-11 22:19:00] [ RG_88 ]: Software only
[2025-01-11 22:19:00] [ RG_1616 ]: Software only
[2025-01-11 22:19:00] [ BGR_565 ]: Software only
[2025-01-11 22:19:00] [ RGBA_4444 ]: Software only
[2025-01-11 22:19:00] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-11 22:19:00] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-11 22:19:00] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-11 22:19:00] [ BGRA_1010102 ]: Software only
[2025-01-11 22:19:00] [ RGBA_1010102 ]: Software only
[2025-01-11 22:19:00] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-11 22:19:00] [ RGBA_F16 ]: Software only
[2025-01-11 22:19:00] [ YVU_420 ]: Software only
[2025-01-11 22:19:00] [ YUV_420_BIPLANAR ]: Software only
[2025-01-11 22:19:00] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-11 22:19:00] [ P010 ]: Software only
[2025-01-11 22:19:00] [ videoAcceleratorsInfo ]:
[2025-01-11 22:19:00] [ Decoding ]: (null)
[2025-01-11 22:19:00] [ Encoding ]: (null)
[2025-01-11 22:19:00]
[2025-01-11 22:19:00] *** Report Section: Log Messages ***
[2025-01-11 22:19:00]
[2025-01-11 22:19:00] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-13 12:55:57] ==================[ GPU Report: Start [0] ]=================
[2025-01-13 12:55:57]
[2025-01-13 12:55:57] *** Report Section: Client Info ***
[2025-01-13 12:55:57]
[2025-01-13 12:55:57] [ client_info ]:
[2025-01-13 12:55:57] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-13 12:55:57] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=5248 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-13 12:55:57] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-13 12:55:57] [ operating_system ]: Windows NT 10.0.22621
[2025-01-13 12:55:57] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-13 12:55:57] [ version ]: Chrome/126.0.6478.183
[2025-01-13 12:55:57]
[2025-01-13 12:55:57] *** Report Section: GPU Info ***
[2025-01-13 12:55:57]
[2025-01-13 12:55:57] [ gpu_info ]:
[2025-01-13 12:55:57] [ ANGLEFeatures ]:
[2025-01-13 12:55:57] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-13 12:55:57] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-13 12:55:57] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-13 12:55:57] [ basicInfo ]:
[2025-01-13 12:55:57] [ Initialization time ]: 193
[2025-01-13 12:55:57] [ In-process GPU ]: (null)
[2025-01-13 12:55:57] [ Passthrough Command Decoder ]: (null)
[2025-01-13 12:55:57] [ Sandboxed ]: (null)
[2025-01-13 12:55:57] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54076}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-13 12:55:57] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57426}, DRIVER_VERSION=10.0.22621.4249
[2025-01-13 12:55:57] [ Optimus ]: (null)
[2025-01-13 12:55:57] [ AMD switchable ]: (null)
[2025-01-13 12:55:57] [ Desktop compositing ]: Aero Glass
[2025-01-13 12:55:57] [ Direct composition ]: (null)
[2025-01-13 12:55:57] [ Supports overlays ]: (null)
[2025-01-13 12:55:57] [ YUY2 overlay support ]: SCALING
[2025-01-13 12:55:57] [ NV12 overlay support ]: SCALING
[2025-01-13 12:55:57] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-13 12:55:57] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-13 12:55:57] [ DirectML feature level ]: Not supported
[2025-01-13 12:55:57] [ Driver D3D12 feature level ]: Not supported
[2025-01-13 12:55:57] [ Driver Vulkan API version ]: Not supported
[2025-01-13 12:55:57] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-13 12:55:57] [ Pixel shader version ]: 5.0
[2025-01-13 12:55:57] [ Vertex shader version ]: 5.0
[2025-01-13 12:55:57] [ Max. MSAA samples ]: 8
[2025-01-13 12:55:57] [ Machine model name ]: (null)
[2025-01-13 12:55:57] [ Machine model version ]: (null)
[2025-01-13 12:55:57] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-13 12:55:57] [ Display type ]: ANGLE_D3D11
[2025-01-13 12:55:57] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-13 12:55:57] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-13 12:55:57] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-13 12:55:57] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-13 12:55:57] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-13 12:55:57] [ Disabled WebGL Extensions ]: (null)
[2025-01-13 12:55:57] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-13 12:55:57] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-13 12:55:57] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-13 12:55:57] [ Direct rendering version ]: unknown
[2025-01-13 12:55:57] [ Reset notification strategy ]: 0x8252
[2025-01-13 12:55:57] [ GPU process crash count ]: (null)
[2025-01-13 12:55:57] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-13 12:55:57] [ compositorInfo ]:
[2025-01-13 12:55:57] [ Tile Update Mode ]: One-copy
[2025-01-13 12:55:57] [ Partial Raster ]: Enabled
[2025-01-13 12:55:57] [ dawnInfo ]:
[2025-01-13 12:55:57] [ devicePerfInfo ]:
[2025-01-13 12:55:57] [ displayInfo ]:
[2025-01-13 12:55:57] [ Info ]: Display[3006790891] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-13 12:55:57] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-13 12:55:57] [ Buffer format (all) ]: BGRA_8888
[2025-01-13 12:55:57] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-13 12:55:57] [ SDR white level in nits ]: 203
[2025-01-13 12:55:57] [ HDR relative maximum luminance ]: 1
[2025-01-13 12:55:57] [ Bits per color component ]: 8
[2025-01-13 12:55:57] [ Bits per pixel ]: 24
[2025-01-13 12:55:57] [ Refresh Rate in Hz ]: 60
[2025-01-13 12:55:57] [ featureStatus ]:
[2025-01-13 12:55:57] [ featureStatus ]:
[2025-01-13 12:55:57] [ 2d_canvas ]: enabled
[2025-01-13 12:55:57] [ canvas_oop_rasterization ]: enabled_on
[2025-01-13 12:55:57] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-13 12:55:57] [ gpu_compositing ]: enabled
[2025-01-13 12:55:57] [ multiple_raster_threads ]: enabled_on
[2025-01-13 12:55:57] [ opengl ]: enabled_on
[2025-01-13 12:55:57] [ rasterization ]: enabled
[2025-01-13 12:55:57] [ raw_draw ]: disabled_off_ok
[2025-01-13 12:55:57] [ skia_graphite ]: disabled_off
[2025-01-13 12:55:57] [ video_decode ]: enabled
[2025-01-13 12:55:57] [ video_encode ]: enabled
[2025-01-13 12:55:57] [ vulkan ]: disabled_off
[2025-01-13 12:55:57] [ webgl ]: enabled
[2025-01-13 12:55:57] [ webgl2 ]: enabled
[2025-01-13 12:55:57] [ webgpu ]: enabled
[2025-01-13 12:55:57] [ webnn ]: disabled_off
[2025-01-13 12:55:57] [ problems ]:
[2025-01-13 12:55:57] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-13 12:55:57] [ tag ]: workarounds
[2025-01-13 12:55:57] [ affectedSettings ]:
exit_on_context_lost
[2025-01-13 12:55:57] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-13 12:55:57] [ tag ]: workarounds
[2025-01-13 12:55:57] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-13 12:55:57] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-13 12:55:57] [ tag ]: workarounds
[2025-01-13 12:55:57] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-13 12:55:57] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-13 12:55:57] [ tag ]: workarounds
[2025-01-13 12:55:57] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-13 12:55:57] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-13 12:55:57] [ tag ]: workarounds
[2025-01-13 12:55:57] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-13 12:55:57] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-13 12:55:57] [ tag ]: workarounds
[2025-01-13 12:55:57] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-13 12:55:57] [ workarounds ]:
[2025-01-13 12:55:57] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-13 12:55:57] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-13 12:55:57] [ workarounds[2] ]: exit_on_context_lost
[2025-01-13 12:55:57] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-13 12:55:57] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-13 12:55:57] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-13 12:55:57] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-13 12:55:57] [ gpuMemoryBufferInfo ]:
[2025-01-13 12:55:57] [ R_8 ]: Software only
[2025-01-13 12:55:57] [ R_16 ]: Software only
[2025-01-13 12:55:57] [ RG_88 ]: Software only
[2025-01-13 12:55:57] [ RG_1616 ]: Software only
[2025-01-13 12:55:57] [ BGR_565 ]: Software only
[2025-01-13 12:55:57] [ RGBA_4444 ]: Software only
[2025-01-13 12:55:57] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-13 12:55:57] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-13 12:55:57] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-13 12:55:57] [ BGRA_1010102 ]: Software only
[2025-01-13 12:55:57] [ RGBA_1010102 ]: Software only
[2025-01-13 12:55:57] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-13 12:55:57] [ RGBA_F16 ]: Software only
[2025-01-13 12:55:57] [ YVU_420 ]: Software only
[2025-01-13 12:55:57] [ YUV_420_BIPLANAR ]: Software only
[2025-01-13 12:55:57] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-13 12:55:57] [ P010 ]: Software only
[2025-01-13 12:55:57] [ videoAcceleratorsInfo ]:
[2025-01-13 12:55:57] [ Decoding ]: (null)
[2025-01-13 12:55:57] [ Encoding ]: (null)
[2025-01-13 12:55:57]
[2025-01-13 12:55:57] *** Report Section: Log Messages ***
[2025-01-13 12:55:57]
[2025-01-13 12:55:57] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-13 17:10:44] ==================[ GPU Report: Start [0] ]=================
[2025-01-13 17:10:44]
[2025-01-13 17:10:44] *** Report Section: Client Info ***
[2025-01-13 17:10:44]
[2025-01-13 17:10:44] [ client_info ]:
[2025-01-13 17:10:44] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-13 17:10:44] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13068 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-13 17:10:44] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-13 17:10:44] [ operating_system ]: Windows NT 10.0.22621
[2025-01-13 17:10:44] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-13 17:10:44] [ version ]: Chrome/126.0.6478.183
[2025-01-13 17:10:44]
[2025-01-13 17:10:44] *** Report Section: GPU Info ***
[2025-01-13 17:10:44]
[2025-01-13 17:10:44] [ gpu_info ]:
[2025-01-13 17:10:44] [ ANGLEFeatures ]:
[2025-01-13 17:10:44] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-13 17:10:44] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-13 17:10:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-13 17:10:44] [ basicInfo ]:
[2025-01-13 17:10:44] [ Initialization time ]: 185
[2025-01-13 17:10:44] [ In-process GPU ]: (null)
[2025-01-13 17:10:44] [ Passthrough Command Decoder ]: (null)
[2025-01-13 17:10:44] [ Sandboxed ]: (null)
[2025-01-13 17:10:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53396}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-13 17:10:44] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56740}, DRIVER_VERSION=10.0.22621.4249
[2025-01-13 17:10:44] [ Optimus ]: (null)
[2025-01-13 17:10:44] [ AMD switchable ]: (null)
[2025-01-13 17:10:44] [ Desktop compositing ]: Aero Glass
[2025-01-13 17:10:44] [ Direct composition ]: (null)
[2025-01-13 17:10:44] [ Supports overlays ]: (null)
[2025-01-13 17:10:44] [ YUY2 overlay support ]: SCALING
[2025-01-13 17:10:44] [ NV12 overlay support ]: SCALING
[2025-01-13 17:10:44] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-13 17:10:44] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-13 17:10:44] [ DirectML feature level ]: Not supported
[2025-01-13 17:10:44] [ Driver D3D12 feature level ]: Not supported
[2025-01-13 17:10:44] [ Driver Vulkan API version ]: Not supported
[2025-01-13 17:10:44] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-13 17:10:44] [ Pixel shader version ]: 5.0
[2025-01-13 17:10:44] [ Vertex shader version ]: 5.0
[2025-01-13 17:10:44] [ Max. MSAA samples ]: 8
[2025-01-13 17:10:44] [ Machine model name ]: (null)
[2025-01-13 17:10:44] [ Machine model version ]: (null)
[2025-01-13 17:10:44] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-13 17:10:44] [ Display type ]: ANGLE_D3D11
[2025-01-13 17:10:44] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-13 17:10:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-13 17:10:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-13 17:10:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-13 17:10:44] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-13 17:10:44] [ Disabled WebGL Extensions ]: (null)
[2025-01-13 17:10:44] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-13 17:10:44] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-13 17:10:44] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-13 17:10:44] [ Direct rendering version ]: unknown
[2025-01-13 17:10:44] [ Reset notification strategy ]: 0x8252
[2025-01-13 17:10:44] [ GPU process crash count ]: (null)
[2025-01-13 17:10:44] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-13 17:10:44] [ compositorInfo ]:
[2025-01-13 17:10:44] [ Tile Update Mode ]: One-copy
[2025-01-13 17:10:44] [ Partial Raster ]: Enabled
[2025-01-13 17:10:44] [ dawnInfo ]:
[2025-01-13 17:10:44] [ devicePerfInfo ]:
[2025-01-13 17:10:44] [ displayInfo ]:
[2025-01-13 17:10:44] [ Info ]: Display[3160691318] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-13 17:10:44] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-13 17:10:44] [ Buffer format (all) ]: BGRA_8888
[2025-01-13 17:10:44] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-13 17:10:44] [ SDR white level in nits ]: 203
[2025-01-13 17:10:44] [ HDR relative maximum luminance ]: 1
[2025-01-13 17:10:44] [ Bits per color component ]: 8
[2025-01-13 17:10:44] [ Bits per pixel ]: 24
[2025-01-13 17:10:44] [ Refresh Rate in Hz ]: 60
[2025-01-13 17:10:44] [ featureStatus ]:
[2025-01-13 17:10:44] [ featureStatus ]:
[2025-01-13 17:10:44] [ 2d_canvas ]: enabled
[2025-01-13 17:10:44] [ canvas_oop_rasterization ]: enabled_on
[2025-01-13 17:10:44] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-13 17:10:44] [ gpu_compositing ]: enabled
[2025-01-13 17:10:44] [ multiple_raster_threads ]: enabled_on
[2025-01-13 17:10:44] [ opengl ]: enabled_on
[2025-01-13 17:10:44] [ rasterization ]: enabled
[2025-01-13 17:10:44] [ raw_draw ]: disabled_off_ok
[2025-01-13 17:10:44] [ skia_graphite ]: disabled_off
[2025-01-13 17:10:44] [ video_decode ]: enabled
[2025-01-13 17:10:44] [ video_encode ]: enabled
[2025-01-13 17:10:44] [ vulkan ]: disabled_off
[2025-01-13 17:10:44] [ webgl ]: enabled
[2025-01-13 17:10:44] [ webgl2 ]: enabled
[2025-01-13 17:10:44] [ webgpu ]: enabled
[2025-01-13 17:10:44] [ webnn ]: disabled_off
[2025-01-13 17:10:44] [ problems ]:
[2025-01-13 17:10:44] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-13 17:10:44] [ tag ]: workarounds
[2025-01-13 17:10:44] [ affectedSettings ]:
exit_on_context_lost
[2025-01-13 17:10:44] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-13 17:10:44] [ tag ]: workarounds
[2025-01-13 17:10:44] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-13 17:10:44] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-13 17:10:44] [ tag ]: workarounds
[2025-01-13 17:10:44] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-13 17:10:44] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-13 17:10:44] [ tag ]: workarounds
[2025-01-13 17:10:44] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-13 17:10:44] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-13 17:10:44] [ tag ]: workarounds
[2025-01-13 17:10:44] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-13 17:10:44] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-13 17:10:44] [ tag ]: workarounds
[2025-01-13 17:10:44] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-13 17:10:44] [ workarounds ]:
[2025-01-13 17:10:44] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-13 17:10:44] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-13 17:10:44] [ workarounds[2] ]: exit_on_context_lost
[2025-01-13 17:10:44] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-13 17:10:44] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-13 17:10:44] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-13 17:10:44] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-13 17:10:44] [ gpuMemoryBufferInfo ]:
[2025-01-13 17:10:44] [ R_8 ]: Software only
[2025-01-13 17:10:44] [ R_16 ]: Software only
[2025-01-13 17:10:44] [ RG_88 ]: Software only
[2025-01-13 17:10:44] [ RG_1616 ]: Software only
[2025-01-13 17:10:44] [ BGR_565 ]: Software only
[2025-01-13 17:10:44] [ RGBA_4444 ]: Software only
[2025-01-13 17:10:44] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-13 17:10:44] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-13 17:10:44] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-13 17:10:44] [ BGRA_1010102 ]: Software only
[2025-01-13 17:10:44] [ RGBA_1010102 ]: Software only
[2025-01-13 17:10:44] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-13 17:10:44] [ RGBA_F16 ]: Software only
[2025-01-13 17:10:44] [ YVU_420 ]: Software only
[2025-01-13 17:10:44] [ YUV_420_BIPLANAR ]: Software only
[2025-01-13 17:10:44] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-13 17:10:44] [ P010 ]: Software only
[2025-01-13 17:10:44] [ videoAcceleratorsInfo ]:
[2025-01-13 17:10:44] [ Decoding ]: (null)
[2025-01-13 17:10:44] [ Encoding ]: (null)
[2025-01-13 17:10:44]
[2025-01-13 17:10:44] *** Report Section: Log Messages ***
[2025-01-13 17:10:44]
[2025-01-13 17:10:44] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-14 10:44:24] ==================[ GPU Report: Start [0] ]=================
[2025-01-14 10:44:24]
[2025-01-14 10:44:24] *** Report Section: Client Info ***
[2025-01-14 10:44:24]
[2025-01-14 10:44:24] [ client_info ]:
[2025-01-14 10:44:24] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-14 10:44:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=12804 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-14 10:44:24] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-14 10:44:24] [ operating_system ]: Windows NT 10.0.22621
[2025-01-14 10:44:24] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-14 10:44:24] [ version ]: Chrome/126.0.6478.183
[2025-01-14 10:44:24]
[2025-01-14 10:44:24] *** Report Section: GPU Info ***
[2025-01-14 10:44:24]
[2025-01-14 10:44:24] [ gpu_info ]:
[2025-01-14 10:44:24] [ ANGLEFeatures ]:
[2025-01-14 10:44:24] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-14 10:44:24] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-14 10:44:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-14 10:44:24] [ basicInfo ]:
[2025-01-14 10:44:24] [ Initialization time ]: 156
[2025-01-14 10:44:24] [ In-process GPU ]: (null)
[2025-01-14 10:44:24] [ Passthrough Command Decoder ]: (null)
[2025-01-14 10:44:24] [ Sandboxed ]: (null)
[2025-01-14 10:44:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53418}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-14 10:44:24] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56764}, DRIVER_VERSION=10.0.22621.4249
[2025-01-14 10:44:24] [ Optimus ]: (null)
[2025-01-14 10:44:24] [ AMD switchable ]: (null)
[2025-01-14 10:44:24] [ Desktop compositing ]: Aero Glass
[2025-01-14 10:44:24] [ Direct composition ]: (null)
[2025-01-14 10:44:24] [ Supports overlays ]: (null)
[2025-01-14 10:44:24] [ YUY2 overlay support ]: SCALING
[2025-01-14 10:44:24] [ NV12 overlay support ]: SCALING
[2025-01-14 10:44:24] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-14 10:44:24] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-14 10:44:24] [ DirectML feature level ]: Not supported
[2025-01-14 10:44:24] [ Driver D3D12 feature level ]: Not supported
[2025-01-14 10:44:24] [ Driver Vulkan API version ]: Not supported
[2025-01-14 10:44:24] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-14 10:44:24] [ Pixel shader version ]: 5.0
[2025-01-14 10:44:24] [ Vertex shader version ]: 5.0
[2025-01-14 10:44:24] [ Max. MSAA samples ]: 8
[2025-01-14 10:44:24] [ Machine model name ]: (null)
[2025-01-14 10:44:24] [ Machine model version ]: (null)
[2025-01-14 10:44:24] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-14 10:44:24] [ Display type ]: ANGLE_D3D11
[2025-01-14 10:44:24] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-14 10:44:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-14 10:44:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-14 10:44:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-14 10:44:24] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-14 10:44:24] [ Disabled WebGL Extensions ]: (null)
[2025-01-14 10:44:24] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-14 10:44:24] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-14 10:44:24] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-14 10:44:24] [ Direct rendering version ]: unknown
[2025-01-14 10:44:24] [ Reset notification strategy ]: 0x8252
[2025-01-14 10:44:24] [ GPU process crash count ]: (null)
[2025-01-14 10:44:24] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-14 10:44:24] [ compositorInfo ]:
[2025-01-14 10:44:24] [ Tile Update Mode ]: One-copy
[2025-01-14 10:44:24] [ Partial Raster ]: Enabled
[2025-01-14 10:44:24] [ dawnInfo ]:
[2025-01-14 10:44:24] [ devicePerfInfo ]:
[2025-01-14 10:44:24] [ displayInfo ]:
[2025-01-14 10:44:24] [ Info ]: Display[2920100802] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-14 10:44:24] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-14 10:44:24] [ Buffer format (all) ]: BGRA_8888
[2025-01-14 10:44:24] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-14 10:44:24] [ SDR white level in nits ]: 203
[2025-01-14 10:44:24] [ HDR relative maximum luminance ]: 1
[2025-01-14 10:44:24] [ Bits per color component ]: 8
[2025-01-14 10:44:24] [ Bits per pixel ]: 24
[2025-01-14 10:44:24] [ Refresh Rate in Hz ]: 60
[2025-01-14 10:44:24] [ featureStatus ]:
[2025-01-14 10:44:24] [ featureStatus ]:
[2025-01-14 10:44:24] [ 2d_canvas ]: enabled
[2025-01-14 10:44:24] [ canvas_oop_rasterization ]: enabled_on
[2025-01-14 10:44:24] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-14 10:44:24] [ gpu_compositing ]: enabled
[2025-01-14 10:44:24] [ multiple_raster_threads ]: enabled_on
[2025-01-14 10:44:24] [ opengl ]: enabled_on
[2025-01-14 10:44:24] [ rasterization ]: enabled
[2025-01-14 10:44:24] [ raw_draw ]: disabled_off_ok
[2025-01-14 10:44:24] [ skia_graphite ]: disabled_off
[2025-01-14 10:44:24] [ video_decode ]: enabled
[2025-01-14 10:44:24] [ video_encode ]: enabled
[2025-01-14 10:44:24] [ vulkan ]: disabled_off
[2025-01-14 10:44:24] [ webgl ]: enabled
[2025-01-14 10:44:24] [ webgl2 ]: enabled
[2025-01-14 10:44:24] [ webgpu ]: enabled
[2025-01-14 10:44:24] [ webnn ]: disabled_off
[2025-01-14 10:44:24] [ problems ]:
[2025-01-14 10:44:24] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-14 10:44:24] [ tag ]: workarounds
[2025-01-14 10:44:24] [ affectedSettings ]:
exit_on_context_lost
[2025-01-14 10:44:24] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-14 10:44:24] [ tag ]: workarounds
[2025-01-14 10:44:24] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-14 10:44:24] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-14 10:44:24] [ tag ]: workarounds
[2025-01-14 10:44:24] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-14 10:44:24] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-14 10:44:24] [ tag ]: workarounds
[2025-01-14 10:44:24] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-14 10:44:24] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-14 10:44:24] [ tag ]: workarounds
[2025-01-14 10:44:24] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-14 10:44:24] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-14 10:44:24] [ tag ]: workarounds
[2025-01-14 10:44:24] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-14 10:44:24] [ workarounds ]:
[2025-01-14 10:44:24] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-14 10:44:24] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-14 10:44:24] [ workarounds[2] ]: exit_on_context_lost
[2025-01-14 10:44:24] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-14 10:44:24] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-14 10:44:24] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-14 10:44:24] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-14 10:44:24] [ gpuMemoryBufferInfo ]:
[2025-01-14 10:44:24] [ R_8 ]: Software only
[2025-01-14 10:44:24] [ R_16 ]: Software only
[2025-01-14 10:44:24] [ RG_88 ]: Software only
[2025-01-14 10:44:24] [ RG_1616 ]: Software only
[2025-01-14 10:44:24] [ BGR_565 ]: Software only
[2025-01-14 10:44:24] [ RGBA_4444 ]: Software only
[2025-01-14 10:44:24] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-14 10:44:24] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-14 10:44:24] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-14 10:44:24] [ BGRA_1010102 ]: Software only
[2025-01-14 10:44:24] [ RGBA_1010102 ]: Software only
[2025-01-14 10:44:24] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-14 10:44:24] [ RGBA_F16 ]: Software only
[2025-01-14 10:44:24] [ YVU_420 ]: Software only
[2025-01-14 10:44:24] [ YUV_420_BIPLANAR ]: Software only
[2025-01-14 10:44:24] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-14 10:44:24] [ P010 ]: Software only
[2025-01-14 10:44:24] [ videoAcceleratorsInfo ]:
[2025-01-14 10:44:24] [ Decoding ]: (null)
[2025-01-14 10:44:24] [ Encoding ]: (null)
[2025-01-14 10:44:24]
[2025-01-14 10:44:24] *** Report Section: Log Messages ***
[2025-01-14 10:44:24]
[2025-01-14 10:44:24] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-14 17:41:35] ==================[ GPU Report: Start [0] ]=================
[2025-01-14 17:41:35]
[2025-01-14 17:41:35] *** Report Section: Client Info ***
[2025-01-14 17:41:35]
[2025-01-14 17:41:35] [ client_info ]:
[2025-01-14 17:41:35] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-14 17:41:35] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13876 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-14 17:41:35] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-14 17:41:35] [ operating_system ]: Windows NT 10.0.22621
[2025-01-14 17:41:35] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-14 17:41:35] [ version ]: Chrome/126.0.6478.183
[2025-01-14 17:41:35]
[2025-01-14 17:41:35] *** Report Section: GPU Info ***
[2025-01-14 17:41:35]
[2025-01-14 17:41:35] [ gpu_info ]:
[2025-01-14 17:41:35] [ ANGLEFeatures ]:
[2025-01-14 17:41:35] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-14 17:41:35] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-14 17:41:35] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-14 17:41:35] [ basicInfo ]:
[2025-01-14 17:41:35] [ Initialization time ]: 167
[2025-01-14 17:41:35] [ In-process GPU ]: (null)
[2025-01-14 17:41:35] [ Passthrough Command Decoder ]: (null)
[2025-01-14 17:41:35] [ Sandboxed ]: (null)
[2025-01-14 17:41:35] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54073}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-14 17:41:35] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57417}, DRIVER_VERSION=10.0.22621.4249
[2025-01-14 17:41:35] [ Optimus ]: (null)
[2025-01-14 17:41:35] [ AMD switchable ]: (null)
[2025-01-14 17:41:35] [ Desktop compositing ]: Aero Glass
[2025-01-14 17:41:35] [ Direct composition ]: (null)
[2025-01-14 17:41:35] [ Supports overlays ]: (null)
[2025-01-14 17:41:35] [ YUY2 overlay support ]: SCALING
[2025-01-14 17:41:35] [ NV12 overlay support ]: SCALING
[2025-01-14 17:41:35] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-14 17:41:35] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-14 17:41:35] [ DirectML feature level ]: Not supported
[2025-01-14 17:41:35] [ Driver D3D12 feature level ]: Not supported
[2025-01-14 17:41:35] [ Driver Vulkan API version ]: Not supported
[2025-01-14 17:41:35] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-14 17:41:35] [ Pixel shader version ]: 5.0
[2025-01-14 17:41:35] [ Vertex shader version ]: 5.0
[2025-01-14 17:41:35] [ Max. MSAA samples ]: 8
[2025-01-14 17:41:35] [ Machine model name ]: (null)
[2025-01-14 17:41:35] [ Machine model version ]: (null)
[2025-01-14 17:41:35] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-14 17:41:35] [ Display type ]: ANGLE_D3D11
[2025-01-14 17:41:35] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-14 17:41:35] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-14 17:41:35] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-14 17:41:35] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-14 17:41:35] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-14 17:41:35] [ Disabled WebGL Extensions ]: (null)
[2025-01-14 17:41:35] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-14 17:41:35] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-14 17:41:35] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-14 17:41:35] [ Direct rendering version ]: unknown
[2025-01-14 17:41:35] [ Reset notification strategy ]: 0x8252
[2025-01-14 17:41:35] [ GPU process crash count ]: (null)
[2025-01-14 17:41:35] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-14 17:41:35] [ compositorInfo ]:
[2025-01-14 17:41:35] [ Tile Update Mode ]: One-copy
[2025-01-14 17:41:35] [ Partial Raster ]: Enabled
[2025-01-14 17:41:35] [ dawnInfo ]:
[2025-01-14 17:41:35] [ devicePerfInfo ]:
[2025-01-14 17:41:35] [ displayInfo ]:
[2025-01-14 17:41:35] [ Info ]: Display[1443058141] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-14 17:41:35] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-14 17:41:35] [ Buffer format (all) ]: BGRA_8888
[2025-01-14 17:41:35] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-14 17:41:35] [ SDR white level in nits ]: 203
[2025-01-14 17:41:35] [ HDR relative maximum luminance ]: 1
[2025-01-14 17:41:35] [ Bits per color component ]: 8
[2025-01-14 17:41:35] [ Bits per pixel ]: 24
[2025-01-14 17:41:35] [ Refresh Rate in Hz ]: 60
[2025-01-14 17:41:35] [ featureStatus ]:
[2025-01-14 17:41:35] [ featureStatus ]:
[2025-01-14 17:41:35] [ 2d_canvas ]: enabled
[2025-01-14 17:41:35] [ canvas_oop_rasterization ]: enabled_on
[2025-01-14 17:41:35] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-14 17:41:35] [ gpu_compositing ]: enabled
[2025-01-14 17:41:35] [ multiple_raster_threads ]: enabled_on
[2025-01-14 17:41:35] [ opengl ]: enabled_on
[2025-01-14 17:41:35] [ rasterization ]: enabled
[2025-01-14 17:41:35] [ raw_draw ]: disabled_off_ok
[2025-01-14 17:41:35] [ skia_graphite ]: disabled_off
[2025-01-14 17:41:35] [ video_decode ]: enabled
[2025-01-14 17:41:35] [ video_encode ]: enabled
[2025-01-14 17:41:35] [ vulkan ]: disabled_off
[2025-01-14 17:41:35] [ webgl ]: enabled
[2025-01-14 17:41:35] [ webgl2 ]: enabled
[2025-01-14 17:41:35] [ webgpu ]: enabled
[2025-01-14 17:41:35] [ webnn ]: disabled_off
[2025-01-14 17:41:35] [ problems ]:
[2025-01-14 17:41:35] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-14 17:41:35] [ tag ]: workarounds
[2025-01-14 17:41:35] [ affectedSettings ]:
exit_on_context_lost
[2025-01-14 17:41:35] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-14 17:41:35] [ tag ]: workarounds
[2025-01-14 17:41:35] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-14 17:41:35] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-14 17:41:35] [ tag ]: workarounds
[2025-01-14 17:41:35] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-14 17:41:35] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-14 17:41:35] [ tag ]: workarounds
[2025-01-14 17:41:35] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-14 17:41:35] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-14 17:41:35] [ tag ]: workarounds
[2025-01-14 17:41:35] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-14 17:41:35] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-14 17:41:35] [ tag ]: workarounds
[2025-01-14 17:41:35] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-14 17:41:35] [ workarounds ]:
[2025-01-14 17:41:35] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-14 17:41:35] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-14 17:41:35] [ workarounds[2] ]: exit_on_context_lost
[2025-01-14 17:41:35] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-14 17:41:35] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-14 17:41:35] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-14 17:41:35] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-14 17:41:35] [ gpuMemoryBufferInfo ]:
[2025-01-14 17:41:35] [ R_8 ]: Software only
[2025-01-14 17:41:35] [ R_16 ]: Software only
[2025-01-14 17:41:35] [ RG_88 ]: Software only
[2025-01-14 17:41:35] [ RG_1616 ]: Software only
[2025-01-14 17:41:35] [ BGR_565 ]: Software only
[2025-01-14 17:41:35] [ RGBA_4444 ]: Software only
[2025-01-14 17:41:35] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-14 17:41:35] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-14 17:41:35] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-14 17:41:35] [ BGRA_1010102 ]: Software only
[2025-01-14 17:41:35] [ RGBA_1010102 ]: Software only
[2025-01-14 17:41:35] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-14 17:41:35] [ RGBA_F16 ]: Software only
[2025-01-14 17:41:35] [ YVU_420 ]: Software only
[2025-01-14 17:41:35] [ YUV_420_BIPLANAR ]: Software only
[2025-01-14 17:41:35] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-14 17:41:35] [ P010 ]: Software only
[2025-01-14 17:41:35] [ videoAcceleratorsInfo ]:
[2025-01-14 17:41:35] [ Decoding ]: (null)
[2025-01-14 17:41:35] [ Encoding ]: (null)
[2025-01-14 17:41:35]
[2025-01-14 17:41:35] *** Report Section: Log Messages ***
[2025-01-14 17:41:35]
[2025-01-14 17:41:35] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-15 10:57:29] ==================[ GPU Report: Start [0] ]=================
[2025-01-15 10:57:29]
[2025-01-15 10:57:29] *** Report Section: Client Info ***
[2025-01-15 10:57:29]
[2025-01-15 10:57:29] [ client_info ]:
[2025-01-15 10:57:29] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-15 10:57:29] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=12656 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-15 10:57:29] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-15 10:57:29] [ operating_system ]: Windows NT 10.0.22621
[2025-01-15 10:57:29] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-15 10:57:29] [ version ]: Chrome/126.0.6478.183
[2025-01-15 10:57:29]
[2025-01-15 10:57:29] *** Report Section: GPU Info ***
[2025-01-15 10:57:29]
[2025-01-15 10:57:29] [ gpu_info ]:
[2025-01-15 10:57:29] [ ANGLEFeatures ]:
[2025-01-15 10:57:29] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-15 10:57:29] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-15 10:57:29] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-15 10:57:29] [ basicInfo ]:
[2025-01-15 10:57:29] [ Initialization time ]: 149
[2025-01-15 10:57:29] [ In-process GPU ]: (null)
[2025-01-15 10:57:29] [ Passthrough Command Decoder ]: (null)
[2025-01-15 10:57:29] [ Sandboxed ]: (null)
[2025-01-15 10:57:29] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53423}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-15 10:57:29] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56768}, DRIVER_VERSION=10.0.22621.4249
[2025-01-15 10:57:29] [ Optimus ]: (null)
[2025-01-15 10:57:29] [ AMD switchable ]: (null)
[2025-01-15 10:57:29] [ Desktop compositing ]: Aero Glass
[2025-01-15 10:57:29] [ Direct composition ]: (null)
[2025-01-15 10:57:29] [ Supports overlays ]: (null)
[2025-01-15 10:57:29] [ YUY2 overlay support ]: SCALING
[2025-01-15 10:57:29] [ NV12 overlay support ]: SCALING
[2025-01-15 10:57:29] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-15 10:57:29] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-15 10:57:29] [ DirectML feature level ]: Not supported
[2025-01-15 10:57:29] [ Driver D3D12 feature level ]: Not supported
[2025-01-15 10:57:29] [ Driver Vulkan API version ]: Not supported
[2025-01-15 10:57:29] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-15 10:57:29] [ Pixel shader version ]: 5.0
[2025-01-15 10:57:29] [ Vertex shader version ]: 5.0
[2025-01-15 10:57:29] [ Max. MSAA samples ]: 8
[2025-01-15 10:57:29] [ Machine model name ]: (null)
[2025-01-15 10:57:29] [ Machine model version ]: (null)
[2025-01-15 10:57:29] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-15 10:57:29] [ Display type ]: ANGLE_D3D11
[2025-01-15 10:57:29] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-15 10:57:29] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-15 10:57:29] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-15 10:57:29] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-15 10:57:29] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-15 10:57:29] [ Disabled WebGL Extensions ]: (null)
[2025-01-15 10:57:29] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-15 10:57:29] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-15 10:57:29] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-15 10:57:29] [ Direct rendering version ]: unknown
[2025-01-15 10:57:29] [ Reset notification strategy ]: 0x8252
[2025-01-15 10:57:29] [ GPU process crash count ]: (null)
[2025-01-15 10:57:29] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-15 10:57:29] [ compositorInfo ]:
[2025-01-15 10:57:29] [ Tile Update Mode ]: One-copy
[2025-01-15 10:57:29] [ Partial Raster ]: Enabled
[2025-01-15 10:57:29] [ dawnInfo ]:
[2025-01-15 10:57:29] [ devicePerfInfo ]:
[2025-01-15 10:57:29] [ displayInfo ]:
[2025-01-15 10:57:29] [ Info ]: Display[4121430596] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-15 10:57:29] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-15 10:57:29] [ Buffer format (all) ]: BGRA_8888
[2025-01-15 10:57:29] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-15 10:57:29] [ SDR white level in nits ]: 203
[2025-01-15 10:57:29] [ HDR relative maximum luminance ]: 1
[2025-01-15 10:57:29] [ Bits per color component ]: 8
[2025-01-15 10:57:29] [ Bits per pixel ]: 24
[2025-01-15 10:57:29] [ Refresh Rate in Hz ]: 60
[2025-01-15 10:57:29] [ featureStatus ]:
[2025-01-15 10:57:29] [ featureStatus ]:
[2025-01-15 10:57:29] [ 2d_canvas ]: enabled
[2025-01-15 10:57:29] [ canvas_oop_rasterization ]: enabled_on
[2025-01-15 10:57:29] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-15 10:57:29] [ gpu_compositing ]: enabled
[2025-01-15 10:57:29] [ multiple_raster_threads ]: enabled_on
[2025-01-15 10:57:29] [ opengl ]: enabled_on
[2025-01-15 10:57:29] [ rasterization ]: enabled
[2025-01-15 10:57:29] [ raw_draw ]: disabled_off_ok
[2025-01-15 10:57:29] [ skia_graphite ]: disabled_off
[2025-01-15 10:57:29] [ video_decode ]: enabled
[2025-01-15 10:57:29] [ video_encode ]: enabled
[2025-01-15 10:57:29] [ vulkan ]: disabled_off
[2025-01-15 10:57:29] [ webgl ]: enabled
[2025-01-15 10:57:29] [ webgl2 ]: enabled
[2025-01-15 10:57:29] [ webgpu ]: enabled
[2025-01-15 10:57:29] [ webnn ]: disabled_off
[2025-01-15 10:57:29] [ problems ]:
[2025-01-15 10:57:29] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-15 10:57:29] [ tag ]: workarounds
[2025-01-15 10:57:29] [ affectedSettings ]:
exit_on_context_lost
[2025-01-15 10:57:29] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-15 10:57:29] [ tag ]: workarounds
[2025-01-15 10:57:29] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-15 10:57:29] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-15 10:57:29] [ tag ]: workarounds
[2025-01-15 10:57:29] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-15 10:57:29] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-15 10:57:29] [ tag ]: workarounds
[2025-01-15 10:57:29] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-15 10:57:29] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-15 10:57:29] [ tag ]: workarounds
[2025-01-15 10:57:29] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-15 10:57:29] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-15 10:57:29] [ tag ]: workarounds
[2025-01-15 10:57:29] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-15 10:57:29] [ workarounds ]:
[2025-01-15 10:57:29] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-15 10:57:29] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-15 10:57:29] [ workarounds[2] ]: exit_on_context_lost
[2025-01-15 10:57:29] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-15 10:57:29] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-15 10:57:29] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-15 10:57:29] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-15 10:57:29] [ gpuMemoryBufferInfo ]:
[2025-01-15 10:57:29] [ R_8 ]: Software only
[2025-01-15 10:57:29] [ R_16 ]: Software only
[2025-01-15 10:57:29] [ RG_88 ]: Software only
[2025-01-15 10:57:29] [ RG_1616 ]: Software only
[2025-01-15 10:57:29] [ BGR_565 ]: Software only
[2025-01-15 10:57:29] [ RGBA_4444 ]: Software only
[2025-01-15 10:57:29] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-15 10:57:29] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-15 10:57:29] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-15 10:57:29] [ BGRA_1010102 ]: Software only
[2025-01-15 10:57:29] [ RGBA_1010102 ]: Software only
[2025-01-15 10:57:29] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-15 10:57:29] [ RGBA_F16 ]: Software only
[2025-01-15 10:57:29] [ YVU_420 ]: Software only
[2025-01-15 10:57:29] [ YUV_420_BIPLANAR ]: Software only
[2025-01-15 10:57:29] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-15 10:57:29] [ P010 ]: Software only
[2025-01-15 10:57:29] [ videoAcceleratorsInfo ]:
[2025-01-15 10:57:29] [ Decoding ]: (null)
[2025-01-15 10:57:29] [ Encoding ]: (null)
[2025-01-15 10:57:29]
[2025-01-15 10:57:29] *** Report Section: Log Messages ***
[2025-01-15 10:57:29]
[2025-01-15 10:57:29] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-15 15:06:27] ==================[ GPU Report: Start [0] ]=================
[2025-01-15 15:06:27]
[2025-01-15 15:06:27] *** Report Section: Client Info ***
[2025-01-15 15:06:27]
[2025-01-15 15:06:27] [ client_info ]:
[2025-01-15 15:06:27] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-15 15:06:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14020 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-15 15:06:27] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-15 15:06:27] [ operating_system ]: Windows NT 10.0.22621
[2025-01-15 15:06:27] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-15 15:06:27] [ version ]: Chrome/126.0.6478.183
[2025-01-15 15:06:27]
[2025-01-15 15:06:27] *** Report Section: GPU Info ***
[2025-01-15 15:06:27]
[2025-01-15 15:06:27] [ gpu_info ]:
[2025-01-15 15:06:27] [ ANGLEFeatures ]:
[2025-01-15 15:06:27] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-15 15:06:27] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-15 15:06:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-15 15:06:27] [ basicInfo ]:
[2025-01-15 15:06:27] [ Initialization time ]: 164
[2025-01-15 15:06:27] [ In-process GPU ]: (null)
[2025-01-15 15:06:27] [ Passthrough Command Decoder ]: (null)
[2025-01-15 15:06:27] [ Sandboxed ]: (null)
[2025-01-15 15:06:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53421}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-15 15:06:27] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56765}, DRIVER_VERSION=10.0.22621.4249
[2025-01-15 15:06:27] [ Optimus ]: (null)
[2025-01-15 15:06:27] [ AMD switchable ]: (null)
[2025-01-15 15:06:27] [ Desktop compositing ]: Aero Glass
[2025-01-15 15:06:27] [ Direct composition ]: (null)
[2025-01-15 15:06:27] [ Supports overlays ]: (null)
[2025-01-15 15:06:27] [ YUY2 overlay support ]: SCALING
[2025-01-15 15:06:27] [ NV12 overlay support ]: SCALING
[2025-01-15 15:06:27] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-15 15:06:27] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-15 15:06:27] [ DirectML feature level ]: Not supported
[2025-01-15 15:06:27] [ Driver D3D12 feature level ]: Not supported
[2025-01-15 15:06:27] [ Driver Vulkan API version ]: Not supported
[2025-01-15 15:06:27] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-15 15:06:27] [ Pixel shader version ]: 5.0
[2025-01-15 15:06:27] [ Vertex shader version ]: 5.0
[2025-01-15 15:06:27] [ Max. MSAA samples ]: 8
[2025-01-15 15:06:27] [ Machine model name ]: (null)
[2025-01-15 15:06:27] [ Machine model version ]: (null)
[2025-01-15 15:06:27] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-15 15:06:27] [ Display type ]: ANGLE_D3D11
[2025-01-15 15:06:27] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-15 15:06:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-15 15:06:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-15 15:06:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-15 15:06:27] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-15 15:06:27] [ Disabled WebGL Extensions ]: (null)
[2025-01-15 15:06:27] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-15 15:06:27] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-15 15:06:27] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-15 15:06:27] [ Direct rendering version ]: unknown
[2025-01-15 15:06:27] [ Reset notification strategy ]: 0x8252
[2025-01-15 15:06:27] [ GPU process crash count ]: (null)
[2025-01-15 15:06:27] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-15 15:06:27] [ compositorInfo ]:
[2025-01-15 15:06:27] [ Tile Update Mode ]: One-copy
[2025-01-15 15:06:27] [ Partial Raster ]: Enabled
[2025-01-15 15:06:27] [ dawnInfo ]:
[2025-01-15 15:06:27] [ devicePerfInfo ]:
[2025-01-15 15:06:27] [ displayInfo ]:
[2025-01-15 15:06:27] [ Info ]: Display[1029612465] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-15 15:06:27] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-15 15:06:27] [ Buffer format (all) ]: BGRA_8888
[2025-01-15 15:06:27] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-15 15:06:27] [ SDR white level in nits ]: 203
[2025-01-15 15:06:27] [ HDR relative maximum luminance ]: 1
[2025-01-15 15:06:27] [ Bits per color component ]: 8
[2025-01-15 15:06:27] [ Bits per pixel ]: 24
[2025-01-15 15:06:27] [ Refresh Rate in Hz ]: 60
[2025-01-15 15:06:27] [ featureStatus ]:
[2025-01-15 15:06:27] [ featureStatus ]:
[2025-01-15 15:06:27] [ 2d_canvas ]: enabled
[2025-01-15 15:06:27] [ canvas_oop_rasterization ]: enabled_on
[2025-01-15 15:06:27] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-15 15:06:27] [ gpu_compositing ]: enabled
[2025-01-15 15:06:27] [ multiple_raster_threads ]: enabled_on
[2025-01-15 15:06:27] [ opengl ]: enabled_on
[2025-01-15 15:06:27] [ rasterization ]: enabled
[2025-01-15 15:06:27] [ raw_draw ]: disabled_off_ok
[2025-01-15 15:06:27] [ skia_graphite ]: disabled_off
[2025-01-15 15:06:27] [ video_decode ]: enabled
[2025-01-15 15:06:27] [ video_encode ]: enabled
[2025-01-15 15:06:27] [ vulkan ]: disabled_off
[2025-01-15 15:06:27] [ webgl ]: enabled
[2025-01-15 15:06:27] [ webgl2 ]: enabled
[2025-01-15 15:06:27] [ webgpu ]: enabled
[2025-01-15 15:06:27] [ webnn ]: disabled_off
[2025-01-15 15:06:27] [ problems ]:
[2025-01-15 15:06:27] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-15 15:06:27] [ tag ]: workarounds
[2025-01-15 15:06:27] [ affectedSettings ]:
exit_on_context_lost
[2025-01-15 15:06:27] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-15 15:06:27] [ tag ]: workarounds
[2025-01-15 15:06:27] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-15 15:06:27] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-15 15:06:27] [ tag ]: workarounds
[2025-01-15 15:06:27] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-15 15:06:27] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-15 15:06:27] [ tag ]: workarounds
[2025-01-15 15:06:27] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-15 15:06:27] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-15 15:06:27] [ tag ]: workarounds
[2025-01-15 15:06:27] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-15 15:06:27] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-15 15:06:27] [ tag ]: workarounds
[2025-01-15 15:06:27] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-15 15:06:27] [ workarounds ]:
[2025-01-15 15:06:27] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-15 15:06:27] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-15 15:06:27] [ workarounds[2] ]: exit_on_context_lost
[2025-01-15 15:06:27] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-15 15:06:27] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-15 15:06:27] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-15 15:06:27] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-15 15:06:27] [ gpuMemoryBufferInfo ]:
[2025-01-15 15:06:27] [ R_8 ]: Software only
[2025-01-15 15:06:27] [ R_16 ]: Software only
[2025-01-15 15:06:27] [ RG_88 ]: Software only
[2025-01-15 15:06:27] [ RG_1616 ]: Software only
[2025-01-15 15:06:27] [ BGR_565 ]: Software only
[2025-01-15 15:06:27] [ RGBA_4444 ]: Software only
[2025-01-15 15:06:27] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-15 15:06:27] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-15 15:06:27] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-15 15:06:27] [ BGRA_1010102 ]: Software only
[2025-01-15 15:06:27] [ RGBA_1010102 ]: Software only
[2025-01-15 15:06:27] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-15 15:06:27] [ RGBA_F16 ]: Software only
[2025-01-15 15:06:27] [ YVU_420 ]: Software only
[2025-01-15 15:06:27] [ YUV_420_BIPLANAR ]: Software only
[2025-01-15 15:06:27] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-15 15:06:27] [ P010 ]: Software only
[2025-01-15 15:06:27] [ videoAcceleratorsInfo ]:
[2025-01-15 15:06:27] [ Decoding ]: (null)
[2025-01-15 15:06:27] [ Encoding ]: (null)
[2025-01-15 15:06:27]
[2025-01-15 15:06:27] *** Report Section: Log Messages ***
[2025-01-15 15:06:27]
[2025-01-15 15:06:27] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-15 16:41:42] ==================[ GPU Report: Start [0] ]=================
[2025-01-15 16:41:42]
[2025-01-15 16:41:42] *** Report Section: Client Info ***
[2025-01-15 16:41:42]
[2025-01-15 16:41:42] [ client_info ]:
[2025-01-15 16:41:42] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-15 16:41:42] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=6120 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-15 16:41:42] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-15 16:41:42] [ operating_system ]: Windows NT 10.0.22621
[2025-01-15 16:41:42] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-15 16:41:42] [ version ]: Chrome/126.0.6478.183
[2025-01-15 16:41:42]
[2025-01-15 16:41:42] *** Report Section: GPU Info ***
[2025-01-15 16:41:42]
[2025-01-15 16:41:42] [ gpu_info ]:
[2025-01-15 16:41:42] [ ANGLEFeatures ]:
[2025-01-15 16:41:42] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-15 16:41:42] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-15 16:41:42] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-15 16:41:42] [ basicInfo ]:
[2025-01-15 16:41:42] [ Initialization time ]: 138
[2025-01-15 16:41:42] [ In-process GPU ]: (null)
[2025-01-15 16:41:42] [ Passthrough Command Decoder ]: (null)
[2025-01-15 16:41:42] [ Sandboxed ]: (null)
[2025-01-15 16:41:42] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53345}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-15 16:41:42] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56691}, DRIVER_VERSION=10.0.22621.4249
[2025-01-15 16:41:42] [ Optimus ]: (null)
[2025-01-15 16:41:42] [ AMD switchable ]: (null)
[2025-01-15 16:41:42] [ Desktop compositing ]: Aero Glass
[2025-01-15 16:41:42] [ Direct composition ]: (null)
[2025-01-15 16:41:42] [ Supports overlays ]: (null)
[2025-01-15 16:41:42] [ YUY2 overlay support ]: SCALING
[2025-01-15 16:41:42] [ NV12 overlay support ]: SCALING
[2025-01-15 16:41:42] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-15 16:41:42] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-15 16:41:42] [ DirectML feature level ]: Not supported
[2025-01-15 16:41:42] [ Driver D3D12 feature level ]: Not supported
[2025-01-15 16:41:42] [ Driver Vulkan API version ]: Not supported
[2025-01-15 16:41:42] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-15 16:41:42] [ Pixel shader version ]: 5.0
[2025-01-15 16:41:42] [ Vertex shader version ]: 5.0
[2025-01-15 16:41:42] [ Max. MSAA samples ]: 8
[2025-01-15 16:41:42] [ Machine model name ]: (null)
[2025-01-15 16:41:42] [ Machine model version ]: (null)
[2025-01-15 16:41:42] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-15 16:41:42] [ Display type ]: ANGLE_D3D11
[2025-01-15 16:41:42] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-15 16:41:42] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-15 16:41:42] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-15 16:41:42] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-15 16:41:42] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-15 16:41:42] [ Disabled WebGL Extensions ]: (null)
[2025-01-15 16:41:42] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-15 16:41:42] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-15 16:41:42] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-15 16:41:42] [ Direct rendering version ]: unknown
[2025-01-15 16:41:42] [ Reset notification strategy ]: 0x8252
[2025-01-15 16:41:42] [ GPU process crash count ]: (null)
[2025-01-15 16:41:42] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-15 16:41:42] [ compositorInfo ]:
[2025-01-15 16:41:42] [ Tile Update Mode ]: One-copy
[2025-01-15 16:41:42] [ Partial Raster ]: Enabled
[2025-01-15 16:41:42] [ dawnInfo ]:
[2025-01-15 16:41:42] [ devicePerfInfo ]:
[2025-01-15 16:41:42] [ displayInfo ]:
[2025-01-15 16:41:42] [ Info ]: Display[233166969] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-15 16:41:42] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-15 16:41:42] [ Buffer format (all) ]: BGRA_8888
[2025-01-15 16:41:42] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-15 16:41:42] [ SDR white level in nits ]: 203
[2025-01-15 16:41:42] [ HDR relative maximum luminance ]: 1
[2025-01-15 16:41:42] [ Bits per color component ]: 8
[2025-01-15 16:41:42] [ Bits per pixel ]: 24
[2025-01-15 16:41:42] [ Refresh Rate in Hz ]: 60
[2025-01-15 16:41:42] [ featureStatus ]:
[2025-01-15 16:41:42] [ featureStatus ]:
[2025-01-15 16:41:42] [ 2d_canvas ]: enabled
[2025-01-15 16:41:42] [ canvas_oop_rasterization ]: enabled_on
[2025-01-15 16:41:42] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-15 16:41:42] [ gpu_compositing ]: enabled
[2025-01-15 16:41:42] [ multiple_raster_threads ]: enabled_on
[2025-01-15 16:41:42] [ opengl ]: enabled_on
[2025-01-15 16:41:42] [ rasterization ]: enabled
[2025-01-15 16:41:42] [ raw_draw ]: disabled_off_ok
[2025-01-15 16:41:42] [ skia_graphite ]: disabled_off
[2025-01-15 16:41:42] [ video_decode ]: enabled
[2025-01-15 16:41:42] [ video_encode ]: enabled
[2025-01-15 16:41:42] [ vulkan ]: disabled_off
[2025-01-15 16:41:42] [ webgl ]: enabled
[2025-01-15 16:41:42] [ webgl2 ]: enabled
[2025-01-15 16:41:42] [ webgpu ]: enabled
[2025-01-15 16:41:42] [ webnn ]: disabled_off
[2025-01-15 16:41:42] [ problems ]:
[2025-01-15 16:41:42] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-15 16:41:42] [ tag ]: workarounds
[2025-01-15 16:41:42] [ affectedSettings ]:
exit_on_context_lost
[2025-01-15 16:41:42] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-15 16:41:42] [ tag ]: workarounds
[2025-01-15 16:41:42] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-15 16:41:42] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-15 16:41:42] [ tag ]: workarounds
[2025-01-15 16:41:42] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-15 16:41:42] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-15 16:41:42] [ tag ]: workarounds
[2025-01-15 16:41:42] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-15 16:41:42] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-15 16:41:42] [ tag ]: workarounds
[2025-01-15 16:41:42] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-15 16:41:42] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-15 16:41:42] [ tag ]: workarounds
[2025-01-15 16:41:42] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-15 16:41:42] [ workarounds ]:
[2025-01-15 16:41:42] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-15 16:41:42] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-15 16:41:42] [ workarounds[2] ]: exit_on_context_lost
[2025-01-15 16:41:42] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-15 16:41:42] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-15 16:41:42] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-15 16:41:42] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-15 16:41:42] [ gpuMemoryBufferInfo ]:
[2025-01-15 16:41:42] [ R_8 ]: Software only
[2025-01-15 16:41:42] [ R_16 ]: Software only
[2025-01-15 16:41:42] [ RG_88 ]: Software only
[2025-01-15 16:41:42] [ RG_1616 ]: Software only
[2025-01-15 16:41:42] [ BGR_565 ]: Software only
[2025-01-15 16:41:42] [ RGBA_4444 ]: Software only
[2025-01-15 16:41:42] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-15 16:41:42] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-15 16:41:42] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-15 16:41:42] [ BGRA_1010102 ]: Software only
[2025-01-15 16:41:42] [ RGBA_1010102 ]: Software only
[2025-01-15 16:41:42] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-15 16:41:42] [ RGBA_F16 ]: Software only
[2025-01-15 16:41:42] [ YVU_420 ]: Software only
[2025-01-15 16:41:42] [ YUV_420_BIPLANAR ]: Software only
[2025-01-15 16:41:42] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-15 16:41:42] [ P010 ]: Software only
[2025-01-15 16:41:42] [ videoAcceleratorsInfo ]:
[2025-01-15 16:41:42] [ Decoding ]: (null)
[2025-01-15 16:41:42] [ Encoding ]: (null)
[2025-01-15 16:41:42]
[2025-01-15 16:41:42] *** Report Section: Log Messages ***
[2025-01-15 16:41:42]
[2025-01-15 16:41:42] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-15 19:28:08] ==================[ GPU Report: Start [0] ]=================
[2025-01-15 19:28:08]
[2025-01-15 19:28:08] *** Report Section: Client Info ***
[2025-01-15 19:28:08]
[2025-01-15 19:28:08] [ client_info ]:
[2025-01-15 19:28:08] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-15 19:28:08] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=6288 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-15 19:28:08] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-15 19:28:08] [ operating_system ]: Windows NT 10.0.22621
[2025-01-15 19:28:08] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-15 19:28:08] [ version ]: Chrome/126.0.6478.183
[2025-01-15 19:28:08]
[2025-01-15 19:28:08] *** Report Section: GPU Info ***
[2025-01-15 19:28:08]
[2025-01-15 19:28:08] [ gpu_info ]:
[2025-01-15 19:28:08] [ ANGLEFeatures ]:
[2025-01-15 19:28:08] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-15 19:28:08] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-15 19:28:08] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-15 19:28:08] [ basicInfo ]:
[2025-01-15 19:28:08] [ Initialization time ]: 188
[2025-01-15 19:28:08] [ In-process GPU ]: (null)
[2025-01-15 19:28:08] [ Passthrough Command Decoder ]: (null)
[2025-01-15 19:28:08] [ Sandboxed ]: (null)
[2025-01-15 19:28:08] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54371}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-15 19:28:08] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57711}, DRIVER_VERSION=10.0.22621.4249
[2025-01-15 19:28:08] [ Optimus ]: (null)
[2025-01-15 19:28:08] [ AMD switchable ]: (null)
[2025-01-15 19:28:08] [ Desktop compositing ]: Aero Glass
[2025-01-15 19:28:08] [ Direct composition ]: (null)
[2025-01-15 19:28:08] [ Supports overlays ]: (null)
[2025-01-15 19:28:08] [ YUY2 overlay support ]: SCALING
[2025-01-15 19:28:08] [ NV12 overlay support ]: SCALING
[2025-01-15 19:28:08] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-15 19:28:08] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-15 19:28:08] [ DirectML feature level ]: Not supported
[2025-01-15 19:28:08] [ Driver D3D12 feature level ]: Not supported
[2025-01-15 19:28:08] [ Driver Vulkan API version ]: Not supported
[2025-01-15 19:28:08] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-15 19:28:08] [ Pixel shader version ]: 5.0
[2025-01-15 19:28:08] [ Vertex shader version ]: 5.0
[2025-01-15 19:28:08] [ Max. MSAA samples ]: 8
[2025-01-15 19:28:08] [ Machine model name ]: (null)
[2025-01-15 19:28:08] [ Machine model version ]: (null)
[2025-01-15 19:28:08] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-15 19:28:08] [ Display type ]: ANGLE_D3D11
[2025-01-15 19:28:08] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-15 19:28:08] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-15 19:28:08] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-15 19:28:08] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-15 19:28:08] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-15 19:28:08] [ Disabled WebGL Extensions ]: (null)
[2025-01-15 19:28:08] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-15 19:28:08] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-15 19:28:08] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-15 19:28:08] [ Direct rendering version ]: unknown
[2025-01-15 19:28:08] [ Reset notification strategy ]: 0x8252
[2025-01-15 19:28:08] [ GPU process crash count ]: (null)
[2025-01-15 19:28:08] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-15 19:28:08] [ compositorInfo ]:
[2025-01-15 19:28:08] [ Tile Update Mode ]: One-copy
[2025-01-15 19:28:08] [ Partial Raster ]: Enabled
[2025-01-15 19:28:08] [ dawnInfo ]:
[2025-01-15 19:28:08] [ devicePerfInfo ]:
[2025-01-15 19:28:08] [ displayInfo ]:
[2025-01-15 19:28:08] [ Info ]: Display[1651476089] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-15 19:28:08] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-15 19:28:08] [ Buffer format (all) ]: BGRA_8888
[2025-01-15 19:28:08] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-15 19:28:08] [ SDR white level in nits ]: 203
[2025-01-15 19:28:08] [ HDR relative maximum luminance ]: 1
[2025-01-15 19:28:08] [ Bits per color component ]: 8
[2025-01-15 19:28:08] [ Bits per pixel ]: 24
[2025-01-15 19:28:08] [ Refresh Rate in Hz ]: 60
[2025-01-15 19:28:08] [ featureStatus ]:
[2025-01-15 19:28:08] [ featureStatus ]:
[2025-01-15 19:28:08] [ 2d_canvas ]: enabled
[2025-01-15 19:28:08] [ canvas_oop_rasterization ]: enabled_on
[2025-01-15 19:28:08] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-15 19:28:08] [ gpu_compositing ]: enabled
[2025-01-15 19:28:08] [ multiple_raster_threads ]: enabled_on
[2025-01-15 19:28:08] [ opengl ]: enabled_on
[2025-01-15 19:28:08] [ rasterization ]: enabled
[2025-01-15 19:28:08] [ raw_draw ]: disabled_off_ok
[2025-01-15 19:28:08] [ skia_graphite ]: disabled_off
[2025-01-15 19:28:08] [ video_decode ]: enabled
[2025-01-15 19:28:08] [ video_encode ]: enabled
[2025-01-15 19:28:08] [ vulkan ]: disabled_off
[2025-01-15 19:28:08] [ webgl ]: enabled
[2025-01-15 19:28:08] [ webgl2 ]: enabled
[2025-01-15 19:28:08] [ webgpu ]: enabled
[2025-01-15 19:28:08] [ webnn ]: disabled_off
[2025-01-15 19:28:08] [ problems ]:
[2025-01-15 19:28:08] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-15 19:28:08] [ tag ]: workarounds
[2025-01-15 19:28:08] [ affectedSettings ]:
exit_on_context_lost
[2025-01-15 19:28:08] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-15 19:28:08] [ tag ]: workarounds
[2025-01-15 19:28:08] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-15 19:28:08] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-15 19:28:08] [ tag ]: workarounds
[2025-01-15 19:28:08] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-15 19:28:08] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-15 19:28:08] [ tag ]: workarounds
[2025-01-15 19:28:08] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-15 19:28:08] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-15 19:28:08] [ tag ]: workarounds
[2025-01-15 19:28:08] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-15 19:28:08] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-15 19:28:08] [ tag ]: workarounds
[2025-01-15 19:28:08] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-15 19:28:08] [ workarounds ]:
[2025-01-15 19:28:08] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-15 19:28:08] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-15 19:28:08] [ workarounds[2] ]: exit_on_context_lost
[2025-01-15 19:28:08] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-15 19:28:08] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-15 19:28:08] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-15 19:28:08] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-15 19:28:08] [ gpuMemoryBufferInfo ]:
[2025-01-15 19:28:08] [ R_8 ]: Software only
[2025-01-15 19:28:08] [ R_16 ]: Software only
[2025-01-15 19:28:08] [ RG_88 ]: Software only
[2025-01-15 19:28:08] [ RG_1616 ]: Software only
[2025-01-15 19:28:08] [ BGR_565 ]: Software only
[2025-01-15 19:28:08] [ RGBA_4444 ]: Software only
[2025-01-15 19:28:08] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-15 19:28:08] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-15 19:28:08] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-15 19:28:08] [ BGRA_1010102 ]: Software only
[2025-01-15 19:28:08] [ RGBA_1010102 ]: Software only
[2025-01-15 19:28:08] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-15 19:28:08] [ RGBA_F16 ]: Software only
[2025-01-15 19:28:08] [ YVU_420 ]: Software only
[2025-01-15 19:28:08] [ YUV_420_BIPLANAR ]: Software only
[2025-01-15 19:28:08] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-15 19:28:08] [ P010 ]: Software only
[2025-01-15 19:28:08] [ videoAcceleratorsInfo ]:
[2025-01-15 19:28:08] [ Decoding ]: (null)
[2025-01-15 19:28:08] [ Encoding ]: (null)
[2025-01-15 19:28:08]
[2025-01-15 19:28:08] *** Report Section: Log Messages ***
[2025-01-15 19:28:08]
[2025-01-15 19:28:08] ===================[ GPU Report: End [0] ]==================
[1969-12-31 18:00:00] Client version: no bootstrapper found
[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-16 10:46:33] ==================[ GPU Report: Start [0] ]=================
[2025-01-16 10:46:33]
[2025-01-16 10:46:33] *** Report Section: Client Info ***
[2025-01-16 10:46:33]
[2025-01-16 10:46:33] [ client_info ]:
[2025-01-16 10:46:33] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-16 10:46:33] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13732 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-16 10:46:33] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-16 10:46:33] [ operating_system ]: Windows NT 10.0.22621
[2025-01-16 10:46:33] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-16 10:46:33] [ version ]: Chrome/126.0.6478.183
[2025-01-16 10:46:33]
[2025-01-16 10:46:33] *** Report Section: GPU Info ***
[2025-01-16 10:46:33]
[2025-01-16 10:46:33] [ gpu_info ]:
[2025-01-16 10:46:33] [ ANGLEFeatures ]:
[2025-01-16 10:46:33] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-16 10:46:33] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-16 10:46:33] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-16 10:46:33] [ basicInfo ]:
[2025-01-16 10:46:33] [ Initialization time ]: 152
[2025-01-16 10:46:33] [ In-process GPU ]: (null)
[2025-01-16 10:46:33] [ Passthrough Command Decoder ]: (null)
[2025-01-16 10:46:33] [ Sandboxed ]: (null)
[2025-01-16 10:46:33] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53432}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-16 10:46:33] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56775}, DRIVER_VERSION=10.0.22621.4249
[2025-01-16 10:46:33] [ Optimus ]: (null)
[2025-01-16 10:46:33] [ AMD switchable ]: (null)
[2025-01-16 10:46:33] [ Desktop compositing ]: Aero Glass
[2025-01-16 10:46:33] [ Direct composition ]: (null)
[2025-01-16 10:46:33] [ Supports overlays ]: (null)
[2025-01-16 10:46:33] [ YUY2 overlay support ]: SCALING
[2025-01-16 10:46:33] [ NV12 overlay support ]: SCALING
[2025-01-16 10:46:33] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-16 10:46:33] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-16 10:46:33] [ DirectML feature level ]: Not supported
[2025-01-16 10:46:33] [ Driver D3D12 feature level ]: Not supported
[2025-01-16 10:46:33] [ Driver Vulkan API version ]: Not supported
[2025-01-16 10:46:33] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-16 10:46:33] [ Pixel shader version ]: 5.0
[2025-01-16 10:46:33] [ Vertex shader version ]: 5.0
[2025-01-16 10:46:33] [ Max. MSAA samples ]: 8
[2025-01-16 10:46:33] [ Machine model name ]: (null)
[2025-01-16 10:46:33] [ Machine model version ]: (null)
[2025-01-16 10:46:33] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-16 10:46:33] [ Display type ]: ANGLE_D3D11
[2025-01-16 10:46:33] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-16 10:46:33] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-16 10:46:33] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-16 10:46:33] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-16 10:46:33] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-16 10:46:33] [ Disabled WebGL Extensions ]: (null)
[2025-01-16 10:46:33] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-16 10:46:33] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-16 10:46:33] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-16 10:46:33] [ Direct rendering version ]: unknown
[2025-01-16 10:46:33] [ Reset notification strategy ]: 0x8252
[2025-01-16 10:46:33] [ GPU process crash count ]: (null)
[2025-01-16 10:46:33] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-16 10:46:33] [ compositorInfo ]:
[2025-01-16 10:46:33] [ Tile Update Mode ]: One-copy
[2025-01-16 10:46:33] [ Partial Raster ]: Enabled
[2025-01-16 10:46:33] [ dawnInfo ]:
[2025-01-16 10:46:33] [ devicePerfInfo ]:
[2025-01-16 10:46:33] [ displayInfo ]:
[2025-01-16 10:46:33] [ Info ]: Display[571542651] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-16 10:46:33] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-16 10:46:33] [ Buffer format (all) ]: BGRA_8888
[2025-01-16 10:46:33] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-16 10:46:33] [ SDR white level in nits ]: 203
[2025-01-16 10:46:33] [ HDR relative maximum luminance ]: 1
[2025-01-16 10:46:33] [ Bits per color component ]: 8
[2025-01-16 10:46:33] [ Bits per pixel ]: 24
[2025-01-16 10:46:33] [ Refresh Rate in Hz ]: 60
[2025-01-16 10:46:33] [ featureStatus ]:
[2025-01-16 10:46:33] [ featureStatus ]:
[2025-01-16 10:46:33] [ 2d_canvas ]: enabled
[2025-01-16 10:46:33] [ canvas_oop_rasterization ]: enabled_on
[2025-01-16 10:46:33] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-16 10:46:33] [ gpu_compositing ]: enabled
[2025-01-16 10:46:33] [ multiple_raster_threads ]: enabled_on
[2025-01-16 10:46:33] [ opengl ]: enabled_on
[2025-01-16 10:46:33] [ rasterization ]: enabled
[2025-01-16 10:46:33] [ raw_draw ]: disabled_off_ok
[2025-01-16 10:46:33] [ skia_graphite ]: disabled_off
[2025-01-16 10:46:33] [ video_decode ]: enabled
[2025-01-16 10:46:33] [ video_encode ]: enabled
[2025-01-16 10:46:33] [ vulkan ]: disabled_off
[2025-01-16 10:46:33] [ webgl ]: enabled
[2025-01-16 10:46:33] [ webgl2 ]: enabled
[2025-01-16 10:46:33] [ webgpu ]: enabled
[2025-01-16 10:46:33] [ webnn ]: disabled_off
[2025-01-16 10:46:33] [ problems ]:
[2025-01-16 10:46:33] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-16 10:46:33] [ tag ]: workarounds
[2025-01-16 10:46:33] [ affectedSettings ]:
exit_on_context_lost
[2025-01-16 10:46:33] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-16 10:46:33] [ tag ]: workarounds
[2025-01-16 10:46:33] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-16 10:46:33] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-16 10:46:33] [ tag ]: workarounds
[2025-01-16 10:46:33] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-16 10:46:33] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-16 10:46:33] [ tag ]: workarounds
[2025-01-16 10:46:33] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-16 10:46:33] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-16 10:46:33] [ tag ]: workarounds
[2025-01-16 10:46:33] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-16 10:46:33] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-16 10:46:33] [ tag ]: workarounds
[2025-01-16 10:46:33] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-16 10:46:33] [ workarounds ]:
[2025-01-16 10:46:33] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-16 10:46:33] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-16 10:46:33] [ workarounds[2] ]: exit_on_context_lost
[2025-01-16 10:46:33] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-16 10:46:33] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-16 10:46:33] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-16 10:46:33] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-16 10:46:33] [ gpuMemoryBufferInfo ]:
[2025-01-16 10:46:33] [ R_8 ]: Software only
[2025-01-16 10:46:33] [ R_16 ]: Software only
[2025-01-16 10:46:33] [ RG_88 ]: Software only
[2025-01-16 10:46:33] [ RG_1616 ]: Software only
[2025-01-16 10:46:33] [ BGR_565 ]: Software only
[2025-01-16 10:46:33] [ RGBA_4444 ]: Software only
[2025-01-16 10:46:33] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-16 10:46:33] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-16 10:46:33] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-16 10:46:33] [ BGRA_1010102 ]: Software only
[2025-01-16 10:46:33] [ RGBA_1010102 ]: Software only
[2025-01-16 10:46:33] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-16 10:46:33] [ RGBA_F16 ]: Software only
[2025-01-16 10:46:33] [ YVU_420 ]: Software only
[2025-01-16 10:46:33] [ YUV_420_BIPLANAR ]: Software only
[2025-01-16 10:46:33] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-16 10:46:33] [ P010 ]: Software only
[2025-01-16 10:46:33] [ videoAcceleratorsInfo ]:
[2025-01-16 10:46:33] [ Decoding ]: (null)
[2025-01-16 10:46:33] [ Encoding ]: (null)
[2025-01-16 10:46:33]
[2025-01-16 10:46:33] *** Report Section: Log Messages ***
[2025-01-16 10:46:33]
[2025-01-16 10:46:33] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-16 14:54:12] ==================[ GPU Report: Start [0] ]=================
[2025-01-16 14:54:12]
[2025-01-16 14:54:12] *** Report Section: Client Info ***
[2025-01-16 14:54:12]
[2025-01-16 14:54:12] [ client_info ]:
[2025-01-16 14:54:12] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-16 14:54:12] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=10248 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-16 14:54:12] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-16 14:54:12] [ operating_system ]: Windows NT 10.0.22621
[2025-01-16 14:54:12] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-16 14:54:12] [ version ]: Chrome/126.0.6478.183
[2025-01-16 14:54:12]
[2025-01-16 14:54:12] *** Report Section: GPU Info ***
[2025-01-16 14:54:12]
[2025-01-16 14:54:12] [ gpu_info ]:
[2025-01-16 14:54:12] [ ANGLEFeatures ]:
[2025-01-16 14:54:12] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-16 14:54:12] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-16 14:54:12] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-16 14:54:12] [ basicInfo ]:
[2025-01-16 14:54:12] [ Initialization time ]: 156
[2025-01-16 14:54:12] [ In-process GPU ]: (null)
[2025-01-16 14:54:12] [ Passthrough Command Decoder ]: (null)
[2025-01-16 14:54:12] [ Sandboxed ]: (null)
[2025-01-16 14:54:12] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53458}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-16 14:54:12] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56799}, DRIVER_VERSION=10.0.22621.4249
[2025-01-16 14:54:12] [ Optimus ]: (null)
[2025-01-16 14:54:12] [ AMD switchable ]: (null)
[2025-01-16 14:54:12] [ Desktop compositing ]: Aero Glass
[2025-01-16 14:54:12] [ Direct composition ]: (null)
[2025-01-16 14:54:12] [ Supports overlays ]: (null)
[2025-01-16 14:54:12] [ YUY2 overlay support ]: SCALING
[2025-01-16 14:54:12] [ NV12 overlay support ]: SCALING
[2025-01-16 14:54:12] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-16 14:54:12] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-16 14:54:12] [ DirectML feature level ]: Not supported
[2025-01-16 14:54:12] [ Driver D3D12 feature level ]: Not supported
[2025-01-16 14:54:12] [ Driver Vulkan API version ]: Not supported
[2025-01-16 14:54:12] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-16 14:54:12] [ Pixel shader version ]: 5.0
[2025-01-16 14:54:12] [ Vertex shader version ]: 5.0
[2025-01-16 14:54:12] [ Max. MSAA samples ]: 8
[2025-01-16 14:54:12] [ Machine model name ]: (null)
[2025-01-16 14:54:12] [ Machine model version ]: (null)
[2025-01-16 14:54:12] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-16 14:54:12] [ Display type ]: ANGLE_D3D11
[2025-01-16 14:54:12] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-16 14:54:12] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-16 14:54:12] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-16 14:54:12] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-16 14:54:12] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-16 14:54:12] [ Disabled WebGL Extensions ]: (null)
[2025-01-16 14:54:12] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-16 14:54:12] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-16 14:54:12] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-16 14:54:12] [ Direct rendering version ]: unknown
[2025-01-16 14:54:12] [ Reset notification strategy ]: 0x8252
[2025-01-16 14:54:12] [ GPU process crash count ]: (null)
[2025-01-16 14:54:12] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-16 14:54:12] [ compositorInfo ]:
[2025-01-16 14:54:12] [ Tile Update Mode ]: One-copy
[2025-01-16 14:54:12] [ Partial Raster ]: Enabled
[2025-01-16 14:54:12] [ dawnInfo ]:
[2025-01-16 14:54:12] [ devicePerfInfo ]:
[2025-01-16 14:54:12] [ displayInfo ]:
[2025-01-16 14:54:12] [ Info ]: Display[440677976] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-16 14:54:12] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-16 14:54:12] [ Buffer format (all) ]: BGRA_8888
[2025-01-16 14:54:12] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-16 14:54:12] [ SDR white level in nits ]: 203
[2025-01-16 14:54:12] [ HDR relative maximum luminance ]: 1
[2025-01-16 14:54:12] [ Bits per color component ]: 8
[2025-01-16 14:54:12] [ Bits per pixel ]: 24
[2025-01-16 14:54:12] [ Refresh Rate in Hz ]: 60
[2025-01-16 14:54:12] [ featureStatus ]:
[2025-01-16 14:54:12] [ featureStatus ]:
[2025-01-16 14:54:12] [ 2d_canvas ]: enabled
[2025-01-16 14:54:12] [ canvas_oop_rasterization ]: enabled_on
[2025-01-16 14:54:12] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-16 14:54:12] [ gpu_compositing ]: enabled
[2025-01-16 14:54:12] [ multiple_raster_threads ]: enabled_on
[2025-01-16 14:54:12] [ opengl ]: enabled_on
[2025-01-16 14:54:12] [ rasterization ]: enabled
[2025-01-16 14:54:12] [ raw_draw ]: disabled_off_ok
[2025-01-16 14:54:12] [ skia_graphite ]: disabled_off
[2025-01-16 14:54:12] [ video_decode ]: enabled
[2025-01-16 14:54:12] [ video_encode ]: enabled
[2025-01-16 14:54:12] [ vulkan ]: disabled_off
[2025-01-16 14:54:12] [ webgl ]: enabled
[2025-01-16 14:54:12] [ webgl2 ]: enabled
[2025-01-16 14:54:12] [ webgpu ]: enabled
[2025-01-16 14:54:12] [ webnn ]: disabled_off
[2025-01-16 14:54:12] [ problems ]:
[2025-01-16 14:54:12] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-16 14:54:12] [ tag ]: workarounds
[2025-01-16 14:54:12] [ affectedSettings ]:
exit_on_context_lost
[2025-01-16 14:54:12] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-16 14:54:12] [ tag ]: workarounds
[2025-01-16 14:54:12] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-16 14:54:12] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-16 14:54:12] [ tag ]: workarounds
[2025-01-16 14:54:12] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-16 14:54:12] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-16 14:54:12] [ tag ]: workarounds
[2025-01-16 14:54:12] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-16 14:54:12] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-16 14:54:12] [ tag ]: workarounds
[2025-01-16 14:54:12] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-16 14:54:12] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-16 14:54:12] [ tag ]: workarounds
[2025-01-16 14:54:12] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-16 14:54:12] [ workarounds ]:
[2025-01-16 14:54:12] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-16 14:54:12] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-16 14:54:12] [ workarounds[2] ]: exit_on_context_lost
[2025-01-16 14:54:12] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-16 14:54:12] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-16 14:54:12] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-16 14:54:12] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-16 14:54:12] [ gpuMemoryBufferInfo ]:
[2025-01-16 14:54:12] [ R_8 ]: Software only
[2025-01-16 14:54:12] [ R_16 ]: Software only
[2025-01-16 14:54:12] [ RG_88 ]: Software only
[2025-01-16 14:54:12] [ RG_1616 ]: Software only
[2025-01-16 14:54:12] [ BGR_565 ]: Software only
[2025-01-16 14:54:12] [ RGBA_4444 ]: Software only
[2025-01-16 14:54:12] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-16 14:54:12] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-16 14:54:12] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-16 14:54:12] [ BGRA_1010102 ]: Software only
[2025-01-16 14:54:12] [ RGBA_1010102 ]: Software only
[2025-01-16 14:54:12] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-16 14:54:12] [ RGBA_F16 ]: Software only
[2025-01-16 14:54:12] [ YVU_420 ]: Software only
[2025-01-16 14:54:12] [ YUV_420_BIPLANAR ]: Software only
[2025-01-16 14:54:12] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-16 14:54:12] [ P010 ]: Software only
[2025-01-16 14:54:12] [ videoAcceleratorsInfo ]:
[2025-01-16 14:54:12] [ Decoding ]: (null)
[2025-01-16 14:54:12] [ Encoding ]: (null)
[2025-01-16 14:54:12]
[2025-01-16 14:54:12] *** Report Section: Log Messages ***
[2025-01-16 14:54:12]
[2025-01-16 14:54:12] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-17 09:35:04] ==================[ GPU Report: Start [0] ]=================
[2025-01-17 09:35:04]
[2025-01-17 09:35:04] *** Report Section: Client Info ***
[2025-01-17 09:35:04]
[2025-01-17 09:35:04] [ client_info ]:
[2025-01-17 09:35:04] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-17 09:35:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13668 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-17 09:35:04] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-17 09:35:04] [ operating_system ]: Windows NT 10.0.22621
[2025-01-17 09:35:04] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-17 09:35:04] [ version ]: Chrome/126.0.6478.183
[2025-01-17 09:35:04]
[2025-01-17 09:35:04] *** Report Section: GPU Info ***
[2025-01-17 09:35:04]
[2025-01-17 09:35:04] [ gpu_info ]:
[2025-01-17 09:35:04] [ ANGLEFeatures ]:
[2025-01-17 09:35:04] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-17 09:35:04] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-17 09:35:04] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-17 09:35:04] [ basicInfo ]:
[2025-01-17 09:35:04] [ Initialization time ]: 184
[2025-01-17 09:35:04] [ In-process GPU ]: (null)
[2025-01-17 09:35:04] [ Passthrough Command Decoder ]: (null)
[2025-01-17 09:35:04] [ Sandboxed ]: (null)
[2025-01-17 09:35:04] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54046}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-17 09:35:04] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57385}, DRIVER_VERSION=10.0.22621.4249
[2025-01-17 09:35:04] [ Optimus ]: (null)
[2025-01-17 09:35:04] [ AMD switchable ]: (null)
[2025-01-17 09:35:04] [ Desktop compositing ]: Aero Glass
[2025-01-17 09:35:04] [ Direct composition ]: (null)
[2025-01-17 09:35:04] [ Supports overlays ]: (null)
[2025-01-17 09:35:04] [ YUY2 overlay support ]: SCALING
[2025-01-17 09:35:04] [ NV12 overlay support ]: SCALING
[2025-01-17 09:35:04] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-17 09:35:04] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-17 09:35:04] [ DirectML feature level ]: Not supported
[2025-01-17 09:35:04] [ Driver D3D12 feature level ]: Not supported
[2025-01-17 09:35:04] [ Driver Vulkan API version ]: Not supported
[2025-01-17 09:35:04] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-17 09:35:04] [ Pixel shader version ]: 5.0
[2025-01-17 09:35:04] [ Vertex shader version ]: 5.0
[2025-01-17 09:35:04] [ Max. MSAA samples ]: 8
[2025-01-17 09:35:04] [ Machine model name ]: (null)
[2025-01-17 09:35:04] [ Machine model version ]: (null)
[2025-01-17 09:35:04] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-17 09:35:04] [ Display type ]: ANGLE_D3D11
[2025-01-17 09:35:04] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-17 09:35:04] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-17 09:35:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-17 09:35:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-17 09:35:04] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-17 09:35:04] [ Disabled WebGL Extensions ]: (null)
[2025-01-17 09:35:04] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-17 09:35:04] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-17 09:35:04] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-17 09:35:04] [ Direct rendering version ]: unknown
[2025-01-17 09:35:04] [ Reset notification strategy ]: 0x8252
[2025-01-17 09:35:04] [ GPU process crash count ]: (null)
[2025-01-17 09:35:04] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-17 09:35:04] [ compositorInfo ]:
[2025-01-17 09:35:04] [ Tile Update Mode ]: One-copy
[2025-01-17 09:35:04] [ Partial Raster ]: Enabled
[2025-01-17 09:35:04] [ dawnInfo ]:
[2025-01-17 09:35:04] [ devicePerfInfo ]:
[2025-01-17 09:35:04] [ displayInfo ]:
[2025-01-17 09:35:04] [ Info ]: Display[3018386094] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-17 09:35:04] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-17 09:35:04] [ Buffer format (all) ]: BGRA_8888
[2025-01-17 09:35:04] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-17 09:35:04] [ SDR white level in nits ]: 203
[2025-01-17 09:35:04] [ HDR relative maximum luminance ]: 1
[2025-01-17 09:35:04] [ Bits per color component ]: 8
[2025-01-17 09:35:04] [ Bits per pixel ]: 24
[2025-01-17 09:35:04] [ Refresh Rate in Hz ]: 60
[2025-01-17 09:35:04] [ featureStatus ]:
[2025-01-17 09:35:04] [ featureStatus ]:
[2025-01-17 09:35:04] [ 2d_canvas ]: enabled
[2025-01-17 09:35:04] [ canvas_oop_rasterization ]: enabled_on
[2025-01-17 09:35:04] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-17 09:35:04] [ gpu_compositing ]: enabled
[2025-01-17 09:35:04] [ multiple_raster_threads ]: enabled_on
[2025-01-17 09:35:04] [ opengl ]: enabled_on
[2025-01-17 09:35:04] [ rasterization ]: enabled
[2025-01-17 09:35:04] [ raw_draw ]: disabled_off_ok
[2025-01-17 09:35:04] [ skia_graphite ]: disabled_off
[2025-01-17 09:35:04] [ video_decode ]: enabled
[2025-01-17 09:35:04] [ video_encode ]: enabled
[2025-01-17 09:35:04] [ vulkan ]: disabled_off
[2025-01-17 09:35:04] [ webgl ]: enabled
[2025-01-17 09:35:04] [ webgl2 ]: enabled
[2025-01-17 09:35:04] [ webgpu ]: enabled
[2025-01-17 09:35:04] [ webnn ]: disabled_off
[2025-01-17 09:35:04] [ problems ]:
[2025-01-17 09:35:04] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-17 09:35:04] [ tag ]: workarounds
[2025-01-17 09:35:04] [ affectedSettings ]:
exit_on_context_lost
[2025-01-17 09:35:04] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-17 09:35:04] [ tag ]: workarounds
[2025-01-17 09:35:04] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-17 09:35:04] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-17 09:35:04] [ tag ]: workarounds
[2025-01-17 09:35:04] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-17 09:35:04] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-17 09:35:04] [ tag ]: workarounds
[2025-01-17 09:35:04] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-17 09:35:04] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-17 09:35:04] [ tag ]: workarounds
[2025-01-17 09:35:04] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-17 09:35:04] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-17 09:35:04] [ tag ]: workarounds
[2025-01-17 09:35:04] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-17 09:35:04] [ workarounds ]:
[2025-01-17 09:35:04] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-17 09:35:04] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-17 09:35:04] [ workarounds[2] ]: exit_on_context_lost
[2025-01-17 09:35:04] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-17 09:35:04] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-17 09:35:04] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-17 09:35:04] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-17 09:35:04] [ gpuMemoryBufferInfo ]:
[2025-01-17 09:35:04] [ R_8 ]: Software only
[2025-01-17 09:35:04] [ R_16 ]: Software only
[2025-01-17 09:35:04] [ RG_88 ]: Software only
[2025-01-17 09:35:04] [ RG_1616 ]: Software only
[2025-01-17 09:35:04] [ BGR_565 ]: Software only
[2025-01-17 09:35:04] [ RGBA_4444 ]: Software only
[2025-01-17 09:35:04] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-17 09:35:04] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-17 09:35:04] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-17 09:35:04] [ BGRA_1010102 ]: Software only
[2025-01-17 09:35:04] [ RGBA_1010102 ]: Software only
[2025-01-17 09:35:04] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-17 09:35:04] [ RGBA_F16 ]: Software only
[2025-01-17 09:35:04] [ YVU_420 ]: Software only
[2025-01-17 09:35:04] [ YUV_420_BIPLANAR ]: Software only
[2025-01-17 09:35:04] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-17 09:35:04] [ P010 ]: Software only
[2025-01-17 09:35:04] [ videoAcceleratorsInfo ]:
[2025-01-17 09:35:04] [ Decoding ]: (null)
[2025-01-17 09:35:04] [ Encoding ]: (null)
[2025-01-17 09:35:04]
[2025-01-17 09:35:04] *** Report Section: Log Messages ***
[2025-01-17 09:35:04]
[2025-01-17 09:35:04] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-17 10:46:58] ==================[ GPU Report: Start [0] ]=================
[2025-01-17 10:46:58]
[2025-01-17 10:46:58] *** Report Section: Client Info ***
[2025-01-17 10:46:58]
[2025-01-17 10:46:58] [ client_info ]:
[2025-01-17 10:46:58] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-17 10:46:58] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13956 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-17 10:46:58] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-17 10:46:58] [ operating_system ]: Windows NT 10.0.22621
[2025-01-17 10:46:58] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-17 10:46:58] [ version ]: Chrome/126.0.6478.183
[2025-01-17 10:46:58]
[2025-01-17 10:46:58] *** Report Section: GPU Info ***
[2025-01-17 10:46:58]
[2025-01-17 10:46:58] [ gpu_info ]:
[2025-01-17 10:46:58] [ ANGLEFeatures ]:
[2025-01-17 10:46:58] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-17 10:46:58] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-17 10:46:58] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-17 10:46:58] [ basicInfo ]:
[2025-01-17 10:46:58] [ Initialization time ]: 154
[2025-01-17 10:46:58] [ In-process GPU ]: (null)
[2025-01-17 10:46:58] [ Passthrough Command Decoder ]: (null)
[2025-01-17 10:46:58] [ Sandboxed ]: (null)
[2025-01-17 10:46:58] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,52872}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-17 10:46:58] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56218}, DRIVER_VERSION=10.0.22621.4249
[2025-01-17 10:46:58] [ Optimus ]: (null)
[2025-01-17 10:46:58] [ AMD switchable ]: (null)
[2025-01-17 10:46:58] [ Desktop compositing ]: Aero Glass
[2025-01-17 10:46:58] [ Direct composition ]: (null)
[2025-01-17 10:46:58] [ Supports overlays ]: (null)
[2025-01-17 10:46:58] [ YUY2 overlay support ]: SCALING
[2025-01-17 10:46:58] [ NV12 overlay support ]: SCALING
[2025-01-17 10:46:58] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-17 10:46:58] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-17 10:46:58] [ DirectML feature level ]: Not supported
[2025-01-17 10:46:58] [ Driver D3D12 feature level ]: Not supported
[2025-01-17 10:46:58] [ Driver Vulkan API version ]: Not supported
[2025-01-17 10:46:58] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-17 10:46:58] [ Pixel shader version ]: 5.0
[2025-01-17 10:46:58] [ Vertex shader version ]: 5.0
[2025-01-17 10:46:58] [ Max. MSAA samples ]: 8
[2025-01-17 10:46:58] [ Machine model name ]: (null)
[2025-01-17 10:46:58] [ Machine model version ]: (null)
[2025-01-17 10:46:58] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-17 10:46:58] [ Display type ]: ANGLE_D3D11
[2025-01-17 10:46:58] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-17 10:46:58] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-17 10:46:58] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-17 10:46:58] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-17 10:46:58] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-17 10:46:58] [ Disabled WebGL Extensions ]: (null)
[2025-01-17 10:46:58] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-17 10:46:58] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-17 10:46:58] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-17 10:46:58] [ Direct rendering version ]: unknown
[2025-01-17 10:46:58] [ Reset notification strategy ]: 0x8252
[2025-01-17 10:46:58] [ GPU process crash count ]: (null)
[2025-01-17 10:46:58] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-17 10:46:58] [ compositorInfo ]:
[2025-01-17 10:46:58] [ Tile Update Mode ]: One-copy
[2025-01-17 10:46:58] [ Partial Raster ]: Enabled
[2025-01-17 10:46:58] [ dawnInfo ]:
[2025-01-17 10:46:58] [ devicePerfInfo ]:
[2025-01-17 10:46:58] [ displayInfo ]:
[2025-01-17 10:46:58] [ Info ]: Display[4085550646] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-17 10:46:58] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-17 10:46:58] [ Buffer format (all) ]: BGRA_8888
[2025-01-17 10:46:58] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-17 10:46:58] [ SDR white level in nits ]: 203
[2025-01-17 10:46:58] [ HDR relative maximum luminance ]: 1
[2025-01-17 10:46:58] [ Bits per color component ]: 8
[2025-01-17 10:46:58] [ Bits per pixel ]: 24
[2025-01-17 10:46:58] [ Refresh Rate in Hz ]: 60
[2025-01-17 10:46:58] [ featureStatus ]:
[2025-01-17 10:46:58] [ featureStatus ]:
[2025-01-17 10:46:58] [ 2d_canvas ]: enabled
[2025-01-17 10:46:58] [ canvas_oop_rasterization ]: enabled_on
[2025-01-17 10:46:58] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-17 10:46:58] [ gpu_compositing ]: enabled
[2025-01-17 10:46:58] [ multiple_raster_threads ]: enabled_on
[2025-01-17 10:46:58] [ opengl ]: enabled_on
[2025-01-17 10:46:58] [ rasterization ]: enabled
[2025-01-17 10:46:58] [ raw_draw ]: disabled_off_ok
[2025-01-17 10:46:58] [ skia_graphite ]: disabled_off
[2025-01-17 10:46:58] [ video_decode ]: enabled
[2025-01-17 10:46:58] [ video_encode ]: enabled
[2025-01-17 10:46:58] [ vulkan ]: disabled_off
[2025-01-17 10:46:58] [ webgl ]: enabled
[2025-01-17 10:46:58] [ webgl2 ]: enabled
[2025-01-17 10:46:58] [ webgpu ]: enabled
[2025-01-17 10:46:58] [ webnn ]: disabled_off
[2025-01-17 10:46:58] [ problems ]:
[2025-01-17 10:46:58] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-17 10:46:58] [ tag ]: workarounds
[2025-01-17 10:46:58] [ affectedSettings ]:
exit_on_context_lost
[2025-01-17 10:46:58] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-17 10:46:58] [ tag ]: workarounds
[2025-01-17 10:46:58] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-17 10:46:58] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-17 10:46:58] [ tag ]: workarounds
[2025-01-17 10:46:58] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-17 10:46:58] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-17 10:46:58] [ tag ]: workarounds
[2025-01-17 10:46:58] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-17 10:46:58] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-17 10:46:58] [ tag ]: workarounds
[2025-01-17 10:46:58] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-17 10:46:58] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-17 10:46:58] [ tag ]: workarounds
[2025-01-17 10:46:58] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-17 10:46:58] [ workarounds ]:
[2025-01-17 10:46:58] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-17 10:46:58] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-17 10:46:58] [ workarounds[2] ]: exit_on_context_lost
[2025-01-17 10:46:58] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-17 10:46:58] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-17 10:46:58] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-17 10:46:58] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-17 10:46:58] [ gpuMemoryBufferInfo ]:
[2025-01-17 10:46:58] [ R_8 ]: Software only
[2025-01-17 10:46:58] [ R_16 ]: Software only
[2025-01-17 10:46:58] [ RG_88 ]: Software only
[2025-01-17 10:46:58] [ RG_1616 ]: Software only
[2025-01-17 10:46:58] [ BGR_565 ]: Software only
[2025-01-17 10:46:58] [ RGBA_4444 ]: Software only
[2025-01-17 10:46:58] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-17 10:46:58] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-17 10:46:58] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-17 10:46:58] [ BGRA_1010102 ]: Software only
[2025-01-17 10:46:58] [ RGBA_1010102 ]: Software only
[2025-01-17 10:46:58] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-17 10:46:58] [ RGBA_F16 ]: Software only
[2025-01-17 10:46:58] [ YVU_420 ]: Software only
[2025-01-17 10:46:58] [ YUV_420_BIPLANAR ]: Software only
[2025-01-17 10:46:58] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-17 10:46:58] [ P010 ]: Software only
[2025-01-17 10:46:58] [ videoAcceleratorsInfo ]:
[2025-01-17 10:46:58] [ Decoding ]: (null)
[2025-01-17 10:46:58] [ Encoding ]: (null)
[2025-01-17 10:46:58]
[2025-01-17 10:46:58] *** Report Section: Log Messages ***
[2025-01-17 10:46:58]
[2025-01-17 10:46:58] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-17 17:06:44] ==================[ GPU Report: Start [0] ]=================
[2025-01-17 17:06:44]
[2025-01-17 17:06:44] *** Report Section: Client Info ***
[2025-01-17 17:06:44]
[2025-01-17 17:06:44] [ client_info ]:
[2025-01-17 17:06:44] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-17 17:06:44] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=4944 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-17 17:06:44] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-17 17:06:44] [ operating_system ]: Windows NT 10.0.22621
[2025-01-17 17:06:44] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-17 17:06:44] [ version ]: Chrome/126.0.6478.183
[2025-01-17 17:06:44]
[2025-01-17 17:06:44] *** Report Section: GPU Info ***
[2025-01-17 17:06:44]
[2025-01-17 17:06:44] [ gpu_info ]:
[2025-01-17 17:06:44] [ ANGLEFeatures ]:
[2025-01-17 17:06:44] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-17 17:06:44] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-17 17:06:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-17 17:06:44] [ basicInfo ]:
[2025-01-17 17:06:44] [ Initialization time ]: 141
[2025-01-17 17:06:44] [ In-process GPU ]: (null)
[2025-01-17 17:06:44] [ Passthrough Command Decoder ]: (null)
[2025-01-17 17:06:44] [ Sandboxed ]: (null)
[2025-01-17 17:06:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53604}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-17 17:06:44] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56921}, DRIVER_VERSION=10.0.22621.4249
[2025-01-17 17:06:44] [ Optimus ]: (null)
[2025-01-17 17:06:44] [ AMD switchable ]: (null)
[2025-01-17 17:06:44] [ Desktop compositing ]: Aero Glass
[2025-01-17 17:06:44] [ Direct composition ]: (null)
[2025-01-17 17:06:44] [ Supports overlays ]: (null)
[2025-01-17 17:06:44] [ YUY2 overlay support ]: SCALING
[2025-01-17 17:06:44] [ NV12 overlay support ]: SCALING
[2025-01-17 17:06:44] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-17 17:06:44] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-17 17:06:44] [ DirectML feature level ]: Not supported
[2025-01-17 17:06:44] [ Driver D3D12 feature level ]: Not supported
[2025-01-17 17:06:44] [ Driver Vulkan API version ]: Not supported
[2025-01-17 17:06:44] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-17 17:06:44] [ Pixel shader version ]: 5.0
[2025-01-17 17:06:44] [ Vertex shader version ]: 5.0
[2025-01-17 17:06:44] [ Max. MSAA samples ]: 8
[2025-01-17 17:06:44] [ Machine model name ]: (null)
[2025-01-17 17:06:44] [ Machine model version ]: (null)
[2025-01-17 17:06:44] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-17 17:06:44] [ Display type ]: ANGLE_D3D11
[2025-01-17 17:06:44] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-17 17:06:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-17 17:06:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-17 17:06:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-17 17:06:44] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-17 17:06:44] [ Disabled WebGL Extensions ]: (null)
[2025-01-17 17:06:44] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-17 17:06:44] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-17 17:06:44] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-17 17:06:44] [ Direct rendering version ]: unknown
[2025-01-17 17:06:44] [ Reset notification strategy ]: 0x8252
[2025-01-17 17:06:44] [ GPU process crash count ]: (null)
[2025-01-17 17:06:44] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-17 17:06:44] [ compositorInfo ]:
[2025-01-17 17:06:44] [ Tile Update Mode ]: One-copy
[2025-01-17 17:06:44] [ Partial Raster ]: Enabled
[2025-01-17 17:06:44] [ dawnInfo ]:
[2025-01-17 17:06:44] [ devicePerfInfo ]:
[2025-01-17 17:06:44] [ displayInfo ]:
[2025-01-17 17:06:44] [ Info ]: Display[2622275674] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-17 17:06:44] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-17 17:06:44] [ Buffer format (all) ]: BGRA_8888
[2025-01-17 17:06:44] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-17 17:06:44] [ SDR white level in nits ]: 203
[2025-01-17 17:06:44] [ HDR relative maximum luminance ]: 1
[2025-01-17 17:06:44] [ Bits per color component ]: 8
[2025-01-17 17:06:44] [ Bits per pixel ]: 24
[2025-01-17 17:06:44] [ Refresh Rate in Hz ]: 60
[2025-01-17 17:06:44] [ featureStatus ]:
[2025-01-17 17:06:44] [ featureStatus ]:
[2025-01-17 17:06:44] [ 2d_canvas ]: enabled
[2025-01-17 17:06:44] [ canvas_oop_rasterization ]: enabled_on
[2025-01-17 17:06:44] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-17 17:06:44] [ gpu_compositing ]: enabled
[2025-01-17 17:06:44] [ multiple_raster_threads ]: enabled_on
[2025-01-17 17:06:44] [ opengl ]: enabled_on
[2025-01-17 17:06:44] [ rasterization ]: enabled
[2025-01-17 17:06:44] [ raw_draw ]: disabled_off_ok
[2025-01-17 17:06:44] [ skia_graphite ]: disabled_off
[2025-01-17 17:06:44] [ video_decode ]: enabled
[2025-01-17 17:06:44] [ video_encode ]: enabled
[2025-01-17 17:06:44] [ vulkan ]: disabled_off
[2025-01-17 17:06:44] [ webgl ]: enabled
[2025-01-17 17:06:44] [ webgl2 ]: enabled
[2025-01-17 17:06:44] [ webgpu ]: enabled
[2025-01-17 17:06:44] [ webnn ]: disabled_off
[2025-01-17 17:06:44] [ problems ]:
[2025-01-17 17:06:44] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-17 17:06:44] [ tag ]: workarounds
[2025-01-17 17:06:44] [ affectedSettings ]:
exit_on_context_lost
[2025-01-17 17:06:44] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-17 17:06:44] [ tag ]: workarounds
[2025-01-17 17:06:44] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-17 17:06:44] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-17 17:06:44] [ tag ]: workarounds
[2025-01-17 17:06:44] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-17 17:06:44] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-17 17:06:44] [ tag ]: workarounds
[2025-01-17 17:06:44] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-17 17:06:44] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-17 17:06:44] [ tag ]: workarounds
[2025-01-17 17:06:44] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-17 17:06:44] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-17 17:06:44] [ tag ]: workarounds
[2025-01-17 17:06:44] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-17 17:06:44] [ workarounds ]:
[2025-01-17 17:06:44] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-17 17:06:44] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-17 17:06:44] [ workarounds[2] ]: exit_on_context_lost
[2025-01-17 17:06:44] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-17 17:06:44] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-17 17:06:44] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-17 17:06:44] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-17 17:06:44] [ gpuMemoryBufferInfo ]:
[2025-01-17 17:06:44] [ R_8 ]: Software only
[2025-01-17 17:06:44] [ R_16 ]: Software only
[2025-01-17 17:06:44] [ RG_88 ]: Software only
[2025-01-17 17:06:44] [ RG_1616 ]: Software only
[2025-01-17 17:06:44] [ BGR_565 ]: Software only
[2025-01-17 17:06:44] [ RGBA_4444 ]: Software only
[2025-01-17 17:06:44] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-17 17:06:44] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-17 17:06:44] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-17 17:06:44] [ BGRA_1010102 ]: Software only
[2025-01-17 17:06:44] [ RGBA_1010102 ]: Software only
[2025-01-17 17:06:44] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-17 17:06:44] [ RGBA_F16 ]: Software only
[2025-01-17 17:06:44] [ YVU_420 ]: Software only
[2025-01-17 17:06:44] [ YUV_420_BIPLANAR ]: Software only
[2025-01-17 17:06:44] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-17 17:06:44] [ P010 ]: Software only
[2025-01-17 17:06:44] [ videoAcceleratorsInfo ]:
[2025-01-17 17:06:44] [ Decoding ]: (null)
[2025-01-17 17:06:44] [ Encoding ]: (null)
[2025-01-17 17:06:44]
[2025-01-17 17:06:44] *** Report Section: Log Messages ***
[2025-01-17 17:06:44]
[2025-01-17 17:06:44] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-18 11:48:40] ==================[ GPU Report: Start [0] ]=================
[2025-01-18 11:48:40]
[2025-01-18 11:48:40] *** Report Section: Client Info ***
[2025-01-18 11:48:40]
[2025-01-18 11:48:40] [ client_info ]:
[2025-01-18 11:48:40] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-18 11:48:40] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14324 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-18 11:48:40] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-18 11:48:40] [ operating_system ]: Windows NT 10.0.22621
[2025-01-18 11:48:40] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-18 11:48:40] [ version ]: Chrome/126.0.6478.183
[2025-01-18 11:48:40]
[2025-01-18 11:48:40] *** Report Section: GPU Info ***
[2025-01-18 11:48:40]
[2025-01-18 11:48:40] [ gpu_info ]:
[2025-01-18 11:48:40] [ ANGLEFeatures ]:
[2025-01-18 11:48:40] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-18 11:48:40] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-18 11:48:40] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-18 11:48:40] [ basicInfo ]:
[2025-01-18 11:48:40] [ Initialization time ]: 192
[2025-01-18 11:48:40] [ In-process GPU ]: (null)
[2025-01-18 11:48:40] [ Passthrough Command Decoder ]: (null)
[2025-01-18 11:48:40] [ Sandboxed ]: (null)
[2025-01-18 11:48:40] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54064}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-18 11:48:40] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57408}, DRIVER_VERSION=10.0.22621.4249
[2025-01-18 11:48:40] [ Optimus ]: (null)
[2025-01-18 11:48:40] [ AMD switchable ]: (null)
[2025-01-18 11:48:40] [ Desktop compositing ]: Aero Glass
[2025-01-18 11:48:40] [ Direct composition ]: (null)
[2025-01-18 11:48:40] [ Supports overlays ]: (null)
[2025-01-18 11:48:40] [ YUY2 overlay support ]: SCALING
[2025-01-18 11:48:40] [ NV12 overlay support ]: SCALING
[2025-01-18 11:48:40] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-18 11:48:40] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-18 11:48:40] [ DirectML feature level ]: Not supported
[2025-01-18 11:48:40] [ Driver D3D12 feature level ]: Not supported
[2025-01-18 11:48:40] [ Driver Vulkan API version ]: Not supported
[2025-01-18 11:48:40] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-18 11:48:40] [ Pixel shader version ]: 5.0
[2025-01-18 11:48:40] [ Vertex shader version ]: 5.0
[2025-01-18 11:48:40] [ Max. MSAA samples ]: 8
[2025-01-18 11:48:40] [ Machine model name ]: (null)
[2025-01-18 11:48:40] [ Machine model version ]: (null)
[2025-01-18 11:48:40] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-18 11:48:40] [ Display type ]: ANGLE_D3D11
[2025-01-18 11:48:40] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-18 11:48:40] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-18 11:48:40] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-18 11:48:40] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-18 11:48:40] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-18 11:48:40] [ Disabled WebGL Extensions ]: (null)
[2025-01-18 11:48:40] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-18 11:48:40] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-18 11:48:40] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-18 11:48:40] [ Direct rendering version ]: unknown
[2025-01-18 11:48:40] [ Reset notification strategy ]: 0x8252
[2025-01-18 11:48:40] [ GPU process crash count ]: (null)
[2025-01-18 11:48:40] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-18 11:48:40] [ compositorInfo ]:
[2025-01-18 11:48:40] [ Tile Update Mode ]: One-copy
[2025-01-18 11:48:40] [ Partial Raster ]: Enabled
[2025-01-18 11:48:40] [ dawnInfo ]:
[2025-01-18 11:48:40] [ devicePerfInfo ]:
[2025-01-18 11:48:40] [ displayInfo ]:
[2025-01-18 11:48:40] [ Info ]: Display[2733747617] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-18 11:48:40] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-18 11:48:40] [ Buffer format (all) ]: BGRA_8888
[2025-01-18 11:48:40] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-18 11:48:40] [ SDR white level in nits ]: 203
[2025-01-18 11:48:40] [ HDR relative maximum luminance ]: 1
[2025-01-18 11:48:40] [ Bits per color component ]: 8
[2025-01-18 11:48:40] [ Bits per pixel ]: 24
[2025-01-18 11:48:40] [ Refresh Rate in Hz ]: 60
[2025-01-18 11:48:40] [ featureStatus ]:
[2025-01-18 11:48:40] [ featureStatus ]:
[2025-01-18 11:48:40] [ 2d_canvas ]: enabled
[2025-01-18 11:48:40] [ canvas_oop_rasterization ]: enabled_on
[2025-01-18 11:48:40] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-18 11:48:40] [ gpu_compositing ]: enabled
[2025-01-18 11:48:40] [ multiple_raster_threads ]: enabled_on
[2025-01-18 11:48:40] [ opengl ]: enabled_on
[2025-01-18 11:48:40] [ rasterization ]: enabled
[2025-01-18 11:48:40] [ raw_draw ]: disabled_off_ok
[2025-01-18 11:48:40] [ skia_graphite ]: disabled_off
[2025-01-18 11:48:40] [ video_decode ]: enabled
[2025-01-18 11:48:40] [ video_encode ]: enabled
[2025-01-18 11:48:40] [ vulkan ]: disabled_off
[2025-01-18 11:48:40] [ webgl ]: enabled
[2025-01-18 11:48:40] [ webgl2 ]: enabled
[2025-01-18 11:48:40] [ webgpu ]: enabled
[2025-01-18 11:48:40] [ webnn ]: disabled_off
[2025-01-18 11:48:40] [ problems ]:
[2025-01-18 11:48:40] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-18 11:48:40] [ tag ]: workarounds
[2025-01-18 11:48:40] [ affectedSettings ]:
exit_on_context_lost
[2025-01-18 11:48:40] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-18 11:48:40] [ tag ]: workarounds
[2025-01-18 11:48:40] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-18 11:48:40] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-18 11:48:40] [ tag ]: workarounds
[2025-01-18 11:48:40] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-18 11:48:40] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-18 11:48:40] [ tag ]: workarounds
[2025-01-18 11:48:40] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-18 11:48:40] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-18 11:48:40] [ tag ]: workarounds
[2025-01-18 11:48:40] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-18 11:48:40] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-18 11:48:40] [ tag ]: workarounds
[2025-01-18 11:48:40] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-18 11:48:40] [ workarounds ]:
[2025-01-18 11:48:40] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-18 11:48:40] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-18 11:48:40] [ workarounds[2] ]: exit_on_context_lost
[2025-01-18 11:48:40] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-18 11:48:40] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-18 11:48:40] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-18 11:48:40] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-18 11:48:40] [ gpuMemoryBufferInfo ]:
[2025-01-18 11:48:40] [ R_8 ]: Software only
[2025-01-18 11:48:40] [ R_16 ]: Software only
[2025-01-18 11:48:40] [ RG_88 ]: Software only
[2025-01-18 11:48:40] [ RG_1616 ]: Software only
[2025-01-18 11:48:40] [ BGR_565 ]: Software only
[2025-01-18 11:48:40] [ RGBA_4444 ]: Software only
[2025-01-18 11:48:40] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-18 11:48:40] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-18 11:48:40] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-18 11:48:40] [ BGRA_1010102 ]: Software only
[2025-01-18 11:48:40] [ RGBA_1010102 ]: Software only
[2025-01-18 11:48:40] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-18 11:48:40] [ RGBA_F16 ]: Software only
[2025-01-18 11:48:40] [ YVU_420 ]: Software only
[2025-01-18 11:48:40] [ YUV_420_BIPLANAR ]: Software only
[2025-01-18 11:48:40] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-18 11:48:40] [ P010 ]: Software only
[2025-01-18 11:48:40] [ videoAcceleratorsInfo ]:
[2025-01-18 11:48:40] [ Decoding ]: (null)
[2025-01-18 11:48:40] [ Encoding ]: (null)
[2025-01-18 11:48:40]
[2025-01-18 11:48:40] *** Report Section: Log Messages ***
[2025-01-18 11:48:40]
[2025-01-18 11:48:40] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-18 13:26:05] ==================[ GPU Report: Start [0] ]=================
[2025-01-18 13:26:05]
[2025-01-18 13:26:05] *** Report Section: Client Info ***
[2025-01-18 13:26:05]
[2025-01-18 13:26:05] [ client_info ]:
[2025-01-18 13:26:05] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-18 13:26:05] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=14016 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-18 13:26:05] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-18 13:26:05] [ operating_system ]: Windows NT 10.0.22621
[2025-01-18 13:26:05] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-18 13:26:05] [ version ]: Chrome/126.0.6478.183
[2025-01-18 13:26:05]
[2025-01-18 13:26:05] *** Report Section: GPU Info ***
[2025-01-18 13:26:05]
[2025-01-18 13:26:05] [ gpu_info ]:
[2025-01-18 13:26:05] [ ANGLEFeatures ]:
[2025-01-18 13:26:05] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-18 13:26:05] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-18 13:26:05] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-18 13:26:05] [ basicInfo ]:
[2025-01-18 13:26:05] [ Initialization time ]: 146
[2025-01-18 13:26:05] [ In-process GPU ]: (null)
[2025-01-18 13:26:05] [ Passthrough Command Decoder ]: (null)
[2025-01-18 13:26:05] [ Sandboxed ]: (null)
[2025-01-18 13:26:05] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53440}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-18 13:26:05] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56786}, DRIVER_VERSION=10.0.22621.4249
[2025-01-18 13:26:05] [ Optimus ]: (null)
[2025-01-18 13:26:05] [ AMD switchable ]: (null)
[2025-01-18 13:26:05] [ Desktop compositing ]: Aero Glass
[2025-01-18 13:26:05] [ Direct composition ]: (null)
[2025-01-18 13:26:05] [ Supports overlays ]: (null)
[2025-01-18 13:26:05] [ YUY2 overlay support ]: SCALING
[2025-01-18 13:26:05] [ NV12 overlay support ]: SCALING
[2025-01-18 13:26:05] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-18 13:26:05] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-18 13:26:05] [ DirectML feature level ]: Not supported
[2025-01-18 13:26:05] [ Driver D3D12 feature level ]: Not supported
[2025-01-18 13:26:05] [ Driver Vulkan API version ]: Not supported
[2025-01-18 13:26:05] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-18 13:26:05] [ Pixel shader version ]: 5.0
[2025-01-18 13:26:05] [ Vertex shader version ]: 5.0
[2025-01-18 13:26:05] [ Max. MSAA samples ]: 8
[2025-01-18 13:26:05] [ Machine model name ]: (null)
[2025-01-18 13:26:05] [ Machine model version ]: (null)
[2025-01-18 13:26:05] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-18 13:26:05] [ Display type ]: ANGLE_D3D11
[2025-01-18 13:26:05] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-18 13:26:05] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-18 13:26:05] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-18 13:26:05] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-18 13:26:05] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-18 13:26:05] [ Disabled WebGL Extensions ]: (null)
[2025-01-18 13:26:05] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-18 13:26:05] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-18 13:26:05] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-18 13:26:05] [ Direct rendering version ]: unknown
[2025-01-18 13:26:05] [ Reset notification strategy ]: 0x8252
[2025-01-18 13:26:05] [ GPU process crash count ]: (null)
[2025-01-18 13:26:05] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-18 13:26:05] [ compositorInfo ]:
[2025-01-18 13:26:05] [ Tile Update Mode ]: One-copy
[2025-01-18 13:26:05] [ Partial Raster ]: Enabled
[2025-01-18 13:26:05] [ dawnInfo ]:
[2025-01-18 13:26:05] [ devicePerfInfo ]:
[2025-01-18 13:26:05] [ displayInfo ]:
[2025-01-18 13:26:05] [ Info ]: Display[1276560337] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-18 13:26:05] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-18 13:26:05] [ Buffer format (all) ]: BGRA_8888
[2025-01-18 13:26:05] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-18 13:26:05] [ SDR white level in nits ]: 203
[2025-01-18 13:26:05] [ HDR relative maximum luminance ]: 1
[2025-01-18 13:26:05] [ Bits per color component ]: 8
[2025-01-18 13:26:05] [ Bits per pixel ]: 24
[2025-01-18 13:26:05] [ Refresh Rate in Hz ]: 60
[2025-01-18 13:26:05] [ featureStatus ]:
[2025-01-18 13:26:05] [ featureStatus ]:
[2025-01-18 13:26:05] [ 2d_canvas ]: enabled
[2025-01-18 13:26:05] [ canvas_oop_rasterization ]: enabled_on
[2025-01-18 13:26:05] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-18 13:26:05] [ gpu_compositing ]: enabled
[2025-01-18 13:26:05] [ multiple_raster_threads ]: enabled_on
[2025-01-18 13:26:05] [ opengl ]: enabled_on
[2025-01-18 13:26:05] [ rasterization ]: enabled
[2025-01-18 13:26:05] [ raw_draw ]: disabled_off_ok
[2025-01-18 13:26:05] [ skia_graphite ]: disabled_off
[2025-01-18 13:26:05] [ video_decode ]: enabled
[2025-01-18 13:26:05] [ video_encode ]: enabled
[2025-01-18 13:26:05] [ vulkan ]: disabled_off
[2025-01-18 13:26:05] [ webgl ]: enabled
[2025-01-18 13:26:05] [ webgl2 ]: enabled
[2025-01-18 13:26:05] [ webgpu ]: enabled
[2025-01-18 13:26:05] [ webnn ]: disabled_off
[2025-01-18 13:26:05] [ problems ]:
[2025-01-18 13:26:05] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-18 13:26:05] [ tag ]: workarounds
[2025-01-18 13:26:05] [ affectedSettings ]:
exit_on_context_lost
[2025-01-18 13:26:05] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-18 13:26:05] [ tag ]: workarounds
[2025-01-18 13:26:05] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-18 13:26:05] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-18 13:26:05] [ tag ]: workarounds
[2025-01-18 13:26:05] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-18 13:26:05] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-18 13:26:05] [ tag ]: workarounds
[2025-01-18 13:26:05] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-18 13:26:05] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-18 13:26:05] [ tag ]: workarounds
[2025-01-18 13:26:05] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-18 13:26:05] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-18 13:26:05] [ tag ]: workarounds
[2025-01-18 13:26:05] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-18 13:26:05] [ workarounds ]:
[2025-01-18 13:26:05] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-18 13:26:05] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-18 13:26:05] [ workarounds[2] ]: exit_on_context_lost
[2025-01-18 13:26:05] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-18 13:26:05] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-18 13:26:05] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-18 13:26:05] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-18 13:26:05] [ gpuMemoryBufferInfo ]:
[2025-01-18 13:26:05] [ R_8 ]: Software only
[2025-01-18 13:26:05] [ R_16 ]: Software only
[2025-01-18 13:26:05] [ RG_88 ]: Software only
[2025-01-18 13:26:05] [ RG_1616 ]: Software only
[2025-01-18 13:26:05] [ BGR_565 ]: Software only
[2025-01-18 13:26:05] [ RGBA_4444 ]: Software only
[2025-01-18 13:26:05] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-18 13:26:05] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-18 13:26:05] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-18 13:26:05] [ BGRA_1010102 ]: Software only
[2025-01-18 13:26:05] [ RGBA_1010102 ]: Software only
[2025-01-18 13:26:05] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-18 13:26:05] [ RGBA_F16 ]: Software only
[2025-01-18 13:26:05] [ YVU_420 ]: Software only
[2025-01-18 13:26:05] [ YUV_420_BIPLANAR ]: Software only
[2025-01-18 13:26:05] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-18 13:26:05] [ P010 ]: Software only
[2025-01-18 13:26:05] [ videoAcceleratorsInfo ]:
[2025-01-18 13:26:05] [ Decoding ]: (null)
[2025-01-18 13:26:05] [ Encoding ]: (null)
[2025-01-18 13:26:05]
[2025-01-18 13:26:05] *** Report Section: Log Messages ***
[2025-01-18 13:26:05]
[2025-01-18 13:26:05] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-18 17:07:00] ==================[ GPU Report: Start [0] ]=================
[2025-01-18 17:07:00]
[2025-01-18 17:07:00] *** Report Section: Client Info ***
[2025-01-18 17:07:00]
[2025-01-18 17:07:00] [ client_info ]:
[2025-01-18 17:07:00] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-18 17:07:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13868 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-18 17:07:00] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-18 17:07:00] [ operating_system ]: Windows NT 10.0.22621
[2025-01-18 17:07:00] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-18 17:07:00] [ version ]: Chrome/126.0.6478.183
[2025-01-18 17:07:00]
[2025-01-18 17:07:00] *** Report Section: GPU Info ***
[2025-01-18 17:07:00]
[2025-01-18 17:07:00] [ gpu_info ]:
[2025-01-18 17:07:00] [ ANGLEFeatures ]:
[2025-01-18 17:07:00] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-18 17:07:00] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-18 17:07:00] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-18 17:07:00] [ basicInfo ]:
[2025-01-18 17:07:00] [ Initialization time ]: 128
[2025-01-18 17:07:00] [ In-process GPU ]: (null)
[2025-01-18 17:07:00] [ Passthrough Command Decoder ]: (null)
[2025-01-18 17:07:00] [ Sandboxed ]: (null)
[2025-01-18 17:07:00] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53448}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-18 17:07:00] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56794}, DRIVER_VERSION=10.0.22621.4249
[2025-01-18 17:07:00] [ Optimus ]: (null)
[2025-01-18 17:07:00] [ AMD switchable ]: (null)
[2025-01-18 17:07:00] [ Desktop compositing ]: Aero Glass
[2025-01-18 17:07:00] [ Direct composition ]: (null)
[2025-01-18 17:07:00] [ Supports overlays ]: (null)
[2025-01-18 17:07:00] [ YUY2 overlay support ]: SCALING
[2025-01-18 17:07:00] [ NV12 overlay support ]: SCALING
[2025-01-18 17:07:00] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-18 17:07:00] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-18 17:07:00] [ DirectML feature level ]: Not supported
[2025-01-18 17:07:00] [ Driver D3D12 feature level ]: Not supported
[2025-01-18 17:07:00] [ Driver Vulkan API version ]: Not supported
[2025-01-18 17:07:00] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-18 17:07:00] [ Pixel shader version ]: 5.0
[2025-01-18 17:07:00] [ Vertex shader version ]: 5.0
[2025-01-18 17:07:00] [ Max. MSAA samples ]: 8
[2025-01-18 17:07:00] [ Machine model name ]: (null)
[2025-01-18 17:07:00] [ Machine model version ]: (null)
[2025-01-18 17:07:00] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-18 17:07:00] [ Display type ]: ANGLE_D3D11
[2025-01-18 17:07:00] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-18 17:07:00] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-18 17:07:00] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-18 17:07:00] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-18 17:07:00] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-18 17:07:00] [ Disabled WebGL Extensions ]: (null)
[2025-01-18 17:07:00] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-18 17:07:00] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-18 17:07:00] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-18 17:07:00] [ Direct rendering version ]: unknown
[2025-01-18 17:07:00] [ Reset notification strategy ]: 0x8252
[2025-01-18 17:07:00] [ GPU process crash count ]: (null)
[2025-01-18 17:07:00] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-18 17:07:00] [ compositorInfo ]:
[2025-01-18 17:07:00] [ Tile Update Mode ]: One-copy
[2025-01-18 17:07:00] [ Partial Raster ]: Enabled
[2025-01-18 17:07:00] [ dawnInfo ]:
[2025-01-18 17:07:00] [ devicePerfInfo ]:
[2025-01-18 17:07:00] [ displayInfo ]:
[2025-01-18 17:07:00] [ Info ]: Display[3907129794] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-18 17:07:00] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-18 17:07:00] [ Buffer format (all) ]: BGRA_8888
[2025-01-18 17:07:00] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-18 17:07:00] [ SDR white level in nits ]: 203
[2025-01-18 17:07:00] [ HDR relative maximum luminance ]: 1
[2025-01-18 17:07:00] [ Bits per color component ]: 8
[2025-01-18 17:07:00] [ Bits per pixel ]: 24
[2025-01-18 17:07:00] [ Refresh Rate in Hz ]: 60
[2025-01-18 17:07:00] [ featureStatus ]:
[2025-01-18 17:07:00] [ featureStatus ]:
[2025-01-18 17:07:00] [ 2d_canvas ]: enabled
[2025-01-18 17:07:00] [ canvas_oop_rasterization ]: enabled_on
[2025-01-18 17:07:00] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-18 17:07:00] [ gpu_compositing ]: enabled
[2025-01-18 17:07:00] [ multiple_raster_threads ]: enabled_on
[2025-01-18 17:07:00] [ opengl ]: enabled_on
[2025-01-18 17:07:00] [ rasterization ]: enabled
[2025-01-18 17:07:00] [ raw_draw ]: disabled_off_ok
[2025-01-18 17:07:00] [ skia_graphite ]: disabled_off
[2025-01-18 17:07:00] [ video_decode ]: enabled
[2025-01-18 17:07:00] [ video_encode ]: enabled
[2025-01-18 17:07:00] [ vulkan ]: disabled_off
[2025-01-18 17:07:00] [ webgl ]: enabled
[2025-01-18 17:07:00] [ webgl2 ]: enabled
[2025-01-18 17:07:00] [ webgpu ]: enabled
[2025-01-18 17:07:00] [ webnn ]: disabled_off
[2025-01-18 17:07:00] [ problems ]:
[2025-01-18 17:07:00] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-18 17:07:00] [ tag ]: workarounds
[2025-01-18 17:07:00] [ affectedSettings ]:
exit_on_context_lost
[2025-01-18 17:07:00] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-18 17:07:00] [ tag ]: workarounds
[2025-01-18 17:07:00] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-18 17:07:00] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-18 17:07:00] [ tag ]: workarounds
[2025-01-18 17:07:00] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-18 17:07:00] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-18 17:07:00] [ tag ]: workarounds
[2025-01-18 17:07:00] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-18 17:07:00] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-18 17:07:00] [ tag ]: workarounds
[2025-01-18 17:07:00] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-18 17:07:00] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-18 17:07:00] [ tag ]: workarounds
[2025-01-18 17:07:00] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-18 17:07:00] [ workarounds ]:
[2025-01-18 17:07:00] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-18 17:07:00] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-18 17:07:00] [ workarounds[2] ]: exit_on_context_lost
[2025-01-18 17:07:00] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-18 17:07:00] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-18 17:07:00] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-18 17:07:00] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-18 17:07:00] [ gpuMemoryBufferInfo ]:
[2025-01-18 17:07:00] [ R_8 ]: Software only
[2025-01-18 17:07:00] [ R_16 ]: Software only
[2025-01-18 17:07:00] [ RG_88 ]: Software only
[2025-01-18 17:07:00] [ RG_1616 ]: Software only
[2025-01-18 17:07:00] [ BGR_565 ]: Software only
[2025-01-18 17:07:00] [ RGBA_4444 ]: Software only
[2025-01-18 17:07:00] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-18 17:07:00] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-18 17:07:00] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-18 17:07:00] [ BGRA_1010102 ]: Software only
[2025-01-18 17:07:00] [ RGBA_1010102 ]: Software only
[2025-01-18 17:07:00] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-18 17:07:00] [ RGBA_F16 ]: Software only
[2025-01-18 17:07:00] [ YVU_420 ]: Software only
[2025-01-18 17:07:00] [ YUV_420_BIPLANAR ]: Software only
[2025-01-18 17:07:00] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-18 17:07:00] [ P010 ]: Software only
[2025-01-18 17:07:00] [ videoAcceleratorsInfo ]:
[2025-01-18 17:07:00] [ Decoding ]: (null)
[2025-01-18 17:07:00] [ Encoding ]: (null)
[2025-01-18 17:07:00]
[2025-01-18 17:07:00] *** Report Section: Log Messages ***
[2025-01-18 17:07:00]
[2025-01-18 17:07:00] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-19 13:15:47] ==================[ GPU Report: Start [0] ]=================
[2025-01-19 13:15:47]
[2025-01-19 13:15:47] *** Report Section: Client Info ***
[2025-01-19 13:15:47]
[2025-01-19 13:15:47] [ client_info ]:
[2025-01-19 13:15:47] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-19 13:15:47] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=13512 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -s <truncated>
[2025-01-19 13:15:47] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-19 13:15:47] [ operating_system ]: Windows NT 10.0.22621
[2025-01-19 13:15:47] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-19 13:15:47] [ version ]: Chrome/126.0.6478.183
[2025-01-19 13:15:47]
[2025-01-19 13:15:47] *** Report Section: GPU Info ***
[2025-01-19 13:15:47]
[2025-01-19 13:15:47] [ gpu_info ]:
[2025-01-19 13:15:47] [ ANGLEFeatures ]:
[2025-01-19 13:15:47] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-19 13:15:47] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-19 13:15:47] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-19 13:15:47] [ basicInfo ]:
[2025-01-19 13:15:47] [ Initialization time ]: 135
[2025-01-19 13:15:47] [ In-process GPU ]: (null)
[2025-01-19 13:15:47] [ Passthrough Command Decoder ]: (null)
[2025-01-19 13:15:47] [ Sandboxed ]: (null)
[2025-01-19 13:15:47] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54238}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-19 13:15:47] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57582}, DRIVER_VERSION=10.0.22621.4249
[2025-01-19 13:15:47] [ Optimus ]: (null)
[2025-01-19 13:15:47] [ AMD switchable ]: (null)
[2025-01-19 13:15:47] [ Desktop compositing ]: Aero Glass
[2025-01-19 13:15:47] [ Direct composition ]: (null)
[2025-01-19 13:15:47] [ Supports overlays ]: (null)
[2025-01-19 13:15:47] [ YUY2 overlay support ]: SCALING
[2025-01-19 13:15:47] [ NV12 overlay support ]: SCALING
[2025-01-19 13:15:47] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-19 13:15:47] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-19 13:15:47] [ DirectML feature level ]: Not supported
[2025-01-19 13:15:47] [ Driver D3D12 feature level ]: Not supported
[2025-01-19 13:15:47] [ Driver Vulkan API version ]: Not supported
[2025-01-19 13:15:47] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-19 13:15:47] [ Pixel shader version ]: 5.0
[2025-01-19 13:15:47] [ Vertex shader version ]: 5.0
[2025-01-19 13:15:47] [ Max. MSAA samples ]: 8
[2025-01-19 13:15:47] [ Machine model name ]: (null)
[2025-01-19 13:15:47] [ Machine model version ]: (null)
[2025-01-19 13:15:47] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-19 13:15:47] [ Display type ]: ANGLE_D3D11
[2025-01-19 13:15:47] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-19 13:15:47] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-19 13:15:47] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-19 13:15:47] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-19 13:15:47] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-19 13:15:47] [ Disabled WebGL Extensions ]: (null)
[2025-01-19 13:15:47] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-19 13:15:47] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-19 13:15:47] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-19 13:15:47] [ Direct rendering version ]: unknown
[2025-01-19 13:15:47] [ Reset notification strategy ]: 0x8252
[2025-01-19 13:15:47] [ GPU process crash count ]: (null)
[2025-01-19 13:15:47] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-19 13:15:47] [ compositorInfo ]:
[2025-01-19 13:15:47] [ Tile Update Mode ]: One-copy
[2025-01-19 13:15:47] [ Partial Raster ]: Enabled
[2025-01-19 13:15:47] [ dawnInfo ]:
[2025-01-19 13:15:47] [ devicePerfInfo ]:
[2025-01-19 13:15:47] [ displayInfo ]:
[2025-01-19 13:15:47] [ Info ]: Display[3023029428] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-19 13:15:47] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-19 13:15:47] [ Buffer format (all) ]: BGRA_8888
[2025-01-19 13:15:47] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-19 13:15:47] [ SDR white level in nits ]: 203
[2025-01-19 13:15:47] [ HDR relative maximum luminance ]: 1
[2025-01-19 13:15:47] [ Bits per color component ]: 8
[2025-01-19 13:15:47] [ Bits per pixel ]: 24
[2025-01-19 13:15:47] [ Refresh Rate in Hz ]: 60
[2025-01-19 13:15:47] [ featureStatus ]:
[2025-01-19 13:15:47] [ featureStatus ]:
[2025-01-19 13:15:47] [ 2d_canvas ]: enabled
[2025-01-19 13:15:47] [ canvas_oop_rasterization ]: enabled_on
[2025-01-19 13:15:47] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-19 13:15:47] [ gpu_compositing ]: enabled
[2025-01-19 13:15:47] [ multiple_raster_threads ]: enabled_on
[2025-01-19 13:15:47] [ opengl ]: enabled_on
[2025-01-19 13:15:47] [ rasterization ]: enabled
[2025-01-19 13:15:47] [ raw_draw ]: disabled_off_ok
[2025-01-19 13:15:47] [ skia_graphite ]: disabled_off
[2025-01-19 13:15:47] [ video_decode ]: enabled
[2025-01-19 13:15:47] [ video_encode ]: enabled
[2025-01-19 13:15:47] [ vulkan ]: disabled_off
[2025-01-19 13:15:47] [ webgl ]: enabled
[2025-01-19 13:15:47] [ webgl2 ]: enabled
[2025-01-19 13:15:47] [ webgpu ]: enabled
[2025-01-19 13:15:47] [ webnn ]: disabled_off
[2025-01-19 13:15:47] [ problems ]:
[2025-01-19 13:15:47] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-19 13:15:47] [ tag ]: workarounds
[2025-01-19 13:15:47] [ affectedSettings ]:
exit_on_context_lost
[2025-01-19 13:15:47] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-19 13:15:47] [ tag ]: workarounds
[2025-01-19 13:15:47] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-19 13:15:47] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-19 13:15:47] [ tag ]: workarounds
[2025-01-19 13:15:47] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-19 13:15:47] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-19 13:15:47] [ tag ]: workarounds
[2025-01-19 13:15:47] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-19 13:15:47] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-19 13:15:47] [ tag ]: workarounds
[2025-01-19 13:15:47] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-19 13:15:47] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-19 13:15:47] [ tag ]: workarounds
[2025-01-19 13:15:47] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-19 13:15:47] [ workarounds ]:
[2025-01-19 13:15:47] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-19 13:15:47] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-19 13:15:47] [ workarounds[2] ]: exit_on_context_lost
[2025-01-19 13:15:47] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-19 13:15:47] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-19 13:15:47] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-19 13:15:47] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-19 13:15:47] [ gpuMemoryBufferInfo ]:
[2025-01-19 13:15:47] [ R_8 ]: Software only
[2025-01-19 13:15:47] [ R_16 ]: Software only
[2025-01-19 13:15:47] [ RG_88 ]: Software only
[2025-01-19 13:15:47] [ RG_1616 ]: Software only
[2025-01-19 13:15:47] [ BGR_565 ]: Software only
[2025-01-19 13:15:47] [ RGBA_4444 ]: Software only
[2025-01-19 13:15:47] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-19 13:15:47] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-19 13:15:47] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-19 13:15:47] [ BGRA_1010102 ]: Software only
[2025-01-19 13:15:47] [ RGBA_1010102 ]: Software only
[2025-01-19 13:15:47] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-19 13:15:47] [ RGBA_F16 ]: Software only
[2025-01-19 13:15:47] [ YVU_420 ]: Software only
[2025-01-19 13:15:47] [ YUV_420_BIPLANAR ]: Software only
[2025-01-19 13:15:47] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-19 13:15:47] [ P010 ]: Software only
[2025-01-19 13:15:47] [ videoAcceleratorsInfo ]:
[2025-01-19 13:15:47] [ Decoding ]: (null)
[2025-01-19 13:15:47] [ Encoding ]: (null)
[2025-01-19 13:15:47]
[2025-01-19 13:15:47] *** Report Section: Log Messages ***
[2025-01-19 13:15:47]
[2025-01-19 13:15:47] ===================[ GPU Report: End [0] ]==================
[1969-12-31 18:00:00] Client version: no bootstrapper found
[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-20 11:40:29] ==================[ GPU Report: Start [0] ]=================
[2025-01-20 11:40:29]
[2025-01-20 11:40:29] *** Report Section: Client Info ***
[2025-01-20 11:40:29]
[2025-01-20 11:40:29] [ client_info ]:
[2025-01-20 11:40:29] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-20 11:40:29] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -lang=en_US -cachedir="C:\Users\golda\AppData\
Local\Steam\htmlcache" -steampid=9908 -buildid=1733265492 -steamid=0 -logdir="C:\
Program Files (x86)\Steam\logs" -uimode=7 -startcount=0 -st <truncated>
[2025-01-20 11:40:29] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-20 11:40:29] [ operating_system ]: Windows NT 10.0.22621
[2025-01-20 11:40:29] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-20 11:40:29] [ version ]: Chrome/126.0.6478.183
[2025-01-20 11:40:29]
[2025-01-20 11:40:29] *** Report Section: GPU Info ***
[2025-01-20 11:40:29]
[2025-01-20 11:40:29] [ gpu_info ]:
[2025-01-20 11:40:29] [ ANGLEFeatures ]:
[2025-01-20 11:40:29] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-20 11:40:29] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-20 11:40:29] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-20 11:40:29] [ basicInfo ]:
[2025-01-20 11:40:29] [ Initialization time ]: 151
[2025-01-20 11:40:29] [ In-process GPU ]: (null)
[2025-01-20 11:40:29] [ Passthrough Command Decoder ]: (null)
[2025-01-20 11:40:29] [ Sandboxed ]: (null)
[2025-01-20 11:40:29] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53494}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-20 11:40:29] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56838}, DRIVER_VERSION=10.0.22621.4249
[2025-01-20 11:40:29] [ Optimus ]: (null)
[2025-01-20 11:40:29] [ AMD switchable ]: (null)
[2025-01-20 11:40:29] [ Desktop compositing ]: Aero Glass
[2025-01-20 11:40:29] [ Direct composition ]: (null)
[2025-01-20 11:40:29] [ Supports overlays ]: (null)
[2025-01-20 11:40:29] [ YUY2 overlay support ]: SCALING
[2025-01-20 11:40:29] [ NV12 overlay support ]: SCALING
[2025-01-20 11:40:29] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-20 11:40:29] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-20 11:40:29] [ DirectML feature level ]: Not supported
[2025-01-20 11:40:29] [ Driver D3D12 feature level ]: Not supported
[2025-01-20 11:40:29] [ Driver Vulkan API version ]: Not supported
[2025-01-20 11:40:29] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-20 11:40:29] [ Pixel shader version ]: 5.0
[2025-01-20 11:40:29] [ Vertex shader version ]: 5.0
[2025-01-20 11:40:29] [ Max. MSAA samples ]: 8
[2025-01-20 11:40:29] [ Machine model name ]: (null)
[2025-01-20 11:40:29] [ Machine model version ]: (null)
[2025-01-20 11:40:29] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-20 11:40:29] [ Display type ]: ANGLE_D3D11
[2025-01-20 11:40:29] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-20 11:40:29] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-20 11:40:29] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-20 11:40:29] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-20 11:40:29] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-20 11:40:29] [ Disabled WebGL Extensions ]: (null)
[2025-01-20 11:40:29] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-20 11:40:29] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-20 11:40:29] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-20 11:40:29] [ Direct rendering version ]: unknown
[2025-01-20 11:40:29] [ Reset notification strategy ]: 0x8252
[2025-01-20 11:40:29] [ GPU process crash count ]: (null)
[2025-01-20 11:40:29] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-20 11:40:29] [ compositorInfo ]:
[2025-01-20 11:40:29] [ Tile Update Mode ]: One-copy
[2025-01-20 11:40:29] [ Partial Raster ]: Enabled
[2025-01-20 11:40:29] [ dawnInfo ]:
[2025-01-20 11:40:29] [ devicePerfInfo ]:
[2025-01-20 11:40:29] [ displayInfo ]:
[2025-01-20 11:40:29] [ Info ]: Display[434733904] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-20 11:40:29] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-20 11:40:29] [ Buffer format (all) ]: BGRA_8888
[2025-01-20 11:40:29] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-20 11:40:29] [ SDR white level in nits ]: 203
[2025-01-20 11:40:29] [ HDR relative maximum luminance ]: 1
[2025-01-20 11:40:29] [ Bits per color component ]: 8
[2025-01-20 11:40:29] [ Bits per pixel ]: 24
[2025-01-20 11:40:29] [ Refresh Rate in Hz ]: 60
[2025-01-20 11:40:29] [ featureStatus ]:
[2025-01-20 11:40:29] [ featureStatus ]:
[2025-01-20 11:40:29] [ 2d_canvas ]: enabled
[2025-01-20 11:40:29] [ canvas_oop_rasterization ]: enabled_on
[2025-01-20 11:40:29] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-20 11:40:29] [ gpu_compositing ]: enabled
[2025-01-20 11:40:29] [ multiple_raster_threads ]: enabled_on
[2025-01-20 11:40:29] [ opengl ]: enabled_on
[2025-01-20 11:40:29] [ rasterization ]: enabled
[2025-01-20 11:40:29] [ raw_draw ]: disabled_off_ok
[2025-01-20 11:40:29] [ skia_graphite ]: disabled_off
[2025-01-20 11:40:29] [ video_decode ]: enabled
[2025-01-20 11:40:29] [ video_encode ]: enabled
[2025-01-20 11:40:29] [ vulkan ]: disabled_off
[2025-01-20 11:40:29] [ webgl ]: enabled
[2025-01-20 11:40:29] [ webgl2 ]: enabled
[2025-01-20 11:40:29] [ webgpu ]: enabled
[2025-01-20 11:40:29] [ webnn ]: disabled_off
[2025-01-20 11:40:29] [ problems ]:
[2025-01-20 11:40:29] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-20 11:40:29] [ tag ]: workarounds
[2025-01-20 11:40:29] [ affectedSettings ]:
exit_on_context_lost
[2025-01-20 11:40:29] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-20 11:40:29] [ tag ]: workarounds
[2025-01-20 11:40:29] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-20 11:40:29] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-20 11:40:29] [ tag ]: workarounds
[2025-01-20 11:40:29] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-20 11:40:29] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-20 11:40:29] [ tag ]: workarounds
[2025-01-20 11:40:29] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-20 11:40:29] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-20 11:40:29] [ tag ]: workarounds
[2025-01-20 11:40:29] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-20 11:40:29] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-20 11:40:29] [ tag ]: workarounds
[2025-01-20 11:40:29] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-20 11:40:29] [ workarounds ]:
[2025-01-20 11:40:29] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-20 11:40:29] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-20 11:40:29] [ workarounds[2] ]: exit_on_context_lost
[2025-01-20 11:40:29] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-20 11:40:29] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-20 11:40:29] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-20 11:40:29] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-20 11:40:29] [ gpuMemoryBufferInfo ]:
[2025-01-20 11:40:29] [ R_8 ]: Software only
[2025-01-20 11:40:29] [ R_16 ]: Software only
[2025-01-20 11:40:29] [ RG_88 ]: Software only
[2025-01-20 11:40:29] [ RG_1616 ]: Software only
[2025-01-20 11:40:29] [ BGR_565 ]: Software only
[2025-01-20 11:40:29] [ RGBA_4444 ]: Software only
[2025-01-20 11:40:29] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-20 11:40:29] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-20 11:40:29] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-20 11:40:29] [ BGRA_1010102 ]: Software only
[2025-01-20 11:40:29] [ RGBA_1010102 ]: Software only
[2025-01-20 11:40:29] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-20 11:40:29] [ RGBA_F16 ]: Software only
[2025-01-20 11:40:29] [ YVU_420 ]: Software only
[2025-01-20 11:40:29] [ YUV_420_BIPLANAR ]: Software only
[2025-01-20 11:40:29] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-20 11:40:29] [ P010 ]: Software only
[2025-01-20 11:40:29] [ videoAcceleratorsInfo ]:
[2025-01-20 11:40:29] [ Decoding ]: (null)
[2025-01-20 11:40:29] [ Encoding ]: (null)
[2025-01-20 11:40:29]
[2025-01-20 11:40:29] *** Report Section: Log Messages ***
[2025-01-20 11:40:29]
[2025-01-20 11:40:29] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-21 11:45:22] ==================[ GPU Report: Start [0] ]=================
[2025-01-21 11:45:22]
[2025-01-21 11:45:22] *** Report Section: Client Info ***
[2025-01-21 11:45:22]
[2025-01-21 11:45:22] [ client_info ]:
[2025-01-21 11:45:22] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-21 11:45:22] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=18312 -buildid=1737404083 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-01-21 11:45:22] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-21 11:45:22] [ operating_system ]: Windows NT 10.0.22621
[2025-01-21 11:45:22] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-21 11:45:22] [ version ]: Chrome/126.0.6478.183
[2025-01-21 11:45:22]
[2025-01-21 11:45:22] *** Report Section: GPU Info ***
[2025-01-21 11:45:22]
[2025-01-21 11:45:22] [ gpu_info ]:
[2025-01-21 11:45:22] [ ANGLEFeatures ]:
[2025-01-21 11:45:22] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-21 11:45:22] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-21 11:45:22] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-21 11:45:22] [ basicInfo ]:
[2025-01-21 11:45:22] [ Initialization time ]: 170
[2025-01-21 11:45:22] [ In-process GPU ]: (null)
[2025-01-21 11:45:22] [ Passthrough Command Decoder ]: (null)
[2025-01-21 11:45:22] [ Sandboxed ]: (null)
[2025-01-21 11:45:22] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54229}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-21 11:45:22] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57571}, DRIVER_VERSION=10.0.22621.4249
[2025-01-21 11:45:22] [ Optimus ]: (null)
[2025-01-21 11:45:22] [ AMD switchable ]: (null)
[2025-01-21 11:45:22] [ Desktop compositing ]: Aero Glass
[2025-01-21 11:45:22] [ Direct composition ]: (null)
[2025-01-21 11:45:22] [ Supports overlays ]: (null)
[2025-01-21 11:45:22] [ YUY2 overlay support ]: SCALING
[2025-01-21 11:45:22] [ NV12 overlay support ]: SCALING
[2025-01-21 11:45:22] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-21 11:45:22] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-21 11:45:22] [ DirectML feature level ]: Not supported
[2025-01-21 11:45:22] [ Driver D3D12 feature level ]: Not supported
[2025-01-21 11:45:22] [ Driver Vulkan API version ]: Not supported
[2025-01-21 11:45:22] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-21 11:45:22] [ Pixel shader version ]: 5.0
[2025-01-21 11:45:22] [ Vertex shader version ]: 5.0
[2025-01-21 11:45:22] [ Max. MSAA samples ]: 8
[2025-01-21 11:45:22] [ Machine model name ]: (null)
[2025-01-21 11:45:22] [ Machine model version ]: (null)
[2025-01-21 11:45:22] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-21 11:45:22] [ Display type ]: ANGLE_D3D11
[2025-01-21 11:45:22] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-21 11:45:22] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-21 11:45:22] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-21 11:45:22] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-21 11:45:22] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-21 11:45:22] [ Disabled WebGL Extensions ]: (null)
[2025-01-21 11:45:22] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-21 11:45:22] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-21 11:45:22] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-21 11:45:22] [ Direct rendering version ]: unknown
[2025-01-21 11:45:22] [ Reset notification strategy ]: 0x8252
[2025-01-21 11:45:22] [ GPU process crash count ]: (null)
[2025-01-21 11:45:22] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-21 11:45:22] [ compositorInfo ]:
[2025-01-21 11:45:22] [ Tile Update Mode ]: One-copy
[2025-01-21 11:45:22] [ Partial Raster ]: Enabled
[2025-01-21 11:45:22] [ dawnInfo ]:
[2025-01-21 11:45:22] [ devicePerfInfo ]:
[2025-01-21 11:45:22] [ displayInfo ]:
[2025-01-21 11:45:22] [ Info ]: Display[4246134654] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-21 11:45:22] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-21 11:45:22] [ Buffer format (all) ]: BGRA_8888
[2025-01-21 11:45:22] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-21 11:45:22] [ SDR white level in nits ]: 203
[2025-01-21 11:45:22] [ HDR relative maximum luminance ]: 1
[2025-01-21 11:45:22] [ Bits per color component ]: 8
[2025-01-21 11:45:22] [ Bits per pixel ]: 24
[2025-01-21 11:45:22] [ Refresh Rate in Hz ]: 60
[2025-01-21 11:45:22] [ featureStatus ]:
[2025-01-21 11:45:22] [ featureStatus ]:
[2025-01-21 11:45:22] [ 2d_canvas ]: enabled
[2025-01-21 11:45:22] [ canvas_oop_rasterization ]: enabled_on
[2025-01-21 11:45:22] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-21 11:45:22] [ gpu_compositing ]: enabled
[2025-01-21 11:45:22] [ multiple_raster_threads ]: enabled_on
[2025-01-21 11:45:22] [ opengl ]: enabled_on
[2025-01-21 11:45:22] [ rasterization ]: enabled
[2025-01-21 11:45:22] [ raw_draw ]: disabled_off_ok
[2025-01-21 11:45:22] [ skia_graphite ]: disabled_off
[2025-01-21 11:45:22] [ video_decode ]: enabled
[2025-01-21 11:45:22] [ video_encode ]: enabled
[2025-01-21 11:45:22] [ vulkan ]: disabled_off
[2025-01-21 11:45:22] [ webgl ]: enabled
[2025-01-21 11:45:22] [ webgl2 ]: enabled
[2025-01-21 11:45:22] [ webgpu ]: enabled
[2025-01-21 11:45:22] [ webnn ]: disabled_off
[2025-01-21 11:45:22] [ problems ]:
[2025-01-21 11:45:22] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-21 11:45:22] [ tag ]: workarounds
[2025-01-21 11:45:22] [ affectedSettings ]:
exit_on_context_lost
[2025-01-21 11:45:22] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-21 11:45:22] [ tag ]: workarounds
[2025-01-21 11:45:22] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-21 11:45:22] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-21 11:45:22] [ tag ]: workarounds
[2025-01-21 11:45:22] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-21 11:45:22] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-21 11:45:22] [ tag ]: workarounds
[2025-01-21 11:45:22] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-21 11:45:22] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-21 11:45:22] [ tag ]: workarounds
[2025-01-21 11:45:22] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-21 11:45:22] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-21 11:45:22] [ tag ]: workarounds
[2025-01-21 11:45:22] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-21 11:45:22] [ workarounds ]:
[2025-01-21 11:45:22] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-21 11:45:22] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-21 11:45:22] [ workarounds[2] ]: exit_on_context_lost
[2025-01-21 11:45:22] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-21 11:45:22] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-21 11:45:22] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-21 11:45:22] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-21 11:45:22] [ gpuMemoryBufferInfo ]:
[2025-01-21 11:45:22] [ R_8 ]: Software only
[2025-01-21 11:45:22] [ R_16 ]: Software only
[2025-01-21 11:45:22] [ RG_88 ]: Software only
[2025-01-21 11:45:22] [ RG_1616 ]: Software only
[2025-01-21 11:45:22] [ BGR_565 ]: Software only
[2025-01-21 11:45:22] [ RGBA_4444 ]: Software only
[2025-01-21 11:45:22] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-21 11:45:22] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-21 11:45:22] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-21 11:45:22] [ BGRA_1010102 ]: Software only
[2025-01-21 11:45:22] [ RGBA_1010102 ]: Software only
[2025-01-21 11:45:22] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-21 11:45:22] [ RGBA_F16 ]: Software only
[2025-01-21 11:45:22] [ YVU_420 ]: Software only
[2025-01-21 11:45:22] [ YUV_420_BIPLANAR ]: Software only
[2025-01-21 11:45:22] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-21 11:45:22] [ P010 ]: Software only
[2025-01-21 11:45:22] [ videoAcceleratorsInfo ]:
[2025-01-21 11:45:22] [ Decoding ]: (null)
[2025-01-21 11:45:22] [ Encoding ]: (null)
[2025-01-21 11:45:22]
[2025-01-21 11:45:22] *** Report Section: Log Messages ***
[2025-01-21 11:45:22]
[2025-01-21 11:45:22] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-21 11:50:05] ==================[ GPU Report: Start [0] ]=================
[2025-01-21 11:50:05]
[2025-01-21 11:50:05] *** Report Section: Client Info ***
[2025-01-21 11:50:05]
[2025-01-21 11:50:05] [ client_info ]:
[2025-01-21 11:50:05] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-21 11:50:05] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=11716 -buildid=1737404083 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-01-21 11:50:05] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-21 11:50:05] [ operating_system ]: Windows NT 10.0.22621
[2025-01-21 11:50:05] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-21 11:50:05] [ version ]: Chrome/126.0.6478.183
[2025-01-21 11:50:05]
[2025-01-21 11:50:05] *** Report Section: GPU Info ***
[2025-01-21 11:50:05]
[2025-01-21 11:50:05] [ gpu_info ]:
[2025-01-21 11:50:05] [ ANGLEFeatures ]:
[2025-01-21 11:50:05] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-21 11:50:05] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-21 11:50:05] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-21 11:50:05] [ basicInfo ]:
[2025-01-21 11:50:05] [ Initialization time ]: 129
[2025-01-21 11:50:05] [ In-process GPU ]: (null)
[2025-01-21 11:50:05] [ Passthrough Command Decoder ]: (null)
[2025-01-21 11:50:05] [ Sandboxed ]: (null)
[2025-01-21 11:50:05] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54229}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-21 11:50:05] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57571}, DRIVER_VERSION=10.0.22621.4249
[2025-01-21 11:50:05] [ Optimus ]: (null)
[2025-01-21 11:50:05] [ AMD switchable ]: (null)
[2025-01-21 11:50:05] [ Desktop compositing ]: Aero Glass
[2025-01-21 11:50:05] [ Direct composition ]: (null)
[2025-01-21 11:50:05] [ Supports overlays ]: (null)
[2025-01-21 11:50:05] [ YUY2 overlay support ]: SCALING
[2025-01-21 11:50:05] [ NV12 overlay support ]: SCALING
[2025-01-21 11:50:05] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-21 11:50:05] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-21 11:50:05] [ DirectML feature level ]: Not supported
[2025-01-21 11:50:05] [ Driver D3D12 feature level ]: Not supported
[2025-01-21 11:50:05] [ Driver Vulkan API version ]: Not supported
[2025-01-21 11:50:05] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-21 11:50:05] [ Pixel shader version ]: 5.0
[2025-01-21 11:50:05] [ Vertex shader version ]: 5.0
[2025-01-21 11:50:05] [ Max. MSAA samples ]: 8
[2025-01-21 11:50:05] [ Machine model name ]: (null)
[2025-01-21 11:50:05] [ Machine model version ]: (null)
[2025-01-21 11:50:05] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-21 11:50:05] [ Display type ]: ANGLE_D3D11
[2025-01-21 11:50:05] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-21 11:50:05] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-21 11:50:05] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-21 11:50:05] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-21 11:50:05] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-21 11:50:05] [ Disabled WebGL Extensions ]: (null)
[2025-01-21 11:50:05] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-21 11:50:05] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-21 11:50:05] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-21 11:50:05] [ Direct rendering version ]: unknown
[2025-01-21 11:50:05] [ Reset notification strategy ]: 0x8252
[2025-01-21 11:50:05] [ GPU process crash count ]: (null)
[2025-01-21 11:50:05] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-21 11:50:05] [ compositorInfo ]:
[2025-01-21 11:50:05] [ Tile Update Mode ]: One-copy
[2025-01-21 11:50:05] [ Partial Raster ]: Enabled
[2025-01-21 11:50:05] [ dawnInfo ]:
[2025-01-21 11:50:05] [ devicePerfInfo ]:
[2025-01-21 11:50:05] [ displayInfo ]:
[2025-01-21 11:50:05] [ Info ]: Display[4246134654] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-21 11:50:05] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-21 11:50:05] [ Buffer format (all) ]: BGRA_8888
[2025-01-21 11:50:05] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-21 11:50:05] [ SDR white level in nits ]: 203
[2025-01-21 11:50:05] [ HDR relative maximum luminance ]: 1
[2025-01-21 11:50:05] [ Bits per color component ]: 8
[2025-01-21 11:50:05] [ Bits per pixel ]: 24
[2025-01-21 11:50:05] [ Refresh Rate in Hz ]: 60
[2025-01-21 11:50:05] [ featureStatus ]:
[2025-01-21 11:50:05] [ featureStatus ]:
[2025-01-21 11:50:05] [ 2d_canvas ]: enabled
[2025-01-21 11:50:05] [ canvas_oop_rasterization ]: enabled_on
[2025-01-21 11:50:05] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-21 11:50:05] [ gpu_compositing ]: enabled
[2025-01-21 11:50:05] [ multiple_raster_threads ]: enabled_on
[2025-01-21 11:50:05] [ opengl ]: enabled_on
[2025-01-21 11:50:05] [ rasterization ]: enabled
[2025-01-21 11:50:05] [ raw_draw ]: disabled_off_ok
[2025-01-21 11:50:05] [ skia_graphite ]: disabled_off
[2025-01-21 11:50:05] [ video_decode ]: enabled
[2025-01-21 11:50:05] [ video_encode ]: enabled
[2025-01-21 11:50:05] [ vulkan ]: disabled_off
[2025-01-21 11:50:05] [ webgl ]: enabled
[2025-01-21 11:50:05] [ webgl2 ]: enabled
[2025-01-21 11:50:05] [ webgpu ]: enabled
[2025-01-21 11:50:05] [ webnn ]: disabled_off
[2025-01-21 11:50:05] [ problems ]:
[2025-01-21 11:50:05] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-21 11:50:05] [ tag ]: workarounds
[2025-01-21 11:50:05] [ affectedSettings ]:
exit_on_context_lost
[2025-01-21 11:50:05] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-21 11:50:05] [ tag ]: workarounds
[2025-01-21 11:50:05] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-21 11:50:05] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-21 11:50:05] [ tag ]: workarounds
[2025-01-21 11:50:05] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-21 11:50:05] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-21 11:50:05] [ tag ]: workarounds
[2025-01-21 11:50:05] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-21 11:50:05] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-21 11:50:05] [ tag ]: workarounds
[2025-01-21 11:50:05] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-21 11:50:05] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-21 11:50:05] [ tag ]: workarounds
[2025-01-21 11:50:05] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-21 11:50:05] [ workarounds ]:
[2025-01-21 11:50:05] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-21 11:50:05] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-21 11:50:05] [ workarounds[2] ]: exit_on_context_lost
[2025-01-21 11:50:05] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-21 11:50:05] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-21 11:50:05] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-21 11:50:05] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-21 11:50:05] [ gpuMemoryBufferInfo ]:
[2025-01-21 11:50:05] [ R_8 ]: Software only
[2025-01-21 11:50:05] [ R_16 ]: Software only
[2025-01-21 11:50:05] [ RG_88 ]: Software only
[2025-01-21 11:50:05] [ RG_1616 ]: Software only
[2025-01-21 11:50:05] [ BGR_565 ]: Software only
[2025-01-21 11:50:05] [ RGBA_4444 ]: Software only
[2025-01-21 11:50:05] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-21 11:50:05] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-21 11:50:05] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-21 11:50:05] [ BGRA_1010102 ]: Software only
[2025-01-21 11:50:05] [ RGBA_1010102 ]: Software only
[2025-01-21 11:50:05] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-21 11:50:05] [ RGBA_F16 ]: Software only
[2025-01-21 11:50:05] [ YVU_420 ]: Software only
[2025-01-21 11:50:05] [ YUV_420_BIPLANAR ]: Software only
[2025-01-21 11:50:05] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-21 11:50:05] [ P010 ]: Software only
[2025-01-21 11:50:05] [ videoAcceleratorsInfo ]:
[2025-01-21 11:50:05] [ Decoding ]: (null)
[2025-01-21 11:50:05] [ Encoding ]: (null)
[2025-01-21 11:50:05]
[2025-01-21 11:50:05] *** Report Section: Log Messages ***
[2025-01-21 11:50:05]
[2025-01-21 11:50:05] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-22 11:00:32] ==================[ GPU Report: Start [0] ]=================
[2025-01-22 11:00:32]
[2025-01-22 11:00:32] *** Report Section: Client Info ***
[2025-01-22 11:00:32]
[2025-01-22 11:00:32] [ client_info ]:
[2025-01-22 11:00:32] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-22 11:00:32] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13904 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-01-22 11:00:32] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-22 11:00:32] [ operating_system ]: Windows NT 10.0.22621
[2025-01-22 11:00:32] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-22 11:00:32] [ version ]: Chrome/126.0.6478.183
[2025-01-22 11:00:32]
[2025-01-22 11:00:32] *** Report Section: GPU Info ***
[2025-01-22 11:00:32]
[2025-01-22 11:00:32] [ gpu_info ]:
[2025-01-22 11:00:32] [ ANGLEFeatures ]:
[2025-01-22 11:00:32] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-22 11:00:32] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-22 11:00:32] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-22 11:00:32] [ basicInfo ]:
[2025-01-22 11:00:32] [ Initialization time ]: 190
[2025-01-22 11:00:32] [ In-process GPU ]: (null)
[2025-01-22 11:00:32] [ Passthrough Command Decoder ]: (null)
[2025-01-22 11:00:32] [ Sandboxed ]: (null)
[2025-01-22 11:00:32] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,55962}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-22 11:00:32] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,59311}, DRIVER_VERSION=10.0.22621.4249
[2025-01-22 11:00:32] [ Optimus ]: (null)
[2025-01-22 11:00:32] [ AMD switchable ]: (null)
[2025-01-22 11:00:32] [ Desktop compositing ]: Aero Glass
[2025-01-22 11:00:32] [ Direct composition ]: (null)
[2025-01-22 11:00:32] [ Supports overlays ]: (null)
[2025-01-22 11:00:32] [ YUY2 overlay support ]: SCALING
[2025-01-22 11:00:32] [ NV12 overlay support ]: SCALING
[2025-01-22 11:00:32] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-22 11:00:32] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-22 11:00:32] [ DirectML feature level ]: Not supported
[2025-01-22 11:00:32] [ Driver D3D12 feature level ]: Not supported
[2025-01-22 11:00:32] [ Driver Vulkan API version ]: Not supported
[2025-01-22 11:00:32] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-22 11:00:32] [ Pixel shader version ]: 5.0
[2025-01-22 11:00:32] [ Vertex shader version ]: 5.0
[2025-01-22 11:00:32] [ Max. MSAA samples ]: 8
[2025-01-22 11:00:32] [ Machine model name ]: (null)
[2025-01-22 11:00:32] [ Machine model version ]: (null)
[2025-01-22 11:00:32] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-22 11:00:32] [ Display type ]: ANGLE_D3D11
[2025-01-22 11:00:32] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-22 11:00:32] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-22 11:00:32] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-22 11:00:32] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-22 11:00:32] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-22 11:00:32] [ Disabled WebGL Extensions ]: (null)
[2025-01-22 11:00:32] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-22 11:00:32] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-22 11:00:32] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-22 11:00:32] [ Direct rendering version ]: unknown
[2025-01-22 11:00:32] [ Reset notification strategy ]: 0x8252
[2025-01-22 11:00:32] [ GPU process crash count ]: (null)
[2025-01-22 11:00:32] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-22 11:00:32] [ compositorInfo ]:
[2025-01-22 11:00:32] [ Tile Update Mode ]: One-copy
[2025-01-22 11:00:32] [ Partial Raster ]: Enabled
[2025-01-22 11:00:32] [ dawnInfo ]:
[2025-01-22 11:00:32] [ devicePerfInfo ]:
[2025-01-22 11:00:32] [ displayInfo ]:
[2025-01-22 11:00:32] [ Info ]: Display[665745002] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-22 11:00:32] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-22 11:00:32] [ Buffer format (all) ]: BGRA_8888
[2025-01-22 11:00:32] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-22 11:00:32] [ SDR white level in nits ]: 203
[2025-01-22 11:00:32] [ HDR relative maximum luminance ]: 1
[2025-01-22 11:00:32] [ Bits per color component ]: 8
[2025-01-22 11:00:32] [ Bits per pixel ]: 24
[2025-01-22 11:00:32] [ Refresh Rate in Hz ]: 60
[2025-01-22 11:00:32] [ featureStatus ]:
[2025-01-22 11:00:32] [ featureStatus ]:
[2025-01-22 11:00:32] [ 2d_canvas ]: enabled
[2025-01-22 11:00:32] [ canvas_oop_rasterization ]: enabled_on
[2025-01-22 11:00:32] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-22 11:00:32] [ gpu_compositing ]: enabled
[2025-01-22 11:00:32] [ multiple_raster_threads ]: enabled_on
[2025-01-22 11:00:32] [ opengl ]: enabled_on
[2025-01-22 11:00:32] [ rasterization ]: enabled
[2025-01-22 11:00:32] [ raw_draw ]: disabled_off_ok
[2025-01-22 11:00:32] [ skia_graphite ]: disabled_off
[2025-01-22 11:00:32] [ video_decode ]: enabled
[2025-01-22 11:00:32] [ video_encode ]: enabled
[2025-01-22 11:00:32] [ vulkan ]: disabled_off
[2025-01-22 11:00:32] [ webgl ]: enabled
[2025-01-22 11:00:32] [ webgl2 ]: enabled
[2025-01-22 11:00:32] [ webgpu ]: enabled
[2025-01-22 11:00:32] [ webnn ]: disabled_off
[2025-01-22 11:00:32] [ problems ]:
[2025-01-22 11:00:32] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-22 11:00:32] [ tag ]: workarounds
[2025-01-22 11:00:32] [ affectedSettings ]:
exit_on_context_lost
[2025-01-22 11:00:32] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-22 11:00:32] [ tag ]: workarounds
[2025-01-22 11:00:32] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-22 11:00:32] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-22 11:00:32] [ tag ]: workarounds
[2025-01-22 11:00:32] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-22 11:00:32] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-22 11:00:32] [ tag ]: workarounds
[2025-01-22 11:00:32] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-22 11:00:32] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-22 11:00:32] [ tag ]: workarounds
[2025-01-22 11:00:32] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-22 11:00:32] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-22 11:00:32] [ tag ]: workarounds
[2025-01-22 11:00:32] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-22 11:00:32] [ workarounds ]:
[2025-01-22 11:00:32] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-22 11:00:32] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-22 11:00:32] [ workarounds[2] ]: exit_on_context_lost
[2025-01-22 11:00:32] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-22 11:00:32] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-22 11:00:32] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-22 11:00:32] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-22 11:00:32] [ gpuMemoryBufferInfo ]:
[2025-01-22 11:00:32] [ R_8 ]: Software only
[2025-01-22 11:00:32] [ R_16 ]: Software only
[2025-01-22 11:00:32] [ RG_88 ]: Software only
[2025-01-22 11:00:32] [ RG_1616 ]: Software only
[2025-01-22 11:00:32] [ BGR_565 ]: Software only
[2025-01-22 11:00:32] [ RGBA_4444 ]: Software only
[2025-01-22 11:00:32] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-22 11:00:32] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-22 11:00:32] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-22 11:00:32] [ BGRA_1010102 ]: Software only
[2025-01-22 11:00:32] [ RGBA_1010102 ]: Software only
[2025-01-22 11:00:32] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-22 11:00:32] [ RGBA_F16 ]: Software only
[2025-01-22 11:00:32] [ YVU_420 ]: Software only
[2025-01-22 11:00:32] [ YUV_420_BIPLANAR ]: Software only
[2025-01-22 11:00:32] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-22 11:00:32] [ P010 ]: Software only
[2025-01-22 11:00:32] [ videoAcceleratorsInfo ]:
[2025-01-22 11:00:32] [ Decoding ]: (null)
[2025-01-22 11:00:32] [ Encoding ]: (null)
[2025-01-22 11:00:32]
[2025-01-22 11:00:32] *** Report Section: Log Messages ***
[2025-01-22 11:00:32]
[2025-01-22 11:00:32] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-23 12:39:54] ==================[ GPU Report: Start [0] ]=================
[2025-01-23 12:39:54]
[2025-01-23 12:39:54] *** Report Section: Client Info ***
[2025-01-23 12:39:54]
[2025-01-23 12:39:54] [ client_info ]:
[2025-01-23 12:39:54] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-23 12:39:54] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13732 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-01-23 12:39:54] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-23 12:39:54] [ operating_system ]: Windows NT 10.0.22621
[2025-01-23 12:39:54] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-23 12:39:54] [ version ]: Chrome/126.0.6478.183
[2025-01-23 12:39:54]
[2025-01-23 12:39:54] *** Report Section: GPU Info ***
[2025-01-23 12:39:54]
[2025-01-23 12:39:54] [ gpu_info ]:
[2025-01-23 12:39:54] [ ANGLEFeatures ]:
[2025-01-23 12:39:54] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-23 12:39:54] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-23 12:39:54] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-23 12:39:54] [ basicInfo ]:
[2025-01-23 12:39:54] [ Initialization time ]: 238
[2025-01-23 12:39:54] [ In-process GPU ]: (null)
[2025-01-23 12:39:54] [ Passthrough Command Decoder ]: (null)
[2025-01-23 12:39:54] [ Sandboxed ]: (null)
[2025-01-23 12:39:54] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54297}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-23 12:39:54] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57638}, DRIVER_VERSION=10.0.22621.4249
[2025-01-23 12:39:54] [ Optimus ]: (null)
[2025-01-23 12:39:54] [ AMD switchable ]: (null)
[2025-01-23 12:39:54] [ Desktop compositing ]: Aero Glass
[2025-01-23 12:39:54] [ Direct composition ]: (null)
[2025-01-23 12:39:54] [ Supports overlays ]: (null)
[2025-01-23 12:39:54] [ YUY2 overlay support ]: SCALING
[2025-01-23 12:39:54] [ NV12 overlay support ]: SCALING
[2025-01-23 12:39:54] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-23 12:39:54] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-23 12:39:54] [ DirectML feature level ]: Not supported
[2025-01-23 12:39:54] [ Driver D3D12 feature level ]: Not supported
[2025-01-23 12:39:54] [ Driver Vulkan API version ]: Not supported
[2025-01-23 12:39:54] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-23 12:39:54] [ Pixel shader version ]: 5.0
[2025-01-23 12:39:54] [ Vertex shader version ]: 5.0
[2025-01-23 12:39:54] [ Max. MSAA samples ]: 8
[2025-01-23 12:39:54] [ Machine model name ]: (null)
[2025-01-23 12:39:54] [ Machine model version ]: (null)
[2025-01-23 12:39:54] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-23 12:39:54] [ Display type ]: ANGLE_D3D11
[2025-01-23 12:39:54] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-23 12:39:54] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-23 12:39:54] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-23 12:39:54] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-23 12:39:54] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-23 12:39:54] [ Disabled WebGL Extensions ]: (null)
[2025-01-23 12:39:54] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-23 12:39:54] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-23 12:39:54] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-23 12:39:54] [ Direct rendering version ]: unknown
[2025-01-23 12:39:54] [ Reset notification strategy ]: 0x8252
[2025-01-23 12:39:54] [ GPU process crash count ]: (null)
[2025-01-23 12:39:54] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-23 12:39:54] [ compositorInfo ]:
[2025-01-23 12:39:54] [ Tile Update Mode ]: One-copy
[2025-01-23 12:39:54] [ Partial Raster ]: Enabled
[2025-01-23 12:39:54] [ dawnInfo ]:
[2025-01-23 12:39:54] [ devicePerfInfo ]:
[2025-01-23 12:39:54] [ displayInfo ]:
[2025-01-23 12:39:54] [ Info ]: Display[584445591] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-23 12:39:54] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-23 12:39:54] [ Buffer format (all) ]: BGRA_8888
[2025-01-23 12:39:54] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-23 12:39:54] [ SDR white level in nits ]: 203
[2025-01-23 12:39:54] [ HDR relative maximum luminance ]: 1
[2025-01-23 12:39:54] [ Bits per color component ]: 8
[2025-01-23 12:39:54] [ Bits per pixel ]: 24
[2025-01-23 12:39:54] [ Refresh Rate in Hz ]: 60
[2025-01-23 12:39:54] [ featureStatus ]:
[2025-01-23 12:39:54] [ featureStatus ]:
[2025-01-23 12:39:54] [ 2d_canvas ]: enabled
[2025-01-23 12:39:54] [ canvas_oop_rasterization ]: enabled_on
[2025-01-23 12:39:54] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-23 12:39:54] [ gpu_compositing ]: enabled
[2025-01-23 12:39:54] [ multiple_raster_threads ]: enabled_on
[2025-01-23 12:39:54] [ opengl ]: enabled_on
[2025-01-23 12:39:54] [ rasterization ]: enabled
[2025-01-23 12:39:54] [ raw_draw ]: disabled_off_ok
[2025-01-23 12:39:54] [ skia_graphite ]: disabled_off
[2025-01-23 12:39:54] [ video_decode ]: enabled
[2025-01-23 12:39:54] [ video_encode ]: enabled
[2025-01-23 12:39:54] [ vulkan ]: disabled_off
[2025-01-23 12:39:54] [ webgl ]: enabled
[2025-01-23 12:39:54] [ webgl2 ]: enabled
[2025-01-23 12:39:54] [ webgpu ]: enabled
[2025-01-23 12:39:54] [ webnn ]: disabled_off
[2025-01-23 12:39:54] [ problems ]:
[2025-01-23 12:39:54] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-23 12:39:54] [ tag ]: workarounds
[2025-01-23 12:39:54] [ affectedSettings ]:
exit_on_context_lost
[2025-01-23 12:39:54] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-23 12:39:54] [ tag ]: workarounds
[2025-01-23 12:39:54] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-23 12:39:54] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-23 12:39:54] [ tag ]: workarounds
[2025-01-23 12:39:54] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-23 12:39:54] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-23 12:39:54] [ tag ]: workarounds
[2025-01-23 12:39:54] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-23 12:39:54] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-23 12:39:54] [ tag ]: workarounds
[2025-01-23 12:39:54] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-23 12:39:54] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-23 12:39:54] [ tag ]: workarounds
[2025-01-23 12:39:54] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-23 12:39:54] [ workarounds ]:
[2025-01-23 12:39:54] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-23 12:39:54] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-23 12:39:54] [ workarounds[2] ]: exit_on_context_lost
[2025-01-23 12:39:54] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-23 12:39:54] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-23 12:39:54] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-23 12:39:54] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-23 12:39:54] [ gpuMemoryBufferInfo ]:
[2025-01-23 12:39:54] [ R_8 ]: Software only
[2025-01-23 12:39:54] [ R_16 ]: Software only
[2025-01-23 12:39:54] [ RG_88 ]: Software only
[2025-01-23 12:39:54] [ RG_1616 ]: Software only
[2025-01-23 12:39:54] [ BGR_565 ]: Software only
[2025-01-23 12:39:54] [ RGBA_4444 ]: Software only
[2025-01-23 12:39:54] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-23 12:39:54] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-23 12:39:54] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-23 12:39:54] [ BGRA_1010102 ]: Software only
[2025-01-23 12:39:54] [ RGBA_1010102 ]: Software only
[2025-01-23 12:39:54] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-23 12:39:54] [ RGBA_F16 ]: Software only
[2025-01-23 12:39:54] [ YVU_420 ]: Software only
[2025-01-23 12:39:54] [ YUV_420_BIPLANAR ]: Software only
[2025-01-23 12:39:54] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-23 12:39:54] [ P010 ]: Software only
[2025-01-23 12:39:54] [ videoAcceleratorsInfo ]:
[2025-01-23 12:39:54] [ Decoding ]: (null)
[2025-01-23 12:39:54] [ Encoding ]: (null)
[2025-01-23 12:39:54]
[2025-01-23 12:39:54] *** Report Section: Log Messages ***
[2025-01-23 12:39:54]
[2025-01-23 12:39:54] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-24 10:59:22] ==================[ GPU Report: Start [0] ]=================
[2025-01-24 10:59:22]
[2025-01-24 10:59:22] *** Report Section: Client Info ***
[2025-01-24 10:59:22]
[2025-01-24 10:59:22] [ client_info ]:
[2025-01-24 10:59:22] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-24 10:59:22] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13864 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-01-24 10:59:22] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-24 10:59:22] [ operating_system ]: Windows NT 10.0.22621
[2025-01-24 10:59:22] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-24 10:59:22] [ version ]: Chrome/126.0.6478.183
[2025-01-24 10:59:22]
[2025-01-24 10:59:22] *** Report Section: GPU Info ***
[2025-01-24 10:59:22]
[2025-01-24 10:59:22] [ gpu_info ]:
[2025-01-24 10:59:22] [ ANGLEFeatures ]:
[2025-01-24 10:59:22] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-24 10:59:22] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-24 10:59:22] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-24 10:59:22] [ basicInfo ]:
[2025-01-24 10:59:22] [ Initialization time ]: 175
[2025-01-24 10:59:22] [ In-process GPU ]: (null)
[2025-01-24 10:59:22] [ Passthrough Command Decoder ]: (null)
[2025-01-24 10:59:22] [ Sandboxed ]: (null)
[2025-01-24 10:59:22] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53470}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-24 10:59:22] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56814}, DRIVER_VERSION=10.0.22621.4249
[2025-01-24 10:59:22] [ Optimus ]: (null)
[2025-01-24 10:59:22] [ AMD switchable ]: (null)
[2025-01-24 10:59:22] [ Desktop compositing ]: Aero Glass
[2025-01-24 10:59:22] [ Direct composition ]: (null)
[2025-01-24 10:59:22] [ Supports overlays ]: (null)
[2025-01-24 10:59:22] [ YUY2 overlay support ]: SCALING
[2025-01-24 10:59:22] [ NV12 overlay support ]: SCALING
[2025-01-24 10:59:22] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-24 10:59:22] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-24 10:59:22] [ DirectML feature level ]: Not supported
[2025-01-24 10:59:22] [ Driver D3D12 feature level ]: Not supported
[2025-01-24 10:59:22] [ Driver Vulkan API version ]: Not supported
[2025-01-24 10:59:22] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-24 10:59:22] [ Pixel shader version ]: 5.0
[2025-01-24 10:59:22] [ Vertex shader version ]: 5.0
[2025-01-24 10:59:22] [ Max. MSAA samples ]: 8
[2025-01-24 10:59:22] [ Machine model name ]: (null)
[2025-01-24 10:59:22] [ Machine model version ]: (null)
[2025-01-24 10:59:22] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-24 10:59:22] [ Display type ]: ANGLE_D3D11
[2025-01-24 10:59:22] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-24 10:59:22] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-24 10:59:22] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-24 10:59:22] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-24 10:59:22] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-24 10:59:22] [ Disabled WebGL Extensions ]: (null)
[2025-01-24 10:59:22] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-24 10:59:22] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-24 10:59:22] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-24 10:59:22] [ Direct rendering version ]: unknown
[2025-01-24 10:59:22] [ Reset notification strategy ]: 0x8252
[2025-01-24 10:59:22] [ GPU process crash count ]: (null)
[2025-01-24 10:59:22] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-24 10:59:22] [ compositorInfo ]:
[2025-01-24 10:59:22] [ Tile Update Mode ]: One-copy
[2025-01-24 10:59:22] [ Partial Raster ]: Enabled
[2025-01-24 10:59:22] [ dawnInfo ]:
[2025-01-24 10:59:22] [ devicePerfInfo ]:
[2025-01-24 10:59:22] [ displayInfo ]:
[2025-01-24 10:59:22] [ Info ]: Display[3270101458] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-24 10:59:22] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-24 10:59:22] [ Buffer format (all) ]: BGRA_8888
[2025-01-24 10:59:22] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-24 10:59:22] [ SDR white level in nits ]: 203
[2025-01-24 10:59:22] [ HDR relative maximum luminance ]: 1
[2025-01-24 10:59:22] [ Bits per color component ]: 8
[2025-01-24 10:59:22] [ Bits per pixel ]: 24
[2025-01-24 10:59:22] [ Refresh Rate in Hz ]: 60
[2025-01-24 10:59:22] [ featureStatus ]:
[2025-01-24 10:59:22] [ featureStatus ]:
[2025-01-24 10:59:22] [ 2d_canvas ]: enabled
[2025-01-24 10:59:22] [ canvas_oop_rasterization ]: enabled_on
[2025-01-24 10:59:22] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-24 10:59:22] [ gpu_compositing ]: enabled
[2025-01-24 10:59:22] [ multiple_raster_threads ]: enabled_on
[2025-01-24 10:59:22] [ opengl ]: enabled_on
[2025-01-24 10:59:22] [ rasterization ]: enabled
[2025-01-24 10:59:22] [ raw_draw ]: disabled_off_ok
[2025-01-24 10:59:22] [ skia_graphite ]: disabled_off
[2025-01-24 10:59:22] [ video_decode ]: enabled
[2025-01-24 10:59:22] [ video_encode ]: enabled
[2025-01-24 10:59:22] [ vulkan ]: disabled_off
[2025-01-24 10:59:22] [ webgl ]: enabled
[2025-01-24 10:59:22] [ webgl2 ]: enabled
[2025-01-24 10:59:22] [ webgpu ]: enabled
[2025-01-24 10:59:22] [ webnn ]: disabled_off
[2025-01-24 10:59:22] [ problems ]:
[2025-01-24 10:59:22] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-24 10:59:22] [ tag ]: workarounds
[2025-01-24 10:59:22] [ affectedSettings ]:
exit_on_context_lost
[2025-01-24 10:59:22] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-24 10:59:22] [ tag ]: workarounds
[2025-01-24 10:59:22] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-24 10:59:22] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-24 10:59:22] [ tag ]: workarounds
[2025-01-24 10:59:22] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-24 10:59:22] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-24 10:59:22] [ tag ]: workarounds
[2025-01-24 10:59:22] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-24 10:59:22] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-24 10:59:22] [ tag ]: workarounds
[2025-01-24 10:59:22] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-24 10:59:22] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-24 10:59:22] [ tag ]: workarounds
[2025-01-24 10:59:22] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-24 10:59:22] [ workarounds ]:
[2025-01-24 10:59:22] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-24 10:59:22] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-24 10:59:22] [ workarounds[2] ]: exit_on_context_lost
[2025-01-24 10:59:22] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-24 10:59:22] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-24 10:59:22] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-24 10:59:22] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-24 10:59:22] [ gpuMemoryBufferInfo ]:
[2025-01-24 10:59:22] [ R_8 ]: Software only
[2025-01-24 10:59:22] [ R_16 ]: Software only
[2025-01-24 10:59:22] [ RG_88 ]: Software only
[2025-01-24 10:59:22] [ RG_1616 ]: Software only
[2025-01-24 10:59:22] [ BGR_565 ]: Software only
[2025-01-24 10:59:22] [ RGBA_4444 ]: Software only
[2025-01-24 10:59:22] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-24 10:59:22] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-24 10:59:22] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-24 10:59:22] [ BGRA_1010102 ]: Software only
[2025-01-24 10:59:22] [ RGBA_1010102 ]: Software only
[2025-01-24 10:59:22] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-24 10:59:22] [ RGBA_F16 ]: Software only
[2025-01-24 10:59:22] [ YVU_420 ]: Software only
[2025-01-24 10:59:22] [ YUV_420_BIPLANAR ]: Software only
[2025-01-24 10:59:22] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-24 10:59:22] [ P010 ]: Software only
[2025-01-24 10:59:22] [ videoAcceleratorsInfo ]:
[2025-01-24 10:59:22] [ Decoding ]: (null)
[2025-01-24 10:59:22] [ Encoding ]: (null)
[2025-01-24 10:59:22]
[2025-01-24 10:59:22] *** Report Section: Log Messages ***
[2025-01-24 10:59:22]
[2025-01-24 10:59:22] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-25 14:50:18] ==================[ GPU Report: Start [0] ]=================
[2025-01-25 14:50:18]
[2025-01-25 14:50:18] *** Report Section: Client Info ***
[2025-01-25 14:50:18]
[2025-01-25 14:50:18] [ client_info ]:
[2025-01-25 14:50:18] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-25 14:50:18] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=9432 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-01-25 14:50:18] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-25 14:50:18] [ operating_system ]: Windows NT 10.0.22621
[2025-01-25 14:50:18] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-25 14:50:18] [ version ]: Chrome/126.0.6478.183
[2025-01-25 14:50:18]
[2025-01-25 14:50:18] *** Report Section: GPU Info ***
[2025-01-25 14:50:18]
[2025-01-25 14:50:18] [ gpu_info ]:
[2025-01-25 14:50:18] [ ANGLEFeatures ]:
[2025-01-25 14:50:18] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-25 14:50:18] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-25 14:50:18] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-25 14:50:18] [ basicInfo ]:
[2025-01-25 14:50:18] [ Initialization time ]: 157
[2025-01-25 14:50:18] [ In-process GPU ]: (null)
[2025-01-25 14:50:18] [ Passthrough Command Decoder ]: (null)
[2025-01-25 14:50:18] [ Sandboxed ]: (null)
[2025-01-25 14:50:18] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54176}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-25 14:50:18] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57520}, DRIVER_VERSION=10.0.22621.4249
[2025-01-25 14:50:18] [ Optimus ]: (null)
[2025-01-25 14:50:18] [ AMD switchable ]: (null)
[2025-01-25 14:50:18] [ Desktop compositing ]: Aero Glass
[2025-01-25 14:50:18] [ Direct composition ]: (null)
[2025-01-25 14:50:18] [ Supports overlays ]: (null)
[2025-01-25 14:50:18] [ YUY2 overlay support ]: SCALING
[2025-01-25 14:50:18] [ NV12 overlay support ]: SCALING
[2025-01-25 14:50:18] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-25 14:50:18] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-25 14:50:18] [ DirectML feature level ]: Not supported
[2025-01-25 14:50:18] [ Driver D3D12 feature level ]: Not supported
[2025-01-25 14:50:18] [ Driver Vulkan API version ]: Not supported
[2025-01-25 14:50:18] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-25 14:50:18] [ Pixel shader version ]: 5.0
[2025-01-25 14:50:18] [ Vertex shader version ]: 5.0
[2025-01-25 14:50:18] [ Max. MSAA samples ]: 8
[2025-01-25 14:50:18] [ Machine model name ]: (null)
[2025-01-25 14:50:18] [ Machine model version ]: (null)
[2025-01-25 14:50:18] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-25 14:50:18] [ Display type ]: ANGLE_D3D11
[2025-01-25 14:50:18] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-25 14:50:18] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-25 14:50:18] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-25 14:50:18] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-25 14:50:18] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-25 14:50:18] [ Disabled WebGL Extensions ]: (null)
[2025-01-25 14:50:18] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-25 14:50:18] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-25 14:50:18] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-25 14:50:18] [ Direct rendering version ]: unknown
[2025-01-25 14:50:18] [ Reset notification strategy ]: 0x8252
[2025-01-25 14:50:18] [ GPU process crash count ]: (null)
[2025-01-25 14:50:18] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-25 14:50:18] [ compositorInfo ]:
[2025-01-25 14:50:18] [ Tile Update Mode ]: One-copy
[2025-01-25 14:50:18] [ Partial Raster ]: Enabled
[2025-01-25 14:50:18] [ dawnInfo ]:
[2025-01-25 14:50:18] [ devicePerfInfo ]:
[2025-01-25 14:50:18] [ displayInfo ]:
[2025-01-25 14:50:18] [ Info ]: Display[94004912] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-25 14:50:18] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-25 14:50:18] [ Buffer format (all) ]: BGRA_8888
[2025-01-25 14:50:18] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-25 14:50:18] [ SDR white level in nits ]: 203
[2025-01-25 14:50:18] [ HDR relative maximum luminance ]: 1
[2025-01-25 14:50:18] [ Bits per color component ]: 8
[2025-01-25 14:50:18] [ Bits per pixel ]: 24
[2025-01-25 14:50:18] [ Refresh Rate in Hz ]: 60
[2025-01-25 14:50:18] [ featureStatus ]:
[2025-01-25 14:50:18] [ featureStatus ]:
[2025-01-25 14:50:18] [ 2d_canvas ]: enabled
[2025-01-25 14:50:18] [ canvas_oop_rasterization ]: enabled_on
[2025-01-25 14:50:18] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-25 14:50:18] [ gpu_compositing ]: enabled
[2025-01-25 14:50:18] [ multiple_raster_threads ]: enabled_on
[2025-01-25 14:50:18] [ opengl ]: enabled_on
[2025-01-25 14:50:18] [ rasterization ]: enabled
[2025-01-25 14:50:18] [ raw_draw ]: disabled_off_ok
[2025-01-25 14:50:18] [ skia_graphite ]: disabled_off
[2025-01-25 14:50:18] [ video_decode ]: enabled
[2025-01-25 14:50:18] [ video_encode ]: enabled
[2025-01-25 14:50:18] [ vulkan ]: disabled_off
[2025-01-25 14:50:18] [ webgl ]: enabled
[2025-01-25 14:50:18] [ webgl2 ]: enabled
[2025-01-25 14:50:18] [ webgpu ]: enabled
[2025-01-25 14:50:18] [ webnn ]: disabled_off
[2025-01-25 14:50:18] [ problems ]:
[2025-01-25 14:50:18] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-25 14:50:18] [ tag ]: workarounds
[2025-01-25 14:50:18] [ affectedSettings ]:
exit_on_context_lost
[2025-01-25 14:50:18] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-25 14:50:18] [ tag ]: workarounds
[2025-01-25 14:50:18] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-25 14:50:18] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-25 14:50:18] [ tag ]: workarounds
[2025-01-25 14:50:18] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-25 14:50:18] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-25 14:50:18] [ tag ]: workarounds
[2025-01-25 14:50:18] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-25 14:50:18] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-25 14:50:18] [ tag ]: workarounds
[2025-01-25 14:50:18] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-25 14:50:18] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-25 14:50:18] [ tag ]: workarounds
[2025-01-25 14:50:18] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-25 14:50:18] [ workarounds ]:
[2025-01-25 14:50:18] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-25 14:50:18] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-25 14:50:18] [ workarounds[2] ]: exit_on_context_lost
[2025-01-25 14:50:18] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-25 14:50:18] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-25 14:50:18] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-25 14:50:18] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-25 14:50:18] [ gpuMemoryBufferInfo ]:
[2025-01-25 14:50:18] [ R_8 ]: Software only
[2025-01-25 14:50:18] [ R_16 ]: Software only
[2025-01-25 14:50:18] [ RG_88 ]: Software only
[2025-01-25 14:50:18] [ RG_1616 ]: Software only
[2025-01-25 14:50:18] [ BGR_565 ]: Software only
[2025-01-25 14:50:18] [ RGBA_4444 ]: Software only
[2025-01-25 14:50:18] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-25 14:50:18] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-25 14:50:18] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-25 14:50:18] [ BGRA_1010102 ]: Software only
[2025-01-25 14:50:18] [ RGBA_1010102 ]: Software only
[2025-01-25 14:50:18] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-25 14:50:18] [ RGBA_F16 ]: Software only
[2025-01-25 14:50:18] [ YVU_420 ]: Software only
[2025-01-25 14:50:18] [ YUV_420_BIPLANAR ]: Software only
[2025-01-25 14:50:18] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-25 14:50:18] [ P010 ]: Software only
[2025-01-25 14:50:18] [ videoAcceleratorsInfo ]:
[2025-01-25 14:50:18] [ Decoding ]: (null)
[2025-01-25 14:50:18] [ Encoding ]: (null)
[2025-01-25 14:50:18]
[2025-01-25 14:50:18] *** Report Section: Log Messages ***
[2025-01-25 14:50:18]
[2025-01-25 14:50:18] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-25 19:15:38] ==================[ GPU Report: Start [0] ]=================
[2025-01-25 19:15:38]
[2025-01-25 19:15:38] *** Report Section: Client Info ***
[2025-01-25 19:15:38]
[2025-01-25 19:15:38] [ client_info ]:
[2025-01-25 19:15:38] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-25 19:15:38] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=10408 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-01-25 19:15:38] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-25 19:15:38] [ operating_system ]: Windows NT 10.0.22621
[2025-01-25 19:15:38] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-25 19:15:38] [ version ]: Chrome/126.0.6478.183
[2025-01-25 19:15:38]
[2025-01-25 19:15:38] *** Report Section: GPU Info ***
[2025-01-25 19:15:38]
[2025-01-25 19:15:38] [ gpu_info ]:
[2025-01-25 19:15:38] [ ANGLEFeatures ]:
[2025-01-25 19:15:38] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-25 19:15:38] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-25 19:15:38] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-25 19:15:38] [ basicInfo ]:
[2025-01-25 19:15:38] [ Initialization time ]: 151
[2025-01-25 19:15:38] [ In-process GPU ]: (null)
[2025-01-25 19:15:38] [ Passthrough Command Decoder ]: (null)
[2025-01-25 19:15:38] [ Sandboxed ]: (null)
[2025-01-25 19:15:38] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53462}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-25 19:15:38] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56810}, DRIVER_VERSION=10.0.22621.4249
[2025-01-25 19:15:38] [ Optimus ]: (null)
[2025-01-25 19:15:38] [ AMD switchable ]: (null)
[2025-01-25 19:15:38] [ Desktop compositing ]: Aero Glass
[2025-01-25 19:15:38] [ Direct composition ]: (null)
[2025-01-25 19:15:38] [ Supports overlays ]: (null)
[2025-01-25 19:15:38] [ YUY2 overlay support ]: SCALING
[2025-01-25 19:15:38] [ NV12 overlay support ]: SCALING
[2025-01-25 19:15:38] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-25 19:15:38] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-25 19:15:38] [ DirectML feature level ]: Not supported
[2025-01-25 19:15:38] [ Driver D3D12 feature level ]: Not supported
[2025-01-25 19:15:38] [ Driver Vulkan API version ]: Not supported
[2025-01-25 19:15:38] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-25 19:15:38] [ Pixel shader version ]: 5.0
[2025-01-25 19:15:38] [ Vertex shader version ]: 5.0
[2025-01-25 19:15:38] [ Max. MSAA samples ]: 8
[2025-01-25 19:15:38] [ Machine model name ]: (null)
[2025-01-25 19:15:38] [ Machine model version ]: (null)
[2025-01-25 19:15:38] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-25 19:15:38] [ Display type ]: ANGLE_D3D11
[2025-01-25 19:15:38] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-25 19:15:38] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-25 19:15:38] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-25 19:15:38] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-25 19:15:38] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-25 19:15:38] [ Disabled WebGL Extensions ]: (null)
[2025-01-25 19:15:38] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-25 19:15:38] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-25 19:15:38] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-25 19:15:38] [ Direct rendering version ]: unknown
[2025-01-25 19:15:38] [ Reset notification strategy ]: 0x8252
[2025-01-25 19:15:38] [ GPU process crash count ]: (null)
[2025-01-25 19:15:38] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-25 19:15:38] [ compositorInfo ]:
[2025-01-25 19:15:38] [ Tile Update Mode ]: One-copy
[2025-01-25 19:15:38] [ Partial Raster ]: Enabled
[2025-01-25 19:15:38] [ dawnInfo ]:
[2025-01-25 19:15:38] [ devicePerfInfo ]:
[2025-01-25 19:15:38] [ displayInfo ]:
[2025-01-25 19:15:38] [ Info ]: Display[3850867281] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-25 19:15:38] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-25 19:15:38] [ Buffer format (all) ]: BGRA_8888
[2025-01-25 19:15:38] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-25 19:15:38] [ SDR white level in nits ]: 203
[2025-01-25 19:15:38] [ HDR relative maximum luminance ]: 1
[2025-01-25 19:15:38] [ Bits per color component ]: 8
[2025-01-25 19:15:38] [ Bits per pixel ]: 24
[2025-01-25 19:15:38] [ Refresh Rate in Hz ]: 60
[2025-01-25 19:15:38] [ featureStatus ]:
[2025-01-25 19:15:38] [ featureStatus ]:
[2025-01-25 19:15:38] [ 2d_canvas ]: enabled
[2025-01-25 19:15:38] [ canvas_oop_rasterization ]: enabled_on
[2025-01-25 19:15:38] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-25 19:15:38] [ gpu_compositing ]: enabled
[2025-01-25 19:15:38] [ multiple_raster_threads ]: enabled_on
[2025-01-25 19:15:38] [ opengl ]: enabled_on
[2025-01-25 19:15:38] [ rasterization ]: enabled
[2025-01-25 19:15:38] [ raw_draw ]: disabled_off_ok
[2025-01-25 19:15:38] [ skia_graphite ]: disabled_off
[2025-01-25 19:15:38] [ video_decode ]: enabled
[2025-01-25 19:15:38] [ video_encode ]: enabled
[2025-01-25 19:15:38] [ vulkan ]: disabled_off
[2025-01-25 19:15:38] [ webgl ]: enabled
[2025-01-25 19:15:38] [ webgl2 ]: enabled
[2025-01-25 19:15:38] [ webgpu ]: enabled
[2025-01-25 19:15:38] [ webnn ]: disabled_off
[2025-01-25 19:15:38] [ problems ]:
[2025-01-25 19:15:38] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-25 19:15:38] [ tag ]: workarounds
[2025-01-25 19:15:38] [ affectedSettings ]:
exit_on_context_lost
[2025-01-25 19:15:38] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-25 19:15:38] [ tag ]: workarounds
[2025-01-25 19:15:38] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-25 19:15:38] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-25 19:15:38] [ tag ]: workarounds
[2025-01-25 19:15:38] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-25 19:15:38] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-25 19:15:38] [ tag ]: workarounds
[2025-01-25 19:15:38] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-25 19:15:38] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-25 19:15:38] [ tag ]: workarounds
[2025-01-25 19:15:38] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-25 19:15:38] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-25 19:15:38] [ tag ]: workarounds
[2025-01-25 19:15:38] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-25 19:15:38] [ workarounds ]:
[2025-01-25 19:15:38] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-25 19:15:38] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-25 19:15:38] [ workarounds[2] ]: exit_on_context_lost
[2025-01-25 19:15:38] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-25 19:15:38] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-25 19:15:38] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-25 19:15:38] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-25 19:15:38] [ gpuMemoryBufferInfo ]:
[2025-01-25 19:15:38] [ R_8 ]: Software only
[2025-01-25 19:15:38] [ R_16 ]: Software only
[2025-01-25 19:15:38] [ RG_88 ]: Software only
[2025-01-25 19:15:38] [ RG_1616 ]: Software only
[2025-01-25 19:15:38] [ BGR_565 ]: Software only
[2025-01-25 19:15:38] [ RGBA_4444 ]: Software only
[2025-01-25 19:15:38] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-25 19:15:38] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-25 19:15:38] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-25 19:15:38] [ BGRA_1010102 ]: Software only
[2025-01-25 19:15:38] [ RGBA_1010102 ]: Software only
[2025-01-25 19:15:38] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-25 19:15:38] [ RGBA_F16 ]: Software only
[2025-01-25 19:15:38] [ YVU_420 ]: Software only
[2025-01-25 19:15:38] [ YUV_420_BIPLANAR ]: Software only
[2025-01-25 19:15:38] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-25 19:15:38] [ P010 ]: Software only
[2025-01-25 19:15:38] [ videoAcceleratorsInfo ]:
[2025-01-25 19:15:38] [ Decoding ]: (null)
[2025-01-25 19:15:38] [ Encoding ]: (null)
[2025-01-25 19:15:38]
[2025-01-25 19:15:38] *** Report Section: Log Messages ***
[2025-01-25 19:15:38]
[2025-01-25 19:15:38] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-26 12:34:23] ==================[ GPU Report: Start [0] ]=================
[2025-01-26 12:34:23]
[2025-01-26 12:34:23] *** Report Section: Client Info ***
[2025-01-26 12:34:23]
[2025-01-26 12:34:23] [ client_info ]:
[2025-01-26 12:34:23] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-26 12:34:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13160 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-01-26 12:34:23] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-26 12:34:23] [ operating_system ]: Windows NT 10.0.22621
[2025-01-26 12:34:23] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-26 12:34:23] [ version ]: Chrome/126.0.6478.183
[2025-01-26 12:34:23]
[2025-01-26 12:34:23] *** Report Section: GPU Info ***
[2025-01-26 12:34:23]
[2025-01-26 12:34:23] [ gpu_info ]:
[2025-01-26 12:34:23] [ ANGLEFeatures ]:
[2025-01-26 12:34:23] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-26 12:34:23] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-26 12:34:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-26 12:34:23] [ basicInfo ]:
[2025-01-26 12:34:23] [ Initialization time ]: 130
[2025-01-26 12:34:23] [ In-process GPU ]: (null)
[2025-01-26 12:34:23] [ Passthrough Command Decoder ]: (null)
[2025-01-26 12:34:23] [ Sandboxed ]: (null)
[2025-01-26 12:34:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53486}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-26 12:34:23] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56832}, DRIVER_VERSION=10.0.22621.4249
[2025-01-26 12:34:23] [ Optimus ]: (null)
[2025-01-26 12:34:23] [ AMD switchable ]: (null)
[2025-01-26 12:34:23] [ Desktop compositing ]: Aero Glass
[2025-01-26 12:34:23] [ Direct composition ]: (null)
[2025-01-26 12:34:23] [ Supports overlays ]: (null)
[2025-01-26 12:34:23] [ YUY2 overlay support ]: SCALING
[2025-01-26 12:34:23] [ NV12 overlay support ]: SCALING
[2025-01-26 12:34:23] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-26 12:34:23] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-26 12:34:23] [ DirectML feature level ]: Not supported
[2025-01-26 12:34:23] [ Driver D3D12 feature level ]: Not supported
[2025-01-26 12:34:23] [ Driver Vulkan API version ]: Not supported
[2025-01-26 12:34:23] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-26 12:34:23] [ Pixel shader version ]: 5.0
[2025-01-26 12:34:23] [ Vertex shader version ]: 5.0
[2025-01-26 12:34:23] [ Max. MSAA samples ]: 8
[2025-01-26 12:34:23] [ Machine model name ]: (null)
[2025-01-26 12:34:23] [ Machine model version ]: (null)
[2025-01-26 12:34:23] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-26 12:34:23] [ Display type ]: ANGLE_D3D11
[2025-01-26 12:34:23] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-26 12:34:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-26 12:34:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-26 12:34:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-26 12:34:23] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-26 12:34:23] [ Disabled WebGL Extensions ]: (null)
[2025-01-26 12:34:23] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-26 12:34:23] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-26 12:34:23] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-26 12:34:23] [ Direct rendering version ]: unknown
[2025-01-26 12:34:23] [ Reset notification strategy ]: 0x8252
[2025-01-26 12:34:23] [ GPU process crash count ]: (null)
[2025-01-26 12:34:23] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-26 12:34:23] [ compositorInfo ]:
[2025-01-26 12:34:23] [ Tile Update Mode ]: One-copy
[2025-01-26 12:34:23] [ Partial Raster ]: Enabled
[2025-01-26 12:34:23] [ dawnInfo ]:
[2025-01-26 12:34:23] [ devicePerfInfo ]:
[2025-01-26 12:34:23] [ displayInfo ]:
[2025-01-26 12:34:23] [ Info ]: Display[2773396344] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-26 12:34:23] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-26 12:34:23] [ Buffer format (all) ]: BGRA_8888
[2025-01-26 12:34:23] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-26 12:34:23] [ SDR white level in nits ]: 203
[2025-01-26 12:34:23] [ HDR relative maximum luminance ]: 1
[2025-01-26 12:34:23] [ Bits per color component ]: 8
[2025-01-26 12:34:23] [ Bits per pixel ]: 24
[2025-01-26 12:34:23] [ Refresh Rate in Hz ]: 60
[2025-01-26 12:34:23] [ featureStatus ]:
[2025-01-26 12:34:23] [ featureStatus ]:
[2025-01-26 12:34:23] [ 2d_canvas ]: enabled
[2025-01-26 12:34:23] [ canvas_oop_rasterization ]: enabled_on
[2025-01-26 12:34:23] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-26 12:34:23] [ gpu_compositing ]: enabled
[2025-01-26 12:34:23] [ multiple_raster_threads ]: enabled_on
[2025-01-26 12:34:23] [ opengl ]: enabled_on
[2025-01-26 12:34:23] [ rasterization ]: enabled
[2025-01-26 12:34:23] [ raw_draw ]: disabled_off_ok
[2025-01-26 12:34:23] [ skia_graphite ]: disabled_off
[2025-01-26 12:34:23] [ video_decode ]: enabled
[2025-01-26 12:34:23] [ video_encode ]: enabled
[2025-01-26 12:34:23] [ vulkan ]: disabled_off
[2025-01-26 12:34:23] [ webgl ]: enabled
[2025-01-26 12:34:23] [ webgl2 ]: enabled
[2025-01-26 12:34:23] [ webgpu ]: enabled
[2025-01-26 12:34:23] [ webnn ]: disabled_off
[2025-01-26 12:34:23] [ problems ]:
[2025-01-26 12:34:23] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-26 12:34:23] [ tag ]: workarounds
[2025-01-26 12:34:23] [ affectedSettings ]:
exit_on_context_lost
[2025-01-26 12:34:23] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-26 12:34:23] [ tag ]: workarounds
[2025-01-26 12:34:23] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-26 12:34:23] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-26 12:34:23] [ tag ]: workarounds
[2025-01-26 12:34:23] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-26 12:34:23] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-26 12:34:23] [ tag ]: workarounds
[2025-01-26 12:34:23] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-26 12:34:23] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-26 12:34:23] [ tag ]: workarounds
[2025-01-26 12:34:23] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-26 12:34:23] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-26 12:34:23] [ tag ]: workarounds
[2025-01-26 12:34:23] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-26 12:34:23] [ workarounds ]:
[2025-01-26 12:34:23] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-26 12:34:23] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-26 12:34:23] [ workarounds[2] ]: exit_on_context_lost
[2025-01-26 12:34:23] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-26 12:34:23] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-26 12:34:23] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-26 12:34:23] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-26 12:34:23] [ gpuMemoryBufferInfo ]:
[2025-01-26 12:34:23] [ R_8 ]: Software only
[2025-01-26 12:34:23] [ R_16 ]: Software only
[2025-01-26 12:34:23] [ RG_88 ]: Software only
[2025-01-26 12:34:23] [ RG_1616 ]: Software only
[2025-01-26 12:34:23] [ BGR_565 ]: Software only
[2025-01-26 12:34:23] [ RGBA_4444 ]: Software only
[2025-01-26 12:34:23] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-26 12:34:23] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-26 12:34:23] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-26 12:34:23] [ BGRA_1010102 ]: Software only
[2025-01-26 12:34:23] [ RGBA_1010102 ]: Software only
[2025-01-26 12:34:23] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-26 12:34:23] [ RGBA_F16 ]: Software only
[2025-01-26 12:34:23] [ YVU_420 ]: Software only
[2025-01-26 12:34:23] [ YUV_420_BIPLANAR ]: Software only
[2025-01-26 12:34:23] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-26 12:34:23] [ P010 ]: Software only
[2025-01-26 12:34:23] [ videoAcceleratorsInfo ]:
[2025-01-26 12:34:23] [ Decoding ]: (null)
[2025-01-26 12:34:23] [ Encoding ]: (null)
[2025-01-26 12:34:23]
[2025-01-26 12:34:23] *** Report Section: Log Messages ***
[2025-01-26 12:34:23]
[2025-01-26 12:34:23] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-26 15:03:20] ==================[ GPU Report: Start [0] ]=================
[2025-01-26 15:03:20]
[2025-01-26 15:03:20] *** Report Section: Client Info ***
[2025-01-26 15:03:20]
[2025-01-26 15:03:20] [ client_info ]:
[2025-01-26 15:03:20] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-26 15:03:20] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=2032 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-01-26 15:03:20] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-26 15:03:20] [ operating_system ]: Windows NT 10.0.22621
[2025-01-26 15:03:20] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-26 15:03:20] [ version ]: Chrome/126.0.6478.183
[2025-01-26 15:03:20]
[2025-01-26 15:03:20] *** Report Section: GPU Info ***
[2025-01-26 15:03:20]
[2025-01-26 15:03:20] [ gpu_info ]:
[2025-01-26 15:03:20] [ ANGLEFeatures ]:
[2025-01-26 15:03:20] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-26 15:03:20] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-26 15:03:20] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-26 15:03:20] [ basicInfo ]:
[2025-01-26 15:03:20] [ Initialization time ]: 131
[2025-01-26 15:03:20] [ In-process GPU ]: (null)
[2025-01-26 15:03:20] [ Passthrough Command Decoder ]: (null)
[2025-01-26 15:03:20] [ Sandboxed ]: (null)
[2025-01-26 15:03:20] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54059}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-26 15:03:20] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57405}, DRIVER_VERSION=10.0.22621.4249
[2025-01-26 15:03:20] [ Optimus ]: (null)
[2025-01-26 15:03:20] [ AMD switchable ]: (null)
[2025-01-26 15:03:20] [ Desktop compositing ]: Aero Glass
[2025-01-26 15:03:20] [ Direct composition ]: (null)
[2025-01-26 15:03:20] [ Supports overlays ]: (null)
[2025-01-26 15:03:20] [ YUY2 overlay support ]: SCALING
[2025-01-26 15:03:20] [ NV12 overlay support ]: SCALING
[2025-01-26 15:03:20] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-26 15:03:20] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-26 15:03:20] [ DirectML feature level ]: Not supported
[2025-01-26 15:03:20] [ Driver D3D12 feature level ]: Not supported
[2025-01-26 15:03:20] [ Driver Vulkan API version ]: Not supported
[2025-01-26 15:03:20] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-26 15:03:20] [ Pixel shader version ]: 5.0
[2025-01-26 15:03:20] [ Vertex shader version ]: 5.0
[2025-01-26 15:03:20] [ Max. MSAA samples ]: 8
[2025-01-26 15:03:20] [ Machine model name ]: (null)
[2025-01-26 15:03:20] [ Machine model version ]: (null)
[2025-01-26 15:03:20] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-26 15:03:20] [ Display type ]: ANGLE_D3D11
[2025-01-26 15:03:20] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-26 15:03:20] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-26 15:03:20] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-26 15:03:20] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-26 15:03:20] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-26 15:03:20] [ Disabled WebGL Extensions ]: (null)
[2025-01-26 15:03:20] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-26 15:03:20] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-26 15:03:20] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-26 15:03:20] [ Direct rendering version ]: unknown
[2025-01-26 15:03:20] [ Reset notification strategy ]: 0x8252
[2025-01-26 15:03:20] [ GPU process crash count ]: (null)
[2025-01-26 15:03:20] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-26 15:03:20] [ compositorInfo ]:
[2025-01-26 15:03:20] [ Tile Update Mode ]: One-copy
[2025-01-26 15:03:20] [ Partial Raster ]: Enabled
[2025-01-26 15:03:20] [ dawnInfo ]:
[2025-01-26 15:03:20] [ devicePerfInfo ]:
[2025-01-26 15:03:20] [ displayInfo ]:
[2025-01-26 15:03:20] [ Info ]: Display[1295687225] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-26 15:03:20] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-26 15:03:20] [ Buffer format (all) ]: BGRA_8888
[2025-01-26 15:03:20] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-26 15:03:20] [ SDR white level in nits ]: 203
[2025-01-26 15:03:20] [ HDR relative maximum luminance ]: 1
[2025-01-26 15:03:20] [ Bits per color component ]: 8
[2025-01-26 15:03:20] [ Bits per pixel ]: 24
[2025-01-26 15:03:20] [ Refresh Rate in Hz ]: 60
[2025-01-26 15:03:20] [ featureStatus ]:
[2025-01-26 15:03:20] [ featureStatus ]:
[2025-01-26 15:03:20] [ 2d_canvas ]: enabled
[2025-01-26 15:03:20] [ canvas_oop_rasterization ]: enabled_on
[2025-01-26 15:03:20] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-26 15:03:20] [ gpu_compositing ]: enabled
[2025-01-26 15:03:20] [ multiple_raster_threads ]: enabled_on
[2025-01-26 15:03:20] [ opengl ]: enabled_on
[2025-01-26 15:03:20] [ rasterization ]: enabled
[2025-01-26 15:03:20] [ raw_draw ]: disabled_off_ok
[2025-01-26 15:03:20] [ skia_graphite ]: disabled_off
[2025-01-26 15:03:20] [ video_decode ]: enabled
[2025-01-26 15:03:20] [ video_encode ]: enabled
[2025-01-26 15:03:20] [ vulkan ]: disabled_off
[2025-01-26 15:03:20] [ webgl ]: enabled
[2025-01-26 15:03:20] [ webgl2 ]: enabled
[2025-01-26 15:03:20] [ webgpu ]: enabled
[2025-01-26 15:03:20] [ webnn ]: disabled_off
[2025-01-26 15:03:20] [ problems ]:
[2025-01-26 15:03:20] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-26 15:03:20] [ tag ]: workarounds
[2025-01-26 15:03:20] [ affectedSettings ]:
exit_on_context_lost
[2025-01-26 15:03:20] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-26 15:03:20] [ tag ]: workarounds
[2025-01-26 15:03:20] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-26 15:03:20] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-26 15:03:20] [ tag ]: workarounds
[2025-01-26 15:03:20] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-26 15:03:20] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-26 15:03:20] [ tag ]: workarounds
[2025-01-26 15:03:20] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-26 15:03:20] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-26 15:03:20] [ tag ]: workarounds
[2025-01-26 15:03:20] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-26 15:03:20] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-26 15:03:20] [ tag ]: workarounds
[2025-01-26 15:03:20] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-26 15:03:20] [ workarounds ]:
[2025-01-26 15:03:20] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-26 15:03:20] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-26 15:03:20] [ workarounds[2] ]: exit_on_context_lost
[2025-01-26 15:03:20] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-26 15:03:20] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-26 15:03:20] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-26 15:03:20] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-26 15:03:20] [ gpuMemoryBufferInfo ]:
[2025-01-26 15:03:20] [ R_8 ]: Software only
[2025-01-26 15:03:20] [ R_16 ]: Software only
[2025-01-26 15:03:20] [ RG_88 ]: Software only
[2025-01-26 15:03:20] [ RG_1616 ]: Software only
[2025-01-26 15:03:20] [ BGR_565 ]: Software only
[2025-01-26 15:03:20] [ RGBA_4444 ]: Software only
[2025-01-26 15:03:20] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-26 15:03:20] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-26 15:03:20] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-26 15:03:20] [ BGRA_1010102 ]: Software only
[2025-01-26 15:03:20] [ RGBA_1010102 ]: Software only
[2025-01-26 15:03:20] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-26 15:03:20] [ RGBA_F16 ]: Software only
[2025-01-26 15:03:20] [ YVU_420 ]: Software only
[2025-01-26 15:03:20] [ YUV_420_BIPLANAR ]: Software only
[2025-01-26 15:03:20] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-26 15:03:20] [ P010 ]: Software only
[2025-01-26 15:03:20] [ videoAcceleratorsInfo ]:
[2025-01-26 15:03:20] [ Decoding ]: (null)
[2025-01-26 15:03:20] [ Encoding ]: (null)
[2025-01-26 15:03:20]
[2025-01-26 15:03:20] *** Report Section: Log Messages ***
[2025-01-26 15:03:20]
[2025-01-26 15:03:20] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-26 15:08:00] ==================[ GPU Report: Start [0] ]=================
[2025-01-26 15:08:00]
[2025-01-26 15:08:00] *** Report Section: Client Info ***
[2025-01-26 15:08:00]
[2025-01-26 15:08:00] [ client_info ]:
[2025-01-26 15:08:00] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-26 15:08:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=12940 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-01-26 15:08:00] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-26 15:08:00] [ operating_system ]: Windows NT 10.0.22621
[2025-01-26 15:08:00] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-26 15:08:00] [ version ]: Chrome/126.0.6478.183
[2025-01-26 15:08:00]
[2025-01-26 15:08:00] *** Report Section: GPU Info ***
[2025-01-26 15:08:00]
[2025-01-26 15:08:00] [ gpu_info ]:
[2025-01-26 15:08:00] [ ANGLEFeatures ]:
[2025-01-26 15:08:00] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-26 15:08:00] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-26 15:08:00] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-26 15:08:00] [ basicInfo ]:
[2025-01-26 15:08:00] [ Initialization time ]: 124
[2025-01-26 15:08:00] [ In-process GPU ]: (null)
[2025-01-26 15:08:00] [ Passthrough Command Decoder ]: (null)
[2025-01-26 15:08:00] [ Sandboxed ]: (null)
[2025-01-26 15:08:00] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53438}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-26 15:08:00] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56782}, DRIVER_VERSION=10.0.22621.4249
[2025-01-26 15:08:00] [ Optimus ]: (null)
[2025-01-26 15:08:00] [ AMD switchable ]: (null)
[2025-01-26 15:08:00] [ Desktop compositing ]: Aero Glass
[2025-01-26 15:08:00] [ Direct composition ]: (null)
[2025-01-26 15:08:00] [ Supports overlays ]: (null)
[2025-01-26 15:08:00] [ YUY2 overlay support ]: SCALING
[2025-01-26 15:08:00] [ NV12 overlay support ]: SCALING
[2025-01-26 15:08:00] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-26 15:08:00] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-26 15:08:00] [ DirectML feature level ]: Not supported
[2025-01-26 15:08:00] [ Driver D3D12 feature level ]: Not supported
[2025-01-26 15:08:00] [ Driver Vulkan API version ]: Not supported
[2025-01-26 15:08:00] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-26 15:08:00] [ Pixel shader version ]: 5.0
[2025-01-26 15:08:00] [ Vertex shader version ]: 5.0
[2025-01-26 15:08:00] [ Max. MSAA samples ]: 8
[2025-01-26 15:08:00] [ Machine model name ]: (null)
[2025-01-26 15:08:00] [ Machine model version ]: (null)
[2025-01-26 15:08:00] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-26 15:08:00] [ Display type ]: ANGLE_D3D11
[2025-01-26 15:08:00] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-26 15:08:00] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-26 15:08:00] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-26 15:08:00] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-26 15:08:00] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-26 15:08:00] [ Disabled WebGL Extensions ]: (null)
[2025-01-26 15:08:00] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-26 15:08:00] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-26 15:08:00] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-26 15:08:00] [ Direct rendering version ]: unknown
[2025-01-26 15:08:00] [ Reset notification strategy ]: 0x8252
[2025-01-26 15:08:00] [ GPU process crash count ]: (null)
[2025-01-26 15:08:00] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-26 15:08:00] [ compositorInfo ]:
[2025-01-26 15:08:00] [ Tile Update Mode ]: One-copy
[2025-01-26 15:08:00] [ Partial Raster ]: Enabled
[2025-01-26 15:08:00] [ dawnInfo ]:
[2025-01-26 15:08:00] [ devicePerfInfo ]:
[2025-01-26 15:08:00] [ displayInfo ]:
[2025-01-26 15:08:00] [ Info ]: Display[2619645545] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-26 15:08:00] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-26 15:08:00] [ Buffer format (all) ]: BGRA_8888
[2025-01-26 15:08:00] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-26 15:08:00] [ SDR white level in nits ]: 203
[2025-01-26 15:08:00] [ HDR relative maximum luminance ]: 1
[2025-01-26 15:08:00] [ Bits per color component ]: 8
[2025-01-26 15:08:00] [ Bits per pixel ]: 24
[2025-01-26 15:08:00] [ Refresh Rate in Hz ]: 60
[2025-01-26 15:08:00] [ featureStatus ]:
[2025-01-26 15:08:00] [ featureStatus ]:
[2025-01-26 15:08:00] [ 2d_canvas ]: enabled
[2025-01-26 15:08:00] [ canvas_oop_rasterization ]: enabled_on
[2025-01-26 15:08:00] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-26 15:08:00] [ gpu_compositing ]: enabled
[2025-01-26 15:08:00] [ multiple_raster_threads ]: enabled_on
[2025-01-26 15:08:00] [ opengl ]: enabled_on
[2025-01-26 15:08:00] [ rasterization ]: enabled
[2025-01-26 15:08:00] [ raw_draw ]: disabled_off_ok
[2025-01-26 15:08:00] [ skia_graphite ]: disabled_off
[2025-01-26 15:08:00] [ video_decode ]: enabled
[2025-01-26 15:08:00] [ video_encode ]: enabled
[2025-01-26 15:08:00] [ vulkan ]: disabled_off
[2025-01-26 15:08:00] [ webgl ]: enabled
[2025-01-26 15:08:00] [ webgl2 ]: enabled
[2025-01-26 15:08:00] [ webgpu ]: enabled
[2025-01-26 15:08:00] [ webnn ]: disabled_off
[2025-01-26 15:08:00] [ problems ]:
[2025-01-26 15:08:00] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-26 15:08:00] [ tag ]: workarounds
[2025-01-26 15:08:00] [ affectedSettings ]:
exit_on_context_lost
[2025-01-26 15:08:00] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-26 15:08:00] [ tag ]: workarounds
[2025-01-26 15:08:00] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-26 15:08:00] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-26 15:08:00] [ tag ]: workarounds
[2025-01-26 15:08:00] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-26 15:08:00] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-26 15:08:00] [ tag ]: workarounds
[2025-01-26 15:08:00] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-26 15:08:00] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-26 15:08:00] [ tag ]: workarounds
[2025-01-26 15:08:00] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-26 15:08:00] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-26 15:08:00] [ tag ]: workarounds
[2025-01-26 15:08:00] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-26 15:08:00] [ workarounds ]:
[2025-01-26 15:08:00] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-26 15:08:00] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-26 15:08:00] [ workarounds[2] ]: exit_on_context_lost
[2025-01-26 15:08:00] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-26 15:08:00] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-26 15:08:00] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-26 15:08:00] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-26 15:08:00] [ gpuMemoryBufferInfo ]:
[2025-01-26 15:08:00] [ R_8 ]: Software only
[2025-01-26 15:08:00] [ R_16 ]: Software only
[2025-01-26 15:08:00] [ RG_88 ]: Software only
[2025-01-26 15:08:00] [ RG_1616 ]: Software only
[2025-01-26 15:08:00] [ BGR_565 ]: Software only
[2025-01-26 15:08:00] [ RGBA_4444 ]: Software only
[2025-01-26 15:08:00] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-26 15:08:00] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-26 15:08:00] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-26 15:08:00] [ BGRA_1010102 ]: Software only
[2025-01-26 15:08:00] [ RGBA_1010102 ]: Software only
[2025-01-26 15:08:00] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-26 15:08:00] [ RGBA_F16 ]: Software only
[2025-01-26 15:08:00] [ YVU_420 ]: Software only
[2025-01-26 15:08:00] [ YUV_420_BIPLANAR ]: Software only
[2025-01-26 15:08:00] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-26 15:08:00] [ P010 ]: Software only
[2025-01-26 15:08:00] [ videoAcceleratorsInfo ]:
[2025-01-26 15:08:00] [ Decoding ]: (null)
[2025-01-26 15:08:00] [ Encoding ]: (null)
[2025-01-26 15:08:00]
[2025-01-26 15:08:00] *** Report Section: Log Messages ***
[2025-01-26 15:08:00]
[2025-01-26 15:08:00] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-27 14:15:10] ==================[ GPU Report: Start [0] ]=================
[2025-01-27 14:15:10]
[2025-01-27 14:15:10] *** Report Section: Client Info ***
[2025-01-27 14:15:10]
[2025-01-27 14:15:10] [ client_info ]:
[2025-01-27 14:15:10] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-27 14:15:10] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=8860 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-01-27 14:15:10] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-27 14:15:10] [ operating_system ]: Windows NT 10.0.22621
[2025-01-27 14:15:10] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-27 14:15:10] [ version ]: Chrome/126.0.6478.183
[2025-01-27 14:15:10]
[2025-01-27 14:15:10] *** Report Section: GPU Info ***
[2025-01-27 14:15:10]
[2025-01-27 14:15:10] [ gpu_info ]:
[2025-01-27 14:15:10] [ ANGLEFeatures ]:
[2025-01-27 14:15:10] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-27 14:15:10] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-27 14:15:10] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-27 14:15:10] [ basicInfo ]:
[2025-01-27 14:15:10] [ Initialization time ]: 137
[2025-01-27 14:15:10] [ In-process GPU ]: (null)
[2025-01-27 14:15:10] [ Passthrough Command Decoder ]: (null)
[2025-01-27 14:15:10] [ Sandboxed ]: (null)
[2025-01-27 14:15:10] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53488}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-27 14:15:10] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56832}, DRIVER_VERSION=10.0.22621.4249
[2025-01-27 14:15:10] [ Optimus ]: (null)
[2025-01-27 14:15:10] [ AMD switchable ]: (null)
[2025-01-27 14:15:10] [ Desktop compositing ]: Aero Glass
[2025-01-27 14:15:10] [ Direct composition ]: (null)
[2025-01-27 14:15:10] [ Supports overlays ]: (null)
[2025-01-27 14:15:10] [ YUY2 overlay support ]: SCALING
[2025-01-27 14:15:10] [ NV12 overlay support ]: SCALING
[2025-01-27 14:15:10] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-27 14:15:10] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-27 14:15:10] [ DirectML feature level ]: Not supported
[2025-01-27 14:15:10] [ Driver D3D12 feature level ]: Not supported
[2025-01-27 14:15:10] [ Driver Vulkan API version ]: Not supported
[2025-01-27 14:15:10] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-27 14:15:10] [ Pixel shader version ]: 5.0
[2025-01-27 14:15:10] [ Vertex shader version ]: 5.0
[2025-01-27 14:15:10] [ Max. MSAA samples ]: 8
[2025-01-27 14:15:10] [ Machine model name ]: (null)
[2025-01-27 14:15:10] [ Machine model version ]: (null)
[2025-01-27 14:15:10] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-27 14:15:10] [ Display type ]: ANGLE_D3D11
[2025-01-27 14:15:10] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-27 14:15:10] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-27 14:15:10] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-27 14:15:10] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-27 14:15:10] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-27 14:15:10] [ Disabled WebGL Extensions ]: (null)
[2025-01-27 14:15:10] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-27 14:15:10] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-27 14:15:10] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-27 14:15:10] [ Direct rendering version ]: unknown
[2025-01-27 14:15:10] [ Reset notification strategy ]: 0x8252
[2025-01-27 14:15:10] [ GPU process crash count ]: (null)
[2025-01-27 14:15:10] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-27 14:15:10] [ compositorInfo ]:
[2025-01-27 14:15:10] [ Tile Update Mode ]: One-copy
[2025-01-27 14:15:10] [ Partial Raster ]: Enabled
[2025-01-27 14:15:10] [ dawnInfo ]:
[2025-01-27 14:15:10] [ devicePerfInfo ]:
[2025-01-27 14:15:10] [ displayInfo ]:
[2025-01-27 14:15:10] [ Info ]: Display[483646360] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-27 14:15:10] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-27 14:15:10] [ Buffer format (all) ]: BGRA_8888
[2025-01-27 14:15:10] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-27 14:15:10] [ SDR white level in nits ]: 203
[2025-01-27 14:15:10] [ HDR relative maximum luminance ]: 1
[2025-01-27 14:15:10] [ Bits per color component ]: 8
[2025-01-27 14:15:10] [ Bits per pixel ]: 24
[2025-01-27 14:15:10] [ Refresh Rate in Hz ]: 60
[2025-01-27 14:15:10] [ featureStatus ]:
[2025-01-27 14:15:10] [ featureStatus ]:
[2025-01-27 14:15:10] [ 2d_canvas ]: enabled
[2025-01-27 14:15:10] [ canvas_oop_rasterization ]: enabled_on
[2025-01-27 14:15:10] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-27 14:15:10] [ gpu_compositing ]: enabled
[2025-01-27 14:15:10] [ multiple_raster_threads ]: enabled_on
[2025-01-27 14:15:10] [ opengl ]: enabled_on
[2025-01-27 14:15:10] [ rasterization ]: enabled
[2025-01-27 14:15:10] [ raw_draw ]: disabled_off_ok
[2025-01-27 14:15:10] [ skia_graphite ]: disabled_off
[2025-01-27 14:15:10] [ video_decode ]: enabled
[2025-01-27 14:15:10] [ video_encode ]: enabled
[2025-01-27 14:15:10] [ vulkan ]: disabled_off
[2025-01-27 14:15:10] [ webgl ]: enabled
[2025-01-27 14:15:10] [ webgl2 ]: enabled
[2025-01-27 14:15:10] [ webgpu ]: enabled
[2025-01-27 14:15:10] [ webnn ]: disabled_off
[2025-01-27 14:15:10] [ problems ]:
[2025-01-27 14:15:10] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-27 14:15:10] [ tag ]: workarounds
[2025-01-27 14:15:10] [ affectedSettings ]:
exit_on_context_lost
[2025-01-27 14:15:10] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-27 14:15:10] [ tag ]: workarounds
[2025-01-27 14:15:10] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-27 14:15:10] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-27 14:15:10] [ tag ]: workarounds
[2025-01-27 14:15:10] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-27 14:15:10] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-27 14:15:10] [ tag ]: workarounds
[2025-01-27 14:15:10] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-27 14:15:10] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-27 14:15:10] [ tag ]: workarounds
[2025-01-27 14:15:10] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-27 14:15:10] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-27 14:15:10] [ tag ]: workarounds
[2025-01-27 14:15:10] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-27 14:15:10] [ workarounds ]:
[2025-01-27 14:15:10] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-27 14:15:10] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-27 14:15:10] [ workarounds[2] ]: exit_on_context_lost
[2025-01-27 14:15:10] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-27 14:15:10] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-27 14:15:10] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-27 14:15:10] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-27 14:15:10] [ gpuMemoryBufferInfo ]:
[2025-01-27 14:15:10] [ R_8 ]: Software only
[2025-01-27 14:15:10] [ R_16 ]: Software only
[2025-01-27 14:15:10] [ RG_88 ]: Software only
[2025-01-27 14:15:10] [ RG_1616 ]: Software only
[2025-01-27 14:15:10] [ BGR_565 ]: Software only
[2025-01-27 14:15:10] [ RGBA_4444 ]: Software only
[2025-01-27 14:15:10] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-27 14:15:10] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-27 14:15:10] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-27 14:15:10] [ BGRA_1010102 ]: Software only
[2025-01-27 14:15:10] [ RGBA_1010102 ]: Software only
[2025-01-27 14:15:10] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-27 14:15:10] [ RGBA_F16 ]: Software only
[2025-01-27 14:15:10] [ YVU_420 ]: Software only
[2025-01-27 14:15:10] [ YUV_420_BIPLANAR ]: Software only
[2025-01-27 14:15:10] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-27 14:15:10] [ P010 ]: Software only
[2025-01-27 14:15:10] [ videoAcceleratorsInfo ]:
[2025-01-27 14:15:10] [ Decoding ]: (null)
[2025-01-27 14:15:10] [ Encoding ]: (null)
[2025-01-27 14:15:10]
[2025-01-27 14:15:10] *** Report Section: Log Messages ***
[2025-01-27 14:15:10]
[2025-01-27 14:15:10] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-27 14:48:27] ==================[ GPU Report: Start [0] ]=================
[2025-01-27 14:48:27]
[2025-01-27 14:48:27] *** Report Section: Client Info ***
[2025-01-27 14:48:27]
[2025-01-27 14:48:27] [ client_info ]:
[2025-01-27 14:48:27] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-27 14:48:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13800 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-01-27 14:48:27] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-27 14:48:27] [ operating_system ]: Windows NT 10.0.22621
[2025-01-27 14:48:27] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-27 14:48:27] [ version ]: Chrome/126.0.6478.183
[2025-01-27 14:48:27]
[2025-01-27 14:48:27] *** Report Section: GPU Info ***
[2025-01-27 14:48:27]
[2025-01-27 14:48:27] [ gpu_info ]:
[2025-01-27 14:48:27] [ ANGLEFeatures ]:
[2025-01-27 14:48:27] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-27 14:48:27] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-27 14:48:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-27 14:48:27] [ basicInfo ]:
[2025-01-27 14:48:27] [ Initialization time ]: 150
[2025-01-27 14:48:27] [ In-process GPU ]: (null)
[2025-01-27 14:48:27] [ Passthrough Command Decoder ]: (null)
[2025-01-27 14:48:27] [ Sandboxed ]: (null)
[2025-01-27 14:48:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53440}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-27 14:48:27] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56786}, DRIVER_VERSION=10.0.22621.4249
[2025-01-27 14:48:27] [ Optimus ]: (null)
[2025-01-27 14:48:27] [ AMD switchable ]: (null)
[2025-01-27 14:48:27] [ Desktop compositing ]: Aero Glass
[2025-01-27 14:48:27] [ Direct composition ]: (null)
[2025-01-27 14:48:27] [ Supports overlays ]: (null)
[2025-01-27 14:48:27] [ YUY2 overlay support ]: SCALING
[2025-01-27 14:48:27] [ NV12 overlay support ]: SCALING
[2025-01-27 14:48:27] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-27 14:48:27] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-27 14:48:27] [ DirectML feature level ]: Not supported
[2025-01-27 14:48:27] [ Driver D3D12 feature level ]: Not supported
[2025-01-27 14:48:27] [ Driver Vulkan API version ]: Not supported
[2025-01-27 14:48:27] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-27 14:48:27] [ Pixel shader version ]: 5.0
[2025-01-27 14:48:27] [ Vertex shader version ]: 5.0
[2025-01-27 14:48:27] [ Max. MSAA samples ]: 8
[2025-01-27 14:48:27] [ Machine model name ]: (null)
[2025-01-27 14:48:27] [ Machine model version ]: (null)
[2025-01-27 14:48:27] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-27 14:48:27] [ Display type ]: ANGLE_D3D11
[2025-01-27 14:48:27] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-27 14:48:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-27 14:48:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-27 14:48:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-27 14:48:27] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-27 14:48:27] [ Disabled WebGL Extensions ]: (null)
[2025-01-27 14:48:27] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-27 14:48:27] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-27 14:48:27] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-27 14:48:27] [ Direct rendering version ]: unknown
[2025-01-27 14:48:27] [ Reset notification strategy ]: 0x8252
[2025-01-27 14:48:27] [ GPU process crash count ]: (null)
[2025-01-27 14:48:27] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-27 14:48:27] [ compositorInfo ]:
[2025-01-27 14:48:27] [ Tile Update Mode ]: One-copy
[2025-01-27 14:48:27] [ Partial Raster ]: Enabled
[2025-01-27 14:48:27] [ dawnInfo ]:
[2025-01-27 14:48:27] [ devicePerfInfo ]:
[2025-01-27 14:48:27] [ displayInfo ]:
[2025-01-27 14:48:27] [ Info ]: Display[1276560337] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-27 14:48:27] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-27 14:48:27] [ Buffer format (all) ]: BGRA_8888
[2025-01-27 14:48:27] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-27 14:48:27] [ SDR white level in nits ]: 203
[2025-01-27 14:48:27] [ HDR relative maximum luminance ]: 1
[2025-01-27 14:48:27] [ Bits per color component ]: 8
[2025-01-27 14:48:27] [ Bits per pixel ]: 24
[2025-01-27 14:48:27] [ Refresh Rate in Hz ]: 60
[2025-01-27 14:48:27] [ featureStatus ]:
[2025-01-27 14:48:27] [ featureStatus ]:
[2025-01-27 14:48:27] [ 2d_canvas ]: enabled
[2025-01-27 14:48:27] [ canvas_oop_rasterization ]: enabled_on
[2025-01-27 14:48:27] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-27 14:48:27] [ gpu_compositing ]: enabled
[2025-01-27 14:48:27] [ multiple_raster_threads ]: enabled_on
[2025-01-27 14:48:27] [ opengl ]: enabled_on
[2025-01-27 14:48:27] [ rasterization ]: enabled
[2025-01-27 14:48:27] [ raw_draw ]: disabled_off_ok
[2025-01-27 14:48:27] [ skia_graphite ]: disabled_off
[2025-01-27 14:48:27] [ video_decode ]: enabled
[2025-01-27 14:48:27] [ video_encode ]: enabled
[2025-01-27 14:48:27] [ vulkan ]: disabled_off
[2025-01-27 14:48:27] [ webgl ]: enabled
[2025-01-27 14:48:27] [ webgl2 ]: enabled
[2025-01-27 14:48:27] [ webgpu ]: enabled
[2025-01-27 14:48:27] [ webnn ]: disabled_off
[2025-01-27 14:48:27] [ problems ]:
[2025-01-27 14:48:27] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-27 14:48:27] [ tag ]: workarounds
[2025-01-27 14:48:27] [ affectedSettings ]:
exit_on_context_lost
[2025-01-27 14:48:27] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-27 14:48:27] [ tag ]: workarounds
[2025-01-27 14:48:27] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-27 14:48:27] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-27 14:48:27] [ tag ]: workarounds
[2025-01-27 14:48:27] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-27 14:48:27] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-27 14:48:27] [ tag ]: workarounds
[2025-01-27 14:48:27] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-27 14:48:27] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-27 14:48:27] [ tag ]: workarounds
[2025-01-27 14:48:27] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-27 14:48:27] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-27 14:48:27] [ tag ]: workarounds
[2025-01-27 14:48:27] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-27 14:48:27] [ workarounds ]:
[2025-01-27 14:48:27] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-27 14:48:27] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-27 14:48:27] [ workarounds[2] ]: exit_on_context_lost
[2025-01-27 14:48:27] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-27 14:48:27] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-27 14:48:27] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-27 14:48:27] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-27 14:48:27] [ gpuMemoryBufferInfo ]:
[2025-01-27 14:48:27] [ R_8 ]: Software only
[2025-01-27 14:48:27] [ R_16 ]: Software only
[2025-01-27 14:48:27] [ RG_88 ]: Software only
[2025-01-27 14:48:27] [ RG_1616 ]: Software only
[2025-01-27 14:48:27] [ BGR_565 ]: Software only
[2025-01-27 14:48:27] [ RGBA_4444 ]: Software only
[2025-01-27 14:48:27] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-27 14:48:27] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-27 14:48:27] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-27 14:48:27] [ BGRA_1010102 ]: Software only
[2025-01-27 14:48:27] [ RGBA_1010102 ]: Software only
[2025-01-27 14:48:27] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-27 14:48:27] [ RGBA_F16 ]: Software only
[2025-01-27 14:48:27] [ YVU_420 ]: Software only
[2025-01-27 14:48:27] [ YUV_420_BIPLANAR ]: Software only
[2025-01-27 14:48:27] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-27 14:48:27] [ P010 ]: Software only
[2025-01-27 14:48:27] [ videoAcceleratorsInfo ]:
[2025-01-27 14:48:27] [ Decoding ]: (null)
[2025-01-27 14:48:27] [ Encoding ]: (null)
[2025-01-27 14:48:27]
[2025-01-27 14:48:27] *** Report Section: Log Messages ***
[2025-01-27 14:48:27]
[2025-01-27 14:48:27] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-27 16:27:53] ==================[ GPU Report: Start [0] ]=================
[2025-01-27 16:27:53]
[2025-01-27 16:27:53] *** Report Section: Client Info ***
[2025-01-27 16:27:53]
[2025-01-27 16:27:53] [ client_info ]:
[2025-01-27 16:27:53] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-27 16:27:53] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=9632 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-01-27 16:27:53] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-27 16:27:53] [ operating_system ]: Windows NT 10.0.22621
[2025-01-27 16:27:53] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-27 16:27:53] [ version ]: Chrome/126.0.6478.183
[2025-01-27 16:27:53]
[2025-01-27 16:27:53] *** Report Section: GPU Info ***
[2025-01-27 16:27:53]
[2025-01-27 16:27:53] [ gpu_info ]:
[2025-01-27 16:27:53] [ ANGLEFeatures ]:
[2025-01-27 16:27:53] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-27 16:27:53] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-27 16:27:53] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-27 16:27:53] [ basicInfo ]:
[2025-01-27 16:27:53] [ Initialization time ]: 137
[2025-01-27 16:27:53] [ In-process GPU ]: (null)
[2025-01-27 16:27:53] [ Passthrough Command Decoder ]: (null)
[2025-01-27 16:27:53] [ Sandboxed ]: (null)
[2025-01-27 16:27:53] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54054}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-27 16:27:53] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57398}, DRIVER_VERSION=10.0.22621.4249
[2025-01-27 16:27:53] [ Optimus ]: (null)
[2025-01-27 16:27:53] [ AMD switchable ]: (null)
[2025-01-27 16:27:53] [ Desktop compositing ]: Aero Glass
[2025-01-27 16:27:53] [ Direct composition ]: (null)
[2025-01-27 16:27:53] [ Supports overlays ]: (null)
[2025-01-27 16:27:53] [ YUY2 overlay support ]: SCALING
[2025-01-27 16:27:53] [ NV12 overlay support ]: SCALING
[2025-01-27 16:27:53] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-27 16:27:53] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-27 16:27:53] [ DirectML feature level ]: Not supported
[2025-01-27 16:27:53] [ Driver D3D12 feature level ]: Not supported
[2025-01-27 16:27:53] [ Driver Vulkan API version ]: Not supported
[2025-01-27 16:27:53] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-27 16:27:53] [ Pixel shader version ]: 5.0
[2025-01-27 16:27:53] [ Vertex shader version ]: 5.0
[2025-01-27 16:27:53] [ Max. MSAA samples ]: 8
[2025-01-27 16:27:53] [ Machine model name ]: (null)
[2025-01-27 16:27:53] [ Machine model version ]: (null)
[2025-01-27 16:27:53] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-27 16:27:53] [ Display type ]: ANGLE_D3D11
[2025-01-27 16:27:53] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-27 16:27:53] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-27 16:27:53] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-27 16:27:53] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-27 16:27:53] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-27 16:27:53] [ Disabled WebGL Extensions ]: (null)
[2025-01-27 16:27:53] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-27 16:27:53] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-27 16:27:53] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-27 16:27:53] [ Direct rendering version ]: unknown
[2025-01-27 16:27:53] [ Reset notification strategy ]: 0x8252
[2025-01-27 16:27:53] [ GPU process crash count ]: (null)
[2025-01-27 16:27:53] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-27 16:27:53] [ compositorInfo ]:
[2025-01-27 16:27:53] [ Tile Update Mode ]: One-copy
[2025-01-27 16:27:53] [ Partial Raster ]: Enabled
[2025-01-27 16:27:53] [ dawnInfo ]:
[2025-01-27 16:27:53] [ devicePerfInfo ]:
[2025-01-27 16:27:53] [ displayInfo ]:
[2025-01-27 16:27:53] [ Info ]: Display[2277148027] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-27 16:27:53] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-27 16:27:53] [ Buffer format (all) ]: BGRA_8888
[2025-01-27 16:27:53] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-27 16:27:53] [ SDR white level in nits ]: 203
[2025-01-27 16:27:53] [ HDR relative maximum luminance ]: 1
[2025-01-27 16:27:53] [ Bits per color component ]: 8
[2025-01-27 16:27:53] [ Bits per pixel ]: 24
[2025-01-27 16:27:53] [ Refresh Rate in Hz ]: 60
[2025-01-27 16:27:53] [ featureStatus ]:
[2025-01-27 16:27:53] [ featureStatus ]:
[2025-01-27 16:27:53] [ 2d_canvas ]: enabled
[2025-01-27 16:27:53] [ canvas_oop_rasterization ]: enabled_on
[2025-01-27 16:27:53] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-27 16:27:53] [ gpu_compositing ]: enabled
[2025-01-27 16:27:53] [ multiple_raster_threads ]: enabled_on
[2025-01-27 16:27:53] [ opengl ]: enabled_on
[2025-01-27 16:27:53] [ rasterization ]: enabled
[2025-01-27 16:27:53] [ raw_draw ]: disabled_off_ok
[2025-01-27 16:27:53] [ skia_graphite ]: disabled_off
[2025-01-27 16:27:53] [ video_decode ]: enabled
[2025-01-27 16:27:53] [ video_encode ]: enabled
[2025-01-27 16:27:53] [ vulkan ]: disabled_off
[2025-01-27 16:27:53] [ webgl ]: enabled
[2025-01-27 16:27:53] [ webgl2 ]: enabled
[2025-01-27 16:27:53] [ webgpu ]: enabled
[2025-01-27 16:27:53] [ webnn ]: disabled_off
[2025-01-27 16:27:53] [ problems ]:
[2025-01-27 16:27:53] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-27 16:27:53] [ tag ]: workarounds
[2025-01-27 16:27:53] [ affectedSettings ]:
exit_on_context_lost
[2025-01-27 16:27:53] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-27 16:27:53] [ tag ]: workarounds
[2025-01-27 16:27:53] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-27 16:27:53] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-27 16:27:53] [ tag ]: workarounds
[2025-01-27 16:27:53] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-27 16:27:53] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-27 16:27:53] [ tag ]: workarounds
[2025-01-27 16:27:53] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-27 16:27:53] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-27 16:27:53] [ tag ]: workarounds
[2025-01-27 16:27:53] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-27 16:27:53] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-27 16:27:53] [ tag ]: workarounds
[2025-01-27 16:27:53] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-27 16:27:53] [ workarounds ]:
[2025-01-27 16:27:53] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-27 16:27:53] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-27 16:27:53] [ workarounds[2] ]: exit_on_context_lost
[2025-01-27 16:27:53] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-27 16:27:53] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-27 16:27:53] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-27 16:27:53] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-27 16:27:53] [ gpuMemoryBufferInfo ]:
[2025-01-27 16:27:53] [ R_8 ]: Software only
[2025-01-27 16:27:53] [ R_16 ]: Software only
[2025-01-27 16:27:53] [ RG_88 ]: Software only
[2025-01-27 16:27:53] [ RG_1616 ]: Software only
[2025-01-27 16:27:53] [ BGR_565 ]: Software only
[2025-01-27 16:27:53] [ RGBA_4444 ]: Software only
[2025-01-27 16:27:53] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-27 16:27:53] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-27 16:27:53] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-27 16:27:53] [ BGRA_1010102 ]: Software only
[2025-01-27 16:27:53] [ RGBA_1010102 ]: Software only
[2025-01-27 16:27:53] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-27 16:27:53] [ RGBA_F16 ]: Software only
[2025-01-27 16:27:53] [ YVU_420 ]: Software only
[2025-01-27 16:27:53] [ YUV_420_BIPLANAR ]: Software only
[2025-01-27 16:27:53] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-27 16:27:53] [ P010 ]: Software only
[2025-01-27 16:27:53] [ videoAcceleratorsInfo ]:
[2025-01-27 16:27:53] [ Decoding ]: (null)
[2025-01-27 16:27:53] [ Encoding ]: (null)
[2025-01-27 16:27:53]
[2025-01-27 16:27:53] *** Report Section: Log Messages ***
[2025-01-27 16:27:53]
[2025-01-27 16:27:53] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-27 18:38:10] ==================[ GPU Report: Start [0] ]=================
[2025-01-27 18:38:10]
[2025-01-27 18:38:10] *** Report Section: Client Info ***
[2025-01-27 18:38:10]
[2025-01-27 18:38:10] [ client_info ]:
[2025-01-27 18:38:10] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-27 18:38:10] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=1796 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-01-27 18:38:10] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-27 18:38:10] [ operating_system ]: Windows NT 10.0.22621
[2025-01-27 18:38:10] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-27 18:38:10] [ version ]: Chrome/126.0.6478.183
[2025-01-27 18:38:10]
[2025-01-27 18:38:10] *** Report Section: GPU Info ***
[2025-01-27 18:38:10]
[2025-01-27 18:38:10] [ gpu_info ]:
[2025-01-27 18:38:10] [ ANGLEFeatures ]:
[2025-01-27 18:38:10] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-27 18:38:10] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-27 18:38:10] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-27 18:38:10] [ basicInfo ]:
[2025-01-27 18:38:10] [ Initialization time ]: 151
[2025-01-27 18:38:10] [ In-process GPU ]: (null)
[2025-01-27 18:38:10] [ Passthrough Command Decoder ]: (null)
[2025-01-27 18:38:10] [ Sandboxed ]: (null)
[2025-01-27 18:38:10] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53418}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-27 18:38:10] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56762}, DRIVER_VERSION=10.0.22621.4249
[2025-01-27 18:38:10] [ Optimus ]: (null)
[2025-01-27 18:38:10] [ AMD switchable ]: (null)
[2025-01-27 18:38:10] [ Desktop compositing ]: Aero Glass
[2025-01-27 18:38:10] [ Direct composition ]: (null)
[2025-01-27 18:38:10] [ Supports overlays ]: (null)
[2025-01-27 18:38:10] [ YUY2 overlay support ]: SCALING
[2025-01-27 18:38:10] [ NV12 overlay support ]: SCALING
[2025-01-27 18:38:10] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-27 18:38:10] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-27 18:38:10] [ DirectML feature level ]: Not supported
[2025-01-27 18:38:10] [ Driver D3D12 feature level ]: Not supported
[2025-01-27 18:38:10] [ Driver Vulkan API version ]: Not supported
[2025-01-27 18:38:10] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-27 18:38:10] [ Pixel shader version ]: 5.0
[2025-01-27 18:38:10] [ Vertex shader version ]: 5.0
[2025-01-27 18:38:10] [ Max. MSAA samples ]: 8
[2025-01-27 18:38:10] [ Machine model name ]: (null)
[2025-01-27 18:38:10] [ Machine model version ]: (null)
[2025-01-27 18:38:10] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-27 18:38:10] [ Display type ]: ANGLE_D3D11
[2025-01-27 18:38:10] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-27 18:38:10] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-27 18:38:10] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-27 18:38:10] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-27 18:38:10] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-27 18:38:10] [ Disabled WebGL Extensions ]: (null)
[2025-01-27 18:38:10] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-27 18:38:10] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-27 18:38:10] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-27 18:38:10] [ Direct rendering version ]: unknown
[2025-01-27 18:38:10] [ Reset notification strategy ]: 0x8252
[2025-01-27 18:38:10] [ GPU process crash count ]: (null)
[2025-01-27 18:38:10] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-27 18:38:10] [ compositorInfo ]:
[2025-01-27 18:38:10] [ Tile Update Mode ]: One-copy
[2025-01-27 18:38:10] [ Partial Raster ]: Enabled
[2025-01-27 18:38:10] [ dawnInfo ]:
[2025-01-27 18:38:10] [ devicePerfInfo ]:
[2025-01-27 18:38:10] [ displayInfo ]:
[2025-01-27 18:38:10] [ Info ]: Display[2920100802] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-27 18:38:10] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-27 18:38:10] [ Buffer format (all) ]: BGRA_8888
[2025-01-27 18:38:10] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-27 18:38:10] [ SDR white level in nits ]: 203
[2025-01-27 18:38:10] [ HDR relative maximum luminance ]: 1
[2025-01-27 18:38:10] [ Bits per color component ]: 8
[2025-01-27 18:38:10] [ Bits per pixel ]: 24
[2025-01-27 18:38:10] [ Refresh Rate in Hz ]: 60
[2025-01-27 18:38:10] [ featureStatus ]:
[2025-01-27 18:38:10] [ featureStatus ]:
[2025-01-27 18:38:10] [ 2d_canvas ]: enabled
[2025-01-27 18:38:10] [ canvas_oop_rasterization ]: enabled_on
[2025-01-27 18:38:10] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-27 18:38:10] [ gpu_compositing ]: enabled
[2025-01-27 18:38:10] [ multiple_raster_threads ]: enabled_on
[2025-01-27 18:38:10] [ opengl ]: enabled_on
[2025-01-27 18:38:10] [ rasterization ]: enabled
[2025-01-27 18:38:10] [ raw_draw ]: disabled_off_ok
[2025-01-27 18:38:10] [ skia_graphite ]: disabled_off
[2025-01-27 18:38:10] [ video_decode ]: enabled
[2025-01-27 18:38:10] [ video_encode ]: enabled
[2025-01-27 18:38:10] [ vulkan ]: disabled_off
[2025-01-27 18:38:10] [ webgl ]: enabled
[2025-01-27 18:38:10] [ webgl2 ]: enabled
[2025-01-27 18:38:10] [ webgpu ]: enabled
[2025-01-27 18:38:10] [ webnn ]: disabled_off
[2025-01-27 18:38:10] [ problems ]:
[2025-01-27 18:38:10] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-27 18:38:10] [ tag ]: workarounds
[2025-01-27 18:38:10] [ affectedSettings ]:
exit_on_context_lost
[2025-01-27 18:38:10] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-27 18:38:10] [ tag ]: workarounds
[2025-01-27 18:38:10] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-27 18:38:10] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-27 18:38:10] [ tag ]: workarounds
[2025-01-27 18:38:10] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-27 18:38:10] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-27 18:38:10] [ tag ]: workarounds
[2025-01-27 18:38:10] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-27 18:38:10] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-27 18:38:10] [ tag ]: workarounds
[2025-01-27 18:38:10] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-27 18:38:10] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-27 18:38:10] [ tag ]: workarounds
[2025-01-27 18:38:10] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-27 18:38:10] [ workarounds ]:
[2025-01-27 18:38:10] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-27 18:38:10] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-27 18:38:10] [ workarounds[2] ]: exit_on_context_lost
[2025-01-27 18:38:10] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-27 18:38:10] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-27 18:38:10] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-27 18:38:10] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-27 18:38:10] [ gpuMemoryBufferInfo ]:
[2025-01-27 18:38:10] [ R_8 ]: Software only
[2025-01-27 18:38:10] [ R_16 ]: Software only
[2025-01-27 18:38:10] [ RG_88 ]: Software only
[2025-01-27 18:38:10] [ RG_1616 ]: Software only
[2025-01-27 18:38:10] [ BGR_565 ]: Software only
[2025-01-27 18:38:10] [ RGBA_4444 ]: Software only
[2025-01-27 18:38:10] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-27 18:38:10] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-27 18:38:10] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-27 18:38:10] [ BGRA_1010102 ]: Software only
[2025-01-27 18:38:10] [ RGBA_1010102 ]: Software only
[2025-01-27 18:38:10] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-27 18:38:10] [ RGBA_F16 ]: Software only
[2025-01-27 18:38:10] [ YVU_420 ]: Software only
[2025-01-27 18:38:10] [ YUV_420_BIPLANAR ]: Software only
[2025-01-27 18:38:10] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-27 18:38:10] [ P010 ]: Software only
[2025-01-27 18:38:10] [ videoAcceleratorsInfo ]:
[2025-01-27 18:38:10] [ Decoding ]: (null)
[2025-01-27 18:38:10] [ Encoding ]: (null)
[2025-01-27 18:38:10]
[2025-01-27 18:38:10] *** Report Section: Log Messages ***
[2025-01-27 18:38:10]
[2025-01-27 18:38:10] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-27 21:26:14] ==================[ GPU Report: Start [0] ]=================
[2025-01-27 21:26:14]
[2025-01-27 21:26:14] *** Report Section: Client Info ***
[2025-01-27 21:26:14]
[2025-01-27 21:26:14] [ client_info ]:
[2025-01-27 21:26:14] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-27 21:26:14] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=5844 -buildid=1737514353 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-01-27 21:26:14] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-27 21:26:14] [ operating_system ]: Windows NT 10.0.22621
[2025-01-27 21:26:14] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-27 21:26:14] [ version ]: Chrome/126.0.6478.183
[2025-01-27 21:26:14]
[2025-01-27 21:26:14] *** Report Section: GPU Info ***
[2025-01-27 21:26:14]
[2025-01-27 21:26:14] [ gpu_info ]:
[2025-01-27 21:26:14] [ ANGLEFeatures ]:
[2025-01-27 21:26:14] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-27 21:26:14] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-27 21:26:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-27 21:26:14] [ basicInfo ]:
[2025-01-27 21:26:14] [ Initialization time ]: 172
[2025-01-27 21:26:14] [ In-process GPU ]: (null)
[2025-01-27 21:26:14] [ Passthrough Command Decoder ]: (null)
[2025-01-27 21:26:14] [ Sandboxed ]: (null)
[2025-01-27 21:26:14] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53653}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-27 21:26:14] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56997}, DRIVER_VERSION=10.0.22621.4249
[2025-01-27 21:26:14] [ Optimus ]: (null)
[2025-01-27 21:26:14] [ AMD switchable ]: (null)
[2025-01-27 21:26:14] [ Desktop compositing ]: Aero Glass
[2025-01-27 21:26:14] [ Direct composition ]: (null)
[2025-01-27 21:26:14] [ Supports overlays ]: (null)
[2025-01-27 21:26:14] [ YUY2 overlay support ]: SCALING
[2025-01-27 21:26:14] [ NV12 overlay support ]: SCALING
[2025-01-27 21:26:14] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-27 21:26:14] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-27 21:26:14] [ DirectML feature level ]: Not supported
[2025-01-27 21:26:14] [ Driver D3D12 feature level ]: Not supported
[2025-01-27 21:26:14] [ Driver Vulkan API version ]: Not supported
[2025-01-27 21:26:14] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-27 21:26:14] [ Pixel shader version ]: 5.0
[2025-01-27 21:26:14] [ Vertex shader version ]: 5.0
[2025-01-27 21:26:14] [ Max. MSAA samples ]: 8
[2025-01-27 21:26:14] [ Machine model name ]: (null)
[2025-01-27 21:26:14] [ Machine model version ]: (null)
[2025-01-27 21:26:14] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-27 21:26:14] [ Display type ]: ANGLE_D3D11
[2025-01-27 21:26:14] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-27 21:26:14] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-27 21:26:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-27 21:26:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-27 21:26:14] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-27 21:26:14] [ Disabled WebGL Extensions ]: (null)
[2025-01-27 21:26:14] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-27 21:26:14] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-27 21:26:14] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-27 21:26:14] [ Direct rendering version ]: unknown
[2025-01-27 21:26:14] [ Reset notification strategy ]: 0x8252
[2025-01-27 21:26:14] [ GPU process crash count ]: (null)
[2025-01-27 21:26:14] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-27 21:26:14] [ compositorInfo ]:
[2025-01-27 21:26:14] [ Tile Update Mode ]: One-copy
[2025-01-27 21:26:14] [ Partial Raster ]: Enabled
[2025-01-27 21:26:14] [ dawnInfo ]:
[2025-01-27 21:26:14] [ devicePerfInfo ]:
[2025-01-27 21:26:14] [ displayInfo ]:
[2025-01-27 21:26:14] [ Info ]: Display[1209301110] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-27 21:26:14] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-27 21:26:14] [ Buffer format (all) ]: BGRA_8888
[2025-01-27 21:26:14] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-27 21:26:14] [ SDR white level in nits ]: 203
[2025-01-27 21:26:14] [ HDR relative maximum luminance ]: 1
[2025-01-27 21:26:14] [ Bits per color component ]: 8
[2025-01-27 21:26:14] [ Bits per pixel ]: 24
[2025-01-27 21:26:14] [ Refresh Rate in Hz ]: 60
[2025-01-27 21:26:14] [ featureStatus ]:
[2025-01-27 21:26:14] [ featureStatus ]:
[2025-01-27 21:26:14] [ 2d_canvas ]: enabled
[2025-01-27 21:26:14] [ canvas_oop_rasterization ]: enabled_on
[2025-01-27 21:26:14] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-27 21:26:14] [ gpu_compositing ]: enabled
[2025-01-27 21:26:14] [ multiple_raster_threads ]: enabled_on
[2025-01-27 21:26:14] [ opengl ]: enabled_on
[2025-01-27 21:26:14] [ rasterization ]: enabled
[2025-01-27 21:26:14] [ raw_draw ]: disabled_off_ok
[2025-01-27 21:26:14] [ skia_graphite ]: disabled_off
[2025-01-27 21:26:14] [ video_decode ]: enabled
[2025-01-27 21:26:14] [ video_encode ]: enabled
[2025-01-27 21:26:14] [ vulkan ]: disabled_off
[2025-01-27 21:26:14] [ webgl ]: enabled
[2025-01-27 21:26:14] [ webgl2 ]: enabled
[2025-01-27 21:26:14] [ webgpu ]: enabled
[2025-01-27 21:26:14] [ webnn ]: disabled_off
[2025-01-27 21:26:14] [ problems ]:
[2025-01-27 21:26:14] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-27 21:26:14] [ tag ]: workarounds
[2025-01-27 21:26:14] [ affectedSettings ]:
exit_on_context_lost
[2025-01-27 21:26:14] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-27 21:26:14] [ tag ]: workarounds
[2025-01-27 21:26:14] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-27 21:26:14] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-27 21:26:14] [ tag ]: workarounds
[2025-01-27 21:26:14] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-27 21:26:14] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-27 21:26:14] [ tag ]: workarounds
[2025-01-27 21:26:14] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-27 21:26:14] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-27 21:26:14] [ tag ]: workarounds
[2025-01-27 21:26:14] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-27 21:26:14] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-27 21:26:14] [ tag ]: workarounds
[2025-01-27 21:26:14] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-27 21:26:14] [ workarounds ]:
[2025-01-27 21:26:14] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-27 21:26:14] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-27 21:26:14] [ workarounds[2] ]: exit_on_context_lost
[2025-01-27 21:26:14] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-27 21:26:14] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-27 21:26:14] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-27 21:26:14] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-27 21:26:14] [ gpuMemoryBufferInfo ]:
[2025-01-27 21:26:14] [ R_8 ]: Software only
[2025-01-27 21:26:14] [ R_16 ]: Software only
[2025-01-27 21:26:14] [ RG_88 ]: Software only
[2025-01-27 21:26:14] [ RG_1616 ]: Software only
[2025-01-27 21:26:14] [ BGR_565 ]: Software only
[2025-01-27 21:26:14] [ RGBA_4444 ]: Software only
[2025-01-27 21:26:14] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-27 21:26:14] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-27 21:26:14] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-27 21:26:14] [ BGRA_1010102 ]: Software only
[2025-01-27 21:26:14] [ RGBA_1010102 ]: Software only
[2025-01-27 21:26:14] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-27 21:26:14] [ RGBA_F16 ]: Software only
[2025-01-27 21:26:14] [ YVU_420 ]: Software only
[2025-01-27 21:26:14] [ YUV_420_BIPLANAR ]: Software only
[2025-01-27 21:26:14] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-27 21:26:14] [ P010 ]: Software only
[2025-01-27 21:26:14] [ videoAcceleratorsInfo ]:
[2025-01-27 21:26:14] [ Decoding ]: (null)
[2025-01-27 21:26:14] [ Encoding ]: (null)
[2025-01-27 21:26:14]
[2025-01-27 21:26:14] *** Report Section: Log Messages ***
[2025-01-27 21:26:14]
[2025-01-27 21:26:14] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-29 00:05:44] ==================[ GPU Report: Start [0] ]=================
[2025-01-29 00:05:44]
[2025-01-29 00:05:44] *** Report Section: Client Info ***
[2025-01-29 00:05:44]
[2025-01-29 00:05:44] [ client_info ]:
[2025-01-29 00:05:44] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-29 00:05:44] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=15152 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-01-29 00:05:44] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-29 00:05:44] [ operating_system ]: Windows NT 10.0.22621
[2025-01-29 00:05:44] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-29 00:05:44] [ version ]: Chrome/126.0.6478.183
[2025-01-29 00:05:44]
[2025-01-29 00:05:44] *** Report Section: GPU Info ***
[2025-01-29 00:05:44]
[2025-01-29 00:05:44] [ gpu_info ]:
[2025-01-29 00:05:44] [ ANGLEFeatures ]:
[2025-01-29 00:05:44] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-29 00:05:44] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-29 00:05:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-29 00:05:44] [ basicInfo ]:
[2025-01-29 00:05:44] [ Initialization time ]: 168
[2025-01-29 00:05:44] [ In-process GPU ]: (null)
[2025-01-29 00:05:44] [ Passthrough Command Decoder ]: (null)
[2025-01-29 00:05:44] [ Sandboxed ]: (null)
[2025-01-29 00:05:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54112}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-29 00:05:44] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57457}, DRIVER_VERSION=10.0.22621.4249
[2025-01-29 00:05:44] [ Optimus ]: (null)
[2025-01-29 00:05:44] [ AMD switchable ]: (null)
[2025-01-29 00:05:44] [ Desktop compositing ]: Aero Glass
[2025-01-29 00:05:44] [ Direct composition ]: (null)
[2025-01-29 00:05:44] [ Supports overlays ]: (null)
[2025-01-29 00:05:44] [ YUY2 overlay support ]: SCALING
[2025-01-29 00:05:44] [ NV12 overlay support ]: SCALING
[2025-01-29 00:05:44] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-29 00:05:44] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-29 00:05:44] [ DirectML feature level ]: Not supported
[2025-01-29 00:05:44] [ Driver D3D12 feature level ]: Not supported
[2025-01-29 00:05:44] [ Driver Vulkan API version ]: Not supported
[2025-01-29 00:05:44] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-29 00:05:44] [ Pixel shader version ]: 5.0
[2025-01-29 00:05:44] [ Vertex shader version ]: 5.0
[2025-01-29 00:05:44] [ Max. MSAA samples ]: 8
[2025-01-29 00:05:44] [ Machine model name ]: (null)
[2025-01-29 00:05:44] [ Machine model version ]: (null)
[2025-01-29 00:05:44] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-29 00:05:44] [ Display type ]: ANGLE_D3D11
[2025-01-29 00:05:44] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-29 00:05:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-29 00:05:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-29 00:05:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-29 00:05:44] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-29 00:05:44] [ Disabled WebGL Extensions ]: (null)
[2025-01-29 00:05:44] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-29 00:05:44] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-29 00:05:44] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-29 00:05:44] [ Direct rendering version ]: unknown
[2025-01-29 00:05:44] [ Reset notification strategy ]: 0x8252
[2025-01-29 00:05:44] [ GPU process crash count ]: (null)
[2025-01-29 00:05:44] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-29 00:05:44] [ compositorInfo ]:
[2025-01-29 00:05:44] [ Tile Update Mode ]: One-copy
[2025-01-29 00:05:44] [ Partial Raster ]: Enabled
[2025-01-29 00:05:44] [ dawnInfo ]:
[2025-01-29 00:05:44] [ devicePerfInfo ]:
[2025-01-29 00:05:44] [ displayInfo ]:
[2025-01-29 00:05:44] [ Info ]: Display[269201953] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-29 00:05:44] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-29 00:05:44] [ Buffer format (all) ]: BGRA_8888
[2025-01-29 00:05:44] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-29 00:05:44] [ SDR white level in nits ]: 203
[2025-01-29 00:05:44] [ HDR relative maximum luminance ]: 1
[2025-01-29 00:05:44] [ Bits per color component ]: 8
[2025-01-29 00:05:44] [ Bits per pixel ]: 24
[2025-01-29 00:05:44] [ Refresh Rate in Hz ]: 60
[2025-01-29 00:05:44] [ featureStatus ]:
[2025-01-29 00:05:44] [ featureStatus ]:
[2025-01-29 00:05:44] [ 2d_canvas ]: enabled
[2025-01-29 00:05:44] [ canvas_oop_rasterization ]: enabled_on
[2025-01-29 00:05:44] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-29 00:05:44] [ gpu_compositing ]: enabled
[2025-01-29 00:05:44] [ multiple_raster_threads ]: enabled_on
[2025-01-29 00:05:44] [ opengl ]: enabled_on
[2025-01-29 00:05:44] [ rasterization ]: enabled
[2025-01-29 00:05:44] [ raw_draw ]: disabled_off_ok
[2025-01-29 00:05:44] [ skia_graphite ]: disabled_off
[2025-01-29 00:05:44] [ video_decode ]: enabled
[2025-01-29 00:05:44] [ video_encode ]: enabled
[2025-01-29 00:05:44] [ vulkan ]: disabled_off
[2025-01-29 00:05:44] [ webgl ]: enabled
[2025-01-29 00:05:44] [ webgl2 ]: enabled
[2025-01-29 00:05:44] [ webgpu ]: enabled
[2025-01-29 00:05:44] [ webnn ]: disabled_off
[2025-01-29 00:05:44] [ problems ]:
[2025-01-29 00:05:44] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-29 00:05:44] [ tag ]: workarounds
[2025-01-29 00:05:44] [ affectedSettings ]:
exit_on_context_lost
[2025-01-29 00:05:44] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-29 00:05:44] [ tag ]: workarounds
[2025-01-29 00:05:44] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-29 00:05:44] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-29 00:05:44] [ tag ]: workarounds
[2025-01-29 00:05:44] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-29 00:05:44] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-29 00:05:44] [ tag ]: workarounds
[2025-01-29 00:05:44] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-29 00:05:44] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-29 00:05:44] [ tag ]: workarounds
[2025-01-29 00:05:44] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-29 00:05:44] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-29 00:05:44] [ tag ]: workarounds
[2025-01-29 00:05:44] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-29 00:05:44] [ workarounds ]:
[2025-01-29 00:05:44] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-29 00:05:44] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-29 00:05:44] [ workarounds[2] ]: exit_on_context_lost
[2025-01-29 00:05:44] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-29 00:05:44] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-29 00:05:44] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-29 00:05:44] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-29 00:05:44] [ gpuMemoryBufferInfo ]:
[2025-01-29 00:05:44] [ R_8 ]: Software only
[2025-01-29 00:05:44] [ R_16 ]: Software only
[2025-01-29 00:05:44] [ RG_88 ]: Software only
[2025-01-29 00:05:44] [ RG_1616 ]: Software only
[2025-01-29 00:05:44] [ BGR_565 ]: Software only
[2025-01-29 00:05:44] [ RGBA_4444 ]: Software only
[2025-01-29 00:05:44] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-29 00:05:44] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-29 00:05:44] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-29 00:05:44] [ BGRA_1010102 ]: Software only
[2025-01-29 00:05:44] [ RGBA_1010102 ]: Software only
[2025-01-29 00:05:44] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-29 00:05:44] [ RGBA_F16 ]: Software only
[2025-01-29 00:05:44] [ YVU_420 ]: Software only
[2025-01-29 00:05:44] [ YUV_420_BIPLANAR ]: Software only
[2025-01-29 00:05:44] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-29 00:05:44] [ P010 ]: Software only
[2025-01-29 00:05:44] [ videoAcceleratorsInfo ]:
[2025-01-29 00:05:44] [ Decoding ]: (null)
[2025-01-29 00:05:44] [ Encoding ]: (null)
[2025-01-29 00:05:44]
[2025-01-29 00:05:44] *** Report Section: Log Messages ***
[2025-01-29 00:05:44]
[2025-01-29 00:05:44] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-29 13:14:44] ==================[ GPU Report: Start [0] ]=================
[2025-01-29 13:14:44]
[2025-01-29 13:14:44] *** Report Section: Client Info ***
[2025-01-29 13:14:44]
[2025-01-29 13:14:44] [ client_info ]:
[2025-01-29 13:14:44] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-29 13:14:44] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=8380 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-01-29 13:14:44] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-29 13:14:44] [ operating_system ]: Windows NT 10.0.22621
[2025-01-29 13:14:44] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-29 13:14:44] [ version ]: Chrome/126.0.6478.183
[2025-01-29 13:14:44]
[2025-01-29 13:14:44] *** Report Section: GPU Info ***
[2025-01-29 13:14:44]
[2025-01-29 13:14:44] [ gpu_info ]:
[2025-01-29 13:14:44] [ ANGLEFeatures ]:
[2025-01-29 13:14:44] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-29 13:14:44] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-29 13:14:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-29 13:14:44] [ basicInfo ]:
[2025-01-29 13:14:44] [ Initialization time ]: 133
[2025-01-29 13:14:44] [ In-process GPU ]: (null)
[2025-01-29 13:14:44] [ Passthrough Command Decoder ]: (null)
[2025-01-29 13:14:44] [ Sandboxed ]: (null)
[2025-01-29 13:14:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53418}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-29 13:14:44] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56759}, DRIVER_VERSION=10.0.22621.4249
[2025-01-29 13:14:44] [ Optimus ]: (null)
[2025-01-29 13:14:44] [ AMD switchable ]: (null)
[2025-01-29 13:14:44] [ Desktop compositing ]: Aero Glass
[2025-01-29 13:14:44] [ Direct composition ]: (null)
[2025-01-29 13:14:44] [ Supports overlays ]: (null)
[2025-01-29 13:14:44] [ YUY2 overlay support ]: SCALING
[2025-01-29 13:14:44] [ NV12 overlay support ]: SCALING
[2025-01-29 13:14:44] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-29 13:14:44] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-29 13:14:44] [ DirectML feature level ]: Not supported
[2025-01-29 13:14:44] [ Driver D3D12 feature level ]: Not supported
[2025-01-29 13:14:44] [ Driver Vulkan API version ]: Not supported
[2025-01-29 13:14:44] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-29 13:14:44] [ Pixel shader version ]: 5.0
[2025-01-29 13:14:44] [ Vertex shader version ]: 5.0
[2025-01-29 13:14:44] [ Max. MSAA samples ]: 8
[2025-01-29 13:14:44] [ Machine model name ]: (null)
[2025-01-29 13:14:44] [ Machine model version ]: (null)
[2025-01-29 13:14:44] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-29 13:14:44] [ Display type ]: ANGLE_D3D11
[2025-01-29 13:14:44] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-29 13:14:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-29 13:14:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-29 13:14:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-29 13:14:44] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-29 13:14:44] [ Disabled WebGL Extensions ]: (null)
[2025-01-29 13:14:44] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-29 13:14:44] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-29 13:14:44] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-29 13:14:44] [ Direct rendering version ]: unknown
[2025-01-29 13:14:44] [ Reset notification strategy ]: 0x8252
[2025-01-29 13:14:44] [ GPU process crash count ]: (null)
[2025-01-29 13:14:44] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-29 13:14:44] [ compositorInfo ]:
[2025-01-29 13:14:44] [ Tile Update Mode ]: One-copy
[2025-01-29 13:14:44] [ Partial Raster ]: Enabled
[2025-01-29 13:14:44] [ dawnInfo ]:
[2025-01-29 13:14:44] [ devicePerfInfo ]:
[2025-01-29 13:14:44] [ displayInfo ]:
[2025-01-29 13:14:44] [ Info ]: Display[2920100802] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-29 13:14:44] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-29 13:14:44] [ Buffer format (all) ]: BGRA_8888
[2025-01-29 13:14:44] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-29 13:14:44] [ SDR white level in nits ]: 203
[2025-01-29 13:14:44] [ HDR relative maximum luminance ]: 1
[2025-01-29 13:14:44] [ Bits per color component ]: 8
[2025-01-29 13:14:44] [ Bits per pixel ]: 24
[2025-01-29 13:14:44] [ Refresh Rate in Hz ]: 60
[2025-01-29 13:14:44] [ featureStatus ]:
[2025-01-29 13:14:44] [ featureStatus ]:
[2025-01-29 13:14:44] [ 2d_canvas ]: enabled
[2025-01-29 13:14:44] [ canvas_oop_rasterization ]: enabled_on
[2025-01-29 13:14:44] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-29 13:14:44] [ gpu_compositing ]: enabled
[2025-01-29 13:14:44] [ multiple_raster_threads ]: enabled_on
[2025-01-29 13:14:44] [ opengl ]: enabled_on
[2025-01-29 13:14:44] [ rasterization ]: enabled
[2025-01-29 13:14:44] [ raw_draw ]: disabled_off_ok
[2025-01-29 13:14:44] [ skia_graphite ]: disabled_off
[2025-01-29 13:14:44] [ video_decode ]: enabled
[2025-01-29 13:14:44] [ video_encode ]: enabled
[2025-01-29 13:14:44] [ vulkan ]: disabled_off
[2025-01-29 13:14:44] [ webgl ]: enabled
[2025-01-29 13:14:44] [ webgl2 ]: enabled
[2025-01-29 13:14:44] [ webgpu ]: enabled
[2025-01-29 13:14:44] [ webnn ]: disabled_off
[2025-01-29 13:14:44] [ problems ]:
[2025-01-29 13:14:44] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-29 13:14:44] [ tag ]: workarounds
[2025-01-29 13:14:44] [ affectedSettings ]:
exit_on_context_lost
[2025-01-29 13:14:44] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-29 13:14:44] [ tag ]: workarounds
[2025-01-29 13:14:44] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-29 13:14:44] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-29 13:14:44] [ tag ]: workarounds
[2025-01-29 13:14:44] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-29 13:14:44] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-29 13:14:44] [ tag ]: workarounds
[2025-01-29 13:14:44] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-29 13:14:44] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-29 13:14:44] [ tag ]: workarounds
[2025-01-29 13:14:44] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-29 13:14:44] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-29 13:14:44] [ tag ]: workarounds
[2025-01-29 13:14:44] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-29 13:14:44] [ workarounds ]:
[2025-01-29 13:14:44] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-29 13:14:44] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-29 13:14:44] [ workarounds[2] ]: exit_on_context_lost
[2025-01-29 13:14:44] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-29 13:14:44] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-29 13:14:44] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-29 13:14:44] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-29 13:14:44] [ gpuMemoryBufferInfo ]:
[2025-01-29 13:14:44] [ R_8 ]: Software only
[2025-01-29 13:14:44] [ R_16 ]: Software only
[2025-01-29 13:14:44] [ RG_88 ]: Software only
[2025-01-29 13:14:44] [ RG_1616 ]: Software only
[2025-01-29 13:14:44] [ BGR_565 ]: Software only
[2025-01-29 13:14:44] [ RGBA_4444 ]: Software only
[2025-01-29 13:14:44] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-29 13:14:44] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-29 13:14:44] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-29 13:14:44] [ BGRA_1010102 ]: Software only
[2025-01-29 13:14:44] [ RGBA_1010102 ]: Software only
[2025-01-29 13:14:44] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-29 13:14:44] [ RGBA_F16 ]: Software only
[2025-01-29 13:14:44] [ YVU_420 ]: Software only
[2025-01-29 13:14:44] [ YUV_420_BIPLANAR ]: Software only
[2025-01-29 13:14:44] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-29 13:14:44] [ P010 ]: Software only
[2025-01-29 13:14:44] [ videoAcceleratorsInfo ]:
[2025-01-29 13:14:44] [ Decoding ]: (null)
[2025-01-29 13:14:44] [ Encoding ]: (null)
[2025-01-29 13:14:44]
[2025-01-29 13:14:44] *** Report Section: Log Messages ***
[2025-01-29 13:14:44]
[2025-01-29 13:14:44] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-29 18:05:29] ==================[ GPU Report: Start [0] ]=================
[2025-01-29 18:05:29]
[2025-01-29 18:05:29] *** Report Section: Client Info ***
[2025-01-29 18:05:29]
[2025-01-29 18:05:29] [ client_info ]:
[2025-01-29 18:05:29] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-29 18:05:29] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=7816 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-01-29 18:05:29] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-29 18:05:29] [ operating_system ]: Windows NT 10.0.22621
[2025-01-29 18:05:29] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-29 18:05:29] [ version ]: Chrome/126.0.6478.183
[2025-01-29 18:05:29]
[2025-01-29 18:05:29] *** Report Section: GPU Info ***
[2025-01-29 18:05:29]
[2025-01-29 18:05:29] [ gpu_info ]:
[2025-01-29 18:05:29] [ ANGLEFeatures ]:
[2025-01-29 18:05:29] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-29 18:05:29] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-29 18:05:29] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-29 18:05:29] [ basicInfo ]:
[2025-01-29 18:05:29] [ Initialization time ]: 157
[2025-01-29 18:05:29] [ In-process GPU ]: (null)
[2025-01-29 18:05:29] [ Passthrough Command Decoder ]: (null)
[2025-01-29 18:05:29] [ Sandboxed ]: (null)
[2025-01-29 18:05:29] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53681}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-29 18:05:29] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57025}, DRIVER_VERSION=10.0.22621.4249
[2025-01-29 18:05:29] [ Optimus ]: (null)
[2025-01-29 18:05:29] [ AMD switchable ]: (null)
[2025-01-29 18:05:29] [ Desktop compositing ]: Aero Glass
[2025-01-29 18:05:29] [ Direct composition ]: (null)
[2025-01-29 18:05:29] [ Supports overlays ]: (null)
[2025-01-29 18:05:29] [ YUY2 overlay support ]: SCALING
[2025-01-29 18:05:29] [ NV12 overlay support ]: SCALING
[2025-01-29 18:05:29] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-29 18:05:29] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-29 18:05:29] [ DirectML feature level ]: Not supported
[2025-01-29 18:05:29] [ Driver D3D12 feature level ]: Not supported
[2025-01-29 18:05:29] [ Driver Vulkan API version ]: Not supported
[2025-01-29 18:05:29] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-29 18:05:29] [ Pixel shader version ]: 5.0
[2025-01-29 18:05:29] [ Vertex shader version ]: 5.0
[2025-01-29 18:05:29] [ Max. MSAA samples ]: 8
[2025-01-29 18:05:29] [ Machine model name ]: (null)
[2025-01-29 18:05:29] [ Machine model version ]: (null)
[2025-01-29 18:05:29] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-29 18:05:29] [ Display type ]: ANGLE_D3D11
[2025-01-29 18:05:29] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-29 18:05:29] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-29 18:05:29] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-29 18:05:29] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-29 18:05:29] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-29 18:05:29] [ Disabled WebGL Extensions ]: (null)
[2025-01-29 18:05:29] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-29 18:05:29] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-29 18:05:29] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-29 18:05:29] [ Direct rendering version ]: unknown
[2025-01-29 18:05:29] [ Reset notification strategy ]: 0x8252
[2025-01-29 18:05:29] [ GPU process crash count ]: (null)
[2025-01-29 18:05:29] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-29 18:05:29] [ compositorInfo ]:
[2025-01-29 18:05:29] [ Tile Update Mode ]: One-copy
[2025-01-29 18:05:29] [ Partial Raster ]: Enabled
[2025-01-29 18:05:29] [ dawnInfo ]:
[2025-01-29 18:05:29] [ devicePerfInfo ]:
[2025-01-29 18:05:29] [ displayInfo ]:
[2025-01-29 18:05:29] [ Info ]: Display[1021372751] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-29 18:05:29] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-29 18:05:29] [ Buffer format (all) ]: BGRA_8888
[2025-01-29 18:05:29] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-29 18:05:29] [ SDR white level in nits ]: 203
[2025-01-29 18:05:29] [ HDR relative maximum luminance ]: 1
[2025-01-29 18:05:29] [ Bits per color component ]: 8
[2025-01-29 18:05:29] [ Bits per pixel ]: 24
[2025-01-29 18:05:29] [ Refresh Rate in Hz ]: 60
[2025-01-29 18:05:29] [ featureStatus ]:
[2025-01-29 18:05:29] [ featureStatus ]:
[2025-01-29 18:05:29] [ 2d_canvas ]: enabled
[2025-01-29 18:05:29] [ canvas_oop_rasterization ]: enabled_on
[2025-01-29 18:05:29] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-29 18:05:29] [ gpu_compositing ]: enabled
[2025-01-29 18:05:29] [ multiple_raster_threads ]: enabled_on
[2025-01-29 18:05:29] [ opengl ]: enabled_on
[2025-01-29 18:05:29] [ rasterization ]: enabled
[2025-01-29 18:05:29] [ raw_draw ]: disabled_off_ok
[2025-01-29 18:05:29] [ skia_graphite ]: disabled_off
[2025-01-29 18:05:29] [ video_decode ]: enabled
[2025-01-29 18:05:29] [ video_encode ]: enabled
[2025-01-29 18:05:29] [ vulkan ]: disabled_off
[2025-01-29 18:05:29] [ webgl ]: enabled
[2025-01-29 18:05:29] [ webgl2 ]: enabled
[2025-01-29 18:05:29] [ webgpu ]: enabled
[2025-01-29 18:05:29] [ webnn ]: disabled_off
[2025-01-29 18:05:29] [ problems ]:
[2025-01-29 18:05:29] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-29 18:05:29] [ tag ]: workarounds
[2025-01-29 18:05:29] [ affectedSettings ]:
exit_on_context_lost
[2025-01-29 18:05:29] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-29 18:05:29] [ tag ]: workarounds
[2025-01-29 18:05:29] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-29 18:05:29] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-29 18:05:29] [ tag ]: workarounds
[2025-01-29 18:05:29] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-29 18:05:29] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-29 18:05:29] [ tag ]: workarounds
[2025-01-29 18:05:29] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-29 18:05:29] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-29 18:05:29] [ tag ]: workarounds
[2025-01-29 18:05:29] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-29 18:05:29] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-29 18:05:29] [ tag ]: workarounds
[2025-01-29 18:05:29] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-29 18:05:29] [ workarounds ]:
[2025-01-29 18:05:29] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-29 18:05:29] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-29 18:05:29] [ workarounds[2] ]: exit_on_context_lost
[2025-01-29 18:05:29] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-29 18:05:29] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-29 18:05:29] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-29 18:05:29] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-29 18:05:29] [ gpuMemoryBufferInfo ]:
[2025-01-29 18:05:29] [ R_8 ]: Software only
[2025-01-29 18:05:29] [ R_16 ]: Software only
[2025-01-29 18:05:29] [ RG_88 ]: Software only
[2025-01-29 18:05:29] [ RG_1616 ]: Software only
[2025-01-29 18:05:29] [ BGR_565 ]: Software only
[2025-01-29 18:05:29] [ RGBA_4444 ]: Software only
[2025-01-29 18:05:29] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-29 18:05:29] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-29 18:05:29] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-29 18:05:29] [ BGRA_1010102 ]: Software only
[2025-01-29 18:05:29] [ RGBA_1010102 ]: Software only
[2025-01-29 18:05:29] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-29 18:05:29] [ RGBA_F16 ]: Software only
[2025-01-29 18:05:29] [ YVU_420 ]: Software only
[2025-01-29 18:05:29] [ YUV_420_BIPLANAR ]: Software only
[2025-01-29 18:05:29] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-29 18:05:29] [ P010 ]: Software only
[2025-01-29 18:05:29] [ videoAcceleratorsInfo ]:
[2025-01-29 18:05:29] [ Decoding ]: (null)
[2025-01-29 18:05:29] [ Encoding ]: (null)
[2025-01-29 18:05:29]
[2025-01-29 18:05:29] *** Report Section: Log Messages ***
[2025-01-29 18:05:29]
[2025-01-29 18:05:29] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-30 17:58:49] ==================[ GPU Report: Start [0] ]=================
[2025-01-30 17:58:49]
[2025-01-30 17:58:49] *** Report Section: Client Info ***
[2025-01-30 17:58:49]
[2025-01-30 17:58:49] [ client_info ]:
[2025-01-30 17:58:49] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-30 17:58:49] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14288 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-01-30 17:58:49] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-30 17:58:49] [ operating_system ]: Windows NT 10.0.22621
[2025-01-30 17:58:49] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-30 17:58:49] [ version ]: Chrome/126.0.6478.183
[2025-01-30 17:58:49]
[2025-01-30 17:58:49] *** Report Section: GPU Info ***
[2025-01-30 17:58:49]
[2025-01-30 17:58:49] [ gpu_info ]:
[2025-01-30 17:58:49] [ ANGLEFeatures ]:
[2025-01-30 17:58:49] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-30 17:58:49] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-30 17:58:49] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-30 17:58:49] [ basicInfo ]:
[2025-01-30 17:58:49] [ Initialization time ]: 162
[2025-01-30 17:58:49] [ In-process GPU ]: (null)
[2025-01-30 17:58:49] [ Passthrough Command Decoder ]: (null)
[2025-01-30 17:58:49] [ Sandboxed ]: (null)
[2025-01-30 17:58:49] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54095}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-30 17:58:49] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57439}, DRIVER_VERSION=10.0.22621.4249
[2025-01-30 17:58:49] [ Optimus ]: (null)
[2025-01-30 17:58:49] [ AMD switchable ]: (null)
[2025-01-30 17:58:49] [ Desktop compositing ]: Aero Glass
[2025-01-30 17:58:49] [ Direct composition ]: (null)
[2025-01-30 17:58:49] [ Supports overlays ]: (null)
[2025-01-30 17:58:49] [ YUY2 overlay support ]: SCALING
[2025-01-30 17:58:49] [ NV12 overlay support ]: SCALING
[2025-01-30 17:58:49] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-30 17:58:49] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-30 17:58:49] [ DirectML feature level ]: Not supported
[2025-01-30 17:58:49] [ Driver D3D12 feature level ]: Not supported
[2025-01-30 17:58:49] [ Driver Vulkan API version ]: Not supported
[2025-01-30 17:58:49] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-30 17:58:49] [ Pixel shader version ]: 5.0
[2025-01-30 17:58:49] [ Vertex shader version ]: 5.0
[2025-01-30 17:58:49] [ Max. MSAA samples ]: 8
[2025-01-30 17:58:49] [ Machine model name ]: (null)
[2025-01-30 17:58:49] [ Machine model version ]: (null)
[2025-01-30 17:58:49] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-30 17:58:49] [ Display type ]: ANGLE_D3D11
[2025-01-30 17:58:49] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-30 17:58:49] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-30 17:58:49] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-30 17:58:49] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-30 17:58:49] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-30 17:58:49] [ Disabled WebGL Extensions ]: (null)
[2025-01-30 17:58:49] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-30 17:58:49] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-30 17:58:49] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-30 17:58:49] [ Direct rendering version ]: unknown
[2025-01-30 17:58:49] [ Reset notification strategy ]: 0x8252
[2025-01-30 17:58:49] [ GPU process crash count ]: (null)
[2025-01-30 17:58:49] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-30 17:58:49] [ compositorInfo ]:
[2025-01-30 17:58:49] [ Tile Update Mode ]: One-copy
[2025-01-30 17:58:49] [ Partial Raster ]: Enabled
[2025-01-30 17:58:49] [ dawnInfo ]:
[2025-01-30 17:58:49] [ devicePerfInfo ]:
[2025-01-30 17:58:49] [ displayInfo ]:
[2025-01-30 17:58:49] [ Info ]: Display[3198374555] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-30 17:58:49] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-30 17:58:49] [ Buffer format (all) ]: BGRA_8888
[2025-01-30 17:58:49] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-30 17:58:49] [ SDR white level in nits ]: 203
[2025-01-30 17:58:49] [ HDR relative maximum luminance ]: 1
[2025-01-30 17:58:49] [ Bits per color component ]: 8
[2025-01-30 17:58:49] [ Bits per pixel ]: 24
[2025-01-30 17:58:49] [ Refresh Rate in Hz ]: 60
[2025-01-30 17:58:49] [ featureStatus ]:
[2025-01-30 17:58:49] [ featureStatus ]:
[2025-01-30 17:58:49] [ 2d_canvas ]: enabled
[2025-01-30 17:58:49] [ canvas_oop_rasterization ]: enabled_on
[2025-01-30 17:58:49] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-30 17:58:49] [ gpu_compositing ]: enabled
[2025-01-30 17:58:49] [ multiple_raster_threads ]: enabled_on
[2025-01-30 17:58:49] [ opengl ]: enabled_on
[2025-01-30 17:58:49] [ rasterization ]: enabled
[2025-01-30 17:58:49] [ raw_draw ]: disabled_off_ok
[2025-01-30 17:58:49] [ skia_graphite ]: disabled_off
[2025-01-30 17:58:49] [ video_decode ]: enabled
[2025-01-30 17:58:49] [ video_encode ]: enabled
[2025-01-30 17:58:49] [ vulkan ]: disabled_off
[2025-01-30 17:58:49] [ webgl ]: enabled
[2025-01-30 17:58:49] [ webgl2 ]: enabled
[2025-01-30 17:58:49] [ webgpu ]: enabled
[2025-01-30 17:58:49] [ webnn ]: disabled_off
[2025-01-30 17:58:49] [ problems ]:
[2025-01-30 17:58:49] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-30 17:58:49] [ tag ]: workarounds
[2025-01-30 17:58:49] [ affectedSettings ]:
exit_on_context_lost
[2025-01-30 17:58:49] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-30 17:58:49] [ tag ]: workarounds
[2025-01-30 17:58:49] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-30 17:58:49] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-30 17:58:49] [ tag ]: workarounds
[2025-01-30 17:58:49] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-30 17:58:49] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-30 17:58:49] [ tag ]: workarounds
[2025-01-30 17:58:49] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-30 17:58:49] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-30 17:58:49] [ tag ]: workarounds
[2025-01-30 17:58:49] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-30 17:58:49] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-30 17:58:49] [ tag ]: workarounds
[2025-01-30 17:58:49] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-30 17:58:49] [ workarounds ]:
[2025-01-30 17:58:49] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-30 17:58:49] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-30 17:58:49] [ workarounds[2] ]: exit_on_context_lost
[2025-01-30 17:58:49] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-30 17:58:49] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-30 17:58:49] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-30 17:58:49] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-30 17:58:49] [ gpuMemoryBufferInfo ]:
[2025-01-30 17:58:49] [ R_8 ]: Software only
[2025-01-30 17:58:49] [ R_16 ]: Software only
[2025-01-30 17:58:49] [ RG_88 ]: Software only
[2025-01-30 17:58:49] [ RG_1616 ]: Software only
[2025-01-30 17:58:49] [ BGR_565 ]: Software only
[2025-01-30 17:58:49] [ RGBA_4444 ]: Software only
[2025-01-30 17:58:49] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-30 17:58:49] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-30 17:58:49] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-30 17:58:49] [ BGRA_1010102 ]: Software only
[2025-01-30 17:58:49] [ RGBA_1010102 ]: Software only
[2025-01-30 17:58:49] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-30 17:58:49] [ RGBA_F16 ]: Software only
[2025-01-30 17:58:49] [ YVU_420 ]: Software only
[2025-01-30 17:58:49] [ YUV_420_BIPLANAR ]: Software only
[2025-01-30 17:58:49] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-30 17:58:49] [ P010 ]: Software only
[2025-01-30 17:58:49] [ videoAcceleratorsInfo ]:
[2025-01-30 17:58:49] [ Decoding ]: (null)
[2025-01-30 17:58:49] [ Encoding ]: (null)
[2025-01-30 17:58:49]
[2025-01-30 17:58:49] *** Report Section: Log Messages ***
[2025-01-30 17:58:49]
[2025-01-30 17:58:49] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-01-31 11:30:37] ==================[ GPU Report: Start [0] ]=================
[2025-01-31 11:30:37]
[2025-01-31 11:30:37] *** Report Section: Client Info ***
[2025-01-31 11:30:37]
[2025-01-31 11:30:37] [ client_info ]:
[2025-01-31 11:30:37] [ angle_commit_id ]: 5d4df51d1d7d
[2025-01-31 11:30:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=7836 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-01-31 11:30:37] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-01-31 11:30:37] [ operating_system ]: Windows NT 10.0.22621
[2025-01-31 11:30:37] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-01-31 11:30:37] [ version ]: Chrome/126.0.6478.183
[2025-01-31 11:30:37]
[2025-01-31 11:30:37] *** Report Section: GPU Info ***
[2025-01-31 11:30:37]
[2025-01-31 11:30:37] [ gpu_info ]:
[2025-01-31 11:30:37] [ ANGLEFeatures ]:
[2025-01-31 11:30:37] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-01-31 11:30:37] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-01-31 11:30:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-01-31 11:30:37] [ basicInfo ]:
[2025-01-31 11:30:37] [ Initialization time ]: 142
[2025-01-31 11:30:37] [ In-process GPU ]: (null)
[2025-01-31 11:30:37] [ Passthrough Command Decoder ]: (null)
[2025-01-31 11:30:37] [ Sandboxed ]: (null)
[2025-01-31 11:30:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53669}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-01-31 11:30:37] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57013}, DRIVER_VERSION=10.0.22621.4249
[2025-01-31 11:30:37] [ Optimus ]: (null)
[2025-01-31 11:30:37] [ AMD switchable ]: (null)
[2025-01-31 11:30:37] [ Desktop compositing ]: Aero Glass
[2025-01-31 11:30:37] [ Direct composition ]: (null)
[2025-01-31 11:30:37] [ Supports overlays ]: (null)
[2025-01-31 11:30:37] [ YUY2 overlay support ]: SCALING
[2025-01-31 11:30:37] [ NV12 overlay support ]: SCALING
[2025-01-31 11:30:37] [ BGRA8 overlay support ]: SOFTWARE
[2025-01-31 11:30:37] [ RGB10A2 overlay support ]: SOFTWARE
[2025-01-31 11:30:37] [ DirectML feature level ]: Not supported
[2025-01-31 11:30:37] [ Driver D3D12 feature level ]: Not supported
[2025-01-31 11:30:37] [ Driver Vulkan API version ]: Not supported
[2025-01-31 11:30:37] [ GPU CUDA compute capability major
version ]: (null)
[2025-01-31 11:30:37] [ Pixel shader version ]: 5.0
[2025-01-31 11:30:37] [ Vertex shader version ]: 5.0
[2025-01-31 11:30:37] [ Max. MSAA samples ]: 8
[2025-01-31 11:30:37] [ Machine model name ]: (null)
[2025-01-31 11:30:37] [ Machine model version ]: (null)
[2025-01-31 11:30:37] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-01-31 11:30:37] [ Display type ]: ANGLE_D3D11
[2025-01-31 11:30:37] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-01-31 11:30:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-01-31 11:30:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-31 11:30:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-01-31 11:30:37] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-01-31 11:30:37] [ Disabled WebGL Extensions ]: (null)
[2025-01-31 11:30:37] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-01-31 11:30:37] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-01-31 11:30:37] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-01-31 11:30:37] [ Direct rendering version ]: unknown
[2025-01-31 11:30:37] [ Reset notification strategy ]: 0x8252
[2025-01-31 11:30:37] [ GPU process crash count ]: (null)
[2025-01-31 11:30:37] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-01-31 11:30:37] [ compositorInfo ]:
[2025-01-31 11:30:37] [ Tile Update Mode ]: One-copy
[2025-01-31 11:30:37] [ Partial Raster ]: Enabled
[2025-01-31 11:30:37] [ dawnInfo ]:
[2025-01-31 11:30:37] [ devicePerfInfo ]:
[2025-01-31 11:30:37] [ displayInfo ]:
[2025-01-31 11:30:37] [ Info ]: Display[96102601] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-01-31 11:30:37] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-01-31 11:30:37] [ Buffer format (all) ]: BGRA_8888
[2025-01-31 11:30:37] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-01-31 11:30:37] [ SDR white level in nits ]: 203
[2025-01-31 11:30:37] [ HDR relative maximum luminance ]: 1
[2025-01-31 11:30:37] [ Bits per color component ]: 8
[2025-01-31 11:30:37] [ Bits per pixel ]: 24
[2025-01-31 11:30:37] [ Refresh Rate in Hz ]: 60
[2025-01-31 11:30:37] [ featureStatus ]:
[2025-01-31 11:30:37] [ featureStatus ]:
[2025-01-31 11:30:37] [ 2d_canvas ]: enabled
[2025-01-31 11:30:37] [ canvas_oop_rasterization ]: enabled_on
[2025-01-31 11:30:37] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-01-31 11:30:37] [ gpu_compositing ]: enabled
[2025-01-31 11:30:37] [ multiple_raster_threads ]: enabled_on
[2025-01-31 11:30:37] [ opengl ]: enabled_on
[2025-01-31 11:30:37] [ rasterization ]: enabled
[2025-01-31 11:30:37] [ raw_draw ]: disabled_off_ok
[2025-01-31 11:30:37] [ skia_graphite ]: disabled_off
[2025-01-31 11:30:37] [ video_decode ]: enabled
[2025-01-31 11:30:37] [ video_encode ]: enabled
[2025-01-31 11:30:37] [ vulkan ]: disabled_off
[2025-01-31 11:30:37] [ webgl ]: enabled
[2025-01-31 11:30:37] [ webgl2 ]: enabled
[2025-01-31 11:30:37] [ webgpu ]: enabled
[2025-01-31 11:30:37] [ webnn ]: disabled_off
[2025-01-31 11:30:37] [ problems ]:
[2025-01-31 11:30:37] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-01-31 11:30:37] [ tag ]: workarounds
[2025-01-31 11:30:37] [ affectedSettings ]:
exit_on_context_lost
[2025-01-31 11:30:37] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-01-31 11:30:37] [ tag ]: workarounds
[2025-01-31 11:30:37] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-31 11:30:37] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-01-31 11:30:37] [ tag ]: workarounds
[2025-01-31 11:30:37] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-01-31 11:30:37] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-01-31 11:30:37] [ tag ]: workarounds
[2025-01-31 11:30:37] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-01-31 11:30:37] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-01-31 11:30:37] [ tag ]: workarounds
[2025-01-31 11:30:37] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-01-31 11:30:37] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-01-31 11:30:37] [ tag ]: workarounds
[2025-01-31 11:30:37] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-31 11:30:37] [ workarounds ]:
[2025-01-31 11:30:37] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-01-31 11:30:37] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-01-31 11:30:37] [ workarounds[2] ]: exit_on_context_lost
[2025-01-31 11:30:37] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-01-31 11:30:37] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-01-31 11:30:37] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-01-31 11:30:37] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-01-31 11:30:37] [ gpuMemoryBufferInfo ]:
[2025-01-31 11:30:37] [ R_8 ]: Software only
[2025-01-31 11:30:37] [ R_16 ]: Software only
[2025-01-31 11:30:37] [ RG_88 ]: Software only
[2025-01-31 11:30:37] [ RG_1616 ]: Software only
[2025-01-31 11:30:37] [ BGR_565 ]: Software only
[2025-01-31 11:30:37] [ RGBA_4444 ]: Software only
[2025-01-31 11:30:37] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-01-31 11:30:37] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-01-31 11:30:37] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-01-31 11:30:37] [ BGRA_1010102 ]: Software only
[2025-01-31 11:30:37] [ RGBA_1010102 ]: Software only
[2025-01-31 11:30:37] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-01-31 11:30:37] [ RGBA_F16 ]: Software only
[2025-01-31 11:30:37] [ YVU_420 ]: Software only
[2025-01-31 11:30:37] [ YUV_420_BIPLANAR ]: Software only
[2025-01-31 11:30:37] [ YUVA_420_TRIPLANAR ]: Software only
[2025-01-31 11:30:37] [ P010 ]: Software only
[2025-01-31 11:30:37] [ videoAcceleratorsInfo ]:
[2025-01-31 11:30:37] [ Decoding ]: (null)
[2025-01-31 11:30:37] [ Encoding ]: (null)
[2025-01-31 11:30:37]
[2025-01-31 11:30:37] *** Report Section: Log Messages ***
[2025-01-31 11:30:37]
[2025-01-31 11:30:37] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-01 11:26:04] ==================[ GPU Report: Start [0] ]=================
[2025-02-01 11:26:04]
[2025-02-01 11:26:04] *** Report Section: Client Info ***
[2025-02-01 11:26:04]
[2025-02-01 11:26:04] [ client_info ]:
[2025-02-01 11:26:04] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-01 11:26:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=3488 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-02-01 11:26:04] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-01 11:26:04] [ operating_system ]: Windows NT 10.0.22621
[2025-02-01 11:26:04] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-01 11:26:04] [ version ]: Chrome/126.0.6478.183
[2025-02-01 11:26:04]
[2025-02-01 11:26:04] *** Report Section: GPU Info ***
[2025-02-01 11:26:04]
[2025-02-01 11:26:04] [ gpu_info ]:
[2025-02-01 11:26:04] [ ANGLEFeatures ]:
[2025-02-01 11:26:04] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-01 11:26:04] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-01 11:26:04] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-01 11:26:04] [ basicInfo ]:
[2025-02-01 11:26:04] [ Initialization time ]: 150
[2025-02-01 11:26:04] [ In-process GPU ]: (null)
[2025-02-01 11:26:04] [ Passthrough Command Decoder ]: (null)
[2025-02-01 11:26:04] [ Sandboxed ]: (null)
[2025-02-01 11:26:04] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54131}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-01 11:26:04] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57479}, DRIVER_VERSION=10.0.22621.4249
[2025-02-01 11:26:04] [ Optimus ]: (null)
[2025-02-01 11:26:04] [ AMD switchable ]: (null)
[2025-02-01 11:26:04] [ Desktop compositing ]: Aero Glass
[2025-02-01 11:26:04] [ Direct composition ]: (null)
[2025-02-01 11:26:04] [ Supports overlays ]: (null)
[2025-02-01 11:26:04] [ YUY2 overlay support ]: SCALING
[2025-02-01 11:26:04] [ NV12 overlay support ]: SCALING
[2025-02-01 11:26:04] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-01 11:26:04] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-01 11:26:04] [ DirectML feature level ]: Not supported
[2025-02-01 11:26:04] [ Driver D3D12 feature level ]: Not supported
[2025-02-01 11:26:04] [ Driver Vulkan API version ]: Not supported
[2025-02-01 11:26:04] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-01 11:26:04] [ Pixel shader version ]: 5.0
[2025-02-01 11:26:04] [ Vertex shader version ]: 5.0
[2025-02-01 11:26:04] [ Max. MSAA samples ]: 8
[2025-02-01 11:26:04] [ Machine model name ]: (null)
[2025-02-01 11:26:04] [ Machine model version ]: (null)
[2025-02-01 11:26:04] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-01 11:26:04] [ Display type ]: ANGLE_D3D11
[2025-02-01 11:26:04] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-01 11:26:04] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-01 11:26:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-01 11:26:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-01 11:26:04] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-01 11:26:04] [ Disabled WebGL Extensions ]: (null)
[2025-02-01 11:26:04] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-01 11:26:04] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-01 11:26:04] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-01 11:26:04] [ Direct rendering version ]: unknown
[2025-02-01 11:26:04] [ Reset notification strategy ]: 0x8252
[2025-02-01 11:26:04] [ GPU process crash count ]: (null)
[2025-02-01 11:26:04] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-01 11:26:04] [ compositorInfo ]:
[2025-02-01 11:26:04] [ Tile Update Mode ]: One-copy
[2025-02-01 11:26:04] [ Partial Raster ]: Enabled
[2025-02-01 11:26:04] [ dawnInfo ]:
[2025-02-01 11:26:04] [ devicePerfInfo ]:
[2025-02-01 11:26:04] [ displayInfo ]:
[2025-02-01 11:26:04] [ Info ]: Display[3610808436] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-01 11:26:04] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-01 11:26:04] [ Buffer format (all) ]: BGRA_8888
[2025-02-01 11:26:04] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-01 11:26:04] [ SDR white level in nits ]: 203
[2025-02-01 11:26:04] [ HDR relative maximum luminance ]: 1
[2025-02-01 11:26:04] [ Bits per color component ]: 8
[2025-02-01 11:26:04] [ Bits per pixel ]: 24
[2025-02-01 11:26:04] [ Refresh Rate in Hz ]: 60
[2025-02-01 11:26:04] [ featureStatus ]:
[2025-02-01 11:26:04] [ featureStatus ]:
[2025-02-01 11:26:04] [ 2d_canvas ]: enabled
[2025-02-01 11:26:04] [ canvas_oop_rasterization ]: enabled_on
[2025-02-01 11:26:04] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-01 11:26:04] [ gpu_compositing ]: enabled
[2025-02-01 11:26:04] [ multiple_raster_threads ]: enabled_on
[2025-02-01 11:26:04] [ opengl ]: enabled_on
[2025-02-01 11:26:04] [ rasterization ]: enabled
[2025-02-01 11:26:04] [ raw_draw ]: disabled_off_ok
[2025-02-01 11:26:04] [ skia_graphite ]: disabled_off
[2025-02-01 11:26:04] [ video_decode ]: enabled
[2025-02-01 11:26:04] [ video_encode ]: enabled
[2025-02-01 11:26:04] [ vulkan ]: disabled_off
[2025-02-01 11:26:04] [ webgl ]: enabled
[2025-02-01 11:26:04] [ webgl2 ]: enabled
[2025-02-01 11:26:04] [ webgpu ]: enabled
[2025-02-01 11:26:04] [ webnn ]: disabled_off
[2025-02-01 11:26:04] [ problems ]:
[2025-02-01 11:26:04] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-01 11:26:04] [ tag ]: workarounds
[2025-02-01 11:26:04] [ affectedSettings ]:
exit_on_context_lost
[2025-02-01 11:26:04] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-01 11:26:04] [ tag ]: workarounds
[2025-02-01 11:26:04] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-01 11:26:04] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-01 11:26:04] [ tag ]: workarounds
[2025-02-01 11:26:04] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-01 11:26:04] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-01 11:26:04] [ tag ]: workarounds
[2025-02-01 11:26:04] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-01 11:26:04] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-01 11:26:04] [ tag ]: workarounds
[2025-02-01 11:26:04] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-01 11:26:04] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-01 11:26:04] [ tag ]: workarounds
[2025-02-01 11:26:04] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-01 11:26:04] [ workarounds ]:
[2025-02-01 11:26:04] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-01 11:26:04] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-01 11:26:04] [ workarounds[2] ]: exit_on_context_lost
[2025-02-01 11:26:04] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-01 11:26:04] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-01 11:26:04] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-01 11:26:04] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-01 11:26:04] [ gpuMemoryBufferInfo ]:
[2025-02-01 11:26:04] [ R_8 ]: Software only
[2025-02-01 11:26:04] [ R_16 ]: Software only
[2025-02-01 11:26:04] [ RG_88 ]: Software only
[2025-02-01 11:26:04] [ RG_1616 ]: Software only
[2025-02-01 11:26:04] [ BGR_565 ]: Software only
[2025-02-01 11:26:04] [ RGBA_4444 ]: Software only
[2025-02-01 11:26:04] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-01 11:26:04] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-01 11:26:04] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-01 11:26:04] [ BGRA_1010102 ]: Software only
[2025-02-01 11:26:04] [ RGBA_1010102 ]: Software only
[2025-02-01 11:26:04] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-01 11:26:04] [ RGBA_F16 ]: Software only
[2025-02-01 11:26:04] [ YVU_420 ]: Software only
[2025-02-01 11:26:04] [ YUV_420_BIPLANAR ]: Software only
[2025-02-01 11:26:04] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-01 11:26:04] [ P010 ]: Software only
[2025-02-01 11:26:04] [ videoAcceleratorsInfo ]:
[2025-02-01 11:26:04] [ Decoding ]: (null)
[2025-02-01 11:26:04] [ Encoding ]: (null)
[2025-02-01 11:26:04]
[2025-02-01 11:26:04] *** Report Section: Log Messages ***
[2025-02-01 11:26:04]
[2025-02-01 11:26:04] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-01 13:20:45] ==================[ GPU Report: Start [0] ]=================
[2025-02-01 13:20:45]
[2025-02-01 13:20:45] *** Report Section: Client Info ***
[2025-02-01 13:20:45]
[2025-02-01 13:20:45] [ client_info ]:
[2025-02-01 13:20:45] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-01 13:20:45] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13888 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-01 13:20:45] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-01 13:20:45] [ operating_system ]: Windows NT 10.0.22621
[2025-02-01 13:20:45] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-01 13:20:45] [ version ]: Chrome/126.0.6478.183
[2025-02-01 13:20:45]
[2025-02-01 13:20:45] *** Report Section: GPU Info ***
[2025-02-01 13:20:45]
[2025-02-01 13:20:45] [ gpu_info ]:
[2025-02-01 13:20:45] [ ANGLEFeatures ]:
[2025-02-01 13:20:45] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-01 13:20:45] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-01 13:20:45] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-01 13:20:45] [ basicInfo ]:
[2025-02-01 13:20:45] [ Initialization time ]: 155
[2025-02-01 13:20:45] [ In-process GPU ]: (null)
[2025-02-01 13:20:45] [ Passthrough Command Decoder ]: (null)
[2025-02-01 13:20:45] [ Sandboxed ]: (null)
[2025-02-01 13:20:45] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53461}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-01 13:20:45] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56812}, DRIVER_VERSION=10.0.22621.4249
[2025-02-01 13:20:45] [ Optimus ]: (null)
[2025-02-01 13:20:45] [ AMD switchable ]: (null)
[2025-02-01 13:20:45] [ Desktop compositing ]: Aero Glass
[2025-02-01 13:20:45] [ Direct composition ]: (null)
[2025-02-01 13:20:45] [ Supports overlays ]: (null)
[2025-02-01 13:20:45] [ YUY2 overlay support ]: SCALING
[2025-02-01 13:20:45] [ NV12 overlay support ]: SCALING
[2025-02-01 13:20:45] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-01 13:20:45] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-01 13:20:45] [ DirectML feature level ]: Not supported
[2025-02-01 13:20:45] [ Driver D3D12 feature level ]: Not supported
[2025-02-01 13:20:45] [ Driver Vulkan API version ]: Not supported
[2025-02-01 13:20:45] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-01 13:20:45] [ Pixel shader version ]: 5.0
[2025-02-01 13:20:45] [ Vertex shader version ]: 5.0
[2025-02-01 13:20:45] [ Max. MSAA samples ]: 8
[2025-02-01 13:20:45] [ Machine model name ]: (null)
[2025-02-01 13:20:45] [ Machine model version ]: (null)
[2025-02-01 13:20:45] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-01 13:20:45] [ Display type ]: ANGLE_D3D11
[2025-02-01 13:20:45] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-01 13:20:45] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-01 13:20:45] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-01 13:20:45] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-01 13:20:45] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-01 13:20:45] [ Disabled WebGL Extensions ]: (null)
[2025-02-01 13:20:45] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-01 13:20:45] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-01 13:20:45] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-01 13:20:45] [ Direct rendering version ]: unknown
[2025-02-01 13:20:45] [ Reset notification strategy ]: 0x8252
[2025-02-01 13:20:45] [ GPU process crash count ]: (null)
[2025-02-01 13:20:45] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-01 13:20:45] [ compositorInfo ]:
[2025-02-01 13:20:45] [ Tile Update Mode ]: One-copy
[2025-02-01 13:20:45] [ Partial Raster ]: Enabled
[2025-02-01 13:20:45] [ dawnInfo ]:
[2025-02-01 13:20:45] [ devicePerfInfo ]:
[2025-02-01 13:20:45] [ displayInfo ]:
[2025-02-01 13:20:45] [ Info ]: Display[3474814710] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-01 13:20:45] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-01 13:20:45] [ Buffer format (all) ]: BGRA_8888
[2025-02-01 13:20:45] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-01 13:20:45] [ SDR white level in nits ]: 203
[2025-02-01 13:20:45] [ HDR relative maximum luminance ]: 1
[2025-02-01 13:20:45] [ Bits per color component ]: 8
[2025-02-01 13:20:45] [ Bits per pixel ]: 24
[2025-02-01 13:20:45] [ Refresh Rate in Hz ]: 60
[2025-02-01 13:20:45] [ featureStatus ]:
[2025-02-01 13:20:45] [ featureStatus ]:
[2025-02-01 13:20:45] [ 2d_canvas ]: enabled
[2025-02-01 13:20:45] [ canvas_oop_rasterization ]: enabled_on
[2025-02-01 13:20:45] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-01 13:20:45] [ gpu_compositing ]: enabled
[2025-02-01 13:20:45] [ multiple_raster_threads ]: enabled_on
[2025-02-01 13:20:45] [ opengl ]: enabled_on
[2025-02-01 13:20:45] [ rasterization ]: enabled
[2025-02-01 13:20:45] [ raw_draw ]: disabled_off_ok
[2025-02-01 13:20:45] [ skia_graphite ]: disabled_off
[2025-02-01 13:20:45] [ video_decode ]: enabled
[2025-02-01 13:20:45] [ video_encode ]: enabled
[2025-02-01 13:20:45] [ vulkan ]: disabled_off
[2025-02-01 13:20:45] [ webgl ]: enabled
[2025-02-01 13:20:45] [ webgl2 ]: enabled
[2025-02-01 13:20:45] [ webgpu ]: enabled
[2025-02-01 13:20:45] [ webnn ]: disabled_off
[2025-02-01 13:20:45] [ problems ]:
[2025-02-01 13:20:45] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-01 13:20:45] [ tag ]: workarounds
[2025-02-01 13:20:45] [ affectedSettings ]:
exit_on_context_lost
[2025-02-01 13:20:45] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-01 13:20:45] [ tag ]: workarounds
[2025-02-01 13:20:45] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-01 13:20:45] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-01 13:20:45] [ tag ]: workarounds
[2025-02-01 13:20:45] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-01 13:20:45] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-01 13:20:45] [ tag ]: workarounds
[2025-02-01 13:20:45] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-01 13:20:45] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-01 13:20:45] [ tag ]: workarounds
[2025-02-01 13:20:45] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-01 13:20:45] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-01 13:20:45] [ tag ]: workarounds
[2025-02-01 13:20:45] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-01 13:20:45] [ workarounds ]:
[2025-02-01 13:20:45] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-01 13:20:45] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-01 13:20:45] [ workarounds[2] ]: exit_on_context_lost
[2025-02-01 13:20:45] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-01 13:20:45] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-01 13:20:45] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-01 13:20:45] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-01 13:20:45] [ gpuMemoryBufferInfo ]:
[2025-02-01 13:20:45] [ R_8 ]: Software only
[2025-02-01 13:20:45] [ R_16 ]: Software only
[2025-02-01 13:20:45] [ RG_88 ]: Software only
[2025-02-01 13:20:45] [ RG_1616 ]: Software only
[2025-02-01 13:20:45] [ BGR_565 ]: Software only
[2025-02-01 13:20:45] [ RGBA_4444 ]: Software only
[2025-02-01 13:20:45] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-01 13:20:45] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-01 13:20:45] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-01 13:20:45] [ BGRA_1010102 ]: Software only
[2025-02-01 13:20:45] [ RGBA_1010102 ]: Software only
[2025-02-01 13:20:45] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-01 13:20:45] [ RGBA_F16 ]: Software only
[2025-02-01 13:20:45] [ YVU_420 ]: Software only
[2025-02-01 13:20:45] [ YUV_420_BIPLANAR ]: Software only
[2025-02-01 13:20:45] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-01 13:20:45] [ P010 ]: Software only
[2025-02-01 13:20:45] [ videoAcceleratorsInfo ]:
[2025-02-01 13:20:45] [ Decoding ]: (null)
[2025-02-01 13:20:45] [ Encoding ]: (null)
[2025-02-01 13:20:45]
[2025-02-01 13:20:45] *** Report Section: Log Messages ***
[2025-02-01 13:20:45]
[2025-02-01 13:20:45] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-01 20:27:50] ==================[ GPU Report: Start [0] ]=================
[2025-02-01 20:27:50]
[2025-02-01 20:27:50] *** Report Section: Client Info ***
[2025-02-01 20:27:50]
[2025-02-01 20:27:50] [ client_info ]:
[2025-02-01 20:27:50] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-01 20:27:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13872 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-01 20:27:50] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-01 20:27:50] [ operating_system ]: Windows NT 10.0.22621
[2025-02-01 20:27:50] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-01 20:27:50] [ version ]: Chrome/126.0.6478.183
[2025-02-01 20:27:50]
[2025-02-01 20:27:50] *** Report Section: GPU Info ***
[2025-02-01 20:27:50]
[2025-02-01 20:27:50] [ gpu_info ]:
[2025-02-01 20:27:50] [ ANGLEFeatures ]:
[2025-02-01 20:27:50] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-01 20:27:50] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-01 20:27:50] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-01 20:27:50] [ basicInfo ]:
[2025-02-01 20:27:50] [ Initialization time ]: 134
[2025-02-01 20:27:50] [ In-process GPU ]: (null)
[2025-02-01 20:27:50] [ Passthrough Command Decoder ]: (null)
[2025-02-01 20:27:50] [ Sandboxed ]: (null)
[2025-02-01 20:27:50] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53457}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-01 20:27:50] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56798}, DRIVER_VERSION=10.0.22621.4249
[2025-02-01 20:27:50] [ Optimus ]: (null)
[2025-02-01 20:27:50] [ AMD switchable ]: (null)
[2025-02-01 20:27:50] [ Desktop compositing ]: Aero Glass
[2025-02-01 20:27:50] [ Direct composition ]: (null)
[2025-02-01 20:27:50] [ Supports overlays ]: (null)
[2025-02-01 20:27:50] [ YUY2 overlay support ]: SCALING
[2025-02-01 20:27:50] [ NV12 overlay support ]: SCALING
[2025-02-01 20:27:50] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-01 20:27:50] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-01 20:27:50] [ DirectML feature level ]: Not supported
[2025-02-01 20:27:50] [ Driver D3D12 feature level ]: Not supported
[2025-02-01 20:27:50] [ Driver Vulkan API version ]: Not supported
[2025-02-01 20:27:50] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-01 20:27:50] [ Pixel shader version ]: 5.0
[2025-02-01 20:27:50] [ Vertex shader version ]: 5.0
[2025-02-01 20:27:50] [ Max. MSAA samples ]: 8
[2025-02-01 20:27:50] [ Machine model name ]: (null)
[2025-02-01 20:27:50] [ Machine model version ]: (null)
[2025-02-01 20:27:50] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-01 20:27:50] [ Display type ]: ANGLE_D3D11
[2025-02-01 20:27:50] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-01 20:27:50] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-01 20:27:50] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-01 20:27:50] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-01 20:27:50] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-01 20:27:50] [ Disabled WebGL Extensions ]: (null)
[2025-02-01 20:27:50] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-01 20:27:50] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-01 20:27:50] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-01 20:27:50] [ Direct rendering version ]: unknown
[2025-02-01 20:27:50] [ Reset notification strategy ]: 0x8252
[2025-02-01 20:27:50] [ GPU process crash count ]: (null)
[2025-02-01 20:27:50] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-01 20:27:50] [ compositorInfo ]:
[2025-02-01 20:27:50] [ Tile Update Mode ]: One-copy
[2025-02-01 20:27:50] [ Partial Raster ]: Enabled
[2025-02-01 20:27:50] [ dawnInfo ]:
[2025-02-01 20:27:50] [ devicePerfInfo ]:
[2025-02-01 20:27:50] [ displayInfo ]:
[2025-02-01 20:27:50] [ Info ]: Display[457174443] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-01 20:27:50] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-01 20:27:50] [ Buffer format (all) ]: BGRA_8888
[2025-02-01 20:27:50] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-01 20:27:50] [ SDR white level in nits ]: 203
[2025-02-01 20:27:50] [ HDR relative maximum luminance ]: 1
[2025-02-01 20:27:50] [ Bits per color component ]: 8
[2025-02-01 20:27:50] [ Bits per pixel ]: 24
[2025-02-01 20:27:50] [ Refresh Rate in Hz ]: 60
[2025-02-01 20:27:50] [ featureStatus ]:
[2025-02-01 20:27:50] [ featureStatus ]:
[2025-02-01 20:27:50] [ 2d_canvas ]: enabled
[2025-02-01 20:27:50] [ canvas_oop_rasterization ]: enabled_on
[2025-02-01 20:27:50] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-01 20:27:50] [ gpu_compositing ]: enabled
[2025-02-01 20:27:50] [ multiple_raster_threads ]: enabled_on
[2025-02-01 20:27:50] [ opengl ]: enabled_on
[2025-02-01 20:27:50] [ rasterization ]: enabled
[2025-02-01 20:27:50] [ raw_draw ]: disabled_off_ok
[2025-02-01 20:27:50] [ skia_graphite ]: disabled_off
[2025-02-01 20:27:50] [ video_decode ]: enabled
[2025-02-01 20:27:50] [ video_encode ]: enabled
[2025-02-01 20:27:50] [ vulkan ]: disabled_off
[2025-02-01 20:27:50] [ webgl ]: enabled
[2025-02-01 20:27:50] [ webgl2 ]: enabled
[2025-02-01 20:27:50] [ webgpu ]: enabled
[2025-02-01 20:27:50] [ webnn ]: disabled_off
[2025-02-01 20:27:50] [ problems ]:
[2025-02-01 20:27:50] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-01 20:27:50] [ tag ]: workarounds
[2025-02-01 20:27:50] [ affectedSettings ]:
exit_on_context_lost
[2025-02-01 20:27:50] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-01 20:27:50] [ tag ]: workarounds
[2025-02-01 20:27:50] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-01 20:27:50] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-01 20:27:50] [ tag ]: workarounds
[2025-02-01 20:27:50] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-01 20:27:50] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-01 20:27:50] [ tag ]: workarounds
[2025-02-01 20:27:50] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-01 20:27:50] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-01 20:27:50] [ tag ]: workarounds
[2025-02-01 20:27:50] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-01 20:27:50] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-01 20:27:50] [ tag ]: workarounds
[2025-02-01 20:27:50] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-01 20:27:50] [ workarounds ]:
[2025-02-01 20:27:50] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-01 20:27:50] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-01 20:27:50] [ workarounds[2] ]: exit_on_context_lost
[2025-02-01 20:27:50] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-01 20:27:50] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-01 20:27:50] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-01 20:27:50] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-01 20:27:50] [ gpuMemoryBufferInfo ]:
[2025-02-01 20:27:50] [ R_8 ]: Software only
[2025-02-01 20:27:50] [ R_16 ]: Software only
[2025-02-01 20:27:50] [ RG_88 ]: Software only
[2025-02-01 20:27:50] [ RG_1616 ]: Software only
[2025-02-01 20:27:50] [ BGR_565 ]: Software only
[2025-02-01 20:27:50] [ RGBA_4444 ]: Software only
[2025-02-01 20:27:50] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-01 20:27:50] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-01 20:27:50] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-01 20:27:50] [ BGRA_1010102 ]: Software only
[2025-02-01 20:27:50] [ RGBA_1010102 ]: Software only
[2025-02-01 20:27:50] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-01 20:27:50] [ RGBA_F16 ]: Software only
[2025-02-01 20:27:50] [ YVU_420 ]: Software only
[2025-02-01 20:27:50] [ YUV_420_BIPLANAR ]: Software only
[2025-02-01 20:27:50] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-01 20:27:50] [ P010 ]: Software only
[2025-02-01 20:27:50] [ videoAcceleratorsInfo ]:
[2025-02-01 20:27:50] [ Decoding ]: (null)
[2025-02-01 20:27:50] [ Encoding ]: (null)
[2025-02-01 20:27:50]
[2025-02-01 20:27:50] *** Report Section: Log Messages ***
[2025-02-01 20:27:50]
[2025-02-01 20:27:50] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-02 11:59:54] ==================[ GPU Report: Start [0] ]=================
[2025-02-02 11:59:54]
[2025-02-02 11:59:54] *** Report Section: Client Info ***
[2025-02-02 11:59:54]
[2025-02-02 11:59:54] [ client_info ]:
[2025-02-02 11:59:54] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-02 11:59:54] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=11108 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-02 11:59:54] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-02 11:59:54] [ operating_system ]: Windows NT 10.0.22621
[2025-02-02 11:59:54] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-02 11:59:54] [ version ]: Chrome/126.0.6478.183
[2025-02-02 11:59:54]
[2025-02-02 11:59:54] *** Report Section: GPU Info ***
[2025-02-02 11:59:54]
[2025-02-02 11:59:54] [ gpu_info ]:
[2025-02-02 11:59:54] [ ANGLEFeatures ]:
[2025-02-02 11:59:54] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-02 11:59:54] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-02 11:59:54] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-02 11:59:54] [ basicInfo ]:
[2025-02-02 11:59:54] [ Initialization time ]: 142
[2025-02-02 11:59:54] [ In-process GPU ]: (null)
[2025-02-02 11:59:54] [ Passthrough Command Decoder ]: (null)
[2025-02-02 11:59:54] [ Sandboxed ]: (null)
[2025-02-02 11:59:54] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54291}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-02 11:59:54] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57635}, DRIVER_VERSION=10.0.22621.4249
[2025-02-02 11:59:54] [ Optimus ]: (null)
[2025-02-02 11:59:54] [ AMD switchable ]: (null)
[2025-02-02 11:59:54] [ Desktop compositing ]: Aero Glass
[2025-02-02 11:59:54] [ Direct composition ]: (null)
[2025-02-02 11:59:54] [ Supports overlays ]: (null)
[2025-02-02 11:59:54] [ YUY2 overlay support ]: SCALING
[2025-02-02 11:59:54] [ NV12 overlay support ]: SCALING
[2025-02-02 11:59:54] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-02 11:59:54] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-02 11:59:54] [ DirectML feature level ]: Not supported
[2025-02-02 11:59:54] [ Driver D3D12 feature level ]: Not supported
[2025-02-02 11:59:54] [ Driver Vulkan API version ]: Not supported
[2025-02-02 11:59:54] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-02 11:59:54] [ Pixel shader version ]: 5.0
[2025-02-02 11:59:54] [ Vertex shader version ]: 5.0
[2025-02-02 11:59:54] [ Max. MSAA samples ]: 8
[2025-02-02 11:59:54] [ Machine model name ]: (null)
[2025-02-02 11:59:54] [ Machine model version ]: (null)
[2025-02-02 11:59:54] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-02 11:59:54] [ Display type ]: ANGLE_D3D11
[2025-02-02 11:59:54] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-02 11:59:54] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-02 11:59:54] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-02 11:59:54] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-02 11:59:54] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-02 11:59:54] [ Disabled WebGL Extensions ]: (null)
[2025-02-02 11:59:54] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-02 11:59:54] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-02 11:59:54] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-02 11:59:54] [ Direct rendering version ]: unknown
[2025-02-02 11:59:54] [ Reset notification strategy ]: 0x8252
[2025-02-02 11:59:54] [ GPU process crash count ]: (null)
[2025-02-02 11:59:54] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-02 11:59:54] [ compositorInfo ]:
[2025-02-02 11:59:54] [ Tile Update Mode ]: One-copy
[2025-02-02 11:59:54] [ Partial Raster ]: Enabled
[2025-02-02 11:59:54] [ dawnInfo ]:
[2025-02-02 11:59:54] [ devicePerfInfo ]:
[2025-02-02 11:59:54] [ displayInfo ]:
[2025-02-02 11:59:54] [ Info ]: Display[1765131253] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-02 11:59:54] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-02 11:59:54] [ Buffer format (all) ]: BGRA_8888
[2025-02-02 11:59:54] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-02 11:59:54] [ SDR white level in nits ]: 203
[2025-02-02 11:59:54] [ HDR relative maximum luminance ]: 1
[2025-02-02 11:59:54] [ Bits per color component ]: 8
[2025-02-02 11:59:54] [ Bits per pixel ]: 24
[2025-02-02 11:59:54] [ Refresh Rate in Hz ]: 60
[2025-02-02 11:59:54] [ featureStatus ]:
[2025-02-02 11:59:54] [ featureStatus ]:
[2025-02-02 11:59:54] [ 2d_canvas ]: enabled
[2025-02-02 11:59:54] [ canvas_oop_rasterization ]: enabled_on
[2025-02-02 11:59:54] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-02 11:59:54] [ gpu_compositing ]: enabled
[2025-02-02 11:59:54] [ multiple_raster_threads ]: enabled_on
[2025-02-02 11:59:54] [ opengl ]: enabled_on
[2025-02-02 11:59:54] [ rasterization ]: enabled
[2025-02-02 11:59:54] [ raw_draw ]: disabled_off_ok
[2025-02-02 11:59:54] [ skia_graphite ]: disabled_off
[2025-02-02 11:59:54] [ video_decode ]: enabled
[2025-02-02 11:59:54] [ video_encode ]: enabled
[2025-02-02 11:59:54] [ vulkan ]: disabled_off
[2025-02-02 11:59:54] [ webgl ]: enabled
[2025-02-02 11:59:54] [ webgl2 ]: enabled
[2025-02-02 11:59:54] [ webgpu ]: enabled
[2025-02-02 11:59:54] [ webnn ]: disabled_off
[2025-02-02 11:59:54] [ problems ]:
[2025-02-02 11:59:54] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-02 11:59:54] [ tag ]: workarounds
[2025-02-02 11:59:54] [ affectedSettings ]:
exit_on_context_lost
[2025-02-02 11:59:54] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-02 11:59:54] [ tag ]: workarounds
[2025-02-02 11:59:54] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-02 11:59:54] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-02 11:59:54] [ tag ]: workarounds
[2025-02-02 11:59:54] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-02 11:59:54] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-02 11:59:54] [ tag ]: workarounds
[2025-02-02 11:59:54] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-02 11:59:54] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-02 11:59:54] [ tag ]: workarounds
[2025-02-02 11:59:54] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-02 11:59:54] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-02 11:59:54] [ tag ]: workarounds
[2025-02-02 11:59:54] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-02 11:59:54] [ workarounds ]:
[2025-02-02 11:59:54] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-02 11:59:54] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-02 11:59:54] [ workarounds[2] ]: exit_on_context_lost
[2025-02-02 11:59:54] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-02 11:59:54] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-02 11:59:54] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-02 11:59:54] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-02 11:59:54] [ gpuMemoryBufferInfo ]:
[2025-02-02 11:59:54] [ R_8 ]: Software only
[2025-02-02 11:59:54] [ R_16 ]: Software only
[2025-02-02 11:59:54] [ RG_88 ]: Software only
[2025-02-02 11:59:54] [ RG_1616 ]: Software only
[2025-02-02 11:59:54] [ BGR_565 ]: Software only
[2025-02-02 11:59:54] [ RGBA_4444 ]: Software only
[2025-02-02 11:59:54] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-02 11:59:54] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-02 11:59:54] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-02 11:59:54] [ BGRA_1010102 ]: Software only
[2025-02-02 11:59:54] [ RGBA_1010102 ]: Software only
[2025-02-02 11:59:54] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-02 11:59:54] [ RGBA_F16 ]: Software only
[2025-02-02 11:59:54] [ YVU_420 ]: Software only
[2025-02-02 11:59:54] [ YUV_420_BIPLANAR ]: Software only
[2025-02-02 11:59:54] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-02 11:59:54] [ P010 ]: Software only
[2025-02-02 11:59:54] [ videoAcceleratorsInfo ]:
[2025-02-02 11:59:54] [ Decoding ]: (null)
[2025-02-02 11:59:54] [ Encoding ]: (null)
[2025-02-02 11:59:54]
[2025-02-02 11:59:54] *** Report Section: Log Messages ***
[2025-02-02 11:59:54]
[2025-02-02 11:59:54] ===================[ GPU Report: End [0] ]==================
[1969-12-31 18:00:00] Client version: no bootstrapper found
[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-03 12:11:14] ==================[ GPU Report: Start [0] ]=================
[2025-02-03 12:11:14]
[2025-02-03 12:11:14] *** Report Section: Client Info ***
[2025-02-03 12:11:14]
[2025-02-03 12:11:14] [ client_info ]:
[2025-02-03 12:11:14] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-03 12:11:14] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14064 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-03 12:11:14] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-03 12:11:14] [ operating_system ]: Windows NT 10.0.22621
[2025-02-03 12:11:14] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-03 12:11:14] [ version ]: Chrome/126.0.6478.183
[2025-02-03 12:11:14]
[2025-02-03 12:11:14] *** Report Section: GPU Info ***
[2025-02-03 12:11:14]
[2025-02-03 12:11:14] [ gpu_info ]:
[2025-02-03 12:11:14] [ ANGLEFeatures ]:
[2025-02-03 12:11:14] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-03 12:11:14] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-03 12:11:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-03 12:11:14] [ basicInfo ]:
[2025-02-03 12:11:14] [ Initialization time ]: 148
[2025-02-03 12:11:14] [ In-process GPU ]: (null)
[2025-02-03 12:11:14] [ Passthrough Command Decoder ]: (null)
[2025-02-03 12:11:14] [ Sandboxed ]: (null)
[2025-02-03 12:11:14] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54093}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-03 12:11:14] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57437}, DRIVER_VERSION=10.0.22621.4249
[2025-02-03 12:11:14] [ Optimus ]: (null)
[2025-02-03 12:11:14] [ AMD switchable ]: (null)
[2025-02-03 12:11:14] [ Desktop compositing ]: Aero Glass
[2025-02-03 12:11:14] [ Direct composition ]: (null)
[2025-02-03 12:11:14] [ Supports overlays ]: (null)
[2025-02-03 12:11:14] [ YUY2 overlay support ]: SCALING
[2025-02-03 12:11:14] [ NV12 overlay support ]: SCALING
[2025-02-03 12:11:14] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-03 12:11:14] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-03 12:11:14] [ DirectML feature level ]: Not supported
[2025-02-03 12:11:14] [ Driver D3D12 feature level ]: Not supported
[2025-02-03 12:11:14] [ Driver Vulkan API version ]: Not supported
[2025-02-03 12:11:14] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-03 12:11:14] [ Pixel shader version ]: 5.0
[2025-02-03 12:11:14] [ Vertex shader version ]: 5.0
[2025-02-03 12:11:14] [ Max. MSAA samples ]: 8
[2025-02-03 12:11:14] [ Machine model name ]: (null)
[2025-02-03 12:11:14] [ Machine model version ]: (null)
[2025-02-03 12:11:14] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-03 12:11:14] [ Display type ]: ANGLE_D3D11
[2025-02-03 12:11:14] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-03 12:11:14] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-03 12:11:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-03 12:11:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-03 12:11:14] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-03 12:11:14] [ Disabled WebGL Extensions ]: (null)
[2025-02-03 12:11:14] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-03 12:11:14] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-03 12:11:14] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-03 12:11:14] [ Direct rendering version ]: unknown
[2025-02-03 12:11:14] [ Reset notification strategy ]: 0x8252
[2025-02-03 12:11:14] [ GPU process crash count ]: (null)
[2025-02-03 12:11:14] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-03 12:11:14] [ compositorInfo ]:
[2025-02-03 12:11:14] [ Tile Update Mode ]: One-copy
[2025-02-03 12:11:14] [ Partial Raster ]: Enabled
[2025-02-03 12:11:14] [ dawnInfo ]:
[2025-02-03 12:11:14] [ devicePerfInfo ]:
[2025-02-03 12:11:14] [ displayInfo ]:
[2025-02-03 12:11:14] [ Info ]: Display[1221059407] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-03 12:11:14] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-03 12:11:14] [ Buffer format (all) ]: BGRA_8888
[2025-02-03 12:11:14] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-03 12:11:14] [ SDR white level in nits ]: 203
[2025-02-03 12:11:14] [ HDR relative maximum luminance ]: 1
[2025-02-03 12:11:14] [ Bits per color component ]: 8
[2025-02-03 12:11:14] [ Bits per pixel ]: 24
[2025-02-03 12:11:14] [ Refresh Rate in Hz ]: 60
[2025-02-03 12:11:14] [ featureStatus ]:
[2025-02-03 12:11:14] [ featureStatus ]:
[2025-02-03 12:11:14] [ 2d_canvas ]: enabled
[2025-02-03 12:11:14] [ canvas_oop_rasterization ]: enabled_on
[2025-02-03 12:11:14] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-03 12:11:14] [ gpu_compositing ]: enabled
[2025-02-03 12:11:14] [ multiple_raster_threads ]: enabled_on
[2025-02-03 12:11:14] [ opengl ]: enabled_on
[2025-02-03 12:11:14] [ rasterization ]: enabled
[2025-02-03 12:11:14] [ raw_draw ]: disabled_off_ok
[2025-02-03 12:11:14] [ skia_graphite ]: disabled_off
[2025-02-03 12:11:14] [ video_decode ]: enabled
[2025-02-03 12:11:14] [ video_encode ]: enabled
[2025-02-03 12:11:14] [ vulkan ]: disabled_off
[2025-02-03 12:11:14] [ webgl ]: enabled
[2025-02-03 12:11:14] [ webgl2 ]: enabled
[2025-02-03 12:11:14] [ webgpu ]: enabled
[2025-02-03 12:11:14] [ webnn ]: disabled_off
[2025-02-03 12:11:14] [ problems ]:
[2025-02-03 12:11:14] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-03 12:11:14] [ tag ]: workarounds
[2025-02-03 12:11:14] [ affectedSettings ]:
exit_on_context_lost
[2025-02-03 12:11:14] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-03 12:11:14] [ tag ]: workarounds
[2025-02-03 12:11:14] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-03 12:11:14] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-03 12:11:14] [ tag ]: workarounds
[2025-02-03 12:11:14] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-03 12:11:14] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-03 12:11:14] [ tag ]: workarounds
[2025-02-03 12:11:14] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-03 12:11:14] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-03 12:11:14] [ tag ]: workarounds
[2025-02-03 12:11:14] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-03 12:11:14] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-03 12:11:14] [ tag ]: workarounds
[2025-02-03 12:11:14] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-03 12:11:14] [ workarounds ]:
[2025-02-03 12:11:14] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-03 12:11:14] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-03 12:11:14] [ workarounds[2] ]: exit_on_context_lost
[2025-02-03 12:11:14] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-03 12:11:14] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-03 12:11:14] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-03 12:11:14] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-03 12:11:14] [ gpuMemoryBufferInfo ]:
[2025-02-03 12:11:14] [ R_8 ]: Software only
[2025-02-03 12:11:14] [ R_16 ]: Software only
[2025-02-03 12:11:14] [ RG_88 ]: Software only
[2025-02-03 12:11:14] [ RG_1616 ]: Software only
[2025-02-03 12:11:14] [ BGR_565 ]: Software only
[2025-02-03 12:11:14] [ RGBA_4444 ]: Software only
[2025-02-03 12:11:14] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-03 12:11:14] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-03 12:11:14] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-03 12:11:14] [ BGRA_1010102 ]: Software only
[2025-02-03 12:11:14] [ RGBA_1010102 ]: Software only
[2025-02-03 12:11:14] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-03 12:11:14] [ RGBA_F16 ]: Software only
[2025-02-03 12:11:14] [ YVU_420 ]: Software only
[2025-02-03 12:11:14] [ YUV_420_BIPLANAR ]: Software only
[2025-02-03 12:11:14] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-03 12:11:14] [ P010 ]: Software only
[2025-02-03 12:11:14] [ videoAcceleratorsInfo ]:
[2025-02-03 12:11:14] [ Decoding ]: (null)
[2025-02-03 12:11:14] [ Encoding ]: (null)
[2025-02-03 12:11:14]
[2025-02-03 12:11:14] *** Report Section: Log Messages ***
[2025-02-03 12:11:14]
[2025-02-03 12:11:14] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-03 22:02:24] ==================[ GPU Report: Start [0] ]=================
[2025-02-03 22:02:24]
[2025-02-03 22:02:24] *** Report Section: Client Info ***
[2025-02-03 22:02:24]
[2025-02-03 22:02:24] [ client_info ]:
[2025-02-03 22:02:24] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-03 22:02:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=9620 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-02-03 22:02:24] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-03 22:02:24] [ operating_system ]: Windows NT 10.0.22621
[2025-02-03 22:02:24] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-03 22:02:24] [ version ]: Chrome/126.0.6478.183
[2025-02-03 22:02:24]
[2025-02-03 22:02:24] *** Report Section: GPU Info ***
[2025-02-03 22:02:24]
[2025-02-03 22:02:24] [ gpu_info ]:
[2025-02-03 22:02:24] [ ANGLEFeatures ]:
[2025-02-03 22:02:24] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-03 22:02:24] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-03 22:02:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-03 22:02:24] [ basicInfo ]:
[2025-02-03 22:02:24] [ Initialization time ]: 137
[2025-02-03 22:02:24] [ In-process GPU ]: (null)
[2025-02-03 22:02:24] [ Passthrough Command Decoder ]: (null)
[2025-02-03 22:02:24] [ Sandboxed ]: (null)
[2025-02-03 22:02:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53460}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-03 22:02:24] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56801}, DRIVER_VERSION=10.0.22621.4249
[2025-02-03 22:02:24] [ Optimus ]: (null)
[2025-02-03 22:02:24] [ AMD switchable ]: (null)
[2025-02-03 22:02:24] [ Desktop compositing ]: Aero Glass
[2025-02-03 22:02:24] [ Direct composition ]: (null)
[2025-02-03 22:02:24] [ Supports overlays ]: (null)
[2025-02-03 22:02:24] [ YUY2 overlay support ]: SCALING
[2025-02-03 22:02:24] [ NV12 overlay support ]: SCALING
[2025-02-03 22:02:24] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-03 22:02:24] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-03 22:02:24] [ DirectML feature level ]: Not supported
[2025-02-03 22:02:24] [ Driver D3D12 feature level ]: Not supported
[2025-02-03 22:02:24] [ Driver Vulkan API version ]: Not supported
[2025-02-03 22:02:24] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-03 22:02:24] [ Pixel shader version ]: 5.0
[2025-02-03 22:02:24] [ Vertex shader version ]: 5.0
[2025-02-03 22:02:24] [ Max. MSAA samples ]: 8
[2025-02-03 22:02:24] [ Machine model name ]: (null)
[2025-02-03 22:02:24] [ Machine model version ]: (null)
[2025-02-03 22:02:24] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-03 22:02:24] [ Display type ]: ANGLE_D3D11
[2025-02-03 22:02:24] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-03 22:02:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-03 22:02:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-03 22:02:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-03 22:02:24] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-03 22:02:24] [ Disabled WebGL Extensions ]: (null)
[2025-02-03 22:02:24] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-03 22:02:24] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-03 22:02:24] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-03 22:02:24] [ Direct rendering version ]: unknown
[2025-02-03 22:02:24] [ Reset notification strategy ]: 0x8252
[2025-02-03 22:02:24] [ GPU process crash count ]: (null)
[2025-02-03 22:02:24] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-03 22:02:24] [ compositorInfo ]:
[2025-02-03 22:02:24] [ Tile Update Mode ]: One-copy
[2025-02-03 22:02:24] [ Partial Raster ]: Enabled
[2025-02-03 22:02:24] [ dawnInfo ]:
[2025-02-03 22:02:24] [ devicePerfInfo ]:
[2025-02-03 22:02:24] [ displayInfo ]:
[2025-02-03 22:02:24] [ Info ]: Display[2661625286] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-03 22:02:24] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-03 22:02:24] [ Buffer format (all) ]: BGRA_8888
[2025-02-03 22:02:24] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-03 22:02:24] [ SDR white level in nits ]: 203
[2025-02-03 22:02:24] [ HDR relative maximum luminance ]: 1
[2025-02-03 22:02:24] [ Bits per color component ]: 8
[2025-02-03 22:02:24] [ Bits per pixel ]: 24
[2025-02-03 22:02:24] [ Refresh Rate in Hz ]: 60
[2025-02-03 22:02:24] [ featureStatus ]:
[2025-02-03 22:02:24] [ featureStatus ]:
[2025-02-03 22:02:24] [ 2d_canvas ]: enabled
[2025-02-03 22:02:24] [ canvas_oop_rasterization ]: enabled_on
[2025-02-03 22:02:24] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-03 22:02:24] [ gpu_compositing ]: enabled
[2025-02-03 22:02:24] [ multiple_raster_threads ]: enabled_on
[2025-02-03 22:02:24] [ opengl ]: enabled_on
[2025-02-03 22:02:24] [ rasterization ]: enabled
[2025-02-03 22:02:24] [ raw_draw ]: disabled_off_ok
[2025-02-03 22:02:24] [ skia_graphite ]: disabled_off
[2025-02-03 22:02:24] [ video_decode ]: enabled
[2025-02-03 22:02:24] [ video_encode ]: enabled
[2025-02-03 22:02:24] [ vulkan ]: disabled_off
[2025-02-03 22:02:24] [ webgl ]: enabled
[2025-02-03 22:02:24] [ webgl2 ]: enabled
[2025-02-03 22:02:24] [ webgpu ]: enabled
[2025-02-03 22:02:24] [ webnn ]: disabled_off
[2025-02-03 22:02:24] [ problems ]:
[2025-02-03 22:02:24] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-03 22:02:24] [ tag ]: workarounds
[2025-02-03 22:02:24] [ affectedSettings ]:
exit_on_context_lost
[2025-02-03 22:02:24] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-03 22:02:24] [ tag ]: workarounds
[2025-02-03 22:02:24] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-03 22:02:24] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-03 22:02:24] [ tag ]: workarounds
[2025-02-03 22:02:24] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-03 22:02:24] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-03 22:02:24] [ tag ]: workarounds
[2025-02-03 22:02:24] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-03 22:02:24] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-03 22:02:24] [ tag ]: workarounds
[2025-02-03 22:02:24] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-03 22:02:24] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-03 22:02:24] [ tag ]: workarounds
[2025-02-03 22:02:24] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-03 22:02:24] [ workarounds ]:
[2025-02-03 22:02:24] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-03 22:02:24] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-03 22:02:24] [ workarounds[2] ]: exit_on_context_lost
[2025-02-03 22:02:24] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-03 22:02:24] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-03 22:02:24] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-03 22:02:24] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-03 22:02:24] [ gpuMemoryBufferInfo ]:
[2025-02-03 22:02:24] [ R_8 ]: Software only
[2025-02-03 22:02:24] [ R_16 ]: Software only
[2025-02-03 22:02:24] [ RG_88 ]: Software only
[2025-02-03 22:02:24] [ RG_1616 ]: Software only
[2025-02-03 22:02:24] [ BGR_565 ]: Software only
[2025-02-03 22:02:24] [ RGBA_4444 ]: Software only
[2025-02-03 22:02:24] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-03 22:02:24] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-03 22:02:24] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-03 22:02:24] [ BGRA_1010102 ]: Software only
[2025-02-03 22:02:24] [ RGBA_1010102 ]: Software only
[2025-02-03 22:02:24] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-03 22:02:24] [ RGBA_F16 ]: Software only
[2025-02-03 22:02:24] [ YVU_420 ]: Software only
[2025-02-03 22:02:24] [ YUV_420_BIPLANAR ]: Software only
[2025-02-03 22:02:24] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-03 22:02:24] [ P010 ]: Software only
[2025-02-03 22:02:24] [ videoAcceleratorsInfo ]:
[2025-02-03 22:02:24] [ Decoding ]: (null)
[2025-02-03 22:02:24] [ Encoding ]: (null)
[2025-02-03 22:02:24]
[2025-02-03 22:02:24] *** Report Section: Log Messages ***
[2025-02-03 22:02:24]
[2025-02-03 22:02:24] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-06 12:38:04] ==================[ GPU Report: Start [0] ]=================
[2025-02-06 12:38:04]
[2025-02-06 12:38:04] *** Report Section: Client Info ***
[2025-02-06 12:38:04]
[2025-02-06 12:38:04] [ client_info ]:
[2025-02-06 12:38:04] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-06 12:38:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13828 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-06 12:38:04] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-06 12:38:04] [ operating_system ]: Windows NT 10.0.22621
[2025-02-06 12:38:04] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-06 12:38:04] [ version ]: Chrome/126.0.6478.183
[2025-02-06 12:38:04]
[2025-02-06 12:38:04] *** Report Section: GPU Info ***
[2025-02-06 12:38:04]
[2025-02-06 12:38:04] [ gpu_info ]:
[2025-02-06 12:38:04] [ ANGLEFeatures ]:
[2025-02-06 12:38:04] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-06 12:38:04] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-06 12:38:04] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-06 12:38:04] [ basicInfo ]:
[2025-02-06 12:38:04] [ Initialization time ]: 143
[2025-02-06 12:38:04] [ In-process GPU ]: (null)
[2025-02-06 12:38:04] [ Passthrough Command Decoder ]: (null)
[2025-02-06 12:38:04] [ Sandboxed ]: (null)
[2025-02-06 12:38:04] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54360}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-06 12:38:04] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57697}, DRIVER_VERSION=10.0.22621.4249
[2025-02-06 12:38:04] [ Optimus ]: (null)
[2025-02-06 12:38:04] [ AMD switchable ]: (null)
[2025-02-06 12:38:04] [ Desktop compositing ]: Aero Glass
[2025-02-06 12:38:04] [ Direct composition ]: (null)
[2025-02-06 12:38:04] [ Supports overlays ]: (null)
[2025-02-06 12:38:04] [ YUY2 overlay support ]: SCALING
[2025-02-06 12:38:04] [ NV12 overlay support ]: SCALING
[2025-02-06 12:38:04] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-06 12:38:04] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-06 12:38:04] [ DirectML feature level ]: Not supported
[2025-02-06 12:38:04] [ Driver D3D12 feature level ]: Not supported
[2025-02-06 12:38:04] [ Driver Vulkan API version ]: Not supported
[2025-02-06 12:38:04] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-06 12:38:04] [ Pixel shader version ]: 5.0
[2025-02-06 12:38:04] [ Vertex shader version ]: 5.0
[2025-02-06 12:38:04] [ Max. MSAA samples ]: 8
[2025-02-06 12:38:04] [ Machine model name ]: (null)
[2025-02-06 12:38:04] [ Machine model version ]: (null)
[2025-02-06 12:38:04] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-06 12:38:04] [ Display type ]: ANGLE_D3D11
[2025-02-06 12:38:04] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-06 12:38:04] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-06 12:38:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-06 12:38:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-06 12:38:04] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-06 12:38:04] [ Disabled WebGL Extensions ]: (null)
[2025-02-06 12:38:04] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-06 12:38:04] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-06 12:38:04] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-06 12:38:04] [ Direct rendering version ]: unknown
[2025-02-06 12:38:04] [ Reset notification strategy ]: 0x8252
[2025-02-06 12:38:04] [ GPU process crash count ]: (null)
[2025-02-06 12:38:04] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-06 12:38:04] [ compositorInfo ]:
[2025-02-06 12:38:04] [ Tile Update Mode ]: One-copy
[2025-02-06 12:38:04] [ Partial Raster ]: Enabled
[2025-02-06 12:38:04] [ dawnInfo ]:
[2025-02-06 12:38:04] [ devicePerfInfo ]:
[2025-02-06 12:38:04] [ displayInfo ]:
[2025-02-06 12:38:04] [ Info ]: Display[2779060073] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-06 12:38:04] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-06 12:38:04] [ Buffer format (all) ]: BGRA_8888
[2025-02-06 12:38:04] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-06 12:38:04] [ SDR white level in nits ]: 203
[2025-02-06 12:38:04] [ HDR relative maximum luminance ]: 1
[2025-02-06 12:38:04] [ Bits per color component ]: 8
[2025-02-06 12:38:04] [ Bits per pixel ]: 24
[2025-02-06 12:38:04] [ Refresh Rate in Hz ]: 60
[2025-02-06 12:38:04] [ featureStatus ]:
[2025-02-06 12:38:04] [ featureStatus ]:
[2025-02-06 12:38:04] [ 2d_canvas ]: enabled
[2025-02-06 12:38:04] [ canvas_oop_rasterization ]: enabled_on
[2025-02-06 12:38:04] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-06 12:38:04] [ gpu_compositing ]: enabled
[2025-02-06 12:38:04] [ multiple_raster_threads ]: enabled_on
[2025-02-06 12:38:04] [ opengl ]: enabled_on
[2025-02-06 12:38:04] [ rasterization ]: enabled
[2025-02-06 12:38:04] [ raw_draw ]: disabled_off_ok
[2025-02-06 12:38:04] [ skia_graphite ]: disabled_off
[2025-02-06 12:38:04] [ video_decode ]: enabled
[2025-02-06 12:38:04] [ video_encode ]: enabled
[2025-02-06 12:38:04] [ vulkan ]: disabled_off
[2025-02-06 12:38:04] [ webgl ]: enabled
[2025-02-06 12:38:04] [ webgl2 ]: enabled
[2025-02-06 12:38:04] [ webgpu ]: enabled
[2025-02-06 12:38:04] [ webnn ]: disabled_off
[2025-02-06 12:38:04] [ problems ]:
[2025-02-06 12:38:04] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-06 12:38:04] [ tag ]: workarounds
[2025-02-06 12:38:04] [ affectedSettings ]:
exit_on_context_lost
[2025-02-06 12:38:04] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-06 12:38:04] [ tag ]: workarounds
[2025-02-06 12:38:04] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-06 12:38:04] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-06 12:38:04] [ tag ]: workarounds
[2025-02-06 12:38:04] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-06 12:38:04] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-06 12:38:04] [ tag ]: workarounds
[2025-02-06 12:38:04] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-06 12:38:04] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-06 12:38:04] [ tag ]: workarounds
[2025-02-06 12:38:04] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-06 12:38:04] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-06 12:38:04] [ tag ]: workarounds
[2025-02-06 12:38:04] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-06 12:38:04] [ workarounds ]:
[2025-02-06 12:38:04] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-06 12:38:04] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-06 12:38:04] [ workarounds[2] ]: exit_on_context_lost
[2025-02-06 12:38:04] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-06 12:38:04] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-06 12:38:04] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-06 12:38:04] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-06 12:38:04] [ gpuMemoryBufferInfo ]:
[2025-02-06 12:38:04] [ R_8 ]: Software only
[2025-02-06 12:38:04] [ R_16 ]: Software only
[2025-02-06 12:38:04] [ RG_88 ]: Software only
[2025-02-06 12:38:04] [ RG_1616 ]: Software only
[2025-02-06 12:38:04] [ BGR_565 ]: Software only
[2025-02-06 12:38:04] [ RGBA_4444 ]: Software only
[2025-02-06 12:38:04] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-06 12:38:04] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-06 12:38:04] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-06 12:38:04] [ BGRA_1010102 ]: Software only
[2025-02-06 12:38:04] [ RGBA_1010102 ]: Software only
[2025-02-06 12:38:04] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-06 12:38:04] [ RGBA_F16 ]: Software only
[2025-02-06 12:38:04] [ YVU_420 ]: Software only
[2025-02-06 12:38:04] [ YUV_420_BIPLANAR ]: Software only
[2025-02-06 12:38:04] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-06 12:38:04] [ P010 ]: Software only
[2025-02-06 12:38:04] [ videoAcceleratorsInfo ]:
[2025-02-06 12:38:04] [ Decoding ]: (null)
[2025-02-06 12:38:04] [ Encoding ]: (null)
[2025-02-06 12:38:04]
[2025-02-06 12:38:04] *** Report Section: Log Messages ***
[2025-02-06 12:38:04]
[2025-02-06 12:38:04] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-06 19:05:19] ==================[ GPU Report: Start [0] ]=================
[2025-02-06 19:05:19]
[2025-02-06 19:05:19] *** Report Section: Client Info ***
[2025-02-06 19:05:19]
[2025-02-06 19:05:19] [ client_info ]:
[2025-02-06 19:05:19] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-06 19:05:19] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13436 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-06 19:05:19] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-06 19:05:19] [ operating_system ]: Windows NT 10.0.22621
[2025-02-06 19:05:19] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-06 19:05:19] [ version ]: Chrome/126.0.6478.183
[2025-02-06 19:05:19]
[2025-02-06 19:05:19] *** Report Section: GPU Info ***
[2025-02-06 19:05:19]
[2025-02-06 19:05:19] [ gpu_info ]:
[2025-02-06 19:05:19] [ ANGLEFeatures ]:
[2025-02-06 19:05:19] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-06 19:05:19] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-06 19:05:19] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-06 19:05:19] [ basicInfo ]:
[2025-02-06 19:05:19] [ Initialization time ]: 147
[2025-02-06 19:05:19] [ In-process GPU ]: (null)
[2025-02-06 19:05:19] [ Passthrough Command Decoder ]: (null)
[2025-02-06 19:05:19] [ Sandboxed ]: (null)
[2025-02-06 19:05:19] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53399}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-06 19:05:19] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56718}, DRIVER_VERSION=10.0.22621.4249
[2025-02-06 19:05:19] [ Optimus ]: (null)
[2025-02-06 19:05:19] [ AMD switchable ]: (null)
[2025-02-06 19:05:19] [ Desktop compositing ]: Aero Glass
[2025-02-06 19:05:19] [ Direct composition ]: (null)
[2025-02-06 19:05:19] [ Supports overlays ]: (null)
[2025-02-06 19:05:19] [ YUY2 overlay support ]: SCALING
[2025-02-06 19:05:19] [ NV12 overlay support ]: SCALING
[2025-02-06 19:05:19] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-06 19:05:19] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-06 19:05:19] [ DirectML feature level ]: Not supported
[2025-02-06 19:05:19] [ Driver D3D12 feature level ]: Not supported
[2025-02-06 19:05:19] [ Driver Vulkan API version ]: Not supported
[2025-02-06 19:05:19] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-06 19:05:19] [ Pixel shader version ]: 5.0
[2025-02-06 19:05:19] [ Vertex shader version ]: 5.0
[2025-02-06 19:05:19] [ Max. MSAA samples ]: 8
[2025-02-06 19:05:19] [ Machine model name ]: (null)
[2025-02-06 19:05:19] [ Machine model version ]: (null)
[2025-02-06 19:05:19] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-06 19:05:19] [ Display type ]: ANGLE_D3D11
[2025-02-06 19:05:19] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-06 19:05:19] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-06 19:05:19] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-06 19:05:19] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-06 19:05:19] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-06 19:05:19] [ Disabled WebGL Extensions ]: (null)
[2025-02-06 19:05:19] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-06 19:05:19] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-06 19:05:19] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-06 19:05:19] [ Direct rendering version ]: unknown
[2025-02-06 19:05:19] [ Reset notification strategy ]: 0x8252
[2025-02-06 19:05:19] [ GPU process crash count ]: (null)
[2025-02-06 19:05:19] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-06 19:05:19] [ compositorInfo ]:
[2025-02-06 19:05:19] [ Tile Update Mode ]: One-copy
[2025-02-06 19:05:19] [ Partial Raster ]: Enabled
[2025-02-06 19:05:19] [ dawnInfo ]:
[2025-02-06 19:05:19] [ devicePerfInfo ]:
[2025-02-06 19:05:19] [ displayInfo ]:
[2025-02-06 19:05:19] [ Info ]: Display[441426658] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-06 19:05:19] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-06 19:05:19] [ Buffer format (all) ]: BGRA_8888
[2025-02-06 19:05:19] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-06 19:05:19] [ SDR white level in nits ]: 203
[2025-02-06 19:05:19] [ HDR relative maximum luminance ]: 1
[2025-02-06 19:05:19] [ Bits per color component ]: 8
[2025-02-06 19:05:19] [ Bits per pixel ]: 24
[2025-02-06 19:05:19] [ Refresh Rate in Hz ]: 60
[2025-02-06 19:05:19] [ featureStatus ]:
[2025-02-06 19:05:19] [ featureStatus ]:
[2025-02-06 19:05:19] [ 2d_canvas ]: enabled
[2025-02-06 19:05:19] [ canvas_oop_rasterization ]: enabled_on
[2025-02-06 19:05:19] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-06 19:05:19] [ gpu_compositing ]: enabled
[2025-02-06 19:05:19] [ multiple_raster_threads ]: enabled_on
[2025-02-06 19:05:19] [ opengl ]: enabled_on
[2025-02-06 19:05:19] [ rasterization ]: enabled
[2025-02-06 19:05:19] [ raw_draw ]: disabled_off_ok
[2025-02-06 19:05:19] [ skia_graphite ]: disabled_off
[2025-02-06 19:05:19] [ video_decode ]: enabled
[2025-02-06 19:05:19] [ video_encode ]: enabled
[2025-02-06 19:05:19] [ vulkan ]: disabled_off
[2025-02-06 19:05:19] [ webgl ]: enabled
[2025-02-06 19:05:19] [ webgl2 ]: enabled
[2025-02-06 19:05:19] [ webgpu ]: enabled
[2025-02-06 19:05:19] [ webnn ]: disabled_off
[2025-02-06 19:05:19] [ problems ]:
[2025-02-06 19:05:19] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-06 19:05:19] [ tag ]: workarounds
[2025-02-06 19:05:19] [ affectedSettings ]:
exit_on_context_lost
[2025-02-06 19:05:19] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-06 19:05:19] [ tag ]: workarounds
[2025-02-06 19:05:19] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-06 19:05:19] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-06 19:05:19] [ tag ]: workarounds
[2025-02-06 19:05:19] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-06 19:05:19] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-06 19:05:19] [ tag ]: workarounds
[2025-02-06 19:05:19] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-06 19:05:19] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-06 19:05:19] [ tag ]: workarounds
[2025-02-06 19:05:19] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-06 19:05:19] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-06 19:05:19] [ tag ]: workarounds
[2025-02-06 19:05:19] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-06 19:05:19] [ workarounds ]:
[2025-02-06 19:05:19] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-06 19:05:19] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-06 19:05:19] [ workarounds[2] ]: exit_on_context_lost
[2025-02-06 19:05:19] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-06 19:05:19] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-06 19:05:19] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-06 19:05:19] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-06 19:05:19] [ gpuMemoryBufferInfo ]:
[2025-02-06 19:05:19] [ R_8 ]: Software only
[2025-02-06 19:05:19] [ R_16 ]: Software only
[2025-02-06 19:05:19] [ RG_88 ]: Software only
[2025-02-06 19:05:19] [ RG_1616 ]: Software only
[2025-02-06 19:05:19] [ BGR_565 ]: Software only
[2025-02-06 19:05:19] [ RGBA_4444 ]: Software only
[2025-02-06 19:05:19] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-06 19:05:19] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-06 19:05:19] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-06 19:05:19] [ BGRA_1010102 ]: Software only
[2025-02-06 19:05:19] [ RGBA_1010102 ]: Software only
[2025-02-06 19:05:19] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-06 19:05:19] [ RGBA_F16 ]: Software only
[2025-02-06 19:05:19] [ YVU_420 ]: Software only
[2025-02-06 19:05:19] [ YUV_420_BIPLANAR ]: Software only
[2025-02-06 19:05:19] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-06 19:05:19] [ P010 ]: Software only
[2025-02-06 19:05:19] [ videoAcceleratorsInfo ]:
[2025-02-06 19:05:19] [ Decoding ]: (null)
[2025-02-06 19:05:19] [ Encoding ]: (null)
[2025-02-06 19:05:19]
[2025-02-06 19:05:19] *** Report Section: Log Messages ***
[2025-02-06 19:05:19]
[2025-02-06 19:05:19] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-07 11:31:25] ==================[ GPU Report: Start [0] ]=================
[2025-02-07 11:31:25]
[2025-02-07 11:31:25] *** Report Section: Client Info ***
[2025-02-07 11:31:25]
[2025-02-07 11:31:25] [ client_info ]:
[2025-02-07 11:31:25] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-07 11:31:25] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13388 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-07 11:31:25] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-07 11:31:25] [ operating_system ]: Windows NT 10.0.22621
[2025-02-07 11:31:25] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-07 11:31:25] [ version ]: Chrome/126.0.6478.183
[2025-02-07 11:31:25]
[2025-02-07 11:31:25] *** Report Section: GPU Info ***
[2025-02-07 11:31:25]
[2025-02-07 11:31:25] [ gpu_info ]:
[2025-02-07 11:31:25] [ ANGLEFeatures ]:
[2025-02-07 11:31:25] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-07 11:31:25] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-07 11:31:25] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-07 11:31:25] [ basicInfo ]:
[2025-02-07 11:31:25] [ Initialization time ]: 139
[2025-02-07 11:31:25] [ In-process GPU ]: (null)
[2025-02-07 11:31:25] [ Passthrough Command Decoder ]: (null)
[2025-02-07 11:31:25] [ Sandboxed ]: (null)
[2025-02-07 11:31:25] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53657}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-07 11:31:25] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56995}, DRIVER_VERSION=10.0.22621.4249
[2025-02-07 11:31:25] [ Optimus ]: (null)
[2025-02-07 11:31:25] [ AMD switchable ]: (null)
[2025-02-07 11:31:25] [ Desktop compositing ]: Aero Glass
[2025-02-07 11:31:25] [ Direct composition ]: (null)
[2025-02-07 11:31:25] [ Supports overlays ]: (null)
[2025-02-07 11:31:25] [ YUY2 overlay support ]: SCALING
[2025-02-07 11:31:25] [ NV12 overlay support ]: SCALING
[2025-02-07 11:31:25] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-07 11:31:25] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-07 11:31:25] [ DirectML feature level ]: Not supported
[2025-02-07 11:31:25] [ Driver D3D12 feature level ]: Not supported
[2025-02-07 11:31:25] [ Driver Vulkan API version ]: Not supported
[2025-02-07 11:31:25] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-07 11:31:25] [ Pixel shader version ]: 5.0
[2025-02-07 11:31:25] [ Vertex shader version ]: 5.0
[2025-02-07 11:31:25] [ Max. MSAA samples ]: 8
[2025-02-07 11:31:25] [ Machine model name ]: (null)
[2025-02-07 11:31:25] [ Machine model version ]: (null)
[2025-02-07 11:31:25] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-07 11:31:25] [ Display type ]: ANGLE_D3D11
[2025-02-07 11:31:25] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-07 11:31:25] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-07 11:31:25] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-07 11:31:25] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-07 11:31:25] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-07 11:31:25] [ Disabled WebGL Extensions ]: (null)
[2025-02-07 11:31:25] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-07 11:31:25] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-07 11:31:25] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-07 11:31:25] [ Direct rendering version ]: unknown
[2025-02-07 11:31:25] [ Reset notification strategy ]: 0x8252
[2025-02-07 11:31:25] [ GPU process crash count ]: (null)
[2025-02-07 11:31:25] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-07 11:31:25] [ compositorInfo ]:
[2025-02-07 11:31:25] [ Tile Update Mode ]: One-copy
[2025-02-07 11:31:25] [ Partial Raster ]: Enabled
[2025-02-07 11:31:25] [ dawnInfo ]:
[2025-02-07 11:31:25] [ devicePerfInfo ]:
[2025-02-07 11:31:25] [ displayInfo ]:
[2025-02-07 11:31:25] [ Info ]: Display[1345747151] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-07 11:31:25] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-07 11:31:25] [ Buffer format (all) ]: BGRA_8888
[2025-02-07 11:31:25] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-07 11:31:25] [ SDR white level in nits ]: 203
[2025-02-07 11:31:25] [ HDR relative maximum luminance ]: 1
[2025-02-07 11:31:25] [ Bits per color component ]: 8
[2025-02-07 11:31:25] [ Bits per pixel ]: 24
[2025-02-07 11:31:25] [ Refresh Rate in Hz ]: 60
[2025-02-07 11:31:25] [ featureStatus ]:
[2025-02-07 11:31:25] [ featureStatus ]:
[2025-02-07 11:31:25] [ 2d_canvas ]: enabled
[2025-02-07 11:31:25] [ canvas_oop_rasterization ]: enabled_on
[2025-02-07 11:31:25] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-07 11:31:25] [ gpu_compositing ]: enabled
[2025-02-07 11:31:25] [ multiple_raster_threads ]: enabled_on
[2025-02-07 11:31:25] [ opengl ]: enabled_on
[2025-02-07 11:31:25] [ rasterization ]: enabled
[2025-02-07 11:31:25] [ raw_draw ]: disabled_off_ok
[2025-02-07 11:31:25] [ skia_graphite ]: disabled_off
[2025-02-07 11:31:25] [ video_decode ]: enabled
[2025-02-07 11:31:25] [ video_encode ]: enabled
[2025-02-07 11:31:25] [ vulkan ]: disabled_off
[2025-02-07 11:31:25] [ webgl ]: enabled
[2025-02-07 11:31:25] [ webgl2 ]: enabled
[2025-02-07 11:31:25] [ webgpu ]: enabled
[2025-02-07 11:31:25] [ webnn ]: disabled_off
[2025-02-07 11:31:25] [ problems ]:
[2025-02-07 11:31:25] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-07 11:31:25] [ tag ]: workarounds
[2025-02-07 11:31:25] [ affectedSettings ]:
exit_on_context_lost
[2025-02-07 11:31:25] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-07 11:31:25] [ tag ]: workarounds
[2025-02-07 11:31:25] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-07 11:31:25] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-07 11:31:25] [ tag ]: workarounds
[2025-02-07 11:31:25] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-07 11:31:25] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-07 11:31:25] [ tag ]: workarounds
[2025-02-07 11:31:25] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-07 11:31:25] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-07 11:31:25] [ tag ]: workarounds
[2025-02-07 11:31:25] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-07 11:31:25] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-07 11:31:25] [ tag ]: workarounds
[2025-02-07 11:31:25] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-07 11:31:25] [ workarounds ]:
[2025-02-07 11:31:25] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-07 11:31:25] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-07 11:31:25] [ workarounds[2] ]: exit_on_context_lost
[2025-02-07 11:31:25] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-07 11:31:25] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-07 11:31:25] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-07 11:31:25] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-07 11:31:25] [ gpuMemoryBufferInfo ]:
[2025-02-07 11:31:25] [ R_8 ]: Software only
[2025-02-07 11:31:25] [ R_16 ]: Software only
[2025-02-07 11:31:25] [ RG_88 ]: Software only
[2025-02-07 11:31:25] [ RG_1616 ]: Software only
[2025-02-07 11:31:25] [ BGR_565 ]: Software only
[2025-02-07 11:31:25] [ RGBA_4444 ]: Software only
[2025-02-07 11:31:25] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-07 11:31:25] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-07 11:31:25] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-07 11:31:25] [ BGRA_1010102 ]: Software only
[2025-02-07 11:31:25] [ RGBA_1010102 ]: Software only
[2025-02-07 11:31:25] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-07 11:31:25] [ RGBA_F16 ]: Software only
[2025-02-07 11:31:25] [ YVU_420 ]: Software only
[2025-02-07 11:31:25] [ YUV_420_BIPLANAR ]: Software only
[2025-02-07 11:31:25] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-07 11:31:25] [ P010 ]: Software only
[2025-02-07 11:31:25] [ videoAcceleratorsInfo ]:
[2025-02-07 11:31:25] [ Decoding ]: (null)
[2025-02-07 11:31:25] [ Encoding ]: (null)
[2025-02-07 11:31:25]
[2025-02-07 11:31:25] *** Report Section: Log Messages ***
[2025-02-07 11:31:25]
[2025-02-07 11:31:25] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-08 15:15:10] ==================[ GPU Report: Start [0] ]=================
[2025-02-08 15:15:10]
[2025-02-08 15:15:10] *** Report Section: Client Info ***
[2025-02-08 15:15:10]
[2025-02-08 15:15:10] [ client_info ]:
[2025-02-08 15:15:10] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-08 15:15:10] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14500 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-08 15:15:10] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-08 15:15:10] [ operating_system ]: Windows NT 10.0.22621
[2025-02-08 15:15:10] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-08 15:15:10] [ version ]: Chrome/126.0.6478.183
[2025-02-08 15:15:10]
[2025-02-08 15:15:10] *** Report Section: GPU Info ***
[2025-02-08 15:15:10]
[2025-02-08 15:15:10] [ gpu_info ]:
[2025-02-08 15:15:10] [ ANGLEFeatures ]:
[2025-02-08 15:15:10] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-08 15:15:10] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-08 15:15:10] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-08 15:15:10] [ basicInfo ]:
[2025-02-08 15:15:10] [ Initialization time ]: 139
[2025-02-08 15:15:10] [ In-process GPU ]: (null)
[2025-02-08 15:15:10] [ Passthrough Command Decoder ]: (null)
[2025-02-08 15:15:10] [ Sandboxed ]: (null)
[2025-02-08 15:15:10] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53657}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-08 15:15:10] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56995}, DRIVER_VERSION=10.0.22621.4249
[2025-02-08 15:15:10] [ Optimus ]: (null)
[2025-02-08 15:15:10] [ AMD switchable ]: (null)
[2025-02-08 15:15:10] [ Desktop compositing ]: Aero Glass
[2025-02-08 15:15:10] [ Direct composition ]: (null)
[2025-02-08 15:15:10] [ Supports overlays ]: (null)
[2025-02-08 15:15:10] [ YUY2 overlay support ]: SCALING
[2025-02-08 15:15:10] [ NV12 overlay support ]: SCALING
[2025-02-08 15:15:10] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-08 15:15:10] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-08 15:15:10] [ DirectML feature level ]: Not supported
[2025-02-08 15:15:10] [ Driver D3D12 feature level ]: Not supported
[2025-02-08 15:15:10] [ Driver Vulkan API version ]: Not supported
[2025-02-08 15:15:10] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-08 15:15:10] [ Pixel shader version ]: 5.0
[2025-02-08 15:15:10] [ Vertex shader version ]: 5.0
[2025-02-08 15:15:10] [ Max. MSAA samples ]: 8
[2025-02-08 15:15:10] [ Machine model name ]: (null)
[2025-02-08 15:15:10] [ Machine model version ]: (null)
[2025-02-08 15:15:10] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-08 15:15:10] [ Display type ]: ANGLE_D3D11
[2025-02-08 15:15:10] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-08 15:15:10] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-08 15:15:10] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-08 15:15:10] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-08 15:15:10] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-08 15:15:10] [ Disabled WebGL Extensions ]: (null)
[2025-02-08 15:15:10] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-08 15:15:10] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-08 15:15:10] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-08 15:15:10] [ Direct rendering version ]: unknown
[2025-02-08 15:15:10] [ Reset notification strategy ]: 0x8252
[2025-02-08 15:15:10] [ GPU process crash count ]: (null)
[2025-02-08 15:15:10] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-08 15:15:10] [ compositorInfo ]:
[2025-02-08 15:15:10] [ Tile Update Mode ]: One-copy
[2025-02-08 15:15:10] [ Partial Raster ]: Enabled
[2025-02-08 15:15:10] [ dawnInfo ]:
[2025-02-08 15:15:10] [ devicePerfInfo ]:
[2025-02-08 15:15:10] [ displayInfo ]:
[2025-02-08 15:15:10] [ Info ]: Display[1345747151] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-08 15:15:10] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-08 15:15:10] [ Buffer format (all) ]: BGRA_8888
[2025-02-08 15:15:10] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-08 15:15:10] [ SDR white level in nits ]: 203
[2025-02-08 15:15:10] [ HDR relative maximum luminance ]: 1
[2025-02-08 15:15:10] [ Bits per color component ]: 8
[2025-02-08 15:15:10] [ Bits per pixel ]: 24
[2025-02-08 15:15:10] [ Refresh Rate in Hz ]: 60
[2025-02-08 15:15:10] [ featureStatus ]:
[2025-02-08 15:15:10] [ featureStatus ]:
[2025-02-08 15:15:10] [ 2d_canvas ]: enabled
[2025-02-08 15:15:10] [ canvas_oop_rasterization ]: enabled_on
[2025-02-08 15:15:10] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-08 15:15:10] [ gpu_compositing ]: enabled
[2025-02-08 15:15:10] [ multiple_raster_threads ]: enabled_on
[2025-02-08 15:15:10] [ opengl ]: enabled_on
[2025-02-08 15:15:10] [ rasterization ]: enabled
[2025-02-08 15:15:10] [ raw_draw ]: disabled_off_ok
[2025-02-08 15:15:10] [ skia_graphite ]: disabled_off
[2025-02-08 15:15:10] [ video_decode ]: enabled
[2025-02-08 15:15:10] [ video_encode ]: enabled
[2025-02-08 15:15:10] [ vulkan ]: disabled_off
[2025-02-08 15:15:10] [ webgl ]: enabled
[2025-02-08 15:15:10] [ webgl2 ]: enabled
[2025-02-08 15:15:10] [ webgpu ]: enabled
[2025-02-08 15:15:10] [ webnn ]: disabled_off
[2025-02-08 15:15:10] [ problems ]:
[2025-02-08 15:15:10] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-08 15:15:10] [ tag ]: workarounds
[2025-02-08 15:15:10] [ affectedSettings ]:
exit_on_context_lost
[2025-02-08 15:15:10] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-08 15:15:10] [ tag ]: workarounds
[2025-02-08 15:15:10] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-08 15:15:10] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-08 15:15:10] [ tag ]: workarounds
[2025-02-08 15:15:10] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-08 15:15:10] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-08 15:15:10] [ tag ]: workarounds
[2025-02-08 15:15:10] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-08 15:15:10] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-08 15:15:10] [ tag ]: workarounds
[2025-02-08 15:15:10] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-08 15:15:10] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-08 15:15:10] [ tag ]: workarounds
[2025-02-08 15:15:10] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-08 15:15:10] [ workarounds ]:
[2025-02-08 15:15:10] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-08 15:15:10] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-08 15:15:10] [ workarounds[2] ]: exit_on_context_lost
[2025-02-08 15:15:10] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-08 15:15:10] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-08 15:15:10] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-08 15:15:10] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-08 15:15:10] [ gpuMemoryBufferInfo ]:
[2025-02-08 15:15:10] [ R_8 ]: Software only
[2025-02-08 15:15:10] [ R_16 ]: Software only
[2025-02-08 15:15:10] [ RG_88 ]: Software only
[2025-02-08 15:15:10] [ RG_1616 ]: Software only
[2025-02-08 15:15:10] [ BGR_565 ]: Software only
[2025-02-08 15:15:10] [ RGBA_4444 ]: Software only
[2025-02-08 15:15:10] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-08 15:15:10] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-08 15:15:10] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-08 15:15:10] [ BGRA_1010102 ]: Software only
[2025-02-08 15:15:10] [ RGBA_1010102 ]: Software only
[2025-02-08 15:15:10] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-08 15:15:10] [ RGBA_F16 ]: Software only
[2025-02-08 15:15:10] [ YVU_420 ]: Software only
[2025-02-08 15:15:10] [ YUV_420_BIPLANAR ]: Software only
[2025-02-08 15:15:10] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-08 15:15:10] [ P010 ]: Software only
[2025-02-08 15:15:10] [ videoAcceleratorsInfo ]:
[2025-02-08 15:15:10] [ Decoding ]: (null)
[2025-02-08 15:15:10] [ Encoding ]: (null)
[2025-02-08 15:15:10]
[2025-02-08 15:15:10] *** Report Section: Log Messages ***
[2025-02-08 15:15:10]
[2025-02-08 15:15:10] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-10 11:33:12] ==================[ GPU Report: Start [0] ]=================
[2025-02-10 11:33:12]
[2025-02-10 11:33:12] *** Report Section: Client Info ***
[2025-02-10 11:33:12]
[2025-02-10 11:33:12] [ client_info ]:
[2025-02-10 11:33:12] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-10 11:33:12] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=4692 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-02-10 11:33:12] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-10 11:33:12] [ operating_system ]: Windows NT 10.0.22621
[2025-02-10 11:33:12] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-10 11:33:12] [ version ]: Chrome/126.0.6478.183
[2025-02-10 11:33:12]
[2025-02-10 11:33:12] *** Report Section: GPU Info ***
[2025-02-10 11:33:12]
[2025-02-10 11:33:12] [ gpu_info ]:
[2025-02-10 11:33:12] [ ANGLEFeatures ]:
[2025-02-10 11:33:12] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-10 11:33:12] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-10 11:33:12] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-10 11:33:12] [ basicInfo ]:
[2025-02-10 11:33:12] [ Initialization time ]: 141
[2025-02-10 11:33:12] [ In-process GPU ]: (null)
[2025-02-10 11:33:12] [ Passthrough Command Decoder ]: (null)
[2025-02-10 11:33:12] [ Sandboxed ]: (null)
[2025-02-10 11:33:12] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54343}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-10 11:33:12] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57694}, DRIVER_VERSION=10.0.22621.4249
[2025-02-10 11:33:12] [ Optimus ]: (null)
[2025-02-10 11:33:12] [ AMD switchable ]: (null)
[2025-02-10 11:33:12] [ Desktop compositing ]: Aero Glass
[2025-02-10 11:33:12] [ Direct composition ]: (null)
[2025-02-10 11:33:12] [ Supports overlays ]: (null)
[2025-02-10 11:33:12] [ YUY2 overlay support ]: SCALING
[2025-02-10 11:33:12] [ NV12 overlay support ]: SCALING
[2025-02-10 11:33:12] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-10 11:33:12] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-10 11:33:12] [ DirectML feature level ]: Not supported
[2025-02-10 11:33:12] [ Driver D3D12 feature level ]: Not supported
[2025-02-10 11:33:12] [ Driver Vulkan API version ]: Not supported
[2025-02-10 11:33:12] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-10 11:33:12] [ Pixel shader version ]: 5.0
[2025-02-10 11:33:12] [ Vertex shader version ]: 5.0
[2025-02-10 11:33:12] [ Max. MSAA samples ]: 8
[2025-02-10 11:33:12] [ Machine model name ]: (null)
[2025-02-10 11:33:12] [ Machine model version ]: (null)
[2025-02-10 11:33:12] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-10 11:33:12] [ Display type ]: ANGLE_D3D11
[2025-02-10 11:33:12] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-10 11:33:12] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-10 11:33:12] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-10 11:33:12] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-10 11:33:12] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-10 11:33:12] [ Disabled WebGL Extensions ]: (null)
[2025-02-10 11:33:12] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-10 11:33:12] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-10 11:33:12] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-10 11:33:12] [ Direct rendering version ]: unknown
[2025-02-10 11:33:12] [ Reset notification strategy ]: 0x8252
[2025-02-10 11:33:12] [ GPU process crash count ]: (null)
[2025-02-10 11:33:12] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-10 11:33:12] [ compositorInfo ]:
[2025-02-10 11:33:12] [ Tile Update Mode ]: One-copy
[2025-02-10 11:33:12] [ Partial Raster ]: Enabled
[2025-02-10 11:33:12] [ dawnInfo ]:
[2025-02-10 11:33:12] [ devicePerfInfo ]:
[2025-02-10 11:33:12] [ displayInfo ]:
[2025-02-10 11:33:12] [ Info ]: Display[3923984611] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-10 11:33:12] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-10 11:33:12] [ Buffer format (all) ]: BGRA_8888
[2025-02-10 11:33:12] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-10 11:33:12] [ SDR white level in nits ]: 203
[2025-02-10 11:33:12] [ HDR relative maximum luminance ]: 1
[2025-02-10 11:33:12] [ Bits per color component ]: 8
[2025-02-10 11:33:12] [ Bits per pixel ]: 24
[2025-02-10 11:33:12] [ Refresh Rate in Hz ]: 60
[2025-02-10 11:33:12] [ featureStatus ]:
[2025-02-10 11:33:12] [ featureStatus ]:
[2025-02-10 11:33:12] [ 2d_canvas ]: enabled
[2025-02-10 11:33:12] [ canvas_oop_rasterization ]: enabled_on
[2025-02-10 11:33:12] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-10 11:33:12] [ gpu_compositing ]: enabled
[2025-02-10 11:33:12] [ multiple_raster_threads ]: enabled_on
[2025-02-10 11:33:12] [ opengl ]: enabled_on
[2025-02-10 11:33:12] [ rasterization ]: enabled
[2025-02-10 11:33:12] [ raw_draw ]: disabled_off_ok
[2025-02-10 11:33:12] [ skia_graphite ]: disabled_off
[2025-02-10 11:33:12] [ video_decode ]: enabled
[2025-02-10 11:33:12] [ video_encode ]: enabled
[2025-02-10 11:33:12] [ vulkan ]: disabled_off
[2025-02-10 11:33:12] [ webgl ]: enabled
[2025-02-10 11:33:12] [ webgl2 ]: enabled
[2025-02-10 11:33:12] [ webgpu ]: enabled
[2025-02-10 11:33:12] [ webnn ]: disabled_off
[2025-02-10 11:33:12] [ problems ]:
[2025-02-10 11:33:12] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-10 11:33:12] [ tag ]: workarounds
[2025-02-10 11:33:12] [ affectedSettings ]:
exit_on_context_lost
[2025-02-10 11:33:12] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-10 11:33:12] [ tag ]: workarounds
[2025-02-10 11:33:12] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-10 11:33:12] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-10 11:33:12] [ tag ]: workarounds
[2025-02-10 11:33:12] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-10 11:33:12] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-10 11:33:12] [ tag ]: workarounds
[2025-02-10 11:33:12] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-10 11:33:12] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-10 11:33:12] [ tag ]: workarounds
[2025-02-10 11:33:12] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-10 11:33:12] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-10 11:33:12] [ tag ]: workarounds
[2025-02-10 11:33:12] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-10 11:33:12] [ workarounds ]:
[2025-02-10 11:33:12] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-10 11:33:12] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-10 11:33:12] [ workarounds[2] ]: exit_on_context_lost
[2025-02-10 11:33:12] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-10 11:33:12] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-10 11:33:12] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-10 11:33:12] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-10 11:33:12] [ gpuMemoryBufferInfo ]:
[2025-02-10 11:33:12] [ R_8 ]: Software only
[2025-02-10 11:33:12] [ R_16 ]: Software only
[2025-02-10 11:33:12] [ RG_88 ]: Software only
[2025-02-10 11:33:12] [ RG_1616 ]: Software only
[2025-02-10 11:33:12] [ BGR_565 ]: Software only
[2025-02-10 11:33:12] [ RGBA_4444 ]: Software only
[2025-02-10 11:33:12] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-10 11:33:12] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-10 11:33:12] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-10 11:33:12] [ BGRA_1010102 ]: Software only
[2025-02-10 11:33:12] [ RGBA_1010102 ]: Software only
[2025-02-10 11:33:12] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-10 11:33:12] [ RGBA_F16 ]: Software only
[2025-02-10 11:33:12] [ YVU_420 ]: Software only
[2025-02-10 11:33:12] [ YUV_420_BIPLANAR ]: Software only
[2025-02-10 11:33:12] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-10 11:33:12] [ P010 ]: Software only
[2025-02-10 11:33:12] [ videoAcceleratorsInfo ]:
[2025-02-10 11:33:12] [ Decoding ]: (null)
[2025-02-10 11:33:12] [ Encoding ]: (null)
[2025-02-10 11:33:12]
[2025-02-10 11:33:12] *** Report Section: Log Messages ***
[2025-02-10 11:33:12]
[2025-02-10 11:33:12] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-11 11:37:11] ==================[ GPU Report: Start [0] ]=================
[2025-02-11 11:37:11]
[2025-02-11 11:37:11] *** Report Section: Client Info ***
[2025-02-11 11:37:11]
[2025-02-11 11:37:11] [ client_info ]:
[2025-02-11 11:37:11] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-11 11:37:11] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14012 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-11 11:37:11] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-11 11:37:11] [ operating_system ]: Windows NT 10.0.22621
[2025-02-11 11:37:11] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-11 11:37:11] [ version ]: Chrome/126.0.6478.183
[2025-02-11 11:37:11]
[2025-02-11 11:37:11] *** Report Section: GPU Info ***
[2025-02-11 11:37:11]
[2025-02-11 11:37:11] [ gpu_info ]:
[2025-02-11 11:37:11] [ ANGLEFeatures ]:
[2025-02-11 11:37:11] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-11 11:37:11] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-11 11:37:11] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-11 11:37:11] [ basicInfo ]:
[2025-02-11 11:37:11] [ Initialization time ]: 157
[2025-02-11 11:37:11] [ In-process GPU ]: (null)
[2025-02-11 11:37:11] [ Passthrough Command Decoder ]: (null)
[2025-02-11 11:37:11] [ Sandboxed ]: (null)
[2025-02-11 11:37:11] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54125}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-11 11:37:11] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57464}, DRIVER_VERSION=10.0.22621.4249
[2025-02-11 11:37:11] [ Optimus ]: (null)
[2025-02-11 11:37:11] [ AMD switchable ]: (null)
[2025-02-11 11:37:11] [ Desktop compositing ]: Aero Glass
[2025-02-11 11:37:11] [ Direct composition ]: (null)
[2025-02-11 11:37:11] [ Supports overlays ]: (null)
[2025-02-11 11:37:11] [ YUY2 overlay support ]: SCALING
[2025-02-11 11:37:11] [ NV12 overlay support ]: SCALING
[2025-02-11 11:37:11] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-11 11:37:11] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-11 11:37:11] [ DirectML feature level ]: Not supported
[2025-02-11 11:37:11] [ Driver D3D12 feature level ]: Not supported
[2025-02-11 11:37:11] [ Driver Vulkan API version ]: Not supported
[2025-02-11 11:37:11] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-11 11:37:11] [ Pixel shader version ]: 5.0
[2025-02-11 11:37:11] [ Vertex shader version ]: 5.0
[2025-02-11 11:37:11] [ Max. MSAA samples ]: 8
[2025-02-11 11:37:11] [ Machine model name ]: (null)
[2025-02-11 11:37:11] [ Machine model version ]: (null)
[2025-02-11 11:37:11] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-11 11:37:11] [ Display type ]: ANGLE_D3D11
[2025-02-11 11:37:11] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-11 11:37:11] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-11 11:37:11] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-11 11:37:11] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-11 11:37:11] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-11 11:37:11] [ Disabled WebGL Extensions ]: (null)
[2025-02-11 11:37:11] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-11 11:37:11] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-11 11:37:11] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-11 11:37:11] [ Direct rendering version ]: unknown
[2025-02-11 11:37:11] [ Reset notification strategy ]: 0x8252
[2025-02-11 11:37:11] [ GPU process crash count ]: (null)
[2025-02-11 11:37:11] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-11 11:37:11] [ compositorInfo ]:
[2025-02-11 11:37:11] [ Tile Update Mode ]: One-copy
[2025-02-11 11:37:11] [ Partial Raster ]: Enabled
[2025-02-11 11:37:11] [ dawnInfo ]:
[2025-02-11 11:37:11] [ devicePerfInfo ]:
[2025-02-11 11:37:11] [ displayInfo ]:
[2025-02-11 11:37:11] [ Info ]: Display[3888358746] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-11 11:37:11] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-11 11:37:11] [ Buffer format (all) ]: BGRA_8888
[2025-02-11 11:37:11] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-11 11:37:11] [ SDR white level in nits ]: 203
[2025-02-11 11:37:11] [ HDR relative maximum luminance ]: 1
[2025-02-11 11:37:11] [ Bits per color component ]: 8
[2025-02-11 11:37:11] [ Bits per pixel ]: 24
[2025-02-11 11:37:11] [ Refresh Rate in Hz ]: 60
[2025-02-11 11:37:11] [ featureStatus ]:
[2025-02-11 11:37:11] [ featureStatus ]:
[2025-02-11 11:37:11] [ 2d_canvas ]: enabled
[2025-02-11 11:37:11] [ canvas_oop_rasterization ]: enabled_on
[2025-02-11 11:37:11] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-11 11:37:11] [ gpu_compositing ]: enabled
[2025-02-11 11:37:11] [ multiple_raster_threads ]: enabled_on
[2025-02-11 11:37:11] [ opengl ]: enabled_on
[2025-02-11 11:37:11] [ rasterization ]: enabled
[2025-02-11 11:37:11] [ raw_draw ]: disabled_off_ok
[2025-02-11 11:37:11] [ skia_graphite ]: disabled_off
[2025-02-11 11:37:11] [ video_decode ]: enabled
[2025-02-11 11:37:11] [ video_encode ]: enabled
[2025-02-11 11:37:11] [ vulkan ]: disabled_off
[2025-02-11 11:37:11] [ webgl ]: enabled
[2025-02-11 11:37:11] [ webgl2 ]: enabled
[2025-02-11 11:37:11] [ webgpu ]: enabled
[2025-02-11 11:37:11] [ webnn ]: disabled_off
[2025-02-11 11:37:11] [ problems ]:
[2025-02-11 11:37:11] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-11 11:37:11] [ tag ]: workarounds
[2025-02-11 11:37:11] [ affectedSettings ]:
exit_on_context_lost
[2025-02-11 11:37:11] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-11 11:37:11] [ tag ]: workarounds
[2025-02-11 11:37:11] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-11 11:37:11] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-11 11:37:11] [ tag ]: workarounds
[2025-02-11 11:37:11] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-11 11:37:11] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-11 11:37:11] [ tag ]: workarounds
[2025-02-11 11:37:11] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-11 11:37:11] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-11 11:37:11] [ tag ]: workarounds
[2025-02-11 11:37:11] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-11 11:37:11] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-11 11:37:11] [ tag ]: workarounds
[2025-02-11 11:37:11] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-11 11:37:11] [ workarounds ]:
[2025-02-11 11:37:11] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-11 11:37:11] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-11 11:37:11] [ workarounds[2] ]: exit_on_context_lost
[2025-02-11 11:37:11] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-11 11:37:11] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-11 11:37:11] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-11 11:37:11] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-11 11:37:11] [ gpuMemoryBufferInfo ]:
[2025-02-11 11:37:11] [ R_8 ]: Software only
[2025-02-11 11:37:11] [ R_16 ]: Software only
[2025-02-11 11:37:11] [ RG_88 ]: Software only
[2025-02-11 11:37:11] [ RG_1616 ]: Software only
[2025-02-11 11:37:11] [ BGR_565 ]: Software only
[2025-02-11 11:37:11] [ RGBA_4444 ]: Software only
[2025-02-11 11:37:11] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-11 11:37:11] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-11 11:37:11] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-11 11:37:11] [ BGRA_1010102 ]: Software only
[2025-02-11 11:37:11] [ RGBA_1010102 ]: Software only
[2025-02-11 11:37:11] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-11 11:37:11] [ RGBA_F16 ]: Software only
[2025-02-11 11:37:11] [ YVU_420 ]: Software only
[2025-02-11 11:37:11] [ YUV_420_BIPLANAR ]: Software only
[2025-02-11 11:37:11] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-11 11:37:11] [ P010 ]: Software only
[2025-02-11 11:37:11] [ videoAcceleratorsInfo ]:
[2025-02-11 11:37:11] [ Decoding ]: (null)
[2025-02-11 11:37:11] [ Encoding ]: (null)
[2025-02-11 11:37:11]
[2025-02-11 11:37:11] *** Report Section: Log Messages ***
[2025-02-11 11:37:11]
[2025-02-11 11:37:11] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-11 16:22:48] ==================[ GPU Report: Start [0] ]=================
[2025-02-11 16:22:48]
[2025-02-11 16:22:48] *** Report Section: Client Info ***
[2025-02-11 16:22:48]
[2025-02-11 16:22:48] [ client_info ]:
[2025-02-11 16:22:48] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-11 16:22:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13572 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-11 16:22:48] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-11 16:22:48] [ operating_system ]: Windows NT 10.0.22621
[2025-02-11 16:22:48] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-11 16:22:48] [ version ]: Chrome/126.0.6478.183
[2025-02-11 16:22:48]
[2025-02-11 16:22:48] *** Report Section: GPU Info ***
[2025-02-11 16:22:48]
[2025-02-11 16:22:48] [ gpu_info ]:
[2025-02-11 16:22:48] [ ANGLEFeatures ]:
[2025-02-11 16:22:48] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-11 16:22:48] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-11 16:22:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-11 16:22:48] [ basicInfo ]:
[2025-02-11 16:22:48] [ Initialization time ]: 192
[2025-02-11 16:22:48] [ In-process GPU ]: (null)
[2025-02-11 16:22:48] [ Passthrough Command Decoder ]: (null)
[2025-02-11 16:22:48] [ Sandboxed ]: (null)
[2025-02-11 16:22:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53483}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-11 16:22:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56827}, DRIVER_VERSION=10.0.22621.4249
[2025-02-11 16:22:48] [ Optimus ]: (null)
[2025-02-11 16:22:48] [ AMD switchable ]: (null)
[2025-02-11 16:22:48] [ Desktop compositing ]: Aero Glass
[2025-02-11 16:22:48] [ Direct composition ]: (null)
[2025-02-11 16:22:48] [ Supports overlays ]: (null)
[2025-02-11 16:22:48] [ YUY2 overlay support ]: SCALING
[2025-02-11 16:22:48] [ NV12 overlay support ]: SCALING
[2025-02-11 16:22:48] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-11 16:22:48] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-11 16:22:48] [ DirectML feature level ]: Not supported
[2025-02-11 16:22:48] [ Driver D3D12 feature level ]: Not supported
[2025-02-11 16:22:48] [ Driver Vulkan API version ]: Not supported
[2025-02-11 16:22:48] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-11 16:22:48] [ Pixel shader version ]: 5.0
[2025-02-11 16:22:48] [ Vertex shader version ]: 5.0
[2025-02-11 16:22:48] [ Max. MSAA samples ]: 8
[2025-02-11 16:22:48] [ Machine model name ]: (null)
[2025-02-11 16:22:48] [ Machine model version ]: (null)
[2025-02-11 16:22:48] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-11 16:22:48] [ Display type ]: ANGLE_D3D11
[2025-02-11 16:22:48] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-11 16:22:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-11 16:22:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-11 16:22:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-11 16:22:48] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-11 16:22:48] [ Disabled WebGL Extensions ]: (null)
[2025-02-11 16:22:48] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-11 16:22:48] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-11 16:22:48] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-11 16:22:48] [ Direct rendering version ]: unknown
[2025-02-11 16:22:48] [ Reset notification strategy ]: 0x8252
[2025-02-11 16:22:48] [ GPU process crash count ]: (null)
[2025-02-11 16:22:48] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-11 16:22:48] [ compositorInfo ]:
[2025-02-11 16:22:48] [ Tile Update Mode ]: One-copy
[2025-02-11 16:22:48] [ Partial Raster ]: Enabled
[2025-02-11 16:22:48] [ dawnInfo ]:
[2025-02-11 16:22:48] [ devicePerfInfo ]:
[2025-02-11 16:22:48] [ displayInfo ]:
[2025-02-11 16:22:48] [ Info ]: Display[4260671067] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-11 16:22:48] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-11 16:22:48] [ Buffer format (all) ]: BGRA_8888
[2025-02-11 16:22:48] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-11 16:22:48] [ SDR white level in nits ]: 203
[2025-02-11 16:22:48] [ HDR relative maximum luminance ]: 1
[2025-02-11 16:22:48] [ Bits per color component ]: 8
[2025-02-11 16:22:48] [ Bits per pixel ]: 24
[2025-02-11 16:22:48] [ Refresh Rate in Hz ]: 60
[2025-02-11 16:22:48] [ featureStatus ]:
[2025-02-11 16:22:48] [ featureStatus ]:
[2025-02-11 16:22:48] [ 2d_canvas ]: enabled
[2025-02-11 16:22:48] [ canvas_oop_rasterization ]: enabled_on
[2025-02-11 16:22:48] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-11 16:22:48] [ gpu_compositing ]: enabled
[2025-02-11 16:22:48] [ multiple_raster_threads ]: enabled_on
[2025-02-11 16:22:48] [ opengl ]: enabled_on
[2025-02-11 16:22:48] [ rasterization ]: enabled
[2025-02-11 16:22:48] [ raw_draw ]: disabled_off_ok
[2025-02-11 16:22:48] [ skia_graphite ]: disabled_off
[2025-02-11 16:22:48] [ video_decode ]: enabled
[2025-02-11 16:22:48] [ video_encode ]: enabled
[2025-02-11 16:22:48] [ vulkan ]: disabled_off
[2025-02-11 16:22:48] [ webgl ]: enabled
[2025-02-11 16:22:48] [ webgl2 ]: enabled
[2025-02-11 16:22:48] [ webgpu ]: enabled
[2025-02-11 16:22:48] [ webnn ]: disabled_off
[2025-02-11 16:22:48] [ problems ]:
[2025-02-11 16:22:48] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-11 16:22:48] [ tag ]: workarounds
[2025-02-11 16:22:48] [ affectedSettings ]:
exit_on_context_lost
[2025-02-11 16:22:48] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-11 16:22:48] [ tag ]: workarounds
[2025-02-11 16:22:48] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-11 16:22:48] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-11 16:22:48] [ tag ]: workarounds
[2025-02-11 16:22:48] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-11 16:22:48] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-11 16:22:48] [ tag ]: workarounds
[2025-02-11 16:22:48] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-11 16:22:48] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-11 16:22:48] [ tag ]: workarounds
[2025-02-11 16:22:48] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-11 16:22:48] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-11 16:22:48] [ tag ]: workarounds
[2025-02-11 16:22:48] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-11 16:22:48] [ workarounds ]:
[2025-02-11 16:22:48] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-11 16:22:48] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-11 16:22:48] [ workarounds[2] ]: exit_on_context_lost
[2025-02-11 16:22:48] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-11 16:22:48] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-11 16:22:48] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-11 16:22:48] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-11 16:22:48] [ gpuMemoryBufferInfo ]:
[2025-02-11 16:22:48] [ R_8 ]: Software only
[2025-02-11 16:22:48] [ R_16 ]: Software only
[2025-02-11 16:22:48] [ RG_88 ]: Software only
[2025-02-11 16:22:48] [ RG_1616 ]: Software only
[2025-02-11 16:22:48] [ BGR_565 ]: Software only
[2025-02-11 16:22:48] [ RGBA_4444 ]: Software only
[2025-02-11 16:22:48] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-11 16:22:48] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-11 16:22:48] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-11 16:22:48] [ BGRA_1010102 ]: Software only
[2025-02-11 16:22:48] [ RGBA_1010102 ]: Software only
[2025-02-11 16:22:48] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-11 16:22:48] [ RGBA_F16 ]: Software only
[2025-02-11 16:22:48] [ YVU_420 ]: Software only
[2025-02-11 16:22:48] [ YUV_420_BIPLANAR ]: Software only
[2025-02-11 16:22:48] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-11 16:22:48] [ P010 ]: Software only
[2025-02-11 16:22:48] [ videoAcceleratorsInfo ]:
[2025-02-11 16:22:48] [ Decoding ]: (null)
[2025-02-11 16:22:48] [ Encoding ]: (null)
[2025-02-11 16:22:48]
[2025-02-11 16:22:48] *** Report Section: Log Messages ***
[2025-02-11 16:22:48]
[2025-02-11 16:22:48] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-12 17:38:04] ==================[ GPU Report: Start [0] ]=================
[2025-02-12 17:38:04]
[2025-02-12 17:38:04] *** Report Section: Client Info ***
[2025-02-12 17:38:04]
[2025-02-12 17:38:04] [ client_info ]:
[2025-02-12 17:38:04] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-12 17:38:04] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13888 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-12 17:38:04] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-12 17:38:04] [ operating_system ]: Windows NT 10.0.22621
[2025-02-12 17:38:04] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-12 17:38:04] [ version ]: Chrome/126.0.6478.183
[2025-02-12 17:38:04]
[2025-02-12 17:38:04] *** Report Section: GPU Info ***
[2025-02-12 17:38:04]
[2025-02-12 17:38:04] [ gpu_info ]:
[2025-02-12 17:38:04] [ ANGLEFeatures ]:
[2025-02-12 17:38:04] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-12 17:38:04] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-12 17:38:04] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-12 17:38:04] [ basicInfo ]:
[2025-02-12 17:38:04] [ Initialization time ]: 157
[2025-02-12 17:38:04] [ In-process GPU ]: (null)
[2025-02-12 17:38:04] [ Passthrough Command Decoder ]: (null)
[2025-02-12 17:38:04] [ Sandboxed ]: (null)
[2025-02-12 17:38:04] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54078}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-12 17:38:04] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57422}, DRIVER_VERSION=10.0.22621.4249
[2025-02-12 17:38:04] [ Optimus ]: (null)
[2025-02-12 17:38:04] [ AMD switchable ]: (null)
[2025-02-12 17:38:04] [ Desktop compositing ]: Aero Glass
[2025-02-12 17:38:04] [ Direct composition ]: (null)
[2025-02-12 17:38:04] [ Supports overlays ]: (null)
[2025-02-12 17:38:04] [ YUY2 overlay support ]: SCALING
[2025-02-12 17:38:04] [ NV12 overlay support ]: SCALING
[2025-02-12 17:38:04] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-12 17:38:04] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-12 17:38:04] [ DirectML feature level ]: Not supported
[2025-02-12 17:38:04] [ Driver D3D12 feature level ]: Not supported
[2025-02-12 17:38:04] [ Driver Vulkan API version ]: Not supported
[2025-02-12 17:38:04] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-12 17:38:04] [ Pixel shader version ]: 5.0
[2025-02-12 17:38:04] [ Vertex shader version ]: 5.0
[2025-02-12 17:38:04] [ Max. MSAA samples ]: 8
[2025-02-12 17:38:04] [ Machine model name ]: (null)
[2025-02-12 17:38:04] [ Machine model version ]: (null)
[2025-02-12 17:38:04] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-12 17:38:04] [ Display type ]: ANGLE_D3D11
[2025-02-12 17:38:04] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-12 17:38:04] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-12 17:38:04] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-12 17:38:04] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-12 17:38:04] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-12 17:38:04] [ Disabled WebGL Extensions ]: (null)
[2025-02-12 17:38:04] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-12 17:38:04] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-12 17:38:04] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-12 17:38:04] [ Direct rendering version ]: unknown
[2025-02-12 17:38:04] [ Reset notification strategy ]: 0x8252
[2025-02-12 17:38:04] [ GPU process crash count ]: (null)
[2025-02-12 17:38:04] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-12 17:38:04] [ compositorInfo ]:
[2025-02-12 17:38:04] [ Tile Update Mode ]: One-copy
[2025-02-12 17:38:04] [ Partial Raster ]: Enabled
[2025-02-12 17:38:04] [ dawnInfo ]:
[2025-02-12 17:38:04] [ devicePerfInfo ]:
[2025-02-12 17:38:04] [ displayInfo ]:
[2025-02-12 17:38:04] [ Info ]: Display[2127876385] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-12 17:38:04] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-12 17:38:04] [ Buffer format (all) ]: BGRA_8888
[2025-02-12 17:38:04] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-12 17:38:04] [ SDR white level in nits ]: 203
[2025-02-12 17:38:04] [ HDR relative maximum luminance ]: 1
[2025-02-12 17:38:04] [ Bits per color component ]: 8
[2025-02-12 17:38:04] [ Bits per pixel ]: 24
[2025-02-12 17:38:04] [ Refresh Rate in Hz ]: 60
[2025-02-12 17:38:04] [ featureStatus ]:
[2025-02-12 17:38:04] [ featureStatus ]:
[2025-02-12 17:38:04] [ 2d_canvas ]: enabled
[2025-02-12 17:38:04] [ canvas_oop_rasterization ]: enabled_on
[2025-02-12 17:38:04] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-12 17:38:04] [ gpu_compositing ]: enabled
[2025-02-12 17:38:04] [ multiple_raster_threads ]: enabled_on
[2025-02-12 17:38:04] [ opengl ]: enabled_on
[2025-02-12 17:38:04] [ rasterization ]: enabled
[2025-02-12 17:38:04] [ raw_draw ]: disabled_off_ok
[2025-02-12 17:38:04] [ skia_graphite ]: disabled_off
[2025-02-12 17:38:04] [ video_decode ]: enabled
[2025-02-12 17:38:04] [ video_encode ]: enabled
[2025-02-12 17:38:04] [ vulkan ]: disabled_off
[2025-02-12 17:38:04] [ webgl ]: enabled
[2025-02-12 17:38:04] [ webgl2 ]: enabled
[2025-02-12 17:38:04] [ webgpu ]: enabled
[2025-02-12 17:38:04] [ webnn ]: disabled_off
[2025-02-12 17:38:04] [ problems ]:
[2025-02-12 17:38:04] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-12 17:38:04] [ tag ]: workarounds
[2025-02-12 17:38:04] [ affectedSettings ]:
exit_on_context_lost
[2025-02-12 17:38:04] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-12 17:38:04] [ tag ]: workarounds
[2025-02-12 17:38:04] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-12 17:38:04] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-12 17:38:04] [ tag ]: workarounds
[2025-02-12 17:38:04] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-12 17:38:04] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-12 17:38:04] [ tag ]: workarounds
[2025-02-12 17:38:04] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-12 17:38:04] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-12 17:38:04] [ tag ]: workarounds
[2025-02-12 17:38:04] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-12 17:38:04] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-12 17:38:04] [ tag ]: workarounds
[2025-02-12 17:38:04] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-12 17:38:04] [ workarounds ]:
[2025-02-12 17:38:04] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-12 17:38:04] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-12 17:38:04] [ workarounds[2] ]: exit_on_context_lost
[2025-02-12 17:38:04] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-12 17:38:04] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-12 17:38:04] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-12 17:38:04] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-12 17:38:04] [ gpuMemoryBufferInfo ]:
[2025-02-12 17:38:04] [ R_8 ]: Software only
[2025-02-12 17:38:04] [ R_16 ]: Software only
[2025-02-12 17:38:04] [ RG_88 ]: Software only
[2025-02-12 17:38:04] [ RG_1616 ]: Software only
[2025-02-12 17:38:04] [ BGR_565 ]: Software only
[2025-02-12 17:38:04] [ RGBA_4444 ]: Software only
[2025-02-12 17:38:04] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-12 17:38:04] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-12 17:38:04] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-12 17:38:04] [ BGRA_1010102 ]: Software only
[2025-02-12 17:38:04] [ RGBA_1010102 ]: Software only
[2025-02-12 17:38:04] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-12 17:38:04] [ RGBA_F16 ]: Software only
[2025-02-12 17:38:04] [ YVU_420 ]: Software only
[2025-02-12 17:38:04] [ YUV_420_BIPLANAR ]: Software only
[2025-02-12 17:38:04] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-12 17:38:04] [ P010 ]: Software only
[2025-02-12 17:38:04] [ videoAcceleratorsInfo ]:
[2025-02-12 17:38:04] [ Decoding ]: (null)
[2025-02-12 17:38:04] [ Encoding ]: (null)
[2025-02-12 17:38:04]
[2025-02-12 17:38:04] *** Report Section: Log Messages ***
[2025-02-12 17:38:04]
[2025-02-12 17:38:04] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-13 11:57:46] ==================[ GPU Report: Start [0] ]=================
[2025-02-13 11:57:46]
[2025-02-13 11:57:46] *** Report Section: Client Info ***
[2025-02-13 11:57:46]
[2025-02-13 11:57:46] [ client_info ]:
[2025-02-13 11:57:46] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-13 11:57:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=12528 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-13 11:57:46] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-13 11:57:46] [ operating_system ]: Windows NT 10.0.22621
[2025-02-13 11:57:46] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-13 11:57:46] [ version ]: Chrome/126.0.6478.183
[2025-02-13 11:57:46]
[2025-02-13 11:57:46] *** Report Section: GPU Info ***
[2025-02-13 11:57:46]
[2025-02-13 11:57:46] [ gpu_info ]:
[2025-02-13 11:57:46] [ ANGLEFeatures ]:
[2025-02-13 11:57:46] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-13 11:57:46] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-13 11:57:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-13 11:57:46] [ basicInfo ]:
[2025-02-13 11:57:46] [ Initialization time ]: 122
[2025-02-13 11:57:46] [ In-process GPU ]: (null)
[2025-02-13 11:57:46] [ Passthrough Command Decoder ]: (null)
[2025-02-13 11:57:46] [ Sandboxed ]: (null)
[2025-02-13 11:57:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54989}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-13 11:57:46] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58342}, DRIVER_VERSION=10.0.22621.4249
[2025-02-13 11:57:46] [ Optimus ]: (null)
[2025-02-13 11:57:46] [ AMD switchable ]: (null)
[2025-02-13 11:57:46] [ Desktop compositing ]: Aero Glass
[2025-02-13 11:57:46] [ Direct composition ]: (null)
[2025-02-13 11:57:46] [ Supports overlays ]: (null)
[2025-02-13 11:57:46] [ YUY2 overlay support ]: SCALING
[2025-02-13 11:57:46] [ NV12 overlay support ]: SCALING
[2025-02-13 11:57:46] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-13 11:57:46] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-13 11:57:46] [ DirectML feature level ]: Not supported
[2025-02-13 11:57:46] [ Driver D3D12 feature level ]: Not supported
[2025-02-13 11:57:46] [ Driver Vulkan API version ]: Not supported
[2025-02-13 11:57:46] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-13 11:57:46] [ Pixel shader version ]: 5.0
[2025-02-13 11:57:46] [ Vertex shader version ]: 5.0
[2025-02-13 11:57:46] [ Max. MSAA samples ]: 8
[2025-02-13 11:57:46] [ Machine model name ]: (null)
[2025-02-13 11:57:46] [ Machine model version ]: (null)
[2025-02-13 11:57:46] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-13 11:57:46] [ Display type ]: ANGLE_D3D11
[2025-02-13 11:57:46] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-13 11:57:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-13 11:57:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-13 11:57:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-13 11:57:46] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-13 11:57:46] [ Disabled WebGL Extensions ]: (null)
[2025-02-13 11:57:46] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-13 11:57:46] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-13 11:57:46] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-13 11:57:46] [ Direct rendering version ]: unknown
[2025-02-13 11:57:46] [ Reset notification strategy ]: 0x8252
[2025-02-13 11:57:46] [ GPU process crash count ]: (null)
[2025-02-13 11:57:46] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-13 11:57:46] [ compositorInfo ]:
[2025-02-13 11:57:46] [ Tile Update Mode ]: One-copy
[2025-02-13 11:57:46] [ Partial Raster ]: Enabled
[2025-02-13 11:57:46] [ dawnInfo ]:
[2025-02-13 11:57:46] [ devicePerfInfo ]:
[2025-02-13 11:57:46] [ displayInfo ]:
[2025-02-13 11:57:46] [ Info ]: Display[2170613694] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-13 11:57:46] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-13 11:57:46] [ Buffer format (all) ]: BGRA_8888
[2025-02-13 11:57:46] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-13 11:57:46] [ SDR white level in nits ]: 203
[2025-02-13 11:57:46] [ HDR relative maximum luminance ]: 1
[2025-02-13 11:57:46] [ Bits per color component ]: 8
[2025-02-13 11:57:46] [ Bits per pixel ]: 24
[2025-02-13 11:57:46] [ Refresh Rate in Hz ]: 60
[2025-02-13 11:57:46] [ featureStatus ]:
[2025-02-13 11:57:46] [ featureStatus ]:
[2025-02-13 11:57:46] [ 2d_canvas ]: enabled
[2025-02-13 11:57:46] [ canvas_oop_rasterization ]: enabled_on
[2025-02-13 11:57:46] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-13 11:57:46] [ gpu_compositing ]: enabled
[2025-02-13 11:57:46] [ multiple_raster_threads ]: enabled_on
[2025-02-13 11:57:46] [ opengl ]: enabled_on
[2025-02-13 11:57:46] [ rasterization ]: enabled
[2025-02-13 11:57:46] [ raw_draw ]: disabled_off_ok
[2025-02-13 11:57:46] [ skia_graphite ]: disabled_off
[2025-02-13 11:57:46] [ video_decode ]: enabled
[2025-02-13 11:57:46] [ video_encode ]: enabled
[2025-02-13 11:57:46] [ vulkan ]: disabled_off
[2025-02-13 11:57:46] [ webgl ]: enabled
[2025-02-13 11:57:46] [ webgl2 ]: enabled
[2025-02-13 11:57:46] [ webgpu ]: enabled
[2025-02-13 11:57:46] [ webnn ]: disabled_off
[2025-02-13 11:57:46] [ problems ]:
[2025-02-13 11:57:46] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-13 11:57:46] [ tag ]: workarounds
[2025-02-13 11:57:46] [ affectedSettings ]:
exit_on_context_lost
[2025-02-13 11:57:46] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-13 11:57:46] [ tag ]: workarounds
[2025-02-13 11:57:46] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-13 11:57:46] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-13 11:57:46] [ tag ]: workarounds
[2025-02-13 11:57:46] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-13 11:57:46] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-13 11:57:46] [ tag ]: workarounds
[2025-02-13 11:57:46] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-13 11:57:46] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-13 11:57:46] [ tag ]: workarounds
[2025-02-13 11:57:46] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-13 11:57:46] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-13 11:57:46] [ tag ]: workarounds
[2025-02-13 11:57:46] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-13 11:57:46] [ workarounds ]:
[2025-02-13 11:57:46] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-13 11:57:46] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-13 11:57:46] [ workarounds[2] ]: exit_on_context_lost
[2025-02-13 11:57:46] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-13 11:57:46] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-13 11:57:46] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-13 11:57:46] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-13 11:57:46] [ gpuMemoryBufferInfo ]:
[2025-02-13 11:57:46] [ R_8 ]: Software only
[2025-02-13 11:57:46] [ R_16 ]: Software only
[2025-02-13 11:57:46] [ RG_88 ]: Software only
[2025-02-13 11:57:46] [ RG_1616 ]: Software only
[2025-02-13 11:57:46] [ BGR_565 ]: Software only
[2025-02-13 11:57:46] [ RGBA_4444 ]: Software only
[2025-02-13 11:57:46] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-13 11:57:46] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-13 11:57:46] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-13 11:57:46] [ BGRA_1010102 ]: Software only
[2025-02-13 11:57:46] [ RGBA_1010102 ]: Software only
[2025-02-13 11:57:46] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-13 11:57:46] [ RGBA_F16 ]: Software only
[2025-02-13 11:57:46] [ YVU_420 ]: Software only
[2025-02-13 11:57:46] [ YUV_420_BIPLANAR ]: Software only
[2025-02-13 11:57:46] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-13 11:57:46] [ P010 ]: Software only
[2025-02-13 11:57:46] [ videoAcceleratorsInfo ]:
[2025-02-13 11:57:46] [ Decoding ]: (null)
[2025-02-13 11:57:46] [ Encoding ]: (null)
[2025-02-13 11:57:46]
[2025-02-13 11:57:46] *** Report Section: Log Messages ***
[2025-02-13 11:57:46]
[2025-02-13 11:57:46] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-14 19:45:28] ==================[ GPU Report: Start [0] ]=================
[2025-02-14 19:45:28]
[2025-02-14 19:45:28] *** Report Section: Client Info ***
[2025-02-14 19:45:28]
[2025-02-14 19:45:28] [ client_info ]:
[2025-02-14 19:45:28] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-14 19:45:28] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13648 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-14 19:45:28] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-14 19:45:28] [ operating_system ]: Windows NT 10.0.22621
[2025-02-14 19:45:28] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-14 19:45:28] [ version ]: Chrome/126.0.6478.183
[2025-02-14 19:45:28]
[2025-02-14 19:45:28] *** Report Section: GPU Info ***
[2025-02-14 19:45:28]
[2025-02-14 19:45:28] [ gpu_info ]:
[2025-02-14 19:45:28] [ ANGLEFeatures ]:
[2025-02-14 19:45:28] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-14 19:45:28] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-14 19:45:28] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-14 19:45:28] [ basicInfo ]:
[2025-02-14 19:45:28] [ Initialization time ]: 179
[2025-02-14 19:45:28] [ In-process GPU ]: (null)
[2025-02-14 19:45:28] [ Passthrough Command Decoder ]: (null)
[2025-02-14 19:45:28] [ Sandboxed ]: (null)
[2025-02-14 19:45:28] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54322}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-14 19:45:28] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57672}, DRIVER_VERSION=10.0.22621.4249
[2025-02-14 19:45:28] [ Optimus ]: (null)
[2025-02-14 19:45:28] [ AMD switchable ]: (null)
[2025-02-14 19:45:28] [ Desktop compositing ]: Aero Glass
[2025-02-14 19:45:28] [ Direct composition ]: (null)
[2025-02-14 19:45:28] [ Supports overlays ]: (null)
[2025-02-14 19:45:28] [ YUY2 overlay support ]: SCALING
[2025-02-14 19:45:28] [ NV12 overlay support ]: SCALING
[2025-02-14 19:45:28] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-14 19:45:28] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-14 19:45:28] [ DirectML feature level ]: Not supported
[2025-02-14 19:45:28] [ Driver D3D12 feature level ]: Not supported
[2025-02-14 19:45:28] [ Driver Vulkan API version ]: Not supported
[2025-02-14 19:45:28] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-14 19:45:28] [ Pixel shader version ]: 5.0
[2025-02-14 19:45:28] [ Vertex shader version ]: 5.0
[2025-02-14 19:45:28] [ Max. MSAA samples ]: 8
[2025-02-14 19:45:28] [ Machine model name ]: (null)
[2025-02-14 19:45:28] [ Machine model version ]: (null)
[2025-02-14 19:45:28] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-14 19:45:28] [ Display type ]: ANGLE_D3D11
[2025-02-14 19:45:28] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-14 19:45:28] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-14 19:45:28] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-14 19:45:28] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-14 19:45:28] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-14 19:45:28] [ Disabled WebGL Extensions ]: (null)
[2025-02-14 19:45:28] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-14 19:45:28] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-14 19:45:28] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-14 19:45:28] [ Direct rendering version ]: unknown
[2025-02-14 19:45:28] [ Reset notification strategy ]: 0x8252
[2025-02-14 19:45:28] [ GPU process crash count ]: (null)
[2025-02-14 19:45:28] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-14 19:45:28] [ compositorInfo ]:
[2025-02-14 19:45:28] [ Tile Update Mode ]: One-copy
[2025-02-14 19:45:28] [ Partial Raster ]: Enabled
[2025-02-14 19:45:28] [ dawnInfo ]:
[2025-02-14 19:45:28] [ devicePerfInfo ]:
[2025-02-14 19:45:28] [ displayInfo ]:
[2025-02-14 19:45:28] [ Info ]: Display[3991225976] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-14 19:45:28] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-14 19:45:28] [ Buffer format (all) ]: BGRA_8888
[2025-02-14 19:45:28] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-14 19:45:28] [ SDR white level in nits ]: 203
[2025-02-14 19:45:28] [ HDR relative maximum luminance ]: 1
[2025-02-14 19:45:28] [ Bits per color component ]: 8
[2025-02-14 19:45:28] [ Bits per pixel ]: 24
[2025-02-14 19:45:28] [ Refresh Rate in Hz ]: 60
[2025-02-14 19:45:28] [ featureStatus ]:
[2025-02-14 19:45:28] [ featureStatus ]:
[2025-02-14 19:45:28] [ 2d_canvas ]: enabled
[2025-02-14 19:45:28] [ canvas_oop_rasterization ]: enabled_on
[2025-02-14 19:45:28] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-14 19:45:28] [ gpu_compositing ]: enabled
[2025-02-14 19:45:28] [ multiple_raster_threads ]: enabled_on
[2025-02-14 19:45:28] [ opengl ]: enabled_on
[2025-02-14 19:45:28] [ rasterization ]: enabled
[2025-02-14 19:45:28] [ raw_draw ]: disabled_off_ok
[2025-02-14 19:45:28] [ skia_graphite ]: disabled_off
[2025-02-14 19:45:28] [ video_decode ]: enabled
[2025-02-14 19:45:28] [ video_encode ]: enabled
[2025-02-14 19:45:28] [ vulkan ]: disabled_off
[2025-02-14 19:45:28] [ webgl ]: enabled
[2025-02-14 19:45:28] [ webgl2 ]: enabled
[2025-02-14 19:45:28] [ webgpu ]: enabled
[2025-02-14 19:45:28] [ webnn ]: disabled_off
[2025-02-14 19:45:28] [ problems ]:
[2025-02-14 19:45:28] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-14 19:45:28] [ tag ]: workarounds
[2025-02-14 19:45:28] [ affectedSettings ]:
exit_on_context_lost
[2025-02-14 19:45:28] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-14 19:45:28] [ tag ]: workarounds
[2025-02-14 19:45:28] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-14 19:45:28] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-14 19:45:28] [ tag ]: workarounds
[2025-02-14 19:45:28] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-14 19:45:28] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-14 19:45:28] [ tag ]: workarounds
[2025-02-14 19:45:28] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-14 19:45:28] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-14 19:45:28] [ tag ]: workarounds
[2025-02-14 19:45:28] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-14 19:45:28] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-14 19:45:28] [ tag ]: workarounds
[2025-02-14 19:45:28] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-14 19:45:28] [ workarounds ]:
[2025-02-14 19:45:28] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-14 19:45:28] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-14 19:45:28] [ workarounds[2] ]: exit_on_context_lost
[2025-02-14 19:45:28] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-14 19:45:28] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-14 19:45:28] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-14 19:45:28] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-14 19:45:28] [ gpuMemoryBufferInfo ]:
[2025-02-14 19:45:28] [ R_8 ]: Software only
[2025-02-14 19:45:28] [ R_16 ]: Software only
[2025-02-14 19:45:28] [ RG_88 ]: Software only
[2025-02-14 19:45:28] [ RG_1616 ]: Software only
[2025-02-14 19:45:28] [ BGR_565 ]: Software only
[2025-02-14 19:45:28] [ RGBA_4444 ]: Software only
[2025-02-14 19:45:28] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-14 19:45:28] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-14 19:45:28] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-14 19:45:28] [ BGRA_1010102 ]: Software only
[2025-02-14 19:45:28] [ RGBA_1010102 ]: Software only
[2025-02-14 19:45:28] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-14 19:45:28] [ RGBA_F16 ]: Software only
[2025-02-14 19:45:28] [ YVU_420 ]: Software only
[2025-02-14 19:45:28] [ YUV_420_BIPLANAR ]: Software only
[2025-02-14 19:45:28] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-14 19:45:28] [ P010 ]: Software only
[2025-02-14 19:45:28] [ videoAcceleratorsInfo ]:
[2025-02-14 19:45:28] [ Decoding ]: (null)
[2025-02-14 19:45:28] [ Encoding ]: (null)
[2025-02-14 19:45:28]
[2025-02-14 19:45:28] *** Report Section: Log Messages ***
[2025-02-14 19:45:28]
[2025-02-14 19:45:28] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-15 11:59:40] ==================[ GPU Report: Start [0] ]=================
[2025-02-15 11:59:40]
[2025-02-15 11:59:40] *** Report Section: Client Info ***
[2025-02-15 11:59:40]
[2025-02-15 11:59:40] [ client_info ]:
[2025-02-15 11:59:40] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-15 11:59:40] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=12488 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-15 11:59:40] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-15 11:59:40] [ operating_system ]: Windows NT 10.0.22621
[2025-02-15 11:59:40] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-15 11:59:40] [ version ]: Chrome/126.0.6478.183
[2025-02-15 11:59:40]
[2025-02-15 11:59:40] *** Report Section: GPU Info ***
[2025-02-15 11:59:40]
[2025-02-15 11:59:40] [ gpu_info ]:
[2025-02-15 11:59:40] [ ANGLEFeatures ]:
[2025-02-15 11:59:40] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-15 11:59:40] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-15 11:59:40] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-15 11:59:40] [ basicInfo ]:
[2025-02-15 11:59:40] [ Initialization time ]: 181
[2025-02-15 11:59:40] [ In-process GPU ]: (null)
[2025-02-15 11:59:40] [ Passthrough Command Decoder ]: (null)
[2025-02-15 11:59:40] [ Sandboxed ]: (null)
[2025-02-15 11:59:40] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53479}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-15 11:59:40] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56827}, DRIVER_VERSION=10.0.22621.4249
[2025-02-15 11:59:40] [ Optimus ]: (null)
[2025-02-15 11:59:40] [ AMD switchable ]: (null)
[2025-02-15 11:59:40] [ Desktop compositing ]: Aero Glass
[2025-02-15 11:59:40] [ Direct composition ]: (null)
[2025-02-15 11:59:40] [ Supports overlays ]: (null)
[2025-02-15 11:59:40] [ YUY2 overlay support ]: SCALING
[2025-02-15 11:59:40] [ NV12 overlay support ]: SCALING
[2025-02-15 11:59:40] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-15 11:59:40] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-15 11:59:40] [ DirectML feature level ]: Not supported
[2025-02-15 11:59:40] [ Driver D3D12 feature level ]: Not supported
[2025-02-15 11:59:40] [ Driver Vulkan API version ]: Not supported
[2025-02-15 11:59:40] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-15 11:59:40] [ Pixel shader version ]: 5.0
[2025-02-15 11:59:40] [ Vertex shader version ]: 5.0
[2025-02-15 11:59:40] [ Max. MSAA samples ]: 8
[2025-02-15 11:59:40] [ Machine model name ]: (null)
[2025-02-15 11:59:40] [ Machine model version ]: (null)
[2025-02-15 11:59:40] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-15 11:59:40] [ Display type ]: ANGLE_D3D11
[2025-02-15 11:59:40] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-15 11:59:40] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-15 11:59:40] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-15 11:59:40] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-15 11:59:40] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-15 11:59:40] [ Disabled WebGL Extensions ]: (null)
[2025-02-15 11:59:40] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-15 11:59:40] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-15 11:59:40] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-15 11:59:40] [ Direct rendering version ]: unknown
[2025-02-15 11:59:40] [ Reset notification strategy ]: 0x8252
[2025-02-15 11:59:40] [ GPU process crash count ]: (null)
[2025-02-15 11:59:40] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-15 11:59:40] [ compositorInfo ]:
[2025-02-15 11:59:40] [ Tile Update Mode ]: One-copy
[2025-02-15 11:59:40] [ Partial Raster ]: Enabled
[2025-02-15 11:59:40] [ dawnInfo ]:
[2025-02-15 11:59:40] [ devicePerfInfo ]:
[2025-02-15 11:59:40] [ displayInfo ]:
[2025-02-15 11:59:40] [ Info ]: Display[3872571801] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-15 11:59:40] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-15 11:59:40] [ Buffer format (all) ]: BGRA_8888
[2025-02-15 11:59:40] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-15 11:59:40] [ SDR white level in nits ]: 203
[2025-02-15 11:59:40] [ HDR relative maximum luminance ]: 1
[2025-02-15 11:59:40] [ Bits per color component ]: 8
[2025-02-15 11:59:40] [ Bits per pixel ]: 24
[2025-02-15 11:59:40] [ Refresh Rate in Hz ]: 60
[2025-02-15 11:59:40] [ featureStatus ]:
[2025-02-15 11:59:40] [ featureStatus ]:
[2025-02-15 11:59:40] [ 2d_canvas ]: enabled
[2025-02-15 11:59:40] [ canvas_oop_rasterization ]: enabled_on
[2025-02-15 11:59:40] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-15 11:59:40] [ gpu_compositing ]: enabled
[2025-02-15 11:59:40] [ multiple_raster_threads ]: enabled_on
[2025-02-15 11:59:40] [ opengl ]: enabled_on
[2025-02-15 11:59:40] [ rasterization ]: enabled
[2025-02-15 11:59:40] [ raw_draw ]: disabled_off_ok
[2025-02-15 11:59:40] [ skia_graphite ]: disabled_off
[2025-02-15 11:59:40] [ video_decode ]: enabled
[2025-02-15 11:59:40] [ video_encode ]: enabled
[2025-02-15 11:59:40] [ vulkan ]: disabled_off
[2025-02-15 11:59:40] [ webgl ]: enabled
[2025-02-15 11:59:40] [ webgl2 ]: enabled
[2025-02-15 11:59:40] [ webgpu ]: enabled
[2025-02-15 11:59:40] [ webnn ]: disabled_off
[2025-02-15 11:59:40] [ problems ]:
[2025-02-15 11:59:40] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-15 11:59:40] [ tag ]: workarounds
[2025-02-15 11:59:40] [ affectedSettings ]:
exit_on_context_lost
[2025-02-15 11:59:40] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-15 11:59:40] [ tag ]: workarounds
[2025-02-15 11:59:40] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-15 11:59:40] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-15 11:59:40] [ tag ]: workarounds
[2025-02-15 11:59:40] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-15 11:59:40] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-15 11:59:40] [ tag ]: workarounds
[2025-02-15 11:59:40] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-15 11:59:40] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-15 11:59:40] [ tag ]: workarounds
[2025-02-15 11:59:40] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-15 11:59:40] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-15 11:59:40] [ tag ]: workarounds
[2025-02-15 11:59:40] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-15 11:59:40] [ workarounds ]:
[2025-02-15 11:59:40] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-15 11:59:40] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-15 11:59:40] [ workarounds[2] ]: exit_on_context_lost
[2025-02-15 11:59:40] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-15 11:59:40] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-15 11:59:40] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-15 11:59:40] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-15 11:59:40] [ gpuMemoryBufferInfo ]:
[2025-02-15 11:59:40] [ R_8 ]: Software only
[2025-02-15 11:59:40] [ R_16 ]: Software only
[2025-02-15 11:59:40] [ RG_88 ]: Software only
[2025-02-15 11:59:40] [ RG_1616 ]: Software only
[2025-02-15 11:59:40] [ BGR_565 ]: Software only
[2025-02-15 11:59:40] [ RGBA_4444 ]: Software only
[2025-02-15 11:59:40] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-15 11:59:40] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-15 11:59:40] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-15 11:59:40] [ BGRA_1010102 ]: Software only
[2025-02-15 11:59:40] [ RGBA_1010102 ]: Software only
[2025-02-15 11:59:40] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-15 11:59:40] [ RGBA_F16 ]: Software only
[2025-02-15 11:59:40] [ YVU_420 ]: Software only
[2025-02-15 11:59:40] [ YUV_420_BIPLANAR ]: Software only
[2025-02-15 11:59:40] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-15 11:59:40] [ P010 ]: Software only
[2025-02-15 11:59:40] [ videoAcceleratorsInfo ]:
[2025-02-15 11:59:40] [ Decoding ]: (null)
[2025-02-15 11:59:40] [ Encoding ]: (null)
[2025-02-15 11:59:40]
[2025-02-15 11:59:40] *** Report Section: Log Messages ***
[2025-02-15 11:59:40]
[2025-02-15 11:59:40] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-17 11:32:24] ==================[ GPU Report: Start [0] ]=================
[2025-02-17 11:32:24]
[2025-02-17 11:32:24] *** Report Section: Client Info ***
[2025-02-17 11:32:24]
[2025-02-17 11:32:24] [ client_info ]:
[2025-02-17 11:32:24] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-17 11:32:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=3664 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-02-17 11:32:24] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-17 11:32:24] [ operating_system ]: Windows NT 10.0.22621
[2025-02-17 11:32:24] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-17 11:32:24] [ version ]: Chrome/126.0.6478.183
[2025-02-17 11:32:24]
[2025-02-17 11:32:24] *** Report Section: GPU Info ***
[2025-02-17 11:32:24]
[2025-02-17 11:32:24] [ gpu_info ]:
[2025-02-17 11:32:24] [ ANGLEFeatures ]:
[2025-02-17 11:32:24] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-17 11:32:24] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-17 11:32:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-17 11:32:24] [ basicInfo ]:
[2025-02-17 11:32:24] [ Initialization time ]: 145
[2025-02-17 11:32:24] [ In-process GPU ]: (null)
[2025-02-17 11:32:24] [ Passthrough Command Decoder ]: (null)
[2025-02-17 11:32:24] [ Sandboxed ]: (null)
[2025-02-17 11:32:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54128}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-17 11:32:24] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57474}, DRIVER_VERSION=10.0.22621.4249
[2025-02-17 11:32:24] [ Optimus ]: (null)
[2025-02-17 11:32:24] [ AMD switchable ]: (null)
[2025-02-17 11:32:24] [ Desktop compositing ]: Aero Glass
[2025-02-17 11:32:24] [ Direct composition ]: (null)
[2025-02-17 11:32:24] [ Supports overlays ]: (null)
[2025-02-17 11:32:24] [ YUY2 overlay support ]: SCALING
[2025-02-17 11:32:24] [ NV12 overlay support ]: SCALING
[2025-02-17 11:32:24] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-17 11:32:24] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-17 11:32:24] [ DirectML feature level ]: Not supported
[2025-02-17 11:32:24] [ Driver D3D12 feature level ]: Not supported
[2025-02-17 11:32:24] [ Driver Vulkan API version ]: Not supported
[2025-02-17 11:32:24] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-17 11:32:24] [ Pixel shader version ]: 5.0
[2025-02-17 11:32:24] [ Vertex shader version ]: 5.0
[2025-02-17 11:32:24] [ Max. MSAA samples ]: 8
[2025-02-17 11:32:24] [ Machine model name ]: (null)
[2025-02-17 11:32:24] [ Machine model version ]: (null)
[2025-02-17 11:32:24] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-17 11:32:24] [ Display type ]: ANGLE_D3D11
[2025-02-17 11:32:24] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-17 11:32:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-17 11:32:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-17 11:32:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-17 11:32:24] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-17 11:32:24] [ Disabled WebGL Extensions ]: (null)
[2025-02-17 11:32:24] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-17 11:32:24] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-17 11:32:24] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-17 11:32:24] [ Direct rendering version ]: unknown
[2025-02-17 11:32:24] [ Reset notification strategy ]: 0x8252
[2025-02-17 11:32:24] [ GPU process crash count ]: (null)
[2025-02-17 11:32:24] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-17 11:32:24] [ compositorInfo ]:
[2025-02-17 11:32:24] [ Tile Update Mode ]: One-copy
[2025-02-17 11:32:24] [ Partial Raster ]: Enabled
[2025-02-17 11:32:24] [ dawnInfo ]:
[2025-02-17 11:32:24] [ devicePerfInfo ]:
[2025-02-17 11:32:24] [ displayInfo ]:
[2025-02-17 11:32:24] [ Info ]: Display[2347568767] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-17 11:32:24] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-17 11:32:24] [ Buffer format (all) ]: BGRA_8888
[2025-02-17 11:32:24] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-17 11:32:24] [ SDR white level in nits ]: 203
[2025-02-17 11:32:24] [ HDR relative maximum luminance ]: 1
[2025-02-17 11:32:24] [ Bits per color component ]: 8
[2025-02-17 11:32:24] [ Bits per pixel ]: 24
[2025-02-17 11:32:24] [ Refresh Rate in Hz ]: 60
[2025-02-17 11:32:24] [ featureStatus ]:
[2025-02-17 11:32:24] [ featureStatus ]:
[2025-02-17 11:32:24] [ 2d_canvas ]: enabled
[2025-02-17 11:32:24] [ canvas_oop_rasterization ]: enabled_on
[2025-02-17 11:32:24] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-17 11:32:24] [ gpu_compositing ]: enabled
[2025-02-17 11:32:24] [ multiple_raster_threads ]: enabled_on
[2025-02-17 11:32:24] [ opengl ]: enabled_on
[2025-02-17 11:32:24] [ rasterization ]: enabled
[2025-02-17 11:32:24] [ raw_draw ]: disabled_off_ok
[2025-02-17 11:32:24] [ skia_graphite ]: disabled_off
[2025-02-17 11:32:24] [ video_decode ]: enabled
[2025-02-17 11:32:24] [ video_encode ]: enabled
[2025-02-17 11:32:24] [ vulkan ]: disabled_off
[2025-02-17 11:32:24] [ webgl ]: enabled
[2025-02-17 11:32:24] [ webgl2 ]: enabled
[2025-02-17 11:32:24] [ webgpu ]: enabled
[2025-02-17 11:32:24] [ webnn ]: disabled_off
[2025-02-17 11:32:24] [ problems ]:
[2025-02-17 11:32:24] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-17 11:32:24] [ tag ]: workarounds
[2025-02-17 11:32:24] [ affectedSettings ]:
exit_on_context_lost
[2025-02-17 11:32:24] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-17 11:32:24] [ tag ]: workarounds
[2025-02-17 11:32:24] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-17 11:32:24] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-17 11:32:24] [ tag ]: workarounds
[2025-02-17 11:32:24] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-17 11:32:24] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-17 11:32:24] [ tag ]: workarounds
[2025-02-17 11:32:24] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-17 11:32:24] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-17 11:32:24] [ tag ]: workarounds
[2025-02-17 11:32:24] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-17 11:32:24] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-17 11:32:24] [ tag ]: workarounds
[2025-02-17 11:32:24] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-17 11:32:24] [ workarounds ]:
[2025-02-17 11:32:24] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-17 11:32:24] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-17 11:32:24] [ workarounds[2] ]: exit_on_context_lost
[2025-02-17 11:32:24] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-17 11:32:24] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-17 11:32:24] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-17 11:32:24] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-17 11:32:24] [ gpuMemoryBufferInfo ]:
[2025-02-17 11:32:24] [ R_8 ]: Software only
[2025-02-17 11:32:24] [ R_16 ]: Software only
[2025-02-17 11:32:24] [ RG_88 ]: Software only
[2025-02-17 11:32:24] [ RG_1616 ]: Software only
[2025-02-17 11:32:24] [ BGR_565 ]: Software only
[2025-02-17 11:32:24] [ RGBA_4444 ]: Software only
[2025-02-17 11:32:24] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-17 11:32:24] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-17 11:32:24] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-17 11:32:24] [ BGRA_1010102 ]: Software only
[2025-02-17 11:32:24] [ RGBA_1010102 ]: Software only
[2025-02-17 11:32:24] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-17 11:32:24] [ RGBA_F16 ]: Software only
[2025-02-17 11:32:24] [ YVU_420 ]: Software only
[2025-02-17 11:32:24] [ YUV_420_BIPLANAR ]: Software only
[2025-02-17 11:32:24] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-17 11:32:24] [ P010 ]: Software only
[2025-02-17 11:32:24] [ videoAcceleratorsInfo ]:
[2025-02-17 11:32:24] [ Decoding ]: (null)
[2025-02-17 11:32:24] [ Encoding ]: (null)
[2025-02-17 11:32:24]
[2025-02-17 11:32:24] *** Report Section: Log Messages ***
[2025-02-17 11:32:24]
[2025-02-17 11:32:24] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-17 20:38:41] ==================[ GPU Report: Start [0] ]=================
[2025-02-17 20:38:41]
[2025-02-17 20:38:41] *** Report Section: Client Info ***
[2025-02-17 20:38:41]
[2025-02-17 20:38:41] [ client_info ]:
[2025-02-17 20:38:41] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-17 20:38:41] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=12976 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-17 20:38:41] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-17 20:38:41] [ operating_system ]: Windows NT 10.0.22621
[2025-02-17 20:38:41] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-17 20:38:41] [ version ]: Chrome/126.0.6478.183
[2025-02-17 20:38:41]
[2025-02-17 20:38:41] *** Report Section: GPU Info ***
[2025-02-17 20:38:41]
[2025-02-17 20:38:41] [ gpu_info ]:
[2025-02-17 20:38:41] [ ANGLEFeatures ]:
[2025-02-17 20:38:41] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-17 20:38:41] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-17 20:38:41] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-17 20:38:41] [ basicInfo ]:
[2025-02-17 20:38:41] [ Initialization time ]: 155
[2025-02-17 20:38:41] [ In-process GPU ]: (null)
[2025-02-17 20:38:41] [ Passthrough Command Decoder ]: (null)
[2025-02-17 20:38:41] [ Sandboxed ]: (null)
[2025-02-17 20:38:41] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53516}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-17 20:38:41] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56844}, DRIVER_VERSION=10.0.22621.4249
[2025-02-17 20:38:41] [ Optimus ]: (null)
[2025-02-17 20:38:41] [ AMD switchable ]: (null)
[2025-02-17 20:38:41] [ Desktop compositing ]: Aero Glass
[2025-02-17 20:38:41] [ Direct composition ]: (null)
[2025-02-17 20:38:41] [ Supports overlays ]: (null)
[2025-02-17 20:38:41] [ YUY2 overlay support ]: SCALING
[2025-02-17 20:38:41] [ NV12 overlay support ]: SCALING
[2025-02-17 20:38:41] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-17 20:38:41] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-17 20:38:41] [ DirectML feature level ]: Not supported
[2025-02-17 20:38:41] [ Driver D3D12 feature level ]: Not supported
[2025-02-17 20:38:41] [ Driver Vulkan API version ]: Not supported
[2025-02-17 20:38:41] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-17 20:38:41] [ Pixel shader version ]: 5.0
[2025-02-17 20:38:41] [ Vertex shader version ]: 5.0
[2025-02-17 20:38:41] [ Max. MSAA samples ]: 8
[2025-02-17 20:38:41] [ Machine model name ]: (null)
[2025-02-17 20:38:41] [ Machine model version ]: (null)
[2025-02-17 20:38:41] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-17 20:38:41] [ Display type ]: ANGLE_D3D11
[2025-02-17 20:38:41] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-17 20:38:41] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-17 20:38:41] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-17 20:38:41] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-17 20:38:41] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-17 20:38:41] [ Disabled WebGL Extensions ]: (null)
[2025-02-17 20:38:41] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-17 20:38:41] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-17 20:38:41] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-17 20:38:41] [ Direct rendering version ]: unknown
[2025-02-17 20:38:41] [ Reset notification strategy ]: 0x8252
[2025-02-17 20:38:41] [ GPU process crash count ]: (null)
[2025-02-17 20:38:41] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-17 20:38:41] [ compositorInfo ]:
[2025-02-17 20:38:41] [ Tile Update Mode ]: One-copy
[2025-02-17 20:38:41] [ Partial Raster ]: Enabled
[2025-02-17 20:38:41] [ dawnInfo ]:
[2025-02-17 20:38:41] [ devicePerfInfo ]:
[2025-02-17 20:38:41] [ displayInfo ]:
[2025-02-17 20:38:41] [ Info ]: Display[3547335575] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-17 20:38:41] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-17 20:38:41] [ Buffer format (all) ]: BGRA_8888
[2025-02-17 20:38:41] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-17 20:38:41] [ SDR white level in nits ]: 203
[2025-02-17 20:38:41] [ HDR relative maximum luminance ]: 1
[2025-02-17 20:38:41] [ Bits per color component ]: 8
[2025-02-17 20:38:41] [ Bits per pixel ]: 24
[2025-02-17 20:38:41] [ Refresh Rate in Hz ]: 60
[2025-02-17 20:38:41] [ featureStatus ]:
[2025-02-17 20:38:41] [ featureStatus ]:
[2025-02-17 20:38:41] [ 2d_canvas ]: enabled
[2025-02-17 20:38:41] [ canvas_oop_rasterization ]: enabled_on
[2025-02-17 20:38:41] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-17 20:38:41] [ gpu_compositing ]: enabled
[2025-02-17 20:38:41] [ multiple_raster_threads ]: enabled_on
[2025-02-17 20:38:41] [ opengl ]: enabled_on
[2025-02-17 20:38:41] [ rasterization ]: enabled
[2025-02-17 20:38:41] [ raw_draw ]: disabled_off_ok
[2025-02-17 20:38:41] [ skia_graphite ]: disabled_off
[2025-02-17 20:38:41] [ video_decode ]: enabled
[2025-02-17 20:38:41] [ video_encode ]: enabled
[2025-02-17 20:38:41] [ vulkan ]: disabled_off
[2025-02-17 20:38:41] [ webgl ]: enabled
[2025-02-17 20:38:41] [ webgl2 ]: enabled
[2025-02-17 20:38:41] [ webgpu ]: enabled
[2025-02-17 20:38:41] [ webnn ]: disabled_off
[2025-02-17 20:38:41] [ problems ]:
[2025-02-17 20:38:41] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-17 20:38:41] [ tag ]: workarounds
[2025-02-17 20:38:41] [ affectedSettings ]:
exit_on_context_lost
[2025-02-17 20:38:41] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-17 20:38:41] [ tag ]: workarounds
[2025-02-17 20:38:41] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-17 20:38:41] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-17 20:38:41] [ tag ]: workarounds
[2025-02-17 20:38:41] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-17 20:38:41] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-17 20:38:41] [ tag ]: workarounds
[2025-02-17 20:38:41] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-17 20:38:41] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-17 20:38:41] [ tag ]: workarounds
[2025-02-17 20:38:41] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-17 20:38:41] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-17 20:38:41] [ tag ]: workarounds
[2025-02-17 20:38:41] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-17 20:38:41] [ workarounds ]:
[2025-02-17 20:38:41] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-17 20:38:41] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-17 20:38:41] [ workarounds[2] ]: exit_on_context_lost
[2025-02-17 20:38:41] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-17 20:38:41] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-17 20:38:41] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-17 20:38:41] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-17 20:38:41] [ gpuMemoryBufferInfo ]:
[2025-02-17 20:38:41] [ R_8 ]: Software only
[2025-02-17 20:38:41] [ R_16 ]: Software only
[2025-02-17 20:38:41] [ RG_88 ]: Software only
[2025-02-17 20:38:41] [ RG_1616 ]: Software only
[2025-02-17 20:38:41] [ BGR_565 ]: Software only
[2025-02-17 20:38:41] [ RGBA_4444 ]: Software only
[2025-02-17 20:38:41] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-17 20:38:41] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-17 20:38:41] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-17 20:38:41] [ BGRA_1010102 ]: Software only
[2025-02-17 20:38:41] [ RGBA_1010102 ]: Software only
[2025-02-17 20:38:41] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-17 20:38:41] [ RGBA_F16 ]: Software only
[2025-02-17 20:38:41] [ YVU_420 ]: Software only
[2025-02-17 20:38:41] [ YUV_420_BIPLANAR ]: Software only
[2025-02-17 20:38:41] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-17 20:38:41] [ P010 ]: Software only
[2025-02-17 20:38:41] [ videoAcceleratorsInfo ]:
[2025-02-17 20:38:41] [ Decoding ]: (null)
[2025-02-17 20:38:41] [ Encoding ]: (null)
[2025-02-17 20:38:41]
[2025-02-17 20:38:41] *** Report Section: Log Messages ***
[2025-02-17 20:38:41]
[2025-02-17 20:38:41] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-18 11:37:45] ==================[ GPU Report: Start [0] ]=================
[2025-02-18 11:37:45]
[2025-02-18 11:37:45] *** Report Section: Client Info ***
[2025-02-18 11:37:45]
[2025-02-18 11:37:45] [ client_info ]:
[2025-02-18 11:37:45] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-18 11:37:45] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14328 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-18 11:37:45] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-18 11:37:45] [ operating_system ]: Windows NT 10.0.22621
[2025-02-18 11:37:45] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-18 11:37:45] [ version ]: Chrome/126.0.6478.183
[2025-02-18 11:37:45]
[2025-02-18 11:37:45] *** Report Section: GPU Info ***
[2025-02-18 11:37:45]
[2025-02-18 11:37:45] [ gpu_info ]:
[2025-02-18 11:37:45] [ ANGLEFeatures ]:
[2025-02-18 11:37:45] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-18 11:37:45] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-18 11:37:45] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-18 11:37:45] [ basicInfo ]:
[2025-02-18 11:37:45] [ Initialization time ]: 169
[2025-02-18 11:37:45] [ In-process GPU ]: (null)
[2025-02-18 11:37:45] [ Passthrough Command Decoder ]: (null)
[2025-02-18 11:37:45] [ Sandboxed ]: (null)
[2025-02-18 11:37:45] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54118}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-18 11:37:45] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57462}, DRIVER_VERSION=10.0.22621.4249
[2025-02-18 11:37:45] [ Optimus ]: (null)
[2025-02-18 11:37:45] [ AMD switchable ]: (null)
[2025-02-18 11:37:45] [ Desktop compositing ]: Aero Glass
[2025-02-18 11:37:45] [ Direct composition ]: (null)
[2025-02-18 11:37:45] [ Supports overlays ]: (null)
[2025-02-18 11:37:45] [ YUY2 overlay support ]: SCALING
[2025-02-18 11:37:45] [ NV12 overlay support ]: SCALING
[2025-02-18 11:37:45] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-18 11:37:45] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-18 11:37:45] [ DirectML feature level ]: Not supported
[2025-02-18 11:37:45] [ Driver D3D12 feature level ]: Not supported
[2025-02-18 11:37:45] [ Driver Vulkan API version ]: Not supported
[2025-02-18 11:37:45] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-18 11:37:45] [ Pixel shader version ]: 5.0
[2025-02-18 11:37:45] [ Vertex shader version ]: 5.0
[2025-02-18 11:37:45] [ Max. MSAA samples ]: 8
[2025-02-18 11:37:45] [ Machine model name ]: (null)
[2025-02-18 11:37:45] [ Machine model version ]: (null)
[2025-02-18 11:37:45] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-18 11:37:45] [ Display type ]: ANGLE_D3D11
[2025-02-18 11:37:45] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-18 11:37:45] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-18 11:37:45] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-18 11:37:45] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-18 11:37:45] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-18 11:37:45] [ Disabled WebGL Extensions ]: (null)
[2025-02-18 11:37:45] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-18 11:37:45] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-18 11:37:45] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-18 11:37:45] [ Direct rendering version ]: unknown
[2025-02-18 11:37:45] [ Reset notification strategy ]: 0x8252
[2025-02-18 11:37:45] [ GPU process crash count ]: (null)
[2025-02-18 11:37:45] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-18 11:37:45] [ compositorInfo ]:
[2025-02-18 11:37:45] [ Tile Update Mode ]: One-copy
[2025-02-18 11:37:45] [ Partial Raster ]: Enabled
[2025-02-18 11:37:45] [ dawnInfo ]:
[2025-02-18 11:37:45] [ devicePerfInfo ]:
[2025-02-18 11:37:45] [ displayInfo ]:
[2025-02-18 11:37:45] [ Info ]: Display[3937626908] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-18 11:37:45] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-18 11:37:45] [ Buffer format (all) ]: BGRA_8888
[2025-02-18 11:37:45] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-18 11:37:45] [ SDR white level in nits ]: 203
[2025-02-18 11:37:45] [ HDR relative maximum luminance ]: 1
[2025-02-18 11:37:45] [ Bits per color component ]: 8
[2025-02-18 11:37:45] [ Bits per pixel ]: 24
[2025-02-18 11:37:45] [ Refresh Rate in Hz ]: 60
[2025-02-18 11:37:45] [ featureStatus ]:
[2025-02-18 11:37:45] [ featureStatus ]:
[2025-02-18 11:37:45] [ 2d_canvas ]: enabled
[2025-02-18 11:37:45] [ canvas_oop_rasterization ]: enabled_on
[2025-02-18 11:37:45] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-18 11:37:45] [ gpu_compositing ]: enabled
[2025-02-18 11:37:45] [ multiple_raster_threads ]: enabled_on
[2025-02-18 11:37:45] [ opengl ]: enabled_on
[2025-02-18 11:37:45] [ rasterization ]: enabled
[2025-02-18 11:37:45] [ raw_draw ]: disabled_off_ok
[2025-02-18 11:37:45] [ skia_graphite ]: disabled_off
[2025-02-18 11:37:45] [ video_decode ]: enabled
[2025-02-18 11:37:45] [ video_encode ]: enabled
[2025-02-18 11:37:45] [ vulkan ]: disabled_off
[2025-02-18 11:37:45] [ webgl ]: enabled
[2025-02-18 11:37:45] [ webgl2 ]: enabled
[2025-02-18 11:37:45] [ webgpu ]: enabled
[2025-02-18 11:37:45] [ webnn ]: disabled_off
[2025-02-18 11:37:45] [ problems ]:
[2025-02-18 11:37:45] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-18 11:37:45] [ tag ]: workarounds
[2025-02-18 11:37:45] [ affectedSettings ]:
exit_on_context_lost
[2025-02-18 11:37:45] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-18 11:37:45] [ tag ]: workarounds
[2025-02-18 11:37:45] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-18 11:37:45] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-18 11:37:45] [ tag ]: workarounds
[2025-02-18 11:37:45] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-18 11:37:45] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-18 11:37:45] [ tag ]: workarounds
[2025-02-18 11:37:45] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-18 11:37:45] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-18 11:37:45] [ tag ]: workarounds
[2025-02-18 11:37:45] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-18 11:37:45] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-18 11:37:45] [ tag ]: workarounds
[2025-02-18 11:37:45] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-18 11:37:45] [ workarounds ]:
[2025-02-18 11:37:45] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-18 11:37:45] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-18 11:37:45] [ workarounds[2] ]: exit_on_context_lost
[2025-02-18 11:37:45] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-18 11:37:45] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-18 11:37:45] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-18 11:37:45] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-18 11:37:45] [ gpuMemoryBufferInfo ]:
[2025-02-18 11:37:45] [ R_8 ]: Software only
[2025-02-18 11:37:45] [ R_16 ]: Software only
[2025-02-18 11:37:45] [ RG_88 ]: Software only
[2025-02-18 11:37:45] [ RG_1616 ]: Software only
[2025-02-18 11:37:45] [ BGR_565 ]: Software only
[2025-02-18 11:37:45] [ RGBA_4444 ]: Software only
[2025-02-18 11:37:45] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-18 11:37:45] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-18 11:37:45] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-18 11:37:45] [ BGRA_1010102 ]: Software only
[2025-02-18 11:37:45] [ RGBA_1010102 ]: Software only
[2025-02-18 11:37:45] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-18 11:37:45] [ RGBA_F16 ]: Software only
[2025-02-18 11:37:45] [ YVU_420 ]: Software only
[2025-02-18 11:37:45] [ YUV_420_BIPLANAR ]: Software only
[2025-02-18 11:37:45] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-18 11:37:45] [ P010 ]: Software only
[2025-02-18 11:37:45] [ videoAcceleratorsInfo ]:
[2025-02-18 11:37:45] [ Decoding ]: (null)
[2025-02-18 11:37:45] [ Encoding ]: (null)
[2025-02-18 11:37:45]
[2025-02-18 11:37:45] *** Report Section: Log Messages ***
[2025-02-18 11:37:45]
[2025-02-18 11:37:45] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-18 18:36:06] ==================[ GPU Report: Start [0] ]=================
[2025-02-18 18:36:06]
[2025-02-18 18:36:06] *** Report Section: Client Info ***
[2025-02-18 18:36:06]
[2025-02-18 18:36:06] [ client_info ]:
[2025-02-18 18:36:06] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-18 18:36:06] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14124 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-18 18:36:06] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-18 18:36:06] [ operating_system ]: Windows NT 10.0.22621
[2025-02-18 18:36:06] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-18 18:36:06] [ version ]: Chrome/126.0.6478.183
[2025-02-18 18:36:06]
[2025-02-18 18:36:06] *** Report Section: GPU Info ***
[2025-02-18 18:36:06]
[2025-02-18 18:36:06] [ gpu_info ]:
[2025-02-18 18:36:06] [ ANGLEFeatures ]:
[2025-02-18 18:36:06] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-18 18:36:06] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-18 18:36:06] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-18 18:36:06] [ basicInfo ]:
[2025-02-18 18:36:06] [ Initialization time ]: 158
[2025-02-18 18:36:06] [ In-process GPU ]: (null)
[2025-02-18 18:36:06] [ Passthrough Command Decoder ]: (null)
[2025-02-18 18:36:06] [ Sandboxed ]: (null)
[2025-02-18 18:36:06] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53726}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-18 18:36:06] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57070}, DRIVER_VERSION=10.0.22621.4249
[2025-02-18 18:36:06] [ Optimus ]: (null)
[2025-02-18 18:36:06] [ AMD switchable ]: (null)
[2025-02-18 18:36:06] [ Desktop compositing ]: Aero Glass
[2025-02-18 18:36:06] [ Direct composition ]: (null)
[2025-02-18 18:36:06] [ Supports overlays ]: (null)
[2025-02-18 18:36:06] [ YUY2 overlay support ]: SCALING
[2025-02-18 18:36:06] [ NV12 overlay support ]: SCALING
[2025-02-18 18:36:06] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-18 18:36:06] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-18 18:36:06] [ DirectML feature level ]: Not supported
[2025-02-18 18:36:06] [ Driver D3D12 feature level ]: Not supported
[2025-02-18 18:36:06] [ Driver Vulkan API version ]: Not supported
[2025-02-18 18:36:06] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-18 18:36:06] [ Pixel shader version ]: 5.0
[2025-02-18 18:36:06] [ Vertex shader version ]: 5.0
[2025-02-18 18:36:06] [ Max. MSAA samples ]: 8
[2025-02-18 18:36:06] [ Machine model name ]: (null)
[2025-02-18 18:36:06] [ Machine model version ]: (null)
[2025-02-18 18:36:06] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-18 18:36:06] [ Display type ]: ANGLE_D3D11
[2025-02-18 18:36:06] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-18 18:36:06] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-18 18:36:06] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-18 18:36:06] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-18 18:36:06] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-18 18:36:06] [ Disabled WebGL Extensions ]: (null)
[2025-02-18 18:36:06] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-18 18:36:06] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-18 18:36:06] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-18 18:36:06] [ Direct rendering version ]: unknown
[2025-02-18 18:36:06] [ Reset notification strategy ]: 0x8252
[2025-02-18 18:36:06] [ GPU process crash count ]: (null)
[2025-02-18 18:36:06] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-18 18:36:06] [ compositorInfo ]:
[2025-02-18 18:36:06] [ Tile Update Mode ]: One-copy
[2025-02-18 18:36:06] [ Partial Raster ]: Enabled
[2025-02-18 18:36:06] [ dawnInfo ]:
[2025-02-18 18:36:06] [ devicePerfInfo ]:
[2025-02-18 18:36:06] [ displayInfo ]:
[2025-02-18 18:36:06] [ Info ]: Display[1335842162] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-18 18:36:06] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-18 18:36:06] [ Buffer format (all) ]: BGRA_8888
[2025-02-18 18:36:06] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-18 18:36:06] [ SDR white level in nits ]: 203
[2025-02-18 18:36:06] [ HDR relative maximum luminance ]: 1
[2025-02-18 18:36:06] [ Bits per color component ]: 8
[2025-02-18 18:36:06] [ Bits per pixel ]: 24
[2025-02-18 18:36:06] [ Refresh Rate in Hz ]: 60
[2025-02-18 18:36:06] [ featureStatus ]:
[2025-02-18 18:36:06] [ featureStatus ]:
[2025-02-18 18:36:06] [ 2d_canvas ]: enabled
[2025-02-18 18:36:06] [ canvas_oop_rasterization ]: enabled_on
[2025-02-18 18:36:06] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-18 18:36:06] [ gpu_compositing ]: enabled
[2025-02-18 18:36:06] [ multiple_raster_threads ]: enabled_on
[2025-02-18 18:36:06] [ opengl ]: enabled_on
[2025-02-18 18:36:06] [ rasterization ]: enabled
[2025-02-18 18:36:06] [ raw_draw ]: disabled_off_ok
[2025-02-18 18:36:06] [ skia_graphite ]: disabled_off
[2025-02-18 18:36:06] [ video_decode ]: enabled
[2025-02-18 18:36:06] [ video_encode ]: enabled
[2025-02-18 18:36:06] [ vulkan ]: disabled_off
[2025-02-18 18:36:06] [ webgl ]: enabled
[2025-02-18 18:36:06] [ webgl2 ]: enabled
[2025-02-18 18:36:06] [ webgpu ]: enabled
[2025-02-18 18:36:06] [ webnn ]: disabled_off
[2025-02-18 18:36:06] [ problems ]:
[2025-02-18 18:36:06] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-18 18:36:06] [ tag ]: workarounds
[2025-02-18 18:36:06] [ affectedSettings ]:
exit_on_context_lost
[2025-02-18 18:36:06] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-18 18:36:06] [ tag ]: workarounds
[2025-02-18 18:36:06] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-18 18:36:06] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-18 18:36:06] [ tag ]: workarounds
[2025-02-18 18:36:06] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-18 18:36:06] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-18 18:36:06] [ tag ]: workarounds
[2025-02-18 18:36:06] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-18 18:36:06] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-18 18:36:06] [ tag ]: workarounds
[2025-02-18 18:36:06] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-18 18:36:06] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-18 18:36:06] [ tag ]: workarounds
[2025-02-18 18:36:06] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-18 18:36:06] [ workarounds ]:
[2025-02-18 18:36:06] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-18 18:36:06] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-18 18:36:06] [ workarounds[2] ]: exit_on_context_lost
[2025-02-18 18:36:06] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-18 18:36:06] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-18 18:36:06] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-18 18:36:06] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-18 18:36:06] [ gpuMemoryBufferInfo ]:
[2025-02-18 18:36:06] [ R_8 ]: Software only
[2025-02-18 18:36:06] [ R_16 ]: Software only
[2025-02-18 18:36:06] [ RG_88 ]: Software only
[2025-02-18 18:36:06] [ RG_1616 ]: Software only
[2025-02-18 18:36:06] [ BGR_565 ]: Software only
[2025-02-18 18:36:06] [ RGBA_4444 ]: Software only
[2025-02-18 18:36:06] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-18 18:36:06] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-18 18:36:06] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-18 18:36:06] [ BGRA_1010102 ]: Software only
[2025-02-18 18:36:06] [ RGBA_1010102 ]: Software only
[2025-02-18 18:36:06] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-18 18:36:06] [ RGBA_F16 ]: Software only
[2025-02-18 18:36:06] [ YVU_420 ]: Software only
[2025-02-18 18:36:06] [ YUV_420_BIPLANAR ]: Software only
[2025-02-18 18:36:06] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-18 18:36:06] [ P010 ]: Software only
[2025-02-18 18:36:06] [ videoAcceleratorsInfo ]:
[2025-02-18 18:36:06] [ Decoding ]: (null)
[2025-02-18 18:36:06] [ Encoding ]: (null)
[2025-02-18 18:36:06]
[2025-02-18 18:36:06] *** Report Section: Log Messages ***
[2025-02-18 18:36:06]
[2025-02-18 18:36:06] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-19 11:44:50] ==================[ GPU Report: Start [0] ]=================
[2025-02-19 11:44:50]
[2025-02-19 11:44:50] *** Report Section: Client Info ***
[2025-02-19 11:44:50]
[2025-02-19 11:44:50] [ client_info ]:
[2025-02-19 11:44:50] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-19 11:44:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13540 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-19 11:44:50] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-19 11:44:50] [ operating_system ]: Windows NT 10.0.22621
[2025-02-19 11:44:50] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-19 11:44:50] [ version ]: Chrome/126.0.6478.183
[2025-02-19 11:44:50]
[2025-02-19 11:44:50] *** Report Section: GPU Info ***
[2025-02-19 11:44:50]
[2025-02-19 11:44:50] [ gpu_info ]:
[2025-02-19 11:44:50] [ ANGLEFeatures ]:
[2025-02-19 11:44:50] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-19 11:44:50] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-19 11:44:50] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-19 11:44:50] [ basicInfo ]:
[2025-02-19 11:44:50] [ Initialization time ]: 156
[2025-02-19 11:44:50] [ In-process GPU ]: (null)
[2025-02-19 11:44:50] [ Passthrough Command Decoder ]: (null)
[2025-02-19 11:44:50] [ Sandboxed ]: (null)
[2025-02-19 11:44:50] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54136}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-19 11:44:50] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57482}, DRIVER_VERSION=10.0.22621.4249
[2025-02-19 11:44:50] [ Optimus ]: (null)
[2025-02-19 11:44:50] [ AMD switchable ]: (null)
[2025-02-19 11:44:50] [ Desktop compositing ]: Aero Glass
[2025-02-19 11:44:50] [ Direct composition ]: (null)
[2025-02-19 11:44:50] [ Supports overlays ]: (null)
[2025-02-19 11:44:50] [ YUY2 overlay support ]: SCALING
[2025-02-19 11:44:50] [ NV12 overlay support ]: SCALING
[2025-02-19 11:44:50] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-19 11:44:50] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-19 11:44:50] [ DirectML feature level ]: Not supported
[2025-02-19 11:44:50] [ Driver D3D12 feature level ]: Not supported
[2025-02-19 11:44:50] [ Driver Vulkan API version ]: Not supported
[2025-02-19 11:44:50] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-19 11:44:50] [ Pixel shader version ]: 5.0
[2025-02-19 11:44:50] [ Vertex shader version ]: 5.0
[2025-02-19 11:44:50] [ Max. MSAA samples ]: 8
[2025-02-19 11:44:50] [ Machine model name ]: (null)
[2025-02-19 11:44:50] [ Machine model version ]: (null)
[2025-02-19 11:44:50] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-19 11:44:50] [ Display type ]: ANGLE_D3D11
[2025-02-19 11:44:50] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-19 11:44:50] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-19 11:44:50] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-19 11:44:50] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-19 11:44:50] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-19 11:44:50] [ Disabled WebGL Extensions ]: (null)
[2025-02-19 11:44:50] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-19 11:44:50] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-19 11:44:50] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-19 11:44:50] [ Direct rendering version ]: unknown
[2025-02-19 11:44:50] [ Reset notification strategy ]: 0x8252
[2025-02-19 11:44:50] [ GPU process crash count ]: (null)
[2025-02-19 11:44:50] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-19 11:44:50] [ compositorInfo ]:
[2025-02-19 11:44:50] [ Tile Update Mode ]: One-copy
[2025-02-19 11:44:50] [ Partial Raster ]: Enabled
[2025-02-19 11:44:50] [ dawnInfo ]:
[2025-02-19 11:44:50] [ devicePerfInfo ]:
[2025-02-19 11:44:50] [ displayInfo ]:
[2025-02-19 11:44:50] [ Info ]: Display[52986796] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-19 11:44:50] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-19 11:44:50] [ Buffer format (all) ]: BGRA_8888
[2025-02-19 11:44:50] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-19 11:44:50] [ SDR white level in nits ]: 203
[2025-02-19 11:44:50] [ HDR relative maximum luminance ]: 1
[2025-02-19 11:44:50] [ Bits per color component ]: 8
[2025-02-19 11:44:50] [ Bits per pixel ]: 24
[2025-02-19 11:44:50] [ Refresh Rate in Hz ]: 60
[2025-02-19 11:44:50] [ featureStatus ]:
[2025-02-19 11:44:50] [ featureStatus ]:
[2025-02-19 11:44:50] [ 2d_canvas ]: enabled
[2025-02-19 11:44:50] [ canvas_oop_rasterization ]: enabled_on
[2025-02-19 11:44:50] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-19 11:44:50] [ gpu_compositing ]: enabled
[2025-02-19 11:44:50] [ multiple_raster_threads ]: enabled_on
[2025-02-19 11:44:50] [ opengl ]: enabled_on
[2025-02-19 11:44:50] [ rasterization ]: enabled
[2025-02-19 11:44:50] [ raw_draw ]: disabled_off_ok
[2025-02-19 11:44:50] [ skia_graphite ]: disabled_off
[2025-02-19 11:44:50] [ video_decode ]: enabled
[2025-02-19 11:44:50] [ video_encode ]: enabled
[2025-02-19 11:44:50] [ vulkan ]: disabled_off
[2025-02-19 11:44:50] [ webgl ]: enabled
[2025-02-19 11:44:50] [ webgl2 ]: enabled
[2025-02-19 11:44:50] [ webgpu ]: enabled
[2025-02-19 11:44:50] [ webnn ]: disabled_off
[2025-02-19 11:44:50] [ problems ]:
[2025-02-19 11:44:50] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-19 11:44:50] [ tag ]: workarounds
[2025-02-19 11:44:50] [ affectedSettings ]:
exit_on_context_lost
[2025-02-19 11:44:50] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-19 11:44:50] [ tag ]: workarounds
[2025-02-19 11:44:50] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-19 11:44:50] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-19 11:44:50] [ tag ]: workarounds
[2025-02-19 11:44:50] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-19 11:44:50] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-19 11:44:50] [ tag ]: workarounds
[2025-02-19 11:44:50] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-19 11:44:50] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-19 11:44:50] [ tag ]: workarounds
[2025-02-19 11:44:50] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-19 11:44:50] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-19 11:44:50] [ tag ]: workarounds
[2025-02-19 11:44:50] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-19 11:44:50] [ workarounds ]:
[2025-02-19 11:44:50] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-19 11:44:50] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-19 11:44:50] [ workarounds[2] ]: exit_on_context_lost
[2025-02-19 11:44:50] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-19 11:44:50] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-19 11:44:50] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-19 11:44:50] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-19 11:44:50] [ gpuMemoryBufferInfo ]:
[2025-02-19 11:44:50] [ R_8 ]: Software only
[2025-02-19 11:44:50] [ R_16 ]: Software only
[2025-02-19 11:44:50] [ RG_88 ]: Software only
[2025-02-19 11:44:50] [ RG_1616 ]: Software only
[2025-02-19 11:44:50] [ BGR_565 ]: Software only
[2025-02-19 11:44:50] [ RGBA_4444 ]: Software only
[2025-02-19 11:44:50] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-19 11:44:50] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-19 11:44:50] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-19 11:44:50] [ BGRA_1010102 ]: Software only
[2025-02-19 11:44:50] [ RGBA_1010102 ]: Software only
[2025-02-19 11:44:50] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-19 11:44:50] [ RGBA_F16 ]: Software only
[2025-02-19 11:44:50] [ YVU_420 ]: Software only
[2025-02-19 11:44:50] [ YUV_420_BIPLANAR ]: Software only
[2025-02-19 11:44:50] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-19 11:44:50] [ P010 ]: Software only
[2025-02-19 11:44:50] [ videoAcceleratorsInfo ]:
[2025-02-19 11:44:50] [ Decoding ]: (null)
[2025-02-19 11:44:50] [ Encoding ]: (null)
[2025-02-19 11:44:50]
[2025-02-19 11:44:50] *** Report Section: Log Messages ***
[2025-02-19 11:44:50]
[2025-02-19 11:44:50] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-19 20:47:13] ==================[ GPU Report: Start [0] ]=================
[2025-02-19 20:47:13]
[2025-02-19 20:47:13] *** Report Section: Client Info ***
[2025-02-19 20:47:13]
[2025-02-19 20:47:13] [ client_info ]:
[2025-02-19 20:47:13] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-19 20:47:13] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14084 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-19 20:47:13] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-19 20:47:13] [ operating_system ]: Windows NT 10.0.22621
[2025-02-19 20:47:13] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-19 20:47:13] [ version ]: Chrome/126.0.6478.183
[2025-02-19 20:47:13]
[2025-02-19 20:47:13] *** Report Section: GPU Info ***
[2025-02-19 20:47:13]
[2025-02-19 20:47:13] [ gpu_info ]:
[2025-02-19 20:47:13] [ ANGLEFeatures ]:
[2025-02-19 20:47:13] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-19 20:47:13] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-19 20:47:13] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-19 20:47:13] [ basicInfo ]:
[2025-02-19 20:47:13] [ Initialization time ]: 154
[2025-02-19 20:47:13] [ In-process GPU ]: (null)
[2025-02-19 20:47:13] [ Passthrough Command Decoder ]: (null)
[2025-02-19 20:47:13] [ Sandboxed ]: (null)
[2025-02-19 20:47:13] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53492}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-19 20:47:13] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56841}, DRIVER_VERSION=10.0.22621.4249
[2025-02-19 20:47:13] [ Optimus ]: (null)
[2025-02-19 20:47:13] [ AMD switchable ]: (null)
[2025-02-19 20:47:13] [ Desktop compositing ]: Aero Glass
[2025-02-19 20:47:13] [ Direct composition ]: (null)
[2025-02-19 20:47:13] [ Supports overlays ]: (null)
[2025-02-19 20:47:13] [ YUY2 overlay support ]: SCALING
[2025-02-19 20:47:13] [ NV12 overlay support ]: SCALING
[2025-02-19 20:47:13] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-19 20:47:13] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-19 20:47:13] [ DirectML feature level ]: Not supported
[2025-02-19 20:47:13] [ Driver D3D12 feature level ]: Not supported
[2025-02-19 20:47:13] [ Driver Vulkan API version ]: Not supported
[2025-02-19 20:47:13] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-19 20:47:13] [ Pixel shader version ]: 5.0
[2025-02-19 20:47:13] [ Vertex shader version ]: 5.0
[2025-02-19 20:47:13] [ Max. MSAA samples ]: 8
[2025-02-19 20:47:13] [ Machine model name ]: (null)
[2025-02-19 20:47:13] [ Machine model version ]: (null)
[2025-02-19 20:47:13] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-19 20:47:13] [ Display type ]: ANGLE_D3D11
[2025-02-19 20:47:13] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-19 20:47:13] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-19 20:47:13] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-19 20:47:13] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-19 20:47:13] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-19 20:47:13] [ Disabled WebGL Extensions ]: (null)
[2025-02-19 20:47:13] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-19 20:47:13] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-19 20:47:13] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-19 20:47:13] [ Direct rendering version ]: unknown
[2025-02-19 20:47:13] [ Reset notification strategy ]: 0x8252
[2025-02-19 20:47:13] [ GPU process crash count ]: (null)
[2025-02-19 20:47:13] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-19 20:47:13] [ compositorInfo ]:
[2025-02-19 20:47:13] [ Tile Update Mode ]: One-copy
[2025-02-19 20:47:13] [ Partial Raster ]: Enabled
[2025-02-19 20:47:13] [ dawnInfo ]:
[2025-02-19 20:47:13] [ devicePerfInfo ]:
[2025-02-19 20:47:13] [ displayInfo ]:
[2025-02-19 20:47:13] [ Info ]: Display[2417017162] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-19 20:47:13] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-19 20:47:13] [ Buffer format (all) ]: BGRA_8888
[2025-02-19 20:47:13] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-19 20:47:13] [ SDR white level in nits ]: 203
[2025-02-19 20:47:13] [ HDR relative maximum luminance ]: 1
[2025-02-19 20:47:13] [ Bits per color component ]: 8
[2025-02-19 20:47:13] [ Bits per pixel ]: 24
[2025-02-19 20:47:13] [ Refresh Rate in Hz ]: 60
[2025-02-19 20:47:13] [ featureStatus ]:
[2025-02-19 20:47:13] [ featureStatus ]:
[2025-02-19 20:47:13] [ 2d_canvas ]: enabled
[2025-02-19 20:47:13] [ canvas_oop_rasterization ]: enabled_on
[2025-02-19 20:47:13] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-19 20:47:13] [ gpu_compositing ]: enabled
[2025-02-19 20:47:13] [ multiple_raster_threads ]: enabled_on
[2025-02-19 20:47:13] [ opengl ]: enabled_on
[2025-02-19 20:47:13] [ rasterization ]: enabled
[2025-02-19 20:47:13] [ raw_draw ]: disabled_off_ok
[2025-02-19 20:47:13] [ skia_graphite ]: disabled_off
[2025-02-19 20:47:13] [ video_decode ]: enabled
[2025-02-19 20:47:13] [ video_encode ]: enabled
[2025-02-19 20:47:13] [ vulkan ]: disabled_off
[2025-02-19 20:47:13] [ webgl ]: enabled
[2025-02-19 20:47:13] [ webgl2 ]: enabled
[2025-02-19 20:47:13] [ webgpu ]: enabled
[2025-02-19 20:47:13] [ webnn ]: disabled_off
[2025-02-19 20:47:13] [ problems ]:
[2025-02-19 20:47:13] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-19 20:47:13] [ tag ]: workarounds
[2025-02-19 20:47:13] [ affectedSettings ]:
exit_on_context_lost
[2025-02-19 20:47:13] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-19 20:47:13] [ tag ]: workarounds
[2025-02-19 20:47:13] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-19 20:47:13] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-19 20:47:13] [ tag ]: workarounds
[2025-02-19 20:47:13] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-19 20:47:13] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-19 20:47:13] [ tag ]: workarounds
[2025-02-19 20:47:13] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-19 20:47:13] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-19 20:47:13] [ tag ]: workarounds
[2025-02-19 20:47:13] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-19 20:47:13] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-19 20:47:13] [ tag ]: workarounds
[2025-02-19 20:47:13] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-19 20:47:13] [ workarounds ]:
[2025-02-19 20:47:13] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-19 20:47:13] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-19 20:47:13] [ workarounds[2] ]: exit_on_context_lost
[2025-02-19 20:47:13] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-19 20:47:13] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-19 20:47:13] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-19 20:47:13] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-19 20:47:13] [ gpuMemoryBufferInfo ]:
[2025-02-19 20:47:13] [ R_8 ]: Software only
[2025-02-19 20:47:13] [ R_16 ]: Software only
[2025-02-19 20:47:13] [ RG_88 ]: Software only
[2025-02-19 20:47:13] [ RG_1616 ]: Software only
[2025-02-19 20:47:13] [ BGR_565 ]: Software only
[2025-02-19 20:47:13] [ RGBA_4444 ]: Software only
[2025-02-19 20:47:13] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-19 20:47:13] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-19 20:47:13] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-19 20:47:13] [ BGRA_1010102 ]: Software only
[2025-02-19 20:47:13] [ RGBA_1010102 ]: Software only
[2025-02-19 20:47:13] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-19 20:47:13] [ RGBA_F16 ]: Software only
[2025-02-19 20:47:13] [ YVU_420 ]: Software only
[2025-02-19 20:47:13] [ YUV_420_BIPLANAR ]: Software only
[2025-02-19 20:47:13] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-19 20:47:13] [ P010 ]: Software only
[2025-02-19 20:47:13] [ videoAcceleratorsInfo ]:
[2025-02-19 20:47:13] [ Decoding ]: (null)
[2025-02-19 20:47:13] [ Encoding ]: (null)
[2025-02-19 20:47:13]
[2025-02-19 20:47:13] *** Report Section: Log Messages ***
[2025-02-19 20:47:13]
[2025-02-19 20:47:13] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-20 00:03:27] ==================[ GPU Report: Start [0] ]=================
[2025-02-20 00:03:27]
[2025-02-20 00:03:27] *** Report Section: Client Info ***
[2025-02-20 00:03:27]
[2025-02-20 00:03:27] [ client_info ]:
[2025-02-20 00:03:27] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-20 00:03:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13552 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-20 00:03:27] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-20 00:03:27] [ operating_system ]: Windows NT 10.0.22621
[2025-02-20 00:03:27] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-20 00:03:27] [ version ]: Chrome/126.0.6478.183
[2025-02-20 00:03:27]
[2025-02-20 00:03:27] *** Report Section: GPU Info ***
[2025-02-20 00:03:27]
[2025-02-20 00:03:27] [ gpu_info ]:
[2025-02-20 00:03:27] [ ANGLEFeatures ]:
[2025-02-20 00:03:27] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-20 00:03:27] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-20 00:03:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-20 00:03:27] [ basicInfo ]:
[2025-02-20 00:03:27] [ Initialization time ]: 233
[2025-02-20 00:03:27] [ In-process GPU ]: (null)
[2025-02-20 00:03:27] [ Passthrough Command Decoder ]: (null)
[2025-02-20 00:03:27] [ Sandboxed ]: (null)
[2025-02-20 00:03:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53485}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-20 00:03:27] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56823}, DRIVER_VERSION=10.0.22621.4249
[2025-02-20 00:03:27] [ Optimus ]: (null)
[2025-02-20 00:03:27] [ AMD switchable ]: (null)
[2025-02-20 00:03:27] [ Desktop compositing ]: Aero Glass
[2025-02-20 00:03:27] [ Direct composition ]: (null)
[2025-02-20 00:03:27] [ Supports overlays ]: (null)
[2025-02-20 00:03:27] [ YUY2 overlay support ]: SCALING
[2025-02-20 00:03:27] [ NV12 overlay support ]: SCALING
[2025-02-20 00:03:27] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-20 00:03:27] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-20 00:03:27] [ DirectML feature level ]: Not supported
[2025-02-20 00:03:27] [ Driver D3D12 feature level ]: Not supported
[2025-02-20 00:03:27] [ Driver Vulkan API version ]: Not supported
[2025-02-20 00:03:27] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-20 00:03:27] [ Pixel shader version ]: 5.0
[2025-02-20 00:03:27] [ Vertex shader version ]: 5.0
[2025-02-20 00:03:27] [ Max. MSAA samples ]: 8
[2025-02-20 00:03:27] [ Machine model name ]: (null)
[2025-02-20 00:03:27] [ Machine model version ]: (null)
[2025-02-20 00:03:27] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-20 00:03:27] [ Display type ]: ANGLE_D3D11
[2025-02-20 00:03:27] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-20 00:03:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-20 00:03:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-20 00:03:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-20 00:03:27] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-20 00:03:27] [ Disabled WebGL Extensions ]: (null)
[2025-02-20 00:03:27] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-20 00:03:27] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-20 00:03:27] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-20 00:03:27] [ Direct rendering version ]: unknown
[2025-02-20 00:03:27] [ Reset notification strategy ]: 0x8252
[2025-02-20 00:03:27] [ GPU process crash count ]: (null)
[2025-02-20 00:03:27] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-20 00:03:27] [ compositorInfo ]:
[2025-02-20 00:03:27] [ Tile Update Mode ]: One-copy
[2025-02-20 00:03:27] [ Partial Raster ]: Enabled
[2025-02-20 00:03:27] [ dawnInfo ]:
[2025-02-20 00:03:27] [ devicePerfInfo ]:
[2025-02-20 00:03:27] [ displayInfo ]:
[2025-02-20 00:03:27] [ Info ]: Display[3320725640] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-20 00:03:27] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-20 00:03:27] [ Buffer format (all) ]: BGRA_8888
[2025-02-20 00:03:27] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-20 00:03:27] [ SDR white level in nits ]: 203
[2025-02-20 00:03:27] [ HDR relative maximum luminance ]: 1
[2025-02-20 00:03:27] [ Bits per color component ]: 8
[2025-02-20 00:03:27] [ Bits per pixel ]: 24
[2025-02-20 00:03:27] [ Refresh Rate in Hz ]: 60
[2025-02-20 00:03:27] [ featureStatus ]:
[2025-02-20 00:03:27] [ featureStatus ]:
[2025-02-20 00:03:27] [ 2d_canvas ]: enabled
[2025-02-20 00:03:27] [ canvas_oop_rasterization ]: enabled_on
[2025-02-20 00:03:27] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-20 00:03:27] [ gpu_compositing ]: enabled
[2025-02-20 00:03:27] [ multiple_raster_threads ]: enabled_on
[2025-02-20 00:03:27] [ opengl ]: enabled_on
[2025-02-20 00:03:27] [ rasterization ]: enabled
[2025-02-20 00:03:27] [ raw_draw ]: disabled_off_ok
[2025-02-20 00:03:27] [ skia_graphite ]: disabled_off
[2025-02-20 00:03:27] [ video_decode ]: enabled
[2025-02-20 00:03:27] [ video_encode ]: enabled
[2025-02-20 00:03:27] [ vulkan ]: disabled_off
[2025-02-20 00:03:27] [ webgl ]: enabled
[2025-02-20 00:03:27] [ webgl2 ]: enabled
[2025-02-20 00:03:27] [ webgpu ]: enabled
[2025-02-20 00:03:27] [ webnn ]: disabled_off
[2025-02-20 00:03:27] [ problems ]:
[2025-02-20 00:03:27] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-20 00:03:27] [ tag ]: workarounds
[2025-02-20 00:03:27] [ affectedSettings ]:
exit_on_context_lost
[2025-02-20 00:03:27] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-20 00:03:27] [ tag ]: workarounds
[2025-02-20 00:03:27] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-20 00:03:27] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-20 00:03:27] [ tag ]: workarounds
[2025-02-20 00:03:27] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-20 00:03:27] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-20 00:03:27] [ tag ]: workarounds
[2025-02-20 00:03:27] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-20 00:03:27] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-20 00:03:27] [ tag ]: workarounds
[2025-02-20 00:03:27] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-20 00:03:27] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-20 00:03:27] [ tag ]: workarounds
[2025-02-20 00:03:27] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-20 00:03:27] [ workarounds ]:
[2025-02-20 00:03:27] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-20 00:03:27] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-20 00:03:27] [ workarounds[2] ]: exit_on_context_lost
[2025-02-20 00:03:27] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-20 00:03:27] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-20 00:03:27] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-20 00:03:27] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-20 00:03:27] [ gpuMemoryBufferInfo ]:
[2025-02-20 00:03:27] [ R_8 ]: Software only
[2025-02-20 00:03:27] [ R_16 ]: Software only
[2025-02-20 00:03:27] [ RG_88 ]: Software only
[2025-02-20 00:03:27] [ RG_1616 ]: Software only
[2025-02-20 00:03:27] [ BGR_565 ]: Software only
[2025-02-20 00:03:27] [ RGBA_4444 ]: Software only
[2025-02-20 00:03:27] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-20 00:03:27] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-20 00:03:27] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-20 00:03:27] [ BGRA_1010102 ]: Software only
[2025-02-20 00:03:27] [ RGBA_1010102 ]: Software only
[2025-02-20 00:03:27] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-20 00:03:27] [ RGBA_F16 ]: Software only
[2025-02-20 00:03:27] [ YVU_420 ]: Software only
[2025-02-20 00:03:27] [ YUV_420_BIPLANAR ]: Software only
[2025-02-20 00:03:27] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-20 00:03:27] [ P010 ]: Software only
[2025-02-20 00:03:27] [ videoAcceleratorsInfo ]:
[2025-02-20 00:03:27] [ Decoding ]: (null)
[2025-02-20 00:03:27] [ Encoding ]: (null)
[2025-02-20 00:03:27]
[2025-02-20 00:03:27] *** Report Section: Log Messages ***
[2025-02-20 00:03:27]
[2025-02-20 00:03:27] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-21 14:34:35] ==================[ GPU Report: Start [0] ]=================
[2025-02-21 14:34:35]
[2025-02-21 14:34:35] *** Report Section: Client Info ***
[2025-02-21 14:34:35]
[2025-02-21 14:34:35] [ client_info ]:
[2025-02-21 14:34:35] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-21 14:34:35] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=9832 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-02-21 14:34:35] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-21 14:34:35] [ operating_system ]: Windows NT 10.0.22621
[2025-02-21 14:34:35] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-21 14:34:35] [ version ]: Chrome/126.0.6478.183
[2025-02-21 14:34:35]
[2025-02-21 14:34:35] *** Report Section: GPU Info ***
[2025-02-21 14:34:35]
[2025-02-21 14:34:35] [ gpu_info ]:
[2025-02-21 14:34:35] [ ANGLEFeatures ]:
[2025-02-21 14:34:35] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-21 14:34:35] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-21 14:34:35] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-21 14:34:35] [ basicInfo ]:
[2025-02-21 14:34:35] [ Initialization time ]: 176
[2025-02-21 14:34:35] [ In-process GPU ]: (null)
[2025-02-21 14:34:35] [ Passthrough Command Decoder ]: (null)
[2025-02-21 14:34:35] [ Sandboxed ]: (null)
[2025-02-21 14:34:35] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54355}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-21 14:34:35] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57699}, DRIVER_VERSION=10.0.22621.4249
[2025-02-21 14:34:35] [ Optimus ]: (null)
[2025-02-21 14:34:35] [ AMD switchable ]: (null)
[2025-02-21 14:34:35] [ Desktop compositing ]: Aero Glass
[2025-02-21 14:34:35] [ Direct composition ]: (null)
[2025-02-21 14:34:35] [ Supports overlays ]: (null)
[2025-02-21 14:34:35] [ YUY2 overlay support ]: SCALING
[2025-02-21 14:34:35] [ NV12 overlay support ]: SCALING
[2025-02-21 14:34:35] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-21 14:34:35] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-21 14:34:35] [ DirectML feature level ]: Not supported
[2025-02-21 14:34:35] [ Driver D3D12 feature level ]: Not supported
[2025-02-21 14:34:35] [ Driver Vulkan API version ]: Not supported
[2025-02-21 14:34:35] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-21 14:34:35] [ Pixel shader version ]: 5.0
[2025-02-21 14:34:35] [ Vertex shader version ]: 5.0
[2025-02-21 14:34:35] [ Max. MSAA samples ]: 8
[2025-02-21 14:34:35] [ Machine model name ]: (null)
[2025-02-21 14:34:35] [ Machine model version ]: (null)
[2025-02-21 14:34:35] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-21 14:34:35] [ Display type ]: ANGLE_D3D11
[2025-02-21 14:34:35] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-21 14:34:35] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-21 14:34:35] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-21 14:34:35] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-21 14:34:35] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-21 14:34:35] [ Disabled WebGL Extensions ]: (null)
[2025-02-21 14:34:35] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-21 14:34:35] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-21 14:34:35] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-21 14:34:35] [ Direct rendering version ]: unknown
[2025-02-21 14:34:35] [ Reset notification strategy ]: 0x8252
[2025-02-21 14:34:35] [ GPU process crash count ]: (null)
[2025-02-21 14:34:35] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-21 14:34:35] [ compositorInfo ]:
[2025-02-21 14:34:35] [ Tile Update Mode ]: One-copy
[2025-02-21 14:34:35] [ Partial Raster ]: Enabled
[2025-02-21 14:34:35] [ dawnInfo ]:
[2025-02-21 14:34:35] [ devicePerfInfo ]:
[2025-02-21 14:34:35] [ displayInfo ]:
[2025-02-21 14:34:35] [ Info ]: Display[1855881708] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-21 14:34:35] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-21 14:34:35] [ Buffer format (all) ]: BGRA_8888
[2025-02-21 14:34:35] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-21 14:34:35] [ SDR white level in nits ]: 203
[2025-02-21 14:34:35] [ HDR relative maximum luminance ]: 1
[2025-02-21 14:34:35] [ Bits per color component ]: 8
[2025-02-21 14:34:35] [ Bits per pixel ]: 24
[2025-02-21 14:34:35] [ Refresh Rate in Hz ]: 60
[2025-02-21 14:34:35] [ featureStatus ]:
[2025-02-21 14:34:35] [ featureStatus ]:
[2025-02-21 14:34:35] [ 2d_canvas ]: enabled
[2025-02-21 14:34:35] [ canvas_oop_rasterization ]: enabled_on
[2025-02-21 14:34:35] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-21 14:34:35] [ gpu_compositing ]: enabled
[2025-02-21 14:34:35] [ multiple_raster_threads ]: enabled_on
[2025-02-21 14:34:35] [ opengl ]: enabled_on
[2025-02-21 14:34:35] [ rasterization ]: enabled
[2025-02-21 14:34:35] [ raw_draw ]: disabled_off_ok
[2025-02-21 14:34:35] [ skia_graphite ]: disabled_off
[2025-02-21 14:34:35] [ video_decode ]: enabled
[2025-02-21 14:34:35] [ video_encode ]: enabled
[2025-02-21 14:34:35] [ vulkan ]: disabled_off
[2025-02-21 14:34:35] [ webgl ]: enabled
[2025-02-21 14:34:35] [ webgl2 ]: enabled
[2025-02-21 14:34:35] [ webgpu ]: enabled
[2025-02-21 14:34:35] [ webnn ]: disabled_off
[2025-02-21 14:34:35] [ problems ]:
[2025-02-21 14:34:35] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-21 14:34:35] [ tag ]: workarounds
[2025-02-21 14:34:35] [ affectedSettings ]:
exit_on_context_lost
[2025-02-21 14:34:35] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-21 14:34:35] [ tag ]: workarounds
[2025-02-21 14:34:35] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-21 14:34:35] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-21 14:34:35] [ tag ]: workarounds
[2025-02-21 14:34:35] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-21 14:34:35] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-21 14:34:35] [ tag ]: workarounds
[2025-02-21 14:34:35] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-21 14:34:35] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-21 14:34:35] [ tag ]: workarounds
[2025-02-21 14:34:35] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-21 14:34:35] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-21 14:34:35] [ tag ]: workarounds
[2025-02-21 14:34:35] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-21 14:34:35] [ workarounds ]:
[2025-02-21 14:34:35] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-21 14:34:35] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-21 14:34:35] [ workarounds[2] ]: exit_on_context_lost
[2025-02-21 14:34:35] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-21 14:34:35] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-21 14:34:35] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-21 14:34:35] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-21 14:34:35] [ gpuMemoryBufferInfo ]:
[2025-02-21 14:34:35] [ R_8 ]: Software only
[2025-02-21 14:34:35] [ R_16 ]: Software only
[2025-02-21 14:34:35] [ RG_88 ]: Software only
[2025-02-21 14:34:35] [ RG_1616 ]: Software only
[2025-02-21 14:34:35] [ BGR_565 ]: Software only
[2025-02-21 14:34:35] [ RGBA_4444 ]: Software only
[2025-02-21 14:34:35] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-21 14:34:35] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-21 14:34:35] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-21 14:34:35] [ BGRA_1010102 ]: Software only
[2025-02-21 14:34:35] [ RGBA_1010102 ]: Software only
[2025-02-21 14:34:35] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-21 14:34:35] [ RGBA_F16 ]: Software only
[2025-02-21 14:34:35] [ YVU_420 ]: Software only
[2025-02-21 14:34:35] [ YUV_420_BIPLANAR ]: Software only
[2025-02-21 14:34:35] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-21 14:34:35] [ P010 ]: Software only
[2025-02-21 14:34:35] [ videoAcceleratorsInfo ]:
[2025-02-21 14:34:35] [ Decoding ]: (null)
[2025-02-21 14:34:35] [ Encoding ]: (null)
[2025-02-21 14:34:35]
[2025-02-21 14:34:35] *** Report Section: Log Messages ***
[2025-02-21 14:34:35]
[2025-02-21 14:34:35] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-21 18:58:26] ==================[ GPU Report: Start [0] ]=================
[2025-02-21 18:58:26]
[2025-02-21 18:58:26] *** Report Section: Client Info ***
[2025-02-21 18:58:26]
[2025-02-21 18:58:26] [ client_info ]:
[2025-02-21 18:58:26] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-21 18:58:26] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=7440 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-02-21 18:58:26] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-21 18:58:26] [ operating_system ]: Windows NT 10.0.22621
[2025-02-21 18:58:26] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-21 18:58:26] [ version ]: Chrome/126.0.6478.183
[2025-02-21 18:58:26]
[2025-02-21 18:58:26] *** Report Section: GPU Info ***
[2025-02-21 18:58:26]
[2025-02-21 18:58:26] [ gpu_info ]:
[2025-02-21 18:58:26] [ ANGLEFeatures ]:
[2025-02-21 18:58:26] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-21 18:58:26] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-21 18:58:26] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-21 18:58:26] [ basicInfo ]:
[2025-02-21 18:58:26] [ Initialization time ]: 159
[2025-02-21 18:58:26] [ In-process GPU ]: (null)
[2025-02-21 18:58:26] [ Passthrough Command Decoder ]: (null)
[2025-02-21 18:58:26] [ Sandboxed ]: (null)
[2025-02-21 18:58:26] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53702}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-21 18:58:26] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57050}, DRIVER_VERSION=10.0.22621.4249
[2025-02-21 18:58:26] [ Optimus ]: (null)
[2025-02-21 18:58:26] [ AMD switchable ]: (null)
[2025-02-21 18:58:26] [ Desktop compositing ]: Aero Glass
[2025-02-21 18:58:26] [ Direct composition ]: (null)
[2025-02-21 18:58:26] [ Supports overlays ]: (null)
[2025-02-21 18:58:26] [ YUY2 overlay support ]: SCALING
[2025-02-21 18:58:26] [ NV12 overlay support ]: SCALING
[2025-02-21 18:58:26] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-21 18:58:26] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-21 18:58:26] [ DirectML feature level ]: Not supported
[2025-02-21 18:58:26] [ Driver D3D12 feature level ]: Not supported
[2025-02-21 18:58:26] [ Driver Vulkan API version ]: Not supported
[2025-02-21 18:58:26] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-21 18:58:26] [ Pixel shader version ]: 5.0
[2025-02-21 18:58:26] [ Vertex shader version ]: 5.0
[2025-02-21 18:58:26] [ Max. MSAA samples ]: 8
[2025-02-21 18:58:26] [ Machine model name ]: (null)
[2025-02-21 18:58:26] [ Machine model version ]: (null)
[2025-02-21 18:58:26] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-21 18:58:26] [ Display type ]: ANGLE_D3D11
[2025-02-21 18:58:26] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-21 18:58:26] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-21 18:58:26] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-21 18:58:26] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-21 18:58:26] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-21 18:58:26] [ Disabled WebGL Extensions ]: (null)
[2025-02-21 18:58:26] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-21 18:58:26] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-21 18:58:26] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-21 18:58:26] [ Direct rendering version ]: unknown
[2025-02-21 18:58:26] [ Reset notification strategy ]: 0x8252
[2025-02-21 18:58:26] [ GPU process crash count ]: (null)
[2025-02-21 18:58:26] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-21 18:58:26] [ compositorInfo ]:
[2025-02-21 18:58:26] [ Tile Update Mode ]: One-copy
[2025-02-21 18:58:26] [ Partial Raster ]: Enabled
[2025-02-21 18:58:26] [ dawnInfo ]:
[2025-02-21 18:58:26] [ devicePerfInfo ]:
[2025-02-21 18:58:26] [ displayInfo ]:
[2025-02-21 18:58:26] [ Info ]: Display[3504048574] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-21 18:58:26] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-21 18:58:26] [ Buffer format (all) ]: BGRA_8888
[2025-02-21 18:58:26] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-21 18:58:26] [ SDR white level in nits ]: 203
[2025-02-21 18:58:26] [ HDR relative maximum luminance ]: 1
[2025-02-21 18:58:26] [ Bits per color component ]: 8
[2025-02-21 18:58:26] [ Bits per pixel ]: 24
[2025-02-21 18:58:26] [ Refresh Rate in Hz ]: 60
[2025-02-21 18:58:26] [ featureStatus ]:
[2025-02-21 18:58:26] [ featureStatus ]:
[2025-02-21 18:58:26] [ 2d_canvas ]: enabled
[2025-02-21 18:58:26] [ canvas_oop_rasterization ]: enabled_on
[2025-02-21 18:58:26] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-21 18:58:26] [ gpu_compositing ]: enabled
[2025-02-21 18:58:26] [ multiple_raster_threads ]: enabled_on
[2025-02-21 18:58:26] [ opengl ]: enabled_on
[2025-02-21 18:58:26] [ rasterization ]: enabled
[2025-02-21 18:58:26] [ raw_draw ]: disabled_off_ok
[2025-02-21 18:58:26] [ skia_graphite ]: disabled_off
[2025-02-21 18:58:26] [ video_decode ]: enabled
[2025-02-21 18:58:26] [ video_encode ]: enabled
[2025-02-21 18:58:26] [ vulkan ]: disabled_off
[2025-02-21 18:58:26] [ webgl ]: enabled
[2025-02-21 18:58:26] [ webgl2 ]: enabled
[2025-02-21 18:58:26] [ webgpu ]: enabled
[2025-02-21 18:58:26] [ webnn ]: disabled_off
[2025-02-21 18:58:26] [ problems ]:
[2025-02-21 18:58:26] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-21 18:58:26] [ tag ]: workarounds
[2025-02-21 18:58:26] [ affectedSettings ]:
exit_on_context_lost
[2025-02-21 18:58:26] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-21 18:58:26] [ tag ]: workarounds
[2025-02-21 18:58:26] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-21 18:58:26] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-21 18:58:26] [ tag ]: workarounds
[2025-02-21 18:58:26] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-21 18:58:26] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-21 18:58:26] [ tag ]: workarounds
[2025-02-21 18:58:26] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-21 18:58:26] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-21 18:58:26] [ tag ]: workarounds
[2025-02-21 18:58:26] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-21 18:58:26] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-21 18:58:26] [ tag ]: workarounds
[2025-02-21 18:58:26] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-21 18:58:26] [ workarounds ]:
[2025-02-21 18:58:26] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-21 18:58:26] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-21 18:58:26] [ workarounds[2] ]: exit_on_context_lost
[2025-02-21 18:58:26] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-21 18:58:26] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-21 18:58:26] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-21 18:58:26] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-21 18:58:26] [ gpuMemoryBufferInfo ]:
[2025-02-21 18:58:26] [ R_8 ]: Software only
[2025-02-21 18:58:26] [ R_16 ]: Software only
[2025-02-21 18:58:26] [ RG_88 ]: Software only
[2025-02-21 18:58:26] [ RG_1616 ]: Software only
[2025-02-21 18:58:26] [ BGR_565 ]: Software only
[2025-02-21 18:58:26] [ RGBA_4444 ]: Software only
[2025-02-21 18:58:26] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-21 18:58:26] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-21 18:58:26] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-21 18:58:26] [ BGRA_1010102 ]: Software only
[2025-02-21 18:58:26] [ RGBA_1010102 ]: Software only
[2025-02-21 18:58:26] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-21 18:58:26] [ RGBA_F16 ]: Software only
[2025-02-21 18:58:26] [ YVU_420 ]: Software only
[2025-02-21 18:58:26] [ YUV_420_BIPLANAR ]: Software only
[2025-02-21 18:58:26] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-21 18:58:26] [ P010 ]: Software only
[2025-02-21 18:58:26] [ videoAcceleratorsInfo ]:
[2025-02-21 18:58:26] [ Decoding ]: (null)
[2025-02-21 18:58:26] [ Encoding ]: (null)
[2025-02-21 18:58:26]
[2025-02-21 18:58:26] *** Report Section: Log Messages ***
[2025-02-21 18:58:26]
[2025-02-21 18:58:26] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-22 14:15:37] ==================[ GPU Report: Start [0] ]=================
[2025-02-22 14:15:37]
[2025-02-22 14:15:37] *** Report Section: Client Info ***
[2025-02-22 14:15:37]
[2025-02-22 14:15:37] [ client_info ]:
[2025-02-22 14:15:37] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-22 14:15:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=8244 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-02-22 14:15:37] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-22 14:15:37] [ operating_system ]: Windows NT 10.0.22621
[2025-02-22 14:15:37] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-22 14:15:37] [ version ]: Chrome/126.0.6478.183
[2025-02-22 14:15:37]
[2025-02-22 14:15:37] *** Report Section: GPU Info ***
[2025-02-22 14:15:37]
[2025-02-22 14:15:37] [ gpu_info ]:
[2025-02-22 14:15:37] [ ANGLEFeatures ]:
[2025-02-22 14:15:37] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-22 14:15:37] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-22 14:15:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-22 14:15:37] [ basicInfo ]:
[2025-02-22 14:15:37] [ Initialization time ]: 168
[2025-02-22 14:15:37] [ In-process GPU ]: (null)
[2025-02-22 14:15:37] [ Passthrough Command Decoder ]: (null)
[2025-02-22 14:15:37] [ Sandboxed ]: (null)
[2025-02-22 14:15:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53664}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-22 14:15:37] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57012}, DRIVER_VERSION=10.0.22621.4249
[2025-02-22 14:15:37] [ Optimus ]: (null)
[2025-02-22 14:15:37] [ AMD switchable ]: (null)
[2025-02-22 14:15:37] [ Desktop compositing ]: Aero Glass
[2025-02-22 14:15:37] [ Direct composition ]: (null)
[2025-02-22 14:15:37] [ Supports overlays ]: (null)
[2025-02-22 14:15:37] [ YUY2 overlay support ]: SCALING
[2025-02-22 14:15:37] [ NV12 overlay support ]: SCALING
[2025-02-22 14:15:37] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-22 14:15:37] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-22 14:15:37] [ DirectML feature level ]: Not supported
[2025-02-22 14:15:37] [ Driver D3D12 feature level ]: Not supported
[2025-02-22 14:15:37] [ Driver Vulkan API version ]: Not supported
[2025-02-22 14:15:37] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-22 14:15:37] [ Pixel shader version ]: 5.0
[2025-02-22 14:15:37] [ Vertex shader version ]: 5.0
[2025-02-22 14:15:37] [ Max. MSAA samples ]: 8
[2025-02-22 14:15:37] [ Machine model name ]: (null)
[2025-02-22 14:15:37] [ Machine model version ]: (null)
[2025-02-22 14:15:37] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-22 14:15:37] [ Display type ]: ANGLE_D3D11
[2025-02-22 14:15:37] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-22 14:15:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-22 14:15:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-22 14:15:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-22 14:15:37] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-22 14:15:37] [ Disabled WebGL Extensions ]: (null)
[2025-02-22 14:15:37] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-22 14:15:37] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-22 14:15:37] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-22 14:15:37] [ Direct rendering version ]: unknown
[2025-02-22 14:15:37] [ Reset notification strategy ]: 0x8252
[2025-02-22 14:15:37] [ GPU process crash count ]: (null)
[2025-02-22 14:15:37] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-22 14:15:37] [ compositorInfo ]:
[2025-02-22 14:15:37] [ Tile Update Mode ]: One-copy
[2025-02-22 14:15:37] [ Partial Raster ]: Enabled
[2025-02-22 14:15:37] [ dawnInfo ]:
[2025-02-22 14:15:37] [ devicePerfInfo ]:
[2025-02-22 14:15:37] [ displayInfo ]:
[2025-02-22 14:15:37] [ Info ]: Display[553913695] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-22 14:15:37] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-22 14:15:37] [ Buffer format (all) ]: BGRA_8888
[2025-02-22 14:15:37] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-22 14:15:37] [ SDR white level in nits ]: 203
[2025-02-22 14:15:37] [ HDR relative maximum luminance ]: 1
[2025-02-22 14:15:37] [ Bits per color component ]: 8
[2025-02-22 14:15:37] [ Bits per pixel ]: 24
[2025-02-22 14:15:37] [ Refresh Rate in Hz ]: 60
[2025-02-22 14:15:37] [ featureStatus ]:
[2025-02-22 14:15:37] [ featureStatus ]:
[2025-02-22 14:15:37] [ 2d_canvas ]: enabled
[2025-02-22 14:15:37] [ canvas_oop_rasterization ]: enabled_on
[2025-02-22 14:15:37] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-22 14:15:37] [ gpu_compositing ]: enabled
[2025-02-22 14:15:37] [ multiple_raster_threads ]: enabled_on
[2025-02-22 14:15:37] [ opengl ]: enabled_on
[2025-02-22 14:15:37] [ rasterization ]: enabled
[2025-02-22 14:15:37] [ raw_draw ]: disabled_off_ok
[2025-02-22 14:15:37] [ skia_graphite ]: disabled_off
[2025-02-22 14:15:37] [ video_decode ]: enabled
[2025-02-22 14:15:37] [ video_encode ]: enabled
[2025-02-22 14:15:37] [ vulkan ]: disabled_off
[2025-02-22 14:15:37] [ webgl ]: enabled
[2025-02-22 14:15:37] [ webgl2 ]: enabled
[2025-02-22 14:15:37] [ webgpu ]: enabled
[2025-02-22 14:15:37] [ webnn ]: disabled_off
[2025-02-22 14:15:37] [ problems ]:
[2025-02-22 14:15:37] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-22 14:15:37] [ tag ]: workarounds
[2025-02-22 14:15:37] [ affectedSettings ]:
exit_on_context_lost
[2025-02-22 14:15:37] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-22 14:15:37] [ tag ]: workarounds
[2025-02-22 14:15:37] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-22 14:15:37] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-22 14:15:37] [ tag ]: workarounds
[2025-02-22 14:15:37] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-22 14:15:37] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-22 14:15:37] [ tag ]: workarounds
[2025-02-22 14:15:37] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-22 14:15:37] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-22 14:15:37] [ tag ]: workarounds
[2025-02-22 14:15:37] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-22 14:15:37] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-22 14:15:37] [ tag ]: workarounds
[2025-02-22 14:15:37] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-22 14:15:37] [ workarounds ]:
[2025-02-22 14:15:37] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-22 14:15:37] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-22 14:15:37] [ workarounds[2] ]: exit_on_context_lost
[2025-02-22 14:15:37] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-22 14:15:37] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-22 14:15:37] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-22 14:15:37] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-22 14:15:37] [ gpuMemoryBufferInfo ]:
[2025-02-22 14:15:37] [ R_8 ]: Software only
[2025-02-22 14:15:37] [ R_16 ]: Software only
[2025-02-22 14:15:37] [ RG_88 ]: Software only
[2025-02-22 14:15:37] [ RG_1616 ]: Software only
[2025-02-22 14:15:37] [ BGR_565 ]: Software only
[2025-02-22 14:15:37] [ RGBA_4444 ]: Software only
[2025-02-22 14:15:37] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-22 14:15:37] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-22 14:15:37] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-22 14:15:37] [ BGRA_1010102 ]: Software only
[2025-02-22 14:15:37] [ RGBA_1010102 ]: Software only
[2025-02-22 14:15:37] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-22 14:15:37] [ RGBA_F16 ]: Software only
[2025-02-22 14:15:37] [ YVU_420 ]: Software only
[2025-02-22 14:15:37] [ YUV_420_BIPLANAR ]: Software only
[2025-02-22 14:15:37] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-22 14:15:37] [ P010 ]: Software only
[2025-02-22 14:15:37] [ videoAcceleratorsInfo ]:
[2025-02-22 14:15:37] [ Decoding ]: (null)
[2025-02-22 14:15:37] [ Encoding ]: (null)
[2025-02-22 14:15:37]
[2025-02-22 14:15:37] *** Report Section: Log Messages ***
[2025-02-22 14:15:37]
[2025-02-22 14:15:37] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-23 18:00:18] ==================[ GPU Report: Start [0] ]=================
[2025-02-23 18:00:18]
[2025-02-23 18:00:18] *** Report Section: Client Info ***
[2025-02-23 18:00:18]
[2025-02-23 18:00:18] [ client_info ]:
[2025-02-23 18:00:18] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-23 18:00:18] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14008 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-23 18:00:18] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-23 18:00:18] [ operating_system ]: Windows NT 10.0.22621
[2025-02-23 18:00:18] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-23 18:00:18] [ version ]: Chrome/126.0.6478.183
[2025-02-23 18:00:18]
[2025-02-23 18:00:18] *** Report Section: GPU Info ***
[2025-02-23 18:00:18]
[2025-02-23 18:00:18] [ gpu_info ]:
[2025-02-23 18:00:18] [ ANGLEFeatures ]:
[2025-02-23 18:00:18] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-23 18:00:18] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-23 18:00:18] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-23 18:00:18] [ basicInfo ]:
[2025-02-23 18:00:18] [ Initialization time ]: 142
[2025-02-23 18:00:18] [ In-process GPU ]: (null)
[2025-02-23 18:00:18] [ Passthrough Command Decoder ]: (null)
[2025-02-23 18:00:18] [ Sandboxed ]: (null)
[2025-02-23 18:00:18] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54174}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-23 18:00:18] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57518}, DRIVER_VERSION=10.0.22621.4249
[2025-02-23 18:00:18] [ Optimus ]: (null)
[2025-02-23 18:00:18] [ AMD switchable ]: (null)
[2025-02-23 18:00:18] [ Desktop compositing ]: Aero Glass
[2025-02-23 18:00:18] [ Direct composition ]: (null)
[2025-02-23 18:00:18] [ Supports overlays ]: (null)
[2025-02-23 18:00:18] [ YUY2 overlay support ]: SCALING
[2025-02-23 18:00:18] [ NV12 overlay support ]: SCALING
[2025-02-23 18:00:18] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-23 18:00:18] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-23 18:00:18] [ DirectML feature level ]: Not supported
[2025-02-23 18:00:18] [ Driver D3D12 feature level ]: Not supported
[2025-02-23 18:00:18] [ Driver Vulkan API version ]: Not supported
[2025-02-23 18:00:18] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-23 18:00:18] [ Pixel shader version ]: 5.0
[2025-02-23 18:00:18] [ Vertex shader version ]: 5.0
[2025-02-23 18:00:18] [ Max. MSAA samples ]: 8
[2025-02-23 18:00:18] [ Machine model name ]: (null)
[2025-02-23 18:00:18] [ Machine model version ]: (null)
[2025-02-23 18:00:18] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-23 18:00:18] [ Display type ]: ANGLE_D3D11
[2025-02-23 18:00:18] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-23 18:00:18] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-23 18:00:18] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-23 18:00:18] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-23 18:00:18] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-23 18:00:18] [ Disabled WebGL Extensions ]: (null)
[2025-02-23 18:00:18] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-23 18:00:18] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-23 18:00:18] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-23 18:00:18] [ Direct rendering version ]: unknown
[2025-02-23 18:00:18] [ Reset notification strategy ]: 0x8252
[2025-02-23 18:00:18] [ GPU process crash count ]: (null)
[2025-02-23 18:00:18] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-23 18:00:18] [ compositorInfo ]:
[2025-02-23 18:00:18] [ Tile Update Mode ]: One-copy
[2025-02-23 18:00:18] [ Partial Raster ]: Enabled
[2025-02-23 18:00:18] [ dawnInfo ]:
[2025-02-23 18:00:18] [ devicePerfInfo ]:
[2025-02-23 18:00:18] [ displayInfo ]:
[2025-02-23 18:00:18] [ Info ]: Display[1435711178] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-23 18:00:18] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-23 18:00:18] [ Buffer format (all) ]: BGRA_8888
[2025-02-23 18:00:18] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-23 18:00:18] [ SDR white level in nits ]: 203
[2025-02-23 18:00:18] [ HDR relative maximum luminance ]: 1
[2025-02-23 18:00:18] [ Bits per color component ]: 8
[2025-02-23 18:00:18] [ Bits per pixel ]: 24
[2025-02-23 18:00:18] [ Refresh Rate in Hz ]: 60
[2025-02-23 18:00:18] [ featureStatus ]:
[2025-02-23 18:00:18] [ featureStatus ]:
[2025-02-23 18:00:18] [ 2d_canvas ]: enabled
[2025-02-23 18:00:18] [ canvas_oop_rasterization ]: enabled_on
[2025-02-23 18:00:18] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-23 18:00:18] [ gpu_compositing ]: enabled
[2025-02-23 18:00:18] [ multiple_raster_threads ]: enabled_on
[2025-02-23 18:00:18] [ opengl ]: enabled_on
[2025-02-23 18:00:18] [ rasterization ]: enabled
[2025-02-23 18:00:18] [ raw_draw ]: disabled_off_ok
[2025-02-23 18:00:18] [ skia_graphite ]: disabled_off
[2025-02-23 18:00:18] [ video_decode ]: enabled
[2025-02-23 18:00:18] [ video_encode ]: enabled
[2025-02-23 18:00:18] [ vulkan ]: disabled_off
[2025-02-23 18:00:18] [ webgl ]: enabled
[2025-02-23 18:00:18] [ webgl2 ]: enabled
[2025-02-23 18:00:18] [ webgpu ]: enabled
[2025-02-23 18:00:18] [ webnn ]: disabled_off
[2025-02-23 18:00:18] [ problems ]:
[2025-02-23 18:00:18] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-23 18:00:18] [ tag ]: workarounds
[2025-02-23 18:00:18] [ affectedSettings ]:
exit_on_context_lost
[2025-02-23 18:00:18] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-23 18:00:18] [ tag ]: workarounds
[2025-02-23 18:00:18] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-23 18:00:18] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-23 18:00:18] [ tag ]: workarounds
[2025-02-23 18:00:18] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-23 18:00:18] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-23 18:00:18] [ tag ]: workarounds
[2025-02-23 18:00:18] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-23 18:00:18] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-23 18:00:18] [ tag ]: workarounds
[2025-02-23 18:00:18] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-23 18:00:18] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-23 18:00:18] [ tag ]: workarounds
[2025-02-23 18:00:18] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-23 18:00:18] [ workarounds ]:
[2025-02-23 18:00:18] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-23 18:00:18] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-23 18:00:18] [ workarounds[2] ]: exit_on_context_lost
[2025-02-23 18:00:18] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-23 18:00:18] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-23 18:00:18] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-23 18:00:18] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-23 18:00:18] [ gpuMemoryBufferInfo ]:
[2025-02-23 18:00:18] [ R_8 ]: Software only
[2025-02-23 18:00:18] [ R_16 ]: Software only
[2025-02-23 18:00:18] [ RG_88 ]: Software only
[2025-02-23 18:00:18] [ RG_1616 ]: Software only
[2025-02-23 18:00:18] [ BGR_565 ]: Software only
[2025-02-23 18:00:18] [ RGBA_4444 ]: Software only
[2025-02-23 18:00:18] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-23 18:00:18] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-23 18:00:18] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-23 18:00:18] [ BGRA_1010102 ]: Software only
[2025-02-23 18:00:18] [ RGBA_1010102 ]: Software only
[2025-02-23 18:00:18] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-23 18:00:18] [ RGBA_F16 ]: Software only
[2025-02-23 18:00:18] [ YVU_420 ]: Software only
[2025-02-23 18:00:18] [ YUV_420_BIPLANAR ]: Software only
[2025-02-23 18:00:18] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-23 18:00:18] [ P010 ]: Software only
[2025-02-23 18:00:18] [ videoAcceleratorsInfo ]:
[2025-02-23 18:00:18] [ Decoding ]: (null)
[2025-02-23 18:00:18] [ Encoding ]: (null)
[2025-02-23 18:00:18]
[2025-02-23 18:00:18] *** Report Section: Log Messages ***
[2025-02-23 18:00:18]
[2025-02-23 18:00:18] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-24 10:37:50] ==================[ GPU Report: Start [0] ]=================
[2025-02-24 10:37:50]
[2025-02-24 10:37:50] *** Report Section: Client Info ***
[2025-02-24 10:37:50]
[2025-02-24 10:37:50] [ client_info ]:
[2025-02-24 10:37:50] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-24 10:37:50] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=3992 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-02-24 10:37:50] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-24 10:37:50] [ operating_system ]: Windows NT 10.0.22621
[2025-02-24 10:37:50] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-24 10:37:50] [ version ]: Chrome/126.0.6478.183
[2025-02-24 10:37:50]
[2025-02-24 10:37:50] *** Report Section: GPU Info ***
[2025-02-24 10:37:50]
[2025-02-24 10:37:50] [ gpu_info ]:
[2025-02-24 10:37:50] [ ANGLEFeatures ]:
[2025-02-24 10:37:50] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-24 10:37:50] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-24 10:37:50] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-24 10:37:50] [ basicInfo ]:
[2025-02-24 10:37:50] [ Initialization time ]: 147
[2025-02-24 10:37:50] [ In-process GPU ]: (null)
[2025-02-24 10:37:50] [ Passthrough Command Decoder ]: (null)
[2025-02-24 10:37:50] [ Sandboxed ]: (null)
[2025-02-24 10:37:50] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53517}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-24 10:37:50] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56858}, DRIVER_VERSION=10.0.22621.4249
[2025-02-24 10:37:50] [ Optimus ]: (null)
[2025-02-24 10:37:50] [ AMD switchable ]: (null)
[2025-02-24 10:37:50] [ Desktop compositing ]: Aero Glass
[2025-02-24 10:37:50] [ Direct composition ]: (null)
[2025-02-24 10:37:50] [ Supports overlays ]: (null)
[2025-02-24 10:37:50] [ YUY2 overlay support ]: SCALING
[2025-02-24 10:37:50] [ NV12 overlay support ]: SCALING
[2025-02-24 10:37:50] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-24 10:37:50] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-24 10:37:50] [ DirectML feature level ]: Not supported
[2025-02-24 10:37:50] [ Driver D3D12 feature level ]: Not supported
[2025-02-24 10:37:50] [ Driver Vulkan API version ]: Not supported
[2025-02-24 10:37:50] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-24 10:37:50] [ Pixel shader version ]: 5.0
[2025-02-24 10:37:50] [ Vertex shader version ]: 5.0
[2025-02-24 10:37:50] [ Max. MSAA samples ]: 8
[2025-02-24 10:37:50] [ Machine model name ]: (null)
[2025-02-24 10:37:50] [ Machine model version ]: (null)
[2025-02-24 10:37:50] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-24 10:37:50] [ Display type ]: ANGLE_D3D11
[2025-02-24 10:37:50] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-24 10:37:50] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-24 10:37:50] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-24 10:37:50] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-24 10:37:50] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-24 10:37:50] [ Disabled WebGL Extensions ]: (null)
[2025-02-24 10:37:50] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-24 10:37:50] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-24 10:37:50] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-24 10:37:50] [ Direct rendering version ]: unknown
[2025-02-24 10:37:50] [ Reset notification strategy ]: 0x8252
[2025-02-24 10:37:50] [ GPU process crash count ]: (null)
[2025-02-24 10:37:50] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-24 10:37:50] [ compositorInfo ]:
[2025-02-24 10:37:50] [ Tile Update Mode ]: One-copy
[2025-02-24 10:37:50] [ Partial Raster ]: Enabled
[2025-02-24 10:37:50] [ dawnInfo ]:
[2025-02-24 10:37:50] [ devicePerfInfo ]:
[2025-02-24 10:37:50] [ displayInfo ]:
[2025-02-24 10:37:50] [ Info ]: Display[3469865341] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-24 10:37:50] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-24 10:37:50] [ Buffer format (all) ]: BGRA_8888
[2025-02-24 10:37:50] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-24 10:37:50] [ SDR white level in nits ]: 203
[2025-02-24 10:37:50] [ HDR relative maximum luminance ]: 1
[2025-02-24 10:37:50] [ Bits per color component ]: 8
[2025-02-24 10:37:50] [ Bits per pixel ]: 24
[2025-02-24 10:37:50] [ Refresh Rate in Hz ]: 60
[2025-02-24 10:37:50] [ featureStatus ]:
[2025-02-24 10:37:50] [ featureStatus ]:
[2025-02-24 10:37:50] [ 2d_canvas ]: enabled
[2025-02-24 10:37:50] [ canvas_oop_rasterization ]: enabled_on
[2025-02-24 10:37:50] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-24 10:37:50] [ gpu_compositing ]: enabled
[2025-02-24 10:37:50] [ multiple_raster_threads ]: enabled_on
[2025-02-24 10:37:50] [ opengl ]: enabled_on
[2025-02-24 10:37:50] [ rasterization ]: enabled
[2025-02-24 10:37:50] [ raw_draw ]: disabled_off_ok
[2025-02-24 10:37:50] [ skia_graphite ]: disabled_off
[2025-02-24 10:37:50] [ video_decode ]: enabled
[2025-02-24 10:37:50] [ video_encode ]: enabled
[2025-02-24 10:37:50] [ vulkan ]: disabled_off
[2025-02-24 10:37:50] [ webgl ]: enabled
[2025-02-24 10:37:50] [ webgl2 ]: enabled
[2025-02-24 10:37:50] [ webgpu ]: enabled
[2025-02-24 10:37:50] [ webnn ]: disabled_off
[2025-02-24 10:37:50] [ problems ]:
[2025-02-24 10:37:50] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-24 10:37:50] [ tag ]: workarounds
[2025-02-24 10:37:50] [ affectedSettings ]:
exit_on_context_lost
[2025-02-24 10:37:50] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-24 10:37:50] [ tag ]: workarounds
[2025-02-24 10:37:50] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-24 10:37:50] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-24 10:37:50] [ tag ]: workarounds
[2025-02-24 10:37:50] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-24 10:37:50] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-24 10:37:50] [ tag ]: workarounds
[2025-02-24 10:37:50] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-24 10:37:50] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-24 10:37:50] [ tag ]: workarounds
[2025-02-24 10:37:50] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-24 10:37:50] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-24 10:37:50] [ tag ]: workarounds
[2025-02-24 10:37:50] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-24 10:37:50] [ workarounds ]:
[2025-02-24 10:37:50] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-24 10:37:50] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-24 10:37:50] [ workarounds[2] ]: exit_on_context_lost
[2025-02-24 10:37:50] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-24 10:37:50] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-24 10:37:50] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-24 10:37:50] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-24 10:37:50] [ gpuMemoryBufferInfo ]:
[2025-02-24 10:37:50] [ R_8 ]: Software only
[2025-02-24 10:37:50] [ R_16 ]: Software only
[2025-02-24 10:37:50] [ RG_88 ]: Software only
[2025-02-24 10:37:50] [ RG_1616 ]: Software only
[2025-02-24 10:37:50] [ BGR_565 ]: Software only
[2025-02-24 10:37:50] [ RGBA_4444 ]: Software only
[2025-02-24 10:37:50] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-24 10:37:50] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-24 10:37:50] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-24 10:37:50] [ BGRA_1010102 ]: Software only
[2025-02-24 10:37:50] [ RGBA_1010102 ]: Software only
[2025-02-24 10:37:50] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-24 10:37:50] [ RGBA_F16 ]: Software only
[2025-02-24 10:37:50] [ YVU_420 ]: Software only
[2025-02-24 10:37:50] [ YUV_420_BIPLANAR ]: Software only
[2025-02-24 10:37:50] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-24 10:37:50] [ P010 ]: Software only
[2025-02-24 10:37:50] [ videoAcceleratorsInfo ]:
[2025-02-24 10:37:50] [ Decoding ]: (null)
[2025-02-24 10:37:50] [ Encoding ]: (null)
[2025-02-24 10:37:50]
[2025-02-24 10:37:50] *** Report Section: Log Messages ***
[2025-02-24 10:37:50]
[2025-02-24 10:37:50] ===================[ GPU Report: End [0] ]==================
[1969-12-31 18:00:00] Client version: no bootstrapper found
[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-25 11:08:39] ==================[ GPU Report: Start [0] ]=================
[2025-02-25 11:08:39]
[2025-02-25 11:08:39] *** Report Section: Client Info ***
[2025-02-25 11:08:39]
[2025-02-25 11:08:39] [ client_info ]:
[2025-02-25 11:08:39] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-25 11:08:39] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14896 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-25 11:08:39] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-25 11:08:39] [ operating_system ]: Windows NT 10.0.22621
[2025-02-25 11:08:39] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-25 11:08:39] [ version ]: Chrome/126.0.6478.183
[2025-02-25 11:08:39]
[2025-02-25 11:08:39] *** Report Section: GPU Info ***
[2025-02-25 11:08:39]
[2025-02-25 11:08:39] [ gpu_info ]:
[2025-02-25 11:08:39] [ ANGLEFeatures ]:
[2025-02-25 11:08:39] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-25 11:08:39] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-25 11:08:39] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-25 11:08:39] [ basicInfo ]:
[2025-02-25 11:08:39] [ Initialization time ]: 186
[2025-02-25 11:08:39] [ In-process GPU ]: (null)
[2025-02-25 11:08:39] [ Passthrough Command Decoder ]: (null)
[2025-02-25 11:08:39] [ Sandboxed ]: (null)
[2025-02-25 11:08:39] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54114}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-25 11:08:39] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57460}, DRIVER_VERSION=10.0.22621.4249
[2025-02-25 11:08:39] [ Optimus ]: (null)
[2025-02-25 11:08:39] [ AMD switchable ]: (null)
[2025-02-25 11:08:39] [ Desktop compositing ]: Aero Glass
[2025-02-25 11:08:39] [ Direct composition ]: (null)
[2025-02-25 11:08:39] [ Supports overlays ]: (null)
[2025-02-25 11:08:39] [ YUY2 overlay support ]: SCALING
[2025-02-25 11:08:39] [ NV12 overlay support ]: SCALING
[2025-02-25 11:08:39] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-25 11:08:39] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-25 11:08:39] [ DirectML feature level ]: Not supported
[2025-02-25 11:08:39] [ Driver D3D12 feature level ]: Not supported
[2025-02-25 11:08:39] [ Driver Vulkan API version ]: Not supported
[2025-02-25 11:08:39] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-25 11:08:39] [ Pixel shader version ]: 5.0
[2025-02-25 11:08:39] [ Vertex shader version ]: 5.0
[2025-02-25 11:08:39] [ Max. MSAA samples ]: 8
[2025-02-25 11:08:39] [ Machine model name ]: (null)
[2025-02-25 11:08:39] [ Machine model version ]: (null)
[2025-02-25 11:08:39] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-25 11:08:39] [ Display type ]: ANGLE_D3D11
[2025-02-25 11:08:39] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-25 11:08:39] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-25 11:08:39] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-25 11:08:39] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-25 11:08:39] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-25 11:08:39] [ Disabled WebGL Extensions ]: (null)
[2025-02-25 11:08:39] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-25 11:08:39] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-25 11:08:39] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-25 11:08:39] [ Direct rendering version ]: unknown
[2025-02-25 11:08:39] [ Reset notification strategy ]: 0x8252
[2025-02-25 11:08:39] [ GPU process crash count ]: (null)
[2025-02-25 11:08:39] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-25 11:08:39] [ compositorInfo ]:
[2025-02-25 11:08:39] [ Tile Update Mode ]: One-copy
[2025-02-25 11:08:39] [ Partial Raster ]: Enabled
[2025-02-25 11:08:39] [ dawnInfo ]:
[2025-02-25 11:08:39] [ devicePerfInfo ]:
[2025-02-25 11:08:39] [ displayInfo ]:
[2025-02-25 11:08:39] [ Info ]: Display[290908012] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-25 11:08:39] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-25 11:08:39] [ Buffer format (all) ]: BGRA_8888
[2025-02-25 11:08:39] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-25 11:08:39] [ SDR white level in nits ]: 203
[2025-02-25 11:08:39] [ HDR relative maximum luminance ]: 1
[2025-02-25 11:08:39] [ Bits per color component ]: 8
[2025-02-25 11:08:39] [ Bits per pixel ]: 24
[2025-02-25 11:08:39] [ Refresh Rate in Hz ]: 60
[2025-02-25 11:08:39] [ featureStatus ]:
[2025-02-25 11:08:39] [ featureStatus ]:
[2025-02-25 11:08:39] [ 2d_canvas ]: enabled
[2025-02-25 11:08:39] [ canvas_oop_rasterization ]: enabled_on
[2025-02-25 11:08:39] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-25 11:08:39] [ gpu_compositing ]: enabled
[2025-02-25 11:08:39] [ multiple_raster_threads ]: enabled_on
[2025-02-25 11:08:39] [ opengl ]: enabled_on
[2025-02-25 11:08:39] [ rasterization ]: enabled
[2025-02-25 11:08:39] [ raw_draw ]: disabled_off_ok
[2025-02-25 11:08:39] [ skia_graphite ]: disabled_off
[2025-02-25 11:08:39] [ video_decode ]: enabled
[2025-02-25 11:08:39] [ video_encode ]: enabled
[2025-02-25 11:08:39] [ vulkan ]: disabled_off
[2025-02-25 11:08:39] [ webgl ]: enabled
[2025-02-25 11:08:39] [ webgl2 ]: enabled
[2025-02-25 11:08:39] [ webgpu ]: enabled
[2025-02-25 11:08:39] [ webnn ]: disabled_off
[2025-02-25 11:08:39] [ problems ]:
[2025-02-25 11:08:39] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-25 11:08:39] [ tag ]: workarounds
[2025-02-25 11:08:39] [ affectedSettings ]:
exit_on_context_lost
[2025-02-25 11:08:39] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-25 11:08:39] [ tag ]: workarounds
[2025-02-25 11:08:39] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-25 11:08:39] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-25 11:08:39] [ tag ]: workarounds
[2025-02-25 11:08:39] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-25 11:08:39] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-25 11:08:39] [ tag ]: workarounds
[2025-02-25 11:08:39] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-25 11:08:39] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-25 11:08:39] [ tag ]: workarounds
[2025-02-25 11:08:39] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-25 11:08:39] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-25 11:08:39] [ tag ]: workarounds
[2025-02-25 11:08:39] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-25 11:08:39] [ workarounds ]:
[2025-02-25 11:08:39] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-25 11:08:39] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-25 11:08:39] [ workarounds[2] ]: exit_on_context_lost
[2025-02-25 11:08:39] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-25 11:08:39] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-25 11:08:39] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-25 11:08:39] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-25 11:08:39] [ gpuMemoryBufferInfo ]:
[2025-02-25 11:08:39] [ R_8 ]: Software only
[2025-02-25 11:08:39] [ R_16 ]: Software only
[2025-02-25 11:08:39] [ RG_88 ]: Software only
[2025-02-25 11:08:39] [ RG_1616 ]: Software only
[2025-02-25 11:08:39] [ BGR_565 ]: Software only
[2025-02-25 11:08:39] [ RGBA_4444 ]: Software only
[2025-02-25 11:08:39] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-25 11:08:39] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-25 11:08:39] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-25 11:08:39] [ BGRA_1010102 ]: Software only
[2025-02-25 11:08:39] [ RGBA_1010102 ]: Software only
[2025-02-25 11:08:39] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-25 11:08:39] [ RGBA_F16 ]: Software only
[2025-02-25 11:08:39] [ YVU_420 ]: Software only
[2025-02-25 11:08:39] [ YUV_420_BIPLANAR ]: Software only
[2025-02-25 11:08:39] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-25 11:08:39] [ P010 ]: Software only
[2025-02-25 11:08:39] [ videoAcceleratorsInfo ]:
[2025-02-25 11:08:39] [ Decoding ]: (null)
[2025-02-25 11:08:39] [ Encoding ]: (null)
[2025-02-25 11:08:39]
[2025-02-25 11:08:39] *** Report Section: Log Messages ***
[2025-02-25 11:08:39]
[2025-02-25 11:08:39] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-26 11:20:19] ==================[ GPU Report: Start [0] ]=================
[2025-02-26 11:20:19]
[2025-02-26 11:20:19] *** Report Section: Client Info ***
[2025-02-26 11:20:19]
[2025-02-26 11:20:19] [ client_info ]:
[2025-02-26 11:20:19] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-26 11:20:19] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14556 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-26 11:20:19] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-26 11:20:19] [ operating_system ]: Windows NT 10.0.22621
[2025-02-26 11:20:19] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-26 11:20:19] [ version ]: Chrome/126.0.6478.183
[2025-02-26 11:20:19]
[2025-02-26 11:20:19] *** Report Section: GPU Info ***
[2025-02-26 11:20:19]
[2025-02-26 11:20:19] [ gpu_info ]:
[2025-02-26 11:20:19] [ ANGLEFeatures ]:
[2025-02-26 11:20:19] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-26 11:20:19] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-26 11:20:19] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-26 11:20:19] [ basicInfo ]:
[2025-02-26 11:20:19] [ Initialization time ]: 192
[2025-02-26 11:20:19] [ In-process GPU ]: (null)
[2025-02-26 11:20:19] [ Passthrough Command Decoder ]: (null)
[2025-02-26 11:20:19] [ Sandboxed ]: (null)
[2025-02-26 11:20:19] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54361}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-26 11:20:19] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57707}, DRIVER_VERSION=10.0.22621.4249
[2025-02-26 11:20:19] [ Optimus ]: (null)
[2025-02-26 11:20:19] [ AMD switchable ]: (null)
[2025-02-26 11:20:19] [ Desktop compositing ]: Aero Glass
[2025-02-26 11:20:19] [ Direct composition ]: (null)
[2025-02-26 11:20:19] [ Supports overlays ]: (null)
[2025-02-26 11:20:19] [ YUY2 overlay support ]: SCALING
[2025-02-26 11:20:19] [ NV12 overlay support ]: SCALING
[2025-02-26 11:20:19] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-26 11:20:19] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-26 11:20:19] [ DirectML feature level ]: Not supported
[2025-02-26 11:20:19] [ Driver D3D12 feature level ]: Not supported
[2025-02-26 11:20:19] [ Driver Vulkan API version ]: Not supported
[2025-02-26 11:20:19] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-26 11:20:19] [ Pixel shader version ]: 5.0
[2025-02-26 11:20:19] [ Vertex shader version ]: 5.0
[2025-02-26 11:20:19] [ Max. MSAA samples ]: 8
[2025-02-26 11:20:19] [ Machine model name ]: (null)
[2025-02-26 11:20:19] [ Machine model version ]: (null)
[2025-02-26 11:20:19] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-26 11:20:19] [ Display type ]: ANGLE_D3D11
[2025-02-26 11:20:19] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-26 11:20:19] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-26 11:20:19] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-26 11:20:19] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-26 11:20:19] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-26 11:20:19] [ Disabled WebGL Extensions ]: (null)
[2025-02-26 11:20:19] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-26 11:20:19] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-26 11:20:19] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-26 11:20:19] [ Direct rendering version ]: unknown
[2025-02-26 11:20:19] [ Reset notification strategy ]: 0x8252
[2025-02-26 11:20:19] [ GPU process crash count ]: (null)
[2025-02-26 11:20:19] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-26 11:20:19] [ compositorInfo ]:
[2025-02-26 11:20:19] [ Tile Update Mode ]: One-copy
[2025-02-26 11:20:19] [ Partial Raster ]: Enabled
[2025-02-26 11:20:19] [ dawnInfo ]:
[2025-02-26 11:20:19] [ devicePerfInfo ]:
[2025-02-26 11:20:19] [ displayInfo ]:
[2025-02-26 11:20:19] [ Info ]: Display[1054859473] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-26 11:20:19] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-26 11:20:19] [ Buffer format (all) ]: BGRA_8888
[2025-02-26 11:20:19] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-26 11:20:19] [ SDR white level in nits ]: 203
[2025-02-26 11:20:19] [ HDR relative maximum luminance ]: 1
[2025-02-26 11:20:19] [ Bits per color component ]: 8
[2025-02-26 11:20:19] [ Bits per pixel ]: 24
[2025-02-26 11:20:19] [ Refresh Rate in Hz ]: 60
[2025-02-26 11:20:19] [ featureStatus ]:
[2025-02-26 11:20:19] [ featureStatus ]:
[2025-02-26 11:20:19] [ 2d_canvas ]: enabled
[2025-02-26 11:20:19] [ canvas_oop_rasterization ]: enabled_on
[2025-02-26 11:20:19] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-26 11:20:19] [ gpu_compositing ]: enabled
[2025-02-26 11:20:19] [ multiple_raster_threads ]: enabled_on
[2025-02-26 11:20:19] [ opengl ]: enabled_on
[2025-02-26 11:20:19] [ rasterization ]: enabled
[2025-02-26 11:20:19] [ raw_draw ]: disabled_off_ok
[2025-02-26 11:20:19] [ skia_graphite ]: disabled_off
[2025-02-26 11:20:19] [ video_decode ]: enabled
[2025-02-26 11:20:19] [ video_encode ]: enabled
[2025-02-26 11:20:19] [ vulkan ]: disabled_off
[2025-02-26 11:20:19] [ webgl ]: enabled
[2025-02-26 11:20:19] [ webgl2 ]: enabled
[2025-02-26 11:20:19] [ webgpu ]: enabled
[2025-02-26 11:20:19] [ webnn ]: disabled_off
[2025-02-26 11:20:19] [ problems ]:
[2025-02-26 11:20:19] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-26 11:20:19] [ tag ]: workarounds
[2025-02-26 11:20:19] [ affectedSettings ]:
exit_on_context_lost
[2025-02-26 11:20:19] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-26 11:20:19] [ tag ]: workarounds
[2025-02-26 11:20:19] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-26 11:20:19] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-26 11:20:19] [ tag ]: workarounds
[2025-02-26 11:20:19] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-26 11:20:19] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-26 11:20:19] [ tag ]: workarounds
[2025-02-26 11:20:19] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-26 11:20:19] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-26 11:20:19] [ tag ]: workarounds
[2025-02-26 11:20:19] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-26 11:20:19] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-26 11:20:19] [ tag ]: workarounds
[2025-02-26 11:20:19] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-26 11:20:19] [ workarounds ]:
[2025-02-26 11:20:19] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-26 11:20:19] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-26 11:20:19] [ workarounds[2] ]: exit_on_context_lost
[2025-02-26 11:20:19] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-26 11:20:19] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-26 11:20:19] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-26 11:20:19] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-26 11:20:19] [ gpuMemoryBufferInfo ]:
[2025-02-26 11:20:19] [ R_8 ]: Software only
[2025-02-26 11:20:19] [ R_16 ]: Software only
[2025-02-26 11:20:19] [ RG_88 ]: Software only
[2025-02-26 11:20:19] [ RG_1616 ]: Software only
[2025-02-26 11:20:19] [ BGR_565 ]: Software only
[2025-02-26 11:20:19] [ RGBA_4444 ]: Software only
[2025-02-26 11:20:19] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-26 11:20:19] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-26 11:20:19] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-26 11:20:19] [ BGRA_1010102 ]: Software only
[2025-02-26 11:20:19] [ RGBA_1010102 ]: Software only
[2025-02-26 11:20:19] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-26 11:20:19] [ RGBA_F16 ]: Software only
[2025-02-26 11:20:19] [ YVU_420 ]: Software only
[2025-02-26 11:20:19] [ YUV_420_BIPLANAR ]: Software only
[2025-02-26 11:20:19] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-26 11:20:19] [ P010 ]: Software only
[2025-02-26 11:20:19] [ videoAcceleratorsInfo ]:
[2025-02-26 11:20:19] [ Decoding ]: (null)
[2025-02-26 11:20:19] [ Encoding ]: (null)
[2025-02-26 11:20:19]
[2025-02-26 11:20:19] *** Report Section: Log Messages ***
[2025-02-26 11:20:19]
[2025-02-26 11:20:19] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-26 17:40:12] ==================[ GPU Report: Start [0] ]=================
[2025-02-26 17:40:12]
[2025-02-26 17:40:12] *** Report Section: Client Info ***
[2025-02-26 17:40:12]
[2025-02-26 17:40:12] [ client_info ]:
[2025-02-26 17:40:12] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-26 17:40:12] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14064 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-26 17:40:12] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-26 17:40:12] [ operating_system ]: Windows NT 10.0.22621
[2025-02-26 17:40:12] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-26 17:40:12] [ version ]: Chrome/126.0.6478.183
[2025-02-26 17:40:12]
[2025-02-26 17:40:12] *** Report Section: GPU Info ***
[2025-02-26 17:40:12]
[2025-02-26 17:40:12] [ gpu_info ]:
[2025-02-26 17:40:12] [ ANGLEFeatures ]:
[2025-02-26 17:40:12] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-26 17:40:12] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-26 17:40:12] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-26 17:40:12] [ basicInfo ]:
[2025-02-26 17:40:12] [ Initialization time ]: 192
[2025-02-26 17:40:12] [ In-process GPU ]: (null)
[2025-02-26 17:40:12] [ Passthrough Command Decoder ]: (null)
[2025-02-26 17:40:12] [ Sandboxed ]: (null)
[2025-02-26 17:40:12] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53724}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-26 17:40:12] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57065}, DRIVER_VERSION=10.0.22621.4249
[2025-02-26 17:40:12] [ Optimus ]: (null)
[2025-02-26 17:40:12] [ AMD switchable ]: (null)
[2025-02-26 17:40:12] [ Desktop compositing ]: Aero Glass
[2025-02-26 17:40:12] [ Direct composition ]: (null)
[2025-02-26 17:40:12] [ Supports overlays ]: (null)
[2025-02-26 17:40:12] [ YUY2 overlay support ]: SCALING
[2025-02-26 17:40:12] [ NV12 overlay support ]: SCALING
[2025-02-26 17:40:12] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-26 17:40:12] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-26 17:40:12] [ DirectML feature level ]: Not supported
[2025-02-26 17:40:12] [ Driver D3D12 feature level ]: Not supported
[2025-02-26 17:40:12] [ Driver Vulkan API version ]: Not supported
[2025-02-26 17:40:12] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-26 17:40:12] [ Pixel shader version ]: 5.0
[2025-02-26 17:40:12] [ Vertex shader version ]: 5.0
[2025-02-26 17:40:12] [ Max. MSAA samples ]: 8
[2025-02-26 17:40:12] [ Machine model name ]: (null)
[2025-02-26 17:40:12] [ Machine model version ]: (null)
[2025-02-26 17:40:12] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-26 17:40:12] [ Display type ]: ANGLE_D3D11
[2025-02-26 17:40:12] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-26 17:40:12] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-26 17:40:12] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-26 17:40:12] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-26 17:40:12] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-26 17:40:12] [ Disabled WebGL Extensions ]: (null)
[2025-02-26 17:40:12] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-26 17:40:12] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-26 17:40:12] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-26 17:40:12] [ Direct rendering version ]: unknown
[2025-02-26 17:40:12] [ Reset notification strategy ]: 0x8252
[2025-02-26 17:40:12] [ GPU process crash count ]: (null)
[2025-02-26 17:40:12] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-26 17:40:12] [ compositorInfo ]:
[2025-02-26 17:40:12] [ Tile Update Mode ]: One-copy
[2025-02-26 17:40:12] [ Partial Raster ]: Enabled
[2025-02-26 17:40:12] [ dawnInfo ]:
[2025-02-26 17:40:12] [ devicePerfInfo ]:
[2025-02-26 17:40:12] [ displayInfo ]:
[2025-02-26 17:40:12] [ Info ]: Display[3600016816] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-26 17:40:12] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-26 17:40:12] [ Buffer format (all) ]: BGRA_8888
[2025-02-26 17:40:12] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-26 17:40:12] [ SDR white level in nits ]: 203
[2025-02-26 17:40:12] [ HDR relative maximum luminance ]: 1
[2025-02-26 17:40:12] [ Bits per color component ]: 8
[2025-02-26 17:40:12] [ Bits per pixel ]: 24
[2025-02-26 17:40:12] [ Refresh Rate in Hz ]: 60
[2025-02-26 17:40:12] [ featureStatus ]:
[2025-02-26 17:40:12] [ featureStatus ]:
[2025-02-26 17:40:12] [ 2d_canvas ]: enabled
[2025-02-26 17:40:12] [ canvas_oop_rasterization ]: enabled_on
[2025-02-26 17:40:12] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-26 17:40:12] [ gpu_compositing ]: enabled
[2025-02-26 17:40:12] [ multiple_raster_threads ]: enabled_on
[2025-02-26 17:40:12] [ opengl ]: enabled_on
[2025-02-26 17:40:12] [ rasterization ]: enabled
[2025-02-26 17:40:12] [ raw_draw ]: disabled_off_ok
[2025-02-26 17:40:12] [ skia_graphite ]: disabled_off
[2025-02-26 17:40:12] [ video_decode ]: enabled
[2025-02-26 17:40:12] [ video_encode ]: enabled
[2025-02-26 17:40:12] [ vulkan ]: disabled_off
[2025-02-26 17:40:12] [ webgl ]: enabled
[2025-02-26 17:40:12] [ webgl2 ]: enabled
[2025-02-26 17:40:12] [ webgpu ]: enabled
[2025-02-26 17:40:12] [ webnn ]: disabled_off
[2025-02-26 17:40:12] [ problems ]:
[2025-02-26 17:40:12] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-26 17:40:12] [ tag ]: workarounds
[2025-02-26 17:40:12] [ affectedSettings ]:
exit_on_context_lost
[2025-02-26 17:40:12] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-26 17:40:12] [ tag ]: workarounds
[2025-02-26 17:40:12] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-26 17:40:12] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-26 17:40:12] [ tag ]: workarounds
[2025-02-26 17:40:12] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-26 17:40:12] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-26 17:40:12] [ tag ]: workarounds
[2025-02-26 17:40:12] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-26 17:40:12] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-26 17:40:12] [ tag ]: workarounds
[2025-02-26 17:40:12] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-26 17:40:12] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-26 17:40:12] [ tag ]: workarounds
[2025-02-26 17:40:12] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-26 17:40:12] [ workarounds ]:
[2025-02-26 17:40:12] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-26 17:40:12] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-26 17:40:12] [ workarounds[2] ]: exit_on_context_lost
[2025-02-26 17:40:12] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-26 17:40:12] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-26 17:40:12] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-26 17:40:12] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-26 17:40:12] [ gpuMemoryBufferInfo ]:
[2025-02-26 17:40:12] [ R_8 ]: Software only
[2025-02-26 17:40:12] [ R_16 ]: Software only
[2025-02-26 17:40:12] [ RG_88 ]: Software only
[2025-02-26 17:40:12] [ RG_1616 ]: Software only
[2025-02-26 17:40:12] [ BGR_565 ]: Software only
[2025-02-26 17:40:12] [ RGBA_4444 ]: Software only
[2025-02-26 17:40:12] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-26 17:40:12] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-26 17:40:12] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-26 17:40:12] [ BGRA_1010102 ]: Software only
[2025-02-26 17:40:12] [ RGBA_1010102 ]: Software only
[2025-02-26 17:40:12] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-26 17:40:12] [ RGBA_F16 ]: Software only
[2025-02-26 17:40:12] [ YVU_420 ]: Software only
[2025-02-26 17:40:12] [ YUV_420_BIPLANAR ]: Software only
[2025-02-26 17:40:12] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-26 17:40:12] [ P010 ]: Software only
[2025-02-26 17:40:12] [ videoAcceleratorsInfo ]:
[2025-02-26 17:40:12] [ Decoding ]: (null)
[2025-02-26 17:40:12] [ Encoding ]: (null)
[2025-02-26 17:40:12]
[2025-02-26 17:40:12] *** Report Section: Log Messages ***
[2025-02-26 17:40:12]
[2025-02-26 17:40:12] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-27 10:39:44] ==================[ GPU Report: Start [0] ]=================
[2025-02-27 10:39:44]
[2025-02-27 10:39:44] *** Report Section: Client Info ***
[2025-02-27 10:39:44]
[2025-02-27 10:39:44] [ client_info ]:
[2025-02-27 10:39:44] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-27 10:39:44] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=8092 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-02-27 10:39:44] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-27 10:39:44] [ operating_system ]: Windows NT 10.0.22621
[2025-02-27 10:39:44] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-27 10:39:44] [ version ]: Chrome/126.0.6478.183
[2025-02-27 10:39:44]
[2025-02-27 10:39:44] *** Report Section: GPU Info ***
[2025-02-27 10:39:44]
[2025-02-27 10:39:44] [ gpu_info ]:
[2025-02-27 10:39:44] [ ANGLEFeatures ]:
[2025-02-27 10:39:44] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-27 10:39:44] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-27 10:39:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-27 10:39:44] [ basicInfo ]:
[2025-02-27 10:39:44] [ Initialization time ]: 157
[2025-02-27 10:39:44] [ In-process GPU ]: (null)
[2025-02-27 10:39:44] [ Passthrough Command Decoder ]: (null)
[2025-02-27 10:39:44] [ Sandboxed ]: (null)
[2025-02-27 10:39:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53709}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-27 10:39:44] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57058}, DRIVER_VERSION=10.0.22621.4249
[2025-02-27 10:39:44] [ Optimus ]: (null)
[2025-02-27 10:39:44] [ AMD switchable ]: (null)
[2025-02-27 10:39:44] [ Desktop compositing ]: Aero Glass
[2025-02-27 10:39:44] [ Direct composition ]: (null)
[2025-02-27 10:39:44] [ Supports overlays ]: (null)
[2025-02-27 10:39:44] [ YUY2 overlay support ]: SCALING
[2025-02-27 10:39:44] [ NV12 overlay support ]: SCALING
[2025-02-27 10:39:44] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-27 10:39:44] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-27 10:39:44] [ DirectML feature level ]: Not supported
[2025-02-27 10:39:44] [ Driver D3D12 feature level ]: Not supported
[2025-02-27 10:39:44] [ Driver Vulkan API version ]: Not supported
[2025-02-27 10:39:44] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-27 10:39:44] [ Pixel shader version ]: 5.0
[2025-02-27 10:39:44] [ Vertex shader version ]: 5.0
[2025-02-27 10:39:44] [ Max. MSAA samples ]: 8
[2025-02-27 10:39:44] [ Machine model name ]: (null)
[2025-02-27 10:39:44] [ Machine model version ]: (null)
[2025-02-27 10:39:44] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-27 10:39:44] [ Display type ]: ANGLE_D3D11
[2025-02-27 10:39:44] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-27 10:39:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-27 10:39:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-27 10:39:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-27 10:39:44] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-27 10:39:44] [ Disabled WebGL Extensions ]: (null)
[2025-02-27 10:39:44] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-27 10:39:44] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-27 10:39:44] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-27 10:39:44] [ Direct rendering version ]: unknown
[2025-02-27 10:39:44] [ Reset notification strategy ]: 0x8252
[2025-02-27 10:39:44] [ GPU process crash count ]: (null)
[2025-02-27 10:39:44] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-27 10:39:44] [ compositorInfo ]:
[2025-02-27 10:39:44] [ Tile Update Mode ]: One-copy
[2025-02-27 10:39:44] [ Partial Raster ]: Enabled
[2025-02-27 10:39:44] [ dawnInfo ]:
[2025-02-27 10:39:44] [ devicePerfInfo ]:
[2025-02-27 10:39:44] [ displayInfo ]:
[2025-02-27 10:39:44] [ Info ]: Display[1148522801] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-27 10:39:44] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-27 10:39:44] [ Buffer format (all) ]: BGRA_8888
[2025-02-27 10:39:44] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-27 10:39:44] [ SDR white level in nits ]: 203
[2025-02-27 10:39:44] [ HDR relative maximum luminance ]: 1
[2025-02-27 10:39:44] [ Bits per color component ]: 8
[2025-02-27 10:39:44] [ Bits per pixel ]: 24
[2025-02-27 10:39:44] [ Refresh Rate in Hz ]: 60
[2025-02-27 10:39:44] [ featureStatus ]:
[2025-02-27 10:39:44] [ featureStatus ]:
[2025-02-27 10:39:44] [ 2d_canvas ]: enabled
[2025-02-27 10:39:44] [ canvas_oop_rasterization ]: enabled_on
[2025-02-27 10:39:44] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-27 10:39:44] [ gpu_compositing ]: enabled
[2025-02-27 10:39:44] [ multiple_raster_threads ]: enabled_on
[2025-02-27 10:39:44] [ opengl ]: enabled_on
[2025-02-27 10:39:44] [ rasterization ]: enabled
[2025-02-27 10:39:44] [ raw_draw ]: disabled_off_ok
[2025-02-27 10:39:44] [ skia_graphite ]: disabled_off
[2025-02-27 10:39:44] [ video_decode ]: enabled
[2025-02-27 10:39:44] [ video_encode ]: enabled
[2025-02-27 10:39:44] [ vulkan ]: disabled_off
[2025-02-27 10:39:44] [ webgl ]: enabled
[2025-02-27 10:39:44] [ webgl2 ]: enabled
[2025-02-27 10:39:44] [ webgpu ]: enabled
[2025-02-27 10:39:44] [ webnn ]: disabled_off
[2025-02-27 10:39:44] [ problems ]:
[2025-02-27 10:39:44] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-27 10:39:44] [ tag ]: workarounds
[2025-02-27 10:39:44] [ affectedSettings ]:
exit_on_context_lost
[2025-02-27 10:39:44] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-27 10:39:44] [ tag ]: workarounds
[2025-02-27 10:39:44] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-27 10:39:44] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-27 10:39:44] [ tag ]: workarounds
[2025-02-27 10:39:44] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-27 10:39:44] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-27 10:39:44] [ tag ]: workarounds
[2025-02-27 10:39:44] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-27 10:39:44] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-27 10:39:44] [ tag ]: workarounds
[2025-02-27 10:39:44] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-27 10:39:44] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-27 10:39:44] [ tag ]: workarounds
[2025-02-27 10:39:44] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-27 10:39:44] [ workarounds ]:
[2025-02-27 10:39:44] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-27 10:39:44] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-27 10:39:44] [ workarounds[2] ]: exit_on_context_lost
[2025-02-27 10:39:44] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-27 10:39:44] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-27 10:39:44] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-27 10:39:44] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-27 10:39:44] [ gpuMemoryBufferInfo ]:
[2025-02-27 10:39:44] [ R_8 ]: Software only
[2025-02-27 10:39:44] [ R_16 ]: Software only
[2025-02-27 10:39:44] [ RG_88 ]: Software only
[2025-02-27 10:39:44] [ RG_1616 ]: Software only
[2025-02-27 10:39:44] [ BGR_565 ]: Software only
[2025-02-27 10:39:44] [ RGBA_4444 ]: Software only
[2025-02-27 10:39:44] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-27 10:39:44] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-27 10:39:44] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-27 10:39:44] [ BGRA_1010102 ]: Software only
[2025-02-27 10:39:44] [ RGBA_1010102 ]: Software only
[2025-02-27 10:39:44] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-27 10:39:44] [ RGBA_F16 ]: Software only
[2025-02-27 10:39:44] [ YVU_420 ]: Software only
[2025-02-27 10:39:44] [ YUV_420_BIPLANAR ]: Software only
[2025-02-27 10:39:44] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-27 10:39:44] [ P010 ]: Software only
[2025-02-27 10:39:44] [ videoAcceleratorsInfo ]:
[2025-02-27 10:39:44] [ Decoding ]: (null)
[2025-02-27 10:39:44] [ Encoding ]: (null)
[2025-02-27 10:39:44]
[2025-02-27 10:39:44] *** Report Section: Log Messages ***
[2025-02-27 10:39:44]
[2025-02-27 10:39:44] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-27 14:54:00] ==================[ GPU Report: Start [0] ]=================
[2025-02-27 14:54:00]
[2025-02-27 14:54:00] *** Report Section: Client Info ***
[2025-02-27 14:54:00]
[2025-02-27 14:54:00] [ client_info ]:
[2025-02-27 14:54:00] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-27 14:54:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=11152 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-27 14:54:00] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-27 14:54:00] [ operating_system ]: Windows NT 10.0.22621
[2025-02-27 14:54:00] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-27 14:54:00] [ version ]: Chrome/126.0.6478.183
[2025-02-27 14:54:00]
[2025-02-27 14:54:00] *** Report Section: GPU Info ***
[2025-02-27 14:54:00]
[2025-02-27 14:54:00] [ gpu_info ]:
[2025-02-27 14:54:00] [ ANGLEFeatures ]:
[2025-02-27 14:54:00] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-27 14:54:00] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-27 14:54:00] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-27 14:54:00] [ basicInfo ]:
[2025-02-27 14:54:00] [ Initialization time ]: 164
[2025-02-27 14:54:00] [ In-process GPU ]: (null)
[2025-02-27 14:54:00] [ Passthrough Command Decoder ]: (null)
[2025-02-27 14:54:00] [ Sandboxed ]: (null)
[2025-02-27 14:54:00] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53621}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-27 14:54:00] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56967}, DRIVER_VERSION=10.0.22621.4249
[2025-02-27 14:54:00] [ Optimus ]: (null)
[2025-02-27 14:54:00] [ AMD switchable ]: (null)
[2025-02-27 14:54:00] [ Desktop compositing ]: Aero Glass
[2025-02-27 14:54:00] [ Direct composition ]: (null)
[2025-02-27 14:54:00] [ Supports overlays ]: (null)
[2025-02-27 14:54:00] [ YUY2 overlay support ]: SCALING
[2025-02-27 14:54:00] [ NV12 overlay support ]: SCALING
[2025-02-27 14:54:00] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-27 14:54:00] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-27 14:54:00] [ DirectML feature level ]: Not supported
[2025-02-27 14:54:00] [ Driver D3D12 feature level ]: Not supported
[2025-02-27 14:54:00] [ Driver Vulkan API version ]: Not supported
[2025-02-27 14:54:00] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-27 14:54:00] [ Pixel shader version ]: 5.0
[2025-02-27 14:54:00] [ Vertex shader version ]: 5.0
[2025-02-27 14:54:00] [ Max. MSAA samples ]: 8
[2025-02-27 14:54:00] [ Machine model name ]: (null)
[2025-02-27 14:54:00] [ Machine model version ]: (null)
[2025-02-27 14:54:00] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-27 14:54:00] [ Display type ]: ANGLE_D3D11
[2025-02-27 14:54:00] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-27 14:54:00] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-27 14:54:00] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-27 14:54:00] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-27 14:54:00] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-27 14:54:00] [ Disabled WebGL Extensions ]: (null)
[2025-02-27 14:54:00] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-27 14:54:00] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-27 14:54:00] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-27 14:54:00] [ Direct rendering version ]: unknown
[2025-02-27 14:54:00] [ Reset notification strategy ]: 0x8252
[2025-02-27 14:54:00] [ GPU process crash count ]: (null)
[2025-02-27 14:54:00] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-27 14:54:00] [ compositorInfo ]:
[2025-02-27 14:54:00] [ Tile Update Mode ]: One-copy
[2025-02-27 14:54:00] [ Partial Raster ]: Enabled
[2025-02-27 14:54:00] [ dawnInfo ]:
[2025-02-27 14:54:00] [ devicePerfInfo ]:
[2025-02-27 14:54:00] [ displayInfo ]:
[2025-02-27 14:54:00] [ Info ]: Display[1476996966] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-27 14:54:00] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-27 14:54:00] [ Buffer format (all) ]: BGRA_8888
[2025-02-27 14:54:00] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-27 14:54:00] [ SDR white level in nits ]: 203
[2025-02-27 14:54:00] [ HDR relative maximum luminance ]: 1
[2025-02-27 14:54:00] [ Bits per color component ]: 8
[2025-02-27 14:54:00] [ Bits per pixel ]: 24
[2025-02-27 14:54:00] [ Refresh Rate in Hz ]: 60
[2025-02-27 14:54:00] [ featureStatus ]:
[2025-02-27 14:54:00] [ featureStatus ]:
[2025-02-27 14:54:00] [ 2d_canvas ]: enabled
[2025-02-27 14:54:00] [ canvas_oop_rasterization ]: enabled_on
[2025-02-27 14:54:00] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-27 14:54:00] [ gpu_compositing ]: enabled
[2025-02-27 14:54:00] [ multiple_raster_threads ]: enabled_on
[2025-02-27 14:54:00] [ opengl ]: enabled_on
[2025-02-27 14:54:00] [ rasterization ]: enabled
[2025-02-27 14:54:00] [ raw_draw ]: disabled_off_ok
[2025-02-27 14:54:00] [ skia_graphite ]: disabled_off
[2025-02-27 14:54:00] [ video_decode ]: enabled
[2025-02-27 14:54:00] [ video_encode ]: enabled
[2025-02-27 14:54:00] [ vulkan ]: disabled_off
[2025-02-27 14:54:00] [ webgl ]: enabled
[2025-02-27 14:54:00] [ webgl2 ]: enabled
[2025-02-27 14:54:00] [ webgpu ]: enabled
[2025-02-27 14:54:00] [ webnn ]: disabled_off
[2025-02-27 14:54:00] [ problems ]:
[2025-02-27 14:54:00] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-27 14:54:00] [ tag ]: workarounds
[2025-02-27 14:54:00] [ affectedSettings ]:
exit_on_context_lost
[2025-02-27 14:54:00] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-27 14:54:00] [ tag ]: workarounds
[2025-02-27 14:54:00] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-27 14:54:00] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-27 14:54:00] [ tag ]: workarounds
[2025-02-27 14:54:00] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-27 14:54:00] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-27 14:54:00] [ tag ]: workarounds
[2025-02-27 14:54:00] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-27 14:54:00] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-27 14:54:00] [ tag ]: workarounds
[2025-02-27 14:54:00] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-27 14:54:00] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-27 14:54:00] [ tag ]: workarounds
[2025-02-27 14:54:00] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-27 14:54:00] [ workarounds ]:
[2025-02-27 14:54:00] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-27 14:54:00] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-27 14:54:00] [ workarounds[2] ]: exit_on_context_lost
[2025-02-27 14:54:00] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-27 14:54:00] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-27 14:54:00] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-27 14:54:00] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-27 14:54:00] [ gpuMemoryBufferInfo ]:
[2025-02-27 14:54:00] [ R_8 ]: Software only
[2025-02-27 14:54:00] [ R_16 ]: Software only
[2025-02-27 14:54:00] [ RG_88 ]: Software only
[2025-02-27 14:54:00] [ RG_1616 ]: Software only
[2025-02-27 14:54:00] [ BGR_565 ]: Software only
[2025-02-27 14:54:00] [ RGBA_4444 ]: Software only
[2025-02-27 14:54:00] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-27 14:54:00] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-27 14:54:00] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-27 14:54:00] [ BGRA_1010102 ]: Software only
[2025-02-27 14:54:00] [ RGBA_1010102 ]: Software only
[2025-02-27 14:54:00] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-27 14:54:00] [ RGBA_F16 ]: Software only
[2025-02-27 14:54:00] [ YVU_420 ]: Software only
[2025-02-27 14:54:00] [ YUV_420_BIPLANAR ]: Software only
[2025-02-27 14:54:00] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-27 14:54:00] [ P010 ]: Software only
[2025-02-27 14:54:00] [ videoAcceleratorsInfo ]:
[2025-02-27 14:54:00] [ Decoding ]: (null)
[2025-02-27 14:54:00] [ Encoding ]: (null)
[2025-02-27 14:54:00]
[2025-02-27 14:54:00] *** Report Section: Log Messages ***
[2025-02-27 14:54:00]
[2025-02-27 14:54:00] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-02-28 11:52:10] ==================[ GPU Report: Start [0] ]=================
[2025-02-28 11:52:10]
[2025-02-28 11:52:10] *** Report Section: Client Info ***
[2025-02-28 11:52:10]
[2025-02-28 11:52:10] [ client_info ]:
[2025-02-28 11:52:10] [ angle_commit_id ]: 5d4df51d1d7d
[2025-02-28 11:52:10] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13900 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-02-28 11:52:10] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-02-28 11:52:10] [ operating_system ]: Windows NT 10.0.22621
[2025-02-28 11:52:10] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-02-28 11:52:10] [ version ]: Chrome/126.0.6478.183
[2025-02-28 11:52:10]
[2025-02-28 11:52:10] *** Report Section: GPU Info ***
[2025-02-28 11:52:10]
[2025-02-28 11:52:10] [ gpu_info ]:
[2025-02-28 11:52:10] [ ANGLEFeatures ]:
[2025-02-28 11:52:10] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-02-28 11:52:10] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-02-28 11:52:10] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-02-28 11:52:10] [ basicInfo ]:
[2025-02-28 11:52:10] [ Initialization time ]: 138
[2025-02-28 11:52:10] [ In-process GPU ]: (null)
[2025-02-28 11:52:10] [ Passthrough Command Decoder ]: (null)
[2025-02-28 11:52:10] [ Sandboxed ]: (null)
[2025-02-28 11:52:10] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53550}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-02-28 11:52:10] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56894}, DRIVER_VERSION=10.0.22621.4249
[2025-02-28 11:52:10] [ Optimus ]: (null)
[2025-02-28 11:52:10] [ AMD switchable ]: (null)
[2025-02-28 11:52:10] [ Desktop compositing ]: Aero Glass
[2025-02-28 11:52:10] [ Direct composition ]: (null)
[2025-02-28 11:52:10] [ Supports overlays ]: (null)
[2025-02-28 11:52:10] [ YUY2 overlay support ]: SCALING
[2025-02-28 11:52:10] [ NV12 overlay support ]: SCALING
[2025-02-28 11:52:10] [ BGRA8 overlay support ]: SOFTWARE
[2025-02-28 11:52:10] [ RGB10A2 overlay support ]: SOFTWARE
[2025-02-28 11:52:10] [ DirectML feature level ]: Not supported
[2025-02-28 11:52:10] [ Driver D3D12 feature level ]: Not supported
[2025-02-28 11:52:10] [ Driver Vulkan API version ]: Not supported
[2025-02-28 11:52:10] [ GPU CUDA compute capability major
version ]: (null)
[2025-02-28 11:52:10] [ Pixel shader version ]: 5.0
[2025-02-28 11:52:10] [ Vertex shader version ]: 5.0
[2025-02-28 11:52:10] [ Max. MSAA samples ]: 8
[2025-02-28 11:52:10] [ Machine model name ]: (null)
[2025-02-28 11:52:10] [ Machine model version ]: (null)
[2025-02-28 11:52:10] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-02-28 11:52:10] [ Display type ]: ANGLE_D3D11
[2025-02-28 11:52:10] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-02-28 11:52:10] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-02-28 11:52:10] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-28 11:52:10] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-02-28 11:52:10] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-02-28 11:52:10] [ Disabled WebGL Extensions ]: (null)
[2025-02-28 11:52:10] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-02-28 11:52:10] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-02-28 11:52:10] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-02-28 11:52:10] [ Direct rendering version ]: unknown
[2025-02-28 11:52:10] [ Reset notification strategy ]: 0x8252
[2025-02-28 11:52:10] [ GPU process crash count ]: (null)
[2025-02-28 11:52:10] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-02-28 11:52:10] [ compositorInfo ]:
[2025-02-28 11:52:10] [ Tile Update Mode ]: One-copy
[2025-02-28 11:52:10] [ Partial Raster ]: Enabled
[2025-02-28 11:52:10] [ dawnInfo ]:
[2025-02-28 11:52:10] [ devicePerfInfo ]:
[2025-02-28 11:52:10] [ displayInfo ]:
[2025-02-28 11:52:10] [ Info ]: Display[1611277494] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-02-28 11:52:10] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-02-28 11:52:10] [ Buffer format (all) ]: BGRA_8888
[2025-02-28 11:52:10] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-02-28 11:52:10] [ SDR white level in nits ]: 203
[2025-02-28 11:52:10] [ HDR relative maximum luminance ]: 1
[2025-02-28 11:52:10] [ Bits per color component ]: 8
[2025-02-28 11:52:10] [ Bits per pixel ]: 24
[2025-02-28 11:52:10] [ Refresh Rate in Hz ]: 60
[2025-02-28 11:52:10] [ featureStatus ]:
[2025-02-28 11:52:10] [ featureStatus ]:
[2025-02-28 11:52:10] [ 2d_canvas ]: enabled
[2025-02-28 11:52:10] [ canvas_oop_rasterization ]: enabled_on
[2025-02-28 11:52:10] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-02-28 11:52:10] [ gpu_compositing ]: enabled
[2025-02-28 11:52:10] [ multiple_raster_threads ]: enabled_on
[2025-02-28 11:52:10] [ opengl ]: enabled_on
[2025-02-28 11:52:10] [ rasterization ]: enabled
[2025-02-28 11:52:10] [ raw_draw ]: disabled_off_ok
[2025-02-28 11:52:10] [ skia_graphite ]: disabled_off
[2025-02-28 11:52:10] [ video_decode ]: enabled
[2025-02-28 11:52:10] [ video_encode ]: enabled
[2025-02-28 11:52:10] [ vulkan ]: disabled_off
[2025-02-28 11:52:10] [ webgl ]: enabled
[2025-02-28 11:52:10] [ webgl2 ]: enabled
[2025-02-28 11:52:10] [ webgpu ]: enabled
[2025-02-28 11:52:10] [ webnn ]: disabled_off
[2025-02-28 11:52:10] [ problems ]:
[2025-02-28 11:52:10] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-02-28 11:52:10] [ tag ]: workarounds
[2025-02-28 11:52:10] [ affectedSettings ]:
exit_on_context_lost
[2025-02-28 11:52:10] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-02-28 11:52:10] [ tag ]: workarounds
[2025-02-28 11:52:10] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-28 11:52:10] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-02-28 11:52:10] [ tag ]: workarounds
[2025-02-28 11:52:10] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-02-28 11:52:10] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-02-28 11:52:10] [ tag ]: workarounds
[2025-02-28 11:52:10] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-02-28 11:52:10] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-02-28 11:52:10] [ tag ]: workarounds
[2025-02-28 11:52:10] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-02-28 11:52:10] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-02-28 11:52:10] [ tag ]: workarounds
[2025-02-28 11:52:10] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-28 11:52:10] [ workarounds ]:
[2025-02-28 11:52:10] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-02-28 11:52:10] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-02-28 11:52:10] [ workarounds[2] ]: exit_on_context_lost
[2025-02-28 11:52:10] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-02-28 11:52:10] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-02-28 11:52:10] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-02-28 11:52:10] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-02-28 11:52:10] [ gpuMemoryBufferInfo ]:
[2025-02-28 11:52:10] [ R_8 ]: Software only
[2025-02-28 11:52:10] [ R_16 ]: Software only
[2025-02-28 11:52:10] [ RG_88 ]: Software only
[2025-02-28 11:52:10] [ RG_1616 ]: Software only
[2025-02-28 11:52:10] [ BGR_565 ]: Software only
[2025-02-28 11:52:10] [ RGBA_4444 ]: Software only
[2025-02-28 11:52:10] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-02-28 11:52:10] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-02-28 11:52:10] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-02-28 11:52:10] [ BGRA_1010102 ]: Software only
[2025-02-28 11:52:10] [ RGBA_1010102 ]: Software only
[2025-02-28 11:52:10] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-02-28 11:52:10] [ RGBA_F16 ]: Software only
[2025-02-28 11:52:10] [ YVU_420 ]: Software only
[2025-02-28 11:52:10] [ YUV_420_BIPLANAR ]: Software only
[2025-02-28 11:52:10] [ YUVA_420_TRIPLANAR ]: Software only
[2025-02-28 11:52:10] [ P010 ]: Software only
[2025-02-28 11:52:10] [ videoAcceleratorsInfo ]:
[2025-02-28 11:52:10] [ Decoding ]: (null)
[2025-02-28 11:52:10] [ Encoding ]: (null)
[2025-02-28 11:52:10]
[2025-02-28 11:52:10] *** Report Section: Log Messages ***
[2025-02-28 11:52:10]
[2025-02-28 11:52:10] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-01 11:17:27] ==================[ GPU Report: Start [0] ]=================
[2025-03-01 11:17:27]
[2025-03-01 11:17:27] *** Report Section: Client Info ***
[2025-03-01 11:17:27]
[2025-03-01 11:17:27] [ client_info ]:
[2025-03-01 11:17:27] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-01 11:17:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=6772 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-03-01 11:17:27] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-01 11:17:27] [ operating_system ]: Windows NT 10.0.22621
[2025-03-01 11:17:27] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-01 11:17:27] [ version ]: Chrome/126.0.6478.183
[2025-03-01 11:17:27]
[2025-03-01 11:17:27] *** Report Section: GPU Info ***
[2025-03-01 11:17:27]
[2025-03-01 11:17:27] [ gpu_info ]:
[2025-03-01 11:17:27] [ ANGLEFeatures ]:
[2025-03-01 11:17:27] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-01 11:17:27] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-01 11:17:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-01 11:17:27] [ basicInfo ]:
[2025-03-01 11:17:27] [ Initialization time ]: 158
[2025-03-01 11:17:27] [ In-process GPU ]: (null)
[2025-03-01 11:17:27] [ Passthrough Command Decoder ]: (null)
[2025-03-01 11:17:27] [ Sandboxed ]: (null)
[2025-03-01 11:17:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54142}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-01 11:17:27] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57480}, DRIVER_VERSION=10.0.22621.4249
[2025-03-01 11:17:27] [ Optimus ]: (null)
[2025-03-01 11:17:27] [ AMD switchable ]: (null)
[2025-03-01 11:17:27] [ Desktop compositing ]: Aero Glass
[2025-03-01 11:17:27] [ Direct composition ]: (null)
[2025-03-01 11:17:27] [ Supports overlays ]: (null)
[2025-03-01 11:17:27] [ YUY2 overlay support ]: SCALING
[2025-03-01 11:17:27] [ NV12 overlay support ]: SCALING
[2025-03-01 11:17:27] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-01 11:17:27] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-01 11:17:27] [ DirectML feature level ]: Not supported
[2025-03-01 11:17:27] [ Driver D3D12 feature level ]: Not supported
[2025-03-01 11:17:27] [ Driver Vulkan API version ]: Not supported
[2025-03-01 11:17:27] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-01 11:17:27] [ Pixel shader version ]: 5.0
[2025-03-01 11:17:27] [ Vertex shader version ]: 5.0
[2025-03-01 11:17:27] [ Max. MSAA samples ]: 8
[2025-03-01 11:17:27] [ Machine model name ]: (null)
[2025-03-01 11:17:27] [ Machine model version ]: (null)
[2025-03-01 11:17:27] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-01 11:17:27] [ Display type ]: ANGLE_D3D11
[2025-03-01 11:17:27] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-01 11:17:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-01 11:17:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-01 11:17:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-01 11:17:27] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-01 11:17:27] [ Disabled WebGL Extensions ]: (null)
[2025-03-01 11:17:27] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-01 11:17:27] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-01 11:17:27] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-01 11:17:27] [ Direct rendering version ]: unknown
[2025-03-01 11:17:27] [ Reset notification strategy ]: 0x8252
[2025-03-01 11:17:27] [ GPU process crash count ]: (null)
[2025-03-01 11:17:27] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-01 11:17:27] [ compositorInfo ]:
[2025-03-01 11:17:27] [ Tile Update Mode ]: One-copy
[2025-03-01 11:17:27] [ Partial Raster ]: Enabled
[2025-03-01 11:17:27] [ dawnInfo ]:
[2025-03-01 11:17:27] [ devicePerfInfo ]:
[2025-03-01 11:17:27] [ displayInfo ]:
[2025-03-01 11:17:27] [ Info ]: Display[1652549600] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-01 11:17:27] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-01 11:17:27] [ Buffer format (all) ]: BGRA_8888
[2025-03-01 11:17:27] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-01 11:17:27] [ SDR white level in nits ]: 203
[2025-03-01 11:17:27] [ HDR relative maximum luminance ]: 1
[2025-03-01 11:17:27] [ Bits per color component ]: 8
[2025-03-01 11:17:27] [ Bits per pixel ]: 24
[2025-03-01 11:17:27] [ Refresh Rate in Hz ]: 60
[2025-03-01 11:17:27] [ featureStatus ]:
[2025-03-01 11:17:27] [ featureStatus ]:
[2025-03-01 11:17:27] [ 2d_canvas ]: enabled
[2025-03-01 11:17:27] [ canvas_oop_rasterization ]: enabled_on
[2025-03-01 11:17:27] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-01 11:17:27] [ gpu_compositing ]: enabled
[2025-03-01 11:17:27] [ multiple_raster_threads ]: enabled_on
[2025-03-01 11:17:27] [ opengl ]: enabled_on
[2025-03-01 11:17:27] [ rasterization ]: enabled
[2025-03-01 11:17:27] [ raw_draw ]: disabled_off_ok
[2025-03-01 11:17:27] [ skia_graphite ]: disabled_off
[2025-03-01 11:17:27] [ video_decode ]: enabled
[2025-03-01 11:17:27] [ video_encode ]: enabled
[2025-03-01 11:17:27] [ vulkan ]: disabled_off
[2025-03-01 11:17:27] [ webgl ]: enabled
[2025-03-01 11:17:27] [ webgl2 ]: enabled
[2025-03-01 11:17:27] [ webgpu ]: enabled
[2025-03-01 11:17:27] [ webnn ]: disabled_off
[2025-03-01 11:17:27] [ problems ]:
[2025-03-01 11:17:27] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-01 11:17:27] [ tag ]: workarounds
[2025-03-01 11:17:27] [ affectedSettings ]:
exit_on_context_lost
[2025-03-01 11:17:27] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-01 11:17:27] [ tag ]: workarounds
[2025-03-01 11:17:27] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-01 11:17:27] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-01 11:17:27] [ tag ]: workarounds
[2025-03-01 11:17:27] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-01 11:17:27] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-01 11:17:27] [ tag ]: workarounds
[2025-03-01 11:17:27] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-01 11:17:27] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-01 11:17:27] [ tag ]: workarounds
[2025-03-01 11:17:27] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-01 11:17:27] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-01 11:17:27] [ tag ]: workarounds
[2025-03-01 11:17:27] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-01 11:17:27] [ workarounds ]:
[2025-03-01 11:17:27] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-01 11:17:27] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-01 11:17:27] [ workarounds[2] ]: exit_on_context_lost
[2025-03-01 11:17:27] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-01 11:17:27] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-01 11:17:27] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-01 11:17:27] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-01 11:17:27] [ gpuMemoryBufferInfo ]:
[2025-03-01 11:17:27] [ R_8 ]: Software only
[2025-03-01 11:17:27] [ R_16 ]: Software only
[2025-03-01 11:17:27] [ RG_88 ]: Software only
[2025-03-01 11:17:27] [ RG_1616 ]: Software only
[2025-03-01 11:17:27] [ BGR_565 ]: Software only
[2025-03-01 11:17:27] [ RGBA_4444 ]: Software only
[2025-03-01 11:17:27] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-01 11:17:27] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-01 11:17:27] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-01 11:17:27] [ BGRA_1010102 ]: Software only
[2025-03-01 11:17:27] [ RGBA_1010102 ]: Software only
[2025-03-01 11:17:27] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-01 11:17:27] [ RGBA_F16 ]: Software only
[2025-03-01 11:17:27] [ YVU_420 ]: Software only
[2025-03-01 11:17:27] [ YUV_420_BIPLANAR ]: Software only
[2025-03-01 11:17:27] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-01 11:17:27] [ P010 ]: Software only
[2025-03-01 11:17:27] [ videoAcceleratorsInfo ]:
[2025-03-01 11:17:27] [ Decoding ]: (null)
[2025-03-01 11:17:27] [ Encoding ]: (null)
[2025-03-01 11:17:27]
[2025-03-01 11:17:27] *** Report Section: Log Messages ***
[2025-03-01 11:17:27]
[2025-03-01 11:17:27] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-01 20:44:44] ==================[ GPU Report: Start [0] ]=================
[2025-03-01 20:44:44]
[2025-03-01 20:44:44] *** Report Section: Client Info ***
[2025-03-01 20:44:44]
[2025-03-01 20:44:44] [ client_info ]:
[2025-03-01 20:44:44] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-01 20:44:44] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=5848 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-03-01 20:44:44] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-01 20:44:44] [ operating_system ]: Windows NT 10.0.22621
[2025-03-01 20:44:44] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-01 20:44:44] [ version ]: Chrome/126.0.6478.183
[2025-03-01 20:44:44]
[2025-03-01 20:44:44] *** Report Section: GPU Info ***
[2025-03-01 20:44:44]
[2025-03-01 20:44:44] [ gpu_info ]:
[2025-03-01 20:44:44] [ ANGLEFeatures ]:
[2025-03-01 20:44:44] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-01 20:44:44] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-01 20:44:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-01 20:44:44] [ basicInfo ]:
[2025-03-01 20:44:44] [ Initialization time ]: 257
[2025-03-01 20:44:44] [ In-process GPU ]: (null)
[2025-03-01 20:44:44] [ Passthrough Command Decoder ]: (null)
[2025-03-01 20:44:44] [ Sandboxed ]: (null)
[2025-03-01 20:44:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53570}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-01 20:44:44] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56911}, DRIVER_VERSION=10.0.22621.4249
[2025-03-01 20:44:44] [ Optimus ]: (null)
[2025-03-01 20:44:44] [ AMD switchable ]: (null)
[2025-03-01 20:44:44] [ Desktop compositing ]: Aero Glass
[2025-03-01 20:44:44] [ Direct composition ]: (null)
[2025-03-01 20:44:44] [ Supports overlays ]: (null)
[2025-03-01 20:44:44] [ YUY2 overlay support ]: SCALING
[2025-03-01 20:44:44] [ NV12 overlay support ]: SCALING
[2025-03-01 20:44:44] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-01 20:44:44] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-01 20:44:44] [ DirectML feature level ]: Not supported
[2025-03-01 20:44:44] [ Driver D3D12 feature level ]: Not supported
[2025-03-01 20:44:44] [ Driver Vulkan API version ]: Not supported
[2025-03-01 20:44:44] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-01 20:44:44] [ Pixel shader version ]: 5.0
[2025-03-01 20:44:44] [ Vertex shader version ]: 5.0
[2025-03-01 20:44:44] [ Max. MSAA samples ]: 8
[2025-03-01 20:44:44] [ Machine model name ]: (null)
[2025-03-01 20:44:44] [ Machine model version ]: (null)
[2025-03-01 20:44:44] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-01 20:44:44] [ Display type ]: ANGLE_D3D11
[2025-03-01 20:44:44] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-01 20:44:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-01 20:44:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-01 20:44:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-01 20:44:44] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-01 20:44:44] [ Disabled WebGL Extensions ]: (null)
[2025-03-01 20:44:44] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-01 20:44:44] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-01 20:44:44] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-01 20:44:44] [ Direct rendering version ]: unknown
[2025-03-01 20:44:44] [ Reset notification strategy ]: 0x8252
[2025-03-01 20:44:44] [ GPU process crash count ]: (null)
[2025-03-01 20:44:44] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-01 20:44:44] [ compositorInfo ]:
[2025-03-01 20:44:44] [ Tile Update Mode ]: One-copy
[2025-03-01 20:44:44] [ Partial Raster ]: Enabled
[2025-03-01 20:44:44] [ dawnInfo ]:
[2025-03-01 20:44:44] [ devicePerfInfo ]:
[2025-03-01 20:44:44] [ displayInfo ]:
[2025-03-01 20:44:44] [ Info ]: Display[62155291] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-01 20:44:44] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-01 20:44:44] [ Buffer format (all) ]: BGRA_8888
[2025-03-01 20:44:44] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-01 20:44:44] [ SDR white level in nits ]: 203
[2025-03-01 20:44:44] [ HDR relative maximum luminance ]: 1
[2025-03-01 20:44:44] [ Bits per color component ]: 8
[2025-03-01 20:44:44] [ Bits per pixel ]: 24
[2025-03-01 20:44:44] [ Refresh Rate in Hz ]: 60
[2025-03-01 20:44:44] [ featureStatus ]:
[2025-03-01 20:44:44] [ featureStatus ]:
[2025-03-01 20:44:44] [ 2d_canvas ]: enabled
[2025-03-01 20:44:44] [ canvas_oop_rasterization ]: enabled_on
[2025-03-01 20:44:44] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-01 20:44:44] [ gpu_compositing ]: enabled
[2025-03-01 20:44:44] [ multiple_raster_threads ]: enabled_on
[2025-03-01 20:44:44] [ opengl ]: enabled_on
[2025-03-01 20:44:44] [ rasterization ]: enabled
[2025-03-01 20:44:44] [ raw_draw ]: disabled_off_ok
[2025-03-01 20:44:44] [ skia_graphite ]: disabled_off
[2025-03-01 20:44:44] [ video_decode ]: enabled
[2025-03-01 20:44:44] [ video_encode ]: enabled
[2025-03-01 20:44:44] [ vulkan ]: disabled_off
[2025-03-01 20:44:44] [ webgl ]: enabled
[2025-03-01 20:44:44] [ webgl2 ]: enabled
[2025-03-01 20:44:44] [ webgpu ]: enabled
[2025-03-01 20:44:44] [ webnn ]: disabled_off
[2025-03-01 20:44:44] [ problems ]:
[2025-03-01 20:44:44] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-01 20:44:44] [ tag ]: workarounds
[2025-03-01 20:44:44] [ affectedSettings ]:
exit_on_context_lost
[2025-03-01 20:44:44] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-01 20:44:44] [ tag ]: workarounds
[2025-03-01 20:44:44] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-01 20:44:44] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-01 20:44:44] [ tag ]: workarounds
[2025-03-01 20:44:44] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-01 20:44:44] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-01 20:44:44] [ tag ]: workarounds
[2025-03-01 20:44:44] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-01 20:44:44] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-01 20:44:44] [ tag ]: workarounds
[2025-03-01 20:44:44] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-01 20:44:44] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-01 20:44:44] [ tag ]: workarounds
[2025-03-01 20:44:44] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-01 20:44:44] [ workarounds ]:
[2025-03-01 20:44:44] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-01 20:44:44] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-01 20:44:44] [ workarounds[2] ]: exit_on_context_lost
[2025-03-01 20:44:44] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-01 20:44:44] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-01 20:44:44] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-01 20:44:44] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-01 20:44:44] [ gpuMemoryBufferInfo ]:
[2025-03-01 20:44:44] [ R_8 ]: Software only
[2025-03-01 20:44:44] [ R_16 ]: Software only
[2025-03-01 20:44:44] [ RG_88 ]: Software only
[2025-03-01 20:44:44] [ RG_1616 ]: Software only
[2025-03-01 20:44:44] [ BGR_565 ]: Software only
[2025-03-01 20:44:44] [ RGBA_4444 ]: Software only
[2025-03-01 20:44:44] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-01 20:44:44] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-01 20:44:44] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-01 20:44:44] [ BGRA_1010102 ]: Software only
[2025-03-01 20:44:44] [ RGBA_1010102 ]: Software only
[2025-03-01 20:44:44] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-01 20:44:44] [ RGBA_F16 ]: Software only
[2025-03-01 20:44:44] [ YVU_420 ]: Software only
[2025-03-01 20:44:44] [ YUV_420_BIPLANAR ]: Software only
[2025-03-01 20:44:44] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-01 20:44:44] [ P010 ]: Software only
[2025-03-01 20:44:44] [ videoAcceleratorsInfo ]:
[2025-03-01 20:44:44] [ Decoding ]: (null)
[2025-03-01 20:44:44] [ Encoding ]: (null)
[2025-03-01 20:44:44]
[2025-03-01 20:44:44] *** Report Section: Log Messages ***
[2025-03-01 20:44:44]
[2025-03-01 20:44:44] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-04 12:06:37] ==================[ GPU Report: Start [0] ]=================
[2025-03-04 12:06:37]
[2025-03-04 12:06:37] *** Report Section: Client Info ***
[2025-03-04 12:06:37]
[2025-03-04 12:06:37] [ client_info ]:
[2025-03-04 12:06:37] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-04 12:06:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13468 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-04 12:06:37] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-04 12:06:37] [ operating_system ]: Windows NT 10.0.22621
[2025-03-04 12:06:37] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-04 12:06:37] [ version ]: Chrome/126.0.6478.183
[2025-03-04 12:06:37]
[2025-03-04 12:06:37] *** Report Section: GPU Info ***
[2025-03-04 12:06:37]
[2025-03-04 12:06:37] [ gpu_info ]:
[2025-03-04 12:06:37] [ ANGLEFeatures ]:
[2025-03-04 12:06:37] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-04 12:06:37] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-04 12:06:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-04 12:06:37] [ basicInfo ]:
[2025-03-04 12:06:37] [ Initialization time ]: 190
[2025-03-04 12:06:37] [ In-process GPU ]: (null)
[2025-03-04 12:06:37] [ Passthrough Command Decoder ]: (null)
[2025-03-04 12:06:37] [ Sandboxed ]: (null)
[2025-03-04 12:06:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54196}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-04 12:06:37] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57537}, DRIVER_VERSION=10.0.22621.4249
[2025-03-04 12:06:37] [ Optimus ]: (null)
[2025-03-04 12:06:37] [ AMD switchable ]: (null)
[2025-03-04 12:06:37] [ Desktop compositing ]: Aero Glass
[2025-03-04 12:06:37] [ Direct composition ]: (null)
[2025-03-04 12:06:37] [ Supports overlays ]: (null)
[2025-03-04 12:06:37] [ YUY2 overlay support ]: SCALING
[2025-03-04 12:06:37] [ NV12 overlay support ]: SCALING
[2025-03-04 12:06:37] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-04 12:06:37] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-04 12:06:37] [ DirectML feature level ]: Not supported
[2025-03-04 12:06:37] [ Driver D3D12 feature level ]: Not supported
[2025-03-04 12:06:37] [ Driver Vulkan API version ]: Not supported
[2025-03-04 12:06:37] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-04 12:06:37] [ Pixel shader version ]: 5.0
[2025-03-04 12:06:37] [ Vertex shader version ]: 5.0
[2025-03-04 12:06:37] [ Max. MSAA samples ]: 8
[2025-03-04 12:06:37] [ Machine model name ]: (null)
[2025-03-04 12:06:37] [ Machine model version ]: (null)
[2025-03-04 12:06:37] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-04 12:06:37] [ Display type ]: ANGLE_D3D11
[2025-03-04 12:06:37] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-04 12:06:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-04 12:06:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-04 12:06:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-04 12:06:37] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-04 12:06:37] [ Disabled WebGL Extensions ]: (null)
[2025-03-04 12:06:37] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-04 12:06:37] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-04 12:06:37] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-04 12:06:37] [ Direct rendering version ]: unknown
[2025-03-04 12:06:37] [ Reset notification strategy ]: 0x8252
[2025-03-04 12:06:37] [ GPU process crash count ]: (null)
[2025-03-04 12:06:37] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-04 12:06:37] [ compositorInfo ]:
[2025-03-04 12:06:37] [ Tile Update Mode ]: One-copy
[2025-03-04 12:06:37] [ Partial Raster ]: Enabled
[2025-03-04 12:06:37] [ dawnInfo ]:
[2025-03-04 12:06:37] [ devicePerfInfo ]:
[2025-03-04 12:06:37] [ displayInfo ]:
[2025-03-04 12:06:37] [ Info ]: Display[1673188188] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-04 12:06:37] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-04 12:06:37] [ Buffer format (all) ]: BGRA_8888
[2025-03-04 12:06:37] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-04 12:06:37] [ SDR white level in nits ]: 203
[2025-03-04 12:06:37] [ HDR relative maximum luminance ]: 1
[2025-03-04 12:06:37] [ Bits per color component ]: 8
[2025-03-04 12:06:37] [ Bits per pixel ]: 24
[2025-03-04 12:06:37] [ Refresh Rate in Hz ]: 60
[2025-03-04 12:06:37] [ featureStatus ]:
[2025-03-04 12:06:37] [ featureStatus ]:
[2025-03-04 12:06:37] [ 2d_canvas ]: enabled
[2025-03-04 12:06:37] [ canvas_oop_rasterization ]: enabled_on
[2025-03-04 12:06:37] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-04 12:06:37] [ gpu_compositing ]: enabled
[2025-03-04 12:06:37] [ multiple_raster_threads ]: enabled_on
[2025-03-04 12:06:37] [ opengl ]: enabled_on
[2025-03-04 12:06:37] [ rasterization ]: enabled
[2025-03-04 12:06:37] [ raw_draw ]: disabled_off_ok
[2025-03-04 12:06:37] [ skia_graphite ]: disabled_off
[2025-03-04 12:06:37] [ video_decode ]: enabled
[2025-03-04 12:06:37] [ video_encode ]: enabled
[2025-03-04 12:06:37] [ vulkan ]: disabled_off
[2025-03-04 12:06:37] [ webgl ]: enabled
[2025-03-04 12:06:37] [ webgl2 ]: enabled
[2025-03-04 12:06:37] [ webgpu ]: enabled
[2025-03-04 12:06:37] [ webnn ]: disabled_off
[2025-03-04 12:06:37] [ problems ]:
[2025-03-04 12:06:37] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-04 12:06:37] [ tag ]: workarounds
[2025-03-04 12:06:37] [ affectedSettings ]:
exit_on_context_lost
[2025-03-04 12:06:37] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-04 12:06:37] [ tag ]: workarounds
[2025-03-04 12:06:37] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-04 12:06:37] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-04 12:06:37] [ tag ]: workarounds
[2025-03-04 12:06:37] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-04 12:06:37] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-04 12:06:37] [ tag ]: workarounds
[2025-03-04 12:06:37] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-04 12:06:37] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-04 12:06:37] [ tag ]: workarounds
[2025-03-04 12:06:37] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-04 12:06:37] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-04 12:06:37] [ tag ]: workarounds
[2025-03-04 12:06:37] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-04 12:06:37] [ workarounds ]:
[2025-03-04 12:06:37] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-04 12:06:37] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-04 12:06:37] [ workarounds[2] ]: exit_on_context_lost
[2025-03-04 12:06:37] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-04 12:06:37] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-04 12:06:37] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-04 12:06:37] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-04 12:06:37] [ gpuMemoryBufferInfo ]:
[2025-03-04 12:06:37] [ R_8 ]: Software only
[2025-03-04 12:06:37] [ R_16 ]: Software only
[2025-03-04 12:06:37] [ RG_88 ]: Software only
[2025-03-04 12:06:37] [ RG_1616 ]: Software only
[2025-03-04 12:06:37] [ BGR_565 ]: Software only
[2025-03-04 12:06:37] [ RGBA_4444 ]: Software only
[2025-03-04 12:06:37] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-04 12:06:37] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-04 12:06:37] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-04 12:06:37] [ BGRA_1010102 ]: Software only
[2025-03-04 12:06:37] [ RGBA_1010102 ]: Software only
[2025-03-04 12:06:37] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-04 12:06:37] [ RGBA_F16 ]: Software only
[2025-03-04 12:06:37] [ YVU_420 ]: Software only
[2025-03-04 12:06:37] [ YUV_420_BIPLANAR ]: Software only
[2025-03-04 12:06:37] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-04 12:06:37] [ P010 ]: Software only
[2025-03-04 12:06:37] [ videoAcceleratorsInfo ]:
[2025-03-04 12:06:37] [ Decoding ]: (null)
[2025-03-04 12:06:37] [ Encoding ]: (null)
[2025-03-04 12:06:37]
[2025-03-04 12:06:37] *** Report Section: Log Messages ***
[2025-03-04 12:06:37]
[2025-03-04 12:06:37] ===================[ GPU Report: End [0] ]==================
[1969-12-31 18:00:00] Client version: no bootstrapper found
[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-05 01:11:41] ==================[ GPU Report: Start [0] ]=================
[2025-03-05 01:11:41]
[2025-03-05 01:11:41] *** Report Section: Client Info ***
[2025-03-05 01:11:41]
[2025-03-05 01:11:41] [ client_info ]:
[2025-03-05 01:11:41] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-05 01:11:41] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14300 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-05 01:11:41] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-05 01:11:41] [ operating_system ]: Windows NT 10.0.22621
[2025-03-05 01:11:41] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-05 01:11:41] [ version ]: Chrome/126.0.6478.183
[2025-03-05 01:11:41]
[2025-03-05 01:11:41] *** Report Section: GPU Info ***
[2025-03-05 01:11:41]
[2025-03-05 01:11:41] [ gpu_info ]:
[2025-03-05 01:11:41] [ ANGLEFeatures ]:
[2025-03-05 01:11:41] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-05 01:11:41] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-05 01:11:41] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-05 01:11:41] [ basicInfo ]:
[2025-03-05 01:11:41] [ Initialization time ]: 213
[2025-03-05 01:11:41] [ In-process GPU ]: (null)
[2025-03-05 01:11:41] [ Passthrough Command Decoder ]: (null)
[2025-03-05 01:11:41] [ Sandboxed ]: (null)
[2025-03-05 01:11:41] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53758}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-05 01:11:41] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57104}, DRIVER_VERSION=10.0.22621.4249
[2025-03-05 01:11:41] [ Optimus ]: (null)
[2025-03-05 01:11:41] [ AMD switchable ]: (null)
[2025-03-05 01:11:41] [ Desktop compositing ]: Aero Glass
[2025-03-05 01:11:41] [ Direct composition ]: (null)
[2025-03-05 01:11:41] [ Supports overlays ]: (null)
[2025-03-05 01:11:41] [ YUY2 overlay support ]: SCALING
[2025-03-05 01:11:41] [ NV12 overlay support ]: SCALING
[2025-03-05 01:11:41] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-05 01:11:41] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-05 01:11:41] [ DirectML feature level ]: Not supported
[2025-03-05 01:11:41] [ Driver D3D12 feature level ]: Not supported
[2025-03-05 01:11:41] [ Driver Vulkan API version ]: Not supported
[2025-03-05 01:11:41] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-05 01:11:41] [ Pixel shader version ]: 5.0
[2025-03-05 01:11:41] [ Vertex shader version ]: 5.0
[2025-03-05 01:11:41] [ Max. MSAA samples ]: 8
[2025-03-05 01:11:41] [ Machine model name ]: (null)
[2025-03-05 01:11:41] [ Machine model version ]: (null)
[2025-03-05 01:11:41] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-05 01:11:41] [ Display type ]: ANGLE_D3D11
[2025-03-05 01:11:41] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-05 01:11:41] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-05 01:11:41] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-05 01:11:41] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-05 01:11:41] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-05 01:11:41] [ Disabled WebGL Extensions ]: (null)
[2025-03-05 01:11:41] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-05 01:11:41] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-05 01:11:41] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-05 01:11:41] [ Direct rendering version ]: unknown
[2025-03-05 01:11:41] [ Reset notification strategy ]: 0x8252
[2025-03-05 01:11:41] [ GPU process crash count ]: (null)
[2025-03-05 01:11:41] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-05 01:11:41] [ compositorInfo ]:
[2025-03-05 01:11:41] [ Tile Update Mode ]: One-copy
[2025-03-05 01:11:41] [ Partial Raster ]: Enabled
[2025-03-05 01:11:41] [ dawnInfo ]:
[2025-03-05 01:11:41] [ devicePerfInfo ]:
[2025-03-05 01:11:41] [ displayInfo ]:
[2025-03-05 01:11:41] [ Info ]: Display[98343990] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-05 01:11:41] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-05 01:11:41] [ Buffer format (all) ]: BGRA_8888
[2025-03-05 01:11:41] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-05 01:11:41] [ SDR white level in nits ]: 203
[2025-03-05 01:11:41] [ HDR relative maximum luminance ]: 1
[2025-03-05 01:11:41] [ Bits per color component ]: 8
[2025-03-05 01:11:41] [ Bits per pixel ]: 24
[2025-03-05 01:11:41] [ Refresh Rate in Hz ]: 60
[2025-03-05 01:11:41] [ featureStatus ]:
[2025-03-05 01:11:41] [ featureStatus ]:
[2025-03-05 01:11:41] [ 2d_canvas ]: enabled
[2025-03-05 01:11:41] [ canvas_oop_rasterization ]: enabled_on
[2025-03-05 01:11:41] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-05 01:11:41] [ gpu_compositing ]: enabled
[2025-03-05 01:11:41] [ multiple_raster_threads ]: enabled_on
[2025-03-05 01:11:41] [ opengl ]: enabled_on
[2025-03-05 01:11:41] [ rasterization ]: enabled
[2025-03-05 01:11:41] [ raw_draw ]: disabled_off_ok
[2025-03-05 01:11:41] [ skia_graphite ]: disabled_off
[2025-03-05 01:11:41] [ video_decode ]: enabled
[2025-03-05 01:11:41] [ video_encode ]: enabled
[2025-03-05 01:11:41] [ vulkan ]: disabled_off
[2025-03-05 01:11:41] [ webgl ]: enabled
[2025-03-05 01:11:41] [ webgl2 ]: enabled
[2025-03-05 01:11:41] [ webgpu ]: enabled
[2025-03-05 01:11:41] [ webnn ]: disabled_off
[2025-03-05 01:11:41] [ problems ]:
[2025-03-05 01:11:41] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-05 01:11:41] [ tag ]: workarounds
[2025-03-05 01:11:41] [ affectedSettings ]:
exit_on_context_lost
[2025-03-05 01:11:41] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-05 01:11:41] [ tag ]: workarounds
[2025-03-05 01:11:41] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-05 01:11:41] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-05 01:11:41] [ tag ]: workarounds
[2025-03-05 01:11:41] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-05 01:11:41] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-05 01:11:41] [ tag ]: workarounds
[2025-03-05 01:11:41] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-05 01:11:41] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-05 01:11:41] [ tag ]: workarounds
[2025-03-05 01:11:41] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-05 01:11:41] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-05 01:11:41] [ tag ]: workarounds
[2025-03-05 01:11:41] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-05 01:11:41] [ workarounds ]:
[2025-03-05 01:11:41] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-05 01:11:41] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-05 01:11:41] [ workarounds[2] ]: exit_on_context_lost
[2025-03-05 01:11:41] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-05 01:11:41] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-05 01:11:41] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-05 01:11:41] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-05 01:11:41] [ gpuMemoryBufferInfo ]:
[2025-03-05 01:11:41] [ R_8 ]: Software only
[2025-03-05 01:11:41] [ R_16 ]: Software only
[2025-03-05 01:11:41] [ RG_88 ]: Software only
[2025-03-05 01:11:41] [ RG_1616 ]: Software only
[2025-03-05 01:11:41] [ BGR_565 ]: Software only
[2025-03-05 01:11:41] [ RGBA_4444 ]: Software only
[2025-03-05 01:11:41] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-05 01:11:41] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-05 01:11:41] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-05 01:11:41] [ BGRA_1010102 ]: Software only
[2025-03-05 01:11:41] [ RGBA_1010102 ]: Software only
[2025-03-05 01:11:41] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-05 01:11:41] [ RGBA_F16 ]: Software only
[2025-03-05 01:11:41] [ YVU_420 ]: Software only
[2025-03-05 01:11:41] [ YUV_420_BIPLANAR ]: Software only
[2025-03-05 01:11:41] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-05 01:11:41] [ P010 ]: Software only
[2025-03-05 01:11:41] [ videoAcceleratorsInfo ]:
[2025-03-05 01:11:41] [ Decoding ]: (null)
[2025-03-05 01:11:41] [ Encoding ]: (null)
[2025-03-05 01:11:41]
[2025-03-05 01:11:41] *** Report Section: Log Messages ***
[2025-03-05 01:11:41]
[2025-03-05 01:11:41] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-05 12:47:14] ==================[ GPU Report: Start [0] ]=================
[2025-03-05 12:47:14]
[2025-03-05 12:47:14] *** Report Section: Client Info ***
[2025-03-05 12:47:14]
[2025-03-05 12:47:14] [ client_info ]:
[2025-03-05 12:47:14] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-05 12:47:14] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14208 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-05 12:47:14] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-05 12:47:14] [ operating_system ]: Windows NT 10.0.22621
[2025-03-05 12:47:14] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-05 12:47:14] [ version ]: Chrome/126.0.6478.183
[2025-03-05 12:47:14]
[2025-03-05 12:47:14] *** Report Section: GPU Info ***
[2025-03-05 12:47:14]
[2025-03-05 12:47:14] [ gpu_info ]:
[2025-03-05 12:47:14] [ ANGLEFeatures ]:
[2025-03-05 12:47:14] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-05 12:47:14] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-05 12:47:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-05 12:47:14] [ basicInfo ]:
[2025-03-05 12:47:14] [ Initialization time ]: 132
[2025-03-05 12:47:14] [ In-process GPU ]: (null)
[2025-03-05 12:47:14] [ Passthrough Command Decoder ]: (null)
[2025-03-05 12:47:14] [ Sandboxed ]: (null)
[2025-03-05 12:47:14] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54139}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-05 12:47:14] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57483}, DRIVER_VERSION=10.0.22621.4249
[2025-03-05 12:47:14] [ Optimus ]: (null)
[2025-03-05 12:47:14] [ AMD switchable ]: (null)
[2025-03-05 12:47:14] [ Desktop compositing ]: Aero Glass
[2025-03-05 12:47:14] [ Direct composition ]: (null)
[2025-03-05 12:47:14] [ Supports overlays ]: (null)
[2025-03-05 12:47:14] [ YUY2 overlay support ]: SCALING
[2025-03-05 12:47:14] [ NV12 overlay support ]: SCALING
[2025-03-05 12:47:14] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-05 12:47:14] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-05 12:47:14] [ DirectML feature level ]: Not supported
[2025-03-05 12:47:14] [ Driver D3D12 feature level ]: Not supported
[2025-03-05 12:47:14] [ Driver Vulkan API version ]: Not supported
[2025-03-05 12:47:14] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-05 12:47:14] [ Pixel shader version ]: 5.0
[2025-03-05 12:47:14] [ Vertex shader version ]: 5.0
[2025-03-05 12:47:14] [ Max. MSAA samples ]: 8
[2025-03-05 12:47:14] [ Machine model name ]: (null)
[2025-03-05 12:47:14] [ Machine model version ]: (null)
[2025-03-05 12:47:14] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-05 12:47:14] [ Display type ]: ANGLE_D3D11
[2025-03-05 12:47:14] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-05 12:47:14] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-05 12:47:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-05 12:47:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-05 12:47:14] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-05 12:47:14] [ Disabled WebGL Extensions ]: (null)
[2025-03-05 12:47:14] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-05 12:47:14] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-05 12:47:14] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-05 12:47:14] [ Direct rendering version ]: unknown
[2025-03-05 12:47:14] [ Reset notification strategy ]: 0x8252
[2025-03-05 12:47:14] [ GPU process crash count ]: (null)
[2025-03-05 12:47:14] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-05 12:47:14] [ compositorInfo ]:
[2025-03-05 12:47:14] [ Tile Update Mode ]: One-copy
[2025-03-05 12:47:14] [ Partial Raster ]: Enabled
[2025-03-05 12:47:14] [ dawnInfo ]:
[2025-03-05 12:47:14] [ devicePerfInfo ]:
[2025-03-05 12:47:14] [ displayInfo ]:
[2025-03-05 12:47:14] [ Info ]: Display[264008655] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-05 12:47:14] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-05 12:47:14] [ Buffer format (all) ]: BGRA_8888
[2025-03-05 12:47:14] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-05 12:47:14] [ SDR white level in nits ]: 203
[2025-03-05 12:47:14] [ HDR relative maximum luminance ]: 1
[2025-03-05 12:47:14] [ Bits per color component ]: 8
[2025-03-05 12:47:14] [ Bits per pixel ]: 24
[2025-03-05 12:47:14] [ Refresh Rate in Hz ]: 60
[2025-03-05 12:47:14] [ featureStatus ]:
[2025-03-05 12:47:14] [ featureStatus ]:
[2025-03-05 12:47:14] [ 2d_canvas ]: enabled
[2025-03-05 12:47:14] [ canvas_oop_rasterization ]: enabled_on
[2025-03-05 12:47:14] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-05 12:47:14] [ gpu_compositing ]: enabled
[2025-03-05 12:47:14] [ multiple_raster_threads ]: enabled_on
[2025-03-05 12:47:14] [ opengl ]: enabled_on
[2025-03-05 12:47:14] [ rasterization ]: enabled
[2025-03-05 12:47:14] [ raw_draw ]: disabled_off_ok
[2025-03-05 12:47:14] [ skia_graphite ]: disabled_off
[2025-03-05 12:47:14] [ video_decode ]: enabled
[2025-03-05 12:47:14] [ video_encode ]: enabled
[2025-03-05 12:47:14] [ vulkan ]: disabled_off
[2025-03-05 12:47:14] [ webgl ]: enabled
[2025-03-05 12:47:14] [ webgl2 ]: enabled
[2025-03-05 12:47:14] [ webgpu ]: enabled
[2025-03-05 12:47:14] [ webnn ]: disabled_off
[2025-03-05 12:47:14] [ problems ]:
[2025-03-05 12:47:14] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-05 12:47:14] [ tag ]: workarounds
[2025-03-05 12:47:14] [ affectedSettings ]:
exit_on_context_lost
[2025-03-05 12:47:14] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-05 12:47:14] [ tag ]: workarounds
[2025-03-05 12:47:14] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-05 12:47:14] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-05 12:47:14] [ tag ]: workarounds
[2025-03-05 12:47:14] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-05 12:47:14] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-05 12:47:14] [ tag ]: workarounds
[2025-03-05 12:47:14] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-05 12:47:14] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-05 12:47:14] [ tag ]: workarounds
[2025-03-05 12:47:14] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-05 12:47:14] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-05 12:47:14] [ tag ]: workarounds
[2025-03-05 12:47:14] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-05 12:47:14] [ workarounds ]:
[2025-03-05 12:47:14] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-05 12:47:14] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-05 12:47:14] [ workarounds[2] ]: exit_on_context_lost
[2025-03-05 12:47:14] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-05 12:47:14] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-05 12:47:14] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-05 12:47:14] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-05 12:47:14] [ gpuMemoryBufferInfo ]:
[2025-03-05 12:47:14] [ R_8 ]: Software only
[2025-03-05 12:47:14] [ R_16 ]: Software only
[2025-03-05 12:47:14] [ RG_88 ]: Software only
[2025-03-05 12:47:14] [ RG_1616 ]: Software only
[2025-03-05 12:47:14] [ BGR_565 ]: Software only
[2025-03-05 12:47:14] [ RGBA_4444 ]: Software only
[2025-03-05 12:47:14] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-05 12:47:14] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-05 12:47:14] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-05 12:47:14] [ BGRA_1010102 ]: Software only
[2025-03-05 12:47:14] [ RGBA_1010102 ]: Software only
[2025-03-05 12:47:14] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-05 12:47:14] [ RGBA_F16 ]: Software only
[2025-03-05 12:47:14] [ YVU_420 ]: Software only
[2025-03-05 12:47:14] [ YUV_420_BIPLANAR ]: Software only
[2025-03-05 12:47:14] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-05 12:47:14] [ P010 ]: Software only
[2025-03-05 12:47:14] [ videoAcceleratorsInfo ]:
[2025-03-05 12:47:14] [ Decoding ]: (null)
[2025-03-05 12:47:14] [ Encoding ]: (null)
[2025-03-05 12:47:14]
[2025-03-05 12:47:14] *** Report Section: Log Messages ***
[2025-03-05 12:47:14]
[2025-03-05 12:47:14] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-06 12:22:34] ==================[ GPU Report: Start [0] ]=================
[2025-03-06 12:22:34]
[2025-03-06 12:22:34] *** Report Section: Client Info ***
[2025-03-06 12:22:34]
[2025-03-06 12:22:34] [ client_info ]:
[2025-03-06 12:22:34] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-06 12:22:34] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14312 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-06 12:22:34] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-06 12:22:34] [ operating_system ]: Windows NT 10.0.22621
[2025-03-06 12:22:34] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-06 12:22:34] [ version ]: Chrome/126.0.6478.183
[2025-03-06 12:22:34]
[2025-03-06 12:22:34] *** Report Section: GPU Info ***
[2025-03-06 12:22:34]
[2025-03-06 12:22:34] [ gpu_info ]:
[2025-03-06 12:22:34] [ ANGLEFeatures ]:
[2025-03-06 12:22:34] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-06 12:22:34] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-06 12:22:34] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-06 12:22:34] [ basicInfo ]:
[2025-03-06 12:22:34] [ Initialization time ]: 177
[2025-03-06 12:22:34] [ In-process GPU ]: (null)
[2025-03-06 12:22:34] [ Passthrough Command Decoder ]: (null)
[2025-03-06 12:22:34] [ Sandboxed ]: (null)
[2025-03-06 12:22:34] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53523}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-06 12:22:34] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56867}, DRIVER_VERSION=10.0.22621.4249
[2025-03-06 12:22:34] [ Optimus ]: (null)
[2025-03-06 12:22:34] [ AMD switchable ]: (null)
[2025-03-06 12:22:34] [ Desktop compositing ]: Aero Glass
[2025-03-06 12:22:34] [ Direct composition ]: (null)
[2025-03-06 12:22:34] [ Supports overlays ]: (null)
[2025-03-06 12:22:34] [ YUY2 overlay support ]: SCALING
[2025-03-06 12:22:34] [ NV12 overlay support ]: SCALING
[2025-03-06 12:22:34] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-06 12:22:34] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-06 12:22:34] [ DirectML feature level ]: Not supported
[2025-03-06 12:22:34] [ Driver D3D12 feature level ]: Not supported
[2025-03-06 12:22:34] [ Driver Vulkan API version ]: Not supported
[2025-03-06 12:22:34] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-06 12:22:34] [ Pixel shader version ]: 5.0
[2025-03-06 12:22:34] [ Vertex shader version ]: 5.0
[2025-03-06 12:22:34] [ Max. MSAA samples ]: 8
[2025-03-06 12:22:34] [ Machine model name ]: (null)
[2025-03-06 12:22:34] [ Machine model version ]: (null)
[2025-03-06 12:22:34] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-06 12:22:34] [ Display type ]: ANGLE_D3D11
[2025-03-06 12:22:34] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-06 12:22:34] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-06 12:22:34] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-06 12:22:34] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-06 12:22:34] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-06 12:22:34] [ Disabled WebGL Extensions ]: (null)
[2025-03-06 12:22:34] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-06 12:22:34] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-06 12:22:34] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-06 12:22:34] [ Direct rendering version ]: unknown
[2025-03-06 12:22:34] [ Reset notification strategy ]: 0x8252
[2025-03-06 12:22:34] [ GPU process crash count ]: (null)
[2025-03-06 12:22:34] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-06 12:22:34] [ compositorInfo ]:
[2025-03-06 12:22:34] [ Tile Update Mode ]: One-copy
[2025-03-06 12:22:34] [ Partial Raster ]: Enabled
[2025-03-06 12:22:34] [ dawnInfo ]:
[2025-03-06 12:22:34] [ devicePerfInfo ]:
[2025-03-06 12:22:34] [ displayInfo ]:
[2025-03-06 12:22:34] [ Info ]: Display[10632989] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-06 12:22:34] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-06 12:22:34] [ Buffer format (all) ]: BGRA_8888
[2025-03-06 12:22:34] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-06 12:22:34] [ SDR white level in nits ]: 203
[2025-03-06 12:22:34] [ HDR relative maximum luminance ]: 1
[2025-03-06 12:22:34] [ Bits per color component ]: 8
[2025-03-06 12:22:34] [ Bits per pixel ]: 24
[2025-03-06 12:22:34] [ Refresh Rate in Hz ]: 60
[2025-03-06 12:22:34] [ featureStatus ]:
[2025-03-06 12:22:34] [ featureStatus ]:
[2025-03-06 12:22:34] [ 2d_canvas ]: enabled
[2025-03-06 12:22:34] [ canvas_oop_rasterization ]: enabled_on
[2025-03-06 12:22:34] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-06 12:22:34] [ gpu_compositing ]: enabled
[2025-03-06 12:22:34] [ multiple_raster_threads ]: enabled_on
[2025-03-06 12:22:34] [ opengl ]: enabled_on
[2025-03-06 12:22:34] [ rasterization ]: enabled
[2025-03-06 12:22:34] [ raw_draw ]: disabled_off_ok
[2025-03-06 12:22:34] [ skia_graphite ]: disabled_off
[2025-03-06 12:22:34] [ video_decode ]: enabled
[2025-03-06 12:22:34] [ video_encode ]: enabled
[2025-03-06 12:22:34] [ vulkan ]: disabled_off
[2025-03-06 12:22:34] [ webgl ]: enabled
[2025-03-06 12:22:34] [ webgl2 ]: enabled
[2025-03-06 12:22:34] [ webgpu ]: enabled
[2025-03-06 12:22:34] [ webnn ]: disabled_off
[2025-03-06 12:22:34] [ problems ]:
[2025-03-06 12:22:34] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-06 12:22:34] [ tag ]: workarounds
[2025-03-06 12:22:34] [ affectedSettings ]:
exit_on_context_lost
[2025-03-06 12:22:34] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-06 12:22:34] [ tag ]: workarounds
[2025-03-06 12:22:34] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-06 12:22:34] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-06 12:22:34] [ tag ]: workarounds
[2025-03-06 12:22:34] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-06 12:22:34] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-06 12:22:34] [ tag ]: workarounds
[2025-03-06 12:22:34] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-06 12:22:34] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-06 12:22:34] [ tag ]: workarounds
[2025-03-06 12:22:34] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-06 12:22:34] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-06 12:22:34] [ tag ]: workarounds
[2025-03-06 12:22:34] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-06 12:22:34] [ workarounds ]:
[2025-03-06 12:22:34] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-06 12:22:34] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-06 12:22:34] [ workarounds[2] ]: exit_on_context_lost
[2025-03-06 12:22:34] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-06 12:22:34] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-06 12:22:34] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-06 12:22:34] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-06 12:22:34] [ gpuMemoryBufferInfo ]:
[2025-03-06 12:22:34] [ R_8 ]: Software only
[2025-03-06 12:22:34] [ R_16 ]: Software only
[2025-03-06 12:22:34] [ RG_88 ]: Software only
[2025-03-06 12:22:34] [ RG_1616 ]: Software only
[2025-03-06 12:22:34] [ BGR_565 ]: Software only
[2025-03-06 12:22:34] [ RGBA_4444 ]: Software only
[2025-03-06 12:22:34] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-06 12:22:34] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-06 12:22:34] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-06 12:22:34] [ BGRA_1010102 ]: Software only
[2025-03-06 12:22:34] [ RGBA_1010102 ]: Software only
[2025-03-06 12:22:34] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-06 12:22:34] [ RGBA_F16 ]: Software only
[2025-03-06 12:22:34] [ YVU_420 ]: Software only
[2025-03-06 12:22:34] [ YUV_420_BIPLANAR ]: Software only
[2025-03-06 12:22:34] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-06 12:22:34] [ P010 ]: Software only
[2025-03-06 12:22:34] [ videoAcceleratorsInfo ]:
[2025-03-06 12:22:34] [ Decoding ]: (null)
[2025-03-06 12:22:34] [ Encoding ]: (null)
[2025-03-06 12:22:34]
[2025-03-06 12:22:34] *** Report Section: Log Messages ***
[2025-03-06 12:22:34]
[2025-03-06 12:22:34] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-07 18:31:17] ==================[ GPU Report: Start [0] ]=================
[2025-03-07 18:31:17]
[2025-03-07 18:31:17] *** Report Section: Client Info ***
[2025-03-07 18:31:17]
[2025-03-07 18:31:17] [ client_info ]:
[2025-03-07 18:31:17] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-07 18:31:17] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=15116 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-07 18:31:17] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-07 18:31:17] [ operating_system ]: Windows NT 10.0.22621
[2025-03-07 18:31:17] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-07 18:31:17] [ version ]: Chrome/126.0.6478.183
[2025-03-07 18:31:17]
[2025-03-07 18:31:17] *** Report Section: GPU Info ***
[2025-03-07 18:31:17]
[2025-03-07 18:31:17] [ gpu_info ]:
[2025-03-07 18:31:17] [ ANGLEFeatures ]:
[2025-03-07 18:31:17] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-07 18:31:17] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-07 18:31:17] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-07 18:31:17] [ basicInfo ]:
[2025-03-07 18:31:17] [ Initialization time ]: 168
[2025-03-07 18:31:17] [ In-process GPU ]: (null)
[2025-03-07 18:31:17] [ Passthrough Command Decoder ]: (null)
[2025-03-07 18:31:17] [ Sandboxed ]: (null)
[2025-03-07 18:31:17] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54133}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-07 18:31:17] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57477}, DRIVER_VERSION=10.0.22621.4249
[2025-03-07 18:31:17] [ Optimus ]: (null)
[2025-03-07 18:31:17] [ AMD switchable ]: (null)
[2025-03-07 18:31:17] [ Desktop compositing ]: Aero Glass
[2025-03-07 18:31:17] [ Direct composition ]: (null)
[2025-03-07 18:31:17] [ Supports overlays ]: (null)
[2025-03-07 18:31:17] [ YUY2 overlay support ]: SCALING
[2025-03-07 18:31:17] [ NV12 overlay support ]: SCALING
[2025-03-07 18:31:17] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-07 18:31:17] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-07 18:31:17] [ DirectML feature level ]: Not supported
[2025-03-07 18:31:17] [ Driver D3D12 feature level ]: Not supported
[2025-03-07 18:31:17] [ Driver Vulkan API version ]: Not supported
[2025-03-07 18:31:17] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-07 18:31:17] [ Pixel shader version ]: 5.0
[2025-03-07 18:31:17] [ Vertex shader version ]: 5.0
[2025-03-07 18:31:17] [ Max. MSAA samples ]: 8
[2025-03-07 18:31:17] [ Machine model name ]: (null)
[2025-03-07 18:31:17] [ Machine model version ]: (null)
[2025-03-07 18:31:17] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-07 18:31:17] [ Display type ]: ANGLE_D3D11
[2025-03-07 18:31:17] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-07 18:31:17] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-07 18:31:17] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-07 18:31:17] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-07 18:31:17] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-07 18:31:17] [ Disabled WebGL Extensions ]: (null)
[2025-03-07 18:31:17] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-07 18:31:17] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-07 18:31:17] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-07 18:31:17] [ Direct rendering version ]: unknown
[2025-03-07 18:31:17] [ Reset notification strategy ]: 0x8252
[2025-03-07 18:31:17] [ GPU process crash count ]: (null)
[2025-03-07 18:31:17] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-07 18:31:17] [ compositorInfo ]:
[2025-03-07 18:31:17] [ Tile Update Mode ]: One-copy
[2025-03-07 18:31:17] [ Partial Raster ]: Enabled
[2025-03-07 18:31:17] [ dawnInfo ]:
[2025-03-07 18:31:17] [ devicePerfInfo ]:
[2025-03-07 18:31:17] [ displayInfo ]:
[2025-03-07 18:31:17] [ Info ]: Display[1900540381] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-07 18:31:17] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-07 18:31:17] [ Buffer format (all) ]: BGRA_8888
[2025-03-07 18:31:17] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-07 18:31:17] [ SDR white level in nits ]: 203
[2025-03-07 18:31:17] [ HDR relative maximum luminance ]: 1
[2025-03-07 18:31:17] [ Bits per color component ]: 8
[2025-03-07 18:31:17] [ Bits per pixel ]: 24
[2025-03-07 18:31:17] [ Refresh Rate in Hz ]: 60
[2025-03-07 18:31:17] [ featureStatus ]:
[2025-03-07 18:31:17] [ featureStatus ]:
[2025-03-07 18:31:17] [ 2d_canvas ]: enabled
[2025-03-07 18:31:17] [ canvas_oop_rasterization ]: enabled_on
[2025-03-07 18:31:17] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-07 18:31:17] [ gpu_compositing ]: enabled
[2025-03-07 18:31:17] [ multiple_raster_threads ]: enabled_on
[2025-03-07 18:31:17] [ opengl ]: enabled_on
[2025-03-07 18:31:17] [ rasterization ]: enabled
[2025-03-07 18:31:17] [ raw_draw ]: disabled_off_ok
[2025-03-07 18:31:17] [ skia_graphite ]: disabled_off
[2025-03-07 18:31:17] [ video_decode ]: enabled
[2025-03-07 18:31:17] [ video_encode ]: enabled
[2025-03-07 18:31:17] [ vulkan ]: disabled_off
[2025-03-07 18:31:17] [ webgl ]: enabled
[2025-03-07 18:31:17] [ webgl2 ]: enabled
[2025-03-07 18:31:17] [ webgpu ]: enabled
[2025-03-07 18:31:17] [ webnn ]: disabled_off
[2025-03-07 18:31:17] [ problems ]:
[2025-03-07 18:31:17] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-07 18:31:17] [ tag ]: workarounds
[2025-03-07 18:31:17] [ affectedSettings ]:
exit_on_context_lost
[2025-03-07 18:31:17] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-07 18:31:17] [ tag ]: workarounds
[2025-03-07 18:31:17] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-07 18:31:17] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-07 18:31:17] [ tag ]: workarounds
[2025-03-07 18:31:17] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-07 18:31:17] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-07 18:31:17] [ tag ]: workarounds
[2025-03-07 18:31:17] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-07 18:31:17] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-07 18:31:17] [ tag ]: workarounds
[2025-03-07 18:31:17] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-07 18:31:17] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-07 18:31:17] [ tag ]: workarounds
[2025-03-07 18:31:17] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-07 18:31:17] [ workarounds ]:
[2025-03-07 18:31:17] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-07 18:31:17] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-07 18:31:17] [ workarounds[2] ]: exit_on_context_lost
[2025-03-07 18:31:17] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-07 18:31:17] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-07 18:31:17] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-07 18:31:17] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-07 18:31:17] [ gpuMemoryBufferInfo ]:
[2025-03-07 18:31:17] [ R_8 ]: Software only
[2025-03-07 18:31:17] [ R_16 ]: Software only
[2025-03-07 18:31:17] [ RG_88 ]: Software only
[2025-03-07 18:31:17] [ RG_1616 ]: Software only
[2025-03-07 18:31:17] [ BGR_565 ]: Software only
[2025-03-07 18:31:17] [ RGBA_4444 ]: Software only
[2025-03-07 18:31:17] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-07 18:31:17] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-07 18:31:17] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-07 18:31:17] [ BGRA_1010102 ]: Software only
[2025-03-07 18:31:17] [ RGBA_1010102 ]: Software only
[2025-03-07 18:31:17] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-07 18:31:17] [ RGBA_F16 ]: Software only
[2025-03-07 18:31:17] [ YVU_420 ]: Software only
[2025-03-07 18:31:17] [ YUV_420_BIPLANAR ]: Software only
[2025-03-07 18:31:17] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-07 18:31:17] [ P010 ]: Software only
[2025-03-07 18:31:17] [ videoAcceleratorsInfo ]:
[2025-03-07 18:31:17] [ Decoding ]: (null)
[2025-03-07 18:31:17] [ Encoding ]: (null)
[2025-03-07 18:31:17]
[2025-03-07 18:31:17] *** Report Section: Log Messages ***
[2025-03-07 18:31:17]
[2025-03-07 18:31:17] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-08 13:22:48] ==================[ GPU Report: Start [0] ]=================
[2025-03-08 13:22:48]
[2025-03-08 13:22:48] *** Report Section: Client Info ***
[2025-03-08 13:22:48]
[2025-03-08 13:22:48] [ client_info ]:
[2025-03-08 13:22:48] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-08 13:22:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=7836 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-03-08 13:22:48] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-08 13:22:48] [ operating_system ]: Windows NT 10.0.22621
[2025-03-08 13:22:48] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-08 13:22:48] [ version ]: Chrome/126.0.6478.183
[2025-03-08 13:22:48]
[2025-03-08 13:22:48] *** Report Section: GPU Info ***
[2025-03-08 13:22:48]
[2025-03-08 13:22:48] [ gpu_info ]:
[2025-03-08 13:22:48] [ ANGLEFeatures ]:
[2025-03-08 13:22:48] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-08 13:22:48] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-08 13:22:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-08 13:22:48] [ basicInfo ]:
[2025-03-08 13:22:48] [ Initialization time ]: 181
[2025-03-08 13:22:48] [ In-process GPU ]: (null)
[2025-03-08 13:22:48] [ Passthrough Command Decoder ]: (null)
[2025-03-08 13:22:48] [ Sandboxed ]: (null)
[2025-03-08 13:22:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53597}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-08 13:22:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56942}, DRIVER_VERSION=10.0.22621.4249
[2025-03-08 13:22:48] [ Optimus ]: (null)
[2025-03-08 13:22:48] [ AMD switchable ]: (null)
[2025-03-08 13:22:48] [ Desktop compositing ]: Aero Glass
[2025-03-08 13:22:48] [ Direct composition ]: (null)
[2025-03-08 13:22:48] [ Supports overlays ]: (null)
[2025-03-08 13:22:48] [ YUY2 overlay support ]: SCALING
[2025-03-08 13:22:48] [ NV12 overlay support ]: SCALING
[2025-03-08 13:22:48] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-08 13:22:48] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-08 13:22:48] [ DirectML feature level ]: Not supported
[2025-03-08 13:22:48] [ Driver D3D12 feature level ]: Not supported
[2025-03-08 13:22:48] [ Driver Vulkan API version ]: Not supported
[2025-03-08 13:22:48] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-08 13:22:48] [ Pixel shader version ]: 5.0
[2025-03-08 13:22:48] [ Vertex shader version ]: 5.0
[2025-03-08 13:22:48] [ Max. MSAA samples ]: 8
[2025-03-08 13:22:48] [ Machine model name ]: (null)
[2025-03-08 13:22:48] [ Machine model version ]: (null)
[2025-03-08 13:22:48] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-08 13:22:48] [ Display type ]: ANGLE_D3D11
[2025-03-08 13:22:48] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-08 13:22:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-08 13:22:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-08 13:22:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-08 13:22:48] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-08 13:22:48] [ Disabled WebGL Extensions ]: (null)
[2025-03-08 13:22:48] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-08 13:22:48] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-08 13:22:48] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-08 13:22:48] [ Direct rendering version ]: unknown
[2025-03-08 13:22:48] [ Reset notification strategy ]: 0x8252
[2025-03-08 13:22:48] [ GPU process crash count ]: (null)
[2025-03-08 13:22:48] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-08 13:22:48] [ compositorInfo ]:
[2025-03-08 13:22:48] [ Tile Update Mode ]: One-copy
[2025-03-08 13:22:48] [ Partial Raster ]: Enabled
[2025-03-08 13:22:48] [ dawnInfo ]:
[2025-03-08 13:22:48] [ devicePerfInfo ]:
[2025-03-08 13:22:48] [ displayInfo ]:
[2025-03-08 13:22:48] [ Info ]: Display[179945027] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-08 13:22:48] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-08 13:22:48] [ Buffer format (all) ]: BGRA_8888
[2025-03-08 13:22:48] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-08 13:22:48] [ SDR white level in nits ]: 203
[2025-03-08 13:22:48] [ HDR relative maximum luminance ]: 1
[2025-03-08 13:22:48] [ Bits per color component ]: 8
[2025-03-08 13:22:48] [ Bits per pixel ]: 24
[2025-03-08 13:22:48] [ Refresh Rate in Hz ]: 60
[2025-03-08 13:22:48] [ featureStatus ]:
[2025-03-08 13:22:48] [ featureStatus ]:
[2025-03-08 13:22:48] [ 2d_canvas ]: enabled
[2025-03-08 13:22:48] [ canvas_oop_rasterization ]: enabled_on
[2025-03-08 13:22:48] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-08 13:22:48] [ gpu_compositing ]: enabled
[2025-03-08 13:22:48] [ multiple_raster_threads ]: enabled_on
[2025-03-08 13:22:48] [ opengl ]: enabled_on
[2025-03-08 13:22:48] [ rasterization ]: enabled
[2025-03-08 13:22:48] [ raw_draw ]: disabled_off_ok
[2025-03-08 13:22:48] [ skia_graphite ]: disabled_off
[2025-03-08 13:22:48] [ video_decode ]: enabled
[2025-03-08 13:22:48] [ video_encode ]: enabled
[2025-03-08 13:22:48] [ vulkan ]: disabled_off
[2025-03-08 13:22:48] [ webgl ]: enabled
[2025-03-08 13:22:48] [ webgl2 ]: enabled
[2025-03-08 13:22:48] [ webgpu ]: enabled
[2025-03-08 13:22:48] [ webnn ]: disabled_off
[2025-03-08 13:22:48] [ problems ]:
[2025-03-08 13:22:48] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-08 13:22:48] [ tag ]: workarounds
[2025-03-08 13:22:48] [ affectedSettings ]:
exit_on_context_lost
[2025-03-08 13:22:48] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-08 13:22:48] [ tag ]: workarounds
[2025-03-08 13:22:48] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-08 13:22:48] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-08 13:22:48] [ tag ]: workarounds
[2025-03-08 13:22:48] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-08 13:22:48] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-08 13:22:48] [ tag ]: workarounds
[2025-03-08 13:22:48] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-08 13:22:48] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-08 13:22:48] [ tag ]: workarounds
[2025-03-08 13:22:48] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-08 13:22:48] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-08 13:22:48] [ tag ]: workarounds
[2025-03-08 13:22:48] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-08 13:22:48] [ workarounds ]:
[2025-03-08 13:22:48] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-08 13:22:48] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-08 13:22:48] [ workarounds[2] ]: exit_on_context_lost
[2025-03-08 13:22:48] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-08 13:22:48] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-08 13:22:48] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-08 13:22:48] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-08 13:22:48] [ gpuMemoryBufferInfo ]:
[2025-03-08 13:22:48] [ R_8 ]: Software only
[2025-03-08 13:22:48] [ R_16 ]: Software only
[2025-03-08 13:22:48] [ RG_88 ]: Software only
[2025-03-08 13:22:48] [ RG_1616 ]: Software only
[2025-03-08 13:22:48] [ BGR_565 ]: Software only
[2025-03-08 13:22:48] [ RGBA_4444 ]: Software only
[2025-03-08 13:22:48] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-08 13:22:48] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-08 13:22:48] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-08 13:22:48] [ BGRA_1010102 ]: Software only
[2025-03-08 13:22:48] [ RGBA_1010102 ]: Software only
[2025-03-08 13:22:48] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-08 13:22:48] [ RGBA_F16 ]: Software only
[2025-03-08 13:22:48] [ YVU_420 ]: Software only
[2025-03-08 13:22:48] [ YUV_420_BIPLANAR ]: Software only
[2025-03-08 13:22:48] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-08 13:22:48] [ P010 ]: Software only
[2025-03-08 13:22:48] [ videoAcceleratorsInfo ]:
[2025-03-08 13:22:48] [ Decoding ]: (null)
[2025-03-08 13:22:48] [ Encoding ]: (null)
[2025-03-08 13:22:48]
[2025-03-08 13:22:48] *** Report Section: Log Messages ***
[2025-03-08 13:22:48]
[2025-03-08 13:22:48] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-09 07:06:36] ==================[ GPU Report: Start [0] ]=================
[2025-03-09 07:06:36]
[2025-03-09 07:06:36] *** Report Section: Client Info ***
[2025-03-09 07:06:36]
[2025-03-09 07:06:36] [ client_info ]:
[2025-03-09 07:06:36] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-09 07:06:36] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=1336 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-03-09 07:06:36] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-09 07:06:36] [ operating_system ]: Windows NT 10.0.22621
[2025-03-09 07:06:36] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-09 07:06:36] [ version ]: Chrome/126.0.6478.183
[2025-03-09 07:06:36]
[2025-03-09 07:06:36] *** Report Section: GPU Info ***
[2025-03-09 07:06:36]
[2025-03-09 07:06:36] [ gpu_info ]:
[2025-03-09 07:06:36] [ ANGLEFeatures ]:
[2025-03-09 07:06:36] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-09 07:06:36] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-09 07:06:36] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-09 07:06:36] [ basicInfo ]:
[2025-03-09 07:06:36] [ Initialization time ]: 165
[2025-03-09 07:06:36] [ In-process GPU ]: (null)
[2025-03-09 07:06:36] [ Passthrough Command Decoder ]: (null)
[2025-03-09 07:06:36] [ Sandboxed ]: (null)
[2025-03-09 07:06:36] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54255}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-09 07:06:36] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57605}, DRIVER_VERSION=10.0.22621.4249
[2025-03-09 07:06:36] [ Optimus ]: (null)
[2025-03-09 07:06:36] [ AMD switchable ]: (null)
[2025-03-09 07:06:36] [ Desktop compositing ]: Aero Glass
[2025-03-09 07:06:36] [ Direct composition ]: (null)
[2025-03-09 07:06:36] [ Supports overlays ]: (null)
[2025-03-09 07:06:36] [ YUY2 overlay support ]: SCALING
[2025-03-09 07:06:36] [ NV12 overlay support ]: SCALING
[2025-03-09 07:06:36] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-09 07:06:36] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-09 07:06:36] [ DirectML feature level ]: Not supported
[2025-03-09 07:06:36] [ Driver D3D12 feature level ]: Not supported
[2025-03-09 07:06:36] [ Driver Vulkan API version ]: Not supported
[2025-03-09 07:06:36] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-09 07:06:36] [ Pixel shader version ]: 5.0
[2025-03-09 07:06:36] [ Vertex shader version ]: 5.0
[2025-03-09 07:06:36] [ Max. MSAA samples ]: 8
[2025-03-09 07:06:36] [ Machine model name ]: (null)
[2025-03-09 07:06:36] [ Machine model version ]: (null)
[2025-03-09 07:06:36] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-09 07:06:36] [ Display type ]: ANGLE_D3D11
[2025-03-09 07:06:36] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-09 07:06:36] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-09 07:06:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-09 07:06:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-09 07:06:36] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-09 07:06:36] [ Disabled WebGL Extensions ]: (null)
[2025-03-09 07:06:36] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-09 07:06:36] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-09 07:06:36] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-09 07:06:36] [ Direct rendering version ]: unknown
[2025-03-09 07:06:36] [ Reset notification strategy ]: 0x8252
[2025-03-09 07:06:36] [ GPU process crash count ]: (null)
[2025-03-09 07:06:36] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-09 07:06:36] [ compositorInfo ]:
[2025-03-09 07:06:36] [ Tile Update Mode ]: One-copy
[2025-03-09 07:06:36] [ Partial Raster ]: Enabled
[2025-03-09 07:06:36] [ dawnInfo ]:
[2025-03-09 07:06:36] [ devicePerfInfo ]:
[2025-03-09 07:06:36] [ displayInfo ]:
[2025-03-09 07:06:36] [ Info ]: Display[40367181] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-09 07:06:36] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-09 07:06:36] [ Buffer format (all) ]: BGRA_8888
[2025-03-09 07:06:36] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-09 07:06:36] [ SDR white level in nits ]: 203
[2025-03-09 07:06:36] [ HDR relative maximum luminance ]: 1
[2025-03-09 07:06:36] [ Bits per color component ]: 8
[2025-03-09 07:06:36] [ Bits per pixel ]: 24
[2025-03-09 07:06:36] [ Refresh Rate in Hz ]: 60
[2025-03-09 07:06:36] [ featureStatus ]:
[2025-03-09 07:06:36] [ featureStatus ]:
[2025-03-09 07:06:36] [ 2d_canvas ]: enabled
[2025-03-09 07:06:36] [ canvas_oop_rasterization ]: enabled_on
[2025-03-09 07:06:36] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-09 07:06:36] [ gpu_compositing ]: enabled
[2025-03-09 07:06:36] [ multiple_raster_threads ]: enabled_on
[2025-03-09 07:06:36] [ opengl ]: enabled_on
[2025-03-09 07:06:36] [ rasterization ]: enabled
[2025-03-09 07:06:36] [ raw_draw ]: disabled_off_ok
[2025-03-09 07:06:36] [ skia_graphite ]: disabled_off
[2025-03-09 07:06:36] [ video_decode ]: enabled
[2025-03-09 07:06:36] [ video_encode ]: enabled
[2025-03-09 07:06:36] [ vulkan ]: disabled_off
[2025-03-09 07:06:36] [ webgl ]: enabled
[2025-03-09 07:06:36] [ webgl2 ]: enabled
[2025-03-09 07:06:36] [ webgpu ]: enabled
[2025-03-09 07:06:36] [ webnn ]: disabled_off
[2025-03-09 07:06:36] [ problems ]:
[2025-03-09 07:06:36] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-09 07:06:36] [ tag ]: workarounds
[2025-03-09 07:06:36] [ affectedSettings ]:
exit_on_context_lost
[2025-03-09 07:06:36] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-09 07:06:36] [ tag ]: workarounds
[2025-03-09 07:06:36] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-09 07:06:36] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-09 07:06:36] [ tag ]: workarounds
[2025-03-09 07:06:36] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-09 07:06:36] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-09 07:06:36] [ tag ]: workarounds
[2025-03-09 07:06:36] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-09 07:06:36] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-09 07:06:36] [ tag ]: workarounds
[2025-03-09 07:06:36] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-09 07:06:36] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-09 07:06:36] [ tag ]: workarounds
[2025-03-09 07:06:36] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-09 07:06:36] [ workarounds ]:
[2025-03-09 07:06:36] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-09 07:06:36] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-09 07:06:36] [ workarounds[2] ]: exit_on_context_lost
[2025-03-09 07:06:36] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-09 07:06:36] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-09 07:06:36] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-09 07:06:36] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-09 07:06:36] [ gpuMemoryBufferInfo ]:
[2025-03-09 07:06:36] [ R_8 ]: Software only
[2025-03-09 07:06:36] [ R_16 ]: Software only
[2025-03-09 07:06:36] [ RG_88 ]: Software only
[2025-03-09 07:06:36] [ RG_1616 ]: Software only
[2025-03-09 07:06:36] [ BGR_565 ]: Software only
[2025-03-09 07:06:36] [ RGBA_4444 ]: Software only
[2025-03-09 07:06:36] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-09 07:06:36] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-09 07:06:36] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-09 07:06:36] [ BGRA_1010102 ]: Software only
[2025-03-09 07:06:36] [ RGBA_1010102 ]: Software only
[2025-03-09 07:06:36] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-09 07:06:36] [ RGBA_F16 ]: Software only
[2025-03-09 07:06:36] [ YVU_420 ]: Software only
[2025-03-09 07:06:36] [ YUV_420_BIPLANAR ]: Software only
[2025-03-09 07:06:36] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-09 07:06:36] [ P010 ]: Software only
[2025-03-09 07:06:36] [ videoAcceleratorsInfo ]:
[2025-03-09 07:06:36] [ Decoding ]: (null)
[2025-03-09 07:06:36] [ Encoding ]: (null)
[2025-03-09 07:06:36]
[2025-03-09 07:06:36] *** Report Section: Log Messages ***
[2025-03-09 07:06:36]
[2025-03-09 07:06:36] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-10 00:33:34] ==================[ GPU Report: Start [0] ]=================
[2025-03-10 00:33:35]
[2025-03-10 00:33:35] *** Report Section: Client Info ***
[2025-03-10 00:33:35]
[2025-03-10 00:33:35] [ client_info ]:
[2025-03-10 00:33:35] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-10 00:33:35] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13592 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-10 00:33:35] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-10 00:33:35] [ operating_system ]: Windows NT 10.0.22621
[2025-03-10 00:33:35] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-10 00:33:35] [ version ]: Chrome/126.0.6478.183
[2025-03-10 00:33:35]
[2025-03-10 00:33:35] *** Report Section: GPU Info ***
[2025-03-10 00:33:35]
[2025-03-10 00:33:35] [ gpu_info ]:
[2025-03-10 00:33:35] [ ANGLEFeatures ]:
[2025-03-10 00:33:35] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-10 00:33:35] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-10 00:33:35] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-10 00:33:35] [ basicInfo ]:
[2025-03-10 00:33:35] [ Initialization time ]: 165
[2025-03-10 00:33:35] [ In-process GPU ]: (null)
[2025-03-10 00:33:35] [ Passthrough Command Decoder ]: (null)
[2025-03-10 00:33:35] [ Sandboxed ]: (null)
[2025-03-10 00:33:35] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53595}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-10 00:33:35] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56935}, DRIVER_VERSION=10.0.22621.4249
[2025-03-10 00:33:35] [ Optimus ]: (null)
[2025-03-10 00:33:35] [ AMD switchable ]: (null)
[2025-03-10 00:33:35] [ Desktop compositing ]: Aero Glass
[2025-03-10 00:33:35] [ Direct composition ]: (null)
[2025-03-10 00:33:35] [ Supports overlays ]: (null)
[2025-03-10 00:33:35] [ YUY2 overlay support ]: SCALING
[2025-03-10 00:33:35] [ NV12 overlay support ]: SCALING
[2025-03-10 00:33:35] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-10 00:33:35] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-10 00:33:35] [ DirectML feature level ]: Not supported
[2025-03-10 00:33:35] [ Driver D3D12 feature level ]: Not supported
[2025-03-10 00:33:35] [ Driver Vulkan API version ]: Not supported
[2025-03-10 00:33:35] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-10 00:33:35] [ Pixel shader version ]: 5.0
[2025-03-10 00:33:35] [ Vertex shader version ]: 5.0
[2025-03-10 00:33:35] [ Max. MSAA samples ]: 8
[2025-03-10 00:33:35] [ Machine model name ]: (null)
[2025-03-10 00:33:35] [ Machine model version ]: (null)
[2025-03-10 00:33:35] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-10 00:33:35] [ Display type ]: ANGLE_D3D11
[2025-03-10 00:33:35] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-10 00:33:35] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-10 00:33:35] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-10 00:33:35] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-10 00:33:35] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-10 00:33:35] [ Disabled WebGL Extensions ]: (null)
[2025-03-10 00:33:35] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-10 00:33:35] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-10 00:33:35] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-10 00:33:35] [ Direct rendering version ]: unknown
[2025-03-10 00:33:35] [ Reset notification strategy ]: 0x8252
[2025-03-10 00:33:35] [ GPU process crash count ]: (null)
[2025-03-10 00:33:35] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-10 00:33:35] [ compositorInfo ]:
[2025-03-10 00:33:35] [ Tile Update Mode ]: One-copy
[2025-03-10 00:33:35] [ Partial Raster ]: Enabled
[2025-03-10 00:33:35] [ dawnInfo ]:
[2025-03-10 00:33:35] [ devicePerfInfo ]:
[2025-03-10 00:33:35] [ displayInfo ]:
[2025-03-10 00:33:35] [ Info ]: Display[3094771649] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-10 00:33:35] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-10 00:33:35] [ Buffer format (all) ]: BGRA_8888
[2025-03-10 00:33:35] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-10 00:33:35] [ SDR white level in nits ]: 203
[2025-03-10 00:33:35] [ HDR relative maximum luminance ]: 1
[2025-03-10 00:33:35] [ Bits per color component ]: 8
[2025-03-10 00:33:35] [ Bits per pixel ]: 24
[2025-03-10 00:33:35] [ Refresh Rate in Hz ]: 60
[2025-03-10 00:33:35] [ featureStatus ]:
[2025-03-10 00:33:35] [ featureStatus ]:
[2025-03-10 00:33:35] [ 2d_canvas ]: enabled
[2025-03-10 00:33:35] [ canvas_oop_rasterization ]: enabled_on
[2025-03-10 00:33:35] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-10 00:33:35] [ gpu_compositing ]: enabled
[2025-03-10 00:33:35] [ multiple_raster_threads ]: enabled_on
[2025-03-10 00:33:35] [ opengl ]: enabled_on
[2025-03-10 00:33:35] [ rasterization ]: enabled
[2025-03-10 00:33:35] [ raw_draw ]: disabled_off_ok
[2025-03-10 00:33:35] [ skia_graphite ]: disabled_off
[2025-03-10 00:33:35] [ video_decode ]: enabled
[2025-03-10 00:33:35] [ video_encode ]: enabled
[2025-03-10 00:33:35] [ vulkan ]: disabled_off
[2025-03-10 00:33:35] [ webgl ]: enabled
[2025-03-10 00:33:35] [ webgl2 ]: enabled
[2025-03-10 00:33:35] [ webgpu ]: enabled
[2025-03-10 00:33:35] [ webnn ]: disabled_off
[2025-03-10 00:33:35] [ problems ]:
[2025-03-10 00:33:35] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-10 00:33:35] [ tag ]: workarounds
[2025-03-10 00:33:35] [ affectedSettings ]:
exit_on_context_lost
[2025-03-10 00:33:35] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-10 00:33:35] [ tag ]: workarounds
[2025-03-10 00:33:35] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-10 00:33:35] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-10 00:33:35] [ tag ]: workarounds
[2025-03-10 00:33:35] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-10 00:33:35] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-10 00:33:35] [ tag ]: workarounds
[2025-03-10 00:33:35] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-10 00:33:35] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-10 00:33:35] [ tag ]: workarounds
[2025-03-10 00:33:35] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-10 00:33:35] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-10 00:33:35] [ tag ]: workarounds
[2025-03-10 00:33:35] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-10 00:33:35] [ workarounds ]:
[2025-03-10 00:33:35] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-10 00:33:35] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-10 00:33:35] [ workarounds[2] ]: exit_on_context_lost
[2025-03-10 00:33:35] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-10 00:33:35] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-10 00:33:35] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-10 00:33:35] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-10 00:33:35] [ gpuMemoryBufferInfo ]:
[2025-03-10 00:33:35] [ R_8 ]: Software only
[2025-03-10 00:33:35] [ R_16 ]: Software only
[2025-03-10 00:33:35] [ RG_88 ]: Software only
[2025-03-10 00:33:35] [ RG_1616 ]: Software only
[2025-03-10 00:33:35] [ BGR_565 ]: Software only
[2025-03-10 00:33:35] [ RGBA_4444 ]: Software only
[2025-03-10 00:33:35] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-10 00:33:35] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-10 00:33:35] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-10 00:33:35] [ BGRA_1010102 ]: Software only
[2025-03-10 00:33:35] [ RGBA_1010102 ]: Software only
[2025-03-10 00:33:35] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-10 00:33:35] [ RGBA_F16 ]: Software only
[2025-03-10 00:33:35] [ YVU_420 ]: Software only
[2025-03-10 00:33:35] [ YUV_420_BIPLANAR ]: Software only
[2025-03-10 00:33:35] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-10 00:33:35] [ P010 ]: Software only
[2025-03-10 00:33:35] [ videoAcceleratorsInfo ]:
[2025-03-10 00:33:35] [ Decoding ]: (null)
[2025-03-10 00:33:35] [ Encoding ]: (null)
[2025-03-10 00:33:35]
[2025-03-10 00:33:35] *** Report Section: Log Messages ***
[2025-03-10 00:33:35]
[2025-03-10 00:33:35] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-10 13:34:41] ==================[ GPU Report: Start [0] ]=================
[2025-03-10 13:34:41]
[2025-03-10 13:34:41] *** Report Section: Client Info ***
[2025-03-10 13:34:41]
[2025-03-10 13:34:41] [ client_info ]:
[2025-03-10 13:34:41] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-10 13:34:41] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=8976 -buildid=1738026274 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-03-10 13:34:41] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-10 13:34:41] [ operating_system ]: Windows NT 10.0.22621
[2025-03-10 13:34:41] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-10 13:34:41] [ version ]: Chrome/126.0.6478.183
[2025-03-10 13:34:41]
[2025-03-10 13:34:41] *** Report Section: GPU Info ***
[2025-03-10 13:34:41]
[2025-03-10 13:34:41] [ gpu_info ]:
[2025-03-10 13:34:41] [ ANGLEFeatures ]:
[2025-03-10 13:34:41] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-10 13:34:41] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-10 13:34:41] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-10 13:34:41] [ basicInfo ]:
[2025-03-10 13:34:41] [ Initialization time ]: 161
[2025-03-10 13:34:41] [ In-process GPU ]: (null)
[2025-03-10 13:34:41] [ Passthrough Command Decoder ]: (null)
[2025-03-10 13:34:41] [ Sandboxed ]: (null)
[2025-03-10 13:34:41] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54192}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-10 13:34:41] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57537}, DRIVER_VERSION=10.0.22621.4249
[2025-03-10 13:34:41] [ Optimus ]: (null)
[2025-03-10 13:34:41] [ AMD switchable ]: (null)
[2025-03-10 13:34:41] [ Desktop compositing ]: Aero Glass
[2025-03-10 13:34:41] [ Direct composition ]: (null)
[2025-03-10 13:34:41] [ Supports overlays ]: (null)
[2025-03-10 13:34:41] [ YUY2 overlay support ]: SCALING
[2025-03-10 13:34:41] [ NV12 overlay support ]: SCALING
[2025-03-10 13:34:41] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-10 13:34:41] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-10 13:34:41] [ DirectML feature level ]: Not supported
[2025-03-10 13:34:41] [ Driver D3D12 feature level ]: Not supported
[2025-03-10 13:34:41] [ Driver Vulkan API version ]: Not supported
[2025-03-10 13:34:41] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-10 13:34:41] [ Pixel shader version ]: 5.0
[2025-03-10 13:34:41] [ Vertex shader version ]: 5.0
[2025-03-10 13:34:41] [ Max. MSAA samples ]: 8
[2025-03-10 13:34:41] [ Machine model name ]: (null)
[2025-03-10 13:34:41] [ Machine model version ]: (null)
[2025-03-10 13:34:41] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-10 13:34:41] [ Display type ]: ANGLE_D3D11
[2025-03-10 13:34:41] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-10 13:34:41] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-10 13:34:41] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-10 13:34:41] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-10 13:34:41] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-10 13:34:41] [ Disabled WebGL Extensions ]: (null)
[2025-03-10 13:34:41] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-10 13:34:41] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-10 13:34:41] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-10 13:34:41] [ Direct rendering version ]: unknown
[2025-03-10 13:34:41] [ Reset notification strategy ]: 0x8252
[2025-03-10 13:34:41] [ GPU process crash count ]: (null)
[2025-03-10 13:34:41] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-10 13:34:41] [ compositorInfo ]:
[2025-03-10 13:34:41] [ Tile Update Mode ]: One-copy
[2025-03-10 13:34:41] [ Partial Raster ]: Enabled
[2025-03-10 13:34:41] [ dawnInfo ]:
[2025-03-10 13:34:41] [ devicePerfInfo ]:
[2025-03-10 13:34:41] [ displayInfo ]:
[2025-03-10 13:34:41] [ Info ]: Display[240299874] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-10 13:34:41] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-10 13:34:41] [ Buffer format (all) ]: BGRA_8888
[2025-03-10 13:34:41] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-10 13:34:41] [ SDR white level in nits ]: 203
[2025-03-10 13:34:41] [ HDR relative maximum luminance ]: 1
[2025-03-10 13:34:41] [ Bits per color component ]: 8
[2025-03-10 13:34:41] [ Bits per pixel ]: 24
[2025-03-10 13:34:41] [ Refresh Rate in Hz ]: 60
[2025-03-10 13:34:41] [ featureStatus ]:
[2025-03-10 13:34:41] [ featureStatus ]:
[2025-03-10 13:34:41] [ 2d_canvas ]: enabled
[2025-03-10 13:34:41] [ canvas_oop_rasterization ]: enabled_on
[2025-03-10 13:34:41] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-10 13:34:41] [ gpu_compositing ]: enabled
[2025-03-10 13:34:41] [ multiple_raster_threads ]: enabled_on
[2025-03-10 13:34:41] [ opengl ]: enabled_on
[2025-03-10 13:34:41] [ rasterization ]: enabled
[2025-03-10 13:34:41] [ raw_draw ]: disabled_off_ok
[2025-03-10 13:34:41] [ skia_graphite ]: disabled_off
[2025-03-10 13:34:41] [ video_decode ]: enabled
[2025-03-10 13:34:41] [ video_encode ]: enabled
[2025-03-10 13:34:41] [ vulkan ]: disabled_off
[2025-03-10 13:34:41] [ webgl ]: enabled
[2025-03-10 13:34:41] [ webgl2 ]: enabled
[2025-03-10 13:34:41] [ webgpu ]: enabled
[2025-03-10 13:34:41] [ webnn ]: disabled_off
[2025-03-10 13:34:41] [ problems ]:
[2025-03-10 13:34:41] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-10 13:34:41] [ tag ]: workarounds
[2025-03-10 13:34:41] [ affectedSettings ]:
exit_on_context_lost
[2025-03-10 13:34:41] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-10 13:34:41] [ tag ]: workarounds
[2025-03-10 13:34:41] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-10 13:34:41] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-10 13:34:41] [ tag ]: workarounds
[2025-03-10 13:34:41] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-10 13:34:41] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-10 13:34:41] [ tag ]: workarounds
[2025-03-10 13:34:41] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-10 13:34:41] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-10 13:34:41] [ tag ]: workarounds
[2025-03-10 13:34:41] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-10 13:34:41] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-10 13:34:41] [ tag ]: workarounds
[2025-03-10 13:34:41] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-10 13:34:41] [ workarounds ]:
[2025-03-10 13:34:41] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-10 13:34:41] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-10 13:34:41] [ workarounds[2] ]: exit_on_context_lost
[2025-03-10 13:34:41] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-10 13:34:41] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-10 13:34:41] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-10 13:34:41] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-10 13:34:41] [ gpuMemoryBufferInfo ]:
[2025-03-10 13:34:41] [ R_8 ]: Software only
[2025-03-10 13:34:41] [ R_16 ]: Software only
[2025-03-10 13:34:41] [ RG_88 ]: Software only
[2025-03-10 13:34:41] [ RG_1616 ]: Software only
[2025-03-10 13:34:41] [ BGR_565 ]: Software only
[2025-03-10 13:34:41] [ RGBA_4444 ]: Software only
[2025-03-10 13:34:41] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-10 13:34:41] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-10 13:34:41] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-10 13:34:41] [ BGRA_1010102 ]: Software only
[2025-03-10 13:34:41] [ RGBA_1010102 ]: Software only
[2025-03-10 13:34:41] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-10 13:34:41] [ RGBA_F16 ]: Software only
[2025-03-10 13:34:41] [ YVU_420 ]: Software only
[2025-03-10 13:34:41] [ YUV_420_BIPLANAR ]: Software only
[2025-03-10 13:34:41] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-10 13:34:41] [ P010 ]: Software only
[2025-03-10 13:34:41] [ videoAcceleratorsInfo ]:
[2025-03-10 13:34:41] [ Decoding ]: (null)
[2025-03-10 13:34:41] [ Encoding ]: (null)
[2025-03-10 13:34:41]
[2025-03-10 13:34:41] *** Report Section: Log Messages ***
[2025-03-10 13:34:41]
[2025-03-10 13:34:41] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-11 10:50:18] ==================[ GPU Report: Start [0] ]=================
[2025-03-11 10:50:18]
[2025-03-11 10:50:18] *** Report Section: Client Info ***
[2025-03-11 10:50:18]
[2025-03-11 10:50:18] [ client_info ]:
[2025-03-11 10:50:18] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-11 10:50:18] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=15904 -buildid=1741636428 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-11 10:50:18] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-11 10:50:18] [ operating_system ]: Windows NT 10.0.22621
[2025-03-11 10:50:18] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-11 10:50:18] [ version ]: Chrome/126.0.6478.183
[2025-03-11 10:50:18]
[2025-03-11 10:50:18] *** Report Section: GPU Info ***
[2025-03-11 10:50:18]
[2025-03-11 10:50:18] [ gpu_info ]:
[2025-03-11 10:50:18] [ ANGLEFeatures ]:
[2025-03-11 10:50:18] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-11 10:50:18] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-11 10:50:18] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-11 10:50:18] [ basicInfo ]:
[2025-03-11 10:50:18] [ Initialization time ]: 250
[2025-03-11 10:50:18] [ In-process GPU ]: (null)
[2025-03-11 10:50:18] [ Passthrough Command Decoder ]: (null)
[2025-03-11 10:50:18] [ Sandboxed ]: (null)
[2025-03-11 10:50:18] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53633}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-11 10:50:18] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56982}, DRIVER_VERSION=10.0.22621.4249
[2025-03-11 10:50:18] [ Optimus ]: (null)
[2025-03-11 10:50:18] [ AMD switchable ]: (null)
[2025-03-11 10:50:18] [ Desktop compositing ]: Aero Glass
[2025-03-11 10:50:18] [ Direct composition ]: (null)
[2025-03-11 10:50:18] [ Supports overlays ]: (null)
[2025-03-11 10:50:18] [ YUY2 overlay support ]: SCALING
[2025-03-11 10:50:18] [ NV12 overlay support ]: SCALING
[2025-03-11 10:50:18] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-11 10:50:18] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-11 10:50:18] [ DirectML feature level ]: Not supported
[2025-03-11 10:50:18] [ Driver D3D12 feature level ]: Not supported
[2025-03-11 10:50:18] [ Driver Vulkan API version ]: Not supported
[2025-03-11 10:50:18] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-11 10:50:18] [ Pixel shader version ]: 5.0
[2025-03-11 10:50:18] [ Vertex shader version ]: 5.0
[2025-03-11 10:50:18] [ Max. MSAA samples ]: 8
[2025-03-11 10:50:18] [ Machine model name ]: (null)
[2025-03-11 10:50:18] [ Machine model version ]: (null)
[2025-03-11 10:50:18] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-11 10:50:18] [ Display type ]: ANGLE_D3D11
[2025-03-11 10:50:18] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-11 10:50:18] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-11 10:50:18] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-11 10:50:18] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-11 10:50:18] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-11 10:50:18] [ Disabled WebGL Extensions ]: (null)
[2025-03-11 10:50:18] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-11 10:50:18] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-11 10:50:18] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-11 10:50:18] [ Direct rendering version ]: unknown
[2025-03-11 10:50:18] [ Reset notification strategy ]: 0x8252
[2025-03-11 10:50:18] [ GPU process crash count ]: (null)
[2025-03-11 10:50:18] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-11 10:50:18] [ compositorInfo ]:
[2025-03-11 10:50:18] [ Tile Update Mode ]: One-copy
[2025-03-11 10:50:18] [ Partial Raster ]: Enabled
[2025-03-11 10:50:18] [ dawnInfo ]:
[2025-03-11 10:50:18] [ devicePerfInfo ]:
[2025-03-11 10:50:18] [ displayInfo ]:
[2025-03-11 10:50:18] [ Info ]: Display[2684090586] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-11 10:50:18] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-11 10:50:18] [ Buffer format (all) ]: BGRA_8888
[2025-03-11 10:50:18] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-11 10:50:18] [ SDR white level in nits ]: 203
[2025-03-11 10:50:18] [ HDR relative maximum luminance ]: 1
[2025-03-11 10:50:18] [ Bits per color component ]: 8
[2025-03-11 10:50:18] [ Bits per pixel ]: 24
[2025-03-11 10:50:18] [ Refresh Rate in Hz ]: 60
[2025-03-11 10:50:18] [ featureStatus ]:
[2025-03-11 10:50:18] [ featureStatus ]:
[2025-03-11 10:50:18] [ 2d_canvas ]: enabled
[2025-03-11 10:50:18] [ canvas_oop_rasterization ]: enabled_on
[2025-03-11 10:50:18] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-11 10:50:18] [ gpu_compositing ]: enabled
[2025-03-11 10:50:18] [ multiple_raster_threads ]: enabled_on
[2025-03-11 10:50:18] [ opengl ]: enabled_on
[2025-03-11 10:50:18] [ rasterization ]: enabled
[2025-03-11 10:50:18] [ raw_draw ]: disabled_off_ok
[2025-03-11 10:50:18] [ skia_graphite ]: disabled_off
[2025-03-11 10:50:18] [ video_decode ]: enabled
[2025-03-11 10:50:18] [ video_encode ]: enabled
[2025-03-11 10:50:18] [ vulkan ]: disabled_off
[2025-03-11 10:50:18] [ webgl ]: enabled
[2025-03-11 10:50:18] [ webgl2 ]: enabled
[2025-03-11 10:50:18] [ webgpu ]: enabled
[2025-03-11 10:50:18] [ webnn ]: disabled_off
[2025-03-11 10:50:18] [ problems ]:
[2025-03-11 10:50:18] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-11 10:50:18] [ tag ]: workarounds
[2025-03-11 10:50:18] [ affectedSettings ]:
exit_on_context_lost
[2025-03-11 10:50:18] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-11 10:50:18] [ tag ]: workarounds
[2025-03-11 10:50:18] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-11 10:50:18] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-11 10:50:18] [ tag ]: workarounds
[2025-03-11 10:50:18] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-11 10:50:18] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-11 10:50:18] [ tag ]: workarounds
[2025-03-11 10:50:18] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-11 10:50:18] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-11 10:50:18] [ tag ]: workarounds
[2025-03-11 10:50:18] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-11 10:50:18] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-11 10:50:18] [ tag ]: workarounds
[2025-03-11 10:50:18] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-11 10:50:18] [ workarounds ]:
[2025-03-11 10:50:18] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-11 10:50:18] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-11 10:50:18] [ workarounds[2] ]: exit_on_context_lost
[2025-03-11 10:50:18] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-11 10:50:18] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-11 10:50:18] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-11 10:50:18] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-11 10:50:18] [ gpuMemoryBufferInfo ]:
[2025-03-11 10:50:18] [ R_8 ]: Software only
[2025-03-11 10:50:18] [ R_16 ]: Software only
[2025-03-11 10:50:18] [ RG_88 ]: Software only
[2025-03-11 10:50:18] [ RG_1616 ]: Software only
[2025-03-11 10:50:18] [ BGR_565 ]: Software only
[2025-03-11 10:50:18] [ RGBA_4444 ]: Software only
[2025-03-11 10:50:18] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-11 10:50:18] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-11 10:50:18] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-11 10:50:18] [ BGRA_1010102 ]: Software only
[2025-03-11 10:50:18] [ RGBA_1010102 ]: Software only
[2025-03-11 10:50:18] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-11 10:50:18] [ RGBA_F16 ]: Software only
[2025-03-11 10:50:18] [ YVU_420 ]: Software only
[2025-03-11 10:50:18] [ YUV_420_BIPLANAR ]: Software only
[2025-03-11 10:50:18] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-11 10:50:18] [ P010 ]: Software only
[2025-03-11 10:50:18] [ videoAcceleratorsInfo ]:
[2025-03-11 10:50:18] [ Decoding ]: (null)
[2025-03-11 10:50:18] [ Encoding ]: (null)
[2025-03-11 10:50:18]
[2025-03-11 10:50:18] *** Report Section: Log Messages ***
[2025-03-11 10:50:18]
[2025-03-11 10:50:18] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-12 12:37:52] ==================[ GPU Report: Start [0] ]=================
[2025-03-12 12:37:52]
[2025-03-12 12:37:52] *** Report Section: Client Info ***
[2025-03-12 12:37:52]
[2025-03-12 12:37:52] [ client_info ]:
[2025-03-12 12:37:52] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-12 12:37:52] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14024 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-12 12:37:52] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-12 12:37:52] [ operating_system ]: Windows NT 10.0.22621
[2025-03-12 12:37:52] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-12 12:37:52] [ version ]: Chrome/126.0.6478.183
[2025-03-12 12:37:52]
[2025-03-12 12:37:52] *** Report Section: GPU Info ***
[2025-03-12 12:37:52]
[2025-03-12 12:37:52] [ gpu_info ]:
[2025-03-12 12:37:52] [ ANGLEFeatures ]:
[2025-03-12 12:37:52] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-12 12:37:52] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-12 12:37:52] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-12 12:37:52] [ basicInfo ]:
[2025-03-12 12:37:52] [ Initialization time ]: 557
[2025-03-12 12:37:52] [ In-process GPU ]: (null)
[2025-03-12 12:37:52] [ Passthrough Command Decoder ]: (null)
[2025-03-12 12:37:52] [ Sandboxed ]: (null)
[2025-03-12 12:37:52] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54207}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-12 12:37:52] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57548}, DRIVER_VERSION=10.0.22621.4249
[2025-03-12 12:37:52] [ Optimus ]: (null)
[2025-03-12 12:37:52] [ AMD switchable ]: (null)
[2025-03-12 12:37:52] [ Desktop compositing ]: Aero Glass
[2025-03-12 12:37:52] [ Direct composition ]: (null)
[2025-03-12 12:37:52] [ Supports overlays ]: (null)
[2025-03-12 12:37:52] [ YUY2 overlay support ]: SCALING
[2025-03-12 12:37:52] [ NV12 overlay support ]: SCALING
[2025-03-12 12:37:52] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-12 12:37:52] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-12 12:37:52] [ DirectML feature level ]: Not supported
[2025-03-12 12:37:52] [ Driver D3D12 feature level ]: Not supported
[2025-03-12 12:37:52] [ Driver Vulkan API version ]: Not supported
[2025-03-12 12:37:52] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-12 12:37:52] [ Pixel shader version ]: 5.0
[2025-03-12 12:37:52] [ Vertex shader version ]: 5.0
[2025-03-12 12:37:52] [ Max. MSAA samples ]: 8
[2025-03-12 12:37:52] [ Machine model name ]: (null)
[2025-03-12 12:37:52] [ Machine model version ]: (null)
[2025-03-12 12:37:52] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-12 12:37:52] [ Display type ]: ANGLE_D3D11
[2025-03-12 12:37:52] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-12 12:37:52] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-12 12:37:52] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-12 12:37:52] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-12 12:37:52] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-12 12:37:52] [ Disabled WebGL Extensions ]: (null)
[2025-03-12 12:37:52] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-12 12:37:52] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-12 12:37:52] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-12 12:37:52] [ Direct rendering version ]: unknown
[2025-03-12 12:37:52] [ Reset notification strategy ]: 0x8252
[2025-03-12 12:37:52] [ GPU process crash count ]: (null)
[2025-03-12 12:37:52] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-12 12:37:52] [ compositorInfo ]:
[2025-03-12 12:37:52] [ Tile Update Mode ]: One-copy
[2025-03-12 12:37:52] [ Partial Raster ]: Enabled
[2025-03-12 12:37:52] [ dawnInfo ]:
[2025-03-12 12:37:52] [ devicePerfInfo ]:
[2025-03-12 12:37:52] [ displayInfo ]:
[2025-03-12 12:37:52] [ Info ]: Display[387598593] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-12 12:37:52] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-12 12:37:52] [ Buffer format (all) ]: BGRA_8888
[2025-03-12 12:37:52] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-12 12:37:52] [ SDR white level in nits ]: 203
[2025-03-12 12:37:52] [ HDR relative maximum luminance ]: 1
[2025-03-12 12:37:52] [ Bits per color component ]: 8
[2025-03-12 12:37:52] [ Bits per pixel ]: 24
[2025-03-12 12:37:52] [ Refresh Rate in Hz ]: 60
[2025-03-12 12:37:52] [ featureStatus ]:
[2025-03-12 12:37:52] [ featureStatus ]:
[2025-03-12 12:37:52] [ 2d_canvas ]: enabled
[2025-03-12 12:37:52] [ canvas_oop_rasterization ]: enabled_on
[2025-03-12 12:37:52] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-12 12:37:52] [ gpu_compositing ]: enabled
[2025-03-12 12:37:52] [ multiple_raster_threads ]: enabled_on
[2025-03-12 12:37:52] [ opengl ]: enabled_on
[2025-03-12 12:37:52] [ rasterization ]: enabled
[2025-03-12 12:37:52] [ raw_draw ]: disabled_off_ok
[2025-03-12 12:37:52] [ skia_graphite ]: disabled_off
[2025-03-12 12:37:52] [ video_decode ]: enabled
[2025-03-12 12:37:52] [ video_encode ]: enabled
[2025-03-12 12:37:52] [ vulkan ]: disabled_off
[2025-03-12 12:37:52] [ webgl ]: enabled
[2025-03-12 12:37:52] [ webgl2 ]: enabled
[2025-03-12 12:37:52] [ webgpu ]: enabled
[2025-03-12 12:37:52] [ webnn ]: disabled_off
[2025-03-12 12:37:52] [ problems ]:
[2025-03-12 12:37:52] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-12 12:37:52] [ tag ]: workarounds
[2025-03-12 12:37:52] [ affectedSettings ]:
exit_on_context_lost
[2025-03-12 12:37:52] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-12 12:37:52] [ tag ]: workarounds
[2025-03-12 12:37:52] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-12 12:37:52] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-12 12:37:52] [ tag ]: workarounds
[2025-03-12 12:37:52] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-12 12:37:52] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-12 12:37:52] [ tag ]: workarounds
[2025-03-12 12:37:52] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-12 12:37:52] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-12 12:37:52] [ tag ]: workarounds
[2025-03-12 12:37:52] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-12 12:37:52] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-12 12:37:52] [ tag ]: workarounds
[2025-03-12 12:37:52] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-12 12:37:52] [ workarounds ]:
[2025-03-12 12:37:52] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-12 12:37:52] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-12 12:37:52] [ workarounds[2] ]: exit_on_context_lost
[2025-03-12 12:37:52] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-12 12:37:52] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-12 12:37:52] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-12 12:37:52] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-12 12:37:52] [ gpuMemoryBufferInfo ]:
[2025-03-12 12:37:52] [ R_8 ]: Software only
[2025-03-12 12:37:52] [ R_16 ]: Software only
[2025-03-12 12:37:52] [ RG_88 ]: Software only
[2025-03-12 12:37:52] [ RG_1616 ]: Software only
[2025-03-12 12:37:52] [ BGR_565 ]: Software only
[2025-03-12 12:37:52] [ RGBA_4444 ]: Software only
[2025-03-12 12:37:52] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-12 12:37:52] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-12 12:37:52] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-12 12:37:52] [ BGRA_1010102 ]: Software only
[2025-03-12 12:37:52] [ RGBA_1010102 ]: Software only
[2025-03-12 12:37:52] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-12 12:37:52] [ RGBA_F16 ]: Software only
[2025-03-12 12:37:52] [ YVU_420 ]: Software only
[2025-03-12 12:37:52] [ YUV_420_BIPLANAR ]: Software only
[2025-03-12 12:37:52] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-12 12:37:52] [ P010 ]: Software only
[2025-03-12 12:37:52] [ videoAcceleratorsInfo ]:
[2025-03-12 12:37:52] [ Decoding ]: (null)
[2025-03-12 12:37:52] [ Encoding ]: (null)
[2025-03-12 12:37:52]
[2025-03-12 12:37:52] *** Report Section: Log Messages ***
[2025-03-12 12:37:52]
[2025-03-12 12:37:52] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-13 12:32:23] ==================[ GPU Report: Start [0] ]=================
[2025-03-13 12:32:23]
[2025-03-13 12:32:23] *** Report Section: Client Info ***
[2025-03-13 12:32:23]
[2025-03-13 12:32:23] [ client_info ]:
[2025-03-13 12:32:23] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-13 12:32:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13468 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-13 12:32:23] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-13 12:32:23] [ operating_system ]: Windows NT 10.0.22621
[2025-03-13 12:32:23] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-13 12:32:23] [ version ]: Chrome/126.0.6478.183
[2025-03-13 12:32:23]
[2025-03-13 12:32:23] *** Report Section: GPU Info ***
[2025-03-13 12:32:23]
[2025-03-13 12:32:23] [ gpu_info ]:
[2025-03-13 12:32:23] [ ANGLEFeatures ]:
[2025-03-13 12:32:23] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-13 12:32:23] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-13 12:32:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-13 12:32:23] [ basicInfo ]:
[2025-03-13 12:32:23] [ Initialization time ]: 229
[2025-03-13 12:32:23] [ In-process GPU ]: (null)
[2025-03-13 12:32:23] [ Passthrough Command Decoder ]: (null)
[2025-03-13 12:32:23] [ Sandboxed ]: (null)
[2025-03-13 12:32:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53612}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-13 12:32:23] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56966}, DRIVER_VERSION=10.0.22621.4249
[2025-03-13 12:32:23] [ Optimus ]: (null)
[2025-03-13 12:32:23] [ AMD switchable ]: (null)
[2025-03-13 12:32:23] [ Desktop compositing ]: Aero Glass
[2025-03-13 12:32:23] [ Direct composition ]: (null)
[2025-03-13 12:32:23] [ Supports overlays ]: (null)
[2025-03-13 12:32:23] [ YUY2 overlay support ]: SCALING
[2025-03-13 12:32:23] [ NV12 overlay support ]: SCALING
[2025-03-13 12:32:23] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-13 12:32:23] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-13 12:32:23] [ DirectML feature level ]: Not supported
[2025-03-13 12:32:23] [ Driver D3D12 feature level ]: Not supported
[2025-03-13 12:32:23] [ Driver Vulkan API version ]: Not supported
[2025-03-13 12:32:23] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-13 12:32:23] [ Pixel shader version ]: 5.0
[2025-03-13 12:32:23] [ Vertex shader version ]: 5.0
[2025-03-13 12:32:23] [ Max. MSAA samples ]: 8
[2025-03-13 12:32:23] [ Machine model name ]: (null)
[2025-03-13 12:32:23] [ Machine model version ]: (null)
[2025-03-13 12:32:23] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-13 12:32:23] [ Display type ]: ANGLE_D3D11
[2025-03-13 12:32:23] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-13 12:32:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-13 12:32:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-13 12:32:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-13 12:32:23] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-13 12:32:23] [ Disabled WebGL Extensions ]: (null)
[2025-03-13 12:32:23] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-13 12:32:23] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-13 12:32:23] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-13 12:32:23] [ Direct rendering version ]: unknown
[2025-03-13 12:32:23] [ Reset notification strategy ]: 0x8252
[2025-03-13 12:32:23] [ GPU process crash count ]: (null)
[2025-03-13 12:32:23] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-13 12:32:23] [ compositorInfo ]:
[2025-03-13 12:32:23] [ Tile Update Mode ]: One-copy
[2025-03-13 12:32:23] [ Partial Raster ]: Enabled
[2025-03-13 12:32:23] [ dawnInfo ]:
[2025-03-13 12:32:23] [ devicePerfInfo ]:
[2025-03-13 12:32:23] [ displayInfo ]:
[2025-03-13 12:32:23] [ Info ]: Display[2203963886] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-13 12:32:23] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-13 12:32:23] [ Buffer format (all) ]: BGRA_8888
[2025-03-13 12:32:23] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-13 12:32:23] [ SDR white level in nits ]: 203
[2025-03-13 12:32:23] [ HDR relative maximum luminance ]: 1
[2025-03-13 12:32:23] [ Bits per color component ]: 8
[2025-03-13 12:32:23] [ Bits per pixel ]: 24
[2025-03-13 12:32:23] [ Refresh Rate in Hz ]: 60
[2025-03-13 12:32:23] [ featureStatus ]:
[2025-03-13 12:32:23] [ featureStatus ]:
[2025-03-13 12:32:23] [ 2d_canvas ]: enabled
[2025-03-13 12:32:23] [ canvas_oop_rasterization ]: enabled_on
[2025-03-13 12:32:23] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-13 12:32:23] [ gpu_compositing ]: enabled
[2025-03-13 12:32:23] [ multiple_raster_threads ]: enabled_on
[2025-03-13 12:32:23] [ opengl ]: enabled_on
[2025-03-13 12:32:23] [ rasterization ]: enabled
[2025-03-13 12:32:23] [ raw_draw ]: disabled_off_ok
[2025-03-13 12:32:23] [ skia_graphite ]: disabled_off
[2025-03-13 12:32:23] [ video_decode ]: enabled
[2025-03-13 12:32:23] [ video_encode ]: enabled
[2025-03-13 12:32:23] [ vulkan ]: disabled_off
[2025-03-13 12:32:23] [ webgl ]: enabled
[2025-03-13 12:32:23] [ webgl2 ]: enabled
[2025-03-13 12:32:23] [ webgpu ]: enabled
[2025-03-13 12:32:23] [ webnn ]: disabled_off
[2025-03-13 12:32:23] [ problems ]:
[2025-03-13 12:32:23] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-13 12:32:23] [ tag ]: workarounds
[2025-03-13 12:32:23] [ affectedSettings ]:
exit_on_context_lost
[2025-03-13 12:32:23] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-13 12:32:23] [ tag ]: workarounds
[2025-03-13 12:32:23] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-13 12:32:23] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-13 12:32:23] [ tag ]: workarounds
[2025-03-13 12:32:23] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-13 12:32:23] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-13 12:32:23] [ tag ]: workarounds
[2025-03-13 12:32:23] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-13 12:32:23] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-13 12:32:23] [ tag ]: workarounds
[2025-03-13 12:32:23] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-13 12:32:23] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-13 12:32:23] [ tag ]: workarounds
[2025-03-13 12:32:23] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-13 12:32:23] [ workarounds ]:
[2025-03-13 12:32:23] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-13 12:32:23] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-13 12:32:23] [ workarounds[2] ]: exit_on_context_lost
[2025-03-13 12:32:23] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-13 12:32:23] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-13 12:32:23] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-13 12:32:23] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-13 12:32:23] [ gpuMemoryBufferInfo ]:
[2025-03-13 12:32:23] [ R_8 ]: Software only
[2025-03-13 12:32:23] [ R_16 ]: Software only
[2025-03-13 12:32:23] [ RG_88 ]: Software only
[2025-03-13 12:32:23] [ RG_1616 ]: Software only
[2025-03-13 12:32:23] [ BGR_565 ]: Software only
[2025-03-13 12:32:23] [ RGBA_4444 ]: Software only
[2025-03-13 12:32:23] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-13 12:32:23] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-13 12:32:23] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-13 12:32:23] [ BGRA_1010102 ]: Software only
[2025-03-13 12:32:23] [ RGBA_1010102 ]: Software only
[2025-03-13 12:32:23] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-13 12:32:23] [ RGBA_F16 ]: Software only
[2025-03-13 12:32:23] [ YVU_420 ]: Software only
[2025-03-13 12:32:23] [ YUV_420_BIPLANAR ]: Software only
[2025-03-13 12:32:23] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-13 12:32:23] [ P010 ]: Software only
[2025-03-13 12:32:23] [ videoAcceleratorsInfo ]:
[2025-03-13 12:32:23] [ Decoding ]: (null)
[2025-03-13 12:32:23] [ Encoding ]: (null)
[2025-03-13 12:32:23]
[2025-03-13 12:32:23] *** Report Section: Log Messages ***
[2025-03-13 12:32:23]
[2025-03-13 12:32:23] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-14 10:43:44] ==================[ GPU Report: Start [0] ]=================
[2025-03-14 10:43:44]
[2025-03-14 10:43:44] *** Report Section: Client Info ***
[2025-03-14 10:43:44]
[2025-03-14 10:43:44] [ client_info ]:
[2025-03-14 10:43:44] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-14 10:43:44] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=5152 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-03-14 10:43:44] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-14 10:43:44] [ operating_system ]: Windows NT 10.0.22621
[2025-03-14 10:43:44] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-14 10:43:44] [ version ]: Chrome/126.0.6478.183
[2025-03-14 10:43:44]
[2025-03-14 10:43:44] *** Report Section: GPU Info ***
[2025-03-14 10:43:44]
[2025-03-14 10:43:44] [ gpu_info ]:
[2025-03-14 10:43:44] [ ANGLEFeatures ]:
[2025-03-14 10:43:44] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-14 10:43:44] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-14 10:43:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-14 10:43:44] [ basicInfo ]:
[2025-03-14 10:43:44] [ Initialization time ]: 188
[2025-03-14 10:43:44] [ In-process GPU ]: (null)
[2025-03-14 10:43:44] [ Passthrough Command Decoder ]: (null)
[2025-03-14 10:43:44] [ Sandboxed ]: (null)
[2025-03-14 10:43:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54421}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-14 10:43:44] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57767}, DRIVER_VERSION=10.0.22621.4249
[2025-03-14 10:43:44] [ Optimus ]: (null)
[2025-03-14 10:43:44] [ AMD switchable ]: (null)
[2025-03-14 10:43:44] [ Desktop compositing ]: Aero Glass
[2025-03-14 10:43:44] [ Direct composition ]: (null)
[2025-03-14 10:43:44] [ Supports overlays ]: (null)
[2025-03-14 10:43:44] [ YUY2 overlay support ]: SCALING
[2025-03-14 10:43:44] [ NV12 overlay support ]: SCALING
[2025-03-14 10:43:44] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-14 10:43:44] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-14 10:43:44] [ DirectML feature level ]: Not supported
[2025-03-14 10:43:44] [ Driver D3D12 feature level ]: Not supported
[2025-03-14 10:43:44] [ Driver Vulkan API version ]: Not supported
[2025-03-14 10:43:44] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-14 10:43:44] [ Pixel shader version ]: 5.0
[2025-03-14 10:43:44] [ Vertex shader version ]: 5.0
[2025-03-14 10:43:44] [ Max. MSAA samples ]: 8
[2025-03-14 10:43:44] [ Machine model name ]: (null)
[2025-03-14 10:43:44] [ Machine model version ]: (null)
[2025-03-14 10:43:44] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-14 10:43:44] [ Display type ]: ANGLE_D3D11
[2025-03-14 10:43:44] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-14 10:43:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-14 10:43:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-14 10:43:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-14 10:43:44] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-14 10:43:44] [ Disabled WebGL Extensions ]: (null)
[2025-03-14 10:43:44] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-14 10:43:44] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-14 10:43:44] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-14 10:43:44] [ Direct rendering version ]: unknown
[2025-03-14 10:43:44] [ Reset notification strategy ]: 0x8252
[2025-03-14 10:43:44] [ GPU process crash count ]: (null)
[2025-03-14 10:43:44] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-14 10:43:44] [ compositorInfo ]:
[2025-03-14 10:43:44] [ Tile Update Mode ]: One-copy
[2025-03-14 10:43:44] [ Partial Raster ]: Enabled
[2025-03-14 10:43:44] [ dawnInfo ]:
[2025-03-14 10:43:44] [ devicePerfInfo ]:
[2025-03-14 10:43:44] [ displayInfo ]:
[2025-03-14 10:43:44] [ Info ]: Display[4119685011] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-14 10:43:44] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-14 10:43:44] [ Buffer format (all) ]: BGRA_8888
[2025-03-14 10:43:44] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-14 10:43:44] [ SDR white level in nits ]: 203
[2025-03-14 10:43:44] [ HDR relative maximum luminance ]: 1
[2025-03-14 10:43:44] [ Bits per color component ]: 8
[2025-03-14 10:43:44] [ Bits per pixel ]: 24
[2025-03-14 10:43:44] [ Refresh Rate in Hz ]: 60
[2025-03-14 10:43:44] [ featureStatus ]:
[2025-03-14 10:43:44] [ featureStatus ]:
[2025-03-14 10:43:44] [ 2d_canvas ]: enabled
[2025-03-14 10:43:44] [ canvas_oop_rasterization ]: enabled_on
[2025-03-14 10:43:44] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-14 10:43:44] [ gpu_compositing ]: enabled
[2025-03-14 10:43:44] [ multiple_raster_threads ]: enabled_on
[2025-03-14 10:43:44] [ opengl ]: enabled_on
[2025-03-14 10:43:44] [ rasterization ]: enabled
[2025-03-14 10:43:44] [ raw_draw ]: disabled_off_ok
[2025-03-14 10:43:44] [ skia_graphite ]: disabled_off
[2025-03-14 10:43:44] [ video_decode ]: enabled
[2025-03-14 10:43:44] [ video_encode ]: enabled
[2025-03-14 10:43:44] [ vulkan ]: disabled_off
[2025-03-14 10:43:44] [ webgl ]: enabled
[2025-03-14 10:43:44] [ webgl2 ]: enabled
[2025-03-14 10:43:44] [ webgpu ]: enabled
[2025-03-14 10:43:44] [ webnn ]: disabled_off
[2025-03-14 10:43:44] [ problems ]:
[2025-03-14 10:43:44] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-14 10:43:44] [ tag ]: workarounds
[2025-03-14 10:43:44] [ affectedSettings ]:
exit_on_context_lost
[2025-03-14 10:43:44] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-14 10:43:44] [ tag ]: workarounds
[2025-03-14 10:43:44] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-14 10:43:44] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-14 10:43:44] [ tag ]: workarounds
[2025-03-14 10:43:44] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-14 10:43:44] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-14 10:43:44] [ tag ]: workarounds
[2025-03-14 10:43:44] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-14 10:43:44] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-14 10:43:44] [ tag ]: workarounds
[2025-03-14 10:43:44] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-14 10:43:44] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-14 10:43:44] [ tag ]: workarounds
[2025-03-14 10:43:44] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-14 10:43:44] [ workarounds ]:
[2025-03-14 10:43:44] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-14 10:43:44] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-14 10:43:44] [ workarounds[2] ]: exit_on_context_lost
[2025-03-14 10:43:44] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-14 10:43:44] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-14 10:43:44] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-14 10:43:44] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-14 10:43:44] [ gpuMemoryBufferInfo ]:
[2025-03-14 10:43:44] [ R_8 ]: Software only
[2025-03-14 10:43:44] [ R_16 ]: Software only
[2025-03-14 10:43:44] [ RG_88 ]: Software only
[2025-03-14 10:43:44] [ RG_1616 ]: Software only
[2025-03-14 10:43:44] [ BGR_565 ]: Software only
[2025-03-14 10:43:44] [ RGBA_4444 ]: Software only
[2025-03-14 10:43:44] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-14 10:43:44] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-14 10:43:44] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-14 10:43:44] [ BGRA_1010102 ]: Software only
[2025-03-14 10:43:44] [ RGBA_1010102 ]: Software only
[2025-03-14 10:43:44] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-14 10:43:44] [ RGBA_F16 ]: Software only
[2025-03-14 10:43:44] [ YVU_420 ]: Software only
[2025-03-14 10:43:44] [ YUV_420_BIPLANAR ]: Software only
[2025-03-14 10:43:44] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-14 10:43:44] [ P010 ]: Software only
[2025-03-14 10:43:44] [ videoAcceleratorsInfo ]:
[2025-03-14 10:43:44] [ Decoding ]: (null)
[2025-03-14 10:43:44] [ Encoding ]: (null)
[2025-03-14 10:43:44]
[2025-03-14 10:43:44] *** Report Section: Log Messages ***
[2025-03-14 10:43:44]
[2025-03-14 10:43:44] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-14 12:39:51] ==================[ GPU Report: Start [0] ]=================
[2025-03-14 12:39:51]
[2025-03-14 12:39:51] *** Report Section: Client Info ***
[2025-03-14 12:39:51]
[2025-03-14 12:39:51] [ client_info ]:
[2025-03-14 12:39:51] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-14 12:39:51] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13352 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-14 12:39:51] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-14 12:39:51] [ operating_system ]: Windows NT 10.0.22621
[2025-03-14 12:39:51] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-14 12:39:51] [ version ]: Chrome/126.0.6478.183
[2025-03-14 12:39:51]
[2025-03-14 12:39:51] *** Report Section: GPU Info ***
[2025-03-14 12:39:51]
[2025-03-14 12:39:51] [ gpu_info ]:
[2025-03-14 12:39:51] [ ANGLEFeatures ]:
[2025-03-14 12:39:51] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-14 12:39:51] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-14 12:39:51] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-14 12:39:51] [ basicInfo ]:
[2025-03-14 12:39:51] [ Initialization time ]: 152
[2025-03-14 12:39:51] [ In-process GPU ]: (null)
[2025-03-14 12:39:51] [ Passthrough Command Decoder ]: (null)
[2025-03-14 12:39:51] [ Sandboxed ]: (null)
[2025-03-14 12:39:51] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53597}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-14 12:39:51] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56913}, DRIVER_VERSION=10.0.22621.4249
[2025-03-14 12:39:51] [ Optimus ]: (null)
[2025-03-14 12:39:51] [ AMD switchable ]: (null)
[2025-03-14 12:39:51] [ Desktop compositing ]: Aero Glass
[2025-03-14 12:39:51] [ Direct composition ]: (null)
[2025-03-14 12:39:51] [ Supports overlays ]: (null)
[2025-03-14 12:39:51] [ YUY2 overlay support ]: SCALING
[2025-03-14 12:39:51] [ NV12 overlay support ]: SCALING
[2025-03-14 12:39:51] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-14 12:39:51] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-14 12:39:51] [ DirectML feature level ]: Not supported
[2025-03-14 12:39:51] [ Driver D3D12 feature level ]: Not supported
[2025-03-14 12:39:51] [ Driver Vulkan API version ]: Not supported
[2025-03-14 12:39:51] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-14 12:39:51] [ Pixel shader version ]: 5.0
[2025-03-14 12:39:51] [ Vertex shader version ]: 5.0
[2025-03-14 12:39:51] [ Max. MSAA samples ]: 8
[2025-03-14 12:39:51] [ Machine model name ]: (null)
[2025-03-14 12:39:51] [ Machine model version ]: (null)
[2025-03-14 12:39:51] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-14 12:39:51] [ Display type ]: ANGLE_D3D11
[2025-03-14 12:39:51] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-14 12:39:51] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-14 12:39:51] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-14 12:39:51] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-14 12:39:51] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-14 12:39:51] [ Disabled WebGL Extensions ]: (null)
[2025-03-14 12:39:51] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-14 12:39:51] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-14 12:39:51] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-14 12:39:51] [ Direct rendering version ]: unknown
[2025-03-14 12:39:51] [ Reset notification strategy ]: 0x8252
[2025-03-14 12:39:51] [ GPU process crash count ]: (null)
[2025-03-14 12:39:51] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-14 12:39:51] [ compositorInfo ]:
[2025-03-14 12:39:51] [ Tile Update Mode ]: One-copy
[2025-03-14 12:39:51] [ Partial Raster ]: Enabled
[2025-03-14 12:39:51] [ dawnInfo ]:
[2025-03-14 12:39:51] [ devicePerfInfo ]:
[2025-03-14 12:39:51] [ displayInfo ]:
[2025-03-14 12:39:51] [ Info ]: Display[179945027] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-14 12:39:51] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-14 12:39:51] [ Buffer format (all) ]: BGRA_8888
[2025-03-14 12:39:51] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-14 12:39:51] [ SDR white level in nits ]: 203
[2025-03-14 12:39:51] [ HDR relative maximum luminance ]: 1
[2025-03-14 12:39:51] [ Bits per color component ]: 8
[2025-03-14 12:39:51] [ Bits per pixel ]: 24
[2025-03-14 12:39:51] [ Refresh Rate in Hz ]: 60
[2025-03-14 12:39:51] [ featureStatus ]:
[2025-03-14 12:39:51] [ featureStatus ]:
[2025-03-14 12:39:51] [ 2d_canvas ]: enabled
[2025-03-14 12:39:51] [ canvas_oop_rasterization ]: enabled_on
[2025-03-14 12:39:51] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-14 12:39:51] [ gpu_compositing ]: enabled
[2025-03-14 12:39:51] [ multiple_raster_threads ]: enabled_on
[2025-03-14 12:39:51] [ opengl ]: enabled_on
[2025-03-14 12:39:51] [ rasterization ]: enabled
[2025-03-14 12:39:51] [ raw_draw ]: disabled_off_ok
[2025-03-14 12:39:51] [ skia_graphite ]: disabled_off
[2025-03-14 12:39:51] [ video_decode ]: enabled
[2025-03-14 12:39:51] [ video_encode ]: enabled
[2025-03-14 12:39:51] [ vulkan ]: disabled_off
[2025-03-14 12:39:51] [ webgl ]: enabled
[2025-03-14 12:39:51] [ webgl2 ]: enabled
[2025-03-14 12:39:51] [ webgpu ]: enabled
[2025-03-14 12:39:51] [ webnn ]: disabled_off
[2025-03-14 12:39:51] [ problems ]:
[2025-03-14 12:39:51] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-14 12:39:51] [ tag ]: workarounds
[2025-03-14 12:39:51] [ affectedSettings ]:
exit_on_context_lost
[2025-03-14 12:39:51] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-14 12:39:51] [ tag ]: workarounds
[2025-03-14 12:39:51] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-14 12:39:51] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-14 12:39:51] [ tag ]: workarounds
[2025-03-14 12:39:51] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-14 12:39:51] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-14 12:39:51] [ tag ]: workarounds
[2025-03-14 12:39:51] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-14 12:39:51] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-14 12:39:51] [ tag ]: workarounds
[2025-03-14 12:39:51] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-14 12:39:51] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-14 12:39:51] [ tag ]: workarounds
[2025-03-14 12:39:51] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-14 12:39:51] [ workarounds ]:
[2025-03-14 12:39:51] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-14 12:39:51] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-14 12:39:51] [ workarounds[2] ]: exit_on_context_lost
[2025-03-14 12:39:51] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-14 12:39:51] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-14 12:39:51] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-14 12:39:51] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-14 12:39:51] [ gpuMemoryBufferInfo ]:
[2025-03-14 12:39:51] [ R_8 ]: Software only
[2025-03-14 12:39:51] [ R_16 ]: Software only
[2025-03-14 12:39:51] [ RG_88 ]: Software only
[2025-03-14 12:39:51] [ RG_1616 ]: Software only
[2025-03-14 12:39:51] [ BGR_565 ]: Software only
[2025-03-14 12:39:51] [ RGBA_4444 ]: Software only
[2025-03-14 12:39:51] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-14 12:39:51] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-14 12:39:51] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-14 12:39:51] [ BGRA_1010102 ]: Software only
[2025-03-14 12:39:51] [ RGBA_1010102 ]: Software only
[2025-03-14 12:39:51] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-14 12:39:51] [ RGBA_F16 ]: Software only
[2025-03-14 12:39:51] [ YVU_420 ]: Software only
[2025-03-14 12:39:51] [ YUV_420_BIPLANAR ]: Software only
[2025-03-14 12:39:51] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-14 12:39:51] [ P010 ]: Software only
[2025-03-14 12:39:51] [ videoAcceleratorsInfo ]:
[2025-03-14 12:39:51] [ Decoding ]: (null)
[2025-03-14 12:39:51] [ Encoding ]: (null)
[2025-03-14 12:39:51]
[2025-03-14 12:39:51] *** Report Section: Log Messages ***
[2025-03-14 12:39:51]
[2025-03-14 12:39:51] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-14 23:51:31] ==================[ GPU Report: Start [0] ]=================
[2025-03-14 23:51:31]
[2025-03-14 23:51:31] *** Report Section: Client Info ***
[2025-03-14 23:51:31]
[2025-03-14 23:51:31] [ client_info ]:
[2025-03-14 23:51:31] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-14 23:51:31] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14608 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-14 23:51:31] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-14 23:51:31] [ operating_system ]: Windows NT 10.0.22621
[2025-03-14 23:51:31] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-14 23:51:31] [ version ]: Chrome/126.0.6478.183
[2025-03-14 23:51:31]
[2025-03-14 23:51:31] *** Report Section: GPU Info ***
[2025-03-14 23:51:31]
[2025-03-14 23:51:31] [ gpu_info ]:
[2025-03-14 23:51:31] [ ANGLEFeatures ]:
[2025-03-14 23:51:31] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-14 23:51:31] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-14 23:51:31] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-14 23:51:31] [ basicInfo ]:
[2025-03-14 23:51:31] [ Initialization time ]: 204
[2025-03-14 23:51:31] [ In-process GPU ]: (null)
[2025-03-14 23:51:31] [ Passthrough Command Decoder ]: (null)
[2025-03-14 23:51:31] [ Sandboxed ]: (null)
[2025-03-14 23:51:31] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53597}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-14 23:51:31] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56913}, DRIVER_VERSION=10.0.22621.4249
[2025-03-14 23:51:31] [ Optimus ]: (null)
[2025-03-14 23:51:31] [ AMD switchable ]: (null)
[2025-03-14 23:51:31] [ Desktop compositing ]: Aero Glass
[2025-03-14 23:51:31] [ Direct composition ]: (null)
[2025-03-14 23:51:31] [ Supports overlays ]: (null)
[2025-03-14 23:51:31] [ YUY2 overlay support ]: SCALING
[2025-03-14 23:51:31] [ NV12 overlay support ]: SCALING
[2025-03-14 23:51:31] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-14 23:51:31] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-14 23:51:31] [ DirectML feature level ]: Not supported
[2025-03-14 23:51:31] [ Driver D3D12 feature level ]: Not supported
[2025-03-14 23:51:31] [ Driver Vulkan API version ]: Not supported
[2025-03-14 23:51:31] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-14 23:51:31] [ Pixel shader version ]: 5.0
[2025-03-14 23:51:31] [ Vertex shader version ]: 5.0
[2025-03-14 23:51:31] [ Max. MSAA samples ]: 8
[2025-03-14 23:51:31] [ Machine model name ]: (null)
[2025-03-14 23:51:31] [ Machine model version ]: (null)
[2025-03-14 23:51:31] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-14 23:51:31] [ Display type ]: ANGLE_D3D11
[2025-03-14 23:51:31] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-14 23:51:31] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-14 23:51:31] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-14 23:51:31] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-14 23:51:31] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-14 23:51:31] [ Disabled WebGL Extensions ]: (null)
[2025-03-14 23:51:31] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-14 23:51:31] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-14 23:51:31] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-14 23:51:31] [ Direct rendering version ]: unknown
[2025-03-14 23:51:31] [ Reset notification strategy ]: 0x8252
[2025-03-14 23:51:31] [ GPU process crash count ]: (null)
[2025-03-14 23:51:31] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-14 23:51:31] [ compositorInfo ]:
[2025-03-14 23:51:31] [ Tile Update Mode ]: One-copy
[2025-03-14 23:51:31] [ Partial Raster ]: Enabled
[2025-03-14 23:51:31] [ dawnInfo ]:
[2025-03-14 23:51:31] [ devicePerfInfo ]:
[2025-03-14 23:51:31] [ displayInfo ]:
[2025-03-14 23:51:31] [ Info ]: Display[179945027] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-14 23:51:31] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-14 23:51:31] [ Buffer format (all) ]: BGRA_8888
[2025-03-14 23:51:31] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-14 23:51:31] [ SDR white level in nits ]: 203
[2025-03-14 23:51:31] [ HDR relative maximum luminance ]: 1
[2025-03-14 23:51:31] [ Bits per color component ]: 8
[2025-03-14 23:51:31] [ Bits per pixel ]: 24
[2025-03-14 23:51:31] [ Refresh Rate in Hz ]: 60
[2025-03-14 23:51:31] [ featureStatus ]:
[2025-03-14 23:51:31] [ featureStatus ]:
[2025-03-14 23:51:31] [ 2d_canvas ]: enabled
[2025-03-14 23:51:31] [ canvas_oop_rasterization ]: enabled_on
[2025-03-14 23:51:31] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-14 23:51:31] [ gpu_compositing ]: enabled
[2025-03-14 23:51:31] [ multiple_raster_threads ]: enabled_on
[2025-03-14 23:51:31] [ opengl ]: enabled_on
[2025-03-14 23:51:31] [ rasterization ]: enabled
[2025-03-14 23:51:31] [ raw_draw ]: disabled_off_ok
[2025-03-14 23:51:31] [ skia_graphite ]: disabled_off
[2025-03-14 23:51:31] [ video_decode ]: enabled
[2025-03-14 23:51:31] [ video_encode ]: enabled
[2025-03-14 23:51:31] [ vulkan ]: disabled_off
[2025-03-14 23:51:31] [ webgl ]: enabled
[2025-03-14 23:51:31] [ webgl2 ]: enabled
[2025-03-14 23:51:31] [ webgpu ]: enabled
[2025-03-14 23:51:31] [ webnn ]: disabled_off
[2025-03-14 23:51:31] [ problems ]:
[2025-03-14 23:51:31] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-14 23:51:31] [ tag ]: workarounds
[2025-03-14 23:51:31] [ affectedSettings ]:
exit_on_context_lost
[2025-03-14 23:51:31] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-14 23:51:31] [ tag ]: workarounds
[2025-03-14 23:51:31] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-14 23:51:31] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-14 23:51:31] [ tag ]: workarounds
[2025-03-14 23:51:31] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-14 23:51:31] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-14 23:51:31] [ tag ]: workarounds
[2025-03-14 23:51:31] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-14 23:51:31] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-14 23:51:31] [ tag ]: workarounds
[2025-03-14 23:51:31] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-14 23:51:31] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-14 23:51:31] [ tag ]: workarounds
[2025-03-14 23:51:31] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-14 23:51:31] [ workarounds ]:
[2025-03-14 23:51:31] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-14 23:51:31] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-14 23:51:31] [ workarounds[2] ]: exit_on_context_lost
[2025-03-14 23:51:31] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-14 23:51:31] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-14 23:51:31] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-14 23:51:31] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-14 23:51:31] [ gpuMemoryBufferInfo ]:
[2025-03-14 23:51:31] [ R_8 ]: Software only
[2025-03-14 23:51:31] [ R_16 ]: Software only
[2025-03-14 23:51:31] [ RG_88 ]: Software only
[2025-03-14 23:51:31] [ RG_1616 ]: Software only
[2025-03-14 23:51:31] [ BGR_565 ]: Software only
[2025-03-14 23:51:31] [ RGBA_4444 ]: Software only
[2025-03-14 23:51:31] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-14 23:51:31] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-14 23:51:31] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-14 23:51:31] [ BGRA_1010102 ]: Software only
[2025-03-14 23:51:31] [ RGBA_1010102 ]: Software only
[2025-03-14 23:51:31] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-14 23:51:31] [ RGBA_F16 ]: Software only
[2025-03-14 23:51:31] [ YVU_420 ]: Software only
[2025-03-14 23:51:31] [ YUV_420_BIPLANAR ]: Software only
[2025-03-14 23:51:31] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-14 23:51:31] [ P010 ]: Software only
[2025-03-14 23:51:31] [ videoAcceleratorsInfo ]:
[2025-03-14 23:51:31] [ Decoding ]: (null)
[2025-03-14 23:51:31] [ Encoding ]: (null)
[2025-03-14 23:51:31]
[2025-03-14 23:51:31] *** Report Section: Log Messages ***
[2025-03-14 23:51:31]
[2025-03-14 23:51:31] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-15 13:52:00] ==================[ GPU Report: Start [0] ]=================
[2025-03-15 13:52:00]
[2025-03-15 13:52:00] *** Report Section: Client Info ***
[2025-03-15 13:52:00]
[2025-03-15 13:52:00] [ client_info ]:
[2025-03-15 13:52:00] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-15 13:52:00] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=11612 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-15 13:52:00] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-15 13:52:00] [ operating_system ]: Windows NT 10.0.22621
[2025-03-15 13:52:00] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-15 13:52:00] [ version ]: Chrome/126.0.6478.183
[2025-03-15 13:52:00]
[2025-03-15 13:52:00] *** Report Section: GPU Info ***
[2025-03-15 13:52:00]
[2025-03-15 13:52:00] [ gpu_info ]:
[2025-03-15 13:52:00] [ ANGLEFeatures ]:
[2025-03-15 13:52:00] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-15 13:52:00] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-15 13:52:00] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-15 13:52:00] [ basicInfo ]:
[2025-03-15 13:52:00] [ Initialization time ]: 159
[2025-03-15 13:52:00] [ In-process GPU ]: (null)
[2025-03-15 13:52:00] [ Passthrough Command Decoder ]: (null)
[2025-03-15 13:52:00] [ Sandboxed ]: (null)
[2025-03-15 13:52:00] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54171}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-15 13:52:00] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57520}, DRIVER_VERSION=10.0.22621.4249
[2025-03-15 13:52:00] [ Optimus ]: (null)
[2025-03-15 13:52:00] [ AMD switchable ]: (null)
[2025-03-15 13:52:00] [ Desktop compositing ]: Aero Glass
[2025-03-15 13:52:00] [ Direct composition ]: (null)
[2025-03-15 13:52:00] [ Supports overlays ]: (null)
[2025-03-15 13:52:00] [ YUY2 overlay support ]: SCALING
[2025-03-15 13:52:00] [ NV12 overlay support ]: SCALING
[2025-03-15 13:52:00] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-15 13:52:00] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-15 13:52:00] [ DirectML feature level ]: Not supported
[2025-03-15 13:52:00] [ Driver D3D12 feature level ]: Not supported
[2025-03-15 13:52:00] [ Driver Vulkan API version ]: Not supported
[2025-03-15 13:52:00] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-15 13:52:00] [ Pixel shader version ]: 5.0
[2025-03-15 13:52:00] [ Vertex shader version ]: 5.0
[2025-03-15 13:52:00] [ Max. MSAA samples ]: 8
[2025-03-15 13:52:00] [ Machine model name ]: (null)
[2025-03-15 13:52:00] [ Machine model version ]: (null)
[2025-03-15 13:52:00] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-15 13:52:00] [ Display type ]: ANGLE_D3D11
[2025-03-15 13:52:00] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-15 13:52:00] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-15 13:52:00] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-15 13:52:00] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-15 13:52:00] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-15 13:52:00] [ Disabled WebGL Extensions ]: (null)
[2025-03-15 13:52:00] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-15 13:52:00] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-15 13:52:00] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-15 13:52:00] [ Direct rendering version ]: unknown
[2025-03-15 13:52:00] [ Reset notification strategy ]: 0x8252
[2025-03-15 13:52:00] [ GPU process crash count ]: (null)
[2025-03-15 13:52:00] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-15 13:52:00] [ compositorInfo ]:
[2025-03-15 13:52:00] [ Tile Update Mode ]: One-copy
[2025-03-15 13:52:00] [ Partial Raster ]: Enabled
[2025-03-15 13:52:00] [ dawnInfo ]:
[2025-03-15 13:52:00] [ devicePerfInfo ]:
[2025-03-15 13:52:00] [ displayInfo ]:
[2025-03-15 13:52:00] [ Info ]: Display[4059860246] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-15 13:52:00] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-15 13:52:00] [ Buffer format (all) ]: BGRA_8888
[2025-03-15 13:52:00] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-15 13:52:00] [ SDR white level in nits ]: 203
[2025-03-15 13:52:00] [ HDR relative maximum luminance ]: 1
[2025-03-15 13:52:00] [ Bits per color component ]: 8
[2025-03-15 13:52:00] [ Bits per pixel ]: 24
[2025-03-15 13:52:00] [ Refresh Rate in Hz ]: 60
[2025-03-15 13:52:00] [ featureStatus ]:
[2025-03-15 13:52:00] [ featureStatus ]:
[2025-03-15 13:52:00] [ 2d_canvas ]: enabled
[2025-03-15 13:52:00] [ canvas_oop_rasterization ]: enabled_on
[2025-03-15 13:52:00] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-15 13:52:00] [ gpu_compositing ]: enabled
[2025-03-15 13:52:00] [ multiple_raster_threads ]: enabled_on
[2025-03-15 13:52:00] [ opengl ]: enabled_on
[2025-03-15 13:52:00] [ rasterization ]: enabled
[2025-03-15 13:52:00] [ raw_draw ]: disabled_off_ok
[2025-03-15 13:52:00] [ skia_graphite ]: disabled_off
[2025-03-15 13:52:00] [ video_decode ]: enabled
[2025-03-15 13:52:00] [ video_encode ]: enabled
[2025-03-15 13:52:00] [ vulkan ]: disabled_off
[2025-03-15 13:52:00] [ webgl ]: enabled
[2025-03-15 13:52:00] [ webgl2 ]: enabled
[2025-03-15 13:52:00] [ webgpu ]: enabled
[2025-03-15 13:52:00] [ webnn ]: disabled_off
[2025-03-15 13:52:00] [ problems ]:
[2025-03-15 13:52:00] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-15 13:52:00] [ tag ]: workarounds
[2025-03-15 13:52:00] [ affectedSettings ]:
exit_on_context_lost
[2025-03-15 13:52:00] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-15 13:52:00] [ tag ]: workarounds
[2025-03-15 13:52:00] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-15 13:52:00] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-15 13:52:00] [ tag ]: workarounds
[2025-03-15 13:52:00] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-15 13:52:00] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-15 13:52:00] [ tag ]: workarounds
[2025-03-15 13:52:00] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-15 13:52:00] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-15 13:52:00] [ tag ]: workarounds
[2025-03-15 13:52:00] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-15 13:52:00] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-15 13:52:00] [ tag ]: workarounds
[2025-03-15 13:52:00] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-15 13:52:00] [ workarounds ]:
[2025-03-15 13:52:00] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-15 13:52:00] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-15 13:52:00] [ workarounds[2] ]: exit_on_context_lost
[2025-03-15 13:52:00] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-15 13:52:00] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-15 13:52:00] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-15 13:52:00] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-15 13:52:00] [ gpuMemoryBufferInfo ]:
[2025-03-15 13:52:00] [ R_8 ]: Software only
[2025-03-15 13:52:00] [ R_16 ]: Software only
[2025-03-15 13:52:00] [ RG_88 ]: Software only
[2025-03-15 13:52:00] [ RG_1616 ]: Software only
[2025-03-15 13:52:00] [ BGR_565 ]: Software only
[2025-03-15 13:52:00] [ RGBA_4444 ]: Software only
[2025-03-15 13:52:00] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-15 13:52:00] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-15 13:52:00] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-15 13:52:00] [ BGRA_1010102 ]: Software only
[2025-03-15 13:52:00] [ RGBA_1010102 ]: Software only
[2025-03-15 13:52:00] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-15 13:52:00] [ RGBA_F16 ]: Software only
[2025-03-15 13:52:00] [ YVU_420 ]: Software only
[2025-03-15 13:52:00] [ YUV_420_BIPLANAR ]: Software only
[2025-03-15 13:52:00] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-15 13:52:00] [ P010 ]: Software only
[2025-03-15 13:52:00] [ videoAcceleratorsInfo ]:
[2025-03-15 13:52:00] [ Decoding ]: (null)
[2025-03-15 13:52:00] [ Encoding ]: (null)
[2025-03-15 13:52:00]
[2025-03-15 13:52:00] *** Report Section: Log Messages ***
[2025-03-15 13:52:00]
[2025-03-15 13:52:00] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-16 13:07:56] ==================[ GPU Report: Start [0] ]=================
[2025-03-16 13:07:56]
[2025-03-16 13:07:56] *** Report Section: Client Info ***
[2025-03-16 13:07:56]
[2025-03-16 13:07:56] [ client_info ]:
[2025-03-16 13:07:56] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-16 13:07:56] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13216 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-16 13:07:56] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-16 13:07:56] [ operating_system ]: Windows NT 10.0.22621
[2025-03-16 13:07:56] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-16 13:07:56] [ version ]: Chrome/126.0.6478.183
[2025-03-16 13:07:56]
[2025-03-16 13:07:56] *** Report Section: GPU Info ***
[2025-03-16 13:07:56]
[2025-03-16 13:07:56] [ gpu_info ]:
[2025-03-16 13:07:56] [ ANGLEFeatures ]:
[2025-03-16 13:07:56] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-16 13:07:56] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-16 13:07:56] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-16 13:07:56] [ basicInfo ]:
[2025-03-16 13:07:56] [ Initialization time ]: 168
[2025-03-16 13:07:56] [ In-process GPU ]: (null)
[2025-03-16 13:07:56] [ Passthrough Command Decoder ]: (null)
[2025-03-16 13:07:56] [ Sandboxed ]: (null)
[2025-03-16 13:07:56] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53572}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-16 13:07:56] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56920}, DRIVER_VERSION=10.0.22621.4249
[2025-03-16 13:07:56] [ Optimus ]: (null)
[2025-03-16 13:07:56] [ AMD switchable ]: (null)
[2025-03-16 13:07:56] [ Desktop compositing ]: Aero Glass
[2025-03-16 13:07:56] [ Direct composition ]: (null)
[2025-03-16 13:07:56] [ Supports overlays ]: (null)
[2025-03-16 13:07:56] [ YUY2 overlay support ]: SCALING
[2025-03-16 13:07:56] [ NV12 overlay support ]: SCALING
[2025-03-16 13:07:56] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-16 13:07:56] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-16 13:07:56] [ DirectML feature level ]: Not supported
[2025-03-16 13:07:56] [ Driver D3D12 feature level ]: Not supported
[2025-03-16 13:07:56] [ Driver Vulkan API version ]: Not supported
[2025-03-16 13:07:56] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-16 13:07:56] [ Pixel shader version ]: 5.0
[2025-03-16 13:07:56] [ Vertex shader version ]: 5.0
[2025-03-16 13:07:56] [ Max. MSAA samples ]: 8
[2025-03-16 13:07:56] [ Machine model name ]: (null)
[2025-03-16 13:07:56] [ Machine model version ]: (null)
[2025-03-16 13:07:56] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-16 13:07:56] [ Display type ]: ANGLE_D3D11
[2025-03-16 13:07:56] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-16 13:07:56] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-16 13:07:56] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-16 13:07:56] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-16 13:07:56] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-16 13:07:56] [ Disabled WebGL Extensions ]: (null)
[2025-03-16 13:07:56] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-16 13:07:56] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-16 13:07:56] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-16 13:07:56] [ Direct rendering version ]: unknown
[2025-03-16 13:07:56] [ Reset notification strategy ]: 0x8252
[2025-03-16 13:07:56] [ GPU process crash count ]: (null)
[2025-03-16 13:07:56] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-16 13:07:56] [ compositorInfo ]:
[2025-03-16 13:07:56] [ Tile Update Mode ]: One-copy
[2025-03-16 13:07:56] [ Partial Raster ]: Enabled
[2025-03-16 13:07:56] [ dawnInfo ]:
[2025-03-16 13:07:56] [ devicePerfInfo ]:
[2025-03-16 13:07:56] [ displayInfo ]:
[2025-03-16 13:07:56] [ Info ]: Display[2706636146] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-16 13:07:56] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-16 13:07:56] [ Buffer format (all) ]: BGRA_8888
[2025-03-16 13:07:56] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-16 13:07:56] [ SDR white level in nits ]: 203
[2025-03-16 13:07:56] [ HDR relative maximum luminance ]: 1
[2025-03-16 13:07:56] [ Bits per color component ]: 8
[2025-03-16 13:07:56] [ Bits per pixel ]: 24
[2025-03-16 13:07:56] [ Refresh Rate in Hz ]: 60
[2025-03-16 13:07:56] [ featureStatus ]:
[2025-03-16 13:07:56] [ featureStatus ]:
[2025-03-16 13:07:56] [ 2d_canvas ]: enabled
[2025-03-16 13:07:56] [ canvas_oop_rasterization ]: enabled_on
[2025-03-16 13:07:56] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-16 13:07:56] [ gpu_compositing ]: enabled
[2025-03-16 13:07:56] [ multiple_raster_threads ]: enabled_on
[2025-03-16 13:07:56] [ opengl ]: enabled_on
[2025-03-16 13:07:56] [ rasterization ]: enabled
[2025-03-16 13:07:56] [ raw_draw ]: disabled_off_ok
[2025-03-16 13:07:56] [ skia_graphite ]: disabled_off
[2025-03-16 13:07:56] [ video_decode ]: enabled
[2025-03-16 13:07:56] [ video_encode ]: enabled
[2025-03-16 13:07:56] [ vulkan ]: disabled_off
[2025-03-16 13:07:56] [ webgl ]: enabled
[2025-03-16 13:07:56] [ webgl2 ]: enabled
[2025-03-16 13:07:56] [ webgpu ]: enabled
[2025-03-16 13:07:56] [ webnn ]: disabled_off
[2025-03-16 13:07:56] [ problems ]:
[2025-03-16 13:07:56] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-16 13:07:56] [ tag ]: workarounds
[2025-03-16 13:07:56] [ affectedSettings ]:
exit_on_context_lost
[2025-03-16 13:07:56] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-16 13:07:56] [ tag ]: workarounds
[2025-03-16 13:07:56] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-16 13:07:56] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-16 13:07:56] [ tag ]: workarounds
[2025-03-16 13:07:56] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-16 13:07:56] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-16 13:07:56] [ tag ]: workarounds
[2025-03-16 13:07:56] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-16 13:07:56] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-16 13:07:56] [ tag ]: workarounds
[2025-03-16 13:07:56] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-16 13:07:56] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-16 13:07:56] [ tag ]: workarounds
[2025-03-16 13:07:56] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-16 13:07:56] [ workarounds ]:
[2025-03-16 13:07:56] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-16 13:07:56] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-16 13:07:56] [ workarounds[2] ]: exit_on_context_lost
[2025-03-16 13:07:56] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-16 13:07:56] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-16 13:07:56] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-16 13:07:56] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-16 13:07:56] [ gpuMemoryBufferInfo ]:
[2025-03-16 13:07:56] [ R_8 ]: Software only
[2025-03-16 13:07:56] [ R_16 ]: Software only
[2025-03-16 13:07:56] [ RG_88 ]: Software only
[2025-03-16 13:07:56] [ RG_1616 ]: Software only
[2025-03-16 13:07:56] [ BGR_565 ]: Software only
[2025-03-16 13:07:56] [ RGBA_4444 ]: Software only
[2025-03-16 13:07:56] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-16 13:07:56] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-16 13:07:56] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-16 13:07:56] [ BGRA_1010102 ]: Software only
[2025-03-16 13:07:56] [ RGBA_1010102 ]: Software only
[2025-03-16 13:07:56] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-16 13:07:56] [ RGBA_F16 ]: Software only
[2025-03-16 13:07:56] [ YVU_420 ]: Software only
[2025-03-16 13:07:56] [ YUV_420_BIPLANAR ]: Software only
[2025-03-16 13:07:56] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-16 13:07:56] [ P010 ]: Software only
[2025-03-16 13:07:56] [ videoAcceleratorsInfo ]:
[2025-03-16 13:07:56] [ Decoding ]: (null)
[2025-03-16 13:07:56] [ Encoding ]: (null)
[2025-03-16 13:07:56]
[2025-03-16 13:07:56] *** Report Section: Log Messages ***
[2025-03-16 13:07:56]
[2025-03-16 13:07:56] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-17 13:41:37] ==================[ GPU Report: Start [0] ]=================
[2025-03-17 13:41:37]
[2025-03-17 13:41:37] *** Report Section: Client Info ***
[2025-03-17 13:41:37]
[2025-03-17 13:41:37] [ client_info ]:
[2025-03-17 13:41:37] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-17 13:41:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=4188 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-03-17 13:41:37] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-17 13:41:37] [ operating_system ]: Windows NT 10.0.22621
[2025-03-17 13:41:37] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-17 13:41:37] [ version ]: Chrome/126.0.6478.183
[2025-03-17 13:41:37]
[2025-03-17 13:41:37] *** Report Section: GPU Info ***
[2025-03-17 13:41:37]
[2025-03-17 13:41:37] [ gpu_info ]:
[2025-03-17 13:41:37] [ ANGLEFeatures ]:
[2025-03-17 13:41:37] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-17 13:41:37] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-17 13:41:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-17 13:41:37] [ basicInfo ]:
[2025-03-17 13:41:37] [ Initialization time ]: 164
[2025-03-17 13:41:37] [ In-process GPU ]: (null)
[2025-03-17 13:41:37] [ Passthrough Command Decoder ]: (null)
[2025-03-17 13:41:37] [ Sandboxed ]: (null)
[2025-03-17 13:41:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54206}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-17 13:41:37] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57552}, DRIVER_VERSION=10.0.22621.4249
[2025-03-17 13:41:37] [ Optimus ]: (null)
[2025-03-17 13:41:37] [ AMD switchable ]: (null)
[2025-03-17 13:41:37] [ Desktop compositing ]: Aero Glass
[2025-03-17 13:41:37] [ Direct composition ]: (null)
[2025-03-17 13:41:37] [ Supports overlays ]: (null)
[2025-03-17 13:41:37] [ YUY2 overlay support ]: SCALING
[2025-03-17 13:41:37] [ NV12 overlay support ]: SCALING
[2025-03-17 13:41:37] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-17 13:41:37] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-17 13:41:37] [ DirectML feature level ]: Not supported
[2025-03-17 13:41:37] [ Driver D3D12 feature level ]: Not supported
[2025-03-17 13:41:37] [ Driver Vulkan API version ]: Not supported
[2025-03-17 13:41:37] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-17 13:41:37] [ Pixel shader version ]: 5.0
[2025-03-17 13:41:37] [ Vertex shader version ]: 5.0
[2025-03-17 13:41:37] [ Max. MSAA samples ]: 8
[2025-03-17 13:41:37] [ Machine model name ]: (null)
[2025-03-17 13:41:37] [ Machine model version ]: (null)
[2025-03-17 13:41:37] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-17 13:41:37] [ Display type ]: ANGLE_D3D11
[2025-03-17 13:41:37] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-17 13:41:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-17 13:41:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-17 13:41:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-17 13:41:37] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-17 13:41:37] [ Disabled WebGL Extensions ]: (null)
[2025-03-17 13:41:37] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-17 13:41:37] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-17 13:41:37] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-17 13:41:37] [ Direct rendering version ]: unknown
[2025-03-17 13:41:37] [ Reset notification strategy ]: 0x8252
[2025-03-17 13:41:37] [ GPU process crash count ]: (null)
[2025-03-17 13:41:37] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-17 13:41:37] [ compositorInfo ]:
[2025-03-17 13:41:37] [ Tile Update Mode ]: One-copy
[2025-03-17 13:41:37] [ Partial Raster ]: Enabled
[2025-03-17 13:41:37] [ dawnInfo ]:
[2025-03-17 13:41:37] [ devicePerfInfo ]:
[2025-03-17 13:41:37] [ displayInfo ]:
[2025-03-17 13:41:37] [ Info ]: Display[743714191] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-17 13:41:37] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-17 13:41:37] [ Buffer format (all) ]: BGRA_8888
[2025-03-17 13:41:37] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-17 13:41:37] [ SDR white level in nits ]: 203
[2025-03-17 13:41:37] [ HDR relative maximum luminance ]: 1
[2025-03-17 13:41:37] [ Bits per color component ]: 8
[2025-03-17 13:41:37] [ Bits per pixel ]: 24
[2025-03-17 13:41:37] [ Refresh Rate in Hz ]: 60
[2025-03-17 13:41:37] [ featureStatus ]:
[2025-03-17 13:41:37] [ featureStatus ]:
[2025-03-17 13:41:37] [ 2d_canvas ]: enabled
[2025-03-17 13:41:37] [ canvas_oop_rasterization ]: enabled_on
[2025-03-17 13:41:37] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-17 13:41:37] [ gpu_compositing ]: enabled
[2025-03-17 13:41:37] [ multiple_raster_threads ]: enabled_on
[2025-03-17 13:41:37] [ opengl ]: enabled_on
[2025-03-17 13:41:37] [ rasterization ]: enabled
[2025-03-17 13:41:37] [ raw_draw ]: disabled_off_ok
[2025-03-17 13:41:37] [ skia_graphite ]: disabled_off
[2025-03-17 13:41:37] [ video_decode ]: enabled
[2025-03-17 13:41:37] [ video_encode ]: enabled
[2025-03-17 13:41:37] [ vulkan ]: disabled_off
[2025-03-17 13:41:37] [ webgl ]: enabled
[2025-03-17 13:41:37] [ webgl2 ]: enabled
[2025-03-17 13:41:37] [ webgpu ]: enabled
[2025-03-17 13:41:37] [ webnn ]: disabled_off
[2025-03-17 13:41:37] [ problems ]:
[2025-03-17 13:41:37] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-17 13:41:37] [ tag ]: workarounds
[2025-03-17 13:41:37] [ affectedSettings ]:
exit_on_context_lost
[2025-03-17 13:41:37] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-17 13:41:37] [ tag ]: workarounds
[2025-03-17 13:41:37] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-17 13:41:37] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-17 13:41:37] [ tag ]: workarounds
[2025-03-17 13:41:37] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-17 13:41:37] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-17 13:41:37] [ tag ]: workarounds
[2025-03-17 13:41:37] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-17 13:41:37] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-17 13:41:37] [ tag ]: workarounds
[2025-03-17 13:41:37] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-17 13:41:37] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-17 13:41:37] [ tag ]: workarounds
[2025-03-17 13:41:37] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-17 13:41:37] [ workarounds ]:
[2025-03-17 13:41:37] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-17 13:41:37] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-17 13:41:37] [ workarounds[2] ]: exit_on_context_lost
[2025-03-17 13:41:37] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-17 13:41:37] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-17 13:41:37] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-17 13:41:37] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-17 13:41:37] [ gpuMemoryBufferInfo ]:
[2025-03-17 13:41:37] [ R_8 ]: Software only
[2025-03-17 13:41:37] [ R_16 ]: Software only
[2025-03-17 13:41:37] [ RG_88 ]: Software only
[2025-03-17 13:41:37] [ RG_1616 ]: Software only
[2025-03-17 13:41:37] [ BGR_565 ]: Software only
[2025-03-17 13:41:37] [ RGBA_4444 ]: Software only
[2025-03-17 13:41:37] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-17 13:41:37] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-17 13:41:37] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-17 13:41:37] [ BGRA_1010102 ]: Software only
[2025-03-17 13:41:37] [ RGBA_1010102 ]: Software only
[2025-03-17 13:41:37] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-17 13:41:37] [ RGBA_F16 ]: Software only
[2025-03-17 13:41:37] [ YVU_420 ]: Software only
[2025-03-17 13:41:37] [ YUV_420_BIPLANAR ]: Software only
[2025-03-17 13:41:37] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-17 13:41:37] [ P010 ]: Software only
[2025-03-17 13:41:37] [ videoAcceleratorsInfo ]:
[2025-03-17 13:41:37] [ Decoding ]: (null)
[2025-03-17 13:41:37] [ Encoding ]: (null)
[2025-03-17 13:41:37]
[2025-03-17 13:41:37] *** Report Section: Log Messages ***
[2025-03-17 13:41:37]
[2025-03-17 13:41:37] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-18 13:14:05] ==================[ GPU Report: Start [0] ]=================
[2025-03-18 13:14:05]
[2025-03-18 13:14:05] *** Report Section: Client Info ***
[2025-03-18 13:14:05]
[2025-03-18 13:14:05] [ client_info ]:
[2025-03-18 13:14:05] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-18 13:14:05] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14196 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-18 13:14:05] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-18 13:14:05] [ operating_system ]: Windows NT 10.0.22621
[2025-03-18 13:14:05] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-18 13:14:05] [ version ]: Chrome/126.0.6478.183
[2025-03-18 13:14:05]
[2025-03-18 13:14:05] *** Report Section: GPU Info ***
[2025-03-18 13:14:05]
[2025-03-18 13:14:05] [ gpu_info ]:
[2025-03-18 13:14:05] [ ANGLEFeatures ]:
[2025-03-18 13:14:05] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-18 13:14:05] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-18 13:14:05] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-18 13:14:05] [ basicInfo ]:
[2025-03-18 13:14:05] [ Initialization time ]: 140
[2025-03-18 13:14:05] [ In-process GPU ]: (null)
[2025-03-18 13:14:05] [ Passthrough Command Decoder ]: (null)
[2025-03-18 13:14:05] [ Sandboxed ]: (null)
[2025-03-18 13:14:05] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53614}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-18 13:14:05] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56951}, DRIVER_VERSION=10.0.22621.4249
[2025-03-18 13:14:05] [ Optimus ]: (null)
[2025-03-18 13:14:05] [ AMD switchable ]: (null)
[2025-03-18 13:14:05] [ Desktop compositing ]: Aero Glass
[2025-03-18 13:14:05] [ Direct composition ]: (null)
[2025-03-18 13:14:05] [ Supports overlays ]: (null)
[2025-03-18 13:14:05] [ YUY2 overlay support ]: SCALING
[2025-03-18 13:14:05] [ NV12 overlay support ]: SCALING
[2025-03-18 13:14:05] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-18 13:14:05] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-18 13:14:05] [ DirectML feature level ]: Not supported
[2025-03-18 13:14:05] [ Driver D3D12 feature level ]: Not supported
[2025-03-18 13:14:05] [ Driver Vulkan API version ]: Not supported
[2025-03-18 13:14:05] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-18 13:14:05] [ Pixel shader version ]: 5.0
[2025-03-18 13:14:05] [ Vertex shader version ]: 5.0
[2025-03-18 13:14:05] [ Max. MSAA samples ]: 8
[2025-03-18 13:14:05] [ Machine model name ]: (null)
[2025-03-18 13:14:05] [ Machine model version ]: (null)
[2025-03-18 13:14:05] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-18 13:14:05] [ Display type ]: ANGLE_D3D11
[2025-03-18 13:14:05] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-18 13:14:05] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-18 13:14:05] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-18 13:14:05] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-18 13:14:05] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-18 13:14:05] [ Disabled WebGL Extensions ]: (null)
[2025-03-18 13:14:05] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-18 13:14:05] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-18 13:14:05] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-18 13:14:05] [ Direct rendering version ]: unknown
[2025-03-18 13:14:05] [ Reset notification strategy ]: 0x8252
[2025-03-18 13:14:05] [ GPU process crash count ]: (null)
[2025-03-18 13:14:05] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-18 13:14:05] [ compositorInfo ]:
[2025-03-18 13:14:05] [ Tile Update Mode ]: One-copy
[2025-03-18 13:14:05] [ Partial Raster ]: Enabled
[2025-03-18 13:14:05] [ dawnInfo ]:
[2025-03-18 13:14:05] [ devicePerfInfo ]:
[2025-03-18 13:14:05] [ displayInfo ]:
[2025-03-18 13:14:05] [ Info ]: Display[194960517] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-18 13:14:05] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-18 13:14:05] [ Buffer format (all) ]: BGRA_8888
[2025-03-18 13:14:05] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-18 13:14:05] [ SDR white level in nits ]: 203
[2025-03-18 13:14:05] [ HDR relative maximum luminance ]: 1
[2025-03-18 13:14:05] [ Bits per color component ]: 8
[2025-03-18 13:14:05] [ Bits per pixel ]: 24
[2025-03-18 13:14:05] [ Refresh Rate in Hz ]: 60
[2025-03-18 13:14:05] [ featureStatus ]:
[2025-03-18 13:14:05] [ featureStatus ]:
[2025-03-18 13:14:05] [ 2d_canvas ]: enabled
[2025-03-18 13:14:05] [ canvas_oop_rasterization ]: enabled_on
[2025-03-18 13:14:05] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-18 13:14:05] [ gpu_compositing ]: enabled
[2025-03-18 13:14:05] [ multiple_raster_threads ]: enabled_on
[2025-03-18 13:14:05] [ opengl ]: enabled_on
[2025-03-18 13:14:05] [ rasterization ]: enabled
[2025-03-18 13:14:05] [ raw_draw ]: disabled_off_ok
[2025-03-18 13:14:05] [ skia_graphite ]: disabled_off
[2025-03-18 13:14:05] [ video_decode ]: enabled
[2025-03-18 13:14:05] [ video_encode ]: enabled
[2025-03-18 13:14:05] [ vulkan ]: disabled_off
[2025-03-18 13:14:05] [ webgl ]: enabled
[2025-03-18 13:14:05] [ webgl2 ]: enabled
[2025-03-18 13:14:05] [ webgpu ]: enabled
[2025-03-18 13:14:05] [ webnn ]: disabled_off
[2025-03-18 13:14:05] [ problems ]:
[2025-03-18 13:14:05] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-18 13:14:05] [ tag ]: workarounds
[2025-03-18 13:14:05] [ affectedSettings ]:
exit_on_context_lost
[2025-03-18 13:14:05] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-18 13:14:05] [ tag ]: workarounds
[2025-03-18 13:14:05] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-18 13:14:05] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-18 13:14:05] [ tag ]: workarounds
[2025-03-18 13:14:05] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-18 13:14:05] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-18 13:14:05] [ tag ]: workarounds
[2025-03-18 13:14:05] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-18 13:14:05] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-18 13:14:05] [ tag ]: workarounds
[2025-03-18 13:14:05] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-18 13:14:05] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-18 13:14:05] [ tag ]: workarounds
[2025-03-18 13:14:05] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-18 13:14:05] [ workarounds ]:
[2025-03-18 13:14:05] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-18 13:14:05] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-18 13:14:05] [ workarounds[2] ]: exit_on_context_lost
[2025-03-18 13:14:05] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-18 13:14:05] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-18 13:14:05] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-18 13:14:05] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-18 13:14:05] [ gpuMemoryBufferInfo ]:
[2025-03-18 13:14:05] [ R_8 ]: Software only
[2025-03-18 13:14:05] [ R_16 ]: Software only
[2025-03-18 13:14:05] [ RG_88 ]: Software only
[2025-03-18 13:14:05] [ RG_1616 ]: Software only
[2025-03-18 13:14:05] [ BGR_565 ]: Software only
[2025-03-18 13:14:05] [ RGBA_4444 ]: Software only
[2025-03-18 13:14:05] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-18 13:14:05] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-18 13:14:05] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-18 13:14:05] [ BGRA_1010102 ]: Software only
[2025-03-18 13:14:05] [ RGBA_1010102 ]: Software only
[2025-03-18 13:14:05] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-18 13:14:05] [ RGBA_F16 ]: Software only
[2025-03-18 13:14:05] [ YVU_420 ]: Software only
[2025-03-18 13:14:05] [ YUV_420_BIPLANAR ]: Software only
[2025-03-18 13:14:05] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-18 13:14:05] [ P010 ]: Software only
[2025-03-18 13:14:05] [ videoAcceleratorsInfo ]:
[2025-03-18 13:14:05] [ Decoding ]: (null)
[2025-03-18 13:14:05] [ Encoding ]: (null)
[2025-03-18 13:14:05]
[2025-03-18 13:14:05] *** Report Section: Log Messages ***
[2025-03-18 13:14:05]
[2025-03-18 13:14:05] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-19 11:45:48] ==================[ GPU Report: Start [0] ]=================
[2025-03-19 11:45:48]
[2025-03-19 11:45:48] *** Report Section: Client Info ***
[2025-03-19 11:45:48]
[2025-03-19 11:45:48] [ client_info ]:
[2025-03-19 11:45:48] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-19 11:45:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=12980 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-19 11:45:48] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-19 11:45:48] [ operating_system ]: Windows NT 10.0.22621
[2025-03-19 11:45:48] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-19 11:45:48] [ version ]: Chrome/126.0.6478.183
[2025-03-19 11:45:48]
[2025-03-19 11:45:48] *** Report Section: GPU Info ***
[2025-03-19 11:45:48]
[2025-03-19 11:45:48] [ gpu_info ]:
[2025-03-19 11:45:48] [ ANGLEFeatures ]:
[2025-03-19 11:45:48] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-19 11:45:48] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-19 11:45:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-19 11:45:48] [ basicInfo ]:
[2025-03-19 11:45:48] [ Initialization time ]: 178
[2025-03-19 11:45:48] [ In-process GPU ]: (null)
[2025-03-19 11:45:48] [ Passthrough Command Decoder ]: (null)
[2025-03-19 11:45:48] [ Sandboxed ]: (null)
[2025-03-19 11:45:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54163}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-19 11:45:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57507}, DRIVER_VERSION=10.0.22621.4249
[2025-03-19 11:45:48] [ Optimus ]: (null)
[2025-03-19 11:45:48] [ AMD switchable ]: (null)
[2025-03-19 11:45:48] [ Desktop compositing ]: Aero Glass
[2025-03-19 11:45:48] [ Direct composition ]: (null)
[2025-03-19 11:45:48] [ Supports overlays ]: (null)
[2025-03-19 11:45:48] [ YUY2 overlay support ]: SCALING
[2025-03-19 11:45:48] [ NV12 overlay support ]: SCALING
[2025-03-19 11:45:48] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-19 11:45:48] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-19 11:45:48] [ DirectML feature level ]: Not supported
[2025-03-19 11:45:48] [ Driver D3D12 feature level ]: Not supported
[2025-03-19 11:45:48] [ Driver Vulkan API version ]: Not supported
[2025-03-19 11:45:48] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-19 11:45:48] [ Pixel shader version ]: 5.0
[2025-03-19 11:45:48] [ Vertex shader version ]: 5.0
[2025-03-19 11:45:48] [ Max. MSAA samples ]: 8
[2025-03-19 11:45:48] [ Machine model name ]: (null)
[2025-03-19 11:45:48] [ Machine model version ]: (null)
[2025-03-19 11:45:48] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-19 11:45:48] [ Display type ]: ANGLE_D3D11
[2025-03-19 11:45:48] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-19 11:45:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-19 11:45:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-19 11:45:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-19 11:45:48] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-19 11:45:48] [ Disabled WebGL Extensions ]: (null)
[2025-03-19 11:45:48] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-19 11:45:48] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-19 11:45:48] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-19 11:45:48] [ Direct rendering version ]: unknown
[2025-03-19 11:45:48] [ Reset notification strategy ]: 0x8252
[2025-03-19 11:45:48] [ GPU process crash count ]: (null)
[2025-03-19 11:45:48] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-19 11:45:48] [ compositorInfo ]:
[2025-03-19 11:45:48] [ Tile Update Mode ]: One-copy
[2025-03-19 11:45:48] [ Partial Raster ]: Enabled
[2025-03-19 11:45:48] [ dawnInfo ]:
[2025-03-19 11:45:48] [ devicePerfInfo ]:
[2025-03-19 11:45:48] [ displayInfo ]:
[2025-03-19 11:45:48] [ Info ]: Display[197121426] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-19 11:45:48] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-19 11:45:48] [ Buffer format (all) ]: BGRA_8888
[2025-03-19 11:45:48] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-19 11:45:48] [ SDR white level in nits ]: 203
[2025-03-19 11:45:48] [ HDR relative maximum luminance ]: 1
[2025-03-19 11:45:48] [ Bits per color component ]: 8
[2025-03-19 11:45:48] [ Bits per pixel ]: 24
[2025-03-19 11:45:48] [ Refresh Rate in Hz ]: 60
[2025-03-19 11:45:48] [ featureStatus ]:
[2025-03-19 11:45:48] [ featureStatus ]:
[2025-03-19 11:45:48] [ 2d_canvas ]: enabled
[2025-03-19 11:45:48] [ canvas_oop_rasterization ]: enabled_on
[2025-03-19 11:45:48] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-19 11:45:48] [ gpu_compositing ]: enabled
[2025-03-19 11:45:48] [ multiple_raster_threads ]: enabled_on
[2025-03-19 11:45:48] [ opengl ]: enabled_on
[2025-03-19 11:45:48] [ rasterization ]: enabled
[2025-03-19 11:45:48] [ raw_draw ]: disabled_off_ok
[2025-03-19 11:45:48] [ skia_graphite ]: disabled_off
[2025-03-19 11:45:48] [ video_decode ]: enabled
[2025-03-19 11:45:48] [ video_encode ]: enabled
[2025-03-19 11:45:48] [ vulkan ]: disabled_off
[2025-03-19 11:45:48] [ webgl ]: enabled
[2025-03-19 11:45:48] [ webgl2 ]: enabled
[2025-03-19 11:45:48] [ webgpu ]: enabled
[2025-03-19 11:45:48] [ webnn ]: disabled_off
[2025-03-19 11:45:48] [ problems ]:
[2025-03-19 11:45:48] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-19 11:45:48] [ tag ]: workarounds
[2025-03-19 11:45:48] [ affectedSettings ]:
exit_on_context_lost
[2025-03-19 11:45:48] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-19 11:45:48] [ tag ]: workarounds
[2025-03-19 11:45:48] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-19 11:45:48] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-19 11:45:48] [ tag ]: workarounds
[2025-03-19 11:45:48] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-19 11:45:48] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-19 11:45:48] [ tag ]: workarounds
[2025-03-19 11:45:48] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-19 11:45:48] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-19 11:45:48] [ tag ]: workarounds
[2025-03-19 11:45:48] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-19 11:45:48] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-19 11:45:48] [ tag ]: workarounds
[2025-03-19 11:45:48] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-19 11:45:48] [ workarounds ]:
[2025-03-19 11:45:48] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-19 11:45:48] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-19 11:45:48] [ workarounds[2] ]: exit_on_context_lost
[2025-03-19 11:45:48] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-19 11:45:48] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-19 11:45:48] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-19 11:45:48] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-19 11:45:48] [ gpuMemoryBufferInfo ]:
[2025-03-19 11:45:48] [ R_8 ]: Software only
[2025-03-19 11:45:48] [ R_16 ]: Software only
[2025-03-19 11:45:48] [ RG_88 ]: Software only
[2025-03-19 11:45:48] [ RG_1616 ]: Software only
[2025-03-19 11:45:48] [ BGR_565 ]: Software only
[2025-03-19 11:45:48] [ RGBA_4444 ]: Software only
[2025-03-19 11:45:48] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-19 11:45:48] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-19 11:45:48] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-19 11:45:48] [ BGRA_1010102 ]: Software only
[2025-03-19 11:45:48] [ RGBA_1010102 ]: Software only
[2025-03-19 11:45:48] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-19 11:45:48] [ RGBA_F16 ]: Software only
[2025-03-19 11:45:48] [ YVU_420 ]: Software only
[2025-03-19 11:45:48] [ YUV_420_BIPLANAR ]: Software only
[2025-03-19 11:45:48] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-19 11:45:48] [ P010 ]: Software only
[2025-03-19 11:45:48] [ videoAcceleratorsInfo ]:
[2025-03-19 11:45:48] [ Decoding ]: (null)
[2025-03-19 11:45:48] [ Encoding ]: (null)
[2025-03-19 11:45:48]
[2025-03-19 11:45:48] *** Report Section: Log Messages ***
[2025-03-19 11:45:48]
[2025-03-19 11:45:48] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-19 21:07:14] ==================[ GPU Report: Start [0] ]=================
[2025-03-19 21:07:14]
[2025-03-19 21:07:14] *** Report Section: Client Info ***
[2025-03-19 21:07:14]
[2025-03-19 21:07:14] [ client_info ]:
[2025-03-19 21:07:14] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-19 21:07:14] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14160 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-19 21:07:14] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-19 21:07:14] [ operating_system ]: Windows NT 10.0.22621
[2025-03-19 21:07:14] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-19 21:07:14] [ version ]: Chrome/126.0.6478.183
[2025-03-19 21:07:14]
[2025-03-19 21:07:14] *** Report Section: GPU Info ***
[2025-03-19 21:07:14]
[2025-03-19 21:07:14] [ gpu_info ]:
[2025-03-19 21:07:14] [ ANGLEFeatures ]:
[2025-03-19 21:07:14] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-19 21:07:14] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-19 21:07:14] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-19 21:07:14] [ basicInfo ]:
[2025-03-19 21:07:14] [ Initialization time ]: 129
[2025-03-19 21:07:14] [ In-process GPU ]: (null)
[2025-03-19 21:07:14] [ Passthrough Command Decoder ]: (null)
[2025-03-19 21:07:14] [ Sandboxed ]: (null)
[2025-03-19 21:07:14] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53845}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-19 21:07:14] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57194}, DRIVER_VERSION=10.0.22621.4249
[2025-03-19 21:07:14] [ Optimus ]: (null)
[2025-03-19 21:07:14] [ AMD switchable ]: (null)
[2025-03-19 21:07:14] [ Desktop compositing ]: Aero Glass
[2025-03-19 21:07:14] [ Direct composition ]: (null)
[2025-03-19 21:07:14] [ Supports overlays ]: (null)
[2025-03-19 21:07:14] [ YUY2 overlay support ]: SCALING
[2025-03-19 21:07:14] [ NV12 overlay support ]: SCALING
[2025-03-19 21:07:14] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-19 21:07:14] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-19 21:07:14] [ DirectML feature level ]: Not supported
[2025-03-19 21:07:14] [ Driver D3D12 feature level ]: Not supported
[2025-03-19 21:07:14] [ Driver Vulkan API version ]: Not supported
[2025-03-19 21:07:14] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-19 21:07:14] [ Pixel shader version ]: 5.0
[2025-03-19 21:07:14] [ Vertex shader version ]: 5.0
[2025-03-19 21:07:14] [ Max. MSAA samples ]: 8
[2025-03-19 21:07:14] [ Machine model name ]: (null)
[2025-03-19 21:07:14] [ Machine model version ]: (null)
[2025-03-19 21:07:14] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-19 21:07:14] [ Display type ]: ANGLE_D3D11
[2025-03-19 21:07:14] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-19 21:07:14] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-19 21:07:14] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-19 21:07:14] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-19 21:07:14] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-19 21:07:14] [ Disabled WebGL Extensions ]: (null)
[2025-03-19 21:07:14] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-19 21:07:14] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-19 21:07:14] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-19 21:07:14] [ Direct rendering version ]: unknown
[2025-03-19 21:07:14] [ Reset notification strategy ]: 0x8252
[2025-03-19 21:07:14] [ GPU process crash count ]: (null)
[2025-03-19 21:07:14] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-19 21:07:14] [ compositorInfo ]:
[2025-03-19 21:07:14] [ Tile Update Mode ]: One-copy
[2025-03-19 21:07:14] [ Partial Raster ]: Enabled
[2025-03-19 21:07:14] [ dawnInfo ]:
[2025-03-19 21:07:14] [ devicePerfInfo ]:
[2025-03-19 21:07:14] [ displayInfo ]:
[2025-03-19 21:07:14] [ Info ]: Display[2847232725] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-19 21:07:14] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-19 21:07:14] [ Buffer format (all) ]: BGRA_8888
[2025-03-19 21:07:14] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-19 21:07:14] [ SDR white level in nits ]: 203
[2025-03-19 21:07:14] [ HDR relative maximum luminance ]: 1
[2025-03-19 21:07:14] [ Bits per color component ]: 8
[2025-03-19 21:07:14] [ Bits per pixel ]: 24
[2025-03-19 21:07:14] [ Refresh Rate in Hz ]: 60
[2025-03-19 21:07:14] [ featureStatus ]:
[2025-03-19 21:07:14] [ featureStatus ]:
[2025-03-19 21:07:14] [ 2d_canvas ]: enabled
[2025-03-19 21:07:14] [ canvas_oop_rasterization ]: enabled_on
[2025-03-19 21:07:14] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-19 21:07:14] [ gpu_compositing ]: enabled
[2025-03-19 21:07:14] [ multiple_raster_threads ]: enabled_on
[2025-03-19 21:07:14] [ opengl ]: enabled_on
[2025-03-19 21:07:14] [ rasterization ]: enabled
[2025-03-19 21:07:14] [ raw_draw ]: disabled_off_ok
[2025-03-19 21:07:14] [ skia_graphite ]: disabled_off
[2025-03-19 21:07:14] [ video_decode ]: enabled
[2025-03-19 21:07:14] [ video_encode ]: enabled
[2025-03-19 21:07:14] [ vulkan ]: disabled_off
[2025-03-19 21:07:14] [ webgl ]: enabled
[2025-03-19 21:07:14] [ webgl2 ]: enabled
[2025-03-19 21:07:14] [ webgpu ]: enabled
[2025-03-19 21:07:14] [ webnn ]: disabled_off
[2025-03-19 21:07:14] [ problems ]:
[2025-03-19 21:07:14] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-19 21:07:14] [ tag ]: workarounds
[2025-03-19 21:07:14] [ affectedSettings ]:
exit_on_context_lost
[2025-03-19 21:07:14] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-19 21:07:14] [ tag ]: workarounds
[2025-03-19 21:07:14] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-19 21:07:14] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-19 21:07:14] [ tag ]: workarounds
[2025-03-19 21:07:14] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-19 21:07:14] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-19 21:07:14] [ tag ]: workarounds
[2025-03-19 21:07:14] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-19 21:07:14] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-19 21:07:14] [ tag ]: workarounds
[2025-03-19 21:07:14] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-19 21:07:14] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-19 21:07:14] [ tag ]: workarounds
[2025-03-19 21:07:14] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-19 21:07:14] [ workarounds ]:
[2025-03-19 21:07:14] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-19 21:07:14] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-19 21:07:14] [ workarounds[2] ]: exit_on_context_lost
[2025-03-19 21:07:14] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-19 21:07:14] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-19 21:07:14] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-19 21:07:14] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-19 21:07:14] [ gpuMemoryBufferInfo ]:
[2025-03-19 21:07:14] [ R_8 ]: Software only
[2025-03-19 21:07:14] [ R_16 ]: Software only
[2025-03-19 21:07:14] [ RG_88 ]: Software only
[2025-03-19 21:07:14] [ RG_1616 ]: Software only
[2025-03-19 21:07:14] [ BGR_565 ]: Software only
[2025-03-19 21:07:14] [ RGBA_4444 ]: Software only
[2025-03-19 21:07:14] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-19 21:07:14] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-19 21:07:14] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-19 21:07:14] [ BGRA_1010102 ]: Software only
[2025-03-19 21:07:14] [ RGBA_1010102 ]: Software only
[2025-03-19 21:07:14] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-19 21:07:14] [ RGBA_F16 ]: Software only
[2025-03-19 21:07:14] [ YVU_420 ]: Software only
[2025-03-19 21:07:14] [ YUV_420_BIPLANAR ]: Software only
[2025-03-19 21:07:14] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-19 21:07:14] [ P010 ]: Software only
[2025-03-19 21:07:14] [ videoAcceleratorsInfo ]:
[2025-03-19 21:07:14] [ Decoding ]: (null)
[2025-03-19 21:07:14] [ Encoding ]: (null)
[2025-03-19 21:07:14]
[2025-03-19 21:07:14] *** Report Section: Log Messages ***
[2025-03-19 21:07:14]
[2025-03-19 21:07:14] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-20 13:14:26] ==================[ GPU Report: Start [0] ]=================
[2025-03-20 13:14:26]
[2025-03-20 13:14:26] *** Report Section: Client Info ***
[2025-03-20 13:14:26]
[2025-03-20 13:14:26] [ client_info ]:
[2025-03-20 13:14:26] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-20 13:14:26] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14820 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-20 13:14:26] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-20 13:14:26] [ operating_system ]: Windows NT 10.0.22621
[2025-03-20 13:14:26] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-20 13:14:26] [ version ]: Chrome/126.0.6478.183
[2025-03-20 13:14:26]
[2025-03-20 13:14:26] *** Report Section: GPU Info ***
[2025-03-20 13:14:26]
[2025-03-20 13:14:26] [ gpu_info ]:
[2025-03-20 13:14:26] [ ANGLEFeatures ]:
[2025-03-20 13:14:26] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-20 13:14:26] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-20 13:14:26] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-20 13:14:26] [ basicInfo ]:
[2025-03-20 13:14:26] [ Initialization time ]: 207
[2025-03-20 13:14:26] [ In-process GPU ]: (null)
[2025-03-20 13:14:26] [ Passthrough Command Decoder ]: (null)
[2025-03-20 13:14:26] [ Sandboxed ]: (null)
[2025-03-20 13:14:26] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54407}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-20 13:14:26] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57756}, DRIVER_VERSION=10.0.22621.4249
[2025-03-20 13:14:26] [ Optimus ]: (null)
[2025-03-20 13:14:26] [ AMD switchable ]: (null)
[2025-03-20 13:14:26] [ Desktop compositing ]: Aero Glass
[2025-03-20 13:14:26] [ Direct composition ]: (null)
[2025-03-20 13:14:26] [ Supports overlays ]: (null)
[2025-03-20 13:14:26] [ YUY2 overlay support ]: SCALING
[2025-03-20 13:14:26] [ NV12 overlay support ]: SCALING
[2025-03-20 13:14:26] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-20 13:14:26] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-20 13:14:26] [ DirectML feature level ]: Not supported
[2025-03-20 13:14:26] [ Driver D3D12 feature level ]: Not supported
[2025-03-20 13:14:26] [ Driver Vulkan API version ]: Not supported
[2025-03-20 13:14:26] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-20 13:14:26] [ Pixel shader version ]: 5.0
[2025-03-20 13:14:26] [ Vertex shader version ]: 5.0
[2025-03-20 13:14:26] [ Max. MSAA samples ]: 8
[2025-03-20 13:14:26] [ Machine model name ]: (null)
[2025-03-20 13:14:26] [ Machine model version ]: (null)
[2025-03-20 13:14:26] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-20 13:14:26] [ Display type ]: ANGLE_D3D11
[2025-03-20 13:14:26] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-20 13:14:26] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-20 13:14:26] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-20 13:14:26] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-20 13:14:26] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-20 13:14:26] [ Disabled WebGL Extensions ]: (null)
[2025-03-20 13:14:26] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-20 13:14:26] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-20 13:14:26] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-20 13:14:26] [ Direct rendering version ]: unknown
[2025-03-20 13:14:26] [ Reset notification strategy ]: 0x8252
[2025-03-20 13:14:26] [ GPU process crash count ]: (null)
[2025-03-20 13:14:26] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-20 13:14:26] [ compositorInfo ]:
[2025-03-20 13:14:26] [ Tile Update Mode ]: One-copy
[2025-03-20 13:14:26] [ Partial Raster ]: Enabled
[2025-03-20 13:14:26] [ dawnInfo ]:
[2025-03-20 13:14:26] [ devicePerfInfo ]:
[2025-03-20 13:14:26] [ displayInfo ]:
[2025-03-20 13:14:26] [ Info ]: Display[1554494282] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-20 13:14:26] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-20 13:14:26] [ Buffer format (all) ]: BGRA_8888
[2025-03-20 13:14:26] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-20 13:14:26] [ SDR white level in nits ]: 203
[2025-03-20 13:14:26] [ HDR relative maximum luminance ]: 1
[2025-03-20 13:14:26] [ Bits per color component ]: 8
[2025-03-20 13:14:26] [ Bits per pixel ]: 24
[2025-03-20 13:14:26] [ Refresh Rate in Hz ]: 60
[2025-03-20 13:14:26] [ featureStatus ]:
[2025-03-20 13:14:26] [ featureStatus ]:
[2025-03-20 13:14:26] [ 2d_canvas ]: enabled
[2025-03-20 13:14:26] [ canvas_oop_rasterization ]: enabled_on
[2025-03-20 13:14:26] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-20 13:14:26] [ gpu_compositing ]: enabled
[2025-03-20 13:14:26] [ multiple_raster_threads ]: enabled_on
[2025-03-20 13:14:26] [ opengl ]: enabled_on
[2025-03-20 13:14:26] [ rasterization ]: enabled
[2025-03-20 13:14:26] [ raw_draw ]: disabled_off_ok
[2025-03-20 13:14:26] [ skia_graphite ]: disabled_off
[2025-03-20 13:14:26] [ video_decode ]: enabled
[2025-03-20 13:14:26] [ video_encode ]: enabled
[2025-03-20 13:14:26] [ vulkan ]: disabled_off
[2025-03-20 13:14:26] [ webgl ]: enabled
[2025-03-20 13:14:26] [ webgl2 ]: enabled
[2025-03-20 13:14:26] [ webgpu ]: enabled
[2025-03-20 13:14:26] [ webnn ]: disabled_off
[2025-03-20 13:14:26] [ problems ]:
[2025-03-20 13:14:26] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-20 13:14:26] [ tag ]: workarounds
[2025-03-20 13:14:26] [ affectedSettings ]:
exit_on_context_lost
[2025-03-20 13:14:26] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-20 13:14:26] [ tag ]: workarounds
[2025-03-20 13:14:26] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-20 13:14:26] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-20 13:14:26] [ tag ]: workarounds
[2025-03-20 13:14:26] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-20 13:14:26] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-20 13:14:26] [ tag ]: workarounds
[2025-03-20 13:14:26] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-20 13:14:26] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-20 13:14:26] [ tag ]: workarounds
[2025-03-20 13:14:26] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-20 13:14:26] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-20 13:14:26] [ tag ]: workarounds
[2025-03-20 13:14:26] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-20 13:14:26] [ workarounds ]:
[2025-03-20 13:14:26] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-20 13:14:26] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-20 13:14:26] [ workarounds[2] ]: exit_on_context_lost
[2025-03-20 13:14:26] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-20 13:14:26] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-20 13:14:26] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-20 13:14:26] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-20 13:14:26] [ gpuMemoryBufferInfo ]:
[2025-03-20 13:14:26] [ R_8 ]: Software only
[2025-03-20 13:14:26] [ R_16 ]: Software only
[2025-03-20 13:14:26] [ RG_88 ]: Software only
[2025-03-20 13:14:26] [ RG_1616 ]: Software only
[2025-03-20 13:14:26] [ BGR_565 ]: Software only
[2025-03-20 13:14:26] [ RGBA_4444 ]: Software only
[2025-03-20 13:14:26] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-20 13:14:26] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-20 13:14:26] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-20 13:14:26] [ BGRA_1010102 ]: Software only
[2025-03-20 13:14:26] [ RGBA_1010102 ]: Software only
[2025-03-20 13:14:26] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-20 13:14:26] [ RGBA_F16 ]: Software only
[2025-03-20 13:14:26] [ YVU_420 ]: Software only
[2025-03-20 13:14:26] [ YUV_420_BIPLANAR ]: Software only
[2025-03-20 13:14:26] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-20 13:14:26] [ P010 ]: Software only
[2025-03-20 13:14:26] [ videoAcceleratorsInfo ]:
[2025-03-20 13:14:26] [ Decoding ]: (null)
[2025-03-20 13:14:26] [ Encoding ]: (null)
[2025-03-20 13:14:26]
[2025-03-20 13:14:26] *** Report Section: Log Messages ***
[2025-03-20 13:14:26]
[2025-03-20 13:14:26] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-24 12:01:44] ==================[ GPU Report: Start [0] ]=================
[2025-03-24 12:01:44]
[2025-03-24 12:01:44] *** Report Section: Client Info ***
[2025-03-24 12:01:44]
[2025-03-24 12:01:44] [ client_info ]:
[2025-03-24 12:01:44] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-24 12:01:44] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13432 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-24 12:01:44] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-24 12:01:44] [ operating_system ]: Windows NT 10.0.22621
[2025-03-24 12:01:44] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-24 12:01:44] [ version ]: Chrome/126.0.6478.183
[2025-03-24 12:01:44]
[2025-03-24 12:01:44] *** Report Section: GPU Info ***
[2025-03-24 12:01:44]
[2025-03-24 12:01:44] [ gpu_info ]:
[2025-03-24 12:01:44] [ ANGLEFeatures ]:
[2025-03-24 12:01:44] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-24 12:01:44] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-24 12:01:44] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-24 12:01:44] [ basicInfo ]:
[2025-03-24 12:01:44] [ Initialization time ]: 243
[2025-03-24 12:01:44] [ In-process GPU ]: (null)
[2025-03-24 12:01:44] [ Passthrough Command Decoder ]: (null)
[2025-03-24 12:01:44] [ Sandboxed ]: (null)
[2025-03-24 12:01:44] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,55629}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-24 12:01:44] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58975}, DRIVER_VERSION=10.0.22621.4249
[2025-03-24 12:01:44] [ Optimus ]: (null)
[2025-03-24 12:01:44] [ AMD switchable ]: (null)
[2025-03-24 12:01:44] [ Desktop compositing ]: Aero Glass
[2025-03-24 12:01:44] [ Direct composition ]: (null)
[2025-03-24 12:01:44] [ Supports overlays ]: (null)
[2025-03-24 12:01:44] [ YUY2 overlay support ]: SCALING
[2025-03-24 12:01:44] [ NV12 overlay support ]: SCALING
[2025-03-24 12:01:44] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-24 12:01:44] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-24 12:01:44] [ DirectML feature level ]: Not supported
[2025-03-24 12:01:44] [ Driver D3D12 feature level ]: Not supported
[2025-03-24 12:01:44] [ Driver Vulkan API version ]: Not supported
[2025-03-24 12:01:44] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-24 12:01:44] [ Pixel shader version ]: 5.0
[2025-03-24 12:01:44] [ Vertex shader version ]: 5.0
[2025-03-24 12:01:44] [ Max. MSAA samples ]: 8
[2025-03-24 12:01:44] [ Machine model name ]: (null)
[2025-03-24 12:01:44] [ Machine model version ]: (null)
[2025-03-24 12:01:44] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-24 12:01:44] [ Display type ]: ANGLE_D3D11
[2025-03-24 12:01:44] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-24 12:01:44] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-24 12:01:44] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-24 12:01:44] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-24 12:01:44] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-24 12:01:44] [ Disabled WebGL Extensions ]: (null)
[2025-03-24 12:01:44] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-24 12:01:44] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-24 12:01:44] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-24 12:01:44] [ Direct rendering version ]: unknown
[2025-03-24 12:01:44] [ Reset notification strategy ]: 0x8252
[2025-03-24 12:01:44] [ GPU process crash count ]: (null)
[2025-03-24 12:01:44] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-24 12:01:44] [ compositorInfo ]:
[2025-03-24 12:01:44] [ Tile Update Mode ]: One-copy
[2025-03-24 12:01:44] [ Partial Raster ]: Enabled
[2025-03-24 12:01:44] [ dawnInfo ]:
[2025-03-24 12:01:44] [ devicePerfInfo ]:
[2025-03-24 12:01:44] [ displayInfo ]:
[2025-03-24 12:01:44] [ Info ]: Display[34677598] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-24 12:01:44] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-24 12:01:44] [ Buffer format (all) ]: BGRA_8888
[2025-03-24 12:01:44] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-24 12:01:44] [ SDR white level in nits ]: 203
[2025-03-24 12:01:44] [ HDR relative maximum luminance ]: 1
[2025-03-24 12:01:44] [ Bits per color component ]: 8
[2025-03-24 12:01:44] [ Bits per pixel ]: 24
[2025-03-24 12:01:44] [ Refresh Rate in Hz ]: 60
[2025-03-24 12:01:44] [ featureStatus ]:
[2025-03-24 12:01:44] [ featureStatus ]:
[2025-03-24 12:01:44] [ 2d_canvas ]: enabled
[2025-03-24 12:01:44] [ canvas_oop_rasterization ]: enabled_on
[2025-03-24 12:01:44] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-24 12:01:44] [ gpu_compositing ]: enabled
[2025-03-24 12:01:44] [ multiple_raster_threads ]: enabled_on
[2025-03-24 12:01:44] [ opengl ]: enabled_on
[2025-03-24 12:01:44] [ rasterization ]: enabled
[2025-03-24 12:01:44] [ raw_draw ]: disabled_off_ok
[2025-03-24 12:01:44] [ skia_graphite ]: disabled_off
[2025-03-24 12:01:44] [ video_decode ]: enabled
[2025-03-24 12:01:44] [ video_encode ]: enabled
[2025-03-24 12:01:44] [ vulkan ]: disabled_off
[2025-03-24 12:01:44] [ webgl ]: enabled
[2025-03-24 12:01:44] [ webgl2 ]: enabled
[2025-03-24 12:01:44] [ webgpu ]: enabled
[2025-03-24 12:01:44] [ webnn ]: disabled_off
[2025-03-24 12:01:44] [ problems ]:
[2025-03-24 12:01:44] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-24 12:01:44] [ tag ]: workarounds
[2025-03-24 12:01:44] [ affectedSettings ]:
exit_on_context_lost
[2025-03-24 12:01:44] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-24 12:01:44] [ tag ]: workarounds
[2025-03-24 12:01:44] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-24 12:01:44] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-24 12:01:44] [ tag ]: workarounds
[2025-03-24 12:01:44] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-24 12:01:44] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-24 12:01:44] [ tag ]: workarounds
[2025-03-24 12:01:44] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-24 12:01:44] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-24 12:01:44] [ tag ]: workarounds
[2025-03-24 12:01:44] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-24 12:01:44] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-24 12:01:44] [ tag ]: workarounds
[2025-03-24 12:01:44] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-24 12:01:44] [ workarounds ]:
[2025-03-24 12:01:44] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-24 12:01:44] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-24 12:01:44] [ workarounds[2] ]: exit_on_context_lost
[2025-03-24 12:01:44] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-24 12:01:44] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-24 12:01:44] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-24 12:01:44] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-24 12:01:44] [ gpuMemoryBufferInfo ]:
[2025-03-24 12:01:44] [ R_8 ]: Software only
[2025-03-24 12:01:44] [ R_16 ]: Software only
[2025-03-24 12:01:44] [ RG_88 ]: Software only
[2025-03-24 12:01:44] [ RG_1616 ]: Software only
[2025-03-24 12:01:44] [ BGR_565 ]: Software only
[2025-03-24 12:01:44] [ RGBA_4444 ]: Software only
[2025-03-24 12:01:44] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-24 12:01:44] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-24 12:01:44] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-24 12:01:44] [ BGRA_1010102 ]: Software only
[2025-03-24 12:01:44] [ RGBA_1010102 ]: Software only
[2025-03-24 12:01:44] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-24 12:01:44] [ RGBA_F16 ]: Software only
[2025-03-24 12:01:44] [ YVU_420 ]: Software only
[2025-03-24 12:01:44] [ YUV_420_BIPLANAR ]: Software only
[2025-03-24 12:01:44] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-24 12:01:44] [ P010 ]: Software only
[2025-03-24 12:01:44] [ videoAcceleratorsInfo ]:
[2025-03-24 12:01:44] [ Decoding ]: (null)
[2025-03-24 12:01:44] [ Encoding ]: (null)
[2025-03-24 12:01:44]
[2025-03-24 12:01:44] *** Report Section: Log Messages ***
[2025-03-24 12:01:44]
[2025-03-24 12:01:44] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-24 18:57:29] ==================[ GPU Report: Start [0] ]=================
[2025-03-24 18:57:29]
[2025-03-24 18:57:29] *** Report Section: Client Info ***
[2025-03-24 18:57:29]
[2025-03-24 18:57:29] [ client_info ]:
[2025-03-24 18:57:29] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-24 18:57:29] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13480 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-24 18:57:29] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-24 18:57:29] [ operating_system ]: Windows NT 10.0.22621
[2025-03-24 18:57:29] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-24 18:57:29] [ version ]: Chrome/126.0.6478.183
[2025-03-24 18:57:29]
[2025-03-24 18:57:29] *** Report Section: GPU Info ***
[2025-03-24 18:57:29]
[2025-03-24 18:57:29] [ gpu_info ]:
[2025-03-24 18:57:29] [ ANGLEFeatures ]:
[2025-03-24 18:57:29] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-24 18:57:29] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-24 18:57:29] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-24 18:57:29] [ basicInfo ]:
[2025-03-24 18:57:29] [ Initialization time ]: 167
[2025-03-24 18:57:29] [ In-process GPU ]: (null)
[2025-03-24 18:57:29] [ Passthrough Command Decoder ]: (null)
[2025-03-24 18:57:29] [ Sandboxed ]: (null)
[2025-03-24 18:57:29] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53607}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-24 18:57:29] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56951}, DRIVER_VERSION=10.0.22621.4249
[2025-03-24 18:57:29] [ Optimus ]: (null)
[2025-03-24 18:57:29] [ AMD switchable ]: (null)
[2025-03-24 18:57:29] [ Desktop compositing ]: Aero Glass
[2025-03-24 18:57:29] [ Direct composition ]: (null)
[2025-03-24 18:57:29] [ Supports overlays ]: (null)
[2025-03-24 18:57:29] [ YUY2 overlay support ]: SCALING
[2025-03-24 18:57:29] [ NV12 overlay support ]: SCALING
[2025-03-24 18:57:29] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-24 18:57:29] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-24 18:57:29] [ DirectML feature level ]: Not supported
[2025-03-24 18:57:29] [ Driver D3D12 feature level ]: Not supported
[2025-03-24 18:57:29] [ Driver Vulkan API version ]: Not supported
[2025-03-24 18:57:29] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-24 18:57:29] [ Pixel shader version ]: 5.0
[2025-03-24 18:57:29] [ Vertex shader version ]: 5.0
[2025-03-24 18:57:29] [ Max. MSAA samples ]: 8
[2025-03-24 18:57:29] [ Machine model name ]: (null)
[2025-03-24 18:57:29] [ Machine model version ]: (null)
[2025-03-24 18:57:29] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-24 18:57:29] [ Display type ]: ANGLE_D3D11
[2025-03-24 18:57:29] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-24 18:57:29] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-24 18:57:29] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-24 18:57:29] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-24 18:57:29] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-24 18:57:29] [ Disabled WebGL Extensions ]: (null)
[2025-03-24 18:57:29] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-24 18:57:29] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-24 18:57:29] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-24 18:57:29] [ Direct rendering version ]: unknown
[2025-03-24 18:57:29] [ Reset notification strategy ]: 0x8252
[2025-03-24 18:57:29] [ GPU process crash count ]: (null)
[2025-03-24 18:57:29] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-24 18:57:29] [ compositorInfo ]:
[2025-03-24 18:57:29] [ Tile Update Mode ]: One-copy
[2025-03-24 18:57:29] [ Partial Raster ]: Enabled
[2025-03-24 18:57:29] [ dawnInfo ]:
[2025-03-24 18:57:29] [ devicePerfInfo ]:
[2025-03-24 18:57:29] [ displayInfo ]:
[2025-03-24 18:57:29] [ Info ]: Display[4051295646] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-24 18:57:29] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-24 18:57:29] [ Buffer format (all) ]: BGRA_8888
[2025-03-24 18:57:29] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-24 18:57:29] [ SDR white level in nits ]: 203
[2025-03-24 18:57:29] [ HDR relative maximum luminance ]: 1
[2025-03-24 18:57:29] [ Bits per color component ]: 8
[2025-03-24 18:57:29] [ Bits per pixel ]: 24
[2025-03-24 18:57:29] [ Refresh Rate in Hz ]: 60
[2025-03-24 18:57:29] [ featureStatus ]:
[2025-03-24 18:57:29] [ featureStatus ]:
[2025-03-24 18:57:29] [ 2d_canvas ]: enabled
[2025-03-24 18:57:29] [ canvas_oop_rasterization ]: enabled_on
[2025-03-24 18:57:29] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-24 18:57:29] [ gpu_compositing ]: enabled
[2025-03-24 18:57:29] [ multiple_raster_threads ]: enabled_on
[2025-03-24 18:57:29] [ opengl ]: enabled_on
[2025-03-24 18:57:29] [ rasterization ]: enabled
[2025-03-24 18:57:29] [ raw_draw ]: disabled_off_ok
[2025-03-24 18:57:29] [ skia_graphite ]: disabled_off
[2025-03-24 18:57:29] [ video_decode ]: enabled
[2025-03-24 18:57:29] [ video_encode ]: enabled
[2025-03-24 18:57:29] [ vulkan ]: disabled_off
[2025-03-24 18:57:29] [ webgl ]: enabled
[2025-03-24 18:57:29] [ webgl2 ]: enabled
[2025-03-24 18:57:29] [ webgpu ]: enabled
[2025-03-24 18:57:29] [ webnn ]: disabled_off
[2025-03-24 18:57:29] [ problems ]:
[2025-03-24 18:57:29] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-24 18:57:29] [ tag ]: workarounds
[2025-03-24 18:57:29] [ affectedSettings ]:
exit_on_context_lost
[2025-03-24 18:57:29] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-24 18:57:29] [ tag ]: workarounds
[2025-03-24 18:57:29] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-24 18:57:29] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-24 18:57:29] [ tag ]: workarounds
[2025-03-24 18:57:29] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-24 18:57:29] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-24 18:57:29] [ tag ]: workarounds
[2025-03-24 18:57:29] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-24 18:57:29] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-24 18:57:29] [ tag ]: workarounds
[2025-03-24 18:57:29] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-24 18:57:29] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-24 18:57:29] [ tag ]: workarounds
[2025-03-24 18:57:29] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-24 18:57:29] [ workarounds ]:
[2025-03-24 18:57:29] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-24 18:57:29] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-24 18:57:29] [ workarounds[2] ]: exit_on_context_lost
[2025-03-24 18:57:29] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-24 18:57:29] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-24 18:57:29] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-24 18:57:29] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-24 18:57:29] [ gpuMemoryBufferInfo ]:
[2025-03-24 18:57:29] [ R_8 ]: Software only
[2025-03-24 18:57:29] [ R_16 ]: Software only
[2025-03-24 18:57:29] [ RG_88 ]: Software only
[2025-03-24 18:57:29] [ RG_1616 ]: Software only
[2025-03-24 18:57:29] [ BGR_565 ]: Software only
[2025-03-24 18:57:29] [ RGBA_4444 ]: Software only
[2025-03-24 18:57:29] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-24 18:57:29] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-24 18:57:29] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-24 18:57:29] [ BGRA_1010102 ]: Software only
[2025-03-24 18:57:29] [ RGBA_1010102 ]: Software only
[2025-03-24 18:57:29] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-24 18:57:29] [ RGBA_F16 ]: Software only
[2025-03-24 18:57:29] [ YVU_420 ]: Software only
[2025-03-24 18:57:29] [ YUV_420_BIPLANAR ]: Software only
[2025-03-24 18:57:29] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-24 18:57:29] [ P010 ]: Software only
[2025-03-24 18:57:29] [ videoAcceleratorsInfo ]:
[2025-03-24 18:57:29] [ Decoding ]: (null)
[2025-03-24 18:57:29] [ Encoding ]: (null)
[2025-03-24 18:57:29]
[2025-03-24 18:57:29] *** Report Section: Log Messages ***
[2025-03-24 18:57:29]
[2025-03-24 18:57:29] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-25 00:15:27] ==================[ GPU Report: Start [0] ]=================
[2025-03-25 00:15:27]
[2025-03-25 00:15:27] *** Report Section: Client Info ***
[2025-03-25 00:15:27]
[2025-03-25 00:15:27] [ client_info ]:
[2025-03-25 00:15:27] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-25 00:15:27] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=12636 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-25 00:15:27] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-25 00:15:27] [ operating_system ]: Windows NT 10.0.22621
[2025-03-25 00:15:27] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-25 00:15:27] [ version ]: Chrome/126.0.6478.183
[2025-03-25 00:15:27]
[2025-03-25 00:15:27] *** Report Section: GPU Info ***
[2025-03-25 00:15:27]
[2025-03-25 00:15:27] [ gpu_info ]:
[2025-03-25 00:15:27] [ ANGLEFeatures ]:
[2025-03-25 00:15:27] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-25 00:15:27] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-25 00:15:27] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-25 00:15:27] [ basicInfo ]:
[2025-03-25 00:15:27] [ Initialization time ]: 154
[2025-03-25 00:15:27] [ In-process GPU ]: (null)
[2025-03-25 00:15:27] [ Passthrough Command Decoder ]: (null)
[2025-03-25 00:15:27] [ Sandboxed ]: (null)
[2025-03-25 00:15:27] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53659}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-25 00:15:27] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57000}, DRIVER_VERSION=10.0.22621.4249
[2025-03-25 00:15:27] [ Optimus ]: (null)
[2025-03-25 00:15:27] [ AMD switchable ]: (null)
[2025-03-25 00:15:27] [ Desktop compositing ]: Aero Glass
[2025-03-25 00:15:27] [ Direct composition ]: (null)
[2025-03-25 00:15:27] [ Supports overlays ]: (null)
[2025-03-25 00:15:27] [ YUY2 overlay support ]: SCALING
[2025-03-25 00:15:27] [ NV12 overlay support ]: SCALING
[2025-03-25 00:15:27] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-25 00:15:27] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-25 00:15:27] [ DirectML feature level ]: Not supported
[2025-03-25 00:15:27] [ Driver D3D12 feature level ]: Not supported
[2025-03-25 00:15:27] [ Driver Vulkan API version ]: Not supported
[2025-03-25 00:15:27] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-25 00:15:27] [ Pixel shader version ]: 5.0
[2025-03-25 00:15:27] [ Vertex shader version ]: 5.0
[2025-03-25 00:15:27] [ Max. MSAA samples ]: 8
[2025-03-25 00:15:27] [ Machine model name ]: (null)
[2025-03-25 00:15:27] [ Machine model version ]: (null)
[2025-03-25 00:15:27] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-25 00:15:27] [ Display type ]: ANGLE_D3D11
[2025-03-25 00:15:27] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-25 00:15:27] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-25 00:15:27] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-25 00:15:27] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-25 00:15:27] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-25 00:15:27] [ Disabled WebGL Extensions ]: (null)
[2025-03-25 00:15:27] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-25 00:15:27] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-25 00:15:27] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-25 00:15:27] [ Direct rendering version ]: unknown
[2025-03-25 00:15:27] [ Reset notification strategy ]: 0x8252
[2025-03-25 00:15:27] [ GPU process crash count ]: (null)
[2025-03-25 00:15:27] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-25 00:15:27] [ compositorInfo ]:
[2025-03-25 00:15:27] [ Tile Update Mode ]: One-copy
[2025-03-25 00:15:27] [ Partial Raster ]: Enabled
[2025-03-25 00:15:27] [ dawnInfo ]:
[2025-03-25 00:15:27] [ devicePerfInfo ]:
[2025-03-25 00:15:27] [ displayInfo ]:
[2025-03-25 00:15:27] [ Info ]: Display[436874913] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-25 00:15:27] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-25 00:15:27] [ Buffer format (all) ]: BGRA_8888
[2025-03-25 00:15:27] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-25 00:15:27] [ SDR white level in nits ]: 203
[2025-03-25 00:15:27] [ HDR relative maximum luminance ]: 1
[2025-03-25 00:15:27] [ Bits per color component ]: 8
[2025-03-25 00:15:27] [ Bits per pixel ]: 24
[2025-03-25 00:15:27] [ Refresh Rate in Hz ]: 60
[2025-03-25 00:15:27] [ featureStatus ]:
[2025-03-25 00:15:27] [ featureStatus ]:
[2025-03-25 00:15:27] [ 2d_canvas ]: enabled
[2025-03-25 00:15:27] [ canvas_oop_rasterization ]: enabled_on
[2025-03-25 00:15:27] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-25 00:15:27] [ gpu_compositing ]: enabled
[2025-03-25 00:15:27] [ multiple_raster_threads ]: enabled_on
[2025-03-25 00:15:27] [ opengl ]: enabled_on
[2025-03-25 00:15:27] [ rasterization ]: enabled
[2025-03-25 00:15:27] [ raw_draw ]: disabled_off_ok
[2025-03-25 00:15:27] [ skia_graphite ]: disabled_off
[2025-03-25 00:15:27] [ video_decode ]: enabled
[2025-03-25 00:15:27] [ video_encode ]: enabled
[2025-03-25 00:15:27] [ vulkan ]: disabled_off
[2025-03-25 00:15:27] [ webgl ]: enabled
[2025-03-25 00:15:27] [ webgl2 ]: enabled
[2025-03-25 00:15:27] [ webgpu ]: enabled
[2025-03-25 00:15:27] [ webnn ]: disabled_off
[2025-03-25 00:15:27] [ problems ]:
[2025-03-25 00:15:27] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-25 00:15:27] [ tag ]: workarounds
[2025-03-25 00:15:27] [ affectedSettings ]:
exit_on_context_lost
[2025-03-25 00:15:27] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-25 00:15:27] [ tag ]: workarounds
[2025-03-25 00:15:27] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-25 00:15:27] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-25 00:15:27] [ tag ]: workarounds
[2025-03-25 00:15:27] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-25 00:15:27] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-25 00:15:27] [ tag ]: workarounds
[2025-03-25 00:15:27] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-25 00:15:27] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-25 00:15:27] [ tag ]: workarounds
[2025-03-25 00:15:27] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-25 00:15:27] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-25 00:15:27] [ tag ]: workarounds
[2025-03-25 00:15:27] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-25 00:15:27] [ workarounds ]:
[2025-03-25 00:15:27] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-25 00:15:27] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-25 00:15:27] [ workarounds[2] ]: exit_on_context_lost
[2025-03-25 00:15:27] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-25 00:15:27] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-25 00:15:27] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-25 00:15:27] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-25 00:15:27] [ gpuMemoryBufferInfo ]:
[2025-03-25 00:15:27] [ R_8 ]: Software only
[2025-03-25 00:15:27] [ R_16 ]: Software only
[2025-03-25 00:15:27] [ RG_88 ]: Software only
[2025-03-25 00:15:27] [ RG_1616 ]: Software only
[2025-03-25 00:15:27] [ BGR_565 ]: Software only
[2025-03-25 00:15:27] [ RGBA_4444 ]: Software only
[2025-03-25 00:15:27] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-25 00:15:27] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-25 00:15:27] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-25 00:15:27] [ BGRA_1010102 ]: Software only
[2025-03-25 00:15:27] [ RGBA_1010102 ]: Software only
[2025-03-25 00:15:27] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-25 00:15:27] [ RGBA_F16 ]: Software only
[2025-03-25 00:15:27] [ YVU_420 ]: Software only
[2025-03-25 00:15:27] [ YUV_420_BIPLANAR ]: Software only
[2025-03-25 00:15:27] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-25 00:15:27] [ P010 ]: Software only
[2025-03-25 00:15:27] [ videoAcceleratorsInfo ]:
[2025-03-25 00:15:27] [ Decoding ]: (null)
[2025-03-25 00:15:27] [ Encoding ]: (null)
[2025-03-25 00:15:27]
[2025-03-25 00:15:27] *** Report Section: Log Messages ***
[2025-03-25 00:15:27]
[2025-03-25 00:15:27] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-25 12:33:46] ==================[ GPU Report: Start [0] ]=================
[2025-03-25 12:33:46]
[2025-03-25 12:33:46] *** Report Section: Client Info ***
[2025-03-25 12:33:46]
[2025-03-25 12:33:46] [ client_info ]:
[2025-03-25 12:33:46] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-25 12:33:46] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13284 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-25 12:33:46] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-25 12:33:46] [ operating_system ]: Windows NT 10.0.22621
[2025-03-25 12:33:46] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-25 12:33:46] [ version ]: Chrome/126.0.6478.183
[2025-03-25 12:33:46]
[2025-03-25 12:33:46] *** Report Section: GPU Info ***
[2025-03-25 12:33:46]
[2025-03-25 12:33:46] [ gpu_info ]:
[2025-03-25 12:33:46] [ ANGLEFeatures ]:
[2025-03-25 12:33:46] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-25 12:33:46] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-25 12:33:46] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-25 12:33:46] [ basicInfo ]:
[2025-03-25 12:33:46] [ Initialization time ]: 172
[2025-03-25 12:33:46] [ In-process GPU ]: (null)
[2025-03-25 12:33:46] [ Passthrough Command Decoder ]: (null)
[2025-03-25 12:33:46] [ Sandboxed ]: (null)
[2025-03-25 12:33:46] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54227}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-25 12:33:46] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57576}, DRIVER_VERSION=10.0.22621.4249
[2025-03-25 12:33:46] [ Optimus ]: (null)
[2025-03-25 12:33:46] [ AMD switchable ]: (null)
[2025-03-25 12:33:46] [ Desktop compositing ]: Aero Glass
[2025-03-25 12:33:46] [ Direct composition ]: (null)
[2025-03-25 12:33:46] [ Supports overlays ]: (null)
[2025-03-25 12:33:46] [ YUY2 overlay support ]: SCALING
[2025-03-25 12:33:46] [ NV12 overlay support ]: SCALING
[2025-03-25 12:33:46] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-25 12:33:46] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-25 12:33:46] [ DirectML feature level ]: Not supported
[2025-03-25 12:33:46] [ Driver D3D12 feature level ]: Not supported
[2025-03-25 12:33:46] [ Driver Vulkan API version ]: Not supported
[2025-03-25 12:33:46] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-25 12:33:46] [ Pixel shader version ]: 5.0
[2025-03-25 12:33:46] [ Vertex shader version ]: 5.0
[2025-03-25 12:33:46] [ Max. MSAA samples ]: 8
[2025-03-25 12:33:46] [ Machine model name ]: (null)
[2025-03-25 12:33:46] [ Machine model version ]: (null)
[2025-03-25 12:33:46] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-25 12:33:46] [ Display type ]: ANGLE_D3D11
[2025-03-25 12:33:46] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-25 12:33:46] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-25 12:33:46] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-25 12:33:46] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-25 12:33:46] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-25 12:33:46] [ Disabled WebGL Extensions ]: (null)
[2025-03-25 12:33:46] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-25 12:33:46] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-25 12:33:46] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-25 12:33:46] [ Direct rendering version ]: unknown
[2025-03-25 12:33:46] [ Reset notification strategy ]: 0x8252
[2025-03-25 12:33:46] [ GPU process crash count ]: (null)
[2025-03-25 12:33:46] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-25 12:33:46] [ compositorInfo ]:
[2025-03-25 12:33:46] [ Tile Update Mode ]: One-copy
[2025-03-25 12:33:46] [ Partial Raster ]: Enabled
[2025-03-25 12:33:46] [ dawnInfo ]:
[2025-03-25 12:33:46] [ devicePerfInfo ]:
[2025-03-25 12:33:46] [ displayInfo ]:
[2025-03-25 12:33:46] [ Info ]: Display[2511004694] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-25 12:33:46] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-25 12:33:46] [ Buffer format (all) ]: BGRA_8888
[2025-03-25 12:33:46] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-25 12:33:46] [ SDR white level in nits ]: 203
[2025-03-25 12:33:46] [ HDR relative maximum luminance ]: 1
[2025-03-25 12:33:46] [ Bits per color component ]: 8
[2025-03-25 12:33:46] [ Bits per pixel ]: 24
[2025-03-25 12:33:46] [ Refresh Rate in Hz ]: 60
[2025-03-25 12:33:46] [ featureStatus ]:
[2025-03-25 12:33:46] [ featureStatus ]:
[2025-03-25 12:33:46] [ 2d_canvas ]: enabled
[2025-03-25 12:33:46] [ canvas_oop_rasterization ]: enabled_on
[2025-03-25 12:33:46] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-25 12:33:46] [ gpu_compositing ]: enabled
[2025-03-25 12:33:46] [ multiple_raster_threads ]: enabled_on
[2025-03-25 12:33:46] [ opengl ]: enabled_on
[2025-03-25 12:33:46] [ rasterization ]: enabled
[2025-03-25 12:33:46] [ raw_draw ]: disabled_off_ok
[2025-03-25 12:33:46] [ skia_graphite ]: disabled_off
[2025-03-25 12:33:46] [ video_decode ]: enabled
[2025-03-25 12:33:46] [ video_encode ]: enabled
[2025-03-25 12:33:46] [ vulkan ]: disabled_off
[2025-03-25 12:33:46] [ webgl ]: enabled
[2025-03-25 12:33:46] [ webgl2 ]: enabled
[2025-03-25 12:33:46] [ webgpu ]: enabled
[2025-03-25 12:33:46] [ webnn ]: disabled_off
[2025-03-25 12:33:46] [ problems ]:
[2025-03-25 12:33:46] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-25 12:33:46] [ tag ]: workarounds
[2025-03-25 12:33:46] [ affectedSettings ]:
exit_on_context_lost
[2025-03-25 12:33:46] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-25 12:33:46] [ tag ]: workarounds
[2025-03-25 12:33:46] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-25 12:33:46] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-25 12:33:46] [ tag ]: workarounds
[2025-03-25 12:33:46] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-25 12:33:46] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-25 12:33:46] [ tag ]: workarounds
[2025-03-25 12:33:46] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-25 12:33:46] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-25 12:33:46] [ tag ]: workarounds
[2025-03-25 12:33:46] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-25 12:33:46] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-25 12:33:46] [ tag ]: workarounds
[2025-03-25 12:33:46] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-25 12:33:46] [ workarounds ]:
[2025-03-25 12:33:46] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-25 12:33:46] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-25 12:33:46] [ workarounds[2] ]: exit_on_context_lost
[2025-03-25 12:33:46] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-25 12:33:46] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-25 12:33:46] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-25 12:33:46] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-25 12:33:46] [ gpuMemoryBufferInfo ]:
[2025-03-25 12:33:46] [ R_8 ]: Software only
[2025-03-25 12:33:46] [ R_16 ]: Software only
[2025-03-25 12:33:46] [ RG_88 ]: Software only
[2025-03-25 12:33:46] [ RG_1616 ]: Software only
[2025-03-25 12:33:46] [ BGR_565 ]: Software only
[2025-03-25 12:33:46] [ RGBA_4444 ]: Software only
[2025-03-25 12:33:46] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-25 12:33:46] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-25 12:33:46] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-25 12:33:46] [ BGRA_1010102 ]: Software only
[2025-03-25 12:33:46] [ RGBA_1010102 ]: Software only
[2025-03-25 12:33:46] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-25 12:33:46] [ RGBA_F16 ]: Software only
[2025-03-25 12:33:46] [ YVU_420 ]: Software only
[2025-03-25 12:33:46] [ YUV_420_BIPLANAR ]: Software only
[2025-03-25 12:33:46] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-25 12:33:46] [ P010 ]: Software only
[2025-03-25 12:33:46] [ videoAcceleratorsInfo ]:
[2025-03-25 12:33:46] [ Decoding ]: (null)
[2025-03-25 12:33:46] [ Encoding ]: (null)
[2025-03-25 12:33:46]
[2025-03-25 12:33:46] *** Report Section: Log Messages ***
[2025-03-25 12:33:46]
[2025-03-25 12:33:46] ===================[ GPU Report: End [0] ]==================
[1969-12-31 18:00:00] Client version: no bootstrapper found
[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-25 17:48:56] ==================[ GPU Report: Start [0] ]=================
[2025-03-25 17:48:56]
[2025-03-25 17:48:56] *** Report Section: Client Info ***
[2025-03-25 17:48:56]
[2025-03-25 17:48:56] [ client_info ]:
[2025-03-25 17:48:56] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-25 17:48:56] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13528 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-25 17:48:56] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-25 17:48:56] [ operating_system ]: Windows NT 10.0.22621
[2025-03-25 17:48:56] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-25 17:48:56] [ version ]: Chrome/126.0.6478.183
[2025-03-25 17:48:56]
[2025-03-25 17:48:56] *** Report Section: GPU Info ***
[2025-03-25 17:48:56]
[2025-03-25 17:48:56] [ gpu_info ]:
[2025-03-25 17:48:56] [ ANGLEFeatures ]:
[2025-03-25 17:48:56] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-25 17:48:56] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-25 17:48:56] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-25 17:48:56] [ basicInfo ]:
[2025-03-25 17:48:56] [ Initialization time ]: 143
[2025-03-25 17:48:56] [ In-process GPU ]: (null)
[2025-03-25 17:48:56] [ Passthrough Command Decoder ]: (null)
[2025-03-25 17:48:56] [ Sandboxed ]: (null)
[2025-03-25 17:48:56] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53074}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-25 17:48:56] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56418}, DRIVER_VERSION=10.0.22621.4249
[2025-03-25 17:48:56] [ Optimus ]: (null)
[2025-03-25 17:48:56] [ AMD switchable ]: (null)
[2025-03-25 17:48:56] [ Desktop compositing ]: Aero Glass
[2025-03-25 17:48:56] [ Direct composition ]: (null)
[2025-03-25 17:48:56] [ Supports overlays ]: (null)
[2025-03-25 17:48:56] [ YUY2 overlay support ]: SCALING
[2025-03-25 17:48:56] [ NV12 overlay support ]: SCALING
[2025-03-25 17:48:56] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-25 17:48:56] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-25 17:48:56] [ DirectML feature level ]: Not supported
[2025-03-25 17:48:56] [ Driver D3D12 feature level ]: Not supported
[2025-03-25 17:48:56] [ Driver Vulkan API version ]: Not supported
[2025-03-25 17:48:56] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-25 17:48:56] [ Pixel shader version ]: 5.0
[2025-03-25 17:48:56] [ Vertex shader version ]: 5.0
[2025-03-25 17:48:56] [ Max. MSAA samples ]: 8
[2025-03-25 17:48:56] [ Machine model name ]: (null)
[2025-03-25 17:48:56] [ Machine model version ]: (null)
[2025-03-25 17:48:56] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-25 17:48:56] [ Display type ]: ANGLE_D3D11
[2025-03-25 17:48:56] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-25 17:48:56] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-25 17:48:56] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-25 17:48:56] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-25 17:48:56] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-25 17:48:56] [ Disabled WebGL Extensions ]: (null)
[2025-03-25 17:48:56] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-25 17:48:56] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-25 17:48:56] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-25 17:48:56] [ Direct rendering version ]: unknown
[2025-03-25 17:48:56] [ Reset notification strategy ]: 0x8252
[2025-03-25 17:48:56] [ GPU process crash count ]: (null)
[2025-03-25 17:48:56] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-25 17:48:56] [ compositorInfo ]:
[2025-03-25 17:48:56] [ Tile Update Mode ]: One-copy
[2025-03-25 17:48:56] [ Partial Raster ]: Enabled
[2025-03-25 17:48:56] [ dawnInfo ]:
[2025-03-25 17:48:56] [ devicePerfInfo ]:
[2025-03-25 17:48:56] [ displayInfo ]:
[2025-03-25 17:48:56] [ Info ]: Display[963323426] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-25 17:48:56] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-25 17:48:56] [ Buffer format (all) ]: BGRA_8888
[2025-03-25 17:48:56] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-25 17:48:56] [ SDR white level in nits ]: 203
[2025-03-25 17:48:56] [ HDR relative maximum luminance ]: 1
[2025-03-25 17:48:56] [ Bits per color component ]: 8
[2025-03-25 17:48:56] [ Bits per pixel ]: 24
[2025-03-25 17:48:56] [ Refresh Rate in Hz ]: 60
[2025-03-25 17:48:56] [ featureStatus ]:
[2025-03-25 17:48:56] [ featureStatus ]:
[2025-03-25 17:48:56] [ 2d_canvas ]: enabled
[2025-03-25 17:48:56] [ canvas_oop_rasterization ]: enabled_on
[2025-03-25 17:48:56] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-25 17:48:56] [ gpu_compositing ]: enabled
[2025-03-25 17:48:56] [ multiple_raster_threads ]: enabled_on
[2025-03-25 17:48:56] [ opengl ]: enabled_on
[2025-03-25 17:48:56] [ rasterization ]: enabled
[2025-03-25 17:48:56] [ raw_draw ]: disabled_off_ok
[2025-03-25 17:48:56] [ skia_graphite ]: disabled_off
[2025-03-25 17:48:56] [ video_decode ]: enabled
[2025-03-25 17:48:56] [ video_encode ]: enabled
[2025-03-25 17:48:56] [ vulkan ]: disabled_off
[2025-03-25 17:48:56] [ webgl ]: enabled
[2025-03-25 17:48:56] [ webgl2 ]: enabled
[2025-03-25 17:48:56] [ webgpu ]: enabled
[2025-03-25 17:48:56] [ webnn ]: disabled_off
[2025-03-25 17:48:56] [ problems ]:
[2025-03-25 17:48:56] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-25 17:48:56] [ tag ]: workarounds
[2025-03-25 17:48:56] [ affectedSettings ]:
exit_on_context_lost
[2025-03-25 17:48:56] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-25 17:48:56] [ tag ]: workarounds
[2025-03-25 17:48:56] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-25 17:48:56] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-25 17:48:56] [ tag ]: workarounds
[2025-03-25 17:48:56] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-25 17:48:56] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-25 17:48:56] [ tag ]: workarounds
[2025-03-25 17:48:56] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-25 17:48:56] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-25 17:48:56] [ tag ]: workarounds
[2025-03-25 17:48:56] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-25 17:48:56] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-25 17:48:56] [ tag ]: workarounds
[2025-03-25 17:48:56] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-25 17:48:56] [ workarounds ]:
[2025-03-25 17:48:56] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-25 17:48:56] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-25 17:48:56] [ workarounds[2] ]: exit_on_context_lost
[2025-03-25 17:48:56] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-25 17:48:56] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-25 17:48:56] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-25 17:48:56] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-25 17:48:56] [ gpuMemoryBufferInfo ]:
[2025-03-25 17:48:56] [ R_8 ]: Software only
[2025-03-25 17:48:56] [ R_16 ]: Software only
[2025-03-25 17:48:56] [ RG_88 ]: Software only
[2025-03-25 17:48:56] [ RG_1616 ]: Software only
[2025-03-25 17:48:56] [ BGR_565 ]: Software only
[2025-03-25 17:48:56] [ RGBA_4444 ]: Software only
[2025-03-25 17:48:56] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-25 17:48:56] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-25 17:48:56] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-25 17:48:56] [ BGRA_1010102 ]: Software only
[2025-03-25 17:48:56] [ RGBA_1010102 ]: Software only
[2025-03-25 17:48:56] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-25 17:48:56] [ RGBA_F16 ]: Software only
[2025-03-25 17:48:56] [ YVU_420 ]: Software only
[2025-03-25 17:48:56] [ YUV_420_BIPLANAR ]: Software only
[2025-03-25 17:48:56] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-25 17:48:56] [ P010 ]: Software only
[2025-03-25 17:48:56] [ videoAcceleratorsInfo ]:
[2025-03-25 17:48:56] [ Decoding ]: (null)
[2025-03-25 17:48:56] [ Encoding ]: (null)
[2025-03-25 17:48:56]
[2025-03-25 17:48:56] *** Report Section: Log Messages ***
[2025-03-25 17:48:56]
[2025-03-25 17:48:56] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-26 00:31:16] ==================[ GPU Report: Start [0] ]=================
[2025-03-26 00:31:16]
[2025-03-26 00:31:16] *** Report Section: Client Info ***
[2025-03-26 00:31:16]
[2025-03-26 00:31:16] [ client_info ]:
[2025-03-26 00:31:16] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-26 00:31:16] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13488 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-26 00:31:16] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-26 00:31:16] [ operating_system ]: Windows NT 10.0.22621
[2025-03-26 00:31:16] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-26 00:31:16] [ version ]: Chrome/126.0.6478.183
[2025-03-26 00:31:16]
[2025-03-26 00:31:16] *** Report Section: GPU Info ***
[2025-03-26 00:31:16]
[2025-03-26 00:31:16] [ gpu_info ]:
[2025-03-26 00:31:16] [ ANGLEFeatures ]:
[2025-03-26 00:31:16] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-26 00:31:16] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-26 00:31:16] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-26 00:31:16] [ basicInfo ]:
[2025-03-26 00:31:16] [ Initialization time ]: 139
[2025-03-26 00:31:16] [ In-process GPU ]: (null)
[2025-03-26 00:31:16] [ Passthrough Command Decoder ]: (null)
[2025-03-26 00:31:16] [ Sandboxed ]: (null)
[2025-03-26 00:31:16] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53645}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-26 00:31:16] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56989}, DRIVER_VERSION=10.0.22621.4249
[2025-03-26 00:31:16] [ Optimus ]: (null)
[2025-03-26 00:31:16] [ AMD switchable ]: (null)
[2025-03-26 00:31:16] [ Desktop compositing ]: Aero Glass
[2025-03-26 00:31:16] [ Direct composition ]: (null)
[2025-03-26 00:31:16] [ Supports overlays ]: (null)
[2025-03-26 00:31:16] [ YUY2 overlay support ]: SCALING
[2025-03-26 00:31:16] [ NV12 overlay support ]: SCALING
[2025-03-26 00:31:16] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-26 00:31:16] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-26 00:31:16] [ DirectML feature level ]: Not supported
[2025-03-26 00:31:16] [ Driver D3D12 feature level ]: Not supported
[2025-03-26 00:31:16] [ Driver Vulkan API version ]: Not supported
[2025-03-26 00:31:16] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-26 00:31:16] [ Pixel shader version ]: 5.0
[2025-03-26 00:31:16] [ Vertex shader version ]: 5.0
[2025-03-26 00:31:16] [ Max. MSAA samples ]: 8
[2025-03-26 00:31:16] [ Machine model name ]: (null)
[2025-03-26 00:31:16] [ Machine model version ]: (null)
[2025-03-26 00:31:16] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-26 00:31:16] [ Display type ]: ANGLE_D3D11
[2025-03-26 00:31:16] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-26 00:31:16] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-26 00:31:16] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-26 00:31:16] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-26 00:31:16] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-26 00:31:16] [ Disabled WebGL Extensions ]: (null)
[2025-03-26 00:31:16] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-26 00:31:16] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-26 00:31:16] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-26 00:31:16] [ Direct rendering version ]: unknown
[2025-03-26 00:31:16] [ Reset notification strategy ]: 0x8252
[2025-03-26 00:31:16] [ GPU process crash count ]: (null)
[2025-03-26 00:31:16] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-26 00:31:16] [ compositorInfo ]:
[2025-03-26 00:31:16] [ Tile Update Mode ]: One-copy
[2025-03-26 00:31:16] [ Partial Raster ]: Enabled
[2025-03-26 00:31:16] [ dawnInfo ]:
[2025-03-26 00:31:16] [ devicePerfInfo ]:
[2025-03-26 00:31:16] [ displayInfo ]:
[2025-03-26 00:31:16] [ Info ]: Display[1616317546] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-26 00:31:16] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-26 00:31:16] [ Buffer format (all) ]: BGRA_8888
[2025-03-26 00:31:16] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-26 00:31:16] [ SDR white level in nits ]: 203
[2025-03-26 00:31:16] [ HDR relative maximum luminance ]: 1
[2025-03-26 00:31:16] [ Bits per color component ]: 8
[2025-03-26 00:31:16] [ Bits per pixel ]: 24
[2025-03-26 00:31:16] [ Refresh Rate in Hz ]: 60
[2025-03-26 00:31:16] [ featureStatus ]:
[2025-03-26 00:31:16] [ featureStatus ]:
[2025-03-26 00:31:16] [ 2d_canvas ]: enabled
[2025-03-26 00:31:16] [ canvas_oop_rasterization ]: enabled_on
[2025-03-26 00:31:16] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-26 00:31:16] [ gpu_compositing ]: enabled
[2025-03-26 00:31:16] [ multiple_raster_threads ]: enabled_on
[2025-03-26 00:31:16] [ opengl ]: enabled_on
[2025-03-26 00:31:16] [ rasterization ]: enabled
[2025-03-26 00:31:16] [ raw_draw ]: disabled_off_ok
[2025-03-26 00:31:16] [ skia_graphite ]: disabled_off
[2025-03-26 00:31:16] [ video_decode ]: enabled
[2025-03-26 00:31:16] [ video_encode ]: enabled
[2025-03-26 00:31:16] [ vulkan ]: disabled_off
[2025-03-26 00:31:16] [ webgl ]: enabled
[2025-03-26 00:31:16] [ webgl2 ]: enabled
[2025-03-26 00:31:16] [ webgpu ]: enabled
[2025-03-26 00:31:16] [ webnn ]: disabled_off
[2025-03-26 00:31:16] [ problems ]:
[2025-03-26 00:31:16] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-26 00:31:16] [ tag ]: workarounds
[2025-03-26 00:31:16] [ affectedSettings ]:
exit_on_context_lost
[2025-03-26 00:31:16] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-26 00:31:16] [ tag ]: workarounds
[2025-03-26 00:31:16] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-26 00:31:16] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-26 00:31:16] [ tag ]: workarounds
[2025-03-26 00:31:16] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-26 00:31:16] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-26 00:31:16] [ tag ]: workarounds
[2025-03-26 00:31:16] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-26 00:31:16] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-26 00:31:16] [ tag ]: workarounds
[2025-03-26 00:31:16] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-26 00:31:16] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-26 00:31:16] [ tag ]: workarounds
[2025-03-26 00:31:16] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-26 00:31:16] [ workarounds ]:
[2025-03-26 00:31:16] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-26 00:31:16] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-26 00:31:16] [ workarounds[2] ]: exit_on_context_lost
[2025-03-26 00:31:16] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-26 00:31:16] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-26 00:31:16] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-26 00:31:16] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-26 00:31:16] [ gpuMemoryBufferInfo ]:
[2025-03-26 00:31:16] [ R_8 ]: Software only
[2025-03-26 00:31:16] [ R_16 ]: Software only
[2025-03-26 00:31:16] [ RG_88 ]: Software only
[2025-03-26 00:31:16] [ RG_1616 ]: Software only
[2025-03-26 00:31:16] [ BGR_565 ]: Software only
[2025-03-26 00:31:16] [ RGBA_4444 ]: Software only
[2025-03-26 00:31:16] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-26 00:31:16] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-26 00:31:16] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-26 00:31:16] [ BGRA_1010102 ]: Software only
[2025-03-26 00:31:16] [ RGBA_1010102 ]: Software only
[2025-03-26 00:31:16] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-26 00:31:16] [ RGBA_F16 ]: Software only
[2025-03-26 00:31:16] [ YVU_420 ]: Software only
[2025-03-26 00:31:16] [ YUV_420_BIPLANAR ]: Software only
[2025-03-26 00:31:16] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-26 00:31:16] [ P010 ]: Software only
[2025-03-26 00:31:16] [ videoAcceleratorsInfo ]:
[2025-03-26 00:31:16] [ Decoding ]: (null)
[2025-03-26 00:31:16] [ Encoding ]: (null)
[2025-03-26 00:31:16]
[2025-03-26 00:31:16] *** Report Section: Log Messages ***
[2025-03-26 00:31:16]
[2025-03-26 00:31:16] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-26 10:30:01] ==================[ GPU Report: Start [0] ]=================
[2025-03-26 10:30:01]
[2025-03-26 10:30:01] *** Report Section: Client Info ***
[2025-03-26 10:30:01]
[2025-03-26 10:30:01] [ client_info ]:
[2025-03-26 10:30:01] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-26 10:30:01] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=14072 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-26 10:30:01] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-26 10:30:01] [ operating_system ]: Windows NT 10.0.22621
[2025-03-26 10:30:01] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-26 10:30:01] [ version ]: Chrome/126.0.6478.183
[2025-03-26 10:30:01]
[2025-03-26 10:30:01] *** Report Section: GPU Info ***
[2025-03-26 10:30:01]
[2025-03-26 10:30:01] [ gpu_info ]:
[2025-03-26 10:30:01] [ ANGLEFeatures ]:
[2025-03-26 10:30:01] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-26 10:30:01] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-26 10:30:01] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-26 10:30:01] [ basicInfo ]:
[2025-03-26 10:30:01] [ Initialization time ]: 178
[2025-03-26 10:30:01] [ In-process GPU ]: (null)
[2025-03-26 10:30:01] [ Passthrough Command Decoder ]: (null)
[2025-03-26 10:30:01] [ Sandboxed ]: (null)
[2025-03-26 10:30:01] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,53612}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-26 10:30:01] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,56956}, DRIVER_VERSION=10.0.22621.4249
[2025-03-26 10:30:01] [ Optimus ]: (null)
[2025-03-26 10:30:01] [ AMD switchable ]: (null)
[2025-03-26 10:30:01] [ Desktop compositing ]: Aero Glass
[2025-03-26 10:30:01] [ Direct composition ]: (null)
[2025-03-26 10:30:01] [ Supports overlays ]: (null)
[2025-03-26 10:30:01] [ YUY2 overlay support ]: SCALING
[2025-03-26 10:30:01] [ NV12 overlay support ]: SCALING
[2025-03-26 10:30:01] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-26 10:30:01] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-26 10:30:01] [ DirectML feature level ]: Not supported
[2025-03-26 10:30:01] [ Driver D3D12 feature level ]: Not supported
[2025-03-26 10:30:01] [ Driver Vulkan API version ]: Not supported
[2025-03-26 10:30:01] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-26 10:30:01] [ Pixel shader version ]: 5.0
[2025-03-26 10:30:01] [ Vertex shader version ]: 5.0
[2025-03-26 10:30:01] [ Max. MSAA samples ]: 8
[2025-03-26 10:30:01] [ Machine model name ]: (null)
[2025-03-26 10:30:01] [ Machine model version ]: (null)
[2025-03-26 10:30:01] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-26 10:30:01] [ Display type ]: ANGLE_D3D11
[2025-03-26 10:30:01] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-26 10:30:01] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-26 10:30:01] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-26 10:30:01] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-26 10:30:01] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-26 10:30:01] [ Disabled WebGL Extensions ]: (null)
[2025-03-26 10:30:01] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-26 10:30:01] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-26 10:30:01] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-26 10:30:01] [ Direct rendering version ]: unknown
[2025-03-26 10:30:01] [ Reset notification strategy ]: 0x8252
[2025-03-26 10:30:01] [ GPU process crash count ]: (null)
[2025-03-26 10:30:01] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-26 10:30:01] [ compositorInfo ]:
[2025-03-26 10:30:01] [ Tile Update Mode ]: One-copy
[2025-03-26 10:30:01] [ Partial Raster ]: Enabled
[2025-03-26 10:30:01] [ dawnInfo ]:
[2025-03-26 10:30:01] [ devicePerfInfo ]:
[2025-03-26 10:30:01] [ displayInfo ]:
[2025-03-26 10:30:01] [ Info ]: Display[2203963886] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-26 10:30:01] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-26 10:30:01] [ Buffer format (all) ]: BGRA_8888
[2025-03-26 10:30:01] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-26 10:30:01] [ SDR white level in nits ]: 203
[2025-03-26 10:30:01] [ HDR relative maximum luminance ]: 1
[2025-03-26 10:30:01] [ Bits per color component ]: 8
[2025-03-26 10:30:01] [ Bits per pixel ]: 24
[2025-03-26 10:30:01] [ Refresh Rate in Hz ]: 60
[2025-03-26 10:30:01] [ featureStatus ]:
[2025-03-26 10:30:01] [ featureStatus ]:
[2025-03-26 10:30:01] [ 2d_canvas ]: enabled
[2025-03-26 10:30:01] [ canvas_oop_rasterization ]: enabled_on
[2025-03-26 10:30:01] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-26 10:30:01] [ gpu_compositing ]: enabled
[2025-03-26 10:30:01] [ multiple_raster_threads ]: enabled_on
[2025-03-26 10:30:01] [ opengl ]: enabled_on
[2025-03-26 10:30:01] [ rasterization ]: enabled
[2025-03-26 10:30:01] [ raw_draw ]: disabled_off_ok
[2025-03-26 10:30:01] [ skia_graphite ]: disabled_off
[2025-03-26 10:30:01] [ video_decode ]: enabled
[2025-03-26 10:30:01] [ video_encode ]: enabled
[2025-03-26 10:30:01] [ vulkan ]: disabled_off
[2025-03-26 10:30:01] [ webgl ]: enabled
[2025-03-26 10:30:01] [ webgl2 ]: enabled
[2025-03-26 10:30:01] [ webgpu ]: enabled
[2025-03-26 10:30:01] [ webnn ]: disabled_off
[2025-03-26 10:30:01] [ problems ]:
[2025-03-26 10:30:01] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-26 10:30:01] [ tag ]: workarounds
[2025-03-26 10:30:01] [ affectedSettings ]:
exit_on_context_lost
[2025-03-26 10:30:01] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-26 10:30:01] [ tag ]: workarounds
[2025-03-26 10:30:01] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-26 10:30:01] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-26 10:30:01] [ tag ]: workarounds
[2025-03-26 10:30:01] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-26 10:30:01] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-26 10:30:01] [ tag ]: workarounds
[2025-03-26 10:30:01] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-26 10:30:01] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-26 10:30:01] [ tag ]: workarounds
[2025-03-26 10:30:01] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-26 10:30:01] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-26 10:30:01] [ tag ]: workarounds
[2025-03-26 10:30:01] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-26 10:30:01] [ workarounds ]:
[2025-03-26 10:30:01] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-26 10:30:01] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-26 10:30:01] [ workarounds[2] ]: exit_on_context_lost
[2025-03-26 10:30:01] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-26 10:30:01] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-26 10:30:01] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-26 10:30:01] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-26 10:30:01] [ gpuMemoryBufferInfo ]:
[2025-03-26 10:30:01] [ R_8 ]: Software only
[2025-03-26 10:30:01] [ R_16 ]: Software only
[2025-03-26 10:30:01] [ RG_88 ]: Software only
[2025-03-26 10:30:01] [ RG_1616 ]: Software only
[2025-03-26 10:30:01] [ BGR_565 ]: Software only
[2025-03-26 10:30:01] [ RGBA_4444 ]: Software only
[2025-03-26 10:30:01] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-26 10:30:01] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-26 10:30:01] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-26 10:30:01] [ BGRA_1010102 ]: Software only
[2025-03-26 10:30:01] [ RGBA_1010102 ]: Software only
[2025-03-26 10:30:01] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-26 10:30:01] [ RGBA_F16 ]: Software only
[2025-03-26 10:30:01] [ YVU_420 ]: Software only
[2025-03-26 10:30:01] [ YUV_420_BIPLANAR ]: Software only
[2025-03-26 10:30:01] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-26 10:30:01] [ P010 ]: Software only
[2025-03-26 10:30:01] [ videoAcceleratorsInfo ]:
[2025-03-26 10:30:01] [ Decoding ]: (null)
[2025-03-26 10:30:01] [ Encoding ]: (null)
[2025-03-26 10:30:01]
[2025-03-26 10:30:01] *** Report Section: Log Messages ***
[2025-03-26 10:30:01]
[2025-03-26 10:30:01] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-26 13:56:37] ==================[ GPU Report: Start [0] ]=================
[2025-03-26 13:56:37]
[2025-03-26 13:56:37] *** Report Section: Client Info ***
[2025-03-26 13:56:37]
[2025-03-26 13:56:37] [ client_info ]:
[2025-03-26 13:56:37] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-26 13:56:37] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13840 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-26 13:56:37] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-26 13:56:37] [ operating_system ]: Windows NT 10.0.22621
[2025-03-26 13:56:37] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-26 13:56:37] [ version ]: Chrome/126.0.6478.183
[2025-03-26 13:56:37]
[2025-03-26 13:56:37] *** Report Section: GPU Info ***
[2025-03-26 13:56:37]
[2025-03-26 13:56:37] [ gpu_info ]:
[2025-03-26 13:56:37] [ ANGLEFeatures ]:
[2025-03-26 13:56:37] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-26 13:56:37] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-26 13:56:37] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-26 13:56:37] [ basicInfo ]:
[2025-03-26 13:56:37] [ Initialization time ]: 130
[2025-03-26 13:56:37] [ In-process GPU ]: (null)
[2025-03-26 13:56:37] [ Passthrough Command Decoder ]: (null)
[2025-03-26 13:56:37] [ Sandboxed ]: (null)
[2025-03-26 13:56:37] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54247}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-26 13:56:37] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57591}, DRIVER_VERSION=10.0.22621.4249
[2025-03-26 13:56:37] [ Optimus ]: (null)
[2025-03-26 13:56:37] [ AMD switchable ]: (null)
[2025-03-26 13:56:37] [ Desktop compositing ]: Aero Glass
[2025-03-26 13:56:37] [ Direct composition ]: (null)
[2025-03-26 13:56:37] [ Supports overlays ]: (null)
[2025-03-26 13:56:37] [ YUY2 overlay support ]: SCALING
[2025-03-26 13:56:37] [ NV12 overlay support ]: SCALING
[2025-03-26 13:56:37] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-26 13:56:37] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-26 13:56:37] [ DirectML feature level ]: Not supported
[2025-03-26 13:56:37] [ Driver D3D12 feature level ]: Not supported
[2025-03-26 13:56:37] [ Driver Vulkan API version ]: Not supported
[2025-03-26 13:56:37] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-26 13:56:37] [ Pixel shader version ]: 5.0
[2025-03-26 13:56:37] [ Vertex shader version ]: 5.0
[2025-03-26 13:56:37] [ Max. MSAA samples ]: 8
[2025-03-26 13:56:37] [ Machine model name ]: (null)
[2025-03-26 13:56:37] [ Machine model version ]: (null)
[2025-03-26 13:56:37] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-26 13:56:37] [ Display type ]: ANGLE_D3D11
[2025-03-26 13:56:37] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-26 13:56:37] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-26 13:56:37] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-26 13:56:37] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-26 13:56:37] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-26 13:56:37] [ Disabled WebGL Extensions ]: (null)
[2025-03-26 13:56:37] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-26 13:56:37] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-26 13:56:37] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-26 13:56:37] [ Direct rendering version ]: unknown
[2025-03-26 13:56:37] [ Reset notification strategy ]: 0x8252
[2025-03-26 13:56:37] [ GPU process crash count ]: (null)
[2025-03-26 13:56:37] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-26 13:56:37] [ compositorInfo ]:
[2025-03-26 13:56:37] [ Tile Update Mode ]: One-copy
[2025-03-26 13:56:37] [ Partial Raster ]: Enabled
[2025-03-26 13:56:37] [ dawnInfo ]:
[2025-03-26 13:56:37] [ devicePerfInfo ]:
[2025-03-26 13:56:37] [ displayInfo ]:
[2025-03-26 13:56:37] [ Info ]: Display[2977669157] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-26 13:56:37] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-26 13:56:37] [ Buffer format (all) ]: BGRA_8888
[2025-03-26 13:56:37] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-26 13:56:37] [ SDR white level in nits ]: 203
[2025-03-26 13:56:37] [ HDR relative maximum luminance ]: 1
[2025-03-26 13:56:37] [ Bits per color component ]: 8
[2025-03-26 13:56:37] [ Bits per pixel ]: 24
[2025-03-26 13:56:37] [ Refresh Rate in Hz ]: 60
[2025-03-26 13:56:37] [ featureStatus ]:
[2025-03-26 13:56:37] [ featureStatus ]:
[2025-03-26 13:56:37] [ 2d_canvas ]: enabled
[2025-03-26 13:56:37] [ canvas_oop_rasterization ]: enabled_on
[2025-03-26 13:56:37] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-26 13:56:37] [ gpu_compositing ]: enabled
[2025-03-26 13:56:37] [ multiple_raster_threads ]: enabled_on
[2025-03-26 13:56:37] [ opengl ]: enabled_on
[2025-03-26 13:56:37] [ rasterization ]: enabled
[2025-03-26 13:56:37] [ raw_draw ]: disabled_off_ok
[2025-03-26 13:56:37] [ skia_graphite ]: disabled_off
[2025-03-26 13:56:37] [ video_decode ]: enabled
[2025-03-26 13:56:37] [ video_encode ]: enabled
[2025-03-26 13:56:37] [ vulkan ]: disabled_off
[2025-03-26 13:56:37] [ webgl ]: enabled
[2025-03-26 13:56:37] [ webgl2 ]: enabled
[2025-03-26 13:56:37] [ webgpu ]: enabled
[2025-03-26 13:56:37] [ webnn ]: disabled_off
[2025-03-26 13:56:37] [ problems ]:
[2025-03-26 13:56:37] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-26 13:56:37] [ tag ]: workarounds
[2025-03-26 13:56:37] [ affectedSettings ]:
exit_on_context_lost
[2025-03-26 13:56:37] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-26 13:56:37] [ tag ]: workarounds
[2025-03-26 13:56:37] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-26 13:56:37] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-26 13:56:37] [ tag ]: workarounds
[2025-03-26 13:56:37] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-26 13:56:37] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-26 13:56:37] [ tag ]: workarounds
[2025-03-26 13:56:37] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-26 13:56:37] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-26 13:56:37] [ tag ]: workarounds
[2025-03-26 13:56:37] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-26 13:56:37] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-26 13:56:37] [ tag ]: workarounds
[2025-03-26 13:56:37] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-26 13:56:37] [ workarounds ]:
[2025-03-26 13:56:37] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-26 13:56:37] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-26 13:56:37] [ workarounds[2] ]: exit_on_context_lost
[2025-03-26 13:56:37] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-26 13:56:37] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-26 13:56:37] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-26 13:56:37] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-26 13:56:37] [ gpuMemoryBufferInfo ]:
[2025-03-26 13:56:37] [ R_8 ]: Software only
[2025-03-26 13:56:37] [ R_16 ]: Software only
[2025-03-26 13:56:37] [ RG_88 ]: Software only
[2025-03-26 13:56:37] [ RG_1616 ]: Software only
[2025-03-26 13:56:37] [ BGR_565 ]: Software only
[2025-03-26 13:56:37] [ RGBA_4444 ]: Software only
[2025-03-26 13:56:37] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-26 13:56:37] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-26 13:56:37] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-26 13:56:37] [ BGRA_1010102 ]: Software only
[2025-03-26 13:56:37] [ RGBA_1010102 ]: Software only
[2025-03-26 13:56:37] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-26 13:56:37] [ RGBA_F16 ]: Software only
[2025-03-26 13:56:37] [ YVU_420 ]: Software only
[2025-03-26 13:56:37] [ YUV_420_BIPLANAR ]: Software only
[2025-03-26 13:56:37] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-26 13:56:37] [ P010 ]: Software only
[2025-03-26 13:56:37] [ videoAcceleratorsInfo ]:
[2025-03-26 13:56:37] [ Decoding ]: (null)
[2025-03-26 13:56:37] [ Encoding ]: (null)
[2025-03-26 13:56:37]
[2025-03-26 13:56:37] *** Report Section: Log Messages ***
[2025-03-26 13:56:37]
[2025-03-26 13:56:37] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-26 20:33:43] ==================[ GPU Report: Start [0] ]=================
[2025-03-26 20:33:43]
[2025-03-26 20:33:43] *** Report Section: Client Info ***
[2025-03-26 20:33:43]
[2025-03-26 20:33:43] [ client_info ]:
[2025-03-26 20:33:43] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-26 20:33:43] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=18412 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-26 20:33:43] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-26 20:33:43] [ operating_system ]: Windows NT 10.0.22621
[2025-03-26 20:33:43] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-26 20:33:43] [ version ]: Chrome/126.0.6478.183
[2025-03-26 20:33:43]
[2025-03-26 20:33:43] *** Report Section: GPU Info ***
[2025-03-26 20:33:43]
[2025-03-26 20:33:43] [ gpu_info ]:
[2025-03-26 20:33:43] [ ANGLEFeatures ]:
[2025-03-26 20:33:43] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-26 20:33:43] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-26 20:33:43] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-26 20:33:43] [ basicInfo ]:
[2025-03-26 20:33:43] [ Initialization time ]: 212
[2025-03-26 20:33:43] [ In-process GPU ]: (null)
[2025-03-26 20:33:43] [ Passthrough Command Decoder ]: (null)
[2025-03-26 20:33:43] [ Sandboxed ]: (null)
[2025-03-26 20:33:43] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54247}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.6094 *ACTIVE*
[2025-03-26 20:33:43] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57591}, DRIVER_VERSION=10.0.22621.4249
[2025-03-26 20:33:43] [ Optimus ]: (null)
[2025-03-26 20:33:43] [ AMD switchable ]: (null)
[2025-03-26 20:33:43] [ Desktop compositing ]: Aero Glass
[2025-03-26 20:33:43] [ Direct composition ]: (null)
[2025-03-26 20:33:43] [ Supports overlays ]: (null)
[2025-03-26 20:33:43] [ YUY2 overlay support ]: SCALING
[2025-03-26 20:33:43] [ NV12 overlay support ]: SCALING
[2025-03-26 20:33:43] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-26 20:33:43] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-26 20:33:43] [ DirectML feature level ]: Not supported
[2025-03-26 20:33:43] [ Driver D3D12 feature level ]: Not supported
[2025-03-26 20:33:43] [ Driver Vulkan API version ]: Not supported
[2025-03-26 20:33:43] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-26 20:33:43] [ Pixel shader version ]: 5.0
[2025-03-26 20:33:43] [ Vertex shader version ]: 5.0
[2025-03-26 20:33:43] [ Max. MSAA samples ]: 8
[2025-03-26 20:33:43] [ Machine model name ]: (null)
[2025-03-26 20:33:43] [ Machine model version ]: (null)
[2025-03-26 20:33:43] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-26 20:33:43] [ Display type ]: ANGLE_D3D11
[2025-03-26 20:33:43] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-26 20:33:43] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.6094)
[2025-03-26 20:33:43] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-26 20:33:43] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-26 20:33:43] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-26 20:33:43] [ Disabled WebGL Extensions ]: (null)
[2025-03-26 20:33:43] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-26 20:33:43] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-26 20:33:43] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-26 20:33:43] [ Direct rendering version ]: unknown
[2025-03-26 20:33:43] [ Reset notification strategy ]: 0x8252
[2025-03-26 20:33:43] [ GPU process crash count ]: (null)
[2025-03-26 20:33:43] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-26 20:33:43] [ compositorInfo ]:
[2025-03-26 20:33:43] [ Tile Update Mode ]: One-copy
[2025-03-26 20:33:43] [ Partial Raster ]: Enabled
[2025-03-26 20:33:43] [ dawnInfo ]:
[2025-03-26 20:33:43] [ devicePerfInfo ]:
[2025-03-26 20:33:43] [ displayInfo ]:
[2025-03-26 20:33:43] [ Info ]: Display[2977669157] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-26 20:33:43] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-26 20:33:43] [ Buffer format (all) ]: BGRA_8888
[2025-03-26 20:33:43] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-26 20:33:43] [ SDR white level in nits ]: 203
[2025-03-26 20:33:43] [ HDR relative maximum luminance ]: 1
[2025-03-26 20:33:43] [ Bits per color component ]: 8
[2025-03-26 20:33:43] [ Bits per pixel ]: 24
[2025-03-26 20:33:43] [ Refresh Rate in Hz ]: 60
[2025-03-26 20:33:43] [ featureStatus ]:
[2025-03-26 20:33:43] [ featureStatus ]:
[2025-03-26 20:33:43] [ 2d_canvas ]: enabled
[2025-03-26 20:33:43] [ canvas_oop_rasterization ]: enabled_on
[2025-03-26 20:33:43] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-26 20:33:43] [ gpu_compositing ]: enabled
[2025-03-26 20:33:43] [ multiple_raster_threads ]: enabled_on
[2025-03-26 20:33:43] [ opengl ]: enabled_on
[2025-03-26 20:33:43] [ rasterization ]: enabled
[2025-03-26 20:33:43] [ raw_draw ]: disabled_off_ok
[2025-03-26 20:33:43] [ skia_graphite ]: disabled_off
[2025-03-26 20:33:43] [ video_decode ]: enabled
[2025-03-26 20:33:43] [ video_encode ]: enabled
[2025-03-26 20:33:43] [ vulkan ]: disabled_off
[2025-03-26 20:33:43] [ webgl ]: enabled
[2025-03-26 20:33:43] [ webgl2 ]: enabled
[2025-03-26 20:33:43] [ webgpu ]: enabled
[2025-03-26 20:33:43] [ webnn ]: disabled_off
[2025-03-26 20:33:43] [ problems ]:
[2025-03-26 20:33:43] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-26 20:33:43] [ tag ]: workarounds
[2025-03-26 20:33:43] [ affectedSettings ]:
exit_on_context_lost
[2025-03-26 20:33:43] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-26 20:33:43] [ tag ]: workarounds
[2025-03-26 20:33:43] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-26 20:33:43] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-26 20:33:43] [ tag ]: workarounds
[2025-03-26 20:33:43] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-26 20:33:43] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-26 20:33:43] [ tag ]: workarounds
[2025-03-26 20:33:43] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-26 20:33:43] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-26 20:33:43] [ tag ]: workarounds
[2025-03-26 20:33:43] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-26 20:33:43] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-26 20:33:43] [ tag ]: workarounds
[2025-03-26 20:33:43] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-26 20:33:43] [ workarounds ]:
[2025-03-26 20:33:43] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-26 20:33:43] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-26 20:33:43] [ workarounds[2] ]: exit_on_context_lost
[2025-03-26 20:33:43] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-26 20:33:43] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-26 20:33:43] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-26 20:33:43] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-26 20:33:43] [ gpuMemoryBufferInfo ]:
[2025-03-26 20:33:43] [ R_8 ]: Software only
[2025-03-26 20:33:43] [ R_16 ]: Software only
[2025-03-26 20:33:43] [ RG_88 ]: Software only
[2025-03-26 20:33:43] [ RG_1616 ]: Software only
[2025-03-26 20:33:43] [ BGR_565 ]: Software only
[2025-03-26 20:33:43] [ RGBA_4444 ]: Software only
[2025-03-26 20:33:43] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-26 20:33:43] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-26 20:33:43] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-26 20:33:43] [ BGRA_1010102 ]: Software only
[2025-03-26 20:33:43] [ RGBA_1010102 ]: Software only
[2025-03-26 20:33:43] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-26 20:33:43] [ RGBA_F16 ]: Software only
[2025-03-26 20:33:43] [ YVU_420 ]: Software only
[2025-03-26 20:33:43] [ YUV_420_BIPLANAR ]: Software only
[2025-03-26 20:33:43] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-26 20:33:43] [ P010 ]: Software only
[2025-03-26 20:33:43] [ videoAcceleratorsInfo ]:
[2025-03-26 20:33:43] [ Decoding ]: (null)
[2025-03-26 20:33:43] [ Encoding ]: (null)
[2025-03-26 20:33:43]
[2025-03-26 20:33:43] *** Report Section: Log Messages ***
[2025-03-26 20:33:43]
[2025-03-26 20:33:43] ===================[ GPU Report: End [0] ]==================
[2025-03-27 22:24:46] GPU process started: start count: 1
[2025-03-27 22:24:48] ==================[ GPU Report: Start [1] ]=================
[2025-03-27 22:24:48]
[2025-03-27 22:24:48] *** Report Section: Client Info ***
[2025-03-27 22:24:48]
[2025-03-27 22:24:48] [ client_info ]:
[2025-03-27 22:24:48] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-27 22:24:48] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=18412 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-27 22:24:48] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-27 22:24:48] [ operating_system ]: Windows NT 10.0.22621
[2025-03-27 22:24:48] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-27 22:24:48] [ version ]: Chrome/126.0.6478.183
[2025-03-27 22:24:48]
[2025-03-27 22:24:48] *** Report Section: GPU Info ***
[2025-03-27 22:24:48]
[2025-03-27 22:24:48] [ gpu_info ]:
[2025-03-27 22:24:48] [ ANGLEFeatures ]:
[2025-03-27 22:24:48] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-27 22:24:48] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-27 22:24:48] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-27 22:24:48] [ basicInfo ]:
[2025-03-27 22:24:48] [ Initialization time ]: 367
[2025-03-27 22:24:48] [ In-process GPU ]: (null)
[2025-03-27 22:24:48] [ Passthrough Command Decoder ]: (null)
[2025-03-27 22:24:48] [ Sandboxed ]: (null)
[2025-03-27 22:24:48] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,352351513}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-03-27 22:24:48] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57591}, DRIVER_VERSION=10.0.22621.4249
[2025-03-27 22:24:48] [ Optimus ]: (null)
[2025-03-27 22:24:48] [ AMD switchable ]: (null)
[2025-03-27 22:24:48] [ Desktop compositing ]: Aero Glass
[2025-03-27 22:24:48] [ Direct composition ]: (null)
[2025-03-27 22:24:48] [ Supports overlays ]: (null)
[2025-03-27 22:24:48] [ YUY2 overlay support ]: SCALING
[2025-03-27 22:24:48] [ NV12 overlay support ]: SCALING
[2025-03-27 22:24:48] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-27 22:24:48] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-27 22:24:48] [ DirectML feature level ]: 5.0
[2025-03-27 22:24:48] [ Driver D3D12 feature level ]: D3D 12.2
[2025-03-27 22:24:48] [ Driver Vulkan API version ]: Not supported
[2025-03-27 22:24:48] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-27 22:24:48] [ Pixel shader version ]: 5.0
[2025-03-27 22:24:48] [ Vertex shader version ]: 5.0
[2025-03-27 22:24:48] [ Max. MSAA samples ]: 8
[2025-03-27 22:24:48] [ Machine model name ]: (null)
[2025-03-27 22:24:48] [ Machine model version ]: (null)
[2025-03-27 22:24:48] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-27 22:24:48] [ Display type ]: ANGLE_D3D11
[2025-03-27 22:24:48] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-27 22:24:48] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-03-27 22:24:48] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-27 22:24:48] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-27 22:24:48] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-27 22:24:48] [ Disabled WebGL Extensions ]: (null)
[2025-03-27 22:24:48] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-27 22:24:48] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-27 22:24:48] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-27 22:24:48] [ Direct rendering version ]: unknown
[2025-03-27 22:24:48] [ Reset notification strategy ]: 0x8252
[2025-03-27 22:24:48] [ GPU process crash count ]: (null)
[2025-03-27 22:24:48] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-27 22:24:48] [ compositorInfo ]:
[2025-03-27 22:24:48] [ Tile Update Mode ]: One-copy
[2025-03-27 22:24:48] [ Partial Raster ]: Enabled
[2025-03-27 22:24:48] [ dawnInfo ]:
[2025-03-27 22:24:48] [ devicePerfInfo ]:
[2025-03-27 22:24:48] [ Total Physical Memory (Gb) ]: 15
[2025-03-27 22:24:48] [ Total Disk Space (Gb) ]: 464
[2025-03-27 22:24:48] [ Hardware Concurrency ]: 12
[2025-03-27 22:24:48] [ System Commit Limit (Gb) ]: 25
[2025-03-27 22:24:48] [ D3D11 Feature Level ]: 12_1
[2025-03-27 22:24:48] [ Has Discrete GPU ]: yes
[2025-03-27 22:24:48] [ Software Rendering ]: No
[2025-03-27 22:24:48] [ displayInfo ]:
[2025-03-27 22:24:48] [ Info ]: Display[3396523856] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-27 22:24:48] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-27 22:24:48] [ Buffer format (all) ]: BGRA_8888
[2025-03-27 22:24:48] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-27 22:24:48] [ SDR white level in nits ]: 203
[2025-03-27 22:24:48] [ HDR relative maximum luminance ]: 1
[2025-03-27 22:24:48] [ Bits per color component ]: 8
[2025-03-27 22:24:48] [ Bits per pixel ]: 24
[2025-03-27 22:24:48] [ Refresh Rate in Hz ]: 60
[2025-03-27 22:24:48] [ featureStatus ]:
[2025-03-27 22:24:48] [ featureStatus ]:
[2025-03-27 22:24:48] [ 2d_canvas ]: enabled
[2025-03-27 22:24:48] [ canvas_oop_rasterization ]: enabled_on
[2025-03-27 22:24:48] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-27 22:24:48] [ gpu_compositing ]: enabled
[2025-03-27 22:24:48] [ multiple_raster_threads ]: enabled_on
[2025-03-27 22:24:48] [ opengl ]: enabled_on
[2025-03-27 22:24:48] [ rasterization ]: enabled
[2025-03-27 22:24:48] [ raw_draw ]: disabled_off_ok
[2025-03-27 22:24:48] [ skia_graphite ]: disabled_off
[2025-03-27 22:24:48] [ video_decode ]: enabled
[2025-03-27 22:24:48] [ video_encode ]: enabled
[2025-03-27 22:24:48] [ vulkan ]: disabled_off
[2025-03-27 22:24:48] [ webgl ]: enabled
[2025-03-27 22:24:48] [ webgl2 ]: enabled
[2025-03-27 22:24:48] [ webgpu ]: enabled
[2025-03-27 22:24:48] [ webnn ]: disabled_off
[2025-03-27 22:24:48] [ problems ]:
[2025-03-27 22:24:48] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-27 22:24:48] [ tag ]: workarounds
[2025-03-27 22:24:48] [ affectedSettings ]:
exit_on_context_lost
[2025-03-27 22:24:48] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-27 22:24:48] [ tag ]: workarounds
[2025-03-27 22:24:48] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-27 22:24:48] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-27 22:24:48] [ tag ]: workarounds
[2025-03-27 22:24:48] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-27 22:24:48] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-27 22:24:48] [ tag ]: workarounds
[2025-03-27 22:24:48] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-27 22:24:48] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-27 22:24:48] [ tag ]: workarounds
[2025-03-27 22:24:48] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-27 22:24:48] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-27 22:24:48] [ tag ]: workarounds
[2025-03-27 22:24:48] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-27 22:24:48] [ workarounds ]:
[2025-03-27 22:24:48] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-27 22:24:48] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-27 22:24:48] [ workarounds[2] ]: exit_on_context_lost
[2025-03-27 22:24:48] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-27 22:24:48] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-27 22:24:48] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-27 22:24:48] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-27 22:24:48] [ gpuMemoryBufferInfo ]:
[2025-03-27 22:24:48] [ R_8 ]: Software only
[2025-03-27 22:24:48] [ R_16 ]: Software only
[2025-03-27 22:24:48] [ RG_88 ]: Software only
[2025-03-27 22:24:48] [ RG_1616 ]: Software only
[2025-03-27 22:24:48] [ BGR_565 ]: Software only
[2025-03-27 22:24:48] [ RGBA_4444 ]: Software only
[2025-03-27 22:24:48] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-27 22:24:48] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-27 22:24:48] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-27 22:24:48] [ BGRA_1010102 ]: Software only
[2025-03-27 22:24:48] [ RGBA_1010102 ]: Software only
[2025-03-27 22:24:48] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-27 22:24:48] [ RGBA_F16 ]: Software only
[2025-03-27 22:24:48] [ YVU_420 ]: Software only
[2025-03-27 22:24:48] [ YUV_420_BIPLANAR ]: Software only
[2025-03-27 22:24:48] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-27 22:24:48] [ P010 ]: Software only
[2025-03-27 22:24:48] [ videoAcceleratorsInfo ]:
[2025-03-27 22:24:48] [ Decoding ]: (null)
[2025-03-27 22:24:48] [ Encoding ]: (null)
[2025-03-27 22:24:48]
[2025-03-27 22:24:48] *** Report Section: Log Messages ***
[2025-03-27 22:24:48]
[2025-03-27 22:24:48] [2]GpuProcessHost: The info collection GPU process exited
normally. Everything is okay.
[2025-03-27 22:24:48] [2][0327/222442.433:ERROR:angle_platform_impl.cc(44)] :
Renderer11.cpp:2284 (virtual rx::Renderer11::testDeviceLost): The D3D11 device was
removed, HRESULT: 0x887A0005
[2025-03-27 22:24:48] [2]GpuProcessHost: The GPU process crashed!
[2025-03-27 22:24:48] ===================[ GPU Report: End [1] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-28 10:56:02] ==================[ GPU Report: Start [0] ]=================
[2025-03-28 10:56:02]
[2025-03-28 10:56:02] *** Report Section: Client Info ***
[2025-03-28 10:56:02]
[2025-03-28 10:56:02] [ client_info ]:
[2025-03-28 10:56:03] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-28 10:56:03] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=2416 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-03-28 10:56:03] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-28 10:56:03] [ operating_system ]: Windows NT 10.0.22621
[2025-03-28 10:56:03] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-28 10:56:03] [ version ]: Chrome/126.0.6478.183
[2025-03-28 10:56:03]
[2025-03-28 10:56:03] *** Report Section: GPU Info ***
[2025-03-28 10:56:03]
[2025-03-28 10:56:03] [ gpu_info ]:
[2025-03-28 10:56:03] [ ANGLEFeatures ]:
[2025-03-28 10:56:03] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-28 10:56:03] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-28 10:56:03] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-28 10:56:03] [ basicInfo ]:
[2025-03-28 10:56:03] [ Initialization time ]: 225
[2025-03-28 10:56:03] [ In-process GPU ]: (null)
[2025-03-28 10:56:03] [ Passthrough Command Decoder ]: (null)
[2025-03-28 10:56:03] [ Sandboxed ]: (null)
[2025-03-28 10:56:03] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,55640}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-03-28 10:56:03] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,59037}, DRIVER_VERSION=10.0.22621.4249
[2025-03-28 10:56:03] [ Optimus ]: (null)
[2025-03-28 10:56:03] [ AMD switchable ]: (null)
[2025-03-28 10:56:03] [ Desktop compositing ]: Aero Glass
[2025-03-28 10:56:03] [ Direct composition ]: (null)
[2025-03-28 10:56:03] [ Supports overlays ]: (null)
[2025-03-28 10:56:03] [ YUY2 overlay support ]: SCALING
[2025-03-28 10:56:03] [ NV12 overlay support ]: SCALING
[2025-03-28 10:56:03] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-28 10:56:03] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-28 10:56:03] [ DirectML feature level ]: Not supported
[2025-03-28 10:56:03] [ Driver D3D12 feature level ]: Not supported
[2025-03-28 10:56:03] [ Driver Vulkan API version ]: Not supported
[2025-03-28 10:56:03] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-28 10:56:03] [ Pixel shader version ]: 5.0
[2025-03-28 10:56:03] [ Vertex shader version ]: 5.0
[2025-03-28 10:56:03] [ Max. MSAA samples ]: 8
[2025-03-28 10:56:03] [ Machine model name ]: (null)
[2025-03-28 10:56:03] [ Machine model version ]: (null)
[2025-03-28 10:56:03] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-28 10:56:03] [ Display type ]: ANGLE_D3D11
[2025-03-28 10:56:03] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-28 10:56:03] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-03-28 10:56:03] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-28 10:56:03] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-28 10:56:03] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-28 10:56:03] [ Disabled WebGL Extensions ]: (null)
[2025-03-28 10:56:03] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-28 10:56:03] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-28 10:56:03] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-28 10:56:03] [ Direct rendering version ]: unknown
[2025-03-28 10:56:03] [ Reset notification strategy ]: 0x8252
[2025-03-28 10:56:03] [ GPU process crash count ]: (null)
[2025-03-28 10:56:03] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-28 10:56:03] [ compositorInfo ]:
[2025-03-28 10:56:03] [ Tile Update Mode ]: One-copy
[2025-03-28 10:56:03] [ Partial Raster ]: Enabled
[2025-03-28 10:56:03] [ dawnInfo ]:
[2025-03-28 10:56:03] [ devicePerfInfo ]:
[2025-03-28 10:56:03] [ displayInfo ]:
[2025-03-28 10:56:03] [ Info ]: Display[1381507756] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-28 10:56:03] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-28 10:56:03] [ Buffer format (all) ]: BGRA_8888
[2025-03-28 10:56:03] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-28 10:56:03] [ SDR white level in nits ]: 203
[2025-03-28 10:56:03] [ HDR relative maximum luminance ]: 1
[2025-03-28 10:56:03] [ Bits per color component ]: 8
[2025-03-28 10:56:03] [ Bits per pixel ]: 24
[2025-03-28 10:56:03] [ Refresh Rate in Hz ]: 60
[2025-03-28 10:56:03] [ featureStatus ]:
[2025-03-28 10:56:03] [ featureStatus ]:
[2025-03-28 10:56:03] [ 2d_canvas ]: enabled
[2025-03-28 10:56:03] [ canvas_oop_rasterization ]: enabled_on
[2025-03-28 10:56:03] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-28 10:56:03] [ gpu_compositing ]: enabled
[2025-03-28 10:56:03] [ multiple_raster_threads ]: enabled_on
[2025-03-28 10:56:03] [ opengl ]: enabled_on
[2025-03-28 10:56:03] [ rasterization ]: enabled
[2025-03-28 10:56:03] [ raw_draw ]: disabled_off_ok
[2025-03-28 10:56:03] [ skia_graphite ]: disabled_off
[2025-03-28 10:56:03] [ video_decode ]: enabled
[2025-03-28 10:56:03] [ video_encode ]: enabled
[2025-03-28 10:56:03] [ vulkan ]: disabled_off
[2025-03-28 10:56:03] [ webgl ]: enabled
[2025-03-28 10:56:03] [ webgl2 ]: enabled
[2025-03-28 10:56:03] [ webgpu ]: enabled
[2025-03-28 10:56:03] [ webnn ]: disabled_off
[2025-03-28 10:56:03] [ problems ]:
[2025-03-28 10:56:03] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-28 10:56:03] [ tag ]: workarounds
[2025-03-28 10:56:03] [ affectedSettings ]:
exit_on_context_lost
[2025-03-28 10:56:03] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-28 10:56:03] [ tag ]: workarounds
[2025-03-28 10:56:03] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-28 10:56:03] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-28 10:56:03] [ tag ]: workarounds
[2025-03-28 10:56:03] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-28 10:56:03] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-28 10:56:03] [ tag ]: workarounds
[2025-03-28 10:56:03] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-28 10:56:03] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-28 10:56:03] [ tag ]: workarounds
[2025-03-28 10:56:03] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-28 10:56:03] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-28 10:56:03] [ tag ]: workarounds
[2025-03-28 10:56:03] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-28 10:56:03] [ workarounds ]:
[2025-03-28 10:56:03] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-28 10:56:03] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-28 10:56:03] [ workarounds[2] ]: exit_on_context_lost
[2025-03-28 10:56:03] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-28 10:56:03] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-28 10:56:03] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-28 10:56:03] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-28 10:56:03] [ gpuMemoryBufferInfo ]:
[2025-03-28 10:56:03] [ R_8 ]: Software only
[2025-03-28 10:56:03] [ R_16 ]: Software only
[2025-03-28 10:56:03] [ RG_88 ]: Software only
[2025-03-28 10:56:03] [ RG_1616 ]: Software only
[2025-03-28 10:56:03] [ BGR_565 ]: Software only
[2025-03-28 10:56:03] [ RGBA_4444 ]: Software only
[2025-03-28 10:56:03] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-28 10:56:03] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-28 10:56:03] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-28 10:56:03] [ BGRA_1010102 ]: Software only
[2025-03-28 10:56:03] [ RGBA_1010102 ]: Software only
[2025-03-28 10:56:03] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-28 10:56:03] [ RGBA_F16 ]: Software only
[2025-03-28 10:56:03] [ YVU_420 ]: Software only
[2025-03-28 10:56:03] [ YUV_420_BIPLANAR ]: Software only
[2025-03-28 10:56:03] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-28 10:56:03] [ P010 ]: Software only
[2025-03-28 10:56:03] [ videoAcceleratorsInfo ]:
[2025-03-28 10:56:03] [ Decoding ]: (null)
[2025-03-28 10:56:03] [ Encoding ]: (null)
[2025-03-28 10:56:03]
[2025-03-28 10:56:03] *** Report Section: Log Messages ***
[2025-03-28 10:56:03]
[2025-03-28 10:56:03] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-30 10:41:49] ==================[ GPU Report: Start [0] ]=================
[2025-03-30 10:41:49]
[2025-03-30 10:41:49] *** Report Section: Client Info ***
[2025-03-30 10:41:49]
[2025-03-30 10:41:49] [ client_info ]:
[2025-03-30 10:41:49] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-30 10:41:49] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=6868 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-03-30 10:41:49] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-30 10:41:49] [ operating_system ]: Windows NT 10.0.22621
[2025-03-30 10:41:49] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-30 10:41:49] [ version ]: Chrome/126.0.6478.183
[2025-03-30 10:41:49]
[2025-03-30 10:41:49] *** Report Section: GPU Info ***
[2025-03-30 10:41:49]
[2025-03-30 10:41:49] [ gpu_info ]:
[2025-03-30 10:41:49] [ ANGLEFeatures ]:
[2025-03-30 10:41:49] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-30 10:41:49] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-30 10:41:49] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-30 10:41:49] [ basicInfo ]:
[2025-03-30 10:41:49] [ Initialization time ]: 210
[2025-03-30 10:41:49] [ In-process GPU ]: (null)
[2025-03-30 10:41:49] [ Passthrough Command Decoder ]: (null)
[2025-03-30 10:41:49] [ Sandboxed ]: (null)
[2025-03-30 10:41:49] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54960}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-03-30 10:41:49] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58387}, DRIVER_VERSION=10.0.22621.4249
[2025-03-30 10:41:49] [ Optimus ]: (null)
[2025-03-30 10:41:49] [ AMD switchable ]: (null)
[2025-03-30 10:41:49] [ Desktop compositing ]: Aero Glass
[2025-03-30 10:41:49] [ Direct composition ]: (null)
[2025-03-30 10:41:49] [ Supports overlays ]: (null)
[2025-03-30 10:41:49] [ YUY2 overlay support ]: SCALING
[2025-03-30 10:41:49] [ NV12 overlay support ]: SCALING
[2025-03-30 10:41:49] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-30 10:41:49] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-30 10:41:49] [ DirectML feature level ]: Not supported
[2025-03-30 10:41:49] [ Driver D3D12 feature level ]: Not supported
[2025-03-30 10:41:49] [ Driver Vulkan API version ]: Not supported
[2025-03-30 10:41:49] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-30 10:41:49] [ Pixel shader version ]: 5.0
[2025-03-30 10:41:49] [ Vertex shader version ]: 5.0
[2025-03-30 10:41:49] [ Max. MSAA samples ]: 8
[2025-03-30 10:41:49] [ Machine model name ]: (null)
[2025-03-30 10:41:49] [ Machine model version ]: (null)
[2025-03-30 10:41:49] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-30 10:41:49] [ Display type ]: ANGLE_D3D11
[2025-03-30 10:41:49] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-30 10:41:49] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-03-30 10:41:49] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-30 10:41:49] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-30 10:41:49] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-30 10:41:49] [ Disabled WebGL Extensions ]: (null)
[2025-03-30 10:41:49] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-30 10:41:49] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-30 10:41:49] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-30 10:41:49] [ Direct rendering version ]: unknown
[2025-03-30 10:41:49] [ Reset notification strategy ]: 0x8252
[2025-03-30 10:41:49] [ GPU process crash count ]: (null)
[2025-03-30 10:41:49] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-30 10:41:49] [ compositorInfo ]:
[2025-03-30 10:41:49] [ Tile Update Mode ]: One-copy
[2025-03-30 10:41:49] [ Partial Raster ]: Enabled
[2025-03-30 10:41:49] [ dawnInfo ]:
[2025-03-30 10:41:49] [ devicePerfInfo ]:
[2025-03-30 10:41:49] [ displayInfo ]:
[2025-03-30 10:41:49] [ Info ]: Display[1249309206] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-30 10:41:49] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-30 10:41:49] [ Buffer format (all) ]: BGRA_8888
[2025-03-30 10:41:49] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-30 10:41:49] [ SDR white level in nits ]: 203
[2025-03-30 10:41:49] [ HDR relative maximum luminance ]: 1
[2025-03-30 10:41:49] [ Bits per color component ]: 8
[2025-03-30 10:41:49] [ Bits per pixel ]: 24
[2025-03-30 10:41:49] [ Refresh Rate in Hz ]: 60
[2025-03-30 10:41:49] [ featureStatus ]:
[2025-03-30 10:41:49] [ featureStatus ]:
[2025-03-30 10:41:49] [ 2d_canvas ]: enabled
[2025-03-30 10:41:49] [ canvas_oop_rasterization ]: enabled_on
[2025-03-30 10:41:49] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-30 10:41:49] [ gpu_compositing ]: enabled
[2025-03-30 10:41:49] [ multiple_raster_threads ]: enabled_on
[2025-03-30 10:41:49] [ opengl ]: enabled_on
[2025-03-30 10:41:49] [ rasterization ]: enabled
[2025-03-30 10:41:49] [ raw_draw ]: disabled_off_ok
[2025-03-30 10:41:49] [ skia_graphite ]: disabled_off
[2025-03-30 10:41:49] [ video_decode ]: enabled
[2025-03-30 10:41:49] [ video_encode ]: enabled
[2025-03-30 10:41:49] [ vulkan ]: disabled_off
[2025-03-30 10:41:49] [ webgl ]: enabled
[2025-03-30 10:41:49] [ webgl2 ]: enabled
[2025-03-30 10:41:49] [ webgpu ]: enabled
[2025-03-30 10:41:49] [ webnn ]: disabled_off
[2025-03-30 10:41:49] [ problems ]:
[2025-03-30 10:41:49] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-30 10:41:49] [ tag ]: workarounds
[2025-03-30 10:41:49] [ affectedSettings ]:
exit_on_context_lost
[2025-03-30 10:41:49] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-30 10:41:49] [ tag ]: workarounds
[2025-03-30 10:41:49] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-30 10:41:49] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-30 10:41:49] [ tag ]: workarounds
[2025-03-30 10:41:49] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-30 10:41:49] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-30 10:41:49] [ tag ]: workarounds
[2025-03-30 10:41:49] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-30 10:41:49] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-30 10:41:49] [ tag ]: workarounds
[2025-03-30 10:41:49] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-30 10:41:49] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-30 10:41:49] [ tag ]: workarounds
[2025-03-30 10:41:49] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-30 10:41:49] [ workarounds ]:
[2025-03-30 10:41:49] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-30 10:41:49] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-30 10:41:49] [ workarounds[2] ]: exit_on_context_lost
[2025-03-30 10:41:49] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-30 10:41:49] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-30 10:41:49] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-30 10:41:49] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-30 10:41:49] [ gpuMemoryBufferInfo ]:
[2025-03-30 10:41:49] [ R_8 ]: Software only
[2025-03-30 10:41:49] [ R_16 ]: Software only
[2025-03-30 10:41:49] [ RG_88 ]: Software only
[2025-03-30 10:41:49] [ RG_1616 ]: Software only
[2025-03-30 10:41:49] [ BGR_565 ]: Software only
[2025-03-30 10:41:49] [ RGBA_4444 ]: Software only
[2025-03-30 10:41:49] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-30 10:41:49] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-30 10:41:49] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-30 10:41:49] [ BGRA_1010102 ]: Software only
[2025-03-30 10:41:49] [ RGBA_1010102 ]: Software only
[2025-03-30 10:41:49] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-30 10:41:49] [ RGBA_F16 ]: Software only
[2025-03-30 10:41:49] [ YVU_420 ]: Software only
[2025-03-30 10:41:49] [ YUV_420_BIPLANAR ]: Software only
[2025-03-30 10:41:49] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-30 10:41:49] [ P010 ]: Software only
[2025-03-30 10:41:49] [ videoAcceleratorsInfo ]:
[2025-03-30 10:41:49] [ Decoding ]: (null)
[2025-03-30 10:41:49] [ Encoding ]: (null)
[2025-03-30 10:41:49]
[2025-03-30 10:41:49] *** Report Section: Log Messages ***
[2025-03-30 10:41:49]
[2025-03-30 10:41:49] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-31 11:04:55] ==================[ GPU Report: Start [0] ]=================
[2025-03-31 11:04:55]
[2025-03-31 11:04:55] *** Report Section: Client Info ***
[2025-03-31 11:04:55]
[2025-03-31 11:04:55] [ client_info ]:
[2025-03-31 11:04:55] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-31 11:04:55] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=2336 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-03-31 11:04:55] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-31 11:04:55] [ operating_system ]: Windows NT 10.0.22621
[2025-03-31 11:04:55] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-31 11:04:55] [ version ]: Chrome/126.0.6478.183
[2025-03-31 11:04:55]
[2025-03-31 11:04:55] *** Report Section: GPU Info ***
[2025-03-31 11:04:55]
[2025-03-31 11:04:55] [ gpu_info ]:
[2025-03-31 11:04:55] [ ANGLEFeatures ]:
[2025-03-31 11:04:55] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-31 11:04:55] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-31 11:04:55] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-31 11:04:55] [ basicInfo ]:
[2025-03-31 11:04:55] [ Initialization time ]: 217
[2025-03-31 11:04:55] [ In-process GPU ]: (null)
[2025-03-31 11:04:55] [ Passthrough Command Decoder ]: (null)
[2025-03-31 11:04:55] [ Sandboxed ]: (null)
[2025-03-31 11:04:55] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54937}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-03-31 11:04:55] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58359}, DRIVER_VERSION=10.0.22621.4249
[2025-03-31 11:04:55] [ Optimus ]: (null)
[2025-03-31 11:04:55] [ AMD switchable ]: (null)
[2025-03-31 11:04:55] [ Desktop compositing ]: Aero Glass
[2025-03-31 11:04:55] [ Direct composition ]: (null)
[2025-03-31 11:04:55] [ Supports overlays ]: (null)
[2025-03-31 11:04:55] [ YUY2 overlay support ]: SCALING
[2025-03-31 11:04:55] [ NV12 overlay support ]: SCALING
[2025-03-31 11:04:55] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-31 11:04:55] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-31 11:04:55] [ DirectML feature level ]: Not supported
[2025-03-31 11:04:55] [ Driver D3D12 feature level ]: Not supported
[2025-03-31 11:04:55] [ Driver Vulkan API version ]: Not supported
[2025-03-31 11:04:55] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-31 11:04:55] [ Pixel shader version ]: 5.0
[2025-03-31 11:04:55] [ Vertex shader version ]: 5.0
[2025-03-31 11:04:55] [ Max. MSAA samples ]: 8
[2025-03-31 11:04:55] [ Machine model name ]: (null)
[2025-03-31 11:04:55] [ Machine model version ]: (null)
[2025-03-31 11:04:55] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-31 11:04:55] [ Display type ]: ANGLE_D3D11
[2025-03-31 11:04:55] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-31 11:04:55] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-03-31 11:04:55] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-31 11:04:55] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-31 11:04:55] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-31 11:04:55] [ Disabled WebGL Extensions ]: (null)
[2025-03-31 11:04:55] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-31 11:04:55] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-31 11:04:55] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-31 11:04:55] [ Direct rendering version ]: unknown
[2025-03-31 11:04:55] [ Reset notification strategy ]: 0x8252
[2025-03-31 11:04:55] [ GPU process crash count ]: (null)
[2025-03-31 11:04:55] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-31 11:04:55] [ compositorInfo ]:
[2025-03-31 11:04:55] [ Tile Update Mode ]: One-copy
[2025-03-31 11:04:55] [ Partial Raster ]: Enabled
[2025-03-31 11:04:55] [ dawnInfo ]:
[2025-03-31 11:04:55] [ devicePerfInfo ]:
[2025-03-31 11:04:55] [ displayInfo ]:
[2025-03-31 11:04:55] [ Info ]: Display[2083701508] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-31 11:04:55] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-31 11:04:55] [ Buffer format (all) ]: BGRA_8888
[2025-03-31 11:04:55] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-31 11:04:55] [ SDR white level in nits ]: 203
[2025-03-31 11:04:55] [ HDR relative maximum luminance ]: 1
[2025-03-31 11:04:55] [ Bits per color component ]: 8
[2025-03-31 11:04:55] [ Bits per pixel ]: 24
[2025-03-31 11:04:55] [ Refresh Rate in Hz ]: 60
[2025-03-31 11:04:55] [ featureStatus ]:
[2025-03-31 11:04:55] [ featureStatus ]:
[2025-03-31 11:04:55] [ 2d_canvas ]: enabled
[2025-03-31 11:04:55] [ canvas_oop_rasterization ]: enabled_on
[2025-03-31 11:04:55] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-31 11:04:55] [ gpu_compositing ]: enabled
[2025-03-31 11:04:55] [ multiple_raster_threads ]: enabled_on
[2025-03-31 11:04:55] [ opengl ]: enabled_on
[2025-03-31 11:04:55] [ rasterization ]: enabled
[2025-03-31 11:04:55] [ raw_draw ]: disabled_off_ok
[2025-03-31 11:04:55] [ skia_graphite ]: disabled_off
[2025-03-31 11:04:55] [ video_decode ]: enabled
[2025-03-31 11:04:55] [ video_encode ]: enabled
[2025-03-31 11:04:55] [ vulkan ]: disabled_off
[2025-03-31 11:04:55] [ webgl ]: enabled
[2025-03-31 11:04:55] [ webgl2 ]: enabled
[2025-03-31 11:04:55] [ webgpu ]: enabled
[2025-03-31 11:04:55] [ webnn ]: disabled_off
[2025-03-31 11:04:55] [ problems ]:
[2025-03-31 11:04:55] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-31 11:04:55] [ tag ]: workarounds
[2025-03-31 11:04:55] [ affectedSettings ]:
exit_on_context_lost
[2025-03-31 11:04:55] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-31 11:04:55] [ tag ]: workarounds
[2025-03-31 11:04:55] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-31 11:04:55] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-31 11:04:55] [ tag ]: workarounds
[2025-03-31 11:04:55] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-31 11:04:55] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-31 11:04:55] [ tag ]: workarounds
[2025-03-31 11:04:55] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-31 11:04:55] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-31 11:04:55] [ tag ]: workarounds
[2025-03-31 11:04:55] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-31 11:04:55] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-31 11:04:55] [ tag ]: workarounds
[2025-03-31 11:04:55] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-31 11:04:55] [ workarounds ]:
[2025-03-31 11:04:55] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-31 11:04:55] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-31 11:04:55] [ workarounds[2] ]: exit_on_context_lost
[2025-03-31 11:04:55] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-31 11:04:55] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-31 11:04:55] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-31 11:04:55] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-31 11:04:55] [ gpuMemoryBufferInfo ]:
[2025-03-31 11:04:55] [ R_8 ]: Software only
[2025-03-31 11:04:55] [ R_16 ]: Software only
[2025-03-31 11:04:55] [ RG_88 ]: Software only
[2025-03-31 11:04:55] [ RG_1616 ]: Software only
[2025-03-31 11:04:55] [ BGR_565 ]: Software only
[2025-03-31 11:04:55] [ RGBA_4444 ]: Software only
[2025-03-31 11:04:55] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-31 11:04:55] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-31 11:04:55] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-31 11:04:55] [ BGRA_1010102 ]: Software only
[2025-03-31 11:04:55] [ RGBA_1010102 ]: Software only
[2025-03-31 11:04:55] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-31 11:04:55] [ RGBA_F16 ]: Software only
[2025-03-31 11:04:55] [ YVU_420 ]: Software only
[2025-03-31 11:04:55] [ YUV_420_BIPLANAR ]: Software only
[2025-03-31 11:04:55] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-31 11:04:55] [ P010 ]: Software only
[2025-03-31 11:04:55] [ videoAcceleratorsInfo ]:
[2025-03-31 11:04:55] [ Decoding ]: (null)
[2025-03-31 11:04:55] [ Encoding ]: (null)
[2025-03-31 11:04:55]
[2025-03-31 11:04:55] *** Report Section: Log Messages ***
[2025-03-31 11:04:55]
[2025-03-31 11:04:55] ===================[ GPU Report: End [0] ]==================

[1969-12-31 18:00:00] Client version: no bootstrapper found


[1969-12-31 18:00:00] GPU process started: start count: 0
[2025-03-31 23:31:06] ==================[ GPU Report: Start [0] ]=================
[2025-03-31 23:31:06]
[2025-03-31 23:31:06] *** Report Section: Client Info ***
[2025-03-31 23:31:06]
[2025-03-31 23:31:06] [ client_info ]:
[2025-03-31 23:31:06] [ angle_commit_id ]: 5d4df51d1d7d
[2025-03-31 23:31:06] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13480 -buildid=1741737356 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-03-31 23:31:06] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-03-31 23:31:06] [ operating_system ]: Windows NT 10.0.22621
[2025-03-31 23:31:06] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-03-31 23:31:06] [ version ]: Chrome/126.0.6478.183
[2025-03-31 23:31:06]
[2025-03-31 23:31:06] *** Report Section: GPU Info ***
[2025-03-31 23:31:06]
[2025-03-31 23:31:06] [ gpu_info ]:
[2025-03-31 23:31:06] [ ANGLEFeatures ]:
[2025-03-31 23:31:06] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-03-31 23:31:06] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-03-31 23:31:06] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-03-31 23:31:06] [ basicInfo ]:
[2025-03-31 23:31:06] [ Initialization time ]: 295
[2025-03-31 23:31:06] [ In-process GPU ]: (null)
[2025-03-31 23:31:06] [ Passthrough Command Decoder ]: (null)
[2025-03-31 23:31:06] [ Sandboxed ]: (null)
[2025-03-31 23:31:06] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54353}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-03-31 23:31:06] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57778}, DRIVER_VERSION=10.0.22621.4249
[2025-03-31 23:31:06] [ Optimus ]: (null)
[2025-03-31 23:31:06] [ AMD switchable ]: (null)
[2025-03-31 23:31:06] [ Desktop compositing ]: Aero Glass
[2025-03-31 23:31:06] [ Direct composition ]: (null)
[2025-03-31 23:31:06] [ Supports overlays ]: (null)
[2025-03-31 23:31:06] [ YUY2 overlay support ]: SCALING
[2025-03-31 23:31:06] [ NV12 overlay support ]: SCALING
[2025-03-31 23:31:06] [ BGRA8 overlay support ]: SOFTWARE
[2025-03-31 23:31:06] [ RGB10A2 overlay support ]: SOFTWARE
[2025-03-31 23:31:06] [ DirectML feature level ]: Not supported
[2025-03-31 23:31:06] [ Driver D3D12 feature level ]: Not supported
[2025-03-31 23:31:06] [ Driver Vulkan API version ]: Not supported
[2025-03-31 23:31:06] [ GPU CUDA compute capability major
version ]: (null)
[2025-03-31 23:31:06] [ Pixel shader version ]: 5.0
[2025-03-31 23:31:06] [ Vertex shader version ]: 5.0
[2025-03-31 23:31:06] [ Max. MSAA samples ]: 8
[2025-03-31 23:31:06] [ Machine model name ]: (null)
[2025-03-31 23:31:06] [ Machine model version ]: (null)
[2025-03-31 23:31:06] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-03-31 23:31:06] [ Display type ]: ANGLE_D3D11
[2025-03-31 23:31:06] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-03-31 23:31:06] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-03-31 23:31:06] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-31 23:31:06] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-03-31 23:31:06] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-03-31 23:31:06] [ Disabled WebGL Extensions ]: (null)
[2025-03-31 23:31:06] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-03-31 23:31:06] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-03-31 23:31:06] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-03-31 23:31:06] [ Direct rendering version ]: unknown
[2025-03-31 23:31:06] [ Reset notification strategy ]: 0x8252
[2025-03-31 23:31:06] [ GPU process crash count ]: (null)
[2025-03-31 23:31:06] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-03-31 23:31:06] [ compositorInfo ]:
[2025-03-31 23:31:06] [ Tile Update Mode ]: One-copy
[2025-03-31 23:31:06] [ Partial Raster ]: Enabled
[2025-03-31 23:31:06] [ dawnInfo ]:
[2025-03-31 23:31:06] [ devicePerfInfo ]:
[2025-03-31 23:31:06] [ displayInfo ]:
[2025-03-31 23:31:06] [ Info ]: Display[3539148365] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-03-31 23:31:06] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-03-31 23:31:06] [ Buffer format (all) ]: BGRA_8888
[2025-03-31 23:31:06] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-03-31 23:31:06] [ SDR white level in nits ]: 203
[2025-03-31 23:31:06] [ HDR relative maximum luminance ]: 1
[2025-03-31 23:31:06] [ Bits per color component ]: 8
[2025-03-31 23:31:06] [ Bits per pixel ]: 24
[2025-03-31 23:31:06] [ Refresh Rate in Hz ]: 60
[2025-03-31 23:31:06] [ featureStatus ]:
[2025-03-31 23:31:06] [ featureStatus ]:
[2025-03-31 23:31:06] [ 2d_canvas ]: enabled
[2025-03-31 23:31:06] [ canvas_oop_rasterization ]: enabled_on
[2025-03-31 23:31:06] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-03-31 23:31:06] [ gpu_compositing ]: enabled
[2025-03-31 23:31:06] [ multiple_raster_threads ]: enabled_on
[2025-03-31 23:31:06] [ opengl ]: enabled_on
[2025-03-31 23:31:06] [ rasterization ]: enabled
[2025-03-31 23:31:06] [ raw_draw ]: disabled_off_ok
[2025-03-31 23:31:06] [ skia_graphite ]: disabled_off
[2025-03-31 23:31:06] [ video_decode ]: enabled
[2025-03-31 23:31:06] [ video_encode ]: enabled
[2025-03-31 23:31:06] [ vulkan ]: disabled_off
[2025-03-31 23:31:06] [ webgl ]: enabled
[2025-03-31 23:31:06] [ webgl2 ]: enabled
[2025-03-31 23:31:06] [ webgpu ]: enabled
[2025-03-31 23:31:06] [ webnn ]: disabled_off
[2025-03-31 23:31:06] [ problems ]:
[2025-03-31 23:31:06] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-03-31 23:31:06] [ tag ]: workarounds
[2025-03-31 23:31:06] [ affectedSettings ]:
exit_on_context_lost
[2025-03-31 23:31:06] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-03-31 23:31:06] [ tag ]: workarounds
[2025-03-31 23:31:06] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-31 23:31:06] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-03-31 23:31:06] [ tag ]: workarounds
[2025-03-31 23:31:06] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-03-31 23:31:06] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-03-31 23:31:06] [ tag ]: workarounds
[2025-03-31 23:31:06] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-03-31 23:31:06] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-03-31 23:31:06] [ tag ]: workarounds
[2025-03-31 23:31:06] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-03-31 23:31:06] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-03-31 23:31:06] [ tag ]: workarounds
[2025-03-31 23:31:06] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-31 23:31:06] [ workarounds ]:
[2025-03-31 23:31:06] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-03-31 23:31:06] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-03-31 23:31:06] [ workarounds[2] ]: exit_on_context_lost
[2025-03-31 23:31:06] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-03-31 23:31:06] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-03-31 23:31:06] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-03-31 23:31:06] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-03-31 23:31:06] [ gpuMemoryBufferInfo ]:
[2025-03-31 23:31:06] [ R_8 ]: Software only
[2025-03-31 23:31:06] [ R_16 ]: Software only
[2025-03-31 23:31:06] [ RG_88 ]: Software only
[2025-03-31 23:31:06] [ RG_1616 ]: Software only
[2025-03-31 23:31:06] [ BGR_565 ]: Software only
[2025-03-31 23:31:06] [ RGBA_4444 ]: Software only
[2025-03-31 23:31:06] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-03-31 23:31:06] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-03-31 23:31:06] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-03-31 23:31:06] [ BGRA_1010102 ]: Software only
[2025-03-31 23:31:06] [ RGBA_1010102 ]: Software only
[2025-03-31 23:31:06] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-03-31 23:31:06] [ RGBA_F16 ]: Software only
[2025-03-31 23:31:06] [ YVU_420 ]: Software only
[2025-03-31 23:31:06] [ YUV_420_BIPLANAR ]: Software only
[2025-03-31 23:31:06] [ YUVA_420_TRIPLANAR ]: Software only
[2025-03-31 23:31:06] [ P010 ]: Software only
[2025-03-31 23:31:06] [ videoAcceleratorsInfo ]:
[2025-03-31 23:31:06] [ Decoding ]: (null)
[2025-03-31 23:31:06] [ Encoding ]: (null)
[2025-03-31 23:31:06]
[2025-03-31 23:31:06] *** Report Section: Log Messages ***
[2025-03-31 23:31:06]
[2025-03-31 23:31:06] ===================[ GPU Report: End [0] ]==================

[2025-04-01 12:19:23] Client version: no bootstrapper found


[2025-04-01 12:19:23] GPU process started: start count: 0
[2025-04-01 12:19:26] ==================[ GPU Report: Start [0] ]=================
[2025-04-01 12:19:26]
[2025-04-01 12:19:26] *** Report Section: Client Info ***
[2025-04-01 12:19:26]
[2025-04-01 12:19:26] [ client_info ]:
[2025-04-01 12:19:26] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-01 12:19:26] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=23216 -buildid=1743469403 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-04-01 12:19:26] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-01 12:19:26] [ operating_system ]: Windows NT 10.0.22621
[2025-04-01 12:19:26] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-01 12:19:26] [ version ]: Chrome/126.0.6478.183
[2025-04-01 12:19:26]
[2025-04-01 12:19:26] *** Report Section: GPU Info ***
[2025-04-01 12:19:26]
[2025-04-01 12:19:26] [ gpu_info ]:
[2025-04-01 12:19:26] [ ANGLEFeatures ]:
[2025-04-01 12:19:26] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-04-01 12:19:26] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-04-01 12:19:26] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-04-01 12:19:26] [ basicInfo ]:
[2025-04-01 12:19:26] [ Initialization time ]: 324
[2025-04-01 12:19:26] [ In-process GPU ]: (null)
[2025-04-01 12:19:26] [ Passthrough Command Decoder ]: (null)
[2025-04-01 12:19:26] [ Sandboxed ]: (null)
[2025-04-01 12:19:26] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54967}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-01 12:19:26] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58383}, DRIVER_VERSION=10.0.22621.4249
[2025-04-01 12:19:26] [ Optimus ]: (null)
[2025-04-01 12:19:26] [ AMD switchable ]: (null)
[2025-04-01 12:19:26] [ Desktop compositing ]: Aero Glass
[2025-04-01 12:19:26] [ Direct composition ]: (null)
[2025-04-01 12:19:26] [ Supports overlays ]: (null)
[2025-04-01 12:19:26] [ YUY2 overlay support ]: SCALING
[2025-04-01 12:19:26] [ NV12 overlay support ]: SCALING
[2025-04-01 12:19:26] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-01 12:19:26] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-01 12:19:26] [ DirectML feature level ]: Not supported
[2025-04-01 12:19:26] [ Driver D3D12 feature level ]: Not supported
[2025-04-01 12:19:26] [ Driver Vulkan API version ]: Not supported
[2025-04-01 12:19:26] [ GPU CUDA compute capability major
version ]: (null)
[2025-04-01 12:19:26] [ Pixel shader version ]: 5.0
[2025-04-01 12:19:26] [ Vertex shader version ]: 5.0
[2025-04-01 12:19:26] [ Max. MSAA samples ]: 8
[2025-04-01 12:19:26] [ Machine model name ]: (null)
[2025-04-01 12:19:26] [ Machine model version ]: (null)
[2025-04-01 12:19:26] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-04-01 12:19:26] [ Display type ]: ANGLE_D3D11
[2025-04-01 12:19:26] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-01 12:19:26] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-01 12:19:26] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-01 12:19:26] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-01 12:19:26] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-04-01 12:19:26] [ Disabled WebGL Extensions ]: (null)
[2025-04-01 12:19:26] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-04-01 12:19:26] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-01 12:19:26] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-04-01 12:19:26] [ Direct rendering version ]: unknown
[2025-04-01 12:19:26] [ Reset notification strategy ]: 0x8252
[2025-04-01 12:19:26] [ GPU process crash count ]: (null)
[2025-04-01 12:19:26] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-01 12:19:26] [ compositorInfo ]:
[2025-04-01 12:19:26] [ Tile Update Mode ]: One-copy
[2025-04-01 12:19:26] [ Partial Raster ]: Enabled
[2025-04-01 12:19:26] [ dawnInfo ]:
[2025-04-01 12:19:26] [ devicePerfInfo ]:
[2025-04-01 12:19:26] [ displayInfo ]:
[2025-04-01 12:19:26] [ Info ]: Display[566759559] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-04-01 12:19:26] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-01 12:19:26] [ Buffer format (all) ]: BGRA_8888
[2025-04-01 12:19:26] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-01 12:19:26] [ SDR white level in nits ]: 203
[2025-04-01 12:19:26] [ HDR relative maximum luminance ]: 1
[2025-04-01 12:19:26] [ Bits per color component ]: 8
[2025-04-01 12:19:26] [ Bits per pixel ]: 24
[2025-04-01 12:19:26] [ Refresh Rate in Hz ]: 60
[2025-04-01 12:19:26] [ featureStatus ]:
[2025-04-01 12:19:26] [ featureStatus ]:
[2025-04-01 12:19:26] [ 2d_canvas ]: enabled
[2025-04-01 12:19:26] [ canvas_oop_rasterization ]: enabled_on
[2025-04-01 12:19:26] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-04-01 12:19:26] [ gpu_compositing ]: enabled
[2025-04-01 12:19:26] [ multiple_raster_threads ]: enabled_on
[2025-04-01 12:19:26] [ opengl ]: enabled_on
[2025-04-01 12:19:26] [ rasterization ]: enabled
[2025-04-01 12:19:26] [ raw_draw ]: disabled_off_ok
[2025-04-01 12:19:26] [ skia_graphite ]: disabled_off
[2025-04-01 12:19:26] [ video_decode ]: enabled
[2025-04-01 12:19:26] [ video_encode ]: enabled
[2025-04-01 12:19:26] [ vulkan ]: disabled_off
[2025-04-01 12:19:26] [ webgl ]: enabled
[2025-04-01 12:19:26] [ webgl2 ]: enabled
[2025-04-01 12:19:26] [ webgpu ]: enabled
[2025-04-01 12:19:26] [ webnn ]: disabled_off
[2025-04-01 12:19:26] [ problems ]:
[2025-04-01 12:19:26] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-04-01 12:19:26] [ tag ]: workarounds
[2025-04-01 12:19:26] [ affectedSettings ]:
exit_on_context_lost
[2025-04-01 12:19:26] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-01 12:19:26] [ tag ]: workarounds
[2025-04-01 12:19:26] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-01 12:19:26] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-04-01 12:19:26] [ tag ]: workarounds
[2025-04-01 12:19:26] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-01 12:19:26] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-04-01 12:19:26] [ tag ]: workarounds
[2025-04-01 12:19:26] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-04-01 12:19:26] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-01 12:19:26] [ tag ]: workarounds
[2025-04-01 12:19:26] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-04-01 12:19:26] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-04-01 12:19:26] [ tag ]: workarounds
[2025-04-01 12:19:26] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-01 12:19:26] [ workarounds ]:
[2025-04-01 12:19:26] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-01 12:19:26] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-04-01 12:19:26] [ workarounds[2] ]: exit_on_context_lost
[2025-04-01 12:19:26] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-01 12:19:26] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-01 12:19:26] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-01 12:19:26] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-01 12:19:26] [ gpuMemoryBufferInfo ]:
[2025-04-01 12:19:26] [ R_8 ]: Software only
[2025-04-01 12:19:26] [ R_16 ]: Software only
[2025-04-01 12:19:26] [ RG_88 ]: Software only
[2025-04-01 12:19:26] [ RG_1616 ]: Software only
[2025-04-01 12:19:26] [ BGR_565 ]: Software only
[2025-04-01 12:19:26] [ RGBA_4444 ]: Software only
[2025-04-01 12:19:26] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-01 12:19:26] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-01 12:19:26] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-01 12:19:26] [ BGRA_1010102 ]: Software only
[2025-04-01 12:19:26] [ RGBA_1010102 ]: Software only
[2025-04-01 12:19:26] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-01 12:19:26] [ RGBA_F16 ]: Software only
[2025-04-01 12:19:26] [ YVU_420 ]: Software only
[2025-04-01 12:19:26] [ YUV_420_BIPLANAR ]: Software only
[2025-04-01 12:19:26] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-01 12:19:26] [ P010 ]: Software only
[2025-04-01 12:19:26] [ videoAcceleratorsInfo ]:
[2025-04-01 12:19:26] [ Decoding ]: (null)
[2025-04-01 12:19:26] [ Encoding ]: (null)
[2025-04-01 12:19:26]
[2025-04-01 12:19:26] *** Report Section: Log Messages ***
[2025-04-01 12:19:26]
[2025-04-01 12:19:26] ===================[ GPU Report: End [0] ]==================
[2025-04-02 12:17:39] Client version: no bootstrapper found
[2025-04-02 12:17:39] GPU process started: start count: 0
[2025-04-02 12:17:43] ==================[ GPU Report: Start [0] ]=================
[2025-04-02 12:17:43]
[2025-04-02 12:17:43] *** Report Section: Client Info ***
[2025-04-02 12:17:43]
[2025-04-02 12:17:46] [ client_info ]:
[2025-04-02 12:17:49] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-02 12:17:49] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13904 -buildid=1743554648 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-04-02 12:17:49] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-02 12:17:49] [ operating_system ]: Windows NT 10.0.22621
[2025-04-02 12:17:49] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-02 12:17:49] [ version ]: Chrome/126.0.6478.183
[2025-04-02 12:17:49]
[2025-04-02 12:17:49] *** Report Section: GPU Info ***
[2025-04-02 12:17:49]
[2025-04-02 12:17:49] [ gpu_info ]:
[2025-04-02 12:17:49] [ ANGLEFeatures ]:
[2025-04-02 12:17:49] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-04-02 12:17:49] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-04-02 12:17:49] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-04-02 12:17:49] [ basicInfo ]:
[2025-04-02 12:17:49] [ Initialization time ]: 1524
[2025-04-02 12:17:49] [ In-process GPU ]: (null)
[2025-04-02 12:17:49] [ Passthrough Command Decoder ]: (null)
[2025-04-02 12:17:49] [ Sandboxed ]: (null)
[2025-04-02 12:17:49] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54558}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-02 12:17:49] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57987}, DRIVER_VERSION=10.0.22621.4249
[2025-04-02 12:17:49] [ Optimus ]: (null)
[2025-04-02 12:17:49] [ AMD switchable ]: (null)
[2025-04-02 12:17:49] [ Desktop compositing ]: Aero Glass
[2025-04-02 12:17:49] [ Direct composition ]: (null)
[2025-04-02 12:17:49] [ Supports overlays ]: (null)
[2025-04-02 12:17:49] [ YUY2 overlay support ]: SCALING
[2025-04-02 12:17:49] [ NV12 overlay support ]: SCALING
[2025-04-02 12:17:49] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-02 12:17:49] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-02 12:17:49] [ DirectML feature level ]: Not supported
[2025-04-02 12:17:49] [ Driver D3D12 feature level ]: Not supported
[2025-04-02 12:17:49] [ Driver Vulkan API version ]: Not supported
[2025-04-02 12:17:49] [ GPU CUDA compute capability major
version ]: (null)
[2025-04-02 12:17:49] [ Pixel shader version ]: 5.0
[2025-04-02 12:17:49] [ Vertex shader version ]: 5.0
[2025-04-02 12:17:49] [ Max. MSAA samples ]: 8
[2025-04-02 12:17:49] [ Machine model name ]: (null)
[2025-04-02 12:17:49] [ Machine model version ]: (null)
[2025-04-02 12:17:49] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-04-02 12:17:49] [ Display type ]: ANGLE_D3D11
[2025-04-02 12:17:49] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-02 12:17:49] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-02 12:17:49] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-02 12:17:49] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-02 12:17:49] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-04-02 12:17:49] [ Disabled WebGL Extensions ]: (null)
[2025-04-02 12:17:49] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-04-02 12:17:49] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-02 12:17:49] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-04-02 12:17:49] [ Direct rendering version ]: unknown
[2025-04-02 12:17:49] [ Reset notification strategy ]: 0x8252
[2025-04-02 12:17:49] [ GPU process crash count ]: (null)
[2025-04-02 12:17:49] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-02 12:17:49] [ compositorInfo ]:
[2025-04-02 12:17:49] [ Tile Update Mode ]: One-copy
[2025-04-02 12:17:49] [ Partial Raster ]: Enabled
[2025-04-02 12:17:49] [ dawnInfo ]:
[2025-04-02 12:17:49] [ devicePerfInfo ]:
[2025-04-02 12:17:49] [ displayInfo ]:
[2025-04-02 12:17:49] [ Info ]: Display[2802517218] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-04-02 12:17:49] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-02 12:17:49] [ Buffer format (all) ]: BGRA_8888
[2025-04-02 12:17:49] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-02 12:17:49] [ SDR white level in nits ]: 203
[2025-04-02 12:17:49] [ HDR relative maximum luminance ]: 1
[2025-04-02 12:17:49] [ Bits per color component ]: 8
[2025-04-02 12:17:49] [ Bits per pixel ]: 24
[2025-04-02 12:17:49] [ Refresh Rate in Hz ]: 60
[2025-04-02 12:17:49] [ featureStatus ]:
[2025-04-02 12:17:49] [ featureStatus ]:
[2025-04-02 12:17:49] [ 2d_canvas ]: enabled
[2025-04-02 12:17:49] [ canvas_oop_rasterization ]: enabled_on
[2025-04-02 12:17:49] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-04-02 12:17:49] [ gpu_compositing ]: enabled
[2025-04-02 12:17:49] [ multiple_raster_threads ]: enabled_on
[2025-04-02 12:17:49] [ opengl ]: enabled_on
[2025-04-02 12:17:49] [ rasterization ]: enabled
[2025-04-02 12:17:49] [ raw_draw ]: disabled_off_ok
[2025-04-02 12:17:49] [ skia_graphite ]: disabled_off
[2025-04-02 12:17:49] [ video_decode ]: enabled
[2025-04-02 12:17:49] [ video_encode ]: enabled
[2025-04-02 12:17:49] [ vulkan ]: disabled_off
[2025-04-02 12:17:49] [ webgl ]: enabled
[2025-04-02 12:17:49] [ webgl2 ]: enabled
[2025-04-02 12:17:49] [ webgpu ]: enabled
[2025-04-02 12:17:49] [ webnn ]: disabled_off
[2025-04-02 12:17:49] [ problems ]:
[2025-04-02 12:17:49] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-04-02 12:17:49] [ tag ]: workarounds
[2025-04-02 12:17:49] [ affectedSettings ]:
exit_on_context_lost
[2025-04-02 12:17:49] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-02 12:17:49] [ tag ]: workarounds
[2025-04-02 12:17:49] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-02 12:17:49] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-04-02 12:17:49] [ tag ]: workarounds
[2025-04-02 12:17:49] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-02 12:17:49] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-04-02 12:17:49] [ tag ]: workarounds
[2025-04-02 12:17:49] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-04-02 12:17:49] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-02 12:17:49] [ tag ]: workarounds
[2025-04-02 12:17:49] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-04-02 12:17:49] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-04-02 12:17:49] [ tag ]: workarounds
[2025-04-02 12:17:49] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-02 12:17:49] [ workarounds ]:
[2025-04-02 12:17:49] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-02 12:17:49] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-04-02 12:17:49] [ workarounds[2] ]: exit_on_context_lost
[2025-04-02 12:17:49] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-02 12:17:49] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-02 12:17:49] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-02 12:17:49] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-02 12:17:49] [ gpuMemoryBufferInfo ]:
[2025-04-02 12:17:49] [ R_8 ]: Software only
[2025-04-02 12:17:49] [ R_16 ]: Software only
[2025-04-02 12:17:49] [ RG_88 ]: Software only
[2025-04-02 12:17:49] [ RG_1616 ]: Software only
[2025-04-02 12:17:49] [ BGR_565 ]: Software only
[2025-04-02 12:17:49] [ RGBA_4444 ]: Software only
[2025-04-02 12:17:49] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-02 12:17:49] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-02 12:17:49] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-02 12:17:49] [ BGRA_1010102 ]: Software only
[2025-04-02 12:17:49] [ RGBA_1010102 ]: Software only
[2025-04-02 12:17:49] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-02 12:17:49] [ RGBA_F16 ]: Software only
[2025-04-02 12:17:49] [ YVU_420 ]: Software only
[2025-04-02 12:17:49] [ YUV_420_BIPLANAR ]: Software only
[2025-04-02 12:17:49] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-02 12:17:49] [ P010 ]: Software only
[2025-04-02 12:17:49] [ videoAcceleratorsInfo ]:
[2025-04-02 12:17:49] [ Decoding ]: (null)
[2025-04-02 12:17:49] [ Encoding ]: (null)
[2025-04-02 12:17:49]
[2025-04-02 12:17:49] *** Report Section: Log Messages ***
[2025-04-02 12:17:49]
[2025-04-02 12:17:49] ===================[ GPU Report: End [0] ]==================

[2025-04-04 11:15:34] Client version: no bootstrapper found


[2025-04-04 11:15:34] GPU process started: start count: 0
[2025-04-04 11:15:36] ==================[ GPU Report: Start [0] ]=================
[2025-04-04 11:15:36]
[2025-04-04 11:15:36] *** Report Section: Client Info ***
[2025-04-04 11:15:36]
[2025-04-04 11:15:36] [ client_info ]:
[2025-04-04 11:15:36] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-04 11:15:36] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=12900 -buildid=1743554648 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-04-04 11:15:36] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-04 11:15:36] [ operating_system ]: Windows NT 10.0.22621
[2025-04-04 11:15:36] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-04 11:15:36] [ version ]: Chrome/126.0.6478.183
[2025-04-04 11:15:36]
[2025-04-04 11:15:36] *** Report Section: GPU Info ***
[2025-04-04 11:15:36]
[2025-04-04 11:15:36] [ gpu_info ]:
[2025-04-04 11:15:36] [ ANGLEFeatures ]:
[2025-04-04 11:15:36] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-04-04 11:15:36] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-04-04 11:15:36] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-04-04 11:15:36] [ basicInfo ]:
[2025-04-04 11:15:36] [ Initialization time ]: 209
[2025-04-04 11:15:36] [ In-process GPU ]: (null)
[2025-04-04 11:15:36] [ Passthrough Command Decoder ]: (null)
[2025-04-04 11:15:36] [ Sandboxed ]: (null)
[2025-04-04 11:15:36] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,55006}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-04 11:15:36] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58433}, DRIVER_VERSION=10.0.22621.4249
[2025-04-04 11:15:36] [ Optimus ]: (null)
[2025-04-04 11:15:36] [ AMD switchable ]: (null)
[2025-04-04 11:15:36] [ Desktop compositing ]: Aero Glass
[2025-04-04 11:15:36] [ Direct composition ]: (null)
[2025-04-04 11:15:36] [ Supports overlays ]: (null)
[2025-04-04 11:15:36] [ YUY2 overlay support ]: SCALING
[2025-04-04 11:15:36] [ NV12 overlay support ]: SCALING
[2025-04-04 11:15:36] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-04 11:15:36] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-04 11:15:36] [ DirectML feature level ]: Not supported
[2025-04-04 11:15:36] [ Driver D3D12 feature level ]: Not supported
[2025-04-04 11:15:36] [ Driver Vulkan API version ]: Not supported
[2025-04-04 11:15:36] [ GPU CUDA compute capability major
version ]: (null)
[2025-04-04 11:15:36] [ Pixel shader version ]: 5.0
[2025-04-04 11:15:36] [ Vertex shader version ]: 5.0
[2025-04-04 11:15:36] [ Max. MSAA samples ]: 8
[2025-04-04 11:15:36] [ Machine model name ]: (null)
[2025-04-04 11:15:36] [ Machine model version ]: (null)
[2025-04-04 11:15:36] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-04-04 11:15:36] [ Display type ]: ANGLE_D3D11
[2025-04-04 11:15:36] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-04 11:15:36] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-04 11:15:36] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-04 11:15:36] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-04 11:15:36] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-04-04 11:15:36] [ Disabled WebGL Extensions ]: (null)
[2025-04-04 11:15:36] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-04-04 11:15:36] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-04 11:15:36] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-04-04 11:15:36] [ Direct rendering version ]: unknown
[2025-04-04 11:15:36] [ Reset notification strategy ]: 0x8252
[2025-04-04 11:15:36] [ GPU process crash count ]: (null)
[2025-04-04 11:15:36] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-04 11:15:36] [ compositorInfo ]:
[2025-04-04 11:15:36] [ Tile Update Mode ]: One-copy
[2025-04-04 11:15:36] [ Partial Raster ]: Enabled
[2025-04-04 11:15:36] [ dawnInfo ]:
[2025-04-04 11:15:36] [ devicePerfInfo ]:
[2025-04-04 11:15:36] [ displayInfo ]:
[2025-04-04 11:15:36] [ Info ]: Display[608352327] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-04-04 11:15:36] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-04 11:15:36] [ Buffer format (all) ]: BGRA_8888
[2025-04-04 11:15:36] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-04 11:15:36] [ SDR white level in nits ]: 203
[2025-04-04 11:15:36] [ HDR relative maximum luminance ]: 1
[2025-04-04 11:15:36] [ Bits per color component ]: 8
[2025-04-04 11:15:36] [ Bits per pixel ]: 24
[2025-04-04 11:15:36] [ Refresh Rate in Hz ]: 60
[2025-04-04 11:15:36] [ featureStatus ]:
[2025-04-04 11:15:36] [ featureStatus ]:
[2025-04-04 11:15:36] [ 2d_canvas ]: enabled
[2025-04-04 11:15:36] [ canvas_oop_rasterization ]: enabled_on
[2025-04-04 11:15:36] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-04-04 11:15:36] [ gpu_compositing ]: enabled
[2025-04-04 11:15:36] [ multiple_raster_threads ]: enabled_on
[2025-04-04 11:15:36] [ opengl ]: enabled_on
[2025-04-04 11:15:36] [ rasterization ]: enabled
[2025-04-04 11:15:36] [ raw_draw ]: disabled_off_ok
[2025-04-04 11:15:36] [ skia_graphite ]: disabled_off
[2025-04-04 11:15:36] [ video_decode ]: enabled
[2025-04-04 11:15:36] [ video_encode ]: enabled
[2025-04-04 11:15:36] [ vulkan ]: disabled_off
[2025-04-04 11:15:36] [ webgl ]: enabled
[2025-04-04 11:15:36] [ webgl2 ]: enabled
[2025-04-04 11:15:36] [ webgpu ]: enabled
[2025-04-04 11:15:36] [ webnn ]: disabled_off
[2025-04-04 11:15:36] [ problems ]:
[2025-04-04 11:15:36] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-04-04 11:15:36] [ tag ]: workarounds
[2025-04-04 11:15:36] [ affectedSettings ]:
exit_on_context_lost
[2025-04-04 11:15:36] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-04 11:15:36] [ tag ]: workarounds
[2025-04-04 11:15:36] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-04 11:15:36] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-04-04 11:15:36] [ tag ]: workarounds
[2025-04-04 11:15:36] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-04 11:15:36] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-04-04 11:15:36] [ tag ]: workarounds
[2025-04-04 11:15:36] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-04-04 11:15:36] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-04 11:15:36] [ tag ]: workarounds
[2025-04-04 11:15:36] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-04-04 11:15:36] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-04-04 11:15:36] [ tag ]: workarounds
[2025-04-04 11:15:36] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-04 11:15:36] [ workarounds ]:
[2025-04-04 11:15:36] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-04 11:15:36] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-04-04 11:15:36] [ workarounds[2] ]: exit_on_context_lost
[2025-04-04 11:15:36] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-04 11:15:36] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-04 11:15:36] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-04 11:15:36] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-04 11:15:36] [ gpuMemoryBufferInfo ]:
[2025-04-04 11:15:36] [ R_8 ]: Software only
[2025-04-04 11:15:36] [ R_16 ]: Software only
[2025-04-04 11:15:36] [ RG_88 ]: Software only
[2025-04-04 11:15:36] [ RG_1616 ]: Software only
[2025-04-04 11:15:36] [ BGR_565 ]: Software only
[2025-04-04 11:15:36] [ RGBA_4444 ]: Software only
[2025-04-04 11:15:36] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-04 11:15:36] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-04 11:15:36] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-04 11:15:36] [ BGRA_1010102 ]: Software only
[2025-04-04 11:15:36] [ RGBA_1010102 ]: Software only
[2025-04-04 11:15:36] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-04 11:15:36] [ RGBA_F16 ]: Software only
[2025-04-04 11:15:36] [ YVU_420 ]: Software only
[2025-04-04 11:15:36] [ YUV_420_BIPLANAR ]: Software only
[2025-04-04 11:15:36] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-04 11:15:36] [ P010 ]: Software only
[2025-04-04 11:15:36] [ videoAcceleratorsInfo ]:
[2025-04-04 11:15:36] [ Decoding ]: (null)
[2025-04-04 11:15:36] [ Encoding ]: (null)
[2025-04-04 11:15:36]
[2025-04-04 11:15:36] *** Report Section: Log Messages ***
[2025-04-04 11:15:36]
[2025-04-04 11:15:36] ===================[ GPU Report: End [0] ]==================

[2025-04-05 10:48:11] Client version: no bootstrapper found


[2025-04-05 10:48:11] GPU process started: start count: 0
[2025-04-05 10:48:13] ==================[ GPU Report: Start [0] ]=================
[2025-04-05 10:48:13]
[2025-04-05 10:48:13] *** Report Section: Client Info ***
[2025-04-05 10:48:13]
[2025-04-05 10:48:13] [ client_info ]:
[2025-04-05 10:48:13] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-05 10:48:13] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=4936 -buildid=1743554648 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-04-05 10:48:13] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-05 10:48:13] [ operating_system ]: Windows NT 10.0.22621
[2025-04-05 10:48:13] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-05 10:48:13] [ version ]: Chrome/126.0.6478.183
[2025-04-05 10:48:13]
[2025-04-05 10:48:13] *** Report Section: GPU Info ***
[2025-04-05 10:48:13]
[2025-04-05 10:48:13] [ gpu_info ]:
[2025-04-05 10:48:13] [ ANGLEFeatures ]:
[2025-04-05 10:48:13] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-04-05 10:48:13] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-04-05 10:48:13] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-04-05 10:48:13] [ basicInfo ]:
[2025-04-05 10:48:13] [ Initialization time ]: 432
[2025-04-05 10:48:13] [ In-process GPU ]: (null)
[2025-04-05 10:48:13] [ Passthrough Command Decoder ]: (null)
[2025-04-05 10:48:13] [ Sandboxed ]: (null)
[2025-04-05 10:48:13] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54339}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-05 10:48:13] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57766}, DRIVER_VERSION=10.0.22621.4249
[2025-04-05 10:48:13] [ Optimus ]: (null)
[2025-04-05 10:48:13] [ AMD switchable ]: (null)
[2025-04-05 10:48:13] [ Desktop compositing ]: Aero Glass
[2025-04-05 10:48:13] [ Direct composition ]: (null)
[2025-04-05 10:48:13] [ Supports overlays ]: (null)
[2025-04-05 10:48:13] [ YUY2 overlay support ]: SCALING
[2025-04-05 10:48:13] [ NV12 overlay support ]: SCALING
[2025-04-05 10:48:13] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-05 10:48:13] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-05 10:48:13] [ DirectML feature level ]: Not supported
[2025-04-05 10:48:13] [ Driver D3D12 feature level ]: Not supported
[2025-04-05 10:48:13] [ Driver Vulkan API version ]: Not supported
[2025-04-05 10:48:13] [ GPU CUDA compute capability major
version ]: (null)
[2025-04-05 10:48:13] [ Pixel shader version ]: 5.0
[2025-04-05 10:48:13] [ Vertex shader version ]: 5.0
[2025-04-05 10:48:13] [ Max. MSAA samples ]: 8
[2025-04-05 10:48:13] [ Machine model name ]: (null)
[2025-04-05 10:48:13] [ Machine model version ]: (null)
[2025-04-05 10:48:13] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-04-05 10:48:13] [ Display type ]: ANGLE_D3D11
[2025-04-05 10:48:13] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-05 10:48:13] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-05 10:48:13] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-05 10:48:13] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-05 10:48:13] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-04-05 10:48:13] [ Disabled WebGL Extensions ]: (null)
[2025-04-05 10:48:13] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-04-05 10:48:13] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-05 10:48:13] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-04-05 10:48:13] [ Direct rendering version ]: unknown
[2025-04-05 10:48:13] [ Reset notification strategy ]: 0x8252
[2025-04-05 10:48:13] [ GPU process crash count ]: (null)
[2025-04-05 10:48:13] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-05 10:48:13] [ compositorInfo ]:
[2025-04-05 10:48:13] [ Tile Update Mode ]: One-copy
[2025-04-05 10:48:13] [ Partial Raster ]: Enabled
[2025-04-05 10:48:13] [ dawnInfo ]:
[2025-04-05 10:48:13] [ devicePerfInfo ]:
[2025-04-05 10:48:13] [ displayInfo ]:
[2025-04-05 10:48:13] [ Info ]: Display[3477368356] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-04-05 10:48:13] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-05 10:48:13] [ Buffer format (all) ]: BGRA_8888
[2025-04-05 10:48:13] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-05 10:48:13] [ SDR white level in nits ]: 203
[2025-04-05 10:48:13] [ HDR relative maximum luminance ]: 1
[2025-04-05 10:48:13] [ Bits per color component ]: 8
[2025-04-05 10:48:13] [ Bits per pixel ]: 24
[2025-04-05 10:48:13] [ Refresh Rate in Hz ]: 60
[2025-04-05 10:48:13] [ featureStatus ]:
[2025-04-05 10:48:13] [ featureStatus ]:
[2025-04-05 10:48:13] [ 2d_canvas ]: enabled
[2025-04-05 10:48:13] [ canvas_oop_rasterization ]: enabled_on
[2025-04-05 10:48:13] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-04-05 10:48:13] [ gpu_compositing ]: enabled
[2025-04-05 10:48:13] [ multiple_raster_threads ]: enabled_on
[2025-04-05 10:48:13] [ opengl ]: enabled_on
[2025-04-05 10:48:13] [ rasterization ]: enabled
[2025-04-05 10:48:13] [ raw_draw ]: disabled_off_ok
[2025-04-05 10:48:13] [ skia_graphite ]: disabled_off
[2025-04-05 10:48:13] [ video_decode ]: enabled
[2025-04-05 10:48:13] [ video_encode ]: enabled
[2025-04-05 10:48:13] [ vulkan ]: disabled_off
[2025-04-05 10:48:13] [ webgl ]: enabled
[2025-04-05 10:48:13] [ webgl2 ]: enabled
[2025-04-05 10:48:13] [ webgpu ]: enabled
[2025-04-05 10:48:13] [ webnn ]: disabled_off
[2025-04-05 10:48:13] [ problems ]:
[2025-04-05 10:48:13] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-04-05 10:48:13] [ tag ]: workarounds
[2025-04-05 10:48:13] [ affectedSettings ]:
exit_on_context_lost
[2025-04-05 10:48:13] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-05 10:48:13] [ tag ]: workarounds
[2025-04-05 10:48:13] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-05 10:48:13] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-04-05 10:48:13] [ tag ]: workarounds
[2025-04-05 10:48:13] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-05 10:48:13] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-04-05 10:48:13] [ tag ]: workarounds
[2025-04-05 10:48:13] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-04-05 10:48:13] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-05 10:48:13] [ tag ]: workarounds
[2025-04-05 10:48:13] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-04-05 10:48:13] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-04-05 10:48:13] [ tag ]: workarounds
[2025-04-05 10:48:13] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-05 10:48:13] [ workarounds ]:
[2025-04-05 10:48:13] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-05 10:48:13] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-04-05 10:48:13] [ workarounds[2] ]: exit_on_context_lost
[2025-04-05 10:48:13] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-05 10:48:13] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-05 10:48:13] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-05 10:48:13] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-05 10:48:13] [ gpuMemoryBufferInfo ]:
[2025-04-05 10:48:13] [ R_8 ]: Software only
[2025-04-05 10:48:13] [ R_16 ]: Software only
[2025-04-05 10:48:13] [ RG_88 ]: Software only
[2025-04-05 10:48:13] [ RG_1616 ]: Software only
[2025-04-05 10:48:13] [ BGR_565 ]: Software only
[2025-04-05 10:48:13] [ RGBA_4444 ]: Software only
[2025-04-05 10:48:13] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-05 10:48:13] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-05 10:48:13] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-05 10:48:13] [ BGRA_1010102 ]: Software only
[2025-04-05 10:48:13] [ RGBA_1010102 ]: Software only
[2025-04-05 10:48:13] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-05 10:48:13] [ RGBA_F16 ]: Software only
[2025-04-05 10:48:13] [ YVU_420 ]: Software only
[2025-04-05 10:48:13] [ YUV_420_BIPLANAR ]: Software only
[2025-04-05 10:48:13] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-05 10:48:13] [ P010 ]: Software only
[2025-04-05 10:48:13] [ videoAcceleratorsInfo ]:
[2025-04-05 10:48:13] [ Decoding ]: (null)
[2025-04-05 10:48:13] [ Encoding ]: (null)
[2025-04-05 10:48:13]
[2025-04-05 10:48:13] *** Report Section: Log Messages ***
[2025-04-05 10:48:13]
[2025-04-05 10:48:13] ===================[ GPU Report: End [0] ]==================

[2025-04-06 10:10:21] Client version: no bootstrapper found


[2025-04-06 10:10:21] GPU process started: start count: 0
[2025-04-06 10:10:24] ==================[ GPU Report: Start [0] ]=================
[2025-04-06 10:10:24]
[2025-04-06 10:10:24] *** Report Section: Client Info ***
[2025-04-06 10:10:24]
[2025-04-06 10:10:24] [ client_info ]:
[2025-04-06 10:10:24] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-06 10:10:24] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13588 -buildid=1743554648 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-04-06 10:10:24] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-06 10:10:24] [ operating_system ]: Windows NT 10.0.22621
[2025-04-06 10:10:24] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-06 10:10:24] [ version ]: Chrome/126.0.6478.183
[2025-04-06 10:10:24]
[2025-04-06 10:10:24] *** Report Section: GPU Info ***
[2025-04-06 10:10:24]
[2025-04-06 10:10:24] [ gpu_info ]:
[2025-04-06 10:10:24] [ ANGLEFeatures ]:
[2025-04-06 10:10:24] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-04-06 10:10:24] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-04-06 10:10:24] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-04-06 10:10:24] [ basicInfo ]:
[2025-04-06 10:10:24] [ Initialization time ]: 311
[2025-04-06 10:10:24] [ In-process GPU ]: (null)
[2025-04-06 10:10:24] [ Passthrough Command Decoder ]: (null)
[2025-04-06 10:10:24] [ Sandboxed ]: (null)
[2025-04-06 10:10:24] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54962}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-06 10:10:24] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58389}, DRIVER_VERSION=10.0.22621.4249
[2025-04-06 10:10:24] [ Optimus ]: (null)
[2025-04-06 10:10:24] [ AMD switchable ]: (null)
[2025-04-06 10:10:24] [ Desktop compositing ]: Aero Glass
[2025-04-06 10:10:24] [ Direct composition ]: (null)
[2025-04-06 10:10:24] [ Supports overlays ]: (null)
[2025-04-06 10:10:24] [ YUY2 overlay support ]: SCALING
[2025-04-06 10:10:24] [ NV12 overlay support ]: SCALING
[2025-04-06 10:10:24] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-06 10:10:24] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-06 10:10:24] [ DirectML feature level ]: Not supported
[2025-04-06 10:10:24] [ Driver D3D12 feature level ]: Not supported
[2025-04-06 10:10:24] [ Driver Vulkan API version ]: Not supported
[2025-04-06 10:10:24] [ GPU CUDA compute capability major
version ]: (null)
[2025-04-06 10:10:24] [ Pixel shader version ]: 5.0
[2025-04-06 10:10:24] [ Vertex shader version ]: 5.0
[2025-04-06 10:10:24] [ Max. MSAA samples ]: 8
[2025-04-06 10:10:24] [ Machine model name ]: (null)
[2025-04-06 10:10:24] [ Machine model version ]: (null)
[2025-04-06 10:10:24] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-04-06 10:10:24] [ Display type ]: ANGLE_D3D11
[2025-04-06 10:10:24] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-06 10:10:24] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-06 10:10:24] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-06 10:10:24] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-06 10:10:24] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-04-06 10:10:24] [ Disabled WebGL Extensions ]: (null)
[2025-04-06 10:10:24] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-04-06 10:10:24] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-06 10:10:24] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-04-06 10:10:24] [ Direct rendering version ]: unknown
[2025-04-06 10:10:24] [ Reset notification strategy ]: 0x8252
[2025-04-06 10:10:24] [ GPU process crash count ]: (null)
[2025-04-06 10:10:24] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-06 10:10:24] [ compositorInfo ]:
[2025-04-06 10:10:24] [ Tile Update Mode ]: One-copy
[2025-04-06 10:10:24] [ Partial Raster ]: Enabled
[2025-04-06 10:10:24] [ dawnInfo ]:
[2025-04-06 10:10:24] [ devicePerfInfo ]:
[2025-04-06 10:10:24] [ displayInfo ]:
[2025-04-06 10:10:24] [ Info ]: Display[1603301897] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-04-06 10:10:24] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-06 10:10:24] [ Buffer format (all) ]: BGRA_8888
[2025-04-06 10:10:24] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-06 10:10:24] [ SDR white level in nits ]: 203
[2025-04-06 10:10:24] [ HDR relative maximum luminance ]: 1
[2025-04-06 10:10:24] [ Bits per color component ]: 8
[2025-04-06 10:10:24] [ Bits per pixel ]: 24
[2025-04-06 10:10:24] [ Refresh Rate in Hz ]: 60
[2025-04-06 10:10:24] [ featureStatus ]:
[2025-04-06 10:10:24] [ featureStatus ]:
[2025-04-06 10:10:24] [ 2d_canvas ]: enabled
[2025-04-06 10:10:24] [ canvas_oop_rasterization ]: enabled_on
[2025-04-06 10:10:24] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-04-06 10:10:24] [ gpu_compositing ]: enabled
[2025-04-06 10:10:24] [ multiple_raster_threads ]: enabled_on
[2025-04-06 10:10:24] [ opengl ]: enabled_on
[2025-04-06 10:10:24] [ rasterization ]: enabled
[2025-04-06 10:10:24] [ raw_draw ]: disabled_off_ok
[2025-04-06 10:10:24] [ skia_graphite ]: disabled_off
[2025-04-06 10:10:24] [ video_decode ]: enabled
[2025-04-06 10:10:24] [ video_encode ]: enabled
[2025-04-06 10:10:24] [ vulkan ]: disabled_off
[2025-04-06 10:10:24] [ webgl ]: enabled
[2025-04-06 10:10:24] [ webgl2 ]: enabled
[2025-04-06 10:10:24] [ webgpu ]: enabled
[2025-04-06 10:10:24] [ webnn ]: disabled_off
[2025-04-06 10:10:24] [ problems ]:
[2025-04-06 10:10:24] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-04-06 10:10:24] [ tag ]: workarounds
[2025-04-06 10:10:24] [ affectedSettings ]:
exit_on_context_lost
[2025-04-06 10:10:24] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-06 10:10:24] [ tag ]: workarounds
[2025-04-06 10:10:24] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-06 10:10:24] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-04-06 10:10:24] [ tag ]: workarounds
[2025-04-06 10:10:24] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-06 10:10:24] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-04-06 10:10:24] [ tag ]: workarounds
[2025-04-06 10:10:24] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-04-06 10:10:24] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-06 10:10:24] [ tag ]: workarounds
[2025-04-06 10:10:24] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-04-06 10:10:24] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-04-06 10:10:24] [ tag ]: workarounds
[2025-04-06 10:10:24] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-06 10:10:24] [ workarounds ]:
[2025-04-06 10:10:24] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-06 10:10:24] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-04-06 10:10:24] [ workarounds[2] ]: exit_on_context_lost
[2025-04-06 10:10:24] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-06 10:10:24] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-06 10:10:24] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-06 10:10:24] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-06 10:10:24] [ gpuMemoryBufferInfo ]:
[2025-04-06 10:10:24] [ R_8 ]: Software only
[2025-04-06 10:10:24] [ R_16 ]: Software only
[2025-04-06 10:10:24] [ RG_88 ]: Software only
[2025-04-06 10:10:24] [ RG_1616 ]: Software only
[2025-04-06 10:10:24] [ BGR_565 ]: Software only
[2025-04-06 10:10:24] [ RGBA_4444 ]: Software only
[2025-04-06 10:10:24] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-06 10:10:24] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-06 10:10:24] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-06 10:10:24] [ BGRA_1010102 ]: Software only
[2025-04-06 10:10:24] [ RGBA_1010102 ]: Software only
[2025-04-06 10:10:24] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-06 10:10:24] [ RGBA_F16 ]: Software only
[2025-04-06 10:10:24] [ YVU_420 ]: Software only
[2025-04-06 10:10:24] [ YUV_420_BIPLANAR ]: Software only
[2025-04-06 10:10:24] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-06 10:10:24] [ P010 ]: Software only
[2025-04-06 10:10:24] [ videoAcceleratorsInfo ]:
[2025-04-06 10:10:24] [ Decoding ]: (null)
[2025-04-06 10:10:24] [ Encoding ]: (null)
[2025-04-06 10:10:24]
[2025-04-06 10:10:24] *** Report Section: Log Messages ***
[2025-04-06 10:10:24]
[2025-04-06 10:10:24] ===================[ GPU Report: End [0] ]==================

[2025-04-07 00:52:29] Client version: no bootstrapper found


[2025-04-07 00:52:29] GPU process started: start count: 0
[2025-04-07 00:52:31] ==================[ GPU Report: Start [0] ]=================
[2025-04-07 00:52:31]
[2025-04-07 00:52:31] *** Report Section: Client Info ***
[2025-04-07 00:52:31]
[2025-04-07 00:52:31] [ client_info ]:
[2025-04-07 00:52:31] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-07 00:52:31] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13708 -buildid=1743554648 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-04-07 00:52:31] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-07 00:52:31] [ operating_system ]: Windows NT 10.0.22621
[2025-04-07 00:52:31] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-07 00:52:31] [ version ]: Chrome/126.0.6478.183
[2025-04-07 00:52:31]
[2025-04-07 00:52:31] *** Report Section: GPU Info ***
[2025-04-07 00:52:31]
[2025-04-07 00:52:31] [ gpu_info ]:
[2025-04-07 00:52:31] [ ANGLEFeatures ]:
[2025-04-07 00:52:31] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-04-07 00:52:31] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-04-07 00:52:31] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-04-07 00:52:31] [ basicInfo ]:
[2025-04-07 00:52:31] [ Initialization time ]: 211
[2025-04-07 00:52:31] [ In-process GPU ]: (null)
[2025-04-07 00:52:31] [ Passthrough Command Decoder ]: (null)
[2025-04-07 00:52:31] [ Sandboxed ]: (null)
[2025-04-07 00:52:31] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54351}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-07 00:52:31] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,57767}, DRIVER_VERSION=10.0.22621.4249
[2025-04-07 00:52:31] [ Optimus ]: (null)
[2025-04-07 00:52:31] [ AMD switchable ]: (null)
[2025-04-07 00:52:31] [ Desktop compositing ]: Aero Glass
[2025-04-07 00:52:31] [ Direct composition ]: (null)
[2025-04-07 00:52:31] [ Supports overlays ]: (null)
[2025-04-07 00:52:31] [ YUY2 overlay support ]: SCALING
[2025-04-07 00:52:31] [ NV12 overlay support ]: SCALING
[2025-04-07 00:52:31] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-07 00:52:31] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-07 00:52:31] [ DirectML feature level ]: Not supported
[2025-04-07 00:52:31] [ Driver D3D12 feature level ]: Not supported
[2025-04-07 00:52:31] [ Driver Vulkan API version ]: Not supported
[2025-04-07 00:52:31] [ GPU CUDA compute capability major
version ]: (null)
[2025-04-07 00:52:31] [ Pixel shader version ]: 5.0
[2025-04-07 00:52:31] [ Vertex shader version ]: 5.0
[2025-04-07 00:52:31] [ Max. MSAA samples ]: 8
[2025-04-07 00:52:31] [ Machine model name ]: (null)
[2025-04-07 00:52:31] [ Machine model version ]: (null)
[2025-04-07 00:52:31] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-04-07 00:52:31] [ Display type ]: ANGLE_D3D11
[2025-04-07 00:52:31] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-07 00:52:31] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-07 00:52:31] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-07 00:52:31] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-07 00:52:31] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-04-07 00:52:31] [ Disabled WebGL Extensions ]: (null)
[2025-04-07 00:52:31] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-04-07 00:52:31] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-07 00:52:31] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-04-07 00:52:31] [ Direct rendering version ]: unknown
[2025-04-07 00:52:31] [ Reset notification strategy ]: 0x8252
[2025-04-07 00:52:31] [ GPU process crash count ]: (null)
[2025-04-07 00:52:31] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-07 00:52:31] [ compositorInfo ]:
[2025-04-07 00:52:31] [ Tile Update Mode ]: One-copy
[2025-04-07 00:52:31] [ Partial Raster ]: Enabled
[2025-04-07 00:52:31] [ dawnInfo ]:
[2025-04-07 00:52:31] [ devicePerfInfo ]:
[2025-04-07 00:52:31] [ displayInfo ]:
[2025-04-07 00:52:31] [ Info ]: Display[3771046458] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-04-07 00:52:31] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-07 00:52:31] [ Buffer format (all) ]: BGRA_8888
[2025-04-07 00:52:31] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-07 00:52:31] [ SDR white level in nits ]: 203
[2025-04-07 00:52:31] [ HDR relative maximum luminance ]: 1
[2025-04-07 00:52:31] [ Bits per color component ]: 8
[2025-04-07 00:52:31] [ Bits per pixel ]: 24
[2025-04-07 00:52:31] [ Refresh Rate in Hz ]: 60
[2025-04-07 00:52:31] [ featureStatus ]:
[2025-04-07 00:52:31] [ featureStatus ]:
[2025-04-07 00:52:31] [ 2d_canvas ]: enabled
[2025-04-07 00:52:31] [ canvas_oop_rasterization ]: enabled_on
[2025-04-07 00:52:31] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-04-07 00:52:31] [ gpu_compositing ]: enabled
[2025-04-07 00:52:31] [ multiple_raster_threads ]: enabled_on
[2025-04-07 00:52:31] [ opengl ]: enabled_on
[2025-04-07 00:52:31] [ rasterization ]: enabled
[2025-04-07 00:52:31] [ raw_draw ]: disabled_off_ok
[2025-04-07 00:52:31] [ skia_graphite ]: disabled_off
[2025-04-07 00:52:31] [ video_decode ]: enabled
[2025-04-07 00:52:31] [ video_encode ]: enabled
[2025-04-07 00:52:31] [ vulkan ]: disabled_off
[2025-04-07 00:52:31] [ webgl ]: enabled
[2025-04-07 00:52:31] [ webgl2 ]: enabled
[2025-04-07 00:52:31] [ webgpu ]: enabled
[2025-04-07 00:52:31] [ webnn ]: disabled_off
[2025-04-07 00:52:31] [ problems ]:
[2025-04-07 00:52:31] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-04-07 00:52:31] [ tag ]: workarounds
[2025-04-07 00:52:31] [ affectedSettings ]:
exit_on_context_lost
[2025-04-07 00:52:31] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-07 00:52:31] [ tag ]: workarounds
[2025-04-07 00:52:31] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-07 00:52:31] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-04-07 00:52:31] [ tag ]: workarounds
[2025-04-07 00:52:31] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-07 00:52:31] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-04-07 00:52:31] [ tag ]: workarounds
[2025-04-07 00:52:31] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-04-07 00:52:31] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-07 00:52:31] [ tag ]: workarounds
[2025-04-07 00:52:31] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-04-07 00:52:31] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-04-07 00:52:31] [ tag ]: workarounds
[2025-04-07 00:52:31] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-07 00:52:31] [ workarounds ]:
[2025-04-07 00:52:31] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-07 00:52:31] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-04-07 00:52:31] [ workarounds[2] ]: exit_on_context_lost
[2025-04-07 00:52:31] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-07 00:52:31] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-07 00:52:31] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-07 00:52:31] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-07 00:52:31] [ gpuMemoryBufferInfo ]:
[2025-04-07 00:52:31] [ R_8 ]: Software only
[2025-04-07 00:52:31] [ R_16 ]: Software only
[2025-04-07 00:52:31] [ RG_88 ]: Software only
[2025-04-07 00:52:31] [ RG_1616 ]: Software only
[2025-04-07 00:52:31] [ BGR_565 ]: Software only
[2025-04-07 00:52:31] [ RGBA_4444 ]: Software only
[2025-04-07 00:52:31] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-07 00:52:31] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-07 00:52:31] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-07 00:52:31] [ BGRA_1010102 ]: Software only
[2025-04-07 00:52:31] [ RGBA_1010102 ]: Software only
[2025-04-07 00:52:31] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-07 00:52:31] [ RGBA_F16 ]: Software only
[2025-04-07 00:52:31] [ YVU_420 ]: Software only
[2025-04-07 00:52:31] [ YUV_420_BIPLANAR ]: Software only
[2025-04-07 00:52:31] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-07 00:52:31] [ P010 ]: Software only
[2025-04-07 00:52:31] [ videoAcceleratorsInfo ]:
[2025-04-07 00:52:31] [ Decoding ]: (null)
[2025-04-07 00:52:31] [ Encoding ]: (null)
[2025-04-07 00:52:31]
[2025-04-07 00:52:31] *** Report Section: Log Messages ***
[2025-04-07 00:52:31]
[2025-04-07 00:52:31] ===================[ GPU Report: End [0] ]==================

[2025-04-07 10:38:32] Client version: no bootstrapper found


[2025-04-07 10:38:32] GPU process started: start count: 0
[2025-04-07 10:38:34] ==================[ GPU Report: Start [0] ]=================
[2025-04-07 10:38:34]
[2025-04-07 10:38:34] *** Report Section: Client Info ***
[2025-04-07 10:38:34]
[2025-04-07 10:38:34] [ client_info ]:
[2025-04-07 10:38:34] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-07 10:38:34] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13436 -buildid=1743554648 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-04-07 10:38:34] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-07 10:38:34] [ operating_system ]: Windows NT 10.0.22621
[2025-04-07 10:38:34] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-07 10:38:34] [ version ]: Chrome/126.0.6478.183
[2025-04-07 10:38:34]
[2025-04-07 10:38:34] *** Report Section: GPU Info ***
[2025-04-07 10:38:34]
[2025-04-07 10:38:34] [ gpu_info ]:
[2025-04-07 10:38:34] [ ANGLEFeatures ]:
[2025-04-07 10:38:34] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-04-07 10:38:34] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-04-07 10:38:34] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-04-07 10:38:34] [ basicInfo ]:
[2025-04-07 10:38:34] [ Initialization time ]: 178
[2025-04-07 10:38:34] [ In-process GPU ]: (null)
[2025-04-07 10:38:34] [ Passthrough Command Decoder ]: (null)
[2025-04-07 10:38:34] [ Sandboxed ]: (null)
[2025-04-07 10:38:34] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,54930}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-07 10:38:34] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58357}, DRIVER_VERSION=10.0.22621.4249
[2025-04-07 10:38:34] [ Optimus ]: (null)
[2025-04-07 10:38:34] [ AMD switchable ]: (null)
[2025-04-07 10:38:34] [ Desktop compositing ]: Aero Glass
[2025-04-07 10:38:34] [ Direct composition ]: (null)
[2025-04-07 10:38:34] [ Supports overlays ]: (null)
[2025-04-07 10:38:34] [ YUY2 overlay support ]: SCALING
[2025-04-07 10:38:34] [ NV12 overlay support ]: SCALING
[2025-04-07 10:38:34] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-07 10:38:34] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-07 10:38:34] [ DirectML feature level ]: Not supported
[2025-04-07 10:38:34] [ Driver D3D12 feature level ]: Not supported
[2025-04-07 10:38:34] [ Driver Vulkan API version ]: Not supported
[2025-04-07 10:38:34] [ GPU CUDA compute capability major
version ]: (null)
[2025-04-07 10:38:34] [ Pixel shader version ]: 5.0
[2025-04-07 10:38:34] [ Vertex shader version ]: 5.0
[2025-04-07 10:38:34] [ Max. MSAA samples ]: 8
[2025-04-07 10:38:34] [ Machine model name ]: (null)
[2025-04-07 10:38:34] [ Machine model version ]: (null)
[2025-04-07 10:38:34] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-04-07 10:38:34] [ Display type ]: ANGLE_D3D11
[2025-04-07 10:38:34] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-07 10:38:34] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-07 10:38:34] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-07 10:38:34] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-07 10:38:34] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-04-07 10:38:34] [ Disabled WebGL Extensions ]: (null)
[2025-04-07 10:38:34] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-04-07 10:38:34] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-07 10:38:34] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-04-07 10:38:34] [ Direct rendering version ]: unknown
[2025-04-07 10:38:34] [ Reset notification strategy ]: 0x8252
[2025-04-07 10:38:34] [ GPU process crash count ]: (null)
[2025-04-07 10:38:34] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-07 10:38:34] [ compositorInfo ]:
[2025-04-07 10:38:34] [ Tile Update Mode ]: One-copy
[2025-04-07 10:38:34] [ Partial Raster ]: Enabled
[2025-04-07 10:38:34] [ dawnInfo ]:
[2025-04-07 10:38:34] [ devicePerfInfo ]:
[2025-04-07 10:38:34] [ displayInfo ]:
[2025-04-07 10:38:34] [ Info ]: Display[2948697548] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-04-07 10:38:34] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-07 10:38:34] [ Buffer format (all) ]: BGRA_8888
[2025-04-07 10:38:34] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-07 10:38:34] [ SDR white level in nits ]: 203
[2025-04-07 10:38:34] [ HDR relative maximum luminance ]: 1
[2025-04-07 10:38:34] [ Bits per color component ]: 8
[2025-04-07 10:38:34] [ Bits per pixel ]: 24
[2025-04-07 10:38:34] [ Refresh Rate in Hz ]: 60
[2025-04-07 10:38:34] [ featureStatus ]:
[2025-04-07 10:38:34] [ featureStatus ]:
[2025-04-07 10:38:34] [ 2d_canvas ]: enabled
[2025-04-07 10:38:34] [ canvas_oop_rasterization ]: enabled_on
[2025-04-07 10:38:34] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-04-07 10:38:34] [ gpu_compositing ]: enabled
[2025-04-07 10:38:34] [ multiple_raster_threads ]: enabled_on
[2025-04-07 10:38:34] [ opengl ]: enabled_on
[2025-04-07 10:38:34] [ rasterization ]: enabled
[2025-04-07 10:38:34] [ raw_draw ]: disabled_off_ok
[2025-04-07 10:38:34] [ skia_graphite ]: disabled_off
[2025-04-07 10:38:34] [ video_decode ]: enabled
[2025-04-07 10:38:34] [ video_encode ]: enabled
[2025-04-07 10:38:34] [ vulkan ]: disabled_off
[2025-04-07 10:38:34] [ webgl ]: enabled
[2025-04-07 10:38:34] [ webgl2 ]: enabled
[2025-04-07 10:38:34] [ webgpu ]: enabled
[2025-04-07 10:38:34] [ webnn ]: disabled_off
[2025-04-07 10:38:34] [ problems ]:
[2025-04-07 10:38:34] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-04-07 10:38:34] [ tag ]: workarounds
[2025-04-07 10:38:34] [ affectedSettings ]:
exit_on_context_lost
[2025-04-07 10:38:34] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-07 10:38:34] [ tag ]: workarounds
[2025-04-07 10:38:34] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-07 10:38:34] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-04-07 10:38:34] [ tag ]: workarounds
[2025-04-07 10:38:34] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-07 10:38:34] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-04-07 10:38:34] [ tag ]: workarounds
[2025-04-07 10:38:34] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-04-07 10:38:34] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-07 10:38:34] [ tag ]: workarounds
[2025-04-07 10:38:34] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-04-07 10:38:34] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-04-07 10:38:34] [ tag ]: workarounds
[2025-04-07 10:38:34] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-07 10:38:34] [ workarounds ]:
[2025-04-07 10:38:34] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-07 10:38:34] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-04-07 10:38:34] [ workarounds[2] ]: exit_on_context_lost
[2025-04-07 10:38:34] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-07 10:38:34] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-07 10:38:34] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-07 10:38:34] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-07 10:38:34] [ gpuMemoryBufferInfo ]:
[2025-04-07 10:38:34] [ R_8 ]: Software only
[2025-04-07 10:38:34] [ R_16 ]: Software only
[2025-04-07 10:38:34] [ RG_88 ]: Software only
[2025-04-07 10:38:34] [ RG_1616 ]: Software only
[2025-04-07 10:38:34] [ BGR_565 ]: Software only
[2025-04-07 10:38:34] [ RGBA_4444 ]: Software only
[2025-04-07 10:38:34] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-07 10:38:34] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-07 10:38:34] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-07 10:38:34] [ BGRA_1010102 ]: Software only
[2025-04-07 10:38:34] [ RGBA_1010102 ]: Software only
[2025-04-07 10:38:34] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-07 10:38:34] [ RGBA_F16 ]: Software only
[2025-04-07 10:38:34] [ YVU_420 ]: Software only
[2025-04-07 10:38:34] [ YUV_420_BIPLANAR ]: Software only
[2025-04-07 10:38:34] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-07 10:38:34] [ P010 ]: Software only
[2025-04-07 10:38:34] [ videoAcceleratorsInfo ]:
[2025-04-07 10:38:34] [ Decoding ]: (null)
[2025-04-07 10:38:34] [ Encoding ]: (null)
[2025-04-07 10:38:34]
[2025-04-07 10:38:34] *** Report Section: Log Messages ***
[2025-04-07 10:38:34]
[2025-04-07 10:38:34] ===================[ GPU Report: End [0] ]==================

[2025-04-08 18:07:13] Client version: no bootstrapper found


[2025-04-08 18:07:13] GPU process started: start count: 0
[2025-04-08 18:07:15] ==================[ GPU Report: Start [0] ]=================
[2025-04-08 18:07:15]
[2025-04-08 18:07:15] *** Report Section: Client Info ***
[2025-04-08 18:07:15]
[2025-04-08 18:07:15] [ client_info ]:
[2025-04-08 18:07:15] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-08 18:07:15] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13944 -buildid=1743554648 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-04-08 18:07:15] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-08 18:07:15] [ operating_system ]: Windows NT 10.0.22621
[2025-04-08 18:07:15] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-08 18:07:15] [ version ]: Chrome/126.0.6478.183
[2025-04-08 18:07:15]
[2025-04-08 18:07:15] *** Report Section: GPU Info ***
[2025-04-08 18:07:15]
[2025-04-08 18:07:15] [ gpu_info ]:
[2025-04-08 18:07:15] [ ANGLEFeatures ]:
[2025-04-08 18:07:15] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-04-08 18:07:15] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-04-08 18:07:15] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-04-08 18:07:15] [ basicInfo ]:
[2025-04-08 18:07:15] [ Initialization time ]: 267
[2025-04-08 18:07:15] [ In-process GPU ]: (null)
[2025-04-08 18:07:15] [ Passthrough Command Decoder ]: (null)
[2025-04-08 18:07:15] [ Sandboxed ]: (null)
[2025-04-08 18:07:15] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,55014}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-08 18:07:15] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58443}, DRIVER_VERSION=10.0.22621.4249
[2025-04-08 18:07:15] [ Optimus ]: (null)
[2025-04-08 18:07:15] [ AMD switchable ]: (null)
[2025-04-08 18:07:15] [ Desktop compositing ]: Aero Glass
[2025-04-08 18:07:15] [ Direct composition ]: (null)
[2025-04-08 18:07:15] [ Supports overlays ]: (null)
[2025-04-08 18:07:15] [ YUY2 overlay support ]: SCALING
[2025-04-08 18:07:15] [ NV12 overlay support ]: SCALING
[2025-04-08 18:07:15] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-08 18:07:15] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-08 18:07:15] [ DirectML feature level ]: Not supported
[2025-04-08 18:07:15] [ Driver D3D12 feature level ]: Not supported
[2025-04-08 18:07:15] [ Driver Vulkan API version ]: Not supported
[2025-04-08 18:07:15] [ GPU CUDA compute capability major
version ]: (null)
[2025-04-08 18:07:15] [ Pixel shader version ]: 5.0
[2025-04-08 18:07:15] [ Vertex shader version ]: 5.0
[2025-04-08 18:07:15] [ Max. MSAA samples ]: 8
[2025-04-08 18:07:15] [ Machine model name ]: (null)
[2025-04-08 18:07:15] [ Machine model version ]: (null)
[2025-04-08 18:07:15] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-04-08 18:07:15] [ Display type ]: ANGLE_D3D11
[2025-04-08 18:07:15] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-08 18:07:15] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-08 18:07:15] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-08 18:07:15] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-08 18:07:15] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-04-08 18:07:15] [ Disabled WebGL Extensions ]: (null)
[2025-04-08 18:07:15] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-04-08 18:07:15] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-08 18:07:15] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-04-08 18:07:15] [ Direct rendering version ]: unknown
[2025-04-08 18:07:15] [ Reset notification strategy ]: 0x8252
[2025-04-08 18:07:15] [ GPU process crash count ]: (null)
[2025-04-08 18:07:15] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-08 18:07:15] [ compositorInfo ]:
[2025-04-08 18:07:15] [ Tile Update Mode ]: One-copy
[2025-04-08 18:07:15] [ Partial Raster ]: Enabled
[2025-04-08 18:07:15] [ dawnInfo ]:
[2025-04-08 18:07:15] [ devicePerfInfo ]:
[2025-04-08 18:07:15] [ displayInfo ]:
[2025-04-08 18:07:15] [ Info ]: Display[3795164074] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-04-08 18:07:15] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-08 18:07:15] [ Buffer format (all) ]: BGRA_8888
[2025-04-08 18:07:15] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-08 18:07:15] [ SDR white level in nits ]: 203
[2025-04-08 18:07:15] [ HDR relative maximum luminance ]: 1
[2025-04-08 18:07:15] [ Bits per color component ]: 8
[2025-04-08 18:07:15] [ Bits per pixel ]: 24
[2025-04-08 18:07:15] [ Refresh Rate in Hz ]: 60
[2025-04-08 18:07:15] [ featureStatus ]:
[2025-04-08 18:07:15] [ featureStatus ]:
[2025-04-08 18:07:15] [ 2d_canvas ]: enabled
[2025-04-08 18:07:15] [ canvas_oop_rasterization ]: enabled_on
[2025-04-08 18:07:15] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-04-08 18:07:15] [ gpu_compositing ]: enabled
[2025-04-08 18:07:15] [ multiple_raster_threads ]: enabled_on
[2025-04-08 18:07:15] [ opengl ]: enabled_on
[2025-04-08 18:07:15] [ rasterization ]: enabled
[2025-04-08 18:07:15] [ raw_draw ]: disabled_off_ok
[2025-04-08 18:07:15] [ skia_graphite ]: disabled_off
[2025-04-08 18:07:15] [ video_decode ]: enabled
[2025-04-08 18:07:15] [ video_encode ]: enabled
[2025-04-08 18:07:15] [ vulkan ]: disabled_off
[2025-04-08 18:07:15] [ webgl ]: enabled
[2025-04-08 18:07:15] [ webgl2 ]: enabled
[2025-04-08 18:07:15] [ webgpu ]: enabled
[2025-04-08 18:07:15] [ webnn ]: disabled_off
[2025-04-08 18:07:15] [ problems ]:
[2025-04-08 18:07:15] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-04-08 18:07:15] [ tag ]: workarounds
[2025-04-08 18:07:15] [ affectedSettings ]:
exit_on_context_lost
[2025-04-08 18:07:15] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-08 18:07:15] [ tag ]: workarounds
[2025-04-08 18:07:15] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-08 18:07:15] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-04-08 18:07:15] [ tag ]: workarounds
[2025-04-08 18:07:15] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-08 18:07:15] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-04-08 18:07:15] [ tag ]: workarounds
[2025-04-08 18:07:15] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-04-08 18:07:15] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-08 18:07:15] [ tag ]: workarounds
[2025-04-08 18:07:15] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-04-08 18:07:15] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-04-08 18:07:15] [ tag ]: workarounds
[2025-04-08 18:07:15] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-08 18:07:15] [ workarounds ]:
[2025-04-08 18:07:15] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-08 18:07:15] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-04-08 18:07:15] [ workarounds[2] ]: exit_on_context_lost
[2025-04-08 18:07:15] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-08 18:07:15] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-08 18:07:15] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-08 18:07:15] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-08 18:07:15] [ gpuMemoryBufferInfo ]:
[2025-04-08 18:07:15] [ R_8 ]: Software only
[2025-04-08 18:07:15] [ R_16 ]: Software only
[2025-04-08 18:07:15] [ RG_88 ]: Software only
[2025-04-08 18:07:15] [ RG_1616 ]: Software only
[2025-04-08 18:07:15] [ BGR_565 ]: Software only
[2025-04-08 18:07:15] [ RGBA_4444 ]: Software only
[2025-04-08 18:07:15] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-08 18:07:15] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-08 18:07:15] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-08 18:07:15] [ BGRA_1010102 ]: Software only
[2025-04-08 18:07:15] [ RGBA_1010102 ]: Software only
[2025-04-08 18:07:15] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-08 18:07:15] [ RGBA_F16 ]: Software only
[2025-04-08 18:07:15] [ YVU_420 ]: Software only
[2025-04-08 18:07:15] [ YUV_420_BIPLANAR ]: Software only
[2025-04-08 18:07:15] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-08 18:07:15] [ P010 ]: Software only
[2025-04-08 18:07:15] [ videoAcceleratorsInfo ]:
[2025-04-08 18:07:15] [ Decoding ]: (null)
[2025-04-08 18:07:15] [ Encoding ]: (null)
[2025-04-08 18:07:15]
[2025-04-08 18:07:15] *** Report Section: Log Messages ***
[2025-04-08 18:07:15]
[2025-04-08 18:07:15] ===================[ GPU Report: End [0] ]==================

[2025-04-09 10:58:21] Client version: no bootstrapper found


[2025-04-09 10:58:21] GPU process started: start count: 0
[2025-04-09 10:58:23] ==================[ GPU Report: Start [0] ]=================
[2025-04-09 10:58:23]
[2025-04-09 10:58:23] *** Report Section: Client Info ***
[2025-04-09 10:58:23]
[2025-04-09 10:58:23] [ client_info ]:
[2025-04-09 10:58:23] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-09 10:58:23] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13580 -buildid=1743554648 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-04-09 10:58:23] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-09 10:58:23] [ operating_system ]: Windows NT 10.0.22621
[2025-04-09 10:58:23] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-09 10:58:23] [ version ]: Chrome/126.0.6478.183
[2025-04-09 10:58:23]
[2025-04-09 10:58:23] *** Report Section: GPU Info ***
[2025-04-09 10:58:23]
[2025-04-09 10:58:23] [ gpu_info ]:
[2025-04-09 10:58:23] [ ANGLEFeatures ]:
[2025-04-09 10:58:23] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-04-09 10:58:23] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-04-09 10:58:23] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-04-09 10:58:23] [ basicInfo ]:
[2025-04-09 10:58:23] [ Initialization time ]: 189
[2025-04-09 10:58:23] [ In-process GPU ]: (null)
[2025-04-09 10:58:23] [ Passthrough Command Decoder ]: (null)
[2025-04-09 10:58:23] [ Sandboxed ]: (null)
[2025-04-09 10:58:23] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,55694}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-09 10:58:23] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,59121}, DRIVER_VERSION=10.0.22621.4249
[2025-04-09 10:58:23] [ Optimus ]: (null)
[2025-04-09 10:58:23] [ AMD switchable ]: (null)
[2025-04-09 10:58:23] [ Desktop compositing ]: Aero Glass
[2025-04-09 10:58:23] [ Direct composition ]: (null)
[2025-04-09 10:58:23] [ Supports overlays ]: (null)
[2025-04-09 10:58:23] [ YUY2 overlay support ]: SCALING
[2025-04-09 10:58:23] [ NV12 overlay support ]: SCALING
[2025-04-09 10:58:23] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-09 10:58:23] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-09 10:58:23] [ DirectML feature level ]: Not supported
[2025-04-09 10:58:23] [ Driver D3D12 feature level ]: Not supported
[2025-04-09 10:58:23] [ Driver Vulkan API version ]: Not supported
[2025-04-09 10:58:23] [ GPU CUDA compute capability major
version ]: (null)
[2025-04-09 10:58:23] [ Pixel shader version ]: 5.0
[2025-04-09 10:58:23] [ Vertex shader version ]: 5.0
[2025-04-09 10:58:23] [ Max. MSAA samples ]: 8
[2025-04-09 10:58:23] [ Machine model name ]: (null)
[2025-04-09 10:58:23] [ Machine model version ]: (null)
[2025-04-09 10:58:23] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-04-09 10:58:23] [ Display type ]: ANGLE_D3D11
[2025-04-09 10:58:23] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-09 10:58:23] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-09 10:58:23] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-09 10:58:23] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-09 10:58:23] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-04-09 10:58:23] [ Disabled WebGL Extensions ]: (null)
[2025-04-09 10:58:23] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-04-09 10:58:23] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-09 10:58:23] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-04-09 10:58:23] [ Direct rendering version ]: unknown
[2025-04-09 10:58:23] [ Reset notification strategy ]: 0x8252
[2025-04-09 10:58:23] [ GPU process crash count ]: (null)
[2025-04-09 10:58:23] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-09 10:58:23] [ compositorInfo ]:
[2025-04-09 10:58:23] [ Tile Update Mode ]: One-copy
[2025-04-09 10:58:23] [ Partial Raster ]: Enabled
[2025-04-09 10:58:23] [ dawnInfo ]:
[2025-04-09 10:58:23] [ devicePerfInfo ]:
[2025-04-09 10:58:23] [ displayInfo ]:
[2025-04-09 10:58:23] [ Info ]: Display[2908030947] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-04-09 10:58:23] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-09 10:58:23] [ Buffer format (all) ]: BGRA_8888
[2025-04-09 10:58:23] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-09 10:58:23] [ SDR white level in nits ]: 203
[2025-04-09 10:58:23] [ HDR relative maximum luminance ]: 1
[2025-04-09 10:58:23] [ Bits per color component ]: 8
[2025-04-09 10:58:23] [ Bits per pixel ]: 24
[2025-04-09 10:58:23] [ Refresh Rate in Hz ]: 60
[2025-04-09 10:58:23] [ featureStatus ]:
[2025-04-09 10:58:23] [ featureStatus ]:
[2025-04-09 10:58:23] [ 2d_canvas ]: enabled
[2025-04-09 10:58:23] [ canvas_oop_rasterization ]: enabled_on
[2025-04-09 10:58:23] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-04-09 10:58:23] [ gpu_compositing ]: enabled
[2025-04-09 10:58:23] [ multiple_raster_threads ]: enabled_on
[2025-04-09 10:58:23] [ opengl ]: enabled_on
[2025-04-09 10:58:23] [ rasterization ]: enabled
[2025-04-09 10:58:23] [ raw_draw ]: disabled_off_ok
[2025-04-09 10:58:23] [ skia_graphite ]: disabled_off
[2025-04-09 10:58:23] [ video_decode ]: enabled
[2025-04-09 10:58:23] [ video_encode ]: enabled
[2025-04-09 10:58:23] [ vulkan ]: disabled_off
[2025-04-09 10:58:23] [ webgl ]: enabled
[2025-04-09 10:58:23] [ webgl2 ]: enabled
[2025-04-09 10:58:23] [ webgpu ]: enabled
[2025-04-09 10:58:23] [ webnn ]: disabled_off
[2025-04-09 10:58:23] [ problems ]:
[2025-04-09 10:58:23] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-04-09 10:58:23] [ tag ]: workarounds
[2025-04-09 10:58:23] [ affectedSettings ]:
exit_on_context_lost
[2025-04-09 10:58:23] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-09 10:58:23] [ tag ]: workarounds
[2025-04-09 10:58:23] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-09 10:58:23] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-04-09 10:58:23] [ tag ]: workarounds
[2025-04-09 10:58:23] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-09 10:58:23] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-04-09 10:58:23] [ tag ]: workarounds
[2025-04-09 10:58:23] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-04-09 10:58:23] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-09 10:58:23] [ tag ]: workarounds
[2025-04-09 10:58:23] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-04-09 10:58:23] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-04-09 10:58:23] [ tag ]: workarounds
[2025-04-09 10:58:23] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-09 10:58:23] [ workarounds ]:
[2025-04-09 10:58:23] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-09 10:58:23] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-04-09 10:58:23] [ workarounds[2] ]: exit_on_context_lost
[2025-04-09 10:58:23] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-09 10:58:23] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-09 10:58:23] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-09 10:58:23] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-09 10:58:23] [ gpuMemoryBufferInfo ]:
[2025-04-09 10:58:23] [ R_8 ]: Software only
[2025-04-09 10:58:23] [ R_16 ]: Software only
[2025-04-09 10:58:23] [ RG_88 ]: Software only
[2025-04-09 10:58:23] [ RG_1616 ]: Software only
[2025-04-09 10:58:23] [ BGR_565 ]: Software only
[2025-04-09 10:58:23] [ RGBA_4444 ]: Software only
[2025-04-09 10:58:23] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-09 10:58:23] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-09 10:58:23] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-09 10:58:23] [ BGRA_1010102 ]: Software only
[2025-04-09 10:58:23] [ RGBA_1010102 ]: Software only
[2025-04-09 10:58:23] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-09 10:58:23] [ RGBA_F16 ]: Software only
[2025-04-09 10:58:23] [ YVU_420 ]: Software only
[2025-04-09 10:58:23] [ YUV_420_BIPLANAR ]: Software only
[2025-04-09 10:58:23] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-09 10:58:23] [ P010 ]: Software only
[2025-04-09 10:58:23] [ videoAcceleratorsInfo ]:
[2025-04-09 10:58:23] [ Decoding ]: (null)
[2025-04-09 10:58:23] [ Encoding ]: (null)
[2025-04-09 10:58:23]
[2025-04-09 10:58:23] *** Report Section: Log Messages ***
[2025-04-09 10:58:23]
[2025-04-09 10:58:23] ===================[ GPU Report: End [0] ]==================

[2025-04-10 08:25:32] Client version: no bootstrapper found


[2025-04-10 08:25:32] GPU process started: start count: 0
[2025-04-10 08:25:34] ==================[ GPU Report: Start [0] ]=================
[2025-04-10 08:25:34]
[2025-04-10 08:25:34] *** Report Section: Client Info ***
[2025-04-10 08:25:34]
[2025-04-10 08:25:34] [ client_info ]:
[2025-04-10 08:25:34] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-10 08:25:34] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=9544 -buildid=1743554648 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 -s <truncated>
[2025-04-10 08:25:34] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-10 08:25:34] [ operating_system ]: Windows NT 10.0.22621
[2025-04-10 08:25:34] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-10 08:25:34] [ version ]: Chrome/126.0.6478.183
[2025-04-10 08:25:34]
[2025-04-10 08:25:34] *** Report Section: GPU Info ***
[2025-04-10 08:25:34]
[2025-04-10 08:25:34] [ gpu_info ]:
[2025-04-10 08:25:34] [ ANGLEFeatures ]:
[2025-04-10 08:25:34] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-04-10 08:25:34] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-04-10 08:25:34] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-04-10 08:25:34] [ basicInfo ]:
[2025-04-10 08:25:34] [ Initialization time ]: 158
[2025-04-10 08:25:34] [ In-process GPU ]: (null)
[2025-04-10 08:25:34] [ Passthrough Command Decoder ]: (null)
[2025-04-10 08:25:34] [ Sandboxed ]: (null)
[2025-04-10 08:25:34] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,55007}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-10 08:25:34] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58431}, DRIVER_VERSION=10.0.22621.4249
[2025-04-10 08:25:34] [ Optimus ]: (null)
[2025-04-10 08:25:34] [ AMD switchable ]: (null)
[2025-04-10 08:25:34] [ Desktop compositing ]: Aero Glass
[2025-04-10 08:25:34] [ Direct composition ]: (null)
[2025-04-10 08:25:34] [ Supports overlays ]: (null)
[2025-04-10 08:25:34] [ YUY2 overlay support ]: SCALING
[2025-04-10 08:25:34] [ NV12 overlay support ]: SCALING
[2025-04-10 08:25:34] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-10 08:25:34] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-10 08:25:34] [ DirectML feature level ]: Not supported
[2025-04-10 08:25:34] [ Driver D3D12 feature level ]: Not supported
[2025-04-10 08:25:34] [ Driver Vulkan API version ]: Not supported
[2025-04-10 08:25:34] [ GPU CUDA compute capability major
version ]: (null)
[2025-04-10 08:25:34] [ Pixel shader version ]: 5.0
[2025-04-10 08:25:34] [ Vertex shader version ]: 5.0
[2025-04-10 08:25:34] [ Max. MSAA samples ]: 8
[2025-04-10 08:25:34] [ Machine model name ]: (null)
[2025-04-10 08:25:34] [ Machine model version ]: (null)
[2025-04-10 08:25:34] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-04-10 08:25:34] [ Display type ]: ANGLE_D3D11
[2025-04-10 08:25:34] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-10 08:25:34] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-10 08:25:34] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-10 08:25:34] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-10 08:25:34] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-04-10 08:25:34] [ Disabled WebGL Extensions ]: (null)
[2025-04-10 08:25:34] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-04-10 08:25:34] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-10 08:25:34] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-04-10 08:25:34] [ Direct rendering version ]: unknown
[2025-04-10 08:25:34] [ Reset notification strategy ]: 0x8252
[2025-04-10 08:25:34] [ GPU process crash count ]: (null)
[2025-04-10 08:25:34] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-10 08:25:34] [ compositorInfo ]:
[2025-04-10 08:25:34] [ Tile Update Mode ]: One-copy
[2025-04-10 08:25:34] [ Partial Raster ]: Enabled
[2025-04-10 08:25:34] [ dawnInfo ]:
[2025-04-10 08:25:34] [ devicePerfInfo ]:
[2025-04-10 08:25:34] [ displayInfo ]:
[2025-04-10 08:25:34] [ Info ]: Display[3798024457] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-04-10 08:25:34] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-10 08:25:34] [ Buffer format (all) ]: BGRA_8888
[2025-04-10 08:25:34] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-10 08:25:34] [ SDR white level in nits ]: 203
[2025-04-10 08:25:34] [ HDR relative maximum luminance ]: 1
[2025-04-10 08:25:34] [ Bits per color component ]: 8
[2025-04-10 08:25:34] [ Bits per pixel ]: 24
[2025-04-10 08:25:34] [ Refresh Rate in Hz ]: 60
[2025-04-10 08:25:34] [ featureStatus ]:
[2025-04-10 08:25:34] [ featureStatus ]:
[2025-04-10 08:25:34] [ 2d_canvas ]: enabled
[2025-04-10 08:25:34] [ canvas_oop_rasterization ]: enabled_on
[2025-04-10 08:25:34] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-04-10 08:25:34] [ gpu_compositing ]: enabled
[2025-04-10 08:25:34] [ multiple_raster_threads ]: enabled_on
[2025-04-10 08:25:34] [ opengl ]: enabled_on
[2025-04-10 08:25:34] [ rasterization ]: enabled
[2025-04-10 08:25:34] [ raw_draw ]: disabled_off_ok
[2025-04-10 08:25:34] [ skia_graphite ]: disabled_off
[2025-04-10 08:25:34] [ video_decode ]: enabled
[2025-04-10 08:25:34] [ video_encode ]: enabled
[2025-04-10 08:25:34] [ vulkan ]: disabled_off
[2025-04-10 08:25:34] [ webgl ]: enabled
[2025-04-10 08:25:34] [ webgl2 ]: enabled
[2025-04-10 08:25:34] [ webgpu ]: enabled
[2025-04-10 08:25:34] [ webnn ]: disabled_off
[2025-04-10 08:25:34] [ problems ]:
[2025-04-10 08:25:34] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-04-10 08:25:34] [ tag ]: workarounds
[2025-04-10 08:25:34] [ affectedSettings ]:
exit_on_context_lost
[2025-04-10 08:25:34] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-10 08:25:34] [ tag ]: workarounds
[2025-04-10 08:25:34] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-10 08:25:34] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-04-10 08:25:34] [ tag ]: workarounds
[2025-04-10 08:25:34] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-10 08:25:34] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-04-10 08:25:34] [ tag ]: workarounds
[2025-04-10 08:25:34] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-04-10 08:25:34] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-10 08:25:34] [ tag ]: workarounds
[2025-04-10 08:25:34] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-04-10 08:25:34] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-04-10 08:25:34] [ tag ]: workarounds
[2025-04-10 08:25:34] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-10 08:25:34] [ workarounds ]:
[2025-04-10 08:25:34] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-10 08:25:34] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-04-10 08:25:34] [ workarounds[2] ]: exit_on_context_lost
[2025-04-10 08:25:34] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-10 08:25:34] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-10 08:25:34] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-10 08:25:34] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-10 08:25:34] [ gpuMemoryBufferInfo ]:
[2025-04-10 08:25:34] [ R_8 ]: Software only
[2025-04-10 08:25:34] [ R_16 ]: Software only
[2025-04-10 08:25:34] [ RG_88 ]: Software only
[2025-04-10 08:25:34] [ RG_1616 ]: Software only
[2025-04-10 08:25:34] [ BGR_565 ]: Software only
[2025-04-10 08:25:34] [ RGBA_4444 ]: Software only
[2025-04-10 08:25:34] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-10 08:25:34] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-10 08:25:34] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-10 08:25:34] [ BGRA_1010102 ]: Software only
[2025-04-10 08:25:34] [ RGBA_1010102 ]: Software only
[2025-04-10 08:25:34] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-10 08:25:34] [ RGBA_F16 ]: Software only
[2025-04-10 08:25:34] [ YVU_420 ]: Software only
[2025-04-10 08:25:34] [ YUV_420_BIPLANAR ]: Software only
[2025-04-10 08:25:34] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-10 08:25:34] [ P010 ]: Software only
[2025-04-10 08:25:34] [ videoAcceleratorsInfo ]:
[2025-04-10 08:25:34] [ Decoding ]: (null)
[2025-04-10 08:25:34] [ Encoding ]: (null)
[2025-04-10 08:25:34]
[2025-04-10 08:25:34] *** Report Section: Log Messages ***
[2025-04-10 08:25:34]
[2025-04-10 08:25:34] ===================[ GPU Report: End [0] ]==================
[2025-04-11 22:17:19] Client version: no bootstrapper found
[2025-04-11 22:17:19] GPU process started: start count: 0
[2025-04-11 22:17:22] ==================[ GPU Report: Start [0] ]=================
[2025-04-11 22:17:22]
[2025-04-11 22:17:22] *** Report Section: Client Info ***
[2025-04-11 22:17:22]
[2025-04-11 22:17:22] [ client_info ]:
[2025-04-11 22:17:22] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-11 22:17:22] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=25460 -buildid=1743554648 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-04-11 22:17:22] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-11 22:17:22] [ operating_system ]: Windows NT 10.0.22621
[2025-04-11 22:17:22] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-11 22:17:22] [ version ]: Chrome/126.0.6478.183
[2025-04-11 22:17:22]
[2025-04-11 22:17:22] *** Report Section: GPU Info ***
[2025-04-11 22:17:22]
[2025-04-11 22:17:22] [ gpu_info ]:
[2025-04-11 22:17:22] [ ANGLEFeatures ]:
[2025-04-11 22:17:22] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-04-11 22:17:22] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-04-11 22:17:22] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-04-11 22:17:22] [ basicInfo ]:
[2025-04-11 22:17:22] [ Initialization time ]: 242
[2025-04-11 22:17:22] [ In-process GPU ]: (null)
[2025-04-11 22:17:22] [ Passthrough Command Decoder ]: (null)
[2025-04-11 22:17:22] [ Sandboxed ]: (null)
[2025-04-11 22:17:22] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,55007}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-11 22:17:22] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58431}, DRIVER_VERSION=10.0.22621.4249
[2025-04-11 22:17:22] [ Optimus ]: (null)
[2025-04-11 22:17:22] [ AMD switchable ]: (null)
[2025-04-11 22:17:22] [ Desktop compositing ]: Aero Glass
[2025-04-11 22:17:22] [ Direct composition ]: (null)
[2025-04-11 22:17:22] [ Supports overlays ]: (null)
[2025-04-11 22:17:22] [ YUY2 overlay support ]: SCALING
[2025-04-11 22:17:22] [ NV12 overlay support ]: SCALING
[2025-04-11 22:17:22] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-11 22:17:22] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-11 22:17:22] [ DirectML feature level ]: Not supported
[2025-04-11 22:17:22] [ Driver D3D12 feature level ]: Not supported
[2025-04-11 22:17:22] [ Driver Vulkan API version ]: Not supported
[2025-04-11 22:17:22] [ GPU CUDA compute capability major
version ]: (null)
[2025-04-11 22:17:22] [ Pixel shader version ]: 5.0
[2025-04-11 22:17:22] [ Vertex shader version ]: 5.0
[2025-04-11 22:17:22] [ Max. MSAA samples ]: 8
[2025-04-11 22:17:22] [ Machine model name ]: (null)
[2025-04-11 22:17:22] [ Machine model version ]: (null)
[2025-04-11 22:17:22] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-04-11 22:17:22] [ Display type ]: ANGLE_D3D11
[2025-04-11 22:17:22] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-11 22:17:22] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-11 22:17:22] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-11 22:17:22] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-11 22:17:22] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-04-11 22:17:22] [ Disabled WebGL Extensions ]: (null)
[2025-04-11 22:17:22] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-04-11 22:17:22] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-11 22:17:22] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-04-11 22:17:22] [ Direct rendering version ]: unknown
[2025-04-11 22:17:22] [ Reset notification strategy ]: 0x8252
[2025-04-11 22:17:22] [ GPU process crash count ]: (null)
[2025-04-11 22:17:22] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-11 22:17:22] [ compositorInfo ]:
[2025-04-11 22:17:22] [ Tile Update Mode ]: One-copy
[2025-04-11 22:17:22] [ Partial Raster ]: Enabled
[2025-04-11 22:17:22] [ dawnInfo ]:
[2025-04-11 22:17:22] [ devicePerfInfo ]:
[2025-04-11 22:17:22] [ displayInfo ]:
[2025-04-11 22:17:22] [ Info ]: Display[3798024457] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-04-11 22:17:22] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-11 22:17:22] [ Buffer format (all) ]: BGRA_8888
[2025-04-11 22:17:22] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-11 22:17:22] [ SDR white level in nits ]: 203
[2025-04-11 22:17:22] [ HDR relative maximum luminance ]: 1
[2025-04-11 22:17:22] [ Bits per color component ]: 8
[2025-04-11 22:17:22] [ Bits per pixel ]: 24
[2025-04-11 22:17:22] [ Refresh Rate in Hz ]: 60
[2025-04-11 22:17:22] [ featureStatus ]:
[2025-04-11 22:17:22] [ featureStatus ]:
[2025-04-11 22:17:22] [ 2d_canvas ]: enabled
[2025-04-11 22:17:22] [ canvas_oop_rasterization ]: enabled_on
[2025-04-11 22:17:22] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-04-11 22:17:22] [ gpu_compositing ]: enabled
[2025-04-11 22:17:22] [ multiple_raster_threads ]: enabled_on
[2025-04-11 22:17:22] [ opengl ]: enabled_on
[2025-04-11 22:17:22] [ rasterization ]: enabled
[2025-04-11 22:17:22] [ raw_draw ]: disabled_off_ok
[2025-04-11 22:17:22] [ skia_graphite ]: disabled_off
[2025-04-11 22:17:22] [ video_decode ]: enabled
[2025-04-11 22:17:22] [ video_encode ]: enabled
[2025-04-11 22:17:22] [ vulkan ]: disabled_off
[2025-04-11 22:17:22] [ webgl ]: enabled
[2025-04-11 22:17:22] [ webgl2 ]: enabled
[2025-04-11 22:17:22] [ webgpu ]: enabled
[2025-04-11 22:17:22] [ webnn ]: disabled_off
[2025-04-11 22:17:22] [ problems ]:
[2025-04-11 22:17:22] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-04-11 22:17:22] [ tag ]: workarounds
[2025-04-11 22:17:22] [ affectedSettings ]:
exit_on_context_lost
[2025-04-11 22:17:22] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-11 22:17:22] [ tag ]: workarounds
[2025-04-11 22:17:22] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-11 22:17:22] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-04-11 22:17:22] [ tag ]: workarounds
[2025-04-11 22:17:22] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-11 22:17:22] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-04-11 22:17:22] [ tag ]: workarounds
[2025-04-11 22:17:22] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-04-11 22:17:22] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-11 22:17:22] [ tag ]: workarounds
[2025-04-11 22:17:22] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-04-11 22:17:22] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-04-11 22:17:22] [ tag ]: workarounds
[2025-04-11 22:17:22] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-11 22:17:22] [ workarounds ]:
[2025-04-11 22:17:22] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-11 22:17:22] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-04-11 22:17:22] [ workarounds[2] ]: exit_on_context_lost
[2025-04-11 22:17:22] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-11 22:17:22] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-11 22:17:22] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-11 22:17:22] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-11 22:17:22] [ gpuMemoryBufferInfo ]:
[2025-04-11 22:17:22] [ R_8 ]: Software only
[2025-04-11 22:17:22] [ R_16 ]: Software only
[2025-04-11 22:17:22] [ RG_88 ]: Software only
[2025-04-11 22:17:22] [ RG_1616 ]: Software only
[2025-04-11 22:17:22] [ BGR_565 ]: Software only
[2025-04-11 22:17:22] [ RGBA_4444 ]: Software only
[2025-04-11 22:17:22] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-11 22:17:22] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-11 22:17:22] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-11 22:17:22] [ BGRA_1010102 ]: Software only
[2025-04-11 22:17:22] [ RGBA_1010102 ]: Software only
[2025-04-11 22:17:22] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-11 22:17:22] [ RGBA_F16 ]: Software only
[2025-04-11 22:17:22] [ YVU_420 ]: Software only
[2025-04-11 22:17:22] [ YUV_420_BIPLANAR ]: Software only
[2025-04-11 22:17:22] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-11 22:17:22] [ P010 ]: Software only
[2025-04-11 22:17:22] [ videoAcceleratorsInfo ]:
[2025-04-11 22:17:22] [ Decoding ]: (null)
[2025-04-11 22:17:22] [ Encoding ]: (null)
[2025-04-11 22:17:22]
[2025-04-11 22:17:22] *** Report Section: Log Messages ***
[2025-04-11 22:17:22]
[2025-04-11 22:17:22] ===================[ GPU Report: End [0] ]==================

[2025-04-12 00:07:24] Client version: no bootstrapper found


[2025-04-12 00:07:24] GPU process started: start count: 0
[2025-04-12 00:07:26] ==================[ GPU Report: Start [0] ]=================
[2025-04-12 00:07:26]
[2025-04-12 00:07:26] *** Report Section: Client Info ***
[2025-04-12 00:07:26]
[2025-04-12 00:07:26] [ client_info ]:
[2025-04-12 00:07:26] [ angle_commit_id ]: 5d4df51d1d7d
[2025-04-12 00:07:26] [ command_line ]: "C:\Program Files (x86)\Steam\bin\cef\
cef.win7x64\steamwebhelper.exe" -nocrashdialog -lang=en_US -cachedir="C:\Users\
golda\AppData\Local\Steam\htmlcache" -steampid=13912 -buildid=1743554648 -steamid=0
-logdir="C:\Program Files (x86)\Steam\logs" -uimode=7 - <truncated>
[2025-04-12 00:07:26] [ graphics_backend ]: Skia/126
be621ea04206d8fae23952783d1d588d6ce0d9b3
[2025-04-12 00:07:26] [ operating_system ]: Windows NT 10.0.22621
[2025-04-12 00:07:26] [ revision_identifier ]:
2e81dea53f5ecdc1c057e4c70ecd66151987296a
[2025-04-12 00:07:26] [ version ]: Chrome/126.0.6478.183
[2025-04-12 00:07:26]
[2025-04-12 00:07:26] *** Report Section: GPU Info ***
[2025-04-12 00:07:26]
[2025-04-12 00:07:26] [ gpu_info ]:
[2025-04-12 00:07:26] [ ANGLEFeatures ]:
[2025-04-12 00:07:26] [ ANGLEFeatures[0] ]: allowCompressedFormats:
enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[1] ]:
alwaysRunLinkSubJobsThreaded: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[2] ]: cacheCompiledShader:
disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[3] ]: compileJobIsThreadSafe:
enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[4] ]:
disableAnisotropicFiltering: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[5] ]:
disableDrawBuffersIndexed: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[6] ]: disableProgramBinary:
disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[7] ]: disableProgramCaching:
disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[8] ]:
disableProgramCachingForTransformFeedback: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[9] ]: dumpShaderSource:
disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[10] ]: dumpTranslatedShaders:
disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[11] ]:
emulatePixelLocalStorage: enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[12] ]: enableCaptureLimits:
disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[13] ]:
enableProgramBinaryForCapture: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[14] ]:
enableShaderSubstitution: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[15] ]:
enableTranslatedShaderSubstitution: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[16] ]:
forceDepthAttachmentInitOnClear: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[17] ]: forceGlErrorChecking:
disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[18] ]:
forceInitShaderVariables: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[19] ]:
forceMinimumMaxVertexAttributes: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[20] ]:
forceRobustResourceInit: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[21] ]: linkJobIsThreadSafe:
enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[22] ]:
loseContextOnOutOfMemory: enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[23] ]:
singleThreadedTextureDecompression: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[24] ]:
uncurrentEglSurfaceUponSurfaceDestroy: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[25] ]:
addMockTextureNoRenderTarget: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[26] ]:
allowClearForRobustResourceInit: enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[27] ]: allowES3OnFL100:
disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[28] ]:
allowTranslateUniformBlockToStructuredBuffer: enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[29] ]: borderColorSrgb:
disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[30] ]: callClearTwice:
disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[31] ]:
depthStencilBlitExtraCopy: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[32] ]: disableB5G6R5Support:
disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[33] ]:
disableRasterizerOrderViews: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[34] ]: emulateIsnanFloat:
disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[35] ]:
emulateTinyStencilTextures: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[36] ]:
enableTimestampQueries: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[37] ]:
expandIntegerPowExpressions: enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[38] ]:
flushAfterEndingTransformFeedback: enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[39] ]:
forceAtomicValueResolution: enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[40] ]:
getDimensionsIgnoresBaseLevel: enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[41] ]: mrtPerfWorkaround:
enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[42] ]:
preAddTexelFetchOffsets: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[43] ]:
rewriteUnaryMinusOperator: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[44] ]:
selectViewInGeometryShader: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[45] ]:
setDataFasterThanImageUpload: enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[46] ]:
skipVSConstantRegisterZero: enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[47] ]:
supportsNonConstantLoopIndexing: enabled
[2025-04-12 00:07:26] [ ANGLEFeatures[48] ]:
useInstancedPointSpriteEmulation: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[49] ]:
useSystemMemoryForConstantBuffers: disabled
[2025-04-12 00:07:26] [ ANGLEFeatures[50] ]: zeroMaxLodWorkaround:
disabled
[2025-04-12 00:07:26] [ basicInfo ]:
[2025-04-12 00:07:26] [ Initialization time ]: 155
[2025-04-12 00:07:26] [ In-process GPU ]: (null)
[2025-04-12 00:07:26] [ Passthrough Command Decoder ]: (null)
[2025-04-12 00:07:26] [ Sandboxed ]: (null)
[2025-04-12 00:07:26] [ GPU0 ]: VENDOR= 0x10de, DEVICE=0x2507,
SUBSYS=0x196e13a8, REV=161, LUID={0,55311}, DRIVER_VENDOR=NVIDIA,
DRIVER_VERSION=32.0.15.7283 *ACTIVE*
[2025-04-12 00:07:26] [ GPU1 ]: VENDOR= 0x1414, DEVICE=0x008c,
LUID={0,58732}, DRIVER_VERSION=10.0.22621.4249
[2025-04-12 00:07:26] [ Optimus ]: (null)
[2025-04-12 00:07:26] [ AMD switchable ]: (null)
[2025-04-12 00:07:26] [ Desktop compositing ]: Aero Glass
[2025-04-12 00:07:26] [ Direct composition ]: (null)
[2025-04-12 00:07:26] [ Supports overlays ]: (null)
[2025-04-12 00:07:26] [ YUY2 overlay support ]: SCALING
[2025-04-12 00:07:26] [ NV12 overlay support ]: SCALING
[2025-04-12 00:07:26] [ BGRA8 overlay support ]: SOFTWARE
[2025-04-12 00:07:26] [ RGB10A2 overlay support ]: SOFTWARE
[2025-04-12 00:07:26] [ DirectML feature level ]: Not supported
[2025-04-12 00:07:26] [ Driver D3D12 feature level ]: Not supported
[2025-04-12 00:07:26] [ Driver Vulkan API version ]: Not supported
[2025-04-12 00:07:26] [ GPU CUDA compute capability major
version ]: (null)
[2025-04-12 00:07:26] [ Pixel shader version ]: 5.0
[2025-04-12 00:07:26] [ Vertex shader version ]: 5.0
[2025-04-12 00:07:26] [ Max. MSAA samples ]: 8
[2025-04-12 00:07:26] [ Machine model name ]: (null)
[2025-04-12 00:07:26] [ Machine model version ]: (null)
[2025-04-12 00:07:26] [ GL implementation parts ]: (gl=egl-
angle,angle=d3d11)
[2025-04-12 00:07:26] [ Display type ]: ANGLE_D3D11
[2025-04-12 00:07:26] [ GL_VENDOR ]: Google Inc. (NVIDIA)
[2025-04-12 00:07:26] [ GL_RENDERER ]: ANGLE (NVIDIA, NVIDIA
GeForce RTX 3050 (0x00002507) Direct3D11 vs_5_0 ps_5_0, D3D11-32.0.15.7283)
[2025-04-12 00:07:26] [ GL_VERSION ]: OpenGL ES 2.0.0 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-12 00:07:26] [ GL_EXTENSIONS ]: GL_AMD_performance_monitor
GL_ANGLE_base_vertex_base_instance
GL_ANGLE_base_vertex_base_instance_shader_builtin GL_ANGLE_client_arrays
GL_ANGLE_depth_texture GL_ANGLE_framebuffer_blit GL_ANGLE_framebuffer_multisample
GL_ANGLE_get_serialized_context_string GL_ANGLE_get_tex_level_parameter
GL_ANGLE_instanced_arrays GL_ANGLE_lossy_etc_decode GL_ANGLE_memory_size
GL_ANGLE_multi_draw GL_ANGLE_pack_reverse_row_order GL_ANGLE_polygon_mode
GL_ANGLE_program_binary_readiness_query GL_ANGLE_program_cache_control
GL_ANGLE_provoking_vertex GL_ANGLE_request_extension GL_ANGLE_robust_client_memory
GL_ANGLE_texture_compression_dxt3 GL_ANGLE_texture_compression_dxt5
GL_ANGLE_texture_usage GL_ANGLE_translated_shader_source GL_APPLE_clip_distance
GL_CHROMIUM_bind_generates_resource GL_CHROMIUM_bind_uniform_location
GL_CHROMIUM_color_buffer_float_rgb GL_CHROMIUM_color_buffer_float_rgba
GL_CHROMIUM_copy_compressed_texture GL_CHROMIUM_copy_texture
GL_CHROMIUM_lose_context GL_CHROMIUM_sync_query
[2025-04-12 00:07:26] [ Disabled Extensions ]:
GL_KHR_blend_equation_advanced GL_KHR_blend_equation_advanced_coherent
GL_MESA_framebuffer_flip_y
[2025-04-12 00:07:26] [ Disabled WebGL Extensions ]: (null)
[2025-04-12 00:07:26] [ Window system binding vendor ]: Google Inc.
(NVIDIA)
[2025-04-12 00:07:26] [ Window system binding version ]: 1.5 (ANGLE
2.1.23105 git hash: 5d4df51d1d7d)
[2025-04-12 00:07:26] [ Window system binding extensions ]:
EGL_EXT_create_context_robustness EGL_ANGLE_d3d_share_handle_client_buffer
EGL_ANGLE_d3d_texture_client_buffer EGL_ANGLE_surface_d3d_texture_2d_share_handle
EGL_ANGLE_query_surface_pointer EGL_ANGLE_window_fixed_size EGL_ANGLE_keyed_mutex
EGL_ANGLE_surface_orientation EGL_ANGLE_direct_composition EGL_NV_post_sub_buffer
EGL_KHR_create_context EGL_KHR_image EGL_KHR_image_base EGL_KHR_gl_texture_2D_image
EGL_KHR_gl_texture_cubemap_image EGL_KHR_gl_renderbuffer_image
EGL_KHR_get_all_proc_addresses EGL_KHR_stream EGL_KHR_stream_consumer_gltexture
EGL_NV_stream_consumer_gltexture_yuv EGL_ANGLE_stream_producer_d3d_texture
EGL_ANGLE_create_context_webgl_compatibility
EGL_CHROMIUM_create_context_bind_generates_resource EGL_CHROMIUM_sync_control
EGL_EXT_pixel_format_float EGL_KHR_surfaceless_context
EGL_ANGLE_display_texture_share_group EGL_ANGLE_display_semaphore_share_group
EGL_ANGLE_create_context_client_arrays EGL_ANGLE_program_cache_control
EGL_ANGLE_robust_re
[2025-04-12 00:07:26] [ Direct rendering version ]: unknown
[2025-04-12 00:07:26] [ Reset notification strategy ]: 0x8252
[2025-04-12 00:07:26] [ GPU process crash count ]: (null)
[2025-04-12 00:07:26] [ gfx::BufferFormats supported for allocation
and texturing ]: R_8: not supported, R_16: not supported, RG_88: not supported,
RG_1616: not supported, BGR_565: not supported, RGBA_4444: not supported,
RGBX_8888: not supported, RGBA_8888: not supported, BGRX_8888: not supported,
BGRA_1010102: not supported, RGBA_1010102: not supported, BGRA_8888: not
supported, RGBA_F16: not supported, YVU_420: not supported, YUV_420_BIPLANAR:
not supported, YUVA_420_TRIPLANAR: not supported, P010: not supported
[2025-04-12 00:07:26] [ compositorInfo ]:
[2025-04-12 00:07:26] [ Tile Update Mode ]: One-copy
[2025-04-12 00:07:26] [ Partial Raster ]: Enabled
[2025-04-12 00:07:26] [ dawnInfo ]:
[2025-04-12 00:07:26] [ devicePerfInfo ]:
[2025-04-12 00:07:26] [ displayInfo ]:
[2025-04-12 00:07:26] [ Info ]: Display[3050647995] bounds=[0,0
1280x720], workarea=[0,0 1280x672], scale=1.5, rotation=0, panel_rotation=0
external detected
[2025-04-12 00:07:26] [ Color space (all) ]: {primaries:BT709,
transfer:SRGB, matrix:RGB, range:FULL}
[2025-04-12 00:07:26] [ Buffer format (all) ]: BGRA_8888
[2025-04-12 00:07:26] [ Color volume ]: {name:'srgb', r:[0.6400,
0.3300], g:[0.3000, 0.6000], b:[0.1500, 0.3300], w:[0.3127, 0.3290]}
[2025-04-12 00:07:26] [ SDR white level in nits ]: 203
[2025-04-12 00:07:26] [ HDR relative maximum luminance ]: 1
[2025-04-12 00:07:26] [ Bits per color component ]: 8
[2025-04-12 00:07:26] [ Bits per pixel ]: 24
[2025-04-12 00:07:26] [ Refresh Rate in Hz ]: 60
[2025-04-12 00:07:26] [ featureStatus ]:
[2025-04-12 00:07:26] [ featureStatus ]:
[2025-04-12 00:07:26] [ 2d_canvas ]: enabled
[2025-04-12 00:07:26] [ canvas_oop_rasterization ]: enabled_on
[2025-04-12 00:07:26] [ direct_rendering_display_compositor ]:
disabled_off_ok
[2025-04-12 00:07:26] [ gpu_compositing ]: enabled
[2025-04-12 00:07:26] [ multiple_raster_threads ]: enabled_on
[2025-04-12 00:07:26] [ opengl ]: enabled_on
[2025-04-12 00:07:26] [ rasterization ]: enabled
[2025-04-12 00:07:26] [ raw_draw ]: disabled_off_ok
[2025-04-12 00:07:26] [ skia_graphite ]: disabled_off
[2025-04-12 00:07:26] [ video_decode ]: enabled
[2025-04-12 00:07:26] [ video_encode ]: enabled
[2025-04-12 00:07:26] [ vulkan ]: disabled_off
[2025-04-12 00:07:26] [ webgl ]: enabled
[2025-04-12 00:07:26] [ webgl2 ]: enabled
[2025-04-12 00:07:26] [ webgpu ]: enabled
[2025-04-12 00:07:26] [ webnn ]: disabled_off
[2025-04-12 00:07:26] [ problems ]:
[2025-04-12 00:07:26] [ problems[0] ]: Some drivers are
unable to reset the D3D device in the GPU process sandbox
[2025-04-12 00:07:26] [ tag ]: workarounds
[2025-04-12 00:07:26] [ affectedSettings ]:
exit_on_context_lost
[2025-04-12 00:07:26] [ problems[1] ]: Unpacking
overlapping rows from unpack buffers is unstable on NVIDIA GL driver
[2025-04-12 00:07:26] [ tag ]: workarounds
[2025-04-12 00:07:26] [ affectedSettings ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-12 00:07:26] [ problems[2] ]: Disable
KHR_blend_equation_advanced until cc shaders are updated
[2025-04-12 00:07:26] [ tag ]: workarounds
[2025-04-12 00:07:26] [ affectedSettings ]:
disable(GL_KHR_blend_equation_advanced)
disable(GL_KHR_blend_equation_advanced_coherent)
[2025-04-12 00:07:26] [ problems[3] ]: Expose WebGL's
disjoint_timer_query extensions on platforms with site isolation
[2025-04-12 00:07:26] [ tag ]: workarounds
[2025-04-12 00:07:26] [ affectedSettings ]:
enable_webgl_timer_query_extensions
[2025-04-12 00:07:26] [ problems[4] ]: Disable
GL_MESA_framebuffer_flip_y for desktop GL
[2025-04-12 00:07:26] [ tag ]: workarounds
[2025-04-12 00:07:26] [ affectedSettings ]:
disable(GL_MESA_framebuffer_flip_y)
[2025-04-12 00:07:26] [ problems[5] ]: Disable VP9 k-SVC
video decoding on non-Intel GPUs
[2025-04-12 00:07:26] [ tag ]: workarounds
[2025-04-12 00:07:26] [ affectedSettings ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-12 00:07:26] [ workarounds ]:
[2025-04-12 00:07:26] [ workarounds[0] ]:
disable_d3d11_vp9_ksvc_decoding
[2025-04-12 00:07:26] [ workarounds[1] ]:
enable_webgl_timer_query_extensions
[2025-04-12 00:07:26] [ workarounds[2] ]: exit_on_context_lost
[2025-04-12 00:07:26] [ workarounds[3] ]:
unpack_overlapping_rows_separately_unpack_buffer
[2025-04-12 00:07:26] [ workarounds[4] ]:
disabled_extension_GL_KHR_blend_equation_advanced
[2025-04-12 00:07:26] [ workarounds[5] ]:
disabled_extension_GL_KHR_blend_equation_advanced_coherent
[2025-04-12 00:07:26] [ workarounds[6] ]:
disabled_extension_GL_MESA_framebuffer_flip_y
[2025-04-12 00:07:26] [ gpuMemoryBufferInfo ]:
[2025-04-12 00:07:26] [ R_8 ]: Software only
[2025-04-12 00:07:26] [ R_16 ]: Software only
[2025-04-12 00:07:26] [ RG_88 ]: Software only
[2025-04-12 00:07:26] [ RG_1616 ]: Software only
[2025-04-12 00:07:26] [ BGR_565 ]: Software only
[2025-04-12 00:07:26] [ RGBA_4444 ]: Software only
[2025-04-12 00:07:26] [ RGBX_8888 ]: GPU_READ, SCANOUT
[2025-04-12 00:07:26] [ RGBA_8888 ]: GPU_READ, SCANOUT
[2025-04-12 00:07:26] [ BGRX_8888 ]: GPU_READ, SCANOUT
[2025-04-12 00:07:26] [ BGRA_1010102 ]: Software only
[2025-04-12 00:07:26] [ RGBA_1010102 ]: Software only
[2025-04-12 00:07:26] [ BGRA_8888 ]: GPU_READ, SCANOUT
[2025-04-12 00:07:26] [ RGBA_F16 ]: Software only
[2025-04-12 00:07:26] [ YVU_420 ]: Software only
[2025-04-12 00:07:26] [ YUV_420_BIPLANAR ]: Software only
[2025-04-12 00:07:26] [ YUVA_420_TRIPLANAR ]: Software only
[2025-04-12 00:07:26] [ P010 ]: Software only
[2025-04-12 00:07:26] [ videoAcceleratorsInfo ]:
[2025-04-12 00:07:26] [ Decoding ]: (null)
[2025-04-12 00:07:26] [ Encoding ]: (null)
[2025-04-12 00:07:26]
[2025-04-12 00:07:26] *** Report Section: Log Messages ***
[2025-04-12 00:07:26]
[2025-04-12 00:07:26] ===================[ GPU Report: End [0] ]==================

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